1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @q: the request queue. 437 */ 438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 439 { 440 struct bfq_io_cq *icq; 441 unsigned long flags; 442 443 if (!current->io_context) 444 return NULL; 445 446 spin_lock_irqsave(&q->queue_lock, flags); 447 icq = icq_to_bic(ioc_lookup_icq(q)); 448 spin_unlock_irqrestore(&q->queue_lock, flags); 449 450 return icq; 451 } 452 453 /* 454 * Scheduler run of queue, if there are requests pending and no one in the 455 * driver that will restart queueing. 456 */ 457 void bfq_schedule_dispatch(struct bfq_data *bfqd) 458 { 459 lockdep_assert_held(&bfqd->lock); 460 461 if (bfqd->queued != 0) { 462 bfq_log(bfqd, "schedule dispatch"); 463 blk_mq_run_hw_queues(bfqd->queue, true); 464 } 465 } 466 467 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 468 469 #define bfq_sample_valid(samples) ((samples) > 80) 470 471 /* 472 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 473 * We choose the request that is closer to the head right now. Distance 474 * behind the head is penalized and only allowed to a certain extent. 475 */ 476 static struct request *bfq_choose_req(struct bfq_data *bfqd, 477 struct request *rq1, 478 struct request *rq2, 479 sector_t last) 480 { 481 sector_t s1, s2, d1 = 0, d2 = 0; 482 unsigned long back_max; 483 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 484 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 485 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 486 487 if (!rq1 || rq1 == rq2) 488 return rq2; 489 if (!rq2) 490 return rq1; 491 492 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 493 return rq1; 494 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 495 return rq2; 496 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 497 return rq1; 498 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 499 return rq2; 500 501 s1 = blk_rq_pos(rq1); 502 s2 = blk_rq_pos(rq2); 503 504 /* 505 * By definition, 1KiB is 2 sectors. 506 */ 507 back_max = bfqd->bfq_back_max * 2; 508 509 /* 510 * Strict one way elevator _except_ in the case where we allow 511 * short backward seeks which are biased as twice the cost of a 512 * similar forward seek. 513 */ 514 if (s1 >= last) 515 d1 = s1 - last; 516 else if (s1 + back_max >= last) 517 d1 = (last - s1) * bfqd->bfq_back_penalty; 518 else 519 wrap |= BFQ_RQ1_WRAP; 520 521 if (s2 >= last) 522 d2 = s2 - last; 523 else if (s2 + back_max >= last) 524 d2 = (last - s2) * bfqd->bfq_back_penalty; 525 else 526 wrap |= BFQ_RQ2_WRAP; 527 528 /* Found required data */ 529 530 /* 531 * By doing switch() on the bit mask "wrap" we avoid having to 532 * check two variables for all permutations: --> faster! 533 */ 534 switch (wrap) { 535 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 536 if (d1 < d2) 537 return rq1; 538 else if (d2 < d1) 539 return rq2; 540 541 if (s1 >= s2) 542 return rq1; 543 else 544 return rq2; 545 546 case BFQ_RQ2_WRAP: 547 return rq1; 548 case BFQ_RQ1_WRAP: 549 return rq2; 550 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 551 default: 552 /* 553 * Since both rqs are wrapped, 554 * start with the one that's further behind head 555 * (--> only *one* back seek required), 556 * since back seek takes more time than forward. 557 */ 558 if (s1 <= s2) 559 return rq1; 560 else 561 return rq2; 562 } 563 } 564 565 #define BFQ_LIMIT_INLINE_DEPTH 16 566 567 #ifdef CONFIG_BFQ_GROUP_IOSCHED 568 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 569 { 570 struct bfq_data *bfqd = bfqq->bfqd; 571 struct bfq_entity *entity = &bfqq->entity; 572 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 573 struct bfq_entity **entities = inline_entities; 574 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 575 int class_idx = bfqq->ioprio_class - 1; 576 struct bfq_sched_data *sched_data; 577 unsigned long wsum; 578 bool ret = false; 579 580 if (!entity->on_st_or_in_serv) 581 return false; 582 583 retry: 584 spin_lock_irq(&bfqd->lock); 585 /* +1 for bfqq entity, root cgroup not included */ 586 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 587 if (depth > alloc_depth) { 588 spin_unlock_irq(&bfqd->lock); 589 if (entities != inline_entities) 590 kfree(entities); 591 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 592 if (!entities) 593 return false; 594 alloc_depth = depth; 595 goto retry; 596 } 597 598 sched_data = entity->sched_data; 599 /* Gather our ancestors as we need to traverse them in reverse order */ 600 level = 0; 601 for_each_entity(entity) { 602 /* 603 * If at some level entity is not even active, allow request 604 * queueing so that BFQ knows there's work to do and activate 605 * entities. 606 */ 607 if (!entity->on_st_or_in_serv) 608 goto out; 609 /* Uh, more parents than cgroup subsystem thinks? */ 610 if (WARN_ON_ONCE(level >= depth)) 611 break; 612 entities[level++] = entity; 613 } 614 WARN_ON_ONCE(level != depth); 615 for (level--; level >= 0; level--) { 616 entity = entities[level]; 617 if (level > 0) { 618 wsum = bfq_entity_service_tree(entity)->wsum; 619 } else { 620 int i; 621 /* 622 * For bfqq itself we take into account service trees 623 * of all higher priority classes and multiply their 624 * weights so that low prio queue from higher class 625 * gets more requests than high prio queue from lower 626 * class. 627 */ 628 wsum = 0; 629 for (i = 0; i <= class_idx; i++) { 630 wsum = wsum * IOPRIO_BE_NR + 631 sched_data->service_tree[i].wsum; 632 } 633 } 634 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 635 if (entity->allocated >= limit) { 636 bfq_log_bfqq(bfqq->bfqd, bfqq, 637 "too many requests: allocated %d limit %d level %d", 638 entity->allocated, limit, level); 639 ret = true; 640 break; 641 } 642 } 643 out: 644 spin_unlock_irq(&bfqd->lock); 645 if (entities != inline_entities) 646 kfree(entities); 647 return ret; 648 } 649 #else 650 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 651 { 652 return false; 653 } 654 #endif 655 656 /* 657 * Async I/O can easily starve sync I/O (both sync reads and sync 658 * writes), by consuming all tags. Similarly, storms of sync writes, 659 * such as those that sync(2) may trigger, can starve sync reads. 660 * Limit depths of async I/O and sync writes so as to counter both 661 * problems. 662 * 663 * Also if a bfq queue or its parent cgroup consume more tags than would be 664 * appropriate for their weight, we trim the available tag depth to 1. This 665 * avoids a situation where one cgroup can starve another cgroup from tags and 666 * thus block service differentiation among cgroups. Note that because the 667 * queue / cgroup already has many requests allocated and queued, this does not 668 * significantly affect service guarantees coming from the BFQ scheduling 669 * algorithm. 670 */ 671 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 672 { 673 struct bfq_data *bfqd = data->q->elevator->elevator_data; 674 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 675 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(opf)) : NULL; 676 int depth; 677 unsigned limit = data->q->nr_requests; 678 679 /* Sync reads have full depth available */ 680 if (op_is_sync(opf) && !op_is_write(opf)) { 681 depth = 0; 682 } else { 683 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 684 limit = (limit * depth) >> bfqd->full_depth_shift; 685 } 686 687 /* 688 * Does queue (or any parent entity) exceed number of requests that 689 * should be available to it? Heavily limit depth so that it cannot 690 * consume more available requests and thus starve other entities. 691 */ 692 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 693 depth = 1; 694 695 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 696 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 697 if (depth) 698 data->shallow_depth = depth; 699 } 700 701 static struct bfq_queue * 702 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 703 sector_t sector, struct rb_node **ret_parent, 704 struct rb_node ***rb_link) 705 { 706 struct rb_node **p, *parent; 707 struct bfq_queue *bfqq = NULL; 708 709 parent = NULL; 710 p = &root->rb_node; 711 while (*p) { 712 struct rb_node **n; 713 714 parent = *p; 715 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 716 717 /* 718 * Sort strictly based on sector. Smallest to the left, 719 * largest to the right. 720 */ 721 if (sector > blk_rq_pos(bfqq->next_rq)) 722 n = &(*p)->rb_right; 723 else if (sector < blk_rq_pos(bfqq->next_rq)) 724 n = &(*p)->rb_left; 725 else 726 break; 727 p = n; 728 bfqq = NULL; 729 } 730 731 *ret_parent = parent; 732 if (rb_link) 733 *rb_link = p; 734 735 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 736 (unsigned long long)sector, 737 bfqq ? bfqq->pid : 0); 738 739 return bfqq; 740 } 741 742 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 743 { 744 return bfqq->service_from_backlogged > 0 && 745 time_is_before_jiffies(bfqq->first_IO_time + 746 bfq_merge_time_limit); 747 } 748 749 /* 750 * The following function is not marked as __cold because it is 751 * actually cold, but for the same performance goal described in the 752 * comments on the likely() at the beginning of 753 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 754 * execution time for the case where this function is not invoked, we 755 * had to add an unlikely() in each involved if(). 756 */ 757 void __cold 758 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 759 { 760 struct rb_node **p, *parent; 761 struct bfq_queue *__bfqq; 762 763 if (bfqq->pos_root) { 764 rb_erase(&bfqq->pos_node, bfqq->pos_root); 765 bfqq->pos_root = NULL; 766 } 767 768 /* oom_bfqq does not participate in queue merging */ 769 if (bfqq == &bfqd->oom_bfqq) 770 return; 771 772 /* 773 * bfqq cannot be merged any longer (see comments in 774 * bfq_setup_cooperator): no point in adding bfqq into the 775 * position tree. 776 */ 777 if (bfq_too_late_for_merging(bfqq)) 778 return; 779 780 if (bfq_class_idle(bfqq)) 781 return; 782 if (!bfqq->next_rq) 783 return; 784 785 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 786 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 787 blk_rq_pos(bfqq->next_rq), &parent, &p); 788 if (!__bfqq) { 789 rb_link_node(&bfqq->pos_node, parent, p); 790 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 791 } else 792 bfqq->pos_root = NULL; 793 } 794 795 /* 796 * The following function returns false either if every active queue 797 * must receive the same share of the throughput (symmetric scenario), 798 * or, as a special case, if bfqq must receive a share of the 799 * throughput lower than or equal to the share that every other active 800 * queue must receive. If bfqq does sync I/O, then these are the only 801 * two cases where bfqq happens to be guaranteed its share of the 802 * throughput even if I/O dispatching is not plugged when bfqq remains 803 * temporarily empty (for more details, see the comments in the 804 * function bfq_better_to_idle()). For this reason, the return value 805 * of this function is used to check whether I/O-dispatch plugging can 806 * be avoided. 807 * 808 * The above first case (symmetric scenario) occurs when: 809 * 1) all active queues have the same weight, 810 * 2) all active queues belong to the same I/O-priority class, 811 * 3) all active groups at the same level in the groups tree have the same 812 * weight, 813 * 4) all active groups at the same level in the groups tree have the same 814 * number of children. 815 * 816 * Unfortunately, keeping the necessary state for evaluating exactly 817 * the last two symmetry sub-conditions above would be quite complex 818 * and time consuming. Therefore this function evaluates, instead, 819 * only the following stronger three sub-conditions, for which it is 820 * much easier to maintain the needed state: 821 * 1) all active queues have the same weight, 822 * 2) all active queues belong to the same I/O-priority class, 823 * 3) there is at most one active group. 824 * In particular, the last condition is always true if hierarchical 825 * support or the cgroups interface are not enabled, thus no state 826 * needs to be maintained in this case. 827 */ 828 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 829 struct bfq_queue *bfqq) 830 { 831 bool smallest_weight = bfqq && 832 bfqq->weight_counter && 833 bfqq->weight_counter == 834 container_of( 835 rb_first_cached(&bfqd->queue_weights_tree), 836 struct bfq_weight_counter, 837 weights_node); 838 839 /* 840 * For queue weights to differ, queue_weights_tree must contain 841 * at least two nodes. 842 */ 843 bool varied_queue_weights = !smallest_weight && 844 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 845 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 846 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 847 848 bool multiple_classes_busy = 849 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 850 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 851 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 852 853 return varied_queue_weights || multiple_classes_busy 854 #ifdef CONFIG_BFQ_GROUP_IOSCHED 855 || bfqd->num_groups_with_pending_reqs > 1 856 #endif 857 ; 858 } 859 860 /* 861 * If the weight-counter tree passed as input contains no counter for 862 * the weight of the input queue, then add that counter; otherwise just 863 * increment the existing counter. 864 * 865 * Note that weight-counter trees contain few nodes in mostly symmetric 866 * scenarios. For example, if all queues have the same weight, then the 867 * weight-counter tree for the queues may contain at most one node. 868 * This holds even if low_latency is on, because weight-raised queues 869 * are not inserted in the tree. 870 * In most scenarios, the rate at which nodes are created/destroyed 871 * should be low too. 872 */ 873 void bfq_weights_tree_add(struct bfq_queue *bfqq) 874 { 875 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 876 struct bfq_entity *entity = &bfqq->entity; 877 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 878 bool leftmost = true; 879 880 /* 881 * Do not insert if the queue is already associated with a 882 * counter, which happens if: 883 * 1) a request arrival has caused the queue to become both 884 * non-weight-raised, and hence change its weight, and 885 * backlogged; in this respect, each of the two events 886 * causes an invocation of this function, 887 * 2) this is the invocation of this function caused by the 888 * second event. This second invocation is actually useless, 889 * and we handle this fact by exiting immediately. More 890 * efficient or clearer solutions might possibly be adopted. 891 */ 892 if (bfqq->weight_counter) 893 return; 894 895 while (*new) { 896 struct bfq_weight_counter *__counter = container_of(*new, 897 struct bfq_weight_counter, 898 weights_node); 899 parent = *new; 900 901 if (entity->weight == __counter->weight) { 902 bfqq->weight_counter = __counter; 903 goto inc_counter; 904 } 905 if (entity->weight < __counter->weight) 906 new = &((*new)->rb_left); 907 else { 908 new = &((*new)->rb_right); 909 leftmost = false; 910 } 911 } 912 913 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 914 GFP_ATOMIC); 915 916 /* 917 * In the unlucky event of an allocation failure, we just 918 * exit. This will cause the weight of queue to not be 919 * considered in bfq_asymmetric_scenario, which, in its turn, 920 * causes the scenario to be deemed wrongly symmetric in case 921 * bfqq's weight would have been the only weight making the 922 * scenario asymmetric. On the bright side, no unbalance will 923 * however occur when bfqq becomes inactive again (the 924 * invocation of this function is triggered by an activation 925 * of queue). In fact, bfq_weights_tree_remove does nothing 926 * if !bfqq->weight_counter. 927 */ 928 if (unlikely(!bfqq->weight_counter)) 929 return; 930 931 bfqq->weight_counter->weight = entity->weight; 932 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 933 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 934 leftmost); 935 936 inc_counter: 937 bfqq->weight_counter->num_active++; 938 bfqq->ref++; 939 } 940 941 /* 942 * Decrement the weight counter associated with the queue, and, if the 943 * counter reaches 0, remove the counter from the tree. 944 * See the comments to the function bfq_weights_tree_add() for considerations 945 * about overhead. 946 */ 947 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 948 { 949 struct rb_root_cached *root; 950 951 if (!bfqq->weight_counter) 952 return; 953 954 root = &bfqq->bfqd->queue_weights_tree; 955 bfqq->weight_counter->num_active--; 956 if (bfqq->weight_counter->num_active > 0) 957 goto reset_entity_pointer; 958 959 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 960 kfree(bfqq->weight_counter); 961 962 reset_entity_pointer: 963 bfqq->weight_counter = NULL; 964 bfq_put_queue(bfqq); 965 } 966 967 /* 968 * Return expired entry, or NULL to just start from scratch in rbtree. 969 */ 970 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 971 struct request *last) 972 { 973 struct request *rq; 974 975 if (bfq_bfqq_fifo_expire(bfqq)) 976 return NULL; 977 978 bfq_mark_bfqq_fifo_expire(bfqq); 979 980 rq = rq_entry_fifo(bfqq->fifo.next); 981 982 if (rq == last || ktime_get_ns() < rq->fifo_time) 983 return NULL; 984 985 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 986 return rq; 987 } 988 989 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 990 struct bfq_queue *bfqq, 991 struct request *last) 992 { 993 struct rb_node *rbnext = rb_next(&last->rb_node); 994 struct rb_node *rbprev = rb_prev(&last->rb_node); 995 struct request *next, *prev = NULL; 996 997 /* Follow expired path, else get first next available. */ 998 next = bfq_check_fifo(bfqq, last); 999 if (next) 1000 return next; 1001 1002 if (rbprev) 1003 prev = rb_entry_rq(rbprev); 1004 1005 if (rbnext) 1006 next = rb_entry_rq(rbnext); 1007 else { 1008 rbnext = rb_first(&bfqq->sort_list); 1009 if (rbnext && rbnext != &last->rb_node) 1010 next = rb_entry_rq(rbnext); 1011 } 1012 1013 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1014 } 1015 1016 /* see the definition of bfq_async_charge_factor for details */ 1017 static unsigned long bfq_serv_to_charge(struct request *rq, 1018 struct bfq_queue *bfqq) 1019 { 1020 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1021 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1022 return blk_rq_sectors(rq); 1023 1024 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1025 } 1026 1027 /** 1028 * bfq_updated_next_req - update the queue after a new next_rq selection. 1029 * @bfqd: the device data the queue belongs to. 1030 * @bfqq: the queue to update. 1031 * 1032 * If the first request of a queue changes we make sure that the queue 1033 * has enough budget to serve at least its first request (if the 1034 * request has grown). We do this because if the queue has not enough 1035 * budget for its first request, it has to go through two dispatch 1036 * rounds to actually get it dispatched. 1037 */ 1038 static void bfq_updated_next_req(struct bfq_data *bfqd, 1039 struct bfq_queue *bfqq) 1040 { 1041 struct bfq_entity *entity = &bfqq->entity; 1042 struct request *next_rq = bfqq->next_rq; 1043 unsigned long new_budget; 1044 1045 if (!next_rq) 1046 return; 1047 1048 if (bfqq == bfqd->in_service_queue) 1049 /* 1050 * In order not to break guarantees, budgets cannot be 1051 * changed after an entity has been selected. 1052 */ 1053 return; 1054 1055 new_budget = max_t(unsigned long, 1056 max_t(unsigned long, bfqq->max_budget, 1057 bfq_serv_to_charge(next_rq, bfqq)), 1058 entity->service); 1059 if (entity->budget != new_budget) { 1060 entity->budget = new_budget; 1061 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1062 new_budget); 1063 bfq_requeue_bfqq(bfqd, bfqq, false); 1064 } 1065 } 1066 1067 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1068 { 1069 u64 dur; 1070 1071 if (bfqd->bfq_wr_max_time > 0) 1072 return bfqd->bfq_wr_max_time; 1073 1074 dur = bfqd->rate_dur_prod; 1075 do_div(dur, bfqd->peak_rate); 1076 1077 /* 1078 * Limit duration between 3 and 25 seconds. The upper limit 1079 * has been conservatively set after the following worst case: 1080 * on a QEMU/KVM virtual machine 1081 * - running in a slow PC 1082 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1083 * - serving a heavy I/O workload, such as the sequential reading 1084 * of several files 1085 * mplayer took 23 seconds to start, if constantly weight-raised. 1086 * 1087 * As for higher values than that accommodating the above bad 1088 * scenario, tests show that higher values would often yield 1089 * the opposite of the desired result, i.e., would worsen 1090 * responsiveness by allowing non-interactive applications to 1091 * preserve weight raising for too long. 1092 * 1093 * On the other end, lower values than 3 seconds make it 1094 * difficult for most interactive tasks to complete their jobs 1095 * before weight-raising finishes. 1096 */ 1097 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1098 } 1099 1100 /* switch back from soft real-time to interactive weight raising */ 1101 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1102 struct bfq_data *bfqd) 1103 { 1104 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1105 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1106 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1107 } 1108 1109 static void 1110 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1111 struct bfq_io_cq *bic, bool bfq_already_existing) 1112 { 1113 unsigned int old_wr_coeff = 1; 1114 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1115 1116 if (bic->saved_has_short_ttime) 1117 bfq_mark_bfqq_has_short_ttime(bfqq); 1118 else 1119 bfq_clear_bfqq_has_short_ttime(bfqq); 1120 1121 if (bic->saved_IO_bound) 1122 bfq_mark_bfqq_IO_bound(bfqq); 1123 else 1124 bfq_clear_bfqq_IO_bound(bfqq); 1125 1126 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1127 bfqq->inject_limit = bic->saved_inject_limit; 1128 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1129 1130 bfqq->entity.new_weight = bic->saved_weight; 1131 bfqq->ttime = bic->saved_ttime; 1132 bfqq->io_start_time = bic->saved_io_start_time; 1133 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1134 /* 1135 * Restore weight coefficient only if low_latency is on 1136 */ 1137 if (bfqd->low_latency) { 1138 old_wr_coeff = bfqq->wr_coeff; 1139 bfqq->wr_coeff = bic->saved_wr_coeff; 1140 } 1141 bfqq->service_from_wr = bic->saved_service_from_wr; 1142 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1143 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1144 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1145 1146 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1147 time_is_before_jiffies(bfqq->last_wr_start_finish + 1148 bfqq->wr_cur_max_time))) { 1149 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1150 !bfq_bfqq_in_large_burst(bfqq) && 1151 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1152 bfq_wr_duration(bfqd))) { 1153 switch_back_to_interactive_wr(bfqq, bfqd); 1154 } else { 1155 bfqq->wr_coeff = 1; 1156 bfq_log_bfqq(bfqq->bfqd, bfqq, 1157 "resume state: switching off wr"); 1158 } 1159 } 1160 1161 /* make sure weight will be updated, however we got here */ 1162 bfqq->entity.prio_changed = 1; 1163 1164 if (likely(!busy)) 1165 return; 1166 1167 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1168 bfqd->wr_busy_queues++; 1169 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1170 bfqd->wr_busy_queues--; 1171 } 1172 1173 static int bfqq_process_refs(struct bfq_queue *bfqq) 1174 { 1175 return bfqq->ref - bfqq->entity.allocated - 1176 bfqq->entity.on_st_or_in_serv - 1177 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1178 } 1179 1180 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1181 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1182 { 1183 struct bfq_queue *item; 1184 struct hlist_node *n; 1185 1186 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1187 hlist_del_init(&item->burst_list_node); 1188 1189 /* 1190 * Start the creation of a new burst list only if there is no 1191 * active queue. See comments on the conditional invocation of 1192 * bfq_handle_burst(). 1193 */ 1194 if (bfq_tot_busy_queues(bfqd) == 0) { 1195 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1196 bfqd->burst_size = 1; 1197 } else 1198 bfqd->burst_size = 0; 1199 1200 bfqd->burst_parent_entity = bfqq->entity.parent; 1201 } 1202 1203 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1204 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1205 { 1206 /* Increment burst size to take into account also bfqq */ 1207 bfqd->burst_size++; 1208 1209 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1210 struct bfq_queue *pos, *bfqq_item; 1211 struct hlist_node *n; 1212 1213 /* 1214 * Enough queues have been activated shortly after each 1215 * other to consider this burst as large. 1216 */ 1217 bfqd->large_burst = true; 1218 1219 /* 1220 * We can now mark all queues in the burst list as 1221 * belonging to a large burst. 1222 */ 1223 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1224 burst_list_node) 1225 bfq_mark_bfqq_in_large_burst(bfqq_item); 1226 bfq_mark_bfqq_in_large_burst(bfqq); 1227 1228 /* 1229 * From now on, and until the current burst finishes, any 1230 * new queue being activated shortly after the last queue 1231 * was inserted in the burst can be immediately marked as 1232 * belonging to a large burst. So the burst list is not 1233 * needed any more. Remove it. 1234 */ 1235 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1236 burst_list_node) 1237 hlist_del_init(&pos->burst_list_node); 1238 } else /* 1239 * Burst not yet large: add bfqq to the burst list. Do 1240 * not increment the ref counter for bfqq, because bfqq 1241 * is removed from the burst list before freeing bfqq 1242 * in put_queue. 1243 */ 1244 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1245 } 1246 1247 /* 1248 * If many queues belonging to the same group happen to be created 1249 * shortly after each other, then the processes associated with these 1250 * queues have typically a common goal. In particular, bursts of queue 1251 * creations are usually caused by services or applications that spawn 1252 * many parallel threads/processes. Examples are systemd during boot, 1253 * or git grep. To help these processes get their job done as soon as 1254 * possible, it is usually better to not grant either weight-raising 1255 * or device idling to their queues, unless these queues must be 1256 * protected from the I/O flowing through other active queues. 1257 * 1258 * In this comment we describe, firstly, the reasons why this fact 1259 * holds, and, secondly, the next function, which implements the main 1260 * steps needed to properly mark these queues so that they can then be 1261 * treated in a different way. 1262 * 1263 * The above services or applications benefit mostly from a high 1264 * throughput: the quicker the requests of the activated queues are 1265 * cumulatively served, the sooner the target job of these queues gets 1266 * completed. As a consequence, weight-raising any of these queues, 1267 * which also implies idling the device for it, is almost always 1268 * counterproductive, unless there are other active queues to isolate 1269 * these new queues from. If there no other active queues, then 1270 * weight-raising these new queues just lowers throughput in most 1271 * cases. 1272 * 1273 * On the other hand, a burst of queue creations may be caused also by 1274 * the start of an application that does not consist of a lot of 1275 * parallel I/O-bound threads. In fact, with a complex application, 1276 * several short processes may need to be executed to start-up the 1277 * application. In this respect, to start an application as quickly as 1278 * possible, the best thing to do is in any case to privilege the I/O 1279 * related to the application with respect to all other 1280 * I/O. Therefore, the best strategy to start as quickly as possible 1281 * an application that causes a burst of queue creations is to 1282 * weight-raise all the queues created during the burst. This is the 1283 * exact opposite of the best strategy for the other type of bursts. 1284 * 1285 * In the end, to take the best action for each of the two cases, the 1286 * two types of bursts need to be distinguished. Fortunately, this 1287 * seems relatively easy, by looking at the sizes of the bursts. In 1288 * particular, we found a threshold such that only bursts with a 1289 * larger size than that threshold are apparently caused by 1290 * services or commands such as systemd or git grep. For brevity, 1291 * hereafter we call just 'large' these bursts. BFQ *does not* 1292 * weight-raise queues whose creation occurs in a large burst. In 1293 * addition, for each of these queues BFQ performs or does not perform 1294 * idling depending on which choice boosts the throughput more. The 1295 * exact choice depends on the device and request pattern at 1296 * hand. 1297 * 1298 * Unfortunately, false positives may occur while an interactive task 1299 * is starting (e.g., an application is being started). The 1300 * consequence is that the queues associated with the task do not 1301 * enjoy weight raising as expected. Fortunately these false positives 1302 * are very rare. They typically occur if some service happens to 1303 * start doing I/O exactly when the interactive task starts. 1304 * 1305 * Turning back to the next function, it is invoked only if there are 1306 * no active queues (apart from active queues that would belong to the 1307 * same, possible burst bfqq would belong to), and it implements all 1308 * the steps needed to detect the occurrence of a large burst and to 1309 * properly mark all the queues belonging to it (so that they can then 1310 * be treated in a different way). This goal is achieved by 1311 * maintaining a "burst list" that holds, temporarily, the queues that 1312 * belong to the burst in progress. The list is then used to mark 1313 * these queues as belonging to a large burst if the burst does become 1314 * large. The main steps are the following. 1315 * 1316 * . when the very first queue is created, the queue is inserted into the 1317 * list (as it could be the first queue in a possible burst) 1318 * 1319 * . if the current burst has not yet become large, and a queue Q that does 1320 * not yet belong to the burst is activated shortly after the last time 1321 * at which a new queue entered the burst list, then the function appends 1322 * Q to the burst list 1323 * 1324 * . if, as a consequence of the previous step, the burst size reaches 1325 * the large-burst threshold, then 1326 * 1327 * . all the queues in the burst list are marked as belonging to a 1328 * large burst 1329 * 1330 * . the burst list is deleted; in fact, the burst list already served 1331 * its purpose (keeping temporarily track of the queues in a burst, 1332 * so as to be able to mark them as belonging to a large burst in the 1333 * previous sub-step), and now is not needed any more 1334 * 1335 * . the device enters a large-burst mode 1336 * 1337 * . if a queue Q that does not belong to the burst is created while 1338 * the device is in large-burst mode and shortly after the last time 1339 * at which a queue either entered the burst list or was marked as 1340 * belonging to the current large burst, then Q is immediately marked 1341 * as belonging to a large burst. 1342 * 1343 * . if a queue Q that does not belong to the burst is created a while 1344 * later, i.e., not shortly after, than the last time at which a queue 1345 * either entered the burst list or was marked as belonging to the 1346 * current large burst, then the current burst is deemed as finished and: 1347 * 1348 * . the large-burst mode is reset if set 1349 * 1350 * . the burst list is emptied 1351 * 1352 * . Q is inserted in the burst list, as Q may be the first queue 1353 * in a possible new burst (then the burst list contains just Q 1354 * after this step). 1355 */ 1356 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1357 { 1358 /* 1359 * If bfqq is already in the burst list or is part of a large 1360 * burst, or finally has just been split, then there is 1361 * nothing else to do. 1362 */ 1363 if (!hlist_unhashed(&bfqq->burst_list_node) || 1364 bfq_bfqq_in_large_burst(bfqq) || 1365 time_is_after_eq_jiffies(bfqq->split_time + 1366 msecs_to_jiffies(10))) 1367 return; 1368 1369 /* 1370 * If bfqq's creation happens late enough, or bfqq belongs to 1371 * a different group than the burst group, then the current 1372 * burst is finished, and related data structures must be 1373 * reset. 