1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @q: the request queue. 437 */ 438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 439 { 440 struct bfq_io_cq *icq; 441 unsigned long flags; 442 443 if (!current->io_context) 444 return NULL; 445 446 spin_lock_irqsave(&q->queue_lock, flags); 447 icq = icq_to_bic(ioc_lookup_icq(q)); 448 spin_unlock_irqrestore(&q->queue_lock, flags); 449 450 return icq; 451 } 452 453 /* 454 * Scheduler run of queue, if there are requests pending and no one in the 455 * driver that will restart queueing. 456 */ 457 void bfq_schedule_dispatch(struct bfq_data *bfqd) 458 { 459 if (bfqd->queued != 0) { 460 bfq_log(bfqd, "schedule dispatch"); 461 blk_mq_run_hw_queues(bfqd->queue, true); 462 } 463 } 464 465 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 466 467 #define bfq_sample_valid(samples) ((samples) > 80) 468 469 /* 470 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 471 * We choose the request that is closer to the head right now. Distance 472 * behind the head is penalized and only allowed to a certain extent. 473 */ 474 static struct request *bfq_choose_req(struct bfq_data *bfqd, 475 struct request *rq1, 476 struct request *rq2, 477 sector_t last) 478 { 479 sector_t s1, s2, d1 = 0, d2 = 0; 480 unsigned long back_max; 481 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 482 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 483 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 484 485 if (!rq1 || rq1 == rq2) 486 return rq2; 487 if (!rq2) 488 return rq1; 489 490 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 491 return rq1; 492 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 493 return rq2; 494 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 495 return rq1; 496 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 497 return rq2; 498 499 s1 = blk_rq_pos(rq1); 500 s2 = blk_rq_pos(rq2); 501 502 /* 503 * By definition, 1KiB is 2 sectors. 504 */ 505 back_max = bfqd->bfq_back_max * 2; 506 507 /* 508 * Strict one way elevator _except_ in the case where we allow 509 * short backward seeks which are biased as twice the cost of a 510 * similar forward seek. 511 */ 512 if (s1 >= last) 513 d1 = s1 - last; 514 else if (s1 + back_max >= last) 515 d1 = (last - s1) * bfqd->bfq_back_penalty; 516 else 517 wrap |= BFQ_RQ1_WRAP; 518 519 if (s2 >= last) 520 d2 = s2 - last; 521 else if (s2 + back_max >= last) 522 d2 = (last - s2) * bfqd->bfq_back_penalty; 523 else 524 wrap |= BFQ_RQ2_WRAP; 525 526 /* Found required data */ 527 528 /* 529 * By doing switch() on the bit mask "wrap" we avoid having to 530 * check two variables for all permutations: --> faster! 531 */ 532 switch (wrap) { 533 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 534 if (d1 < d2) 535 return rq1; 536 else if (d2 < d1) 537 return rq2; 538 539 if (s1 >= s2) 540 return rq1; 541 else 542 return rq2; 543 544 case BFQ_RQ2_WRAP: 545 return rq1; 546 case BFQ_RQ1_WRAP: 547 return rq2; 548 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 549 default: 550 /* 551 * Since both rqs are wrapped, 552 * start with the one that's further behind head 553 * (--> only *one* back seek required), 554 * since back seek takes more time than forward. 555 */ 556 if (s1 <= s2) 557 return rq1; 558 else 559 return rq2; 560 } 561 } 562 563 #define BFQ_LIMIT_INLINE_DEPTH 16 564 565 #ifdef CONFIG_BFQ_GROUP_IOSCHED 566 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 567 { 568 struct bfq_data *bfqd = bfqq->bfqd; 569 struct bfq_entity *entity = &bfqq->entity; 570 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 571 struct bfq_entity **entities = inline_entities; 572 int depth, level; 573 int class_idx = bfqq->ioprio_class - 1; 574 struct bfq_sched_data *sched_data; 575 unsigned long wsum; 576 bool ret = false; 577 578 if (!entity->on_st_or_in_serv) 579 return false; 580 581 /* +1 for bfqq entity, root cgroup not included */ 582 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 583 if (depth > BFQ_LIMIT_INLINE_DEPTH) { 584 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 585 if (!entities) 586 return false; 587 } 588 589 spin_lock_irq(&bfqd->lock); 590 sched_data = entity->sched_data; 591 /* Gather our ancestors as we need to traverse them in reverse order */ 592 level = 0; 593 for_each_entity(entity) { 594 /* 595 * If at some level entity is not even active, allow request 596 * queueing so that BFQ knows there's work to do and activate 597 * entities. 598 */ 599 if (!entity->on_st_or_in_serv) 600 goto out; 601 /* Uh, more parents than cgroup subsystem thinks? */ 602 if (WARN_ON_ONCE(level >= depth)) 603 break; 604 entities[level++] = entity; 605 } 606 WARN_ON_ONCE(level != depth); 607 for (level--; level >= 0; level--) { 608 entity = entities[level]; 609 if (level > 0) { 610 wsum = bfq_entity_service_tree(entity)->wsum; 611 } else { 612 int i; 613 /* 614 * For bfqq itself we take into account service trees 615 * of all higher priority classes and multiply their 616 * weights so that low prio queue from higher class 617 * gets more requests than high prio queue from lower 618 * class. 619 */ 620 wsum = 0; 621 for (i = 0; i <= class_idx; i++) { 622 wsum = wsum * IOPRIO_BE_NR + 623 sched_data->service_tree[i].wsum; 624 } 625 } 626 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 627 if (entity->allocated >= limit) { 628 bfq_log_bfqq(bfqq->bfqd, bfqq, 629 "too many requests: allocated %d limit %d level %d", 630 entity->allocated, limit, level); 631 ret = true; 632 break; 633 } 634 } 635 out: 636 spin_unlock_irq(&bfqd->lock); 637 if (entities != inline_entities) 638 kfree(entities); 639 return ret; 640 } 641 #else 642 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 643 { 644 return false; 645 } 646 #endif 647 648 /* 649 * Async I/O can easily starve sync I/O (both sync reads and sync 650 * writes), by consuming all tags. Similarly, storms of sync writes, 651 * such as those that sync(2) may trigger, can starve sync reads. 652 * Limit depths of async I/O and sync writes so as to counter both 653 * problems. 654 * 655 * Also if a bfq queue or its parent cgroup consume more tags than would be 656 * appropriate for their weight, we trim the available tag depth to 1. This 657 * avoids a situation where one cgroup can starve another cgroup from tags and 658 * thus block service differentiation among cgroups. Note that because the 659 * queue / cgroup already has many requests allocated and queued, this does not 660 * significantly affect service guarantees coming from the BFQ scheduling 661 * algorithm. 662 */ 663 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 664 { 665 struct bfq_data *bfqd = data->q->elevator->elevator_data; 666 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 667 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(op)) : NULL; 668 int depth; 669 unsigned limit = data->q->nr_requests; 670 671 /* Sync reads have full depth available */ 672 if (op_is_sync(op) && !op_is_write(op)) { 673 depth = 0; 674 } else { 675 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 676 limit = (limit * depth) >> bfqd->full_depth_shift; 677 } 678 679 /* 680 * Does queue (or any parent entity) exceed number of requests that 681 * should be available to it? Heavily limit depth so that it cannot 682 * consume more available requests and thus starve other entities. 683 */ 684 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 685 depth = 1; 686 687 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 688 __func__, bfqd->wr_busy_queues, op_is_sync(op), depth); 689 if (depth) 690 data->shallow_depth = depth; 691 } 692 693 static struct bfq_queue * 694 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 695 sector_t sector, struct rb_node **ret_parent, 696 struct rb_node ***rb_link) 697 { 698 struct rb_node **p, *parent; 699 struct bfq_queue *bfqq = NULL; 700 701 parent = NULL; 702 p = &root->rb_node; 703 while (*p) { 704 struct rb_node **n; 705 706 parent = *p; 707 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 708 709 /* 710 * Sort strictly based on sector. Smallest to the left, 711 * largest to the right. 712 */ 713 if (sector > blk_rq_pos(bfqq->next_rq)) 714 n = &(*p)->rb_right; 715 else if (sector < blk_rq_pos(bfqq->next_rq)) 716 n = &(*p)->rb_left; 717 else 718 break; 719 p = n; 720 bfqq = NULL; 721 } 722 723 *ret_parent = parent; 724 if (rb_link) 725 *rb_link = p; 726 727 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 728 (unsigned long long)sector, 729 bfqq ? bfqq->pid : 0); 730 731 return bfqq; 732 } 733 734 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 735 { 736 return bfqq->service_from_backlogged > 0 && 737 time_is_before_jiffies(bfqq->first_IO_time + 738 bfq_merge_time_limit); 739 } 740 741 /* 742 * The following function is not marked as __cold because it is 743 * actually cold, but for the same performance goal described in the 744 * comments on the likely() at the beginning of 745 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 746 * execution time for the case where this function is not invoked, we 747 * had to add an unlikely() in each involved if(). 748 */ 749 void __cold 750 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 751 { 752 struct rb_node **p, *parent; 753 struct bfq_queue *__bfqq; 754 755 if (bfqq->pos_root) { 756 rb_erase(&bfqq->pos_node, bfqq->pos_root); 757 bfqq->pos_root = NULL; 758 } 759 760 /* oom_bfqq does not participate in queue merging */ 761 if (bfqq == &bfqd->oom_bfqq) 762 return; 763 764 /* 765 * bfqq cannot be merged any longer (see comments in 766 * bfq_setup_cooperator): no point in adding bfqq into the 767 * position tree. 768 */ 769 if (bfq_too_late_for_merging(bfqq)) 770 return; 771 772 if (bfq_class_idle(bfqq)) 773 return; 774 if (!bfqq->next_rq) 775 return; 776 777 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 778 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 779 blk_rq_pos(bfqq->next_rq), &parent, &p); 780 if (!__bfqq) { 781 rb_link_node(&bfqq->pos_node, parent, p); 782 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 783 } else 784 bfqq->pos_root = NULL; 785 } 786 787 /* 788 * The following function returns false either if every active queue 789 * must receive the same share of the throughput (symmetric scenario), 790 * or, as a special case, if bfqq must receive a share of the 791 * throughput lower than or equal to the share that every other active 792 * queue must receive. If bfqq does sync I/O, then these are the only 793 * two cases where bfqq happens to be guaranteed its share of the 794 * throughput even if I/O dispatching is not plugged when bfqq remains 795 * temporarily empty (for more details, see the comments in the 796 * function bfq_better_to_idle()). For this reason, the return value 797 * of this function is used to check whether I/O-dispatch plugging can 798 * be avoided. 799 * 800 * The above first case (symmetric scenario) occurs when: 801 * 1) all active queues have the same weight, 802 * 2) all active queues belong to the same I/O-priority class, 803 * 3) all active groups at the same level in the groups tree have the same 804 * weight, 805 * 4) all active groups at the same level in the groups tree have the same 806 * number of children. 807 * 808 * Unfortunately, keeping the necessary state for evaluating exactly 809 * the last two symmetry sub-conditions above would be quite complex 810 * and time consuming. Therefore this function evaluates, instead, 811 * only the following stronger three sub-conditions, for which it is 812 * much easier to maintain the needed state: 813 * 1) all active queues have the same weight, 814 * 2) all active queues belong to the same I/O-priority class, 815 * 3) there are no active groups. 816 * In particular, the last condition is always true if hierarchical 817 * support or the cgroups interface are not enabled, thus no state 818 * needs to be maintained in this case. 819 */ 820 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 821 struct bfq_queue *bfqq) 822 { 823 bool smallest_weight = bfqq && 824 bfqq->weight_counter && 825 bfqq->weight_counter == 826 container_of( 827 rb_first_cached(&bfqd->queue_weights_tree), 828 struct bfq_weight_counter, 829 weights_node); 830 831 /* 832 * For queue weights to differ, queue_weights_tree must contain 833 * at least two nodes. 834 */ 835 bool varied_queue_weights = !smallest_weight && 836 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 837 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 838 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 839 840 bool multiple_classes_busy = 841 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 842 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 843 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 844 845 return varied_queue_weights || multiple_classes_busy 846 #ifdef CONFIG_BFQ_GROUP_IOSCHED 847 || bfqd->num_groups_with_pending_reqs > 0 848 #endif 849 ; 850 } 851 852 /* 853 * If the weight-counter tree passed as input contains no counter for 854 * the weight of the input queue, then add that counter; otherwise just 855 * increment the existing counter. 856 * 857 * Note that weight-counter trees contain few nodes in mostly symmetric 858 * scenarios. For example, if all queues have the same weight, then the 859 * weight-counter tree for the queues may contain at most one node. 860 * This holds even if low_latency is on, because weight-raised queues 861 * are not inserted in the tree. 862 * In most scenarios, the rate at which nodes are created/destroyed 863 * should be low too. 864 */ 865 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 866 struct rb_root_cached *root) 867 { 868 struct bfq_entity *entity = &bfqq->entity; 869 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 870 bool leftmost = true; 871 872 /* 873 * Do not insert if the queue is already associated with a 874 * counter, which happens if: 875 * 1) a request arrival has caused the queue to become both 876 * non-weight-raised, and hence change its weight, and 877 * backlogged; in this respect, each of the two events 878 * causes an invocation of this function, 879 * 2) this is the invocation of this function caused by the 880 * second event. This second invocation is actually useless, 881 * and we handle this fact by exiting immediately. More 882 * efficient or clearer solutions might possibly be adopted. 883 */ 884 if (bfqq->weight_counter) 885 return; 886 887 while (*new) { 888 struct bfq_weight_counter *__counter = container_of(*new, 889 struct bfq_weight_counter, 890 weights_node); 891 parent = *new; 892 893 if (entity->weight == __counter->weight) { 894 bfqq->weight_counter = __counter; 895 goto inc_counter; 896 } 897 if (entity->weight < __counter->weight) 898 new = &((*new)->rb_left); 899 else { 900 new = &((*new)->rb_right); 901 leftmost = false; 902 } 903 } 904 905 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 906 GFP_ATOMIC); 907 908 /* 909 * In the unlucky event of an allocation failure, we just 910 * exit. This will cause the weight of queue to not be 911 * considered in bfq_asymmetric_scenario, which, in its turn, 912 * causes the scenario to be deemed wrongly symmetric in case 913 * bfqq's weight would have been the only weight making the 914 * scenario asymmetric. On the bright side, no unbalance will 915 * however occur when bfqq becomes inactive again (the 916 * invocation of this function is triggered by an activation 917 * of queue). In fact, bfq_weights_tree_remove does nothing 918 * if !bfqq->weight_counter. 919 */ 920 if (unlikely(!bfqq->weight_counter)) 921 return; 922 923 bfqq->weight_counter->weight = entity->weight; 924 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 925 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 926 leftmost); 927 928 inc_counter: 929 bfqq->weight_counter->num_active++; 930 bfqq->ref++; 931 } 932 933 /* 934 * Decrement the weight counter associated with the queue, and, if the 935 * counter reaches 0, remove the counter from the tree. 936 * See the comments to the function bfq_weights_tree_add() for considerations 937 * about overhead. 938 */ 939 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 940 struct bfq_queue *bfqq, 941 struct rb_root_cached *root) 942 { 943 if (!bfqq->weight_counter) 944 return; 945 946 bfqq->weight_counter->num_active--; 947 if (bfqq->weight_counter->num_active > 0) 948 goto reset_entity_pointer; 949 950 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 951 kfree(bfqq->weight_counter); 952 953 reset_entity_pointer: 954 bfqq->weight_counter = NULL; 955 bfq_put_queue(bfqq); 956 } 957 958 /* 959 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 960 * of active groups for each queue's inactive parent entity. 961 */ 962 void bfq_weights_tree_remove(struct bfq_data *bfqd, 963 struct bfq_queue *bfqq) 964 { 965 struct bfq_entity *entity = bfqq->entity.parent; 966 967 for_each_entity(entity) { 968 struct bfq_sched_data *sd = entity->my_sched_data; 969 970 if (sd->next_in_service || sd->in_service_entity) { 971 /* 972 * entity is still active, because either 973 * next_in_service or in_service_entity is not 974 * NULL (see the comments on the definition of 975 * next_in_service for details on why 976 * in_service_entity must be checked too). 977 * 978 * As a consequence, its parent entities are 979 * active as well, and thus this loop must 980 * stop here. 981 */ 982 break; 983 } 984 985 /* 986 * The decrement of num_groups_with_pending_reqs is 987 * not performed immediately upon the deactivation of 988 * entity, but it is delayed to when it also happens 989 * that the first leaf descendant bfqq of entity gets 990 * all its pending requests completed. The following 991 * instructions perform this delayed decrement, if 992 * needed. See the comments on 993 * num_groups_with_pending_reqs for details. 994 */ 995 if (entity->in_groups_with_pending_reqs) { 996 entity->in_groups_with_pending_reqs = false; 997 bfqd->num_groups_with_pending_reqs--; 998 } 999 } 1000 1001 /* 1002 * Next function is invoked last, because it causes bfqq to be 1003 * freed if the following holds: bfqq is not in service and 1004 * has no dispatched request. DO NOT use bfqq after the next 1005 * function invocation. 1006 */ 1007 __bfq_weights_tree_remove(bfqd, bfqq, 1008 &bfqd->queue_weights_tree); 1009 } 1010 1011 /* 1012 * Return expired entry, or NULL to just start from scratch in rbtree. 1013 */ 1014 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 1015 struct request *last) 1016 { 1017 struct request *rq; 1018 1019 if (bfq_bfqq_fifo_expire(bfqq)) 1020 return NULL; 1021 1022 bfq_mark_bfqq_fifo_expire(bfqq); 1023 1024 rq = rq_entry_fifo(bfqq->fifo.next); 1025 1026 if (rq == last || ktime_get_ns() < rq->fifo_time) 1027 return NULL; 1028 1029 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1030 return rq; 1031 } 1032 1033 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1034 struct bfq_queue *bfqq, 1035 struct request *last) 1036 { 1037 struct rb_node *rbnext = rb_next(&last->rb_node); 1038 struct rb_node *rbprev = rb_prev(&last->rb_node); 1039 struct request *next, *prev = NULL; 1040 1041 /* Follow expired path, else get first next available. */ 1042 next = bfq_check_fifo(bfqq, last); 1043 if (next) 1044 return next; 1045 1046 if (rbprev) 1047 prev = rb_entry_rq(rbprev); 1048 1049 if (rbnext) 1050 next = rb_entry_rq(rbnext); 1051 else { 1052 rbnext = rb_first(&bfqq->sort_list); 1053 if (rbnext && rbnext != &last->rb_node) 1054 next = rb_entry_rq(rbnext); 1055 } 1056 1057 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1058 } 1059 1060 /* see the definition of bfq_async_charge_factor for details */ 1061 static unsigned long bfq_serv_to_charge(struct request *rq, 1062 struct bfq_queue *bfqq) 1063 { 1064 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1065 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1066 return blk_rq_sectors(rq); 1067 1068 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1069 } 1070 1071 /** 1072 * bfq_updated_next_req - update the queue after a new next_rq selection. 1073 * @bfqd: the device data the queue belongs to. 1074 * @bfqq: the queue to update. 1075 * 1076 * If the first request of a queue changes we make sure that the queue 1077 * has enough budget to serve at least its first request (if the 1078 * request has grown). We do this because if the queue has not enough 1079 * budget for its first request, it has to go through two dispatch 1080 * rounds to actually get it dispatched. 1081 */ 1082 static void bfq_updated_next_req(struct bfq_data *bfqd, 1083 struct bfq_queue *bfqq) 1084 { 1085 struct bfq_entity *entity = &bfqq->entity; 1086 struct request *next_rq = bfqq->next_rq; 1087 unsigned long new_budget; 1088 1089 if (!next_rq) 1090 return; 1091 1092 if (bfqq == bfqd->in_service_queue) 1093 /* 1094 * In order not to break guarantees, budgets cannot be 1095 * changed after an entity has been selected. 1096 */ 1097 return; 1098 1099 new_budget = max_t(unsigned long, 1100 max_t(unsigned long, bfqq->max_budget, 1101 bfq_serv_to_charge(next_rq, bfqq)), 1102 entity->service); 1103 if (entity->budget != new_budget) { 1104 entity->budget = new_budget; 1105 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1106 new_budget); 1107 bfq_requeue_bfqq(bfqd, bfqq, false); 1108 } 1109 } 1110 1111 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1112 { 1113 u64 dur; 1114 1115 if (bfqd->bfq_wr_max_time > 0) 1116 return bfqd->bfq_wr_max_time; 1117 1118 dur = bfqd->rate_dur_prod; 1119 do_div(dur, bfqd->peak_rate); 1120 1121 /* 1122 * Limit duration between 3 and 25 seconds. The upper limit 1123 * has been conservatively set after the following worst case: 1124 * on a QEMU/KVM virtual machine 1125 * - running in a slow PC 1126 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1127 * - serving a heavy I/O workload, such as the sequential reading 1128 * of several files 1129 * mplayer took 23 seconds to start, if constantly weight-raised. 1130 * 1131 * As for higher values than that accommodating the above bad 1132 * scenario, tests show that higher values would often yield 1133 * the opposite of the desired result, i.e., would worsen 1134 * responsiveness by allowing non-interactive applications to 1135 * preserve weight raising for too long. 1136 * 1137 * On the other end, lower values than 3 seconds make it 1138 * difficult for most interactive tasks to complete their jobs 1139 * before weight-raising finishes. 1140 */ 1141 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1142 } 1143 1144 /* switch back from soft real-time to interactive weight raising */ 1145 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1146 struct bfq_data *bfqd) 1147 { 1148 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1149 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1150 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1151 } 1152 1153 static void 1154 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1155 struct bfq_io_cq *bic, bool bfq_already_existing) 1156 { 1157 unsigned int old_wr_coeff = 1; 1158 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1159 1160 if (bic->saved_has_short_ttime) 1161 bfq_mark_bfqq_has_short_ttime(bfqq); 1162 else 1163 bfq_clear_bfqq_has_short_ttime(bfqq); 1164 1165 if (bic->saved_IO_bound) 1166 bfq_mark_bfqq_IO_bound(bfqq); 1167 else 1168 bfq_clear_bfqq_IO_bound(bfqq); 1169 1170 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1171 bfqq->inject_limit = bic->saved_inject_limit; 1172 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1173 1174 bfqq->entity.new_weight = bic->saved_weight; 1175 bfqq->ttime = bic->saved_ttime; 1176 bfqq->io_start_time = bic->saved_io_start_time; 1177 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1178 /* 1179 * Restore weight coefficient only if low_latency is on 1180 */ 1181 if (bfqd->low_latency) { 1182 old_wr_coeff = bfqq->wr_coeff; 1183 bfqq->wr_coeff = bic->saved_wr_coeff; 1184 } 1185 bfqq->service_from_wr = bic->saved_service_from_wr; 1186 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1187 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1188 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1189 1190 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1191 time_is_before_jiffies(bfqq->last_wr_start_finish + 1192 bfqq->wr_cur_max_time))) { 1193 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1194 !bfq_bfqq_in_large_burst(bfqq) && 1195 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1196 bfq_wr_duration(bfqd))) { 1197 switch_back_to_interactive_wr(bfqq, bfqd); 1198 } else { 1199 bfqq->wr_coeff = 1; 1200 bfq_log_bfqq(bfqq->bfqd, bfqq, 1201 "resume state: switching off wr"); 1202 } 1203 } 1204 1205 /* make sure weight will be updated, however we got here */ 1206 bfqq->entity.prio_changed = 1; 1207 1208 if (likely(!busy)) 1209 return; 1210 1211 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1212 bfqd->wr_busy_queues++; 1213 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1214 bfqd->wr_busy_queues--; 1215 } 1216 1217 static int bfqq_process_refs(struct bfq_queue *bfqq) 1218 { 1219 return bfqq->ref - bfqq->entity.allocated - 1220 bfqq->entity.on_st_or_in_serv - 1221 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1222 } 1223 1224 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1225 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1226 { 1227 struct bfq_queue *item; 1228 struct hlist_node *n; 1229 1230 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1231 hlist_del_init(&item->burst_list_node); 1232 1233 /* 1234 * Start the creation of a new burst list only if there is no 1235 * active queue. See comments on the conditional invocation of 1236 * bfq_handle_burst(). 1237 */ 1238 if (bfq_tot_busy_queues(bfqd) == 0) { 1239 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1240 bfqd->burst_size = 1; 1241 } else 1242 bfqd->burst_size = 0; 1243 1244 bfqd->burst_parent_entity = bfqq->entity.parent; 1245 } 1246 1247 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1248 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1249 { 1250 /* Increment burst size to take into account also bfqq */ 1251 bfqd->burst_size++; 1252 1253 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1254 struct bfq_queue *pos, *bfqq_item; 1255 struct hlist_node *n; 1256 1257 /* 1258 * Enough queues have been activated shortly after each 1259 * other to consider this burst as large. 1260 */ 1261 bfqd->large_burst = true; 1262 1263 /* 1264 * We can now mark all queues in the burst list as 1265 * belonging to a large burst. 1266 */ 1267 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1268 burst_list_node) 1269 bfq_mark_bfqq_in_large_burst(bfqq_item); 1270 bfq_mark_bfqq_in_large_burst(bfqq); 1271 1272 /* 1273 * From now on, and until the current burst finishes, any 1274 * new queue being activated shortly after the last queue 1275 * was inserted in the burst can be immediately marked as 1276 * belonging to a large burst. So the burst list is not 1277 * needed any more. Remove it. 1278 */ 1279 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1280 burst_list_node) 1281 hlist_del_init(&pos->burst_list_node); 1282 } else /* 1283 * Burst not yet large: add bfqq to the burst list. Do 1284 * not increment the ref counter for bfqq, because bfqq 1285 * is removed from the burst list before freeing bfqq 1286 * in put_queue. 1287 */ 1288 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1289 } 1290 1291 /* 1292 * If many queues belonging to the same group happen to be created 1293 * shortly after each other, then the processes associated with these 1294 * queues have typically a common goal. In particular, bursts of queue 1295 * creations are usually caused by services or applications that spawn 1296 * many parallel threads/processes. Examples are systemd during boot, 1297 * or git grep. To help these processes get their job done as soon as 1298 * possible, it is usually better to not grant either weight-raising 1299 * or device idling to their queues, unless these queues must be 1300 * protected from the I/O flowing through other active queues. 1301 * 1302 * In this comment we describe, firstly, the reasons why this fact 1303 * holds, and, secondly, the next function, which implements the main 1304 * steps needed to properly mark these queues so that they can then be 1305 * treated in a different way. 1306 * 1307 * The above services or applications benefit mostly from a high 1308 * throughput: the quicker the requests of the activated queues are 1309 * cumulatively served, the sooner the target job of these queues gets 1310 * completed. As a consequence, weight-raising any of these queues, 1311 * which also implies idling the device for it, is almost always 1312 * counterproductive, unless there are other active queues to isolate 1313 * these new queues from. If there no other active queues, then 1314 * weight-raising these new queues just lowers throughput in most 1315 * cases. 1316 * 1317 * On the other hand, a burst of queue creations may be caused also by 1318 * the start of an application that does not consist of a lot of 1319 * parallel I/O-bound threads. In fact, with a complex application, 1320 * several short processes may need to be executed to start-up the 1321 * application. In this respect, to start an application as quickly as 1322 * possible, the best thing to do is in any case to privilege the I/O 1323 * related to the application with respect to all other 1324 * I/O. Therefore, the best strategy to start as quickly as possible 1325 * an application that causes a burst of queue creations is to 1326 * weight-raise all the queues created during the burst. This is the 1327 * exact opposite of the best strategy for the other type of bursts. 1328 * 1329 * In the end, to take the best action for each of the two cases, the 1330 * two types of bursts need to be distinguished. Fortunately, this 1331 * seems relatively easy, by looking at the sizes of the bursts. In 1332 * particular, we found a threshold such that only bursts with a 1333 * larger size than that threshold are apparently caused by 1334 * services or commands such as systemd or git grep. For brevity, 1335 * hereafter we call just 'large' these bursts. BFQ *does not* 1336 * weight-raise queues whose creation occurs in a large burst. In 1337 * addition, for each of these queues BFQ performs or does not perform 1338 * idling depending on which choice boosts the throughput more. The 1339 * exact choice depends on the device and request pattern at 1340 * hand. 1341 * 1342 * Unfortunately, false positives may occur while an interactive task 1343 * is starting (e.g., an application is being started). The 1344 * consequence is that the queues associated with the task do not 1345 * enjoy weight raising as expected. Fortunately these false positives 1346 * are very rare. They typically occur if some service happens to 1347 * start doing I/O exactly when the interactive task starts. 1348 * 1349 * Turning back to the next function, it is invoked only if there are 1350 * no active queues (apart from active queues that would belong to the 1351 * same, possible burst bfqq would belong to), and it implements all 1352 * the steps needed to detect the occurrence of a large burst and to 1353 * properly mark all the queues belonging to it (so that they can then 1354 * be treated in a different way). This goal is achieved by 1355 * maintaining a "burst list" that holds, temporarily, the queues that 1356 * belong to the burst in progress. The list is then used to mark 1357 * these queues as belonging to a large burst if the burst does become 1358 * large. The main steps are the following. 1359 * 1360 * . when the very first queue is created, the queue is inserted into the 1361 * list (as it could be the first queue in a possible burst) 1362 * 1363 * . if the current burst has not yet become large, and a queue Q that does 1364 * not yet belong to the burst is activated shortly after the last time 1365 * at which a new queue entered the burst list, then the function appends 1366 * Q to the burst list 1367 * 1368 * . if, as a consequence of the previous step, the burst size reaches 1369 * the large-burst threshold, then 1370 * 1371 * . all the queues in the burst list are marked as belonging to a 1372 * large burst 1373 * 1374 * . the burst list is deleted; in fact, the burst list already served 1375 * its purpose (keeping temporarily track of the queues in a burst, 1376 * so as to be able to mark them as belonging to a large burst in the 1377 * previous sub-step), and now is not needed any more 1378 * 1379 * . the device enters a large-burst mode 1380 * 1381 * . if a queue Q that does not belong to the burst is created while 1382 * the device is in large-burst mode and shortly after the last time 1383 * at which a queue either entered the burst list or was marked as 1384 * belonging to the current large burst, then Q is immediately marked 1385 * as belonging to a large burst. 