1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-sched.h" 133 #include "bfq-iosched.h" 134 #include "blk-wbt.h" 135 136 #define BFQ_BFQQ_FNS(name) \ 137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 138 { \ 139 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 140 } \ 141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 142 { \ 143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 144 } \ 145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 146 { \ 147 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 148 } 149 150 BFQ_BFQQ_FNS(just_created); 151 BFQ_BFQQ_FNS(busy); 152 BFQ_BFQQ_FNS(wait_request); 153 BFQ_BFQQ_FNS(non_blocking_wait_rq); 154 BFQ_BFQQ_FNS(fifo_expire); 155 BFQ_BFQQ_FNS(has_short_ttime); 156 BFQ_BFQQ_FNS(sync); 157 BFQ_BFQQ_FNS(IO_bound); 158 BFQ_BFQQ_FNS(in_large_burst); 159 BFQ_BFQQ_FNS(coop); 160 BFQ_BFQQ_FNS(split_coop); 161 BFQ_BFQQ_FNS(softrt_update); 162 #undef BFQ_BFQQ_FNS \ 163 164 /* Expiration time of async (0) and sync (1) requests, in ns. */ 165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 166 167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 168 static const int bfq_back_max = 16 * 1024; 169 170 /* Penalty of a backwards seek, in number of sectors. */ 171 static const int bfq_back_penalty = 2; 172 173 /* Idling period duration, in ns. */ 174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 175 176 /* Minimum number of assigned budgets for which stats are safe to compute. */ 177 static const int bfq_stats_min_budgets = 194; 178 179 /* Default maximum budget values, in sectors and number of requests. */ 180 static const int bfq_default_max_budget = 16 * 1024; 181 182 /* 183 * When a sync request is dispatched, the queue that contains that 184 * request, and all the ancestor entities of that queue, are charged 185 * with the number of sectors of the request. In contrast, if the 186 * request is async, then the queue and its ancestor entities are 187 * charged with the number of sectors of the request, multiplied by 188 * the factor below. This throttles the bandwidth for async I/O, 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async 190 * writes to steal I/O throughput to reads. 191 * 192 * The current value of this parameter is the result of a tuning with 193 * several hardware and software configurations. We tried to find the 194 * lowest value for which writes do not cause noticeable problems to 195 * reads. In fact, the lower this parameter, the stabler I/O control, 196 * in the following respect. The lower this parameter is, the less 197 * the bandwidth enjoyed by a group decreases 198 * - when the group does writes, w.r.t. to when it does reads; 199 * - when other groups do reads, w.r.t. to when they do writes. 200 */ 201 static const int bfq_async_charge_factor = 3; 202 203 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 204 const int bfq_timeout = HZ / 8; 205 206 /* 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set 208 * to the slowest value that, in our tests, proved to be effective in 209 * removing false positives, while not causing true positives to miss 210 * queue merging. 211 * 212 * As can be deduced from the low time limit below, queue merging, if 213 * successful, happens at the very beginning of the I/O of the involved 214 * cooperating processes, as a consequence of the arrival of the very 215 * first requests from each cooperator. After that, there is very 216 * little chance to find cooperators. 217 */ 218 static const unsigned long bfq_merge_time_limit = HZ/10; 219 220 static struct kmem_cache *bfq_pool; 221 222 /* Below this threshold (in ns), we consider thinktime immediate. */ 223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 224 225 /* hw_tag detection: parallel requests threshold and min samples needed. */ 226 #define BFQ_HW_QUEUE_THRESHOLD 3 227 #define BFQ_HW_QUEUE_SAMPLES 32 228 229 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 232 (get_sdist(last_pos, rq) > \ 233 BFQQ_SEEK_THR && \ 234 (!blk_queue_nonrot(bfqd->queue) || \ 235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 238 /* 239 * Sync random I/O is likely to be confused with soft real-time I/O, 240 * because it is characterized by limited throughput and apparently 241 * isochronous arrival pattern. To avoid false positives, queues 242 * containing only random (seeky) I/O are prevented from being tagged 243 * as soft real-time. 244 */ 245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 246 247 /* Min number of samples required to perform peak-rate update */ 248 #define BFQ_RATE_MIN_SAMPLES 32 249 /* Min observation time interval required to perform a peak-rate update (ns) */ 250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 251 /* Target observation time interval for a peak-rate update (ns) */ 252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 253 254 /* 255 * Shift used for peak-rate fixed precision calculations. 256 * With 257 * - the current shift: 16 positions 258 * - the current type used to store rate: u32 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 261 * the range of rates that can be stored is 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 264 * [15, 65G] sectors/sec 265 * Which, assuming a sector size of 512B, corresponds to a range of 266 * [7.5K, 33T] B/sec 267 */ 268 #define BFQ_RATE_SHIFT 16 269 270 /* 271 * When configured for computing the duration of the weight-raising 272 * for interactive queues automatically (see the comments at the 273 * beginning of this file), BFQ does it using the following formula: 274 * duration = (ref_rate / r) * ref_wr_duration, 275 * where r is the peak rate of the device, and ref_rate and 276 * ref_wr_duration are two reference parameters. In particular, 277 * ref_rate is the peak rate of the reference storage device (see 278 * below), and ref_wr_duration is about the maximum time needed, with 279 * BFQ and while reading two files in parallel, to load typical large 280 * applications on the reference device (see the comments on 281 * max_service_from_wr below, for more details on how ref_wr_duration 282 * is obtained). In practice, the slower/faster the device at hand 283 * is, the more/less it takes to load applications with respect to the 284 * reference device. Accordingly, the longer/shorter BFQ grants 285 * weight raising to interactive applications. 286 * 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 288 * depending on whether the device is rotational or non-rotational. 289 * 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 291 * are the reference values for a rotational device, whereas 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 293 * non-rotational device. The reference rates are not the actual peak 294 * rates of the devices used as a reference, but slightly lower 295 * values. The reason for using slightly lower values is that the 296 * peak-rate estimator tends to yield slightly lower values than the 297 * actual peak rate (it can yield the actual peak rate only if there 298 * is only one process doing I/O, and the process does sequential 299 * I/O). 300 * 301 * The reference peak rates are measured in sectors/usec, left-shifted 302 * by BFQ_RATE_SHIFT. 303 */ 304 static int ref_rate[2] = {14000, 33000}; 305 /* 306 * To improve readability, a conversion function is used to initialize 307 * the following array, which entails that the array can be 308 * initialized only in a function. 309 */ 310 static int ref_wr_duration[2]; 311 312 /* 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to 314 * privilege interactive tasks. This mechanism is vulnerable to the 315 * following false positives: I/O-bound applications that will go on 316 * doing I/O for much longer than the duration of weight 317 * raising. These applications have basically no benefit from being 318 * weight-raised at the beginning of their I/O. On the opposite end, 319 * while being weight-raised, these applications 320 * a) unjustly steal throughput to applications that may actually need 321 * low latency; 322 * b) make BFQ uselessly perform device idling; device idling results 323 * in loss of device throughput with most flash-based storage, and may 324 * increase latencies when used purposelessly. 325 * 326 * BFQ tries to reduce these problems, by adopting the following 327 * countermeasure. To introduce this countermeasure, we need first to 328 * finish explaining how the duration of weight-raising for 329 * interactive tasks is computed. 330 * 331 * For a bfq_queue deemed as interactive, the duration of weight 332 * raising is dynamically adjusted, as a function of the estimated 333 * peak rate of the device, so as to be equal to the time needed to 334 * execute the 'largest' interactive task we benchmarked so far. By 335 * largest task, we mean the task for which each involved process has 336 * to do more I/O than for any of the other tasks we benchmarked. This 337 * reference interactive task is the start-up of LibreOffice Writer, 338 * and in this task each process/bfq_queue needs to have at most ~110K 339 * sectors transferred. 340 * 341 * This last piece of information enables BFQ to reduce the actual 342 * duration of weight-raising for at least one class of I/O-bound 343 * applications: those doing sequential or quasi-sequential I/O. An 344 * example is file copy. In fact, once started, the main I/O-bound 345 * processes of these applications usually consume the above 110K 346 * sectors in much less time than the processes of an application that 347 * is starting, because these I/O-bound processes will greedily devote 348 * almost all their CPU cycles only to their target, 349 * throughput-friendly I/O operations. This is even more true if BFQ 350 * happens to be underestimating the device peak rate, and thus 351 * overestimating the duration of weight raising. But, according to 352 * our measurements, once transferred 110K sectors, these processes 353 * have no right to be weight-raised any longer. 354 * 355 * Basing on the last consideration, BFQ ends weight-raising for a 356 * bfq_queue if the latter happens to have received an amount of 357 * service at least equal to the following constant. The constant is 358 * set to slightly more than 110K, to have a minimum safety margin. 359 * 360 * This early ending of weight-raising reduces the amount of time 361 * during which interactive false positives cause the two problems 362 * described at the beginning of these comments. 363 */ 364 static const unsigned long max_service_from_wr = 120000; 365 366 /* 367 * Maximum time between the creation of two queues, for stable merge 368 * to be activated (in ms) 369 */ 370 static const unsigned long bfq_activation_stable_merging = 600; 371 /* 372 * Minimum time to be waited before evaluating delayed stable merge (in ms) 373 */ 374 static const unsigned long bfq_late_stable_merging = 600; 375 376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 378 379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, 380 unsigned int actuator_idx) 381 { 382 if (is_sync) 383 return bic->bfqq[1][actuator_idx]; 384 385 return bic->bfqq[0][actuator_idx]; 386 } 387 388 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 389 390 void bic_set_bfqq(struct bfq_io_cq *bic, 391 struct bfq_queue *bfqq, 392 bool is_sync, 393 unsigned int actuator_idx) 394 { 395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx]; 396 397 /* 398 * If bfqq != NULL, then a non-stable queue merge between 399 * bic->bfqq and bfqq is happening here. This causes troubles 400 * in the following case: bic->bfqq has also been scheduled 401 * for a possible stable merge with bic->stable_merge_bfqq, 402 * and bic->stable_merge_bfqq == bfqq happens to 403 * hold. Troubles occur because bfqq may then undergo a split, 404 * thereby becoming eligible for a stable merge. Yet, if 405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 406 * would be stably merged with itself. To avoid this anomaly, 407 * we cancel the stable merge if 408 * bic->stable_merge_bfqq == bfqq. 409 */ 410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx]; 411 412 /* Clear bic pointer if bfqq is detached from this bic */ 413 if (old_bfqq && old_bfqq->bic == bic) 414 old_bfqq->bic = NULL; 415 416 if (is_sync) 417 bic->bfqq[1][actuator_idx] = bfqq; 418 else 419 bic->bfqq[0][actuator_idx] = bfqq; 420 421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) { 422 /* 423 * Actually, these same instructions are executed also 424 * in bfq_setup_cooperator, in case of abort or actual 425 * execution of a stable merge. We could avoid 426 * repeating these instructions there too, but if we 427 * did so, we would nest even more complexity in this 428 * function. 429 */ 430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq); 431 432 bfqq_data->stable_merge_bfqq = NULL; 433 } 434 } 435 436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 437 { 438 return bic->icq.q->elevator->elevator_data; 439 } 440 441 /** 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 443 * @icq: the iocontext queue. 444 */ 445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 446 { 447 /* bic->icq is the first member, %NULL will convert to %NULL */ 448 return container_of(icq, struct bfq_io_cq, icq); 449 } 450 451 /** 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 453 * @q: the request queue. 454 */ 455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 456 { 457 struct bfq_io_cq *icq; 458 unsigned long flags; 459 460 if (!current->io_context) 461 return NULL; 462 463 spin_lock_irqsave(&q->queue_lock, flags); 464 icq = icq_to_bic(ioc_lookup_icq(q)); 465 spin_unlock_irqrestore(&q->queue_lock, flags); 466 467 return icq; 468 } 469 470 /* 471 * Scheduler run of queue, if there are requests pending and no one in the 472 * driver that will restart queueing. 473 */ 474 void bfq_schedule_dispatch(struct bfq_data *bfqd) 475 { 476 lockdep_assert_held(&bfqd->lock); 477 478 if (bfqd->queued != 0) { 479 bfq_log(bfqd, "schedule dispatch"); 480 blk_mq_run_hw_queues(bfqd->queue, true); 481 } 482 } 483 484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 485 486 #define bfq_sample_valid(samples) ((samples) > 80) 487 488 /* 489 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 490 * We choose the request that is closer to the head right now. Distance 491 * behind the head is penalized and only allowed to a certain extent. 492 */ 493 static struct request *bfq_choose_req(struct bfq_data *bfqd, 494 struct request *rq1, 495 struct request *rq2, 496 sector_t last) 497 { 498 sector_t s1, s2, d1 = 0, d2 = 0; 499 unsigned long back_max; 500 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 501 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 503 504 if (!rq1 || rq1 == rq2) 505 return rq2; 506 if (!rq2) 507 return rq1; 508 509 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 510 return rq1; 511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 512 return rq2; 513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 514 return rq1; 515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 516 return rq2; 517 518 s1 = blk_rq_pos(rq1); 519 s2 = blk_rq_pos(rq2); 520 521 /* 522 * By definition, 1KiB is 2 sectors. 523 */ 524 back_max = bfqd->bfq_back_max * 2; 525 526 /* 527 * Strict one way elevator _except_ in the case where we allow 528 * short backward seeks which are biased as twice the cost of a 529 * similar forward seek. 530 */ 531 if (s1 >= last) 532 d1 = s1 - last; 533 else if (s1 + back_max >= last) 534 d1 = (last - s1) * bfqd->bfq_back_penalty; 535 else 536 wrap |= BFQ_RQ1_WRAP; 537 538 if (s2 >= last) 539 d2 = s2 - last; 540 else if (s2 + back_max >= last) 541 d2 = (last - s2) * bfqd->bfq_back_penalty; 542 else 543 wrap |= BFQ_RQ2_WRAP; 544 545 /* Found required data */ 546 547 /* 548 * By doing switch() on the bit mask "wrap" we avoid having to 549 * check two variables for all permutations: --> faster! 550 */ 551 switch (wrap) { 552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 553 if (d1 < d2) 554 return rq1; 555 else if (d2 < d1) 556 return rq2; 557 558 if (s1 >= s2) 559 return rq1; 560 else 561 return rq2; 562 563 case BFQ_RQ2_WRAP: 564 return rq1; 565 case BFQ_RQ1_WRAP: 566 return rq2; 567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 568 default: 569 /* 570 * Since both rqs are wrapped, 571 * start with the one that's further behind head 572 * (--> only *one* back seek required), 573 * since back seek takes more time than forward. 574 */ 575 if (s1 <= s2) 576 return rq1; 577 else 578 return rq2; 579 } 580 } 581 582 #define BFQ_LIMIT_INLINE_DEPTH 16 583 584 #ifdef CONFIG_BFQ_GROUP_IOSCHED 585 static bool bfqq_request_over_limit(struct bfq_data *bfqd, 586 struct bfq_io_cq *bic, blk_opf_t opf, 587 unsigned int act_idx, int limit) 588 { 589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 590 struct bfq_entity **entities = inline_entities; 591 int alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 592 struct bfq_sched_data *sched_data; 593 struct bfq_entity *entity; 594 struct bfq_queue *bfqq; 595 unsigned long wsum; 596 bool ret = false; 597 int depth; 598 int level; 599 600 retry: 601 spin_lock_irq(&bfqd->lock); 602 bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx); 603 if (!bfqq) 604 goto out; 605 606 entity = &bfqq->entity; 607 if (!entity->on_st_or_in_serv) 608 goto out; 609 610 /* +1 for bfqq entity, root cgroup not included */ 611 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 612 if (depth > alloc_depth) { 613 spin_unlock_irq(&bfqd->lock); 614 if (entities != inline_entities) 615 kfree(entities); 616 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 617 if (!entities) 618 return false; 619 alloc_depth = depth; 620 goto retry; 621 } 622 623 sched_data = entity->sched_data; 624 /* Gather our ancestors as we need to traverse them in reverse order */ 625 level = 0; 626 for_each_entity(entity) { 627 /* 628 * If at some level entity is not even active, allow request 629 * queueing so that BFQ knows there's work to do and activate 630 * entities. 631 */ 632 if (!entity->on_st_or_in_serv) 633 goto out; 634 /* Uh, more parents than cgroup subsystem thinks? */ 635 if (WARN_ON_ONCE(level >= depth)) 636 break; 637 entities[level++] = entity; 638 } 639 WARN_ON_ONCE(level != depth); 640 for (level--; level >= 0; level--) { 641 entity = entities[level]; 642 if (level > 0) { 643 wsum = bfq_entity_service_tree(entity)->wsum; 644 } else { 645 int i; 646 /* 647 * For bfqq itself we take into account service trees 648 * of all higher priority classes and multiply their 649 * weights so that low prio queue from higher class 650 * gets more requests than high prio queue from lower 651 * class. 652 */ 653 wsum = 0; 654 for (i = 0; i <= bfqq->ioprio_class - 1; i++) { 655 wsum = wsum * IOPRIO_BE_NR + 656 sched_data->service_tree[i].wsum; 657 } 658 } 659 if (!wsum) 660 continue; 661 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 662 if (entity->allocated >= limit) { 663 bfq_log_bfqq(bfqq->bfqd, bfqq, 664 "too many requests: allocated %d limit %d level %d", 665 entity->allocated, limit, level); 666 ret = true; 667 break; 668 } 669 } 670 out: 671 spin_unlock_irq(&bfqd->lock); 672 if (entities != inline_entities) 673 kfree(entities); 674 return ret; 675 } 676 #else 677 static bool bfqq_request_over_limit(struct bfq_data *bfqd, 678 struct bfq_io_cq *bic, blk_opf_t opf, 679 unsigned int act_idx, int limit) 680 { 681 return false; 682 } 683 #endif 684 685 /* 686 * Async I/O can easily starve sync I/O (both sync reads and sync 687 * writes), by consuming all tags. Similarly, storms of sync writes, 688 * such as those that sync(2) may trigger, can starve sync reads. 689 * Limit depths of async I/O and sync writes so as to counter both 690 * problems. 691 * 692 * Also if a bfq queue or its parent cgroup consume more tags than would be 693 * appropriate for their weight, we trim the available tag depth to 1. This 694 * avoids a situation where one cgroup can starve another cgroup from tags and 695 * thus block service differentiation among cgroups. Note that because the 696 * queue / cgroup already has many requests allocated and queued, this does not 697 * significantly affect service guarantees coming from the BFQ scheduling 698 * algorithm. 699 */ 700 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 701 { 702 struct bfq_data *bfqd = data->q->elevator->elevator_data; 703 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 704 int depth; 705 unsigned limit = data->q->nr_requests; 706 unsigned int act_idx; 707 708 /* Sync reads have full depth available */ 709 if (op_is_sync(opf) && !op_is_write(opf)) { 710 depth = 0; 711 } else { 712 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 713 limit = (limit * depth) >> bfqd->full_depth_shift; 714 } 715 716 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) { 717 /* Fast path to check if bfqq is already allocated. */ 718 if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx)) 719 continue; 720 721 /* 722 * Does queue (or any parent entity) exceed number of 723 * requests that should be available to it? Heavily 724 * limit depth so that it cannot consume more 725 * available requests and thus starve other entities. 726 */ 727 if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) { 728 depth = 1; 729 break; 730 } 731 } 732 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 733 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 734 if (depth) 735 data->shallow_depth = depth; 736 } 737 738 static struct bfq_queue * 739 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 740 sector_t sector, struct rb_node **ret_parent, 741 struct rb_node ***rb_link) 742 { 743 struct rb_node **p, *parent; 744 struct bfq_queue *bfqq = NULL; 745 746 parent = NULL; 747 p = &root->rb_node; 748 while (*p) { 749 struct rb_node **n; 750 751 parent = *p; 752 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 753 754 /* 755 * Sort strictly based on sector. Smallest to the left, 756 * largest to the right. 757 */ 758 if (sector > blk_rq_pos(bfqq->next_rq)) 759 n = &(*p)->rb_right; 760 else if (sector < blk_rq_pos(bfqq->next_rq)) 761 n = &(*p)->rb_left; 762 else 763 break; 764 p = n; 765 bfqq = NULL; 766 } 767 768 *ret_parent = parent; 769 if (rb_link) 770 *rb_link = p; 771 772 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 773 (unsigned long long)sector, 774 bfqq ? bfqq->pid : 0); 775 776 return bfqq; 777 } 778 779 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 780 { 781 return bfqq->service_from_backlogged > 0 && 782 time_is_before_jiffies(bfqq->first_IO_time + 783 bfq_merge_time_limit); 784 } 785 786 /* 787 * The following function is not marked as __cold because it is 788 * actually cold, but for the same performance goal described in the 789 * comments on the likely() at the beginning of 790 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 791 * execution time for the case where this function is not invoked, we 792 * had to add an unlikely() in each involved if(). 793 */ 794 void __cold 795 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 796 { 797 struct rb_node **p, *parent; 798 struct bfq_queue *__bfqq; 799 800 if (bfqq->pos_root) { 801 rb_erase(&bfqq->pos_node, bfqq->pos_root); 802 bfqq->pos_root = NULL; 803 } 804 805 /* oom_bfqq does not participate in queue merging */ 806 if (bfqq == &bfqd->oom_bfqq) 807 return; 808 809 /* 810 * bfqq cannot be merged any longer (see comments in 811 * bfq_setup_cooperator): no point in adding bfqq into the 812 * position tree. 813 */ 814 if (bfq_too_late_for_merging(bfqq)) 815 return; 816 817 if (bfq_class_idle(bfqq)) 818 return; 819 if (!bfqq->next_rq) 820 return; 821 822 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 823 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 824 blk_rq_pos(bfqq->next_rq), &parent, &p); 825 if (!__bfqq) { 826 rb_link_node(&bfqq->pos_node, parent, p); 827 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 828 } else 829 bfqq->pos_root = NULL; 830 } 831 832 /* 833 * The following function returns false either if every active queue 834 * must receive the same share of the throughput (symmetric scenario), 835 * or, as a special case, if bfqq must receive a share of the 836 * throughput lower than or equal to the share that every other active 837 * queue must receive. If bfqq does sync I/O, then these are the only 838 * two cases where bfqq happens to be guaranteed its share of the 839 * throughput even if I/O dispatching is not plugged when bfqq remains 840 * temporarily empty (for more details, see the comments in the 841 * function bfq_better_to_idle()). For this reason, the return value 842 * of this function is used to check whether I/O-dispatch plugging can 843 * be avoided. 844 * 845 * The above first case (symmetric scenario) occurs when: 846 * 1) all active queues have the same weight, 847 * 2) all active queues belong to the same I/O-priority class, 848 * 3) all active groups at the same level in the groups tree have the same 849 * weight, 850 * 4) all active groups at the same level in the groups tree have the same 851 * number of children. 852 * 853 * Unfortunately, keeping the necessary state for evaluating exactly 854 * the last two symmetry sub-conditions above would be quite complex 855 * and time consuming. Therefore this function evaluates, instead, 856 * only the following stronger three sub-conditions, for which it is 857 * much easier to maintain the needed state: 858 * 1) all active queues have the same weight, 859 * 2) all active queues belong to the same I/O-priority class, 860 * 3) there is at most one active group. 861 * In particular, the last condition is always true if hierarchical 862 * support or the cgroups interface are not enabled, thus no state 863 * needs to be maintained in this case. 864 */ 865 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 866 struct bfq_queue *bfqq) 867 { 868 bool smallest_weight = bfqq && 869 bfqq->weight_counter && 870 bfqq->weight_counter == 871 container_of( 872 rb_first_cached(&bfqd->queue_weights_tree), 873 struct bfq_weight_counter, 874 weights_node); 875 876 /* 877 * For queue weights to differ, queue_weights_tree must contain 878 * at least two nodes. 879 */ 880 bool varied_queue_weights = !smallest_weight && 881 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 882 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 883 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 884 885 bool multiple_classes_busy = 886 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 887 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 888 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 889 890 return varied_queue_weights || multiple_classes_busy 891 #ifdef CONFIG_BFQ_GROUP_IOSCHED 892 || bfqd->num_groups_with_pending_reqs > 1 893 #endif 894 ; 895 } 896 897 /* 898 * If the weight-counter tree passed as input contains no counter for 899 * the weight of the input queue, then add that counter; otherwise just 900 * increment the existing counter. 901 * 902 * Note that weight-counter trees contain few nodes in mostly symmetric 903 * scenarios. For example, if all queues have the same weight, then the 904 * weight-counter tree for the queues may contain at most one node. 905 * This holds even if low_latency is on, because weight-raised queues 906 * are not inserted in the tree. 907 * In most scenarios, the rate at which nodes are created/destroyed 908 * should be low too. 909 */ 910 void bfq_weights_tree_add(struct bfq_queue *bfqq) 911 { 912 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 913 struct bfq_entity *entity = &bfqq->entity; 914 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 915 bool leftmost = true; 916 917 /* 918 * Do not insert if the queue is already associated with a 919 * counter, which happens if: 920 * 1) a request arrival has caused the queue to become both 921 * non-weight-raised, and hence change its weight, and 922 * backlogged; in this respect, each of the two events 923 * causes an invocation of this function, 924 * 2) this is the invocation of this function caused by the 925 * second event. This second invocation is actually useless, 926 * and we handle this fact by exiting immediately. More 927 * efficient or clearer solutions might possibly be adopted. 928 */ 929 if (bfqq->weight_counter) 930 return; 931 932 while (*new) { 933 struct bfq_weight_counter *__counter = container_of(*new, 934 struct bfq_weight_counter, 935 weights_node); 936 parent = *new; 937 938 if (entity->weight == __counter->weight) { 939 bfqq->weight_counter = __counter; 940 goto inc_counter; 941 } 942 if (entity->weight < __counter->weight) 943 new = &((*new)->rb_left); 944 else { 945 new = &((*new)->rb_right); 946 leftmost = false; 947 } 948 } 949 950 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 951 GFP_ATOMIC); 952 953 /* 954 * In the unlucky event of an allocation failure, we just 955 * exit. This will cause the weight of queue to not be 956 * considered in bfq_asymmetric_scenario, which, in its turn, 957 * causes the scenario to be deemed wrongly symmetric in case 958 * bfqq's weight would have been the only weight making the 959 * scenario asymmetric. On the bright side, no unbalance will 960 * however occur when bfqq becomes inactive again (the 961 * invocation of this function is triggered by an activation 962 * of queue). In fact, bfq_weights_tree_remove does nothing 963 * if !bfqq->weight_counter. 964 */ 965 if (unlikely(!bfqq->weight_counter)) 966 return; 967 968 bfqq->weight_counter->weight = entity->weight; 969 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 970 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 971 leftmost); 972 973 inc_counter: 974 bfqq->weight_counter->num_active++; 975 bfqq->ref++; 976 } 977 978 /* 979 * Decrement the weight counter associated with the queue, and, if the 980 * counter reaches 0, remove the counter from the tree. 981 * See the comments to the function bfq_weights_tree_add() for considerations 982 * about overhead. 983 */ 984 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 985 { 986 struct rb_root_cached *root; 987 988 if (!bfqq->weight_counter) 989 return; 990 991 root = &bfqq->bfqd->queue_weights_tree; 992 bfqq->weight_counter->num_active--; 993 if (bfqq->weight_counter->num_active > 0) 994 goto reset_entity_pointer; 995 996 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 997 kfree(bfqq->weight_counter); 998 999 reset_entity_pointer: 1000 bfqq->weight_counter = NULL; 1001 bfq_put_queue(bfqq); 1002 } 1003 1004 /* 1005 * Return expired entry, or NULL to just start from scratch in rbtree. 1006 */ 1007 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 1008 struct request *last) 1009 { 1010 struct request *rq; 1011 1012 if (bfq_bfqq_fifo_expire(bfqq)) 1013 return NULL; 1014 1015 bfq_mark_bfqq_fifo_expire(bfqq); 1016 1017 rq = rq_entry_fifo(bfqq->fifo.next); 1018 1019 if (rq == last || ktime_get_ns() < rq->fifo_time) 1020 return NULL; 1021 1022 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1023 return rq; 1024 } 1025 1026 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1027 struct bfq_queue *bfqq, 1028 struct request *last) 1029 { 1030 struct rb_node *rbnext = rb_next(&last->rb_node); 1031 struct rb_node *rbprev = rb_prev(&last->rb_node); 1032 struct request *next, *prev = NULL; 1033 1034 /* Follow expired path, else get first next available. */ 1035 next = bfq_check_fifo(bfqq, last); 1036 if (next) 1037 return next; 1038 1039 if (rbprev) 1040 prev = rb_entry_rq(rbprev); 1041 1042 if (rbnext) 1043 next = rb_entry_rq(rbnext); 1044 else { 1045 rbnext = rb_first(&bfqq->sort_list); 1046 if (rbnext && rbnext != &last->rb_node) 1047 next = rb_entry_rq(rbnext); 1048 } 1049 1050 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1051 } 1052 1053 /* see the definition of bfq_async_charge_factor for details */ 1054 static unsigned long bfq_serv_to_charge(struct request *rq, 1055 struct bfq_queue *bfqq) 1056 { 1057 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1058 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1059 return blk_rq_sectors(rq); 1060 1061 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1062 } 1063 1064 /** 1065 * bfq_updated_next_req - update the queue after a new next_rq selection. 