1374 * 1375 * In this respect, consider the special case where bfqq is 1376 * the very first queue created after BFQ is selected for this 1377 * device. In this case, last_ins_in_burst and 1378 * burst_parent_entity are not yet significant when we get 1379 * here. But it is easy to verify that, whether or not the 1380 * following condition is true, bfqq will end up being 1381 * inserted into the burst list. In particular the list will 1382 * happen to contain only bfqq. And this is exactly what has 1383 * to happen, as bfqq may be the first queue of the first 1384 * burst. 1385 */ 1386 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1387 bfqd->bfq_burst_interval) || 1388 bfqq->entity.parent != bfqd->burst_parent_entity) { 1389 bfqd->large_burst = false; 1390 bfq_reset_burst_list(bfqd, bfqq); 1391 goto end; 1392 } 1393 1394 /* 1395 * If we get here, then bfqq is being activated shortly after the 1396 * last queue. So, if the current burst is also large, we can mark 1397 * bfqq as belonging to this large burst immediately. 1398 */ 1399 if (bfqd->large_burst) { 1400 bfq_mark_bfqq_in_large_burst(bfqq); 1401 goto end; 1402 } 1403 1404 /* 1405 * If we get here, then a large-burst state has not yet been 1406 * reached, but bfqq is being activated shortly after the last 1407 * queue. Then we add bfqq to the burst. 1408 */ 1409 bfq_add_to_burst(bfqd, bfqq); 1410 end: 1411 /* 1412 * At this point, bfqq either has been added to the current 1413 * burst or has caused the current burst to terminate and a 1414 * possible new burst to start. In particular, in the second 1415 * case, bfqq has become the first queue in the possible new 1416 * burst. In both cases last_ins_in_burst needs to be moved 1417 * forward. 1418 */ 1419 bfqd->last_ins_in_burst = jiffies; 1420 } 1421 1422 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1423 { 1424 struct bfq_entity *entity = &bfqq->entity; 1425 1426 return entity->budget - entity->service; 1427 } 1428 1429 /* 1430 * If enough samples have been computed, return the current max budget 1431 * stored in bfqd, which is dynamically updated according to the 1432 * estimated disk peak rate; otherwise return the default max budget 1433 */ 1434 static int bfq_max_budget(struct bfq_data *bfqd) 1435 { 1436 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1437 return bfq_default_max_budget; 1438 else 1439 return bfqd->bfq_max_budget; 1440 } 1441 1442 /* 1443 * Return min budget, which is a fraction of the current or default 1444 * max budget (trying with 1/32) 1445 */ 1446 static int bfq_min_budget(struct bfq_data *bfqd) 1447 { 1448 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1449 return bfq_default_max_budget / 32; 1450 else 1451 return bfqd->bfq_max_budget / 32; 1452 } 1453 1454 /* 1455 * The next function, invoked after the input queue bfqq switches from 1456 * idle to busy, updates the budget of bfqq. The function also tells 1457 * whether the in-service queue should be expired, by returning 1458 * true. The purpose of expiring the in-service queue is to give bfqq 1459 * the chance to possibly preempt the in-service queue, and the reason 1460 * for preempting the in-service queue is to achieve one of the two 1461 * goals below. 1462 * 1463 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1464 * expired because it has remained idle. In particular, bfqq may have 1465 * expired for one of the following two reasons: 1466 * 1467 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1468 * and did not make it to issue a new request before its last 1469 * request was served; 1470 * 1471 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1472 * a new request before the expiration of the idling-time. 1473 * 1474 * Even if bfqq has expired for one of the above reasons, the process 1475 * associated with the queue may be however issuing requests greedily, 1476 * and thus be sensitive to the bandwidth it receives (bfqq may have 1477 * remained idle for other reasons: CPU high load, bfqq not enjoying 1478 * idling, I/O throttling somewhere in the path from the process to 1479 * the I/O scheduler, ...). But if, after every expiration for one of 1480 * the above two reasons, bfqq has to wait for the service of at least 1481 * one full budget of another queue before being served again, then 1482 * bfqq is likely to get a much lower bandwidth or resource time than 1483 * its reserved ones. To address this issue, two countermeasures need 1484 * to be taken. 1485 * 1486 * First, the budget and the timestamps of bfqq need to be updated in 1487 * a special way on bfqq reactivation: they need to be updated as if 1488 * bfqq did not remain idle and did not expire. In fact, if they are 1489 * computed as if bfqq expired and remained idle until reactivation, 1490 * then the process associated with bfqq is treated as if, instead of 1491 * being greedy, it stopped issuing requests when bfqq remained idle, 1492 * and restarts issuing requests only on this reactivation. In other 1493 * words, the scheduler does not help the process recover the "service 1494 * hole" between bfqq expiration and reactivation. As a consequence, 1495 * the process receives a lower bandwidth than its reserved one. In 1496 * contrast, to recover this hole, the budget must be updated as if 1497 * bfqq was not expired at all before this reactivation, i.e., it must 1498 * be set to the value of the remaining budget when bfqq was 1499 * expired. Along the same line, timestamps need to be assigned the 1500 * value they had the last time bfqq was selected for service, i.e., 1501 * before last expiration. Thus timestamps need to be back-shifted 1502 * with respect to their normal computation (see [1] for more details 1503 * on this tricky aspect). 1504 * 1505 * Secondly, to allow the process to recover the hole, the in-service 1506 * queue must be expired too, to give bfqq the chance to preempt it 1507 * immediately. In fact, if bfqq has to wait for a full budget of the 1508 * in-service queue to be completed, then it may become impossible to 1509 * let the process recover the hole, even if the back-shifted 1510 * timestamps of bfqq are lower than those of the in-service queue. If 1511 * this happens for most or all of the holes, then the process may not 1512 * receive its reserved bandwidth. In this respect, it is worth noting 1513 * that, being the service of outstanding requests unpreemptible, a 1514 * little fraction of the holes may however be unrecoverable, thereby 1515 * causing a little loss of bandwidth. 1516 * 1517 * The last important point is detecting whether bfqq does need this 1518 * bandwidth recovery. In this respect, the next function deems the 1519 * process associated with bfqq greedy, and thus allows it to recover 1520 * the hole, if: 1) the process is waiting for the arrival of a new 1521 * request (which implies that bfqq expired for one of the above two 1522 * reasons), and 2) such a request has arrived soon. The first 1523 * condition is controlled through the flag non_blocking_wait_rq, 1524 * while the second through the flag arrived_in_time. If both 1525 * conditions hold, then the function computes the budget in the 1526 * above-described special way, and signals that the in-service queue 1527 * should be expired. Timestamp back-shifting is done later in 1528 * __bfq_activate_entity. 1529 * 1530 * 2. Reduce latency. Even if timestamps are not backshifted to let 1531 * the process associated with bfqq recover a service hole, bfqq may 1532 * however happen to have, after being (re)activated, a lower finish 1533 * timestamp than the in-service queue. That is, the next budget of 1534 * bfqq may have to be completed before the one of the in-service 1535 * queue. If this is the case, then preempting the in-service queue 1536 * allows this goal to be achieved, apart from the unpreemptible, 1537 * outstanding requests mentioned above. 1538 * 1539 * Unfortunately, regardless of which of the above two goals one wants 1540 * to achieve, service trees need first to be updated to know whether 1541 * the in-service queue must be preempted. To have service trees 1542 * correctly updated, the in-service queue must be expired and 1543 * rescheduled, and bfqq must be scheduled too. This is one of the 1544 * most costly operations (in future versions, the scheduling 1545 * mechanism may be re-designed in such a way to make it possible to 1546 * know whether preemption is needed without needing to update service 1547 * trees). In addition, queue preemptions almost always cause random 1548 * I/O, which may in turn cause loss of throughput. Finally, there may 1549 * even be no in-service queue when the next function is invoked (so, 1550 * no queue to compare timestamps with). Because of these facts, the 1551 * next function adopts the following simple scheme to avoid costly 1552 * operations, too frequent preemptions and too many dependencies on 1553 * the state of the scheduler: it requests the expiration of the 1554 * in-service queue (unconditionally) only for queues that need to 1555 * recover a hole. Then it delegates to other parts of the code the 1556 * responsibility of handling the above case 2. 1557 */ 1558 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1559 struct bfq_queue *bfqq, 1560 bool arrived_in_time) 1561 { 1562 struct bfq_entity *entity = &bfqq->entity; 1563 1564 /* 1565 * In the next compound condition, we check also whether there 1566 * is some budget left, because otherwise there is no point in 1567 * trying to go on serving bfqq with this same budget: bfqq 1568 * would be expired immediately after being selected for 1569 * service. This would only cause useless overhead. 1570 */ 1571 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1572 bfq_bfqq_budget_left(bfqq) > 0) { 1573 /* 1574 * We do not clear the flag non_blocking_wait_rq here, as 1575 * the latter is used in bfq_activate_bfqq to signal 1576 * that timestamps need to be back-shifted (and is 1577 * cleared right after). 1578 */ 1579 1580 /* 1581 * In next assignment we rely on that either 1582 * entity->service or entity->budget are not updated 1583 * on expiration if bfqq is empty (see 1584 * __bfq_bfqq_recalc_budget). Thus both quantities 1585 * remain unchanged after such an expiration, and the 1586 * following statement therefore assigns to 1587 * entity->budget the remaining budget on such an 1588 * expiration. 1589 */ 1590 entity->budget = min_t(unsigned long, 1591 bfq_bfqq_budget_left(bfqq), 1592 bfqq->max_budget); 1593 1594 /* 1595 * At this point, we have used entity->service to get 1596 * the budget left (needed for updating 1597 * entity->budget). Thus we finally can, and have to, 1598 * reset entity->service. The latter must be reset 1599 * because bfqq would otherwise be charged again for 1600 * the service it has received during its previous 1601 * service slot(s). 1602 */ 1603 entity->service = 0; 1604 1605 return true; 1606 } 1607 1608 /* 1609 * We can finally complete expiration, by setting service to 0. 1610 */ 1611 entity->service = 0; 1612 entity->budget = max_t(unsigned long, bfqq->max_budget, 1613 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1614 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1615 return false; 1616 } 1617 1618 /* 1619 * Return the farthest past time instant according to jiffies 1620 * macros. 1621 */ 1622 static unsigned long bfq_smallest_from_now(void) 1623 { 1624 return jiffies - MAX_JIFFY_OFFSET; 1625 } 1626 1627 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1628 struct bfq_queue *bfqq, 1629 unsigned int old_wr_coeff, 1630 bool wr_or_deserves_wr, 1631 bool interactive, 1632 bool in_burst, 1633 bool soft_rt) 1634 { 1635 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1636 /* start a weight-raising period */ 1637 if (interactive) { 1638 bfqq->service_from_wr = 0; 1639 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1640 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1641 } else { 1642 /* 1643 * No interactive weight raising in progress 1644 * here: assign minus infinity to 1645 * wr_start_at_switch_to_srt, to make sure 1646 * that, at the end of the soft-real-time 1647 * weight raising periods that is starting 1648 * now, no interactive weight-raising period 1649 * may be wrongly considered as still in 1650 * progress (and thus actually started by 1651 * mistake). 1652 */ 1653 bfqq->wr_start_at_switch_to_srt = 1654 bfq_smallest_from_now(); 1655 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1656 BFQ_SOFTRT_WEIGHT_FACTOR; 1657 bfqq->wr_cur_max_time = 1658 bfqd->bfq_wr_rt_max_time; 1659 } 1660 1661 /* 1662 * If needed, further reduce budget to make sure it is 1663 * close to bfqq's backlog, so as to reduce the 1664 * scheduling-error component due to a too large 1665 * budget. Do not care about throughput consequences, 1666 * but only about latency. Finally, do not assign a 1667 * too small budget either, to avoid increasing 1668 * latency by causing too frequent expirations. 1669 */ 1670 bfqq->entity.budget = min_t(unsigned long, 1671 bfqq->entity.budget, 1672 2 * bfq_min_budget(bfqd)); 1673 } else if (old_wr_coeff > 1) { 1674 if (interactive) { /* update wr coeff and duration */ 1675 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1676 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1677 } else if (in_burst) 1678 bfqq->wr_coeff = 1; 1679 else if (soft_rt) { 1680 /* 1681 * The application is now or still meeting the 1682 * requirements for being deemed soft rt. We 1683 * can then correctly and safely (re)charge 1684 * the weight-raising duration for the 1685 * application with the weight-raising 1686 * duration for soft rt applications. 1687 * 1688 * In particular, doing this recharge now, i.e., 1689 * before the weight-raising period for the 1690 * application finishes, reduces the probability 1691 * of the following negative scenario: 1692 * 1) the weight of a soft rt application is 1693 * raised at startup (as for any newly 1694 * created application), 1695 * 2) since the application is not interactive, 1696 * at a certain time weight-raising is 1697 * stopped for the application, 1698 * 3) at that time the application happens to 1699 * still have pending requests, and hence 1700 * is destined to not have a chance to be 1701 * deemed soft rt before these requests are 1702 * completed (see the comments to the 1703 * function bfq_bfqq_softrt_next_start() 1704 * for details on soft rt detection), 1705 * 4) these pending requests experience a high 1706 * latency because the application is not 1707 * weight-raised while they are pending. 1708 */ 1709 if (bfqq->wr_cur_max_time != 1710 bfqd->bfq_wr_rt_max_time) { 1711 bfqq->wr_start_at_switch_to_srt = 1712 bfqq->last_wr_start_finish; 1713 1714 bfqq->wr_cur_max_time = 1715 bfqd->bfq_wr_rt_max_time; 1716 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1717 BFQ_SOFTRT_WEIGHT_FACTOR; 1718 } 1719 bfqq->last_wr_start_finish = jiffies; 1720 } 1721 } 1722 } 1723 1724 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1725 struct bfq_queue *bfqq) 1726 { 1727 return bfqq->dispatched == 0 && 1728 time_is_before_jiffies( 1729 bfqq->budget_timeout + 1730 bfqd->bfq_wr_min_idle_time); 1731 } 1732 1733 1734 /* 1735 * Return true if bfqq is in a higher priority class, or has a higher 1736 * weight than the in-service queue. 1737 */ 1738 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1739 struct bfq_queue *in_serv_bfqq) 1740 { 1741 int bfqq_weight, in_serv_weight; 1742 1743 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1744 return true; 1745 1746 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1747 bfqq_weight = bfqq->entity.weight; 1748 in_serv_weight = in_serv_bfqq->entity.weight; 1749 } else { 1750 if (bfqq->entity.parent) 1751 bfqq_weight = bfqq->entity.parent->weight; 1752 else 1753 bfqq_weight = bfqq->entity.weight; 1754 if (in_serv_bfqq->entity.parent) 1755 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1756 else 1757 in_serv_weight = in_serv_bfqq->entity.weight; 1758 } 1759 1760 return bfqq_weight > in_serv_weight; 1761 } 1762 1763 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1764 1765 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1766 struct bfq_queue *bfqq, 1767 int old_wr_coeff, 1768 struct request *rq, 1769 bool *interactive) 1770 { 1771 bool soft_rt, in_burst, wr_or_deserves_wr, 1772 bfqq_wants_to_preempt, 1773 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1774 /* 1775 * See the comments on 1776 * bfq_bfqq_update_budg_for_activation for 1777 * details on the usage of the next variable. 1778 */ 1779 arrived_in_time = ktime_get_ns() <= 1780 bfqq->ttime.last_end_request + 1781 bfqd->bfq_slice_idle * 3; 1782 1783 1784 /* 1785 * bfqq deserves to be weight-raised if: 1786 * - it is sync, 1787 * - it does not belong to a large burst, 1788 * - it has been idle for enough time or is soft real-time, 1789 * - is linked to a bfq_io_cq (it is not shared in any sense), 1790 * - has a default weight (otherwise we assume the user wanted 1791 * to control its weight explicitly) 1792 */ 1793 in_burst = bfq_bfqq_in_large_burst(bfqq); 1794 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1795 !BFQQ_TOTALLY_SEEKY(bfqq) && 1796 !in_burst && 1797 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1798 bfqq->dispatched == 0 && 1799 bfqq->entity.new_weight == 40; 1800 *interactive = !in_burst && idle_for_long_time && 1801 bfqq->entity.new_weight == 40; 1802 /* 1803 * Merged bfq_queues are kept out of weight-raising 1804 * (low-latency) mechanisms. The reason is that these queues 1805 * are usually created for non-interactive and 1806 * non-soft-real-time tasks. Yet this is not the case for 1807 * stably-merged queues. These queues are merged just because 1808 * they are created shortly after each other. So they may 1809 * easily serve the I/O of an interactive or soft-real time 1810 * application, if the application happens to spawn multiple 1811 * processes. So let also stably-merged queued enjoy weight 1812 * raising. 1813 */ 1814 wr_or_deserves_wr = bfqd->low_latency && 1815 (bfqq->wr_coeff > 1 || 1816 (bfq_bfqq_sync(bfqq) && 1817 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1818 (*interactive || soft_rt))); 1819 1820 /* 1821 * Using the last flag, update budget and check whether bfqq 1822 * may want to preempt the in-service queue. 1823 */ 1824 bfqq_wants_to_preempt = 1825 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1826 arrived_in_time); 1827 1828 /* 1829 * If bfqq happened to be activated in a burst, but has been 1830 * idle for much more than an interactive queue, then we 1831 * assume that, in the overall I/O initiated in the burst, the 1832 * I/O associated with bfqq is finished. So bfqq does not need 1833 * to be treated as a queue belonging to a burst 1834 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1835 * if set, and remove bfqq from the burst list if it's 1836 * there. We do not decrement burst_size, because the fact 1837 * that bfqq does not need to belong to the burst list any 1838 * more does not invalidate the fact that bfqq was created in 1839 * a burst. 1840 */ 1841 if (likely(!bfq_bfqq_just_created(bfqq)) && 1842 idle_for_long_time && 1843 time_is_before_jiffies( 1844 bfqq->budget_timeout + 1845 msecs_to_jiffies(10000))) { 1846 hlist_del_init(&bfqq->burst_list_node); 1847 bfq_clear_bfqq_in_large_burst(bfqq); 1848 } 1849 1850 bfq_clear_bfqq_just_created(bfqq); 1851 1852 if (bfqd->low_latency) { 1853 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1854 /* wraparound */ 1855 bfqq->split_time = 1856 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1857 1858 if (time_is_before_jiffies(bfqq->split_time + 1859 bfqd->bfq_wr_min_idle_time)) { 1860 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1861 old_wr_coeff, 1862 wr_or_deserves_wr, 1863 *interactive, 1864 in_burst, 1865 soft_rt); 1866 1867 if (old_wr_coeff != bfqq->wr_coeff) 1868 bfqq->entity.prio_changed = 1; 1869 } 1870 } 1871 1872 bfqq->last_idle_bklogged = jiffies; 1873 bfqq->service_from_backlogged = 0; 1874 bfq_clear_bfqq_softrt_update(bfqq); 1875 1876 bfq_add_bfqq_busy(bfqq); 1877 1878 /* 1879 * Expire in-service queue if preemption may be needed for 1880 * guarantees or throughput. As for guarantees, we care 1881 * explicitly about two cases. The first is that bfqq has to 1882 * recover a service hole, as explained in the comments on 1883 * bfq_bfqq_update_budg_for_activation(), i.e., that 1884 * bfqq_wants_to_preempt is true. However, if bfqq does not 1885 * carry time-critical I/O, then bfqq's bandwidth is less 1886 * important than that of queues that carry time-critical I/O. 1887 * So, as a further constraint, we consider this case only if 1888 * bfqq is at least as weight-raised, i.e., at least as time 1889 * critical, as the in-service queue. 1890 * 1891 * The second case is that bfqq is in a higher priority class, 1892 * or has a higher weight than the in-service queue. If this 1893 * condition does not hold, we don't care because, even if 1894 * bfqq does not start to be served immediately, the resulting 1895 * delay for bfqq's I/O is however lower or much lower than 1896 * the ideal completion time to be guaranteed to bfqq's I/O. 1897 * 1898 * In both cases, preemption is needed only if, according to 1899 * the timestamps of both bfqq and of the in-service queue, 1900 * bfqq actually is the next queue to serve. So, to reduce 1901 * useless preemptions, the return value of 1902 * next_queue_may_preempt() is considered in the next compound 1903 * condition too. Yet next_queue_may_preempt() just checks a 1904 * simple, necessary condition for bfqq to be the next queue 1905 * to serve. In fact, to evaluate a sufficient condition, the 1906 * timestamps of the in-service queue would need to be 1907 * updated, and this operation is quite costly (see the 1908 * comments on bfq_bfqq_update_budg_for_activation()). 1909 * 1910 * As for throughput, we ask bfq_better_to_idle() whether we 1911 * still need to plug I/O dispatching. If bfq_better_to_idle() 1912 * says no, then plugging is not needed any longer, either to 1913 * boost throughput or to perserve service guarantees. Then 1914 * the best option is to stop plugging I/O, as not doing so 1915 * would certainly lower throughput. We may end up in this 1916 * case if: (1) upon a dispatch attempt, we detected that it 1917 * was better to plug I/O dispatch, and to wait for a new 1918 * request to arrive for the currently in-service queue, but 1919 * (2) this switch of bfqq to busy changes the scenario. 1920 */ 1921 if (bfqd->in_service_queue && 1922 ((bfqq_wants_to_preempt && 1923 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1924 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1925 !bfq_better_to_idle(bfqd->in_service_queue)) && 1926 next_queue_may_preempt(bfqd)) 1927 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1928 false, BFQQE_PREEMPTED); 1929 } 1930 1931 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1932 struct bfq_queue *bfqq) 1933 { 1934 /* invalidate baseline total service time */ 1935 bfqq->last_serv_time_ns = 0; 1936 1937 /* 1938 * Reset pointer in case we are waiting for 1939 * some request completion. 1940 */ 1941 bfqd->waited_rq = NULL; 1942 1943 /* 1944 * If bfqq has a short think time, then start by setting the 1945 * inject limit to 0 prudentially, because the service time of 1946 * an injected I/O request may be higher than the think time 1947 * of bfqq, and therefore, if one request was injected when 1948 * bfqq remains empty, this injected request might delay the 1949 * service of the next I/O request for bfqq significantly. In 1950 * case bfqq can actually tolerate some injection, then the 1951 * adaptive update will however raise the limit soon. This 1952 * lucky circumstance holds exactly because bfqq has a short 1953 * think time, and thus, after remaining empty, is likely to 1954 * get new I/O enqueued---and then completed---before being 1955 * expired. This is the very pattern that gives the 1956 * limit-update algorithm the chance to measure the effect of 1957 * injection on request service times, and then to update the 1958 * limit accordingly. 1959 * 1960 * However, in the following special case, the inject limit is 1961 * left to 1 even if the think time is short: bfqq's I/O is 1962 * synchronized with that of some other queue, i.e., bfqq may 1963 * receive new I/O only after the I/O of the other queue is 1964 * completed. Keeping the inject limit to 1 allows the 1965 * blocking I/O to be served while bfqq is in service. And 1966 * this is very convenient both for bfqq and for overall 1967 * throughput, as explained in detail in the comments in 1968 * bfq_update_has_short_ttime(). 1969 * 1970 * On the opposite end, if bfqq has a long think time, then 1971 * start directly by 1, because: 1972 * a) on the bright side, keeping at most one request in 1973 * service in the drive is unlikely to cause any harm to the 1974 * latency of bfqq's requests, as the service time of a single 1975 * request is likely to be lower than the think time of bfqq; 1976 * b) on the downside, after becoming empty, bfqq is likely to 1977 * expire before getting its next request. With this request 1978 * arrival pattern, it is very hard to sample total service 1979 * times and update the inject limit accordingly (see comments 1980 * on bfq_update_inject_limit()). So the limit is likely to be 1981 * never, or at least seldom, updated. As a consequence, by 1982 * setting the limit to 1, we avoid that no injection ever 1983 * occurs with bfqq. On the downside, this proactive step 1984 * further reduces chances to actually compute the baseline 1985 * total service time. Thus it reduces chances to execute the 1986 * limit-update algorithm and possibly raise the limit to more 1987 * than 1. 1988 */ 1989 if (bfq_bfqq_has_short_ttime(bfqq)) 1990 bfqq->inject_limit = 0; 1991 else 1992 bfqq->inject_limit = 1; 1993 1994 bfqq->decrease_time_jif = jiffies; 1995 } 1996 1997 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 1998 { 1999 u64 tot_io_time = now_ns - bfqq->io_start_time; 2000 2001 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2002 bfqq->tot_idle_time += 2003 now_ns - bfqq->ttime.last_end_request; 2004 2005 if (unlikely(bfq_bfqq_just_created(bfqq))) 2006 return; 2007 2008 /* 2009 * Must be busy for at least about 80% of the time to be 2010 * considered I/O bound. 2011 */ 2012 if (bfqq->tot_idle_time * 5 > tot_io_time) 2013 bfq_clear_bfqq_IO_bound(bfqq); 2014 else 2015 bfq_mark_bfqq_IO_bound(bfqq); 2016 2017 /* 2018 * Keep an observation window of at most 200 ms in the past 2019 * from now. 2020 */ 2021 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2022 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2023 bfqq->tot_idle_time >>= 1; 2024 } 2025 } 2026 2027 /* 2028 * Detect whether bfqq's I/O seems synchronized with that of some 2029 * other queue, i.e., whether bfqq, after remaining empty, happens to 2030 * receive new I/O only right after some I/O request of the other 2031 * queue has been completed. We call waker queue the other queue, and 2032 * we assume, for simplicity, that bfqq may have at most one waker 2033 * queue. 2034 * 2035 * A remarkable throughput boost can be reached by unconditionally 2036 * injecting the I/O of the waker queue, every time a new 2037 * bfq_dispatch_request happens to be invoked while I/O is being 2038 * plugged for bfqq. In addition to boosting throughput, this 2039 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2040 * bfqq. Note that these same results may be achieved with the general 2041 * injection mechanism, but less effectively. For details on this 2042 * aspect, see the comments on the choice of the queue for injection 2043 * in bfq_select_queue(). 2044 * 2045 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2046 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2047 * non empty right after a request of Q has been completed within given 2048 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2049 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2050 * still being served by the drive, and may receive new I/O on the completion 2051 * of some of the in-flight requests. In particular, on the first time, Q is 2052 * tentatively set as a candidate waker queue, while on the third consecutive 2053 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2054 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2055 * has a long think time, so as to make it more likely that bfqq's I/O is 2056 * actually being blocked by a synchronization. This last filter, plus the 2057 * above three-times requirement and time limit for detection, make false 2058 * positives less likely. 2059 * 2060 * NOTE 2061 * 2062 * The sooner a waker queue is detected, the sooner throughput can be 2063 * boosted by injecting I/O from the waker queue. Fortunately, 2064 * detection is likely to be actually fast, for the following 2065 * reasons. While blocked by synchronization, bfqq has a long think 2066 * time. This implies that bfqq's inject limit is at least equal to 1 2067 * (see the comments in bfq_update_inject_limit()). So, thanks to 2068 * injection, the waker queue is likely to be served during the very 2069 * first I/O-plugging time interval for bfqq. This triggers the first 2070 * step of the detection mechanism. Thanks again to injection, the 2071 * candidate waker queue is then likely to be confirmed no later than 2072 * during the next I/O-plugging interval for bfqq. 2073 * 2074 * ISSUE 2075 * 2076 * On queue merging all waker information is lost. 2077 */ 2078 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2079 u64 now_ns) 2080 { 2081 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2082 2083 if (!bfqd->last_completed_rq_bfqq || 2084 bfqd->last_completed_rq_bfqq == bfqq || 2085 bfq_bfqq_has_short_ttime(bfqq) || 2086 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2087 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2088 bfqq == &bfqd->oom_bfqq) 2089 return; 2090 2091 /* 2092 * We reset waker detection logic also if too much time has passed 2093 * since the first detection. If wakeups are rare, pointless idling 2094 * doesn't hurt throughput that much. The condition below makes sure 2095 * we do not uselessly idle blocking waker in more than 1/64 cases. 2096 */ 2097 if (bfqd->last_completed_rq_bfqq != 2098 bfqq->tentative_waker_bfqq || 2099 now_ns > bfqq->waker_detection_started + 2100 128 * (u64)bfqd->bfq_slice_idle) { 2101 /* 2102 * First synchronization detected with a 2103 * candidate waker queue, or with a different 2104 * candidate waker queue from the current one. 2105 */ 2106 bfqq->tentative_waker_bfqq = 2107 bfqd->last_completed_rq_bfqq; 2108 bfqq->num_waker_detections = 1; 2109 bfqq->waker_detection_started = now_ns; 2110 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2111 MAX_BFQQ_NAME_LENGTH); 2112 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2113 } else /* Same tentative waker queue detected again */ 2114 bfqq->num_waker_detections++; 2115 2116 if (bfqq->num_waker_detections == 3) { 2117 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2118 bfqq->tentative_waker_bfqq = NULL; 2119 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2120 MAX_BFQQ_NAME_LENGTH); 2121 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2122 2123 /* 2124 * If the waker queue disappears, then 2125 * bfqq->waker_bfqq must be reset. To 2126 * this goal, we maintain in each 2127 * waker queue a list, woken_list, of 2128 * all the queues that reference the 2129 * waker queue through their 2130 * waker_bfqq pointer. When the waker 2131 * queue exits, the waker_bfqq pointer 2132 * of all the queues in the woken_list 2133 * is reset. 2134 * 2135 * In addition, if bfqq is already in 2136 * the woken_list of a waker queue, 2137 * then, before being inserted into 2138 * the woken_list of a new waker 2139 * queue, bfqq must be removed from 2140 * the woken_list of the old waker 2141 * queue. 2142 */ 2143 if (!hlist_unhashed(&bfqq->woken_list_node)) 2144 hlist_del_init(&bfqq->woken_list_node); 2145 hlist_add_head(&bfqq->woken_list_node, 2146 &bfqd->last_completed_rq_bfqq->woken_list); 2147 } 2148 } 2149 2150 static void bfq_add_request(struct request *rq) 2151 { 2152 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2153 struct bfq_data *bfqd = bfqq->bfqd; 2154 struct request *next_rq, *prev; 2155 unsigned int old_wr_coeff = bfqq->wr_coeff; 2156 bool interactive = false; 2157 u64 now_ns = ktime_get_ns(); 2158 2159 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2160 bfqq->queued[rq_is_sync(rq)]++; 2161 /* 2162 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2163 * may be read without holding the lock in bfq_has_work(). 