1386 * 1387 * . if a queue Q that does not belong to the burst is created a while 1388 * later, i.e., not shortly after, than the last time at which a queue 1389 * either entered the burst list or was marked as belonging to the 1390 * current large burst, then the current burst is deemed as finished and: 1391 * 1392 * . the large-burst mode is reset if set 1393 * 1394 * . the burst list is emptied 1395 * 1396 * . Q is inserted in the burst list, as Q may be the first queue 1397 * in a possible new burst (then the burst list contains just Q 1398 * after this step). 1399 */ 1400 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1401 { 1402 /* 1403 * If bfqq is already in the burst list or is part of a large 1404 * burst, or finally has just been split, then there is 1405 * nothing else to do. 1406 */ 1407 if (!hlist_unhashed(&bfqq->burst_list_node) || 1408 bfq_bfqq_in_large_burst(bfqq) || 1409 time_is_after_eq_jiffies(bfqq->split_time + 1410 msecs_to_jiffies(10))) 1411 return; 1412 1413 /* 1414 * If bfqq's creation happens late enough, or bfqq belongs to 1415 * a different group than the burst group, then the current 1416 * burst is finished, and related data structures must be 1417 * reset. 1418 * 1419 * In this respect, consider the special case where bfqq is 1420 * the very first queue created after BFQ is selected for this 1421 * device. In this case, last_ins_in_burst and 1422 * burst_parent_entity are not yet significant when we get 1423 * here. But it is easy to verify that, whether or not the 1424 * following condition is true, bfqq will end up being 1425 * inserted into the burst list. In particular the list will 1426 * happen to contain only bfqq. And this is exactly what has 1427 * to happen, as bfqq may be the first queue of the first 1428 * burst. 1429 */ 1430 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1431 bfqd->bfq_burst_interval) || 1432 bfqq->entity.parent != bfqd->burst_parent_entity) { 1433 bfqd->large_burst = false; 1434 bfq_reset_burst_list(bfqd, bfqq); 1435 goto end; 1436 } 1437 1438 /* 1439 * If we get here, then bfqq is being activated shortly after the 1440 * last queue. So, if the current burst is also large, we can mark 1441 * bfqq as belonging to this large burst immediately. 1442 */ 1443 if (bfqd->large_burst) { 1444 bfq_mark_bfqq_in_large_burst(bfqq); 1445 goto end; 1446 } 1447 1448 /* 1449 * If we get here, then a large-burst state has not yet been 1450 * reached, but bfqq is being activated shortly after the last 1451 * queue. Then we add bfqq to the burst. 1452 */ 1453 bfq_add_to_burst(bfqd, bfqq); 1454 end: 1455 /* 1456 * At this point, bfqq either has been added to the current 1457 * burst or has caused the current burst to terminate and a 1458 * possible new burst to start. In particular, in the second 1459 * case, bfqq has become the first queue in the possible new 1460 * burst. In both cases last_ins_in_burst needs to be moved 1461 * forward. 1462 */ 1463 bfqd->last_ins_in_burst = jiffies; 1464 } 1465 1466 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1467 { 1468 struct bfq_entity *entity = &bfqq->entity; 1469 1470 return entity->budget - entity->service; 1471 } 1472 1473 /* 1474 * If enough samples have been computed, return the current max budget 1475 * stored in bfqd, which is dynamically updated according to the 1476 * estimated disk peak rate; otherwise return the default max budget 1477 */ 1478 static int bfq_max_budget(struct bfq_data *bfqd) 1479 { 1480 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1481 return bfq_default_max_budget; 1482 else 1483 return bfqd->bfq_max_budget; 1484 } 1485 1486 /* 1487 * Return min budget, which is a fraction of the current or default 1488 * max budget (trying with 1/32) 1489 */ 1490 static int bfq_min_budget(struct bfq_data *bfqd) 1491 { 1492 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1493 return bfq_default_max_budget / 32; 1494 else 1495 return bfqd->bfq_max_budget / 32; 1496 } 1497 1498 /* 1499 * The next function, invoked after the input queue bfqq switches from 1500 * idle to busy, updates the budget of bfqq. The function also tells 1501 * whether the in-service queue should be expired, by returning 1502 * true. The purpose of expiring the in-service queue is to give bfqq 1503 * the chance to possibly preempt the in-service queue, and the reason 1504 * for preempting the in-service queue is to achieve one of the two 1505 * goals below. 1506 * 1507 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1508 * expired because it has remained idle. In particular, bfqq may have 1509 * expired for one of the following two reasons: 1510 * 1511 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1512 * and did not make it to issue a new request before its last 1513 * request was served; 1514 * 1515 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1516 * a new request before the expiration of the idling-time. 1517 * 1518 * Even if bfqq has expired for one of the above reasons, the process 1519 * associated with the queue may be however issuing requests greedily, 1520 * and thus be sensitive to the bandwidth it receives (bfqq may have 1521 * remained idle for other reasons: CPU high load, bfqq not enjoying 1522 * idling, I/O throttling somewhere in the path from the process to 1523 * the I/O scheduler, ...). But if, after every expiration for one of 1524 * the above two reasons, bfqq has to wait for the service of at least 1525 * one full budget of another queue before being served again, then 1526 * bfqq is likely to get a much lower bandwidth or resource time than 1527 * its reserved ones. To address this issue, two countermeasures need 1528 * to be taken. 1529 * 1530 * First, the budget and the timestamps of bfqq need to be updated in 1531 * a special way on bfqq reactivation: they need to be updated as if 1532 * bfqq did not remain idle and did not expire. In fact, if they are 1533 * computed as if bfqq expired and remained idle until reactivation, 1534 * then the process associated with bfqq is treated as if, instead of 1535 * being greedy, it stopped issuing requests when bfqq remained idle, 1536 * and restarts issuing requests only on this reactivation. In other 1537 * words, the scheduler does not help the process recover the "service 1538 * hole" between bfqq expiration and reactivation. As a consequence, 1539 * the process receives a lower bandwidth than its reserved one. In 1540 * contrast, to recover this hole, the budget must be updated as if 1541 * bfqq was not expired at all before this reactivation, i.e., it must 1542 * be set to the value of the remaining budget when bfqq was 1543 * expired. Along the same line, timestamps need to be assigned the 1544 * value they had the last time bfqq was selected for service, i.e., 1545 * before last expiration. Thus timestamps need to be back-shifted 1546 * with respect to their normal computation (see [1] for more details 1547 * on this tricky aspect). 1548 * 1549 * Secondly, to allow the process to recover the hole, the in-service 1550 * queue must be expired too, to give bfqq the chance to preempt it 1551 * immediately. In fact, if bfqq has to wait for a full budget of the 1552 * in-service queue to be completed, then it may become impossible to 1553 * let the process recover the hole, even if the back-shifted 1554 * timestamps of bfqq are lower than those of the in-service queue. If 1555 * this happens for most or all of the holes, then the process may not 1556 * receive its reserved bandwidth. In this respect, it is worth noting 1557 * that, being the service of outstanding requests unpreemptible, a 1558 * little fraction of the holes may however be unrecoverable, thereby 1559 * causing a little loss of bandwidth. 1560 * 1561 * The last important point is detecting whether bfqq does need this 1562 * bandwidth recovery. In this respect, the next function deems the 1563 * process associated with bfqq greedy, and thus allows it to recover 1564 * the hole, if: 1) the process is waiting for the arrival of a new 1565 * request (which implies that bfqq expired for one of the above two 1566 * reasons), and 2) such a request has arrived soon. The first 1567 * condition is controlled through the flag non_blocking_wait_rq, 1568 * while the second through the flag arrived_in_time. If both 1569 * conditions hold, then the function computes the budget in the 1570 * above-described special way, and signals that the in-service queue 1571 * should be expired. Timestamp back-shifting is done later in 1572 * __bfq_activate_entity. 1573 * 1574 * 2. Reduce latency. Even if timestamps are not backshifted to let 1575 * the process associated with bfqq recover a service hole, bfqq may 1576 * however happen to have, after being (re)activated, a lower finish 1577 * timestamp than the in-service queue. That is, the next budget of 1578 * bfqq may have to be completed before the one of the in-service 1579 * queue. If this is the case, then preempting the in-service queue 1580 * allows this goal to be achieved, apart from the unpreemptible, 1581 * outstanding requests mentioned above. 1582 * 1583 * Unfortunately, regardless of which of the above two goals one wants 1584 * to achieve, service trees need first to be updated to know whether 1585 * the in-service queue must be preempted. To have service trees 1586 * correctly updated, the in-service queue must be expired and 1587 * rescheduled, and bfqq must be scheduled too. This is one of the 1588 * most costly operations (in future versions, the scheduling 1589 * mechanism may be re-designed in such a way to make it possible to 1590 * know whether preemption is needed without needing to update service 1591 * trees). In addition, queue preemptions almost always cause random 1592 * I/O, which may in turn cause loss of throughput. Finally, there may 1593 * even be no in-service queue when the next function is invoked (so, 1594 * no queue to compare timestamps with). Because of these facts, the 1595 * next function adopts the following simple scheme to avoid costly 1596 * operations, too frequent preemptions and too many dependencies on 1597 * the state of the scheduler: it requests the expiration of the 1598 * in-service queue (unconditionally) only for queues that need to 1599 * recover a hole. Then it delegates to other parts of the code the 1600 * responsibility of handling the above case 2. 1601 */ 1602 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1603 struct bfq_queue *bfqq, 1604 bool arrived_in_time) 1605 { 1606 struct bfq_entity *entity = &bfqq->entity; 1607 1608 /* 1609 * In the next compound condition, we check also whether there 1610 * is some budget left, because otherwise there is no point in 1611 * trying to go on serving bfqq with this same budget: bfqq 1612 * would be expired immediately after being selected for 1613 * service. This would only cause useless overhead. 1614 */ 1615 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1616 bfq_bfqq_budget_left(bfqq) > 0) { 1617 /* 1618 * We do not clear the flag non_blocking_wait_rq here, as 1619 * the latter is used in bfq_activate_bfqq to signal 1620 * that timestamps need to be back-shifted (and is 1621 * cleared right after). 1622 */ 1623 1624 /* 1625 * In next assignment we rely on that either 1626 * entity->service or entity->budget are not updated 1627 * on expiration if bfqq is empty (see 1628 * __bfq_bfqq_recalc_budget). Thus both quantities 1629 * remain unchanged after such an expiration, and the 1630 * following statement therefore assigns to 1631 * entity->budget the remaining budget on such an 1632 * expiration. 1633 */ 1634 entity->budget = min_t(unsigned long, 1635 bfq_bfqq_budget_left(bfqq), 1636 bfqq->max_budget); 1637 1638 /* 1639 * At this point, we have used entity->service to get 1640 * the budget left (needed for updating 1641 * entity->budget). Thus we finally can, and have to, 1642 * reset entity->service. The latter must be reset 1643 * because bfqq would otherwise be charged again for 1644 * the service it has received during its previous 1645 * service slot(s). 1646 */ 1647 entity->service = 0; 1648 1649 return true; 1650 } 1651 1652 /* 1653 * We can finally complete expiration, by setting service to 0. 1654 */ 1655 entity->service = 0; 1656 entity->budget = max_t(unsigned long, bfqq->max_budget, 1657 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1658 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1659 return false; 1660 } 1661 1662 /* 1663 * Return the farthest past time instant according to jiffies 1664 * macros. 1665 */ 1666 static unsigned long bfq_smallest_from_now(void) 1667 { 1668 return jiffies - MAX_JIFFY_OFFSET; 1669 } 1670 1671 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1672 struct bfq_queue *bfqq, 1673 unsigned int old_wr_coeff, 1674 bool wr_or_deserves_wr, 1675 bool interactive, 1676 bool in_burst, 1677 bool soft_rt) 1678 { 1679 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1680 /* start a weight-raising period */ 1681 if (interactive) { 1682 bfqq->service_from_wr = 0; 1683 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1684 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1685 } else { 1686 /* 1687 * No interactive weight raising in progress 1688 * here: assign minus infinity to 1689 * wr_start_at_switch_to_srt, to make sure 1690 * that, at the end of the soft-real-time 1691 * weight raising periods that is starting 1692 * now, no interactive weight-raising period 1693 * may be wrongly considered as still in 1694 * progress (and thus actually started by 1695 * mistake). 1696 */ 1697 bfqq->wr_start_at_switch_to_srt = 1698 bfq_smallest_from_now(); 1699 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1700 BFQ_SOFTRT_WEIGHT_FACTOR; 1701 bfqq->wr_cur_max_time = 1702 bfqd->bfq_wr_rt_max_time; 1703 } 1704 1705 /* 1706 * If needed, further reduce budget to make sure it is 1707 * close to bfqq's backlog, so as to reduce the 1708 * scheduling-error component due to a too large 1709 * budget. Do not care about throughput consequences, 1710 * but only about latency. Finally, do not assign a 1711 * too small budget either, to avoid increasing 1712 * latency by causing too frequent expirations. 1713 */ 1714 bfqq->entity.budget = min_t(unsigned long, 1715 bfqq->entity.budget, 1716 2 * bfq_min_budget(bfqd)); 1717 } else if (old_wr_coeff > 1) { 1718 if (interactive) { /* update wr coeff and duration */ 1719 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1720 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1721 } else if (in_burst) 1722 bfqq->wr_coeff = 1; 1723 else if (soft_rt) { 1724 /* 1725 * The application is now or still meeting the 1726 * requirements for being deemed soft rt. We 1727 * can then correctly and safely (re)charge 1728 * the weight-raising duration for the 1729 * application with the weight-raising 1730 * duration for soft rt applications. 1731 * 1732 * In particular, doing this recharge now, i.e., 1733 * before the weight-raising period for the 1734 * application finishes, reduces the probability 1735 * of the following negative scenario: 1736 * 1) the weight of a soft rt application is 1737 * raised at startup (as for any newly 1738 * created application), 1739 * 2) since the application is not interactive, 1740 * at a certain time weight-raising is 1741 * stopped for the application, 1742 * 3) at that time the application happens to 1743 * still have pending requests, and hence 1744 * is destined to not have a chance to be 1745 * deemed soft rt before these requests are 1746 * completed (see the comments to the 1747 * function bfq_bfqq_softrt_next_start() 1748 * for details on soft rt detection), 1749 * 4) these pending requests experience a high 1750 * latency because the application is not 1751 * weight-raised while they are pending. 1752 */ 1753 if (bfqq->wr_cur_max_time != 1754 bfqd->bfq_wr_rt_max_time) { 1755 bfqq->wr_start_at_switch_to_srt = 1756 bfqq->last_wr_start_finish; 1757 1758 bfqq->wr_cur_max_time = 1759 bfqd->bfq_wr_rt_max_time; 1760 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1761 BFQ_SOFTRT_WEIGHT_FACTOR; 1762 } 1763 bfqq->last_wr_start_finish = jiffies; 1764 } 1765 } 1766 } 1767 1768 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1769 struct bfq_queue *bfqq) 1770 { 1771 return bfqq->dispatched == 0 && 1772 time_is_before_jiffies( 1773 bfqq->budget_timeout + 1774 bfqd->bfq_wr_min_idle_time); 1775 } 1776 1777 1778 /* 1779 * Return true if bfqq is in a higher priority class, or has a higher 1780 * weight than the in-service queue. 1781 */ 1782 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1783 struct bfq_queue *in_serv_bfqq) 1784 { 1785 int bfqq_weight, in_serv_weight; 1786 1787 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1788 return true; 1789 1790 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1791 bfqq_weight = bfqq->entity.weight; 1792 in_serv_weight = in_serv_bfqq->entity.weight; 1793 } else { 1794 if (bfqq->entity.parent) 1795 bfqq_weight = bfqq->entity.parent->weight; 1796 else 1797 bfqq_weight = bfqq->entity.weight; 1798 if (in_serv_bfqq->entity.parent) 1799 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1800 else 1801 in_serv_weight = in_serv_bfqq->entity.weight; 1802 } 1803 1804 return bfqq_weight > in_serv_weight; 1805 } 1806 1807 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1808 1809 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1810 struct bfq_queue *bfqq, 1811 int old_wr_coeff, 1812 struct request *rq, 1813 bool *interactive) 1814 { 1815 bool soft_rt, in_burst, wr_or_deserves_wr, 1816 bfqq_wants_to_preempt, 1817 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1818 /* 1819 * See the comments on 1820 * bfq_bfqq_update_budg_for_activation for 1821 * details on the usage of the next variable. 1822 */ 1823 arrived_in_time = ktime_get_ns() <= 1824 bfqq->ttime.last_end_request + 1825 bfqd->bfq_slice_idle * 3; 1826 1827 1828 /* 1829 * bfqq deserves to be weight-raised if: 1830 * - it is sync, 1831 * - it does not belong to a large burst, 1832 * - it has been idle for enough time or is soft real-time, 1833 * - is linked to a bfq_io_cq (it is not shared in any sense), 1834 * - has a default weight (otherwise we assume the user wanted 1835 * to control its weight explicitly) 1836 */ 1837 in_burst = bfq_bfqq_in_large_burst(bfqq); 1838 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1839 !BFQQ_TOTALLY_SEEKY(bfqq) && 1840 !in_burst && 1841 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1842 bfqq->dispatched == 0 && 1843 bfqq->entity.new_weight == 40; 1844 *interactive = !in_burst && idle_for_long_time && 1845 bfqq->entity.new_weight == 40; 1846 /* 1847 * Merged bfq_queues are kept out of weight-raising 1848 * (low-latency) mechanisms. The reason is that these queues 1849 * are usually created for non-interactive and 1850 * non-soft-real-time tasks. Yet this is not the case for 1851 * stably-merged queues. These queues are merged just because 1852 * they are created shortly after each other. So they may 1853 * easily serve the I/O of an interactive or soft-real time 1854 * application, if the application happens to spawn multiple 1855 * processes. So let also stably-merged queued enjoy weight 1856 * raising. 1857 */ 1858 wr_or_deserves_wr = bfqd->low_latency && 1859 (bfqq->wr_coeff > 1 || 1860 (bfq_bfqq_sync(bfqq) && 1861 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1862 (*interactive || soft_rt))); 1863 1864 /* 1865 * Using the last flag, update budget and check whether bfqq 1866 * may want to preempt the in-service queue. 1867 */ 1868 bfqq_wants_to_preempt = 1869 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1870 arrived_in_time); 1871 1872 /* 1873 * If bfqq happened to be activated in a burst, but has been 1874 * idle for much more than an interactive queue, then we 1875 * assume that, in the overall I/O initiated in the burst, the 1876 * I/O associated with bfqq is finished. So bfqq does not need 1877 * to be treated as a queue belonging to a burst 1878 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1879 * if set, and remove bfqq from the burst list if it's 1880 * there. We do not decrement burst_size, because the fact 1881 * that bfqq does not need to belong to the burst list any 1882 * more does not invalidate the fact that bfqq was created in 1883 * a burst. 1884 */ 1885 if (likely(!bfq_bfqq_just_created(bfqq)) && 1886 idle_for_long_time && 1887 time_is_before_jiffies( 1888 bfqq->budget_timeout + 1889 msecs_to_jiffies(10000))) { 1890 hlist_del_init(&bfqq->burst_list_node); 1891 bfq_clear_bfqq_in_large_burst(bfqq); 1892 } 1893 1894 bfq_clear_bfqq_just_created(bfqq); 1895 1896 if (bfqd->low_latency) { 1897 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1898 /* wraparound */ 1899 bfqq->split_time = 1900 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1901 1902 if (time_is_before_jiffies(bfqq->split_time + 1903 bfqd->bfq_wr_min_idle_time)) { 1904 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1905 old_wr_coeff, 1906 wr_or_deserves_wr, 1907 *interactive, 1908 in_burst, 1909 soft_rt); 1910 1911 if (old_wr_coeff != bfqq->wr_coeff) 1912 bfqq->entity.prio_changed = 1; 1913 } 1914 } 1915 1916 bfqq->last_idle_bklogged = jiffies; 1917 bfqq->service_from_backlogged = 0; 1918 bfq_clear_bfqq_softrt_update(bfqq); 1919 1920 bfq_add_bfqq_busy(bfqd, bfqq); 1921 1922 /* 1923 * Expire in-service queue if preemption may be needed for 1924 * guarantees or throughput. As for guarantees, we care 1925 * explicitly about two cases. The first is that bfqq has to 1926 * recover a service hole, as explained in the comments on 1927 * bfq_bfqq_update_budg_for_activation(), i.e., that 1928 * bfqq_wants_to_preempt is true. However, if bfqq does not 1929 * carry time-critical I/O, then bfqq's bandwidth is less 1930 * important than that of queues that carry time-critical I/O. 1931 * So, as a further constraint, we consider this case only if 1932 * bfqq is at least as weight-raised, i.e., at least as time 1933 * critical, as the in-service queue. 1934 * 1935 * The second case is that bfqq is in a higher priority class, 1936 * or has a higher weight than the in-service queue. If this 1937 * condition does not hold, we don't care because, even if 1938 * bfqq does not start to be served immediately, the resulting 1939 * delay for bfqq's I/O is however lower or much lower than 1940 * the ideal completion time to be guaranteed to bfqq's I/O. 1941 * 1942 * In both cases, preemption is needed only if, according to 1943 * the timestamps of both bfqq and of the in-service queue, 1944 * bfqq actually is the next queue to serve. So, to reduce 1945 * useless preemptions, the return value of 1946 * next_queue_may_preempt() is considered in the next compound 1947 * condition too. Yet next_queue_may_preempt() just checks a 1948 * simple, necessary condition for bfqq to be the next queue 1949 * to serve. In fact, to evaluate a sufficient condition, the 1950 * timestamps of the in-service queue would need to be 1951 * updated, and this operation is quite costly (see the 1952 * comments on bfq_bfqq_update_budg_for_activation()). 1953 * 1954 * As for throughput, we ask bfq_better_to_idle() whether we 1955 * still need to plug I/O dispatching. If bfq_better_to_idle() 1956 * says no, then plugging is not needed any longer, either to 1957 * boost throughput or to perserve service guarantees. Then 1958 * the best option is to stop plugging I/O, as not doing so 1959 * would certainly lower throughput. We may end up in this 1960 * case if: (1) upon a dispatch attempt, we detected that it 1961 * was better to plug I/O dispatch, and to wait for a new 1962 * request to arrive for the currently in-service queue, but 1963 * (2) this switch of bfqq to busy changes the scenario. 1964 */ 1965 if (bfqd->in_service_queue && 1966 ((bfqq_wants_to_preempt && 1967 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1968 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1969 !bfq_better_to_idle(bfqd->in_service_queue)) && 1970 next_queue_may_preempt(bfqd)) 1971 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1972 false, BFQQE_PREEMPTED); 1973 } 1974 1975 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1976 struct bfq_queue *bfqq) 1977 { 1978 /* invalidate baseline total service time */ 1979 bfqq->last_serv_time_ns = 0; 1980 1981 /* 1982 * Reset pointer in case we are waiting for 1983 * some request completion. 1984 */ 1985 bfqd->waited_rq = NULL; 1986 1987 /* 1988 * If bfqq has a short think time, then start by setting the 1989 * inject limit to 0 prudentially, because the service time of 1990 * an injected I/O request may be higher than the think time 1991 * of bfqq, and therefore, if one request was injected when 1992 * bfqq remains empty, this injected request might delay the 1993 * service of the next I/O request for bfqq significantly. In 1994 * case bfqq can actually tolerate some injection, then the 1995 * adaptive update will however raise the limit soon. This 1996 * lucky circumstance holds exactly because bfqq has a short 1997 * think time, and thus, after remaining empty, is likely to 1998 * get new I/O enqueued---and then completed---before being 1999 * expired. This is the very pattern that gives the 2000 * limit-update algorithm the chance to measure the effect of 2001 * injection on request service times, and then to update the 2002 * limit accordingly. 2003 * 2004 * However, in the following special case, the inject limit is 2005 * left to 1 even if the think time is short: bfqq's I/O is 2006 * synchronized with that of some other queue, i.e., bfqq may 2007 * receive new I/O only after the I/O of the other queue is 2008 * completed. Keeping the inject limit to 1 allows the 2009 * blocking I/O to be served while bfqq is in service. And 2010 * this is very convenient both for bfqq and for overall 2011 * throughput, as explained in detail in the comments in 2012 * bfq_update_has_short_ttime(). 2013 * 2014 * On the opposite end, if bfqq has a long think time, then 2015 * start directly by 1, because: 2016 * a) on the bright side, keeping at most one request in 2017 * service in the drive is unlikely to cause any harm to the 2018 * latency of bfqq's requests, as the service time of a single 2019 * request is likely to be lower than the think time of bfqq; 2020 * b) on the downside, after becoming empty, bfqq is likely to 2021 * expire before getting its next request. With this request 2022 * arrival pattern, it is very hard to sample total service 2023 * times and update the inject limit accordingly (see comments 2024 * on bfq_update_inject_limit()). So the limit is likely to be 2025 * never, or at least seldom, updated. As a consequence, by 2026 * setting the limit to 1, we avoid that no injection ever 2027 * occurs with bfqq. On the downside, this proactive step 2028 * further reduces chances to actually compute the baseline 2029 * total service time. Thus it reduces chances to execute the 2030 * limit-update algorithm and possibly raise the limit to more 2031 * than 1. 2032 */ 2033 if (bfq_bfqq_has_short_ttime(bfqq)) 2034 bfqq->inject_limit = 0; 2035 else 2036 bfqq->inject_limit = 1; 2037 2038 bfqq->decrease_time_jif = jiffies; 2039 } 2040 2041 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2042 { 2043 u64 tot_io_time = now_ns - bfqq->io_start_time; 2044 2045 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2046 bfqq->tot_idle_time += 2047 now_ns - bfqq->ttime.last_end_request; 2048 2049 if (unlikely(bfq_bfqq_just_created(bfqq))) 2050 return; 2051 2052 /* 2053 * Must be busy for at least about 80% of the time to be 2054 * considered I/O bound. 2055 */ 2056 if (bfqq->tot_idle_time * 5 > tot_io_time) 2057 bfq_clear_bfqq_IO_bound(bfqq); 2058 else 2059 bfq_mark_bfqq_IO_bound(bfqq); 2060 2061 /* 2062 * Keep an observation window of at most 200 ms in the past 2063 * from now. 2064 */ 2065 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2066 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2067 bfqq->tot_idle_time >>= 1; 2068 } 2069 } 2070 2071 /* 2072 * Detect whether bfqq's I/O seems synchronized with that of some 2073 * other queue, i.e., whether bfqq, after remaining empty, happens to 2074 * receive new I/O only right after some I/O request of the other 2075 * queue has been completed. We call waker queue the other queue, and 2076 * we assume, for simplicity, that bfqq may have at most one waker 2077 * queue. 2078 * 2079 * A remarkable throughput boost can be reached by unconditionally 2080 * injecting the I/O of the waker queue, every time a new 2081 * bfq_dispatch_request happens to be invoked while I/O is being 2082 * plugged for bfqq. In addition to boosting throughput, this 2083 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2084 * bfqq. Note that these same results may be achieved with the general 2085 * injection mechanism, but less effectively. For details on this 2086 * aspect, see the comments on the choice of the queue for injection 2087 * in bfq_select_queue(). 2088 * 2089 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2090 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2091 * non empty right after a request of Q has been completed within given 2092 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2093 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2094 * still being served by the drive, and may receive new I/O on the completion 2095 * of some of the in-flight requests. In particular, on the first time, Q is 2096 * tentatively set as a candidate waker queue, while on the third consecutive 2097 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2098 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2099 * has a long think time, so as to make it more likely that bfqq's I/O is 2100 * actually being blocked by a synchronization. This last filter, plus the 2101 * above three-times requirement and time limit for detection, make false 2102 * positives less likely. 2103 * 2104 * NOTE 2105 * 2106 * The sooner a waker queue is detected, the sooner throughput can be 2107 * boosted by injecting I/O from the waker queue. Fortunately, 2108 * detection is likely to be actually fast, for the following 2109 * reasons. While blocked by synchronization, bfqq has a long think 2110 * time. This implies that bfqq's inject limit is at least equal to 1 2111 * (see the comments in bfq_update_inject_limit()). So, thanks to 2112 * injection, the waker queue is likely to be served during the very 2113 * first I/O-plugging time interval for bfqq. This triggers the first 2114 * step of the detection mechanism. Thanks again to injection, the 2115 * candidate waker queue is then likely to be confirmed no later than 2116 * during the next I/O-plugging interval for bfqq. 2117 * 2118 * ISSUE 2119 * 2120 * On queue merging all waker information is lost. 2121 */ 2122 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2123 u64 now_ns) 2124 { 2125 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2126 2127 if (!bfqd->last_completed_rq_bfqq || 2128 bfqd->last_completed_rq_bfqq == bfqq || 2129 bfq_bfqq_has_short_ttime(bfqq) || 2130 bfqq->dispatched > 0 || 2131 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2132 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 2133 return; 2134 2135 /* 2136 * We reset waker detection logic also if too much time has passed 2137 * since the first detection. If wakeups are rare, pointless idling 2138 * doesn't hurt throughput that much. The condition below makes sure 2139 * we do not uselessly idle blocking waker in more than 1/64 cases. 2140 */ 2141 if (bfqd->last_completed_rq_bfqq != 2142 bfqq->tentative_waker_bfqq || 2143 now_ns > bfqq->waker_detection_started + 2144 128 * (u64)bfqd->bfq_slice_idle) { 2145 /* 2146 * First synchronization detected with a 2147 * candidate waker queue, or with a different 2148 * candidate waker queue from the current one. 2149 */ 2150 bfqq->tentative_waker_bfqq = 2151 bfqd->last_completed_rq_bfqq; 2152 bfqq->num_waker_detections = 1; 2153 bfqq->waker_detection_started = now_ns; 2154 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2155 MAX_BFQQ_NAME_LENGTH); 2156 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2157 } else /* Same tentative waker queue detected again */ 2158 bfqq->num_waker_detections++; 2159 2160 if (bfqq->num_waker_detections == 3) { 2161 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2162 bfqq->tentative_waker_bfqq = NULL; 2163 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2164 MAX_BFQQ_NAME_LENGTH); 2165 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2166 2167 /* 2168 * If the waker queue disappears, then 2169 * bfqq->waker_bfqq must be reset. To 2170 * this goal, we maintain in each 2171 * waker queue a list, woken_list, of 2172 * all the queues that reference the 2173 * waker queue through their 2174 * waker_bfqq pointer. When the waker 2175 * queue exits, the waker_bfqq pointer 2176 * of all the queues in the woken_list 2177 * is reset. 