1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/elevator.h> 121 #include <linux/ktime.h> 122 #include <linux/rbtree.h> 123 #include <linux/ioprio.h> 124 #include <linux/sbitmap.h> 125 #include <linux/delay.h> 126 #include <linux/backing-dev.h> 127 128 #include <trace/events/block.h> 129 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @bfqd: the lookup key. 437 * @ioc: the io_context of the process doing I/O. 438 * @q: the request queue. 439 */ 440 static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd, 441 struct io_context *ioc, 442 struct request_queue *q) 443 { 444 if (ioc) { 445 unsigned long flags; 446 struct bfq_io_cq *icq; 447 448 spin_lock_irqsave(&q->queue_lock, flags); 449 icq = icq_to_bic(ioc_lookup_icq(ioc, q)); 450 spin_unlock_irqrestore(&q->queue_lock, flags); 451 452 return icq; 453 } 454 455 return NULL; 456 } 457 458 /* 459 * Scheduler run of queue, if there are requests pending and no one in the 460 * driver that will restart queueing. 461 */ 462 void bfq_schedule_dispatch(struct bfq_data *bfqd) 463 { 464 if (bfqd->queued != 0) { 465 bfq_log(bfqd, "schedule dispatch"); 466 blk_mq_run_hw_queues(bfqd->queue, true); 467 } 468 } 469 470 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 471 472 #define bfq_sample_valid(samples) ((samples) > 80) 473 474 /* 475 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 476 * We choose the request that is closer to the head right now. Distance 477 * behind the head is penalized and only allowed to a certain extent. 478 */ 479 static struct request *bfq_choose_req(struct bfq_data *bfqd, 480 struct request *rq1, 481 struct request *rq2, 482 sector_t last) 483 { 484 sector_t s1, s2, d1 = 0, d2 = 0; 485 unsigned long back_max; 486 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 487 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 488 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 489 490 if (!rq1 || rq1 == rq2) 491 return rq2; 492 if (!rq2) 493 return rq1; 494 495 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 496 return rq1; 497 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 498 return rq2; 499 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 500 return rq1; 501 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 502 return rq2; 503 504 s1 = blk_rq_pos(rq1); 505 s2 = blk_rq_pos(rq2); 506 507 /* 508 * By definition, 1KiB is 2 sectors. 509 */ 510 back_max = bfqd->bfq_back_max * 2; 511 512 /* 513 * Strict one way elevator _except_ in the case where we allow 514 * short backward seeks which are biased as twice the cost of a 515 * similar forward seek. 516 */ 517 if (s1 >= last) 518 d1 = s1 - last; 519 else if (s1 + back_max >= last) 520 d1 = (last - s1) * bfqd->bfq_back_penalty; 521 else 522 wrap |= BFQ_RQ1_WRAP; 523 524 if (s2 >= last) 525 d2 = s2 - last; 526 else if (s2 + back_max >= last) 527 d2 = (last - s2) * bfqd->bfq_back_penalty; 528 else 529 wrap |= BFQ_RQ2_WRAP; 530 531 /* Found required data */ 532 533 /* 534 * By doing switch() on the bit mask "wrap" we avoid having to 535 * check two variables for all permutations: --> faster! 536 */ 537 switch (wrap) { 538 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 539 if (d1 < d2) 540 return rq1; 541 else if (d2 < d1) 542 return rq2; 543 544 if (s1 >= s2) 545 return rq1; 546 else 547 return rq2; 548 549 case BFQ_RQ2_WRAP: 550 return rq1; 551 case BFQ_RQ1_WRAP: 552 return rq2; 553 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 554 default: 555 /* 556 * Since both rqs are wrapped, 557 * start with the one that's further behind head 558 * (--> only *one* back seek required), 559 * since back seek takes more time than forward. 560 */ 561 if (s1 <= s2) 562 return rq1; 563 else 564 return rq2; 565 } 566 } 567 568 /* 569 * Async I/O can easily starve sync I/O (both sync reads and sync 570 * writes), by consuming all tags. Similarly, storms of sync writes, 571 * such as those that sync(2) may trigger, can starve sync reads. 572 * Limit depths of async I/O and sync writes so as to counter both 573 * problems. 574 */ 575 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 576 { 577 struct bfq_data *bfqd = data->q->elevator->elevator_data; 578 579 if (op_is_sync(op) && !op_is_write(op)) 580 return; 581 582 data->shallow_depth = 583 bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 584 585 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 586 __func__, bfqd->wr_busy_queues, op_is_sync(op), 587 data->shallow_depth); 588 } 589 590 static struct bfq_queue * 591 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 592 sector_t sector, struct rb_node **ret_parent, 593 struct rb_node ***rb_link) 594 { 595 struct rb_node **p, *parent; 596 struct bfq_queue *bfqq = NULL; 597 598 parent = NULL; 599 p = &root->rb_node; 600 while (*p) { 601 struct rb_node **n; 602 603 parent = *p; 604 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 605 606 /* 607 * Sort strictly based on sector. Smallest to the left, 608 * largest to the right. 609 */ 610 if (sector > blk_rq_pos(bfqq->next_rq)) 611 n = &(*p)->rb_right; 612 else if (sector < blk_rq_pos(bfqq->next_rq)) 613 n = &(*p)->rb_left; 614 else 615 break; 616 p = n; 617 bfqq = NULL; 618 } 619 620 *ret_parent = parent; 621 if (rb_link) 622 *rb_link = p; 623 624 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 625 (unsigned long long)sector, 626 bfqq ? bfqq->pid : 0); 627 628 return bfqq; 629 } 630 631 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 632 { 633 return bfqq->service_from_backlogged > 0 && 634 time_is_before_jiffies(bfqq->first_IO_time + 635 bfq_merge_time_limit); 636 } 637 638 /* 639 * The following function is not marked as __cold because it is 640 * actually cold, but for the same performance goal described in the 641 * comments on the likely() at the beginning of 642 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 643 * execution time for the case where this function is not invoked, we 644 * had to add an unlikely() in each involved if(). 645 */ 646 void __cold 647 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 648 { 649 struct rb_node **p, *parent; 650 struct bfq_queue *__bfqq; 651 652 if (bfqq->pos_root) { 653 rb_erase(&bfqq->pos_node, bfqq->pos_root); 654 bfqq->pos_root = NULL; 655 } 656 657 /* oom_bfqq does not participate in queue merging */ 658 if (bfqq == &bfqd->oom_bfqq) 659 return; 660 661 /* 662 * bfqq cannot be merged any longer (see comments in 663 * bfq_setup_cooperator): no point in adding bfqq into the 664 * position tree. 665 */ 666 if (bfq_too_late_for_merging(bfqq)) 667 return; 668 669 if (bfq_class_idle(bfqq)) 670 return; 671 if (!bfqq->next_rq) 672 return; 673 674 bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 675 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 676 blk_rq_pos(bfqq->next_rq), &parent, &p); 677 if (!__bfqq) { 678 rb_link_node(&bfqq->pos_node, parent, p); 679 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 680 } else 681 bfqq->pos_root = NULL; 682 } 683 684 /* 685 * The following function returns false either if every active queue 686 * must receive the same share of the throughput (symmetric scenario), 687 * or, as a special case, if bfqq must receive a share of the 688 * throughput lower than or equal to the share that every other active 689 * queue must receive. If bfqq does sync I/O, then these are the only 690 * two cases where bfqq happens to be guaranteed its share of the 691 * throughput even if I/O dispatching is not plugged when bfqq remains 692 * temporarily empty (for more details, see the comments in the 693 * function bfq_better_to_idle()). For this reason, the return value 694 * of this function is used to check whether I/O-dispatch plugging can 695 * be avoided. 696 * 697 * The above first case (symmetric scenario) occurs when: 698 * 1) all active queues have the same weight, 699 * 2) all active queues belong to the same I/O-priority class, 700 * 3) all active groups at the same level in the groups tree have the same 701 * weight, 702 * 4) all active groups at the same level in the groups tree have the same 703 * number of children. 704 * 705 * Unfortunately, keeping the necessary state for evaluating exactly 706 * the last two symmetry sub-conditions above would be quite complex 707 * and time consuming. Therefore this function evaluates, instead, 708 * only the following stronger three sub-conditions, for which it is 709 * much easier to maintain the needed state: 710 * 1) all active queues have the same weight, 711 * 2) all active queues belong to the same I/O-priority class, 712 * 3) there are no active groups. 713 * In particular, the last condition is always true if hierarchical 714 * support or the cgroups interface are not enabled, thus no state 715 * needs to be maintained in this case. 716 */ 717 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 718 struct bfq_queue *bfqq) 719 { 720 bool smallest_weight = bfqq && 721 bfqq->weight_counter && 722 bfqq->weight_counter == 723 container_of( 724 rb_first_cached(&bfqd->queue_weights_tree), 725 struct bfq_weight_counter, 726 weights_node); 727 728 /* 729 * For queue weights to differ, queue_weights_tree must contain 730 * at least two nodes. 731 */ 732 bool varied_queue_weights = !smallest_weight && 733 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 734 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 735 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 736 737 bool multiple_classes_busy = 738 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 739 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 740 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 741 742 return varied_queue_weights || multiple_classes_busy 743 #ifdef CONFIG_BFQ_GROUP_IOSCHED 744 || bfqd->num_groups_with_pending_reqs > 0 745 #endif 746 ; 747 } 748 749 /* 750 * If the weight-counter tree passed as input contains no counter for 751 * the weight of the input queue, then add that counter; otherwise just 752 * increment the existing counter. 753 * 754 * Note that weight-counter trees contain few nodes in mostly symmetric 755 * scenarios. For example, if all queues have the same weight, then the 756 * weight-counter tree for the queues may contain at most one node. 757 * This holds even if low_latency is on, because weight-raised queues 758 * are not inserted in the tree. 759 * In most scenarios, the rate at which nodes are created/destroyed 760 * should be low too. 761 */ 762 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 763 struct rb_root_cached *root) 764 { 765 struct bfq_entity *entity = &bfqq->entity; 766 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 767 bool leftmost = true; 768 769 /* 770 * Do not insert if the queue is already associated with a 771 * counter, which happens if: 772 * 1) a request arrival has caused the queue to become both 773 * non-weight-raised, and hence change its weight, and 774 * backlogged; in this respect, each of the two events 775 * causes an invocation of this function, 776 * 2) this is the invocation of this function caused by the 777 * second event. This second invocation is actually useless, 778 * and we handle this fact by exiting immediately. More 779 * efficient or clearer solutions might possibly be adopted. 780 */ 781 if (bfqq->weight_counter) 782 return; 783 784 while (*new) { 785 struct bfq_weight_counter *__counter = container_of(*new, 786 struct bfq_weight_counter, 787 weights_node); 788 parent = *new; 789 790 if (entity->weight == __counter->weight) { 791 bfqq->weight_counter = __counter; 792 goto inc_counter; 793 } 794 if (entity->weight < __counter->weight) 795 new = &((*new)->rb_left); 796 else { 797 new = &((*new)->rb_right); 798 leftmost = false; 799 } 800 } 801 802 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 803 GFP_ATOMIC); 804 805 /* 806 * In the unlucky event of an allocation failure, we just 807 * exit. This will cause the weight of queue to not be 808 * considered in bfq_asymmetric_scenario, which, in its turn, 809 * causes the scenario to be deemed wrongly symmetric in case 810 * bfqq's weight would have been the only weight making the 811 * scenario asymmetric. On the bright side, no unbalance will 812 * however occur when bfqq becomes inactive again (the 813 * invocation of this function is triggered by an activation 814 * of queue). In fact, bfq_weights_tree_remove does nothing 815 * if !bfqq->weight_counter. 816 */ 817 if (unlikely(!bfqq->weight_counter)) 818 return; 819 820 bfqq->weight_counter->weight = entity->weight; 821 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 822 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 823 leftmost); 824 825 inc_counter: 826 bfqq->weight_counter->num_active++; 827 bfqq->ref++; 828 } 829 830 /* 831 * Decrement the weight counter associated with the queue, and, if the 832 * counter reaches 0, remove the counter from the tree. 833 * See the comments to the function bfq_weights_tree_add() for considerations 834 * about overhead. 835 */ 836 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 837 struct bfq_queue *bfqq, 838 struct rb_root_cached *root) 839 { 840 if (!bfqq->weight_counter) 841 return; 842 843 bfqq->weight_counter->num_active--; 844 if (bfqq->weight_counter->num_active > 0) 845 goto reset_entity_pointer; 846 847 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 848 kfree(bfqq->weight_counter); 849 850 reset_entity_pointer: 851 bfqq->weight_counter = NULL; 852 bfq_put_queue(bfqq); 853 } 854 855 /* 856 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 857 * of active groups for each queue's inactive parent entity. 858 */ 859 void bfq_weights_tree_remove(struct bfq_data *bfqd, 860 struct bfq_queue *bfqq) 861 { 862 struct bfq_entity *entity = bfqq->entity.parent; 863 864 for_each_entity(entity) { 865 struct bfq_sched_data *sd = entity->my_sched_data; 866 867 if (sd->next_in_service || sd->in_service_entity) { 868 /* 869 * entity is still active, because either 870 * next_in_service or in_service_entity is not 871 * NULL (see the comments on the definition of 872 * next_in_service for details on why 873 * in_service_entity must be checked too). 874 * 875 * As a consequence, its parent entities are 876 * active as well, and thus this loop must 877 * stop here. 878 */ 879 break; 880 } 881 882 /* 883 * The decrement of num_groups_with_pending_reqs is 884 * not performed immediately upon the deactivation of 885 * entity, but it is delayed to when it also happens 886 * that the first leaf descendant bfqq of entity gets 887 * all its pending requests completed. The following 888 * instructions perform this delayed decrement, if 889 * needed. See the comments on 890 * num_groups_with_pending_reqs for details. 891 */ 892 if (entity->in_groups_with_pending_reqs) { 893 entity->in_groups_with_pending_reqs = false; 894 bfqd->num_groups_with_pending_reqs--; 895 } 896 } 897 898 /* 899 * Next function is invoked last, because it causes bfqq to be 900 * freed if the following holds: bfqq is not in service and 901 * has no dispatched request. DO NOT use bfqq after the next 902 * function invocation. 903 */ 904 __bfq_weights_tree_remove(bfqd, bfqq, 905 &bfqd->queue_weights_tree); 906 } 907 908 /* 909 * Return expired entry, or NULL to just start from scratch in rbtree. 910 */ 911 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 912 struct request *last) 913 { 914 struct request *rq; 915 916 if (bfq_bfqq_fifo_expire(bfqq)) 917 return NULL; 918 919 bfq_mark_bfqq_fifo_expire(bfqq); 920 921 rq = rq_entry_fifo(bfqq->fifo.next); 922 923 if (rq == last || ktime_get_ns() < rq->fifo_time) 924 return NULL; 925 926 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 927 return rq; 928 } 929 930 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 931 struct bfq_queue *bfqq, 932 struct request *last) 933 { 934 struct rb_node *rbnext = rb_next(&last->rb_node); 935 struct rb_node *rbprev = rb_prev(&last->rb_node); 936 struct request *next, *prev = NULL; 937 938 /* Follow expired path, else get first next available. */ 939 next = bfq_check_fifo(bfqq, last); 940 if (next) 941 return next; 942 943 if (rbprev) 944 prev = rb_entry_rq(rbprev); 945 946 if (rbnext) 947 next = rb_entry_rq(rbnext); 948 else { 949 rbnext = rb_first(&bfqq->sort_list); 950 if (rbnext && rbnext != &last->rb_node) 951 next = rb_entry_rq(rbnext); 952 } 953 954 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 955 } 956 957 /* see the definition of bfq_async_charge_factor for details */ 958 static unsigned long bfq_serv_to_charge(struct request *rq, 959 struct bfq_queue *bfqq) 960 { 961 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 962 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 963 return blk_rq_sectors(rq); 964 965 return blk_rq_sectors(rq) * bfq_async_charge_factor; 966 } 967 968 /** 969 * bfq_updated_next_req - update the queue after a new next_rq selection. 970 * @bfqd: the device data the queue belongs to. 971 * @bfqq: the queue to update. 972 * 973 * If the first request of a queue changes we make sure that the queue 974 * has enough budget to serve at least its first request (if the 975 * request has grown). We do this because if the queue has not enough 976 * budget for its first request, it has to go through two dispatch 977 * rounds to actually get it dispatched. 978 */ 979 static void bfq_updated_next_req(struct bfq_data *bfqd, 980 struct bfq_queue *bfqq) 981 { 982 struct bfq_entity *entity = &bfqq->entity; 983 struct request *next_rq = bfqq->next_rq; 984 unsigned long new_budget; 985 986 if (!next_rq) 987 return; 988 989 if (bfqq == bfqd->in_service_queue) 990 /* 991 * In order not to break guarantees, budgets cannot be 992 * changed after an entity has been selected. 993 */ 994 return; 995 996 new_budget = max_t(unsigned long, 997 max_t(unsigned long, bfqq->max_budget, 998 bfq_serv_to_charge(next_rq, bfqq)), 999 entity->service); 1000 if (entity->budget != new_budget) { 1001 entity->budget = new_budget; 1002 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1003 new_budget); 1004 bfq_requeue_bfqq(bfqd, bfqq, false); 1005 } 1006 } 1007 1008 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1009 { 1010 u64 dur; 1011 1012 if (bfqd->bfq_wr_max_time > 0) 1013 return bfqd->bfq_wr_max_time; 1014 1015 dur = bfqd->rate_dur_prod; 1016 do_div(dur, bfqd->peak_rate); 1017 1018 /* 1019 * Limit duration between 3 and 25 seconds. The upper limit 1020 * has been conservatively set after the following worst case: 1021 * on a QEMU/KVM virtual machine 1022 * - running in a slow PC 1023 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1024 * - serving a heavy I/O workload, such as the sequential reading 1025 * of several files 1026 * mplayer took 23 seconds to start, if constantly weight-raised. 1027 * 1028 * As for higher values than that accommodating the above bad 1029 * scenario, tests show that higher values would often yield 1030 * the opposite of the desired result, i.e., would worsen 1031 * responsiveness by allowing non-interactive applications to 1032 * preserve weight raising for too long. 1033 * 1034 * On the other end, lower values than 3 seconds make it 1035 * difficult for most interactive tasks to complete their jobs 1036 * before weight-raising finishes. 1037 */ 1038 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1039 } 1040 1041 /* switch back from soft real-time to interactive weight raising */ 1042 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1043 struct bfq_data *bfqd) 1044 { 1045 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1046 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1047 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1048 } 1049 1050 static void 1051 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1052 struct bfq_io_cq *bic, bool bfq_already_existing) 1053 { 1054 unsigned int old_wr_coeff = 1; 1055 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1056 1057 if (bic->saved_has_short_ttime) 1058 bfq_mark_bfqq_has_short_ttime(bfqq); 1059 else 1060 bfq_clear_bfqq_has_short_ttime(bfqq); 1061 1062 if (bic->saved_IO_bound) 1063 bfq_mark_bfqq_IO_bound(bfqq); 1064 else 1065 bfq_clear_bfqq_IO_bound(bfqq); 1066 1067 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1068 bfqq->inject_limit = bic->saved_inject_limit; 1069 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1070 1071 bfqq->entity.new_weight = bic->saved_weight; 1072 bfqq->ttime = bic->saved_ttime; 1073 bfqq->io_start_time = bic->saved_io_start_time; 1074 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1075 /* 1076 * Restore weight coefficient only if low_latency is on 1077 */ 1078 if (bfqd->low_latency) { 1079 old_wr_coeff = bfqq->wr_coeff; 1080 bfqq->wr_coeff = bic->saved_wr_coeff; 1081 } 1082 bfqq->service_from_wr = bic->saved_service_from_wr; 1083 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1084 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1085 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1086 1087 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1088 time_is_before_jiffies(bfqq->last_wr_start_finish + 1089 bfqq->wr_cur_max_time))) { 1090 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1091 !bfq_bfqq_in_large_burst(bfqq) && 1092 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1093 bfq_wr_duration(bfqd))) { 1094 switch_back_to_interactive_wr(bfqq, bfqd); 1095 } else { 1096 bfqq->wr_coeff = 1; 1097 bfq_log_bfqq(bfqq->bfqd, bfqq, 1098 "resume state: switching off wr"); 1099 } 1100 } 1101 1102 /* make sure weight will be updated, however we got here */ 1103 bfqq->entity.prio_changed = 1; 1104 1105 if (likely(!busy)) 1106 return; 1107 1108 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1109 bfqd->wr_busy_queues++; 1110 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1111 bfqd->wr_busy_queues--; 1112 } 1113 1114 static int bfqq_process_refs(struct bfq_queue *bfqq) 1115 { 1116 return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv - 1117 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1118 } 1119 1120 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1121 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1122 { 1123 struct bfq_queue *item; 1124 struct hlist_node *n; 1125 1126 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1127 hlist_del_init(&item->burst_list_node); 1128 1129 /* 1130 * Start the creation of a new burst list only if there is no 1131 * active queue. See comments on the conditional invocation of 1132 * bfq_handle_burst(). 1133 */ 1134 if (bfq_tot_busy_queues(bfqd) == 0) { 1135 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1136 bfqd->burst_size = 1; 1137 } else 1138 bfqd->burst_size = 0; 1139 1140 bfqd->burst_parent_entity = bfqq->entity.parent; 1141 } 1142 1143 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1144 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1145 { 1146 /* Increment burst size to take into account also bfqq */ 1147 bfqd->burst_size++; 1148 1149 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1150 struct bfq_queue *pos, *bfqq_item; 1151 struct hlist_node *n; 1152 1153 /* 1154 * Enough queues have been activated shortly after each 1155 * other to consider this burst as large. 1156 */ 1157 bfqd->large_burst = true; 1158 1159 /* 1160 * We can now mark all queues in the burst list as 1161 * belonging to a large burst. 1162 */ 1163 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1164 burst_list_node) 1165 bfq_mark_bfqq_in_large_burst(bfqq_item); 1166 bfq_mark_bfqq_in_large_burst(bfqq); 1167 1168 /* 1169 * From now on, and until the current burst finishes, any 1170 * new queue being activated shortly after the last queue 1171 * was inserted in the burst can be immediately marked as 1172 * belonging to a large burst. So the burst list is not 1173 * needed any more. Remove it. 1174 */ 1175 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1176 burst_list_node) 1177 hlist_del_init(&pos->burst_list_node); 1178 } else /* 1179 * Burst not yet large: add bfqq to the burst list. Do 1180 * not increment the ref counter for bfqq, because bfqq 1181 * is removed from the burst list before freeing bfqq 1182 * in put_queue. 1183 */ 1184 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1185 } 1186 1187 /* 1188 * If many queues belonging to the same group happen to be created 1189 * shortly after each other, then the processes associated with these 1190 * queues have typically a common goal. In particular, bursts of queue 1191 * creations are usually caused by services or applications that spawn 1192 * many parallel threads/processes. Examples are systemd during boot, 1193 * or git grep. To help these processes get their job done as soon as 1194 * possible, it is usually better to not grant either weight-raising 1195 * or device idling to their queues, unless these queues must be 1196 * protected from the I/O flowing through other active queues. 1197 * 1198 * In this comment we describe, firstly, the reasons why this fact 1199 * holds, and, secondly, the next function, which implements the main 1200 * steps needed to properly mark these queues so that they can then be 1201 * treated in a different way. 1202 * 1203 * The above services or applications benefit mostly from a high 1204 * throughput: the quicker the requests of the activated queues are 1205 * cumulatively served, the sooner the target job of these queues gets 1206 * completed. As a consequence, weight-raising any of these queues, 1207 * which also implies idling the device for it, is almost always 1208 * counterproductive, unless there are other active queues to isolate 1209 * these new queues from. If there no other active queues, then 1210 * weight-raising these new queues just lowers throughput in most 1211 * cases. 1212 * 1213 * On the other hand, a burst of queue creations may be caused also by 1214 * the start of an application that does not consist of a lot of 1215 * parallel I/O-bound threads. In fact, with a complex application, 1216 * several short processes may need to be executed to start-up the 1217 * application. In this respect, to start an application as quickly as 1218 * possible, the best thing to do is in any case to privilege the I/O 1219 * related to the application with respect to all other 1220 * I/O. Therefore, the best strategy to start as quickly as possible 1221 * an application that causes a burst of queue creations is to 1222 * weight-raise all the queues created during the burst. This is the 1223 * exact opposite of the best strategy for the other type of bursts. 1224 * 1225 * In the end, to take the best action for each of the two cases, the 1226 * two types of bursts need to be distinguished. Fortunately, this 1227 * seems relatively easy, by looking at the sizes of the bursts. In 1228 * particular, we found a threshold such that only bursts with a 1229 * larger size than that threshold are apparently caused by 1230 * services or commands such as systemd or git grep. For brevity, 1231 * hereafter we call just 'large' these bursts. BFQ *does not* 1232 * weight-raise queues whose creation occurs in a large burst. In 1233 * addition, for each of these queues BFQ performs or does not perform 1234 * idling depending on which choice boosts the throughput more. The 1235 * exact choice depends on the device and request pattern at 1236 * hand. 1237 * 1238 * Unfortunately, false positives may occur while an interactive task 1239 * is starting (e.g., an application is being started). The 1240 * consequence is that the queues associated with the task do not 1241 * enjoy weight raising as expected. Fortunately these false positives 1242 * are very rare. They typically occur if some service happens to 1243 * start doing I/O exactly when the interactive task starts. 1244 * 1245 * Turning back to the next function, it is invoked only if there are 1246 * no active queues (apart from active queues that would belong to the 1247 * same, possible burst bfqq would belong to), and it implements all 1248 * the steps needed to detect the occurrence of a large burst and to 1249 * properly mark all the queues belonging to it (so that they can then 1250 * be treated in a different way). This goal is achieved by 1251 * maintaining a "burst list" that holds, temporarily, the queues that 1252 * belong to the burst in progress. The list is then used to mark 1253 * these queues as belonging to a large burst if the burst does become 1254 * large. The main steps are the following. 1255 * 1256 * . when the very first queue is created, the queue is inserted into the 1257 * list (as it could be the first queue in a possible burst) 1258 * 1259 * . if the current burst has not yet become large, and a queue Q that does 1260 * not yet belong to the burst is activated shortly after the last time 1261 * at which a new queue entered the burst list, then the function appends 1262 * Q to the burst list 1263 * 1264 * . if, as a consequence of the previous step, the burst size reaches 1265 * the large-burst threshold, then 1266 * 1267 * . all the queues in the burst list are marked as belonging to a 1268 * large burst 1269 * 1270 * . the burst list is deleted; in fact, the burst list already served 1271 * its purpose (keeping temporarily track of the queues in a burst, 1272 * so as to be able to mark them as belonging to a large burst in the 1273 * previous sub-step), and now is not needed any more 1274 * 1275 * . the device enters a large-burst mode 1276 * 1277 * . if a queue Q that does not belong to the burst is created while 1278 * the device is in large-burst mode and shortly after the last time 1279 * at which a queue either entered the burst list or was marked as 1280 * belonging to the current large burst, then Q is immediately marked 1281 * as belonging to a large burst. 1282 * 1283 * . if a queue Q that does not belong to the burst is created a while 1284 * later, i.e., not shortly after, than the last time at which a queue 1285 * either entered the burst list or was marked as belonging to the 1286 * current large burst, then the current burst is deemed as finished and: 1287 * 1288 * . the large-burst mode is reset if set 1289 * 1290 * . the burst list is emptied 1291 * 1292 * . Q is inserted in the burst list, as Q may be the first queue 1293 * in a possible new burst (then the burst list contains just Q 1294 * after this step). 1295 */ 1296 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1297 { 1298 /* 1299 * If bfqq is already in the burst list or is part of a large 1300 * burst, or finally has just been split, then there is 1301 * nothing else to do. 1302 */ 1303 if (!hlist_unhashed(&bfqq->burst_list_node) || 1304 bfq_bfqq_in_large_burst(bfqq) || 1305 time_is_after_eq_jiffies(bfqq->split_time + 1306 msecs_to_jiffies(10))) 1307 return; 1308 1309 /* 1310 * If bfqq's creation happens late enough, or bfqq belongs to 1311 * a different group than the burst group, then the current 1312 * burst is finished, and related data structures must be 1313 * reset. 1314 * 1315 * In this respect, consider the special case where bfqq is 1316 * the very first queue created after BFQ is selected for this 1317 * device. In this case, last_ins_in_burst and 1318 * burst_parent_entity are not yet significant when we get 1319 * here. But it is easy to verify that, whether or not the 1320 * following condition is true, bfqq will end up being 1321 * inserted into the burst list. In particular the list will 1322 * happen to contain only bfqq. And this is exactly what has 1323 * to happen, as bfqq may be the first queue of the first 1324 * burst. 1325 */ 1326 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1327 bfqd->bfq_burst_interval) || 1328 bfqq->entity.parent != bfqd->burst_parent_entity) { 1329 bfqd->large_burst = false; 1330 bfq_reset_burst_list(bfqd, bfqq); 1331 goto end; 1332 } 1333 1334 /* 1335 * If we get here, then bfqq is being activated shortly after the 1336 * last queue. So, if the current burst is also large, we can mark 1337 * bfqq as belonging to this large burst immediately. 1338 */ 1339 if (bfqd->large_burst) { 1340 bfq_mark_bfqq_in_large_burst(bfqq); 1341 goto end; 1342 } 1343 1344 /* 1345 * If we get here, then a large-burst state has not yet been 1346 * reached, but bfqq is being activated shortly after the last 1347 * queue. Then we add bfqq to the burst. 1348 */ 1349 bfq_add_to_burst(bfqd, bfqq); 1350 end: 1351 /* 1352 * At this point, bfqq either has been added to the current 1353 * burst or has caused the current burst to terminate and a 1354 * possible new burst to start. In particular, in the second 1355 * case, bfqq has become the first queue in the possible new 1356 * burst. In both cases last_ins_in_burst needs to be moved 1357 * forward. 