2164 */ 2165 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2166 2167 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2168 bfq_check_waker(bfqd, bfqq, now_ns); 2169 2170 /* 2171 * Periodically reset inject limit, to make sure that 2172 * the latter eventually drops in case workload 2173 * changes, see step (3) in the comments on 2174 * bfq_update_inject_limit(). 2175 */ 2176 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2177 msecs_to_jiffies(1000))) 2178 bfq_reset_inject_limit(bfqd, bfqq); 2179 2180 /* 2181 * The following conditions must hold to setup a new 2182 * sampling of total service time, and then a new 2183 * update of the inject limit: 2184 * - bfqq is in service, because the total service 2185 * time is evaluated only for the I/O requests of 2186 * the queues in service; 2187 * - this is the right occasion to compute or to 2188 * lower the baseline total service time, because 2189 * there are actually no requests in the drive, 2190 * or 2191 * the baseline total service time is available, and 2192 * this is the right occasion to compute the other 2193 * quantity needed to update the inject limit, i.e., 2194 * the total service time caused by the amount of 2195 * injection allowed by the current value of the 2196 * limit. It is the right occasion because injection 2197 * has actually been performed during the service 2198 * hole, and there are still in-flight requests, 2199 * which are very likely to be exactly the injected 2200 * requests, or part of them; 2201 * - the minimum interval for sampling the total 2202 * service time and updating the inject limit has 2203 * elapsed. 2204 */ 2205 if (bfqq == bfqd->in_service_queue && 2206 (bfqd->rq_in_driver == 0 || 2207 (bfqq->last_serv_time_ns > 0 && 2208 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2209 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2210 msecs_to_jiffies(10))) { 2211 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2212 /* 2213 * Start the state machine for measuring the 2214 * total service time of rq: setting 2215 * wait_dispatch will cause bfqd->waited_rq to 2216 * be set when rq will be dispatched. 2217 */ 2218 bfqd->wait_dispatch = true; 2219 /* 2220 * If there is no I/O in service in the drive, 2221 * then possible injection occurred before the 2222 * arrival of rq will not affect the total 2223 * service time of rq. So the injection limit 2224 * must not be updated as a function of such 2225 * total service time, unless new injection 2226 * occurs before rq is completed. To have the 2227 * injection limit updated only in the latter 2228 * case, reset rqs_injected here (rqs_injected 2229 * will be set in case injection is performed 2230 * on bfqq before rq is completed). 2231 */ 2232 if (bfqd->rq_in_driver == 0) 2233 bfqd->rqs_injected = false; 2234 } 2235 } 2236 2237 if (bfq_bfqq_sync(bfqq)) 2238 bfq_update_io_intensity(bfqq, now_ns); 2239 2240 elv_rb_add(&bfqq->sort_list, rq); 2241 2242 /* 2243 * Check if this request is a better next-serve candidate. 2244 */ 2245 prev = bfqq->next_rq; 2246 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2247 bfqq->next_rq = next_rq; 2248 2249 /* 2250 * Adjust priority tree position, if next_rq changes. 2251 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2252 */ 2253 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2254 bfq_pos_tree_add_move(bfqd, bfqq); 2255 2256 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2257 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2258 rq, &interactive); 2259 else { 2260 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2261 time_is_before_jiffies( 2262 bfqq->last_wr_start_finish + 2263 bfqd->bfq_wr_min_inter_arr_async)) { 2264 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2265 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2266 2267 bfqd->wr_busy_queues++; 2268 bfqq->entity.prio_changed = 1; 2269 } 2270 if (prev != bfqq->next_rq) 2271 bfq_updated_next_req(bfqd, bfqq); 2272 } 2273 2274 /* 2275 * Assign jiffies to last_wr_start_finish in the following 2276 * cases: 2277 * 2278 * . if bfqq is not going to be weight-raised, because, for 2279 * non weight-raised queues, last_wr_start_finish stores the 2280 * arrival time of the last request; as of now, this piece 2281 * of information is used only for deciding whether to 2282 * weight-raise async queues 2283 * 2284 * . if bfqq is not weight-raised, because, if bfqq is now 2285 * switching to weight-raised, then last_wr_start_finish 2286 * stores the time when weight-raising starts 2287 * 2288 * . if bfqq is interactive, because, regardless of whether 2289 * bfqq is currently weight-raised, the weight-raising 2290 * period must start or restart (this case is considered 2291 * separately because it is not detected by the above 2292 * conditions, if bfqq is already weight-raised) 2293 * 2294 * last_wr_start_finish has to be updated also if bfqq is soft 2295 * real-time, because the weight-raising period is constantly 2296 * restarted on idle-to-busy transitions for these queues, but 2297 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2298 * needed. 2299 */ 2300 if (bfqd->low_latency && 2301 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2302 bfqq->last_wr_start_finish = jiffies; 2303 } 2304 2305 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2306 struct bio *bio, 2307 struct request_queue *q) 2308 { 2309 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2310 2311 2312 if (bfqq) 2313 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2314 2315 return NULL; 2316 } 2317 2318 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2319 { 2320 if (last_pos) 2321 return abs(blk_rq_pos(rq) - last_pos); 2322 2323 return 0; 2324 } 2325 2326 static void bfq_remove_request(struct request_queue *q, 2327 struct request *rq) 2328 { 2329 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2330 struct bfq_data *bfqd = bfqq->bfqd; 2331 const int sync = rq_is_sync(rq); 2332 2333 if (bfqq->next_rq == rq) { 2334 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2335 bfq_updated_next_req(bfqd, bfqq); 2336 } 2337 2338 if (rq->queuelist.prev != &rq->queuelist) 2339 list_del_init(&rq->queuelist); 2340 bfqq->queued[sync]--; 2341 /* 2342 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2343 * may be read without holding the lock in bfq_has_work(). 2344 */ 2345 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2346 elv_rb_del(&bfqq->sort_list, rq); 2347 2348 elv_rqhash_del(q, rq); 2349 if (q->last_merge == rq) 2350 q->last_merge = NULL; 2351 2352 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2353 bfqq->next_rq = NULL; 2354 2355 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2356 bfq_del_bfqq_busy(bfqq, false); 2357 /* 2358 * bfqq emptied. In normal operation, when 2359 * bfqq is empty, bfqq->entity.service and 2360 * bfqq->entity.budget must contain, 2361 * respectively, the service received and the 2362 * budget used last time bfqq emptied. These 2363 * facts do not hold in this case, as at least 2364 * this last removal occurred while bfqq is 2365 * not in service. To avoid inconsistencies, 2366 * reset both bfqq->entity.service and 2367 * bfqq->entity.budget, if bfqq has still a 2368 * process that may issue I/O requests to it. 2369 */ 2370 bfqq->entity.budget = bfqq->entity.service = 0; 2371 } 2372 2373 /* 2374 * Remove queue from request-position tree as it is empty. 2375 */ 2376 if (bfqq->pos_root) { 2377 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2378 bfqq->pos_root = NULL; 2379 } 2380 } else { 2381 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2382 if (unlikely(!bfqd->nonrot_with_queueing)) 2383 bfq_pos_tree_add_move(bfqd, bfqq); 2384 } 2385 2386 if (rq->cmd_flags & REQ_META) 2387 bfqq->meta_pending--; 2388 2389 } 2390 2391 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2392 unsigned int nr_segs) 2393 { 2394 struct bfq_data *bfqd = q->elevator->elevator_data; 2395 struct request *free = NULL; 2396 /* 2397 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2398 * store its return value for later use, to avoid nesting 2399 * queue_lock inside the bfqd->lock. We assume that the bic 2400 * returned by bfq_bic_lookup does not go away before 2401 * bfqd->lock is taken. 2402 */ 2403 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2404 bool ret; 2405 2406 spin_lock_irq(&bfqd->lock); 2407 2408 if (bic) { 2409 /* 2410 * Make sure cgroup info is uptodate for current process before 2411 * considering the merge. 2412 */ 2413 bfq_bic_update_cgroup(bic, bio); 2414 2415 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2416 } else { 2417 bfqd->bio_bfqq = NULL; 2418 } 2419 bfqd->bio_bic = bic; 2420 2421 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2422 2423 spin_unlock_irq(&bfqd->lock); 2424 if (free) 2425 blk_mq_free_request(free); 2426 2427 return ret; 2428 } 2429 2430 static int bfq_request_merge(struct request_queue *q, struct request **req, 2431 struct bio *bio) 2432 { 2433 struct bfq_data *bfqd = q->elevator->elevator_data; 2434 struct request *__rq; 2435 2436 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2437 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2438 *req = __rq; 2439 2440 if (blk_discard_mergable(__rq)) 2441 return ELEVATOR_DISCARD_MERGE; 2442 return ELEVATOR_FRONT_MERGE; 2443 } 2444 2445 return ELEVATOR_NO_MERGE; 2446 } 2447 2448 static void bfq_request_merged(struct request_queue *q, struct request *req, 2449 enum elv_merge type) 2450 { 2451 if (type == ELEVATOR_FRONT_MERGE && 2452 rb_prev(&req->rb_node) && 2453 blk_rq_pos(req) < 2454 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2455 struct request, rb_node))) { 2456 struct bfq_queue *bfqq = RQ_BFQQ(req); 2457 struct bfq_data *bfqd; 2458 struct request *prev, *next_rq; 2459 2460 if (!bfqq) 2461 return; 2462 2463 bfqd = bfqq->bfqd; 2464 2465 /* Reposition request in its sort_list */ 2466 elv_rb_del(&bfqq->sort_list, req); 2467 elv_rb_add(&bfqq->sort_list, req); 2468 2469 /* Choose next request to be served for bfqq */ 2470 prev = bfqq->next_rq; 2471 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2472 bfqd->last_position); 2473 bfqq->next_rq = next_rq; 2474 /* 2475 * If next_rq changes, update both the queue's budget to 2476 * fit the new request and the queue's position in its 2477 * rq_pos_tree. 2478 */ 2479 if (prev != bfqq->next_rq) { 2480 bfq_updated_next_req(bfqd, bfqq); 2481 /* 2482 * See comments on bfq_pos_tree_add_move() for 2483 * the unlikely(). 2484 */ 2485 if (unlikely(!bfqd->nonrot_with_queueing)) 2486 bfq_pos_tree_add_move(bfqd, bfqq); 2487 } 2488 } 2489 } 2490 2491 /* 2492 * This function is called to notify the scheduler that the requests 2493 * rq and 'next' have been merged, with 'next' going away. BFQ 2494 * exploits this hook to address the following issue: if 'next' has a 2495 * fifo_time lower that rq, then the fifo_time of rq must be set to 2496 * the value of 'next', to not forget the greater age of 'next'. 2497 * 2498 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2499 * on that rq is picked from the hash table q->elevator->hash, which, 2500 * in its turn, is filled only with I/O requests present in 2501 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2502 * the function that fills this hash table (elv_rqhash_add) is called 2503 * only by bfq_insert_request. 2504 */ 2505 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2506 struct request *next) 2507 { 2508 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2509 *next_bfqq = RQ_BFQQ(next); 2510 2511 if (!bfqq) 2512 goto remove; 2513 2514 /* 2515 * If next and rq belong to the same bfq_queue and next is older 2516 * than rq, then reposition rq in the fifo (by substituting next 2517 * with rq). Otherwise, if next and rq belong to different 2518 * bfq_queues, never reposition rq: in fact, we would have to 2519 * reposition it with respect to next's position in its own fifo, 2520 * which would most certainly be too expensive with respect to 2521 * the benefits. 2522 */ 2523 if (bfqq == next_bfqq && 2524 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2525 next->fifo_time < rq->fifo_time) { 2526 list_del_init(&rq->queuelist); 2527 list_replace_init(&next->queuelist, &rq->queuelist); 2528 rq->fifo_time = next->fifo_time; 2529 } 2530 2531 if (bfqq->next_rq == next) 2532 bfqq->next_rq = rq; 2533 2534 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2535 remove: 2536 /* Merged request may be in the IO scheduler. Remove it. */ 2537 if (!RB_EMPTY_NODE(&next->rb_node)) { 2538 bfq_remove_request(next->q, next); 2539 if (next_bfqq) 2540 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2541 next->cmd_flags); 2542 } 2543 } 2544 2545 /* Must be called with bfqq != NULL */ 2546 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2547 { 2548 /* 2549 * If bfqq has been enjoying interactive weight-raising, then 2550 * reset soft_rt_next_start. We do it for the following 2551 * reason. bfqq may have been conveying the I/O needed to load 2552 * a soft real-time application. Such an application actually 2553 * exhibits a soft real-time I/O pattern after it finishes 2554 * loading, and finally starts doing its job. But, if bfqq has 2555 * been receiving a lot of bandwidth so far (likely to happen 2556 * on a fast device), then soft_rt_next_start now contains a 2557 * high value that. So, without this reset, bfqq would be 2558 * prevented from being possibly considered as soft_rt for a 2559 * very long time. 2560 */ 2561 2562 if (bfqq->wr_cur_max_time != 2563 bfqq->bfqd->bfq_wr_rt_max_time) 2564 bfqq->soft_rt_next_start = jiffies; 2565 2566 if (bfq_bfqq_busy(bfqq)) 2567 bfqq->bfqd->wr_busy_queues--; 2568 bfqq->wr_coeff = 1; 2569 bfqq->wr_cur_max_time = 0; 2570 bfqq->last_wr_start_finish = jiffies; 2571 /* 2572 * Trigger a weight change on the next invocation of 2573 * __bfq_entity_update_weight_prio. 2574 */ 2575 bfqq->entity.prio_changed = 1; 2576 } 2577 2578 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2579 struct bfq_group *bfqg) 2580 { 2581 int i, j; 2582 2583 for (i = 0; i < 2; i++) 2584 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2585 if (bfqg->async_bfqq[i][j]) 2586 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2587 if (bfqg->async_idle_bfqq) 2588 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2589 } 2590 2591 static void bfq_end_wr(struct bfq_data *bfqd) 2592 { 2593 struct bfq_queue *bfqq; 2594 2595 spin_lock_irq(&bfqd->lock); 2596 2597 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2598 bfq_bfqq_end_wr(bfqq); 2599 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2600 bfq_bfqq_end_wr(bfqq); 2601 bfq_end_wr_async(bfqd); 2602 2603 spin_unlock_irq(&bfqd->lock); 2604 } 2605 2606 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2607 { 2608 if (request) 2609 return blk_rq_pos(io_struct); 2610 else 2611 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2612 } 2613 2614 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2615 sector_t sector) 2616 { 2617 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2618 BFQQ_CLOSE_THR; 2619 } 2620 2621 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2622 struct bfq_queue *bfqq, 2623 sector_t sector) 2624 { 2625 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2626 struct rb_node *parent, *node; 2627 struct bfq_queue *__bfqq; 2628 2629 if (RB_EMPTY_ROOT(root)) 2630 return NULL; 2631 2632 /* 2633 * First, if we find a request starting at the end of the last 2634 * request, choose it. 2635 */ 2636 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2637 if (__bfqq) 2638 return __bfqq; 2639 2640 /* 2641 * If the exact sector wasn't found, the parent of the NULL leaf 2642 * will contain the closest sector (rq_pos_tree sorted by 2643 * next_request position). 2644 */ 2645 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2646 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2647 return __bfqq; 2648 2649 if (blk_rq_pos(__bfqq->next_rq) < sector) 2650 node = rb_next(&__bfqq->pos_node); 2651 else 2652 node = rb_prev(&__bfqq->pos_node); 2653 if (!node) 2654 return NULL; 2655 2656 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2657 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2658 return __bfqq; 2659 2660 return NULL; 2661 } 2662 2663 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2664 struct bfq_queue *cur_bfqq, 2665 sector_t sector) 2666 { 2667 struct bfq_queue *bfqq; 2668 2669 /* 2670 * We shall notice if some of the queues are cooperating, 2671 * e.g., working closely on the same area of the device. In 2672 * that case, we can group them together and: 1) don't waste 2673 * time idling, and 2) serve the union of their requests in 2674 * the best possible order for throughput. 2675 */ 2676 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2677 if (!bfqq || bfqq == cur_bfqq) 2678 return NULL; 2679 2680 return bfqq; 2681 } 2682 2683 static struct bfq_queue * 2684 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2685 { 2686 int process_refs, new_process_refs; 2687 struct bfq_queue *__bfqq; 2688 2689 /* 2690 * If there are no process references on the new_bfqq, then it is 2691 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2692 * may have dropped their last reference (not just their last process 2693 * reference). 2694 */ 2695 if (!bfqq_process_refs(new_bfqq)) 2696 return NULL; 2697 2698 /* Avoid a circular list and skip interim queue merges. */ 2699 while ((__bfqq = new_bfqq->new_bfqq)) { 2700 if (__bfqq == bfqq) 2701 return NULL; 2702 new_bfqq = __bfqq; 2703 } 2704 2705 process_refs = bfqq_process_refs(bfqq); 2706 new_process_refs = bfqq_process_refs(new_bfqq); 2707 /* 2708 * If the process for the bfqq has gone away, there is no 2709 * sense in merging the queues. 2710 */ 2711 if (process_refs == 0 || new_process_refs == 0) 2712 return NULL; 2713 2714 /* 2715 * Make sure merged queues belong to the same parent. Parents could 2716 * have changed since the time we decided the two queues are suitable 2717 * for merging. 2718 */ 2719 if (new_bfqq->entity.parent != bfqq->entity.parent) 2720 return NULL; 2721 2722 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2723 new_bfqq->pid); 2724 2725 /* 2726 * Merging is just a redirection: the requests of the process 2727 * owning one of the two queues are redirected to the other queue. 2728 * The latter queue, in its turn, is set as shared if this is the 2729 * first time that the requests of some process are redirected to 2730 * it. 2731 * 2732 * We redirect bfqq to new_bfqq and not the opposite, because 2733 * we are in the context of the process owning bfqq, thus we 2734 * have the io_cq of this process. So we can immediately 2735 * configure this io_cq to redirect the requests of the 2736 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2737 * not available any more (new_bfqq->bic == NULL). 2738 * 2739 * Anyway, even in case new_bfqq coincides with the in-service 2740 * queue, redirecting requests the in-service queue is the 2741 * best option, as we feed the in-service queue with new 2742 * requests close to the last request served and, by doing so, 2743 * are likely to increase the throughput. 2744 */ 2745 bfqq->new_bfqq = new_bfqq; 2746 /* 2747 * The above assignment schedules the following redirections: 2748 * each time some I/O for bfqq arrives, the process that 2749 * generated that I/O is disassociated from bfqq and 2750 * associated with new_bfqq. Here we increases new_bfqq->ref 2751 * in advance, adding the number of processes that are 2752 * expected to be associated with new_bfqq as they happen to 2753 * issue I/O. 2754 */ 2755 new_bfqq->ref += process_refs; 2756 return new_bfqq; 2757 } 2758 2759 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2760 struct bfq_queue *new_bfqq) 2761 { 2762 if (bfq_too_late_for_merging(new_bfqq)) 2763 return false; 2764 2765 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2766 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2767 return false; 2768 2769 /* 2770 * If either of the queues has already been detected as seeky, 2771 * then merging it with the other queue is unlikely to lead to 2772 * sequential I/O. 2773 */ 2774 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2775 return false; 2776 2777 /* 2778 * Interleaved I/O is known to be done by (some) applications 2779 * only for reads, so it does not make sense to merge async 2780 * queues. 2781 */ 2782 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2783 return false; 2784 2785 return true; 2786 } 2787 2788 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2789 struct bfq_queue *bfqq); 2790 2791 /* 2792 * Attempt to schedule a merge of bfqq with the currently in-service 2793 * queue or with a close queue among the scheduled queues. Return 2794 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2795 * structure otherwise. 2796 * 2797 * The OOM queue is not allowed to participate to cooperation: in fact, since 2798 * the requests temporarily redirected to the OOM queue could be redirected 2799 * again to dedicated queues at any time, the state needed to correctly 2800 * handle merging with the OOM queue would be quite complex and expensive 2801 * to maintain. Besides, in such a critical condition as an out of memory, 2802 * the benefits of queue merging may be little relevant, or even negligible. 2803 * 2804 * WARNING: queue merging may impair fairness among non-weight raised 2805 * queues, for at least two reasons: 1) the original weight of a 2806 * merged queue may change during the merged state, 2) even being the 2807 * weight the same, a merged queue may be bloated with many more 2808 * requests than the ones produced by its originally-associated 2809 * process. 2810 */ 2811 static struct bfq_queue * 2812 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2813 void *io_struct, bool request, struct bfq_io_cq *bic) 2814 { 2815 struct bfq_queue *in_service_bfqq, *new_bfqq; 2816 2817 /* if a merge has already been setup, then proceed with that first */ 2818 if (bfqq->new_bfqq) 2819 return bfqq->new_bfqq; 2820 2821 /* 2822 * Check delayed stable merge for rotational or non-queueing 2823 * devs. For this branch to be executed, bfqq must not be 2824 * currently merged with some other queue (i.e., bfqq->bic 2825 * must be non null). If we considered also merged queues, 2826 * then we should also check whether bfqq has already been 2827 * merged with bic->stable_merge_bfqq. But this would be 2828 * costly and complicated. 2829 */ 2830 if (unlikely(!bfqd->nonrot_with_queueing)) { 2831 /* 2832 * Make sure also that bfqq is sync, because 2833 * bic->stable_merge_bfqq may point to some queue (for 2834 * stable merging) also if bic is associated with a 2835 * sync queue, but this bfqq is async 2836 */ 2837 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2838 !bfq_bfqq_just_created(bfqq) && 2839 time_is_before_jiffies(bfqq->split_time + 2840 msecs_to_jiffies(bfq_late_stable_merging)) && 2841 time_is_before_jiffies(bfqq->creation_time + 2842 msecs_to_jiffies(bfq_late_stable_merging))) { 2843 struct bfq_queue *stable_merge_bfqq = 2844 bic->stable_merge_bfqq; 2845 int proc_ref = min(bfqq_process_refs(bfqq), 2846 bfqq_process_refs(stable_merge_bfqq)); 2847 2848 /* deschedule stable merge, because done or aborted here */ 2849 bfq_put_stable_ref(stable_merge_bfqq); 2850 2851 bic->stable_merge_bfqq = NULL; 2852 2853 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2854 proc_ref > 0) { 2855 /* next function will take at least one ref */ 2856 struct bfq_queue *new_bfqq = 2857 bfq_setup_merge(bfqq, stable_merge_bfqq); 2858 2859 if (new_bfqq) { 2860 bic->stably_merged = true; 2861 if (new_bfqq->bic) 2862 new_bfqq->bic->stably_merged = 2863 true; 2864 } 2865 return new_bfqq; 2866 } else 2867 return NULL; 2868 } 2869 } 2870 2871 /* 2872 * Do not perform queue merging if the device is non 2873 * rotational and performs internal queueing. In fact, such a 2874 * device reaches a high speed through internal parallelism 2875 * and pipelining. This means that, to reach a high 2876 * throughput, it must have many requests enqueued at the same 2877 * time. But, in this configuration, the internal scheduling 2878 * algorithm of the device does exactly the job of queue 2879 * merging: it reorders requests so as to obtain as much as 2880 * possible a sequential I/O pattern. As a consequence, with 2881 * the workload generated by processes doing interleaved I/O, 2882 * the throughput reached by the device is likely to be the 2883 * same, with and without queue merging. 2884 * 2885 * Disabling merging also provides a remarkable benefit in 2886 * terms of throughput. Merging tends to make many workloads 2887 * artificially more uneven, because of shared queues 2888 * remaining non empty for incomparably more time than 2889 * non-merged queues. This may accentuate workload 2890 * asymmetries. For example, if one of the queues in a set of 2891 * merged queues has a higher weight than a normal queue, then 2892 * the shared queue may inherit such a high weight and, by 2893 * staying almost always active, may force BFQ to perform I/O 2894 * plugging most of the time. This evidently makes it harder 2895 * for BFQ to let the device reach a high throughput. 2896 * 2897 * Finally, the likely() macro below is not used because one 2898 * of the two branches is more likely than the other, but to 2899 * have the code path after the following if() executed as 2900 * fast as possible for the case of a non rotational device 2901 * with queueing. We want it because this is the fastest kind 2902 * of device. On the opposite end, the likely() may lengthen 2903 * the execution time of BFQ for the case of slower devices 2904 * (rotational or at least without queueing). But in this case 2905 * the execution time of BFQ matters very little, if not at 2906 * all. 2907 */ 2908 if (likely(bfqd->nonrot_with_queueing)) 2909 return NULL; 2910 2911 /* 2912 * Prevent bfqq from being merged if it has been created too 2913 * long ago. The idea is that true cooperating processes, and 2914 * thus their associated bfq_queues, are supposed to be 2915 * created shortly after each other. This is the case, e.g., 2916 * for KVM/QEMU and dump I/O threads. Basing on this 2917 * assumption, the following filtering greatly reduces the 2918 * probability that two non-cooperating processes, which just 2919 * happen to do close I/O for some short time interval, have 2920 * their queues merged by mistake. 2921 */ 2922 if (bfq_too_late_for_merging(bfqq)) 2923 return NULL; 2924 2925 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2926 return NULL; 2927 2928 /* If there is only one backlogged queue, don't search. */ 2929 if (bfq_tot_busy_queues(bfqd) == 1) 2930 return NULL; 2931 2932 in_service_bfqq = bfqd->in_service_queue; 2933 2934 if (in_service_bfqq && in_service_bfqq != bfqq && 2935 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2936 bfq_rq_close_to_sector(io_struct, request, 2937 bfqd->in_serv_last_pos) && 2938 bfqq->entity.parent == in_service_bfqq->entity.parent && 2939 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2940 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2941 if (new_bfqq) 2942 return new_bfqq; 2943 } 2944 /* 2945 * Check whether there is a cooperator among currently scheduled 2946 * queues. The only thing we need is that the bio/request is not 2947 * NULL, as we need it to establish whether a cooperator exists. 2948 */ 2949 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2950 bfq_io_struct_pos(io_struct, request)); 2951 2952 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2953 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2954 return bfq_setup_merge(bfqq, new_bfqq); 2955 2956 return NULL; 2957 } 2958 2959 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2960 { 2961 struct bfq_io_cq *bic = bfqq->bic; 2962 2963 /* 2964 * If !bfqq->bic, the queue is already shared or its requests 2965 * have already been redirected to a shared queue; both idle window 2966 * and weight raising state have already been saved. Do nothing. 2967 */ 2968 if (!bic) 2969 return; 2970 2971 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2972 bic->saved_inject_limit = bfqq->inject_limit; 2973 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 2974 2975 bic->saved_weight = bfqq->entity.orig_weight; 2976 bic->saved_ttime = bfqq->ttime; 2977 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 2978 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 2979 bic->saved_io_start_time = bfqq->io_start_time; 2980 bic->saved_tot_idle_time = bfqq->tot_idle_time; 2981 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 2982 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 2983 if (unlikely(bfq_bfqq_just_created(bfqq) && 2984 !bfq_bfqq_in_large_burst(bfqq) && 2985 bfqq->bfqd->low_latency)) { 2986 /* 2987 * bfqq being merged right after being created: bfqq 2988 * would have deserved interactive weight raising, but 2989 * did not make it to be set in a weight-raised state, 2990 * because of this early merge. Store directly the 2991 * weight-raising state that would have been assigned 2992 * to bfqq, so that to avoid that bfqq unjustly fails 2993 * to enjoy weight raising if split soon. 2994 */ 2995 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 2996 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 2997 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 2998 bic->saved_last_wr_start_finish = jiffies; 2999 } else { 3000 bic->saved_wr_coeff = bfqq->wr_coeff; 3001 bic->saved_wr_start_at_switch_to_srt = 3002 bfqq->wr_start_at_switch_to_srt; 3003 bic->saved_service_from_wr = bfqq->service_from_wr; 3004 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3005 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3006 } 3007 } 3008 3009 3010 static void 3011 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3012 { 3013 if (cur_bfqq->entity.parent && 3014 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3015 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3016 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3017 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3018 } 3019 3020 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3021 { 3022 /* 3023 * To prevent bfqq's service guarantees from being violated, 3024 * bfqq may be left busy, i.e., queued for service, even if 3025 * empty (see comments in __bfq_bfqq_expire() for 3026 * details). But, if no process will send requests to bfqq any 3027 * longer, then there is no point in keeping bfqq queued for 3028 * service. In addition, keeping bfqq queued for service, but 3029 * with no process ref any longer, may have caused bfqq to be 3030 * freed when dequeued from service. But this is assumed to 3031 * never happen. 3032 */ 3033 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3034 bfqq != bfqd->in_service_queue) 3035 bfq_del_bfqq_busy(bfqq, false); 3036 3037 bfq_reassign_last_bfqq(bfqq, NULL); 3038 3039 bfq_put_queue(bfqq); 3040 } 3041 3042 static void 3043 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3044 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3045 { 3046 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3047 (unsigned long)new_bfqq->pid); 3048 /* Save weight raising and idle window of the merged queues */ 3049 bfq_bfqq_save_state(bfqq); 3050 bfq_bfqq_save_state(new_bfqq); 3051 if (bfq_bfqq_IO_bound(bfqq)) 3052 bfq_mark_bfqq_IO_bound(new_bfqq); 3053 bfq_clear_bfqq_IO_bound(bfqq); 3054 3055 /* 3056 * The processes associated with bfqq are cooperators of the 3057 * processes associated with new_bfqq. So, if bfqq has a 3058 * waker, then assume that all these processes will be happy 3059 * to let bfqq's waker freely inject I/O when they have no 3060 * I/O. 3061 */ 3062 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3063 bfqq->waker_bfqq != new_bfqq) { 3064 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3065 new_bfqq->tentative_waker_bfqq = NULL; 3066 3067 /* 3068 * If the waker queue disappears, then 3069 * new_bfqq->waker_bfqq must be reset. So insert 3070 * new_bfqq into the woken_list of the waker. See 3071 * bfq_check_waker for details. 3072 */ 3073 hlist_add_head(&new_bfqq->woken_list_node, 3074 &new_bfqq->waker_bfqq->woken_list); 3075 3076 } 3077 3078 /* 3079 * If bfqq is weight-raised, then let new_bfqq inherit 3080 * weight-raising. To reduce false positives, neglect the case 3081 * where bfqq has just been created, but has not yet made it 3082 * to be weight-raised (which may happen because EQM may merge 3083 * bfqq even before bfq_add_request is executed for the first 3084 * time for bfqq). Handling this case would however be very 3085 * easy, thanks to the flag just_created. 