2178 * 2179 * In addition, if bfqq is already in 2180 * the woken_list of a waker queue, 2181 * then, before being inserted into 2182 * the woken_list of a new waker 2183 * queue, bfqq must be removed from 2184 * the woken_list of the old waker 2185 * queue. 2186 */ 2187 if (!hlist_unhashed(&bfqq->woken_list_node)) 2188 hlist_del_init(&bfqq->woken_list_node); 2189 hlist_add_head(&bfqq->woken_list_node, 2190 &bfqd->last_completed_rq_bfqq->woken_list); 2191 } 2192 } 2193 2194 static void bfq_add_request(struct request *rq) 2195 { 2196 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2197 struct bfq_data *bfqd = bfqq->bfqd; 2198 struct request *next_rq, *prev; 2199 unsigned int old_wr_coeff = bfqq->wr_coeff; 2200 bool interactive = false; 2201 u64 now_ns = ktime_get_ns(); 2202 2203 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2204 bfqq->queued[rq_is_sync(rq)]++; 2205 bfqd->queued++; 2206 2207 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2208 bfq_check_waker(bfqd, bfqq, now_ns); 2209 2210 /* 2211 * Periodically reset inject limit, to make sure that 2212 * the latter eventually drops in case workload 2213 * changes, see step (3) in the comments on 2214 * bfq_update_inject_limit(). 2215 */ 2216 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2217 msecs_to_jiffies(1000))) 2218 bfq_reset_inject_limit(bfqd, bfqq); 2219 2220 /* 2221 * The following conditions must hold to setup a new 2222 * sampling of total service time, and then a new 2223 * update of the inject limit: 2224 * - bfqq is in service, because the total service 2225 * time is evaluated only for the I/O requests of 2226 * the queues in service; 2227 * - this is the right occasion to compute or to 2228 * lower the baseline total service time, because 2229 * there are actually no requests in the drive, 2230 * or 2231 * the baseline total service time is available, and 2232 * this is the right occasion to compute the other 2233 * quantity needed to update the inject limit, i.e., 2234 * the total service time caused by the amount of 2235 * injection allowed by the current value of the 2236 * limit. It is the right occasion because injection 2237 * has actually been performed during the service 2238 * hole, and there are still in-flight requests, 2239 * which are very likely to be exactly the injected 2240 * requests, or part of them; 2241 * - the minimum interval for sampling the total 2242 * service time and updating the inject limit has 2243 * elapsed. 2244 */ 2245 if (bfqq == bfqd->in_service_queue && 2246 (bfqd->rq_in_driver == 0 || 2247 (bfqq->last_serv_time_ns > 0 && 2248 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2249 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2250 msecs_to_jiffies(10))) { 2251 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2252 /* 2253 * Start the state machine for measuring the 2254 * total service time of rq: setting 2255 * wait_dispatch will cause bfqd->waited_rq to 2256 * be set when rq will be dispatched. 2257 */ 2258 bfqd->wait_dispatch = true; 2259 /* 2260 * If there is no I/O in service in the drive, 2261 * then possible injection occurred before the 2262 * arrival of rq will not affect the total 2263 * service time of rq. So the injection limit 2264 * must not be updated as a function of such 2265 * total service time, unless new injection 2266 * occurs before rq is completed. To have the 2267 * injection limit updated only in the latter 2268 * case, reset rqs_injected here (rqs_injected 2269 * will be set in case injection is performed 2270 * on bfqq before rq is completed). 2271 */ 2272 if (bfqd->rq_in_driver == 0) 2273 bfqd->rqs_injected = false; 2274 } 2275 } 2276 2277 if (bfq_bfqq_sync(bfqq)) 2278 bfq_update_io_intensity(bfqq, now_ns); 2279 2280 elv_rb_add(&bfqq->sort_list, rq); 2281 2282 /* 2283 * Check if this request is a better next-serve candidate. 2284 */ 2285 prev = bfqq->next_rq; 2286 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2287 bfqq->next_rq = next_rq; 2288 2289 /* 2290 * Adjust priority tree position, if next_rq changes. 2291 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2292 */ 2293 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2294 bfq_pos_tree_add_move(bfqd, bfqq); 2295 2296 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2297 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2298 rq, &interactive); 2299 else { 2300 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2301 time_is_before_jiffies( 2302 bfqq->last_wr_start_finish + 2303 bfqd->bfq_wr_min_inter_arr_async)) { 2304 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2305 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2306 2307 bfqd->wr_busy_queues++; 2308 bfqq->entity.prio_changed = 1; 2309 } 2310 if (prev != bfqq->next_rq) 2311 bfq_updated_next_req(bfqd, bfqq); 2312 } 2313 2314 /* 2315 * Assign jiffies to last_wr_start_finish in the following 2316 * cases: 2317 * 2318 * . if bfqq is not going to be weight-raised, because, for 2319 * non weight-raised queues, last_wr_start_finish stores the 2320 * arrival time of the last request; as of now, this piece 2321 * of information is used only for deciding whether to 2322 * weight-raise async queues 2323 * 2324 * . if bfqq is not weight-raised, because, if bfqq is now 2325 * switching to weight-raised, then last_wr_start_finish 2326 * stores the time when weight-raising starts 2327 * 2328 * . if bfqq is interactive, because, regardless of whether 2329 * bfqq is currently weight-raised, the weight-raising 2330 * period must start or restart (this case is considered 2331 * separately because it is not detected by the above 2332 * conditions, if bfqq is already weight-raised) 2333 * 2334 * last_wr_start_finish has to be updated also if bfqq is soft 2335 * real-time, because the weight-raising period is constantly 2336 * restarted on idle-to-busy transitions for these queues, but 2337 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2338 * needed. 2339 */ 2340 if (bfqd->low_latency && 2341 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2342 bfqq->last_wr_start_finish = jiffies; 2343 } 2344 2345 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2346 struct bio *bio, 2347 struct request_queue *q) 2348 { 2349 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2350 2351 2352 if (bfqq) 2353 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2354 2355 return NULL; 2356 } 2357 2358 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2359 { 2360 if (last_pos) 2361 return abs(blk_rq_pos(rq) - last_pos); 2362 2363 return 0; 2364 } 2365 2366 #if 0 /* Still not clear if we can do without next two functions */ 2367 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2368 { 2369 struct bfq_data *bfqd = q->elevator->elevator_data; 2370 2371 bfqd->rq_in_driver++; 2372 } 2373 2374 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2375 { 2376 struct bfq_data *bfqd = q->elevator->elevator_data; 2377 2378 bfqd->rq_in_driver--; 2379 } 2380 #endif 2381 2382 static void bfq_remove_request(struct request_queue *q, 2383 struct request *rq) 2384 { 2385 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2386 struct bfq_data *bfqd = bfqq->bfqd; 2387 const int sync = rq_is_sync(rq); 2388 2389 if (bfqq->next_rq == rq) { 2390 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2391 bfq_updated_next_req(bfqd, bfqq); 2392 } 2393 2394 if (rq->queuelist.prev != &rq->queuelist) 2395 list_del_init(&rq->queuelist); 2396 bfqq->queued[sync]--; 2397 bfqd->queued--; 2398 elv_rb_del(&bfqq->sort_list, rq); 2399 2400 elv_rqhash_del(q, rq); 2401 if (q->last_merge == rq) 2402 q->last_merge = NULL; 2403 2404 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2405 bfqq->next_rq = NULL; 2406 2407 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2408 bfq_del_bfqq_busy(bfqd, bfqq, false); 2409 /* 2410 * bfqq emptied. In normal operation, when 2411 * bfqq is empty, bfqq->entity.service and 2412 * bfqq->entity.budget must contain, 2413 * respectively, the service received and the 2414 * budget used last time bfqq emptied. These 2415 * facts do not hold in this case, as at least 2416 * this last removal occurred while bfqq is 2417 * not in service. To avoid inconsistencies, 2418 * reset both bfqq->entity.service and 2419 * bfqq->entity.budget, if bfqq has still a 2420 * process that may issue I/O requests to it. 2421 */ 2422 bfqq->entity.budget = bfqq->entity.service = 0; 2423 } 2424 2425 /* 2426 * Remove queue from request-position tree as it is empty. 2427 */ 2428 if (bfqq->pos_root) { 2429 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2430 bfqq->pos_root = NULL; 2431 } 2432 } else { 2433 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2434 if (unlikely(!bfqd->nonrot_with_queueing)) 2435 bfq_pos_tree_add_move(bfqd, bfqq); 2436 } 2437 2438 if (rq->cmd_flags & REQ_META) 2439 bfqq->meta_pending--; 2440 2441 } 2442 2443 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2444 unsigned int nr_segs) 2445 { 2446 struct bfq_data *bfqd = q->elevator->elevator_data; 2447 struct request *free = NULL; 2448 /* 2449 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2450 * store its return value for later use, to avoid nesting 2451 * queue_lock inside the bfqd->lock. We assume that the bic 2452 * returned by bfq_bic_lookup does not go away before 2453 * bfqd->lock is taken. 2454 */ 2455 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2456 bool ret; 2457 2458 spin_lock_irq(&bfqd->lock); 2459 2460 if (bic) 2461 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2462 else 2463 bfqd->bio_bfqq = NULL; 2464 bfqd->bio_bic = bic; 2465 2466 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2467 2468 spin_unlock_irq(&bfqd->lock); 2469 if (free) 2470 blk_mq_free_request(free); 2471 2472 return ret; 2473 } 2474 2475 static int bfq_request_merge(struct request_queue *q, struct request **req, 2476 struct bio *bio) 2477 { 2478 struct bfq_data *bfqd = q->elevator->elevator_data; 2479 struct request *__rq; 2480 2481 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2482 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2483 *req = __rq; 2484 2485 if (blk_discard_mergable(__rq)) 2486 return ELEVATOR_DISCARD_MERGE; 2487 return ELEVATOR_FRONT_MERGE; 2488 } 2489 2490 return ELEVATOR_NO_MERGE; 2491 } 2492 2493 static struct bfq_queue *bfq_init_rq(struct request *rq); 2494 2495 static void bfq_request_merged(struct request_queue *q, struct request *req, 2496 enum elv_merge type) 2497 { 2498 if (type == ELEVATOR_FRONT_MERGE && 2499 rb_prev(&req->rb_node) && 2500 blk_rq_pos(req) < 2501 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2502 struct request, rb_node))) { 2503 struct bfq_queue *bfqq = bfq_init_rq(req); 2504 struct bfq_data *bfqd; 2505 struct request *prev, *next_rq; 2506 2507 if (!bfqq) 2508 return; 2509 2510 bfqd = bfqq->bfqd; 2511 2512 /* Reposition request in its sort_list */ 2513 elv_rb_del(&bfqq->sort_list, req); 2514 elv_rb_add(&bfqq->sort_list, req); 2515 2516 /* Choose next request to be served for bfqq */ 2517 prev = bfqq->next_rq; 2518 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2519 bfqd->last_position); 2520 bfqq->next_rq = next_rq; 2521 /* 2522 * If next_rq changes, update both the queue's budget to 2523 * fit the new request and the queue's position in its 2524 * rq_pos_tree. 2525 */ 2526 if (prev != bfqq->next_rq) { 2527 bfq_updated_next_req(bfqd, bfqq); 2528 /* 2529 * See comments on bfq_pos_tree_add_move() for 2530 * the unlikely(). 2531 */ 2532 if (unlikely(!bfqd->nonrot_with_queueing)) 2533 bfq_pos_tree_add_move(bfqd, bfqq); 2534 } 2535 } 2536 } 2537 2538 /* 2539 * This function is called to notify the scheduler that the requests 2540 * rq and 'next' have been merged, with 'next' going away. BFQ 2541 * exploits this hook to address the following issue: if 'next' has a 2542 * fifo_time lower that rq, then the fifo_time of rq must be set to 2543 * the value of 'next', to not forget the greater age of 'next'. 2544 * 2545 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2546 * on that rq is picked from the hash table q->elevator->hash, which, 2547 * in its turn, is filled only with I/O requests present in 2548 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2549 * the function that fills this hash table (elv_rqhash_add) is called 2550 * only by bfq_insert_request. 2551 */ 2552 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2553 struct request *next) 2554 { 2555 struct bfq_queue *bfqq = bfq_init_rq(rq), 2556 *next_bfqq = bfq_init_rq(next); 2557 2558 if (!bfqq) 2559 goto remove; 2560 2561 /* 2562 * If next and rq belong to the same bfq_queue and next is older 2563 * than rq, then reposition rq in the fifo (by substituting next 2564 * with rq). Otherwise, if next and rq belong to different 2565 * bfq_queues, never reposition rq: in fact, we would have to 2566 * reposition it with respect to next's position in its own fifo, 2567 * which would most certainly be too expensive with respect to 2568 * the benefits. 2569 */ 2570 if (bfqq == next_bfqq && 2571 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2572 next->fifo_time < rq->fifo_time) { 2573 list_del_init(&rq->queuelist); 2574 list_replace_init(&next->queuelist, &rq->queuelist); 2575 rq->fifo_time = next->fifo_time; 2576 } 2577 2578 if (bfqq->next_rq == next) 2579 bfqq->next_rq = rq; 2580 2581 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2582 remove: 2583 /* Merged request may be in the IO scheduler. Remove it. */ 2584 if (!RB_EMPTY_NODE(&next->rb_node)) { 2585 bfq_remove_request(next->q, next); 2586 if (next_bfqq) 2587 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2588 next->cmd_flags); 2589 } 2590 } 2591 2592 /* Must be called with bfqq != NULL */ 2593 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2594 { 2595 /* 2596 * If bfqq has been enjoying interactive weight-raising, then 2597 * reset soft_rt_next_start. We do it for the following 2598 * reason. bfqq may have been conveying the I/O needed to load 2599 * a soft real-time application. Such an application actually 2600 * exhibits a soft real-time I/O pattern after it finishes 2601 * loading, and finally starts doing its job. But, if bfqq has 2602 * been receiving a lot of bandwidth so far (likely to happen 2603 * on a fast device), then soft_rt_next_start now contains a 2604 * high value that. So, without this reset, bfqq would be 2605 * prevented from being possibly considered as soft_rt for a 2606 * very long time. 2607 */ 2608 2609 if (bfqq->wr_cur_max_time != 2610 bfqq->bfqd->bfq_wr_rt_max_time) 2611 bfqq->soft_rt_next_start = jiffies; 2612 2613 if (bfq_bfqq_busy(bfqq)) 2614 bfqq->bfqd->wr_busy_queues--; 2615 bfqq->wr_coeff = 1; 2616 bfqq->wr_cur_max_time = 0; 2617 bfqq->last_wr_start_finish = jiffies; 2618 /* 2619 * Trigger a weight change on the next invocation of 2620 * __bfq_entity_update_weight_prio. 2621 */ 2622 bfqq->entity.prio_changed = 1; 2623 } 2624 2625 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2626 struct bfq_group *bfqg) 2627 { 2628 int i, j; 2629 2630 for (i = 0; i < 2; i++) 2631 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2632 if (bfqg->async_bfqq[i][j]) 2633 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2634 if (bfqg->async_idle_bfqq) 2635 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2636 } 2637 2638 static void bfq_end_wr(struct bfq_data *bfqd) 2639 { 2640 struct bfq_queue *bfqq; 2641 2642 spin_lock_irq(&bfqd->lock); 2643 2644 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2645 bfq_bfqq_end_wr(bfqq); 2646 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2647 bfq_bfqq_end_wr(bfqq); 2648 bfq_end_wr_async(bfqd); 2649 2650 spin_unlock_irq(&bfqd->lock); 2651 } 2652 2653 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2654 { 2655 if (request) 2656 return blk_rq_pos(io_struct); 2657 else 2658 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2659 } 2660 2661 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2662 sector_t sector) 2663 { 2664 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2665 BFQQ_CLOSE_THR; 2666 } 2667 2668 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2669 struct bfq_queue *bfqq, 2670 sector_t sector) 2671 { 2672 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2673 struct rb_node *parent, *node; 2674 struct bfq_queue *__bfqq; 2675 2676 if (RB_EMPTY_ROOT(root)) 2677 return NULL; 2678 2679 /* 2680 * First, if we find a request starting at the end of the last 2681 * request, choose it. 2682 */ 2683 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2684 if (__bfqq) 2685 return __bfqq; 2686 2687 /* 2688 * If the exact sector wasn't found, the parent of the NULL leaf 2689 * will contain the closest sector (rq_pos_tree sorted by 2690 * next_request position). 2691 */ 2692 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2693 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2694 return __bfqq; 2695 2696 if (blk_rq_pos(__bfqq->next_rq) < sector) 2697 node = rb_next(&__bfqq->pos_node); 2698 else 2699 node = rb_prev(&__bfqq->pos_node); 2700 if (!node) 2701 return NULL; 2702 2703 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2704 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2705 return __bfqq; 2706 2707 return NULL; 2708 } 2709 2710 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2711 struct bfq_queue *cur_bfqq, 2712 sector_t sector) 2713 { 2714 struct bfq_queue *bfqq; 2715 2716 /* 2717 * We shall notice if some of the queues are cooperating, 2718 * e.g., working closely on the same area of the device. In 2719 * that case, we can group them together and: 1) don't waste 2720 * time idling, and 2) serve the union of their requests in 2721 * the best possible order for throughput. 2722 */ 2723 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2724 if (!bfqq || bfqq == cur_bfqq) 2725 return NULL; 2726 2727 return bfqq; 2728 } 2729 2730 static struct bfq_queue * 2731 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2732 { 2733 int process_refs, new_process_refs; 2734 struct bfq_queue *__bfqq; 2735 2736 /* 2737 * If there are no process references on the new_bfqq, then it is 2738 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2739 * may have dropped their last reference (not just their last process 2740 * reference). 2741 */ 2742 if (!bfqq_process_refs(new_bfqq)) 2743 return NULL; 2744 2745 /* Avoid a circular list and skip interim queue merges. */ 2746 while ((__bfqq = new_bfqq->new_bfqq)) { 2747 if (__bfqq == bfqq) 2748 return NULL; 2749 new_bfqq = __bfqq; 2750 } 2751 2752 process_refs = bfqq_process_refs(bfqq); 2753 new_process_refs = bfqq_process_refs(new_bfqq); 2754 /* 2755 * If the process for the bfqq has gone away, there is no 2756 * sense in merging the queues. 2757 */ 2758 if (process_refs == 0 || new_process_refs == 0) 2759 return NULL; 2760 2761 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2762 new_bfqq->pid); 2763 2764 /* 2765 * Merging is just a redirection: the requests of the process 2766 * owning one of the two queues are redirected to the other queue. 2767 * The latter queue, in its turn, is set as shared if this is the 2768 * first time that the requests of some process are redirected to 2769 * it. 2770 * 2771 * We redirect bfqq to new_bfqq and not the opposite, because 2772 * we are in the context of the process owning bfqq, thus we 2773 * have the io_cq of this process. So we can immediately 2774 * configure this io_cq to redirect the requests of the 2775 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2776 * not available any more (new_bfqq->bic == NULL). 2777 * 2778 * Anyway, even in case new_bfqq coincides with the in-service 2779 * queue, redirecting requests the in-service queue is the 2780 * best option, as we feed the in-service queue with new 2781 * requests close to the last request served and, by doing so, 2782 * are likely to increase the throughput. 2783 */ 2784 bfqq->new_bfqq = new_bfqq; 2785 /* 2786 * The above assignment schedules the following redirections: 2787 * each time some I/O for bfqq arrives, the process that 2788 * generated that I/O is disassociated from bfqq and 2789 * associated with new_bfqq. Here we increases new_bfqq->ref 2790 * in advance, adding the number of processes that are 2791 * expected to be associated with new_bfqq as they happen to 2792 * issue I/O. 2793 */ 2794 new_bfqq->ref += process_refs; 2795 return new_bfqq; 2796 } 2797 2798 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2799 struct bfq_queue *new_bfqq) 2800 { 2801 if (bfq_too_late_for_merging(new_bfqq)) 2802 return false; 2803 2804 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2805 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2806 return false; 2807 2808 /* 2809 * If either of the queues has already been detected as seeky, 2810 * then merging it with the other queue is unlikely to lead to 2811 * sequential I/O. 2812 */ 2813 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2814 return false; 2815 2816 /* 2817 * Interleaved I/O is known to be done by (some) applications 2818 * only for reads, so it does not make sense to merge async 2819 * queues. 2820 */ 2821 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2822 return false; 2823 2824 return true; 2825 } 2826 2827 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2828 struct bfq_queue *bfqq); 2829 2830 /* 2831 * Attempt to schedule a merge of bfqq with the currently in-service 2832 * queue or with a close queue among the scheduled queues. Return 2833 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2834 * structure otherwise. 2835 * 2836 * The OOM queue is not allowed to participate to cooperation: in fact, since 2837 * the requests temporarily redirected to the OOM queue could be redirected 2838 * again to dedicated queues at any time, the state needed to correctly 2839 * handle merging with the OOM queue would be quite complex and expensive 2840 * to maintain. Besides, in such a critical condition as an out of memory, 2841 * the benefits of queue merging may be little relevant, or even negligible. 2842 * 2843 * WARNING: queue merging may impair fairness among non-weight raised 2844 * queues, for at least two reasons: 1) the original weight of a 2845 * merged queue may change during the merged state, 2) even being the 2846 * weight the same, a merged queue may be bloated with many more 2847 * requests than the ones produced by its originally-associated 2848 * process. 2849 */ 2850 static struct bfq_queue * 2851 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2852 void *io_struct, bool request, struct bfq_io_cq *bic) 2853 { 2854 struct bfq_queue *in_service_bfqq, *new_bfqq; 2855 2856 /* if a merge has already been setup, then proceed with that first */ 2857 if (bfqq->new_bfqq) 2858 return bfqq->new_bfqq; 2859 2860 /* 2861 * Check delayed stable merge for rotational or non-queueing 2862 * devs. For this branch to be executed, bfqq must not be 2863 * currently merged with some other queue (i.e., bfqq->bic 2864 * must be non null). If we considered also merged queues, 2865 * then we should also check whether bfqq has already been 2866 * merged with bic->stable_merge_bfqq. But this would be 2867 * costly and complicated. 2868 */ 2869 if (unlikely(!bfqd->nonrot_with_queueing)) { 2870 /* 2871 * Make sure also that bfqq is sync, because 2872 * bic->stable_merge_bfqq may point to some queue (for 2873 * stable merging) also if bic is associated with a 2874 * sync queue, but this bfqq is async 2875 */ 2876 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2877 !bfq_bfqq_just_created(bfqq) && 2878 time_is_before_jiffies(bfqq->split_time + 2879 msecs_to_jiffies(bfq_late_stable_merging)) && 2880 time_is_before_jiffies(bfqq->creation_time + 2881 msecs_to_jiffies(bfq_late_stable_merging))) { 2882 struct bfq_queue *stable_merge_bfqq = 2883 bic->stable_merge_bfqq; 2884 int proc_ref = min(bfqq_process_refs(bfqq), 2885 bfqq_process_refs(stable_merge_bfqq)); 2886 2887 /* deschedule stable merge, because done or aborted here */ 2888 bfq_put_stable_ref(stable_merge_bfqq); 2889 2890 bic->stable_merge_bfqq = NULL; 2891 2892 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2893 proc_ref > 0) { 2894 /* next function will take at least one ref */ 2895 struct bfq_queue *new_bfqq = 2896 bfq_setup_merge(bfqq, stable_merge_bfqq); 2897 2898 bic->stably_merged = true; 2899 if (new_bfqq && new_bfqq->bic) 2900 new_bfqq->bic->stably_merged = true; 2901 return new_bfqq; 2902 } else 2903 return NULL; 2904 } 2905 } 2906 2907 /* 2908 * Do not perform queue merging if the device is non 2909 * rotational and performs internal queueing. In fact, such a 2910 * device reaches a high speed through internal parallelism 2911 * and pipelining. This means that, to reach a high 2912 * throughput, it must have many requests enqueued at the same 2913 * time. But, in this configuration, the internal scheduling 2914 * algorithm of the device does exactly the job of queue 2915 * merging: it reorders requests so as to obtain as much as 2916 * possible a sequential I/O pattern. As a consequence, with 2917 * the workload generated by processes doing interleaved I/O, 2918 * the throughput reached by the device is likely to be the 2919 * same, with and without queue merging. 2920 * 2921 * Disabling merging also provides a remarkable benefit in 2922 * terms of throughput. Merging tends to make many workloads 2923 * artificially more uneven, because of shared queues 2924 * remaining non empty for incomparably more time than 2925 * non-merged queues. This may accentuate workload 2926 * asymmetries. For example, if one of the queues in a set of 2927 * merged queues has a higher weight than a normal queue, then 2928 * the shared queue may inherit such a high weight and, by 2929 * staying almost always active, may force BFQ to perform I/O 2930 * plugging most of the time. This evidently makes it harder 2931 * for BFQ to let the device reach a high throughput. 2932 * 2933 * Finally, the likely() macro below is not used because one 2934 * of the two branches is more likely than the other, but to 2935 * have the code path after the following if() executed as 2936 * fast as possible for the case of a non rotational device 2937 * with queueing. We want it because this is the fastest kind 2938 * of device. On the opposite end, the likely() may lengthen 2939 * the execution time of BFQ for the case of slower devices 2940 * (rotational or at least without queueing). But in this case 2941 * the execution time of BFQ matters very little, if not at 2942 * all. 2943 */ 2944 if (likely(bfqd->nonrot_with_queueing)) 2945 return NULL; 2946 2947 /* 2948 * Prevent bfqq from being merged if it has been created too 2949 * long ago. The idea is that true cooperating processes, and 2950 * thus their associated bfq_queues, are supposed to be 2951 * created shortly after each other. This is the case, e.g., 2952 * for KVM/QEMU and dump I/O threads. Basing on this 2953 * assumption, the following filtering greatly reduces the 2954 * probability that two non-cooperating processes, which just 2955 * happen to do close I/O for some short time interval, have 2956 * their queues merged by mistake. 2957 */ 2958 if (bfq_too_late_for_merging(bfqq)) 2959 return NULL; 2960 2961 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2962 return NULL; 2963 2964 /* If there is only one backlogged queue, don't search. */ 2965 if (bfq_tot_busy_queues(bfqd) == 1) 2966 return NULL; 2967 2968 in_service_bfqq = bfqd->in_service_queue; 2969 2970 if (in_service_bfqq && in_service_bfqq != bfqq && 2971 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2972 bfq_rq_close_to_sector(io_struct, request, 2973 bfqd->in_serv_last_pos) && 2974 bfqq->entity.parent == in_service_bfqq->entity.parent && 2975 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2976 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2977 if (new_bfqq) 2978 return new_bfqq; 2979 } 2980 /* 2981 * Check whether there is a cooperator among currently scheduled 2982 * queues. The only thing we need is that the bio/request is not 2983 * NULL, as we need it to establish whether a cooperator exists. 2984 */ 2985 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2986 bfq_io_struct_pos(io_struct, request)); 2987 2988 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2989 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2990 return bfq_setup_merge(bfqq, new_bfqq); 2991 2992 return NULL; 2993 } 2994 2995 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2996 { 2997 struct bfq_io_cq *bic = bfqq->bic; 2998 2999 /* 3000 * If !bfqq->bic, the queue is already shared or its requests 3001 * have already been redirected to a shared queue; both idle window 3002 * and weight raising state have already been saved. Do nothing. 3003 */ 3004 if (!bic) 3005 return; 3006 3007 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3008 bic->saved_inject_limit = bfqq->inject_limit; 3009 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 3010 3011 bic->saved_weight = bfqq->entity.orig_weight; 3012 bic->saved_ttime = bfqq->ttime; 3013 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 3014 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3015 bic->saved_io_start_time = bfqq->io_start_time; 3016 bic->saved_tot_idle_time = bfqq->tot_idle_time; 3017 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3018 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 3019 if (unlikely(bfq_bfqq_just_created(bfqq) && 3020 !bfq_bfqq_in_large_burst(bfqq) && 3021 bfqq->bfqd->low_latency)) { 3022 /* 3023 * bfqq being merged right after being created: bfqq 3024 * would have deserved interactive weight raising, but 3025 * did not make it to be set in a weight-raised state, 3026 * because of this early merge. Store directly the 3027 * weight-raising state that would have been assigned 3028 * to bfqq, so that to avoid that bfqq unjustly fails 3029 * to enjoy weight raising if split soon. 3030 */ 3031 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3032 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 3033 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 3034 bic->saved_last_wr_start_finish = jiffies; 3035 } else { 3036 bic->saved_wr_coeff = bfqq->wr_coeff; 3037 bic->saved_wr_start_at_switch_to_srt = 3038 bfqq->wr_start_at_switch_to_srt; 3039 bic->saved_service_from_wr = bfqq->service_from_wr; 3040 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3041 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3042 } 3043 } 3044 3045 3046 static void 3047 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3048 { 3049 if (cur_bfqq->entity.parent && 3050 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3051 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3052 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3053 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3054 } 3055 3056 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3057 { 3058 /* 3059 * To prevent bfqq's service guarantees from being violated, 3060 * bfqq may be left busy, i.e., queued for service, even if 3061 * empty (see comments in __bfq_bfqq_expire() for 3062 * details). But, if no process will send requests to bfqq any 3063 * longer, then there is no point in keeping bfqq queued for 3064 * service. In addition, keeping bfqq queued for service, but 3065 * with no process ref any longer, may have caused bfqq to be 3066 * freed when dequeued from service. But this is assumed to 3067 * never happen. 3068 */ 3069 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3070 bfqq != bfqd->in_service_queue) 3071 bfq_del_bfqq_busy(bfqd, bfqq, false); 3072 3073 bfq_reassign_last_bfqq(bfqq, NULL); 3074 3075 bfq_put_queue(bfqq); 3076 } 3077 3078 static void 3079 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3080 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3081 { 3082 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3083 (unsigned long)new_bfqq->pid); 3084 /* Save weight raising and idle window of the merged queues */ 3085 bfq_bfqq_save_state(bfqq); 3086 bfq_bfqq_save_state(new_bfqq); 3087 if (bfq_bfqq_IO_bound(bfqq)) 3088 bfq_mark_bfqq_IO_bound(new_bfqq); 3089 bfq_clear_bfqq_IO_bound(bfqq); 3090 3091 /* 3092 * The processes associated with bfqq are cooperators of the 3093 * processes associated with new_bfqq. So, if bfqq has a 3094 * waker, then assume that all these processes will be happy 3095 * to let bfqq's waker freely inject I/O when they have no 3096 * I/O. 3097 */ 3098 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3099 bfqq->waker_bfqq != new_bfqq) { 3100 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3101 new_bfqq->tentative_waker_bfqq = NULL; 3102 3103 /* 3104 * If the waker queue disappears, then 3105 * new_bfqq->waker_bfqq must be reset. So insert 3106 * new_bfqq into the woken_list of the waker. See 3107 * bfq_check_waker for details. 