1066 * @bfqd: the device data the queue belongs to. 1067 * @bfqq: the queue to update. 1068 * 1069 * If the first request of a queue changes we make sure that the queue 1070 * has enough budget to serve at least its first request (if the 1071 * request has grown). We do this because if the queue has not enough 1072 * budget for its first request, it has to go through two dispatch 1073 * rounds to actually get it dispatched. 1074 */ 1075 static void bfq_updated_next_req(struct bfq_data *bfqd, 1076 struct bfq_queue *bfqq) 1077 { 1078 struct bfq_entity *entity = &bfqq->entity; 1079 struct request *next_rq = bfqq->next_rq; 1080 unsigned long new_budget; 1081 1082 if (!next_rq) 1083 return; 1084 1085 if (bfqq == bfqd->in_service_queue) 1086 /* 1087 * In order not to break guarantees, budgets cannot be 1088 * changed after an entity has been selected. 1089 */ 1090 return; 1091 1092 new_budget = max_t(unsigned long, 1093 max_t(unsigned long, bfqq->max_budget, 1094 bfq_serv_to_charge(next_rq, bfqq)), 1095 entity->service); 1096 if (entity->budget != new_budget) { 1097 entity->budget = new_budget; 1098 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1099 new_budget); 1100 bfq_requeue_bfqq(bfqd, bfqq, false); 1101 } 1102 } 1103 1104 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1105 { 1106 u64 dur; 1107 1108 dur = bfqd->rate_dur_prod; 1109 do_div(dur, bfqd->peak_rate); 1110 1111 /* 1112 * Limit duration between 3 and 25 seconds. The upper limit 1113 * has been conservatively set after the following worst case: 1114 * on a QEMU/KVM virtual machine 1115 * - running in a slow PC 1116 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1117 * - serving a heavy I/O workload, such as the sequential reading 1118 * of several files 1119 * mplayer took 23 seconds to start, if constantly weight-raised. 1120 * 1121 * As for higher values than that accommodating the above bad 1122 * scenario, tests show that higher values would often yield 1123 * the opposite of the desired result, i.e., would worsen 1124 * responsiveness by allowing non-interactive applications to 1125 * preserve weight raising for too long. 1126 * 1127 * On the other end, lower values than 3 seconds make it 1128 * difficult for most interactive tasks to complete their jobs 1129 * before weight-raising finishes. 1130 */ 1131 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1132 } 1133 1134 /* switch back from soft real-time to interactive weight raising */ 1135 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1136 struct bfq_data *bfqd) 1137 { 1138 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1139 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1140 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1141 } 1142 1143 static void 1144 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1145 struct bfq_io_cq *bic, bool bfq_already_existing) 1146 { 1147 unsigned int old_wr_coeff = 1; 1148 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1149 unsigned int a_idx = bfqq->actuator_idx; 1150 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 1151 1152 if (bfqq_data->saved_has_short_ttime) 1153 bfq_mark_bfqq_has_short_ttime(bfqq); 1154 else 1155 bfq_clear_bfqq_has_short_ttime(bfqq); 1156 1157 if (bfqq_data->saved_IO_bound) 1158 bfq_mark_bfqq_IO_bound(bfqq); 1159 else 1160 bfq_clear_bfqq_IO_bound(bfqq); 1161 1162 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns; 1163 bfqq->inject_limit = bfqq_data->saved_inject_limit; 1164 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif; 1165 1166 bfqq->entity.new_weight = bfqq_data->saved_weight; 1167 bfqq->ttime = bfqq_data->saved_ttime; 1168 bfqq->io_start_time = bfqq_data->saved_io_start_time; 1169 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time; 1170 /* 1171 * Restore weight coefficient only if low_latency is on 1172 */ 1173 if (bfqd->low_latency) { 1174 old_wr_coeff = bfqq->wr_coeff; 1175 bfqq->wr_coeff = bfqq_data->saved_wr_coeff; 1176 } 1177 bfqq->service_from_wr = bfqq_data->saved_service_from_wr; 1178 bfqq->wr_start_at_switch_to_srt = 1179 bfqq_data->saved_wr_start_at_switch_to_srt; 1180 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish; 1181 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time; 1182 1183 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1184 time_is_before_jiffies(bfqq->last_wr_start_finish + 1185 bfqq->wr_cur_max_time))) { 1186 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1187 !bfq_bfqq_in_large_burst(bfqq) && 1188 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1189 bfq_wr_duration(bfqd))) { 1190 switch_back_to_interactive_wr(bfqq, bfqd); 1191 } else { 1192 bfqq->wr_coeff = 1; 1193 bfq_log_bfqq(bfqq->bfqd, bfqq, 1194 "resume state: switching off wr"); 1195 } 1196 } 1197 1198 /* make sure weight will be updated, however we got here */ 1199 bfqq->entity.prio_changed = 1; 1200 1201 if (likely(!busy)) 1202 return; 1203 1204 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1205 bfqd->wr_busy_queues++; 1206 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1207 bfqd->wr_busy_queues--; 1208 } 1209 1210 static int bfqq_process_refs(struct bfq_queue *bfqq) 1211 { 1212 return bfqq->ref - bfqq->entity.allocated - 1213 bfqq->entity.on_st_or_in_serv - 1214 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1215 } 1216 1217 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1218 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1219 { 1220 struct bfq_queue *item; 1221 struct hlist_node *n; 1222 1223 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1224 hlist_del_init(&item->burst_list_node); 1225 1226 /* 1227 * Start the creation of a new burst list only if there is no 1228 * active queue. See comments on the conditional invocation of 1229 * bfq_handle_burst(). 1230 */ 1231 if (bfq_tot_busy_queues(bfqd) == 0) { 1232 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1233 bfqd->burst_size = 1; 1234 } else 1235 bfqd->burst_size = 0; 1236 1237 bfqd->burst_parent_entity = bfqq->entity.parent; 1238 } 1239 1240 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1241 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1242 { 1243 /* Increment burst size to take into account also bfqq */ 1244 bfqd->burst_size++; 1245 1246 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1247 struct bfq_queue *pos, *bfqq_item; 1248 struct hlist_node *n; 1249 1250 /* 1251 * Enough queues have been activated shortly after each 1252 * other to consider this burst as large. 1253 */ 1254 bfqd->large_burst = true; 1255 1256 /* 1257 * We can now mark all queues in the burst list as 1258 * belonging to a large burst. 1259 */ 1260 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1261 burst_list_node) 1262 bfq_mark_bfqq_in_large_burst(bfqq_item); 1263 bfq_mark_bfqq_in_large_burst(bfqq); 1264 1265 /* 1266 * From now on, and until the current burst finishes, any 1267 * new queue being activated shortly after the last queue 1268 * was inserted in the burst can be immediately marked as 1269 * belonging to a large burst. So the burst list is not 1270 * needed any more. Remove it. 1271 */ 1272 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1273 burst_list_node) 1274 hlist_del_init(&pos->burst_list_node); 1275 } else /* 1276 * Burst not yet large: add bfqq to the burst list. Do 1277 * not increment the ref counter for bfqq, because bfqq 1278 * is removed from the burst list before freeing bfqq 1279 * in put_queue. 1280 */ 1281 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1282 } 1283 1284 /* 1285 * If many queues belonging to the same group happen to be created 1286 * shortly after each other, then the processes associated with these 1287 * queues have typically a common goal. In particular, bursts of queue 1288 * creations are usually caused by services or applications that spawn 1289 * many parallel threads/processes. Examples are systemd during boot, 1290 * or git grep. To help these processes get their job done as soon as 1291 * possible, it is usually better to not grant either weight-raising 1292 * or device idling to their queues, unless these queues must be 1293 * protected from the I/O flowing through other active queues. 1294 * 1295 * In this comment we describe, firstly, the reasons why this fact 1296 * holds, and, secondly, the next function, which implements the main 1297 * steps needed to properly mark these queues so that they can then be 1298 * treated in a different way. 1299 * 1300 * The above services or applications benefit mostly from a high 1301 * throughput: the quicker the requests of the activated queues are 1302 * cumulatively served, the sooner the target job of these queues gets 1303 * completed. As a consequence, weight-raising any of these queues, 1304 * which also implies idling the device for it, is almost always 1305 * counterproductive, unless there are other active queues to isolate 1306 * these new queues from. If there no other active queues, then 1307 * weight-raising these new queues just lowers throughput in most 1308 * cases. 1309 * 1310 * On the other hand, a burst of queue creations may be caused also by 1311 * the start of an application that does not consist of a lot of 1312 * parallel I/O-bound threads. In fact, with a complex application, 1313 * several short processes may need to be executed to start-up the 1314 * application. In this respect, to start an application as quickly as 1315 * possible, the best thing to do is in any case to privilege the I/O 1316 * related to the application with respect to all other 1317 * I/O. Therefore, the best strategy to start as quickly as possible 1318 * an application that causes a burst of queue creations is to 1319 * weight-raise all the queues created during the burst. This is the 1320 * exact opposite of the best strategy for the other type of bursts. 1321 * 1322 * In the end, to take the best action for each of the two cases, the 1323 * two types of bursts need to be distinguished. Fortunately, this 1324 * seems relatively easy, by looking at the sizes of the bursts. In 1325 * particular, we found a threshold such that only bursts with a 1326 * larger size than that threshold are apparently caused by 1327 * services or commands such as systemd or git grep. For brevity, 1328 * hereafter we call just 'large' these bursts. BFQ *does not* 1329 * weight-raise queues whose creation occurs in a large burst. In 1330 * addition, for each of these queues BFQ performs or does not perform 1331 * idling depending on which choice boosts the throughput more. The 1332 * exact choice depends on the device and request pattern at 1333 * hand. 1334 * 1335 * Unfortunately, false positives may occur while an interactive task 1336 * is starting (e.g., an application is being started). The 1337 * consequence is that the queues associated with the task do not 1338 * enjoy weight raising as expected. Fortunately these false positives 1339 * are very rare. They typically occur if some service happens to 1340 * start doing I/O exactly when the interactive task starts. 1341 * 1342 * Turning back to the next function, it is invoked only if there are 1343 * no active queues (apart from active queues that would belong to the 1344 * same, possible burst bfqq would belong to), and it implements all 1345 * the steps needed to detect the occurrence of a large burst and to 1346 * properly mark all the queues belonging to it (so that they can then 1347 * be treated in a different way). This goal is achieved by 1348 * maintaining a "burst list" that holds, temporarily, the queues that 1349 * belong to the burst in progress. The list is then used to mark 1350 * these queues as belonging to a large burst if the burst does become 1351 * large. The main steps are the following. 1352 * 1353 * . when the very first queue is created, the queue is inserted into the 1354 * list (as it could be the first queue in a possible burst) 1355 * 1356 * . if the current burst has not yet become large, and a queue Q that does 1357 * not yet belong to the burst is activated shortly after the last time 1358 * at which a new queue entered the burst list, then the function appends 1359 * Q to the burst list 1360 * 1361 * . if, as a consequence of the previous step, the burst size reaches 1362 * the large-burst threshold, then 1363 * 1364 * . all the queues in the burst list are marked as belonging to a 1365 * large burst 1366 * 1367 * . the burst list is deleted; in fact, the burst list already served 1368 * its purpose (keeping temporarily track of the queues in a burst, 1369 * so as to be able to mark them as belonging to a large burst in the 1370 * previous sub-step), and now is not needed any more 1371 * 1372 * . the device enters a large-burst mode 1373 * 1374 * . if a queue Q that does not belong to the burst is created while 1375 * the device is in large-burst mode and shortly after the last time 1376 * at which a queue either entered the burst list or was marked as 1377 * belonging to the current large burst, then Q is immediately marked 1378 * as belonging to a large burst. 1379 * 1380 * . if a queue Q that does not belong to the burst is created a while 1381 * later, i.e., not shortly after, than the last time at which a queue 1382 * either entered the burst list or was marked as belonging to the 1383 * current large burst, then the current burst is deemed as finished and: 1384 * 1385 * . the large-burst mode is reset if set 1386 * 1387 * . the burst list is emptied 1388 * 1389 * . Q is inserted in the burst list, as Q may be the first queue 1390 * in a possible new burst (then the burst list contains just Q 1391 * after this step). 1392 */ 1393 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1394 { 1395 /* 1396 * If bfqq is already in the burst list or is part of a large 1397 * burst, or finally has just been split, then there is 1398 * nothing else to do. 1399 */ 1400 if (!hlist_unhashed(&bfqq->burst_list_node) || 1401 bfq_bfqq_in_large_burst(bfqq) || 1402 time_is_after_eq_jiffies(bfqq->split_time + 1403 msecs_to_jiffies(10))) 1404 return; 1405 1406 /* 1407 * If bfqq's creation happens late enough, or bfqq belongs to 1408 * a different group than the burst group, then the current 1409 * burst is finished, and related data structures must be 1410 * reset. 1411 * 1412 * In this respect, consider the special case where bfqq is 1413 * the very first queue created after BFQ is selected for this 1414 * device. In this case, last_ins_in_burst and 1415 * burst_parent_entity are not yet significant when we get 1416 * here. But it is easy to verify that, whether or not the 1417 * following condition is true, bfqq will end up being 1418 * inserted into the burst list. In particular the list will 1419 * happen to contain only bfqq. And this is exactly what has 1420 * to happen, as bfqq may be the first queue of the first 1421 * burst. 1422 */ 1423 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1424 bfqd->bfq_burst_interval) || 1425 bfqq->entity.parent != bfqd->burst_parent_entity) { 1426 bfqd->large_burst = false; 1427 bfq_reset_burst_list(bfqd, bfqq); 1428 goto end; 1429 } 1430 1431 /* 1432 * If we get here, then bfqq is being activated shortly after the 1433 * last queue. So, if the current burst is also large, we can mark 1434 * bfqq as belonging to this large burst immediately. 1435 */ 1436 if (bfqd->large_burst) { 1437 bfq_mark_bfqq_in_large_burst(bfqq); 1438 goto end; 1439 } 1440 1441 /* 1442 * If we get here, then a large-burst state has not yet been 1443 * reached, but bfqq is being activated shortly after the last 1444 * queue. Then we add bfqq to the burst. 1445 */ 1446 bfq_add_to_burst(bfqd, bfqq); 1447 end: 1448 /* 1449 * At this point, bfqq either has been added to the current 1450 * burst or has caused the current burst to terminate and a 1451 * possible new burst to start. In particular, in the second 1452 * case, bfqq has become the first queue in the possible new 1453 * burst. In both cases last_ins_in_burst needs to be moved 1454 * forward. 1455 */ 1456 bfqd->last_ins_in_burst = jiffies; 1457 } 1458 1459 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1460 { 1461 struct bfq_entity *entity = &bfqq->entity; 1462 1463 return entity->budget - entity->service; 1464 } 1465 1466 /* 1467 * If enough samples have been computed, return the current max budget 1468 * stored in bfqd, which is dynamically updated according to the 1469 * estimated disk peak rate; otherwise return the default max budget 1470 */ 1471 static int bfq_max_budget(struct bfq_data *bfqd) 1472 { 1473 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1474 return bfq_default_max_budget; 1475 else 1476 return bfqd->bfq_max_budget; 1477 } 1478 1479 /* 1480 * Return min budget, which is a fraction of the current or default 1481 * max budget (trying with 1/32) 1482 */ 1483 static int bfq_min_budget(struct bfq_data *bfqd) 1484 { 1485 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1486 return bfq_default_max_budget / 32; 1487 else 1488 return bfqd->bfq_max_budget / 32; 1489 } 1490 1491 /* 1492 * The next function, invoked after the input queue bfqq switches from 1493 * idle to busy, updates the budget of bfqq. The function also tells 1494 * whether the in-service queue should be expired, by returning 1495 * true. The purpose of expiring the in-service queue is to give bfqq 1496 * the chance to possibly preempt the in-service queue, and the reason 1497 * for preempting the in-service queue is to achieve one of the two 1498 * goals below. 1499 * 1500 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1501 * expired because it has remained idle. In particular, bfqq may have 1502 * expired for one of the following two reasons: 1503 * 1504 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1505 * and did not make it to issue a new request before its last 1506 * request was served; 1507 * 1508 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1509 * a new request before the expiration of the idling-time. 1510 * 1511 * Even if bfqq has expired for one of the above reasons, the process 1512 * associated with the queue may be however issuing requests greedily, 1513 * and thus be sensitive to the bandwidth it receives (bfqq may have 1514 * remained idle for other reasons: CPU high load, bfqq not enjoying 1515 * idling, I/O throttling somewhere in the path from the process to 1516 * the I/O scheduler, ...). But if, after every expiration for one of 1517 * the above two reasons, bfqq has to wait for the service of at least 1518 * one full budget of another queue before being served again, then 1519 * bfqq is likely to get a much lower bandwidth or resource time than 1520 * its reserved ones. To address this issue, two countermeasures need 1521 * to be taken. 1522 * 1523 * First, the budget and the timestamps of bfqq need to be updated in 1524 * a special way on bfqq reactivation: they need to be updated as if 1525 * bfqq did not remain idle and did not expire. In fact, if they are 1526 * computed as if bfqq expired and remained idle until reactivation, 1527 * then the process associated with bfqq is treated as if, instead of 1528 * being greedy, it stopped issuing requests when bfqq remained idle, 1529 * and restarts issuing requests only on this reactivation. In other 1530 * words, the scheduler does not help the process recover the "service 1531 * hole" between bfqq expiration and reactivation. As a consequence, 1532 * the process receives a lower bandwidth than its reserved one. In 1533 * contrast, to recover this hole, the budget must be updated as if 1534 * bfqq was not expired at all before this reactivation, i.e., it must 1535 * be set to the value of the remaining budget when bfqq was 1536 * expired. Along the same line, timestamps need to be assigned the 1537 * value they had the last time bfqq was selected for service, i.e., 1538 * before last expiration. Thus timestamps need to be back-shifted 1539 * with respect to their normal computation (see [1] for more details 1540 * on this tricky aspect). 1541 * 1542 * Secondly, to allow the process to recover the hole, the in-service 1543 * queue must be expired too, to give bfqq the chance to preempt it 1544 * immediately. In fact, if bfqq has to wait for a full budget of the 1545 * in-service queue to be completed, then it may become impossible to 1546 * let the process recover the hole, even if the back-shifted 1547 * timestamps of bfqq are lower than those of the in-service queue. If 1548 * this happens for most or all of the holes, then the process may not 1549 * receive its reserved bandwidth. In this respect, it is worth noting 1550 * that, being the service of outstanding requests unpreemptible, a 1551 * little fraction of the holes may however be unrecoverable, thereby 1552 * causing a little loss of bandwidth. 1553 * 1554 * The last important point is detecting whether bfqq does need this 1555 * bandwidth recovery. In this respect, the next function deems the 1556 * process associated with bfqq greedy, and thus allows it to recover 1557 * the hole, if: 1) the process is waiting for the arrival of a new 1558 * request (which implies that bfqq expired for one of the above two 1559 * reasons), and 2) such a request has arrived soon. The first 1560 * condition is controlled through the flag non_blocking_wait_rq, 1561 * while the second through the flag arrived_in_time. If both 1562 * conditions hold, then the function computes the budget in the 1563 * above-described special way, and signals that the in-service queue 1564 * should be expired. Timestamp back-shifting is done later in 1565 * __bfq_activate_entity. 1566 * 1567 * 2. Reduce latency. Even if timestamps are not backshifted to let 1568 * the process associated with bfqq recover a service hole, bfqq may 1569 * however happen to have, after being (re)activated, a lower finish 1570 * timestamp than the in-service queue. That is, the next budget of 1571 * bfqq may have to be completed before the one of the in-service 1572 * queue. If this is the case, then preempting the in-service queue 1573 * allows this goal to be achieved, apart from the unpreemptible, 1574 * outstanding requests mentioned above. 1575 * 1576 * Unfortunately, regardless of which of the above two goals one wants 1577 * to achieve, service trees need first to be updated to know whether 1578 * the in-service queue must be preempted. To have service trees 1579 * correctly updated, the in-service queue must be expired and 1580 * rescheduled, and bfqq must be scheduled too. This is one of the 1581 * most costly operations (in future versions, the scheduling 1582 * mechanism may be re-designed in such a way to make it possible to 1583 * know whether preemption is needed without needing to update service 1584 * trees). In addition, queue preemptions almost always cause random 1585 * I/O, which may in turn cause loss of throughput. Finally, there may 1586 * even be no in-service queue when the next function is invoked (so, 1587 * no queue to compare timestamps with). Because of these facts, the 1588 * next function adopts the following simple scheme to avoid costly 1589 * operations, too frequent preemptions and too many dependencies on 1590 * the state of the scheduler: it requests the expiration of the 1591 * in-service queue (unconditionally) only for queues that need to 1592 * recover a hole. Then it delegates to other parts of the code the 1593 * responsibility of handling the above case 2. 1594 */ 1595 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1596 struct bfq_queue *bfqq, 1597 bool arrived_in_time) 1598 { 1599 struct bfq_entity *entity = &bfqq->entity; 1600 1601 /* 1602 * In the next compound condition, we check also whether there 1603 * is some budget left, because otherwise there is no point in 1604 * trying to go on serving bfqq with this same budget: bfqq 1605 * would be expired immediately after being selected for 1606 * service. This would only cause useless overhead. 1607 */ 1608 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1609 bfq_bfqq_budget_left(bfqq) > 0) { 1610 /* 1611 * We do not clear the flag non_blocking_wait_rq here, as 1612 * the latter is used in bfq_activate_bfqq to signal 1613 * that timestamps need to be back-shifted (and is 1614 * cleared right after). 1615 */ 1616 1617 /* 1618 * In next assignment we rely on that either 1619 * entity->service or entity->budget are not updated 1620 * on expiration if bfqq is empty (see 1621 * __bfq_bfqq_recalc_budget). Thus both quantities 1622 * remain unchanged after such an expiration, and the 1623 * following statement therefore assigns to 1624 * entity->budget the remaining budget on such an 1625 * expiration. 1626 */ 1627 entity->budget = min_t(unsigned long, 1628 bfq_bfqq_budget_left(bfqq), 1629 bfqq->max_budget); 1630 1631 /* 1632 * At this point, we have used entity->service to get 1633 * the budget left (needed for updating 1634 * entity->budget). Thus we finally can, and have to, 1635 * reset entity->service. The latter must be reset 1636 * because bfqq would otherwise be charged again for 1637 * the service it has received during its previous 1638 * service slot(s). 1639 */ 1640 entity->service = 0; 1641 1642 return true; 1643 } 1644 1645 /* 1646 * We can finally complete expiration, by setting service to 0. 1647 */ 1648 entity->service = 0; 1649 entity->budget = max_t(unsigned long, bfqq->max_budget, 1650 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1651 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1652 return false; 1653 } 1654 1655 /* 1656 * Return the farthest past time instant according to jiffies 1657 * macros. 1658 */ 1659 static unsigned long bfq_smallest_from_now(void) 1660 { 1661 return jiffies - MAX_JIFFY_OFFSET; 1662 } 1663 1664 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1665 struct bfq_queue *bfqq, 1666 unsigned int old_wr_coeff, 1667 bool wr_or_deserves_wr, 1668 bool interactive, 1669 bool in_burst, 1670 bool soft_rt) 1671 { 1672 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1673 /* start a weight-raising period */ 1674 if (interactive) { 1675 bfqq->service_from_wr = 0; 1676 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1677 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1678 } else { 1679 /* 1680 * No interactive weight raising in progress 1681 * here: assign minus infinity to 1682 * wr_start_at_switch_to_srt, to make sure 1683 * that, at the end of the soft-real-time 1684 * weight raising periods that is starting 1685 * now, no interactive weight-raising period 1686 * may be wrongly considered as still in 1687 * progress (and thus actually started by 1688 * mistake). 1689 */ 1690 bfqq->wr_start_at_switch_to_srt = 1691 bfq_smallest_from_now(); 1692 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1693 BFQ_SOFTRT_WEIGHT_FACTOR; 1694 bfqq->wr_cur_max_time = 1695 bfqd->bfq_wr_rt_max_time; 1696 } 1697 1698 /* 1699 * If needed, further reduce budget to make sure it is 1700 * close to bfqq's backlog, so as to reduce the 1701 * scheduling-error component due to a too large 1702 * budget. Do not care about throughput consequences, 1703 * but only about latency. Finally, do not assign a 1704 * too small budget either, to avoid increasing 1705 * latency by causing too frequent expirations. 1706 */ 1707 bfqq->entity.budget = min_t(unsigned long, 1708 bfqq->entity.budget, 1709 2 * bfq_min_budget(bfqd)); 1710 } else if (old_wr_coeff > 1) { 1711 if (interactive) { /* update wr coeff and duration */ 1712 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1713 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1714 } else if (in_burst) 1715 bfqq->wr_coeff = 1; 1716 else if (soft_rt) { 1717 /* 1718 * The application is now or still meeting the 1719 * requirements for being deemed soft rt. We 1720 * can then correctly and safely (re)charge 1721 * the weight-raising duration for the 1722 * application with the weight-raising 1723 * duration for soft rt applications. 1724 * 1725 * In particular, doing this recharge now, i.e., 1726 * before the weight-raising period for the 1727 * application finishes, reduces the probability 1728 * of the following negative scenario: 1729 * 1) the weight of a soft rt application is 1730 * raised at startup (as for any newly 1731 * created application), 1732 * 2) since the application is not interactive, 1733 * at a certain time weight-raising is 1734 * stopped for the application, 1735 * 3) at that time the application happens to 1736 * still have pending requests, and hence 1737 * is destined to not have a chance to be 1738 * deemed soft rt before these requests are 1739 * completed (see the comments to the 1740 * function bfq_bfqq_softrt_next_start() 1741 * for details on soft rt detection), 1742 * 4) these pending requests experience a high 1743 * latency because the application is not 1744 * weight-raised while they are pending. 1745 */ 1746 if (bfqq->wr_cur_max_time != 1747 bfqd->bfq_wr_rt_max_time) { 1748 bfqq->wr_start_at_switch_to_srt = 1749 bfqq->last_wr_start_finish; 1750 1751 bfqq->wr_cur_max_time = 1752 bfqd->bfq_wr_rt_max_time; 1753 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1754 BFQ_SOFTRT_WEIGHT_FACTOR; 1755 } 1756 bfqq->last_wr_start_finish = jiffies; 1757 } 1758 } 1759 } 1760 1761 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1762 struct bfq_queue *bfqq) 1763 { 1764 return bfqq->dispatched == 0 && 1765 time_is_before_jiffies( 1766 bfqq->budget_timeout + 1767 bfqd->bfq_wr_min_idle_time); 1768 } 1769 1770 1771 /* 1772 * Return true if bfqq is in a higher priority class, or has a higher 1773 * weight than the in-service queue. 1774 */ 1775 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1776 struct bfq_queue *in_serv_bfqq) 1777 { 1778 int bfqq_weight, in_serv_weight; 1779 1780 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1781 return true; 1782 1783 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1784 bfqq_weight = bfqq->entity.weight; 1785 in_serv_weight = in_serv_bfqq->entity.weight; 1786 } else { 1787 if (bfqq->entity.parent) 1788 bfqq_weight = bfqq->entity.parent->weight; 1789 else 1790 bfqq_weight = bfqq->entity.weight; 1791 if (in_serv_bfqq->entity.parent) 1792 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1793 else 1794 in_serv_weight = in_serv_bfqq->entity.weight; 1795 } 1796 1797 return bfqq_weight > in_serv_weight; 1798 } 1799 1800 /* 1801 * Get the index of the actuator that will serve bio. 1802 */ 1803 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio) 1804 { 1805 unsigned int i; 1806 sector_t end; 1807 1808 /* no search needed if one or zero ranges present */ 1809 if (bfqd->num_actuators == 1) 1810 return 0; 1811 1812 /* bio_end_sector(bio) gives the sector after the last one */ 1813 end = bio_end_sector(bio) - 1; 1814 1815 for (i = 0; i < bfqd->num_actuators; i++) { 1816 if (end >= bfqd->sector[i] && 1817 end < bfqd->sector[i] + bfqd->nr_sectors[i]) 1818 return i; 1819 } 1820 1821 WARN_ONCE(true, 1822 "bfq_actuator_index: bio sector out of ranges: end=%llu\n", 1823 end); 1824 return 0; 1825 } 1826 1827 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1828 1829 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1830 struct bfq_queue *bfqq, 1831 int old_wr_coeff, 1832 struct request *rq, 1833 bool *interactive) 1834 { 1835 bool soft_rt, in_burst, wr_or_deserves_wr, 1836 bfqq_wants_to_preempt, 1837 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1838 /* 1839 * See the comments on 1840 * bfq_bfqq_update_budg_for_activation for 1841 * details on the usage of the next variable. 