3086 */ 3087 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3088 new_bfqq->wr_coeff = bfqq->wr_coeff; 3089 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3090 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3091 new_bfqq->wr_start_at_switch_to_srt = 3092 bfqq->wr_start_at_switch_to_srt; 3093 if (bfq_bfqq_busy(new_bfqq)) 3094 bfqd->wr_busy_queues++; 3095 new_bfqq->entity.prio_changed = 1; 3096 } 3097 3098 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3099 bfqq->wr_coeff = 1; 3100 bfqq->entity.prio_changed = 1; 3101 if (bfq_bfqq_busy(bfqq)) 3102 bfqd->wr_busy_queues--; 3103 } 3104 3105 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3106 bfqd->wr_busy_queues); 3107 3108 /* 3109 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3110 */ 3111 bic_set_bfqq(bic, new_bfqq, 1); 3112 bfq_mark_bfqq_coop(new_bfqq); 3113 /* 3114 * new_bfqq now belongs to at least two bics (it is a shared queue): 3115 * set new_bfqq->bic to NULL. bfqq either: 3116 * - does not belong to any bic any more, and hence bfqq->bic must 3117 * be set to NULL, or 3118 * - is a queue whose owning bics have already been redirected to a 3119 * different queue, hence the queue is destined to not belong to 3120 * any bic soon and bfqq->bic is already NULL (therefore the next 3121 * assignment causes no harm). 3122 */ 3123 new_bfqq->bic = NULL; 3124 /* 3125 * If the queue is shared, the pid is the pid of one of the associated 3126 * processes. Which pid depends on the exact sequence of merge events 3127 * the queue underwent. So printing such a pid is useless and confusing 3128 * because it reports a random pid between those of the associated 3129 * processes. 3130 * We mark such a queue with a pid -1, and then print SHARED instead of 3131 * a pid in logging messages. 3132 */ 3133 new_bfqq->pid = -1; 3134 bfqq->bic = NULL; 3135 3136 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3137 3138 bfq_release_process_ref(bfqd, bfqq); 3139 } 3140 3141 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3142 struct bio *bio) 3143 { 3144 struct bfq_data *bfqd = q->elevator->elevator_data; 3145 bool is_sync = op_is_sync(bio->bi_opf); 3146 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3147 3148 /* 3149 * Disallow merge of a sync bio into an async request. 3150 */ 3151 if (is_sync && !rq_is_sync(rq)) 3152 return false; 3153 3154 /* 3155 * Lookup the bfqq that this bio will be queued with. Allow 3156 * merge only if rq is queued there. 3157 */ 3158 if (!bfqq) 3159 return false; 3160 3161 /* 3162 * We take advantage of this function to perform an early merge 3163 * of the queues of possible cooperating processes. 3164 */ 3165 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3166 if (new_bfqq) { 3167 /* 3168 * bic still points to bfqq, then it has not yet been 3169 * redirected to some other bfq_queue, and a queue 3170 * merge between bfqq and new_bfqq can be safely 3171 * fulfilled, i.e., bic can be redirected to new_bfqq 3172 * and bfqq can be put. 3173 */ 3174 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3175 new_bfqq); 3176 /* 3177 * If we get here, bio will be queued into new_queue, 3178 * so use new_bfqq to decide whether bio and rq can be 3179 * merged. 3180 */ 3181 bfqq = new_bfqq; 3182 3183 /* 3184 * Change also bqfd->bio_bfqq, as 3185 * bfqd->bio_bic now points to new_bfqq, and 3186 * this function may be invoked again (and then may 3187 * use again bqfd->bio_bfqq). 3188 */ 3189 bfqd->bio_bfqq = bfqq; 3190 } 3191 3192 return bfqq == RQ_BFQQ(rq); 3193 } 3194 3195 /* 3196 * Set the maximum time for the in-service queue to consume its 3197 * budget. This prevents seeky processes from lowering the throughput. 3198 * In practice, a time-slice service scheme is used with seeky 3199 * processes. 3200 */ 3201 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3202 struct bfq_queue *bfqq) 3203 { 3204 unsigned int timeout_coeff; 3205 3206 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3207 timeout_coeff = 1; 3208 else 3209 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3210 3211 bfqd->last_budget_start = ktime_get(); 3212 3213 bfqq->budget_timeout = jiffies + 3214 bfqd->bfq_timeout * timeout_coeff; 3215 } 3216 3217 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3218 struct bfq_queue *bfqq) 3219 { 3220 if (bfqq) { 3221 bfq_clear_bfqq_fifo_expire(bfqq); 3222 3223 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3224 3225 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3226 bfqq->wr_coeff > 1 && 3227 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3228 time_is_before_jiffies(bfqq->budget_timeout)) { 3229 /* 3230 * For soft real-time queues, move the start 3231 * of the weight-raising period forward by the 3232 * time the queue has not received any 3233 * service. Otherwise, a relatively long 3234 * service delay is likely to cause the 3235 * weight-raising period of the queue to end, 3236 * because of the short duration of the 3237 * weight-raising period of a soft real-time 3238 * queue. It is worth noting that this move 3239 * is not so dangerous for the other queues, 3240 * because soft real-time queues are not 3241 * greedy. 3242 * 3243 * To not add a further variable, we use the 3244 * overloaded field budget_timeout to 3245 * determine for how long the queue has not 3246 * received service, i.e., how much time has 3247 * elapsed since the queue expired. However, 3248 * this is a little imprecise, because 3249 * budget_timeout is set to jiffies if bfqq 3250 * not only expires, but also remains with no 3251 * request. 3252 */ 3253 if (time_after(bfqq->budget_timeout, 3254 bfqq->last_wr_start_finish)) 3255 bfqq->last_wr_start_finish += 3256 jiffies - bfqq->budget_timeout; 3257 else 3258 bfqq->last_wr_start_finish = jiffies; 3259 } 3260 3261 bfq_set_budget_timeout(bfqd, bfqq); 3262 bfq_log_bfqq(bfqd, bfqq, 3263 "set_in_service_queue, cur-budget = %d", 3264 bfqq->entity.budget); 3265 } 3266 3267 bfqd->in_service_queue = bfqq; 3268 bfqd->in_serv_last_pos = 0; 3269 } 3270 3271 /* 3272 * Get and set a new queue for service. 3273 */ 3274 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3275 { 3276 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3277 3278 __bfq_set_in_service_queue(bfqd, bfqq); 3279 return bfqq; 3280 } 3281 3282 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3283 { 3284 struct bfq_queue *bfqq = bfqd->in_service_queue; 3285 u32 sl; 3286 3287 bfq_mark_bfqq_wait_request(bfqq); 3288 3289 /* 3290 * We don't want to idle for seeks, but we do want to allow 3291 * fair distribution of slice time for a process doing back-to-back 3292 * seeks. So allow a little bit of time for him to submit a new rq. 3293 */ 3294 sl = bfqd->bfq_slice_idle; 3295 /* 3296 * Unless the queue is being weight-raised or the scenario is 3297 * asymmetric, grant only minimum idle time if the queue 3298 * is seeky. A long idling is preserved for a weight-raised 3299 * queue, or, more in general, in an asymmetric scenario, 3300 * because a long idling is needed for guaranteeing to a queue 3301 * its reserved share of the throughput (in particular, it is 3302 * needed if the queue has a higher weight than some other 3303 * queue). 3304 */ 3305 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3306 !bfq_asymmetric_scenario(bfqd, bfqq)) 3307 sl = min_t(u64, sl, BFQ_MIN_TT); 3308 else if (bfqq->wr_coeff > 1) 3309 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3310 3311 bfqd->last_idling_start = ktime_get(); 3312 bfqd->last_idling_start_jiffies = jiffies; 3313 3314 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3315 HRTIMER_MODE_REL); 3316 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3317 } 3318 3319 /* 3320 * In autotuning mode, max_budget is dynamically recomputed as the 3321 * amount of sectors transferred in timeout at the estimated peak 3322 * rate. This enables BFQ to utilize a full timeslice with a full 3323 * budget, even if the in-service queue is served at peak rate. And 3324 * this maximises throughput with sequential workloads. 3325 */ 3326 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3327 { 3328 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3329 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3330 } 3331 3332 /* 3333 * Update parameters related to throughput and responsiveness, as a 3334 * function of the estimated peak rate. See comments on 3335 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3336 */ 3337 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3338 { 3339 if (bfqd->bfq_user_max_budget == 0) { 3340 bfqd->bfq_max_budget = 3341 bfq_calc_max_budget(bfqd); 3342 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3343 } 3344 } 3345 3346 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3347 struct request *rq) 3348 { 3349 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3350 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3351 bfqd->peak_rate_samples = 1; 3352 bfqd->sequential_samples = 0; 3353 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3354 blk_rq_sectors(rq); 3355 } else /* no new rq dispatched, just reset the number of samples */ 3356 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3357 3358 bfq_log(bfqd, 3359 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3360 bfqd->peak_rate_samples, bfqd->sequential_samples, 3361 bfqd->tot_sectors_dispatched); 3362 } 3363 3364 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3365 { 3366 u32 rate, weight, divisor; 3367 3368 /* 3369 * For the convergence property to hold (see comments on 3370 * bfq_update_peak_rate()) and for the assessment to be 3371 * reliable, a minimum number of samples must be present, and 3372 * a minimum amount of time must have elapsed. If not so, do 3373 * not compute new rate. Just reset parameters, to get ready 3374 * for a new evaluation attempt. 3375 */ 3376 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3377 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3378 goto reset_computation; 3379 3380 /* 3381 * If a new request completion has occurred after last 3382 * dispatch, then, to approximate the rate at which requests 3383 * have been served by the device, it is more precise to 3384 * extend the observation interval to the last completion. 3385 */ 3386 bfqd->delta_from_first = 3387 max_t(u64, bfqd->delta_from_first, 3388 bfqd->last_completion - bfqd->first_dispatch); 3389 3390 /* 3391 * Rate computed in sects/usec, and not sects/nsec, for 3392 * precision issues. 3393 */ 3394 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3395 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3396 3397 /* 3398 * Peak rate not updated if: 3399 * - the percentage of sequential dispatches is below 3/4 of the 3400 * total, and rate is below the current estimated peak rate 3401 * - rate is unreasonably high (> 20M sectors/sec) 3402 */ 3403 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3404 rate <= bfqd->peak_rate) || 3405 rate > 20<<BFQ_RATE_SHIFT) 3406 goto reset_computation; 3407 3408 /* 3409 * We have to update the peak rate, at last! To this purpose, 3410 * we use a low-pass filter. We compute the smoothing constant 3411 * of the filter as a function of the 'weight' of the new 3412 * measured rate. 3413 * 3414 * As can be seen in next formulas, we define this weight as a 3415 * quantity proportional to how sequential the workload is, 3416 * and to how long the observation time interval is. 3417 * 3418 * The weight runs from 0 to 8. The maximum value of the 3419 * weight, 8, yields the minimum value for the smoothing 3420 * constant. At this minimum value for the smoothing constant, 3421 * the measured rate contributes for half of the next value of 3422 * the estimated peak rate. 3423 * 3424 * So, the first step is to compute the weight as a function 3425 * of how sequential the workload is. Note that the weight 3426 * cannot reach 9, because bfqd->sequential_samples cannot 3427 * become equal to bfqd->peak_rate_samples, which, in its 3428 * turn, holds true because bfqd->sequential_samples is not 3429 * incremented for the first sample. 3430 */ 3431 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3432 3433 /* 3434 * Second step: further refine the weight as a function of the 3435 * duration of the observation interval. 3436 */ 3437 weight = min_t(u32, 8, 3438 div_u64(weight * bfqd->delta_from_first, 3439 BFQ_RATE_REF_INTERVAL)); 3440 3441 /* 3442 * Divisor ranging from 10, for minimum weight, to 2, for 3443 * maximum weight. 3444 */ 3445 divisor = 10 - weight; 3446 3447 /* 3448 * Finally, update peak rate: 3449 * 3450 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3451 */ 3452 bfqd->peak_rate *= divisor-1; 3453 bfqd->peak_rate /= divisor; 3454 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3455 3456 bfqd->peak_rate += rate; 3457 3458 /* 3459 * For a very slow device, bfqd->peak_rate can reach 0 (see 3460 * the minimum representable values reported in the comments 3461 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3462 * divisions by zero where bfqd->peak_rate is used as a 3463 * divisor. 3464 */ 3465 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3466 3467 update_thr_responsiveness_params(bfqd); 3468 3469 reset_computation: 3470 bfq_reset_rate_computation(bfqd, rq); 3471 } 3472 3473 /* 3474 * Update the read/write peak rate (the main quantity used for 3475 * auto-tuning, see update_thr_responsiveness_params()). 3476 * 3477 * It is not trivial to estimate the peak rate (correctly): because of 3478 * the presence of sw and hw queues between the scheduler and the 3479 * device components that finally serve I/O requests, it is hard to 3480 * say exactly when a given dispatched request is served inside the 3481 * device, and for how long. As a consequence, it is hard to know 3482 * precisely at what rate a given set of requests is actually served 3483 * by the device. 3484 * 3485 * On the opposite end, the dispatch time of any request is trivially 3486 * available, and, from this piece of information, the "dispatch rate" 3487 * of requests can be immediately computed. So, the idea in the next 3488 * function is to use what is known, namely request dispatch times 3489 * (plus, when useful, request completion times), to estimate what is 3490 * unknown, namely in-device request service rate. 3491 * 3492 * The main issue is that, because of the above facts, the rate at 3493 * which a certain set of requests is dispatched over a certain time 3494 * interval can vary greatly with respect to the rate at which the 3495 * same requests are then served. But, since the size of any 3496 * intermediate queue is limited, and the service scheme is lossless 3497 * (no request is silently dropped), the following obvious convergence 3498 * property holds: the number of requests dispatched MUST become 3499 * closer and closer to the number of requests completed as the 3500 * observation interval grows. This is the key property used in 3501 * the next function to estimate the peak service rate as a function 3502 * of the observed dispatch rate. The function assumes to be invoked 3503 * on every request dispatch. 3504 */ 3505 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3506 { 3507 u64 now_ns = ktime_get_ns(); 3508 3509 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3510 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3511 bfqd->peak_rate_samples); 3512 bfq_reset_rate_computation(bfqd, rq); 3513 goto update_last_values; /* will add one sample */ 3514 } 3515 3516 /* 3517 * Device idle for very long: the observation interval lasting 3518 * up to this dispatch cannot be a valid observation interval 3519 * for computing a new peak rate (similarly to the late- 3520 * completion event in bfq_completed_request()). Go to 3521 * update_rate_and_reset to have the following three steps 3522 * taken: 3523 * - close the observation interval at the last (previous) 3524 * request dispatch or completion 3525 * - compute rate, if possible, for that observation interval 3526 * - start a new observation interval with this dispatch 3527 */ 3528 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3529 bfqd->rq_in_driver == 0) 3530 goto update_rate_and_reset; 3531 3532 /* Update sampling information */ 3533 bfqd->peak_rate_samples++; 3534 3535 if ((bfqd->rq_in_driver > 0 || 3536 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3537 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3538 bfqd->sequential_samples++; 3539 3540 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3541 3542 /* Reset max observed rq size every 32 dispatches */ 3543 if (likely(bfqd->peak_rate_samples % 32)) 3544 bfqd->last_rq_max_size = 3545 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3546 else 3547 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3548 3549 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3550 3551 /* Target observation interval not yet reached, go on sampling */ 3552 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3553 goto update_last_values; 3554 3555 update_rate_and_reset: 3556 bfq_update_rate_reset(bfqd, rq); 3557 update_last_values: 3558 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3559 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3560 bfqd->in_serv_last_pos = bfqd->last_position; 3561 bfqd->last_dispatch = now_ns; 3562 } 3563 3564 /* 3565 * Remove request from internal lists. 3566 */ 3567 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3568 { 3569 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3570 3571 /* 3572 * For consistency, the next instruction should have been 3573 * executed after removing the request from the queue and 3574 * dispatching it. We execute instead this instruction before 3575 * bfq_remove_request() (and hence introduce a temporary 3576 * inconsistency), for efficiency. In fact, should this 3577 * dispatch occur for a non in-service bfqq, this anticipated 3578 * increment prevents two counters related to bfqq->dispatched 3579 * from risking to be, first, uselessly decremented, and then 3580 * incremented again when the (new) value of bfqq->dispatched 3581 * happens to be taken into account. 3582 */ 3583 bfqq->dispatched++; 3584 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3585 3586 bfq_remove_request(q, rq); 3587 } 3588 3589 /* 3590 * There is a case where idling does not have to be performed for 3591 * throughput concerns, but to preserve the throughput share of 3592 * the process associated with bfqq. 3593 * 3594 * To introduce this case, we can note that allowing the drive 3595 * to enqueue more than one request at a time, and hence 3596 * delegating de facto final scheduling decisions to the 3597 * drive's internal scheduler, entails loss of control on the 3598 * actual request service order. In particular, the critical 3599 * situation is when requests from different processes happen 3600 * to be present, at the same time, in the internal queue(s) 3601 * of the drive. In such a situation, the drive, by deciding 3602 * the service order of the internally-queued requests, does 3603 * determine also the actual throughput distribution among 3604 * these processes. But the drive typically has no notion or 3605 * concern about per-process throughput distribution, and 3606 * makes its decisions only on a per-request basis. Therefore, 3607 * the service distribution enforced by the drive's internal 3608 * scheduler is likely to coincide with the desired throughput 3609 * distribution only in a completely symmetric, or favorably 3610 * skewed scenario where: 3611 * (i-a) each of these processes must get the same throughput as 3612 * the others, 3613 * (i-b) in case (i-a) does not hold, it holds that the process 3614 * associated with bfqq must receive a lower or equal 3615 * throughput than any of the other processes; 3616 * (ii) the I/O of each process has the same properties, in 3617 * terms of locality (sequential or random), direction 3618 * (reads or writes), request sizes, greediness 3619 * (from I/O-bound to sporadic), and so on; 3620 3621 * In fact, in such a scenario, the drive tends to treat the requests 3622 * of each process in about the same way as the requests of the 3623 * others, and thus to provide each of these processes with about the 3624 * same throughput. This is exactly the desired throughput 3625 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3626 * even more convenient distribution for (the process associated with) 3627 * bfqq. 3628 * 3629 * In contrast, in any asymmetric or unfavorable scenario, device 3630 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3631 * that bfqq receives its assigned fraction of the device throughput 3632 * (see [1] for details). 3633 * 3634 * The problem is that idling may significantly reduce throughput with 3635 * certain combinations of types of I/O and devices. An important 3636 * example is sync random I/O on flash storage with command 3637 * queueing. So, unless bfqq falls in cases where idling also boosts 3638 * throughput, it is important to check conditions (i-a), i(-b) and 3639 * (ii) accurately, so as to avoid idling when not strictly needed for 3640 * service guarantees. 3641 * 3642 * Unfortunately, it is extremely difficult to thoroughly check 3643 * condition (ii). And, in case there are active groups, it becomes 3644 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3645 * if there are active groups, then, for conditions (i-a) or (i-b) to 3646 * become false 'indirectly', it is enough that an active group 3647 * contains more active processes or sub-groups than some other active 3648 * group. More precisely, for conditions (i-a) or (i-b) to become 3649 * false because of such a group, it is not even necessary that the 3650 * group is (still) active: it is sufficient that, even if the group 3651 * has become inactive, some of its descendant processes still have 3652 * some request already dispatched but still waiting for 3653 * completion. In fact, requests have still to be guaranteed their 3654 * share of the throughput even after being dispatched. In this 3655 * respect, it is easy to show that, if a group frequently becomes 3656 * inactive while still having in-flight requests, and if, when this 3657 * happens, the group is not considered in the calculation of whether 3658 * the scenario is asymmetric, then the group may fail to be 3659 * guaranteed its fair share of the throughput (basically because 3660 * idling may not be performed for the descendant processes of the 3661 * group, but it had to be). We address this issue with the following 3662 * bi-modal behavior, implemented in the function 3663 * bfq_asymmetric_scenario(). 3664 * 3665 * If there are groups with requests waiting for completion 3666 * (as commented above, some of these groups may even be 3667 * already inactive), then the scenario is tagged as 3668 * asymmetric, conservatively, without checking any of the 3669 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3670 * This behavior matches also the fact that groups are created 3671 * exactly if controlling I/O is a primary concern (to 3672 * preserve bandwidth and latency guarantees). 3673 * 3674 * On the opposite end, if there are no groups with requests waiting 3675 * for completion, then only conditions (i-a) and (i-b) are actually 3676 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3677 * idling is not performed, regardless of whether condition (ii) 3678 * holds. In other words, only if conditions (i-a) and (i-b) do not 3679 * hold, then idling is allowed, and the device tends to be prevented 3680 * from queueing many requests, possibly of several processes. Since 3681 * there are no groups with requests waiting for completion, then, to 3682 * control conditions (i-a) and (i-b) it is enough to check just 3683 * whether all the queues with requests waiting for completion also 3684 * have the same weight. 3685 * 3686 * Not checking condition (ii) evidently exposes bfqq to the 3687 * risk of getting less throughput than its fair share. 3688 * However, for queues with the same weight, a further 3689 * mechanism, preemption, mitigates or even eliminates this 3690 * problem. And it does so without consequences on overall 3691 * throughput. This mechanism and its benefits are explained 3692 * in the next three paragraphs. 3693 * 3694 * Even if a queue, say Q, is expired when it remains idle, Q 3695 * can still preempt the new in-service queue if the next 3696 * request of Q arrives soon (see the comments on 3697 * bfq_bfqq_update_budg_for_activation). If all queues and 3698 * groups have the same weight, this form of preemption, 3699 * combined with the hole-recovery heuristic described in the 3700 * comments on function bfq_bfqq_update_budg_for_activation, 3701 * are enough to preserve a correct bandwidth distribution in 3702 * the mid term, even without idling. In fact, even if not 3703 * idling allows the internal queues of the device to contain 3704 * many requests, and thus to reorder requests, we can rather 3705 * safely assume that the internal scheduler still preserves a 3706 * minimum of mid-term fairness. 3707 * 3708 * More precisely, this preemption-based, idleless approach 3709 * provides fairness in terms of IOPS, and not sectors per 3710 * second. This can be seen with a simple example. Suppose 3711 * that there are two queues with the same weight, but that 3712 * the first queue receives requests of 8 sectors, while the 3713 * second queue receives requests of 1024 sectors. In 3714 * addition, suppose that each of the two queues contains at 3715 * most one request at a time, which implies that each queue 3716 * always remains idle after it is served. Finally, after 3717 * remaining idle, each queue receives very quickly a new 3718 * request. It follows that the two queues are served 3719 * alternatively, preempting each other if needed. This 3720 * implies that, although both queues have the same weight, 3721 * the queue with large requests receives a service that is 3722 * 1024/8 times as high as the service received by the other 3723 * queue. 3724 * 3725 * The motivation for using preemption instead of idling (for 3726 * queues with the same weight) is that, by not idling, 3727 * service guarantees are preserved (completely or at least in 3728 * part) without minimally sacrificing throughput. And, if 3729 * there is no active group, then the primary expectation for 3730 * this device is probably a high throughput. 3731 * 3732 * We are now left only with explaining the two sub-conditions in the 3733 * additional compound condition that is checked below for deciding 3734 * whether the scenario is asymmetric. To explain the first 3735 * sub-condition, we need to add that the function 3736 * bfq_asymmetric_scenario checks the weights of only 3737 * non-weight-raised queues, for efficiency reasons (see comments on 3738 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3739 * is checked explicitly here. More precisely, the compound condition 3740 * below takes into account also the fact that, even if bfqq is being 3741 * weight-raised, the scenario is still symmetric if all queues with 3742 * requests waiting for completion happen to be 3743 * weight-raised. Actually, we should be even more precise here, and 3744 * differentiate between interactive weight raising and soft real-time 3745 * weight raising. 3746 * 3747 * The second sub-condition checked in the compound condition is 3748 * whether there is a fair amount of already in-flight I/O not 3749 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3750 * following reason. The drive may decide to serve in-flight 3751 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3752 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3753 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3754 * basically uncontrolled amount of I/O from other queues may be 3755 * dispatched too, possibly causing the service of bfqq's I/O to be 3756 * delayed even longer in the drive. This problem gets more and more 3757 * serious as the speed and the queue depth of the drive grow, 3758 * because, as these two quantities grow, the probability to find no 3759 * queue busy but many requests in flight grows too. By contrast, 3760 * plugging I/O dispatching minimizes the delay induced by already 3761 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3762 * lose because of this delay. 3763 * 3764 * As a side note, it is worth considering that the above 3765 * device-idling countermeasures may however fail in the following 3766 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3767 * in a time period during which all symmetry sub-conditions hold, and 3768 * therefore the device is allowed to enqueue many requests, but at 3769 * some later point in time some sub-condition stops to hold, then it 3770 * may become impossible to make requests be served in the desired 3771 * order until all the requests already queued in the device have been 3772 * served. The last sub-condition commented above somewhat mitigates 3773 * this problem for weight-raised queues. 3774 * 3775 * However, as an additional mitigation for this problem, we preserve 3776 * plugging for a special symmetric case that may suddenly turn into 3777 * asymmetric: the case where only bfqq is busy. In this case, not 3778 * expiring bfqq does not cause any harm to any other queues in terms 3779 * of service guarantees. In contrast, it avoids the following unlucky 3780 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3781 * lower weight than bfqq becomes busy (or more queues), (3) the new 3782 * queue is served until a new request arrives for bfqq, (4) when bfqq 3783 * is finally served, there are so many requests of the new queue in 3784 * the drive that the pending requests for bfqq take a lot of time to 3785 * be served. In particular, event (2) may case even already 3786 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3787 * avoid this series of events, the scenario is preventively declared 3788 * as asymmetric also if bfqq is the only busy queues 3789 */ 3790 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3791 struct bfq_queue *bfqq) 3792 { 3793 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3794 3795 /* No point in idling for bfqq if it won't get requests any longer */ 3796 if (unlikely(!bfqq_process_refs(bfqq))) 3797 return false; 3798 3799 return (bfqq->wr_coeff > 1 && 3800 (bfqd->wr_busy_queues < 3801 tot_busy_queues || 3802 bfqd->rq_in_driver >= 3803 bfqq->dispatched + 4)) || 3804 bfq_asymmetric_scenario(bfqd, bfqq) || 3805 tot_busy_queues == 1; 3806 } 3807 3808 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3809 enum bfqq_expiration reason) 3810 { 3811 /* 3812 * If this bfqq is shared between multiple processes, check 3813 * to make sure that those processes are still issuing I/Os 3814 * within the mean seek distance. If not, it may be time to 3815 * break the queues apart again. 3816 */ 3817 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3818 bfq_mark_bfqq_split_coop(bfqq); 3819 3820 /* 3821 * Consider queues with a higher finish virtual time than 3822 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3823 * true, then bfqq's bandwidth would be violated if an 3824 * uncontrolled amount of I/O from these queues were 3825 * dispatched while bfqq is waiting for its new I/O to 3826 * arrive. This is exactly what may happen if this is a forced 3827 * expiration caused by a preemption attempt, and if bfqq is 3828 * not re-scheduled. To prevent this from happening, re-queue 3829 * bfqq if it needs I/O-dispatch plugging, even if it is 3830 * empty. By doing so, bfqq is granted to be served before the 3831 * above queues (provided that bfqq is of course eligible). 3832 */ 3833 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3834 !(reason == BFQQE_PREEMPTED && 3835 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3836 if (bfqq->dispatched == 0) 3837 /* 3838 * Overloading budget_timeout field to store 3839 * the time at which the queue remains with no 3840 * backlog and no outstanding request; used by 3841 * the weight-raising mechanism. 3842 */ 3843 bfqq->budget_timeout = jiffies; 3844 3845 bfq_del_bfqq_busy(bfqq, true); 3846 } else { 3847 bfq_requeue_bfqq(bfqd, bfqq, true); 3848 /* 3849 * Resort priority tree of potential close cooperators. 3850 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3851 */ 3852 if (unlikely(!bfqd->nonrot_with_queueing && 3853 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3854 bfq_pos_tree_add_move(bfqd, bfqq); 3855 } 3856 3857 /* 3858 * All in-service entities must have been properly deactivated 3859 * or requeued before executing the next function, which 3860 * resets all in-service entities as no more in service. This 3861 * may cause bfqq to be freed. If this happens, the next 3862 * function returns true. 3863 */ 3864 return __bfq_bfqd_reset_in_service(bfqd); 3865 } 3866 3867 /** 3868 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3869 * @bfqd: device data. 3870 * @bfqq: queue to update. 3871 * @reason: reason for expiration. 