3108 */ 3109 hlist_add_head(&new_bfqq->woken_list_node, 3110 &new_bfqq->waker_bfqq->woken_list); 3111 3112 } 3113 3114 /* 3115 * If bfqq is weight-raised, then let new_bfqq inherit 3116 * weight-raising. To reduce false positives, neglect the case 3117 * where bfqq has just been created, but has not yet made it 3118 * to be weight-raised (which may happen because EQM may merge 3119 * bfqq even before bfq_add_request is executed for the first 3120 * time for bfqq). Handling this case would however be very 3121 * easy, thanks to the flag just_created. 3122 */ 3123 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3124 new_bfqq->wr_coeff = bfqq->wr_coeff; 3125 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3126 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3127 new_bfqq->wr_start_at_switch_to_srt = 3128 bfqq->wr_start_at_switch_to_srt; 3129 if (bfq_bfqq_busy(new_bfqq)) 3130 bfqd->wr_busy_queues++; 3131 new_bfqq->entity.prio_changed = 1; 3132 } 3133 3134 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3135 bfqq->wr_coeff = 1; 3136 bfqq->entity.prio_changed = 1; 3137 if (bfq_bfqq_busy(bfqq)) 3138 bfqd->wr_busy_queues--; 3139 } 3140 3141 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3142 bfqd->wr_busy_queues); 3143 3144 /* 3145 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3146 */ 3147 bic_set_bfqq(bic, new_bfqq, 1); 3148 bfq_mark_bfqq_coop(new_bfqq); 3149 /* 3150 * new_bfqq now belongs to at least two bics (it is a shared queue): 3151 * set new_bfqq->bic to NULL. bfqq either: 3152 * - does not belong to any bic any more, and hence bfqq->bic must 3153 * be set to NULL, or 3154 * - is a queue whose owning bics have already been redirected to a 3155 * different queue, hence the queue is destined to not belong to 3156 * any bic soon and bfqq->bic is already NULL (therefore the next 3157 * assignment causes no harm). 3158 */ 3159 new_bfqq->bic = NULL; 3160 /* 3161 * If the queue is shared, the pid is the pid of one of the associated 3162 * processes. Which pid depends on the exact sequence of merge events 3163 * the queue underwent. So printing such a pid is useless and confusing 3164 * because it reports a random pid between those of the associated 3165 * processes. 3166 * We mark such a queue with a pid -1, and then print SHARED instead of 3167 * a pid in logging messages. 3168 */ 3169 new_bfqq->pid = -1; 3170 bfqq->bic = NULL; 3171 3172 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3173 3174 bfq_release_process_ref(bfqd, bfqq); 3175 } 3176 3177 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3178 struct bio *bio) 3179 { 3180 struct bfq_data *bfqd = q->elevator->elevator_data; 3181 bool is_sync = op_is_sync(bio->bi_opf); 3182 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3183 3184 /* 3185 * Disallow merge of a sync bio into an async request. 3186 */ 3187 if (is_sync && !rq_is_sync(rq)) 3188 return false; 3189 3190 /* 3191 * Lookup the bfqq that this bio will be queued with. Allow 3192 * merge only if rq is queued there. 3193 */ 3194 if (!bfqq) 3195 return false; 3196 3197 /* 3198 * We take advantage of this function to perform an early merge 3199 * of the queues of possible cooperating processes. 3200 */ 3201 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3202 if (new_bfqq) { 3203 /* 3204 * bic still points to bfqq, then it has not yet been 3205 * redirected to some other bfq_queue, and a queue 3206 * merge between bfqq and new_bfqq can be safely 3207 * fulfilled, i.e., bic can be redirected to new_bfqq 3208 * and bfqq can be put. 3209 */ 3210 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3211 new_bfqq); 3212 /* 3213 * If we get here, bio will be queued into new_queue, 3214 * so use new_bfqq to decide whether bio and rq can be 3215 * merged. 3216 */ 3217 bfqq = new_bfqq; 3218 3219 /* 3220 * Change also bqfd->bio_bfqq, as 3221 * bfqd->bio_bic now points to new_bfqq, and 3222 * this function may be invoked again (and then may 3223 * use again bqfd->bio_bfqq). 3224 */ 3225 bfqd->bio_bfqq = bfqq; 3226 } 3227 3228 return bfqq == RQ_BFQQ(rq); 3229 } 3230 3231 /* 3232 * Set the maximum time for the in-service queue to consume its 3233 * budget. This prevents seeky processes from lowering the throughput. 3234 * In practice, a time-slice service scheme is used with seeky 3235 * processes. 3236 */ 3237 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3238 struct bfq_queue *bfqq) 3239 { 3240 unsigned int timeout_coeff; 3241 3242 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3243 timeout_coeff = 1; 3244 else 3245 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3246 3247 bfqd->last_budget_start = ktime_get(); 3248 3249 bfqq->budget_timeout = jiffies + 3250 bfqd->bfq_timeout * timeout_coeff; 3251 } 3252 3253 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3254 struct bfq_queue *bfqq) 3255 { 3256 if (bfqq) { 3257 bfq_clear_bfqq_fifo_expire(bfqq); 3258 3259 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3260 3261 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3262 bfqq->wr_coeff > 1 && 3263 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3264 time_is_before_jiffies(bfqq->budget_timeout)) { 3265 /* 3266 * For soft real-time queues, move the start 3267 * of the weight-raising period forward by the 3268 * time the queue has not received any 3269 * service. Otherwise, a relatively long 3270 * service delay is likely to cause the 3271 * weight-raising period of the queue to end, 3272 * because of the short duration of the 3273 * weight-raising period of a soft real-time 3274 * queue. It is worth noting that this move 3275 * is not so dangerous for the other queues, 3276 * because soft real-time queues are not 3277 * greedy. 3278 * 3279 * To not add a further variable, we use the 3280 * overloaded field budget_timeout to 3281 * determine for how long the queue has not 3282 * received service, i.e., how much time has 3283 * elapsed since the queue expired. However, 3284 * this is a little imprecise, because 3285 * budget_timeout is set to jiffies if bfqq 3286 * not only expires, but also remains with no 3287 * request. 3288 */ 3289 if (time_after(bfqq->budget_timeout, 3290 bfqq->last_wr_start_finish)) 3291 bfqq->last_wr_start_finish += 3292 jiffies - bfqq->budget_timeout; 3293 else 3294 bfqq->last_wr_start_finish = jiffies; 3295 } 3296 3297 bfq_set_budget_timeout(bfqd, bfqq); 3298 bfq_log_bfqq(bfqd, bfqq, 3299 "set_in_service_queue, cur-budget = %d", 3300 bfqq->entity.budget); 3301 } 3302 3303 bfqd->in_service_queue = bfqq; 3304 bfqd->in_serv_last_pos = 0; 3305 } 3306 3307 /* 3308 * Get and set a new queue for service. 3309 */ 3310 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3311 { 3312 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3313 3314 __bfq_set_in_service_queue(bfqd, bfqq); 3315 return bfqq; 3316 } 3317 3318 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3319 { 3320 struct bfq_queue *bfqq = bfqd->in_service_queue; 3321 u32 sl; 3322 3323 bfq_mark_bfqq_wait_request(bfqq); 3324 3325 /* 3326 * We don't want to idle for seeks, but we do want to allow 3327 * fair distribution of slice time for a process doing back-to-back 3328 * seeks. So allow a little bit of time for him to submit a new rq. 3329 */ 3330 sl = bfqd->bfq_slice_idle; 3331 /* 3332 * Unless the queue is being weight-raised or the scenario is 3333 * asymmetric, grant only minimum idle time if the queue 3334 * is seeky. A long idling is preserved for a weight-raised 3335 * queue, or, more in general, in an asymmetric scenario, 3336 * because a long idling is needed for guaranteeing to a queue 3337 * its reserved share of the throughput (in particular, it is 3338 * needed if the queue has a higher weight than some other 3339 * queue). 3340 */ 3341 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3342 !bfq_asymmetric_scenario(bfqd, bfqq)) 3343 sl = min_t(u64, sl, BFQ_MIN_TT); 3344 else if (bfqq->wr_coeff > 1) 3345 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3346 3347 bfqd->last_idling_start = ktime_get(); 3348 bfqd->last_idling_start_jiffies = jiffies; 3349 3350 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3351 HRTIMER_MODE_REL); 3352 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3353 } 3354 3355 /* 3356 * In autotuning mode, max_budget is dynamically recomputed as the 3357 * amount of sectors transferred in timeout at the estimated peak 3358 * rate. This enables BFQ to utilize a full timeslice with a full 3359 * budget, even if the in-service queue is served at peak rate. And 3360 * this maximises throughput with sequential workloads. 3361 */ 3362 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3363 { 3364 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3365 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3366 } 3367 3368 /* 3369 * Update parameters related to throughput and responsiveness, as a 3370 * function of the estimated peak rate. See comments on 3371 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3372 */ 3373 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3374 { 3375 if (bfqd->bfq_user_max_budget == 0) { 3376 bfqd->bfq_max_budget = 3377 bfq_calc_max_budget(bfqd); 3378 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3379 } 3380 } 3381 3382 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3383 struct request *rq) 3384 { 3385 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3386 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3387 bfqd->peak_rate_samples = 1; 3388 bfqd->sequential_samples = 0; 3389 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3390 blk_rq_sectors(rq); 3391 } else /* no new rq dispatched, just reset the number of samples */ 3392 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3393 3394 bfq_log(bfqd, 3395 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3396 bfqd->peak_rate_samples, bfqd->sequential_samples, 3397 bfqd->tot_sectors_dispatched); 3398 } 3399 3400 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3401 { 3402 u32 rate, weight, divisor; 3403 3404 /* 3405 * For the convergence property to hold (see comments on 3406 * bfq_update_peak_rate()) and for the assessment to be 3407 * reliable, a minimum number of samples must be present, and 3408 * a minimum amount of time must have elapsed. If not so, do 3409 * not compute new rate. Just reset parameters, to get ready 3410 * for a new evaluation attempt. 3411 */ 3412 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3413 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3414 goto reset_computation; 3415 3416 /* 3417 * If a new request completion has occurred after last 3418 * dispatch, then, to approximate the rate at which requests 3419 * have been served by the device, it is more precise to 3420 * extend the observation interval to the last completion. 3421 */ 3422 bfqd->delta_from_first = 3423 max_t(u64, bfqd->delta_from_first, 3424 bfqd->last_completion - bfqd->first_dispatch); 3425 3426 /* 3427 * Rate computed in sects/usec, and not sects/nsec, for 3428 * precision issues. 3429 */ 3430 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3431 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3432 3433 /* 3434 * Peak rate not updated if: 3435 * - the percentage of sequential dispatches is below 3/4 of the 3436 * total, and rate is below the current estimated peak rate 3437 * - rate is unreasonably high (> 20M sectors/sec) 3438 */ 3439 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3440 rate <= bfqd->peak_rate) || 3441 rate > 20<<BFQ_RATE_SHIFT) 3442 goto reset_computation; 3443 3444 /* 3445 * We have to update the peak rate, at last! To this purpose, 3446 * we use a low-pass filter. We compute the smoothing constant 3447 * of the filter as a function of the 'weight' of the new 3448 * measured rate. 3449 * 3450 * As can be seen in next formulas, we define this weight as a 3451 * quantity proportional to how sequential the workload is, 3452 * and to how long the observation time interval is. 3453 * 3454 * The weight runs from 0 to 8. The maximum value of the 3455 * weight, 8, yields the minimum value for the smoothing 3456 * constant. At this minimum value for the smoothing constant, 3457 * the measured rate contributes for half of the next value of 3458 * the estimated peak rate. 3459 * 3460 * So, the first step is to compute the weight as a function 3461 * of how sequential the workload is. Note that the weight 3462 * cannot reach 9, because bfqd->sequential_samples cannot 3463 * become equal to bfqd->peak_rate_samples, which, in its 3464 * turn, holds true because bfqd->sequential_samples is not 3465 * incremented for the first sample. 3466 */ 3467 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3468 3469 /* 3470 * Second step: further refine the weight as a function of the 3471 * duration of the observation interval. 3472 */ 3473 weight = min_t(u32, 8, 3474 div_u64(weight * bfqd->delta_from_first, 3475 BFQ_RATE_REF_INTERVAL)); 3476 3477 /* 3478 * Divisor ranging from 10, for minimum weight, to 2, for 3479 * maximum weight. 3480 */ 3481 divisor = 10 - weight; 3482 3483 /* 3484 * Finally, update peak rate: 3485 * 3486 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3487 */ 3488 bfqd->peak_rate *= divisor-1; 3489 bfqd->peak_rate /= divisor; 3490 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3491 3492 bfqd->peak_rate += rate; 3493 3494 /* 3495 * For a very slow device, bfqd->peak_rate can reach 0 (see 3496 * the minimum representable values reported in the comments 3497 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3498 * divisions by zero where bfqd->peak_rate is used as a 3499 * divisor. 3500 */ 3501 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3502 3503 update_thr_responsiveness_params(bfqd); 3504 3505 reset_computation: 3506 bfq_reset_rate_computation(bfqd, rq); 3507 } 3508 3509 /* 3510 * Update the read/write peak rate (the main quantity used for 3511 * auto-tuning, see update_thr_responsiveness_params()). 3512 * 3513 * It is not trivial to estimate the peak rate (correctly): because of 3514 * the presence of sw and hw queues between the scheduler and the 3515 * device components that finally serve I/O requests, it is hard to 3516 * say exactly when a given dispatched request is served inside the 3517 * device, and for how long. As a consequence, it is hard to know 3518 * precisely at what rate a given set of requests is actually served 3519 * by the device. 3520 * 3521 * On the opposite end, the dispatch time of any request is trivially 3522 * available, and, from this piece of information, the "dispatch rate" 3523 * of requests can be immediately computed. So, the idea in the next 3524 * function is to use what is known, namely request dispatch times 3525 * (plus, when useful, request completion times), to estimate what is 3526 * unknown, namely in-device request service rate. 3527 * 3528 * The main issue is that, because of the above facts, the rate at 3529 * which a certain set of requests is dispatched over a certain time 3530 * interval can vary greatly with respect to the rate at which the 3531 * same requests are then served. But, since the size of any 3532 * intermediate queue is limited, and the service scheme is lossless 3533 * (no request is silently dropped), the following obvious convergence 3534 * property holds: the number of requests dispatched MUST become 3535 * closer and closer to the number of requests completed as the 3536 * observation interval grows. This is the key property used in 3537 * the next function to estimate the peak service rate as a function 3538 * of the observed dispatch rate. The function assumes to be invoked 3539 * on every request dispatch. 3540 */ 3541 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3542 { 3543 u64 now_ns = ktime_get_ns(); 3544 3545 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3546 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3547 bfqd->peak_rate_samples); 3548 bfq_reset_rate_computation(bfqd, rq); 3549 goto update_last_values; /* will add one sample */ 3550 } 3551 3552 /* 3553 * Device idle for very long: the observation interval lasting 3554 * up to this dispatch cannot be a valid observation interval 3555 * for computing a new peak rate (similarly to the late- 3556 * completion event in bfq_completed_request()). Go to 3557 * update_rate_and_reset to have the following three steps 3558 * taken: 3559 * - close the observation interval at the last (previous) 3560 * request dispatch or completion 3561 * - compute rate, if possible, for that observation interval 3562 * - start a new observation interval with this dispatch 3563 */ 3564 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3565 bfqd->rq_in_driver == 0) 3566 goto update_rate_and_reset; 3567 3568 /* Update sampling information */ 3569 bfqd->peak_rate_samples++; 3570 3571 if ((bfqd->rq_in_driver > 0 || 3572 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3573 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3574 bfqd->sequential_samples++; 3575 3576 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3577 3578 /* Reset max observed rq size every 32 dispatches */ 3579 if (likely(bfqd->peak_rate_samples % 32)) 3580 bfqd->last_rq_max_size = 3581 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3582 else 3583 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3584 3585 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3586 3587 /* Target observation interval not yet reached, go on sampling */ 3588 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3589 goto update_last_values; 3590 3591 update_rate_and_reset: 3592 bfq_update_rate_reset(bfqd, rq); 3593 update_last_values: 3594 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3595 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3596 bfqd->in_serv_last_pos = bfqd->last_position; 3597 bfqd->last_dispatch = now_ns; 3598 } 3599 3600 /* 3601 * Remove request from internal lists. 3602 */ 3603 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3604 { 3605 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3606 3607 /* 3608 * For consistency, the next instruction should have been 3609 * executed after removing the request from the queue and 3610 * dispatching it. We execute instead this instruction before 3611 * bfq_remove_request() (and hence introduce a temporary 3612 * inconsistency), for efficiency. In fact, should this 3613 * dispatch occur for a non in-service bfqq, this anticipated 3614 * increment prevents two counters related to bfqq->dispatched 3615 * from risking to be, first, uselessly decremented, and then 3616 * incremented again when the (new) value of bfqq->dispatched 3617 * happens to be taken into account. 3618 */ 3619 bfqq->dispatched++; 3620 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3621 3622 bfq_remove_request(q, rq); 3623 } 3624 3625 /* 3626 * There is a case where idling does not have to be performed for 3627 * throughput concerns, but to preserve the throughput share of 3628 * the process associated with bfqq. 3629 * 3630 * To introduce this case, we can note that allowing the drive 3631 * to enqueue more than one request at a time, and hence 3632 * delegating de facto final scheduling decisions to the 3633 * drive's internal scheduler, entails loss of control on the 3634 * actual request service order. In particular, the critical 3635 * situation is when requests from different processes happen 3636 * to be present, at the same time, in the internal queue(s) 3637 * of the drive. In such a situation, the drive, by deciding 3638 * the service order of the internally-queued requests, does 3639 * determine also the actual throughput distribution among 3640 * these processes. But the drive typically has no notion or 3641 * concern about per-process throughput distribution, and 3642 * makes its decisions only on a per-request basis. Therefore, 3643 * the service distribution enforced by the drive's internal 3644 * scheduler is likely to coincide with the desired throughput 3645 * distribution only in a completely symmetric, or favorably 3646 * skewed scenario where: 3647 * (i-a) each of these processes must get the same throughput as 3648 * the others, 3649 * (i-b) in case (i-a) does not hold, it holds that the process 3650 * associated with bfqq must receive a lower or equal 3651 * throughput than any of the other processes; 3652 * (ii) the I/O of each process has the same properties, in 3653 * terms of locality (sequential or random), direction 3654 * (reads or writes), request sizes, greediness 3655 * (from I/O-bound to sporadic), and so on; 3656 3657 * In fact, in such a scenario, the drive tends to treat the requests 3658 * of each process in about the same way as the requests of the 3659 * others, and thus to provide each of these processes with about the 3660 * same throughput. This is exactly the desired throughput 3661 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3662 * even more convenient distribution for (the process associated with) 3663 * bfqq. 3664 * 3665 * In contrast, in any asymmetric or unfavorable scenario, device 3666 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3667 * that bfqq receives its assigned fraction of the device throughput 3668 * (see [1] for details). 3669 * 3670 * The problem is that idling may significantly reduce throughput with 3671 * certain combinations of types of I/O and devices. An important 3672 * example is sync random I/O on flash storage with command 3673 * queueing. So, unless bfqq falls in cases where idling also boosts 3674 * throughput, it is important to check conditions (i-a), i(-b) and 3675 * (ii) accurately, so as to avoid idling when not strictly needed for 3676 * service guarantees. 3677 * 3678 * Unfortunately, it is extremely difficult to thoroughly check 3679 * condition (ii). And, in case there are active groups, it becomes 3680 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3681 * if there are active groups, then, for conditions (i-a) or (i-b) to 3682 * become false 'indirectly', it is enough that an active group 3683 * contains more active processes or sub-groups than some other active 3684 * group. More precisely, for conditions (i-a) or (i-b) to become 3685 * false because of such a group, it is not even necessary that the 3686 * group is (still) active: it is sufficient that, even if the group 3687 * has become inactive, some of its descendant processes still have 3688 * some request already dispatched but still waiting for 3689 * completion. In fact, requests have still to be guaranteed their 3690 * share of the throughput even after being dispatched. In this 3691 * respect, it is easy to show that, if a group frequently becomes 3692 * inactive while still having in-flight requests, and if, when this 3693 * happens, the group is not considered in the calculation of whether 3694 * the scenario is asymmetric, then the group may fail to be 3695 * guaranteed its fair share of the throughput (basically because 3696 * idling may not be performed for the descendant processes of the 3697 * group, but it had to be). We address this issue with the following 3698 * bi-modal behavior, implemented in the function 3699 * bfq_asymmetric_scenario(). 3700 * 3701 * If there are groups with requests waiting for completion 3702 * (as commented above, some of these groups may even be 3703 * already inactive), then the scenario is tagged as 3704 * asymmetric, conservatively, without checking any of the 3705 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3706 * This behavior matches also the fact that groups are created 3707 * exactly if controlling I/O is a primary concern (to 3708 * preserve bandwidth and latency guarantees). 3709 * 3710 * On the opposite end, if there are no groups with requests waiting 3711 * for completion, then only conditions (i-a) and (i-b) are actually 3712 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3713 * idling is not performed, regardless of whether condition (ii) 3714 * holds. In other words, only if conditions (i-a) and (i-b) do not 3715 * hold, then idling is allowed, and the device tends to be prevented 3716 * from queueing many requests, possibly of several processes. Since 3717 * there are no groups with requests waiting for completion, then, to 3718 * control conditions (i-a) and (i-b) it is enough to check just 3719 * whether all the queues with requests waiting for completion also 3720 * have the same weight. 3721 * 3722 * Not checking condition (ii) evidently exposes bfqq to the 3723 * risk of getting less throughput than its fair share. 3724 * However, for queues with the same weight, a further 3725 * mechanism, preemption, mitigates or even eliminates this 3726 * problem. And it does so without consequences on overall 3727 * throughput. This mechanism and its benefits are explained 3728 * in the next three paragraphs. 3729 * 3730 * Even if a queue, say Q, is expired when it remains idle, Q 3731 * can still preempt the new in-service queue if the next 3732 * request of Q arrives soon (see the comments on 3733 * bfq_bfqq_update_budg_for_activation). If all queues and 3734 * groups have the same weight, this form of preemption, 3735 * combined with the hole-recovery heuristic described in the 3736 * comments on function bfq_bfqq_update_budg_for_activation, 3737 * are enough to preserve a correct bandwidth distribution in 3738 * the mid term, even without idling. In fact, even if not 3739 * idling allows the internal queues of the device to contain 3740 * many requests, and thus to reorder requests, we can rather 3741 * safely assume that the internal scheduler still preserves a 3742 * minimum of mid-term fairness. 3743 * 3744 * More precisely, this preemption-based, idleless approach 3745 * provides fairness in terms of IOPS, and not sectors per 3746 * second. This can be seen with a simple example. Suppose 3747 * that there are two queues with the same weight, but that 3748 * the first queue receives requests of 8 sectors, while the 3749 * second queue receives requests of 1024 sectors. In 3750 * addition, suppose that each of the two queues contains at 3751 * most one request at a time, which implies that each queue 3752 * always remains idle after it is served. Finally, after 3753 * remaining idle, each queue receives very quickly a new 3754 * request. It follows that the two queues are served 3755 * alternatively, preempting each other if needed. This 3756 * implies that, although both queues have the same weight, 3757 * the queue with large requests receives a service that is 3758 * 1024/8 times as high as the service received by the other 3759 * queue. 3760 * 3761 * The motivation for using preemption instead of idling (for 3762 * queues with the same weight) is that, by not idling, 3763 * service guarantees are preserved (completely or at least in 3764 * part) without minimally sacrificing throughput. And, if 3765 * there is no active group, then the primary expectation for 3766 * this device is probably a high throughput. 3767 * 3768 * We are now left only with explaining the two sub-conditions in the 3769 * additional compound condition that is checked below for deciding 3770 * whether the scenario is asymmetric. To explain the first 3771 * sub-condition, we need to add that the function 3772 * bfq_asymmetric_scenario checks the weights of only 3773 * non-weight-raised queues, for efficiency reasons (see comments on 3774 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3775 * is checked explicitly here. More precisely, the compound condition 3776 * below takes into account also the fact that, even if bfqq is being 3777 * weight-raised, the scenario is still symmetric if all queues with 3778 * requests waiting for completion happen to be 3779 * weight-raised. Actually, we should be even more precise here, and 3780 * differentiate between interactive weight raising and soft real-time 3781 * weight raising. 3782 * 3783 * The second sub-condition checked in the compound condition is 3784 * whether there is a fair amount of already in-flight I/O not 3785 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3786 * following reason. The drive may decide to serve in-flight 3787 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3788 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3789 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3790 * basically uncontrolled amount of I/O from other queues may be 3791 * dispatched too, possibly causing the service of bfqq's I/O to be 3792 * delayed even longer in the drive. This problem gets more and more 3793 * serious as the speed and the queue depth of the drive grow, 3794 * because, as these two quantities grow, the probability to find no 3795 * queue busy but many requests in flight grows too. By contrast, 3796 * plugging I/O dispatching minimizes the delay induced by already 3797 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3798 * lose because of this delay. 3799 * 3800 * As a side note, it is worth considering that the above 3801 * device-idling countermeasures may however fail in the following 3802 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3803 * in a time period during which all symmetry sub-conditions hold, and 3804 * therefore the device is allowed to enqueue many requests, but at 3805 * some later point in time some sub-condition stops to hold, then it 3806 * may become impossible to make requests be served in the desired 3807 * order until all the requests already queued in the device have been 3808 * served. The last sub-condition commented above somewhat mitigates 3809 * this problem for weight-raised queues. 3810 * 3811 * However, as an additional mitigation for this problem, we preserve 3812 * plugging for a special symmetric case that may suddenly turn into 3813 * asymmetric: the case where only bfqq is busy. In this case, not 3814 * expiring bfqq does not cause any harm to any other queues in terms 3815 * of service guarantees. In contrast, it avoids the following unlucky 3816 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3817 * lower weight than bfqq becomes busy (or more queues), (3) the new 3818 * queue is served until a new request arrives for bfqq, (4) when bfqq 3819 * is finally served, there are so many requests of the new queue in 3820 * the drive that the pending requests for bfqq take a lot of time to 3821 * be served. In particular, event (2) may case even already 3822 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3823 * avoid this series of events, the scenario is preventively declared 3824 * as asymmetric also if bfqq is the only busy queues 3825 */ 3826 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3827 struct bfq_queue *bfqq) 3828 { 3829 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3830 3831 /* No point in idling for bfqq if it won't get requests any longer */ 3832 if (unlikely(!bfqq_process_refs(bfqq))) 3833 return false; 3834 3835 return (bfqq->wr_coeff > 1 && 3836 (bfqd->wr_busy_queues < 3837 tot_busy_queues || 3838 bfqd->rq_in_driver >= 3839 bfqq->dispatched + 4)) || 3840 bfq_asymmetric_scenario(bfqd, bfqq) || 3841 tot_busy_queues == 1; 3842 } 3843 3844 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3845 enum bfqq_expiration reason) 3846 { 3847 /* 3848 * If this bfqq is shared between multiple processes, check 3849 * to make sure that those processes are still issuing I/Os 3850 * within the mean seek distance. If not, it may be time to 3851 * break the queues apart again. 3852 */ 3853 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3854 bfq_mark_bfqq_split_coop(bfqq); 3855 3856 /* 3857 * Consider queues with a higher finish virtual time than 3858 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3859 * true, then bfqq's bandwidth would be violated if an 3860 * uncontrolled amount of I/O from these queues were 3861 * dispatched while bfqq is waiting for its new I/O to 3862 * arrive. This is exactly what may happen if this is a forced 3863 * expiration caused by a preemption attempt, and if bfqq is 3864 * not re-scheduled. To prevent this from happening, re-queue 3865 * bfqq if it needs I/O-dispatch plugging, even if it is 3866 * empty. By doing so, bfqq is granted to be served before the 3867 * above queues (provided that bfqq is of course eligible). 3868 */ 3869 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3870 !(reason == BFQQE_PREEMPTED && 3871 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3872 if (bfqq->dispatched == 0) 3873 /* 3874 * Overloading budget_timeout field to store 3875 * the time at which the queue remains with no 3876 * backlog and no outstanding request; used by 3877 * the weight-raising mechanism. 3878 */ 3879 bfqq->budget_timeout = jiffies; 3880 3881 bfq_del_bfqq_busy(bfqd, bfqq, true); 3882 } else { 3883 bfq_requeue_bfqq(bfqd, bfqq, true); 3884 /* 3885 * Resort priority tree of potential close cooperators. 