1842 */ 1843 arrived_in_time = ktime_get_ns() <= 1844 bfqq->ttime.last_end_request + 1845 bfqd->bfq_slice_idle * 3; 1846 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio); 1847 bool bfqq_non_merged_or_stably_merged = 1848 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged; 1849 1850 /* 1851 * bfqq deserves to be weight-raised if: 1852 * - it is sync, 1853 * - it does not belong to a large burst, 1854 * - it has been idle for enough time or is soft real-time, 1855 * - is linked to a bfq_io_cq (it is not shared in any sense), 1856 * - has a default weight (otherwise we assume the user wanted 1857 * to control its weight explicitly) 1858 */ 1859 in_burst = bfq_bfqq_in_large_burst(bfqq); 1860 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1861 !BFQQ_TOTALLY_SEEKY(bfqq) && 1862 !in_burst && 1863 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1864 bfqq->dispatched == 0 && 1865 bfqq->entity.new_weight == 40; 1866 *interactive = !in_burst && idle_for_long_time && 1867 bfqq->entity.new_weight == 40; 1868 /* 1869 * Merged bfq_queues are kept out of weight-raising 1870 * (low-latency) mechanisms. The reason is that these queues 1871 * are usually created for non-interactive and 1872 * non-soft-real-time tasks. Yet this is not the case for 1873 * stably-merged queues. These queues are merged just because 1874 * they are created shortly after each other. So they may 1875 * easily serve the I/O of an interactive or soft-real time 1876 * application, if the application happens to spawn multiple 1877 * processes. So let also stably-merged queued enjoy weight 1878 * raising. 1879 */ 1880 wr_or_deserves_wr = bfqd->low_latency && 1881 (bfqq->wr_coeff > 1 || 1882 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged && 1883 (*interactive || soft_rt))); 1884 1885 /* 1886 * Using the last flag, update budget and check whether bfqq 1887 * may want to preempt the in-service queue. 1888 */ 1889 bfqq_wants_to_preempt = 1890 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1891 arrived_in_time); 1892 1893 /* 1894 * If bfqq happened to be activated in a burst, but has been 1895 * idle for much more than an interactive queue, then we 1896 * assume that, in the overall I/O initiated in the burst, the 1897 * I/O associated with bfqq is finished. So bfqq does not need 1898 * to be treated as a queue belonging to a burst 1899 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1900 * if set, and remove bfqq from the burst list if it's 1901 * there. We do not decrement burst_size, because the fact 1902 * that bfqq does not need to belong to the burst list any 1903 * more does not invalidate the fact that bfqq was created in 1904 * a burst. 1905 */ 1906 if (likely(!bfq_bfqq_just_created(bfqq)) && 1907 idle_for_long_time && 1908 time_is_before_jiffies( 1909 bfqq->budget_timeout + 1910 msecs_to_jiffies(10000))) { 1911 hlist_del_init(&bfqq->burst_list_node); 1912 bfq_clear_bfqq_in_large_burst(bfqq); 1913 } 1914 1915 bfq_clear_bfqq_just_created(bfqq); 1916 1917 if (bfqd->low_latency) { 1918 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1919 /* wraparound */ 1920 bfqq->split_time = 1921 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1922 1923 if (time_is_before_jiffies(bfqq->split_time + 1924 bfqd->bfq_wr_min_idle_time)) { 1925 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1926 old_wr_coeff, 1927 wr_or_deserves_wr, 1928 *interactive, 1929 in_burst, 1930 soft_rt); 1931 1932 if (old_wr_coeff != bfqq->wr_coeff) 1933 bfqq->entity.prio_changed = 1; 1934 } 1935 } 1936 1937 bfqq->last_idle_bklogged = jiffies; 1938 bfqq->service_from_backlogged = 0; 1939 bfq_clear_bfqq_softrt_update(bfqq); 1940 1941 bfq_add_bfqq_busy(bfqq); 1942 1943 /* 1944 * Expire in-service queue if preemption may be needed for 1945 * guarantees or throughput. As for guarantees, we care 1946 * explicitly about two cases. The first is that bfqq has to 1947 * recover a service hole, as explained in the comments on 1948 * bfq_bfqq_update_budg_for_activation(), i.e., that 1949 * bfqq_wants_to_preempt is true. However, if bfqq does not 1950 * carry time-critical I/O, then bfqq's bandwidth is less 1951 * important than that of queues that carry time-critical I/O. 1952 * So, as a further constraint, we consider this case only if 1953 * bfqq is at least as weight-raised, i.e., at least as time 1954 * critical, as the in-service queue. 1955 * 1956 * The second case is that bfqq is in a higher priority class, 1957 * or has a higher weight than the in-service queue. If this 1958 * condition does not hold, we don't care because, even if 1959 * bfqq does not start to be served immediately, the resulting 1960 * delay for bfqq's I/O is however lower or much lower than 1961 * the ideal completion time to be guaranteed to bfqq's I/O. 1962 * 1963 * In both cases, preemption is needed only if, according to 1964 * the timestamps of both bfqq and of the in-service queue, 1965 * bfqq actually is the next queue to serve. So, to reduce 1966 * useless preemptions, the return value of 1967 * next_queue_may_preempt() is considered in the next compound 1968 * condition too. Yet next_queue_may_preempt() just checks a 1969 * simple, necessary condition for bfqq to be the next queue 1970 * to serve. In fact, to evaluate a sufficient condition, the 1971 * timestamps of the in-service queue would need to be 1972 * updated, and this operation is quite costly (see the 1973 * comments on bfq_bfqq_update_budg_for_activation()). 1974 * 1975 * As for throughput, we ask bfq_better_to_idle() whether we 1976 * still need to plug I/O dispatching. If bfq_better_to_idle() 1977 * says no, then plugging is not needed any longer, either to 1978 * boost throughput or to perserve service guarantees. Then 1979 * the best option is to stop plugging I/O, as not doing so 1980 * would certainly lower throughput. We may end up in this 1981 * case if: (1) upon a dispatch attempt, we detected that it 1982 * was better to plug I/O dispatch, and to wait for a new 1983 * request to arrive for the currently in-service queue, but 1984 * (2) this switch of bfqq to busy changes the scenario. 1985 */ 1986 if (bfqd->in_service_queue && 1987 ((bfqq_wants_to_preempt && 1988 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1989 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1990 !bfq_better_to_idle(bfqd->in_service_queue)) && 1991 next_queue_may_preempt(bfqd)) 1992 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1993 false, BFQQE_PREEMPTED); 1994 } 1995 1996 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1997 struct bfq_queue *bfqq) 1998 { 1999 /* invalidate baseline total service time */ 2000 bfqq->last_serv_time_ns = 0; 2001 2002 /* 2003 * Reset pointer in case we are waiting for 2004 * some request completion. 2005 */ 2006 bfqd->waited_rq = NULL; 2007 2008 /* 2009 * If bfqq has a short think time, then start by setting the 2010 * inject limit to 0 prudentially, because the service time of 2011 * an injected I/O request may be higher than the think time 2012 * of bfqq, and therefore, if one request was injected when 2013 * bfqq remains empty, this injected request might delay the 2014 * service of the next I/O request for bfqq significantly. In 2015 * case bfqq can actually tolerate some injection, then the 2016 * adaptive update will however raise the limit soon. This 2017 * lucky circumstance holds exactly because bfqq has a short 2018 * think time, and thus, after remaining empty, is likely to 2019 * get new I/O enqueued---and then completed---before being 2020 * expired. This is the very pattern that gives the 2021 * limit-update algorithm the chance to measure the effect of 2022 * injection on request service times, and then to update the 2023 * limit accordingly. 2024 * 2025 * However, in the following special case, the inject limit is 2026 * left to 1 even if the think time is short: bfqq's I/O is 2027 * synchronized with that of some other queue, i.e., bfqq may 2028 * receive new I/O only after the I/O of the other queue is 2029 * completed. Keeping the inject limit to 1 allows the 2030 * blocking I/O to be served while bfqq is in service. And 2031 * this is very convenient both for bfqq and for overall 2032 * throughput, as explained in detail in the comments in 2033 * bfq_update_has_short_ttime(). 2034 * 2035 * On the opposite end, if bfqq has a long think time, then 2036 * start directly by 1, because: 2037 * a) on the bright side, keeping at most one request in 2038 * service in the drive is unlikely to cause any harm to the 2039 * latency of bfqq's requests, as the service time of a single 2040 * request is likely to be lower than the think time of bfqq; 2041 * b) on the downside, after becoming empty, bfqq is likely to 2042 * expire before getting its next request. With this request 2043 * arrival pattern, it is very hard to sample total service 2044 * times and update the inject limit accordingly (see comments 2045 * on bfq_update_inject_limit()). So the limit is likely to be 2046 * never, or at least seldom, updated. As a consequence, by 2047 * setting the limit to 1, we avoid that no injection ever 2048 * occurs with bfqq. On the downside, this proactive step 2049 * further reduces chances to actually compute the baseline 2050 * total service time. Thus it reduces chances to execute the 2051 * limit-update algorithm and possibly raise the limit to more 2052 * than 1. 2053 */ 2054 if (bfq_bfqq_has_short_ttime(bfqq)) 2055 bfqq->inject_limit = 0; 2056 else 2057 bfqq->inject_limit = 1; 2058 2059 bfqq->decrease_time_jif = jiffies; 2060 } 2061 2062 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2063 { 2064 u64 tot_io_time = now_ns - bfqq->io_start_time; 2065 2066 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2067 bfqq->tot_idle_time += 2068 now_ns - bfqq->ttime.last_end_request; 2069 2070 if (unlikely(bfq_bfqq_just_created(bfqq))) 2071 return; 2072 2073 /* 2074 * Must be busy for at least about 80% of the time to be 2075 * considered I/O bound. 2076 */ 2077 if (bfqq->tot_idle_time * 5 > tot_io_time) 2078 bfq_clear_bfqq_IO_bound(bfqq); 2079 else 2080 bfq_mark_bfqq_IO_bound(bfqq); 2081 2082 /* 2083 * Keep an observation window of at most 200 ms in the past 2084 * from now. 2085 */ 2086 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2087 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2088 bfqq->tot_idle_time >>= 1; 2089 } 2090 } 2091 2092 /* 2093 * Detect whether bfqq's I/O seems synchronized with that of some 2094 * other queue, i.e., whether bfqq, after remaining empty, happens to 2095 * receive new I/O only right after some I/O request of the other 2096 * queue has been completed. We call waker queue the other queue, and 2097 * we assume, for simplicity, that bfqq may have at most one waker 2098 * queue. 2099 * 2100 * A remarkable throughput boost can be reached by unconditionally 2101 * injecting the I/O of the waker queue, every time a new 2102 * bfq_dispatch_request happens to be invoked while I/O is being 2103 * plugged for bfqq. In addition to boosting throughput, this 2104 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2105 * bfqq. Note that these same results may be achieved with the general 2106 * injection mechanism, but less effectively. For details on this 2107 * aspect, see the comments on the choice of the queue for injection 2108 * in bfq_select_queue(). 2109 * 2110 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2111 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2112 * non empty right after a request of Q has been completed within given 2113 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2114 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2115 * still being served by the drive, and may receive new I/O on the completion 2116 * of some of the in-flight requests. In particular, on the first time, Q is 2117 * tentatively set as a candidate waker queue, while on the third consecutive 2118 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2119 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2120 * has a long think time, so as to make it more likely that bfqq's I/O is 2121 * actually being blocked by a synchronization. This last filter, plus the 2122 * above three-times requirement and time limit for detection, make false 2123 * positives less likely. 2124 * 2125 * NOTE 2126 * 2127 * The sooner a waker queue is detected, the sooner throughput can be 2128 * boosted by injecting I/O from the waker queue. Fortunately, 2129 * detection is likely to be actually fast, for the following 2130 * reasons. While blocked by synchronization, bfqq has a long think 2131 * time. This implies that bfqq's inject limit is at least equal to 1 2132 * (see the comments in bfq_update_inject_limit()). So, thanks to 2133 * injection, the waker queue is likely to be served during the very 2134 * first I/O-plugging time interval for bfqq. This triggers the first 2135 * step of the detection mechanism. Thanks again to injection, the 2136 * candidate waker queue is then likely to be confirmed no later than 2137 * during the next I/O-plugging interval for bfqq. 2138 * 2139 * ISSUE 2140 * 2141 * On queue merging all waker information is lost. 2142 */ 2143 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2144 u64 now_ns) 2145 { 2146 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2147 2148 if (!bfqd->last_completed_rq_bfqq || 2149 bfqd->last_completed_rq_bfqq == bfqq || 2150 bfq_bfqq_has_short_ttime(bfqq) || 2151 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2152 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2153 bfqq == &bfqd->oom_bfqq) 2154 return; 2155 2156 /* 2157 * We reset waker detection logic also if too much time has passed 2158 * since the first detection. If wakeups are rare, pointless idling 2159 * doesn't hurt throughput that much. The condition below makes sure 2160 * we do not uselessly idle blocking waker in more than 1/64 cases. 2161 */ 2162 if (bfqd->last_completed_rq_bfqq != 2163 bfqq->tentative_waker_bfqq || 2164 now_ns > bfqq->waker_detection_started + 2165 128 * (u64)bfqd->bfq_slice_idle) { 2166 /* 2167 * First synchronization detected with a 2168 * candidate waker queue, or with a different 2169 * candidate waker queue from the current one. 2170 */ 2171 bfqq->tentative_waker_bfqq = 2172 bfqd->last_completed_rq_bfqq; 2173 bfqq->num_waker_detections = 1; 2174 bfqq->waker_detection_started = now_ns; 2175 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2176 MAX_BFQQ_NAME_LENGTH); 2177 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2178 } else /* Same tentative waker queue detected again */ 2179 bfqq->num_waker_detections++; 2180 2181 if (bfqq->num_waker_detections == 3) { 2182 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2183 bfqq->tentative_waker_bfqq = NULL; 2184 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2185 MAX_BFQQ_NAME_LENGTH); 2186 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2187 2188 /* 2189 * If the waker queue disappears, then 2190 * bfqq->waker_bfqq must be reset. To 2191 * this goal, we maintain in each 2192 * waker queue a list, woken_list, of 2193 * all the queues that reference the 2194 * waker queue through their 2195 * waker_bfqq pointer. When the waker 2196 * queue exits, the waker_bfqq pointer 2197 * of all the queues in the woken_list 2198 * is reset. 2199 * 2200 * In addition, if bfqq is already in 2201 * the woken_list of a waker queue, 2202 * then, before being inserted into 2203 * the woken_list of a new waker 2204 * queue, bfqq must be removed from 2205 * the woken_list of the old waker 2206 * queue. 2207 */ 2208 if (!hlist_unhashed(&bfqq->woken_list_node)) 2209 hlist_del_init(&bfqq->woken_list_node); 2210 hlist_add_head(&bfqq->woken_list_node, 2211 &bfqd->last_completed_rq_bfqq->woken_list); 2212 } 2213 } 2214 2215 static void bfq_add_request(struct request *rq) 2216 { 2217 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2218 struct bfq_data *bfqd = bfqq->bfqd; 2219 struct request *next_rq, *prev; 2220 unsigned int old_wr_coeff = bfqq->wr_coeff; 2221 bool interactive = false; 2222 u64 now_ns = ktime_get_ns(); 2223 2224 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2225 bfqq->queued[rq_is_sync(rq)]++; 2226 /* 2227 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2228 * may be read without holding the lock in bfq_has_work(). 2229 */ 2230 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2231 2232 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2233 bfq_check_waker(bfqd, bfqq, now_ns); 2234 2235 /* 2236 * Periodically reset inject limit, to make sure that 2237 * the latter eventually drops in case workload 2238 * changes, see step (3) in the comments on 2239 * bfq_update_inject_limit(). 2240 */ 2241 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2242 msecs_to_jiffies(1000))) 2243 bfq_reset_inject_limit(bfqd, bfqq); 2244 2245 /* 2246 * The following conditions must hold to setup a new 2247 * sampling of total service time, and then a new 2248 * update of the inject limit: 2249 * - bfqq is in service, because the total service 2250 * time is evaluated only for the I/O requests of 2251 * the queues in service; 2252 * - this is the right occasion to compute or to 2253 * lower the baseline total service time, because 2254 * there are actually no requests in the drive, 2255 * or 2256 * the baseline total service time is available, and 2257 * this is the right occasion to compute the other 2258 * quantity needed to update the inject limit, i.e., 2259 * the total service time caused by the amount of 2260 * injection allowed by the current value of the 2261 * limit. It is the right occasion because injection 2262 * has actually been performed during the service 2263 * hole, and there are still in-flight requests, 2264 * which are very likely to be exactly the injected 2265 * requests, or part of them; 2266 * - the minimum interval for sampling the total 2267 * service time and updating the inject limit has 2268 * elapsed. 2269 */ 2270 if (bfqq == bfqd->in_service_queue && 2271 (bfqd->tot_rq_in_driver == 0 || 2272 (bfqq->last_serv_time_ns > 0 && 2273 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) && 2274 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2275 msecs_to_jiffies(10))) { 2276 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2277 /* 2278 * Start the state machine for measuring the 2279 * total service time of rq: setting 2280 * wait_dispatch will cause bfqd->waited_rq to 2281 * be set when rq will be dispatched. 2282 */ 2283 bfqd->wait_dispatch = true; 2284 /* 2285 * If there is no I/O in service in the drive, 2286 * then possible injection occurred before the 2287 * arrival of rq will not affect the total 2288 * service time of rq. So the injection limit 2289 * must not be updated as a function of such 2290 * total service time, unless new injection 2291 * occurs before rq is completed. To have the 2292 * injection limit updated only in the latter 2293 * case, reset rqs_injected here (rqs_injected 2294 * will be set in case injection is performed 2295 * on bfqq before rq is completed). 2296 */ 2297 if (bfqd->tot_rq_in_driver == 0) 2298 bfqd->rqs_injected = false; 2299 } 2300 } 2301 2302 if (bfq_bfqq_sync(bfqq)) 2303 bfq_update_io_intensity(bfqq, now_ns); 2304 2305 elv_rb_add(&bfqq->sort_list, rq); 2306 2307 /* 2308 * Check if this request is a better next-serve candidate. 2309 */ 2310 prev = bfqq->next_rq; 2311 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2312 bfqq->next_rq = next_rq; 2313 2314 /* 2315 * Adjust priority tree position, if next_rq changes. 2316 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2317 */ 2318 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2319 bfq_pos_tree_add_move(bfqd, bfqq); 2320 2321 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2322 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2323 rq, &interactive); 2324 else { 2325 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2326 time_is_before_jiffies( 2327 bfqq->last_wr_start_finish + 2328 bfqd->bfq_wr_min_inter_arr_async)) { 2329 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2330 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2331 2332 bfqd->wr_busy_queues++; 2333 bfqq->entity.prio_changed = 1; 2334 } 2335 if (prev != bfqq->next_rq) 2336 bfq_updated_next_req(bfqd, bfqq); 2337 } 2338 2339 /* 2340 * Assign jiffies to last_wr_start_finish in the following 2341 * cases: 2342 * 2343 * . if bfqq is not going to be weight-raised, because, for 2344 * non weight-raised queues, last_wr_start_finish stores the 2345 * arrival time of the last request; as of now, this piece 2346 * of information is used only for deciding whether to 2347 * weight-raise async queues 2348 * 2349 * . if bfqq is not weight-raised, because, if bfqq is now 2350 * switching to weight-raised, then last_wr_start_finish 2351 * stores the time when weight-raising starts 2352 * 2353 * . if bfqq is interactive, because, regardless of whether 2354 * bfqq is currently weight-raised, the weight-raising 2355 * period must start or restart (this case is considered 2356 * separately because it is not detected by the above 2357 * conditions, if bfqq is already weight-raised) 2358 * 2359 * last_wr_start_finish has to be updated also if bfqq is soft 2360 * real-time, because the weight-raising period is constantly 2361 * restarted on idle-to-busy transitions for these queues, but 2362 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2363 * needed. 2364 */ 2365 if (bfqd->low_latency && 2366 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2367 bfqq->last_wr_start_finish = jiffies; 2368 } 2369 2370 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2371 struct bio *bio, 2372 struct request_queue *q) 2373 { 2374 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2375 2376 2377 if (bfqq) 2378 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2379 2380 return NULL; 2381 } 2382 2383 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2384 { 2385 if (last_pos) 2386 return abs(blk_rq_pos(rq) - last_pos); 2387 2388 return 0; 2389 } 2390 2391 static void bfq_remove_request(struct request_queue *q, 2392 struct request *rq) 2393 { 2394 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2395 struct bfq_data *bfqd = bfqq->bfqd; 2396 const int sync = rq_is_sync(rq); 2397 2398 if (bfqq->next_rq == rq) { 2399 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2400 bfq_updated_next_req(bfqd, bfqq); 2401 } 2402 2403 if (rq->queuelist.prev != &rq->queuelist) 2404 list_del_init(&rq->queuelist); 2405 bfqq->queued[sync]--; 2406 /* 2407 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2408 * may be read without holding the lock in bfq_has_work(). 2409 */ 2410 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2411 elv_rb_del(&bfqq->sort_list, rq); 2412 2413 elv_rqhash_del(q, rq); 2414 if (q->last_merge == rq) 2415 q->last_merge = NULL; 2416 2417 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2418 bfqq->next_rq = NULL; 2419 2420 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2421 bfq_del_bfqq_busy(bfqq, false); 2422 /* 2423 * bfqq emptied. In normal operation, when 2424 * bfqq is empty, bfqq->entity.service and 2425 * bfqq->entity.budget must contain, 2426 * respectively, the service received and the 2427 * budget used last time bfqq emptied. These 2428 * facts do not hold in this case, as at least 2429 * this last removal occurred while bfqq is 2430 * not in service. To avoid inconsistencies, 2431 * reset both bfqq->entity.service and 2432 * bfqq->entity.budget, if bfqq has still a 2433 * process that may issue I/O requests to it. 2434 */ 2435 bfqq->entity.budget = bfqq->entity.service = 0; 2436 } 2437 2438 /* 2439 * Remove queue from request-position tree as it is empty. 2440 */ 2441 if (bfqq->pos_root) { 2442 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2443 bfqq->pos_root = NULL; 2444 } 2445 } else { 2446 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2447 if (unlikely(!bfqd->nonrot_with_queueing)) 2448 bfq_pos_tree_add_move(bfqd, bfqq); 2449 } 2450 2451 if (rq->cmd_flags & REQ_META) 2452 bfqq->meta_pending--; 2453 2454 } 2455 2456 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2457 unsigned int nr_segs) 2458 { 2459 struct bfq_data *bfqd = q->elevator->elevator_data; 2460 struct request *free = NULL; 2461 /* 2462 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2463 * store its return value for later use, to avoid nesting 2464 * queue_lock inside the bfqd->lock. We assume that the bic 2465 * returned by bfq_bic_lookup does not go away before 2466 * bfqd->lock is taken. 2467 */ 2468 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2469 bool ret; 2470 2471 spin_lock_irq(&bfqd->lock); 2472 2473 if (bic) { 2474 /* 2475 * Make sure cgroup info is uptodate for current process before 2476 * considering the merge. 2477 */ 2478 bfq_bic_update_cgroup(bic, bio); 2479 2480 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf), 2481 bfq_actuator_index(bfqd, bio)); 2482 } else { 2483 bfqd->bio_bfqq = NULL; 2484 } 2485 bfqd->bio_bic = bic; 2486 2487 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2488 2489 spin_unlock_irq(&bfqd->lock); 2490 if (free) 2491 blk_mq_free_request(free); 2492 2493 return ret; 2494 } 2495 2496 static int bfq_request_merge(struct request_queue *q, struct request **req, 2497 struct bio *bio) 2498 { 2499 struct bfq_data *bfqd = q->elevator->elevator_data; 2500 struct request *__rq; 2501 2502 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2503 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2504 *req = __rq; 2505 2506 if (blk_discard_mergable(__rq)) 2507 return ELEVATOR_DISCARD_MERGE; 2508 return ELEVATOR_FRONT_MERGE; 2509 } 2510 2511 return ELEVATOR_NO_MERGE; 2512 } 2513 2514 static void bfq_request_merged(struct request_queue *q, struct request *req, 2515 enum elv_merge type) 2516 { 2517 if (type == ELEVATOR_FRONT_MERGE && 2518 rb_prev(&req->rb_node) && 2519 blk_rq_pos(req) < 2520 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2521 struct request, rb_node))) { 2522 struct bfq_queue *bfqq = RQ_BFQQ(req); 2523 struct bfq_data *bfqd; 2524 struct request *prev, *next_rq; 2525 2526 if (!bfqq) 2527 return; 2528 2529 bfqd = bfqq->bfqd; 2530 2531 /* Reposition request in its sort_list */ 2532 elv_rb_del(&bfqq->sort_list, req); 2533 elv_rb_add(&bfqq->sort_list, req); 2534 2535 /* Choose next request to be served for bfqq */ 2536 prev = bfqq->next_rq; 2537 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2538 bfqd->last_position); 2539 bfqq->next_rq = next_rq; 2540 /* 2541 * If next_rq changes, update both the queue's budget to 2542 * fit the new request and the queue's position in its 2543 * rq_pos_tree. 2544 */ 2545 if (prev != bfqq->next_rq) { 2546 bfq_updated_next_req(bfqd, bfqq); 2547 /* 2548 * See comments on bfq_pos_tree_add_move() for 2549 * the unlikely(). 2550 */ 2551 if (unlikely(!bfqd->nonrot_with_queueing)) 2552 bfq_pos_tree_add_move(bfqd, bfqq); 2553 } 2554 } 2555 } 2556 2557 /* 2558 * This function is called to notify the scheduler that the requests 2559 * rq and 'next' have been merged, with 'next' going away. BFQ 2560 * exploits this hook to address the following issue: if 'next' has a 2561 * fifo_time lower that rq, then the fifo_time of rq must be set to 2562 * the value of 'next', to not forget the greater age of 'next'. 2563 * 2564 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2565 * on that rq is picked from the hash table q->elevator->hash, which, 2566 * in its turn, is filled only with I/O requests present in 2567 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2568 * the function that fills this hash table (elv_rqhash_add) is called 2569 * only by bfq_insert_request. 2570 */ 2571 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2572 struct request *next) 2573 { 2574 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2575 *next_bfqq = RQ_BFQQ(next); 2576 2577 if (!bfqq) 2578 goto remove; 2579 2580 /* 2581 * If next and rq belong to the same bfq_queue and next is older 2582 * than rq, then reposition rq in the fifo (by substituting next 2583 * with rq). Otherwise, if next and rq belong to different 2584 * bfq_queues, never reposition rq: in fact, we would have to 2585 * reposition it with respect to next's position in its own fifo, 2586 * which would most certainly be too expensive with respect to 2587 * the benefits. 2588 */ 2589 if (bfqq == next_bfqq && 2590 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2591 next->fifo_time < rq->fifo_time) { 2592 list_del_init(&rq->queuelist); 2593 list_replace_init(&next->queuelist, &rq->queuelist); 2594 rq->fifo_time = next->fifo_time; 2595 } 2596 2597 if (bfqq->next_rq == next) 2598 bfqq->next_rq = rq; 2599 2600 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2601 remove: 2602 /* Merged request may be in the IO scheduler. Remove it. */ 2603 if (!RB_EMPTY_NODE(&next->rb_node)) { 2604 bfq_remove_request(next->q, next); 2605 if (next_bfqq) 2606 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2607 next->cmd_flags); 2608 } 2609 } 2610 2611 /* Must be called with bfqq != NULL */ 2612 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2613 { 2614 /* 2615 * If bfqq has been enjoying interactive weight-raising, then 2616 * reset soft_rt_next_start. We do it for the following 2617 * reason. bfqq may have been conveying the I/O needed to load 2618 * a soft real-time application. Such an application actually 2619 * exhibits a soft real-time I/O pattern after it finishes 2620 * loading, and finally starts doing its job. But, if bfqq has 2621 * been receiving a lot of bandwidth so far (likely to happen 2622 * on a fast device), then soft_rt_next_start now contains a 2623 * high value that. So, without this reset, bfqq would be 2624 * prevented from being possibly considered as soft_rt for a 2625 * very long time. 2626 */ 2627 2628 if (bfqq->wr_cur_max_time != 2629 bfqq->bfqd->bfq_wr_rt_max_time) 2630 bfqq->soft_rt_next_start = jiffies; 2631 2632 if (bfq_bfqq_busy(bfqq)) 2633 bfqq->bfqd->wr_busy_queues--; 2634 bfqq->wr_coeff = 1; 2635 bfqq->wr_cur_max_time = 0; 2636 bfqq->last_wr_start_finish = jiffies; 2637 /* 2638 * Trigger a weight change on the next invocation of 2639 * __bfq_entity_update_weight_prio. 2640 */ 2641 bfqq->entity.prio_changed = 1; 2642 } 2643 2644 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2645 struct bfq_group *bfqg) 2646 { 2647 int i, j, k; 2648 2649 for (k = 0; k < bfqd->num_actuators; k++) { 2650 for (i = 0; i < 2; i++) 2651 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2652 if (bfqg->async_bfqq[i][j][k]) 2653 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]); 2654 if (bfqg->async_idle_bfqq[k]) 2655 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]); 2656 } 2657 } 2658 2659 static void bfq_end_wr(struct bfq_data *bfqd) 2660 { 2661 struct bfq_queue *bfqq; 2662 int i; 2663 2664 spin_lock_irq(&bfqd->lock); 2665 2666 for (i = 0; i < bfqd->num_actuators; i++) { 2667 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 2668 bfq_bfqq_end_wr(bfqq); 2669 } 2670 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2671 bfq_bfqq_end_wr(bfqq); 2672 bfq_end_wr_async(bfqd); 2673 2674 spin_unlock_irq(&bfqd->lock); 2675 } 2676 2677 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2678 { 2679 if (request) 2680 return blk_rq_pos(io_struct); 2681 else 2682 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2683 } 2684 2685 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2686 sector_t sector) 2687 { 2688 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2689 BFQQ_CLOSE_THR; 2690 } 2691 2692 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2693 struct bfq_queue *bfqq, 2694 sector_t sector) 2695 { 2696 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2697 struct rb_node *parent, *node; 2698 struct bfq_queue *__bfqq; 2699 2700 if (RB_EMPTY_ROOT(root)) 2701 return NULL; 2702 2703 /* 2704 * First, if we find a request starting at the end of the last 2705 * request, choose it. 2706 */ 2707 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2708 if (__bfqq) 2709 return __bfqq; 2710 2711 /* 2712 * If the exact sector wasn't found, the parent of the NULL leaf 2713 * will contain the closest sector (rq_pos_tree sorted by 2714 * next_request position). 