1358 */ 1359 bfqd->last_ins_in_burst = jiffies; 1360 } 1361 1362 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1363 { 1364 struct bfq_entity *entity = &bfqq->entity; 1365 1366 return entity->budget - entity->service; 1367 } 1368 1369 /* 1370 * If enough samples have been computed, return the current max budget 1371 * stored in bfqd, which is dynamically updated according to the 1372 * estimated disk peak rate; otherwise return the default max budget 1373 */ 1374 static int bfq_max_budget(struct bfq_data *bfqd) 1375 { 1376 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1377 return bfq_default_max_budget; 1378 else 1379 return bfqd->bfq_max_budget; 1380 } 1381 1382 /* 1383 * Return min budget, which is a fraction of the current or default 1384 * max budget (trying with 1/32) 1385 */ 1386 static int bfq_min_budget(struct bfq_data *bfqd) 1387 { 1388 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1389 return bfq_default_max_budget / 32; 1390 else 1391 return bfqd->bfq_max_budget / 32; 1392 } 1393 1394 /* 1395 * The next function, invoked after the input queue bfqq switches from 1396 * idle to busy, updates the budget of bfqq. The function also tells 1397 * whether the in-service queue should be expired, by returning 1398 * true. The purpose of expiring the in-service queue is to give bfqq 1399 * the chance to possibly preempt the in-service queue, and the reason 1400 * for preempting the in-service queue is to achieve one of the two 1401 * goals below. 1402 * 1403 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1404 * expired because it has remained idle. In particular, bfqq may have 1405 * expired for one of the following two reasons: 1406 * 1407 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1408 * and did not make it to issue a new request before its last 1409 * request was served; 1410 * 1411 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1412 * a new request before the expiration of the idling-time. 1413 * 1414 * Even if bfqq has expired for one of the above reasons, the process 1415 * associated with the queue may be however issuing requests greedily, 1416 * and thus be sensitive to the bandwidth it receives (bfqq may have 1417 * remained idle for other reasons: CPU high load, bfqq not enjoying 1418 * idling, I/O throttling somewhere in the path from the process to 1419 * the I/O scheduler, ...). But if, after every expiration for one of 1420 * the above two reasons, bfqq has to wait for the service of at least 1421 * one full budget of another queue before being served again, then 1422 * bfqq is likely to get a much lower bandwidth or resource time than 1423 * its reserved ones. To address this issue, two countermeasures need 1424 * to be taken. 1425 * 1426 * First, the budget and the timestamps of bfqq need to be updated in 1427 * a special way on bfqq reactivation: they need to be updated as if 1428 * bfqq did not remain idle and did not expire. In fact, if they are 1429 * computed as if bfqq expired and remained idle until reactivation, 1430 * then the process associated with bfqq is treated as if, instead of 1431 * being greedy, it stopped issuing requests when bfqq remained idle, 1432 * and restarts issuing requests only on this reactivation. In other 1433 * words, the scheduler does not help the process recover the "service 1434 * hole" between bfqq expiration and reactivation. As a consequence, 1435 * the process receives a lower bandwidth than its reserved one. In 1436 * contrast, to recover this hole, the budget must be updated as if 1437 * bfqq was not expired at all before this reactivation, i.e., it must 1438 * be set to the value of the remaining budget when bfqq was 1439 * expired. Along the same line, timestamps need to be assigned the 1440 * value they had the last time bfqq was selected for service, i.e., 1441 * before last expiration. Thus timestamps need to be back-shifted 1442 * with respect to their normal computation (see [1] for more details 1443 * on this tricky aspect). 1444 * 1445 * Secondly, to allow the process to recover the hole, the in-service 1446 * queue must be expired too, to give bfqq the chance to preempt it 1447 * immediately. In fact, if bfqq has to wait for a full budget of the 1448 * in-service queue to be completed, then it may become impossible to 1449 * let the process recover the hole, even if the back-shifted 1450 * timestamps of bfqq are lower than those of the in-service queue. If 1451 * this happens for most or all of the holes, then the process may not 1452 * receive its reserved bandwidth. In this respect, it is worth noting 1453 * that, being the service of outstanding requests unpreemptible, a 1454 * little fraction of the holes may however be unrecoverable, thereby 1455 * causing a little loss of bandwidth. 1456 * 1457 * The last important point is detecting whether bfqq does need this 1458 * bandwidth recovery. In this respect, the next function deems the 1459 * process associated with bfqq greedy, and thus allows it to recover 1460 * the hole, if: 1) the process is waiting for the arrival of a new 1461 * request (which implies that bfqq expired for one of the above two 1462 * reasons), and 2) such a request has arrived soon. The first 1463 * condition is controlled through the flag non_blocking_wait_rq, 1464 * while the second through the flag arrived_in_time. If both 1465 * conditions hold, then the function computes the budget in the 1466 * above-described special way, and signals that the in-service queue 1467 * should be expired. Timestamp back-shifting is done later in 1468 * __bfq_activate_entity. 1469 * 1470 * 2. Reduce latency. Even if timestamps are not backshifted to let 1471 * the process associated with bfqq recover a service hole, bfqq may 1472 * however happen to have, after being (re)activated, a lower finish 1473 * timestamp than the in-service queue. That is, the next budget of 1474 * bfqq may have to be completed before the one of the in-service 1475 * queue. If this is the case, then preempting the in-service queue 1476 * allows this goal to be achieved, apart from the unpreemptible, 1477 * outstanding requests mentioned above. 1478 * 1479 * Unfortunately, regardless of which of the above two goals one wants 1480 * to achieve, service trees need first to be updated to know whether 1481 * the in-service queue must be preempted. To have service trees 1482 * correctly updated, the in-service queue must be expired and 1483 * rescheduled, and bfqq must be scheduled too. This is one of the 1484 * most costly operations (in future versions, the scheduling 1485 * mechanism may be re-designed in such a way to make it possible to 1486 * know whether preemption is needed without needing to update service 1487 * trees). In addition, queue preemptions almost always cause random 1488 * I/O, which may in turn cause loss of throughput. Finally, there may 1489 * even be no in-service queue when the next function is invoked (so, 1490 * no queue to compare timestamps with). Because of these facts, the 1491 * next function adopts the following simple scheme to avoid costly 1492 * operations, too frequent preemptions and too many dependencies on 1493 * the state of the scheduler: it requests the expiration of the 1494 * in-service queue (unconditionally) only for queues that need to 1495 * recover a hole. Then it delegates to other parts of the code the 1496 * responsibility of handling the above case 2. 1497 */ 1498 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1499 struct bfq_queue *bfqq, 1500 bool arrived_in_time) 1501 { 1502 struct bfq_entity *entity = &bfqq->entity; 1503 1504 /* 1505 * In the next compound condition, we check also whether there 1506 * is some budget left, because otherwise there is no point in 1507 * trying to go on serving bfqq with this same budget: bfqq 1508 * would be expired immediately after being selected for 1509 * service. This would only cause useless overhead. 1510 */ 1511 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1512 bfq_bfqq_budget_left(bfqq) > 0) { 1513 /* 1514 * We do not clear the flag non_blocking_wait_rq here, as 1515 * the latter is used in bfq_activate_bfqq to signal 1516 * that timestamps need to be back-shifted (and is 1517 * cleared right after). 1518 */ 1519 1520 /* 1521 * In next assignment we rely on that either 1522 * entity->service or entity->budget are not updated 1523 * on expiration if bfqq is empty (see 1524 * __bfq_bfqq_recalc_budget). Thus both quantities 1525 * remain unchanged after such an expiration, and the 1526 * following statement therefore assigns to 1527 * entity->budget the remaining budget on such an 1528 * expiration. 1529 */ 1530 entity->budget = min_t(unsigned long, 1531 bfq_bfqq_budget_left(bfqq), 1532 bfqq->max_budget); 1533 1534 /* 1535 * At this point, we have used entity->service to get 1536 * the budget left (needed for updating 1537 * entity->budget). Thus we finally can, and have to, 1538 * reset entity->service. The latter must be reset 1539 * because bfqq would otherwise be charged again for 1540 * the service it has received during its previous 1541 * service slot(s). 1542 */ 1543 entity->service = 0; 1544 1545 return true; 1546 } 1547 1548 /* 1549 * We can finally complete expiration, by setting service to 0. 1550 */ 1551 entity->service = 0; 1552 entity->budget = max_t(unsigned long, bfqq->max_budget, 1553 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1554 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1555 return false; 1556 } 1557 1558 /* 1559 * Return the farthest past time instant according to jiffies 1560 * macros. 1561 */ 1562 static unsigned long bfq_smallest_from_now(void) 1563 { 1564 return jiffies - MAX_JIFFY_OFFSET; 1565 } 1566 1567 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1568 struct bfq_queue *bfqq, 1569 unsigned int old_wr_coeff, 1570 bool wr_or_deserves_wr, 1571 bool interactive, 1572 bool in_burst, 1573 bool soft_rt) 1574 { 1575 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1576 /* start a weight-raising period */ 1577 if (interactive) { 1578 bfqq->service_from_wr = 0; 1579 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1580 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1581 } else { 1582 /* 1583 * No interactive weight raising in progress 1584 * here: assign minus infinity to 1585 * wr_start_at_switch_to_srt, to make sure 1586 * that, at the end of the soft-real-time 1587 * weight raising periods that is starting 1588 * now, no interactive weight-raising period 1589 * may be wrongly considered as still in 1590 * progress (and thus actually started by 1591 * mistake). 1592 */ 1593 bfqq->wr_start_at_switch_to_srt = 1594 bfq_smallest_from_now(); 1595 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1596 BFQ_SOFTRT_WEIGHT_FACTOR; 1597 bfqq->wr_cur_max_time = 1598 bfqd->bfq_wr_rt_max_time; 1599 } 1600 1601 /* 1602 * If needed, further reduce budget to make sure it is 1603 * close to bfqq's backlog, so as to reduce the 1604 * scheduling-error component due to a too large 1605 * budget. Do not care about throughput consequences, 1606 * but only about latency. Finally, do not assign a 1607 * too small budget either, to avoid increasing 1608 * latency by causing too frequent expirations. 1609 */ 1610 bfqq->entity.budget = min_t(unsigned long, 1611 bfqq->entity.budget, 1612 2 * bfq_min_budget(bfqd)); 1613 } else if (old_wr_coeff > 1) { 1614 if (interactive) { /* update wr coeff and duration */ 1615 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1616 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1617 } else if (in_burst) 1618 bfqq->wr_coeff = 1; 1619 else if (soft_rt) { 1620 /* 1621 * The application is now or still meeting the 1622 * requirements for being deemed soft rt. We 1623 * can then correctly and safely (re)charge 1624 * the weight-raising duration for the 1625 * application with the weight-raising 1626 * duration for soft rt applications. 1627 * 1628 * In particular, doing this recharge now, i.e., 1629 * before the weight-raising period for the 1630 * application finishes, reduces the probability 1631 * of the following negative scenario: 1632 * 1) the weight of a soft rt application is 1633 * raised at startup (as for any newly 1634 * created application), 1635 * 2) since the application is not interactive, 1636 * at a certain time weight-raising is 1637 * stopped for the application, 1638 * 3) at that time the application happens to 1639 * still have pending requests, and hence 1640 * is destined to not have a chance to be 1641 * deemed soft rt before these requests are 1642 * completed (see the comments to the 1643 * function bfq_bfqq_softrt_next_start() 1644 * for details on soft rt detection), 1645 * 4) these pending requests experience a high 1646 * latency because the application is not 1647 * weight-raised while they are pending. 1648 */ 1649 if (bfqq->wr_cur_max_time != 1650 bfqd->bfq_wr_rt_max_time) { 1651 bfqq->wr_start_at_switch_to_srt = 1652 bfqq->last_wr_start_finish; 1653 1654 bfqq->wr_cur_max_time = 1655 bfqd->bfq_wr_rt_max_time; 1656 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1657 BFQ_SOFTRT_WEIGHT_FACTOR; 1658 } 1659 bfqq->last_wr_start_finish = jiffies; 1660 } 1661 } 1662 } 1663 1664 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1665 struct bfq_queue *bfqq) 1666 { 1667 return bfqq->dispatched == 0 && 1668 time_is_before_jiffies( 1669 bfqq->budget_timeout + 1670 bfqd->bfq_wr_min_idle_time); 1671 } 1672 1673 1674 /* 1675 * Return true if bfqq is in a higher priority class, or has a higher 1676 * weight than the in-service queue. 1677 */ 1678 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1679 struct bfq_queue *in_serv_bfqq) 1680 { 1681 int bfqq_weight, in_serv_weight; 1682 1683 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1684 return true; 1685 1686 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1687 bfqq_weight = bfqq->entity.weight; 1688 in_serv_weight = in_serv_bfqq->entity.weight; 1689 } else { 1690 if (bfqq->entity.parent) 1691 bfqq_weight = bfqq->entity.parent->weight; 1692 else 1693 bfqq_weight = bfqq->entity.weight; 1694 if (in_serv_bfqq->entity.parent) 1695 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1696 else 1697 in_serv_weight = in_serv_bfqq->entity.weight; 1698 } 1699 1700 return bfqq_weight > in_serv_weight; 1701 } 1702 1703 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1704 1705 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1706 struct bfq_queue *bfqq, 1707 int old_wr_coeff, 1708 struct request *rq, 1709 bool *interactive) 1710 { 1711 bool soft_rt, in_burst, wr_or_deserves_wr, 1712 bfqq_wants_to_preempt, 1713 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1714 /* 1715 * See the comments on 1716 * bfq_bfqq_update_budg_for_activation for 1717 * details on the usage of the next variable. 1718 */ 1719 arrived_in_time = ktime_get_ns() <= 1720 bfqq->ttime.last_end_request + 1721 bfqd->bfq_slice_idle * 3; 1722 1723 1724 /* 1725 * bfqq deserves to be weight-raised if: 1726 * - it is sync, 1727 * - it does not belong to a large burst, 1728 * - it has been idle for enough time or is soft real-time, 1729 * - is linked to a bfq_io_cq (it is not shared in any sense), 1730 * - has a default weight (otherwise we assume the user wanted 1731 * to control its weight explicitly) 1732 */ 1733 in_burst = bfq_bfqq_in_large_burst(bfqq); 1734 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1735 !BFQQ_TOTALLY_SEEKY(bfqq) && 1736 !in_burst && 1737 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1738 bfqq->dispatched == 0 && 1739 bfqq->entity.new_weight == 40; 1740 *interactive = !in_burst && idle_for_long_time && 1741 bfqq->entity.new_weight == 40; 1742 /* 1743 * Merged bfq_queues are kept out of weight-raising 1744 * (low-latency) mechanisms. The reason is that these queues 1745 * are usually created for non-interactive and 1746 * non-soft-real-time tasks. Yet this is not the case for 1747 * stably-merged queues. These queues are merged just because 1748 * they are created shortly after each other. So they may 1749 * easily serve the I/O of an interactive or soft-real time 1750 * application, if the application happens to spawn multiple 1751 * processes. So let also stably-merged queued enjoy weight 1752 * raising. 1753 */ 1754 wr_or_deserves_wr = bfqd->low_latency && 1755 (bfqq->wr_coeff > 1 || 1756 (bfq_bfqq_sync(bfqq) && 1757 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1758 (*interactive || soft_rt))); 1759 1760 /* 1761 * Using the last flag, update budget and check whether bfqq 1762 * may want to preempt the in-service queue. 1763 */ 1764 bfqq_wants_to_preempt = 1765 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1766 arrived_in_time); 1767 1768 /* 1769 * If bfqq happened to be activated in a burst, but has been 1770 * idle for much more than an interactive queue, then we 1771 * assume that, in the overall I/O initiated in the burst, the 1772 * I/O associated with bfqq is finished. So bfqq does not need 1773 * to be treated as a queue belonging to a burst 1774 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1775 * if set, and remove bfqq from the burst list if it's 1776 * there. We do not decrement burst_size, because the fact 1777 * that bfqq does not need to belong to the burst list any 1778 * more does not invalidate the fact that bfqq was created in 1779 * a burst. 1780 */ 1781 if (likely(!bfq_bfqq_just_created(bfqq)) && 1782 idle_for_long_time && 1783 time_is_before_jiffies( 1784 bfqq->budget_timeout + 1785 msecs_to_jiffies(10000))) { 1786 hlist_del_init(&bfqq->burst_list_node); 1787 bfq_clear_bfqq_in_large_burst(bfqq); 1788 } 1789 1790 bfq_clear_bfqq_just_created(bfqq); 1791 1792 if (bfqd->low_latency) { 1793 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1794 /* wraparound */ 1795 bfqq->split_time = 1796 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1797 1798 if (time_is_before_jiffies(bfqq->split_time + 1799 bfqd->bfq_wr_min_idle_time)) { 1800 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1801 old_wr_coeff, 1802 wr_or_deserves_wr, 1803 *interactive, 1804 in_burst, 1805 soft_rt); 1806 1807 if (old_wr_coeff != bfqq->wr_coeff) 1808 bfqq->entity.prio_changed = 1; 1809 } 1810 } 1811 1812 bfqq->last_idle_bklogged = jiffies; 1813 bfqq->service_from_backlogged = 0; 1814 bfq_clear_bfqq_softrt_update(bfqq); 1815 1816 bfq_add_bfqq_busy(bfqd, bfqq); 1817 1818 /* 1819 * Expire in-service queue if preemption may be needed for 1820 * guarantees or throughput. As for guarantees, we care 1821 * explicitly about two cases. The first is that bfqq has to 1822 * recover a service hole, as explained in the comments on 1823 * bfq_bfqq_update_budg_for_activation(), i.e., that 1824 * bfqq_wants_to_preempt is true. However, if bfqq does not 1825 * carry time-critical I/O, then bfqq's bandwidth is less 1826 * important than that of queues that carry time-critical I/O. 1827 * So, as a further constraint, we consider this case only if 1828 * bfqq is at least as weight-raised, i.e., at least as time 1829 * critical, as the in-service queue. 1830 * 1831 * The second case is that bfqq is in a higher priority class, 1832 * or has a higher weight than the in-service queue. If this 1833 * condition does not hold, we don't care because, even if 1834 * bfqq does not start to be served immediately, the resulting 1835 * delay for bfqq's I/O is however lower or much lower than 1836 * the ideal completion time to be guaranteed to bfqq's I/O. 1837 * 1838 * In both cases, preemption is needed only if, according to 1839 * the timestamps of both bfqq and of the in-service queue, 1840 * bfqq actually is the next queue to serve. So, to reduce 1841 * useless preemptions, the return value of 1842 * next_queue_may_preempt() is considered in the next compound 1843 * condition too. Yet next_queue_may_preempt() just checks a 1844 * simple, necessary condition for bfqq to be the next queue 1845 * to serve. In fact, to evaluate a sufficient condition, the 1846 * timestamps of the in-service queue would need to be 1847 * updated, and this operation is quite costly (see the 1848 * comments on bfq_bfqq_update_budg_for_activation()). 1849 * 1850 * As for throughput, we ask bfq_better_to_idle() whether we 1851 * still need to plug I/O dispatching. If bfq_better_to_idle() 1852 * says no, then plugging is not needed any longer, either to 1853 * boost throughput or to perserve service guarantees. Then 1854 * the best option is to stop plugging I/O, as not doing so 1855 * would certainly lower throughput. We may end up in this 1856 * case if: (1) upon a dispatch attempt, we detected that it 1857 * was better to plug I/O dispatch, and to wait for a new 1858 * request to arrive for the currently in-service queue, but 1859 * (2) this switch of bfqq to busy changes the scenario. 1860 */ 1861 if (bfqd->in_service_queue && 1862 ((bfqq_wants_to_preempt && 1863 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1864 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1865 !bfq_better_to_idle(bfqd->in_service_queue)) && 1866 next_queue_may_preempt(bfqd)) 1867 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1868 false, BFQQE_PREEMPTED); 1869 } 1870 1871 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1872 struct bfq_queue *bfqq) 1873 { 1874 /* invalidate baseline total service time */ 1875 bfqq->last_serv_time_ns = 0; 1876 1877 /* 1878 * Reset pointer in case we are waiting for 1879 * some request completion. 1880 */ 1881 bfqd->waited_rq = NULL; 1882 1883 /* 1884 * If bfqq has a short think time, then start by setting the 1885 * inject limit to 0 prudentially, because the service time of 1886 * an injected I/O request may be higher than the think time 1887 * of bfqq, and therefore, if one request was injected when 1888 * bfqq remains empty, this injected request might delay the 1889 * service of the next I/O request for bfqq significantly. In 1890 * case bfqq can actually tolerate some injection, then the 1891 * adaptive update will however raise the limit soon. This 1892 * lucky circumstance holds exactly because bfqq has a short 1893 * think time, and thus, after remaining empty, is likely to 1894 * get new I/O enqueued---and then completed---before being 1895 * expired. This is the very pattern that gives the 1896 * limit-update algorithm the chance to measure the effect of 1897 * injection on request service times, and then to update the 1898 * limit accordingly. 1899 * 1900 * However, in the following special case, the inject limit is 1901 * left to 1 even if the think time is short: bfqq's I/O is 1902 * synchronized with that of some other queue, i.e., bfqq may 1903 * receive new I/O only after the I/O of the other queue is 1904 * completed. Keeping the inject limit to 1 allows the 1905 * blocking I/O to be served while bfqq is in service. And 1906 * this is very convenient both for bfqq and for overall 1907 * throughput, as explained in detail in the comments in 1908 * bfq_update_has_short_ttime(). 1909 * 1910 * On the opposite end, if bfqq has a long think time, then 1911 * start directly by 1, because: 1912 * a) on the bright side, keeping at most one request in 1913 * service in the drive is unlikely to cause any harm to the 1914 * latency of bfqq's requests, as the service time of a single 1915 * request is likely to be lower than the think time of bfqq; 1916 * b) on the downside, after becoming empty, bfqq is likely to 1917 * expire before getting its next request. With this request 1918 * arrival pattern, it is very hard to sample total service 1919 * times and update the inject limit accordingly (see comments 1920 * on bfq_update_inject_limit()). So the limit is likely to be 1921 * never, or at least seldom, updated. As a consequence, by 1922 * setting the limit to 1, we avoid that no injection ever 1923 * occurs with bfqq. On the downside, this proactive step 1924 * further reduces chances to actually compute the baseline 1925 * total service time. Thus it reduces chances to execute the 1926 * limit-update algorithm and possibly raise the limit to more 1927 * than 1. 1928 */ 1929 if (bfq_bfqq_has_short_ttime(bfqq)) 1930 bfqq->inject_limit = 0; 1931 else 1932 bfqq->inject_limit = 1; 1933 1934 bfqq->decrease_time_jif = jiffies; 1935 } 1936 1937 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 1938 { 1939 u64 tot_io_time = now_ns - bfqq->io_start_time; 1940 1941 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 1942 bfqq->tot_idle_time += 1943 now_ns - bfqq->ttime.last_end_request; 1944 1945 if (unlikely(bfq_bfqq_just_created(bfqq))) 1946 return; 1947 1948 /* 1949 * Must be busy for at least about 80% of the time to be 1950 * considered I/O bound. 1951 */ 1952 if (bfqq->tot_idle_time * 5 > tot_io_time) 1953 bfq_clear_bfqq_IO_bound(bfqq); 1954 else 1955 bfq_mark_bfqq_IO_bound(bfqq); 1956 1957 /* 1958 * Keep an observation window of at most 200 ms in the past 1959 * from now. 1960 */ 1961 if (tot_io_time > 200 * NSEC_PER_MSEC) { 1962 bfqq->io_start_time = now_ns - (tot_io_time>>1); 1963 bfqq->tot_idle_time >>= 1; 1964 } 1965 } 1966 1967 /* 1968 * Detect whether bfqq's I/O seems synchronized with that of some 1969 * other queue, i.e., whether bfqq, after remaining empty, happens to 1970 * receive new I/O only right after some I/O request of the other 1971 * queue has been completed. We call waker queue the other queue, and 1972 * we assume, for simplicity, that bfqq may have at most one waker 1973 * queue. 1974 * 1975 * A remarkable throughput boost can be reached by unconditionally 1976 * injecting the I/O of the waker queue, every time a new 1977 * bfq_dispatch_request happens to be invoked while I/O is being 1978 * plugged for bfqq. In addition to boosting throughput, this 1979 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 1980 * bfqq. Note that these same results may be achieved with the general 1981 * injection mechanism, but less effectively. For details on this 1982 * aspect, see the comments on the choice of the queue for injection 1983 * in bfq_select_queue(). 1984 * 1985 * Turning back to the detection of a waker queue, a queue Q is deemed 1986 * as a waker queue for bfqq if, for three consecutive times, bfqq 1987 * happens to become non empty right after a request of Q has been 1988 * completed. In this respect, even if bfqq is empty, we do not check 1989 * for a waker if it still has some in-flight I/O. In fact, in this 1990 * case bfqq is actually still being served by the drive, and may 1991 * receive new I/O on the completion of some of the in-flight 1992 * requests. In particular, on the first time, Q is tentatively set as 1993 * a candidate waker queue, while on the third consecutive time that Q 1994 * is detected, the field waker_bfqq is set to Q, to confirm that Q is 1995 * a waker queue for bfqq. These detection steps are performed only if 1996 * bfqq has a long think time, so as to make it more likely that 1997 * bfqq's I/O is actually being blocked by a synchronization. This 1998 * last filter, plus the above three-times requirement, make false 1999 * positives less likely. 2000 * 2001 * NOTE 2002 * 2003 * The sooner a waker queue is detected, the sooner throughput can be 2004 * boosted by injecting I/O from the waker queue. Fortunately, 2005 * detection is likely to be actually fast, for the following 2006 * reasons. While blocked by synchronization, bfqq has a long think 2007 * time. This implies that bfqq's inject limit is at least equal to 1 2008 * (see the comments in bfq_update_inject_limit()). So, thanks to 2009 * injection, the waker queue is likely to be served during the very 2010 * first I/O-plugging time interval for bfqq. This triggers the first 2011 * step of the detection mechanism. Thanks again to injection, the 2012 * candidate waker queue is then likely to be confirmed no later than 2013 * during the next I/O-plugging interval for bfqq. 2014 * 2015 * ISSUE 2016 * 2017 * On queue merging all waker information is lost. 2018 */ 2019 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2020 u64 now_ns) 2021 { 2022 if (!bfqd->last_completed_rq_bfqq || 2023 bfqd->last_completed_rq_bfqq == bfqq || 2024 bfq_bfqq_has_short_ttime(bfqq) || 2025 bfqq->dispatched > 0 || 2026 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2027 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 2028 return; 2029 2030 if (bfqd->last_completed_rq_bfqq != 2031 bfqq->tentative_waker_bfqq) { 2032 /* 2033 * First synchronization detected with a 2034 * candidate waker queue, or with a different 2035 * candidate waker queue from the current one. 2036 */ 2037 bfqq->tentative_waker_bfqq = 2038 bfqd->last_completed_rq_bfqq; 2039 bfqq->num_waker_detections = 1; 2040 } else /* Same tentative waker queue detected again */ 2041 bfqq->num_waker_detections++; 2042 2043 if (bfqq->num_waker_detections == 3) { 2044 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2045 bfqq->tentative_waker_bfqq = NULL; 2046 2047 /* 2048 * If the waker queue disappears, then 2049 * bfqq->waker_bfqq must be reset. To 2050 * this goal, we maintain in each 2051 * waker queue a list, woken_list, of 2052 * all the queues that reference the 2053 * waker queue through their 2054 * waker_bfqq pointer. When the waker 2055 * queue exits, the waker_bfqq pointer 2056 * of all the queues in the woken_list 2057 * is reset. 2058 * 2059 * In addition, if bfqq is already in 2060 * the woken_list of a waker queue, 2061 * then, before being inserted into 2062 * the woken_list of a new waker 2063 * queue, bfqq must be removed from 2064 * the woken_list of the old waker 2065 * queue. 2066 */ 2067 if (!hlist_unhashed(&bfqq->woken_list_node)) 2068 hlist_del_init(&bfqq->woken_list_node); 2069 hlist_add_head(&bfqq->woken_list_node, 2070 &bfqd->last_completed_rq_bfqq->woken_list); 2071 } 2072 } 2073 2074 static void bfq_add_request(struct request *rq) 2075 { 2076 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2077 struct bfq_data *bfqd = bfqq->bfqd; 2078 struct request *next_rq, *prev; 2079 unsigned int old_wr_coeff = bfqq->wr_coeff; 2080 bool interactive = false; 2081 u64 now_ns = ktime_get_ns(); 2082 2083 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2084 bfqq->queued[rq_is_sync(rq)]++; 2085 bfqd->queued++; 2086 2087 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2088 bfq_check_waker(bfqd, bfqq, now_ns); 2089 2090 /* 2091 * Periodically reset inject limit, to make sure that 2092 * the latter eventually drops in case workload 2093 * changes, see step (3) in the comments on 2094 * bfq_update_inject_limit(). 2095 */ 2096 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2097 msecs_to_jiffies(1000))) 2098 bfq_reset_inject_limit(bfqd, bfqq); 2099 2100 /* 2101 * The following conditions must hold to setup a new 2102 * sampling of total service time, and then a new 2103 * update of the inject limit: 2104 * - bfqq is in service, because the total service 2105 * time is evaluated only for the I/O requests of 2106 * the queues in service; 2107 * - this is the right occasion to compute or to 2108 * lower the baseline total service time, because 2109 * there are actually no requests in the drive, 2110 * or 2111 * the baseline total service time is available, and 2112 * this is the right occasion to compute the other 2113 * quantity needed to update the inject limit, i.e., 2114 * the total service time caused by the amount of 2115 * injection allowed by the current value of the 2116 * limit. It is the right occasion because injection 2117 * has actually been performed during the service 2118 * hole, and there are still in-flight requests, 2119 * which are very likely to be exactly the injected 2120 * requests, or part of them; 2121 * - the minimum interval for sampling the total 2122 * service time and updating the inject limit has 2123 * elapsed. 2124 */ 2125 if (bfqq == bfqd->in_service_queue && 2126 (bfqd->rq_in_driver == 0 || 2127 (bfqq->last_serv_time_ns > 0 && 2128 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2129 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2130 msecs_to_jiffies(10))) { 2131 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2132 /* 2133 * Start the state machine for measuring the 2134 * total service time of rq: setting 2135 * wait_dispatch will cause bfqd->waited_rq to 2136 * be set when rq will be dispatched. 