3886 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3887 */ 3888 if (unlikely(!bfqd->nonrot_with_queueing && 3889 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3890 bfq_pos_tree_add_move(bfqd, bfqq); 3891 } 3892 3893 /* 3894 * All in-service entities must have been properly deactivated 3895 * or requeued before executing the next function, which 3896 * resets all in-service entities as no more in service. This 3897 * may cause bfqq to be freed. If this happens, the next 3898 * function returns true. 3899 */ 3900 return __bfq_bfqd_reset_in_service(bfqd); 3901 } 3902 3903 /** 3904 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3905 * @bfqd: device data. 3906 * @bfqq: queue to update. 3907 * @reason: reason for expiration. 3908 * 3909 * Handle the feedback on @bfqq budget at queue expiration. 3910 * See the body for detailed comments. 3911 */ 3912 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3913 struct bfq_queue *bfqq, 3914 enum bfqq_expiration reason) 3915 { 3916 struct request *next_rq; 3917 int budget, min_budget; 3918 3919 min_budget = bfq_min_budget(bfqd); 3920 3921 if (bfqq->wr_coeff == 1) 3922 budget = bfqq->max_budget; 3923 else /* 3924 * Use a constant, low budget for weight-raised queues, 3925 * to help achieve a low latency. Keep it slightly higher 3926 * than the minimum possible budget, to cause a little 3927 * bit fewer expirations. 3928 */ 3929 budget = 2 * min_budget; 3930 3931 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3932 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3933 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3934 budget, bfq_min_budget(bfqd)); 3935 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3936 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3937 3938 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3939 switch (reason) { 3940 /* 3941 * Caveat: in all the following cases we trade latency 3942 * for throughput. 3943 */ 3944 case BFQQE_TOO_IDLE: 3945 /* 3946 * This is the only case where we may reduce 3947 * the budget: if there is no request of the 3948 * process still waiting for completion, then 3949 * we assume (tentatively) that the timer has 3950 * expired because the batch of requests of 3951 * the process could have been served with a 3952 * smaller budget. Hence, betting that 3953 * process will behave in the same way when it 3954 * becomes backlogged again, we reduce its 3955 * next budget. As long as we guess right, 3956 * this budget cut reduces the latency 3957 * experienced by the process. 3958 * 3959 * However, if there are still outstanding 3960 * requests, then the process may have not yet 3961 * issued its next request just because it is 3962 * still waiting for the completion of some of 3963 * the still outstanding ones. So in this 3964 * subcase we do not reduce its budget, on the 3965 * contrary we increase it to possibly boost 3966 * the throughput, as discussed in the 3967 * comments to the BUDGET_TIMEOUT case. 3968 */ 3969 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3970 budget = min(budget * 2, bfqd->bfq_max_budget); 3971 else { 3972 if (budget > 5 * min_budget) 3973 budget -= 4 * min_budget; 3974 else 3975 budget = min_budget; 3976 } 3977 break; 3978 case BFQQE_BUDGET_TIMEOUT: 3979 /* 3980 * We double the budget here because it gives 3981 * the chance to boost the throughput if this 3982 * is not a seeky process (and has bumped into 3983 * this timeout because of, e.g., ZBR). 3984 */ 3985 budget = min(budget * 2, bfqd->bfq_max_budget); 3986 break; 3987 case BFQQE_BUDGET_EXHAUSTED: 3988 /* 3989 * The process still has backlog, and did not 3990 * let either the budget timeout or the disk 3991 * idling timeout expire. Hence it is not 3992 * seeky, has a short thinktime and may be 3993 * happy with a higher budget too. So 3994 * definitely increase the budget of this good 3995 * candidate to boost the disk throughput. 3996 */ 3997 budget = min(budget * 4, bfqd->bfq_max_budget); 3998 break; 3999 case BFQQE_NO_MORE_REQUESTS: 4000 /* 4001 * For queues that expire for this reason, it 4002 * is particularly important to keep the 4003 * budget close to the actual service they 4004 * need. Doing so reduces the timestamp 4005 * misalignment problem described in the 4006 * comments in the body of 4007 * __bfq_activate_entity. In fact, suppose 4008 * that a queue systematically expires for 4009 * BFQQE_NO_MORE_REQUESTS and presents a 4010 * new request in time to enjoy timestamp 4011 * back-shifting. The larger the budget of the 4012 * queue is with respect to the service the 4013 * queue actually requests in each service 4014 * slot, the more times the queue can be 4015 * reactivated with the same virtual finish 4016 * time. It follows that, even if this finish 4017 * time is pushed to the system virtual time 4018 * to reduce the consequent timestamp 4019 * misalignment, the queue unjustly enjoys for 4020 * many re-activations a lower finish time 4021 * than all newly activated queues. 4022 * 4023 * The service needed by bfqq is measured 4024 * quite precisely by bfqq->entity.service. 4025 * Since bfqq does not enjoy device idling, 4026 * bfqq->entity.service is equal to the number 4027 * of sectors that the process associated with 4028 * bfqq requested to read/write before waiting 4029 * for request completions, or blocking for 4030 * other reasons. 4031 */ 4032 budget = max_t(int, bfqq->entity.service, min_budget); 4033 break; 4034 default: 4035 return; 4036 } 4037 } else if (!bfq_bfqq_sync(bfqq)) { 4038 /* 4039 * Async queues get always the maximum possible 4040 * budget, as for them we do not care about latency 4041 * (in addition, their ability to dispatch is limited 4042 * by the charging factor). 4043 */ 4044 budget = bfqd->bfq_max_budget; 4045 } 4046 4047 bfqq->max_budget = budget; 4048 4049 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4050 !bfqd->bfq_user_max_budget) 4051 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4052 4053 /* 4054 * If there is still backlog, then assign a new budget, making 4055 * sure that it is large enough for the next request. Since 4056 * the finish time of bfqq must be kept in sync with the 4057 * budget, be sure to call __bfq_bfqq_expire() *after* this 4058 * update. 4059 * 4060 * If there is no backlog, then no need to update the budget; 4061 * it will be updated on the arrival of a new request. 4062 */ 4063 next_rq = bfqq->next_rq; 4064 if (next_rq) 4065 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4066 bfq_serv_to_charge(next_rq, bfqq)); 4067 4068 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4069 next_rq ? blk_rq_sectors(next_rq) : 0, 4070 bfqq->entity.budget); 4071 } 4072 4073 /* 4074 * Return true if the process associated with bfqq is "slow". The slow 4075 * flag is used, in addition to the budget timeout, to reduce the 4076 * amount of service provided to seeky processes, and thus reduce 4077 * their chances to lower the throughput. More details in the comments 4078 * on the function bfq_bfqq_expire(). 4079 * 4080 * An important observation is in order: as discussed in the comments 4081 * on the function bfq_update_peak_rate(), with devices with internal 4082 * queues, it is hard if ever possible to know when and for how long 4083 * an I/O request is processed by the device (apart from the trivial 4084 * I/O pattern where a new request is dispatched only after the 4085 * previous one has been completed). This makes it hard to evaluate 4086 * the real rate at which the I/O requests of each bfq_queue are 4087 * served. In fact, for an I/O scheduler like BFQ, serving a 4088 * bfq_queue means just dispatching its requests during its service 4089 * slot (i.e., until the budget of the queue is exhausted, or the 4090 * queue remains idle, or, finally, a timeout fires). But, during the 4091 * service slot of a bfq_queue, around 100 ms at most, the device may 4092 * be even still processing requests of bfq_queues served in previous 4093 * service slots. On the opposite end, the requests of the in-service 4094 * bfq_queue may be completed after the service slot of the queue 4095 * finishes. 4096 * 4097 * Anyway, unless more sophisticated solutions are used 4098 * (where possible), the sum of the sizes of the requests dispatched 4099 * during the service slot of a bfq_queue is probably the only 4100 * approximation available for the service received by the bfq_queue 4101 * during its service slot. And this sum is the quantity used in this 4102 * function to evaluate the I/O speed of a process. 4103 */ 4104 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4105 bool compensate, enum bfqq_expiration reason, 4106 unsigned long *delta_ms) 4107 { 4108 ktime_t delta_ktime; 4109 u32 delta_usecs; 4110 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4111 4112 if (!bfq_bfqq_sync(bfqq)) 4113 return false; 4114 4115 if (compensate) 4116 delta_ktime = bfqd->last_idling_start; 4117 else 4118 delta_ktime = ktime_get(); 4119 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4120 delta_usecs = ktime_to_us(delta_ktime); 4121 4122 /* don't use too short time intervals */ 4123 if (delta_usecs < 1000) { 4124 if (blk_queue_nonrot(bfqd->queue)) 4125 /* 4126 * give same worst-case guarantees as idling 4127 * for seeky 4128 */ 4129 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4130 else /* charge at least one seek */ 4131 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4132 4133 return slow; 4134 } 4135 4136 *delta_ms = delta_usecs / USEC_PER_MSEC; 4137 4138 /* 4139 * Use only long (> 20ms) intervals to filter out excessive 4140 * spikes in service rate estimation. 4141 */ 4142 if (delta_usecs > 20000) { 4143 /* 4144 * Caveat for rotational devices: processes doing I/O 4145 * in the slower disk zones tend to be slow(er) even 4146 * if not seeky. In this respect, the estimated peak 4147 * rate is likely to be an average over the disk 4148 * surface. Accordingly, to not be too harsh with 4149 * unlucky processes, a process is deemed slow only if 4150 * its rate has been lower than half of the estimated 4151 * peak rate. 4152 */ 4153 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4154 } 4155 4156 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4157 4158 return slow; 4159 } 4160 4161 /* 4162 * To be deemed as soft real-time, an application must meet two 4163 * requirements. First, the application must not require an average 4164 * bandwidth higher than the approximate bandwidth required to playback or 4165 * record a compressed high-definition video. 4166 * The next function is invoked on the completion of the last request of a 4167 * batch, to compute the next-start time instant, soft_rt_next_start, such 4168 * that, if the next request of the application does not arrive before 4169 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4170 * 4171 * The second requirement is that the request pattern of the application is 4172 * isochronous, i.e., that, after issuing a request or a batch of requests, 4173 * the application stops issuing new requests until all its pending requests 4174 * have been completed. After that, the application may issue a new batch, 4175 * and so on. 4176 * For this reason the next function is invoked to compute 4177 * soft_rt_next_start only for applications that meet this requirement, 4178 * whereas soft_rt_next_start is set to infinity for applications that do 4179 * not. 4180 * 4181 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4182 * happen to meet, occasionally or systematically, both the above 4183 * bandwidth and isochrony requirements. This may happen at least in 4184 * the following circumstances. First, if the CPU load is high. The 4185 * application may stop issuing requests while the CPUs are busy 4186 * serving other processes, then restart, then stop again for a while, 4187 * and so on. The other circumstances are related to the storage 4188 * device: the storage device is highly loaded or reaches a low-enough 4189 * throughput with the I/O of the application (e.g., because the I/O 4190 * is random and/or the device is slow). In all these cases, the 4191 * I/O of the application may be simply slowed down enough to meet 4192 * the bandwidth and isochrony requirements. To reduce the probability 4193 * that greedy applications are deemed as soft real-time in these 4194 * corner cases, a further rule is used in the computation of 4195 * soft_rt_next_start: the return value of this function is forced to 4196 * be higher than the maximum between the following two quantities. 4197 * 4198 * (a) Current time plus: (1) the maximum time for which the arrival 4199 * of a request is waited for when a sync queue becomes idle, 4200 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4201 * postpone for a moment the reason for adding a few extra 4202 * jiffies; we get back to it after next item (b). Lower-bounding 4203 * the return value of this function with the current time plus 4204 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4205 * because the latter issue their next request as soon as possible 4206 * after the last one has been completed. In contrast, a soft 4207 * real-time application spends some time processing data, after a 4208 * batch of its requests has been completed. 4209 * 4210 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4211 * above, greedy applications may happen to meet both the 4212 * bandwidth and isochrony requirements under heavy CPU or 4213 * storage-device load. In more detail, in these scenarios, these 4214 * applications happen, only for limited time periods, to do I/O 4215 * slowly enough to meet all the requirements described so far, 4216 * including the filtering in above item (a). These slow-speed 4217 * time intervals are usually interspersed between other time 4218 * intervals during which these applications do I/O at a very high 4219 * speed. Fortunately, exactly because of the high speed of the 4220 * I/O in the high-speed intervals, the values returned by this 4221 * function happen to be so high, near the end of any such 4222 * high-speed interval, to be likely to fall *after* the end of 4223 * the low-speed time interval that follows. These high values are 4224 * stored in bfqq->soft_rt_next_start after each invocation of 4225 * this function. As a consequence, if the last value of 4226 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4227 * next value that this function may return, then, from the very 4228 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4229 * likely to be constantly kept so high that any I/O request 4230 * issued during the low-speed interval is considered as arriving 4231 * to soon for the application to be deemed as soft 4232 * real-time. Then, in the high-speed interval that follows, the 4233 * application will not be deemed as soft real-time, just because 4234 * it will do I/O at a high speed. And so on. 4235 * 4236 * Getting back to the filtering in item (a), in the following two 4237 * cases this filtering might be easily passed by a greedy 4238 * application, if the reference quantity was just 4239 * bfqd->bfq_slice_idle: 4240 * 1) HZ is so low that the duration of a jiffy is comparable to or 4241 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4242 * devices with HZ=100. The time granularity may be so coarse 4243 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4244 * is rather lower than the exact value. 4245 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4246 * for a while, then suddenly 'jump' by several units to recover the lost 4247 * increments. This seems to happen, e.g., inside virtual machines. 4248 * To address this issue, in the filtering in (a) we do not use as a 4249 * reference time interval just bfqd->bfq_slice_idle, but 4250 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4251 * minimum number of jiffies for which the filter seems to be quite 4252 * precise also in embedded systems and KVM/QEMU virtual machines. 4253 */ 4254 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4255 struct bfq_queue *bfqq) 4256 { 4257 return max3(bfqq->soft_rt_next_start, 4258 bfqq->last_idle_bklogged + 4259 HZ * bfqq->service_from_backlogged / 4260 bfqd->bfq_wr_max_softrt_rate, 4261 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4262 } 4263 4264 /** 4265 * bfq_bfqq_expire - expire a queue. 4266 * @bfqd: device owning the queue. 4267 * @bfqq: the queue to expire. 4268 * @compensate: if true, compensate for the time spent idling. 4269 * @reason: the reason causing the expiration. 4270 * 4271 * If the process associated with bfqq does slow I/O (e.g., because it 4272 * issues random requests), we charge bfqq with the time it has been 4273 * in service instead of the service it has received (see 4274 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4275 * a consequence, bfqq will typically get higher timestamps upon 4276 * reactivation, and hence it will be rescheduled as if it had 4277 * received more service than what it has actually received. In the 4278 * end, bfqq receives less service in proportion to how slowly its 4279 * associated process consumes its budgets (and hence how seriously it 4280 * tends to lower the throughput). In addition, this time-charging 4281 * strategy guarantees time fairness among slow processes. In 4282 * contrast, if the process associated with bfqq is not slow, we 4283 * charge bfqq exactly with the service it has received. 4284 * 4285 * Charging time to the first type of queues and the exact service to 4286 * the other has the effect of using the WF2Q+ policy to schedule the 4287 * former on a timeslice basis, without violating service domain 4288 * guarantees among the latter. 4289 */ 4290 void bfq_bfqq_expire(struct bfq_data *bfqd, 4291 struct bfq_queue *bfqq, 4292 bool compensate, 4293 enum bfqq_expiration reason) 4294 { 4295 bool slow; 4296 unsigned long delta = 0; 4297 struct bfq_entity *entity = &bfqq->entity; 4298 4299 /* 4300 * Check whether the process is slow (see bfq_bfqq_is_slow). 4301 */ 4302 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4303 4304 /* 4305 * As above explained, charge slow (typically seeky) and 4306 * timed-out queues with the time and not the service 4307 * received, to favor sequential workloads. 4308 * 4309 * Processes doing I/O in the slower disk zones will tend to 4310 * be slow(er) even if not seeky. Therefore, since the 4311 * estimated peak rate is actually an average over the disk 4312 * surface, these processes may timeout just for bad luck. To 4313 * avoid punishing them, do not charge time to processes that 4314 * succeeded in consuming at least 2/3 of their budget. This 4315 * allows BFQ to preserve enough elasticity to still perform 4316 * bandwidth, and not time, distribution with little unlucky 4317 * or quasi-sequential processes. 4318 */ 4319 if (bfqq->wr_coeff == 1 && 4320 (slow || 4321 (reason == BFQQE_BUDGET_TIMEOUT && 4322 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4323 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4324 4325 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4326 bfqq->last_wr_start_finish = jiffies; 4327 4328 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4329 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4330 /* 4331 * If we get here, and there are no outstanding 4332 * requests, then the request pattern is isochronous 4333 * (see the comments on the function 4334 * bfq_bfqq_softrt_next_start()). Therefore we can 4335 * compute soft_rt_next_start. 4336 * 4337 * If, instead, the queue still has outstanding 4338 * requests, then we have to wait for the completion 4339 * of all the outstanding requests to discover whether 4340 * the request pattern is actually isochronous. 4341 */ 4342 if (bfqq->dispatched == 0) 4343 bfqq->soft_rt_next_start = 4344 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4345 else if (bfqq->dispatched > 0) { 4346 /* 4347 * Schedule an update of soft_rt_next_start to when 4348 * the task may be discovered to be isochronous. 4349 */ 4350 bfq_mark_bfqq_softrt_update(bfqq); 4351 } 4352 } 4353 4354 bfq_log_bfqq(bfqd, bfqq, 4355 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4356 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4357 4358 /* 4359 * bfqq expired, so no total service time needs to be computed 4360 * any longer: reset state machine for measuring total service 4361 * times. 4362 */ 4363 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4364 bfqd->waited_rq = NULL; 4365 4366 /* 4367 * Increase, decrease or leave budget unchanged according to 4368 * reason. 4369 */ 4370 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4371 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4372 /* bfqq is gone, no more actions on it */ 4373 return; 4374 4375 /* mark bfqq as waiting a request only if a bic still points to it */ 4376 if (!bfq_bfqq_busy(bfqq) && 4377 reason != BFQQE_BUDGET_TIMEOUT && 4378 reason != BFQQE_BUDGET_EXHAUSTED) { 4379 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4380 /* 4381 * Not setting service to 0, because, if the next rq 4382 * arrives in time, the queue will go on receiving 4383 * service with this same budget (as if it never expired) 4384 */ 4385 } else 4386 entity->service = 0; 4387 4388 /* 4389 * Reset the received-service counter for every parent entity. 4390 * Differently from what happens with bfqq->entity.service, 4391 * the resetting of this counter never needs to be postponed 4392 * for parent entities. In fact, in case bfqq may have a 4393 * chance to go on being served using the last, partially 4394 * consumed budget, bfqq->entity.service needs to be kept, 4395 * because if bfqq then actually goes on being served using 4396 * the same budget, the last value of bfqq->entity.service is 4397 * needed to properly decrement bfqq->entity.budget by the 4398 * portion already consumed. In contrast, it is not necessary 4399 * to keep entity->service for parent entities too, because 4400 * the bubble up of the new value of bfqq->entity.budget will 4401 * make sure that the budgets of parent entities are correct, 4402 * even in case bfqq and thus parent entities go on receiving 4403 * service with the same budget. 4404 */ 4405 entity = entity->parent; 4406 for_each_entity(entity) 4407 entity->service = 0; 4408 } 4409 4410 /* 4411 * Budget timeout is not implemented through a dedicated timer, but 4412 * just checked on request arrivals and completions, as well as on 4413 * idle timer expirations. 4414 */ 4415 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4416 { 4417 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4418 } 4419 4420 /* 4421 * If we expire a queue that is actively waiting (i.e., with the 4422 * device idled) for the arrival of a new request, then we may incur 4423 * the timestamp misalignment problem described in the body of the 4424 * function __bfq_activate_entity. Hence we return true only if this 4425 * condition does not hold, or if the queue is slow enough to deserve 4426 * only to be kicked off for preserving a high throughput. 4427 */ 4428 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4429 { 4430 bfq_log_bfqq(bfqq->bfqd, bfqq, 4431 "may_budget_timeout: wait_request %d left %d timeout %d", 4432 bfq_bfqq_wait_request(bfqq), 4433 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4434 bfq_bfqq_budget_timeout(bfqq)); 4435 4436 return (!bfq_bfqq_wait_request(bfqq) || 4437 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4438 && 4439 bfq_bfqq_budget_timeout(bfqq); 4440 } 4441 4442 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4443 struct bfq_queue *bfqq) 4444 { 4445 bool rot_without_queueing = 4446 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4447 bfqq_sequential_and_IO_bound, 4448 idling_boosts_thr; 4449 4450 /* No point in idling for bfqq if it won't get requests any longer */ 4451 if (unlikely(!bfqq_process_refs(bfqq))) 4452 return false; 4453 4454 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4455 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4456 4457 /* 4458 * The next variable takes into account the cases where idling 4459 * boosts the throughput. 4460 * 4461 * The value of the variable is computed considering, first, that 4462 * idling is virtually always beneficial for the throughput if: 4463 * (a) the device is not NCQ-capable and rotational, or 4464 * (b) regardless of the presence of NCQ, the device is rotational and 4465 * the request pattern for bfqq is I/O-bound and sequential, or 4466 * (c) regardless of whether it is rotational, the device is 4467 * not NCQ-capable and the request pattern for bfqq is 4468 * I/O-bound and sequential. 4469 * 4470 * Secondly, and in contrast to the above item (b), idling an 4471 * NCQ-capable flash-based device would not boost the 4472 * throughput even with sequential I/O; rather it would lower 4473 * the throughput in proportion to how fast the device 4474 * is. Accordingly, the next variable is true if any of the 4475 * above conditions (a), (b) or (c) is true, and, in 4476 * particular, happens to be false if bfqd is an NCQ-capable 4477 * flash-based device. 4478 */ 4479 idling_boosts_thr = rot_without_queueing || 4480 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4481 bfqq_sequential_and_IO_bound); 4482 4483 /* 4484 * The return value of this function is equal to that of 4485 * idling_boosts_thr, unless a special case holds. In this 4486 * special case, described below, idling may cause problems to 4487 * weight-raised queues. 4488 * 4489 * When the request pool is saturated (e.g., in the presence 4490 * of write hogs), if the processes associated with 4491 * non-weight-raised queues ask for requests at a lower rate, 4492 * then processes associated with weight-raised queues have a 4493 * higher probability to get a request from the pool 4494 * immediately (or at least soon) when they need one. Thus 4495 * they have a higher probability to actually get a fraction 4496 * of the device throughput proportional to their high 4497 * weight. This is especially true with NCQ-capable drives, 4498 * which enqueue several requests in advance, and further 4499 * reorder internally-queued requests. 4500 * 4501 * For this reason, we force to false the return value if 4502 * there are weight-raised busy queues. In this case, and if 4503 * bfqq is not weight-raised, this guarantees that the device 4504 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4505 * then idling will be guaranteed by another variable, see 4506 * below). Combined with the timestamping rules of BFQ (see 4507 * [1] for details), this behavior causes bfqq, and hence any 4508 * sync non-weight-raised queue, to get a lower number of 4509 * requests served, and thus to ask for a lower number of 4510 * requests from the request pool, before the busy 4511 * weight-raised queues get served again. This often mitigates 4512 * starvation problems in the presence of heavy write 4513 * workloads and NCQ, thereby guaranteeing a higher 4514 * application and system responsiveness in these hostile 4515 * scenarios. 4516 */ 4517 return idling_boosts_thr && 4518 bfqd->wr_busy_queues == 0; 4519 } 4520 4521 /* 4522 * For a queue that becomes empty, device idling is allowed only if 4523 * this function returns true for that queue. As a consequence, since 4524 * device idling plays a critical role for both throughput boosting 4525 * and service guarantees, the return value of this function plays a 4526 * critical role as well. 4527 * 4528 * In a nutshell, this function returns true only if idling is 4529 * beneficial for throughput or, even if detrimental for throughput, 4530 * idling is however necessary to preserve service guarantees (low 4531 * latency, desired throughput distribution, ...). In particular, on 4532 * NCQ-capable devices, this function tries to return false, so as to 4533 * help keep the drives' internal queues full, whenever this helps the 4534 * device boost the throughput without causing any service-guarantee 4535 * issue. 4536 * 4537 * Most of the issues taken into account to get the return value of 4538 * this function are not trivial. We discuss these issues in the two 4539 * functions providing the main pieces of information needed by this 4540 * function. 4541 */ 4542 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4543 { 4544 struct bfq_data *bfqd = bfqq->bfqd; 4545 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4546 4547 /* No point in idling for bfqq if it won't get requests any longer */ 4548 if (unlikely(!bfqq_process_refs(bfqq))) 4549 return false; 4550 4551 if (unlikely(bfqd->strict_guarantees)) 4552 return true; 4553 4554 /* 4555 * Idling is performed only if slice_idle > 0. In addition, we 4556 * do not idle if 4557 * (a) bfqq is async 4558 * (b) bfqq is in the idle io prio class: in this case we do 4559 * not idle because we want to minimize the bandwidth that 4560 * queues in this class can steal to higher-priority queues 4561 */ 4562 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4563 bfq_class_idle(bfqq)) 4564 return false; 4565 4566 idling_boosts_thr_with_no_issue = 4567 idling_boosts_thr_without_issues(bfqd, bfqq); 4568 4569 idling_needed_for_service_guar = 4570 idling_needed_for_service_guarantees(bfqd, bfqq); 4571 4572 /* 4573 * We have now the two components we need to compute the 4574 * return value of the function, which is true only if idling 4575 * either boosts the throughput (without issues), or is 4576 * necessary to preserve service guarantees. 4577 */ 4578 return idling_boosts_thr_with_no_issue || 4579 idling_needed_for_service_guar; 4580 } 4581 4582 /* 4583 * If the in-service queue is empty but the function bfq_better_to_idle 4584 * returns true, then: 4585 * 1) the queue must remain in service and cannot be expired, and 4586 * 2) the device must be idled to wait for the possible arrival of a new 4587 * request for the queue. 4588 * See the comments on the function bfq_better_to_idle for the reasons 4589 * why performing device idling is the best choice to boost the throughput 4590 * and preserve service guarantees when bfq_better_to_idle itself 4591 * returns true. 4592 */ 4593 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4594 { 4595 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4596 } 4597 4598 /* 4599 * This function chooses the queue from which to pick the next extra 4600 * I/O request to inject, if it finds a compatible queue. See the 4601 * comments on bfq_update_inject_limit() for details on the injection 4602 * mechanism, and for the definitions of the quantities mentioned 4603 * below. 4604 */ 4605 static struct bfq_queue * 4606 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4607 { 4608 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4609 unsigned int limit = in_serv_bfqq->inject_limit; 4610 /* 4611 * If 4612 * - bfqq is not weight-raised and therefore does not carry 4613 * time-critical I/O, 4614 * or 4615 * - regardless of whether bfqq is weight-raised, bfqq has 4616 * however a long think time, during which it can absorb the 4617 * effect of an appropriate number of extra I/O requests 4618 * from other queues (see bfq_update_inject_limit for 4619 * details on the computation of this number); 4620 * then injection can be performed without restrictions. 4621 */ 4622 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4623 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4624 4625 /* 4626 * If 4627 * - the baseline total service time could not be sampled yet, 4628 * so the inject limit happens to be still 0, and 4629 * - a lot of time has elapsed since the plugging of I/O 4630 * dispatching started, so drive speed is being wasted 4631 * significantly; 4632 * then temporarily raise inject limit to one request. 4633 */ 4634 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4635 bfq_bfqq_wait_request(in_serv_bfqq) && 4636 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4637 bfqd->bfq_slice_idle) 4638 ) 4639 limit = 1; 4640 4641 if (bfqd->rq_in_driver >= limit) 4642 return NULL; 4643 4644 /* 4645 * Linear search of the source queue for injection; but, with 4646 * a high probability, very few steps are needed to find a 4647 * candidate queue, i.e., a queue with enough budget left for 4648 * its next request. In fact: 4649 * - BFQ dynamically updates the budget of every queue so as 4650 * to accommodate the expected backlog of the queue; 4651 * - if a queue gets all its requests dispatched as injected 4652 * service, then the queue is removed from the active list 4653 * (and re-added only if it gets new requests, but then it 4654 * is assigned again enough budget for its new backlog). 