2715 */ 2716 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2717 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2718 return __bfqq; 2719 2720 if (blk_rq_pos(__bfqq->next_rq) < sector) 2721 node = rb_next(&__bfqq->pos_node); 2722 else 2723 node = rb_prev(&__bfqq->pos_node); 2724 if (!node) 2725 return NULL; 2726 2727 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2728 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2729 return __bfqq; 2730 2731 return NULL; 2732 } 2733 2734 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2735 struct bfq_queue *cur_bfqq, 2736 sector_t sector) 2737 { 2738 struct bfq_queue *bfqq; 2739 2740 /* 2741 * We shall notice if some of the queues are cooperating, 2742 * e.g., working closely on the same area of the device. In 2743 * that case, we can group them together and: 1) don't waste 2744 * time idling, and 2) serve the union of their requests in 2745 * the best possible order for throughput. 2746 */ 2747 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2748 if (!bfqq || bfqq == cur_bfqq) 2749 return NULL; 2750 2751 return bfqq; 2752 } 2753 2754 static struct bfq_queue * 2755 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2756 { 2757 int process_refs, new_process_refs; 2758 struct bfq_queue *__bfqq; 2759 2760 /* 2761 * If there are no process references on the new_bfqq, then it is 2762 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2763 * may have dropped their last reference (not just their last process 2764 * reference). 2765 */ 2766 if (!bfqq_process_refs(new_bfqq)) 2767 return NULL; 2768 2769 /* Avoid a circular list and skip interim queue merges. */ 2770 while ((__bfqq = new_bfqq->new_bfqq)) { 2771 if (__bfqq == bfqq) 2772 return NULL; 2773 new_bfqq = __bfqq; 2774 } 2775 2776 process_refs = bfqq_process_refs(bfqq); 2777 new_process_refs = bfqq_process_refs(new_bfqq); 2778 /* 2779 * If the process for the bfqq has gone away, there is no 2780 * sense in merging the queues. 2781 */ 2782 if (process_refs == 0 || new_process_refs == 0) 2783 return NULL; 2784 2785 /* 2786 * Make sure merged queues belong to the same parent. Parents could 2787 * have changed since the time we decided the two queues are suitable 2788 * for merging. 2789 */ 2790 if (new_bfqq->entity.parent != bfqq->entity.parent) 2791 return NULL; 2792 2793 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2794 new_bfqq->pid); 2795 2796 /* 2797 * Merging is just a redirection: the requests of the process 2798 * owning one of the two queues are redirected to the other queue. 2799 * The latter queue, in its turn, is set as shared if this is the 2800 * first time that the requests of some process are redirected to 2801 * it. 2802 * 2803 * We redirect bfqq to new_bfqq and not the opposite, because 2804 * we are in the context of the process owning bfqq, thus we 2805 * have the io_cq of this process. So we can immediately 2806 * configure this io_cq to redirect the requests of the 2807 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2808 * not available any more (new_bfqq->bic == NULL). 2809 * 2810 * Anyway, even in case new_bfqq coincides with the in-service 2811 * queue, redirecting requests the in-service queue is the 2812 * best option, as we feed the in-service queue with new 2813 * requests close to the last request served and, by doing so, 2814 * are likely to increase the throughput. 2815 */ 2816 bfqq->new_bfqq = new_bfqq; 2817 /* 2818 * The above assignment schedules the following redirections: 2819 * each time some I/O for bfqq arrives, the process that 2820 * generated that I/O is disassociated from bfqq and 2821 * associated with new_bfqq. Here we increases new_bfqq->ref 2822 * in advance, adding the number of processes that are 2823 * expected to be associated with new_bfqq as they happen to 2824 * issue I/O. 2825 */ 2826 new_bfqq->ref += process_refs; 2827 return new_bfqq; 2828 } 2829 2830 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2831 struct bfq_queue *new_bfqq) 2832 { 2833 if (bfq_too_late_for_merging(new_bfqq)) 2834 return false; 2835 2836 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2837 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2838 return false; 2839 2840 /* 2841 * If either of the queues has already been detected as seeky, 2842 * then merging it with the other queue is unlikely to lead to 2843 * sequential I/O. 2844 */ 2845 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2846 return false; 2847 2848 /* 2849 * Interleaved I/O is known to be done by (some) applications 2850 * only for reads, so it does not make sense to merge async 2851 * queues. 2852 */ 2853 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2854 return false; 2855 2856 return true; 2857 } 2858 2859 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2860 struct bfq_queue *bfqq); 2861 2862 static struct bfq_queue * 2863 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2864 struct bfq_queue *stable_merge_bfqq, 2865 struct bfq_iocq_bfqq_data *bfqq_data) 2866 { 2867 int proc_ref = min(bfqq_process_refs(bfqq), 2868 bfqq_process_refs(stable_merge_bfqq)); 2869 struct bfq_queue *new_bfqq = NULL; 2870 2871 bfqq_data->stable_merge_bfqq = NULL; 2872 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0) 2873 goto out; 2874 2875 /* next function will take at least one ref */ 2876 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq); 2877 2878 if (new_bfqq) { 2879 bfqq_data->stably_merged = true; 2880 if (new_bfqq->bic) { 2881 unsigned int new_a_idx = new_bfqq->actuator_idx; 2882 struct bfq_iocq_bfqq_data *new_bfqq_data = 2883 &new_bfqq->bic->bfqq_data[new_a_idx]; 2884 2885 new_bfqq_data->stably_merged = true; 2886 } 2887 } 2888 2889 out: 2890 /* deschedule stable merge, because done or aborted here */ 2891 bfq_put_stable_ref(stable_merge_bfqq); 2892 2893 return new_bfqq; 2894 } 2895 2896 /* 2897 * Attempt to schedule a merge of bfqq with the currently in-service 2898 * queue or with a close queue among the scheduled queues. Return 2899 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2900 * structure otherwise. 2901 * 2902 * The OOM queue is not allowed to participate to cooperation: in fact, since 2903 * the requests temporarily redirected to the OOM queue could be redirected 2904 * again to dedicated queues at any time, the state needed to correctly 2905 * handle merging with the OOM queue would be quite complex and expensive 2906 * to maintain. Besides, in such a critical condition as an out of memory, 2907 * the benefits of queue merging may be little relevant, or even negligible. 2908 * 2909 * WARNING: queue merging may impair fairness among non-weight raised 2910 * queues, for at least two reasons: 1) the original weight of a 2911 * merged queue may change during the merged state, 2) even being the 2912 * weight the same, a merged queue may be bloated with many more 2913 * requests than the ones produced by its originally-associated 2914 * process. 2915 */ 2916 static struct bfq_queue * 2917 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2918 void *io_struct, bool request, struct bfq_io_cq *bic) 2919 { 2920 struct bfq_queue *in_service_bfqq, *new_bfqq; 2921 unsigned int a_idx = bfqq->actuator_idx; 2922 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 2923 2924 /* if a merge has already been setup, then proceed with that first */ 2925 new_bfqq = bfqq->new_bfqq; 2926 if (new_bfqq) { 2927 while (new_bfqq->new_bfqq) 2928 new_bfqq = new_bfqq->new_bfqq; 2929 return new_bfqq; 2930 } 2931 2932 /* 2933 * Check delayed stable merge for rotational or non-queueing 2934 * devs. For this branch to be executed, bfqq must not be 2935 * currently merged with some other queue (i.e., bfqq->bic 2936 * must be non null). If we considered also merged queues, 2937 * then we should also check whether bfqq has already been 2938 * merged with bic->stable_merge_bfqq. But this would be 2939 * costly and complicated. 2940 */ 2941 if (unlikely(!bfqd->nonrot_with_queueing)) { 2942 /* 2943 * Make sure also that bfqq is sync, because 2944 * bic->stable_merge_bfqq may point to some queue (for 2945 * stable merging) also if bic is associated with a 2946 * sync queue, but this bfqq is async 2947 */ 2948 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq && 2949 !bfq_bfqq_just_created(bfqq) && 2950 time_is_before_jiffies(bfqq->split_time + 2951 msecs_to_jiffies(bfq_late_stable_merging)) && 2952 time_is_before_jiffies(bfqq->creation_time + 2953 msecs_to_jiffies(bfq_late_stable_merging))) { 2954 struct bfq_queue *stable_merge_bfqq = 2955 bfqq_data->stable_merge_bfqq; 2956 2957 return bfq_setup_stable_merge(bfqd, bfqq, 2958 stable_merge_bfqq, 2959 bfqq_data); 2960 } 2961 } 2962 2963 /* 2964 * Do not perform queue merging if the device is non 2965 * rotational and performs internal queueing. In fact, such a 2966 * device reaches a high speed through internal parallelism 2967 * and pipelining. This means that, to reach a high 2968 * throughput, it must have many requests enqueued at the same 2969 * time. But, in this configuration, the internal scheduling 2970 * algorithm of the device does exactly the job of queue 2971 * merging: it reorders requests so as to obtain as much as 2972 * possible a sequential I/O pattern. As a consequence, with 2973 * the workload generated by processes doing interleaved I/O, 2974 * the throughput reached by the device is likely to be the 2975 * same, with and without queue merging. 2976 * 2977 * Disabling merging also provides a remarkable benefit in 2978 * terms of throughput. Merging tends to make many workloads 2979 * artificially more uneven, because of shared queues 2980 * remaining non empty for incomparably more time than 2981 * non-merged queues. This may accentuate workload 2982 * asymmetries. For example, if one of the queues in a set of 2983 * merged queues has a higher weight than a normal queue, then 2984 * the shared queue may inherit such a high weight and, by 2985 * staying almost always active, may force BFQ to perform I/O 2986 * plugging most of the time. This evidently makes it harder 2987 * for BFQ to let the device reach a high throughput. 2988 * 2989 * Finally, the likely() macro below is not used because one 2990 * of the two branches is more likely than the other, but to 2991 * have the code path after the following if() executed as 2992 * fast as possible for the case of a non rotational device 2993 * with queueing. We want it because this is the fastest kind 2994 * of device. On the opposite end, the likely() may lengthen 2995 * the execution time of BFQ for the case of slower devices 2996 * (rotational or at least without queueing). But in this case 2997 * the execution time of BFQ matters very little, if not at 2998 * all. 2999 */ 3000 if (likely(bfqd->nonrot_with_queueing)) 3001 return NULL; 3002 3003 /* 3004 * Prevent bfqq from being merged if it has been created too 3005 * long ago. The idea is that true cooperating processes, and 3006 * thus their associated bfq_queues, are supposed to be 3007 * created shortly after each other. This is the case, e.g., 3008 * for KVM/QEMU and dump I/O threads. Basing on this 3009 * assumption, the following filtering greatly reduces the 3010 * probability that two non-cooperating processes, which just 3011 * happen to do close I/O for some short time interval, have 3012 * their queues merged by mistake. 3013 */ 3014 if (bfq_too_late_for_merging(bfqq)) 3015 return NULL; 3016 3017 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 3018 return NULL; 3019 3020 /* If there is only one backlogged queue, don't search. */ 3021 if (bfq_tot_busy_queues(bfqd) == 1) 3022 return NULL; 3023 3024 in_service_bfqq = bfqd->in_service_queue; 3025 3026 if (in_service_bfqq && in_service_bfqq != bfqq && 3027 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3028 bfq_rq_close_to_sector(io_struct, request, 3029 bfqd->in_serv_last_pos) && 3030 bfqq->entity.parent == in_service_bfqq->entity.parent && 3031 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3032 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3033 if (new_bfqq) 3034 return new_bfqq; 3035 } 3036 /* 3037 * Check whether there is a cooperator among currently scheduled 3038 * queues. The only thing we need is that the bio/request is not 3039 * NULL, as we need it to establish whether a cooperator exists. 3040 */ 3041 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3042 bfq_io_struct_pos(io_struct, request)); 3043 3044 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3045 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3046 return bfq_setup_merge(bfqq, new_bfqq); 3047 3048 return NULL; 3049 } 3050 3051 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3052 { 3053 struct bfq_io_cq *bic = bfqq->bic; 3054 unsigned int a_idx = bfqq->actuator_idx; 3055 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 3056 3057 /* 3058 * If !bfqq->bic, the queue is already shared or its requests 3059 * have already been redirected to a shared queue; both idle window 3060 * and weight raising state have already been saved. Do nothing. 3061 */ 3062 if (!bic) 3063 return; 3064 3065 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3066 bfqq_data->saved_inject_limit = bfqq->inject_limit; 3067 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif; 3068 3069 bfqq_data->saved_weight = bfqq->entity.orig_weight; 3070 bfqq_data->saved_ttime = bfqq->ttime; 3071 bfqq_data->saved_has_short_ttime = 3072 bfq_bfqq_has_short_ttime(bfqq); 3073 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3074 bfqq_data->saved_io_start_time = bfqq->io_start_time; 3075 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time; 3076 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3077 bfqq_data->was_in_burst_list = 3078 !hlist_unhashed(&bfqq->burst_list_node); 3079 3080 if (unlikely(bfq_bfqq_just_created(bfqq) && 3081 !bfq_bfqq_in_large_burst(bfqq) && 3082 bfqq->bfqd->low_latency)) { 3083 /* 3084 * bfqq being merged right after being created: bfqq 3085 * would have deserved interactive weight raising, but 3086 * did not make it to be set in a weight-raised state, 3087 * because of this early merge. Store directly the 3088 * weight-raising state that would have been assigned 3089 * to bfqq, so that to avoid that bfqq unjustly fails 3090 * to enjoy weight raising if split soon. 3091 */ 3092 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3093 bfqq_data->saved_wr_start_at_switch_to_srt = 3094 bfq_smallest_from_now(); 3095 bfqq_data->saved_wr_cur_max_time = 3096 bfq_wr_duration(bfqq->bfqd); 3097 bfqq_data->saved_last_wr_start_finish = jiffies; 3098 } else { 3099 bfqq_data->saved_wr_coeff = bfqq->wr_coeff; 3100 bfqq_data->saved_wr_start_at_switch_to_srt = 3101 bfqq->wr_start_at_switch_to_srt; 3102 bfqq_data->saved_service_from_wr = 3103 bfqq->service_from_wr; 3104 bfqq_data->saved_last_wr_start_finish = 3105 bfqq->last_wr_start_finish; 3106 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3107 } 3108 } 3109 3110 3111 static void 3112 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3113 { 3114 if (cur_bfqq->entity.parent && 3115 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3116 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3117 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3118 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3119 } 3120 3121 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3122 { 3123 /* 3124 * To prevent bfqq's service guarantees from being violated, 3125 * bfqq may be left busy, i.e., queued for service, even if 3126 * empty (see comments in __bfq_bfqq_expire() for 3127 * details). But, if no process will send requests to bfqq any 3128 * longer, then there is no point in keeping bfqq queued for 3129 * service. In addition, keeping bfqq queued for service, but 3130 * with no process ref any longer, may have caused bfqq to be 3131 * freed when dequeued from service. But this is assumed to 3132 * never happen. 3133 */ 3134 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3135 bfqq != bfqd->in_service_queue) 3136 bfq_del_bfqq_busy(bfqq, false); 3137 3138 bfq_reassign_last_bfqq(bfqq, NULL); 3139 3140 bfq_put_queue(bfqq); 3141 } 3142 3143 static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd, 3144 struct bfq_io_cq *bic, 3145 struct bfq_queue *bfqq) 3146 { 3147 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 3148 3149 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3150 (unsigned long)new_bfqq->pid); 3151 /* Save weight raising and idle window of the merged queues */ 3152 bfq_bfqq_save_state(bfqq); 3153 bfq_bfqq_save_state(new_bfqq); 3154 if (bfq_bfqq_IO_bound(bfqq)) 3155 bfq_mark_bfqq_IO_bound(new_bfqq); 3156 bfq_clear_bfqq_IO_bound(bfqq); 3157 3158 /* 3159 * The processes associated with bfqq are cooperators of the 3160 * processes associated with new_bfqq. So, if bfqq has a 3161 * waker, then assume that all these processes will be happy 3162 * to let bfqq's waker freely inject I/O when they have no 3163 * I/O. 3164 */ 3165 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3166 bfqq->waker_bfqq != new_bfqq) { 3167 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3168 new_bfqq->tentative_waker_bfqq = NULL; 3169 3170 /* 3171 * If the waker queue disappears, then 3172 * new_bfqq->waker_bfqq must be reset. So insert 3173 * new_bfqq into the woken_list of the waker. See 3174 * bfq_check_waker for details. 3175 */ 3176 hlist_add_head(&new_bfqq->woken_list_node, 3177 &new_bfqq->waker_bfqq->woken_list); 3178 3179 } 3180 3181 /* 3182 * If bfqq is weight-raised, then let new_bfqq inherit 3183 * weight-raising. To reduce false positives, neglect the case 3184 * where bfqq has just been created, but has not yet made it 3185 * to be weight-raised (which may happen because EQM may merge 3186 * bfqq even before bfq_add_request is executed for the first 3187 * time for bfqq). Handling this case would however be very 3188 * easy, thanks to the flag just_created. 3189 */ 3190 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3191 new_bfqq->wr_coeff = bfqq->wr_coeff; 3192 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3193 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3194 new_bfqq->wr_start_at_switch_to_srt = 3195 bfqq->wr_start_at_switch_to_srt; 3196 if (bfq_bfqq_busy(new_bfqq)) 3197 bfqd->wr_busy_queues++; 3198 new_bfqq->entity.prio_changed = 1; 3199 } 3200 3201 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3202 bfqq->wr_coeff = 1; 3203 bfqq->entity.prio_changed = 1; 3204 if (bfq_bfqq_busy(bfqq)) 3205 bfqd->wr_busy_queues--; 3206 } 3207 3208 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3209 bfqd->wr_busy_queues); 3210 3211 /* 3212 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3213 */ 3214 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx); 3215 bfq_mark_bfqq_coop(new_bfqq); 3216 /* 3217 * new_bfqq now belongs to at least two bics (it is a shared queue): 3218 * set new_bfqq->bic to NULL. bfqq either: 3219 * - does not belong to any bic any more, and hence bfqq->bic must 3220 * be set to NULL, or 3221 * - is a queue whose owning bics have already been redirected to a 3222 * different queue, hence the queue is destined to not belong to 3223 * any bic soon and bfqq->bic is already NULL (therefore the next 3224 * assignment causes no harm). 3225 */ 3226 new_bfqq->bic = NULL; 3227 /* 3228 * If the queue is shared, the pid is the pid of one of the associated 3229 * processes. Which pid depends on the exact sequence of merge events 3230 * the queue underwent. So printing such a pid is useless and confusing 3231 * because it reports a random pid between those of the associated 3232 * processes. 3233 * We mark such a queue with a pid -1, and then print SHARED instead of 3234 * a pid in logging messages. 3235 */ 3236 new_bfqq->pid = -1; 3237 bfqq->bic = NULL; 3238 3239 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3240 3241 bfq_release_process_ref(bfqd, bfqq); 3242 3243 return new_bfqq; 3244 } 3245 3246 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3247 struct bio *bio) 3248 { 3249 struct bfq_data *bfqd = q->elevator->elevator_data; 3250 bool is_sync = op_is_sync(bio->bi_opf); 3251 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3252 3253 /* 3254 * Disallow merge of a sync bio into an async request. 3255 */ 3256 if (is_sync && !rq_is_sync(rq)) 3257 return false; 3258 3259 /* 3260 * Lookup the bfqq that this bio will be queued with. Allow 3261 * merge only if rq is queued there. 3262 */ 3263 if (!bfqq) 3264 return false; 3265 3266 /* 3267 * We take advantage of this function to perform an early merge 3268 * of the queues of possible cooperating processes. 3269 */ 3270 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3271 if (new_bfqq) { 3272 /* 3273 * bic still points to bfqq, then it has not yet been 3274 * redirected to some other bfq_queue, and a queue 3275 * merge between bfqq and new_bfqq can be safely 3276 * fulfilled, i.e., bic can be redirected to new_bfqq 3277 * and bfqq can be put. 3278 */ 3279 while (bfqq != new_bfqq) 3280 bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq); 3281 3282 /* 3283 * Change also bqfd->bio_bfqq, as 3284 * bfqd->bio_bic now points to new_bfqq, and 3285 * this function may be invoked again (and then may 3286 * use again bqfd->bio_bfqq). 3287 */ 3288 bfqd->bio_bfqq = bfqq; 3289 } 3290 3291 return bfqq == RQ_BFQQ(rq); 3292 } 3293 3294 /* 3295 * Set the maximum time for the in-service queue to consume its 3296 * budget. This prevents seeky processes from lowering the throughput. 3297 * In practice, a time-slice service scheme is used with seeky 3298 * processes. 3299 */ 3300 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3301 struct bfq_queue *bfqq) 3302 { 3303 unsigned int timeout_coeff; 3304 3305 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3306 timeout_coeff = 1; 3307 else 3308 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3309 3310 bfqd->last_budget_start = ktime_get(); 3311 3312 bfqq->budget_timeout = jiffies + 3313 bfqd->bfq_timeout * timeout_coeff; 3314 } 3315 3316 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3317 struct bfq_queue *bfqq) 3318 { 3319 if (bfqq) { 3320 bfq_clear_bfqq_fifo_expire(bfqq); 3321 3322 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3323 3324 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3325 bfqq->wr_coeff > 1 && 3326 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3327 time_is_before_jiffies(bfqq->budget_timeout)) { 3328 /* 3329 * For soft real-time queues, move the start 3330 * of the weight-raising period forward by the 3331 * time the queue has not received any 3332 * service. Otherwise, a relatively long 3333 * service delay is likely to cause the 3334 * weight-raising period of the queue to end, 3335 * because of the short duration of the 3336 * weight-raising period of a soft real-time 3337 * queue. It is worth noting that this move 3338 * is not so dangerous for the other queues, 3339 * because soft real-time queues are not 3340 * greedy. 3341 * 3342 * To not add a further variable, we use the 3343 * overloaded field budget_timeout to 3344 * determine for how long the queue has not 3345 * received service, i.e., how much time has 3346 * elapsed since the queue expired. However, 3347 * this is a little imprecise, because 3348 * budget_timeout is set to jiffies if bfqq 3349 * not only expires, but also remains with no 3350 * request. 3351 */ 3352 if (time_after(bfqq->budget_timeout, 3353 bfqq->last_wr_start_finish)) 3354 bfqq->last_wr_start_finish += 3355 jiffies - bfqq->budget_timeout; 3356 else 3357 bfqq->last_wr_start_finish = jiffies; 3358 } 3359 3360 bfq_set_budget_timeout(bfqd, bfqq); 3361 bfq_log_bfqq(bfqd, bfqq, 3362 "set_in_service_queue, cur-budget = %d", 3363 bfqq->entity.budget); 3364 } 3365 3366 bfqd->in_service_queue = bfqq; 3367 bfqd->in_serv_last_pos = 0; 3368 } 3369 3370 /* 3371 * Get and set a new queue for service. 3372 */ 3373 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3374 { 3375 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3376 3377 __bfq_set_in_service_queue(bfqd, bfqq); 3378 return bfqq; 3379 } 3380 3381 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3382 { 3383 struct bfq_queue *bfqq = bfqd->in_service_queue; 3384 u32 sl; 3385 3386 bfq_mark_bfqq_wait_request(bfqq); 3387 3388 /* 3389 * We don't want to idle for seeks, but we do want to allow 3390 * fair distribution of slice time for a process doing back-to-back 3391 * seeks. So allow a little bit of time for him to submit a new rq. 3392 */ 3393 sl = bfqd->bfq_slice_idle; 3394 /* 3395 * Unless the queue is being weight-raised or the scenario is 3396 * asymmetric, grant only minimum idle time if the queue 3397 * is seeky. A long idling is preserved for a weight-raised 3398 * queue, or, more in general, in an asymmetric scenario, 3399 * because a long idling is needed for guaranteeing to a queue 3400 * its reserved share of the throughput (in particular, it is 3401 * needed if the queue has a higher weight than some other 3402 * queue). 3403 */ 3404 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3405 !bfq_asymmetric_scenario(bfqd, bfqq)) 3406 sl = min_t(u64, sl, BFQ_MIN_TT); 3407 else if (bfqq->wr_coeff > 1) 3408 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3409 3410 bfqd->last_idling_start = ktime_get(); 3411 bfqd->last_idling_start_jiffies = jiffies; 3412 3413 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3414 HRTIMER_MODE_REL); 3415 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3416 } 3417 3418 /* 3419 * In autotuning mode, max_budget is dynamically recomputed as the 3420 * amount of sectors transferred in timeout at the estimated peak 3421 * rate. This enables BFQ to utilize a full timeslice with a full 3422 * budget, even if the in-service queue is served at peak rate. And 3423 * this maximises throughput with sequential workloads. 3424 */ 3425 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3426 { 3427 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3428 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3429 } 3430 3431 /* 3432 * Update parameters related to throughput and responsiveness, as a 3433 * function of the estimated peak rate. See comments on 3434 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3435 */ 3436 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3437 { 3438 if (bfqd->bfq_user_max_budget == 0) { 3439 bfqd->bfq_max_budget = 3440 bfq_calc_max_budget(bfqd); 3441 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3442 } 3443 } 3444 3445 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3446 struct request *rq) 3447 { 3448 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3449 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3450 bfqd->peak_rate_samples = 1; 3451 bfqd->sequential_samples = 0; 3452 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3453 blk_rq_sectors(rq); 3454 } else /* no new rq dispatched, just reset the number of samples */ 3455 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3456 3457 bfq_log(bfqd, 3458 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3459 bfqd->peak_rate_samples, bfqd->sequential_samples, 3460 bfqd->tot_sectors_dispatched); 3461 } 3462 3463 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3464 { 3465 u32 rate, weight, divisor; 3466 3467 /* 3468 * For the convergence property to hold (see comments on 3469 * bfq_update_peak_rate()) and for the assessment to be 3470 * reliable, a minimum number of samples must be present, and 3471 * a minimum amount of time must have elapsed. If not so, do 3472 * not compute new rate. Just reset parameters, to get ready 3473 * for a new evaluation attempt. 3474 */ 3475 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3476 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3477 goto reset_computation; 3478 3479 /* 3480 * If a new request completion has occurred after last 3481 * dispatch, then, to approximate the rate at which requests 3482 * have been served by the device, it is more precise to 3483 * extend the observation interval to the last completion. 3484 */ 3485 bfqd->delta_from_first = 3486 max_t(u64, bfqd->delta_from_first, 3487 bfqd->last_completion - bfqd->first_dispatch); 3488 3489 /* 3490 * Rate computed in sects/usec, and not sects/nsec, for 3491 * precision issues. 3492 */ 3493 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3494 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3495 3496 /* 3497 * Peak rate not updated if: 3498 * - the percentage of sequential dispatches is below 3/4 of the 3499 * total, and rate is below the current estimated peak rate 3500 * - rate is unreasonably high (> 20M sectors/sec) 3501 */ 3502 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3503 rate <= bfqd->peak_rate) || 3504 rate > 20<<BFQ_RATE_SHIFT) 3505 goto reset_computation; 3506 3507 /* 3508 * We have to update the peak rate, at last! To this purpose, 3509 * we use a low-pass filter. We compute the smoothing constant 3510 * of the filter as a function of the 'weight' of the new 3511 * measured rate. 3512 * 3513 * As can be seen in next formulas, we define this weight as a 3514 * quantity proportional to how sequential the workload is, 3515 * and to how long the observation time interval is. 3516 * 3517 * The weight runs from 0 to 8. The maximum value of the 3518 * weight, 8, yields the minimum value for the smoothing 3519 * constant. At this minimum value for the smoothing constant, 3520 * the measured rate contributes for half of the next value of 3521 * the estimated peak rate. 3522 * 3523 * So, the first step is to compute the weight as a function 3524 * of how sequential the workload is. Note that the weight 3525 * cannot reach 9, because bfqd->sequential_samples cannot 3526 * become equal to bfqd->peak_rate_samples, which, in its 3527 * turn, holds true because bfqd->sequential_samples is not 3528 * incremented for the first sample. 3529 */ 3530 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3531 3532 /* 3533 * Second step: further refine the weight as a function of the 3534 * duration of the observation interval. 3535 */ 3536 weight = min_t(u32, 8, 3537 div_u64(weight * bfqd->delta_from_first, 3538 BFQ_RATE_REF_INTERVAL)); 3539 3540 /* 3541 * Divisor ranging from 10, for minimum weight, to 2, for 3542 * maximum weight. 3543 */ 3544 divisor = 10 - weight; 3545 3546 /* 3547 * Finally, update peak rate: 3548 * 3549 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3550 */ 3551 bfqd->peak_rate *= divisor-1; 3552 bfqd->peak_rate /= divisor; 3553 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3554 3555 bfqd->peak_rate += rate; 3556 3557 /* 3558 * For a very slow device, bfqd->peak_rate can reach 0 (see 3559 * the minimum representable values reported in the comments 3560 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3561 * divisions by zero where bfqd->peak_rate is used as a 3562 * divisor. 3563 */ 3564 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3565 3566 update_thr_responsiveness_params(bfqd); 3567 3568 reset_computation: 3569 bfq_reset_rate_computation(bfqd, rq); 3570 } 3571 3572 /* 3573 * Update the read/write peak rate (the main quantity used for 3574 * auto-tuning, see update_thr_responsiveness_params()). 3575 * 3576 * It is not trivial to estimate the peak rate (correctly): because of 3577 * the presence of sw and hw queues between the scheduler and the 3578 * device components that finally serve I/O requests, it is hard to 3579 * say exactly when a given dispatched request is served inside the 3580 * device, and for how long. As a consequence, it is hard to know 3581 * precisely at what rate a given set of requests is actually served 3582 * by the device. 