2137 */ 2138 bfqd->wait_dispatch = true; 2139 /* 2140 * If there is no I/O in service in the drive, 2141 * then possible injection occurred before the 2142 * arrival of rq will not affect the total 2143 * service time of rq. So the injection limit 2144 * must not be updated as a function of such 2145 * total service time, unless new injection 2146 * occurs before rq is completed. To have the 2147 * injection limit updated only in the latter 2148 * case, reset rqs_injected here (rqs_injected 2149 * will be set in case injection is performed 2150 * on bfqq before rq is completed). 2151 */ 2152 if (bfqd->rq_in_driver == 0) 2153 bfqd->rqs_injected = false; 2154 } 2155 } 2156 2157 if (bfq_bfqq_sync(bfqq)) 2158 bfq_update_io_intensity(bfqq, now_ns); 2159 2160 elv_rb_add(&bfqq->sort_list, rq); 2161 2162 /* 2163 * Check if this request is a better next-serve candidate. 2164 */ 2165 prev = bfqq->next_rq; 2166 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2167 bfqq->next_rq = next_rq; 2168 2169 /* 2170 * Adjust priority tree position, if next_rq changes. 2171 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2172 */ 2173 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2174 bfq_pos_tree_add_move(bfqd, bfqq); 2175 2176 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2177 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2178 rq, &interactive); 2179 else { 2180 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2181 time_is_before_jiffies( 2182 bfqq->last_wr_start_finish + 2183 bfqd->bfq_wr_min_inter_arr_async)) { 2184 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2185 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2186 2187 bfqd->wr_busy_queues++; 2188 bfqq->entity.prio_changed = 1; 2189 } 2190 if (prev != bfqq->next_rq) 2191 bfq_updated_next_req(bfqd, bfqq); 2192 } 2193 2194 /* 2195 * Assign jiffies to last_wr_start_finish in the following 2196 * cases: 2197 * 2198 * . if bfqq is not going to be weight-raised, because, for 2199 * non weight-raised queues, last_wr_start_finish stores the 2200 * arrival time of the last request; as of now, this piece 2201 * of information is used only for deciding whether to 2202 * weight-raise async queues 2203 * 2204 * . if bfqq is not weight-raised, because, if bfqq is now 2205 * switching to weight-raised, then last_wr_start_finish 2206 * stores the time when weight-raising starts 2207 * 2208 * . if bfqq is interactive, because, regardless of whether 2209 * bfqq is currently weight-raised, the weight-raising 2210 * period must start or restart (this case is considered 2211 * separately because it is not detected by the above 2212 * conditions, if bfqq is already weight-raised) 2213 * 2214 * last_wr_start_finish has to be updated also if bfqq is soft 2215 * real-time, because the weight-raising period is constantly 2216 * restarted on idle-to-busy transitions for these queues, but 2217 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2218 * needed. 2219 */ 2220 if (bfqd->low_latency && 2221 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2222 bfqq->last_wr_start_finish = jiffies; 2223 } 2224 2225 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2226 struct bio *bio, 2227 struct request_queue *q) 2228 { 2229 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2230 2231 2232 if (bfqq) 2233 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2234 2235 return NULL; 2236 } 2237 2238 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2239 { 2240 if (last_pos) 2241 return abs(blk_rq_pos(rq) - last_pos); 2242 2243 return 0; 2244 } 2245 2246 #if 0 /* Still not clear if we can do without next two functions */ 2247 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2248 { 2249 struct bfq_data *bfqd = q->elevator->elevator_data; 2250 2251 bfqd->rq_in_driver++; 2252 } 2253 2254 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2255 { 2256 struct bfq_data *bfqd = q->elevator->elevator_data; 2257 2258 bfqd->rq_in_driver--; 2259 } 2260 #endif 2261 2262 static void bfq_remove_request(struct request_queue *q, 2263 struct request *rq) 2264 { 2265 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2266 struct bfq_data *bfqd = bfqq->bfqd; 2267 const int sync = rq_is_sync(rq); 2268 2269 if (bfqq->next_rq == rq) { 2270 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2271 bfq_updated_next_req(bfqd, bfqq); 2272 } 2273 2274 if (rq->queuelist.prev != &rq->queuelist) 2275 list_del_init(&rq->queuelist); 2276 bfqq->queued[sync]--; 2277 bfqd->queued--; 2278 elv_rb_del(&bfqq->sort_list, rq); 2279 2280 elv_rqhash_del(q, rq); 2281 if (q->last_merge == rq) 2282 q->last_merge = NULL; 2283 2284 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2285 bfqq->next_rq = NULL; 2286 2287 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2288 bfq_del_bfqq_busy(bfqd, bfqq, false); 2289 /* 2290 * bfqq emptied. In normal operation, when 2291 * bfqq is empty, bfqq->entity.service and 2292 * bfqq->entity.budget must contain, 2293 * respectively, the service received and the 2294 * budget used last time bfqq emptied. These 2295 * facts do not hold in this case, as at least 2296 * this last removal occurred while bfqq is 2297 * not in service. To avoid inconsistencies, 2298 * reset both bfqq->entity.service and 2299 * bfqq->entity.budget, if bfqq has still a 2300 * process that may issue I/O requests to it. 2301 */ 2302 bfqq->entity.budget = bfqq->entity.service = 0; 2303 } 2304 2305 /* 2306 * Remove queue from request-position tree as it is empty. 2307 */ 2308 if (bfqq->pos_root) { 2309 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2310 bfqq->pos_root = NULL; 2311 } 2312 } else { 2313 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2314 if (unlikely(!bfqd->nonrot_with_queueing)) 2315 bfq_pos_tree_add_move(bfqd, bfqq); 2316 } 2317 2318 if (rq->cmd_flags & REQ_META) 2319 bfqq->meta_pending--; 2320 2321 } 2322 2323 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2324 unsigned int nr_segs) 2325 { 2326 struct bfq_data *bfqd = q->elevator->elevator_data; 2327 struct request *free = NULL; 2328 /* 2329 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2330 * store its return value for later use, to avoid nesting 2331 * queue_lock inside the bfqd->lock. We assume that the bic 2332 * returned by bfq_bic_lookup does not go away before 2333 * bfqd->lock is taken. 2334 */ 2335 struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q); 2336 bool ret; 2337 2338 spin_lock_irq(&bfqd->lock); 2339 2340 if (bic) 2341 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2342 else 2343 bfqd->bio_bfqq = NULL; 2344 bfqd->bio_bic = bic; 2345 2346 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2347 2348 spin_unlock_irq(&bfqd->lock); 2349 if (free) 2350 blk_mq_free_request(free); 2351 2352 return ret; 2353 } 2354 2355 static int bfq_request_merge(struct request_queue *q, struct request **req, 2356 struct bio *bio) 2357 { 2358 struct bfq_data *bfqd = q->elevator->elevator_data; 2359 struct request *__rq; 2360 2361 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2362 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2363 *req = __rq; 2364 return ELEVATOR_FRONT_MERGE; 2365 } 2366 2367 return ELEVATOR_NO_MERGE; 2368 } 2369 2370 static struct bfq_queue *bfq_init_rq(struct request *rq); 2371 2372 static void bfq_request_merged(struct request_queue *q, struct request *req, 2373 enum elv_merge type) 2374 { 2375 if (type == ELEVATOR_FRONT_MERGE && 2376 rb_prev(&req->rb_node) && 2377 blk_rq_pos(req) < 2378 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2379 struct request, rb_node))) { 2380 struct bfq_queue *bfqq = bfq_init_rq(req); 2381 struct bfq_data *bfqd; 2382 struct request *prev, *next_rq; 2383 2384 if (!bfqq) 2385 return; 2386 2387 bfqd = bfqq->bfqd; 2388 2389 /* Reposition request in its sort_list */ 2390 elv_rb_del(&bfqq->sort_list, req); 2391 elv_rb_add(&bfqq->sort_list, req); 2392 2393 /* Choose next request to be served for bfqq */ 2394 prev = bfqq->next_rq; 2395 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2396 bfqd->last_position); 2397 bfqq->next_rq = next_rq; 2398 /* 2399 * If next_rq changes, update both the queue's budget to 2400 * fit the new request and the queue's position in its 2401 * rq_pos_tree. 2402 */ 2403 if (prev != bfqq->next_rq) { 2404 bfq_updated_next_req(bfqd, bfqq); 2405 /* 2406 * See comments on bfq_pos_tree_add_move() for 2407 * the unlikely(). 2408 */ 2409 if (unlikely(!bfqd->nonrot_with_queueing)) 2410 bfq_pos_tree_add_move(bfqd, bfqq); 2411 } 2412 } 2413 } 2414 2415 /* 2416 * This function is called to notify the scheduler that the requests 2417 * rq and 'next' have been merged, with 'next' going away. BFQ 2418 * exploits this hook to address the following issue: if 'next' has a 2419 * fifo_time lower that rq, then the fifo_time of rq must be set to 2420 * the value of 'next', to not forget the greater age of 'next'. 2421 * 2422 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2423 * on that rq is picked from the hash table q->elevator->hash, which, 2424 * in its turn, is filled only with I/O requests present in 2425 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2426 * the function that fills this hash table (elv_rqhash_add) is called 2427 * only by bfq_insert_request. 2428 */ 2429 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2430 struct request *next) 2431 { 2432 struct bfq_queue *bfqq = bfq_init_rq(rq), 2433 *next_bfqq = bfq_init_rq(next); 2434 2435 if (!bfqq) 2436 goto remove; 2437 2438 /* 2439 * If next and rq belong to the same bfq_queue and next is older 2440 * than rq, then reposition rq in the fifo (by substituting next 2441 * with rq). Otherwise, if next and rq belong to different 2442 * bfq_queues, never reposition rq: in fact, we would have to 2443 * reposition it with respect to next's position in its own fifo, 2444 * which would most certainly be too expensive with respect to 2445 * the benefits. 2446 */ 2447 if (bfqq == next_bfqq && 2448 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2449 next->fifo_time < rq->fifo_time) { 2450 list_del_init(&rq->queuelist); 2451 list_replace_init(&next->queuelist, &rq->queuelist); 2452 rq->fifo_time = next->fifo_time; 2453 } 2454 2455 if (bfqq->next_rq == next) 2456 bfqq->next_rq = rq; 2457 2458 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2459 remove: 2460 /* Merged request may be in the IO scheduler. Remove it. */ 2461 if (!RB_EMPTY_NODE(&next->rb_node)) { 2462 bfq_remove_request(next->q, next); 2463 if (next_bfqq) 2464 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2465 next->cmd_flags); 2466 } 2467 } 2468 2469 /* Must be called with bfqq != NULL */ 2470 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2471 { 2472 /* 2473 * If bfqq has been enjoying interactive weight-raising, then 2474 * reset soft_rt_next_start. We do it for the following 2475 * reason. bfqq may have been conveying the I/O needed to load 2476 * a soft real-time application. Such an application actually 2477 * exhibits a soft real-time I/O pattern after it finishes 2478 * loading, and finally starts doing its job. But, if bfqq has 2479 * been receiving a lot of bandwidth so far (likely to happen 2480 * on a fast device), then soft_rt_next_start now contains a 2481 * high value that. So, without this reset, bfqq would be 2482 * prevented from being possibly considered as soft_rt for a 2483 * very long time. 2484 */ 2485 2486 if (bfqq->wr_cur_max_time != 2487 bfqq->bfqd->bfq_wr_rt_max_time) 2488 bfqq->soft_rt_next_start = jiffies; 2489 2490 if (bfq_bfqq_busy(bfqq)) 2491 bfqq->bfqd->wr_busy_queues--; 2492 bfqq->wr_coeff = 1; 2493 bfqq->wr_cur_max_time = 0; 2494 bfqq->last_wr_start_finish = jiffies; 2495 /* 2496 * Trigger a weight change on the next invocation of 2497 * __bfq_entity_update_weight_prio. 2498 */ 2499 bfqq->entity.prio_changed = 1; 2500 } 2501 2502 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2503 struct bfq_group *bfqg) 2504 { 2505 int i, j; 2506 2507 for (i = 0; i < 2; i++) 2508 for (j = 0; j < IOPRIO_BE_NR; j++) 2509 if (bfqg->async_bfqq[i][j]) 2510 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2511 if (bfqg->async_idle_bfqq) 2512 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2513 } 2514 2515 static void bfq_end_wr(struct bfq_data *bfqd) 2516 { 2517 struct bfq_queue *bfqq; 2518 2519 spin_lock_irq(&bfqd->lock); 2520 2521 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2522 bfq_bfqq_end_wr(bfqq); 2523 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2524 bfq_bfqq_end_wr(bfqq); 2525 bfq_end_wr_async(bfqd); 2526 2527 spin_unlock_irq(&bfqd->lock); 2528 } 2529 2530 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2531 { 2532 if (request) 2533 return blk_rq_pos(io_struct); 2534 else 2535 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2536 } 2537 2538 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2539 sector_t sector) 2540 { 2541 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2542 BFQQ_CLOSE_THR; 2543 } 2544 2545 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2546 struct bfq_queue *bfqq, 2547 sector_t sector) 2548 { 2549 struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree; 2550 struct rb_node *parent, *node; 2551 struct bfq_queue *__bfqq; 2552 2553 if (RB_EMPTY_ROOT(root)) 2554 return NULL; 2555 2556 /* 2557 * First, if we find a request starting at the end of the last 2558 * request, choose it. 2559 */ 2560 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2561 if (__bfqq) 2562 return __bfqq; 2563 2564 /* 2565 * If the exact sector wasn't found, the parent of the NULL leaf 2566 * will contain the closest sector (rq_pos_tree sorted by 2567 * next_request position). 2568 */ 2569 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2570 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2571 return __bfqq; 2572 2573 if (blk_rq_pos(__bfqq->next_rq) < sector) 2574 node = rb_next(&__bfqq->pos_node); 2575 else 2576 node = rb_prev(&__bfqq->pos_node); 2577 if (!node) 2578 return NULL; 2579 2580 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2581 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2582 return __bfqq; 2583 2584 return NULL; 2585 } 2586 2587 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2588 struct bfq_queue *cur_bfqq, 2589 sector_t sector) 2590 { 2591 struct bfq_queue *bfqq; 2592 2593 /* 2594 * We shall notice if some of the queues are cooperating, 2595 * e.g., working closely on the same area of the device. In 2596 * that case, we can group them together and: 1) don't waste 2597 * time idling, and 2) serve the union of their requests in 2598 * the best possible order for throughput. 2599 */ 2600 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2601 if (!bfqq || bfqq == cur_bfqq) 2602 return NULL; 2603 2604 return bfqq; 2605 } 2606 2607 static struct bfq_queue * 2608 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2609 { 2610 int process_refs, new_process_refs; 2611 struct bfq_queue *__bfqq; 2612 2613 /* 2614 * If there are no process references on the new_bfqq, then it is 2615 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2616 * may have dropped their last reference (not just their last process 2617 * reference). 2618 */ 2619 if (!bfqq_process_refs(new_bfqq)) 2620 return NULL; 2621 2622 /* Avoid a circular list and skip interim queue merges. */ 2623 while ((__bfqq = new_bfqq->new_bfqq)) { 2624 if (__bfqq == bfqq) 2625 return NULL; 2626 new_bfqq = __bfqq; 2627 } 2628 2629 process_refs = bfqq_process_refs(bfqq); 2630 new_process_refs = bfqq_process_refs(new_bfqq); 2631 /* 2632 * If the process for the bfqq has gone away, there is no 2633 * sense in merging the queues. 2634 */ 2635 if (process_refs == 0 || new_process_refs == 0) 2636 return NULL; 2637 2638 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2639 new_bfqq->pid); 2640 2641 /* 2642 * Merging is just a redirection: the requests of the process 2643 * owning one of the two queues are redirected to the other queue. 2644 * The latter queue, in its turn, is set as shared if this is the 2645 * first time that the requests of some process are redirected to 2646 * it. 2647 * 2648 * We redirect bfqq to new_bfqq and not the opposite, because 2649 * we are in the context of the process owning bfqq, thus we 2650 * have the io_cq of this process. So we can immediately 2651 * configure this io_cq to redirect the requests of the 2652 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2653 * not available any more (new_bfqq->bic == NULL). 2654 * 2655 * Anyway, even in case new_bfqq coincides with the in-service 2656 * queue, redirecting requests the in-service queue is the 2657 * best option, as we feed the in-service queue with new 2658 * requests close to the last request served and, by doing so, 2659 * are likely to increase the throughput. 2660 */ 2661 bfqq->new_bfqq = new_bfqq; 2662 new_bfqq->ref += process_refs; 2663 return new_bfqq; 2664 } 2665 2666 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2667 struct bfq_queue *new_bfqq) 2668 { 2669 if (bfq_too_late_for_merging(new_bfqq)) 2670 return false; 2671 2672 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2673 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2674 return false; 2675 2676 /* 2677 * If either of the queues has already been detected as seeky, 2678 * then merging it with the other queue is unlikely to lead to 2679 * sequential I/O. 2680 */ 2681 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2682 return false; 2683 2684 /* 2685 * Interleaved I/O is known to be done by (some) applications 2686 * only for reads, so it does not make sense to merge async 2687 * queues. 2688 */ 2689 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2690 return false; 2691 2692 return true; 2693 } 2694 2695 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2696 struct bfq_queue *bfqq); 2697 2698 /* 2699 * Attempt to schedule a merge of bfqq with the currently in-service 2700 * queue or with a close queue among the scheduled queues. Return 2701 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2702 * structure otherwise. 2703 * 2704 * The OOM queue is not allowed to participate to cooperation: in fact, since 2705 * the requests temporarily redirected to the OOM queue could be redirected 2706 * again to dedicated queues at any time, the state needed to correctly 2707 * handle merging with the OOM queue would be quite complex and expensive 2708 * to maintain. Besides, in such a critical condition as an out of memory, 2709 * the benefits of queue merging may be little relevant, or even negligible. 2710 * 2711 * WARNING: queue merging may impair fairness among non-weight raised 2712 * queues, for at least two reasons: 1) the original weight of a 2713 * merged queue may change during the merged state, 2) even being the 2714 * weight the same, a merged queue may be bloated with many more 2715 * requests than the ones produced by its originally-associated 2716 * process. 2717 */ 2718 static struct bfq_queue * 2719 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2720 void *io_struct, bool request, struct bfq_io_cq *bic) 2721 { 2722 struct bfq_queue *in_service_bfqq, *new_bfqq; 2723 2724 /* 2725 * Check delayed stable merge for rotational or non-queueing 2726 * devs. For this branch to be executed, bfqq must not be 2727 * currently merged with some other queue (i.e., bfqq->bic 2728 * must be non null). If we considered also merged queues, 2729 * then we should also check whether bfqq has already been 2730 * merged with bic->stable_merge_bfqq. But this would be 2731 * costly and complicated. 2732 */ 2733 if (unlikely(!bfqd->nonrot_with_queueing)) { 2734 /* 2735 * Make sure also that bfqq is sync, because 2736 * bic->stable_merge_bfqq may point to some queue (for 2737 * stable merging) also if bic is associated with a 2738 * sync queue, but this bfqq is async 2739 */ 2740 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2741 !bfq_bfqq_just_created(bfqq) && 2742 time_is_before_jiffies(bfqq->split_time + 2743 msecs_to_jiffies(bfq_late_stable_merging)) && 2744 time_is_before_jiffies(bfqq->creation_time + 2745 msecs_to_jiffies(bfq_late_stable_merging))) { 2746 struct bfq_queue *stable_merge_bfqq = 2747 bic->stable_merge_bfqq; 2748 int proc_ref = min(bfqq_process_refs(bfqq), 2749 bfqq_process_refs(stable_merge_bfqq)); 2750 2751 /* deschedule stable merge, because done or aborted here */ 2752 bfq_put_stable_ref(stable_merge_bfqq); 2753 2754 bic->stable_merge_bfqq = NULL; 2755 2756 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2757 proc_ref > 0) { 2758 /* next function will take at least one ref */ 2759 struct bfq_queue *new_bfqq = 2760 bfq_setup_merge(bfqq, stable_merge_bfqq); 2761 2762 bic->stably_merged = true; 2763 if (new_bfqq && new_bfqq->bic) 2764 new_bfqq->bic->stably_merged = true; 2765 return new_bfqq; 2766 } else 2767 return NULL; 2768 } 2769 } 2770 2771 /* 2772 * Do not perform queue merging if the device is non 2773 * rotational and performs internal queueing. In fact, such a 2774 * device reaches a high speed through internal parallelism 2775 * and pipelining. This means that, to reach a high 2776 * throughput, it must have many requests enqueued at the same 2777 * time. But, in this configuration, the internal scheduling 2778 * algorithm of the device does exactly the job of queue 2779 * merging: it reorders requests so as to obtain as much as 2780 * possible a sequential I/O pattern. As a consequence, with 2781 * the workload generated by processes doing interleaved I/O, 2782 * the throughput reached by the device is likely to be the 2783 * same, with and without queue merging. 2784 * 2785 * Disabling merging also provides a remarkable benefit in 2786 * terms of throughput. Merging tends to make many workloads 2787 * artificially more uneven, because of shared queues 2788 * remaining non empty for incomparably more time than 2789 * non-merged queues. This may accentuate workload 2790 * asymmetries. For example, if one of the queues in a set of 2791 * merged queues has a higher weight than a normal queue, then 2792 * the shared queue may inherit such a high weight and, by 2793 * staying almost always active, may force BFQ to perform I/O 2794 * plugging most of the time. This evidently makes it harder 2795 * for BFQ to let the device reach a high throughput. 2796 * 2797 * Finally, the likely() macro below is not used because one 2798 * of the two branches is more likely than the other, but to 2799 * have the code path after the following if() executed as 2800 * fast as possible for the case of a non rotational device 2801 * with queueing. We want it because this is the fastest kind 2802 * of device. On the opposite end, the likely() may lengthen 2803 * the execution time of BFQ for the case of slower devices 2804 * (rotational or at least without queueing). But in this case 2805 * the execution time of BFQ matters very little, if not at 2806 * all. 2807 */ 2808 if (likely(bfqd->nonrot_with_queueing)) 2809 return NULL; 2810 2811 /* 2812 * Prevent bfqq from being merged if it has been created too 2813 * long ago. The idea is that true cooperating processes, and 2814 * thus their associated bfq_queues, are supposed to be 2815 * created shortly after each other. This is the case, e.g., 2816 * for KVM/QEMU and dump I/O threads. Basing on this 2817 * assumption, the following filtering greatly reduces the 2818 * probability that two non-cooperating processes, which just 2819 * happen to do close I/O for some short time interval, have 2820 * their queues merged by mistake. 2821 */ 2822 if (bfq_too_late_for_merging(bfqq)) 2823 return NULL; 2824 2825 if (bfqq->new_bfqq) 2826 return bfqq->new_bfqq; 2827 2828 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2829 return NULL; 2830 2831 /* If there is only one backlogged queue, don't search. */ 2832 if (bfq_tot_busy_queues(bfqd) == 1) 2833 return NULL; 2834 2835 in_service_bfqq = bfqd->in_service_queue; 2836 2837 if (in_service_bfqq && in_service_bfqq != bfqq && 2838 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2839 bfq_rq_close_to_sector(io_struct, request, 2840 bfqd->in_serv_last_pos) && 2841 bfqq->entity.parent == in_service_bfqq->entity.parent && 2842 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2843 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2844 if (new_bfqq) 2845 return new_bfqq; 2846 } 2847 /* 2848 * Check whether there is a cooperator among currently scheduled 2849 * queues. The only thing we need is that the bio/request is not 2850 * NULL, as we need it to establish whether a cooperator exists. 2851 */ 2852 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2853 bfq_io_struct_pos(io_struct, request)); 2854 2855 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2856 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2857 return bfq_setup_merge(bfqq, new_bfqq); 2858 2859 return NULL; 2860 } 2861 2862 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 2863 { 2864 struct bfq_io_cq *bic = bfqq->bic; 2865 2866 /* 2867 * If !bfqq->bic, the queue is already shared or its requests 2868 * have already been redirected to a shared queue; both idle window 2869 * and weight raising state have already been saved. Do nothing. 2870 */ 2871 if (!bic) 2872 return; 2873 2874 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 2875 bic->saved_inject_limit = bfqq->inject_limit; 2876 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 2877 2878 bic->saved_weight = bfqq->entity.orig_weight; 2879 bic->saved_ttime = bfqq->ttime; 2880 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 2881 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 2882 bic->saved_io_start_time = bfqq->io_start_time; 2883 bic->saved_tot_idle_time = bfqq->tot_idle_time; 2884 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 2885 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 2886 if (unlikely(bfq_bfqq_just_created(bfqq) && 2887 !bfq_bfqq_in_large_burst(bfqq) && 2888 bfqq->bfqd->low_latency)) { 2889 /* 2890 * bfqq being merged right after being created: bfqq 2891 * would have deserved interactive weight raising, but 2892 * did not make it to be set in a weight-raised state, 2893 * because of this early merge. Store directly the 2894 * weight-raising state that would have been assigned 2895 * to bfqq, so that to avoid that bfqq unjustly fails 2896 * to enjoy weight raising if split soon. 2897 */ 2898 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 2899 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 2900 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 2901 bic->saved_last_wr_start_finish = jiffies; 2902 } else { 2903 bic->saved_wr_coeff = bfqq->wr_coeff; 2904 bic->saved_wr_start_at_switch_to_srt = 2905 bfqq->wr_start_at_switch_to_srt; 2906 bic->saved_service_from_wr = bfqq->service_from_wr; 2907 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 2908 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 2909 } 2910 } 2911 2912 2913 static void 2914 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 2915 { 2916 if (cur_bfqq->entity.parent && 2917 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 2918 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 2919 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 2920 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 2921 } 2922 2923 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 2924 { 2925 /* 2926 * To prevent bfqq's service guarantees from being violated, 2927 * bfqq may be left busy, i.e., queued for service, even if 2928 * empty (see comments in __bfq_bfqq_expire() for 2929 * details). But, if no process will send requests to bfqq any 2930 * longer, then there is no point in keeping bfqq queued for 2931 * service. In addition, keeping bfqq queued for service, but 2932 * with no process ref any longer, may have caused bfqq to be 2933 * freed when dequeued from service. But this is assumed to 2934 * never happen. 2935 */ 2936 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 2937 bfqq != bfqd->in_service_queue) 2938 bfq_del_bfqq_busy(bfqd, bfqq, false); 2939 2940 bfq_reassign_last_bfqq(bfqq, NULL); 2941 2942 bfq_put_queue(bfqq); 2943 } 2944 2945 static void 2946 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 2947 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2948 { 2949 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 2950 (unsigned long)new_bfqq->pid); 2951 /* Save weight raising and idle window of the merged queues */ 2952 bfq_bfqq_save_state(bfqq); 2953 bfq_bfqq_save_state(new_bfqq); 2954 if (bfq_bfqq_IO_bound(bfqq)) 2955 bfq_mark_bfqq_IO_bound(new_bfqq); 2956 bfq_clear_bfqq_IO_bound(bfqq); 2957 2958 /* 2959 * The processes associated with bfqq are cooperators of the 2960 * processes associated with new_bfqq. So, if bfqq has a 2961 * waker, then assume that all these processes will be happy 2962 * to let bfqq's waker freely inject I/O when they have no 2963 * I/O. 2964 */ 2965 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 2966 bfqq->waker_bfqq != new_bfqq) { 2967 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 2968 new_bfqq->tentative_waker_bfqq = NULL; 2969 2970 /* 2971 * If the waker queue disappears, then 2972 * new_bfqq->waker_bfqq must be reset. So insert 2973 * new_bfqq into the woken_list of the waker. See 2974 * bfq_check_waker for details. 2975 */ 2976 hlist_add_head(&new_bfqq->woken_list_node, 2977 &new_bfqq->waker_bfqq->woken_list); 2978 2979 } 2980 2981 /* 2982 * If bfqq is weight-raised, then let new_bfqq inherit 2983 * weight-raising. To reduce false positives, neglect the case 2984 * where bfqq has just been created, but has not yet made it 2985 * to be weight-raised (which may happen because EQM may merge 2986 * bfqq even before bfq_add_request is executed for the first 2987 * time for bfqq). Handling this case would however be very 2988 * easy, thanks to the flag just_created. 2989 */ 2990 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 2991 new_bfqq->wr_coeff = bfqq->wr_coeff; 2992 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 2993 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 2994 new_bfqq->wr_start_at_switch_to_srt = 2995 bfqq->wr_start_at_switch_to_srt; 2996 if (bfq_bfqq_busy(new_bfqq)) 2997 bfqd->wr_busy_queues++; 2998 new_bfqq->entity.prio_changed = 1; 2999 } 3000 3001 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3002 bfqq->wr_coeff = 1; 3003 bfqq->entity.prio_changed = 1; 3004 if (bfq_bfqq_busy(bfqq)) 3005 bfqd->wr_busy_queues--; 3006 } 3007 3008 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3009 bfqd->wr_busy_queues); 3010 3011 /* 3012 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3013 */ 3014 bic_set_bfqq(bic, new_bfqq, 1); 3015 bfq_mark_bfqq_coop(new_bfqq); 3016 /* 3017 * new_bfqq now belongs to at least two bics (it is a shared queue): 3018 * set new_bfqq->bic to NULL. bfqq either: 3019 * - does not belong to any bic any more, and hence bfqq->bic must 3020 * be set to NULL, or 3021 * - is a queue whose owning bics have already been redirected to a 3022 * different queue, hence the queue is destined to not belong to 3023 * any bic soon and bfqq->bic is already NULL (therefore the next 3024 * assignment causes no harm). 3025 */ 3026 new_bfqq->bic = NULL; 3027 /* 3028 * If the queue is shared, the pid is the pid of one of the associated 3029 * processes. Which pid depends on the exact sequence of merge events 3030 * the queue underwent. So printing such a pid is useless and confusing 3031 * because it reports a random pid between those of the associated 3032 * processes. 3033 * We mark such a queue with a pid -1, and then print SHARED instead of 3034 * a pid in logging messages. 3035 */ 3036 new_bfqq->pid = -1; 3037 bfqq->bic = NULL; 3038 3039 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3040 3041 bfq_release_process_ref(bfqd, bfqq); 3042 } 3043 3044 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3045 struct bio *bio) 3046 { 3047 struct bfq_data *bfqd = q->elevator->elevator_data; 3048 bool is_sync = op_is_sync(bio->bi_opf); 3049 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3050 3051 /* 3052 * Disallow merge of a sync bio into an async request. 3053 */ 3054 if (is_sync && !rq_is_sync(rq)) 3055 return false; 3056 3057 /* 3058 * Lookup the bfqq that this bio will be queued with. Allow 3059 * merge only if rq is queued there. 3060 */ 3061 if (!bfqq) 3062 return false; 3063 3064 /* 3065 * We take advantage of this function to perform an early merge 3066 * of the queues of possible cooperating processes. 