3872 * 3873 * Handle the feedback on @bfqq budget at queue expiration. 3874 * See the body for detailed comments. 3875 */ 3876 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3877 struct bfq_queue *bfqq, 3878 enum bfqq_expiration reason) 3879 { 3880 struct request *next_rq; 3881 int budget, min_budget; 3882 3883 min_budget = bfq_min_budget(bfqd); 3884 3885 if (bfqq->wr_coeff == 1) 3886 budget = bfqq->max_budget; 3887 else /* 3888 * Use a constant, low budget for weight-raised queues, 3889 * to help achieve a low latency. Keep it slightly higher 3890 * than the minimum possible budget, to cause a little 3891 * bit fewer expirations. 3892 */ 3893 budget = 2 * min_budget; 3894 3895 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3896 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3897 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3898 budget, bfq_min_budget(bfqd)); 3899 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3900 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3901 3902 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3903 switch (reason) { 3904 /* 3905 * Caveat: in all the following cases we trade latency 3906 * for throughput. 3907 */ 3908 case BFQQE_TOO_IDLE: 3909 /* 3910 * This is the only case where we may reduce 3911 * the budget: if there is no request of the 3912 * process still waiting for completion, then 3913 * we assume (tentatively) that the timer has 3914 * expired because the batch of requests of 3915 * the process could have been served with a 3916 * smaller budget. Hence, betting that 3917 * process will behave in the same way when it 3918 * becomes backlogged again, we reduce its 3919 * next budget. As long as we guess right, 3920 * this budget cut reduces the latency 3921 * experienced by the process. 3922 * 3923 * However, if there are still outstanding 3924 * requests, then the process may have not yet 3925 * issued its next request just because it is 3926 * still waiting for the completion of some of 3927 * the still outstanding ones. So in this 3928 * subcase we do not reduce its budget, on the 3929 * contrary we increase it to possibly boost 3930 * the throughput, as discussed in the 3931 * comments to the BUDGET_TIMEOUT case. 3932 */ 3933 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3934 budget = min(budget * 2, bfqd->bfq_max_budget); 3935 else { 3936 if (budget > 5 * min_budget) 3937 budget -= 4 * min_budget; 3938 else 3939 budget = min_budget; 3940 } 3941 break; 3942 case BFQQE_BUDGET_TIMEOUT: 3943 /* 3944 * We double the budget here because it gives 3945 * the chance to boost the throughput if this 3946 * is not a seeky process (and has bumped into 3947 * this timeout because of, e.g., ZBR). 3948 */ 3949 budget = min(budget * 2, bfqd->bfq_max_budget); 3950 break; 3951 case BFQQE_BUDGET_EXHAUSTED: 3952 /* 3953 * The process still has backlog, and did not 3954 * let either the budget timeout or the disk 3955 * idling timeout expire. Hence it is not 3956 * seeky, has a short thinktime and may be 3957 * happy with a higher budget too. So 3958 * definitely increase the budget of this good 3959 * candidate to boost the disk throughput. 3960 */ 3961 budget = min(budget * 4, bfqd->bfq_max_budget); 3962 break; 3963 case BFQQE_NO_MORE_REQUESTS: 3964 /* 3965 * For queues that expire for this reason, it 3966 * is particularly important to keep the 3967 * budget close to the actual service they 3968 * need. Doing so reduces the timestamp 3969 * misalignment problem described in the 3970 * comments in the body of 3971 * __bfq_activate_entity. In fact, suppose 3972 * that a queue systematically expires for 3973 * BFQQE_NO_MORE_REQUESTS and presents a 3974 * new request in time to enjoy timestamp 3975 * back-shifting. The larger the budget of the 3976 * queue is with respect to the service the 3977 * queue actually requests in each service 3978 * slot, the more times the queue can be 3979 * reactivated with the same virtual finish 3980 * time. It follows that, even if this finish 3981 * time is pushed to the system virtual time 3982 * to reduce the consequent timestamp 3983 * misalignment, the queue unjustly enjoys for 3984 * many re-activations a lower finish time 3985 * than all newly activated queues. 3986 * 3987 * The service needed by bfqq is measured 3988 * quite precisely by bfqq->entity.service. 3989 * Since bfqq does not enjoy device idling, 3990 * bfqq->entity.service is equal to the number 3991 * of sectors that the process associated with 3992 * bfqq requested to read/write before waiting 3993 * for request completions, or blocking for 3994 * other reasons. 3995 */ 3996 budget = max_t(int, bfqq->entity.service, min_budget); 3997 break; 3998 default: 3999 return; 4000 } 4001 } else if (!bfq_bfqq_sync(bfqq)) { 4002 /* 4003 * Async queues get always the maximum possible 4004 * budget, as for them we do not care about latency 4005 * (in addition, their ability to dispatch is limited 4006 * by the charging factor). 4007 */ 4008 budget = bfqd->bfq_max_budget; 4009 } 4010 4011 bfqq->max_budget = budget; 4012 4013 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4014 !bfqd->bfq_user_max_budget) 4015 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4016 4017 /* 4018 * If there is still backlog, then assign a new budget, making 4019 * sure that it is large enough for the next request. Since 4020 * the finish time of bfqq must be kept in sync with the 4021 * budget, be sure to call __bfq_bfqq_expire() *after* this 4022 * update. 4023 * 4024 * If there is no backlog, then no need to update the budget; 4025 * it will be updated on the arrival of a new request. 4026 */ 4027 next_rq = bfqq->next_rq; 4028 if (next_rq) 4029 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4030 bfq_serv_to_charge(next_rq, bfqq)); 4031 4032 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4033 next_rq ? blk_rq_sectors(next_rq) : 0, 4034 bfqq->entity.budget); 4035 } 4036 4037 /* 4038 * Return true if the process associated with bfqq is "slow". The slow 4039 * flag is used, in addition to the budget timeout, to reduce the 4040 * amount of service provided to seeky processes, and thus reduce 4041 * their chances to lower the throughput. More details in the comments 4042 * on the function bfq_bfqq_expire(). 4043 * 4044 * An important observation is in order: as discussed in the comments 4045 * on the function bfq_update_peak_rate(), with devices with internal 4046 * queues, it is hard if ever possible to know when and for how long 4047 * an I/O request is processed by the device (apart from the trivial 4048 * I/O pattern where a new request is dispatched only after the 4049 * previous one has been completed). This makes it hard to evaluate 4050 * the real rate at which the I/O requests of each bfq_queue are 4051 * served. In fact, for an I/O scheduler like BFQ, serving a 4052 * bfq_queue means just dispatching its requests during its service 4053 * slot (i.e., until the budget of the queue is exhausted, or the 4054 * queue remains idle, or, finally, a timeout fires). But, during the 4055 * service slot of a bfq_queue, around 100 ms at most, the device may 4056 * be even still processing requests of bfq_queues served in previous 4057 * service slots. On the opposite end, the requests of the in-service 4058 * bfq_queue may be completed after the service slot of the queue 4059 * finishes. 4060 * 4061 * Anyway, unless more sophisticated solutions are used 4062 * (where possible), the sum of the sizes of the requests dispatched 4063 * during the service slot of a bfq_queue is probably the only 4064 * approximation available for the service received by the bfq_queue 4065 * during its service slot. And this sum is the quantity used in this 4066 * function to evaluate the I/O speed of a process. 4067 */ 4068 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4069 bool compensate, enum bfqq_expiration reason, 4070 unsigned long *delta_ms) 4071 { 4072 ktime_t delta_ktime; 4073 u32 delta_usecs; 4074 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4075 4076 if (!bfq_bfqq_sync(bfqq)) 4077 return false; 4078 4079 if (compensate) 4080 delta_ktime = bfqd->last_idling_start; 4081 else 4082 delta_ktime = ktime_get(); 4083 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4084 delta_usecs = ktime_to_us(delta_ktime); 4085 4086 /* don't use too short time intervals */ 4087 if (delta_usecs < 1000) { 4088 if (blk_queue_nonrot(bfqd->queue)) 4089 /* 4090 * give same worst-case guarantees as idling 4091 * for seeky 4092 */ 4093 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4094 else /* charge at least one seek */ 4095 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4096 4097 return slow; 4098 } 4099 4100 *delta_ms = delta_usecs / USEC_PER_MSEC; 4101 4102 /* 4103 * Use only long (> 20ms) intervals to filter out excessive 4104 * spikes in service rate estimation. 4105 */ 4106 if (delta_usecs > 20000) { 4107 /* 4108 * Caveat for rotational devices: processes doing I/O 4109 * in the slower disk zones tend to be slow(er) even 4110 * if not seeky. In this respect, the estimated peak 4111 * rate is likely to be an average over the disk 4112 * surface. Accordingly, to not be too harsh with 4113 * unlucky processes, a process is deemed slow only if 4114 * its rate has been lower than half of the estimated 4115 * peak rate. 4116 */ 4117 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4118 } 4119 4120 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4121 4122 return slow; 4123 } 4124 4125 /* 4126 * To be deemed as soft real-time, an application must meet two 4127 * requirements. First, the application must not require an average 4128 * bandwidth higher than the approximate bandwidth required to playback or 4129 * record a compressed high-definition video. 4130 * The next function is invoked on the completion of the last request of a 4131 * batch, to compute the next-start time instant, soft_rt_next_start, such 4132 * that, if the next request of the application does not arrive before 4133 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4134 * 4135 * The second requirement is that the request pattern of the application is 4136 * isochronous, i.e., that, after issuing a request or a batch of requests, 4137 * the application stops issuing new requests until all its pending requests 4138 * have been completed. After that, the application may issue a new batch, 4139 * and so on. 4140 * For this reason the next function is invoked to compute 4141 * soft_rt_next_start only for applications that meet this requirement, 4142 * whereas soft_rt_next_start is set to infinity for applications that do 4143 * not. 4144 * 4145 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4146 * happen to meet, occasionally or systematically, both the above 4147 * bandwidth and isochrony requirements. This may happen at least in 4148 * the following circumstances. First, if the CPU load is high. The 4149 * application may stop issuing requests while the CPUs are busy 4150 * serving other processes, then restart, then stop again for a while, 4151 * and so on. The other circumstances are related to the storage 4152 * device: the storage device is highly loaded or reaches a low-enough 4153 * throughput with the I/O of the application (e.g., because the I/O 4154 * is random and/or the device is slow). In all these cases, the 4155 * I/O of the application may be simply slowed down enough to meet 4156 * the bandwidth and isochrony requirements. To reduce the probability 4157 * that greedy applications are deemed as soft real-time in these 4158 * corner cases, a further rule is used in the computation of 4159 * soft_rt_next_start: the return value of this function is forced to 4160 * be higher than the maximum between the following two quantities. 4161 * 4162 * (a) Current time plus: (1) the maximum time for which the arrival 4163 * of a request is waited for when a sync queue becomes idle, 4164 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4165 * postpone for a moment the reason for adding a few extra 4166 * jiffies; we get back to it after next item (b). Lower-bounding 4167 * the return value of this function with the current time plus 4168 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4169 * because the latter issue their next request as soon as possible 4170 * after the last one has been completed. In contrast, a soft 4171 * real-time application spends some time processing data, after a 4172 * batch of its requests has been completed. 4173 * 4174 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4175 * above, greedy applications may happen to meet both the 4176 * bandwidth and isochrony requirements under heavy CPU or 4177 * storage-device load. In more detail, in these scenarios, these 4178 * applications happen, only for limited time periods, to do I/O 4179 * slowly enough to meet all the requirements described so far, 4180 * including the filtering in above item (a). These slow-speed 4181 * time intervals are usually interspersed between other time 4182 * intervals during which these applications do I/O at a very high 4183 * speed. Fortunately, exactly because of the high speed of the 4184 * I/O in the high-speed intervals, the values returned by this 4185 * function happen to be so high, near the end of any such 4186 * high-speed interval, to be likely to fall *after* the end of 4187 * the low-speed time interval that follows. These high values are 4188 * stored in bfqq->soft_rt_next_start after each invocation of 4189 * this function. As a consequence, if the last value of 4190 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4191 * next value that this function may return, then, from the very 4192 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4193 * likely to be constantly kept so high that any I/O request 4194 * issued during the low-speed interval is considered as arriving 4195 * to soon for the application to be deemed as soft 4196 * real-time. Then, in the high-speed interval that follows, the 4197 * application will not be deemed as soft real-time, just because 4198 * it will do I/O at a high speed. And so on. 4199 * 4200 * Getting back to the filtering in item (a), in the following two 4201 * cases this filtering might be easily passed by a greedy 4202 * application, if the reference quantity was just 4203 * bfqd->bfq_slice_idle: 4204 * 1) HZ is so low that the duration of a jiffy is comparable to or 4205 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4206 * devices with HZ=100. The time granularity may be so coarse 4207 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4208 * is rather lower than the exact value. 4209 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4210 * for a while, then suddenly 'jump' by several units to recover the lost 4211 * increments. This seems to happen, e.g., inside virtual machines. 4212 * To address this issue, in the filtering in (a) we do not use as a 4213 * reference time interval just bfqd->bfq_slice_idle, but 4214 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4215 * minimum number of jiffies for which the filter seems to be quite 4216 * precise also in embedded systems and KVM/QEMU virtual machines. 4217 */ 4218 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4219 struct bfq_queue *bfqq) 4220 { 4221 return max3(bfqq->soft_rt_next_start, 4222 bfqq->last_idle_bklogged + 4223 HZ * bfqq->service_from_backlogged / 4224 bfqd->bfq_wr_max_softrt_rate, 4225 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4226 } 4227 4228 /** 4229 * bfq_bfqq_expire - expire a queue. 4230 * @bfqd: device owning the queue. 4231 * @bfqq: the queue to expire. 4232 * @compensate: if true, compensate for the time spent idling. 4233 * @reason: the reason causing the expiration. 4234 * 4235 * If the process associated with bfqq does slow I/O (e.g., because it 4236 * issues random requests), we charge bfqq with the time it has been 4237 * in service instead of the service it has received (see 4238 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4239 * a consequence, bfqq will typically get higher timestamps upon 4240 * reactivation, and hence it will be rescheduled as if it had 4241 * received more service than what it has actually received. In the 4242 * end, bfqq receives less service in proportion to how slowly its 4243 * associated process consumes its budgets (and hence how seriously it 4244 * tends to lower the throughput). In addition, this time-charging 4245 * strategy guarantees time fairness among slow processes. In 4246 * contrast, if the process associated with bfqq is not slow, we 4247 * charge bfqq exactly with the service it has received. 4248 * 4249 * Charging time to the first type of queues and the exact service to 4250 * the other has the effect of using the WF2Q+ policy to schedule the 4251 * former on a timeslice basis, without violating service domain 4252 * guarantees among the latter. 4253 */ 4254 void bfq_bfqq_expire(struct bfq_data *bfqd, 4255 struct bfq_queue *bfqq, 4256 bool compensate, 4257 enum bfqq_expiration reason) 4258 { 4259 bool slow; 4260 unsigned long delta = 0; 4261 struct bfq_entity *entity = &bfqq->entity; 4262 4263 /* 4264 * Check whether the process is slow (see bfq_bfqq_is_slow). 4265 */ 4266 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4267 4268 /* 4269 * As above explained, charge slow (typically seeky) and 4270 * timed-out queues with the time and not the service 4271 * received, to favor sequential workloads. 4272 * 4273 * Processes doing I/O in the slower disk zones will tend to 4274 * be slow(er) even if not seeky. Therefore, since the 4275 * estimated peak rate is actually an average over the disk 4276 * surface, these processes may timeout just for bad luck. To 4277 * avoid punishing them, do not charge time to processes that 4278 * succeeded in consuming at least 2/3 of their budget. This 4279 * allows BFQ to preserve enough elasticity to still perform 4280 * bandwidth, and not time, distribution with little unlucky 4281 * or quasi-sequential processes. 4282 */ 4283 if (bfqq->wr_coeff == 1 && 4284 (slow || 4285 (reason == BFQQE_BUDGET_TIMEOUT && 4286 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4287 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4288 4289 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4290 bfqq->last_wr_start_finish = jiffies; 4291 4292 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4293 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4294 /* 4295 * If we get here, and there are no outstanding 4296 * requests, then the request pattern is isochronous 4297 * (see the comments on the function 4298 * bfq_bfqq_softrt_next_start()). Therefore we can 4299 * compute soft_rt_next_start. 4300 * 4301 * If, instead, the queue still has outstanding 4302 * requests, then we have to wait for the completion 4303 * of all the outstanding requests to discover whether 4304 * the request pattern is actually isochronous. 4305 */ 4306 if (bfqq->dispatched == 0) 4307 bfqq->soft_rt_next_start = 4308 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4309 else if (bfqq->dispatched > 0) { 4310 /* 4311 * Schedule an update of soft_rt_next_start to when 4312 * the task may be discovered to be isochronous. 4313 */ 4314 bfq_mark_bfqq_softrt_update(bfqq); 4315 } 4316 } 4317 4318 bfq_log_bfqq(bfqd, bfqq, 4319 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4320 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4321 4322 /* 4323 * bfqq expired, so no total service time needs to be computed 4324 * any longer: reset state machine for measuring total service 4325 * times. 4326 */ 4327 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4328 bfqd->waited_rq = NULL; 4329 4330 /* 4331 * Increase, decrease or leave budget unchanged according to 4332 * reason. 4333 */ 4334 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4335 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4336 /* bfqq is gone, no more actions on it */ 4337 return; 4338 4339 /* mark bfqq as waiting a request only if a bic still points to it */ 4340 if (!bfq_bfqq_busy(bfqq) && 4341 reason != BFQQE_BUDGET_TIMEOUT && 4342 reason != BFQQE_BUDGET_EXHAUSTED) { 4343 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4344 /* 4345 * Not setting service to 0, because, if the next rq 4346 * arrives in time, the queue will go on receiving 4347 * service with this same budget (as if it never expired) 4348 */ 4349 } else 4350 entity->service = 0; 4351 4352 /* 4353 * Reset the received-service counter for every parent entity. 4354 * Differently from what happens with bfqq->entity.service, 4355 * the resetting of this counter never needs to be postponed 4356 * for parent entities. In fact, in case bfqq may have a 4357 * chance to go on being served using the last, partially 4358 * consumed budget, bfqq->entity.service needs to be kept, 4359 * because if bfqq then actually goes on being served using 4360 * the same budget, the last value of bfqq->entity.service is 4361 * needed to properly decrement bfqq->entity.budget by the 4362 * portion already consumed. In contrast, it is not necessary 4363 * to keep entity->service for parent entities too, because 4364 * the bubble up of the new value of bfqq->entity.budget will 4365 * make sure that the budgets of parent entities are correct, 4366 * even in case bfqq and thus parent entities go on receiving 4367 * service with the same budget. 4368 */ 4369 entity = entity->parent; 4370 for_each_entity(entity) 4371 entity->service = 0; 4372 } 4373 4374 /* 4375 * Budget timeout is not implemented through a dedicated timer, but 4376 * just checked on request arrivals and completions, as well as on 4377 * idle timer expirations. 4378 */ 4379 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4380 { 4381 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4382 } 4383 4384 /* 4385 * If we expire a queue that is actively waiting (i.e., with the 4386 * device idled) for the arrival of a new request, then we may incur 4387 * the timestamp misalignment problem described in the body of the 4388 * function __bfq_activate_entity. Hence we return true only if this 4389 * condition does not hold, or if the queue is slow enough to deserve 4390 * only to be kicked off for preserving a high throughput. 4391 */ 4392 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4393 { 4394 bfq_log_bfqq(bfqq->bfqd, bfqq, 4395 "may_budget_timeout: wait_request %d left %d timeout %d", 4396 bfq_bfqq_wait_request(bfqq), 4397 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4398 bfq_bfqq_budget_timeout(bfqq)); 4399 4400 return (!bfq_bfqq_wait_request(bfqq) || 4401 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4402 && 4403 bfq_bfqq_budget_timeout(bfqq); 4404 } 4405 4406 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4407 struct bfq_queue *bfqq) 4408 { 4409 bool rot_without_queueing = 4410 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4411 bfqq_sequential_and_IO_bound, 4412 idling_boosts_thr; 4413 4414 /* No point in idling for bfqq if it won't get requests any longer */ 4415 if (unlikely(!bfqq_process_refs(bfqq))) 4416 return false; 4417 4418 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4419 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4420 4421 /* 4422 * The next variable takes into account the cases where idling 4423 * boosts the throughput. 4424 * 4425 * The value of the variable is computed considering, first, that 4426 * idling is virtually always beneficial for the throughput if: 4427 * (a) the device is not NCQ-capable and rotational, or 4428 * (b) regardless of the presence of NCQ, the device is rotational and 4429 * the request pattern for bfqq is I/O-bound and sequential, or 4430 * (c) regardless of whether it is rotational, the device is 4431 * not NCQ-capable and the request pattern for bfqq is 4432 * I/O-bound and sequential. 4433 * 4434 * Secondly, and in contrast to the above item (b), idling an 4435 * NCQ-capable flash-based device would not boost the 4436 * throughput even with sequential I/O; rather it would lower 4437 * the throughput in proportion to how fast the device 4438 * is. Accordingly, the next variable is true if any of the 4439 * above conditions (a), (b) or (c) is true, and, in 4440 * particular, happens to be false if bfqd is an NCQ-capable 4441 * flash-based device. 4442 */ 4443 idling_boosts_thr = rot_without_queueing || 4444 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4445 bfqq_sequential_and_IO_bound); 4446 4447 /* 4448 * The return value of this function is equal to that of 4449 * idling_boosts_thr, unless a special case holds. In this 4450 * special case, described below, idling may cause problems to 4451 * weight-raised queues. 4452 * 4453 * When the request pool is saturated (e.g., in the presence 4454 * of write hogs), if the processes associated with 4455 * non-weight-raised queues ask for requests at a lower rate, 4456 * then processes associated with weight-raised queues have a 4457 * higher probability to get a request from the pool 4458 * immediately (or at least soon) when they need one. Thus 4459 * they have a higher probability to actually get a fraction 4460 * of the device throughput proportional to their high 4461 * weight. This is especially true with NCQ-capable drives, 4462 * which enqueue several requests in advance, and further 4463 * reorder internally-queued requests. 4464 * 4465 * For this reason, we force to false the return value if 4466 * there are weight-raised busy queues. In this case, and if 4467 * bfqq is not weight-raised, this guarantees that the device 4468 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4469 * then idling will be guaranteed by another variable, see 4470 * below). Combined with the timestamping rules of BFQ (see 4471 * [1] for details), this behavior causes bfqq, and hence any 4472 * sync non-weight-raised queue, to get a lower number of 4473 * requests served, and thus to ask for a lower number of 4474 * requests from the request pool, before the busy 4475 * weight-raised queues get served again. This often mitigates 4476 * starvation problems in the presence of heavy write 4477 * workloads and NCQ, thereby guaranteeing a higher 4478 * application and system responsiveness in these hostile 4479 * scenarios. 4480 */ 4481 return idling_boosts_thr && 4482 bfqd->wr_busy_queues == 0; 4483 } 4484 4485 /* 4486 * For a queue that becomes empty, device idling is allowed only if 4487 * this function returns true for that queue. As a consequence, since 4488 * device idling plays a critical role for both throughput boosting 4489 * and service guarantees, the return value of this function plays a 4490 * critical role as well. 4491 * 4492 * In a nutshell, this function returns true only if idling is 4493 * beneficial for throughput or, even if detrimental for throughput, 4494 * idling is however necessary to preserve service guarantees (low 4495 * latency, desired throughput distribution, ...). In particular, on 4496 * NCQ-capable devices, this function tries to return false, so as to 4497 * help keep the drives' internal queues full, whenever this helps the 4498 * device boost the throughput without causing any service-guarantee 4499 * issue. 4500 * 4501 * Most of the issues taken into account to get the return value of 4502 * this function are not trivial. We discuss these issues in the two 4503 * functions providing the main pieces of information needed by this 4504 * function. 4505 */ 4506 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4507 { 4508 struct bfq_data *bfqd = bfqq->bfqd; 4509 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4510 4511 /* No point in idling for bfqq if it won't get requests any longer */ 4512 if (unlikely(!bfqq_process_refs(bfqq))) 4513 return false; 4514 4515 if (unlikely(bfqd->strict_guarantees)) 4516 return true; 4517 4518 /* 4519 * Idling is performed only if slice_idle > 0. In addition, we 4520 * do not idle if 4521 * (a) bfqq is async 4522 * (b) bfqq is in the idle io prio class: in this case we do 4523 * not idle because we want to minimize the bandwidth that 4524 * queues in this class can steal to higher-priority queues 4525 */ 4526 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4527 bfq_class_idle(bfqq)) 4528 return false; 4529 4530 idling_boosts_thr_with_no_issue = 4531 idling_boosts_thr_without_issues(bfqd, bfqq); 4532 4533 idling_needed_for_service_guar = 4534 idling_needed_for_service_guarantees(bfqd, bfqq); 4535 4536 /* 4537 * We have now the two components we need to compute the 4538 * return value of the function, which is true only if idling 4539 * either boosts the throughput (without issues), or is 4540 * necessary to preserve service guarantees. 4541 */ 4542 return idling_boosts_thr_with_no_issue || 4543 idling_needed_for_service_guar; 4544 } 4545 4546 /* 4547 * If the in-service queue is empty but the function bfq_better_to_idle 4548 * returns true, then: 4549 * 1) the queue must remain in service and cannot be expired, and 4550 * 2) the device must be idled to wait for the possible arrival of a new 4551 * request for the queue. 4552 * See the comments on the function bfq_better_to_idle for the reasons 4553 * why performing device idling is the best choice to boost the throughput 4554 * and preserve service guarantees when bfq_better_to_idle itself 4555 * returns true. 4556 */ 4557 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4558 { 4559 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4560 } 4561 4562 /* 4563 * This function chooses the queue from which to pick the next extra 4564 * I/O request to inject, if it finds a compatible queue. See the 4565 * comments on bfq_update_inject_limit() for details on the injection 4566 * mechanism, and for the definitions of the quantities mentioned 4567 * below. 4568 */ 4569 static struct bfq_queue * 4570 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4571 { 4572 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4573 unsigned int limit = in_serv_bfqq->inject_limit; 4574 /* 4575 * If 4576 * - bfqq is not weight-raised and therefore does not carry 4577 * time-critical I/O, 4578 * or 4579 * - regardless of whether bfqq is weight-raised, bfqq has 4580 * however a long think time, during which it can absorb the 4581 * effect of an appropriate number of extra I/O requests 4582 * from other queues (see bfq_update_inject_limit for 4583 * details on the computation of this number); 4584 * then injection can be performed without restrictions. 4585 */ 4586 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4587 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4588 4589 /* 4590 * If 4591 * - the baseline total service time could not be sampled yet, 4592 * so the inject limit happens to be still 0, and 4593 * - a lot of time has elapsed since the plugging of I/O 4594 * dispatching started, so drive speed is being wasted 4595 * significantly; 4596 * then temporarily raise inject limit to one request. 4597 */ 4598 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4599 bfq_bfqq_wait_request(in_serv_bfqq) && 4600 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4601 bfqd->bfq_slice_idle) 4602 ) 4603 limit = 1; 4604 4605 if (bfqd->rq_in_driver >= limit) 4606 return NULL; 4607 4608 /* 4609 * Linear search of the source queue for injection; but, with 4610 * a high probability, very few steps are needed to find a 4611 * candidate queue, i.e., a queue with enough budget left for 4612 * its next request. In fact: 4613 * - BFQ dynamically updates the budget of every queue so as 4614 * to accommodate the expected backlog of the queue; 4615 * - if a queue gets all its requests dispatched as injected 4616 * service, then the queue is removed from the active list 4617 * (and re-added only if it gets new requests, but then it 4618 * is assigned again enough budget for its new backlog). 