3583 * 3584 * On the opposite end, the dispatch time of any request is trivially 3585 * available, and, from this piece of information, the "dispatch rate" 3586 * of requests can be immediately computed. So, the idea in the next 3587 * function is to use what is known, namely request dispatch times 3588 * (plus, when useful, request completion times), to estimate what is 3589 * unknown, namely in-device request service rate. 3590 * 3591 * The main issue is that, because of the above facts, the rate at 3592 * which a certain set of requests is dispatched over a certain time 3593 * interval can vary greatly with respect to the rate at which the 3594 * same requests are then served. But, since the size of any 3595 * intermediate queue is limited, and the service scheme is lossless 3596 * (no request is silently dropped), the following obvious convergence 3597 * property holds: the number of requests dispatched MUST become 3598 * closer and closer to the number of requests completed as the 3599 * observation interval grows. This is the key property used in 3600 * the next function to estimate the peak service rate as a function 3601 * of the observed dispatch rate. The function assumes to be invoked 3602 * on every request dispatch. 3603 */ 3604 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3605 { 3606 u64 now_ns = ktime_get_ns(); 3607 3608 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3609 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3610 bfqd->peak_rate_samples); 3611 bfq_reset_rate_computation(bfqd, rq); 3612 goto update_last_values; /* will add one sample */ 3613 } 3614 3615 /* 3616 * Device idle for very long: the observation interval lasting 3617 * up to this dispatch cannot be a valid observation interval 3618 * for computing a new peak rate (similarly to the late- 3619 * completion event in bfq_completed_request()). Go to 3620 * update_rate_and_reset to have the following three steps 3621 * taken: 3622 * - close the observation interval at the last (previous) 3623 * request dispatch or completion 3624 * - compute rate, if possible, for that observation interval 3625 * - start a new observation interval with this dispatch 3626 */ 3627 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3628 bfqd->tot_rq_in_driver == 0) 3629 goto update_rate_and_reset; 3630 3631 /* Update sampling information */ 3632 bfqd->peak_rate_samples++; 3633 3634 if ((bfqd->tot_rq_in_driver > 0 || 3635 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3636 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3637 bfqd->sequential_samples++; 3638 3639 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3640 3641 /* Reset max observed rq size every 32 dispatches */ 3642 if (likely(bfqd->peak_rate_samples % 32)) 3643 bfqd->last_rq_max_size = 3644 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3645 else 3646 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3647 3648 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3649 3650 /* Target observation interval not yet reached, go on sampling */ 3651 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3652 goto update_last_values; 3653 3654 update_rate_and_reset: 3655 bfq_update_rate_reset(bfqd, rq); 3656 update_last_values: 3657 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3658 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3659 bfqd->in_serv_last_pos = bfqd->last_position; 3660 bfqd->last_dispatch = now_ns; 3661 } 3662 3663 /* 3664 * Remove request from internal lists. 3665 */ 3666 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3667 { 3668 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3669 3670 /* 3671 * For consistency, the next instruction should have been 3672 * executed after removing the request from the queue and 3673 * dispatching it. We execute instead this instruction before 3674 * bfq_remove_request() (and hence introduce a temporary 3675 * inconsistency), for efficiency. In fact, should this 3676 * dispatch occur for a non in-service bfqq, this anticipated 3677 * increment prevents two counters related to bfqq->dispatched 3678 * from risking to be, first, uselessly decremented, and then 3679 * incremented again when the (new) value of bfqq->dispatched 3680 * happens to be taken into account. 3681 */ 3682 bfqq->dispatched++; 3683 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3684 3685 bfq_remove_request(q, rq); 3686 } 3687 3688 /* 3689 * There is a case where idling does not have to be performed for 3690 * throughput concerns, but to preserve the throughput share of 3691 * the process associated with bfqq. 3692 * 3693 * To introduce this case, we can note that allowing the drive 3694 * to enqueue more than one request at a time, and hence 3695 * delegating de facto final scheduling decisions to the 3696 * drive's internal scheduler, entails loss of control on the 3697 * actual request service order. In particular, the critical 3698 * situation is when requests from different processes happen 3699 * to be present, at the same time, in the internal queue(s) 3700 * of the drive. In such a situation, the drive, by deciding 3701 * the service order of the internally-queued requests, does 3702 * determine also the actual throughput distribution among 3703 * these processes. But the drive typically has no notion or 3704 * concern about per-process throughput distribution, and 3705 * makes its decisions only on a per-request basis. Therefore, 3706 * the service distribution enforced by the drive's internal 3707 * scheduler is likely to coincide with the desired throughput 3708 * distribution only in a completely symmetric, or favorably 3709 * skewed scenario where: 3710 * (i-a) each of these processes must get the same throughput as 3711 * the others, 3712 * (i-b) in case (i-a) does not hold, it holds that the process 3713 * associated with bfqq must receive a lower or equal 3714 * throughput than any of the other processes; 3715 * (ii) the I/O of each process has the same properties, in 3716 * terms of locality (sequential or random), direction 3717 * (reads or writes), request sizes, greediness 3718 * (from I/O-bound to sporadic), and so on; 3719 3720 * In fact, in such a scenario, the drive tends to treat the requests 3721 * of each process in about the same way as the requests of the 3722 * others, and thus to provide each of these processes with about the 3723 * same throughput. This is exactly the desired throughput 3724 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3725 * even more convenient distribution for (the process associated with) 3726 * bfqq. 3727 * 3728 * In contrast, in any asymmetric or unfavorable scenario, device 3729 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3730 * that bfqq receives its assigned fraction of the device throughput 3731 * (see [1] for details). 3732 * 3733 * The problem is that idling may significantly reduce throughput with 3734 * certain combinations of types of I/O and devices. An important 3735 * example is sync random I/O on flash storage with command 3736 * queueing. So, unless bfqq falls in cases where idling also boosts 3737 * throughput, it is important to check conditions (i-a), i(-b) and 3738 * (ii) accurately, so as to avoid idling when not strictly needed for 3739 * service guarantees. 3740 * 3741 * Unfortunately, it is extremely difficult to thoroughly check 3742 * condition (ii). And, in case there are active groups, it becomes 3743 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3744 * if there are active groups, then, for conditions (i-a) or (i-b) to 3745 * become false 'indirectly', it is enough that an active group 3746 * contains more active processes or sub-groups than some other active 3747 * group. More precisely, for conditions (i-a) or (i-b) to become 3748 * false because of such a group, it is not even necessary that the 3749 * group is (still) active: it is sufficient that, even if the group 3750 * has become inactive, some of its descendant processes still have 3751 * some request already dispatched but still waiting for 3752 * completion. In fact, requests have still to be guaranteed their 3753 * share of the throughput even after being dispatched. In this 3754 * respect, it is easy to show that, if a group frequently becomes 3755 * inactive while still having in-flight requests, and if, when this 3756 * happens, the group is not considered in the calculation of whether 3757 * the scenario is asymmetric, then the group may fail to be 3758 * guaranteed its fair share of the throughput (basically because 3759 * idling may not be performed for the descendant processes of the 3760 * group, but it had to be). We address this issue with the following 3761 * bi-modal behavior, implemented in the function 3762 * bfq_asymmetric_scenario(). 3763 * 3764 * If there are groups with requests waiting for completion 3765 * (as commented above, some of these groups may even be 3766 * already inactive), then the scenario is tagged as 3767 * asymmetric, conservatively, without checking any of the 3768 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3769 * This behavior matches also the fact that groups are created 3770 * exactly if controlling I/O is a primary concern (to 3771 * preserve bandwidth and latency guarantees). 3772 * 3773 * On the opposite end, if there are no groups with requests waiting 3774 * for completion, then only conditions (i-a) and (i-b) are actually 3775 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3776 * idling is not performed, regardless of whether condition (ii) 3777 * holds. In other words, only if conditions (i-a) and (i-b) do not 3778 * hold, then idling is allowed, and the device tends to be prevented 3779 * from queueing many requests, possibly of several processes. Since 3780 * there are no groups with requests waiting for completion, then, to 3781 * control conditions (i-a) and (i-b) it is enough to check just 3782 * whether all the queues with requests waiting for completion also 3783 * have the same weight. 3784 * 3785 * Not checking condition (ii) evidently exposes bfqq to the 3786 * risk of getting less throughput than its fair share. 3787 * However, for queues with the same weight, a further 3788 * mechanism, preemption, mitigates or even eliminates this 3789 * problem. And it does so without consequences on overall 3790 * throughput. This mechanism and its benefits are explained 3791 * in the next three paragraphs. 3792 * 3793 * Even if a queue, say Q, is expired when it remains idle, Q 3794 * can still preempt the new in-service queue if the next 3795 * request of Q arrives soon (see the comments on 3796 * bfq_bfqq_update_budg_for_activation). If all queues and 3797 * groups have the same weight, this form of preemption, 3798 * combined with the hole-recovery heuristic described in the 3799 * comments on function bfq_bfqq_update_budg_for_activation, 3800 * are enough to preserve a correct bandwidth distribution in 3801 * the mid term, even without idling. In fact, even if not 3802 * idling allows the internal queues of the device to contain 3803 * many requests, and thus to reorder requests, we can rather 3804 * safely assume that the internal scheduler still preserves a 3805 * minimum of mid-term fairness. 3806 * 3807 * More precisely, this preemption-based, idleless approach 3808 * provides fairness in terms of IOPS, and not sectors per 3809 * second. This can be seen with a simple example. Suppose 3810 * that there are two queues with the same weight, but that 3811 * the first queue receives requests of 8 sectors, while the 3812 * second queue receives requests of 1024 sectors. In 3813 * addition, suppose that each of the two queues contains at 3814 * most one request at a time, which implies that each queue 3815 * always remains idle after it is served. Finally, after 3816 * remaining idle, each queue receives very quickly a new 3817 * request. It follows that the two queues are served 3818 * alternatively, preempting each other if needed. This 3819 * implies that, although both queues have the same weight, 3820 * the queue with large requests receives a service that is 3821 * 1024/8 times as high as the service received by the other 3822 * queue. 3823 * 3824 * The motivation for using preemption instead of idling (for 3825 * queues with the same weight) is that, by not idling, 3826 * service guarantees are preserved (completely or at least in 3827 * part) without minimally sacrificing throughput. And, if 3828 * there is no active group, then the primary expectation for 3829 * this device is probably a high throughput. 3830 * 3831 * We are now left only with explaining the two sub-conditions in the 3832 * additional compound condition that is checked below for deciding 3833 * whether the scenario is asymmetric. To explain the first 3834 * sub-condition, we need to add that the function 3835 * bfq_asymmetric_scenario checks the weights of only 3836 * non-weight-raised queues, for efficiency reasons (see comments on 3837 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3838 * is checked explicitly here. More precisely, the compound condition 3839 * below takes into account also the fact that, even if bfqq is being 3840 * weight-raised, the scenario is still symmetric if all queues with 3841 * requests waiting for completion happen to be 3842 * weight-raised. Actually, we should be even more precise here, and 3843 * differentiate between interactive weight raising and soft real-time 3844 * weight raising. 3845 * 3846 * The second sub-condition checked in the compound condition is 3847 * whether there is a fair amount of already in-flight I/O not 3848 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3849 * following reason. The drive may decide to serve in-flight 3850 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3851 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3852 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3853 * basically uncontrolled amount of I/O from other queues may be 3854 * dispatched too, possibly causing the service of bfqq's I/O to be 3855 * delayed even longer in the drive. This problem gets more and more 3856 * serious as the speed and the queue depth of the drive grow, 3857 * because, as these two quantities grow, the probability to find no 3858 * queue busy but many requests in flight grows too. By contrast, 3859 * plugging I/O dispatching minimizes the delay induced by already 3860 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3861 * lose because of this delay. 3862 * 3863 * As a side note, it is worth considering that the above 3864 * device-idling countermeasures may however fail in the following 3865 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3866 * in a time period during which all symmetry sub-conditions hold, and 3867 * therefore the device is allowed to enqueue many requests, but at 3868 * some later point in time some sub-condition stops to hold, then it 3869 * may become impossible to make requests be served in the desired 3870 * order until all the requests already queued in the device have been 3871 * served. The last sub-condition commented above somewhat mitigates 3872 * this problem for weight-raised queues. 3873 * 3874 * However, as an additional mitigation for this problem, we preserve 3875 * plugging for a special symmetric case that may suddenly turn into 3876 * asymmetric: the case where only bfqq is busy. In this case, not 3877 * expiring bfqq does not cause any harm to any other queues in terms 3878 * of service guarantees. In contrast, it avoids the following unlucky 3879 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3880 * lower weight than bfqq becomes busy (or more queues), (3) the new 3881 * queue is served until a new request arrives for bfqq, (4) when bfqq 3882 * is finally served, there are so many requests of the new queue in 3883 * the drive that the pending requests for bfqq take a lot of time to 3884 * be served. In particular, event (2) may case even already 3885 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3886 * avoid this series of events, the scenario is preventively declared 3887 * as asymmetric also if bfqq is the only busy queues 3888 */ 3889 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3890 struct bfq_queue *bfqq) 3891 { 3892 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3893 3894 /* No point in idling for bfqq if it won't get requests any longer */ 3895 if (unlikely(!bfqq_process_refs(bfqq))) 3896 return false; 3897 3898 return (bfqq->wr_coeff > 1 && 3899 (bfqd->wr_busy_queues < tot_busy_queues || 3900 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) || 3901 bfq_asymmetric_scenario(bfqd, bfqq) || 3902 tot_busy_queues == 1; 3903 } 3904 3905 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3906 enum bfqq_expiration reason) 3907 { 3908 /* 3909 * If this bfqq is shared between multiple processes, check 3910 * to make sure that those processes are still issuing I/Os 3911 * within the mean seek distance. If not, it may be time to 3912 * break the queues apart again. 3913 */ 3914 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3915 bfq_mark_bfqq_split_coop(bfqq); 3916 3917 /* 3918 * Consider queues with a higher finish virtual time than 3919 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3920 * true, then bfqq's bandwidth would be violated if an 3921 * uncontrolled amount of I/O from these queues were 3922 * dispatched while bfqq is waiting for its new I/O to 3923 * arrive. This is exactly what may happen if this is a forced 3924 * expiration caused by a preemption attempt, and if bfqq is 3925 * not re-scheduled. To prevent this from happening, re-queue 3926 * bfqq if it needs I/O-dispatch plugging, even if it is 3927 * empty. By doing so, bfqq is granted to be served before the 3928 * above queues (provided that bfqq is of course eligible). 3929 */ 3930 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3931 !(reason == BFQQE_PREEMPTED && 3932 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3933 if (bfqq->dispatched == 0) 3934 /* 3935 * Overloading budget_timeout field to store 3936 * the time at which the queue remains with no 3937 * backlog and no outstanding request; used by 3938 * the weight-raising mechanism. 3939 */ 3940 bfqq->budget_timeout = jiffies; 3941 3942 bfq_del_bfqq_busy(bfqq, true); 3943 } else { 3944 bfq_requeue_bfqq(bfqd, bfqq, true); 3945 /* 3946 * Resort priority tree of potential close cooperators. 3947 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3948 */ 3949 if (unlikely(!bfqd->nonrot_with_queueing && 3950 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3951 bfq_pos_tree_add_move(bfqd, bfqq); 3952 } 3953 3954 /* 3955 * All in-service entities must have been properly deactivated 3956 * or requeued before executing the next function, which 3957 * resets all in-service entities as no more in service. This 3958 * may cause bfqq to be freed. If this happens, the next 3959 * function returns true. 3960 */ 3961 return __bfq_bfqd_reset_in_service(bfqd); 3962 } 3963 3964 /** 3965 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3966 * @bfqd: device data. 3967 * @bfqq: queue to update. 3968 * @reason: reason for expiration. 3969 * 3970 * Handle the feedback on @bfqq budget at queue expiration. 3971 * See the body for detailed comments. 3972 */ 3973 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3974 struct bfq_queue *bfqq, 3975 enum bfqq_expiration reason) 3976 { 3977 struct request *next_rq; 3978 int budget, min_budget; 3979 3980 min_budget = bfq_min_budget(bfqd); 3981 3982 if (bfqq->wr_coeff == 1) 3983 budget = bfqq->max_budget; 3984 else /* 3985 * Use a constant, low budget for weight-raised queues, 3986 * to help achieve a low latency. Keep it slightly higher 3987 * than the minimum possible budget, to cause a little 3988 * bit fewer expirations. 3989 */ 3990 budget = 2 * min_budget; 3991 3992 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3993 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3994 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3995 budget, bfq_min_budget(bfqd)); 3996 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3997 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3998 3999 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 4000 switch (reason) { 4001 /* 4002 * Caveat: in all the following cases we trade latency 4003 * for throughput. 4004 */ 4005 case BFQQE_TOO_IDLE: 4006 /* 4007 * This is the only case where we may reduce 4008 * the budget: if there is no request of the 4009 * process still waiting for completion, then 4010 * we assume (tentatively) that the timer has 4011 * expired because the batch of requests of 4012 * the process could have been served with a 4013 * smaller budget. Hence, betting that 4014 * process will behave in the same way when it 4015 * becomes backlogged again, we reduce its 4016 * next budget. As long as we guess right, 4017 * this budget cut reduces the latency 4018 * experienced by the process. 4019 * 4020 * However, if there are still outstanding 4021 * requests, then the process may have not yet 4022 * issued its next request just because it is 4023 * still waiting for the completion of some of 4024 * the still outstanding ones. So in this 4025 * subcase we do not reduce its budget, on the 4026 * contrary we increase it to possibly boost 4027 * the throughput, as discussed in the 4028 * comments to the BUDGET_TIMEOUT case. 4029 */ 4030 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4031 budget = min(budget * 2, bfqd->bfq_max_budget); 4032 else { 4033 if (budget > 5 * min_budget) 4034 budget -= 4 * min_budget; 4035 else 4036 budget = min_budget; 4037 } 4038 break; 4039 case BFQQE_BUDGET_TIMEOUT: 4040 /* 4041 * We double the budget here because it gives 4042 * the chance to boost the throughput if this 4043 * is not a seeky process (and has bumped into 4044 * this timeout because of, e.g., ZBR). 4045 */ 4046 budget = min(budget * 2, bfqd->bfq_max_budget); 4047 break; 4048 case BFQQE_BUDGET_EXHAUSTED: 4049 /* 4050 * The process still has backlog, and did not 4051 * let either the budget timeout or the disk 4052 * idling timeout expire. Hence it is not 4053 * seeky, has a short thinktime and may be 4054 * happy with a higher budget too. So 4055 * definitely increase the budget of this good 4056 * candidate to boost the disk throughput. 4057 */ 4058 budget = min(budget * 4, bfqd->bfq_max_budget); 4059 break; 4060 case BFQQE_NO_MORE_REQUESTS: 4061 /* 4062 * For queues that expire for this reason, it 4063 * is particularly important to keep the 4064 * budget close to the actual service they 4065 * need. Doing so reduces the timestamp 4066 * misalignment problem described in the 4067 * comments in the body of 4068 * __bfq_activate_entity. In fact, suppose 4069 * that a queue systematically expires for 4070 * BFQQE_NO_MORE_REQUESTS and presents a 4071 * new request in time to enjoy timestamp 4072 * back-shifting. The larger the budget of the 4073 * queue is with respect to the service the 4074 * queue actually requests in each service 4075 * slot, the more times the queue can be 4076 * reactivated with the same virtual finish 4077 * time. It follows that, even if this finish 4078 * time is pushed to the system virtual time 4079 * to reduce the consequent timestamp 4080 * misalignment, the queue unjustly enjoys for 4081 * many re-activations a lower finish time 4082 * than all newly activated queues. 4083 * 4084 * The service needed by bfqq is measured 4085 * quite precisely by bfqq->entity.service. 4086 * Since bfqq does not enjoy device idling, 4087 * bfqq->entity.service is equal to the number 4088 * of sectors that the process associated with 4089 * bfqq requested to read/write before waiting 4090 * for request completions, or blocking for 4091 * other reasons. 4092 */ 4093 budget = max_t(int, bfqq->entity.service, min_budget); 4094 break; 4095 default: 4096 return; 4097 } 4098 } else if (!bfq_bfqq_sync(bfqq)) { 4099 /* 4100 * Async queues get always the maximum possible 4101 * budget, as for them we do not care about latency 4102 * (in addition, their ability to dispatch is limited 4103 * by the charging factor). 4104 */ 4105 budget = bfqd->bfq_max_budget; 4106 } 4107 4108 bfqq->max_budget = budget; 4109 4110 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4111 !bfqd->bfq_user_max_budget) 4112 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4113 4114 /* 4115 * If there is still backlog, then assign a new budget, making 4116 * sure that it is large enough for the next request. Since 4117 * the finish time of bfqq must be kept in sync with the 4118 * budget, be sure to call __bfq_bfqq_expire() *after* this 4119 * update. 4120 * 4121 * If there is no backlog, then no need to update the budget; 4122 * it will be updated on the arrival of a new request. 4123 */ 4124 next_rq = bfqq->next_rq; 4125 if (next_rq) 4126 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4127 bfq_serv_to_charge(next_rq, bfqq)); 4128 4129 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4130 next_rq ? blk_rq_sectors(next_rq) : 0, 4131 bfqq->entity.budget); 4132 } 4133 4134 /* 4135 * Return true if the process associated with bfqq is "slow". The slow 4136 * flag is used, in addition to the budget timeout, to reduce the 4137 * amount of service provided to seeky processes, and thus reduce 4138 * their chances to lower the throughput. More details in the comments 4139 * on the function bfq_bfqq_expire(). 4140 * 4141 * An important observation is in order: as discussed in the comments 4142 * on the function bfq_update_peak_rate(), with devices with internal 4143 * queues, it is hard if ever possible to know when and for how long 4144 * an I/O request is processed by the device (apart from the trivial 4145 * I/O pattern where a new request is dispatched only after the 4146 * previous one has been completed). This makes it hard to evaluate 4147 * the real rate at which the I/O requests of each bfq_queue are 4148 * served. In fact, for an I/O scheduler like BFQ, serving a 4149 * bfq_queue means just dispatching its requests during its service 4150 * slot (i.e., until the budget of the queue is exhausted, or the 4151 * queue remains idle, or, finally, a timeout fires). But, during the 4152 * service slot of a bfq_queue, around 100 ms at most, the device may 4153 * be even still processing requests of bfq_queues served in previous 4154 * service slots. On the opposite end, the requests of the in-service 4155 * bfq_queue may be completed after the service slot of the queue 4156 * finishes. 4157 * 4158 * Anyway, unless more sophisticated solutions are used 4159 * (where possible), the sum of the sizes of the requests dispatched 4160 * during the service slot of a bfq_queue is probably the only 4161 * approximation available for the service received by the bfq_queue 4162 * during its service slot. And this sum is the quantity used in this 4163 * function to evaluate the I/O speed of a process. 4164 */ 4165 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4166 bool compensate, unsigned long *delta_ms) 4167 { 4168 ktime_t delta_ktime; 4169 u32 delta_usecs; 4170 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4171 4172 if (!bfq_bfqq_sync(bfqq)) 4173 return false; 4174 4175 if (compensate) 4176 delta_ktime = bfqd->last_idling_start; 4177 else 4178 delta_ktime = ktime_get(); 4179 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4180 delta_usecs = ktime_to_us(delta_ktime); 4181 4182 /* don't use too short time intervals */ 4183 if (delta_usecs < 1000) { 4184 if (blk_queue_nonrot(bfqd->queue)) 4185 /* 4186 * give same worst-case guarantees as idling 4187 * for seeky 4188 */ 4189 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4190 else /* charge at least one seek */ 4191 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4192 4193 return slow; 4194 } 4195 4196 *delta_ms = delta_usecs / USEC_PER_MSEC; 4197 4198 /* 4199 * Use only long (> 20ms) intervals to filter out excessive 4200 * spikes in service rate estimation. 4201 */ 4202 if (delta_usecs > 20000) { 4203 /* 4204 * Caveat for rotational devices: processes doing I/O 4205 * in the slower disk zones tend to be slow(er) even 4206 * if not seeky. In this respect, the estimated peak 4207 * rate is likely to be an average over the disk 4208 * surface. Accordingly, to not be too harsh with 4209 * unlucky processes, a process is deemed slow only if 4210 * its rate has been lower than half of the estimated 4211 * peak rate. 4212 */ 4213 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4214 } 4215 4216 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4217 4218 return slow; 4219 } 4220 4221 /* 4222 * To be deemed as soft real-time, an application must meet two 4223 * requirements. First, the application must not require an average 4224 * bandwidth higher than the approximate bandwidth required to playback or 4225 * record a compressed high-definition video. 4226 * The next function is invoked on the completion of the last request of a 4227 * batch, to compute the next-start time instant, soft_rt_next_start, such 4228 * that, if the next request of the application does not arrive before 4229 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4230 * 4231 * The second requirement is that the request pattern of the application is 4232 * isochronous, i.e., that, after issuing a request or a batch of requests, 4233 * the application stops issuing new requests until all its pending requests 4234 * have been completed. After that, the application may issue a new batch, 4235 * and so on. 4236 * For this reason the next function is invoked to compute 4237 * soft_rt_next_start only for applications that meet this requirement, 4238 * whereas soft_rt_next_start is set to infinity for applications that do 4239 * not. 4240 * 4241 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4242 * happen to meet, occasionally or systematically, both the above 4243 * bandwidth and isochrony requirements. This may happen at least in 4244 * the following circumstances. First, if the CPU load is high. The 4245 * application may stop issuing requests while the CPUs are busy 4246 * serving other processes, then restart, then stop again for a while, 4247 * and so on. The other circumstances are related to the storage 4248 * device: the storage device is highly loaded or reaches a low-enough 4249 * throughput with the I/O of the application (e.g., because the I/O 4250 * is random and/or the device is slow). In all these cases, the 4251 * I/O of the application may be simply slowed down enough to meet 4252 * the bandwidth and isochrony requirements. To reduce the probability 4253 * that greedy applications are deemed as soft real-time in these 4254 * corner cases, a further rule is used in the computation of 4255 * soft_rt_next_start: the return value of this function is forced to 4256 * be higher than the maximum between the following two quantities. 4257 * 4258 * (a) Current time plus: (1) the maximum time for which the arrival 4259 * of a request is waited for when a sync queue becomes idle, 4260 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4261 * postpone for a moment the reason for adding a few extra 4262 * jiffies; we get back to it after next item (b). Lower-bounding 4263 * the return value of this function with the current time plus 4264 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4265 * because the latter issue their next request as soon as possible 4266 * after the last one has been completed. In contrast, a soft 4267 * real-time application spends some time processing data, after a 4268 * batch of its requests has been completed. 