3067 */ 3068 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3069 if (new_bfqq) { 3070 /* 3071 * bic still points to bfqq, then it has not yet been 3072 * redirected to some other bfq_queue, and a queue 3073 * merge between bfqq and new_bfqq can be safely 3074 * fulfilled, i.e., bic can be redirected to new_bfqq 3075 * and bfqq can be put. 3076 */ 3077 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3078 new_bfqq); 3079 /* 3080 * If we get here, bio will be queued into new_queue, 3081 * so use new_bfqq to decide whether bio and rq can be 3082 * merged. 3083 */ 3084 bfqq = new_bfqq; 3085 3086 /* 3087 * Change also bqfd->bio_bfqq, as 3088 * bfqd->bio_bic now points to new_bfqq, and 3089 * this function may be invoked again (and then may 3090 * use again bqfd->bio_bfqq). 3091 */ 3092 bfqd->bio_bfqq = bfqq; 3093 } 3094 3095 return bfqq == RQ_BFQQ(rq); 3096 } 3097 3098 /* 3099 * Set the maximum time for the in-service queue to consume its 3100 * budget. This prevents seeky processes from lowering the throughput. 3101 * In practice, a time-slice service scheme is used with seeky 3102 * processes. 3103 */ 3104 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3105 struct bfq_queue *bfqq) 3106 { 3107 unsigned int timeout_coeff; 3108 3109 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3110 timeout_coeff = 1; 3111 else 3112 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3113 3114 bfqd->last_budget_start = ktime_get(); 3115 3116 bfqq->budget_timeout = jiffies + 3117 bfqd->bfq_timeout * timeout_coeff; 3118 } 3119 3120 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3121 struct bfq_queue *bfqq) 3122 { 3123 if (bfqq) { 3124 bfq_clear_bfqq_fifo_expire(bfqq); 3125 3126 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3127 3128 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3129 bfqq->wr_coeff > 1 && 3130 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3131 time_is_before_jiffies(bfqq->budget_timeout)) { 3132 /* 3133 * For soft real-time queues, move the start 3134 * of the weight-raising period forward by the 3135 * time the queue has not received any 3136 * service. Otherwise, a relatively long 3137 * service delay is likely to cause the 3138 * weight-raising period of the queue to end, 3139 * because of the short duration of the 3140 * weight-raising period of a soft real-time 3141 * queue. It is worth noting that this move 3142 * is not so dangerous for the other queues, 3143 * because soft real-time queues are not 3144 * greedy. 3145 * 3146 * To not add a further variable, we use the 3147 * overloaded field budget_timeout to 3148 * determine for how long the queue has not 3149 * received service, i.e., how much time has 3150 * elapsed since the queue expired. However, 3151 * this is a little imprecise, because 3152 * budget_timeout is set to jiffies if bfqq 3153 * not only expires, but also remains with no 3154 * request. 3155 */ 3156 if (time_after(bfqq->budget_timeout, 3157 bfqq->last_wr_start_finish)) 3158 bfqq->last_wr_start_finish += 3159 jiffies - bfqq->budget_timeout; 3160 else 3161 bfqq->last_wr_start_finish = jiffies; 3162 } 3163 3164 bfq_set_budget_timeout(bfqd, bfqq); 3165 bfq_log_bfqq(bfqd, bfqq, 3166 "set_in_service_queue, cur-budget = %d", 3167 bfqq->entity.budget); 3168 } 3169 3170 bfqd->in_service_queue = bfqq; 3171 bfqd->in_serv_last_pos = 0; 3172 } 3173 3174 /* 3175 * Get and set a new queue for service. 3176 */ 3177 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3178 { 3179 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3180 3181 __bfq_set_in_service_queue(bfqd, bfqq); 3182 return bfqq; 3183 } 3184 3185 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3186 { 3187 struct bfq_queue *bfqq = bfqd->in_service_queue; 3188 u32 sl; 3189 3190 bfq_mark_bfqq_wait_request(bfqq); 3191 3192 /* 3193 * We don't want to idle for seeks, but we do want to allow 3194 * fair distribution of slice time for a process doing back-to-back 3195 * seeks. So allow a little bit of time for him to submit a new rq. 3196 */ 3197 sl = bfqd->bfq_slice_idle; 3198 /* 3199 * Unless the queue is being weight-raised or the scenario is 3200 * asymmetric, grant only minimum idle time if the queue 3201 * is seeky. A long idling is preserved for a weight-raised 3202 * queue, or, more in general, in an asymmetric scenario, 3203 * because a long idling is needed for guaranteeing to a queue 3204 * its reserved share of the throughput (in particular, it is 3205 * needed if the queue has a higher weight than some other 3206 * queue). 3207 */ 3208 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3209 !bfq_asymmetric_scenario(bfqd, bfqq)) 3210 sl = min_t(u64, sl, BFQ_MIN_TT); 3211 else if (bfqq->wr_coeff > 1) 3212 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3213 3214 bfqd->last_idling_start = ktime_get(); 3215 bfqd->last_idling_start_jiffies = jiffies; 3216 3217 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3218 HRTIMER_MODE_REL); 3219 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3220 } 3221 3222 /* 3223 * In autotuning mode, max_budget is dynamically recomputed as the 3224 * amount of sectors transferred in timeout at the estimated peak 3225 * rate. This enables BFQ to utilize a full timeslice with a full 3226 * budget, even if the in-service queue is served at peak rate. And 3227 * this maximises throughput with sequential workloads. 3228 */ 3229 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3230 { 3231 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3232 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3233 } 3234 3235 /* 3236 * Update parameters related to throughput and responsiveness, as a 3237 * function of the estimated peak rate. See comments on 3238 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3239 */ 3240 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3241 { 3242 if (bfqd->bfq_user_max_budget == 0) { 3243 bfqd->bfq_max_budget = 3244 bfq_calc_max_budget(bfqd); 3245 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3246 } 3247 } 3248 3249 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3250 struct request *rq) 3251 { 3252 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3253 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3254 bfqd->peak_rate_samples = 1; 3255 bfqd->sequential_samples = 0; 3256 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3257 blk_rq_sectors(rq); 3258 } else /* no new rq dispatched, just reset the number of samples */ 3259 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3260 3261 bfq_log(bfqd, 3262 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3263 bfqd->peak_rate_samples, bfqd->sequential_samples, 3264 bfqd->tot_sectors_dispatched); 3265 } 3266 3267 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3268 { 3269 u32 rate, weight, divisor; 3270 3271 /* 3272 * For the convergence property to hold (see comments on 3273 * bfq_update_peak_rate()) and for the assessment to be 3274 * reliable, a minimum number of samples must be present, and 3275 * a minimum amount of time must have elapsed. If not so, do 3276 * not compute new rate. Just reset parameters, to get ready 3277 * for a new evaluation attempt. 3278 */ 3279 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3280 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3281 goto reset_computation; 3282 3283 /* 3284 * If a new request completion has occurred after last 3285 * dispatch, then, to approximate the rate at which requests 3286 * have been served by the device, it is more precise to 3287 * extend the observation interval to the last completion. 3288 */ 3289 bfqd->delta_from_first = 3290 max_t(u64, bfqd->delta_from_first, 3291 bfqd->last_completion - bfqd->first_dispatch); 3292 3293 /* 3294 * Rate computed in sects/usec, and not sects/nsec, for 3295 * precision issues. 3296 */ 3297 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3298 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3299 3300 /* 3301 * Peak rate not updated if: 3302 * - the percentage of sequential dispatches is below 3/4 of the 3303 * total, and rate is below the current estimated peak rate 3304 * - rate is unreasonably high (> 20M sectors/sec) 3305 */ 3306 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3307 rate <= bfqd->peak_rate) || 3308 rate > 20<<BFQ_RATE_SHIFT) 3309 goto reset_computation; 3310 3311 /* 3312 * We have to update the peak rate, at last! To this purpose, 3313 * we use a low-pass filter. We compute the smoothing constant 3314 * of the filter as a function of the 'weight' of the new 3315 * measured rate. 3316 * 3317 * As can be seen in next formulas, we define this weight as a 3318 * quantity proportional to how sequential the workload is, 3319 * and to how long the observation time interval is. 3320 * 3321 * The weight runs from 0 to 8. The maximum value of the 3322 * weight, 8, yields the minimum value for the smoothing 3323 * constant. At this minimum value for the smoothing constant, 3324 * the measured rate contributes for half of the next value of 3325 * the estimated peak rate. 3326 * 3327 * So, the first step is to compute the weight as a function 3328 * of how sequential the workload is. Note that the weight 3329 * cannot reach 9, because bfqd->sequential_samples cannot 3330 * become equal to bfqd->peak_rate_samples, which, in its 3331 * turn, holds true because bfqd->sequential_samples is not 3332 * incremented for the first sample. 3333 */ 3334 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3335 3336 /* 3337 * Second step: further refine the weight as a function of the 3338 * duration of the observation interval. 3339 */ 3340 weight = min_t(u32, 8, 3341 div_u64(weight * bfqd->delta_from_first, 3342 BFQ_RATE_REF_INTERVAL)); 3343 3344 /* 3345 * Divisor ranging from 10, for minimum weight, to 2, for 3346 * maximum weight. 3347 */ 3348 divisor = 10 - weight; 3349 3350 /* 3351 * Finally, update peak rate: 3352 * 3353 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3354 */ 3355 bfqd->peak_rate *= divisor-1; 3356 bfqd->peak_rate /= divisor; 3357 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3358 3359 bfqd->peak_rate += rate; 3360 3361 /* 3362 * For a very slow device, bfqd->peak_rate can reach 0 (see 3363 * the minimum representable values reported in the comments 3364 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3365 * divisions by zero where bfqd->peak_rate is used as a 3366 * divisor. 3367 */ 3368 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3369 3370 update_thr_responsiveness_params(bfqd); 3371 3372 reset_computation: 3373 bfq_reset_rate_computation(bfqd, rq); 3374 } 3375 3376 /* 3377 * Update the read/write peak rate (the main quantity used for 3378 * auto-tuning, see update_thr_responsiveness_params()). 3379 * 3380 * It is not trivial to estimate the peak rate (correctly): because of 3381 * the presence of sw and hw queues between the scheduler and the 3382 * device components that finally serve I/O requests, it is hard to 3383 * say exactly when a given dispatched request is served inside the 3384 * device, and for how long. As a consequence, it is hard to know 3385 * precisely at what rate a given set of requests is actually served 3386 * by the device. 3387 * 3388 * On the opposite end, the dispatch time of any request is trivially 3389 * available, and, from this piece of information, the "dispatch rate" 3390 * of requests can be immediately computed. So, the idea in the next 3391 * function is to use what is known, namely request dispatch times 3392 * (plus, when useful, request completion times), to estimate what is 3393 * unknown, namely in-device request service rate. 3394 * 3395 * The main issue is that, because of the above facts, the rate at 3396 * which a certain set of requests is dispatched over a certain time 3397 * interval can vary greatly with respect to the rate at which the 3398 * same requests are then served. But, since the size of any 3399 * intermediate queue is limited, and the service scheme is lossless 3400 * (no request is silently dropped), the following obvious convergence 3401 * property holds: the number of requests dispatched MUST become 3402 * closer and closer to the number of requests completed as the 3403 * observation interval grows. This is the key property used in 3404 * the next function to estimate the peak service rate as a function 3405 * of the observed dispatch rate. The function assumes to be invoked 3406 * on every request dispatch. 3407 */ 3408 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3409 { 3410 u64 now_ns = ktime_get_ns(); 3411 3412 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3413 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3414 bfqd->peak_rate_samples); 3415 bfq_reset_rate_computation(bfqd, rq); 3416 goto update_last_values; /* will add one sample */ 3417 } 3418 3419 /* 3420 * Device idle for very long: the observation interval lasting 3421 * up to this dispatch cannot be a valid observation interval 3422 * for computing a new peak rate (similarly to the late- 3423 * completion event in bfq_completed_request()). Go to 3424 * update_rate_and_reset to have the following three steps 3425 * taken: 3426 * - close the observation interval at the last (previous) 3427 * request dispatch or completion 3428 * - compute rate, if possible, for that observation interval 3429 * - start a new observation interval with this dispatch 3430 */ 3431 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3432 bfqd->rq_in_driver == 0) 3433 goto update_rate_and_reset; 3434 3435 /* Update sampling information */ 3436 bfqd->peak_rate_samples++; 3437 3438 if ((bfqd->rq_in_driver > 0 || 3439 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3440 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3441 bfqd->sequential_samples++; 3442 3443 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3444 3445 /* Reset max observed rq size every 32 dispatches */ 3446 if (likely(bfqd->peak_rate_samples % 32)) 3447 bfqd->last_rq_max_size = 3448 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3449 else 3450 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3451 3452 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3453 3454 /* Target observation interval not yet reached, go on sampling */ 3455 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3456 goto update_last_values; 3457 3458 update_rate_and_reset: 3459 bfq_update_rate_reset(bfqd, rq); 3460 update_last_values: 3461 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3462 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3463 bfqd->in_serv_last_pos = bfqd->last_position; 3464 bfqd->last_dispatch = now_ns; 3465 } 3466 3467 /* 3468 * Remove request from internal lists. 3469 */ 3470 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3471 { 3472 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3473 3474 /* 3475 * For consistency, the next instruction should have been 3476 * executed after removing the request from the queue and 3477 * dispatching it. We execute instead this instruction before 3478 * bfq_remove_request() (and hence introduce a temporary 3479 * inconsistency), for efficiency. In fact, should this 3480 * dispatch occur for a non in-service bfqq, this anticipated 3481 * increment prevents two counters related to bfqq->dispatched 3482 * from risking to be, first, uselessly decremented, and then 3483 * incremented again when the (new) value of bfqq->dispatched 3484 * happens to be taken into account. 3485 */ 3486 bfqq->dispatched++; 3487 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3488 3489 bfq_remove_request(q, rq); 3490 } 3491 3492 /* 3493 * There is a case where idling does not have to be performed for 3494 * throughput concerns, but to preserve the throughput share of 3495 * the process associated with bfqq. 3496 * 3497 * To introduce this case, we can note that allowing the drive 3498 * to enqueue more than one request at a time, and hence 3499 * delegating de facto final scheduling decisions to the 3500 * drive's internal scheduler, entails loss of control on the 3501 * actual request service order. In particular, the critical 3502 * situation is when requests from different processes happen 3503 * to be present, at the same time, in the internal queue(s) 3504 * of the drive. In such a situation, the drive, by deciding 3505 * the service order of the internally-queued requests, does 3506 * determine also the actual throughput distribution among 3507 * these processes. But the drive typically has no notion or 3508 * concern about per-process throughput distribution, and 3509 * makes its decisions only on a per-request basis. Therefore, 3510 * the service distribution enforced by the drive's internal 3511 * scheduler is likely to coincide with the desired throughput 3512 * distribution only in a completely symmetric, or favorably 3513 * skewed scenario where: 3514 * (i-a) each of these processes must get the same throughput as 3515 * the others, 3516 * (i-b) in case (i-a) does not hold, it holds that the process 3517 * associated with bfqq must receive a lower or equal 3518 * throughput than any of the other processes; 3519 * (ii) the I/O of each process has the same properties, in 3520 * terms of locality (sequential or random), direction 3521 * (reads or writes), request sizes, greediness 3522 * (from I/O-bound to sporadic), and so on; 3523 3524 * In fact, in such a scenario, the drive tends to treat the requests 3525 * of each process in about the same way as the requests of the 3526 * others, and thus to provide each of these processes with about the 3527 * same throughput. This is exactly the desired throughput 3528 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3529 * even more convenient distribution for (the process associated with) 3530 * bfqq. 3531 * 3532 * In contrast, in any asymmetric or unfavorable scenario, device 3533 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3534 * that bfqq receives its assigned fraction of the device throughput 3535 * (see [1] for details). 3536 * 3537 * The problem is that idling may significantly reduce throughput with 3538 * certain combinations of types of I/O and devices. An important 3539 * example is sync random I/O on flash storage with command 3540 * queueing. So, unless bfqq falls in cases where idling also boosts 3541 * throughput, it is important to check conditions (i-a), i(-b) and 3542 * (ii) accurately, so as to avoid idling when not strictly needed for 3543 * service guarantees. 3544 * 3545 * Unfortunately, it is extremely difficult to thoroughly check 3546 * condition (ii). And, in case there are active groups, it becomes 3547 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3548 * if there are active groups, then, for conditions (i-a) or (i-b) to 3549 * become false 'indirectly', it is enough that an active group 3550 * contains more active processes or sub-groups than some other active 3551 * group. More precisely, for conditions (i-a) or (i-b) to become 3552 * false because of such a group, it is not even necessary that the 3553 * group is (still) active: it is sufficient that, even if the group 3554 * has become inactive, some of its descendant processes still have 3555 * some request already dispatched but still waiting for 3556 * completion. In fact, requests have still to be guaranteed their 3557 * share of the throughput even after being dispatched. In this 3558 * respect, it is easy to show that, if a group frequently becomes 3559 * inactive while still having in-flight requests, and if, when this 3560 * happens, the group is not considered in the calculation of whether 3561 * the scenario is asymmetric, then the group may fail to be 3562 * guaranteed its fair share of the throughput (basically because 3563 * idling may not be performed for the descendant processes of the 3564 * group, but it had to be). We address this issue with the following 3565 * bi-modal behavior, implemented in the function 3566 * bfq_asymmetric_scenario(). 3567 * 3568 * If there are groups with requests waiting for completion 3569 * (as commented above, some of these groups may even be 3570 * already inactive), then the scenario is tagged as 3571 * asymmetric, conservatively, without checking any of the 3572 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3573 * This behavior matches also the fact that groups are created 3574 * exactly if controlling I/O is a primary concern (to 3575 * preserve bandwidth and latency guarantees). 3576 * 3577 * On the opposite end, if there are no groups with requests waiting 3578 * for completion, then only conditions (i-a) and (i-b) are actually 3579 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3580 * idling is not performed, regardless of whether condition (ii) 3581 * holds. In other words, only if conditions (i-a) and (i-b) do not 3582 * hold, then idling is allowed, and the device tends to be prevented 3583 * from queueing many requests, possibly of several processes. Since 3584 * there are no groups with requests waiting for completion, then, to 3585 * control conditions (i-a) and (i-b) it is enough to check just 3586 * whether all the queues with requests waiting for completion also 3587 * have the same weight. 3588 * 3589 * Not checking condition (ii) evidently exposes bfqq to the 3590 * risk of getting less throughput than its fair share. 3591 * However, for queues with the same weight, a further 3592 * mechanism, preemption, mitigates or even eliminates this 3593 * problem. And it does so without consequences on overall 3594 * throughput. This mechanism and its benefits are explained 3595 * in the next three paragraphs. 3596 * 3597 * Even if a queue, say Q, is expired when it remains idle, Q 3598 * can still preempt the new in-service queue if the next 3599 * request of Q arrives soon (see the comments on 3600 * bfq_bfqq_update_budg_for_activation). If all queues and 3601 * groups have the same weight, this form of preemption, 3602 * combined with the hole-recovery heuristic described in the 3603 * comments on function bfq_bfqq_update_budg_for_activation, 3604 * are enough to preserve a correct bandwidth distribution in 3605 * the mid term, even without idling. In fact, even if not 3606 * idling allows the internal queues of the device to contain 3607 * many requests, and thus to reorder requests, we can rather 3608 * safely assume that the internal scheduler still preserves a 3609 * minimum of mid-term fairness. 3610 * 3611 * More precisely, this preemption-based, idleless approach 3612 * provides fairness in terms of IOPS, and not sectors per 3613 * second. This can be seen with a simple example. Suppose 3614 * that there are two queues with the same weight, but that 3615 * the first queue receives requests of 8 sectors, while the 3616 * second queue receives requests of 1024 sectors. In 3617 * addition, suppose that each of the two queues contains at 3618 * most one request at a time, which implies that each queue 3619 * always remains idle after it is served. Finally, after 3620 * remaining idle, each queue receives very quickly a new 3621 * request. It follows that the two queues are served 3622 * alternatively, preempting each other if needed. This 3623 * implies that, although both queues have the same weight, 3624 * the queue with large requests receives a service that is 3625 * 1024/8 times as high as the service received by the other 3626 * queue. 3627 * 3628 * The motivation for using preemption instead of idling (for 3629 * queues with the same weight) is that, by not idling, 3630 * service guarantees are preserved (completely or at least in 3631 * part) without minimally sacrificing throughput. And, if 3632 * there is no active group, then the primary expectation for 3633 * this device is probably a high throughput. 3634 * 3635 * We are now left only with explaining the two sub-conditions in the 3636 * additional compound condition that is checked below for deciding 3637 * whether the scenario is asymmetric. To explain the first 3638 * sub-condition, we need to add that the function 3639 * bfq_asymmetric_scenario checks the weights of only 3640 * non-weight-raised queues, for efficiency reasons (see comments on 3641 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3642 * is checked explicitly here. More precisely, the compound condition 3643 * below takes into account also the fact that, even if bfqq is being 3644 * weight-raised, the scenario is still symmetric if all queues with 3645 * requests waiting for completion happen to be 3646 * weight-raised. Actually, we should be even more precise here, and 3647 * differentiate between interactive weight raising and soft real-time 3648 * weight raising. 3649 * 3650 * The second sub-condition checked in the compound condition is 3651 * whether there is a fair amount of already in-flight I/O not 3652 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3653 * following reason. The drive may decide to serve in-flight 3654 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3655 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3656 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3657 * basically uncontrolled amount of I/O from other queues may be 3658 * dispatched too, possibly causing the service of bfqq's I/O to be 3659 * delayed even longer in the drive. This problem gets more and more 3660 * serious as the speed and the queue depth of the drive grow, 3661 * because, as these two quantities grow, the probability to find no 3662 * queue busy but many requests in flight grows too. By contrast, 3663 * plugging I/O dispatching minimizes the delay induced by already 3664 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3665 * lose because of this delay. 3666 * 3667 * As a side note, it is worth considering that the above 3668 * device-idling countermeasures may however fail in the following 3669 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3670 * in a time period during which all symmetry sub-conditions hold, and 3671 * therefore the device is allowed to enqueue many requests, but at 3672 * some later point in time some sub-condition stops to hold, then it 3673 * may become impossible to make requests be served in the desired 3674 * order until all the requests already queued in the device have been 3675 * served. The last sub-condition commented above somewhat mitigates 3676 * this problem for weight-raised queues. 3677 * 3678 * However, as an additional mitigation for this problem, we preserve 3679 * plugging for a special symmetric case that may suddenly turn into 3680 * asymmetric: the case where only bfqq is busy. In this case, not 3681 * expiring bfqq does not cause any harm to any other queues in terms 3682 * of service guarantees. In contrast, it avoids the following unlucky 3683 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3684 * lower weight than bfqq becomes busy (or more queues), (3) the new 3685 * queue is served until a new request arrives for bfqq, (4) when bfqq 3686 * is finally served, there are so many requests of the new queue in 3687 * the drive that the pending requests for bfqq take a lot of time to 3688 * be served. In particular, event (2) may case even already 3689 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3690 * avoid this series of events, the scenario is preventively declared 3691 * as asymmetric also if bfqq is the only busy queues 3692 */ 3693 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3694 struct bfq_queue *bfqq) 3695 { 3696 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3697 3698 /* No point in idling for bfqq if it won't get requests any longer */ 3699 if (unlikely(!bfqq_process_refs(bfqq))) 3700 return false; 3701 3702 return (bfqq->wr_coeff > 1 && 3703 (bfqd->wr_busy_queues < 3704 tot_busy_queues || 3705 bfqd->rq_in_driver >= 3706 bfqq->dispatched + 4)) || 3707 bfq_asymmetric_scenario(bfqd, bfqq) || 3708 tot_busy_queues == 1; 3709 } 3710 3711 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3712 enum bfqq_expiration reason) 3713 { 3714 /* 3715 * If this bfqq is shared between multiple processes, check 3716 * to make sure that those processes are still issuing I/Os 3717 * within the mean seek distance. If not, it may be time to 3718 * break the queues apart again. 3719 */ 3720 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3721 bfq_mark_bfqq_split_coop(bfqq); 3722 3723 /* 3724 * Consider queues with a higher finish virtual time than 3725 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3726 * true, then bfqq's bandwidth would be violated if an 3727 * uncontrolled amount of I/O from these queues were 3728 * dispatched while bfqq is waiting for its new I/O to 3729 * arrive. This is exactly what may happen if this is a forced 3730 * expiration caused by a preemption attempt, and if bfqq is 3731 * not re-scheduled. To prevent this from happening, re-queue 3732 * bfqq if it needs I/O-dispatch plugging, even if it is 3733 * empty. By doing so, bfqq is granted to be served before the 3734 * above queues (provided that bfqq is of course eligible). 3735 */ 3736 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3737 !(reason == BFQQE_PREEMPTED && 3738 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3739 if (bfqq->dispatched == 0) 3740 /* 3741 * Overloading budget_timeout field to store 3742 * the time at which the queue remains with no 3743 * backlog and no outstanding request; used by 3744 * the weight-raising mechanism. 3745 */ 3746 bfqq->budget_timeout = jiffies; 3747 3748 bfq_del_bfqq_busy(bfqd, bfqq, true); 3749 } else { 3750 bfq_requeue_bfqq(bfqd, bfqq, true); 3751 /* 3752 * Resort priority tree of potential close cooperators. 3753 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3754 */ 3755 if (unlikely(!bfqd->nonrot_with_queueing && 3756 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3757 bfq_pos_tree_add_move(bfqd, bfqq); 3758 } 3759 3760 /* 3761 * All in-service entities must have been properly deactivated 3762 * or requeued before executing the next function, which 3763 * resets all in-service entities as no more in service. This 3764 * may cause bfqq to be freed. If this happens, the next 3765 * function returns true. 3766 */ 3767 return __bfq_bfqd_reset_in_service(bfqd); 3768 } 3769 3770 /** 3771 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3772 * @bfqd: device data. 3773 * @bfqq: queue to update. 3774 * @reason: reason for expiration. 3775 * 3776 * Handle the feedback on @bfqq budget at queue expiration. 3777 * See the body for detailed comments. 3778 */ 3779 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3780 struct bfq_queue *bfqq, 3781 enum bfqq_expiration reason) 3782 { 3783 struct request *next_rq; 3784 int budget, min_budget; 3785 3786 min_budget = bfq_min_budget(bfqd); 3787 3788 if (bfqq->wr_coeff == 1) 3789 budget = bfqq->max_budget; 3790 else /* 3791 * Use a constant, low budget for weight-raised queues, 3792 * to help achieve a low latency. Keep it slightly higher 3793 * than the minimum possible budget, to cause a little 3794 * bit fewer expirations. 3795 */ 3796 budget = 2 * min_budget; 3797 3798 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3799 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3800 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3801 budget, bfq_min_budget(bfqd)); 3802 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3803 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3804 3805 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3806 switch (reason) { 3807 /* 3808 * Caveat: in all the following cases we trade latency 3809 * for throughput. 3810 */ 3811 case BFQQE_TOO_IDLE: 3812 /* 3813 * This is the only case where we may reduce 3814 * the budget: if there is no request of the 3815 * process still waiting for completion, then 3816 * we assume (tentatively) that the timer has 3817 * expired because the batch of requests of 3818 * the process could have been served with a 3819 * smaller budget. Hence, betting that 3820 * process will behave in the same way when it 3821 * becomes backlogged again, we reduce its 3822 * next budget. As long as we guess right, 3823 * this budget cut reduces the latency 3824 * experienced by the process. 3825 * 3826 * However, if there are still outstanding 3827 * requests, then the process may have not yet 3828 * issued its next request just because it is 3829 * still waiting for the completion of some of 3830 * the still outstanding ones. So in this 3831 * subcase we do not reduce its budget, on the 3832 * contrary we increase it to possibly boost 3833 * the throughput, as discussed in the 3834 * comments to the BUDGET_TIMEOUT case. 3835 */ 3836 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3837 budget = min(budget * 2, bfqd->bfq_max_budget); 3838 else { 3839 if (budget > 5 * min_budget) 3840 budget -= 4 * min_budget; 3841 else 3842 budget = min_budget; 3843 } 3844 break; 3845 case BFQQE_BUDGET_TIMEOUT: 3846 /* 3847 * We double the budget here because it gives 3848 * the chance to boost the throughput if this 3849 * is not a seeky process (and has bumped into 3850 * this timeout because of, e.g., ZBR). 