4655 */ 4656 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4657 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4658 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4659 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4660 bfq_bfqq_budget_left(bfqq)) { 4661 /* 4662 * Allow for only one large in-flight request 4663 * on non-rotational devices, for the 4664 * following reason. On non-rotationl drives, 4665 * large requests take much longer than 4666 * smaller requests to be served. In addition, 4667 * the drive prefers to serve large requests 4668 * w.r.t. to small ones, if it can choose. So, 4669 * having more than one large requests queued 4670 * in the drive may easily make the next first 4671 * request of the in-service queue wait for so 4672 * long to break bfqq's service guarantees. On 4673 * the bright side, large requests let the 4674 * drive reach a very high throughput, even if 4675 * there is only one in-flight large request 4676 * at a time. 4677 */ 4678 if (blk_queue_nonrot(bfqd->queue) && 4679 blk_rq_sectors(bfqq->next_rq) >= 4680 BFQQ_SECT_THR_NONROT) 4681 limit = min_t(unsigned int, 1, limit); 4682 else 4683 limit = in_serv_bfqq->inject_limit; 4684 4685 if (bfqd->rq_in_driver < limit) { 4686 bfqd->rqs_injected = true; 4687 return bfqq; 4688 } 4689 } 4690 4691 return NULL; 4692 } 4693 4694 /* 4695 * Select a queue for service. If we have a current queue in service, 4696 * check whether to continue servicing it, or retrieve and set a new one. 4697 */ 4698 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4699 { 4700 struct bfq_queue *bfqq; 4701 struct request *next_rq; 4702 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4703 4704 bfqq = bfqd->in_service_queue; 4705 if (!bfqq) 4706 goto new_queue; 4707 4708 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4709 4710 /* 4711 * Do not expire bfqq for budget timeout if bfqq may be about 4712 * to enjoy device idling. The reason why, in this case, we 4713 * prevent bfqq from expiring is the same as in the comments 4714 * on the case where bfq_bfqq_must_idle() returns true, in 4715 * bfq_completed_request(). 4716 */ 4717 if (bfq_may_expire_for_budg_timeout(bfqq) && 4718 !bfq_bfqq_must_idle(bfqq)) 4719 goto expire; 4720 4721 check_queue: 4722 /* 4723 * This loop is rarely executed more than once. Even when it 4724 * happens, it is much more convenient to re-execute this loop 4725 * than to return NULL and trigger a new dispatch to get a 4726 * request served. 4727 */ 4728 next_rq = bfqq->next_rq; 4729 /* 4730 * If bfqq has requests queued and it has enough budget left to 4731 * serve them, keep the queue, otherwise expire it. 4732 */ 4733 if (next_rq) { 4734 if (bfq_serv_to_charge(next_rq, bfqq) > 4735 bfq_bfqq_budget_left(bfqq)) { 4736 /* 4737 * Expire the queue for budget exhaustion, 4738 * which makes sure that the next budget is 4739 * enough to serve the next request, even if 4740 * it comes from the fifo expired path. 4741 */ 4742 reason = BFQQE_BUDGET_EXHAUSTED; 4743 goto expire; 4744 } else { 4745 /* 4746 * The idle timer may be pending because we may 4747 * not disable disk idling even when a new request 4748 * arrives. 4749 */ 4750 if (bfq_bfqq_wait_request(bfqq)) { 4751 /* 4752 * If we get here: 1) at least a new request 4753 * has arrived but we have not disabled the 4754 * timer because the request was too small, 4755 * 2) then the block layer has unplugged 4756 * the device, causing the dispatch to be 4757 * invoked. 4758 * 4759 * Since the device is unplugged, now the 4760 * requests are probably large enough to 4761 * provide a reasonable throughput. 4762 * So we disable idling. 4763 */ 4764 bfq_clear_bfqq_wait_request(bfqq); 4765 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4766 } 4767 goto keep_queue; 4768 } 4769 } 4770 4771 /* 4772 * No requests pending. However, if the in-service queue is idling 4773 * for a new request, or has requests waiting for a completion and 4774 * may idle after their completion, then keep it anyway. 4775 * 4776 * Yet, inject service from other queues if it boosts 4777 * throughput and is possible. 4778 */ 4779 if (bfq_bfqq_wait_request(bfqq) || 4780 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4781 struct bfq_queue *async_bfqq = 4782 bfqq->bic && bfqq->bic->bfqq[0] && 4783 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4784 bfqq->bic->bfqq[0]->next_rq ? 4785 bfqq->bic->bfqq[0] : NULL; 4786 struct bfq_queue *blocked_bfqq = 4787 !hlist_empty(&bfqq->woken_list) ? 4788 container_of(bfqq->woken_list.first, 4789 struct bfq_queue, 4790 woken_list_node) 4791 : NULL; 4792 4793 /* 4794 * The next four mutually-exclusive ifs decide 4795 * whether to try injection, and choose the queue to 4796 * pick an I/O request from. 4797 * 4798 * The first if checks whether the process associated 4799 * with bfqq has also async I/O pending. If so, it 4800 * injects such I/O unconditionally. Injecting async 4801 * I/O from the same process can cause no harm to the 4802 * process. On the contrary, it can only increase 4803 * bandwidth and reduce latency for the process. 4804 * 4805 * The second if checks whether there happens to be a 4806 * non-empty waker queue for bfqq, i.e., a queue whose 4807 * I/O needs to be completed for bfqq to receive new 4808 * I/O. This happens, e.g., if bfqq is associated with 4809 * a process that does some sync. A sync generates 4810 * extra blocking I/O, which must be completed before 4811 * the process associated with bfqq can go on with its 4812 * I/O. If the I/O of the waker queue is not served, 4813 * then bfqq remains empty, and no I/O is dispatched, 4814 * until the idle timeout fires for bfqq. This is 4815 * likely to result in lower bandwidth and higher 4816 * latencies for bfqq, and in a severe loss of total 4817 * throughput. The best action to take is therefore to 4818 * serve the waker queue as soon as possible. So do it 4819 * (without relying on the third alternative below for 4820 * eventually serving waker_bfqq's I/O; see the last 4821 * paragraph for further details). This systematic 4822 * injection of I/O from the waker queue does not 4823 * cause any delay to bfqq's I/O. On the contrary, 4824 * next bfqq's I/O is brought forward dramatically, 4825 * for it is not blocked for milliseconds. 4826 * 4827 * The third if checks whether there is a queue woken 4828 * by bfqq, and currently with pending I/O. Such a 4829 * woken queue does not steal bandwidth from bfqq, 4830 * because it remains soon without I/O if bfqq is not 4831 * served. So there is virtually no risk of loss of 4832 * bandwidth for bfqq if this woken queue has I/O 4833 * dispatched while bfqq is waiting for new I/O. 4834 * 4835 * The fourth if checks whether bfqq is a queue for 4836 * which it is better to avoid injection. It is so if 4837 * bfqq delivers more throughput when served without 4838 * any further I/O from other queues in the middle, or 4839 * if the service times of bfqq's I/O requests both 4840 * count more than overall throughput, and may be 4841 * easily increased by injection (this happens if bfqq 4842 * has a short think time). If none of these 4843 * conditions holds, then a candidate queue for 4844 * injection is looked for through 4845 * bfq_choose_bfqq_for_injection(). Note that the 4846 * latter may return NULL (for example if the inject 4847 * limit for bfqq is currently 0). 4848 * 4849 * NOTE: motivation for the second alternative 4850 * 4851 * Thanks to the way the inject limit is updated in 4852 * bfq_update_has_short_ttime(), it is rather likely 4853 * that, if I/O is being plugged for bfqq and the 4854 * waker queue has pending I/O requests that are 4855 * blocking bfqq's I/O, then the fourth alternative 4856 * above lets the waker queue get served before the 4857 * I/O-plugging timeout fires. So one may deem the 4858 * second alternative superfluous. It is not, because 4859 * the fourth alternative may be way less effective in 4860 * case of a synchronization. For two main 4861 * reasons. First, throughput may be low because the 4862 * inject limit may be too low to guarantee the same 4863 * amount of injected I/O, from the waker queue or 4864 * other queues, that the second alternative 4865 * guarantees (the second alternative unconditionally 4866 * injects a pending I/O request of the waker queue 4867 * for each bfq_dispatch_request()). Second, with the 4868 * fourth alternative, the duration of the plugging, 4869 * i.e., the time before bfqq finally receives new I/O, 4870 * may not be minimized, because the waker queue may 4871 * happen to be served only after other queues. 4872 */ 4873 if (async_bfqq && 4874 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4875 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4876 bfq_bfqq_budget_left(async_bfqq)) 4877 bfqq = bfqq->bic->bfqq[0]; 4878 else if (bfqq->waker_bfqq && 4879 bfq_bfqq_busy(bfqq->waker_bfqq) && 4880 bfqq->waker_bfqq->next_rq && 4881 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4882 bfqq->waker_bfqq) <= 4883 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4884 ) 4885 bfqq = bfqq->waker_bfqq; 4886 else if (blocked_bfqq && 4887 bfq_bfqq_busy(blocked_bfqq) && 4888 blocked_bfqq->next_rq && 4889 bfq_serv_to_charge(blocked_bfqq->next_rq, 4890 blocked_bfqq) <= 4891 bfq_bfqq_budget_left(blocked_bfqq) 4892 ) 4893 bfqq = blocked_bfqq; 4894 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4895 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4896 !bfq_bfqq_has_short_ttime(bfqq))) 4897 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4898 else 4899 bfqq = NULL; 4900 4901 goto keep_queue; 4902 } 4903 4904 reason = BFQQE_NO_MORE_REQUESTS; 4905 expire: 4906 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4907 new_queue: 4908 bfqq = bfq_set_in_service_queue(bfqd); 4909 if (bfqq) { 4910 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4911 goto check_queue; 4912 } 4913 keep_queue: 4914 if (bfqq) 4915 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4916 else 4917 bfq_log(bfqd, "select_queue: no queue returned"); 4918 4919 return bfqq; 4920 } 4921 4922 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4923 { 4924 struct bfq_entity *entity = &bfqq->entity; 4925 4926 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4927 bfq_log_bfqq(bfqd, bfqq, 4928 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4929 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4930 jiffies_to_msecs(bfqq->wr_cur_max_time), 4931 bfqq->wr_coeff, 4932 bfqq->entity.weight, bfqq->entity.orig_weight); 4933 4934 if (entity->prio_changed) 4935 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4936 4937 /* 4938 * If the queue was activated in a burst, or too much 4939 * time has elapsed from the beginning of this 4940 * weight-raising period, then end weight raising. 4941 */ 4942 if (bfq_bfqq_in_large_burst(bfqq)) 4943 bfq_bfqq_end_wr(bfqq); 4944 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4945 bfqq->wr_cur_max_time)) { 4946 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4947 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4948 bfq_wr_duration(bfqd))) { 4949 /* 4950 * Either in interactive weight 4951 * raising, or in soft_rt weight 4952 * raising with the 4953 * interactive-weight-raising period 4954 * elapsed (so no switch back to 4955 * interactive weight raising). 4956 */ 4957 bfq_bfqq_end_wr(bfqq); 4958 } else { /* 4959 * soft_rt finishing while still in 4960 * interactive period, switch back to 4961 * interactive weight raising 4962 */ 4963 switch_back_to_interactive_wr(bfqq, bfqd); 4964 bfqq->entity.prio_changed = 1; 4965 } 4966 } 4967 if (bfqq->wr_coeff > 1 && 4968 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4969 bfqq->service_from_wr > max_service_from_wr) { 4970 /* see comments on max_service_from_wr */ 4971 bfq_bfqq_end_wr(bfqq); 4972 } 4973 } 4974 /* 4975 * To improve latency (for this or other queues), immediately 4976 * update weight both if it must be raised and if it must be 4977 * lowered. Since, entity may be on some active tree here, and 4978 * might have a pending change of its ioprio class, invoke 4979 * next function with the last parameter unset (see the 4980 * comments on the function). 4981 */ 4982 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4983 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4984 entity, false); 4985 } 4986 4987 /* 4988 * Dispatch next request from bfqq. 4989 */ 4990 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4991 struct bfq_queue *bfqq) 4992 { 4993 struct request *rq = bfqq->next_rq; 4994 unsigned long service_to_charge; 4995 4996 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4997 4998 bfq_bfqq_served(bfqq, service_to_charge); 4999 5000 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5001 bfqd->wait_dispatch = false; 5002 bfqd->waited_rq = rq; 5003 } 5004 5005 bfq_dispatch_remove(bfqd->queue, rq); 5006 5007 if (bfqq != bfqd->in_service_queue) 5008 goto return_rq; 5009 5010 /* 5011 * If weight raising has to terminate for bfqq, then next 5012 * function causes an immediate update of bfqq's weight, 5013 * without waiting for next activation. As a consequence, on 5014 * expiration, bfqq will be timestamped as if has never been 5015 * weight-raised during this service slot, even if it has 5016 * received part or even most of the service as a 5017 * weight-raised queue. This inflates bfqq's timestamps, which 5018 * is beneficial, as bfqq is then more willing to leave the 5019 * device immediately to possible other weight-raised queues. 5020 */ 5021 bfq_update_wr_data(bfqd, bfqq); 5022 5023 /* 5024 * Expire bfqq, pretending that its budget expired, if bfqq 5025 * belongs to CLASS_IDLE and other queues are waiting for 5026 * service. 5027 */ 5028 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 5029 goto return_rq; 5030 5031 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5032 5033 return_rq: 5034 return rq; 5035 } 5036 5037 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5038 { 5039 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5040 5041 /* 5042 * Avoiding lock: a race on bfqd->busy_queues should cause at 5043 * most a call to dispatch for nothing 5044 */ 5045 return !list_empty_careful(&bfqd->dispatch) || 5046 bfq_tot_busy_queues(bfqd) > 0; 5047 } 5048 5049 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5050 { 5051 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5052 struct request *rq = NULL; 5053 struct bfq_queue *bfqq = NULL; 5054 5055 if (!list_empty(&bfqd->dispatch)) { 5056 rq = list_first_entry(&bfqd->dispatch, struct request, 5057 queuelist); 5058 list_del_init(&rq->queuelist); 5059 5060 bfqq = RQ_BFQQ(rq); 5061 5062 if (bfqq) { 5063 /* 5064 * Increment counters here, because this 5065 * dispatch does not follow the standard 5066 * dispatch flow (where counters are 5067 * incremented) 5068 */ 5069 bfqq->dispatched++; 5070 5071 goto inc_in_driver_start_rq; 5072 } 5073 5074 /* 5075 * We exploit the bfq_finish_requeue_request hook to 5076 * decrement rq_in_driver, but 5077 * bfq_finish_requeue_request will not be invoked on 5078 * this request. So, to avoid unbalance, just start 5079 * this request, without incrementing rq_in_driver. As 5080 * a negative consequence, rq_in_driver is deceptively 5081 * lower than it should be while this request is in 5082 * service. This may cause bfq_schedule_dispatch to be 5083 * invoked uselessly. 5084 * 5085 * As for implementing an exact solution, the 5086 * bfq_finish_requeue_request hook, if defined, is 5087 * probably invoked also on this request. So, by 5088 * exploiting this hook, we could 1) increment 5089 * rq_in_driver here, and 2) decrement it in 5090 * bfq_finish_requeue_request. Such a solution would 5091 * let the value of the counter be always accurate, 5092 * but it would entail using an extra interface 5093 * function. This cost seems higher than the benefit, 5094 * being the frequency of non-elevator-private 5095 * requests very low. 5096 */ 5097 goto start_rq; 5098 } 5099 5100 bfq_log(bfqd, "dispatch requests: %d busy queues", 5101 bfq_tot_busy_queues(bfqd)); 5102 5103 if (bfq_tot_busy_queues(bfqd) == 0) 5104 goto exit; 5105 5106 /* 5107 * Force device to serve one request at a time if 5108 * strict_guarantees is true. Forcing this service scheme is 5109 * currently the ONLY way to guarantee that the request 5110 * service order enforced by the scheduler is respected by a 5111 * queueing device. Otherwise the device is free even to make 5112 * some unlucky request wait for as long as the device 5113 * wishes. 5114 * 5115 * Of course, serving one request at a time may cause loss of 5116 * throughput. 5117 */ 5118 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5119 goto exit; 5120 5121 bfqq = bfq_select_queue(bfqd); 5122 if (!bfqq) 5123 goto exit; 5124 5125 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5126 5127 if (rq) { 5128 inc_in_driver_start_rq: 5129 bfqd->rq_in_driver++; 5130 start_rq: 5131 rq->rq_flags |= RQF_STARTED; 5132 } 5133 exit: 5134 return rq; 5135 } 5136 5137 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5138 static void bfq_update_dispatch_stats(struct request_queue *q, 5139 struct request *rq, 5140 struct bfq_queue *in_serv_queue, 5141 bool idle_timer_disabled) 5142 { 5143 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5144 5145 if (!idle_timer_disabled && !bfqq) 5146 return; 5147 5148 /* 5149 * rq and bfqq are guaranteed to exist until this function 5150 * ends, for the following reasons. First, rq can be 5151 * dispatched to the device, and then can be completed and 5152 * freed, only after this function ends. Second, rq cannot be 5153 * merged (and thus freed because of a merge) any longer, 5154 * because it has already started. Thus rq cannot be freed 5155 * before this function ends, and, since rq has a reference to 5156 * bfqq, the same guarantee holds for bfqq too. 5157 * 5158 * In addition, the following queue lock guarantees that 5159 * bfqq_group(bfqq) exists as well. 5160 */ 5161 spin_lock_irq(&q->queue_lock); 5162 if (idle_timer_disabled) 5163 /* 5164 * Since the idle timer has been disabled, 5165 * in_serv_queue contained some request when 5166 * __bfq_dispatch_request was invoked above, which 5167 * implies that rq was picked exactly from 5168 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5169 * therefore guaranteed to exist because of the above 5170 * arguments. 5171 */ 5172 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5173 if (bfqq) { 5174 struct bfq_group *bfqg = bfqq_group(bfqq); 5175 5176 bfqg_stats_update_avg_queue_size(bfqg); 5177 bfqg_stats_set_start_empty_time(bfqg); 5178 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5179 } 5180 spin_unlock_irq(&q->queue_lock); 5181 } 5182 #else 5183 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5184 struct request *rq, 5185 struct bfq_queue *in_serv_queue, 5186 bool idle_timer_disabled) {} 5187 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5188 5189 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5190 { 5191 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5192 struct request *rq; 5193 struct bfq_queue *in_serv_queue; 5194 bool waiting_rq, idle_timer_disabled = false; 5195 5196 spin_lock_irq(&bfqd->lock); 5197 5198 in_serv_queue = bfqd->in_service_queue; 5199 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5200 5201 rq = __bfq_dispatch_request(hctx); 5202 if (in_serv_queue == bfqd->in_service_queue) { 5203 idle_timer_disabled = 5204 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5205 } 5206 5207 spin_unlock_irq(&bfqd->lock); 5208 bfq_update_dispatch_stats(hctx->queue, rq, 5209 idle_timer_disabled ? in_serv_queue : NULL, 5210 idle_timer_disabled); 5211 5212 return rq; 5213 } 5214 5215 /* 5216 * Task holds one reference to the queue, dropped when task exits. Each rq 5217 * in-flight on this queue also holds a reference, dropped when rq is freed. 5218 * 5219 * Scheduler lock must be held here. Recall not to use bfqq after calling 5220 * this function on it. 5221 */ 5222 void bfq_put_queue(struct bfq_queue *bfqq) 5223 { 5224 struct bfq_queue *item; 5225 struct hlist_node *n; 5226 struct bfq_group *bfqg = bfqq_group(bfqq); 5227 5228 if (bfqq->bfqd) 5229 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5230 bfqq, bfqq->ref); 5231 5232 bfqq->ref--; 5233 if (bfqq->ref) 5234 return; 5235 5236 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5237 hlist_del_init(&bfqq->burst_list_node); 5238 /* 5239 * Decrement also burst size after the removal, if the 5240 * process associated with bfqq is exiting, and thus 5241 * does not contribute to the burst any longer. This 5242 * decrement helps filter out false positives of large 5243 * bursts, when some short-lived process (often due to 5244 * the execution of commands by some service) happens 5245 * to start and exit while a complex application is 5246 * starting, and thus spawning several processes that 5247 * do I/O (and that *must not* be treated as a large 5248 * burst, see comments on bfq_handle_burst). 5249 * 5250 * In particular, the decrement is performed only if: 5251 * 1) bfqq is not a merged queue, because, if it is, 5252 * then this free of bfqq is not triggered by the exit 5253 * of the process bfqq is associated with, but exactly 5254 * by the fact that bfqq has just been merged. 5255 * 2) burst_size is greater than 0, to handle 5256 * unbalanced decrements. Unbalanced decrements may 5257 * happen in te following case: bfqq is inserted into 5258 * the current burst list--without incrementing 5259 * bust_size--because of a split, but the current 5260 * burst list is not the burst list bfqq belonged to 5261 * (see comments on the case of a split in 5262 * bfq_set_request). 5263 */ 5264 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5265 bfqq->bfqd->burst_size--; 5266 } 5267 5268 /* 5269 * bfqq does not exist any longer, so it cannot be woken by 5270 * any other queue, and cannot wake any other queue. Then bfqq 5271 * must be removed from the woken list of its possible waker 5272 * queue, and all queues in the woken list of bfqq must stop 5273 * having a waker queue. Strictly speaking, these updates 5274 * should be performed when bfqq remains with no I/O source 5275 * attached to it, which happens before bfqq gets freed. In 5276 * particular, this happens when the last process associated 5277 * with bfqq exits or gets associated with a different 5278 * queue. However, both events lead to bfqq being freed soon, 5279 * and dangling references would come out only after bfqq gets 5280 * freed. So these updates are done here, as a simple and safe 5281 * way to handle all cases. 5282 */ 5283 /* remove bfqq from woken list */ 5284 if (!hlist_unhashed(&bfqq->woken_list_node)) 5285 hlist_del_init(&bfqq->woken_list_node); 5286 5287 /* reset waker for all queues in woken list */ 5288 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5289 woken_list_node) { 5290 item->waker_bfqq = NULL; 5291 hlist_del_init(&item->woken_list_node); 5292 } 5293 5294 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5295 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5296 5297 kmem_cache_free(bfq_pool, bfqq); 5298 bfqg_and_blkg_put(bfqg); 5299 } 5300 5301 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5302 { 5303 bfqq->stable_ref--; 5304 bfq_put_queue(bfqq); 5305 } 5306 5307 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5308 { 5309 struct bfq_queue *__bfqq, *next; 5310 5311 /* 5312 * If this queue was scheduled to merge with another queue, be 5313 * sure to drop the reference taken on that queue (and others in 5314 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5315 */ 5316 __bfqq = bfqq->new_bfqq; 5317 while (__bfqq) { 5318 if (__bfqq == bfqq) 5319 break; 5320 next = __bfqq->new_bfqq; 5321 bfq_put_queue(__bfqq); 5322 __bfqq = next; 5323 } 5324 } 5325 5326 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5327 { 5328 if (bfqq == bfqd->in_service_queue) { 5329 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5330 bfq_schedule_dispatch(bfqd); 5331 } 5332 5333 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5334 5335 bfq_put_cooperator(bfqq); 5336 5337 bfq_release_process_ref(bfqd, bfqq); 5338 } 5339 5340 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5341 { 5342 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5343 struct bfq_data *bfqd; 5344 5345 if (bfqq) 5346 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5347 5348 if (bfqq && bfqd) { 5349 unsigned long flags; 5350 5351 spin_lock_irqsave(&bfqd->lock, flags); 5352 bfqq->bic = NULL; 5353 bfq_exit_bfqq(bfqd, bfqq); 5354 bic_set_bfqq(bic, NULL, is_sync); 5355 spin_unlock_irqrestore(&bfqd->lock, flags); 5356 } 5357 } 5358 5359 static void bfq_exit_icq(struct io_cq *icq) 5360 { 5361 struct bfq_io_cq *bic = icq_to_bic(icq); 5362 5363 if (bic->stable_merge_bfqq) { 5364 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5365 5366 /* 5367 * bfqd is NULL if scheduler already exited, and in 5368 * that case this is the last time bfqq is accessed. 5369 */ 5370 if (bfqd) { 5371 unsigned long flags; 5372 5373 spin_lock_irqsave(&bfqd->lock, flags); 5374 bfq_put_stable_ref(bic->stable_merge_bfqq); 5375 spin_unlock_irqrestore(&bfqd->lock, flags); 5376 } else { 5377 bfq_put_stable_ref(bic->stable_merge_bfqq); 5378 } 5379 } 5380 5381 bfq_exit_icq_bfqq(bic, true); 5382 bfq_exit_icq_bfqq(bic, false); 5383 } 5384 5385 /* 5386 * Update the entity prio values; note that the new values will not 5387 * be used until the next (re)activation. 5388 */ 5389 static void 5390 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5391 { 5392 struct task_struct *tsk = current; 5393 int ioprio_class; 5394 struct bfq_data *bfqd = bfqq->bfqd; 5395 5396 if (!bfqd) 5397 return; 5398 5399 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5400 switch (ioprio_class) { 5401 default: 5402 pr_err("bdi %s: bfq: bad prio class %d\n", 5403 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5404 ioprio_class); 5405 fallthrough; 5406 case IOPRIO_CLASS_NONE: 5407 /* 5408 * No prio set, inherit CPU scheduling settings. 5409 */ 5410 bfqq->new_ioprio = task_nice_ioprio(tsk); 5411 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5412 break; 5413 case IOPRIO_CLASS_RT: 5414 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5415 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5416 break; 5417 case IOPRIO_CLASS_BE: 5418 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5419 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5420 break; 5421 case IOPRIO_CLASS_IDLE: 5422 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5423 bfqq->new_ioprio = 7; 5424 break; 5425 } 5426 5427 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5428 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5429 bfqq->new_ioprio); 5430 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5431 } 5432 5433 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5434 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5435 bfqq->new_ioprio, bfqq->entity.new_weight); 5436 bfqq->entity.prio_changed = 1; 5437 } 5438 5439 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5440 struct bio *bio, bool is_sync, 5441 struct bfq_io_cq *bic, 5442 bool respawn); 5443 5444 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5445 { 5446 struct bfq_data *bfqd = bic_to_bfqd(bic); 5447 struct bfq_queue *bfqq; 5448 int ioprio = bic->icq.ioc->ioprio; 5449 5450 /* 5451 * This condition may trigger on a newly created bic, be sure to 5452 * drop the lock before returning. 5453 */ 5454 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5455 return; 5456 5457 bic->ioprio = ioprio; 5458 5459 bfqq = bic_to_bfqq(bic, false); 5460 if (bfqq) { 5461 bfq_release_process_ref(bfqd, bfqq); 5462 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5463 bic_set_bfqq(bic, bfqq, false); 5464 } 5465 5466 bfqq = bic_to_bfqq(bic, true); 5467 if (bfqq) 5468 bfq_set_next_ioprio_data(bfqq, bic); 5469 } 5470 5471 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5472 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5473 { 5474 u64 now_ns = ktime_get_ns(); 5475 5476 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5477 INIT_LIST_HEAD(&bfqq->fifo); 5478 INIT_HLIST_NODE(&bfqq->burst_list_node); 5479 INIT_HLIST_NODE(&bfqq->woken_list_node); 5480 INIT_HLIST_HEAD(&bfqq->woken_list); 5481 5482 bfqq->ref = 0; 5483 bfqq->bfqd = bfqd; 5484 5485 if (bic) 5486 bfq_set_next_ioprio_data(bfqq, bic); 5487 5488 if (is_sync) { 5489 /* 5490 * No need to mark as has_short_ttime if in 5491 * idle_class, because no device idling is performed 5492 * for queues in idle class 5493 */ 5494 if (!bfq_class_idle(bfqq)) 5495 /* tentatively mark as has_short_ttime */ 5496 bfq_mark_bfqq_has_short_ttime(bfqq); 5497 bfq_mark_bfqq_sync(bfqq); 5498 bfq_mark_bfqq_just_created(bfqq); 5499 } else 5500 bfq_clear_bfqq_sync(bfqq); 5501 5502 /* set end request to minus infinity from now */ 5503 bfqq->ttime.last_end_request = now_ns + 1; 5504 5505 bfqq->creation_time = jiffies; 5506 5507 bfqq->io_start_time = now_ns; 5508 5509 bfq_mark_bfqq_IO_bound(bfqq); 5510 5511 bfqq->pid = pid; 5512 5513 /* Tentative initial value to trade off between thr and lat */ 5514 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5515 bfqq->budget_timeout = bfq_smallest_from_now(); 5516 5517 bfqq->wr_coeff = 1; 5518 bfqq->last_wr_start_finish = jiffies; 5519 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5520 bfqq->split_time = bfq_smallest_from_now(); 5521 5522 /* 5523 * To not forget the possibly high bandwidth consumed by a 5524 * process/queue in the recent past, 5525 * bfq_bfqq_softrt_next_start() returns a value at least equal 5526 * to the current value of bfqq->soft_rt_next_start (see 5527 * comments on bfq_bfqq_softrt_next_start). Set 5528 * soft_rt_next_start to now, to mean that bfqq has consumed 5529 * no bandwidth so far. 5530 */ 5531 bfqq->soft_rt_next_start = jiffies; 5532 5533 /* first request is almost certainly seeky */ 5534 bfqq->seek_history = 1; 5535 } 5536 5537 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5538 struct bfq_group *bfqg, 5539 int ioprio_class, int ioprio) 5540 { 5541 switch (ioprio_class) { 5542 case IOPRIO_CLASS_RT: 5543 return &bfqg->async_bfqq[0][ioprio]; 5544 case IOPRIO_CLASS_NONE: 5545 ioprio = IOPRIO_BE_NORM; 5546 fallthrough; 5547 case IOPRIO_CLASS_BE: 5548 return &bfqg->async_bfqq[1][ioprio]; 5549 case IOPRIO_CLASS_IDLE: 5550 return &bfqg->async_idle_bfqq; 5551 default: 5552 return NULL; 5553 } 5554 } 5555 5556 static struct bfq_queue * 5557 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5558 struct bfq_io_cq *bic, 5559 struct bfq_queue *last_bfqq_created) 5560 { 5561 struct bfq_queue *new_bfqq = 5562 bfq_setup_merge(bfqq, last_bfqq_created); 5563 5564 if (!new_bfqq) 5565 return bfqq; 5566 5567 if (new_bfqq->bic) 5568 new_bfqq->bic->stably_merged = true; 5569 bic->stably_merged = true; 5570 5571 /* 5572 * Reusing merge functions. This implies that 5573 * bfqq->bic must be set too, for 5574 * bfq_merge_bfqqs to correctly save bfqq's 5575 * state before killing it. 5576 */ 5577 bfqq->bic = bic; 5578 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5579 5580 return new_bfqq; 5581 } 5582 5583 /* 5584 * Many throughput-sensitive workloads are made of several parallel 5585 * I/O flows, with all flows generated by the same application, or 5586 * more generically by the same task (e.g., system boot). The most 5587 * counterproductive action with these workloads is plugging I/O 5588 * dispatch when one of the bfq_queues associated with these flows 5589 * remains temporarily empty. 5590 * 5591 * To avoid this plugging, BFQ has been using a burst-handling 5592 * mechanism for years now. This mechanism has proven effective for 5593 * throughput, and not detrimental for service guarantees. The 5594 * following function pushes this mechanism a little bit further, 5595 * basing on the following two facts. 5596 * 5597 * First, all the I/O flows of a the same application or task 5598 * contribute to the execution/completion of that common application 5599 * or task. So the performance figures that matter are total 5600 * throughput of the flows and task-wide I/O latency. In particular, 5601 * these flows do not need to be protected from each other, in terms 5602 * of individual bandwidth or latency. 5603 * 5604 * Second, the above fact holds regardless of the number of flows. 5605 * 5606 * Putting these two facts together, this commits merges stably the 5607 * bfq_queues associated with these I/O flows, i.e., with the 5608 * processes that generate these IO/ flows, regardless of how many the 5609 * involved processes are. 5610 * 5611 * To decide whether a set of bfq_queues is actually associated with 5612 * the I/O flows of a common application or task, and to merge these 5613 * queues stably, this function operates as follows: given a bfq_queue, 5614 * say Q2, currently being created, and the last bfq_queue, say Q1, 5615 * created before Q2, Q2 is merged stably with Q1 if 5616 * - very little time has elapsed since when Q1 was created 5617 * - Q2 has the same ioprio as Q1 5618 * - Q2 belongs to the same group as Q1 5619 * 5620 * Merging bfq_queues also reduces scheduling overhead. A fio test 5621 * with ten random readers on /dev/nullb shows a throughput boost of 5622 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5623 * the total per-request processing time, the above throughput boost 5624 * implies that BFQ's overhead is reduced by more than 50%. 