4269 * 4270 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4271 * above, greedy applications may happen to meet both the 4272 * bandwidth and isochrony requirements under heavy CPU or 4273 * storage-device load. In more detail, in these scenarios, these 4274 * applications happen, only for limited time periods, to do I/O 4275 * slowly enough to meet all the requirements described so far, 4276 * including the filtering in above item (a). These slow-speed 4277 * time intervals are usually interspersed between other time 4278 * intervals during which these applications do I/O at a very high 4279 * speed. Fortunately, exactly because of the high speed of the 4280 * I/O in the high-speed intervals, the values returned by this 4281 * function happen to be so high, near the end of any such 4282 * high-speed interval, to be likely to fall *after* the end of 4283 * the low-speed time interval that follows. These high values are 4284 * stored in bfqq->soft_rt_next_start after each invocation of 4285 * this function. As a consequence, if the last value of 4286 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4287 * next value that this function may return, then, from the very 4288 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4289 * likely to be constantly kept so high that any I/O request 4290 * issued during the low-speed interval is considered as arriving 4291 * to soon for the application to be deemed as soft 4292 * real-time. Then, in the high-speed interval that follows, the 4293 * application will not be deemed as soft real-time, just because 4294 * it will do I/O at a high speed. And so on. 4295 * 4296 * Getting back to the filtering in item (a), in the following two 4297 * cases this filtering might be easily passed by a greedy 4298 * application, if the reference quantity was just 4299 * bfqd->bfq_slice_idle: 4300 * 1) HZ is so low that the duration of a jiffy is comparable to or 4301 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4302 * devices with HZ=100. The time granularity may be so coarse 4303 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4304 * is rather lower than the exact value. 4305 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4306 * for a while, then suddenly 'jump' by several units to recover the lost 4307 * increments. This seems to happen, e.g., inside virtual machines. 4308 * To address this issue, in the filtering in (a) we do not use as a 4309 * reference time interval just bfqd->bfq_slice_idle, but 4310 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4311 * minimum number of jiffies for which the filter seems to be quite 4312 * precise also in embedded systems and KVM/QEMU virtual machines. 4313 */ 4314 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4315 struct bfq_queue *bfqq) 4316 { 4317 return max3(bfqq->soft_rt_next_start, 4318 bfqq->last_idle_bklogged + 4319 HZ * bfqq->service_from_backlogged / 4320 bfqd->bfq_wr_max_softrt_rate, 4321 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4322 } 4323 4324 /** 4325 * bfq_bfqq_expire - expire a queue. 4326 * @bfqd: device owning the queue. 4327 * @bfqq: the queue to expire. 4328 * @compensate: if true, compensate for the time spent idling. 4329 * @reason: the reason causing the expiration. 4330 * 4331 * If the process associated with bfqq does slow I/O (e.g., because it 4332 * issues random requests), we charge bfqq with the time it has been 4333 * in service instead of the service it has received (see 4334 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4335 * a consequence, bfqq will typically get higher timestamps upon 4336 * reactivation, and hence it will be rescheduled as if it had 4337 * received more service than what it has actually received. In the 4338 * end, bfqq receives less service in proportion to how slowly its 4339 * associated process consumes its budgets (and hence how seriously it 4340 * tends to lower the throughput). In addition, this time-charging 4341 * strategy guarantees time fairness among slow processes. In 4342 * contrast, if the process associated with bfqq is not slow, we 4343 * charge bfqq exactly with the service it has received. 4344 * 4345 * Charging time to the first type of queues and the exact service to 4346 * the other has the effect of using the WF2Q+ policy to schedule the 4347 * former on a timeslice basis, without violating service domain 4348 * guarantees among the latter. 4349 */ 4350 void bfq_bfqq_expire(struct bfq_data *bfqd, 4351 struct bfq_queue *bfqq, 4352 bool compensate, 4353 enum bfqq_expiration reason) 4354 { 4355 bool slow; 4356 unsigned long delta = 0; 4357 struct bfq_entity *entity = &bfqq->entity; 4358 4359 /* 4360 * Check whether the process is slow (see bfq_bfqq_is_slow). 4361 */ 4362 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta); 4363 4364 /* 4365 * As above explained, charge slow (typically seeky) and 4366 * timed-out queues with the time and not the service 4367 * received, to favor sequential workloads. 4368 * 4369 * Processes doing I/O in the slower disk zones will tend to 4370 * be slow(er) even if not seeky. Therefore, since the 4371 * estimated peak rate is actually an average over the disk 4372 * surface, these processes may timeout just for bad luck. To 4373 * avoid punishing them, do not charge time to processes that 4374 * succeeded in consuming at least 2/3 of their budget. This 4375 * allows BFQ to preserve enough elasticity to still perform 4376 * bandwidth, and not time, distribution with little unlucky 4377 * or quasi-sequential processes. 4378 */ 4379 if (bfqq->wr_coeff == 1 && 4380 (slow || 4381 (reason == BFQQE_BUDGET_TIMEOUT && 4382 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4383 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4384 4385 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4386 bfqq->last_wr_start_finish = jiffies; 4387 4388 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4389 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4390 /* 4391 * If we get here, and there are no outstanding 4392 * requests, then the request pattern is isochronous 4393 * (see the comments on the function 4394 * bfq_bfqq_softrt_next_start()). Therefore we can 4395 * compute soft_rt_next_start. 4396 * 4397 * If, instead, the queue still has outstanding 4398 * requests, then we have to wait for the completion 4399 * of all the outstanding requests to discover whether 4400 * the request pattern is actually isochronous. 4401 */ 4402 if (bfqq->dispatched == 0) 4403 bfqq->soft_rt_next_start = 4404 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4405 else if (bfqq->dispatched > 0) { 4406 /* 4407 * Schedule an update of soft_rt_next_start to when 4408 * the task may be discovered to be isochronous. 4409 */ 4410 bfq_mark_bfqq_softrt_update(bfqq); 4411 } 4412 } 4413 4414 bfq_log_bfqq(bfqd, bfqq, 4415 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4416 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4417 4418 /* 4419 * bfqq expired, so no total service time needs to be computed 4420 * any longer: reset state machine for measuring total service 4421 * times. 4422 */ 4423 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4424 bfqd->waited_rq = NULL; 4425 4426 /* 4427 * Increase, decrease or leave budget unchanged according to 4428 * reason. 4429 */ 4430 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4431 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4432 /* bfqq is gone, no more actions on it */ 4433 return; 4434 4435 /* mark bfqq as waiting a request only if a bic still points to it */ 4436 if (!bfq_bfqq_busy(bfqq) && 4437 reason != BFQQE_BUDGET_TIMEOUT && 4438 reason != BFQQE_BUDGET_EXHAUSTED) { 4439 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4440 /* 4441 * Not setting service to 0, because, if the next rq 4442 * arrives in time, the queue will go on receiving 4443 * service with this same budget (as if it never expired) 4444 */ 4445 } else 4446 entity->service = 0; 4447 4448 /* 4449 * Reset the received-service counter for every parent entity. 4450 * Differently from what happens with bfqq->entity.service, 4451 * the resetting of this counter never needs to be postponed 4452 * for parent entities. In fact, in case bfqq may have a 4453 * chance to go on being served using the last, partially 4454 * consumed budget, bfqq->entity.service needs to be kept, 4455 * because if bfqq then actually goes on being served using 4456 * the same budget, the last value of bfqq->entity.service is 4457 * needed to properly decrement bfqq->entity.budget by the 4458 * portion already consumed. In contrast, it is not necessary 4459 * to keep entity->service for parent entities too, because 4460 * the bubble up of the new value of bfqq->entity.budget will 4461 * make sure that the budgets of parent entities are correct, 4462 * even in case bfqq and thus parent entities go on receiving 4463 * service with the same budget. 4464 */ 4465 entity = entity->parent; 4466 for_each_entity(entity) 4467 entity->service = 0; 4468 } 4469 4470 /* 4471 * Budget timeout is not implemented through a dedicated timer, but 4472 * just checked on request arrivals and completions, as well as on 4473 * idle timer expirations. 4474 */ 4475 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4476 { 4477 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4478 } 4479 4480 /* 4481 * If we expire a queue that is actively waiting (i.e., with the 4482 * device idled) for the arrival of a new request, then we may incur 4483 * the timestamp misalignment problem described in the body of the 4484 * function __bfq_activate_entity. Hence we return true only if this 4485 * condition does not hold, or if the queue is slow enough to deserve 4486 * only to be kicked off for preserving a high throughput. 4487 */ 4488 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4489 { 4490 bfq_log_bfqq(bfqq->bfqd, bfqq, 4491 "may_budget_timeout: wait_request %d left %d timeout %d", 4492 bfq_bfqq_wait_request(bfqq), 4493 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4494 bfq_bfqq_budget_timeout(bfqq)); 4495 4496 return (!bfq_bfqq_wait_request(bfqq) || 4497 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4498 && 4499 bfq_bfqq_budget_timeout(bfqq); 4500 } 4501 4502 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4503 struct bfq_queue *bfqq) 4504 { 4505 bool rot_without_queueing = 4506 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4507 bfqq_sequential_and_IO_bound, 4508 idling_boosts_thr; 4509 4510 /* No point in idling for bfqq if it won't get requests any longer */ 4511 if (unlikely(!bfqq_process_refs(bfqq))) 4512 return false; 4513 4514 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4515 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4516 4517 /* 4518 * The next variable takes into account the cases where idling 4519 * boosts the throughput. 4520 * 4521 * The value of the variable is computed considering, first, that 4522 * idling is virtually always beneficial for the throughput if: 4523 * (a) the device is not NCQ-capable and rotational, or 4524 * (b) regardless of the presence of NCQ, the device is rotational and 4525 * the request pattern for bfqq is I/O-bound and sequential, or 4526 * (c) regardless of whether it is rotational, the device is 4527 * not NCQ-capable and the request pattern for bfqq is 4528 * I/O-bound and sequential. 4529 * 4530 * Secondly, and in contrast to the above item (b), idling an 4531 * NCQ-capable flash-based device would not boost the 4532 * throughput even with sequential I/O; rather it would lower 4533 * the throughput in proportion to how fast the device 4534 * is. Accordingly, the next variable is true if any of the 4535 * above conditions (a), (b) or (c) is true, and, in 4536 * particular, happens to be false if bfqd is an NCQ-capable 4537 * flash-based device. 4538 */ 4539 idling_boosts_thr = rot_without_queueing || 4540 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4541 bfqq_sequential_and_IO_bound); 4542 4543 /* 4544 * The return value of this function is equal to that of 4545 * idling_boosts_thr, unless a special case holds. In this 4546 * special case, described below, idling may cause problems to 4547 * weight-raised queues. 4548 * 4549 * When the request pool is saturated (e.g., in the presence 4550 * of write hogs), if the processes associated with 4551 * non-weight-raised queues ask for requests at a lower rate, 4552 * then processes associated with weight-raised queues have a 4553 * higher probability to get a request from the pool 4554 * immediately (or at least soon) when they need one. Thus 4555 * they have a higher probability to actually get a fraction 4556 * of the device throughput proportional to their high 4557 * weight. This is especially true with NCQ-capable drives, 4558 * which enqueue several requests in advance, and further 4559 * reorder internally-queued requests. 4560 * 4561 * For this reason, we force to false the return value if 4562 * there are weight-raised busy queues. In this case, and if 4563 * bfqq is not weight-raised, this guarantees that the device 4564 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4565 * then idling will be guaranteed by another variable, see 4566 * below). Combined with the timestamping rules of BFQ (see 4567 * [1] for details), this behavior causes bfqq, and hence any 4568 * sync non-weight-raised queue, to get a lower number of 4569 * requests served, and thus to ask for a lower number of 4570 * requests from the request pool, before the busy 4571 * weight-raised queues get served again. This often mitigates 4572 * starvation problems in the presence of heavy write 4573 * workloads and NCQ, thereby guaranteeing a higher 4574 * application and system responsiveness in these hostile 4575 * scenarios. 4576 */ 4577 return idling_boosts_thr && 4578 bfqd->wr_busy_queues == 0; 4579 } 4580 4581 /* 4582 * For a queue that becomes empty, device idling is allowed only if 4583 * this function returns true for that queue. As a consequence, since 4584 * device idling plays a critical role for both throughput boosting 4585 * and service guarantees, the return value of this function plays a 4586 * critical role as well. 4587 * 4588 * In a nutshell, this function returns true only if idling is 4589 * beneficial for throughput or, even if detrimental for throughput, 4590 * idling is however necessary to preserve service guarantees (low 4591 * latency, desired throughput distribution, ...). In particular, on 4592 * NCQ-capable devices, this function tries to return false, so as to 4593 * help keep the drives' internal queues full, whenever this helps the 4594 * device boost the throughput without causing any service-guarantee 4595 * issue. 4596 * 4597 * Most of the issues taken into account to get the return value of 4598 * this function are not trivial. We discuss these issues in the two 4599 * functions providing the main pieces of information needed by this 4600 * function. 4601 */ 4602 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4603 { 4604 struct bfq_data *bfqd = bfqq->bfqd; 4605 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4606 4607 /* No point in idling for bfqq if it won't get requests any longer */ 4608 if (unlikely(!bfqq_process_refs(bfqq))) 4609 return false; 4610 4611 if (unlikely(bfqd->strict_guarantees)) 4612 return true; 4613 4614 /* 4615 * Idling is performed only if slice_idle > 0. In addition, we 4616 * do not idle if 4617 * (a) bfqq is async 4618 * (b) bfqq is in the idle io prio class: in this case we do 4619 * not idle because we want to minimize the bandwidth that 4620 * queues in this class can steal to higher-priority queues 4621 */ 4622 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4623 bfq_class_idle(bfqq)) 4624 return false; 4625 4626 idling_boosts_thr_with_no_issue = 4627 idling_boosts_thr_without_issues(bfqd, bfqq); 4628 4629 idling_needed_for_service_guar = 4630 idling_needed_for_service_guarantees(bfqd, bfqq); 4631 4632 /* 4633 * We have now the two components we need to compute the 4634 * return value of the function, which is true only if idling 4635 * either boosts the throughput (without issues), or is 4636 * necessary to preserve service guarantees. 4637 */ 4638 return idling_boosts_thr_with_no_issue || 4639 idling_needed_for_service_guar; 4640 } 4641 4642 /* 4643 * If the in-service queue is empty but the function bfq_better_to_idle 4644 * returns true, then: 4645 * 1) the queue must remain in service and cannot be expired, and 4646 * 2) the device must be idled to wait for the possible arrival of a new 4647 * request for the queue. 4648 * See the comments on the function bfq_better_to_idle for the reasons 4649 * why performing device idling is the best choice to boost the throughput 4650 * and preserve service guarantees when bfq_better_to_idle itself 4651 * returns true. 4652 */ 4653 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4654 { 4655 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4656 } 4657 4658 /* 4659 * This function chooses the queue from which to pick the next extra 4660 * I/O request to inject, if it finds a compatible queue. See the 4661 * comments on bfq_update_inject_limit() for details on the injection 4662 * mechanism, and for the definitions of the quantities mentioned 4663 * below. 4664 */ 4665 static struct bfq_queue * 4666 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4667 { 4668 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4669 unsigned int limit = in_serv_bfqq->inject_limit; 4670 int i; 4671 4672 /* 4673 * If 4674 * - bfqq is not weight-raised and therefore does not carry 4675 * time-critical I/O, 4676 * or 4677 * - regardless of whether bfqq is weight-raised, bfqq has 4678 * however a long think time, during which it can absorb the 4679 * effect of an appropriate number of extra I/O requests 4680 * from other queues (see bfq_update_inject_limit for 4681 * details on the computation of this number); 4682 * then injection can be performed without restrictions. 4683 */ 4684 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4685 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4686 4687 /* 4688 * If 4689 * - the baseline total service time could not be sampled yet, 4690 * so the inject limit happens to be still 0, and 4691 * - a lot of time has elapsed since the plugging of I/O 4692 * dispatching started, so drive speed is being wasted 4693 * significantly; 4694 * then temporarily raise inject limit to one request. 4695 */ 4696 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4697 bfq_bfqq_wait_request(in_serv_bfqq) && 4698 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4699 bfqd->bfq_slice_idle) 4700 ) 4701 limit = 1; 4702 4703 if (bfqd->tot_rq_in_driver >= limit) 4704 return NULL; 4705 4706 /* 4707 * Linear search of the source queue for injection; but, with 4708 * a high probability, very few steps are needed to find a 4709 * candidate queue, i.e., a queue with enough budget left for 4710 * its next request. In fact: 4711 * - BFQ dynamically updates the budget of every queue so as 4712 * to accommodate the expected backlog of the queue; 4713 * - if a queue gets all its requests dispatched as injected 4714 * service, then the queue is removed from the active list 4715 * (and re-added only if it gets new requests, but then it 4716 * is assigned again enough budget for its new backlog). 4717 */ 4718 for (i = 0; i < bfqd->num_actuators; i++) { 4719 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 4720 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4721 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4722 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4723 bfq_bfqq_budget_left(bfqq)) { 4724 /* 4725 * Allow for only one large in-flight request 4726 * on non-rotational devices, for the 4727 * following reason. On non-rotationl drives, 4728 * large requests take much longer than 4729 * smaller requests to be served. In addition, 4730 * the drive prefers to serve large requests 4731 * w.r.t. to small ones, if it can choose. So, 4732 * having more than one large requests queued 4733 * in the drive may easily make the next first 4734 * request of the in-service queue wait for so 4735 * long to break bfqq's service guarantees. On 4736 * the bright side, large requests let the 4737 * drive reach a very high throughput, even if 4738 * there is only one in-flight large request 4739 * at a time. 4740 */ 4741 if (blk_queue_nonrot(bfqd->queue) && 4742 blk_rq_sectors(bfqq->next_rq) >= 4743 BFQQ_SECT_THR_NONROT && 4744 bfqd->tot_rq_in_driver >= 1) 4745 continue; 4746 else { 4747 bfqd->rqs_injected = true; 4748 return bfqq; 4749 } 4750 } 4751 } 4752 4753 return NULL; 4754 } 4755 4756 static struct bfq_queue * 4757 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx) 4758 { 4759 struct bfq_queue *bfqq; 4760 4761 if (bfqd->in_service_queue && 4762 bfqd->in_service_queue->actuator_idx == idx) 4763 return bfqd->in_service_queue; 4764 4765 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) { 4766 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4767 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4768 bfq_bfqq_budget_left(bfqq)) { 4769 return bfqq; 4770 } 4771 } 4772 4773 return NULL; 4774 } 4775 4776 /* 4777 * Perform a linear scan of each actuator, until an actuator is found 4778 * for which the following three conditions hold: the load of the 4779 * actuator is below the threshold (see comments on 4780 * actuator_load_threshold for details) and lower than that of the 4781 * next actuator (comments on this extra condition below), and there 4782 * is a queue that contains I/O for that actuator. On success, return 4783 * that queue. 4784 * 4785 * Performing a plain linear scan entails a prioritization among 4786 * actuators. The extra condition above breaks this prioritization and 4787 * tends to distribute injection uniformly across actuators. 4788 */ 4789 static struct bfq_queue * 4790 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd) 4791 { 4792 int i; 4793 4794 for (i = 0 ; i < bfqd->num_actuators; i++) { 4795 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold && 4796 (i == bfqd->num_actuators - 1 || 4797 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) { 4798 struct bfq_queue *bfqq = 4799 bfq_find_active_bfqq_for_actuator(bfqd, i); 4800 4801 if (bfqq) 4802 return bfqq; 4803 } 4804 } 4805 4806 return NULL; 4807 } 4808 4809 4810 /* 4811 * Select a queue for service. If we have a current queue in service, 4812 * check whether to continue servicing it, or retrieve and set a new one. 4813 */ 4814 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4815 { 4816 struct bfq_queue *bfqq, *inject_bfqq; 4817 struct request *next_rq; 4818 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4819 4820 bfqq = bfqd->in_service_queue; 4821 if (!bfqq) 4822 goto new_queue; 4823 4824 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4825 4826 /* 4827 * Do not expire bfqq for budget timeout if bfqq may be about 4828 * to enjoy device idling. The reason why, in this case, we 4829 * prevent bfqq from expiring is the same as in the comments 4830 * on the case where bfq_bfqq_must_idle() returns true, in 4831 * bfq_completed_request(). 4832 */ 4833 if (bfq_may_expire_for_budg_timeout(bfqq) && 4834 !bfq_bfqq_must_idle(bfqq)) 4835 goto expire; 4836 4837 check_queue: 4838 /* 4839 * If some actuator is underutilized, but the in-service 4840 * queue does not contain I/O for that actuator, then try to 4841 * inject I/O for that actuator. 4842 */ 4843 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd); 4844 if (inject_bfqq && inject_bfqq != bfqq) 4845 return inject_bfqq; 4846 4847 /* 4848 * This loop is rarely executed more than once. Even when it 4849 * happens, it is much more convenient to re-execute this loop 4850 * than to return NULL and trigger a new dispatch to get a 4851 * request served. 4852 */ 4853 next_rq = bfqq->next_rq; 4854 /* 4855 * If bfqq has requests queued and it has enough budget left to 4856 * serve them, keep the queue, otherwise expire it. 4857 */ 4858 if (next_rq) { 4859 if (bfq_serv_to_charge(next_rq, bfqq) > 4860 bfq_bfqq_budget_left(bfqq)) { 4861 /* 4862 * Expire the queue for budget exhaustion, 4863 * which makes sure that the next budget is 4864 * enough to serve the next request, even if 4865 * it comes from the fifo expired path. 4866 */ 4867 reason = BFQQE_BUDGET_EXHAUSTED; 4868 goto expire; 4869 } else { 4870 /* 4871 * The idle timer may be pending because we may 4872 * not disable disk idling even when a new request 4873 * arrives. 4874 */ 4875 if (bfq_bfqq_wait_request(bfqq)) { 4876 /* 4877 * If we get here: 1) at least a new request 4878 * has arrived but we have not disabled the 4879 * timer because the request was too small, 4880 * 2) then the block layer has unplugged 4881 * the device, causing the dispatch to be 4882 * invoked. 4883 * 4884 * Since the device is unplugged, now the 4885 * requests are probably large enough to 4886 * provide a reasonable throughput. 4887 * So we disable idling. 4888 */ 4889 bfq_clear_bfqq_wait_request(bfqq); 4890 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4891 } 4892 goto keep_queue; 4893 } 4894 } 4895 4896 /* 4897 * No requests pending. However, if the in-service queue is idling 4898 * for a new request, or has requests waiting for a completion and 4899 * may idle after their completion, then keep it anyway. 4900 * 4901 * Yet, inject service from other queues if it boosts 4902 * throughput and is possible. 4903 */ 4904 if (bfq_bfqq_wait_request(bfqq) || 4905 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4906 unsigned int act_idx = bfqq->actuator_idx; 4907 struct bfq_queue *async_bfqq = NULL; 4908 struct bfq_queue *blocked_bfqq = 4909 !hlist_empty(&bfqq->woken_list) ? 4910 container_of(bfqq->woken_list.first, 4911 struct bfq_queue, 4912 woken_list_node) 4913 : NULL; 4914 4915 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] && 4916 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) && 4917 bfqq->bic->bfqq[0][act_idx]->next_rq) 4918 async_bfqq = bfqq->bic->bfqq[0][act_idx]; 4919 /* 4920 * The next four mutually-exclusive ifs decide 4921 * whether to try injection, and choose the queue to 4922 * pick an I/O request from. 4923 * 4924 * The first if checks whether the process associated 4925 * with bfqq has also async I/O pending. If so, it 4926 * injects such I/O unconditionally. Injecting async 4927 * I/O from the same process can cause no harm to the 4928 * process. On the contrary, it can only increase 4929 * bandwidth and reduce latency for the process. 4930 * 4931 * The second if checks whether there happens to be a 4932 * non-empty waker queue for bfqq, i.e., a queue whose 4933 * I/O needs to be completed for bfqq to receive new 4934 * I/O. This happens, e.g., if bfqq is associated with 4935 * a process that does some sync. A sync generates 4936 * extra blocking I/O, which must be completed before 4937 * the process associated with bfqq can go on with its 4938 * I/O. If the I/O of the waker queue is not served, 4939 * then bfqq remains empty, and no I/O is dispatched, 4940 * until the idle timeout fires for bfqq. This is 4941 * likely to result in lower bandwidth and higher 4942 * latencies for bfqq, and in a severe loss of total 4943 * throughput. The best action to take is therefore to 4944 * serve the waker queue as soon as possible. So do it 4945 * (without relying on the third alternative below for 4946 * eventually serving waker_bfqq's I/O; see the last 4947 * paragraph for further details). This systematic 4948 * injection of I/O from the waker queue does not 4949 * cause any delay to bfqq's I/O. On the contrary, 4950 * next bfqq's I/O is brought forward dramatically, 4951 * for it is not blocked for milliseconds. 4952 * 4953 * The third if checks whether there is a queue woken 4954 * by bfqq, and currently with pending I/O. Such a 4955 * woken queue does not steal bandwidth from bfqq, 4956 * because it remains soon without I/O if bfqq is not 4957 * served. So there is virtually no risk of loss of 4958 * bandwidth for bfqq if this woken queue has I/O 4959 * dispatched while bfqq is waiting for new I/O. 4960 * 4961 * The fourth if checks whether bfqq is a queue for 4962 * which it is better to avoid injection. It is so if 4963 * bfqq delivers more throughput when served without 4964 * any further I/O from other queues in the middle, or 4965 * if the service times of bfqq's I/O requests both 4966 * count more than overall throughput, and may be 4967 * easily increased by injection (this happens if bfqq 4968 * has a short think time). If none of these 4969 * conditions holds, then a candidate queue for 4970 * injection is looked for through 4971 * bfq_choose_bfqq_for_injection(). Note that the 4972 * latter may return NULL (for example if the inject 4973 * limit for bfqq is currently 0). 4974 * 4975 * NOTE: motivation for the second alternative 4976 * 4977 * Thanks to the way the inject limit is updated in 4978 * bfq_update_has_short_ttime(), it is rather likely 4979 * that, if I/O is being plugged for bfqq and the 4980 * waker queue has pending I/O requests that are 4981 * blocking bfqq's I/O, then the fourth alternative 4982 * above lets the waker queue get served before the 4983 * I/O-plugging timeout fires. So one may deem the 4984 * second alternative superfluous. It is not, because 4985 * the fourth alternative may be way less effective in 4986 * case of a synchronization. For two main 4987 * reasons. First, throughput may be low because the 4988 * inject limit may be too low to guarantee the same 4989 * amount of injected I/O, from the waker queue or 4990 * other queues, that the second alternative 4991 * guarantees (the second alternative unconditionally 4992 * injects a pending I/O request of the waker queue 4993 * for each bfq_dispatch_request()). Second, with the 4994 * fourth alternative, the duration of the plugging, 4995 * i.e., the time before bfqq finally receives new I/O, 4996 * may not be minimized, because the waker queue may 4997 * happen to be served only after other queues. 4998 */ 4999 if (async_bfqq && 5000 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 5001 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 5002 bfq_bfqq_budget_left(async_bfqq)) 5003 bfqq = async_bfqq; 5004 else if (bfqq->waker_bfqq && 5005 bfq_bfqq_busy(bfqq->waker_bfqq) && 5006 bfqq->waker_bfqq->next_rq && 5007 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 5008 bfqq->waker_bfqq) <= 5009 bfq_bfqq_budget_left(bfqq->waker_bfqq) 5010 ) 5011 bfqq = bfqq->waker_bfqq; 5012 else if (blocked_bfqq && 5013 bfq_bfqq_busy(blocked_bfqq) && 5014 blocked_bfqq->next_rq && 5015 bfq_serv_to_charge(blocked_bfqq->next_rq, 5016 blocked_bfqq) <= 5017 bfq_bfqq_budget_left(blocked_bfqq) 5018 ) 5019 bfqq = blocked_bfqq; 5020 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 5021 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 5022 !bfq_bfqq_has_short_ttime(bfqq))) 5023 bfqq = bfq_choose_bfqq_for_injection(bfqd); 5024 else 5025 bfqq = NULL; 5026 5027 goto keep_queue; 5028 } 5029 5030 reason = BFQQE_NO_MORE_REQUESTS; 5031 expire: 5032 bfq_bfqq_expire(bfqd, bfqq, false, reason); 5033 new_queue: 5034 bfqq = bfq_set_in_service_queue(bfqd); 5035 if (bfqq) { 5036 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 5037 goto check_queue; 5038 } 5039 keep_queue: 5040 if (bfqq) 5041 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 5042 else 5043 bfq_log(bfqd, "select_queue: no queue returned"); 5044 5045 return bfqq; 5046 } 5047 5048 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5049 { 5050 struct bfq_entity *entity = &bfqq->entity; 5051 5052 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 5053 bfq_log_bfqq(bfqd, bfqq, 5054 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 5055 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 5056 jiffies_to_msecs(bfqq->wr_cur_max_time), 5057 bfqq->wr_coeff, 5058 bfqq->entity.weight, bfqq->entity.orig_weight); 5059 5060 if (entity->prio_changed) 5061 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 5062 5063 /* 5064 * If the queue was activated in a burst, or too much 5065 * time has elapsed from the beginning of this 5066 * weight-raising period, then end weight raising. 5067 */ 5068 if (bfq_bfqq_in_large_burst(bfqq)) 5069 bfq_bfqq_end_wr(bfqq); 5070 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 5071 bfqq->wr_cur_max_time)) { 5072 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 5073 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5074 bfq_wr_duration(bfqd))) { 5075 /* 5076 * Either in interactive weight 5077 * raising, or in soft_rt weight 5078 * raising with the 5079 * interactive-weight-raising period 5080 * elapsed (so no switch back to 5081 * interactive weight raising). 