3851 */ 3852 budget = min(budget * 2, bfqd->bfq_max_budget); 3853 break; 3854 case BFQQE_BUDGET_EXHAUSTED: 3855 /* 3856 * The process still has backlog, and did not 3857 * let either the budget timeout or the disk 3858 * idling timeout expire. Hence it is not 3859 * seeky, has a short thinktime and may be 3860 * happy with a higher budget too. So 3861 * definitely increase the budget of this good 3862 * candidate to boost the disk throughput. 3863 */ 3864 budget = min(budget * 4, bfqd->bfq_max_budget); 3865 break; 3866 case BFQQE_NO_MORE_REQUESTS: 3867 /* 3868 * For queues that expire for this reason, it 3869 * is particularly important to keep the 3870 * budget close to the actual service they 3871 * need. Doing so reduces the timestamp 3872 * misalignment problem described in the 3873 * comments in the body of 3874 * __bfq_activate_entity. In fact, suppose 3875 * that a queue systematically expires for 3876 * BFQQE_NO_MORE_REQUESTS and presents a 3877 * new request in time to enjoy timestamp 3878 * back-shifting. The larger the budget of the 3879 * queue is with respect to the service the 3880 * queue actually requests in each service 3881 * slot, the more times the queue can be 3882 * reactivated with the same virtual finish 3883 * time. It follows that, even if this finish 3884 * time is pushed to the system virtual time 3885 * to reduce the consequent timestamp 3886 * misalignment, the queue unjustly enjoys for 3887 * many re-activations a lower finish time 3888 * than all newly activated queues. 3889 * 3890 * The service needed by bfqq is measured 3891 * quite precisely by bfqq->entity.service. 3892 * Since bfqq does not enjoy device idling, 3893 * bfqq->entity.service is equal to the number 3894 * of sectors that the process associated with 3895 * bfqq requested to read/write before waiting 3896 * for request completions, or blocking for 3897 * other reasons. 3898 */ 3899 budget = max_t(int, bfqq->entity.service, min_budget); 3900 break; 3901 default: 3902 return; 3903 } 3904 } else if (!bfq_bfqq_sync(bfqq)) { 3905 /* 3906 * Async queues get always the maximum possible 3907 * budget, as for them we do not care about latency 3908 * (in addition, their ability to dispatch is limited 3909 * by the charging factor). 3910 */ 3911 budget = bfqd->bfq_max_budget; 3912 } 3913 3914 bfqq->max_budget = budget; 3915 3916 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 3917 !bfqd->bfq_user_max_budget) 3918 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 3919 3920 /* 3921 * If there is still backlog, then assign a new budget, making 3922 * sure that it is large enough for the next request. Since 3923 * the finish time of bfqq must be kept in sync with the 3924 * budget, be sure to call __bfq_bfqq_expire() *after* this 3925 * update. 3926 * 3927 * If there is no backlog, then no need to update the budget; 3928 * it will be updated on the arrival of a new request. 3929 */ 3930 next_rq = bfqq->next_rq; 3931 if (next_rq) 3932 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 3933 bfq_serv_to_charge(next_rq, bfqq)); 3934 3935 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 3936 next_rq ? blk_rq_sectors(next_rq) : 0, 3937 bfqq->entity.budget); 3938 } 3939 3940 /* 3941 * Return true if the process associated with bfqq is "slow". The slow 3942 * flag is used, in addition to the budget timeout, to reduce the 3943 * amount of service provided to seeky processes, and thus reduce 3944 * their chances to lower the throughput. More details in the comments 3945 * on the function bfq_bfqq_expire(). 3946 * 3947 * An important observation is in order: as discussed in the comments 3948 * on the function bfq_update_peak_rate(), with devices with internal 3949 * queues, it is hard if ever possible to know when and for how long 3950 * an I/O request is processed by the device (apart from the trivial 3951 * I/O pattern where a new request is dispatched only after the 3952 * previous one has been completed). This makes it hard to evaluate 3953 * the real rate at which the I/O requests of each bfq_queue are 3954 * served. In fact, for an I/O scheduler like BFQ, serving a 3955 * bfq_queue means just dispatching its requests during its service 3956 * slot (i.e., until the budget of the queue is exhausted, or the 3957 * queue remains idle, or, finally, a timeout fires). But, during the 3958 * service slot of a bfq_queue, around 100 ms at most, the device may 3959 * be even still processing requests of bfq_queues served in previous 3960 * service slots. On the opposite end, the requests of the in-service 3961 * bfq_queue may be completed after the service slot of the queue 3962 * finishes. 3963 * 3964 * Anyway, unless more sophisticated solutions are used 3965 * (where possible), the sum of the sizes of the requests dispatched 3966 * during the service slot of a bfq_queue is probably the only 3967 * approximation available for the service received by the bfq_queue 3968 * during its service slot. And this sum is the quantity used in this 3969 * function to evaluate the I/O speed of a process. 3970 */ 3971 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3972 bool compensate, enum bfqq_expiration reason, 3973 unsigned long *delta_ms) 3974 { 3975 ktime_t delta_ktime; 3976 u32 delta_usecs; 3977 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 3978 3979 if (!bfq_bfqq_sync(bfqq)) 3980 return false; 3981 3982 if (compensate) 3983 delta_ktime = bfqd->last_idling_start; 3984 else 3985 delta_ktime = ktime_get(); 3986 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 3987 delta_usecs = ktime_to_us(delta_ktime); 3988 3989 /* don't use too short time intervals */ 3990 if (delta_usecs < 1000) { 3991 if (blk_queue_nonrot(bfqd->queue)) 3992 /* 3993 * give same worst-case guarantees as idling 3994 * for seeky 3995 */ 3996 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 3997 else /* charge at least one seek */ 3998 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 3999 4000 return slow; 4001 } 4002 4003 *delta_ms = delta_usecs / USEC_PER_MSEC; 4004 4005 /* 4006 * Use only long (> 20ms) intervals to filter out excessive 4007 * spikes in service rate estimation. 4008 */ 4009 if (delta_usecs > 20000) { 4010 /* 4011 * Caveat for rotational devices: processes doing I/O 4012 * in the slower disk zones tend to be slow(er) even 4013 * if not seeky. In this respect, the estimated peak 4014 * rate is likely to be an average over the disk 4015 * surface. Accordingly, to not be too harsh with 4016 * unlucky processes, a process is deemed slow only if 4017 * its rate has been lower than half of the estimated 4018 * peak rate. 4019 */ 4020 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4021 } 4022 4023 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4024 4025 return slow; 4026 } 4027 4028 /* 4029 * To be deemed as soft real-time, an application must meet two 4030 * requirements. First, the application must not require an average 4031 * bandwidth higher than the approximate bandwidth required to playback or 4032 * record a compressed high-definition video. 4033 * The next function is invoked on the completion of the last request of a 4034 * batch, to compute the next-start time instant, soft_rt_next_start, such 4035 * that, if the next request of the application does not arrive before 4036 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4037 * 4038 * The second requirement is that the request pattern of the application is 4039 * isochronous, i.e., that, after issuing a request or a batch of requests, 4040 * the application stops issuing new requests until all its pending requests 4041 * have been completed. After that, the application may issue a new batch, 4042 * and so on. 4043 * For this reason the next function is invoked to compute 4044 * soft_rt_next_start only for applications that meet this requirement, 4045 * whereas soft_rt_next_start is set to infinity for applications that do 4046 * not. 4047 * 4048 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4049 * happen to meet, occasionally or systematically, both the above 4050 * bandwidth and isochrony requirements. This may happen at least in 4051 * the following circumstances. First, if the CPU load is high. The 4052 * application may stop issuing requests while the CPUs are busy 4053 * serving other processes, then restart, then stop again for a while, 4054 * and so on. The other circumstances are related to the storage 4055 * device: the storage device is highly loaded or reaches a low-enough 4056 * throughput with the I/O of the application (e.g., because the I/O 4057 * is random and/or the device is slow). In all these cases, the 4058 * I/O of the application may be simply slowed down enough to meet 4059 * the bandwidth and isochrony requirements. To reduce the probability 4060 * that greedy applications are deemed as soft real-time in these 4061 * corner cases, a further rule is used in the computation of 4062 * soft_rt_next_start: the return value of this function is forced to 4063 * be higher than the maximum between the following two quantities. 4064 * 4065 * (a) Current time plus: (1) the maximum time for which the arrival 4066 * of a request is waited for when a sync queue becomes idle, 4067 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4068 * postpone for a moment the reason for adding a few extra 4069 * jiffies; we get back to it after next item (b). Lower-bounding 4070 * the return value of this function with the current time plus 4071 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4072 * because the latter issue their next request as soon as possible 4073 * after the last one has been completed. In contrast, a soft 4074 * real-time application spends some time processing data, after a 4075 * batch of its requests has been completed. 4076 * 4077 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4078 * above, greedy applications may happen to meet both the 4079 * bandwidth and isochrony requirements under heavy CPU or 4080 * storage-device load. In more detail, in these scenarios, these 4081 * applications happen, only for limited time periods, to do I/O 4082 * slowly enough to meet all the requirements described so far, 4083 * including the filtering in above item (a). These slow-speed 4084 * time intervals are usually interspersed between other time 4085 * intervals during which these applications do I/O at a very high 4086 * speed. Fortunately, exactly because of the high speed of the 4087 * I/O in the high-speed intervals, the values returned by this 4088 * function happen to be so high, near the end of any such 4089 * high-speed interval, to be likely to fall *after* the end of 4090 * the low-speed time interval that follows. These high values are 4091 * stored in bfqq->soft_rt_next_start after each invocation of 4092 * this function. As a consequence, if the last value of 4093 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4094 * next value that this function may return, then, from the very 4095 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4096 * likely to be constantly kept so high that any I/O request 4097 * issued during the low-speed interval is considered as arriving 4098 * to soon for the application to be deemed as soft 4099 * real-time. Then, in the high-speed interval that follows, the 4100 * application will not be deemed as soft real-time, just because 4101 * it will do I/O at a high speed. And so on. 4102 * 4103 * Getting back to the filtering in item (a), in the following two 4104 * cases this filtering might be easily passed by a greedy 4105 * application, if the reference quantity was just 4106 * bfqd->bfq_slice_idle: 4107 * 1) HZ is so low that the duration of a jiffy is comparable to or 4108 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4109 * devices with HZ=100. The time granularity may be so coarse 4110 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4111 * is rather lower than the exact value. 4112 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4113 * for a while, then suddenly 'jump' by several units to recover the lost 4114 * increments. This seems to happen, e.g., inside virtual machines. 4115 * To address this issue, in the filtering in (a) we do not use as a 4116 * reference time interval just bfqd->bfq_slice_idle, but 4117 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4118 * minimum number of jiffies for which the filter seems to be quite 4119 * precise also in embedded systems and KVM/QEMU virtual machines. 4120 */ 4121 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4122 struct bfq_queue *bfqq) 4123 { 4124 return max3(bfqq->soft_rt_next_start, 4125 bfqq->last_idle_bklogged + 4126 HZ * bfqq->service_from_backlogged / 4127 bfqd->bfq_wr_max_softrt_rate, 4128 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4129 } 4130 4131 /** 4132 * bfq_bfqq_expire - expire a queue. 4133 * @bfqd: device owning the queue. 4134 * @bfqq: the queue to expire. 4135 * @compensate: if true, compensate for the time spent idling. 4136 * @reason: the reason causing the expiration. 4137 * 4138 * If the process associated with bfqq does slow I/O (e.g., because it 4139 * issues random requests), we charge bfqq with the time it has been 4140 * in service instead of the service it has received (see 4141 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4142 * a consequence, bfqq will typically get higher timestamps upon 4143 * reactivation, and hence it will be rescheduled as if it had 4144 * received more service than what it has actually received. In the 4145 * end, bfqq receives less service in proportion to how slowly its 4146 * associated process consumes its budgets (and hence how seriously it 4147 * tends to lower the throughput). In addition, this time-charging 4148 * strategy guarantees time fairness among slow processes. In 4149 * contrast, if the process associated with bfqq is not slow, we 4150 * charge bfqq exactly with the service it has received. 4151 * 4152 * Charging time to the first type of queues and the exact service to 4153 * the other has the effect of using the WF2Q+ policy to schedule the 4154 * former on a timeslice basis, without violating service domain 4155 * guarantees among the latter. 4156 */ 4157 void bfq_bfqq_expire(struct bfq_data *bfqd, 4158 struct bfq_queue *bfqq, 4159 bool compensate, 4160 enum bfqq_expiration reason) 4161 { 4162 bool slow; 4163 unsigned long delta = 0; 4164 struct bfq_entity *entity = &bfqq->entity; 4165 4166 /* 4167 * Check whether the process is slow (see bfq_bfqq_is_slow). 4168 */ 4169 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4170 4171 /* 4172 * As above explained, charge slow (typically seeky) and 4173 * timed-out queues with the time and not the service 4174 * received, to favor sequential workloads. 4175 * 4176 * Processes doing I/O in the slower disk zones will tend to 4177 * be slow(er) even if not seeky. Therefore, since the 4178 * estimated peak rate is actually an average over the disk 4179 * surface, these processes may timeout just for bad luck. To 4180 * avoid punishing them, do not charge time to processes that 4181 * succeeded in consuming at least 2/3 of their budget. This 4182 * allows BFQ to preserve enough elasticity to still perform 4183 * bandwidth, and not time, distribution with little unlucky 4184 * or quasi-sequential processes. 4185 */ 4186 if (bfqq->wr_coeff == 1 && 4187 (slow || 4188 (reason == BFQQE_BUDGET_TIMEOUT && 4189 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4190 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4191 4192 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4193 bfqq->last_wr_start_finish = jiffies; 4194 4195 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4196 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4197 /* 4198 * If we get here, and there are no outstanding 4199 * requests, then the request pattern is isochronous 4200 * (see the comments on the function 4201 * bfq_bfqq_softrt_next_start()). Therefore we can 4202 * compute soft_rt_next_start. 4203 * 4204 * If, instead, the queue still has outstanding 4205 * requests, then we have to wait for the completion 4206 * of all the outstanding requests to discover whether 4207 * the request pattern is actually isochronous. 4208 */ 4209 if (bfqq->dispatched == 0) 4210 bfqq->soft_rt_next_start = 4211 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4212 else if (bfqq->dispatched > 0) { 4213 /* 4214 * Schedule an update of soft_rt_next_start to when 4215 * the task may be discovered to be isochronous. 4216 */ 4217 bfq_mark_bfqq_softrt_update(bfqq); 4218 } 4219 } 4220 4221 bfq_log_bfqq(bfqd, bfqq, 4222 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4223 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4224 4225 /* 4226 * bfqq expired, so no total service time needs to be computed 4227 * any longer: reset state machine for measuring total service 4228 * times. 4229 */ 4230 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4231 bfqd->waited_rq = NULL; 4232 4233 /* 4234 * Increase, decrease or leave budget unchanged according to 4235 * reason. 4236 */ 4237 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4238 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4239 /* bfqq is gone, no more actions on it */ 4240 return; 4241 4242 /* mark bfqq as waiting a request only if a bic still points to it */ 4243 if (!bfq_bfqq_busy(bfqq) && 4244 reason != BFQQE_BUDGET_TIMEOUT && 4245 reason != BFQQE_BUDGET_EXHAUSTED) { 4246 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4247 /* 4248 * Not setting service to 0, because, if the next rq 4249 * arrives in time, the queue will go on receiving 4250 * service with this same budget (as if it never expired) 4251 */ 4252 } else 4253 entity->service = 0; 4254 4255 /* 4256 * Reset the received-service counter for every parent entity. 4257 * Differently from what happens with bfqq->entity.service, 4258 * the resetting of this counter never needs to be postponed 4259 * for parent entities. In fact, in case bfqq may have a 4260 * chance to go on being served using the last, partially 4261 * consumed budget, bfqq->entity.service needs to be kept, 4262 * because if bfqq then actually goes on being served using 4263 * the same budget, the last value of bfqq->entity.service is 4264 * needed to properly decrement bfqq->entity.budget by the 4265 * portion already consumed. In contrast, it is not necessary 4266 * to keep entity->service for parent entities too, because 4267 * the bubble up of the new value of bfqq->entity.budget will 4268 * make sure that the budgets of parent entities are correct, 4269 * even in case bfqq and thus parent entities go on receiving 4270 * service with the same budget. 4271 */ 4272 entity = entity->parent; 4273 for_each_entity(entity) 4274 entity->service = 0; 4275 } 4276 4277 /* 4278 * Budget timeout is not implemented through a dedicated timer, but 4279 * just checked on request arrivals and completions, as well as on 4280 * idle timer expirations. 4281 */ 4282 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4283 { 4284 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4285 } 4286 4287 /* 4288 * If we expire a queue that is actively waiting (i.e., with the 4289 * device idled) for the arrival of a new request, then we may incur 4290 * the timestamp misalignment problem described in the body of the 4291 * function __bfq_activate_entity. Hence we return true only if this 4292 * condition does not hold, or if the queue is slow enough to deserve 4293 * only to be kicked off for preserving a high throughput. 4294 */ 4295 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4296 { 4297 bfq_log_bfqq(bfqq->bfqd, bfqq, 4298 "may_budget_timeout: wait_request %d left %d timeout %d", 4299 bfq_bfqq_wait_request(bfqq), 4300 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4301 bfq_bfqq_budget_timeout(bfqq)); 4302 4303 return (!bfq_bfqq_wait_request(bfqq) || 4304 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4305 && 4306 bfq_bfqq_budget_timeout(bfqq); 4307 } 4308 4309 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4310 struct bfq_queue *bfqq) 4311 { 4312 bool rot_without_queueing = 4313 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4314 bfqq_sequential_and_IO_bound, 4315 idling_boosts_thr; 4316 4317 /* No point in idling for bfqq if it won't get requests any longer */ 4318 if (unlikely(!bfqq_process_refs(bfqq))) 4319 return false; 4320 4321 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4322 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4323 4324 /* 4325 * The next variable takes into account the cases where idling 4326 * boosts the throughput. 4327 * 4328 * The value of the variable is computed considering, first, that 4329 * idling is virtually always beneficial for the throughput if: 4330 * (a) the device is not NCQ-capable and rotational, or 4331 * (b) regardless of the presence of NCQ, the device is rotational and 4332 * the request pattern for bfqq is I/O-bound and sequential, or 4333 * (c) regardless of whether it is rotational, the device is 4334 * not NCQ-capable and the request pattern for bfqq is 4335 * I/O-bound and sequential. 4336 * 4337 * Secondly, and in contrast to the above item (b), idling an 4338 * NCQ-capable flash-based device would not boost the 4339 * throughput even with sequential I/O; rather it would lower 4340 * the throughput in proportion to how fast the device 4341 * is. Accordingly, the next variable is true if any of the 4342 * above conditions (a), (b) or (c) is true, and, in 4343 * particular, happens to be false if bfqd is an NCQ-capable 4344 * flash-based device. 4345 */ 4346 idling_boosts_thr = rot_without_queueing || 4347 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4348 bfqq_sequential_and_IO_bound); 4349 4350 /* 4351 * The return value of this function is equal to that of 4352 * idling_boosts_thr, unless a special case holds. In this 4353 * special case, described below, idling may cause problems to 4354 * weight-raised queues. 4355 * 4356 * When the request pool is saturated (e.g., in the presence 4357 * of write hogs), if the processes associated with 4358 * non-weight-raised queues ask for requests at a lower rate, 4359 * then processes associated with weight-raised queues have a 4360 * higher probability to get a request from the pool 4361 * immediately (or at least soon) when they need one. Thus 4362 * they have a higher probability to actually get a fraction 4363 * of the device throughput proportional to their high 4364 * weight. This is especially true with NCQ-capable drives, 4365 * which enqueue several requests in advance, and further 4366 * reorder internally-queued requests. 4367 * 4368 * For this reason, we force to false the return value if 4369 * there are weight-raised busy queues. In this case, and if 4370 * bfqq is not weight-raised, this guarantees that the device 4371 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4372 * then idling will be guaranteed by another variable, see 4373 * below). Combined with the timestamping rules of BFQ (see 4374 * [1] for details), this behavior causes bfqq, and hence any 4375 * sync non-weight-raised queue, to get a lower number of 4376 * requests served, and thus to ask for a lower number of 4377 * requests from the request pool, before the busy 4378 * weight-raised queues get served again. This often mitigates 4379 * starvation problems in the presence of heavy write 4380 * workloads and NCQ, thereby guaranteeing a higher 4381 * application and system responsiveness in these hostile 4382 * scenarios. 4383 */ 4384 return idling_boosts_thr && 4385 bfqd->wr_busy_queues == 0; 4386 } 4387 4388 /* 4389 * For a queue that becomes empty, device idling is allowed only if 4390 * this function returns true for that queue. As a consequence, since 4391 * device idling plays a critical role for both throughput boosting 4392 * and service guarantees, the return value of this function plays a 4393 * critical role as well. 4394 * 4395 * In a nutshell, this function returns true only if idling is 4396 * beneficial for throughput or, even if detrimental for throughput, 4397 * idling is however necessary to preserve service guarantees (low 4398 * latency, desired throughput distribution, ...). In particular, on 4399 * NCQ-capable devices, this function tries to return false, so as to 4400 * help keep the drives' internal queues full, whenever this helps the 4401 * device boost the throughput without causing any service-guarantee 4402 * issue. 4403 * 4404 * Most of the issues taken into account to get the return value of 4405 * this function are not trivial. We discuss these issues in the two 4406 * functions providing the main pieces of information needed by this 4407 * function. 4408 */ 4409 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4410 { 4411 struct bfq_data *bfqd = bfqq->bfqd; 4412 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4413 4414 /* No point in idling for bfqq if it won't get requests any longer */ 4415 if (unlikely(!bfqq_process_refs(bfqq))) 4416 return false; 4417 4418 if (unlikely(bfqd->strict_guarantees)) 4419 return true; 4420 4421 /* 4422 * Idling is performed only if slice_idle > 0. In addition, we 4423 * do not idle if 4424 * (a) bfqq is async 4425 * (b) bfqq is in the idle io prio class: in this case we do 4426 * not idle because we want to minimize the bandwidth that 4427 * queues in this class can steal to higher-priority queues 4428 */ 4429 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4430 bfq_class_idle(bfqq)) 4431 return false; 4432 4433 idling_boosts_thr_with_no_issue = 4434 idling_boosts_thr_without_issues(bfqd, bfqq); 4435 4436 idling_needed_for_service_guar = 4437 idling_needed_for_service_guarantees(bfqd, bfqq); 4438 4439 /* 4440 * We have now the two components we need to compute the 4441 * return value of the function, which is true only if idling 4442 * either boosts the throughput (without issues), or is 4443 * necessary to preserve service guarantees. 4444 */ 4445 return idling_boosts_thr_with_no_issue || 4446 idling_needed_for_service_guar; 4447 } 4448 4449 /* 4450 * If the in-service queue is empty but the function bfq_better_to_idle 4451 * returns true, then: 4452 * 1) the queue must remain in service and cannot be expired, and 4453 * 2) the device must be idled to wait for the possible arrival of a new 4454 * request for the queue. 4455 * See the comments on the function bfq_better_to_idle for the reasons 4456 * why performing device idling is the best choice to boost the throughput 4457 * and preserve service guarantees when bfq_better_to_idle itself 4458 * returns true. 4459 */ 4460 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4461 { 4462 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4463 } 4464 4465 /* 4466 * This function chooses the queue from which to pick the next extra 4467 * I/O request to inject, if it finds a compatible queue. See the 4468 * comments on bfq_update_inject_limit() for details on the injection 4469 * mechanism, and for the definitions of the quantities mentioned 4470 * below. 4471 */ 4472 static struct bfq_queue * 4473 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4474 { 4475 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4476 unsigned int limit = in_serv_bfqq->inject_limit; 4477 /* 4478 * If 4479 * - bfqq is not weight-raised and therefore does not carry 4480 * time-critical I/O, 4481 * or 4482 * - regardless of whether bfqq is weight-raised, bfqq has 4483 * however a long think time, during which it can absorb the 4484 * effect of an appropriate number of extra I/O requests 4485 * from other queues (see bfq_update_inject_limit for 4486 * details on the computation of this number); 4487 * then injection can be performed without restrictions. 4488 */ 4489 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4490 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4491 4492 /* 4493 * If 4494 * - the baseline total service time could not be sampled yet, 4495 * so the inject limit happens to be still 0, and 4496 * - a lot of time has elapsed since the plugging of I/O 4497 * dispatching started, so drive speed is being wasted 4498 * significantly; 4499 * then temporarily raise inject limit to one request. 4500 */ 4501 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4502 bfq_bfqq_wait_request(in_serv_bfqq) && 4503 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4504 bfqd->bfq_slice_idle) 4505 ) 4506 limit = 1; 4507 4508 if (bfqd->rq_in_driver >= limit) 4509 return NULL; 4510 4511 /* 4512 * Linear search of the source queue for injection; but, with 4513 * a high probability, very few steps are needed to find a 4514 * candidate queue, i.e., a queue with enough budget left for 4515 * its next request. In fact: 4516 * - BFQ dynamically updates the budget of every queue so as 4517 * to accommodate the expected backlog of the queue; 4518 * - if a queue gets all its requests dispatched as injected 4519 * service, then the queue is removed from the active list 4520 * (and re-added only if it gets new requests, but then it 4521 * is assigned again enough budget for its new backlog). 4522 */ 4523 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4524 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4525 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4526 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4527 bfq_bfqq_budget_left(bfqq)) { 4528 /* 4529 * Allow for only one large in-flight request 4530 * on non-rotational devices, for the 4531 * following reason. On non-rotationl drives, 4532 * large requests take much longer than 4533 * smaller requests to be served. In addition, 4534 * the drive prefers to serve large requests 4535 * w.r.t. to small ones, if it can choose. So, 4536 * having more than one large requests queued 4537 * in the drive may easily make the next first 4538 * request of the in-service queue wait for so 4539 * long to break bfqq's service guarantees. On 4540 * the bright side, large requests let the 4541 * drive reach a very high throughput, even if 4542 * there is only one in-flight large request 4543 * at a time. 4544 */ 4545 if (blk_queue_nonrot(bfqd->queue) && 4546 blk_rq_sectors(bfqq->next_rq) >= 4547 BFQQ_SECT_THR_NONROT) 4548 limit = min_t(unsigned int, 1, limit); 4549 else 4550 limit = in_serv_bfqq->inject_limit; 4551 4552 if (bfqd->rq_in_driver < limit) { 4553 bfqd->rqs_injected = true; 4554 return bfqq; 4555 } 4556 } 4557 4558 return NULL; 4559 } 4560 4561 /* 4562 * Select a queue for service. If we have a current queue in service, 4563 * check whether to continue servicing it, or retrieve and set a new one. 4564 */ 4565 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4566 { 4567 struct bfq_queue *bfqq; 4568 struct request *next_rq; 4569 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4570 4571 bfqq = bfqd->in_service_queue; 4572 if (!bfqq) 4573 goto new_queue; 4574 4575 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4576 4577 /* 4578 * Do not expire bfqq for budget timeout if bfqq may be about 4579 * to enjoy device idling. The reason why, in this case, we 4580 * prevent bfqq from expiring is the same as in the comments 4581 * on the case where bfq_bfqq_must_idle() returns true, in 4582 * bfq_completed_request(). 4583 */ 4584 if (bfq_may_expire_for_budg_timeout(bfqq) && 4585 !bfq_bfqq_must_idle(bfqq)) 4586 goto expire; 4587 4588 check_queue: 4589 /* 4590 * This loop is rarely executed more than once. Even when it 4591 * happens, it is much more convenient to re-execute this loop 4592 * than to return NULL and trigger a new dispatch to get a 4593 * request served. 4594 */ 4595 next_rq = bfqq->next_rq; 4596 /* 4597 * If bfqq has requests queued and it has enough budget left to 4598 * serve them, keep the queue, otherwise expire it. 4599 */ 4600 if (next_rq) { 4601 if (bfq_serv_to_charge(next_rq, bfqq) > 4602 bfq_bfqq_budget_left(bfqq)) { 4603 /* 4604 * Expire the queue for budget exhaustion, 4605 * which makes sure that the next budget is 4606 * enough to serve the next request, even if 4607 * it comes from the fifo expired path. 4608 */ 4609 reason = BFQQE_BUDGET_EXHAUSTED; 4610 goto expire; 4611 } else { 4612 /* 4613 * The idle timer may be pending because we may 4614 * not disable disk idling even when a new request 4615 * arrives. 