5625 * 5626 * This new mechanism most certainly obsoletes the current 5627 * burst-handling heuristics. We keep those heuristics for the moment. 5628 */ 5629 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5630 struct bfq_queue *bfqq, 5631 struct bfq_io_cq *bic) 5632 { 5633 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5634 &bfqq->entity.parent->last_bfqq_created : 5635 &bfqd->last_bfqq_created; 5636 5637 struct bfq_queue *last_bfqq_created = *source_bfqq; 5638 5639 /* 5640 * If last_bfqq_created has not been set yet, then init it. If 5641 * it has been set already, but too long ago, then move it 5642 * forward to bfqq. Finally, move also if bfqq belongs to a 5643 * different group than last_bfqq_created, or if bfqq has a 5644 * different ioprio or ioprio_class. If none of these 5645 * conditions holds true, then try an early stable merge or 5646 * schedule a delayed stable merge. 5647 * 5648 * A delayed merge is scheduled (instead of performing an 5649 * early merge), in case bfqq might soon prove to be more 5650 * throughput-beneficial if not merged. Currently this is 5651 * possible only if bfqd is rotational with no queueing. For 5652 * such a drive, not merging bfqq is better for throughput if 5653 * bfqq happens to contain sequential I/O. So, we wait a 5654 * little bit for enough I/O to flow through bfqq. After that, 5655 * if such an I/O is sequential, then the merge is 5656 * canceled. Otherwise the merge is finally performed. 5657 */ 5658 if (!last_bfqq_created || 5659 time_before(last_bfqq_created->creation_time + 5660 msecs_to_jiffies(bfq_activation_stable_merging), 5661 bfqq->creation_time) || 5662 bfqq->entity.parent != last_bfqq_created->entity.parent || 5663 bfqq->ioprio != last_bfqq_created->ioprio || 5664 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5665 *source_bfqq = bfqq; 5666 else if (time_after_eq(last_bfqq_created->creation_time + 5667 bfqd->bfq_burst_interval, 5668 bfqq->creation_time)) { 5669 if (likely(bfqd->nonrot_with_queueing)) 5670 /* 5671 * With this type of drive, leaving 5672 * bfqq alone may provide no 5673 * throughput benefits compared with 5674 * merging bfqq. So merge bfqq now. 5675 */ 5676 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5677 bic, 5678 last_bfqq_created); 5679 else { /* schedule tentative stable merge */ 5680 /* 5681 * get reference on last_bfqq_created, 5682 * to prevent it from being freed, 5683 * until we decide whether to merge 5684 */ 5685 last_bfqq_created->ref++; 5686 /* 5687 * need to keep track of stable refs, to 5688 * compute process refs correctly 5689 */ 5690 last_bfqq_created->stable_ref++; 5691 /* 5692 * Record the bfqq to merge to. 5693 */ 5694 bic->stable_merge_bfqq = last_bfqq_created; 5695 } 5696 } 5697 5698 return bfqq; 5699 } 5700 5701 5702 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5703 struct bio *bio, bool is_sync, 5704 struct bfq_io_cq *bic, 5705 bool respawn) 5706 { 5707 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5708 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5709 struct bfq_queue **async_bfqq = NULL; 5710 struct bfq_queue *bfqq; 5711 struct bfq_group *bfqg; 5712 5713 rcu_read_lock(); 5714 5715 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5716 if (!bfqg) { 5717 bfqq = &bfqd->oom_bfqq; 5718 goto out; 5719 } 5720 5721 if (!is_sync) { 5722 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5723 ioprio); 5724 bfqq = *async_bfqq; 5725 if (bfqq) 5726 goto out; 5727 } 5728 5729 bfqq = kmem_cache_alloc_node(bfq_pool, 5730 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5731 bfqd->queue->node); 5732 5733 if (bfqq) { 5734 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5735 is_sync); 5736 bfq_init_entity(&bfqq->entity, bfqg); 5737 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5738 } else { 5739 bfqq = &bfqd->oom_bfqq; 5740 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5741 goto out; 5742 } 5743 5744 /* 5745 * Pin the queue now that it's allocated, scheduler exit will 5746 * prune it. 5747 */ 5748 if (async_bfqq) { 5749 bfqq->ref++; /* 5750 * Extra group reference, w.r.t. sync 5751 * queue. This extra reference is removed 5752 * only if bfqq->bfqg disappears, to 5753 * guarantee that this queue is not freed 5754 * until its group goes away. 5755 */ 5756 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5757 bfqq, bfqq->ref); 5758 *async_bfqq = bfqq; 5759 } 5760 5761 out: 5762 bfqq->ref++; /* get a process reference to this queue */ 5763 5764 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5765 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5766 5767 rcu_read_unlock(); 5768 return bfqq; 5769 } 5770 5771 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5772 struct bfq_queue *bfqq) 5773 { 5774 struct bfq_ttime *ttime = &bfqq->ttime; 5775 u64 elapsed; 5776 5777 /* 5778 * We are really interested in how long it takes for the queue to 5779 * become busy when there is no outstanding IO for this queue. So 5780 * ignore cases when the bfq queue has already IO queued. 5781 */ 5782 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5783 return; 5784 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5785 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5786 5787 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5788 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5789 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5790 ttime->ttime_samples); 5791 } 5792 5793 static void 5794 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5795 struct request *rq) 5796 { 5797 bfqq->seek_history <<= 1; 5798 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5799 5800 if (bfqq->wr_coeff > 1 && 5801 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5802 BFQQ_TOTALLY_SEEKY(bfqq)) { 5803 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5804 bfq_wr_duration(bfqd))) { 5805 /* 5806 * In soft_rt weight raising with the 5807 * interactive-weight-raising period 5808 * elapsed (so no switch back to 5809 * interactive weight raising). 5810 */ 5811 bfq_bfqq_end_wr(bfqq); 5812 } else { /* 5813 * stopping soft_rt weight raising 5814 * while still in interactive period, 5815 * switch back to interactive weight 5816 * raising 5817 */ 5818 switch_back_to_interactive_wr(bfqq, bfqd); 5819 bfqq->entity.prio_changed = 1; 5820 } 5821 } 5822 } 5823 5824 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5825 struct bfq_queue *bfqq, 5826 struct bfq_io_cq *bic) 5827 { 5828 bool has_short_ttime = true, state_changed; 5829 5830 /* 5831 * No need to update has_short_ttime if bfqq is async or in 5832 * idle io prio class, or if bfq_slice_idle is zero, because 5833 * no device idling is performed for bfqq in this case. 5834 */ 5835 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5836 bfqd->bfq_slice_idle == 0) 5837 return; 5838 5839 /* Idle window just restored, statistics are meaningless. */ 5840 if (time_is_after_eq_jiffies(bfqq->split_time + 5841 bfqd->bfq_wr_min_idle_time)) 5842 return; 5843 5844 /* Think time is infinite if no process is linked to 5845 * bfqq. Otherwise check average think time to decide whether 5846 * to mark as has_short_ttime. To this goal, compare average 5847 * think time with half the I/O-plugging timeout. 5848 */ 5849 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5850 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5851 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5852 has_short_ttime = false; 5853 5854 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5855 5856 if (has_short_ttime) 5857 bfq_mark_bfqq_has_short_ttime(bfqq); 5858 else 5859 bfq_clear_bfqq_has_short_ttime(bfqq); 5860 5861 /* 5862 * Until the base value for the total service time gets 5863 * finally computed for bfqq, the inject limit does depend on 5864 * the think-time state (short|long). In particular, the limit 5865 * is 0 or 1 if the think time is deemed, respectively, as 5866 * short or long (details in the comments in 5867 * bfq_update_inject_limit()). Accordingly, the next 5868 * instructions reset the inject limit if the think-time state 5869 * has changed and the above base value is still to be 5870 * computed. 5871 * 5872 * However, the reset is performed only if more than 100 ms 5873 * have elapsed since the last update of the inject limit, or 5874 * (inclusive) if the change is from short to long think 5875 * time. The reason for this waiting is as follows. 5876 * 5877 * bfqq may have a long think time because of a 5878 * synchronization with some other queue, i.e., because the 5879 * I/O of some other queue may need to be completed for bfqq 5880 * to receive new I/O. Details in the comments on the choice 5881 * of the queue for injection in bfq_select_queue(). 5882 * 5883 * As stressed in those comments, if such a synchronization is 5884 * actually in place, then, without injection on bfqq, the 5885 * blocking I/O cannot happen to served while bfqq is in 5886 * service. As a consequence, if bfqq is granted 5887 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5888 * is dispatched, until the idle timeout fires. This is likely 5889 * to result in lower bandwidth and higher latencies for bfqq, 5890 * and in a severe loss of total throughput. 5891 * 5892 * On the opposite end, a non-zero inject limit may allow the 5893 * I/O that blocks bfqq to be executed soon, and therefore 5894 * bfqq to receive new I/O soon. 5895 * 5896 * But, if the blocking gets actually eliminated, then the 5897 * next think-time sample for bfqq may be very low. This in 5898 * turn may cause bfqq's think time to be deemed 5899 * short. Without the 100 ms barrier, this new state change 5900 * would cause the body of the next if to be executed 5901 * immediately. But this would set to 0 the inject 5902 * limit. Without injection, the blocking I/O would cause the 5903 * think time of bfqq to become long again, and therefore the 5904 * inject limit to be raised again, and so on. The only effect 5905 * of such a steady oscillation between the two think-time 5906 * states would be to prevent effective injection on bfqq. 5907 * 5908 * In contrast, if the inject limit is not reset during such a 5909 * long time interval as 100 ms, then the number of short 5910 * think time samples can grow significantly before the reset 5911 * is performed. As a consequence, the think time state can 5912 * become stable before the reset. Therefore there will be no 5913 * state change when the 100 ms elapse, and no reset of the 5914 * inject limit. The inject limit remains steadily equal to 1 5915 * both during and after the 100 ms. So injection can be 5916 * performed at all times, and throughput gets boosted. 5917 * 5918 * An inject limit equal to 1 is however in conflict, in 5919 * general, with the fact that the think time of bfqq is 5920 * short, because injection may be likely to delay bfqq's I/O 5921 * (as explained in the comments in 5922 * bfq_update_inject_limit()). But this does not happen in 5923 * this special case, because bfqq's low think time is due to 5924 * an effective handling of a synchronization, through 5925 * injection. In this special case, bfqq's I/O does not get 5926 * delayed by injection; on the contrary, bfqq's I/O is 5927 * brought forward, because it is not blocked for 5928 * milliseconds. 5929 * 5930 * In addition, serving the blocking I/O much sooner, and much 5931 * more frequently than once per I/O-plugging timeout, makes 5932 * it much quicker to detect a waker queue (the concept of 5933 * waker queue is defined in the comments in 5934 * bfq_add_request()). This makes it possible to start sooner 5935 * to boost throughput more effectively, by injecting the I/O 5936 * of the waker queue unconditionally on every 5937 * bfq_dispatch_request(). 5938 * 5939 * One last, important benefit of not resetting the inject 5940 * limit before 100 ms is that, during this time interval, the 5941 * base value for the total service time is likely to get 5942 * finally computed for bfqq, freeing the inject limit from 5943 * its relation with the think time. 5944 */ 5945 if (state_changed && bfqq->last_serv_time_ns == 0 && 5946 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5947 msecs_to_jiffies(100)) || 5948 !has_short_ttime)) 5949 bfq_reset_inject_limit(bfqd, bfqq); 5950 } 5951 5952 /* 5953 * Called when a new fs request (rq) is added to bfqq. Check if there's 5954 * something we should do about it. 5955 */ 5956 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5957 struct request *rq) 5958 { 5959 if (rq->cmd_flags & REQ_META) 5960 bfqq->meta_pending++; 5961 5962 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5963 5964 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5965 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5966 blk_rq_sectors(rq) < 32; 5967 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5968 5969 /* 5970 * There is just this request queued: if 5971 * - the request is small, and 5972 * - we are idling to boost throughput, and 5973 * - the queue is not to be expired, 5974 * then just exit. 5975 * 5976 * In this way, if the device is being idled to wait 5977 * for a new request from the in-service queue, we 5978 * avoid unplugging the device and committing the 5979 * device to serve just a small request. In contrast 5980 * we wait for the block layer to decide when to 5981 * unplug the device: hopefully, new requests will be 5982 * merged to this one quickly, then the device will be 5983 * unplugged and larger requests will be dispatched. 5984 */ 5985 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5986 !budget_timeout) 5987 return; 5988 5989 /* 5990 * A large enough request arrived, or idling is being 5991 * performed to preserve service guarantees, or 5992 * finally the queue is to be expired: in all these 5993 * cases disk idling is to be stopped, so clear 5994 * wait_request flag and reset timer. 5995 */ 5996 bfq_clear_bfqq_wait_request(bfqq); 5997 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5998 5999 /* 6000 * The queue is not empty, because a new request just 6001 * arrived. Hence we can safely expire the queue, in 6002 * case of budget timeout, without risking that the 6003 * timestamps of the queue are not updated correctly. 6004 * See [1] for more details. 6005 */ 6006 if (budget_timeout) 6007 bfq_bfqq_expire(bfqd, bfqq, false, 6008 BFQQE_BUDGET_TIMEOUT); 6009 } 6010 } 6011 6012 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6013 { 6014 struct bfq_entity *entity = &bfqq->entity; 6015 6016 for_each_entity(entity) 6017 entity->allocated++; 6018 } 6019 6020 static void bfqq_request_freed(struct bfq_queue *bfqq) 6021 { 6022 struct bfq_entity *entity = &bfqq->entity; 6023 6024 for_each_entity(entity) 6025 entity->allocated--; 6026 } 6027 6028 /* returns true if it causes the idle timer to be disabled */ 6029 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6030 { 6031 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6032 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6033 RQ_BIC(rq)); 6034 bool waiting, idle_timer_disabled = false; 6035 6036 if (new_bfqq) { 6037 /* 6038 * Release the request's reference to the old bfqq 6039 * and make sure one is taken to the shared queue. 6040 */ 6041 bfqq_request_allocated(new_bfqq); 6042 bfqq_request_freed(bfqq); 6043 new_bfqq->ref++; 6044 /* 6045 * If the bic associated with the process 6046 * issuing this request still points to bfqq 6047 * (and thus has not been already redirected 6048 * to new_bfqq or even some other bfq_queue), 6049 * then complete the merge and redirect it to 6050 * new_bfqq. 6051 */ 6052 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6053 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6054 bfqq, new_bfqq); 6055 6056 bfq_clear_bfqq_just_created(bfqq); 6057 /* 6058 * rq is about to be enqueued into new_bfqq, 6059 * release rq reference on bfqq 6060 */ 6061 bfq_put_queue(bfqq); 6062 rq->elv.priv[1] = new_bfqq; 6063 bfqq = new_bfqq; 6064 } 6065 6066 bfq_update_io_thinktime(bfqd, bfqq); 6067 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6068 bfq_update_io_seektime(bfqd, bfqq, rq); 6069 6070 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6071 bfq_add_request(rq); 6072 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6073 6074 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6075 list_add_tail(&rq->queuelist, &bfqq->fifo); 6076 6077 bfq_rq_enqueued(bfqd, bfqq, rq); 6078 6079 return idle_timer_disabled; 6080 } 6081 6082 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6083 static void bfq_update_insert_stats(struct request_queue *q, 6084 struct bfq_queue *bfqq, 6085 bool idle_timer_disabled, 6086 unsigned int cmd_flags) 6087 { 6088 if (!bfqq) 6089 return; 6090 6091 /* 6092 * bfqq still exists, because it can disappear only after 6093 * either it is merged with another queue, or the process it 6094 * is associated with exits. But both actions must be taken by 6095 * the same process currently executing this flow of 6096 * instructions. 6097 * 6098 * In addition, the following queue lock guarantees that 6099 * bfqq_group(bfqq) exists as well. 6100 */ 6101 spin_lock_irq(&q->queue_lock); 6102 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6103 if (idle_timer_disabled) 6104 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6105 spin_unlock_irq(&q->queue_lock); 6106 } 6107 #else 6108 static inline void bfq_update_insert_stats(struct request_queue *q, 6109 struct bfq_queue *bfqq, 6110 bool idle_timer_disabled, 6111 unsigned int cmd_flags) {} 6112 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6113 6114 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6115 bool at_head) 6116 { 6117 struct request_queue *q = hctx->queue; 6118 struct bfq_data *bfqd = q->elevator->elevator_data; 6119 struct bfq_queue *bfqq; 6120 bool idle_timer_disabled = false; 6121 unsigned int cmd_flags; 6122 LIST_HEAD(free); 6123 6124 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6125 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6126 bfqg_stats_update_legacy_io(q, rq); 6127 #endif 6128 spin_lock_irq(&bfqd->lock); 6129 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6130 spin_unlock_irq(&bfqd->lock); 6131 blk_mq_free_requests(&free); 6132 return; 6133 } 6134 6135 spin_unlock_irq(&bfqd->lock); 6136 6137 trace_block_rq_insert(rq); 6138 6139 spin_lock_irq(&bfqd->lock); 6140 bfqq = bfq_init_rq(rq); 6141 if (!bfqq || at_head) { 6142 if (at_head) 6143 list_add(&rq->queuelist, &bfqd->dispatch); 6144 else 6145 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6146 } else { 6147 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6148 /* 6149 * Update bfqq, because, if a queue merge has occurred 6150 * in __bfq_insert_request, then rq has been 6151 * redirected into a new queue. 6152 */ 6153 bfqq = RQ_BFQQ(rq); 6154 6155 if (rq_mergeable(rq)) { 6156 elv_rqhash_add(q, rq); 6157 if (!q->last_merge) 6158 q->last_merge = rq; 6159 } 6160 } 6161 6162 /* 6163 * Cache cmd_flags before releasing scheduler lock, because rq 6164 * may disappear afterwards (for example, because of a request 6165 * merge). 6166 */ 6167 cmd_flags = rq->cmd_flags; 6168 spin_unlock_irq(&bfqd->lock); 6169 6170 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6171 cmd_flags); 6172 } 6173 6174 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6175 struct list_head *list, bool at_head) 6176 { 6177 while (!list_empty(list)) { 6178 struct request *rq; 6179 6180 rq = list_first_entry(list, struct request, queuelist); 6181 list_del_init(&rq->queuelist); 6182 bfq_insert_request(hctx, rq, at_head); 6183 } 6184 } 6185 6186 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6187 { 6188 struct bfq_queue *bfqq = bfqd->in_service_queue; 6189 6190 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6191 bfqd->rq_in_driver); 6192 6193 if (bfqd->hw_tag == 1) 6194 return; 6195 6196 /* 6197 * This sample is valid if the number of outstanding requests 6198 * is large enough to allow a queueing behavior. Note that the 6199 * sum is not exact, as it's not taking into account deactivated 6200 * requests. 6201 */ 6202 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6203 return; 6204 6205 /* 6206 * If active queue hasn't enough requests and can idle, bfq might not 6207 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6208 * case 6209 */ 6210 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6211 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6212 BFQ_HW_QUEUE_THRESHOLD && 6213 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6214 return; 6215 6216 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6217 return; 6218 6219 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6220 bfqd->max_rq_in_driver = 0; 6221 bfqd->hw_tag_samples = 0; 6222 6223 bfqd->nonrot_with_queueing = 6224 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6225 } 6226 6227 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6228 { 6229 u64 now_ns; 6230 u32 delta_us; 6231 6232 bfq_update_hw_tag(bfqd); 6233 6234 bfqd->rq_in_driver--; 6235 bfqq->dispatched--; 6236 6237 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6238 /* 6239 * Set budget_timeout (which we overload to store the 6240 * time at which the queue remains with no backlog and 6241 * no outstanding request; used by the weight-raising 6242 * mechanism). 6243 */ 6244 bfqq->budget_timeout = jiffies; 6245 6246 bfq_weights_tree_remove(bfqd, bfqq); 6247 } 6248 6249 now_ns = ktime_get_ns(); 6250 6251 bfqq->ttime.last_end_request = now_ns; 6252 6253 /* 6254 * Using us instead of ns, to get a reasonable precision in 6255 * computing rate in next check. 6256 */ 6257 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6258 6259 /* 6260 * If the request took rather long to complete, and, according 6261 * to the maximum request size recorded, this completion latency 6262 * implies that the request was certainly served at a very low 6263 * rate (less than 1M sectors/sec), then the whole observation 6264 * interval that lasts up to this time instant cannot be a 6265 * valid time interval for computing a new peak rate. Invoke 6266 * bfq_update_rate_reset to have the following three steps 6267 * taken: 6268 * - close the observation interval at the last (previous) 6269 * request dispatch or completion 6270 * - compute rate, if possible, for that observation interval 6271 * - reset to zero samples, which will trigger a proper 6272 * re-initialization of the observation interval on next 6273 * dispatch 6274 */ 6275 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6276 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6277 1UL<<(BFQ_RATE_SHIFT - 10)) 6278 bfq_update_rate_reset(bfqd, NULL); 6279 bfqd->last_completion = now_ns; 6280 /* 6281 * Shared queues are likely to receive I/O at a high 6282 * rate. This may deceptively let them be considered as wakers 6283 * of other queues. But a false waker will unjustly steal 6284 * bandwidth to its supposedly woken queue. So considering 6285 * also shared queues in the waking mechanism may cause more 6286 * control troubles than throughput benefits. Then reset 6287 * last_completed_rq_bfqq if bfqq is a shared queue. 6288 */ 6289 if (!bfq_bfqq_coop(bfqq)) 6290 bfqd->last_completed_rq_bfqq = bfqq; 6291 else 6292 bfqd->last_completed_rq_bfqq = NULL; 6293 6294 /* 6295 * If we are waiting to discover whether the request pattern 6296 * of the task associated with the queue is actually 6297 * isochronous, and both requisites for this condition to hold 6298 * are now satisfied, then compute soft_rt_next_start (see the 6299 * comments on the function bfq_bfqq_softrt_next_start()). We 6300 * do not compute soft_rt_next_start if bfqq is in interactive 6301 * weight raising (see the comments in bfq_bfqq_expire() for 6302 * an explanation). We schedule this delayed update when bfqq 6303 * expires, if it still has in-flight requests. 6304 */ 6305 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6306 RB_EMPTY_ROOT(&bfqq->sort_list) && 6307 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6308 bfqq->soft_rt_next_start = 6309 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6310 6311 /* 6312 * If this is the in-service queue, check if it needs to be expired, 6313 * or if we want to idle in case it has no pending requests. 6314 */ 6315 if (bfqd->in_service_queue == bfqq) { 6316 if (bfq_bfqq_must_idle(bfqq)) { 6317 if (bfqq->dispatched == 0) 6318 bfq_arm_slice_timer(bfqd); 6319 /* 6320 * If we get here, we do not expire bfqq, even 6321 * if bfqq was in budget timeout or had no 6322 * more requests (as controlled in the next 6323 * conditional instructions). The reason for 6324 * not expiring bfqq is as follows. 6325 * 6326 * Here bfqq->dispatched > 0 holds, but 6327 * bfq_bfqq_must_idle() returned true. This 6328 * implies that, even if no request arrives 6329 * for bfqq before bfqq->dispatched reaches 0, 6330 * bfqq will, however, not be expired on the 6331 * completion event that causes bfqq->dispatch 6332 * to reach zero. In contrast, on this event, 6333 * bfqq will start enjoying device idling 6334 * (I/O-dispatch plugging). 6335 * 6336 * But, if we expired bfqq here, bfqq would 6337 * not have the chance to enjoy device idling 6338 * when bfqq->dispatched finally reaches 6339 * zero. This would expose bfqq to violation 6340 * of its reserved service guarantees. 6341 */ 6342 return; 6343 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6344 bfq_bfqq_expire(bfqd, bfqq, false, 6345 BFQQE_BUDGET_TIMEOUT); 6346 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6347 (bfqq->dispatched == 0 || 6348 !bfq_better_to_idle(bfqq))) 6349 bfq_bfqq_expire(bfqd, bfqq, false, 6350 BFQQE_NO_MORE_REQUESTS); 6351 } 6352 6353 if (!bfqd->rq_in_driver) 6354 bfq_schedule_dispatch(bfqd); 6355 } 6356 6357 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6358 { 6359 bfqq_request_freed(bfqq); 6360 bfq_put_queue(bfqq); 6361 } 6362 6363 /* 6364 * The processes associated with bfqq may happen to generate their 6365 * cumulative I/O at a lower rate than the rate at which the device 6366 * could serve the same I/O. This is rather probable, e.g., if only 6367 * one process is associated with bfqq and the device is an SSD. It 6368 * results in bfqq becoming often empty while in service. In this 6369 * respect, if BFQ is allowed to switch to another queue when bfqq 6370 * remains empty, then the device goes on being fed with I/O requests, 6371 * and the throughput is not affected. In contrast, if BFQ is not 6372 * allowed to switch to another queue---because bfqq is sync and 6373 * I/O-dispatch needs to be plugged while bfqq is temporarily 6374 * empty---then, during the service of bfqq, there will be frequent 6375 * "service holes", i.e., time intervals during which bfqq gets empty 6376 * and the device can only consume the I/O already queued in its 6377 * hardware queues. During service holes, the device may even get to 6378 * remaining idle. In the end, during the service of bfqq, the device 6379 * is driven at a lower speed than the one it can reach with the kind 6380 * of I/O flowing through bfqq. 6381 * 6382 * To counter this loss of throughput, BFQ implements a "request 6383 * injection mechanism", which tries to fill the above service holes 6384 * with I/O requests taken from other queues. The hard part in this 6385 * mechanism is finding the right amount of I/O to inject, so as to 6386 * both boost throughput and not break bfqq's bandwidth and latency 6387 * guarantees. In this respect, the mechanism maintains a per-queue 6388 * inject limit, computed as below. While bfqq is empty, the injection 6389 * mechanism dispatches extra I/O requests only until the total number 6390 * of I/O requests in flight---i.e., already dispatched but not yet 6391 * completed---remains lower than this limit. 6392 * 6393 * A first definition comes in handy to introduce the algorithm by 6394 * which the inject limit is computed. We define as first request for 6395 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6396 * service, and causes bfqq to switch from empty to non-empty. The 6397 * algorithm updates the limit as a function of the effect of 6398 * injection on the service times of only the first requests of 6399 * bfqq. The reason for this restriction is that these are the 6400 * requests whose service time is affected most, because they are the 6401 * first to arrive after injection possibly occurred. 6402 * 6403 * To evaluate the effect of injection, the algorithm measures the 6404 * "total service time" of first requests. We define as total service 6405 * time of an I/O request, the time that elapses since when the 6406 * request is enqueued into bfqq, to when it is completed. This 6407 * quantity allows the whole effect of injection to be measured. It is 6408 * easy to see why. Suppose that some requests of other queues are 6409 * actually injected while bfqq is empty, and that a new request R 6410 * then arrives for bfqq. If the device does start to serve all or 6411 * part of the injected requests during the service hole, then, 6412 * because of this extra service, it may delay the next invocation of 6413 * the dispatch hook of BFQ. Then, even after R gets eventually 6414 * dispatched, the device may delay the actual service of R if it is 6415 * still busy serving the extra requests, or if it decides to serve, 6416 * before R, some extra request still present in its queues. As a 6417 * conclusion, the cumulative extra delay caused by injection can be 6418 * easily evaluated by just comparing the total service time of first 6419 * requests with and without injection. 6420 * 6421 * The limit-update algorithm works as follows. On the arrival of a 6422 * first request of bfqq, the algorithm measures the total time of the 6423 * request only if one of the three cases below holds, and, for each 6424 * case, it updates the limit as described below: 6425 * 6426 * (1) If there is no in-flight request. This gives a baseline for the 6427 * total service time of the requests of bfqq. If the baseline has 6428 * not been computed yet, then, after computing it, the limit is 6429 * set to 1, to start boosting throughput, and to prepare the 6430 * ground for the next case. If the baseline has already been 6431 * computed, then it is updated, in case it results to be lower 6432 * than the previous value. 6433 * 6434 * (2) If the limit is higher than 0 and there are in-flight 6435 * requests. By comparing the total service time in this case with 6436 * the above baseline, it is possible to know at which extent the 6437 * current value of the limit is inflating the total service 6438 * time. If the inflation is below a certain threshold, then bfqq 6439 * is assumed to be suffering from no perceivable loss of its 6440 * service guarantees, and the limit is even tentatively 6441 * increased. If the inflation is above the threshold, then the 6442 * limit is decreased. Due to the lack of any hysteresis, this 6443 * logic makes the limit oscillate even in steady workload 6444 * conditions. Yet we opted for it, because it is fast in reaching 6445 * the best value for the limit, as a function of the current I/O 6446 * workload. To reduce oscillations, this step is disabled for a 6447 * short time interval after the limit happens to be decreased. 6448 * 6449 * (3) Periodically, after resetting the limit, to make sure that the 6450 * limit eventually drops in case the workload changes. This is 6451 * needed because, after the limit has gone safely up for a 6452 * certain workload, it is impossible to guess whether the 6453 * baseline total service time may have changed, without measuring 6454 * it again without injection. A more effective version of this 6455 * step might be to just sample the baseline, by interrupting 6456 * injection only once, and then to reset/lower the limit only if 6457 * the total service time with the current limit does happen to be 6458 * too large. 6459 * 6460 * More details on each step are provided in the comments on the 6461 * pieces of code that implement these steps: the branch handling the 6462 * transition from empty to non empty in bfq_add_request(), the branch 6463 * handling injection in bfq_select_queue(), and the function 6464 * bfq_choose_bfqq_for_injection(). These comments also explain some 6465 * exceptions, made by the injection mechanism in some special cases. 