5082 */ 5083 bfq_bfqq_end_wr(bfqq); 5084 } else { /* 5085 * soft_rt finishing while still in 5086 * interactive period, switch back to 5087 * interactive weight raising 5088 */ 5089 switch_back_to_interactive_wr(bfqq, bfqd); 5090 bfqq->entity.prio_changed = 1; 5091 } 5092 } 5093 if (bfqq->wr_coeff > 1 && 5094 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 5095 bfqq->service_from_wr > max_service_from_wr) { 5096 /* see comments on max_service_from_wr */ 5097 bfq_bfqq_end_wr(bfqq); 5098 } 5099 } 5100 /* 5101 * To improve latency (for this or other queues), immediately 5102 * update weight both if it must be raised and if it must be 5103 * lowered. Since, entity may be on some active tree here, and 5104 * might have a pending change of its ioprio class, invoke 5105 * next function with the last parameter unset (see the 5106 * comments on the function). 5107 */ 5108 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 5109 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 5110 entity, false); 5111 } 5112 5113 /* 5114 * Dispatch next request from bfqq. 5115 */ 5116 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 5117 struct bfq_queue *bfqq) 5118 { 5119 struct request *rq = bfqq->next_rq; 5120 unsigned long service_to_charge; 5121 5122 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5123 5124 bfq_bfqq_served(bfqq, service_to_charge); 5125 5126 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5127 bfqd->wait_dispatch = false; 5128 bfqd->waited_rq = rq; 5129 } 5130 5131 bfq_dispatch_remove(bfqd->queue, rq); 5132 5133 if (bfqq != bfqd->in_service_queue) 5134 return rq; 5135 5136 /* 5137 * If weight raising has to terminate for bfqq, then next 5138 * function causes an immediate update of bfqq's weight, 5139 * without waiting for next activation. As a consequence, on 5140 * expiration, bfqq will be timestamped as if has never been 5141 * weight-raised during this service slot, even if it has 5142 * received part or even most of the service as a 5143 * weight-raised queue. This inflates bfqq's timestamps, which 5144 * is beneficial, as bfqq is then more willing to leave the 5145 * device immediately to possible other weight-raised queues. 5146 */ 5147 bfq_update_wr_data(bfqd, bfqq); 5148 5149 /* 5150 * Expire bfqq, pretending that its budget expired, if bfqq 5151 * belongs to CLASS_IDLE and other queues are waiting for 5152 * service. 5153 */ 5154 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)) 5155 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5156 5157 return rq; 5158 } 5159 5160 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5161 { 5162 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5163 5164 /* 5165 * Avoiding lock: a race on bfqd->queued should cause at 5166 * most a call to dispatch for nothing 5167 */ 5168 return !list_empty_careful(&bfqd->dispatch) || 5169 READ_ONCE(bfqd->queued); 5170 } 5171 5172 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5173 { 5174 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5175 struct request *rq = NULL; 5176 struct bfq_queue *bfqq = NULL; 5177 5178 if (!list_empty(&bfqd->dispatch)) { 5179 rq = list_first_entry(&bfqd->dispatch, struct request, 5180 queuelist); 5181 list_del_init(&rq->queuelist); 5182 5183 bfqq = RQ_BFQQ(rq); 5184 5185 if (bfqq) { 5186 /* 5187 * Increment counters here, because this 5188 * dispatch does not follow the standard 5189 * dispatch flow (where counters are 5190 * incremented) 5191 */ 5192 bfqq->dispatched++; 5193 5194 goto inc_in_driver_start_rq; 5195 } 5196 5197 /* 5198 * We exploit the bfq_finish_requeue_request hook to 5199 * decrement tot_rq_in_driver, but 5200 * bfq_finish_requeue_request will not be invoked on 5201 * this request. So, to avoid unbalance, just start 5202 * this request, without incrementing tot_rq_in_driver. As 5203 * a negative consequence, tot_rq_in_driver is deceptively 5204 * lower than it should be while this request is in 5205 * service. This may cause bfq_schedule_dispatch to be 5206 * invoked uselessly. 5207 * 5208 * As for implementing an exact solution, the 5209 * bfq_finish_requeue_request hook, if defined, is 5210 * probably invoked also on this request. So, by 5211 * exploiting this hook, we could 1) increment 5212 * tot_rq_in_driver here, and 2) decrement it in 5213 * bfq_finish_requeue_request. Such a solution would 5214 * let the value of the counter be always accurate, 5215 * but it would entail using an extra interface 5216 * function. This cost seems higher than the benefit, 5217 * being the frequency of non-elevator-private 5218 * requests very low. 5219 */ 5220 goto start_rq; 5221 } 5222 5223 bfq_log(bfqd, "dispatch requests: %d busy queues", 5224 bfq_tot_busy_queues(bfqd)); 5225 5226 if (bfq_tot_busy_queues(bfqd) == 0) 5227 goto exit; 5228 5229 /* 5230 * Force device to serve one request at a time if 5231 * strict_guarantees is true. Forcing this service scheme is 5232 * currently the ONLY way to guarantee that the request 5233 * service order enforced by the scheduler is respected by a 5234 * queueing device. Otherwise the device is free even to make 5235 * some unlucky request wait for as long as the device 5236 * wishes. 5237 * 5238 * Of course, serving one request at a time may cause loss of 5239 * throughput. 5240 */ 5241 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0) 5242 goto exit; 5243 5244 bfqq = bfq_select_queue(bfqd); 5245 if (!bfqq) 5246 goto exit; 5247 5248 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5249 5250 if (rq) { 5251 inc_in_driver_start_rq: 5252 bfqd->rq_in_driver[bfqq->actuator_idx]++; 5253 bfqd->tot_rq_in_driver++; 5254 start_rq: 5255 rq->rq_flags |= RQF_STARTED; 5256 } 5257 exit: 5258 return rq; 5259 } 5260 5261 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5262 static void bfq_update_dispatch_stats(struct request_queue *q, 5263 struct request *rq, 5264 struct bfq_queue *in_serv_queue, 5265 bool idle_timer_disabled) 5266 { 5267 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5268 5269 if (!idle_timer_disabled && !bfqq) 5270 return; 5271 5272 /* 5273 * rq and bfqq are guaranteed to exist until this function 5274 * ends, for the following reasons. First, rq can be 5275 * dispatched to the device, and then can be completed and 5276 * freed, only after this function ends. Second, rq cannot be 5277 * merged (and thus freed because of a merge) any longer, 5278 * because it has already started. Thus rq cannot be freed 5279 * before this function ends, and, since rq has a reference to 5280 * bfqq, the same guarantee holds for bfqq too. 5281 * 5282 * In addition, the following queue lock guarantees that 5283 * bfqq_group(bfqq) exists as well. 5284 */ 5285 spin_lock_irq(&q->queue_lock); 5286 if (idle_timer_disabled) 5287 /* 5288 * Since the idle timer has been disabled, 5289 * in_serv_queue contained some request when 5290 * __bfq_dispatch_request was invoked above, which 5291 * implies that rq was picked exactly from 5292 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5293 * therefore guaranteed to exist because of the above 5294 * arguments. 5295 */ 5296 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5297 if (bfqq) { 5298 struct bfq_group *bfqg = bfqq_group(bfqq); 5299 5300 bfqg_stats_update_avg_queue_size(bfqg); 5301 bfqg_stats_set_start_empty_time(bfqg); 5302 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5303 } 5304 spin_unlock_irq(&q->queue_lock); 5305 } 5306 #else 5307 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5308 struct request *rq, 5309 struct bfq_queue *in_serv_queue, 5310 bool idle_timer_disabled) {} 5311 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5312 5313 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5314 { 5315 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5316 struct request *rq; 5317 struct bfq_queue *in_serv_queue; 5318 bool waiting_rq, idle_timer_disabled = false; 5319 5320 spin_lock_irq(&bfqd->lock); 5321 5322 in_serv_queue = bfqd->in_service_queue; 5323 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5324 5325 rq = __bfq_dispatch_request(hctx); 5326 if (in_serv_queue == bfqd->in_service_queue) { 5327 idle_timer_disabled = 5328 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5329 } 5330 5331 spin_unlock_irq(&bfqd->lock); 5332 bfq_update_dispatch_stats(hctx->queue, rq, 5333 idle_timer_disabled ? in_serv_queue : NULL, 5334 idle_timer_disabled); 5335 5336 return rq; 5337 } 5338 5339 /* 5340 * Task holds one reference to the queue, dropped when task exits. Each rq 5341 * in-flight on this queue also holds a reference, dropped when rq is freed. 5342 * 5343 * Scheduler lock must be held here. Recall not to use bfqq after calling 5344 * this function on it. 5345 */ 5346 void bfq_put_queue(struct bfq_queue *bfqq) 5347 { 5348 struct bfq_queue *item; 5349 struct hlist_node *n; 5350 struct bfq_group *bfqg = bfqq_group(bfqq); 5351 5352 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5353 5354 bfqq->ref--; 5355 if (bfqq->ref) 5356 return; 5357 5358 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5359 hlist_del_init(&bfqq->burst_list_node); 5360 /* 5361 * Decrement also burst size after the removal, if the 5362 * process associated with bfqq is exiting, and thus 5363 * does not contribute to the burst any longer. This 5364 * decrement helps filter out false positives of large 5365 * bursts, when some short-lived process (often due to 5366 * the execution of commands by some service) happens 5367 * to start and exit while a complex application is 5368 * starting, and thus spawning several processes that 5369 * do I/O (and that *must not* be treated as a large 5370 * burst, see comments on bfq_handle_burst). 5371 * 5372 * In particular, the decrement is performed only if: 5373 * 1) bfqq is not a merged queue, because, if it is, 5374 * then this free of bfqq is not triggered by the exit 5375 * of the process bfqq is associated with, but exactly 5376 * by the fact that bfqq has just been merged. 5377 * 2) burst_size is greater than 0, to handle 5378 * unbalanced decrements. Unbalanced decrements may 5379 * happen in te following case: bfqq is inserted into 5380 * the current burst list--without incrementing 5381 * bust_size--because of a split, but the current 5382 * burst list is not the burst list bfqq belonged to 5383 * (see comments on the case of a split in 5384 * bfq_set_request). 5385 */ 5386 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5387 bfqq->bfqd->burst_size--; 5388 } 5389 5390 /* 5391 * bfqq does not exist any longer, so it cannot be woken by 5392 * any other queue, and cannot wake any other queue. Then bfqq 5393 * must be removed from the woken list of its possible waker 5394 * queue, and all queues in the woken list of bfqq must stop 5395 * having a waker queue. Strictly speaking, these updates 5396 * should be performed when bfqq remains with no I/O source 5397 * attached to it, which happens before bfqq gets freed. In 5398 * particular, this happens when the last process associated 5399 * with bfqq exits or gets associated with a different 5400 * queue. However, both events lead to bfqq being freed soon, 5401 * and dangling references would come out only after bfqq gets 5402 * freed. So these updates are done here, as a simple and safe 5403 * way to handle all cases. 5404 */ 5405 /* remove bfqq from woken list */ 5406 if (!hlist_unhashed(&bfqq->woken_list_node)) 5407 hlist_del_init(&bfqq->woken_list_node); 5408 5409 /* reset waker for all queues in woken list */ 5410 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5411 woken_list_node) { 5412 item->waker_bfqq = NULL; 5413 hlist_del_init(&item->woken_list_node); 5414 } 5415 5416 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5417 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5418 5419 WARN_ON_ONCE(!list_empty(&bfqq->fifo)); 5420 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list)); 5421 WARN_ON_ONCE(bfqq->dispatched); 5422 5423 kmem_cache_free(bfq_pool, bfqq); 5424 bfqg_and_blkg_put(bfqg); 5425 } 5426 5427 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5428 { 5429 bfqq->stable_ref--; 5430 bfq_put_queue(bfqq); 5431 } 5432 5433 void bfq_put_cooperator(struct bfq_queue *bfqq) 5434 { 5435 struct bfq_queue *__bfqq, *next; 5436 5437 /* 5438 * If this queue was scheduled to merge with another queue, be 5439 * sure to drop the reference taken on that queue (and others in 5440 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5441 */ 5442 __bfqq = bfqq->new_bfqq; 5443 while (__bfqq) { 5444 next = __bfqq->new_bfqq; 5445 bfq_put_queue(__bfqq); 5446 __bfqq = next; 5447 } 5448 } 5449 5450 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5451 { 5452 if (bfqq == bfqd->in_service_queue) { 5453 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5454 bfq_schedule_dispatch(bfqd); 5455 } 5456 5457 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5458 5459 bfq_put_cooperator(bfqq); 5460 5461 bfq_release_process_ref(bfqd, bfqq); 5462 } 5463 5464 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync, 5465 unsigned int actuator_idx) 5466 { 5467 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx); 5468 struct bfq_data *bfqd; 5469 5470 if (bfqq) 5471 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5472 5473 if (bfqq && bfqd) { 5474 bic_set_bfqq(bic, NULL, is_sync, actuator_idx); 5475 bfq_exit_bfqq(bfqd, bfqq); 5476 } 5477 } 5478 5479 static void bfq_exit_icq(struct io_cq *icq) 5480 { 5481 struct bfq_io_cq *bic = icq_to_bic(icq); 5482 struct bfq_data *bfqd = bic_to_bfqd(bic); 5483 unsigned long flags; 5484 unsigned int act_idx; 5485 /* 5486 * If bfqd and thus bfqd->num_actuators is not available any 5487 * longer, then cycle over all possible per-actuator bfqqs in 5488 * next loop. We rely on bic being zeroed on creation, and 5489 * therefore on its unused per-actuator fields being NULL. 5490 */ 5491 unsigned int num_actuators = BFQ_MAX_ACTUATORS; 5492 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data; 5493 5494 /* 5495 * bfqd is NULL if scheduler already exited, and in that case 5496 * this is the last time these queues are accessed. 5497 */ 5498 if (bfqd) { 5499 spin_lock_irqsave(&bfqd->lock, flags); 5500 num_actuators = bfqd->num_actuators; 5501 } 5502 5503 for (act_idx = 0; act_idx < num_actuators; act_idx++) { 5504 if (bfqq_data[act_idx].stable_merge_bfqq) 5505 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq); 5506 5507 bfq_exit_icq_bfqq(bic, true, act_idx); 5508 bfq_exit_icq_bfqq(bic, false, act_idx); 5509 } 5510 5511 if (bfqd) 5512 spin_unlock_irqrestore(&bfqd->lock, flags); 5513 } 5514 5515 /* 5516 * Update the entity prio values; note that the new values will not 5517 * be used until the next (re)activation. 5518 */ 5519 static void 5520 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5521 { 5522 struct task_struct *tsk = current; 5523 int ioprio_class; 5524 struct bfq_data *bfqd = bfqq->bfqd; 5525 5526 if (!bfqd) 5527 return; 5528 5529 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5530 switch (ioprio_class) { 5531 default: 5532 pr_err("bdi %s: bfq: bad prio class %d\n", 5533 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5534 ioprio_class); 5535 fallthrough; 5536 case IOPRIO_CLASS_NONE: 5537 /* 5538 * No prio set, inherit CPU scheduling settings. 5539 */ 5540 bfqq->new_ioprio = task_nice_ioprio(tsk); 5541 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5542 break; 5543 case IOPRIO_CLASS_RT: 5544 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5545 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5546 break; 5547 case IOPRIO_CLASS_BE: 5548 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5549 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5550 break; 5551 case IOPRIO_CLASS_IDLE: 5552 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5553 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5554 break; 5555 } 5556 5557 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5558 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5559 bfqq->new_ioprio); 5560 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5561 } 5562 5563 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5564 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5565 bfqq->new_ioprio, bfqq->entity.new_weight); 5566 bfqq->entity.prio_changed = 1; 5567 } 5568 5569 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5570 struct bio *bio, bool is_sync, 5571 struct bfq_io_cq *bic, 5572 bool respawn); 5573 5574 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5575 { 5576 struct bfq_data *bfqd = bic_to_bfqd(bic); 5577 struct bfq_queue *bfqq; 5578 int ioprio = bic->icq.ioc->ioprio; 5579 5580 /* 5581 * This condition may trigger on a newly created bic, be sure to 5582 * drop the lock before returning. 5583 */ 5584 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5585 return; 5586 5587 bic->ioprio = ioprio; 5588 5589 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio)); 5590 if (bfqq) { 5591 struct bfq_queue *old_bfqq = bfqq; 5592 5593 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5594 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio)); 5595 bfq_release_process_ref(bfqd, old_bfqq); 5596 } 5597 5598 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio)); 5599 if (bfqq) 5600 bfq_set_next_ioprio_data(bfqq, bic); 5601 } 5602 5603 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5604 struct bfq_io_cq *bic, pid_t pid, int is_sync, 5605 unsigned int act_idx) 5606 { 5607 u64 now_ns = ktime_get_ns(); 5608 5609 bfqq->actuator_idx = act_idx; 5610 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5611 INIT_LIST_HEAD(&bfqq->fifo); 5612 INIT_HLIST_NODE(&bfqq->burst_list_node); 5613 INIT_HLIST_NODE(&bfqq->woken_list_node); 5614 INIT_HLIST_HEAD(&bfqq->woken_list); 5615 5616 bfqq->ref = 0; 5617 bfqq->bfqd = bfqd; 5618 5619 if (bic) 5620 bfq_set_next_ioprio_data(bfqq, bic); 5621 5622 if (is_sync) { 5623 /* 5624 * No need to mark as has_short_ttime if in 5625 * idle_class, because no device idling is performed 5626 * for queues in idle class 5627 */ 5628 if (!bfq_class_idle(bfqq)) 5629 /* tentatively mark as has_short_ttime */ 5630 bfq_mark_bfqq_has_short_ttime(bfqq); 5631 bfq_mark_bfqq_sync(bfqq); 5632 bfq_mark_bfqq_just_created(bfqq); 5633 } else 5634 bfq_clear_bfqq_sync(bfqq); 5635 5636 /* set end request to minus infinity from now */ 5637 bfqq->ttime.last_end_request = now_ns + 1; 5638 5639 bfqq->creation_time = jiffies; 5640 5641 bfqq->io_start_time = now_ns; 5642 5643 bfq_mark_bfqq_IO_bound(bfqq); 5644 5645 bfqq->pid = pid; 5646 5647 /* Tentative initial value to trade off between thr and lat */ 5648 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5649 bfqq->budget_timeout = bfq_smallest_from_now(); 5650 5651 bfqq->wr_coeff = 1; 5652 bfqq->last_wr_start_finish = jiffies; 5653 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5654 bfqq->split_time = bfq_smallest_from_now(); 5655 5656 /* 5657 * To not forget the possibly high bandwidth consumed by a 5658 * process/queue in the recent past, 5659 * bfq_bfqq_softrt_next_start() returns a value at least equal 5660 * to the current value of bfqq->soft_rt_next_start (see 5661 * comments on bfq_bfqq_softrt_next_start). Set 5662 * soft_rt_next_start to now, to mean that bfqq has consumed 5663 * no bandwidth so far. 5664 */ 5665 bfqq->soft_rt_next_start = jiffies; 5666 5667 /* first request is almost certainly seeky */ 5668 bfqq->seek_history = 1; 5669 5670 bfqq->decrease_time_jif = jiffies; 5671 } 5672 5673 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5674 struct bfq_group *bfqg, 5675 int ioprio_class, int ioprio, int act_idx) 5676 { 5677 switch (ioprio_class) { 5678 case IOPRIO_CLASS_RT: 5679 return &bfqg->async_bfqq[0][ioprio][act_idx]; 5680 case IOPRIO_CLASS_NONE: 5681 ioprio = IOPRIO_BE_NORM; 5682 fallthrough; 5683 case IOPRIO_CLASS_BE: 5684 return &bfqg->async_bfqq[1][ioprio][act_idx]; 5685 case IOPRIO_CLASS_IDLE: 5686 return &bfqg->async_idle_bfqq[act_idx]; 5687 default: 5688 return NULL; 5689 } 5690 } 5691 5692 static struct bfq_queue * 5693 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5694 struct bfq_io_cq *bic, 5695 struct bfq_queue *last_bfqq_created) 5696 { 5697 unsigned int a_idx = last_bfqq_created->actuator_idx; 5698 struct bfq_queue *new_bfqq = 5699 bfq_setup_merge(bfqq, last_bfqq_created); 5700 5701 if (!new_bfqq) 5702 return bfqq; 5703 5704 if (new_bfqq->bic) 5705 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true; 5706 bic->bfqq_data[a_idx].stably_merged = true; 5707 5708 /* 5709 * Reusing merge functions. This implies that 5710 * bfqq->bic must be set too, for 5711 * bfq_merge_bfqqs to correctly save bfqq's 5712 * state before killing it. 5713 */ 5714 bfqq->bic = bic; 5715 return bfq_merge_bfqqs(bfqd, bic, bfqq); 5716 } 5717 5718 /* 5719 * Many throughput-sensitive workloads are made of several parallel 5720 * I/O flows, with all flows generated by the same application, or 5721 * more generically by the same task (e.g., system boot). The most 5722 * counterproductive action with these workloads is plugging I/O 5723 * dispatch when one of the bfq_queues associated with these flows 5724 * remains temporarily empty. 5725 * 5726 * To avoid this plugging, BFQ has been using a burst-handling 5727 * mechanism for years now. This mechanism has proven effective for 5728 * throughput, and not detrimental for service guarantees. The 5729 * following function pushes this mechanism a little bit further, 5730 * basing on the following two facts. 5731 * 5732 * First, all the I/O flows of a the same application or task 5733 * contribute to the execution/completion of that common application 5734 * or task. So the performance figures that matter are total 5735 * throughput of the flows and task-wide I/O latency. In particular, 5736 * these flows do not need to be protected from each other, in terms 5737 * of individual bandwidth or latency. 5738 * 5739 * Second, the above fact holds regardless of the number of flows. 5740 * 5741 * Putting these two facts together, this commits merges stably the 5742 * bfq_queues associated with these I/O flows, i.e., with the 5743 * processes that generate these IO/ flows, regardless of how many the 5744 * involved processes are. 5745 * 5746 * To decide whether a set of bfq_queues is actually associated with 5747 * the I/O flows of a common application or task, and to merge these 5748 * queues stably, this function operates as follows: given a bfq_queue, 5749 * say Q2, currently being created, and the last bfq_queue, say Q1, 5750 * created before Q2, Q2 is merged stably with Q1 if 5751 * - very little time has elapsed since when Q1 was created 5752 * - Q2 has the same ioprio as Q1 5753 * - Q2 belongs to the same group as Q1 5754 * 5755 * Merging bfq_queues also reduces scheduling overhead. A fio test 5756 * with ten random readers on /dev/nullb shows a throughput boost of 5757 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5758 * the total per-request processing time, the above throughput boost 5759 * implies that BFQ's overhead is reduced by more than 50%. 5760 * 5761 * This new mechanism most certainly obsoletes the current 5762 * burst-handling heuristics. We keep those heuristics for the moment. 5763 */ 5764 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5765 struct bfq_queue *bfqq, 5766 struct bfq_io_cq *bic) 5767 { 5768 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5769 &bfqq->entity.parent->last_bfqq_created : 5770 &bfqd->last_bfqq_created; 5771 5772 struct bfq_queue *last_bfqq_created = *source_bfqq; 5773 5774 /* 5775 * If last_bfqq_created has not been set yet, then init it. If 5776 * it has been set already, but too long ago, then move it 5777 * forward to bfqq. Finally, move also if bfqq belongs to a 5778 * different group than last_bfqq_created, or if bfqq has a 5779 * different ioprio, ioprio_class or actuator_idx. If none of 5780 * these conditions holds true, then try an early stable merge 5781 * or schedule a delayed stable merge. As for the condition on 5782 * actuator_idx, the reason is that, if queues associated with 5783 * different actuators are merged, then control is lost on 5784 * each actuator. Therefore some actuator may be 5785 * underutilized, and throughput may decrease. 5786 * 5787 * A delayed merge is scheduled (instead of performing an 5788 * early merge), in case bfqq might soon prove to be more 5789 * throughput-beneficial if not merged. Currently this is 5790 * possible only if bfqd is rotational with no queueing. For 5791 * such a drive, not merging bfqq is better for throughput if 5792 * bfqq happens to contain sequential I/O. So, we wait a 5793 * little bit for enough I/O to flow through bfqq. After that, 5794 * if such an I/O is sequential, then the merge is 5795 * canceled. Otherwise the merge is finally performed. 5796 */ 5797 if (!last_bfqq_created || 5798 time_before(last_bfqq_created->creation_time + 5799 msecs_to_jiffies(bfq_activation_stable_merging), 5800 bfqq->creation_time) || 5801 bfqq->entity.parent != last_bfqq_created->entity.parent || 5802 bfqq->ioprio != last_bfqq_created->ioprio || 5803 bfqq->ioprio_class != last_bfqq_created->ioprio_class || 5804 bfqq->actuator_idx != last_bfqq_created->actuator_idx) 5805 *source_bfqq = bfqq; 5806 else if (time_after_eq(last_bfqq_created->creation_time + 5807 bfqd->bfq_burst_interval, 5808 bfqq->creation_time)) { 5809 if (likely(bfqd->nonrot_with_queueing)) 5810 /* 5811 * With this type of drive, leaving 5812 * bfqq alone may provide no 5813 * throughput benefits compared with 5814 * merging bfqq. So merge bfqq now. 5815 */ 5816 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5817 bic, 5818 last_bfqq_created); 5819 else { /* schedule tentative stable merge */ 5820 /* 5821 * get reference on last_bfqq_created, 5822 * to prevent it from being freed, 5823 * until we decide whether to merge 5824 */ 5825 last_bfqq_created->ref++; 5826 /* 5827 * need to keep track of stable refs, to 5828 * compute process refs correctly 5829 */ 5830 last_bfqq_created->stable_ref++; 5831 /* 5832 * Record the bfqq to merge to. 5833 */ 5834 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq = 5835 last_bfqq_created; 5836 } 5837 } 5838 5839 return bfqq; 5840 } 5841 5842 5843 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5844 struct bio *bio, bool is_sync, 5845 struct bfq_io_cq *bic, 5846 bool respawn) 5847 { 5848 const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5849 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5850 struct bfq_queue **async_bfqq = NULL; 5851 struct bfq_queue *bfqq; 5852 struct bfq_group *bfqg; 5853 5854 bfqg = bfq_bio_bfqg(bfqd, bio); 5855 if (!is_sync) { 5856 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5857 ioprio, 5858 bfq_actuator_index(bfqd, bio)); 5859 bfqq = *async_bfqq; 5860 if (bfqq) 5861 goto out; 5862 } 5863 5864 bfqq = kmem_cache_alloc_node(bfq_pool, 5865 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5866 bfqd->queue->node); 5867 5868 if (bfqq) { 5869 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5870 is_sync, bfq_actuator_index(bfqd, bio)); 5871 bfq_init_entity(&bfqq->entity, bfqg); 5872 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5873 } else { 5874 bfqq = &bfqd->oom_bfqq; 5875 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5876 goto out; 5877 } 5878 5879 /* 5880 * Pin the queue now that it's allocated, scheduler exit will 5881 * prune it. 5882 */ 5883 if (async_bfqq) { 5884 bfqq->ref++; /* 5885 * Extra group reference, w.r.t. sync 5886 * queue. This extra reference is removed 5887 * only if bfqq->bfqg disappears, to 5888 * guarantee that this queue is not freed 5889 * until its group goes away. 5890 */ 5891 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5892 bfqq, bfqq->ref); 5893 *async_bfqq = bfqq; 5894 } 5895 5896 out: 5897 bfqq->ref++; /* get a process reference to this queue */ 5898 5899 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5900 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5901 return bfqq; 5902 } 5903 5904 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5905 struct bfq_queue *bfqq) 5906 { 5907 struct bfq_ttime *ttime = &bfqq->ttime; 5908 u64 elapsed; 5909 5910 /* 5911 * We are really interested in how long it takes for the queue to 5912 * become busy when there is no outstanding IO for this queue. So 5913 * ignore cases when the bfq queue has already IO queued. 5914 */ 5915 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5916 return; 5917 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5918 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5919 5920 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5921 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5922 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5923 ttime->ttime_samples); 5924 } 5925 5926 static void 5927 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5928 struct request *rq) 5929 { 5930 bfqq->seek_history <<= 1; 5931 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5932 5933 if (bfqq->wr_coeff > 1 && 5934 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5935 BFQQ_TOTALLY_SEEKY(bfqq)) { 5936 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5937 bfq_wr_duration(bfqd))) { 5938 /* 5939 * In soft_rt weight raising with the 5940 * interactive-weight-raising period 5941 * elapsed (so no switch back to 5942 * interactive weight raising). 5943 */ 5944 bfq_bfqq_end_wr(bfqq); 5945 } else { /* 5946 * stopping soft_rt weight raising 5947 * while still in interactive period, 5948 * switch back to interactive weight 5949 * raising 5950 */ 5951 switch_back_to_interactive_wr(bfqq, bfqd); 5952 bfqq->entity.prio_changed = 1; 5953 } 5954 } 5955 } 5956 5957 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5958 struct bfq_queue *bfqq, 5959 struct bfq_io_cq *bic) 5960 { 5961 bool has_short_ttime = true, state_changed; 5962 5963 /* 5964 * No need to update has_short_ttime if bfqq is async or in 5965 * idle io prio class, or if bfq_slice_idle is zero, because 5966 * no device idling is performed for bfqq in this case. 5967 */ 5968 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5969 bfqd->bfq_slice_idle == 0) 5970 return; 5971 5972 /* Idle window just restored, statistics are meaningless. */ 5973 if (time_is_after_eq_jiffies(bfqq->split_time + 5974 bfqd->bfq_wr_min_idle_time)) 5975 return; 5976 5977 /* Think time is infinite if no process is linked to 5978 * bfqq. Otherwise check average think time to decide whether 5979 * to mark as has_short_ttime. To this goal, compare average 5980 * think time with half the I/O-plugging timeout. 5981 */ 5982 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5983 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5984 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5985 has_short_ttime = false; 5986 5987 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5988 5989 if (has_short_ttime) 5990 bfq_mark_bfqq_has_short_ttime(bfqq); 5991 else 5992 bfq_clear_bfqq_has_short_ttime(bfqq); 5993 5994 /* 5995 * Until the base value for the total service time gets 5996 * finally computed for bfqq, the inject limit does depend on 5997 * the think-time state (short|long). In particular, the limit 5998 * is 0 or 1 if the think time is deemed, respectively, as 5999 * short or long (details in the comments in 6000 * bfq_update_inject_limit()). Accordingly, the next 6001 * instructions reset the inject limit if the think-time state 6002 * has changed and the above base value is still to be 6003 * computed. 6004 * 6005 * However, the reset is performed only if more than 100 ms 6006 * have elapsed since the last update of the inject limit, or 6007 * (inclusive) if the change is from short to long think 6008 * time. The reason for this waiting is as follows. 