4619 */ 4620 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4621 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4622 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4623 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4624 bfq_bfqq_budget_left(bfqq)) { 4625 /* 4626 * Allow for only one large in-flight request 4627 * on non-rotational devices, for the 4628 * following reason. On non-rotationl drives, 4629 * large requests take much longer than 4630 * smaller requests to be served. In addition, 4631 * the drive prefers to serve large requests 4632 * w.r.t. to small ones, if it can choose. So, 4633 * having more than one large requests queued 4634 * in the drive may easily make the next first 4635 * request of the in-service queue wait for so 4636 * long to break bfqq's service guarantees. On 4637 * the bright side, large requests let the 4638 * drive reach a very high throughput, even if 4639 * there is only one in-flight large request 4640 * at a time. 4641 */ 4642 if (blk_queue_nonrot(bfqd->queue) && 4643 blk_rq_sectors(bfqq->next_rq) >= 4644 BFQQ_SECT_THR_NONROT) 4645 limit = min_t(unsigned int, 1, limit); 4646 else 4647 limit = in_serv_bfqq->inject_limit; 4648 4649 if (bfqd->rq_in_driver < limit) { 4650 bfqd->rqs_injected = true; 4651 return bfqq; 4652 } 4653 } 4654 4655 return NULL; 4656 } 4657 4658 /* 4659 * Select a queue for service. If we have a current queue in service, 4660 * check whether to continue servicing it, or retrieve and set a new one. 4661 */ 4662 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4663 { 4664 struct bfq_queue *bfqq; 4665 struct request *next_rq; 4666 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4667 4668 bfqq = bfqd->in_service_queue; 4669 if (!bfqq) 4670 goto new_queue; 4671 4672 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4673 4674 /* 4675 * Do not expire bfqq for budget timeout if bfqq may be about 4676 * to enjoy device idling. The reason why, in this case, we 4677 * prevent bfqq from expiring is the same as in the comments 4678 * on the case where bfq_bfqq_must_idle() returns true, in 4679 * bfq_completed_request(). 4680 */ 4681 if (bfq_may_expire_for_budg_timeout(bfqq) && 4682 !bfq_bfqq_must_idle(bfqq)) 4683 goto expire; 4684 4685 check_queue: 4686 /* 4687 * This loop is rarely executed more than once. Even when it 4688 * happens, it is much more convenient to re-execute this loop 4689 * than to return NULL and trigger a new dispatch to get a 4690 * request served. 4691 */ 4692 next_rq = bfqq->next_rq; 4693 /* 4694 * If bfqq has requests queued and it has enough budget left to 4695 * serve them, keep the queue, otherwise expire it. 4696 */ 4697 if (next_rq) { 4698 if (bfq_serv_to_charge(next_rq, bfqq) > 4699 bfq_bfqq_budget_left(bfqq)) { 4700 /* 4701 * Expire the queue for budget exhaustion, 4702 * which makes sure that the next budget is 4703 * enough to serve the next request, even if 4704 * it comes from the fifo expired path. 4705 */ 4706 reason = BFQQE_BUDGET_EXHAUSTED; 4707 goto expire; 4708 } else { 4709 /* 4710 * The idle timer may be pending because we may 4711 * not disable disk idling even when a new request 4712 * arrives. 4713 */ 4714 if (bfq_bfqq_wait_request(bfqq)) { 4715 /* 4716 * If we get here: 1) at least a new request 4717 * has arrived but we have not disabled the 4718 * timer because the request was too small, 4719 * 2) then the block layer has unplugged 4720 * the device, causing the dispatch to be 4721 * invoked. 4722 * 4723 * Since the device is unplugged, now the 4724 * requests are probably large enough to 4725 * provide a reasonable throughput. 4726 * So we disable idling. 4727 */ 4728 bfq_clear_bfqq_wait_request(bfqq); 4729 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4730 } 4731 goto keep_queue; 4732 } 4733 } 4734 4735 /* 4736 * No requests pending. However, if the in-service queue is idling 4737 * for a new request, or has requests waiting for a completion and 4738 * may idle after their completion, then keep it anyway. 4739 * 4740 * Yet, inject service from other queues if it boosts 4741 * throughput and is possible. 4742 */ 4743 if (bfq_bfqq_wait_request(bfqq) || 4744 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4745 struct bfq_queue *async_bfqq = 4746 bfqq->bic && bfqq->bic->bfqq[0] && 4747 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4748 bfqq->bic->bfqq[0]->next_rq ? 4749 bfqq->bic->bfqq[0] : NULL; 4750 struct bfq_queue *blocked_bfqq = 4751 !hlist_empty(&bfqq->woken_list) ? 4752 container_of(bfqq->woken_list.first, 4753 struct bfq_queue, 4754 woken_list_node) 4755 : NULL; 4756 4757 /* 4758 * The next four mutually-exclusive ifs decide 4759 * whether to try injection, and choose the queue to 4760 * pick an I/O request from. 4761 * 4762 * The first if checks whether the process associated 4763 * with bfqq has also async I/O pending. If so, it 4764 * injects such I/O unconditionally. Injecting async 4765 * I/O from the same process can cause no harm to the 4766 * process. On the contrary, it can only increase 4767 * bandwidth and reduce latency for the process. 4768 * 4769 * The second if checks whether there happens to be a 4770 * non-empty waker queue for bfqq, i.e., a queue whose 4771 * I/O needs to be completed for bfqq to receive new 4772 * I/O. This happens, e.g., if bfqq is associated with 4773 * a process that does some sync. A sync generates 4774 * extra blocking I/O, which must be completed before 4775 * the process associated with bfqq can go on with its 4776 * I/O. If the I/O of the waker queue is not served, 4777 * then bfqq remains empty, and no I/O is dispatched, 4778 * until the idle timeout fires for bfqq. This is 4779 * likely to result in lower bandwidth and higher 4780 * latencies for bfqq, and in a severe loss of total 4781 * throughput. The best action to take is therefore to 4782 * serve the waker queue as soon as possible. So do it 4783 * (without relying on the third alternative below for 4784 * eventually serving waker_bfqq's I/O; see the last 4785 * paragraph for further details). This systematic 4786 * injection of I/O from the waker queue does not 4787 * cause any delay to bfqq's I/O. On the contrary, 4788 * next bfqq's I/O is brought forward dramatically, 4789 * for it is not blocked for milliseconds. 4790 * 4791 * The third if checks whether there is a queue woken 4792 * by bfqq, and currently with pending I/O. Such a 4793 * woken queue does not steal bandwidth from bfqq, 4794 * because it remains soon without I/O if bfqq is not 4795 * served. So there is virtually no risk of loss of 4796 * bandwidth for bfqq if this woken queue has I/O 4797 * dispatched while bfqq is waiting for new I/O. 4798 * 4799 * The fourth if checks whether bfqq is a queue for 4800 * which it is better to avoid injection. It is so if 4801 * bfqq delivers more throughput when served without 4802 * any further I/O from other queues in the middle, or 4803 * if the service times of bfqq's I/O requests both 4804 * count more than overall throughput, and may be 4805 * easily increased by injection (this happens if bfqq 4806 * has a short think time). If none of these 4807 * conditions holds, then a candidate queue for 4808 * injection is looked for through 4809 * bfq_choose_bfqq_for_injection(). Note that the 4810 * latter may return NULL (for example if the inject 4811 * limit for bfqq is currently 0). 4812 * 4813 * NOTE: motivation for the second alternative 4814 * 4815 * Thanks to the way the inject limit is updated in 4816 * bfq_update_has_short_ttime(), it is rather likely 4817 * that, if I/O is being plugged for bfqq and the 4818 * waker queue has pending I/O requests that are 4819 * blocking bfqq's I/O, then the fourth alternative 4820 * above lets the waker queue get served before the 4821 * I/O-plugging timeout fires. So one may deem the 4822 * second alternative superfluous. It is not, because 4823 * the fourth alternative may be way less effective in 4824 * case of a synchronization. For two main 4825 * reasons. First, throughput may be low because the 4826 * inject limit may be too low to guarantee the same 4827 * amount of injected I/O, from the waker queue or 4828 * other queues, that the second alternative 4829 * guarantees (the second alternative unconditionally 4830 * injects a pending I/O request of the waker queue 4831 * for each bfq_dispatch_request()). Second, with the 4832 * fourth alternative, the duration of the plugging, 4833 * i.e., the time before bfqq finally receives new I/O, 4834 * may not be minimized, because the waker queue may 4835 * happen to be served only after other queues. 4836 */ 4837 if (async_bfqq && 4838 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4839 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4840 bfq_bfqq_budget_left(async_bfqq)) 4841 bfqq = bfqq->bic->bfqq[0]; 4842 else if (bfqq->waker_bfqq && 4843 bfq_bfqq_busy(bfqq->waker_bfqq) && 4844 bfqq->waker_bfqq->next_rq && 4845 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4846 bfqq->waker_bfqq) <= 4847 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4848 ) 4849 bfqq = bfqq->waker_bfqq; 4850 else if (blocked_bfqq && 4851 bfq_bfqq_busy(blocked_bfqq) && 4852 blocked_bfqq->next_rq && 4853 bfq_serv_to_charge(blocked_bfqq->next_rq, 4854 blocked_bfqq) <= 4855 bfq_bfqq_budget_left(blocked_bfqq) 4856 ) 4857 bfqq = blocked_bfqq; 4858 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4859 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4860 !bfq_bfqq_has_short_ttime(bfqq))) 4861 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4862 else 4863 bfqq = NULL; 4864 4865 goto keep_queue; 4866 } 4867 4868 reason = BFQQE_NO_MORE_REQUESTS; 4869 expire: 4870 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4871 new_queue: 4872 bfqq = bfq_set_in_service_queue(bfqd); 4873 if (bfqq) { 4874 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4875 goto check_queue; 4876 } 4877 keep_queue: 4878 if (bfqq) 4879 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4880 else 4881 bfq_log(bfqd, "select_queue: no queue returned"); 4882 4883 return bfqq; 4884 } 4885 4886 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4887 { 4888 struct bfq_entity *entity = &bfqq->entity; 4889 4890 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4891 bfq_log_bfqq(bfqd, bfqq, 4892 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4893 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4894 jiffies_to_msecs(bfqq->wr_cur_max_time), 4895 bfqq->wr_coeff, 4896 bfqq->entity.weight, bfqq->entity.orig_weight); 4897 4898 if (entity->prio_changed) 4899 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4900 4901 /* 4902 * If the queue was activated in a burst, or too much 4903 * time has elapsed from the beginning of this 4904 * weight-raising period, then end weight raising. 4905 */ 4906 if (bfq_bfqq_in_large_burst(bfqq)) 4907 bfq_bfqq_end_wr(bfqq); 4908 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4909 bfqq->wr_cur_max_time)) { 4910 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4911 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4912 bfq_wr_duration(bfqd))) { 4913 /* 4914 * Either in interactive weight 4915 * raising, or in soft_rt weight 4916 * raising with the 4917 * interactive-weight-raising period 4918 * elapsed (so no switch back to 4919 * interactive weight raising). 4920 */ 4921 bfq_bfqq_end_wr(bfqq); 4922 } else { /* 4923 * soft_rt finishing while still in 4924 * interactive period, switch back to 4925 * interactive weight raising 4926 */ 4927 switch_back_to_interactive_wr(bfqq, bfqd); 4928 bfqq->entity.prio_changed = 1; 4929 } 4930 } 4931 if (bfqq->wr_coeff > 1 && 4932 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4933 bfqq->service_from_wr > max_service_from_wr) { 4934 /* see comments on max_service_from_wr */ 4935 bfq_bfqq_end_wr(bfqq); 4936 } 4937 } 4938 /* 4939 * To improve latency (for this or other queues), immediately 4940 * update weight both if it must be raised and if it must be 4941 * lowered. Since, entity may be on some active tree here, and 4942 * might have a pending change of its ioprio class, invoke 4943 * next function with the last parameter unset (see the 4944 * comments on the function). 4945 */ 4946 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4947 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4948 entity, false); 4949 } 4950 4951 /* 4952 * Dispatch next request from bfqq. 4953 */ 4954 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4955 struct bfq_queue *bfqq) 4956 { 4957 struct request *rq = bfqq->next_rq; 4958 unsigned long service_to_charge; 4959 4960 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4961 4962 bfq_bfqq_served(bfqq, service_to_charge); 4963 4964 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4965 bfqd->wait_dispatch = false; 4966 bfqd->waited_rq = rq; 4967 } 4968 4969 bfq_dispatch_remove(bfqd->queue, rq); 4970 4971 if (bfqq != bfqd->in_service_queue) 4972 goto return_rq; 4973 4974 /* 4975 * If weight raising has to terminate for bfqq, then next 4976 * function causes an immediate update of bfqq's weight, 4977 * without waiting for next activation. As a consequence, on 4978 * expiration, bfqq will be timestamped as if has never been 4979 * weight-raised during this service slot, even if it has 4980 * received part or even most of the service as a 4981 * weight-raised queue. This inflates bfqq's timestamps, which 4982 * is beneficial, as bfqq is then more willing to leave the 4983 * device immediately to possible other weight-raised queues. 4984 */ 4985 bfq_update_wr_data(bfqd, bfqq); 4986 4987 /* 4988 * Expire bfqq, pretending that its budget expired, if bfqq 4989 * belongs to CLASS_IDLE and other queues are waiting for 4990 * service. 4991 */ 4992 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 4993 goto return_rq; 4994 4995 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 4996 4997 return_rq: 4998 return rq; 4999 } 5000 5001 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5002 { 5003 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5004 5005 /* 5006 * Avoiding lock: a race on bfqd->queued should cause at 5007 * most a call to dispatch for nothing 5008 */ 5009 return !list_empty_careful(&bfqd->dispatch) || 5010 READ_ONCE(bfqd->queued); 5011 } 5012 5013 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5014 { 5015 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5016 struct request *rq = NULL; 5017 struct bfq_queue *bfqq = NULL; 5018 5019 if (!list_empty(&bfqd->dispatch)) { 5020 rq = list_first_entry(&bfqd->dispatch, struct request, 5021 queuelist); 5022 list_del_init(&rq->queuelist); 5023 5024 bfqq = RQ_BFQQ(rq); 5025 5026 if (bfqq) { 5027 /* 5028 * Increment counters here, because this 5029 * dispatch does not follow the standard 5030 * dispatch flow (where counters are 5031 * incremented) 5032 */ 5033 bfqq->dispatched++; 5034 5035 goto inc_in_driver_start_rq; 5036 } 5037 5038 /* 5039 * We exploit the bfq_finish_requeue_request hook to 5040 * decrement rq_in_driver, but 5041 * bfq_finish_requeue_request will not be invoked on 5042 * this request. So, to avoid unbalance, just start 5043 * this request, without incrementing rq_in_driver. As 5044 * a negative consequence, rq_in_driver is deceptively 5045 * lower than it should be while this request is in 5046 * service. This may cause bfq_schedule_dispatch to be 5047 * invoked uselessly. 5048 * 5049 * As for implementing an exact solution, the 5050 * bfq_finish_requeue_request hook, if defined, is 5051 * probably invoked also on this request. So, by 5052 * exploiting this hook, we could 1) increment 5053 * rq_in_driver here, and 2) decrement it in 5054 * bfq_finish_requeue_request. Such a solution would 5055 * let the value of the counter be always accurate, 5056 * but it would entail using an extra interface 5057 * function. This cost seems higher than the benefit, 5058 * being the frequency of non-elevator-private 5059 * requests very low. 5060 */ 5061 goto start_rq; 5062 } 5063 5064 bfq_log(bfqd, "dispatch requests: %d busy queues", 5065 bfq_tot_busy_queues(bfqd)); 5066 5067 if (bfq_tot_busy_queues(bfqd) == 0) 5068 goto exit; 5069 5070 /* 5071 * Force device to serve one request at a time if 5072 * strict_guarantees is true. Forcing this service scheme is 5073 * currently the ONLY way to guarantee that the request 5074 * service order enforced by the scheduler is respected by a 5075 * queueing device. Otherwise the device is free even to make 5076 * some unlucky request wait for as long as the device 5077 * wishes. 5078 * 5079 * Of course, serving one request at a time may cause loss of 5080 * throughput. 5081 */ 5082 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5083 goto exit; 5084 5085 bfqq = bfq_select_queue(bfqd); 5086 if (!bfqq) 5087 goto exit; 5088 5089 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5090 5091 if (rq) { 5092 inc_in_driver_start_rq: 5093 bfqd->rq_in_driver++; 5094 start_rq: 5095 rq->rq_flags |= RQF_STARTED; 5096 } 5097 exit: 5098 return rq; 5099 } 5100 5101 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5102 static void bfq_update_dispatch_stats(struct request_queue *q, 5103 struct request *rq, 5104 struct bfq_queue *in_serv_queue, 5105 bool idle_timer_disabled) 5106 { 5107 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5108 5109 if (!idle_timer_disabled && !bfqq) 5110 return; 5111 5112 /* 5113 * rq and bfqq are guaranteed to exist until this function 5114 * ends, for the following reasons. First, rq can be 5115 * dispatched to the device, and then can be completed and 5116 * freed, only after this function ends. Second, rq cannot be 5117 * merged (and thus freed because of a merge) any longer, 5118 * because it has already started. Thus rq cannot be freed 5119 * before this function ends, and, since rq has a reference to 5120 * bfqq, the same guarantee holds for bfqq too. 5121 * 5122 * In addition, the following queue lock guarantees that 5123 * bfqq_group(bfqq) exists as well. 5124 */ 5125 spin_lock_irq(&q->queue_lock); 5126 if (idle_timer_disabled) 5127 /* 5128 * Since the idle timer has been disabled, 5129 * in_serv_queue contained some request when 5130 * __bfq_dispatch_request was invoked above, which 5131 * implies that rq was picked exactly from 5132 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5133 * therefore guaranteed to exist because of the above 5134 * arguments. 5135 */ 5136 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5137 if (bfqq) { 5138 struct bfq_group *bfqg = bfqq_group(bfqq); 5139 5140 bfqg_stats_update_avg_queue_size(bfqg); 5141 bfqg_stats_set_start_empty_time(bfqg); 5142 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5143 } 5144 spin_unlock_irq(&q->queue_lock); 5145 } 5146 #else 5147 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5148 struct request *rq, 5149 struct bfq_queue *in_serv_queue, 5150 bool idle_timer_disabled) {} 5151 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5152 5153 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5154 { 5155 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5156 struct request *rq; 5157 struct bfq_queue *in_serv_queue; 5158 bool waiting_rq, idle_timer_disabled = false; 5159 5160 spin_lock_irq(&bfqd->lock); 5161 5162 in_serv_queue = bfqd->in_service_queue; 5163 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5164 5165 rq = __bfq_dispatch_request(hctx); 5166 if (in_serv_queue == bfqd->in_service_queue) { 5167 idle_timer_disabled = 5168 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5169 } 5170 5171 spin_unlock_irq(&bfqd->lock); 5172 bfq_update_dispatch_stats(hctx->queue, rq, 5173 idle_timer_disabled ? in_serv_queue : NULL, 5174 idle_timer_disabled); 5175 5176 return rq; 5177 } 5178 5179 /* 5180 * Task holds one reference to the queue, dropped when task exits. Each rq 5181 * in-flight on this queue also holds a reference, dropped when rq is freed. 5182 * 5183 * Scheduler lock must be held here. Recall not to use bfqq after calling 5184 * this function on it. 5185 */ 5186 void bfq_put_queue(struct bfq_queue *bfqq) 5187 { 5188 struct bfq_queue *item; 5189 struct hlist_node *n; 5190 struct bfq_group *bfqg = bfqq_group(bfqq); 5191 5192 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5193 5194 bfqq->ref--; 5195 if (bfqq->ref) 5196 return; 5197 5198 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5199 hlist_del_init(&bfqq->burst_list_node); 5200 /* 5201 * Decrement also burst size after the removal, if the 5202 * process associated with bfqq is exiting, and thus 5203 * does not contribute to the burst any longer. This 5204 * decrement helps filter out false positives of large 5205 * bursts, when some short-lived process (often due to 5206 * the execution of commands by some service) happens 5207 * to start and exit while a complex application is 5208 * starting, and thus spawning several processes that 5209 * do I/O (and that *must not* be treated as a large 5210 * burst, see comments on bfq_handle_burst). 5211 * 5212 * In particular, the decrement is performed only if: 5213 * 1) bfqq is not a merged queue, because, if it is, 5214 * then this free of bfqq is not triggered by the exit 5215 * of the process bfqq is associated with, but exactly 5216 * by the fact that bfqq has just been merged. 5217 * 2) burst_size is greater than 0, to handle 5218 * unbalanced decrements. Unbalanced decrements may 5219 * happen in te following case: bfqq is inserted into 5220 * the current burst list--without incrementing 5221 * bust_size--because of a split, but the current 5222 * burst list is not the burst list bfqq belonged to 5223 * (see comments on the case of a split in 5224 * bfq_set_request). 5225 */ 5226 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5227 bfqq->bfqd->burst_size--; 5228 } 5229 5230 /* 5231 * bfqq does not exist any longer, so it cannot be woken by 5232 * any other queue, and cannot wake any other queue. Then bfqq 5233 * must be removed from the woken list of its possible waker 5234 * queue, and all queues in the woken list of bfqq must stop 5235 * having a waker queue. Strictly speaking, these updates 5236 * should be performed when bfqq remains with no I/O source 5237 * attached to it, which happens before bfqq gets freed. In 5238 * particular, this happens when the last process associated 5239 * with bfqq exits or gets associated with a different 5240 * queue. However, both events lead to bfqq being freed soon, 5241 * and dangling references would come out only after bfqq gets 5242 * freed. So these updates are done here, as a simple and safe 5243 * way to handle all cases. 5244 */ 5245 /* remove bfqq from woken list */ 5246 if (!hlist_unhashed(&bfqq->woken_list_node)) 5247 hlist_del_init(&bfqq->woken_list_node); 5248 5249 /* reset waker for all queues in woken list */ 5250 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5251 woken_list_node) { 5252 item->waker_bfqq = NULL; 5253 hlist_del_init(&item->woken_list_node); 5254 } 5255 5256 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5257 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5258 5259 kmem_cache_free(bfq_pool, bfqq); 5260 bfqg_and_blkg_put(bfqg); 5261 } 5262 5263 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5264 { 5265 bfqq->stable_ref--; 5266 bfq_put_queue(bfqq); 5267 } 5268 5269 void bfq_put_cooperator(struct bfq_queue *bfqq) 5270 { 5271 struct bfq_queue *__bfqq, *next; 5272 5273 /* 5274 * If this queue was scheduled to merge with another queue, be 5275 * sure to drop the reference taken on that queue (and others in 5276 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5277 */ 5278 __bfqq = bfqq->new_bfqq; 5279 while (__bfqq) { 5280 if (__bfqq == bfqq) 5281 break; 5282 next = __bfqq->new_bfqq; 5283 bfq_put_queue(__bfqq); 5284 __bfqq = next; 5285 } 5286 } 5287 5288 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5289 { 5290 if (bfqq == bfqd->in_service_queue) { 5291 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5292 bfq_schedule_dispatch(bfqd); 5293 } 5294 5295 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5296 5297 bfq_put_cooperator(bfqq); 5298 5299 bfq_release_process_ref(bfqd, bfqq); 5300 } 5301 5302 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5303 { 5304 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5305 struct bfq_data *bfqd; 5306 5307 if (bfqq) 5308 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5309 5310 if (bfqq && bfqd) { 5311 unsigned long flags; 5312 5313 spin_lock_irqsave(&bfqd->lock, flags); 5314 bfqq->bic = NULL; 5315 bfq_exit_bfqq(bfqd, bfqq); 5316 bic_set_bfqq(bic, NULL, is_sync); 5317 spin_unlock_irqrestore(&bfqd->lock, flags); 5318 } 5319 } 5320 5321 static void bfq_exit_icq(struct io_cq *icq) 5322 { 5323 struct bfq_io_cq *bic = icq_to_bic(icq); 5324 5325 if (bic->stable_merge_bfqq) { 5326 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5327 5328 /* 5329 * bfqd is NULL if scheduler already exited, and in 5330 * that case this is the last time bfqq is accessed. 5331 */ 5332 if (bfqd) { 5333 unsigned long flags; 5334 5335 spin_lock_irqsave(&bfqd->lock, flags); 5336 bfq_put_stable_ref(bic->stable_merge_bfqq); 5337 spin_unlock_irqrestore(&bfqd->lock, flags); 5338 } else { 5339 bfq_put_stable_ref(bic->stable_merge_bfqq); 5340 } 5341 } 5342 5343 bfq_exit_icq_bfqq(bic, true); 5344 bfq_exit_icq_bfqq(bic, false); 5345 } 5346 5347 /* 5348 * Update the entity prio values; note that the new values will not 5349 * be used until the next (re)activation. 5350 */ 5351 static void 5352 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5353 { 5354 struct task_struct *tsk = current; 5355 int ioprio_class; 5356 struct bfq_data *bfqd = bfqq->bfqd; 5357 5358 if (!bfqd) 5359 return; 5360 5361 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5362 switch (ioprio_class) { 5363 default: 5364 pr_err("bdi %s: bfq: bad prio class %d\n", 5365 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5366 ioprio_class); 5367 fallthrough; 5368 case IOPRIO_CLASS_NONE: 5369 /* 5370 * No prio set, inherit CPU scheduling settings. 5371 */ 5372 bfqq->new_ioprio = task_nice_ioprio(tsk); 5373 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5374 break; 5375 case IOPRIO_CLASS_RT: 5376 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5377 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5378 break; 5379 case IOPRIO_CLASS_BE: 5380 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5381 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5382 break; 5383 case IOPRIO_CLASS_IDLE: 5384 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5385 bfqq->new_ioprio = 7; 5386 break; 5387 } 5388 5389 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5390 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5391 bfqq->new_ioprio); 5392 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5393 } 5394 5395 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5396 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5397 bfqq->new_ioprio, bfqq->entity.new_weight); 5398 bfqq->entity.prio_changed = 1; 5399 } 5400 5401 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5402 struct bio *bio, bool is_sync, 5403 struct bfq_io_cq *bic, 5404 bool respawn); 5405 5406 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5407 { 5408 struct bfq_data *bfqd = bic_to_bfqd(bic); 5409 struct bfq_queue *bfqq; 5410 int ioprio = bic->icq.ioc->ioprio; 5411 5412 /* 5413 * This condition may trigger on a newly created bic, be sure to 5414 * drop the lock before returning. 5415 */ 5416 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5417 return; 5418 5419 bic->ioprio = ioprio; 5420 5421 bfqq = bic_to_bfqq(bic, false); 5422 if (bfqq) { 5423 bfq_release_process_ref(bfqd, bfqq); 5424 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5425 bic_set_bfqq(bic, bfqq, false); 5426 } 5427 5428 bfqq = bic_to_bfqq(bic, true); 5429 if (bfqq) 5430 bfq_set_next_ioprio_data(bfqq, bic); 5431 } 5432 5433 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5434 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5435 { 5436 u64 now_ns = ktime_get_ns(); 5437 5438 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5439 INIT_LIST_HEAD(&bfqq->fifo); 5440 INIT_HLIST_NODE(&bfqq->burst_list_node); 5441 INIT_HLIST_NODE(&bfqq->woken_list_node); 5442 INIT_HLIST_HEAD(&bfqq->woken_list); 5443 5444 bfqq->ref = 0; 5445 bfqq->bfqd = bfqd; 5446 5447 if (bic) 5448 bfq_set_next_ioprio_data(bfqq, bic); 5449 5450 if (is_sync) { 5451 /* 5452 * No need to mark as has_short_ttime if in 5453 * idle_class, because no device idling is performed 5454 * for queues in idle class 5455 */ 5456 if (!bfq_class_idle(bfqq)) 5457 /* tentatively mark as has_short_ttime */ 5458 bfq_mark_bfqq_has_short_ttime(bfqq); 5459 bfq_mark_bfqq_sync(bfqq); 5460 bfq_mark_bfqq_just_created(bfqq); 5461 } else 5462 bfq_clear_bfqq_sync(bfqq); 5463 5464 /* set end request to minus infinity from now */ 5465 bfqq->ttime.last_end_request = now_ns + 1; 5466 5467 bfqq->creation_time = jiffies; 5468 5469 bfqq->io_start_time = now_ns; 5470 5471 bfq_mark_bfqq_IO_bound(bfqq); 5472 5473 bfqq->pid = pid; 5474 5475 /* Tentative initial value to trade off between thr and lat */ 5476 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5477 bfqq->budget_timeout = bfq_smallest_from_now(); 5478 5479 bfqq->wr_coeff = 1; 5480 bfqq->last_wr_start_finish = jiffies; 5481 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5482 bfqq->split_time = bfq_smallest_from_now(); 5483 5484 /* 5485 * To not forget the possibly high bandwidth consumed by a 5486 * process/queue in the recent past, 5487 * bfq_bfqq_softrt_next_start() returns a value at least equal 5488 * to the current value of bfqq->soft_rt_next_start (see 5489 * comments on bfq_bfqq_softrt_next_start). Set 5490 * soft_rt_next_start to now, to mean that bfqq has consumed 5491 * no bandwidth so far. 5492 */ 5493 bfqq->soft_rt_next_start = jiffies; 5494 5495 /* first request is almost certainly seeky */ 5496 bfqq->seek_history = 1; 5497 } 5498 5499 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5500 struct bfq_group *bfqg, 5501 int ioprio_class, int ioprio) 5502 { 5503 switch (ioprio_class) { 5504 case IOPRIO_CLASS_RT: 5505 return &bfqg->async_bfqq[0][ioprio]; 5506 case IOPRIO_CLASS_NONE: 5507 ioprio = IOPRIO_BE_NORM; 5508 fallthrough; 5509 case IOPRIO_CLASS_BE: 5510 return &bfqg->async_bfqq[1][ioprio]; 5511 case IOPRIO_CLASS_IDLE: 5512 return &bfqg->async_idle_bfqq; 5513 default: 5514 return NULL; 5515 } 5516 } 5517 5518 static struct bfq_queue * 5519 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5520 struct bfq_io_cq *bic, 5521 struct bfq_queue *last_bfqq_created) 5522 { 5523 struct bfq_queue *new_bfqq = 5524 bfq_setup_merge(bfqq, last_bfqq_created); 5525 5526 if (!new_bfqq) 5527 return bfqq; 5528 5529 if (new_bfqq->bic) 5530 new_bfqq->bic->stably_merged = true; 5531 bic->stably_merged = true; 5532 5533 /* 5534 * Reusing merge functions. This implies that 5535 * bfqq->bic must be set too, for 5536 * bfq_merge_bfqqs to correctly save bfqq's 5537 * state before killing it. 5538 */ 5539 bfqq->bic = bic; 5540 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5541 5542 return new_bfqq; 5543 } 5544 5545 /* 5546 * Many throughput-sensitive workloads are made of several parallel 5547 * I/O flows, with all flows generated by the same application, or 5548 * more generically by the same task (e.g., system boot). The most 5549 * counterproductive action with these workloads is plugging I/O 5550 * dispatch when one of the bfq_queues associated with these flows 5551 * remains temporarily empty. 5552 * 5553 * To avoid this plugging, BFQ has been using a burst-handling 5554 * mechanism for years now. This mechanism has proven effective for 5555 * throughput, and not detrimental for service guarantees. The 5556 * following function pushes this mechanism a little bit further, 5557 * basing on the following two facts. 5558 * 5559 * First, all the I/O flows of a the same application or task 5560 * contribute to the execution/completion of that common application 5561 * or task. So the performance figures that matter are total 5562 * throughput of the flows and task-wide I/O latency. In particular, 5563 * these flows do not need to be protected from each other, in terms 5564 * of individual bandwidth or latency. 5565 * 5566 * Second, the above fact holds regardless of the number of flows. 5567 * 5568 * Putting these two facts together, this commits merges stably the 5569 * bfq_queues associated with these I/O flows, i.e., with the 5570 * processes that generate these IO/ flows, regardless of how many the 5571 * involved processes are. 5572 * 5573 * To decide whether a set of bfq_queues is actually associated with 5574 * the I/O flows of a common application or task, and to merge these 5575 * queues stably, this function operates as follows: given a bfq_queue, 5576 * say Q2, currently being created, and the last bfq_queue, say Q1, 5577 * created before Q2, Q2 is merged stably with Q1 if 5578 * - very little time has elapsed since when Q1 was created 5579 * - Q2 has the same ioprio as Q1 5580 * - Q2 belongs to the same group as Q1 5581 * 5582 * Merging bfq_queues also reduces scheduling overhead. A fio test 5583 * with ten random readers on /dev/nullb shows a throughput boost of 5584 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5585 * the total per-request processing time, the above throughput boost 5586 * implies that BFQ's overhead is reduced by more than 50%. 5587 * 5588 * This new mechanism most certainly obsoletes the current 5589 * burst-handling heuristics. We keep those heuristics for the moment. 