4616 */ 4617 if (bfq_bfqq_wait_request(bfqq)) { 4618 /* 4619 * If we get here: 1) at least a new request 4620 * has arrived but we have not disabled the 4621 * timer because the request was too small, 4622 * 2) then the block layer has unplugged 4623 * the device, causing the dispatch to be 4624 * invoked. 4625 * 4626 * Since the device is unplugged, now the 4627 * requests are probably large enough to 4628 * provide a reasonable throughput. 4629 * So we disable idling. 4630 */ 4631 bfq_clear_bfqq_wait_request(bfqq); 4632 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4633 } 4634 goto keep_queue; 4635 } 4636 } 4637 4638 /* 4639 * No requests pending. However, if the in-service queue is idling 4640 * for a new request, or has requests waiting for a completion and 4641 * may idle after their completion, then keep it anyway. 4642 * 4643 * Yet, inject service from other queues if it boosts 4644 * throughput and is possible. 4645 */ 4646 if (bfq_bfqq_wait_request(bfqq) || 4647 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4648 struct bfq_queue *async_bfqq = 4649 bfqq->bic && bfqq->bic->bfqq[0] && 4650 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4651 bfqq->bic->bfqq[0]->next_rq ? 4652 bfqq->bic->bfqq[0] : NULL; 4653 struct bfq_queue *blocked_bfqq = 4654 !hlist_empty(&bfqq->woken_list) ? 4655 container_of(bfqq->woken_list.first, 4656 struct bfq_queue, 4657 woken_list_node) 4658 : NULL; 4659 4660 /* 4661 * The next four mutually-exclusive ifs decide 4662 * whether to try injection, and choose the queue to 4663 * pick an I/O request from. 4664 * 4665 * The first if checks whether the process associated 4666 * with bfqq has also async I/O pending. If so, it 4667 * injects such I/O unconditionally. Injecting async 4668 * I/O from the same process can cause no harm to the 4669 * process. On the contrary, it can only increase 4670 * bandwidth and reduce latency for the process. 4671 * 4672 * The second if checks whether there happens to be a 4673 * non-empty waker queue for bfqq, i.e., a queue whose 4674 * I/O needs to be completed for bfqq to receive new 4675 * I/O. This happens, e.g., if bfqq is associated with 4676 * a process that does some sync. A sync generates 4677 * extra blocking I/O, which must be completed before 4678 * the process associated with bfqq can go on with its 4679 * I/O. If the I/O of the waker queue is not served, 4680 * then bfqq remains empty, and no I/O is dispatched, 4681 * until the idle timeout fires for bfqq. This is 4682 * likely to result in lower bandwidth and higher 4683 * latencies for bfqq, and in a severe loss of total 4684 * throughput. The best action to take is therefore to 4685 * serve the waker queue as soon as possible. So do it 4686 * (without relying on the third alternative below for 4687 * eventually serving waker_bfqq's I/O; see the last 4688 * paragraph for further details). This systematic 4689 * injection of I/O from the waker queue does not 4690 * cause any delay to bfqq's I/O. On the contrary, 4691 * next bfqq's I/O is brought forward dramatically, 4692 * for it is not blocked for milliseconds. 4693 * 4694 * The third if checks whether there is a queue woken 4695 * by bfqq, and currently with pending I/O. Such a 4696 * woken queue does not steal bandwidth from bfqq, 4697 * because it remains soon without I/O if bfqq is not 4698 * served. So there is virtually no risk of loss of 4699 * bandwidth for bfqq if this woken queue has I/O 4700 * dispatched while bfqq is waiting for new I/O. 4701 * 4702 * The fourth if checks whether bfqq is a queue for 4703 * which it is better to avoid injection. It is so if 4704 * bfqq delivers more throughput when served without 4705 * any further I/O from other queues in the middle, or 4706 * if the service times of bfqq's I/O requests both 4707 * count more than overall throughput, and may be 4708 * easily increased by injection (this happens if bfqq 4709 * has a short think time). If none of these 4710 * conditions holds, then a candidate queue for 4711 * injection is looked for through 4712 * bfq_choose_bfqq_for_injection(). Note that the 4713 * latter may return NULL (for example if the inject 4714 * limit for bfqq is currently 0). 4715 * 4716 * NOTE: motivation for the second alternative 4717 * 4718 * Thanks to the way the inject limit is updated in 4719 * bfq_update_has_short_ttime(), it is rather likely 4720 * that, if I/O is being plugged for bfqq and the 4721 * waker queue has pending I/O requests that are 4722 * blocking bfqq's I/O, then the fourth alternative 4723 * above lets the waker queue get served before the 4724 * I/O-plugging timeout fires. So one may deem the 4725 * second alternative superfluous. It is not, because 4726 * the fourth alternative may be way less effective in 4727 * case of a synchronization. For two main 4728 * reasons. First, throughput may be low because the 4729 * inject limit may be too low to guarantee the same 4730 * amount of injected I/O, from the waker queue or 4731 * other queues, that the second alternative 4732 * guarantees (the second alternative unconditionally 4733 * injects a pending I/O request of the waker queue 4734 * for each bfq_dispatch_request()). Second, with the 4735 * fourth alternative, the duration of the plugging, 4736 * i.e., the time before bfqq finally receives new I/O, 4737 * may not be minimized, because the waker queue may 4738 * happen to be served only after other queues. 4739 */ 4740 if (async_bfqq && 4741 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4742 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4743 bfq_bfqq_budget_left(async_bfqq)) 4744 bfqq = bfqq->bic->bfqq[0]; 4745 else if (bfqq->waker_bfqq && 4746 bfq_bfqq_busy(bfqq->waker_bfqq) && 4747 bfqq->waker_bfqq->next_rq && 4748 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4749 bfqq->waker_bfqq) <= 4750 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4751 ) 4752 bfqq = bfqq->waker_bfqq; 4753 else if (blocked_bfqq && 4754 bfq_bfqq_busy(blocked_bfqq) && 4755 blocked_bfqq->next_rq && 4756 bfq_serv_to_charge(blocked_bfqq->next_rq, 4757 blocked_bfqq) <= 4758 bfq_bfqq_budget_left(blocked_bfqq) 4759 ) 4760 bfqq = blocked_bfqq; 4761 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4762 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4763 !bfq_bfqq_has_short_ttime(bfqq))) 4764 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4765 else 4766 bfqq = NULL; 4767 4768 goto keep_queue; 4769 } 4770 4771 reason = BFQQE_NO_MORE_REQUESTS; 4772 expire: 4773 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4774 new_queue: 4775 bfqq = bfq_set_in_service_queue(bfqd); 4776 if (bfqq) { 4777 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4778 goto check_queue; 4779 } 4780 keep_queue: 4781 if (bfqq) 4782 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4783 else 4784 bfq_log(bfqd, "select_queue: no queue returned"); 4785 4786 return bfqq; 4787 } 4788 4789 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4790 { 4791 struct bfq_entity *entity = &bfqq->entity; 4792 4793 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4794 bfq_log_bfqq(bfqd, bfqq, 4795 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4796 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4797 jiffies_to_msecs(bfqq->wr_cur_max_time), 4798 bfqq->wr_coeff, 4799 bfqq->entity.weight, bfqq->entity.orig_weight); 4800 4801 if (entity->prio_changed) 4802 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4803 4804 /* 4805 * If the queue was activated in a burst, or too much 4806 * time has elapsed from the beginning of this 4807 * weight-raising period, then end weight raising. 4808 */ 4809 if (bfq_bfqq_in_large_burst(bfqq)) 4810 bfq_bfqq_end_wr(bfqq); 4811 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4812 bfqq->wr_cur_max_time)) { 4813 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4814 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4815 bfq_wr_duration(bfqd))) { 4816 /* 4817 * Either in interactive weight 4818 * raising, or in soft_rt weight 4819 * raising with the 4820 * interactive-weight-raising period 4821 * elapsed (so no switch back to 4822 * interactive weight raising). 4823 */ 4824 bfq_bfqq_end_wr(bfqq); 4825 } else { /* 4826 * soft_rt finishing while still in 4827 * interactive period, switch back to 4828 * interactive weight raising 4829 */ 4830 switch_back_to_interactive_wr(bfqq, bfqd); 4831 bfqq->entity.prio_changed = 1; 4832 } 4833 } 4834 if (bfqq->wr_coeff > 1 && 4835 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4836 bfqq->service_from_wr > max_service_from_wr) { 4837 /* see comments on max_service_from_wr */ 4838 bfq_bfqq_end_wr(bfqq); 4839 } 4840 } 4841 /* 4842 * To improve latency (for this or other queues), immediately 4843 * update weight both if it must be raised and if it must be 4844 * lowered. Since, entity may be on some active tree here, and 4845 * might have a pending change of its ioprio class, invoke 4846 * next function with the last parameter unset (see the 4847 * comments on the function). 4848 */ 4849 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4850 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4851 entity, false); 4852 } 4853 4854 /* 4855 * Dispatch next request from bfqq. 4856 */ 4857 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4858 struct bfq_queue *bfqq) 4859 { 4860 struct request *rq = bfqq->next_rq; 4861 unsigned long service_to_charge; 4862 4863 service_to_charge = bfq_serv_to_charge(rq, bfqq); 4864 4865 bfq_bfqq_served(bfqq, service_to_charge); 4866 4867 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 4868 bfqd->wait_dispatch = false; 4869 bfqd->waited_rq = rq; 4870 } 4871 4872 bfq_dispatch_remove(bfqd->queue, rq); 4873 4874 if (bfqq != bfqd->in_service_queue) 4875 goto return_rq; 4876 4877 /* 4878 * If weight raising has to terminate for bfqq, then next 4879 * function causes an immediate update of bfqq's weight, 4880 * without waiting for next activation. As a consequence, on 4881 * expiration, bfqq will be timestamped as if has never been 4882 * weight-raised during this service slot, even if it has 4883 * received part or even most of the service as a 4884 * weight-raised queue. This inflates bfqq's timestamps, which 4885 * is beneficial, as bfqq is then more willing to leave the 4886 * device immediately to possible other weight-raised queues. 4887 */ 4888 bfq_update_wr_data(bfqd, bfqq); 4889 4890 /* 4891 * Expire bfqq, pretending that its budget expired, if bfqq 4892 * belongs to CLASS_IDLE and other queues are waiting for 4893 * service. 4894 */ 4895 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 4896 goto return_rq; 4897 4898 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 4899 4900 return_rq: 4901 return rq; 4902 } 4903 4904 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 4905 { 4906 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4907 4908 /* 4909 * Avoiding lock: a race on bfqd->busy_queues should cause at 4910 * most a call to dispatch for nothing 4911 */ 4912 return !list_empty_careful(&bfqd->dispatch) || 4913 bfq_tot_busy_queues(bfqd) > 0; 4914 } 4915 4916 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 4917 { 4918 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 4919 struct request *rq = NULL; 4920 struct bfq_queue *bfqq = NULL; 4921 4922 if (!list_empty(&bfqd->dispatch)) { 4923 rq = list_first_entry(&bfqd->dispatch, struct request, 4924 queuelist); 4925 list_del_init(&rq->queuelist); 4926 4927 bfqq = RQ_BFQQ(rq); 4928 4929 if (bfqq) { 4930 /* 4931 * Increment counters here, because this 4932 * dispatch does not follow the standard 4933 * dispatch flow (where counters are 4934 * incremented) 4935 */ 4936 bfqq->dispatched++; 4937 4938 goto inc_in_driver_start_rq; 4939 } 4940 4941 /* 4942 * We exploit the bfq_finish_requeue_request hook to 4943 * decrement rq_in_driver, but 4944 * bfq_finish_requeue_request will not be invoked on 4945 * this request. So, to avoid unbalance, just start 4946 * this request, without incrementing rq_in_driver. As 4947 * a negative consequence, rq_in_driver is deceptively 4948 * lower than it should be while this request is in 4949 * service. This may cause bfq_schedule_dispatch to be 4950 * invoked uselessly. 4951 * 4952 * As for implementing an exact solution, the 4953 * bfq_finish_requeue_request hook, if defined, is 4954 * probably invoked also on this request. So, by 4955 * exploiting this hook, we could 1) increment 4956 * rq_in_driver here, and 2) decrement it in 4957 * bfq_finish_requeue_request. Such a solution would 4958 * let the value of the counter be always accurate, 4959 * but it would entail using an extra interface 4960 * function. This cost seems higher than the benefit, 4961 * being the frequency of non-elevator-private 4962 * requests very low. 4963 */ 4964 goto start_rq; 4965 } 4966 4967 bfq_log(bfqd, "dispatch requests: %d busy queues", 4968 bfq_tot_busy_queues(bfqd)); 4969 4970 if (bfq_tot_busy_queues(bfqd) == 0) 4971 goto exit; 4972 4973 /* 4974 * Force device to serve one request at a time if 4975 * strict_guarantees is true. Forcing this service scheme is 4976 * currently the ONLY way to guarantee that the request 4977 * service order enforced by the scheduler is respected by a 4978 * queueing device. Otherwise the device is free even to make 4979 * some unlucky request wait for as long as the device 4980 * wishes. 4981 * 4982 * Of course, serving one request at a time may cause loss of 4983 * throughput. 4984 */ 4985 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 4986 goto exit; 4987 4988 bfqq = bfq_select_queue(bfqd); 4989 if (!bfqq) 4990 goto exit; 4991 4992 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 4993 4994 if (rq) { 4995 inc_in_driver_start_rq: 4996 bfqd->rq_in_driver++; 4997 start_rq: 4998 rq->rq_flags |= RQF_STARTED; 4999 } 5000 exit: 5001 return rq; 5002 } 5003 5004 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5005 static void bfq_update_dispatch_stats(struct request_queue *q, 5006 struct request *rq, 5007 struct bfq_queue *in_serv_queue, 5008 bool idle_timer_disabled) 5009 { 5010 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5011 5012 if (!idle_timer_disabled && !bfqq) 5013 return; 5014 5015 /* 5016 * rq and bfqq are guaranteed to exist until this function 5017 * ends, for the following reasons. First, rq can be 5018 * dispatched to the device, and then can be completed and 5019 * freed, only after this function ends. Second, rq cannot be 5020 * merged (and thus freed because of a merge) any longer, 5021 * because it has already started. Thus rq cannot be freed 5022 * before this function ends, and, since rq has a reference to 5023 * bfqq, the same guarantee holds for bfqq too. 5024 * 5025 * In addition, the following queue lock guarantees that 5026 * bfqq_group(bfqq) exists as well. 5027 */ 5028 spin_lock_irq(&q->queue_lock); 5029 if (idle_timer_disabled) 5030 /* 5031 * Since the idle timer has been disabled, 5032 * in_serv_queue contained some request when 5033 * __bfq_dispatch_request was invoked above, which 5034 * implies that rq was picked exactly from 5035 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5036 * therefore guaranteed to exist because of the above 5037 * arguments. 5038 */ 5039 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5040 if (bfqq) { 5041 struct bfq_group *bfqg = bfqq_group(bfqq); 5042 5043 bfqg_stats_update_avg_queue_size(bfqg); 5044 bfqg_stats_set_start_empty_time(bfqg); 5045 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5046 } 5047 spin_unlock_irq(&q->queue_lock); 5048 } 5049 #else 5050 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5051 struct request *rq, 5052 struct bfq_queue *in_serv_queue, 5053 bool idle_timer_disabled) {} 5054 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5055 5056 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5057 { 5058 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5059 struct request *rq; 5060 struct bfq_queue *in_serv_queue; 5061 bool waiting_rq, idle_timer_disabled; 5062 5063 spin_lock_irq(&bfqd->lock); 5064 5065 in_serv_queue = bfqd->in_service_queue; 5066 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5067 5068 rq = __bfq_dispatch_request(hctx); 5069 5070 idle_timer_disabled = 5071 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5072 5073 spin_unlock_irq(&bfqd->lock); 5074 5075 bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue, 5076 idle_timer_disabled); 5077 5078 return rq; 5079 } 5080 5081 /* 5082 * Task holds one reference to the queue, dropped when task exits. Each rq 5083 * in-flight on this queue also holds a reference, dropped when rq is freed. 5084 * 5085 * Scheduler lock must be held here. Recall not to use bfqq after calling 5086 * this function on it. 5087 */ 5088 void bfq_put_queue(struct bfq_queue *bfqq) 5089 { 5090 struct bfq_queue *item; 5091 struct hlist_node *n; 5092 struct bfq_group *bfqg = bfqq_group(bfqq); 5093 5094 if (bfqq->bfqd) 5095 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5096 bfqq, bfqq->ref); 5097 5098 bfqq->ref--; 5099 if (bfqq->ref) 5100 return; 5101 5102 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5103 hlist_del_init(&bfqq->burst_list_node); 5104 /* 5105 * Decrement also burst size after the removal, if the 5106 * process associated with bfqq is exiting, and thus 5107 * does not contribute to the burst any longer. This 5108 * decrement helps filter out false positives of large 5109 * bursts, when some short-lived process (often due to 5110 * the execution of commands by some service) happens 5111 * to start and exit while a complex application is 5112 * starting, and thus spawning several processes that 5113 * do I/O (and that *must not* be treated as a large 5114 * burst, see comments on bfq_handle_burst). 5115 * 5116 * In particular, the decrement is performed only if: 5117 * 1) bfqq is not a merged queue, because, if it is, 5118 * then this free of bfqq is not triggered by the exit 5119 * of the process bfqq is associated with, but exactly 5120 * by the fact that bfqq has just been merged. 5121 * 2) burst_size is greater than 0, to handle 5122 * unbalanced decrements. Unbalanced decrements may 5123 * happen in te following case: bfqq is inserted into 5124 * the current burst list--without incrementing 5125 * bust_size--because of a split, but the current 5126 * burst list is not the burst list bfqq belonged to 5127 * (see comments on the case of a split in 5128 * bfq_set_request). 5129 */ 5130 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5131 bfqq->bfqd->burst_size--; 5132 } 5133 5134 /* 5135 * bfqq does not exist any longer, so it cannot be woken by 5136 * any other queue, and cannot wake any other queue. Then bfqq 5137 * must be removed from the woken list of its possible waker 5138 * queue, and all queues in the woken list of bfqq must stop 5139 * having a waker queue. Strictly speaking, these updates 5140 * should be performed when bfqq remains with no I/O source 5141 * attached to it, which happens before bfqq gets freed. In 5142 * particular, this happens when the last process associated 5143 * with bfqq exits or gets associated with a different 5144 * queue. However, both events lead to bfqq being freed soon, 5145 * and dangling references would come out only after bfqq gets 5146 * freed. So these updates are done here, as a simple and safe 5147 * way to handle all cases. 5148 */ 5149 /* remove bfqq from woken list */ 5150 if (!hlist_unhashed(&bfqq->woken_list_node)) 5151 hlist_del_init(&bfqq->woken_list_node); 5152 5153 /* reset waker for all queues in woken list */ 5154 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5155 woken_list_node) { 5156 item->waker_bfqq = NULL; 5157 hlist_del_init(&item->woken_list_node); 5158 } 5159 5160 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5161 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5162 5163 kmem_cache_free(bfq_pool, bfqq); 5164 bfqg_and_blkg_put(bfqg); 5165 } 5166 5167 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5168 { 5169 bfqq->stable_ref--; 5170 bfq_put_queue(bfqq); 5171 } 5172 5173 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5174 { 5175 struct bfq_queue *__bfqq, *next; 5176 5177 /* 5178 * If this queue was scheduled to merge with another queue, be 5179 * sure to drop the reference taken on that queue (and others in 5180 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5181 */ 5182 __bfqq = bfqq->new_bfqq; 5183 while (__bfqq) { 5184 if (__bfqq == bfqq) 5185 break; 5186 next = __bfqq->new_bfqq; 5187 bfq_put_queue(__bfqq); 5188 __bfqq = next; 5189 } 5190 } 5191 5192 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5193 { 5194 if (bfqq == bfqd->in_service_queue) { 5195 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5196 bfq_schedule_dispatch(bfqd); 5197 } 5198 5199 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5200 5201 bfq_put_cooperator(bfqq); 5202 5203 bfq_release_process_ref(bfqd, bfqq); 5204 } 5205 5206 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5207 { 5208 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5209 struct bfq_data *bfqd; 5210 5211 if (bfqq) 5212 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5213 5214 if (bfqq && bfqd) { 5215 unsigned long flags; 5216 5217 spin_lock_irqsave(&bfqd->lock, flags); 5218 bfqq->bic = NULL; 5219 bfq_exit_bfqq(bfqd, bfqq); 5220 bic_set_bfqq(bic, NULL, is_sync); 5221 spin_unlock_irqrestore(&bfqd->lock, flags); 5222 } 5223 } 5224 5225 static void bfq_exit_icq(struct io_cq *icq) 5226 { 5227 struct bfq_io_cq *bic = icq_to_bic(icq); 5228 5229 if (bic->stable_merge_bfqq) { 5230 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5231 5232 /* 5233 * bfqd is NULL if scheduler already exited, and in 5234 * that case this is the last time bfqq is accessed. 5235 */ 5236 if (bfqd) { 5237 unsigned long flags; 5238 5239 spin_lock_irqsave(&bfqd->lock, flags); 5240 bfq_put_stable_ref(bic->stable_merge_bfqq); 5241 spin_unlock_irqrestore(&bfqd->lock, flags); 5242 } else { 5243 bfq_put_stable_ref(bic->stable_merge_bfqq); 5244 } 5245 } 5246 5247 bfq_exit_icq_bfqq(bic, true); 5248 bfq_exit_icq_bfqq(bic, false); 5249 } 5250 5251 /* 5252 * Update the entity prio values; note that the new values will not 5253 * be used until the next (re)activation. 5254 */ 5255 static void 5256 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5257 { 5258 struct task_struct *tsk = current; 5259 int ioprio_class; 5260 struct bfq_data *bfqd = bfqq->bfqd; 5261 5262 if (!bfqd) 5263 return; 5264 5265 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5266 switch (ioprio_class) { 5267 default: 5268 pr_err("bdi %s: bfq: bad prio class %d\n", 5269 bdi_dev_name(bfqq->bfqd->queue->backing_dev_info), 5270 ioprio_class); 5271 fallthrough; 5272 case IOPRIO_CLASS_NONE: 5273 /* 5274 * No prio set, inherit CPU scheduling settings. 5275 */ 5276 bfqq->new_ioprio = task_nice_ioprio(tsk); 5277 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5278 break; 5279 case IOPRIO_CLASS_RT: 5280 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5281 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5282 break; 5283 case IOPRIO_CLASS_BE: 5284 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5285 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5286 break; 5287 case IOPRIO_CLASS_IDLE: 5288 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5289 bfqq->new_ioprio = 7; 5290 break; 5291 } 5292 5293 if (bfqq->new_ioprio >= IOPRIO_BE_NR) { 5294 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5295 bfqq->new_ioprio); 5296 bfqq->new_ioprio = IOPRIO_BE_NR; 5297 } 5298 5299 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5300 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5301 bfqq->new_ioprio, bfqq->entity.new_weight); 5302 bfqq->entity.prio_changed = 1; 5303 } 5304 5305 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5306 struct bio *bio, bool is_sync, 5307 struct bfq_io_cq *bic, 5308 bool respawn); 5309 5310 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5311 { 5312 struct bfq_data *bfqd = bic_to_bfqd(bic); 5313 struct bfq_queue *bfqq; 5314 int ioprio = bic->icq.ioc->ioprio; 5315 5316 /* 5317 * This condition may trigger on a newly created bic, be sure to 5318 * drop the lock before returning. 5319 */ 5320 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5321 return; 5322 5323 bic->ioprio = ioprio; 5324 5325 bfqq = bic_to_bfqq(bic, false); 5326 if (bfqq) { 5327 bfq_release_process_ref(bfqd, bfqq); 5328 bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic, true); 5329 bic_set_bfqq(bic, bfqq, false); 5330 } 5331 5332 bfqq = bic_to_bfqq(bic, true); 5333 if (bfqq) 5334 bfq_set_next_ioprio_data(bfqq, bic); 5335 } 5336 5337 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5338 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5339 { 5340 u64 now_ns = ktime_get_ns(); 5341 5342 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5343 INIT_LIST_HEAD(&bfqq->fifo); 5344 INIT_HLIST_NODE(&bfqq->burst_list_node); 5345 INIT_HLIST_NODE(&bfqq->woken_list_node); 5346 INIT_HLIST_HEAD(&bfqq->woken_list); 5347 5348 bfqq->ref = 0; 5349 bfqq->bfqd = bfqd; 5350 5351 if (bic) 5352 bfq_set_next_ioprio_data(bfqq, bic); 5353 5354 if (is_sync) { 5355 /* 5356 * No need to mark as has_short_ttime if in 5357 * idle_class, because no device idling is performed 5358 * for queues in idle class 5359 */ 5360 if (!bfq_class_idle(bfqq)) 5361 /* tentatively mark as has_short_ttime */ 5362 bfq_mark_bfqq_has_short_ttime(bfqq); 5363 bfq_mark_bfqq_sync(bfqq); 5364 bfq_mark_bfqq_just_created(bfqq); 5365 } else 5366 bfq_clear_bfqq_sync(bfqq); 5367 5368 /* set end request to minus infinity from now */ 5369 bfqq->ttime.last_end_request = now_ns + 1; 5370 5371 bfqq->creation_time = jiffies; 5372 5373 bfqq->io_start_time = now_ns; 5374 5375 bfq_mark_bfqq_IO_bound(bfqq); 5376 5377 bfqq->pid = pid; 5378 5379 /* Tentative initial value to trade off between thr and lat */ 5380 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5381 bfqq->budget_timeout = bfq_smallest_from_now(); 5382 5383 bfqq->wr_coeff = 1; 5384 bfqq->last_wr_start_finish = jiffies; 5385 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5386 bfqq->split_time = bfq_smallest_from_now(); 5387 5388 /* 5389 * To not forget the possibly high bandwidth consumed by a 5390 * process/queue in the recent past, 5391 * bfq_bfqq_softrt_next_start() returns a value at least equal 5392 * to the current value of bfqq->soft_rt_next_start (see 5393 * comments on bfq_bfqq_softrt_next_start). Set 5394 * soft_rt_next_start to now, to mean that bfqq has consumed 5395 * no bandwidth so far. 5396 */ 5397 bfqq->soft_rt_next_start = jiffies; 5398 5399 /* first request is almost certainly seeky */ 5400 bfqq->seek_history = 1; 5401 } 5402 5403 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5404 struct bfq_group *bfqg, 5405 int ioprio_class, int ioprio) 5406 { 5407 switch (ioprio_class) { 5408 case IOPRIO_CLASS_RT: 5409 return &bfqg->async_bfqq[0][ioprio]; 5410 case IOPRIO_CLASS_NONE: 5411 ioprio = IOPRIO_NORM; 5412 fallthrough; 5413 case IOPRIO_CLASS_BE: 5414 return &bfqg->async_bfqq[1][ioprio]; 5415 case IOPRIO_CLASS_IDLE: 5416 return &bfqg->async_idle_bfqq; 5417 default: 5418 return NULL; 5419 } 5420 } 5421 5422 static struct bfq_queue * 5423 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5424 struct bfq_io_cq *bic, 5425 struct bfq_queue *last_bfqq_created) 5426 { 5427 struct bfq_queue *new_bfqq = 5428 bfq_setup_merge(bfqq, last_bfqq_created); 5429 5430 if (!new_bfqq) 5431 return bfqq; 5432 5433 if (new_bfqq->bic) 5434 new_bfqq->bic->stably_merged = true; 5435 bic->stably_merged = true; 5436 5437 /* 5438 * Reusing merge functions. This implies that 5439 * bfqq->bic must be set too, for 5440 * bfq_merge_bfqqs to correctly save bfqq's 5441 * state before killing it. 5442 */ 5443 bfqq->bic = bic; 5444 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5445 5446 return new_bfqq; 5447 } 5448 5449 /* 5450 * Many throughput-sensitive workloads are made of several parallel 5451 * I/O flows, with all flows generated by the same application, or 5452 * more generically by the same task (e.g., system boot). The most 5453 * counterproductive action with these workloads is plugging I/O 5454 * dispatch when one of the bfq_queues associated with these flows 5455 * remains temporarily empty. 5456 * 5457 * To avoid this plugging, BFQ has been using a burst-handling 5458 * mechanism for years now. This mechanism has proven effective for 5459 * throughput, and not detrimental for service guarantees. The 5460 * following function pushes this mechanism a little bit further, 5461 * basing on the following two facts. 5462 * 5463 * First, all the I/O flows of a the same application or task 5464 * contribute to the execution/completion of that common application 5465 * or task. So the performance figures that matter are total 5466 * throughput of the flows and task-wide I/O latency. In particular, 5467 * these flows do not need to be protected from each other, in terms 5468 * of individual bandwidth or latency. 5469 * 5470 * Second, the above fact holds regardless of the number of flows. 5471 * 5472 * Putting these two facts together, this commits merges stably the 5473 * bfq_queues associated with these I/O flows, i.e., with the 5474 * processes that generate these IO/ flows, regardless of how many the 5475 * involved processes are. 5476 * 5477 * To decide whether a set of bfq_queues is actually associated with 5478 * the I/O flows of a common application or task, and to merge these 5479 * queues stably, this function operates as follows: given a bfq_queue, 5480 * say Q2, currently being created, and the last bfq_queue, say Q1, 5481 * created before Q2, Q2 is merged stably with Q1 if 5482 * - very little time has elapsed since when Q1 was created 5483 * - Q2 has the same ioprio as Q1 5484 * - Q2 belongs to the same group as Q1 5485 * 5486 * Merging bfq_queues also reduces scheduling overhead. A fio test 5487 * with ten random readers on /dev/nullb shows a throughput boost of 5488 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5489 * the total per-request processing time, the above throughput boost 5490 * implies that BFQ's overhead is reduced by more than 50%. 5491 * 5492 * This new mechanism most certainly obsoletes the current 5493 * burst-handling heuristics. We keep those heuristics for the moment. 5494 */ 5495 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5496 struct bfq_queue *bfqq, 5497 struct bfq_io_cq *bic) 5498 { 5499 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5500 &bfqq->entity.parent->last_bfqq_created : 5501 &bfqd->last_bfqq_created; 5502 5503 struct bfq_queue *last_bfqq_created = *source_bfqq; 5504 5505 /* 5506 * If last_bfqq_created has not been set yet, then init it. If 5507 * it has been set already, but too long ago, then move it 5508 * forward to bfqq. Finally, move also if bfqq belongs to a 5509 * different group than last_bfqq_created, or if bfqq has a 5510 * different ioprio or ioprio_class. If none of these 5511 * conditions holds true, then try an early stable merge or 5512 * schedule a delayed stable merge. 5513 * 5514 * A delayed merge is scheduled (instead of performing an 5515 * early merge), in case bfqq might soon prove to be more 5516 * throughput-beneficial if not merged. Currently this is 5517 * possible only if bfqd is rotational with no queueing. For 5518 * such a drive, not merging bfqq is better for throughput if 5519 * bfqq happens to contain sequential I/O. So, we wait a 5520 * little bit for enough I/O to flow through bfqq. After that, 5521 * if such an I/O is sequential, then the merge is 5522 * canceled. Otherwise the merge is finally performed. 