6466 */ 6467 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6468 struct bfq_queue *bfqq) 6469 { 6470 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6471 unsigned int old_limit = bfqq->inject_limit; 6472 6473 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6474 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6475 6476 if (tot_time_ns >= threshold && old_limit > 0) { 6477 bfqq->inject_limit--; 6478 bfqq->decrease_time_jif = jiffies; 6479 } else if (tot_time_ns < threshold && 6480 old_limit <= bfqd->max_rq_in_driver) 6481 bfqq->inject_limit++; 6482 } 6483 6484 /* 6485 * Either we still have to compute the base value for the 6486 * total service time, and there seem to be the right 6487 * conditions to do it, or we can lower the last base value 6488 * computed. 6489 * 6490 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6491 * request in flight, because this function is in the code 6492 * path that handles the completion of a request of bfqq, and, 6493 * in particular, this function is executed before 6494 * bfqd->rq_in_driver is decremented in such a code path. 6495 */ 6496 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6497 tot_time_ns < bfqq->last_serv_time_ns) { 6498 if (bfqq->last_serv_time_ns == 0) { 6499 /* 6500 * Now we certainly have a base value: make sure we 6501 * start trying injection. 6502 */ 6503 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6504 } 6505 bfqq->last_serv_time_ns = tot_time_ns; 6506 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6507 /* 6508 * No I/O injected and no request still in service in 6509 * the drive: these are the exact conditions for 6510 * computing the base value of the total service time 6511 * for bfqq. So let's update this value, because it is 6512 * rather variable. For example, it varies if the size 6513 * or the spatial locality of the I/O requests in bfqq 6514 * change. 6515 */ 6516 bfqq->last_serv_time_ns = tot_time_ns; 6517 6518 6519 /* update complete, not waiting for any request completion any longer */ 6520 bfqd->waited_rq = NULL; 6521 bfqd->rqs_injected = false; 6522 } 6523 6524 /* 6525 * Handle either a requeue or a finish for rq. The things to do are 6526 * the same in both cases: all references to rq are to be dropped. In 6527 * particular, rq is considered completed from the point of view of 6528 * the scheduler. 6529 */ 6530 static void bfq_finish_requeue_request(struct request *rq) 6531 { 6532 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6533 struct bfq_data *bfqd; 6534 unsigned long flags; 6535 6536 /* 6537 * rq either is not associated with any icq, or is an already 6538 * requeued request that has not (yet) been re-inserted into 6539 * a bfq_queue. 6540 */ 6541 if (!rq->elv.icq || !bfqq) 6542 return; 6543 6544 bfqd = bfqq->bfqd; 6545 6546 if (rq->rq_flags & RQF_STARTED) 6547 bfqg_stats_update_completion(bfqq_group(bfqq), 6548 rq->start_time_ns, 6549 rq->io_start_time_ns, 6550 rq->cmd_flags); 6551 6552 spin_lock_irqsave(&bfqd->lock, flags); 6553 if (likely(rq->rq_flags & RQF_STARTED)) { 6554 if (rq == bfqd->waited_rq) 6555 bfq_update_inject_limit(bfqd, bfqq); 6556 6557 bfq_completed_request(bfqq, bfqd); 6558 } 6559 bfq_finish_requeue_request_body(bfqq); 6560 spin_unlock_irqrestore(&bfqd->lock, flags); 6561 6562 /* 6563 * Reset private fields. In case of a requeue, this allows 6564 * this function to correctly do nothing if it is spuriously 6565 * invoked again on this same request (see the check at the 6566 * beginning of the function). Probably, a better general 6567 * design would be to prevent blk-mq from invoking the requeue 6568 * or finish hooks of an elevator, for a request that is not 6569 * referred by that elevator. 6570 * 6571 * Resetting the following fields would break the 6572 * request-insertion logic if rq is re-inserted into a bfq 6573 * internal queue, without a re-preparation. Here we assume 6574 * that re-insertions of requeued requests, without 6575 * re-preparation, can happen only for pass_through or at_head 6576 * requests (which are not re-inserted into bfq internal 6577 * queues). 6578 */ 6579 rq->elv.priv[0] = NULL; 6580 rq->elv.priv[1] = NULL; 6581 } 6582 6583 static void bfq_finish_request(struct request *rq) 6584 { 6585 bfq_finish_requeue_request(rq); 6586 6587 if (rq->elv.icq) { 6588 put_io_context(rq->elv.icq->ioc); 6589 rq->elv.icq = NULL; 6590 } 6591 } 6592 6593 /* 6594 * Removes the association between the current task and bfqq, assuming 6595 * that bic points to the bfq iocontext of the task. 6596 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6597 * was the last process referring to that bfqq. 6598 */ 6599 static struct bfq_queue * 6600 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6601 { 6602 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6603 6604 if (bfqq_process_refs(bfqq) == 1) { 6605 bfqq->pid = current->pid; 6606 bfq_clear_bfqq_coop(bfqq); 6607 bfq_clear_bfqq_split_coop(bfqq); 6608 return bfqq; 6609 } 6610 6611 bic_set_bfqq(bic, NULL, 1); 6612 6613 bfq_put_cooperator(bfqq); 6614 6615 bfq_release_process_ref(bfqq->bfqd, bfqq); 6616 return NULL; 6617 } 6618 6619 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6620 struct bfq_io_cq *bic, 6621 struct bio *bio, 6622 bool split, bool is_sync, 6623 bool *new_queue) 6624 { 6625 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6626 6627 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6628 return bfqq; 6629 6630 if (new_queue) 6631 *new_queue = true; 6632 6633 if (bfqq) 6634 bfq_put_queue(bfqq); 6635 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6636 6637 bic_set_bfqq(bic, bfqq, is_sync); 6638 if (split && is_sync) { 6639 if ((bic->was_in_burst_list && bfqd->large_burst) || 6640 bic->saved_in_large_burst) 6641 bfq_mark_bfqq_in_large_burst(bfqq); 6642 else { 6643 bfq_clear_bfqq_in_large_burst(bfqq); 6644 if (bic->was_in_burst_list) 6645 /* 6646 * If bfqq was in the current 6647 * burst list before being 6648 * merged, then we have to add 6649 * it back. And we do not need 6650 * to increase burst_size, as 6651 * we did not decrement 6652 * burst_size when we removed 6653 * bfqq from the burst list as 6654 * a consequence of a merge 6655 * (see comments in 6656 * bfq_put_queue). In this 6657 * respect, it would be rather 6658 * costly to know whether the 6659 * current burst list is still 6660 * the same burst list from 6661 * which bfqq was removed on 6662 * the merge. To avoid this 6663 * cost, if bfqq was in a 6664 * burst list, then we add 6665 * bfqq to the current burst 6666 * list without any further 6667 * check. This can cause 6668 * inappropriate insertions, 6669 * but rarely enough to not 6670 * harm the detection of large 6671 * bursts significantly. 6672 */ 6673 hlist_add_head(&bfqq->burst_list_node, 6674 &bfqd->burst_list); 6675 } 6676 bfqq->split_time = jiffies; 6677 } 6678 6679 return bfqq; 6680 } 6681 6682 /* 6683 * Only reset private fields. The actual request preparation will be 6684 * performed by bfq_init_rq, when rq is either inserted or merged. See 6685 * comments on bfq_init_rq for the reason behind this delayed 6686 * preparation. 6687 */ 6688 static void bfq_prepare_request(struct request *rq) 6689 { 6690 rq->elv.icq = ioc_find_get_icq(rq->q); 6691 6692 /* 6693 * Regardless of whether we have an icq attached, we have to 6694 * clear the scheduler pointers, as they might point to 6695 * previously allocated bic/bfqq structs. 6696 */ 6697 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6698 } 6699 6700 /* 6701 * If needed, init rq, allocate bfq data structures associated with 6702 * rq, and increment reference counters in the destination bfq_queue 6703 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6704 * not associated with any bfq_queue. 6705 * 6706 * This function is invoked by the functions that perform rq insertion 6707 * or merging. One may have expected the above preparation operations 6708 * to be performed in bfq_prepare_request, and not delayed to when rq 6709 * is inserted or merged. The rationale behind this delayed 6710 * preparation is that, after the prepare_request hook is invoked for 6711 * rq, rq may still be transformed into a request with no icq, i.e., a 6712 * request not associated with any queue. No bfq hook is invoked to 6713 * signal this transformation. As a consequence, should these 6714 * preparation operations be performed when the prepare_request hook 6715 * is invoked, and should rq be transformed one moment later, bfq 6716 * would end up in an inconsistent state, because it would have 6717 * incremented some queue counters for an rq destined to 6718 * transformation, without any chance to correctly lower these 6719 * counters back. In contrast, no transformation can still happen for 6720 * rq after rq has been inserted or merged. So, it is safe to execute 6721 * these preparation operations when rq is finally inserted or merged. 6722 */ 6723 static struct bfq_queue *bfq_init_rq(struct request *rq) 6724 { 6725 struct request_queue *q = rq->q; 6726 struct bio *bio = rq->bio; 6727 struct bfq_data *bfqd = q->elevator->elevator_data; 6728 struct bfq_io_cq *bic; 6729 const int is_sync = rq_is_sync(rq); 6730 struct bfq_queue *bfqq; 6731 bool new_queue = false; 6732 bool bfqq_already_existing = false, split = false; 6733 6734 if (unlikely(!rq->elv.icq)) 6735 return NULL; 6736 6737 /* 6738 * Assuming that elv.priv[1] is set only if everything is set 6739 * for this rq. This holds true, because this function is 6740 * invoked only for insertion or merging, and, after such 6741 * events, a request cannot be manipulated any longer before 6742 * being removed from bfq. 6743 */ 6744 if (rq->elv.priv[1]) 6745 return rq->elv.priv[1]; 6746 6747 bic = icq_to_bic(rq->elv.icq); 6748 6749 bfq_check_ioprio_change(bic, bio); 6750 6751 bfq_bic_update_cgroup(bic, bio); 6752 6753 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6754 &new_queue); 6755 6756 if (likely(!new_queue)) { 6757 /* If the queue was seeky for too long, break it apart. */ 6758 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6759 !bic->stably_merged) { 6760 struct bfq_queue *old_bfqq = bfqq; 6761 6762 /* Update bic before losing reference to bfqq */ 6763 if (bfq_bfqq_in_large_burst(bfqq)) 6764 bic->saved_in_large_burst = true; 6765 6766 bfqq = bfq_split_bfqq(bic, bfqq); 6767 split = true; 6768 6769 if (!bfqq) { 6770 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6771 true, is_sync, 6772 NULL); 6773 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6774 bfqq->tentative_waker_bfqq = NULL; 6775 6776 /* 6777 * If the waker queue disappears, then 6778 * new_bfqq->waker_bfqq must be 6779 * reset. So insert new_bfqq into the 6780 * woken_list of the waker. See 6781 * bfq_check_waker for details. 6782 */ 6783 if (bfqq->waker_bfqq) 6784 hlist_add_head(&bfqq->woken_list_node, 6785 &bfqq->waker_bfqq->woken_list); 6786 } else 6787 bfqq_already_existing = true; 6788 } 6789 } 6790 6791 bfqq_request_allocated(bfqq); 6792 bfqq->ref++; 6793 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6794 rq, bfqq, bfqq->ref); 6795 6796 rq->elv.priv[0] = bic; 6797 rq->elv.priv[1] = bfqq; 6798 6799 /* 6800 * If a bfq_queue has only one process reference, it is owned 6801 * by only this bic: we can then set bfqq->bic = bic. in 6802 * addition, if the queue has also just been split, we have to 6803 * resume its state. 6804 */ 6805 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6806 bfqq->bic = bic; 6807 if (split) { 6808 /* 6809 * The queue has just been split from a shared 6810 * queue: restore the idle window and the 6811 * possible weight raising period. 6812 */ 6813 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6814 bfqq_already_existing); 6815 } 6816 } 6817 6818 /* 6819 * Consider bfqq as possibly belonging to a burst of newly 6820 * created queues only if: 6821 * 1) A burst is actually happening (bfqd->burst_size > 0) 6822 * or 6823 * 2) There is no other active queue. In fact, if, in 6824 * contrast, there are active queues not belonging to the 6825 * possible burst bfqq may belong to, then there is no gain 6826 * in considering bfqq as belonging to a burst, and 6827 * therefore in not weight-raising bfqq. See comments on 6828 * bfq_handle_burst(). 6829 * 6830 * This filtering also helps eliminating false positives, 6831 * occurring when bfqq does not belong to an actual large 6832 * burst, but some background task (e.g., a service) happens 6833 * to trigger the creation of new queues very close to when 6834 * bfqq and its possible companion queues are created. See 6835 * comments on bfq_handle_burst() for further details also on 6836 * this issue. 6837 */ 6838 if (unlikely(bfq_bfqq_just_created(bfqq) && 6839 (bfqd->burst_size > 0 || 6840 bfq_tot_busy_queues(bfqd) == 0))) 6841 bfq_handle_burst(bfqd, bfqq); 6842 6843 return bfqq; 6844 } 6845 6846 static void 6847 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6848 { 6849 enum bfqq_expiration reason; 6850 unsigned long flags; 6851 6852 spin_lock_irqsave(&bfqd->lock, flags); 6853 6854 /* 6855 * Considering that bfqq may be in race, we should firstly check 6856 * whether bfqq is in service before doing something on it. If 6857 * the bfqq in race is not in service, it has already been expired 6858 * through __bfq_bfqq_expire func and its wait_request flags has 6859 * been cleared in __bfq_bfqd_reset_in_service func. 6860 */ 6861 if (bfqq != bfqd->in_service_queue) { 6862 spin_unlock_irqrestore(&bfqd->lock, flags); 6863 return; 6864 } 6865 6866 bfq_clear_bfqq_wait_request(bfqq); 6867 6868 if (bfq_bfqq_budget_timeout(bfqq)) 6869 /* 6870 * Also here the queue can be safely expired 6871 * for budget timeout without wasting 6872 * guarantees 6873 */ 6874 reason = BFQQE_BUDGET_TIMEOUT; 6875 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6876 /* 6877 * The queue may not be empty upon timer expiration, 6878 * because we may not disable the timer when the 6879 * first request of the in-service queue arrives 6880 * during disk idling. 6881 */ 6882 reason = BFQQE_TOO_IDLE; 6883 else 6884 goto schedule_dispatch; 6885 6886 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6887 6888 schedule_dispatch: 6889 spin_unlock_irqrestore(&bfqd->lock, flags); 6890 bfq_schedule_dispatch(bfqd); 6891 } 6892 6893 /* 6894 * Handler of the expiration of the timer running if the in-service queue 6895 * is idling inside its time slice. 6896 */ 6897 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6898 { 6899 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6900 idle_slice_timer); 6901 struct bfq_queue *bfqq = bfqd->in_service_queue; 6902 6903 /* 6904 * Theoretical race here: the in-service queue can be NULL or 6905 * different from the queue that was idling if a new request 6906 * arrives for the current queue and there is a full dispatch 6907 * cycle that changes the in-service queue. This can hardly 6908 * happen, but in the worst case we just expire a queue too 6909 * early. 6910 */ 6911 if (bfqq) 6912 bfq_idle_slice_timer_body(bfqd, bfqq); 6913 6914 return HRTIMER_NORESTART; 6915 } 6916 6917 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6918 struct bfq_queue **bfqq_ptr) 6919 { 6920 struct bfq_queue *bfqq = *bfqq_ptr; 6921 6922 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6923 if (bfqq) { 6924 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6925 6926 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6927 bfqq, bfqq->ref); 6928 bfq_put_queue(bfqq); 6929 *bfqq_ptr = NULL; 6930 } 6931 } 6932 6933 /* 6934 * Release all the bfqg references to its async queues. If we are 6935 * deallocating the group these queues may still contain requests, so 6936 * we reparent them to the root cgroup (i.e., the only one that will 6937 * exist for sure until all the requests on a device are gone). 6938 */ 6939 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6940 { 6941 int i, j; 6942 6943 for (i = 0; i < 2; i++) 6944 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6945 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6946 6947 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6948 } 6949 6950 /* 6951 * See the comments on bfq_limit_depth for the purpose of 6952 * the depths set in the function. Return minimum shallow depth we'll use. 6953 */ 6954 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6955 { 6956 unsigned int depth = 1U << bt->sb.shift; 6957 6958 bfqd->full_depth_shift = bt->sb.shift; 6959 /* 6960 * In-word depths if no bfq_queue is being weight-raised: 6961 * leaving 25% of tags only for sync reads. 6962 * 6963 * In next formulas, right-shift the value 6964 * (1U<<bt->sb.shift), instead of computing directly 6965 * (1U<<(bt->sb.shift - something)), to be robust against 6966 * any possible value of bt->sb.shift, without having to 6967 * limit 'something'. 6968 */ 6969 /* no more than 50% of tags for async I/O */ 6970 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6971 /* 6972 * no more than 75% of tags for sync writes (25% extra tags 6973 * w.r.t. async I/O, to prevent async I/O from starving sync 6974 * writes) 6975 */ 6976 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6977 6978 /* 6979 * In-word depths in case some bfq_queue is being weight- 6980 * raised: leaving ~63% of tags for sync reads. This is the 6981 * highest percentage for which, in our tests, application 6982 * start-up times didn't suffer from any regression due to tag 6983 * shortage. 6984 */ 6985 /* no more than ~18% of tags for async I/O */ 6986 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 6987 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6988 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 6989 } 6990 6991 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6992 { 6993 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6994 struct blk_mq_tags *tags = hctx->sched_tags; 6995 6996 bfq_update_depths(bfqd, &tags->bitmap_tags); 6997 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 6998 } 6999 7000 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7001 { 7002 bfq_depth_updated(hctx); 7003 return 0; 7004 } 7005 7006 static void bfq_exit_queue(struct elevator_queue *e) 7007 { 7008 struct bfq_data *bfqd = e->elevator_data; 7009 struct bfq_queue *bfqq, *n; 7010 7011 hrtimer_cancel(&bfqd->idle_slice_timer); 7012 7013 spin_lock_irq(&bfqd->lock); 7014 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7015 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7016 spin_unlock_irq(&bfqd->lock); 7017 7018 hrtimer_cancel(&bfqd->idle_slice_timer); 7019 7020 /* release oom-queue reference to root group */ 7021 bfqg_and_blkg_put(bfqd->root_group); 7022 7023 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7024 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 7025 #else 7026 spin_lock_irq(&bfqd->lock); 7027 bfq_put_async_queues(bfqd, bfqd->root_group); 7028 kfree(bfqd->root_group); 7029 spin_unlock_irq(&bfqd->lock); 7030 #endif 7031 7032 wbt_enable_default(bfqd->queue); 7033 7034 kfree(bfqd); 7035 } 7036 7037 static void bfq_init_root_group(struct bfq_group *root_group, 7038 struct bfq_data *bfqd) 7039 { 7040 int i; 7041 7042 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7043 root_group->entity.parent = NULL; 7044 root_group->my_entity = NULL; 7045 root_group->bfqd = bfqd; 7046 #endif 7047 root_group->rq_pos_tree = RB_ROOT; 7048 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7049 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7050 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7051 } 7052 7053 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7054 { 7055 struct bfq_data *bfqd; 7056 struct elevator_queue *eq; 7057 7058 eq = elevator_alloc(q, e); 7059 if (!eq) 7060 return -ENOMEM; 7061 7062 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7063 if (!bfqd) { 7064 kobject_put(&eq->kobj); 7065 return -ENOMEM; 7066 } 7067 eq->elevator_data = bfqd; 7068 7069 spin_lock_irq(&q->queue_lock); 7070 q->elevator = eq; 7071 spin_unlock_irq(&q->queue_lock); 7072 7073 /* 7074 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7075 * Grab a permanent reference to it, so that the normal code flow 7076 * will not attempt to free it. 7077 */ 7078 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7079 bfqd->oom_bfqq.ref++; 7080 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7081 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7082 bfqd->oom_bfqq.entity.new_weight = 7083 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7084 7085 /* oom_bfqq does not participate to bursts */ 7086 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7087 7088 /* 7089 * Trigger weight initialization, according to ioprio, at the 7090 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7091 * class won't be changed any more. 7092 */ 7093 bfqd->oom_bfqq.entity.prio_changed = 1; 7094 7095 bfqd->queue = q; 7096 7097 INIT_LIST_HEAD(&bfqd->dispatch); 7098 7099 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7100 HRTIMER_MODE_REL); 7101 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7102 7103 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7104 bfqd->num_groups_with_pending_reqs = 0; 7105 7106 INIT_LIST_HEAD(&bfqd->active_list); 7107 INIT_LIST_HEAD(&bfqd->idle_list); 7108 INIT_HLIST_HEAD(&bfqd->burst_list); 7109 7110 bfqd->hw_tag = -1; 7111 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7112 7113 bfqd->bfq_max_budget = bfq_default_max_budget; 7114 7115 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7116 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7117 bfqd->bfq_back_max = bfq_back_max; 7118 bfqd->bfq_back_penalty = bfq_back_penalty; 7119 bfqd->bfq_slice_idle = bfq_slice_idle; 7120 bfqd->bfq_timeout = bfq_timeout; 7121 7122 bfqd->bfq_large_burst_thresh = 8; 7123 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7124 7125 bfqd->low_latency = true; 7126 7127 /* 7128 * Trade-off between responsiveness and fairness. 7129 */ 7130 bfqd->bfq_wr_coeff = 30; 7131 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7132 bfqd->bfq_wr_max_time = 0; 7133 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7134 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7135 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7136 * Approximate rate required 7137 * to playback or record a 7138 * high-definition compressed 7139 * video. 7140 */ 7141 bfqd->wr_busy_queues = 0; 7142 7143 /* 7144 * Begin by assuming, optimistically, that the device peak 7145 * rate is equal to 2/3 of the highest reference rate. 7146 */ 7147 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7148 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7149 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7150 7151 spin_lock_init(&bfqd->lock); 7152 7153 /* 7154 * The invocation of the next bfq_create_group_hierarchy 7155 * function is the head of a chain of function calls 7156 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7157 * blk_mq_freeze_queue) that may lead to the invocation of the 7158 * has_work hook function. For this reason, 7159 * bfq_create_group_hierarchy is invoked only after all 7160 * scheduler data has been initialized, apart from the fields 7161 * that can be initialized only after invoking 7162 * bfq_create_group_hierarchy. This, in particular, enables 7163 * has_work to correctly return false. Of course, to avoid 7164 * other inconsistencies, the blk-mq stack must then refrain 7165 * from invoking further scheduler hooks before this init 7166 * function is finished. 7167 */ 7168 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7169 if (!bfqd->root_group) 7170 goto out_free; 7171 bfq_init_root_group(bfqd->root_group, bfqd); 7172 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7173 7174 wbt_disable_default(q); 7175 return 0; 7176 7177 out_free: 7178 kfree(bfqd); 7179 kobject_put(&eq->kobj); 7180 return -ENOMEM; 7181 } 7182 7183 static void bfq_slab_kill(void) 7184 { 7185 kmem_cache_destroy(bfq_pool); 7186 } 7187 7188 static int __init bfq_slab_setup(void) 7189 { 7190 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7191 if (!bfq_pool) 7192 return -ENOMEM; 7193 return 0; 7194 } 7195 7196 static ssize_t bfq_var_show(unsigned int var, char *page) 7197 { 7198 return sprintf(page, "%u\n", var); 7199 } 7200 7201 static int bfq_var_store(unsigned long *var, const char *page) 7202 { 7203 unsigned long new_val; 7204 int ret = kstrtoul(page, 10, &new_val); 7205 7206 if (ret) 7207 return ret; 7208 *var = new_val; 7209 return 0; 7210 } 7211 7212 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7213 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7214 { \ 7215 struct bfq_data *bfqd = e->elevator_data; \ 7216 u64 __data = __VAR; \ 7217 if (__CONV == 1) \ 7218 __data = jiffies_to_msecs(__data); \ 7219 else if (__CONV == 2) \ 7220 __data = div_u64(__data, NSEC_PER_MSEC); \ 7221 return bfq_var_show(__data, (page)); \ 7222 } 7223 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7224 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7225 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7226 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7227 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7228 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7229 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7230 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7231 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7232 #undef SHOW_FUNCTION 7233 7234 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7235 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7236 { \ 7237 struct bfq_data *bfqd = e->elevator_data; \ 7238 u64 __data = __VAR; \ 7239 __data = div_u64(__data, NSEC_PER_USEC); \ 7240 return bfq_var_show(__data, (page)); \ 7241 } 7242 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7243 #undef USEC_SHOW_FUNCTION 7244 7245 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7246 static ssize_t \ 7247 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7248 { \ 7249 struct bfq_data *bfqd = e->elevator_data; \ 7250 unsigned long __data, __min = (MIN), __max = (MAX); \ 7251 int ret; \ 7252 \ 7253 ret = bfq_var_store(&__data, (page)); \ 7254 if (ret) \ 7255 return ret; \ 7256 if (__data < __min) \ 7257 __data = __min; \ 7258 else if (__data > __max) \ 7259 __data = __max; \ 7260 if (__CONV == 1) \ 7261 *(__PTR) = msecs_to_jiffies(__data); \ 7262 else if (__CONV == 2) \ 7263 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7264 else \ 7265 *(__PTR) = __data; \ 7266 return count; \ 7267 } 7268 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7269 INT_MAX, 2); 7270 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7271 INT_MAX, 2); 7272 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7273 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7274 INT_MAX, 0); 7275 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7276 #undef STORE_FUNCTION 7277 7278 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7279 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7280 { \ 7281 struct bfq_data *bfqd = e->elevator_data; \ 7282 unsigned long __data, __min = (MIN), __max = (MAX); \ 7283 int ret; \ 7284 \ 7285 ret = bfq_var_store(&__data, (page)); \ 7286 if (ret) \ 7287 return ret; \ 7288 if (__data < __min) \ 7289 __data = __min; \ 7290 else if (__data > __max) \ 7291 __data = __max; \ 7292 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7293 return count; \ 7294 } 7295 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7296 UINT_MAX); 7297 #undef USEC_STORE_FUNCTION 7298 7299 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7300 const char *page, size_t count) 7301 { 7302 struct bfq_data *bfqd = e->elevator_data; 7303 unsigned long __data; 7304 int ret; 7305 7306 ret = bfq_var_store(&__data, (page)); 7307 if (ret) 7308 return ret; 7309 7310 if (__data == 0) 7311 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7312 else { 7313 if (__data > INT_MAX) 7314 __data = INT_MAX; 7315 bfqd->bfq_max_budget = __data; 7316 } 7317 7318 bfqd->bfq_user_max_budget = __data; 7319 7320 return count; 7321 } 7322 7323 /* 7324 * Leaving this name to preserve name compatibility with cfq 7325 * parameters, but this timeout is used for both sync and async. 7326 */ 7327 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7328 const char *page, size_t count) 7329 { 7330 struct bfq_data *bfqd = e->elevator_data; 7331 unsigned long __data; 7332 int ret; 7333 7334 ret = bfq_var_store(&__data, (page)); 7335 if (ret) 7336 return ret; 7337 7338 if (__data < 1) 7339 __data = 1; 7340 else if (__data > INT_MAX) 7341 __data = INT_MAX; 7342 7343 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7344 if (bfqd->bfq_user_max_budget == 0) 7345 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7346 7347 return count; 7348 } 7349 7350 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7351 const char *page, size_t count) 7352 { 7353 struct bfq_data *bfqd = e->elevator_data; 7354 unsigned long __data; 7355 int ret; 7356 7357 ret = bfq_var_store(&__data, (page)); 7358 if (ret) 7359 return ret; 7360 7361 if (__data > 1) 7362 __data = 1; 7363 if (!bfqd->strict_guarantees && __data == 1 7364 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7365 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7366 7367 bfqd->strict_guarantees = __data; 7368 7369 return count; 7370 } 7371 7372 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7373 const char *page, size_t count) 7374 { 7375 struct bfq_data *bfqd = e->elevator_data; 7376 unsigned long __data; 7377 int ret; 7378 7379 ret = bfq_var_store(&__data, (page)); 7380 if (ret) 7381 return ret; 7382 7383 if (__data > 1) 7384 __data = 1; 7385 if (__data == 0 && bfqd->low_latency != 0) 7386 bfq_end_wr(bfqd); 7387 bfqd->low_latency = __data; 7388 7389 return count; 7390 } 7391 7392 #define BFQ_ATTR(name) \ 7393 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7394 7395 static struct elv_fs_entry bfq_attrs[] = { 7396 BFQ_ATTR(fifo_expire_sync), 7397 BFQ_ATTR(fifo_expire_async), 7398 BFQ_ATTR(back_seek_max), 7399 BFQ_ATTR(back_seek_penalty), 7400 BFQ_ATTR(slice_idle), 7401 BFQ_ATTR(slice_idle_us), 7402 BFQ_ATTR(max_budget), 7403 BFQ_ATTR(timeout_sync), 7404 BFQ_ATTR(strict_guarantees), 7405 BFQ_ATTR(low_latency), 7406 __ATTR_NULL 7407 }; 7408 7409 static struct elevator_type iosched_bfq_mq = { 7410 .ops = { 7411 .limit_depth = bfq_limit_depth, 7412 .prepare_request = bfq_prepare_request, 7413 .requeue_request = bfq_finish_requeue_request, 7414 .finish_request = bfq_finish_request, 7415 .exit_icq = bfq_exit_icq, 7416 .insert_requests = bfq_insert_requests, 7417 .dispatch_request = bfq_dispatch_request, 7418 .next_request = elv_rb_latter_request, 7419 .former_request = elv_rb_former_request, 7420 .allow_merge = bfq_allow_bio_merge, 7421 .bio_merge = bfq_bio_merge, 7422 .request_merge = bfq_request_merge, 7423 .requests_merged = bfq_requests_merged, 7424 .request_merged = bfq_request_merged, 7425 .has_work = bfq_has_work, 7426 .depth_updated = bfq_depth_updated, 7427 .init_hctx = bfq_init_hctx, 7428 .init_sched = bfq_init_queue, 7429 .exit_sched = bfq_exit_queue, 7430 }, 7431 7432 .icq_size = sizeof(struct bfq_io_cq), 7433 .icq_align = __alignof__(struct bfq_io_cq), 7434 .elevator_attrs = bfq_attrs, 7435 .elevator_name = "bfq", 7436 .elevator_owner = THIS_MODULE, 7437 }; 7438 MODULE_ALIAS("bfq-iosched"); 7439 7440 static int __init bfq_init(void) 7441 { 7442 int ret; 7443 7444 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7445 ret = blkcg_policy_register(&blkcg_policy_bfq); 7446 if (ret) 7447 return ret; 7448 #endif 7449 7450 ret = -ENOMEM; 7451 if (bfq_slab_setup()) 7452 goto err_pol_unreg; 7453 7454 /* 7455 * Times to load large popular applications for the typical 7456 * systems installed on the reference devices (see the 7457 * comments before the definition of the next 7458 * array). Actually, we use slightly lower values, as the 7459 * estimated peak rate tends to be smaller than the actual 7460 * peak rate. The reason for this last fact is that estimates 7461 * are computed over much shorter time intervals than the long 7462 * intervals typically used for benchmarking. Why? First, to 7463 * adapt more quickly to variations. Second, because an I/O 7464 * scheduler cannot rely on a peak-rate-evaluation workload to 7465 * be run for a long time. 7466 */ 7467 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7468 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7469 7470 ret = elv_register(&iosched_bfq_mq); 7471 if (ret) 7472 goto slab_kill; 7473 7474 return 0; 7475 7476 slab_kill: 7477 bfq_slab_kill(); 7478 err_pol_unreg: 7479 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7480 blkcg_policy_unregister(&blkcg_policy_bfq); 7481 #endif 7482 return ret; 7483 } 7484 7485 static void __exit bfq_exit(void) 7486 { 7487 elv_unregister(&iosched_bfq_mq); 7488 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7489 blkcg_policy_unregister(&blkcg_policy_bfq); 7490 #endif 7491 bfq_slab_kill(); 7492 } 7493 7494 module_init(bfq_init); 7495 module_exit(bfq_exit); 7496 7497 MODULE_AUTHOR("Paolo Valente"); 7498 MODULE_LICENSE("GPL"); 7499 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7500