5590 */ 5591 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5592 struct bfq_queue *bfqq, 5593 struct bfq_io_cq *bic) 5594 { 5595 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5596 &bfqq->entity.parent->last_bfqq_created : 5597 &bfqd->last_bfqq_created; 5598 5599 struct bfq_queue *last_bfqq_created = *source_bfqq; 5600 5601 /* 5602 * If last_bfqq_created has not been set yet, then init it. If 5603 * it has been set already, but too long ago, then move it 5604 * forward to bfqq. Finally, move also if bfqq belongs to a 5605 * different group than last_bfqq_created, or if bfqq has a 5606 * different ioprio or ioprio_class. If none of these 5607 * conditions holds true, then try an early stable merge or 5608 * schedule a delayed stable merge. 5609 * 5610 * A delayed merge is scheduled (instead of performing an 5611 * early merge), in case bfqq might soon prove to be more 5612 * throughput-beneficial if not merged. Currently this is 5613 * possible only if bfqd is rotational with no queueing. For 5614 * such a drive, not merging bfqq is better for throughput if 5615 * bfqq happens to contain sequential I/O. So, we wait a 5616 * little bit for enough I/O to flow through bfqq. After that, 5617 * if such an I/O is sequential, then the merge is 5618 * canceled. Otherwise the merge is finally performed. 5619 */ 5620 if (!last_bfqq_created || 5621 time_before(last_bfqq_created->creation_time + 5622 msecs_to_jiffies(bfq_activation_stable_merging), 5623 bfqq->creation_time) || 5624 bfqq->entity.parent != last_bfqq_created->entity.parent || 5625 bfqq->ioprio != last_bfqq_created->ioprio || 5626 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5627 *source_bfqq = bfqq; 5628 else if (time_after_eq(last_bfqq_created->creation_time + 5629 bfqd->bfq_burst_interval, 5630 bfqq->creation_time)) { 5631 if (likely(bfqd->nonrot_with_queueing)) 5632 /* 5633 * With this type of drive, leaving 5634 * bfqq alone may provide no 5635 * throughput benefits compared with 5636 * merging bfqq. So merge bfqq now. 5637 */ 5638 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5639 bic, 5640 last_bfqq_created); 5641 else { /* schedule tentative stable merge */ 5642 /* 5643 * get reference on last_bfqq_created, 5644 * to prevent it from being freed, 5645 * until we decide whether to merge 5646 */ 5647 last_bfqq_created->ref++; 5648 /* 5649 * need to keep track of stable refs, to 5650 * compute process refs correctly 5651 */ 5652 last_bfqq_created->stable_ref++; 5653 /* 5654 * Record the bfqq to merge to. 5655 */ 5656 bic->stable_merge_bfqq = last_bfqq_created; 5657 } 5658 } 5659 5660 return bfqq; 5661 } 5662 5663 5664 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5665 struct bio *bio, bool is_sync, 5666 struct bfq_io_cq *bic, 5667 bool respawn) 5668 { 5669 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5670 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5671 struct bfq_queue **async_bfqq = NULL; 5672 struct bfq_queue *bfqq; 5673 struct bfq_group *bfqg; 5674 5675 bfqg = bfq_bio_bfqg(bfqd, bio); 5676 if (!is_sync) { 5677 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5678 ioprio); 5679 bfqq = *async_bfqq; 5680 if (bfqq) 5681 goto out; 5682 } 5683 5684 bfqq = kmem_cache_alloc_node(bfq_pool, 5685 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5686 bfqd->queue->node); 5687 5688 if (bfqq) { 5689 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5690 is_sync); 5691 bfq_init_entity(&bfqq->entity, bfqg); 5692 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5693 } else { 5694 bfqq = &bfqd->oom_bfqq; 5695 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5696 goto out; 5697 } 5698 5699 /* 5700 * Pin the queue now that it's allocated, scheduler exit will 5701 * prune it. 5702 */ 5703 if (async_bfqq) { 5704 bfqq->ref++; /* 5705 * Extra group reference, w.r.t. sync 5706 * queue. This extra reference is removed 5707 * only if bfqq->bfqg disappears, to 5708 * guarantee that this queue is not freed 5709 * until its group goes away. 5710 */ 5711 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5712 bfqq, bfqq->ref); 5713 *async_bfqq = bfqq; 5714 } 5715 5716 out: 5717 bfqq->ref++; /* get a process reference to this queue */ 5718 5719 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5720 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5721 return bfqq; 5722 } 5723 5724 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5725 struct bfq_queue *bfqq) 5726 { 5727 struct bfq_ttime *ttime = &bfqq->ttime; 5728 u64 elapsed; 5729 5730 /* 5731 * We are really interested in how long it takes for the queue to 5732 * become busy when there is no outstanding IO for this queue. So 5733 * ignore cases when the bfq queue has already IO queued. 5734 */ 5735 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5736 return; 5737 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5738 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5739 5740 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5741 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5742 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5743 ttime->ttime_samples); 5744 } 5745 5746 static void 5747 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5748 struct request *rq) 5749 { 5750 bfqq->seek_history <<= 1; 5751 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5752 5753 if (bfqq->wr_coeff > 1 && 5754 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5755 BFQQ_TOTALLY_SEEKY(bfqq)) { 5756 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5757 bfq_wr_duration(bfqd))) { 5758 /* 5759 * In soft_rt weight raising with the 5760 * interactive-weight-raising period 5761 * elapsed (so no switch back to 5762 * interactive weight raising). 5763 */ 5764 bfq_bfqq_end_wr(bfqq); 5765 } else { /* 5766 * stopping soft_rt weight raising 5767 * while still in interactive period, 5768 * switch back to interactive weight 5769 * raising 5770 */ 5771 switch_back_to_interactive_wr(bfqq, bfqd); 5772 bfqq->entity.prio_changed = 1; 5773 } 5774 } 5775 } 5776 5777 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5778 struct bfq_queue *bfqq, 5779 struct bfq_io_cq *bic) 5780 { 5781 bool has_short_ttime = true, state_changed; 5782 5783 /* 5784 * No need to update has_short_ttime if bfqq is async or in 5785 * idle io prio class, or if bfq_slice_idle is zero, because 5786 * no device idling is performed for bfqq in this case. 5787 */ 5788 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5789 bfqd->bfq_slice_idle == 0) 5790 return; 5791 5792 /* Idle window just restored, statistics are meaningless. */ 5793 if (time_is_after_eq_jiffies(bfqq->split_time + 5794 bfqd->bfq_wr_min_idle_time)) 5795 return; 5796 5797 /* Think time is infinite if no process is linked to 5798 * bfqq. Otherwise check average think time to decide whether 5799 * to mark as has_short_ttime. To this goal, compare average 5800 * think time with half the I/O-plugging timeout. 5801 */ 5802 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5803 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5804 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5805 has_short_ttime = false; 5806 5807 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5808 5809 if (has_short_ttime) 5810 bfq_mark_bfqq_has_short_ttime(bfqq); 5811 else 5812 bfq_clear_bfqq_has_short_ttime(bfqq); 5813 5814 /* 5815 * Until the base value for the total service time gets 5816 * finally computed for bfqq, the inject limit does depend on 5817 * the think-time state (short|long). In particular, the limit 5818 * is 0 or 1 if the think time is deemed, respectively, as 5819 * short or long (details in the comments in 5820 * bfq_update_inject_limit()). Accordingly, the next 5821 * instructions reset the inject limit if the think-time state 5822 * has changed and the above base value is still to be 5823 * computed. 5824 * 5825 * However, the reset is performed only if more than 100 ms 5826 * have elapsed since the last update of the inject limit, or 5827 * (inclusive) if the change is from short to long think 5828 * time. The reason for this waiting is as follows. 5829 * 5830 * bfqq may have a long think time because of a 5831 * synchronization with some other queue, i.e., because the 5832 * I/O of some other queue may need to be completed for bfqq 5833 * to receive new I/O. Details in the comments on the choice 5834 * of the queue for injection in bfq_select_queue(). 5835 * 5836 * As stressed in those comments, if such a synchronization is 5837 * actually in place, then, without injection on bfqq, the 5838 * blocking I/O cannot happen to served while bfqq is in 5839 * service. As a consequence, if bfqq is granted 5840 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5841 * is dispatched, until the idle timeout fires. This is likely 5842 * to result in lower bandwidth and higher latencies for bfqq, 5843 * and in a severe loss of total throughput. 5844 * 5845 * On the opposite end, a non-zero inject limit may allow the 5846 * I/O that blocks bfqq to be executed soon, and therefore 5847 * bfqq to receive new I/O soon. 5848 * 5849 * But, if the blocking gets actually eliminated, then the 5850 * next think-time sample for bfqq may be very low. This in 5851 * turn may cause bfqq's think time to be deemed 5852 * short. Without the 100 ms barrier, this new state change 5853 * would cause the body of the next if to be executed 5854 * immediately. But this would set to 0 the inject 5855 * limit. Without injection, the blocking I/O would cause the 5856 * think time of bfqq to become long again, and therefore the 5857 * inject limit to be raised again, and so on. The only effect 5858 * of such a steady oscillation between the two think-time 5859 * states would be to prevent effective injection on bfqq. 5860 * 5861 * In contrast, if the inject limit is not reset during such a 5862 * long time interval as 100 ms, then the number of short 5863 * think time samples can grow significantly before the reset 5864 * is performed. As a consequence, the think time state can 5865 * become stable before the reset. Therefore there will be no 5866 * state change when the 100 ms elapse, and no reset of the 5867 * inject limit. The inject limit remains steadily equal to 1 5868 * both during and after the 100 ms. So injection can be 5869 * performed at all times, and throughput gets boosted. 5870 * 5871 * An inject limit equal to 1 is however in conflict, in 5872 * general, with the fact that the think time of bfqq is 5873 * short, because injection may be likely to delay bfqq's I/O 5874 * (as explained in the comments in 5875 * bfq_update_inject_limit()). But this does not happen in 5876 * this special case, because bfqq's low think time is due to 5877 * an effective handling of a synchronization, through 5878 * injection. In this special case, bfqq's I/O does not get 5879 * delayed by injection; on the contrary, bfqq's I/O is 5880 * brought forward, because it is not blocked for 5881 * milliseconds. 5882 * 5883 * In addition, serving the blocking I/O much sooner, and much 5884 * more frequently than once per I/O-plugging timeout, makes 5885 * it much quicker to detect a waker queue (the concept of 5886 * waker queue is defined in the comments in 5887 * bfq_add_request()). This makes it possible to start sooner 5888 * to boost throughput more effectively, by injecting the I/O 5889 * of the waker queue unconditionally on every 5890 * bfq_dispatch_request(). 5891 * 5892 * One last, important benefit of not resetting the inject 5893 * limit before 100 ms is that, during this time interval, the 5894 * base value for the total service time is likely to get 5895 * finally computed for bfqq, freeing the inject limit from 5896 * its relation with the think time. 5897 */ 5898 if (state_changed && bfqq->last_serv_time_ns == 0 && 5899 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5900 msecs_to_jiffies(100)) || 5901 !has_short_ttime)) 5902 bfq_reset_inject_limit(bfqd, bfqq); 5903 } 5904 5905 /* 5906 * Called when a new fs request (rq) is added to bfqq. Check if there's 5907 * something we should do about it. 5908 */ 5909 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5910 struct request *rq) 5911 { 5912 if (rq->cmd_flags & REQ_META) 5913 bfqq->meta_pending++; 5914 5915 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5916 5917 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5918 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5919 blk_rq_sectors(rq) < 32; 5920 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5921 5922 /* 5923 * There is just this request queued: if 5924 * - the request is small, and 5925 * - we are idling to boost throughput, and 5926 * - the queue is not to be expired, 5927 * then just exit. 5928 * 5929 * In this way, if the device is being idled to wait 5930 * for a new request from the in-service queue, we 5931 * avoid unplugging the device and committing the 5932 * device to serve just a small request. In contrast 5933 * we wait for the block layer to decide when to 5934 * unplug the device: hopefully, new requests will be 5935 * merged to this one quickly, then the device will be 5936 * unplugged and larger requests will be dispatched. 5937 */ 5938 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5939 !budget_timeout) 5940 return; 5941 5942 /* 5943 * A large enough request arrived, or idling is being 5944 * performed to preserve service guarantees, or 5945 * finally the queue is to be expired: in all these 5946 * cases disk idling is to be stopped, so clear 5947 * wait_request flag and reset timer. 5948 */ 5949 bfq_clear_bfqq_wait_request(bfqq); 5950 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5951 5952 /* 5953 * The queue is not empty, because a new request just 5954 * arrived. Hence we can safely expire the queue, in 5955 * case of budget timeout, without risking that the 5956 * timestamps of the queue are not updated correctly. 5957 * See [1] for more details. 5958 */ 5959 if (budget_timeout) 5960 bfq_bfqq_expire(bfqd, bfqq, false, 5961 BFQQE_BUDGET_TIMEOUT); 5962 } 5963 } 5964 5965 static void bfqq_request_allocated(struct bfq_queue *bfqq) 5966 { 5967 struct bfq_entity *entity = &bfqq->entity; 5968 5969 for_each_entity(entity) 5970 entity->allocated++; 5971 } 5972 5973 static void bfqq_request_freed(struct bfq_queue *bfqq) 5974 { 5975 struct bfq_entity *entity = &bfqq->entity; 5976 5977 for_each_entity(entity) 5978 entity->allocated--; 5979 } 5980 5981 /* returns true if it causes the idle timer to be disabled */ 5982 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 5983 { 5984 struct bfq_queue *bfqq = RQ_BFQQ(rq), 5985 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 5986 RQ_BIC(rq)); 5987 bool waiting, idle_timer_disabled = false; 5988 5989 if (new_bfqq) { 5990 /* 5991 * Release the request's reference to the old bfqq 5992 * and make sure one is taken to the shared queue. 5993 */ 5994 bfqq_request_allocated(new_bfqq); 5995 bfqq_request_freed(bfqq); 5996 new_bfqq->ref++; 5997 /* 5998 * If the bic associated with the process 5999 * issuing this request still points to bfqq 6000 * (and thus has not been already redirected 6001 * to new_bfqq or even some other bfq_queue), 6002 * then complete the merge and redirect it to 6003 * new_bfqq. 6004 */ 6005 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6006 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6007 bfqq, new_bfqq); 6008 6009 bfq_clear_bfqq_just_created(bfqq); 6010 /* 6011 * rq is about to be enqueued into new_bfqq, 6012 * release rq reference on bfqq 6013 */ 6014 bfq_put_queue(bfqq); 6015 rq->elv.priv[1] = new_bfqq; 6016 bfqq = new_bfqq; 6017 } 6018 6019 bfq_update_io_thinktime(bfqd, bfqq); 6020 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6021 bfq_update_io_seektime(bfqd, bfqq, rq); 6022 6023 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6024 bfq_add_request(rq); 6025 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6026 6027 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6028 list_add_tail(&rq->queuelist, &bfqq->fifo); 6029 6030 bfq_rq_enqueued(bfqd, bfqq, rq); 6031 6032 return idle_timer_disabled; 6033 } 6034 6035 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6036 static void bfq_update_insert_stats(struct request_queue *q, 6037 struct bfq_queue *bfqq, 6038 bool idle_timer_disabled, 6039 blk_opf_t cmd_flags) 6040 { 6041 if (!bfqq) 6042 return; 6043 6044 /* 6045 * bfqq still exists, because it can disappear only after 6046 * either it is merged with another queue, or the process it 6047 * is associated with exits. But both actions must be taken by 6048 * the same process currently executing this flow of 6049 * instructions. 6050 * 6051 * In addition, the following queue lock guarantees that 6052 * bfqq_group(bfqq) exists as well. 6053 */ 6054 spin_lock_irq(&q->queue_lock); 6055 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6056 if (idle_timer_disabled) 6057 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6058 spin_unlock_irq(&q->queue_lock); 6059 } 6060 #else 6061 static inline void bfq_update_insert_stats(struct request_queue *q, 6062 struct bfq_queue *bfqq, 6063 bool idle_timer_disabled, 6064 blk_opf_t cmd_flags) {} 6065 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6066 6067 static struct bfq_queue *bfq_init_rq(struct request *rq); 6068 6069 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6070 bool at_head) 6071 { 6072 struct request_queue *q = hctx->queue; 6073 struct bfq_data *bfqd = q->elevator->elevator_data; 6074 struct bfq_queue *bfqq; 6075 bool idle_timer_disabled = false; 6076 blk_opf_t cmd_flags; 6077 LIST_HEAD(free); 6078 6079 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6080 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6081 bfqg_stats_update_legacy_io(q, rq); 6082 #endif 6083 spin_lock_irq(&bfqd->lock); 6084 bfqq = bfq_init_rq(rq); 6085 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6086 spin_unlock_irq(&bfqd->lock); 6087 blk_mq_free_requests(&free); 6088 return; 6089 } 6090 6091 trace_block_rq_insert(rq); 6092 6093 if (!bfqq || at_head) { 6094 if (at_head) 6095 list_add(&rq->queuelist, &bfqd->dispatch); 6096 else 6097 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6098 } else { 6099 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6100 /* 6101 * Update bfqq, because, if a queue merge has occurred 6102 * in __bfq_insert_request, then rq has been 6103 * redirected into a new queue. 6104 */ 6105 bfqq = RQ_BFQQ(rq); 6106 6107 if (rq_mergeable(rq)) { 6108 elv_rqhash_add(q, rq); 6109 if (!q->last_merge) 6110 q->last_merge = rq; 6111 } 6112 } 6113 6114 /* 6115 * Cache cmd_flags before releasing scheduler lock, because rq 6116 * may disappear afterwards (for example, because of a request 6117 * merge). 6118 */ 6119 cmd_flags = rq->cmd_flags; 6120 spin_unlock_irq(&bfqd->lock); 6121 6122 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6123 cmd_flags); 6124 } 6125 6126 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6127 struct list_head *list, bool at_head) 6128 { 6129 while (!list_empty(list)) { 6130 struct request *rq; 6131 6132 rq = list_first_entry(list, struct request, queuelist); 6133 list_del_init(&rq->queuelist); 6134 bfq_insert_request(hctx, rq, at_head); 6135 } 6136 } 6137 6138 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6139 { 6140 struct bfq_queue *bfqq = bfqd->in_service_queue; 6141 6142 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6143 bfqd->rq_in_driver); 6144 6145 if (bfqd->hw_tag == 1) 6146 return; 6147 6148 /* 6149 * This sample is valid if the number of outstanding requests 6150 * is large enough to allow a queueing behavior. Note that the 6151 * sum is not exact, as it's not taking into account deactivated 6152 * requests. 6153 */ 6154 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6155 return; 6156 6157 /* 6158 * If active queue hasn't enough requests and can idle, bfq might not 6159 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6160 * case 6161 */ 6162 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6163 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6164 BFQ_HW_QUEUE_THRESHOLD && 6165 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6166 return; 6167 6168 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6169 return; 6170 6171 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6172 bfqd->max_rq_in_driver = 0; 6173 bfqd->hw_tag_samples = 0; 6174 6175 bfqd->nonrot_with_queueing = 6176 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6177 } 6178 6179 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6180 { 6181 u64 now_ns; 6182 u32 delta_us; 6183 6184 bfq_update_hw_tag(bfqd); 6185 6186 bfqd->rq_in_driver--; 6187 bfqq->dispatched--; 6188 6189 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6190 /* 6191 * Set budget_timeout (which we overload to store the 6192 * time at which the queue remains with no backlog and 6193 * no outstanding request; used by the weight-raising 6194 * mechanism). 6195 */ 6196 bfqq->budget_timeout = jiffies; 6197 6198 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6199 bfq_weights_tree_remove(bfqq); 6200 } 6201 6202 now_ns = ktime_get_ns(); 6203 6204 bfqq->ttime.last_end_request = now_ns; 6205 6206 /* 6207 * Using us instead of ns, to get a reasonable precision in 6208 * computing rate in next check. 6209 */ 6210 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6211 6212 /* 6213 * If the request took rather long to complete, and, according 6214 * to the maximum request size recorded, this completion latency 6215 * implies that the request was certainly served at a very low 6216 * rate (less than 1M sectors/sec), then the whole observation 6217 * interval that lasts up to this time instant cannot be a 6218 * valid time interval for computing a new peak rate. Invoke 6219 * bfq_update_rate_reset to have the following three steps 6220 * taken: 6221 * - close the observation interval at the last (previous) 6222 * request dispatch or completion 6223 * - compute rate, if possible, for that observation interval 6224 * - reset to zero samples, which will trigger a proper 6225 * re-initialization of the observation interval on next 6226 * dispatch 6227 */ 6228 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6229 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6230 1UL<<(BFQ_RATE_SHIFT - 10)) 6231 bfq_update_rate_reset(bfqd, NULL); 6232 bfqd->last_completion = now_ns; 6233 /* 6234 * Shared queues are likely to receive I/O at a high 6235 * rate. This may deceptively let them be considered as wakers 6236 * of other queues. But a false waker will unjustly steal 6237 * bandwidth to its supposedly woken queue. So considering 6238 * also shared queues in the waking mechanism may cause more 6239 * control troubles than throughput benefits. Then reset 6240 * last_completed_rq_bfqq if bfqq is a shared queue. 6241 */ 6242 if (!bfq_bfqq_coop(bfqq)) 6243 bfqd->last_completed_rq_bfqq = bfqq; 6244 else 6245 bfqd->last_completed_rq_bfqq = NULL; 6246 6247 /* 6248 * If we are waiting to discover whether the request pattern 6249 * of the task associated with the queue is actually 6250 * isochronous, and both requisites for this condition to hold 6251 * are now satisfied, then compute soft_rt_next_start (see the 6252 * comments on the function bfq_bfqq_softrt_next_start()). We 6253 * do not compute soft_rt_next_start if bfqq is in interactive 6254 * weight raising (see the comments in bfq_bfqq_expire() for 6255 * an explanation). We schedule this delayed update when bfqq 6256 * expires, if it still has in-flight requests. 6257 */ 6258 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6259 RB_EMPTY_ROOT(&bfqq->sort_list) && 6260 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6261 bfqq->soft_rt_next_start = 6262 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6263 6264 /* 6265 * If this is the in-service queue, check if it needs to be expired, 6266 * or if we want to idle in case it has no pending requests. 6267 */ 6268 if (bfqd->in_service_queue == bfqq) { 6269 if (bfq_bfqq_must_idle(bfqq)) { 6270 if (bfqq->dispatched == 0) 6271 bfq_arm_slice_timer(bfqd); 6272 /* 6273 * If we get here, we do not expire bfqq, even 6274 * if bfqq was in budget timeout or had no 6275 * more requests (as controlled in the next 6276 * conditional instructions). The reason for 6277 * not expiring bfqq is as follows. 6278 * 6279 * Here bfqq->dispatched > 0 holds, but 6280 * bfq_bfqq_must_idle() returned true. This 6281 * implies that, even if no request arrives 6282 * for bfqq before bfqq->dispatched reaches 0, 6283 * bfqq will, however, not be expired on the 6284 * completion event that causes bfqq->dispatch 6285 * to reach zero. In contrast, on this event, 6286 * bfqq will start enjoying device idling 6287 * (I/O-dispatch plugging). 6288 * 6289 * But, if we expired bfqq here, bfqq would 6290 * not have the chance to enjoy device idling 6291 * when bfqq->dispatched finally reaches 6292 * zero. This would expose bfqq to violation 6293 * of its reserved service guarantees. 6294 */ 6295 return; 6296 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6297 bfq_bfqq_expire(bfqd, bfqq, false, 6298 BFQQE_BUDGET_TIMEOUT); 6299 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6300 (bfqq->dispatched == 0 || 6301 !bfq_better_to_idle(bfqq))) 6302 bfq_bfqq_expire(bfqd, bfqq, false, 6303 BFQQE_NO_MORE_REQUESTS); 6304 } 6305 6306 if (!bfqd->rq_in_driver) 6307 bfq_schedule_dispatch(bfqd); 6308 } 6309 6310 /* 6311 * The processes associated with bfqq may happen to generate their 6312 * cumulative I/O at a lower rate than the rate at which the device 6313 * could serve the same I/O. This is rather probable, e.g., if only 6314 * one process is associated with bfqq and the device is an SSD. It 6315 * results in bfqq becoming often empty while in service. In this 6316 * respect, if BFQ is allowed to switch to another queue when bfqq 6317 * remains empty, then the device goes on being fed with I/O requests, 6318 * and the throughput is not affected. In contrast, if BFQ is not 6319 * allowed to switch to another queue---because bfqq is sync and 6320 * I/O-dispatch needs to be plugged while bfqq is temporarily 6321 * empty---then, during the service of bfqq, there will be frequent 6322 * "service holes", i.e., time intervals during which bfqq gets empty 6323 * and the device can only consume the I/O already queued in its 6324 * hardware queues. During service holes, the device may even get to 6325 * remaining idle. In the end, during the service of bfqq, the device 6326 * is driven at a lower speed than the one it can reach with the kind 6327 * of I/O flowing through bfqq. 6328 * 6329 * To counter this loss of throughput, BFQ implements a "request 6330 * injection mechanism", which tries to fill the above service holes 6331 * with I/O requests taken from other queues. The hard part in this 6332 * mechanism is finding the right amount of I/O to inject, so as to 6333 * both boost throughput and not break bfqq's bandwidth and latency 6334 * guarantees. In this respect, the mechanism maintains a per-queue 6335 * inject limit, computed as below. While bfqq is empty, the injection 6336 * mechanism dispatches extra I/O requests only until the total number 6337 * of I/O requests in flight---i.e., already dispatched but not yet 6338 * completed---remains lower than this limit. 6339 * 6340 * A first definition comes in handy to introduce the algorithm by 6341 * which the inject limit is computed. We define as first request for 6342 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6343 * service, and causes bfqq to switch from empty to non-empty. The 6344 * algorithm updates the limit as a function of the effect of 6345 * injection on the service times of only the first requests of 6346 * bfqq. The reason for this restriction is that these are the 6347 * requests whose service time is affected most, because they are the 6348 * first to arrive after injection possibly occurred. 6349 * 6350 * To evaluate the effect of injection, the algorithm measures the 6351 * "total service time" of first requests. We define as total service 6352 * time of an I/O request, the time that elapses since when the 6353 * request is enqueued into bfqq, to when it is completed. This 6354 * quantity allows the whole effect of injection to be measured. It is 6355 * easy to see why. Suppose that some requests of other queues are 6356 * actually injected while bfqq is empty, and that a new request R 6357 * then arrives for bfqq. If the device does start to serve all or 6358 * part of the injected requests during the service hole, then, 6359 * because of this extra service, it may delay the next invocation of 6360 * the dispatch hook of BFQ. Then, even after R gets eventually 6361 * dispatched, the device may delay the actual service of R if it is 6362 * still busy serving the extra requests, or if it decides to serve, 6363 * before R, some extra request still present in its queues. As a 6364 * conclusion, the cumulative extra delay caused by injection can be 6365 * easily evaluated by just comparing the total service time of first 6366 * requests with and without injection. 6367 * 6368 * The limit-update algorithm works as follows. On the arrival of a 6369 * first request of bfqq, the algorithm measures the total time of the 6370 * request only if one of the three cases below holds, and, for each 6371 * case, it updates the limit as described below: 6372 * 6373 * (1) If there is no in-flight request. This gives a baseline for the 6374 * total service time of the requests of bfqq. If the baseline has 6375 * not been computed yet, then, after computing it, the limit is 6376 * set to 1, to start boosting throughput, and to prepare the 6377 * ground for the next case. If the baseline has already been 6378 * computed, then it is updated, in case it results to be lower 6379 * than the previous value. 6380 * 6381 * (2) If the limit is higher than 0 and there are in-flight 6382 * requests. By comparing the total service time in this case with 6383 * the above baseline, it is possible to know at which extent the 6384 * current value of the limit is inflating the total service 6385 * time. If the inflation is below a certain threshold, then bfqq 6386 * is assumed to be suffering from no perceivable loss of its 6387 * service guarantees, and the limit is even tentatively 6388 * increased. If the inflation is above the threshold, then the 6389 * limit is decreased. Due to the lack of any hysteresis, this 6390 * logic makes the limit oscillate even in steady workload 6391 * conditions. Yet we opted for it, because it is fast in reaching 6392 * the best value for the limit, as a function of the current I/O 6393 * workload. To reduce oscillations, this step is disabled for a 6394 * short time interval after the limit happens to be decreased. 6395 * 6396 * (3) Periodically, after resetting the limit, to make sure that the 6397 * limit eventually drops in case the workload changes. This is 6398 * needed because, after the limit has gone safely up for a 6399 * certain workload, it is impossible to guess whether the 6400 * baseline total service time may have changed, without measuring 6401 * it again without injection. A more effective version of this 6402 * step might be to just sample the baseline, by interrupting 6403 * injection only once, and then to reset/lower the limit only if 6404 * the total service time with the current limit does happen to be 6405 * too large. 6406 * 6407 * More details on each step are provided in the comments on the 6408 * pieces of code that implement these steps: the branch handling the 6409 * transition from empty to non empty in bfq_add_request(), the branch 6410 * handling injection in bfq_select_queue(), and the function 6411 * bfq_choose_bfqq_for_injection(). These comments also explain some 6412 * exceptions, made by the injection mechanism in some special cases. 6413 */ 6414 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6415 struct bfq_queue *bfqq) 6416 { 6417 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6418 unsigned int old_limit = bfqq->inject_limit; 6419 6420 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6421 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6422 6423 if (tot_time_ns >= threshold && old_limit > 0) { 6424 bfqq->inject_limit--; 6425 bfqq->decrease_time_jif = jiffies; 6426 } else if (tot_time_ns < threshold && 6427 old_limit <= bfqd->max_rq_in_driver) 6428 bfqq->inject_limit++; 6429 } 6430 6431 /* 6432 * Either we still have to compute the base value for the 6433 * total service time, and there seem to be the right 6434 * conditions to do it, or we can lower the last base value 6435 * computed. 