5523 */ 5524 if (!last_bfqq_created || 5525 time_before(last_bfqq_created->creation_time + 5526 msecs_to_jiffies(bfq_activation_stable_merging), 5527 bfqq->creation_time) || 5528 bfqq->entity.parent != last_bfqq_created->entity.parent || 5529 bfqq->ioprio != last_bfqq_created->ioprio || 5530 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5531 *source_bfqq = bfqq; 5532 else if (time_after_eq(last_bfqq_created->creation_time + 5533 bfqd->bfq_burst_interval, 5534 bfqq->creation_time)) { 5535 if (likely(bfqd->nonrot_with_queueing)) 5536 /* 5537 * With this type of drive, leaving 5538 * bfqq alone may provide no 5539 * throughput benefits compared with 5540 * merging bfqq. So merge bfqq now. 5541 */ 5542 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5543 bic, 5544 last_bfqq_created); 5545 else { /* schedule tentative stable merge */ 5546 /* 5547 * get reference on last_bfqq_created, 5548 * to prevent it from being freed, 5549 * until we decide whether to merge 5550 */ 5551 last_bfqq_created->ref++; 5552 /* 5553 * need to keep track of stable refs, to 5554 * compute process refs correctly 5555 */ 5556 last_bfqq_created->stable_ref++; 5557 /* 5558 * Record the bfqq to merge to. 5559 */ 5560 bic->stable_merge_bfqq = last_bfqq_created; 5561 } 5562 } 5563 5564 return bfqq; 5565 } 5566 5567 5568 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5569 struct bio *bio, bool is_sync, 5570 struct bfq_io_cq *bic, 5571 bool respawn) 5572 { 5573 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5574 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5575 struct bfq_queue **async_bfqq = NULL; 5576 struct bfq_queue *bfqq; 5577 struct bfq_group *bfqg; 5578 5579 rcu_read_lock(); 5580 5581 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5582 if (!bfqg) { 5583 bfqq = &bfqd->oom_bfqq; 5584 goto out; 5585 } 5586 5587 if (!is_sync) { 5588 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5589 ioprio); 5590 bfqq = *async_bfqq; 5591 if (bfqq) 5592 goto out; 5593 } 5594 5595 bfqq = kmem_cache_alloc_node(bfq_pool, 5596 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5597 bfqd->queue->node); 5598 5599 if (bfqq) { 5600 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5601 is_sync); 5602 bfq_init_entity(&bfqq->entity, bfqg); 5603 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5604 } else { 5605 bfqq = &bfqd->oom_bfqq; 5606 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5607 goto out; 5608 } 5609 5610 /* 5611 * Pin the queue now that it's allocated, scheduler exit will 5612 * prune it. 5613 */ 5614 if (async_bfqq) { 5615 bfqq->ref++; /* 5616 * Extra group reference, w.r.t. sync 5617 * queue. This extra reference is removed 5618 * only if bfqq->bfqg disappears, to 5619 * guarantee that this queue is not freed 5620 * until its group goes away. 5621 */ 5622 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5623 bfqq, bfqq->ref); 5624 *async_bfqq = bfqq; 5625 } 5626 5627 out: 5628 bfqq->ref++; /* get a process reference to this queue */ 5629 5630 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5631 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5632 5633 rcu_read_unlock(); 5634 return bfqq; 5635 } 5636 5637 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5638 struct bfq_queue *bfqq) 5639 { 5640 struct bfq_ttime *ttime = &bfqq->ttime; 5641 u64 elapsed; 5642 5643 /* 5644 * We are really interested in how long it takes for the queue to 5645 * become busy when there is no outstanding IO for this queue. So 5646 * ignore cases when the bfq queue has already IO queued. 5647 */ 5648 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5649 return; 5650 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5651 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5652 5653 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5654 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5655 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5656 ttime->ttime_samples); 5657 } 5658 5659 static void 5660 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5661 struct request *rq) 5662 { 5663 bfqq->seek_history <<= 1; 5664 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5665 5666 if (bfqq->wr_coeff > 1 && 5667 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5668 BFQQ_TOTALLY_SEEKY(bfqq)) { 5669 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5670 bfq_wr_duration(bfqd))) { 5671 /* 5672 * In soft_rt weight raising with the 5673 * interactive-weight-raising period 5674 * elapsed (so no switch back to 5675 * interactive weight raising). 5676 */ 5677 bfq_bfqq_end_wr(bfqq); 5678 } else { /* 5679 * stopping soft_rt weight raising 5680 * while still in interactive period, 5681 * switch back to interactive weight 5682 * raising 5683 */ 5684 switch_back_to_interactive_wr(bfqq, bfqd); 5685 bfqq->entity.prio_changed = 1; 5686 } 5687 } 5688 } 5689 5690 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5691 struct bfq_queue *bfqq, 5692 struct bfq_io_cq *bic) 5693 { 5694 bool has_short_ttime = true, state_changed; 5695 5696 /* 5697 * No need to update has_short_ttime if bfqq is async or in 5698 * idle io prio class, or if bfq_slice_idle is zero, because 5699 * no device idling is performed for bfqq in this case. 5700 */ 5701 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5702 bfqd->bfq_slice_idle == 0) 5703 return; 5704 5705 /* Idle window just restored, statistics are meaningless. */ 5706 if (time_is_after_eq_jiffies(bfqq->split_time + 5707 bfqd->bfq_wr_min_idle_time)) 5708 return; 5709 5710 /* Think time is infinite if no process is linked to 5711 * bfqq. Otherwise check average think time to decide whether 5712 * to mark as has_short_ttime. To this goal, compare average 5713 * think time with half the I/O-plugging timeout. 5714 */ 5715 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5716 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5717 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5718 has_short_ttime = false; 5719 5720 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5721 5722 if (has_short_ttime) 5723 bfq_mark_bfqq_has_short_ttime(bfqq); 5724 else 5725 bfq_clear_bfqq_has_short_ttime(bfqq); 5726 5727 /* 5728 * Until the base value for the total service time gets 5729 * finally computed for bfqq, the inject limit does depend on 5730 * the think-time state (short|long). In particular, the limit 5731 * is 0 or 1 if the think time is deemed, respectively, as 5732 * short or long (details in the comments in 5733 * bfq_update_inject_limit()). Accordingly, the next 5734 * instructions reset the inject limit if the think-time state 5735 * has changed and the above base value is still to be 5736 * computed. 5737 * 5738 * However, the reset is performed only if more than 100 ms 5739 * have elapsed since the last update of the inject limit, or 5740 * (inclusive) if the change is from short to long think 5741 * time. The reason for this waiting is as follows. 5742 * 5743 * bfqq may have a long think time because of a 5744 * synchronization with some other queue, i.e., because the 5745 * I/O of some other queue may need to be completed for bfqq 5746 * to receive new I/O. Details in the comments on the choice 5747 * of the queue for injection in bfq_select_queue(). 5748 * 5749 * As stressed in those comments, if such a synchronization is 5750 * actually in place, then, without injection on bfqq, the 5751 * blocking I/O cannot happen to served while bfqq is in 5752 * service. As a consequence, if bfqq is granted 5753 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5754 * is dispatched, until the idle timeout fires. This is likely 5755 * to result in lower bandwidth and higher latencies for bfqq, 5756 * and in a severe loss of total throughput. 5757 * 5758 * On the opposite end, a non-zero inject limit may allow the 5759 * I/O that blocks bfqq to be executed soon, and therefore 5760 * bfqq to receive new I/O soon. 5761 * 5762 * But, if the blocking gets actually eliminated, then the 5763 * next think-time sample for bfqq may be very low. This in 5764 * turn may cause bfqq's think time to be deemed 5765 * short. Without the 100 ms barrier, this new state change 5766 * would cause the body of the next if to be executed 5767 * immediately. But this would set to 0 the inject 5768 * limit. Without injection, the blocking I/O would cause the 5769 * think time of bfqq to become long again, and therefore the 5770 * inject limit to be raised again, and so on. The only effect 5771 * of such a steady oscillation between the two think-time 5772 * states would be to prevent effective injection on bfqq. 5773 * 5774 * In contrast, if the inject limit is not reset during such a 5775 * long time interval as 100 ms, then the number of short 5776 * think time samples can grow significantly before the reset 5777 * is performed. As a consequence, the think time state can 5778 * become stable before the reset. Therefore there will be no 5779 * state change when the 100 ms elapse, and no reset of the 5780 * inject limit. The inject limit remains steadily equal to 1 5781 * both during and after the 100 ms. So injection can be 5782 * performed at all times, and throughput gets boosted. 5783 * 5784 * An inject limit equal to 1 is however in conflict, in 5785 * general, with the fact that the think time of bfqq is 5786 * short, because injection may be likely to delay bfqq's I/O 5787 * (as explained in the comments in 5788 * bfq_update_inject_limit()). But this does not happen in 5789 * this special case, because bfqq's low think time is due to 5790 * an effective handling of a synchronization, through 5791 * injection. In this special case, bfqq's I/O does not get 5792 * delayed by injection; on the contrary, bfqq's I/O is 5793 * brought forward, because it is not blocked for 5794 * milliseconds. 5795 * 5796 * In addition, serving the blocking I/O much sooner, and much 5797 * more frequently than once per I/O-plugging timeout, makes 5798 * it much quicker to detect a waker queue (the concept of 5799 * waker queue is defined in the comments in 5800 * bfq_add_request()). This makes it possible to start sooner 5801 * to boost throughput more effectively, by injecting the I/O 5802 * of the waker queue unconditionally on every 5803 * bfq_dispatch_request(). 5804 * 5805 * One last, important benefit of not resetting the inject 5806 * limit before 100 ms is that, during this time interval, the 5807 * base value for the total service time is likely to get 5808 * finally computed for bfqq, freeing the inject limit from 5809 * its relation with the think time. 5810 */ 5811 if (state_changed && bfqq->last_serv_time_ns == 0 && 5812 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5813 msecs_to_jiffies(100)) || 5814 !has_short_ttime)) 5815 bfq_reset_inject_limit(bfqd, bfqq); 5816 } 5817 5818 /* 5819 * Called when a new fs request (rq) is added to bfqq. Check if there's 5820 * something we should do about it. 5821 */ 5822 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5823 struct request *rq) 5824 { 5825 if (rq->cmd_flags & REQ_META) 5826 bfqq->meta_pending++; 5827 5828 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5829 5830 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5831 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5832 blk_rq_sectors(rq) < 32; 5833 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5834 5835 /* 5836 * There is just this request queued: if 5837 * - the request is small, and 5838 * - we are idling to boost throughput, and 5839 * - the queue is not to be expired, 5840 * then just exit. 5841 * 5842 * In this way, if the device is being idled to wait 5843 * for a new request from the in-service queue, we 5844 * avoid unplugging the device and committing the 5845 * device to serve just a small request. In contrast 5846 * we wait for the block layer to decide when to 5847 * unplug the device: hopefully, new requests will be 5848 * merged to this one quickly, then the device will be 5849 * unplugged and larger requests will be dispatched. 5850 */ 5851 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5852 !budget_timeout) 5853 return; 5854 5855 /* 5856 * A large enough request arrived, or idling is being 5857 * performed to preserve service guarantees, or 5858 * finally the queue is to be expired: in all these 5859 * cases disk idling is to be stopped, so clear 5860 * wait_request flag and reset timer. 5861 */ 5862 bfq_clear_bfqq_wait_request(bfqq); 5863 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 5864 5865 /* 5866 * The queue is not empty, because a new request just 5867 * arrived. Hence we can safely expire the queue, in 5868 * case of budget timeout, without risking that the 5869 * timestamps of the queue are not updated correctly. 5870 * See [1] for more details. 5871 */ 5872 if (budget_timeout) 5873 bfq_bfqq_expire(bfqd, bfqq, false, 5874 BFQQE_BUDGET_TIMEOUT); 5875 } 5876 } 5877 5878 /* returns true if it causes the idle timer to be disabled */ 5879 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 5880 { 5881 struct bfq_queue *bfqq = RQ_BFQQ(rq), 5882 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 5883 RQ_BIC(rq)); 5884 bool waiting, idle_timer_disabled = false; 5885 5886 if (new_bfqq) { 5887 /* 5888 * Release the request's reference to the old bfqq 5889 * and make sure one is taken to the shared queue. 5890 */ 5891 new_bfqq->allocated++; 5892 bfqq->allocated--; 5893 new_bfqq->ref++; 5894 /* 5895 * If the bic associated with the process 5896 * issuing this request still points to bfqq 5897 * (and thus has not been already redirected 5898 * to new_bfqq or even some other bfq_queue), 5899 * then complete the merge and redirect it to 5900 * new_bfqq. 5901 */ 5902 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 5903 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 5904 bfqq, new_bfqq); 5905 5906 bfq_clear_bfqq_just_created(bfqq); 5907 /* 5908 * rq is about to be enqueued into new_bfqq, 5909 * release rq reference on bfqq 5910 */ 5911 bfq_put_queue(bfqq); 5912 rq->elv.priv[1] = new_bfqq; 5913 bfqq = new_bfqq; 5914 } 5915 5916 bfq_update_io_thinktime(bfqd, bfqq); 5917 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 5918 bfq_update_io_seektime(bfqd, bfqq, rq); 5919 5920 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 5921 bfq_add_request(rq); 5922 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 5923 5924 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 5925 list_add_tail(&rq->queuelist, &bfqq->fifo); 5926 5927 bfq_rq_enqueued(bfqd, bfqq, rq); 5928 5929 return idle_timer_disabled; 5930 } 5931 5932 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5933 static void bfq_update_insert_stats(struct request_queue *q, 5934 struct bfq_queue *bfqq, 5935 bool idle_timer_disabled, 5936 unsigned int cmd_flags) 5937 { 5938 if (!bfqq) 5939 return; 5940 5941 /* 5942 * bfqq still exists, because it can disappear only after 5943 * either it is merged with another queue, or the process it 5944 * is associated with exits. But both actions must be taken by 5945 * the same process currently executing this flow of 5946 * instructions. 5947 * 5948 * In addition, the following queue lock guarantees that 5949 * bfqq_group(bfqq) exists as well. 5950 */ 5951 spin_lock_irq(&q->queue_lock); 5952 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 5953 if (idle_timer_disabled) 5954 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 5955 spin_unlock_irq(&q->queue_lock); 5956 } 5957 #else 5958 static inline void bfq_update_insert_stats(struct request_queue *q, 5959 struct bfq_queue *bfqq, 5960 bool idle_timer_disabled, 5961 unsigned int cmd_flags) {} 5962 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5963 5964 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 5965 bool at_head) 5966 { 5967 struct request_queue *q = hctx->queue; 5968 struct bfq_data *bfqd = q->elevator->elevator_data; 5969 struct bfq_queue *bfqq; 5970 bool idle_timer_disabled = false; 5971 unsigned int cmd_flags; 5972 LIST_HEAD(free); 5973 5974 #ifdef CONFIG_BFQ_GROUP_IOSCHED 5975 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 5976 bfqg_stats_update_legacy_io(q, rq); 5977 #endif 5978 spin_lock_irq(&bfqd->lock); 5979 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 5980 spin_unlock_irq(&bfqd->lock); 5981 blk_mq_free_requests(&free); 5982 return; 5983 } 5984 5985 spin_unlock_irq(&bfqd->lock); 5986 5987 trace_block_rq_insert(rq); 5988 5989 spin_lock_irq(&bfqd->lock); 5990 bfqq = bfq_init_rq(rq); 5991 5992 /* 5993 * Reqs with at_head or passthrough flags set are to be put 5994 * directly into dispatch list. Additional case for putting rq 5995 * directly into the dispatch queue: the only active 5996 * bfq_queues are bfqq and either its waker bfq_queue or one 5997 * of its woken bfq_queues. The rationale behind this 5998 * additional condition is as follows: 5999 * - consider a bfq_queue, say Q1, detected as a waker of 6000 * another bfq_queue, say Q2 6001 * - by definition of a waker, Q1 blocks the I/O of Q2, i.e., 6002 * some I/O of Q1 needs to be completed for new I/O of Q2 6003 * to arrive. A notable example of waker is journald 6004 * - so, Q1 and Q2 are in any respect the queues of two 6005 * cooperating processes (or of two cooperating sets of 6006 * processes): the goal of Q1's I/O is doing what needs to 6007 * be done so that new Q2's I/O can finally be 6008 * issued. Therefore, if the service of Q1's I/O is delayed, 6009 * then Q2's I/O is delayed too. Conversely, if Q2's I/O is 6010 * delayed, the goal of Q1's I/O is hindered. 6011 * - as a consequence, if some I/O of Q1/Q2 arrives while 6012 * Q2/Q1 is the only queue in service, there is absolutely 6013 * no point in delaying the service of such an I/O. The 6014 * only possible result is a throughput loss 6015 * - so, when the above condition holds, the best option is to 6016 * have the new I/O dispatched as soon as possible 6017 * - the most effective and efficient way to attain the above 6018 * goal is to put the new I/O directly in the dispatch 6019 * list 6020 * - as an additional restriction, Q1 and Q2 must be the only 6021 * busy queues for this commit to put the I/O of Q2/Q1 in 6022 * the dispatch list. This is necessary, because, if also 6023 * other queues are waiting for service, then putting new 6024 * I/O directly in the dispatch list may evidently cause a 6025 * violation of service guarantees for the other queues 6026 */ 6027 if (!bfqq || 6028 (bfqq != bfqd->in_service_queue && 6029 bfqd->in_service_queue != NULL && 6030 bfq_tot_busy_queues(bfqd) == 1 + bfq_bfqq_busy(bfqq) && 6031 (bfqq->waker_bfqq == bfqd->in_service_queue || 6032 bfqd->in_service_queue->waker_bfqq == bfqq)) || at_head) { 6033 if (at_head) 6034 list_add(&rq->queuelist, &bfqd->dispatch); 6035 else 6036 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6037 } else { 6038 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6039 /* 6040 * Update bfqq, because, if a queue merge has occurred 6041 * in __bfq_insert_request, then rq has been 6042 * redirected into a new queue. 6043 */ 6044 bfqq = RQ_BFQQ(rq); 6045 6046 if (rq_mergeable(rq)) { 6047 elv_rqhash_add(q, rq); 6048 if (!q->last_merge) 6049 q->last_merge = rq; 6050 } 6051 } 6052 6053 /* 6054 * Cache cmd_flags before releasing scheduler lock, because rq 6055 * may disappear afterwards (for example, because of a request 6056 * merge). 6057 */ 6058 cmd_flags = rq->cmd_flags; 6059 6060 spin_unlock_irq(&bfqd->lock); 6061 6062 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6063 cmd_flags); 6064 } 6065 6066 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6067 struct list_head *list, bool at_head) 6068 { 6069 while (!list_empty(list)) { 6070 struct request *rq; 6071 6072 rq = list_first_entry(list, struct request, queuelist); 6073 list_del_init(&rq->queuelist); 6074 bfq_insert_request(hctx, rq, at_head); 6075 } 6076 } 6077 6078 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6079 { 6080 struct bfq_queue *bfqq = bfqd->in_service_queue; 6081 6082 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6083 bfqd->rq_in_driver); 6084 6085 if (bfqd->hw_tag == 1) 6086 return; 6087 6088 /* 6089 * This sample is valid if the number of outstanding requests 6090 * is large enough to allow a queueing behavior. Note that the 6091 * sum is not exact, as it's not taking into account deactivated 6092 * requests. 6093 */ 6094 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6095 return; 6096 6097 /* 6098 * If active queue hasn't enough requests and can idle, bfq might not 6099 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6100 * case 6101 */ 6102 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6103 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6104 BFQ_HW_QUEUE_THRESHOLD && 6105 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6106 return; 6107 6108 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6109 return; 6110 6111 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6112 bfqd->max_rq_in_driver = 0; 6113 bfqd->hw_tag_samples = 0; 6114 6115 bfqd->nonrot_with_queueing = 6116 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6117 } 6118 6119 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6120 { 6121 u64 now_ns; 6122 u32 delta_us; 6123 6124 bfq_update_hw_tag(bfqd); 6125 6126 bfqd->rq_in_driver--; 6127 bfqq->dispatched--; 6128 6129 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6130 /* 6131 * Set budget_timeout (which we overload to store the 6132 * time at which the queue remains with no backlog and 6133 * no outstanding request; used by the weight-raising 6134 * mechanism). 6135 */ 6136 bfqq->budget_timeout = jiffies; 6137 6138 bfq_weights_tree_remove(bfqd, bfqq); 6139 } 6140 6141 now_ns = ktime_get_ns(); 6142 6143 bfqq->ttime.last_end_request = now_ns; 6144 6145 /* 6146 * Using us instead of ns, to get a reasonable precision in 6147 * computing rate in next check. 6148 */ 6149 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6150 6151 /* 6152 * If the request took rather long to complete, and, according 6153 * to the maximum request size recorded, this completion latency 6154 * implies that the request was certainly served at a very low 6155 * rate (less than 1M sectors/sec), then the whole observation 6156 * interval that lasts up to this time instant cannot be a 6157 * valid time interval for computing a new peak rate. Invoke 6158 * bfq_update_rate_reset to have the following three steps 6159 * taken: 6160 * - close the observation interval at the last (previous) 6161 * request dispatch or completion 6162 * - compute rate, if possible, for that observation interval 6163 * - reset to zero samples, which will trigger a proper 6164 * re-initialization of the observation interval on next 6165 * dispatch 6166 */ 6167 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6168 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6169 1UL<<(BFQ_RATE_SHIFT - 10)) 6170 bfq_update_rate_reset(bfqd, NULL); 6171 bfqd->last_completion = now_ns; 6172 /* 6173 * Shared queues are likely to receive I/O at a high 6174 * rate. This may deceptively let them be considered as wakers 6175 * of other queues. But a false waker will unjustly steal 6176 * bandwidth to its supposedly woken queue. So considering 6177 * also shared queues in the waking mechanism may cause more 6178 * control troubles than throughput benefits. Then reset 6179 * last_completed_rq_bfqq if bfqq is a shared queue. 6180 */ 6181 if (!bfq_bfqq_coop(bfqq)) 6182 bfqd->last_completed_rq_bfqq = bfqq; 6183 else 6184 bfqd->last_completed_rq_bfqq = NULL; 6185 6186 /* 6187 * If we are waiting to discover whether the request pattern 6188 * of the task associated with the queue is actually 6189 * isochronous, and both requisites for this condition to hold 6190 * are now satisfied, then compute soft_rt_next_start (see the 6191 * comments on the function bfq_bfqq_softrt_next_start()). We 6192 * do not compute soft_rt_next_start if bfqq is in interactive 6193 * weight raising (see the comments in bfq_bfqq_expire() for 6194 * an explanation). We schedule this delayed update when bfqq 6195 * expires, if it still has in-flight requests. 6196 */ 6197 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6198 RB_EMPTY_ROOT(&bfqq->sort_list) && 6199 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6200 bfqq->soft_rt_next_start = 6201 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6202 6203 /* 6204 * If this is the in-service queue, check if it needs to be expired, 6205 * or if we want to idle in case it has no pending requests. 6206 */ 6207 if (bfqd->in_service_queue == bfqq) { 6208 if (bfq_bfqq_must_idle(bfqq)) { 6209 if (bfqq->dispatched == 0) 6210 bfq_arm_slice_timer(bfqd); 6211 /* 6212 * If we get here, we do not expire bfqq, even 6213 * if bfqq was in budget timeout or had no 6214 * more requests (as controlled in the next 6215 * conditional instructions). The reason for 6216 * not expiring bfqq is as follows. 6217 * 6218 * Here bfqq->dispatched > 0 holds, but 6219 * bfq_bfqq_must_idle() returned true. This 6220 * implies that, even if no request arrives 6221 * for bfqq before bfqq->dispatched reaches 0, 6222 * bfqq will, however, not be expired on the 6223 * completion event that causes bfqq->dispatch 6224 * to reach zero. In contrast, on this event, 6225 * bfqq will start enjoying device idling 6226 * (I/O-dispatch plugging). 6227 * 6228 * But, if we expired bfqq here, bfqq would 6229 * not have the chance to enjoy device idling 6230 * when bfqq->dispatched finally reaches 6231 * zero. This would expose bfqq to violation 6232 * of its reserved service guarantees. 6233 */ 6234 return; 6235 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6236 bfq_bfqq_expire(bfqd, bfqq, false, 6237 BFQQE_BUDGET_TIMEOUT); 6238 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6239 (bfqq->dispatched == 0 || 6240 !bfq_better_to_idle(bfqq))) 6241 bfq_bfqq_expire(bfqd, bfqq, false, 6242 BFQQE_NO_MORE_REQUESTS); 6243 } 6244 6245 if (!bfqd->rq_in_driver) 6246 bfq_schedule_dispatch(bfqd); 6247 } 6248 6249 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6250 { 6251 bfqq->allocated--; 6252 6253 bfq_put_queue(bfqq); 6254 } 6255 6256 /* 6257 * The processes associated with bfqq may happen to generate their 6258 * cumulative I/O at a lower rate than the rate at which the device 6259 * could serve the same I/O. This is rather probable, e.g., if only 6260 * one process is associated with bfqq and the device is an SSD. It 6261 * results in bfqq becoming often empty while in service. In this 6262 * respect, if BFQ is allowed to switch to another queue when bfqq 6263 * remains empty, then the device goes on being fed with I/O requests, 6264 * and the throughput is not affected. In contrast, if BFQ is not 6265 * allowed to switch to another queue---because bfqq is sync and 6266 * I/O-dispatch needs to be plugged while bfqq is temporarily 6267 * empty---then, during the service of bfqq, there will be frequent 6268 * "service holes", i.e., time intervals during which bfqq gets empty 6269 * and the device can only consume the I/O already queued in its 6270 * hardware queues. During service holes, the device may even get to 6271 * remaining idle. In the end, during the service of bfqq, the device 6272 * is driven at a lower speed than the one it can reach with the kind 6273 * of I/O flowing through bfqq. 6274 * 6275 * To counter this loss of throughput, BFQ implements a "request 6276 * injection mechanism", which tries to fill the above service holes 6277 * with I/O requests taken from other queues. The hard part in this 6278 * mechanism is finding the right amount of I/O to inject, so as to 6279 * both boost throughput and not break bfqq's bandwidth and latency 6280 * guarantees. In this respect, the mechanism maintains a per-queue 6281 * inject limit, computed as below. While bfqq is empty, the injection 6282 * mechanism dispatches extra I/O requests only until the total number 6283 * of I/O requests in flight---i.e., already dispatched but not yet 6284 * completed---remains lower than this limit. 6285 * 6286 * A first definition comes in handy to introduce the algorithm by 6287 * which the inject limit is computed. We define as first request for 6288 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6289 * service, and causes bfqq to switch from empty to non-empty. The 6290 * algorithm updates the limit as a function of the effect of 6291 * injection on the service times of only the first requests of 6292 * bfqq. The reason for this restriction is that these are the 6293 * requests whose service time is affected most, because they are the 6294 * first to arrive after injection possibly occurred. 6295 * 6296 * To evaluate the effect of injection, the algorithm measures the 6297 * "total service time" of first requests. We define as total service 6298 * time of an I/O request, the time that elapses since when the 6299 * request is enqueued into bfqq, to when it is completed. This 6300 * quantity allows the whole effect of injection to be measured. It is 6301 * easy to see why. Suppose that some requests of other queues are 6302 * actually injected while bfqq is empty, and that a new request R 6303 * then arrives for bfqq. If the device does start to serve all or 6304 * part of the injected requests during the service hole, then, 6305 * because of this extra service, it may delay the next invocation of 6306 * the dispatch hook of BFQ. Then, even after R gets eventually 6307 * dispatched, the device may delay the actual service of R if it is 6308 * still busy serving the extra requests, or if it decides to serve, 6309 * before R, some extra request still present in its queues. As a 6310 * conclusion, the cumulative extra delay caused by injection can be 6311 * easily evaluated by just comparing the total service time of first 6312 * requests with and without injection. 6313 * 6314 * The limit-update algorithm works as follows. On the arrival of a 6315 * first request of bfqq, the algorithm measures the total time of the 6316 * request only if one of the three cases below holds, and, for each 6317 * case, it updates the limit as described below: 6318 * 6319 * (1) If there is no in-flight request. This gives a baseline for the 6320 * total service time of the requests of bfqq. If the baseline has 6321 * not been computed yet, then, after computing it, the limit is 6322 * set to 1, to start boosting throughput, and to prepare the 6323 * ground for the next case. If the baseline has already been 6324 * computed, then it is updated, in case it results to be lower 6325 * than the previous value. 6326 * 6327 * (2) If the limit is higher than 0 and there are in-flight 6328 * requests. By comparing the total service time in this case with 6329 * the above baseline, it is possible to know at which extent the 6330 * current value of the limit is inflating the total service 6331 * time. If the inflation is below a certain threshold, then bfqq 6332 * is assumed to be suffering from no perceivable loss of its 6333 * service guarantees, and the limit is even tentatively 6334 * increased. If the inflation is above the threshold, then the 6335 * limit is decreased. Due to the lack of any hysteresis, this 6336 * logic makes the limit oscillate even in steady workload 6337 * conditions. Yet we opted for it, because it is fast in reaching 6338 * the best value for the limit, as a function of the current I/O 6339 * workload. To reduce oscillations, this step is disabled for a 6340 * short time interval after the limit happens to be decreased. 6341 * 6342 * (3) Periodically, after resetting the limit, to make sure that the 6343 * limit eventually drops in case the workload changes. This is 6344 * needed because, after the limit has gone safely up for a 6345 * certain workload, it is impossible to guess whether the 6346 * baseline total service time may have changed, without measuring 6347 * it again without injection. A more effective version of this 6348 * step might be to just sample the baseline, by interrupting 6349 * injection only once, and then to reset/lower the limit only if 6350 * the total service time with the current limit does happen to be 6351 * too large. 6352 * 6353 * More details on each step are provided in the comments on the 6354 * pieces of code that implement these steps: the branch handling the 6355 * transition from empty to non empty in bfq_add_request(), the branch 6356 * handling injection in bfq_select_queue(), and the function 6357 * bfq_choose_bfqq_for_injection(). These comments also explain some 6358 * exceptions, made by the injection mechanism in some special cases. 6359 */ 6360 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6361 struct bfq_queue *bfqq) 6362 { 6363 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6364 unsigned int old_limit = bfqq->inject_limit; 6365 6366 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6367 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6368 6369 if (tot_time_ns >= threshold && old_limit > 0) { 6370 bfqq->inject_limit--; 6371 bfqq->decrease_time_jif = jiffies; 6372 } else if (tot_time_ns < threshold && 6373 old_limit <= bfqd->max_rq_in_driver) 6374 bfqq->inject_limit++; 6375 } 6376 6377 /* 6378 * Either we still have to compute the base value for the 6379 * total service time, and there seem to be the right 6380 * conditions to do it, or we can lower the last base value 6381 * computed. 6382 * 6383 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6384 * request in flight, because this function is in the code 6385 * path that handles the completion of a request of bfqq, and, 6386 * in particular, this function is executed before 6387 * bfqd->rq_in_driver is decremented in such a code path. 6388 */ 6389 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6390 tot_time_ns < bfqq->last_serv_time_ns) { 6391 if (bfqq->last_serv_time_ns == 0) { 6392 /* 6393 * Now we certainly have a base value: make sure we 6394 * start trying injection. 6395 */ 6396 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6397 } 6398 bfqq->last_serv_time_ns = tot_time_ns; 6399 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6400 /* 6401 * No I/O injected and no request still in service in 6402 * the drive: these are the exact conditions for 6403 * computing the base value of the total service time 6404 * for bfqq. So let's update this value, because it is 6405 * rather variable. For example, it varies if the size 6406 * or the spatial locality of the I/O requests in bfqq 6407 * change. 6408 */ 6409 bfqq->last_serv_time_ns = tot_time_ns; 6410 6411 6412 /* update complete, not waiting for any request completion any longer */ 6413 bfqd->waited_rq = NULL; 6414 bfqd->rqs_injected = false; 6415 } 6416 6417 /* 6418 * Handle either a requeue or a finish for rq. The things to do are 6419 * the same in both cases: all references to rq are to be dropped. In 6420 * particular, rq is considered completed from the point of view of 6421 * the scheduler. 6422 */ 6423 static void bfq_finish_requeue_request(struct request *rq) 6424 { 6425 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6426 struct bfq_data *bfqd; 6427 unsigned long flags; 6428 6429 /* 6430 * rq either is not associated with any icq, or is an already 6431 * requeued request that has not (yet) been re-inserted into 6432 * a bfq_queue. 6433 */ 6434 if (!rq->elv.icq || !bfqq) 6435 return; 6436 6437 bfqd = bfqq->bfqd; 6438 6439 if (rq->rq_flags & RQF_STARTED) 6440 bfqg_stats_update_completion(bfqq_group(bfqq), 6441 rq->start_time_ns, 6442 rq->io_start_time_ns, 6443 rq->cmd_flags); 6444 6445 spin_lock_irqsave(&bfqd->lock, flags); 6446 if (likely(rq->rq_flags & RQF_STARTED)) { 6447 if (rq == bfqd->waited_rq) 6448 bfq_update_inject_limit(bfqd, bfqq); 6449 6450 bfq_completed_request(bfqq, bfqd); 6451 } 6452 bfq_finish_requeue_request_body(bfqq); 6453 spin_unlock_irqrestore(&bfqd->lock, flags); 6454 6455 /* 6456 * Reset private fields. In case of a requeue, this allows 6457 * this function to correctly do nothing if it is spuriously 6458 * invoked again on this same request (see the check at the 6459 * beginning of the function). Probably, a better general 6460 * design would be to prevent blk-mq from invoking the requeue 6461 * or finish hooks of an elevator, for a request that is not 6462 * referred by that elevator. 6463 * 6464 * Resetting the following fields would break the 6465 * request-insertion logic if rq is re-inserted into a bfq 6466 * internal queue, without a re-preparation. Here we assume 6467 * that re-insertions of requeued requests, without 6468 * re-preparation, can happen only for pass_through or at_head 6469 * requests (which are not re-inserted into bfq internal 6470 * queues). 6471 */ 6472 rq->elv.priv[0] = NULL; 6473 rq->elv.priv[1] = NULL; 6474 } 6475 6476 /* 6477 * Removes the association between the current task and bfqq, assuming 6478 * that bic points to the bfq iocontext of the task. 6479 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6480 * was the last process referring to that bfqq. 6481 */ 6482 static struct bfq_queue * 6483 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6484 { 6485 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6486 6487 if (bfqq_process_refs(bfqq) == 1) { 6488 bfqq->pid = current->pid; 6489 bfq_clear_bfqq_coop(bfqq); 6490 bfq_clear_bfqq_split_coop(bfqq); 6491 return bfqq; 6492 } 6493 6494 bic_set_bfqq(bic, NULL, 1); 6495 6496 bfq_put_cooperator(bfqq); 6497 6498 bfq_release_process_ref(bfqq->bfqd, bfqq); 6499 return NULL; 6500 } 6501 6502 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6503 struct bfq_io_cq *bic, 6504 struct bio *bio, 6505 bool split, bool is_sync, 6506 bool *new_queue) 6507 { 6508 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6509 6510 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6511 return bfqq; 6512 6513 if (new_queue) 6514 *new_queue = true; 6515 6516 if (bfqq) 6517 bfq_put_queue(bfqq); 6518 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6519 6520 bic_set_bfqq(bic, bfqq, is_sync); 6521 if (split && is_sync) { 6522 if ((bic->was_in_burst_list && bfqd->large_burst) || 6523 bic->saved_in_large_burst) 6524 bfq_mark_bfqq_in_large_burst(bfqq); 6525 else { 6526 bfq_clear_bfqq_in_large_burst(bfqq); 6527 if (bic->was_in_burst_list) 6528 /* 6529 * If bfqq was in the current 6530 * burst list before being 6531 * merged, then we have to add 6532 * it back. And we do not need 6533 * to increase burst_size, as 6534 * we did not decrement 6535 * burst_size when we removed 6536 * bfqq from the burst list as 6537 * a consequence of a merge 6538 * (see comments in 6539 * bfq_put_queue). In this 6540 * respect, it would be rather 6541 * costly to know whether the 6542 * current burst list is still 6543 * the same burst list from 6544 * which bfqq was removed on 6545 * the merge. To avoid this 6546 * cost, if bfqq was in a 6547 * burst list, then we add 6548 * bfqq to the current burst 6549 * list without any further 6550 * check. This can cause 6551 * inappropriate insertions, 6552 * but rarely enough to not 6553 * harm the detection of large 6554 * bursts significantly. 6555 */ 6556 hlist_add_head(&bfqq->burst_list_node, 6557 &bfqd->burst_list); 6558 } 6559 bfqq->split_time = jiffies; 6560 } 6561 6562 return bfqq; 6563 } 6564 6565 /* 6566 * Only reset private fields. The actual request preparation will be 6567 * performed by bfq_init_rq, when rq is either inserted or merged. See 6568 * comments on bfq_init_rq for the reason behind this delayed 6569 * preparation. 6570 */ 6571 static void bfq_prepare_request(struct request *rq) 6572 { 6573 /* 6574 * Regardless of whether we have an icq attached, we have to 6575 * clear the scheduler pointers, as they might point to 6576 * previously allocated bic/bfqq structs. 6577 */ 6578 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6579 } 6580 6581 /* 6582 * If needed, init rq, allocate bfq data structures associated with 6583 * rq, and increment reference counters in the destination bfq_queue 6584 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6585 * not associated with any bfq_queue. 6586 * 6587 * This function is invoked by the functions that perform rq insertion 6588 * or merging. One may have expected the above preparation operations 6589 * to be performed in bfq_prepare_request, and not delayed to when rq 6590 * is inserted or merged. The rationale behind this delayed 6591 * preparation is that, after the prepare_request hook is invoked for 6592 * rq, rq may still be transformed into a request with no icq, i.e., a 6593 * request not associated with any queue. No bfq hook is invoked to 6594 * signal this transformation. As a consequence, should these 6595 * preparation operations be performed when the prepare_request hook 6596 * is invoked, and should rq be transformed one moment later, bfq 6597 * would end up in an inconsistent state, because it would have 6598 * incremented some queue counters for an rq destined to 6599 * transformation, without any chance to correctly lower these 6600 * counters back. In contrast, no transformation can still happen for 6601 * rq after rq has been inserted or merged. So, it is safe to execute 6602 * these preparation operations when rq is finally inserted or merged. 6603 */ 6604 static struct bfq_queue *bfq_init_rq(struct request *rq) 6605 { 6606 struct request_queue *q = rq->q; 6607 struct bio *bio = rq->bio; 6608 struct bfq_data *bfqd = q->elevator->elevator_data; 6609 struct bfq_io_cq *bic; 6610 const int is_sync = rq_is_sync(rq); 6611 struct bfq_queue *bfqq; 6612 bool new_queue = false; 6613 bool bfqq_already_existing = false, split = false; 6614 6615 if (unlikely(!rq->elv.icq)) 6616 return NULL; 6617 6618 /* 6619 * Assuming that elv.priv[1] is set only if everything is set 6620 * for this rq. This holds true, because this function is 6621 * invoked only for insertion or merging, and, after such 6622 * events, a request cannot be manipulated any longer before 6623 * being removed from bfq. 6624 */ 6625 if (rq->elv.priv[1]) 6626 return rq->elv.priv[1]; 6627 6628 bic = icq_to_bic(rq->elv.icq); 6629 6630 bfq_check_ioprio_change(bic, bio); 6631 6632 bfq_bic_update_cgroup(bic, bio); 6633 6634 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6635 &new_queue); 6636 6637 if (likely(!new_queue)) { 6638 /* If the queue was seeky for too long, break it apart. */ 6639 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6640 !bic->stably_merged) { 6641 struct bfq_queue *old_bfqq = bfqq; 6642 6643 /* Update bic before losing reference to bfqq */ 6644 if (bfq_bfqq_in_large_burst(bfqq)) 6645 bic->saved_in_large_burst = true; 6646 6647 bfqq = bfq_split_bfqq(bic, bfqq); 6648 split = true; 6649 6650 if (!bfqq) { 6651 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6652 true, is_sync, 6653 NULL); 6654 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6655 bfqq->tentative_waker_bfqq = NULL; 6656 6657 /* 6658 * If the waker queue disappears, then 6659 * new_bfqq->waker_bfqq must be 6660 * reset. So insert new_bfqq into the 6661 * woken_list of the waker. See 6662 * bfq_check_waker for details. 6663 */ 6664 if (bfqq->waker_bfqq) 6665 hlist_add_head(&bfqq->woken_list_node, 6666 &bfqq->waker_bfqq->woken_list); 6667 } else 6668 bfqq_already_existing = true; 6669 } 6670 } 6671 6672 bfqq->allocated++; 6673 bfqq->ref++; 6674 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6675 rq, bfqq, bfqq->ref); 6676 6677 rq->elv.priv[0] = bic; 6678 rq->elv.priv[1] = bfqq; 6679 6680 /* 6681 * If a bfq_queue has only one process reference, it is owned 6682 * by only this bic: we can then set bfqq->bic = bic. in 6683 * addition, if the queue has also just been split, we have to 6684 * resume its state. 6685 */ 6686 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6687 bfqq->bic = bic; 6688 if (split) { 6689 /* 6690 * The queue has just been split from a shared 6691 * queue: restore the idle window and the 6692 * possible weight raising period. 6693 */ 6694 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6695 bfqq_already_existing); 6696 } 6697 } 6698 6699 /* 6700 * Consider bfqq as possibly belonging to a burst of newly 6701 * created queues only if: 6702 * 1) A burst is actually happening (bfqd->burst_size > 0) 6703 * or 6704 * 2) There is no other active queue. In fact, if, in 6705 * contrast, there are active queues not belonging to the 6706 * possible burst bfqq may belong to, then there is no gain 6707 * in considering bfqq as belonging to a burst, and 6708 * therefore in not weight-raising bfqq. See comments on 6709 * bfq_handle_burst(). 6710 * 6711 * This filtering also helps eliminating false positives, 6712 * occurring when bfqq does not belong to an actual large 6713 * burst, but some background task (e.g., a service) happens 6714 * to trigger the creation of new queues very close to when 6715 * bfqq and its possible companion queues are created. See 6716 * comments on bfq_handle_burst() for further details also on 6717 * this issue. 6718 */ 6719 if (unlikely(bfq_bfqq_just_created(bfqq) && 6720 (bfqd->burst_size > 0 || 6721 bfq_tot_busy_queues(bfqd) == 0))) 6722 bfq_handle_burst(bfqd, bfqq); 6723 6724 return bfqq; 6725 } 6726 6727 static void 6728 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6729 { 6730 enum bfqq_expiration reason; 6731 unsigned long flags; 6732 6733 spin_lock_irqsave(&bfqd->lock, flags); 6734 6735 /* 6736 * Considering that bfqq may be in race, we should firstly check 6737 * whether bfqq is in service before doing something on it. If 6738 * the bfqq in race is not in service, it has already been expired 6739 * through __bfq_bfqq_expire func and its wait_request flags has 6740 * been cleared in __bfq_bfqd_reset_in_service func. 6741 */ 6742 if (bfqq != bfqd->in_service_queue) { 6743 spin_unlock_irqrestore(&bfqd->lock, flags); 6744 return; 6745 } 6746 6747 bfq_clear_bfqq_wait_request(bfqq); 6748 6749 if (bfq_bfqq_budget_timeout(bfqq)) 6750 /* 6751 * Also here the queue can be safely expired 6752 * for budget timeout without wasting 6753 * guarantees 6754 */ 6755 reason = BFQQE_BUDGET_TIMEOUT; 6756 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6757 /* 6758 * The queue may not be empty upon timer expiration, 6759 * because we may not disable the timer when the 6760 * first request of the in-service queue arrives 6761 * during disk idling. 6762 */ 6763 reason = BFQQE_TOO_IDLE; 6764 else 6765 goto schedule_dispatch; 6766 6767 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6768 6769 schedule_dispatch: 6770 spin_unlock_irqrestore(&bfqd->lock, flags); 6771 bfq_schedule_dispatch(bfqd); 6772 } 6773 6774 /* 6775 * Handler of the expiration of the timer running if the in-service queue 6776 * is idling inside its time slice. 6777 */ 6778 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6779 { 6780 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6781 idle_slice_timer); 6782 struct bfq_queue *bfqq = bfqd->in_service_queue; 6783 6784 /* 6785 * Theoretical race here: the in-service queue can be NULL or 6786 * different from the queue that was idling if a new request 6787 * arrives for the current queue and there is a full dispatch 6788 * cycle that changes the in-service queue. This can hardly 6789 * happen, but in the worst case we just expire a queue too 6790 * early. 6791 */ 6792 if (bfqq) 6793 bfq_idle_slice_timer_body(bfqd, bfqq); 6794 6795 return HRTIMER_NORESTART; 6796 } 6797 6798 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6799 struct bfq_queue **bfqq_ptr) 6800 { 6801 struct bfq_queue *bfqq = *bfqq_ptr; 6802 6803 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6804 if (bfqq) { 6805 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6806 6807 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6808 bfqq, bfqq->ref); 6809 bfq_put_queue(bfqq); 6810 *bfqq_ptr = NULL; 6811 } 6812 } 6813 6814 /* 6815 * Release all the bfqg references to its async queues. If we are 6816 * deallocating the group these queues may still contain requests, so 6817 * we reparent them to the root cgroup (i.e., the only one that will 6818 * exist for sure until all the requests on a device are gone). 6819 */ 6820 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6821 { 6822 int i, j; 6823 6824 for (i = 0; i < 2; i++) 6825 for (j = 0; j < IOPRIO_BE_NR; j++) 6826 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6827 6828 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6829 } 6830 6831 /* 6832 * See the comments on bfq_limit_depth for the purpose of 6833 * the depths set in the function. Return minimum shallow depth we'll use. 6834 */ 6835 static unsigned int bfq_update_depths(struct bfq_data *bfqd, 6836 struct sbitmap_queue *bt) 6837 { 6838 unsigned int i, j, min_shallow = UINT_MAX; 6839 6840 /* 6841 * In-word depths if no bfq_queue is being weight-raised: 6842 * leaving 25% of tags only for sync reads. 6843 * 6844 * In next formulas, right-shift the value 6845 * (1U<<bt->sb.shift), instead of computing directly 6846 * (1U<<(bt->sb.shift - something)), to be robust against 6847 * any possible value of bt->sb.shift, without having to 6848 * limit 'something'. 6849 */ 6850 /* no more than 50% of tags for async I/O */ 6851 bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U); 6852 /* 6853 * no more than 75% of tags for sync writes (25% extra tags 6854 * w.r.t. async I/O, to prevent async I/O from starving sync 6855 * writes) 6856 */ 6857 bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U); 6858 6859 /* 6860 * In-word depths in case some bfq_queue is being weight- 6861 * raised: leaving ~63% of tags for sync reads. This is the 6862 * highest percentage for which, in our tests, application 6863 * start-up times didn't suffer from any regression due to tag 6864 * shortage. 6865 */ 6866 /* no more than ~18% of tags for async I/O */ 6867 bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U); 6868 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6869 bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U); 6870 6871 for (i = 0; i < 2; i++) 6872 for (j = 0; j < 2; j++) 6873 min_shallow = min(min_shallow, bfqd->word_depths[i][j]); 6874 6875 return min_shallow; 6876 } 6877 6878 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6879 { 6880 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 6881 struct blk_mq_tags *tags = hctx->sched_tags; 6882 unsigned int min_shallow; 6883 6884 min_shallow = bfq_update_depths(bfqd, tags->bitmap_tags); 6885 sbitmap_queue_min_shallow_depth(tags->bitmap_tags, min_shallow); 6886 } 6887 6888 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 6889 { 6890 bfq_depth_updated(hctx); 6891 return 0; 6892 } 6893 6894 static void bfq_exit_queue(struct elevator_queue *e) 6895 { 6896 struct bfq_data *bfqd = e->elevator_data; 6897 struct bfq_queue *bfqq, *n; 6898 6899 hrtimer_cancel(&bfqd->idle_slice_timer); 6900 6901 spin_lock_irq(&bfqd->lock); 6902 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 6903 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 6904 spin_unlock_irq(&bfqd->lock); 6905 6906 hrtimer_cancel(&bfqd->idle_slice_timer); 6907 6908 /* release oom-queue reference to root group */ 6909 bfqg_and_blkg_put(bfqd->root_group); 6910 6911 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6912 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 6913 #else 6914 spin_lock_irq(&bfqd->lock); 6915 bfq_put_async_queues(bfqd, bfqd->root_group); 6916 kfree(bfqd->root_group); 6917 spin_unlock_irq(&bfqd->lock); 6918 #endif 6919 6920 kfree(bfqd); 6921 } 6922 6923 static void bfq_init_root_group(struct bfq_group *root_group, 6924 struct bfq_data *bfqd) 6925 { 6926 int i; 6927 6928 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6929 root_group->entity.parent = NULL; 6930 root_group->my_entity = NULL; 6931 root_group->bfqd = bfqd; 6932 #endif 6933 root_group->rq_pos_tree = RB_ROOT; 6934 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 6935 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 6936 root_group->sched_data.bfq_class_idle_last_service = jiffies; 6937 } 6938 6939 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 6940 { 6941 struct bfq_data *bfqd; 6942 struct elevator_queue *eq; 6943 6944 eq = elevator_alloc(q, e); 6945 if (!eq) 6946 return -ENOMEM; 6947 6948 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 6949 if (!bfqd) { 6950 kobject_put(&eq->kobj); 6951 return -ENOMEM; 6952 } 6953 eq->elevator_data = bfqd; 6954 6955 spin_lock_irq(&q->queue_lock); 6956 q->elevator = eq; 6957 spin_unlock_irq(&q->queue_lock); 6958 6959 /* 6960 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 6961 * Grab a permanent reference to it, so that the normal code flow 6962 * will not attempt to free it. 6963 */ 6964 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 6965 bfqd->oom_bfqq.ref++; 6966 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 6967 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 6968 bfqd->oom_bfqq.entity.new_weight = 6969 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 6970 6971 /* oom_bfqq does not participate to bursts */ 6972 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 6973 6974 /* 6975 * Trigger weight initialization, according to ioprio, at the 6976 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 6977 * class won't be changed any more. 6978 */ 6979 bfqd->oom_bfqq.entity.prio_changed = 1; 6980 6981 bfqd->queue = q; 6982 6983 INIT_LIST_HEAD(&bfqd->dispatch); 6984 6985 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 6986 HRTIMER_MODE_REL); 6987 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 6988 6989 bfqd->queue_weights_tree = RB_ROOT_CACHED; 6990 bfqd->num_groups_with_pending_reqs = 0; 6991 6992 INIT_LIST_HEAD(&bfqd->active_list); 6993 INIT_LIST_HEAD(&bfqd->idle_list); 6994 INIT_HLIST_HEAD(&bfqd->burst_list); 6995 6996 bfqd->hw_tag = -1; 6997 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 6998 6999 bfqd->bfq_max_budget = bfq_default_max_budget; 7000 7001 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7002 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7003 bfqd->bfq_back_max = bfq_back_max; 7004 bfqd->bfq_back_penalty = bfq_back_penalty; 7005 bfqd->bfq_slice_idle = bfq_slice_idle; 7006 bfqd->bfq_timeout = bfq_timeout; 7007 7008 bfqd->bfq_large_burst_thresh = 8; 7009 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7010 7011 bfqd->low_latency = true; 7012 7013 /* 7014 * Trade-off between responsiveness and fairness. 7015 */ 7016 bfqd->bfq_wr_coeff = 30; 7017 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7018 bfqd->bfq_wr_max_time = 0; 7019 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7020 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7021 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7022 * Approximate rate required 7023 * to playback or record a 7024 * high-definition compressed 7025 * video. 7026 */ 7027 bfqd->wr_busy_queues = 0; 7028 7029 /* 7030 * Begin by assuming, optimistically, that the device peak 7031 * rate is equal to 2/3 of the highest reference rate. 7032 */ 7033 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7034 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7035 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7036 7037 spin_lock_init(&bfqd->lock); 7038 7039 /* 7040 * The invocation of the next bfq_create_group_hierarchy 7041 * function is the head of a chain of function calls 7042 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7043 * blk_mq_freeze_queue) that may lead to the invocation of the 7044 * has_work hook function. For this reason, 7045 * bfq_create_group_hierarchy is invoked only after all 7046 * scheduler data has been initialized, apart from the fields 7047 * that can be initialized only after invoking 7048 * bfq_create_group_hierarchy. This, in particular, enables 7049 * has_work to correctly return false. Of course, to avoid 7050 * other inconsistencies, the blk-mq stack must then refrain 7051 * from invoking further scheduler hooks before this init 7052 * function is finished. 7053 */ 7054 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7055 if (!bfqd->root_group) 7056 goto out_free; 7057 bfq_init_root_group(bfqd->root_group, bfqd); 7058 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7059 7060 wbt_disable_default(q); 7061 return 0; 7062 7063 out_free: 7064 kfree(bfqd); 7065 kobject_put(&eq->kobj); 7066 return -ENOMEM; 7067 } 7068 7069 static void bfq_slab_kill(void) 7070 { 7071 kmem_cache_destroy(bfq_pool); 7072 } 7073 7074 static int __init bfq_slab_setup(void) 7075 { 7076 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7077 if (!bfq_pool) 7078 return -ENOMEM; 7079 return 0; 7080 } 7081 7082 static ssize_t bfq_var_show(unsigned int var, char *page) 7083 { 7084 return sprintf(page, "%u\n", var); 7085 } 7086 7087 static int bfq_var_store(unsigned long *var, const char *page) 7088 { 7089 unsigned long new_val; 7090 int ret = kstrtoul(page, 10, &new_val); 7091 7092 if (ret) 7093 return ret; 7094 *var = new_val; 7095 return 0; 7096 } 7097 7098 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7099 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7100 { \ 7101 struct bfq_data *bfqd = e->elevator_data; \ 7102 u64 __data = __VAR; \ 7103 if (__CONV == 1) \ 7104 __data = jiffies_to_msecs(__data); \ 7105 else if (__CONV == 2) \ 7106 __data = div_u64(__data, NSEC_PER_MSEC); \ 7107 return bfq_var_show(__data, (page)); \ 7108 } 7109 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7110 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7111 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7112 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7113 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7114 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7115 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7116 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7117 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7118 #undef SHOW_FUNCTION 7119 7120 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7121 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7122 { \ 7123 struct bfq_data *bfqd = e->elevator_data; \ 7124 u64 __data = __VAR; \ 7125 __data = div_u64(__data, NSEC_PER_USEC); \ 7126 return bfq_var_show(__data, (page)); \ 7127 } 7128 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7129 #undef USEC_SHOW_FUNCTION 7130 7131 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7132 static ssize_t \ 7133 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7134 { \ 7135 struct bfq_data *bfqd = e->elevator_data; \ 7136 unsigned long __data, __min = (MIN), __max = (MAX); \ 7137 int ret; \ 7138 \ 7139 ret = bfq_var_store(&__data, (page)); \ 7140 if (ret) \ 7141 return ret; \ 7142 if (__data < __min) \ 7143 __data = __min; \ 7144 else if (__data > __max) \ 7145 __data = __max; \ 7146 if (__CONV == 1) \ 7147 *(__PTR) = msecs_to_jiffies(__data); \ 7148 else if (__CONV == 2) \ 7149 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7150 else \ 7151 *(__PTR) = __data; \ 7152 return count; \ 7153 } 7154 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7155 INT_MAX, 2); 7156 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7157 INT_MAX, 2); 7158 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7159 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7160 INT_MAX, 0); 7161 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7162 #undef STORE_FUNCTION 7163 7164 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7165 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7166 { \ 7167 struct bfq_data *bfqd = e->elevator_data; \ 7168 unsigned long __data, __min = (MIN), __max = (MAX); \ 7169 int ret; \ 7170 \ 7171 ret = bfq_var_store(&__data, (page)); \ 7172 if (ret) \ 7173 return ret; \ 7174 if (__data < __min) \ 7175 __data = __min; \ 7176 else if (__data > __max) \ 7177 __data = __max; \ 7178 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7179 return count; \ 7180 } 7181 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7182 UINT_MAX); 7183 #undef USEC_STORE_FUNCTION 7184 7185 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7186 const char *page, size_t count) 7187 { 7188 struct bfq_data *bfqd = e->elevator_data; 7189 unsigned long __data; 7190 int ret; 7191 7192 ret = bfq_var_store(&__data, (page)); 7193 if (ret) 7194 return ret; 7195 7196 if (__data == 0) 7197 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7198 else { 7199 if (__data > INT_MAX) 7200 __data = INT_MAX; 7201 bfqd->bfq_max_budget = __data; 7202 } 7203 7204 bfqd->bfq_user_max_budget = __data; 7205 7206 return count; 7207 } 7208 7209 /* 7210 * Leaving this name to preserve name compatibility with cfq 7211 * parameters, but this timeout is used for both sync and async. 7212 */ 7213 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7214 const char *page, size_t count) 7215 { 7216 struct bfq_data *bfqd = e->elevator_data; 7217 unsigned long __data; 7218 int ret; 7219 7220 ret = bfq_var_store(&__data, (page)); 7221 if (ret) 7222 return ret; 7223 7224 if (__data < 1) 7225 __data = 1; 7226 else if (__data > INT_MAX) 7227 __data = INT_MAX; 7228 7229 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7230 if (bfqd->bfq_user_max_budget == 0) 7231 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7232 7233 return count; 7234 } 7235 7236 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7237 const char *page, size_t count) 7238 { 7239 struct bfq_data *bfqd = e->elevator_data; 7240 unsigned long __data; 7241 int ret; 7242 7243 ret = bfq_var_store(&__data, (page)); 7244 if (ret) 7245 return ret; 7246 7247 if (__data > 1) 7248 __data = 1; 7249 if (!bfqd->strict_guarantees && __data == 1 7250 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7251 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7252 7253 bfqd->strict_guarantees = __data; 7254 7255 return count; 7256 } 7257 7258 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7259 const char *page, size_t count) 7260 { 7261 struct bfq_data *bfqd = e->elevator_data; 7262 unsigned long __data; 7263 int ret; 7264 7265 ret = bfq_var_store(&__data, (page)); 7266 if (ret) 7267 return ret; 7268 7269 if (__data > 1) 7270 __data = 1; 7271 if (__data == 0 && bfqd->low_latency != 0) 7272 bfq_end_wr(bfqd); 7273 bfqd->low_latency = __data; 7274 7275 return count; 7276 } 7277 7278 #define BFQ_ATTR(name) \ 7279 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7280 7281 static struct elv_fs_entry bfq_attrs[] = { 7282 BFQ_ATTR(fifo_expire_sync), 7283 BFQ_ATTR(fifo_expire_async), 7284 BFQ_ATTR(back_seek_max), 7285 BFQ_ATTR(back_seek_penalty), 7286 BFQ_ATTR(slice_idle), 7287 BFQ_ATTR(slice_idle_us), 7288 BFQ_ATTR(max_budget), 7289 BFQ_ATTR(timeout_sync), 7290 BFQ_ATTR(strict_guarantees), 7291 BFQ_ATTR(low_latency), 7292 __ATTR_NULL 7293 }; 7294 7295 static struct elevator_type iosched_bfq_mq = { 7296 .ops = { 7297 .limit_depth = bfq_limit_depth, 7298 .prepare_request = bfq_prepare_request, 7299 .requeue_request = bfq_finish_requeue_request, 7300 .finish_request = bfq_finish_requeue_request, 7301 .exit_icq = bfq_exit_icq, 7302 .insert_requests = bfq_insert_requests, 7303 .dispatch_request = bfq_dispatch_request, 7304 .next_request = elv_rb_latter_request, 7305 .former_request = elv_rb_former_request, 7306 .allow_merge = bfq_allow_bio_merge, 7307 .bio_merge = bfq_bio_merge, 7308 .request_merge = bfq_request_merge, 7309 .requests_merged = bfq_requests_merged, 7310 .request_merged = bfq_request_merged, 7311 .has_work = bfq_has_work, 7312 .depth_updated = bfq_depth_updated, 7313 .init_hctx = bfq_init_hctx, 7314 .init_sched = bfq_init_queue, 7315 .exit_sched = bfq_exit_queue, 7316 }, 7317 7318 .icq_size = sizeof(struct bfq_io_cq), 7319 .icq_align = __alignof__(struct bfq_io_cq), 7320 .elevator_attrs = bfq_attrs, 7321 .elevator_name = "bfq", 7322 .elevator_owner = THIS_MODULE, 7323 }; 7324 MODULE_ALIAS("bfq-iosched"); 7325 7326 static int __init bfq_init(void) 7327 { 7328 int ret; 7329 7330 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7331 ret = blkcg_policy_register(&blkcg_policy_bfq); 7332 if (ret) 7333 return ret; 7334 #endif 7335 7336 ret = -ENOMEM; 7337 if (bfq_slab_setup()) 7338 goto err_pol_unreg; 7339 7340 /* 7341 * Times to load large popular applications for the typical 7342 * systems installed on the reference devices (see the 7343 * comments before the definition of the next 7344 * array). Actually, we use slightly lower values, as the 7345 * estimated peak rate tends to be smaller than the actual 7346 * peak rate. The reason for this last fact is that estimates 7347 * are computed over much shorter time intervals than the long 7348 * intervals typically used for benchmarking. Why? First, to 7349 * adapt more quickly to variations. Second, because an I/O 7350 * scheduler cannot rely on a peak-rate-evaluation workload to 7351 * be run for a long time. 7352 */ 7353 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7354 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7355 7356 ret = elv_register(&iosched_bfq_mq); 7357 if (ret) 7358 goto slab_kill; 7359 7360 return 0; 7361 7362 slab_kill: 7363 bfq_slab_kill(); 7364 err_pol_unreg: 7365 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7366 blkcg_policy_unregister(&blkcg_policy_bfq); 7367 #endif 7368 return ret; 7369 } 7370 7371 static void __exit bfq_exit(void) 7372 { 7373 elv_unregister(&iosched_bfq_mq); 7374 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7375 blkcg_policy_unregister(&blkcg_policy_bfq); 7376 #endif 7377 bfq_slab_kill(); 7378 } 7379 7380 module_init(bfq_init); 7381 module_exit(bfq_exit); 7382 7383 MODULE_AUTHOR("Paolo Valente"); 7384 MODULE_LICENSE("GPL"); 7385 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7386