6436 * 6437 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6438 * request in flight, because this function is in the code 6439 * path that handles the completion of a request of bfqq, and, 6440 * in particular, this function is executed before 6441 * bfqd->rq_in_driver is decremented in such a code path. 6442 */ 6443 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6444 tot_time_ns < bfqq->last_serv_time_ns) { 6445 if (bfqq->last_serv_time_ns == 0) { 6446 /* 6447 * Now we certainly have a base value: make sure we 6448 * start trying injection. 6449 */ 6450 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6451 } 6452 bfqq->last_serv_time_ns = tot_time_ns; 6453 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6454 /* 6455 * No I/O injected and no request still in service in 6456 * the drive: these are the exact conditions for 6457 * computing the base value of the total service time 6458 * for bfqq. So let's update this value, because it is 6459 * rather variable. For example, it varies if the size 6460 * or the spatial locality of the I/O requests in bfqq 6461 * change. 6462 */ 6463 bfqq->last_serv_time_ns = tot_time_ns; 6464 6465 6466 /* update complete, not waiting for any request completion any longer */ 6467 bfqd->waited_rq = NULL; 6468 bfqd->rqs_injected = false; 6469 } 6470 6471 /* 6472 * Handle either a requeue or a finish for rq. The things to do are 6473 * the same in both cases: all references to rq are to be dropped. In 6474 * particular, rq is considered completed from the point of view of 6475 * the scheduler. 6476 */ 6477 static void bfq_finish_requeue_request(struct request *rq) 6478 { 6479 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6480 struct bfq_data *bfqd; 6481 unsigned long flags; 6482 6483 /* 6484 * rq either is not associated with any icq, or is an already 6485 * requeued request that has not (yet) been re-inserted into 6486 * a bfq_queue. 6487 */ 6488 if (!rq->elv.icq || !bfqq) 6489 return; 6490 6491 bfqd = bfqq->bfqd; 6492 6493 if (rq->rq_flags & RQF_STARTED) 6494 bfqg_stats_update_completion(bfqq_group(bfqq), 6495 rq->start_time_ns, 6496 rq->io_start_time_ns, 6497 rq->cmd_flags); 6498 6499 spin_lock_irqsave(&bfqd->lock, flags); 6500 if (likely(rq->rq_flags & RQF_STARTED)) { 6501 if (rq == bfqd->waited_rq) 6502 bfq_update_inject_limit(bfqd, bfqq); 6503 6504 bfq_completed_request(bfqq, bfqd); 6505 } 6506 bfqq_request_freed(bfqq); 6507 bfq_put_queue(bfqq); 6508 RQ_BIC(rq)->requests--; 6509 spin_unlock_irqrestore(&bfqd->lock, flags); 6510 6511 /* 6512 * Reset private fields. In case of a requeue, this allows 6513 * this function to correctly do nothing if it is spuriously 6514 * invoked again on this same request (see the check at the 6515 * beginning of the function). Probably, a better general 6516 * design would be to prevent blk-mq from invoking the requeue 6517 * or finish hooks of an elevator, for a request that is not 6518 * referred by that elevator. 6519 * 6520 * Resetting the following fields would break the 6521 * request-insertion logic if rq is re-inserted into a bfq 6522 * internal queue, without a re-preparation. Here we assume 6523 * that re-insertions of requeued requests, without 6524 * re-preparation, can happen only for pass_through or at_head 6525 * requests (which are not re-inserted into bfq internal 6526 * queues). 6527 */ 6528 rq->elv.priv[0] = NULL; 6529 rq->elv.priv[1] = NULL; 6530 } 6531 6532 static void bfq_finish_request(struct request *rq) 6533 { 6534 bfq_finish_requeue_request(rq); 6535 6536 if (rq->elv.icq) { 6537 put_io_context(rq->elv.icq->ioc); 6538 rq->elv.icq = NULL; 6539 } 6540 } 6541 6542 /* 6543 * Removes the association between the current task and bfqq, assuming 6544 * that bic points to the bfq iocontext of the task. 6545 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6546 * was the last process referring to that bfqq. 6547 */ 6548 static struct bfq_queue * 6549 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6550 { 6551 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6552 6553 if (bfqq_process_refs(bfqq) == 1) { 6554 bfqq->pid = current->pid; 6555 bfq_clear_bfqq_coop(bfqq); 6556 bfq_clear_bfqq_split_coop(bfqq); 6557 return bfqq; 6558 } 6559 6560 bic_set_bfqq(bic, NULL, 1); 6561 6562 bfq_put_cooperator(bfqq); 6563 6564 bfq_release_process_ref(bfqq->bfqd, bfqq); 6565 return NULL; 6566 } 6567 6568 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6569 struct bfq_io_cq *bic, 6570 struct bio *bio, 6571 bool split, bool is_sync, 6572 bool *new_queue) 6573 { 6574 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6575 6576 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6577 return bfqq; 6578 6579 if (new_queue) 6580 *new_queue = true; 6581 6582 if (bfqq) 6583 bfq_put_queue(bfqq); 6584 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6585 6586 bic_set_bfqq(bic, bfqq, is_sync); 6587 if (split && is_sync) { 6588 if ((bic->was_in_burst_list && bfqd->large_burst) || 6589 bic->saved_in_large_burst) 6590 bfq_mark_bfqq_in_large_burst(bfqq); 6591 else { 6592 bfq_clear_bfqq_in_large_burst(bfqq); 6593 if (bic->was_in_burst_list) 6594 /* 6595 * If bfqq was in the current 6596 * burst list before being 6597 * merged, then we have to add 6598 * it back. And we do not need 6599 * to increase burst_size, as 6600 * we did not decrement 6601 * burst_size when we removed 6602 * bfqq from the burst list as 6603 * a consequence of a merge 6604 * (see comments in 6605 * bfq_put_queue). In this 6606 * respect, it would be rather 6607 * costly to know whether the 6608 * current burst list is still 6609 * the same burst list from 6610 * which bfqq was removed on 6611 * the merge. To avoid this 6612 * cost, if bfqq was in a 6613 * burst list, then we add 6614 * bfqq to the current burst 6615 * list without any further 6616 * check. This can cause 6617 * inappropriate insertions, 6618 * but rarely enough to not 6619 * harm the detection of large 6620 * bursts significantly. 6621 */ 6622 hlist_add_head(&bfqq->burst_list_node, 6623 &bfqd->burst_list); 6624 } 6625 bfqq->split_time = jiffies; 6626 } 6627 6628 return bfqq; 6629 } 6630 6631 /* 6632 * Only reset private fields. The actual request preparation will be 6633 * performed by bfq_init_rq, when rq is either inserted or merged. See 6634 * comments on bfq_init_rq for the reason behind this delayed 6635 * preparation. 6636 */ 6637 static void bfq_prepare_request(struct request *rq) 6638 { 6639 rq->elv.icq = ioc_find_get_icq(rq->q); 6640 6641 /* 6642 * Regardless of whether we have an icq attached, we have to 6643 * clear the scheduler pointers, as they might point to 6644 * previously allocated bic/bfqq structs. 6645 */ 6646 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6647 } 6648 6649 /* 6650 * If needed, init rq, allocate bfq data structures associated with 6651 * rq, and increment reference counters in the destination bfq_queue 6652 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6653 * not associated with any bfq_queue. 6654 * 6655 * This function is invoked by the functions that perform rq insertion 6656 * or merging. One may have expected the above preparation operations 6657 * to be performed in bfq_prepare_request, and not delayed to when rq 6658 * is inserted or merged. The rationale behind this delayed 6659 * preparation is that, after the prepare_request hook is invoked for 6660 * rq, rq may still be transformed into a request with no icq, i.e., a 6661 * request not associated with any queue. No bfq hook is invoked to 6662 * signal this transformation. As a consequence, should these 6663 * preparation operations be performed when the prepare_request hook 6664 * is invoked, and should rq be transformed one moment later, bfq 6665 * would end up in an inconsistent state, because it would have 6666 * incremented some queue counters for an rq destined to 6667 * transformation, without any chance to correctly lower these 6668 * counters back. In contrast, no transformation can still happen for 6669 * rq after rq has been inserted or merged. So, it is safe to execute 6670 * these preparation operations when rq is finally inserted or merged. 6671 */ 6672 static struct bfq_queue *bfq_init_rq(struct request *rq) 6673 { 6674 struct request_queue *q = rq->q; 6675 struct bio *bio = rq->bio; 6676 struct bfq_data *bfqd = q->elevator->elevator_data; 6677 struct bfq_io_cq *bic; 6678 const int is_sync = rq_is_sync(rq); 6679 struct bfq_queue *bfqq; 6680 bool new_queue = false; 6681 bool bfqq_already_existing = false, split = false; 6682 6683 if (unlikely(!rq->elv.icq)) 6684 return NULL; 6685 6686 /* 6687 * Assuming that elv.priv[1] is set only if everything is set 6688 * for this rq. This holds true, because this function is 6689 * invoked only for insertion or merging, and, after such 6690 * events, a request cannot be manipulated any longer before 6691 * being removed from bfq. 6692 */ 6693 if (rq->elv.priv[1]) 6694 return rq->elv.priv[1]; 6695 6696 bic = icq_to_bic(rq->elv.icq); 6697 6698 bfq_check_ioprio_change(bic, bio); 6699 6700 bfq_bic_update_cgroup(bic, bio); 6701 6702 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6703 &new_queue); 6704 6705 if (likely(!new_queue)) { 6706 /* If the queue was seeky for too long, break it apart. */ 6707 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6708 !bic->stably_merged) { 6709 struct bfq_queue *old_bfqq = bfqq; 6710 6711 /* Update bic before losing reference to bfqq */ 6712 if (bfq_bfqq_in_large_burst(bfqq)) 6713 bic->saved_in_large_burst = true; 6714 6715 bfqq = bfq_split_bfqq(bic, bfqq); 6716 split = true; 6717 6718 if (!bfqq) { 6719 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6720 true, is_sync, 6721 NULL); 6722 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6723 bfqq_already_existing = true; 6724 } else 6725 bfqq_already_existing = true; 6726 6727 if (!bfqq_already_existing) { 6728 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6729 bfqq->tentative_waker_bfqq = NULL; 6730 6731 /* 6732 * If the waker queue disappears, then 6733 * new_bfqq->waker_bfqq must be 6734 * reset. So insert new_bfqq into the 6735 * woken_list of the waker. See 6736 * bfq_check_waker for details. 6737 */ 6738 if (bfqq->waker_bfqq) 6739 hlist_add_head(&bfqq->woken_list_node, 6740 &bfqq->waker_bfqq->woken_list); 6741 } 6742 } 6743 } 6744 6745 bfqq_request_allocated(bfqq); 6746 bfqq->ref++; 6747 bic->requests++; 6748 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6749 rq, bfqq, bfqq->ref); 6750 6751 rq->elv.priv[0] = bic; 6752 rq->elv.priv[1] = bfqq; 6753 6754 /* 6755 * If a bfq_queue has only one process reference, it is owned 6756 * by only this bic: we can then set bfqq->bic = bic. in 6757 * addition, if the queue has also just been split, we have to 6758 * resume its state. 6759 */ 6760 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6761 bfqq->bic = bic; 6762 if (split) { 6763 /* 6764 * The queue has just been split from a shared 6765 * queue: restore the idle window and the 6766 * possible weight raising period. 6767 */ 6768 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6769 bfqq_already_existing); 6770 } 6771 } 6772 6773 /* 6774 * Consider bfqq as possibly belonging to a burst of newly 6775 * created queues only if: 6776 * 1) A burst is actually happening (bfqd->burst_size > 0) 6777 * or 6778 * 2) There is no other active queue. In fact, if, in 6779 * contrast, there are active queues not belonging to the 6780 * possible burst bfqq may belong to, then there is no gain 6781 * in considering bfqq as belonging to a burst, and 6782 * therefore in not weight-raising bfqq. See comments on 6783 * bfq_handle_burst(). 6784 * 6785 * This filtering also helps eliminating false positives, 6786 * occurring when bfqq does not belong to an actual large 6787 * burst, but some background task (e.g., a service) happens 6788 * to trigger the creation of new queues very close to when 6789 * bfqq and its possible companion queues are created. See 6790 * comments on bfq_handle_burst() for further details also on 6791 * this issue. 6792 */ 6793 if (unlikely(bfq_bfqq_just_created(bfqq) && 6794 (bfqd->burst_size > 0 || 6795 bfq_tot_busy_queues(bfqd) == 0))) 6796 bfq_handle_burst(bfqd, bfqq); 6797 6798 return bfqq; 6799 } 6800 6801 static void 6802 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6803 { 6804 enum bfqq_expiration reason; 6805 unsigned long flags; 6806 6807 spin_lock_irqsave(&bfqd->lock, flags); 6808 6809 /* 6810 * Considering that bfqq may be in race, we should firstly check 6811 * whether bfqq is in service before doing something on it. If 6812 * the bfqq in race is not in service, it has already been expired 6813 * through __bfq_bfqq_expire func and its wait_request flags has 6814 * been cleared in __bfq_bfqd_reset_in_service func. 6815 */ 6816 if (bfqq != bfqd->in_service_queue) { 6817 spin_unlock_irqrestore(&bfqd->lock, flags); 6818 return; 6819 } 6820 6821 bfq_clear_bfqq_wait_request(bfqq); 6822 6823 if (bfq_bfqq_budget_timeout(bfqq)) 6824 /* 6825 * Also here the queue can be safely expired 6826 * for budget timeout without wasting 6827 * guarantees 6828 */ 6829 reason = BFQQE_BUDGET_TIMEOUT; 6830 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6831 /* 6832 * The queue may not be empty upon timer expiration, 6833 * because we may not disable the timer when the 6834 * first request of the in-service queue arrives 6835 * during disk idling. 6836 */ 6837 reason = BFQQE_TOO_IDLE; 6838 else 6839 goto schedule_dispatch; 6840 6841 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6842 6843 schedule_dispatch: 6844 bfq_schedule_dispatch(bfqd); 6845 spin_unlock_irqrestore(&bfqd->lock, flags); 6846 } 6847 6848 /* 6849 * Handler of the expiration of the timer running if the in-service queue 6850 * is idling inside its time slice. 6851 */ 6852 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6853 { 6854 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6855 idle_slice_timer); 6856 struct bfq_queue *bfqq = bfqd->in_service_queue; 6857 6858 /* 6859 * Theoretical race here: the in-service queue can be NULL or 6860 * different from the queue that was idling if a new request 6861 * arrives for the current queue and there is a full dispatch 6862 * cycle that changes the in-service queue. This can hardly 6863 * happen, but in the worst case we just expire a queue too 6864 * early. 6865 */ 6866 if (bfqq) 6867 bfq_idle_slice_timer_body(bfqd, bfqq); 6868 6869 return HRTIMER_NORESTART; 6870 } 6871 6872 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6873 struct bfq_queue **bfqq_ptr) 6874 { 6875 struct bfq_queue *bfqq = *bfqq_ptr; 6876 6877 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6878 if (bfqq) { 6879 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6880 6881 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6882 bfqq, bfqq->ref); 6883 bfq_put_queue(bfqq); 6884 *bfqq_ptr = NULL; 6885 } 6886 } 6887 6888 /* 6889 * Release all the bfqg references to its async queues. If we are 6890 * deallocating the group these queues may still contain requests, so 6891 * we reparent them to the root cgroup (i.e., the only one that will 6892 * exist for sure until all the requests on a device are gone). 6893 */ 6894 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6895 { 6896 int i, j; 6897 6898 for (i = 0; i < 2; i++) 6899 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6900 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6901 6902 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6903 } 6904 6905 /* 6906 * See the comments on bfq_limit_depth for the purpose of 6907 * the depths set in the function. Return minimum shallow depth we'll use. 6908 */ 6909 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6910 { 6911 unsigned int depth = 1U << bt->sb.shift; 6912 6913 bfqd->full_depth_shift = bt->sb.shift; 6914 /* 6915 * In-word depths if no bfq_queue is being weight-raised: 6916 * leaving 25% of tags only for sync reads. 6917 * 6918 * In next formulas, right-shift the value 6919 * (1U<<bt->sb.shift), instead of computing directly 6920 * (1U<<(bt->sb.shift - something)), to be robust against 6921 * any possible value of bt->sb.shift, without having to 6922 * limit 'something'. 6923 */ 6924 /* no more than 50% of tags for async I/O */ 6925 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6926 /* 6927 * no more than 75% of tags for sync writes (25% extra tags 6928 * w.r.t. async I/O, to prevent async I/O from starving sync 6929 * writes) 6930 */ 6931 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6932 6933 /* 6934 * In-word depths in case some bfq_queue is being weight- 6935 * raised: leaving ~63% of tags for sync reads. This is the 6936 * highest percentage for which, in our tests, application 6937 * start-up times didn't suffer from any regression due to tag 6938 * shortage. 6939 */ 6940 /* no more than ~18% of tags for async I/O */ 6941 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 6942 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6943 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 6944 } 6945 6946 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6947 { 6948 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6949 struct blk_mq_tags *tags = hctx->sched_tags; 6950 6951 bfq_update_depths(bfqd, &tags->bitmap_tags); 6952 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 6953 } 6954 6955 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6956 { 6957 bfq_depth_updated(hctx); 6958 return 0; 6959 } 6960 6961 static void bfq_exit_queue(struct elevator_queue *e) 6962 { 6963 struct bfq_data *bfqd = e->elevator_data; 6964 struct bfq_queue *bfqq, *n; 6965 6966 hrtimer_cancel(&bfqd->idle_slice_timer); 6967 6968 spin_lock_irq(&bfqd->lock); 6969 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 6970 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 6971 spin_unlock_irq(&bfqd->lock); 6972 6973 hrtimer_cancel(&bfqd->idle_slice_timer); 6974 6975 /* release oom-queue reference to root group */ 6976 bfqg_and_blkg_put(bfqd->root_group); 6977 6978 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6979 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 6980 #else 6981 spin_lock_irq(&bfqd->lock); 6982 bfq_put_async_queues(bfqd, bfqd->root_group); 6983 kfree(bfqd->root_group); 6984 spin_unlock_irq(&bfqd->lock); 6985 #endif 6986 6987 blk_stat_disable_accounting(bfqd->queue); 6988 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags); 6989 wbt_enable_default(bfqd->queue); 6990 6991 kfree(bfqd); 6992 } 6993 6994 static void bfq_init_root_group(struct bfq_group *root_group, 6995 struct bfq_data *bfqd) 6996 { 6997 int i; 6998 6999 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7000 root_group->entity.parent = NULL; 7001 root_group->my_entity = NULL; 7002 root_group->bfqd = bfqd; 7003 #endif 7004 root_group->rq_pos_tree = RB_ROOT; 7005 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7006 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7007 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7008 } 7009 7010 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7011 { 7012 struct bfq_data *bfqd; 7013 struct elevator_queue *eq; 7014 7015 eq = elevator_alloc(q, e); 7016 if (!eq) 7017 return -ENOMEM; 7018 7019 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7020 if (!bfqd) { 7021 kobject_put(&eq->kobj); 7022 return -ENOMEM; 7023 } 7024 eq->elevator_data = bfqd; 7025 7026 spin_lock_irq(&q->queue_lock); 7027 q->elevator = eq; 7028 spin_unlock_irq(&q->queue_lock); 7029 7030 /* 7031 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7032 * Grab a permanent reference to it, so that the normal code flow 7033 * will not attempt to free it. 7034 */ 7035 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7036 bfqd->oom_bfqq.ref++; 7037 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7038 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7039 bfqd->oom_bfqq.entity.new_weight = 7040 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7041 7042 /* oom_bfqq does not participate to bursts */ 7043 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7044 7045 /* 7046 * Trigger weight initialization, according to ioprio, at the 7047 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7048 * class won't be changed any more. 7049 */ 7050 bfqd->oom_bfqq.entity.prio_changed = 1; 7051 7052 bfqd->queue = q; 7053 7054 INIT_LIST_HEAD(&bfqd->dispatch); 7055 7056 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7057 HRTIMER_MODE_REL); 7058 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7059 7060 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7061 bfqd->num_groups_with_pending_reqs = 0; 7062 7063 INIT_LIST_HEAD(&bfqd->active_list); 7064 INIT_LIST_HEAD(&bfqd->idle_list); 7065 INIT_HLIST_HEAD(&bfqd->burst_list); 7066 7067 bfqd->hw_tag = -1; 7068 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7069 7070 bfqd->bfq_max_budget = bfq_default_max_budget; 7071 7072 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7073 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7074 bfqd->bfq_back_max = bfq_back_max; 7075 bfqd->bfq_back_penalty = bfq_back_penalty; 7076 bfqd->bfq_slice_idle = bfq_slice_idle; 7077 bfqd->bfq_timeout = bfq_timeout; 7078 7079 bfqd->bfq_large_burst_thresh = 8; 7080 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7081 7082 bfqd->low_latency = true; 7083 7084 /* 7085 * Trade-off between responsiveness and fairness. 7086 */ 7087 bfqd->bfq_wr_coeff = 30; 7088 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7089 bfqd->bfq_wr_max_time = 0; 7090 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7091 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7092 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7093 * Approximate rate required 7094 * to playback or record a 7095 * high-definition compressed 7096 * video. 7097 */ 7098 bfqd->wr_busy_queues = 0; 7099 7100 /* 7101 * Begin by assuming, optimistically, that the device peak 7102 * rate is equal to 2/3 of the highest reference rate. 7103 */ 7104 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7105 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7106 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7107 7108 spin_lock_init(&bfqd->lock); 7109 7110 /* 7111 * The invocation of the next bfq_create_group_hierarchy 7112 * function is the head of a chain of function calls 7113 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7114 * blk_mq_freeze_queue) that may lead to the invocation of the 7115 * has_work hook function. For this reason, 7116 * bfq_create_group_hierarchy is invoked only after all 7117 * scheduler data has been initialized, apart from the fields 7118 * that can be initialized only after invoking 7119 * bfq_create_group_hierarchy. This, in particular, enables 7120 * has_work to correctly return false. Of course, to avoid 7121 * other inconsistencies, the blk-mq stack must then refrain 7122 * from invoking further scheduler hooks before this init 7123 * function is finished. 7124 */ 7125 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7126 if (!bfqd->root_group) 7127 goto out_free; 7128 bfq_init_root_group(bfqd->root_group, bfqd); 7129 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7130 7131 /* We dispatch from request queue wide instead of hw queue */ 7132 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7133 7134 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags); 7135 wbt_disable_default(q); 7136 blk_stat_enable_accounting(q); 7137 7138 return 0; 7139 7140 out_free: 7141 kfree(bfqd); 7142 kobject_put(&eq->kobj); 7143 return -ENOMEM; 7144 } 7145 7146 static void bfq_slab_kill(void) 7147 { 7148 kmem_cache_destroy(bfq_pool); 7149 } 7150 7151 static int __init bfq_slab_setup(void) 7152 { 7153 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7154 if (!bfq_pool) 7155 return -ENOMEM; 7156 return 0; 7157 } 7158 7159 static ssize_t bfq_var_show(unsigned int var, char *page) 7160 { 7161 return sprintf(page, "%u\n", var); 7162 } 7163 7164 static int bfq_var_store(unsigned long *var, const char *page) 7165 { 7166 unsigned long new_val; 7167 int ret = kstrtoul(page, 10, &new_val); 7168 7169 if (ret) 7170 return ret; 7171 *var = new_val; 7172 return 0; 7173 } 7174 7175 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7176 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7177 { \ 7178 struct bfq_data *bfqd = e->elevator_data; \ 7179 u64 __data = __VAR; \ 7180 if (__CONV == 1) \ 7181 __data = jiffies_to_msecs(__data); \ 7182 else if (__CONV == 2) \ 7183 __data = div_u64(__data, NSEC_PER_MSEC); \ 7184 return bfq_var_show(__data, (page)); \ 7185 } 7186 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7187 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7188 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7189 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7190 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7191 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7192 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7193 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7194 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7195 #undef SHOW_FUNCTION 7196 7197 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7198 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7199 { \ 7200 struct bfq_data *bfqd = e->elevator_data; \ 7201 u64 __data = __VAR; \ 7202 __data = div_u64(__data, NSEC_PER_USEC); \ 7203 return bfq_var_show(__data, (page)); \ 7204 } 7205 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7206 #undef USEC_SHOW_FUNCTION 7207 7208 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7209 static ssize_t \ 7210 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7211 { \ 7212 struct bfq_data *bfqd = e->elevator_data; \ 7213 unsigned long __data, __min = (MIN), __max = (MAX); \ 7214 int ret; \ 7215 \ 7216 ret = bfq_var_store(&__data, (page)); \ 7217 if (ret) \ 7218 return ret; \ 7219 if (__data < __min) \ 7220 __data = __min; \ 7221 else if (__data > __max) \ 7222 __data = __max; \ 7223 if (__CONV == 1) \ 7224 *(__PTR) = msecs_to_jiffies(__data); \ 7225 else if (__CONV == 2) \ 7226 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7227 else \ 7228 *(__PTR) = __data; \ 7229 return count; \ 7230 } 7231 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7232 INT_MAX, 2); 7233 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7234 INT_MAX, 2); 7235 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7236 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7237 INT_MAX, 0); 7238 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7239 #undef STORE_FUNCTION 7240 7241 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7242 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7243 { \ 7244 struct bfq_data *bfqd = e->elevator_data; \ 7245 unsigned long __data, __min = (MIN), __max = (MAX); \ 7246 int ret; \ 7247 \ 7248 ret = bfq_var_store(&__data, (page)); \ 7249 if (ret) \ 7250 return ret; \ 7251 if (__data < __min) \ 7252 __data = __min; \ 7253 else if (__data > __max) \ 7254 __data = __max; \ 7255 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7256 return count; \ 7257 } 7258 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7259 UINT_MAX); 7260 #undef USEC_STORE_FUNCTION 7261 7262 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7263 const char *page, size_t count) 7264 { 7265 struct bfq_data *bfqd = e->elevator_data; 7266 unsigned long __data; 7267 int ret; 7268 7269 ret = bfq_var_store(&__data, (page)); 7270 if (ret) 7271 return ret; 7272 7273 if (__data == 0) 7274 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7275 else { 7276 if (__data > INT_MAX) 7277 __data = INT_MAX; 7278 bfqd->bfq_max_budget = __data; 7279 } 7280 7281 bfqd->bfq_user_max_budget = __data; 7282 7283 return count; 7284 } 7285 7286 /* 7287 * Leaving this name to preserve name compatibility with cfq 7288 * parameters, but this timeout is used for both sync and async. 7289 */ 7290 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7291 const char *page, size_t count) 7292 { 7293 struct bfq_data *bfqd = e->elevator_data; 7294 unsigned long __data; 7295 int ret; 7296 7297 ret = bfq_var_store(&__data, (page)); 7298 if (ret) 7299 return ret; 7300 7301 if (__data < 1) 7302 __data = 1; 7303 else if (__data > INT_MAX) 7304 __data = INT_MAX; 7305 7306 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7307 if (bfqd->bfq_user_max_budget == 0) 7308 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7309 7310 return count; 7311 } 7312 7313 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7314 const char *page, size_t count) 7315 { 7316 struct bfq_data *bfqd = e->elevator_data; 7317 unsigned long __data; 7318 int ret; 7319 7320 ret = bfq_var_store(&__data, (page)); 7321 if (ret) 7322 return ret; 7323 7324 if (__data > 1) 7325 __data = 1; 7326 if (!bfqd->strict_guarantees && __data == 1 7327 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7328 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7329 7330 bfqd->strict_guarantees = __data; 7331 7332 return count; 7333 } 7334 7335 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7336 const char *page, size_t count) 7337 { 7338 struct bfq_data *bfqd = e->elevator_data; 7339 unsigned long __data; 7340 int ret; 7341 7342 ret = bfq_var_store(&__data, (page)); 7343 if (ret) 7344 return ret; 7345 7346 if (__data > 1) 7347 __data = 1; 7348 if (__data == 0 && bfqd->low_latency != 0) 7349 bfq_end_wr(bfqd); 7350 bfqd->low_latency = __data; 7351 7352 return count; 7353 } 7354 7355 #define BFQ_ATTR(name) \ 7356 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7357 7358 static struct elv_fs_entry bfq_attrs[] = { 7359 BFQ_ATTR(fifo_expire_sync), 7360 BFQ_ATTR(fifo_expire_async), 7361 BFQ_ATTR(back_seek_max), 7362 BFQ_ATTR(back_seek_penalty), 7363 BFQ_ATTR(slice_idle), 7364 BFQ_ATTR(slice_idle_us), 7365 BFQ_ATTR(max_budget), 7366 BFQ_ATTR(timeout_sync), 7367 BFQ_ATTR(strict_guarantees), 7368 BFQ_ATTR(low_latency), 7369 __ATTR_NULL 7370 }; 7371 7372 static struct elevator_type iosched_bfq_mq = { 7373 .ops = { 7374 .limit_depth = bfq_limit_depth, 7375 .prepare_request = bfq_prepare_request, 7376 .requeue_request = bfq_finish_requeue_request, 7377 .finish_request = bfq_finish_request, 7378 .exit_icq = bfq_exit_icq, 7379 .insert_requests = bfq_insert_requests, 7380 .dispatch_request = bfq_dispatch_request, 7381 .next_request = elv_rb_latter_request, 7382 .former_request = elv_rb_former_request, 7383 .allow_merge = bfq_allow_bio_merge, 7384 .bio_merge = bfq_bio_merge, 7385 .request_merge = bfq_request_merge, 7386 .requests_merged = bfq_requests_merged, 7387 .request_merged = bfq_request_merged, 7388 .has_work = bfq_has_work, 7389 .depth_updated = bfq_depth_updated, 7390 .init_hctx = bfq_init_hctx, 7391 .init_sched = bfq_init_queue, 7392 .exit_sched = bfq_exit_queue, 7393 }, 7394 7395 .icq_size = sizeof(struct bfq_io_cq), 7396 .icq_align = __alignof__(struct bfq_io_cq), 7397 .elevator_attrs = bfq_attrs, 7398 .elevator_name = "bfq", 7399 .elevator_owner = THIS_MODULE, 7400 }; 7401 MODULE_ALIAS("bfq-iosched"); 7402 7403 static int __init bfq_init(void) 7404 { 7405 int ret; 7406 7407 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7408 ret = blkcg_policy_register(&blkcg_policy_bfq); 7409 if (ret) 7410 return ret; 7411 #endif 7412 7413 ret = -ENOMEM; 7414 if (bfq_slab_setup()) 7415 goto err_pol_unreg; 7416 7417 /* 7418 * Times to load large popular applications for the typical 7419 * systems installed on the reference devices (see the 7420 * comments before the definition of the next 7421 * array). Actually, we use slightly lower values, as the 7422 * estimated peak rate tends to be smaller than the actual 7423 * peak rate. The reason for this last fact is that estimates 7424 * are computed over much shorter time intervals than the long 7425 * intervals typically used for benchmarking. Why? First, to 7426 * adapt more quickly to variations. Second, because an I/O 7427 * scheduler cannot rely on a peak-rate-evaluation workload to 7428 * be run for a long time. 7429 */ 7430 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7431 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7432 7433 ret = elv_register(&iosched_bfq_mq); 7434 if (ret) 7435 goto slab_kill; 7436 7437 return 0; 7438 7439 slab_kill: 7440 bfq_slab_kill(); 7441 err_pol_unreg: 7442 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7443 blkcg_policy_unregister(&blkcg_policy_bfq); 7444 #endif 7445 return ret; 7446 } 7447 7448 static void __exit bfq_exit(void) 7449 { 7450 elv_unregister(&iosched_bfq_mq); 7451 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7452 blkcg_policy_unregister(&blkcg_policy_bfq); 7453 #endif 7454 bfq_slab_kill(); 7455 } 7456 7457 module_init(bfq_init); 7458 module_exit(bfq_exit); 7459 7460 MODULE_AUTHOR("Paolo Valente"); 7461 MODULE_LICENSE("GPL"); 7462 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7463