6009 * 6010 * bfqq may have a long think time because of a 6011 * synchronization with some other queue, i.e., because the 6012 * I/O of some other queue may need to be completed for bfqq 6013 * to receive new I/O. Details in the comments on the choice 6014 * of the queue for injection in bfq_select_queue(). 6015 * 6016 * As stressed in those comments, if such a synchronization is 6017 * actually in place, then, without injection on bfqq, the 6018 * blocking I/O cannot happen to served while bfqq is in 6019 * service. As a consequence, if bfqq is granted 6020 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 6021 * is dispatched, until the idle timeout fires. This is likely 6022 * to result in lower bandwidth and higher latencies for bfqq, 6023 * and in a severe loss of total throughput. 6024 * 6025 * On the opposite end, a non-zero inject limit may allow the 6026 * I/O that blocks bfqq to be executed soon, and therefore 6027 * bfqq to receive new I/O soon. 6028 * 6029 * But, if the blocking gets actually eliminated, then the 6030 * next think-time sample for bfqq may be very low. This in 6031 * turn may cause bfqq's think time to be deemed 6032 * short. Without the 100 ms barrier, this new state change 6033 * would cause the body of the next if to be executed 6034 * immediately. But this would set to 0 the inject 6035 * limit. Without injection, the blocking I/O would cause the 6036 * think time of bfqq to become long again, and therefore the 6037 * inject limit to be raised again, and so on. The only effect 6038 * of such a steady oscillation between the two think-time 6039 * states would be to prevent effective injection on bfqq. 6040 * 6041 * In contrast, if the inject limit is not reset during such a 6042 * long time interval as 100 ms, then the number of short 6043 * think time samples can grow significantly before the reset 6044 * is performed. As a consequence, the think time state can 6045 * become stable before the reset. Therefore there will be no 6046 * state change when the 100 ms elapse, and no reset of the 6047 * inject limit. The inject limit remains steadily equal to 1 6048 * both during and after the 100 ms. So injection can be 6049 * performed at all times, and throughput gets boosted. 6050 * 6051 * An inject limit equal to 1 is however in conflict, in 6052 * general, with the fact that the think time of bfqq is 6053 * short, because injection may be likely to delay bfqq's I/O 6054 * (as explained in the comments in 6055 * bfq_update_inject_limit()). But this does not happen in 6056 * this special case, because bfqq's low think time is due to 6057 * an effective handling of a synchronization, through 6058 * injection. In this special case, bfqq's I/O does not get 6059 * delayed by injection; on the contrary, bfqq's I/O is 6060 * brought forward, because it is not blocked for 6061 * milliseconds. 6062 * 6063 * In addition, serving the blocking I/O much sooner, and much 6064 * more frequently than once per I/O-plugging timeout, makes 6065 * it much quicker to detect a waker queue (the concept of 6066 * waker queue is defined in the comments in 6067 * bfq_add_request()). This makes it possible to start sooner 6068 * to boost throughput more effectively, by injecting the I/O 6069 * of the waker queue unconditionally on every 6070 * bfq_dispatch_request(). 6071 * 6072 * One last, important benefit of not resetting the inject 6073 * limit before 100 ms is that, during this time interval, the 6074 * base value for the total service time is likely to get 6075 * finally computed for bfqq, freeing the inject limit from 6076 * its relation with the think time. 6077 */ 6078 if (state_changed && bfqq->last_serv_time_ns == 0 && 6079 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 6080 msecs_to_jiffies(100)) || 6081 !has_short_ttime)) 6082 bfq_reset_inject_limit(bfqd, bfqq); 6083 } 6084 6085 /* 6086 * Called when a new fs request (rq) is added to bfqq. Check if there's 6087 * something we should do about it. 6088 */ 6089 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 6090 struct request *rq) 6091 { 6092 if (rq->cmd_flags & REQ_META) 6093 bfqq->meta_pending++; 6094 6095 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 6096 6097 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 6098 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 6099 blk_rq_sectors(rq) < 32; 6100 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 6101 6102 /* 6103 * There is just this request queued: if 6104 * - the request is small, and 6105 * - we are idling to boost throughput, and 6106 * - the queue is not to be expired, 6107 * then just exit. 6108 * 6109 * In this way, if the device is being idled to wait 6110 * for a new request from the in-service queue, we 6111 * avoid unplugging the device and committing the 6112 * device to serve just a small request. In contrast 6113 * we wait for the block layer to decide when to 6114 * unplug the device: hopefully, new requests will be 6115 * merged to this one quickly, then the device will be 6116 * unplugged and larger requests will be dispatched. 6117 */ 6118 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 6119 !budget_timeout) 6120 return; 6121 6122 /* 6123 * A large enough request arrived, or idling is being 6124 * performed to preserve service guarantees, or 6125 * finally the queue is to be expired: in all these 6126 * cases disk idling is to be stopped, so clear 6127 * wait_request flag and reset timer. 6128 */ 6129 bfq_clear_bfqq_wait_request(bfqq); 6130 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6131 6132 /* 6133 * The queue is not empty, because a new request just 6134 * arrived. Hence we can safely expire the queue, in 6135 * case of budget timeout, without risking that the 6136 * timestamps of the queue are not updated correctly. 6137 * See [1] for more details. 6138 */ 6139 if (budget_timeout) 6140 bfq_bfqq_expire(bfqd, bfqq, false, 6141 BFQQE_BUDGET_TIMEOUT); 6142 } 6143 } 6144 6145 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6146 { 6147 struct bfq_entity *entity = &bfqq->entity; 6148 6149 for_each_entity(entity) 6150 entity->allocated++; 6151 } 6152 6153 static void bfqq_request_freed(struct bfq_queue *bfqq) 6154 { 6155 struct bfq_entity *entity = &bfqq->entity; 6156 6157 for_each_entity(entity) 6158 entity->allocated--; 6159 } 6160 6161 /* returns true if it causes the idle timer to be disabled */ 6162 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6163 { 6164 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6165 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6166 RQ_BIC(rq)); 6167 bool waiting, idle_timer_disabled = false; 6168 6169 if (new_bfqq) { 6170 struct bfq_queue *old_bfqq = bfqq; 6171 /* 6172 * Release the request's reference to the old bfqq 6173 * and make sure one is taken to the shared queue. 6174 */ 6175 bfqq_request_allocated(new_bfqq); 6176 bfqq_request_freed(bfqq); 6177 new_bfqq->ref++; 6178 /* 6179 * If the bic associated with the process 6180 * issuing this request still points to bfqq 6181 * (and thus has not been already redirected 6182 * to new_bfqq or even some other bfq_queue), 6183 * then complete the merge and redirect it to 6184 * new_bfqq. 6185 */ 6186 if (bic_to_bfqq(RQ_BIC(rq), true, 6187 bfq_actuator_index(bfqd, rq->bio)) == bfqq) { 6188 while (bfqq != new_bfqq) 6189 bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq); 6190 } 6191 6192 bfq_clear_bfqq_just_created(old_bfqq); 6193 /* 6194 * rq is about to be enqueued into new_bfqq, 6195 * release rq reference on bfqq 6196 */ 6197 bfq_put_queue(old_bfqq); 6198 rq->elv.priv[1] = new_bfqq; 6199 } 6200 6201 bfq_update_io_thinktime(bfqd, bfqq); 6202 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6203 bfq_update_io_seektime(bfqd, bfqq, rq); 6204 6205 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6206 bfq_add_request(rq); 6207 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6208 6209 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6210 list_add_tail(&rq->queuelist, &bfqq->fifo); 6211 6212 bfq_rq_enqueued(bfqd, bfqq, rq); 6213 6214 return idle_timer_disabled; 6215 } 6216 6217 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6218 static void bfq_update_insert_stats(struct request_queue *q, 6219 struct bfq_queue *bfqq, 6220 bool idle_timer_disabled, 6221 blk_opf_t cmd_flags) 6222 { 6223 if (!bfqq) 6224 return; 6225 6226 /* 6227 * bfqq still exists, because it can disappear only after 6228 * either it is merged with another queue, or the process it 6229 * is associated with exits. But both actions must be taken by 6230 * the same process currently executing this flow of 6231 * instructions. 6232 * 6233 * In addition, the following queue lock guarantees that 6234 * bfqq_group(bfqq) exists as well. 6235 */ 6236 spin_lock_irq(&q->queue_lock); 6237 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6238 if (idle_timer_disabled) 6239 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6240 spin_unlock_irq(&q->queue_lock); 6241 } 6242 #else 6243 static inline void bfq_update_insert_stats(struct request_queue *q, 6244 struct bfq_queue *bfqq, 6245 bool idle_timer_disabled, 6246 blk_opf_t cmd_flags) {} 6247 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6248 6249 static struct bfq_queue *bfq_init_rq(struct request *rq); 6250 6251 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6252 blk_insert_t flags) 6253 { 6254 struct request_queue *q = hctx->queue; 6255 struct bfq_data *bfqd = q->elevator->elevator_data; 6256 struct bfq_queue *bfqq; 6257 bool idle_timer_disabled = false; 6258 blk_opf_t cmd_flags; 6259 LIST_HEAD(free); 6260 6261 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6262 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6263 bfqg_stats_update_legacy_io(q, rq); 6264 #endif 6265 spin_lock_irq(&bfqd->lock); 6266 bfqq = bfq_init_rq(rq); 6267 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6268 spin_unlock_irq(&bfqd->lock); 6269 blk_mq_free_requests(&free); 6270 return; 6271 } 6272 6273 trace_block_rq_insert(rq); 6274 6275 if (flags & BLK_MQ_INSERT_AT_HEAD) { 6276 list_add(&rq->queuelist, &bfqd->dispatch); 6277 } else if (!bfqq) { 6278 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6279 } else { 6280 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6281 /* 6282 * Update bfqq, because, if a queue merge has occurred 6283 * in __bfq_insert_request, then rq has been 6284 * redirected into a new queue. 6285 */ 6286 bfqq = RQ_BFQQ(rq); 6287 6288 if (rq_mergeable(rq)) { 6289 elv_rqhash_add(q, rq); 6290 if (!q->last_merge) 6291 q->last_merge = rq; 6292 } 6293 } 6294 6295 /* 6296 * Cache cmd_flags before releasing scheduler lock, because rq 6297 * may disappear afterwards (for example, because of a request 6298 * merge). 6299 */ 6300 cmd_flags = rq->cmd_flags; 6301 spin_unlock_irq(&bfqd->lock); 6302 6303 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6304 cmd_flags); 6305 } 6306 6307 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6308 struct list_head *list, 6309 blk_insert_t flags) 6310 { 6311 while (!list_empty(list)) { 6312 struct request *rq; 6313 6314 rq = list_first_entry(list, struct request, queuelist); 6315 list_del_init(&rq->queuelist); 6316 bfq_insert_request(hctx, rq, flags); 6317 } 6318 } 6319 6320 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6321 { 6322 struct bfq_queue *bfqq = bfqd->in_service_queue; 6323 6324 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6325 bfqd->tot_rq_in_driver); 6326 6327 if (bfqd->hw_tag == 1) 6328 return; 6329 6330 /* 6331 * This sample is valid if the number of outstanding requests 6332 * is large enough to allow a queueing behavior. Note that the 6333 * sum is not exact, as it's not taking into account deactivated 6334 * requests. 6335 */ 6336 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6337 return; 6338 6339 /* 6340 * If active queue hasn't enough requests and can idle, bfq might not 6341 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6342 * case 6343 */ 6344 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6345 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6346 BFQ_HW_QUEUE_THRESHOLD && 6347 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6348 return; 6349 6350 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6351 return; 6352 6353 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6354 bfqd->max_rq_in_driver = 0; 6355 bfqd->hw_tag_samples = 0; 6356 6357 bfqd->nonrot_with_queueing = 6358 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6359 } 6360 6361 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6362 { 6363 u64 now_ns; 6364 u32 delta_us; 6365 6366 bfq_update_hw_tag(bfqd); 6367 6368 bfqd->rq_in_driver[bfqq->actuator_idx]--; 6369 bfqd->tot_rq_in_driver--; 6370 bfqq->dispatched--; 6371 6372 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6373 /* 6374 * Set budget_timeout (which we overload to store the 6375 * time at which the queue remains with no backlog and 6376 * no outstanding request; used by the weight-raising 6377 * mechanism). 6378 */ 6379 bfqq->budget_timeout = jiffies; 6380 6381 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6382 bfq_weights_tree_remove(bfqq); 6383 } 6384 6385 now_ns = ktime_get_ns(); 6386 6387 bfqq->ttime.last_end_request = now_ns; 6388 6389 /* 6390 * Using us instead of ns, to get a reasonable precision in 6391 * computing rate in next check. 6392 */ 6393 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6394 6395 /* 6396 * If the request took rather long to complete, and, according 6397 * to the maximum request size recorded, this completion latency 6398 * implies that the request was certainly served at a very low 6399 * rate (less than 1M sectors/sec), then the whole observation 6400 * interval that lasts up to this time instant cannot be a 6401 * valid time interval for computing a new peak rate. Invoke 6402 * bfq_update_rate_reset to have the following three steps 6403 * taken: 6404 * - close the observation interval at the last (previous) 6405 * request dispatch or completion 6406 * - compute rate, if possible, for that observation interval 6407 * - reset to zero samples, which will trigger a proper 6408 * re-initialization of the observation interval on next 6409 * dispatch 6410 */ 6411 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6412 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6413 1UL<<(BFQ_RATE_SHIFT - 10)) 6414 bfq_update_rate_reset(bfqd, NULL); 6415 bfqd->last_completion = now_ns; 6416 /* 6417 * Shared queues are likely to receive I/O at a high 6418 * rate. This may deceptively let them be considered as wakers 6419 * of other queues. But a false waker will unjustly steal 6420 * bandwidth to its supposedly woken queue. So considering 6421 * also shared queues in the waking mechanism may cause more 6422 * control troubles than throughput benefits. Then reset 6423 * last_completed_rq_bfqq if bfqq is a shared queue. 6424 */ 6425 if (!bfq_bfqq_coop(bfqq)) 6426 bfqd->last_completed_rq_bfqq = bfqq; 6427 else 6428 bfqd->last_completed_rq_bfqq = NULL; 6429 6430 /* 6431 * If we are waiting to discover whether the request pattern 6432 * of the task associated with the queue is actually 6433 * isochronous, and both requisites for this condition to hold 6434 * are now satisfied, then compute soft_rt_next_start (see the 6435 * comments on the function bfq_bfqq_softrt_next_start()). We 6436 * do not compute soft_rt_next_start if bfqq is in interactive 6437 * weight raising (see the comments in bfq_bfqq_expire() for 6438 * an explanation). We schedule this delayed update when bfqq 6439 * expires, if it still has in-flight requests. 6440 */ 6441 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6442 RB_EMPTY_ROOT(&bfqq->sort_list) && 6443 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6444 bfqq->soft_rt_next_start = 6445 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6446 6447 /* 6448 * If this is the in-service queue, check if it needs to be expired, 6449 * or if we want to idle in case it has no pending requests. 6450 */ 6451 if (bfqd->in_service_queue == bfqq) { 6452 if (bfq_bfqq_must_idle(bfqq)) { 6453 if (bfqq->dispatched == 0) 6454 bfq_arm_slice_timer(bfqd); 6455 /* 6456 * If we get here, we do not expire bfqq, even 6457 * if bfqq was in budget timeout or had no 6458 * more requests (as controlled in the next 6459 * conditional instructions). The reason for 6460 * not expiring bfqq is as follows. 6461 * 6462 * Here bfqq->dispatched > 0 holds, but 6463 * bfq_bfqq_must_idle() returned true. This 6464 * implies that, even if no request arrives 6465 * for bfqq before bfqq->dispatched reaches 0, 6466 * bfqq will, however, not be expired on the 6467 * completion event that causes bfqq->dispatch 6468 * to reach zero. In contrast, on this event, 6469 * bfqq will start enjoying device idling 6470 * (I/O-dispatch plugging). 6471 * 6472 * But, if we expired bfqq here, bfqq would 6473 * not have the chance to enjoy device idling 6474 * when bfqq->dispatched finally reaches 6475 * zero. This would expose bfqq to violation 6476 * of its reserved service guarantees. 6477 */ 6478 return; 6479 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6480 bfq_bfqq_expire(bfqd, bfqq, false, 6481 BFQQE_BUDGET_TIMEOUT); 6482 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6483 (bfqq->dispatched == 0 || 6484 !bfq_better_to_idle(bfqq))) 6485 bfq_bfqq_expire(bfqd, bfqq, false, 6486 BFQQE_NO_MORE_REQUESTS); 6487 } 6488 6489 if (!bfqd->tot_rq_in_driver) 6490 bfq_schedule_dispatch(bfqd); 6491 } 6492 6493 /* 6494 * The processes associated with bfqq may happen to generate their 6495 * cumulative I/O at a lower rate than the rate at which the device 6496 * could serve the same I/O. This is rather probable, e.g., if only 6497 * one process is associated with bfqq and the device is an SSD. It 6498 * results in bfqq becoming often empty while in service. In this 6499 * respect, if BFQ is allowed to switch to another queue when bfqq 6500 * remains empty, then the device goes on being fed with I/O requests, 6501 * and the throughput is not affected. In contrast, if BFQ is not 6502 * allowed to switch to another queue---because bfqq is sync and 6503 * I/O-dispatch needs to be plugged while bfqq is temporarily 6504 * empty---then, during the service of bfqq, there will be frequent 6505 * "service holes", i.e., time intervals during which bfqq gets empty 6506 * and the device can only consume the I/O already queued in its 6507 * hardware queues. During service holes, the device may even get to 6508 * remaining idle. In the end, during the service of bfqq, the device 6509 * is driven at a lower speed than the one it can reach with the kind 6510 * of I/O flowing through bfqq. 6511 * 6512 * To counter this loss of throughput, BFQ implements a "request 6513 * injection mechanism", which tries to fill the above service holes 6514 * with I/O requests taken from other queues. The hard part in this 6515 * mechanism is finding the right amount of I/O to inject, so as to 6516 * both boost throughput and not break bfqq's bandwidth and latency 6517 * guarantees. In this respect, the mechanism maintains a per-queue 6518 * inject limit, computed as below. While bfqq is empty, the injection 6519 * mechanism dispatches extra I/O requests only until the total number 6520 * of I/O requests in flight---i.e., already dispatched but not yet 6521 * completed---remains lower than this limit. 6522 * 6523 * A first definition comes in handy to introduce the algorithm by 6524 * which the inject limit is computed. We define as first request for 6525 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6526 * service, and causes bfqq to switch from empty to non-empty. The 6527 * algorithm updates the limit as a function of the effect of 6528 * injection on the service times of only the first requests of 6529 * bfqq. The reason for this restriction is that these are the 6530 * requests whose service time is affected most, because they are the 6531 * first to arrive after injection possibly occurred. 6532 * 6533 * To evaluate the effect of injection, the algorithm measures the 6534 * "total service time" of first requests. We define as total service 6535 * time of an I/O request, the time that elapses since when the 6536 * request is enqueued into bfqq, to when it is completed. This 6537 * quantity allows the whole effect of injection to be measured. It is 6538 * easy to see why. Suppose that some requests of other queues are 6539 * actually injected while bfqq is empty, and that a new request R 6540 * then arrives for bfqq. If the device does start to serve all or 6541 * part of the injected requests during the service hole, then, 6542 * because of this extra service, it may delay the next invocation of 6543 * the dispatch hook of BFQ. Then, even after R gets eventually 6544 * dispatched, the device may delay the actual service of R if it is 6545 * still busy serving the extra requests, or if it decides to serve, 6546 * before R, some extra request still present in its queues. As a 6547 * conclusion, the cumulative extra delay caused by injection can be 6548 * easily evaluated by just comparing the total service time of first 6549 * requests with and without injection. 6550 * 6551 * The limit-update algorithm works as follows. On the arrival of a 6552 * first request of bfqq, the algorithm measures the total time of the 6553 * request only if one of the three cases below holds, and, for each 6554 * case, it updates the limit as described below: 6555 * 6556 * (1) If there is no in-flight request. This gives a baseline for the 6557 * total service time of the requests of bfqq. If the baseline has 6558 * not been computed yet, then, after computing it, the limit is 6559 * set to 1, to start boosting throughput, and to prepare the 6560 * ground for the next case. If the baseline has already been 6561 * computed, then it is updated, in case it results to be lower 6562 * than the previous value. 6563 * 6564 * (2) If the limit is higher than 0 and there are in-flight 6565 * requests. By comparing the total service time in this case with 6566 * the above baseline, it is possible to know at which extent the 6567 * current value of the limit is inflating the total service 6568 * time. If the inflation is below a certain threshold, then bfqq 6569 * is assumed to be suffering from no perceivable loss of its 6570 * service guarantees, and the limit is even tentatively 6571 * increased. If the inflation is above the threshold, then the 6572 * limit is decreased. Due to the lack of any hysteresis, this 6573 * logic makes the limit oscillate even in steady workload 6574 * conditions. Yet we opted for it, because it is fast in reaching 6575 * the best value for the limit, as a function of the current I/O 6576 * workload. To reduce oscillations, this step is disabled for a 6577 * short time interval after the limit happens to be decreased. 6578 * 6579 * (3) Periodically, after resetting the limit, to make sure that the 6580 * limit eventually drops in case the workload changes. This is 6581 * needed because, after the limit has gone safely up for a 6582 * certain workload, it is impossible to guess whether the 6583 * baseline total service time may have changed, without measuring 6584 * it again without injection. A more effective version of this 6585 * step might be to just sample the baseline, by interrupting 6586 * injection only once, and then to reset/lower the limit only if 6587 * the total service time with the current limit does happen to be 6588 * too large. 6589 * 6590 * More details on each step are provided in the comments on the 6591 * pieces of code that implement these steps: the branch handling the 6592 * transition from empty to non empty in bfq_add_request(), the branch 6593 * handling injection in bfq_select_queue(), and the function 6594 * bfq_choose_bfqq_for_injection(). These comments also explain some 6595 * exceptions, made by the injection mechanism in some special cases. 6596 */ 6597 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6598 struct bfq_queue *bfqq) 6599 { 6600 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6601 unsigned int old_limit = bfqq->inject_limit; 6602 6603 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6604 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6605 6606 if (tot_time_ns >= threshold && old_limit > 0) { 6607 bfqq->inject_limit--; 6608 bfqq->decrease_time_jif = jiffies; 6609 } else if (tot_time_ns < threshold && 6610 old_limit <= bfqd->max_rq_in_driver) 6611 bfqq->inject_limit++; 6612 } 6613 6614 /* 6615 * Either we still have to compute the base value for the 6616 * total service time, and there seem to be the right 6617 * conditions to do it, or we can lower the last base value 6618 * computed. 6619 * 6620 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O 6621 * request in flight, because this function is in the code 6622 * path that handles the completion of a request of bfqq, and, 6623 * in particular, this function is executed before 6624 * bfqd->tot_rq_in_driver is decremented in such a code path. 6625 */ 6626 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) || 6627 tot_time_ns < bfqq->last_serv_time_ns) { 6628 if (bfqq->last_serv_time_ns == 0) { 6629 /* 6630 * Now we certainly have a base value: make sure we 6631 * start trying injection. 6632 */ 6633 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6634 } 6635 bfqq->last_serv_time_ns = tot_time_ns; 6636 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1) 6637 /* 6638 * No I/O injected and no request still in service in 6639 * the drive: these are the exact conditions for 6640 * computing the base value of the total service time 6641 * for bfqq. So let's update this value, because it is 6642 * rather variable. For example, it varies if the size 6643 * or the spatial locality of the I/O requests in bfqq 6644 * change. 6645 */ 6646 bfqq->last_serv_time_ns = tot_time_ns; 6647 6648 6649 /* update complete, not waiting for any request completion any longer */ 6650 bfqd->waited_rq = NULL; 6651 bfqd->rqs_injected = false; 6652 } 6653 6654 /* 6655 * Handle either a requeue or a finish for rq. The things to do are 6656 * the same in both cases: all references to rq are to be dropped. In 6657 * particular, rq is considered completed from the point of view of 6658 * the scheduler. 6659 */ 6660 static void bfq_finish_requeue_request(struct request *rq) 6661 { 6662 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6663 struct bfq_data *bfqd; 6664 unsigned long flags; 6665 6666 /* 6667 * rq either is not associated with any icq, or is an already 6668 * requeued request that has not (yet) been re-inserted into 6669 * a bfq_queue. 6670 */ 6671 if (!rq->elv.icq || !bfqq) 6672 return; 6673 6674 bfqd = bfqq->bfqd; 6675 6676 if (rq->rq_flags & RQF_STARTED) 6677 bfqg_stats_update_completion(bfqq_group(bfqq), 6678 rq->start_time_ns, 6679 rq->io_start_time_ns, 6680 rq->cmd_flags); 6681 6682 spin_lock_irqsave(&bfqd->lock, flags); 6683 if (likely(rq->rq_flags & RQF_STARTED)) { 6684 if (rq == bfqd->waited_rq) 6685 bfq_update_inject_limit(bfqd, bfqq); 6686 6687 bfq_completed_request(bfqq, bfqd); 6688 } 6689 bfqq_request_freed(bfqq); 6690 bfq_put_queue(bfqq); 6691 RQ_BIC(rq)->requests--; 6692 spin_unlock_irqrestore(&bfqd->lock, flags); 6693 6694 /* 6695 * Reset private fields. In case of a requeue, this allows 6696 * this function to correctly do nothing if it is spuriously 6697 * invoked again on this same request (see the check at the 6698 * beginning of the function). Probably, a better general 6699 * design would be to prevent blk-mq from invoking the requeue 6700 * or finish hooks of an elevator, for a request that is not 6701 * referred by that elevator. 6702 * 6703 * Resetting the following fields would break the 6704 * request-insertion logic if rq is re-inserted into a bfq 6705 * internal queue, without a re-preparation. Here we assume 6706 * that re-insertions of requeued requests, without 6707 * re-preparation, can happen only for pass_through or at_head 6708 * requests (which are not re-inserted into bfq internal 6709 * queues). 6710 */ 6711 rq->elv.priv[0] = NULL; 6712 rq->elv.priv[1] = NULL; 6713 } 6714 6715 static void bfq_finish_request(struct request *rq) 6716 { 6717 bfq_finish_requeue_request(rq); 6718 6719 if (rq->elv.icq) { 6720 put_io_context(rq->elv.icq->ioc); 6721 rq->elv.icq = NULL; 6722 } 6723 } 6724 6725 /* 6726 * Removes the association between the current task and bfqq, assuming 6727 * that bic points to the bfq iocontext of the task. 6728 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6729 * was the last process referring to that bfqq. 6730 */ 6731 static struct bfq_queue * 6732 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6733 { 6734 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6735 6736 if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) { 6737 bfqq->pid = current->pid; 6738 bfq_clear_bfqq_coop(bfqq); 6739 bfq_clear_bfqq_split_coop(bfqq); 6740 return bfqq; 6741 } 6742 6743 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx); 6744 6745 bfq_put_cooperator(bfqq); 6746 6747 bfq_release_process_ref(bfqq->bfqd, bfqq); 6748 return NULL; 6749 } 6750 6751 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6752 struct bfq_io_cq *bic, 6753 struct bio *bio, 6754 bool split, bool is_sync, 6755 bool *new_queue) 6756 { 6757 unsigned int act_idx = bfq_actuator_index(bfqd, bio); 6758 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx); 6759 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx]; 6760 6761 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6762 return bfqq; 6763 6764 if (new_queue) 6765 *new_queue = true; 6766 6767 if (bfqq) 6768 bfq_put_queue(bfqq); 6769 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6770 6771 bic_set_bfqq(bic, bfqq, is_sync, act_idx); 6772 if (split && is_sync) { 6773 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) || 6774 bfqq_data->saved_in_large_burst) 6775 bfq_mark_bfqq_in_large_burst(bfqq); 6776 else { 6777 bfq_clear_bfqq_in_large_burst(bfqq); 6778 if (bfqq_data->was_in_burst_list) 6779 /* 6780 * If bfqq was in the current 6781 * burst list before being 6782 * merged, then we have to add 6783 * it back. And we do not need 6784 * to increase burst_size, as 6785 * we did not decrement 6786 * burst_size when we removed 6787 * bfqq from the burst list as 6788 * a consequence of a merge 6789 * (see comments in 6790 * bfq_put_queue). In this 6791 * respect, it would be rather 6792 * costly to know whether the 6793 * current burst list is still 6794 * the same burst list from 6795 * which bfqq was removed on 6796 * the merge. To avoid this 6797 * cost, if bfqq was in a 6798 * burst list, then we add 6799 * bfqq to the current burst 6800 * list without any further 6801 * check. This can cause 6802 * inappropriate insertions, 6803 * but rarely enough to not 6804 * harm the detection of large 6805 * bursts significantly. 6806 */ 6807 hlist_add_head(&bfqq->burst_list_node, 6808 &bfqd->burst_list); 6809 } 6810 bfqq->split_time = jiffies; 6811 } 6812 6813 return bfqq; 6814 } 6815 6816 /* 6817 * Only reset private fields. The actual request preparation will be 6818 * performed by bfq_init_rq, when rq is either inserted or merged. See 6819 * comments on bfq_init_rq for the reason behind this delayed 6820 * preparation. 6821 */ 6822 static void bfq_prepare_request(struct request *rq) 6823 { 6824 rq->elv.icq = ioc_find_get_icq(rq->q); 6825 6826 /* 6827 * Regardless of whether we have an icq attached, we have to 6828 * clear the scheduler pointers, as they might point to 6829 * previously allocated bic/bfqq structs. 6830 */ 6831 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6832 } 6833 6834 static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq) 6835 { 6836 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 6837 struct bfq_queue *waker_bfqq = bfqq->waker_bfqq; 6838 6839 if (!waker_bfqq) 6840 return NULL; 6841 6842 while (new_bfqq) { 6843 if (new_bfqq == waker_bfqq) { 6844 /* 6845 * If waker_bfqq is in the merge chain, and current 6846 * is the only procress. 6847 */ 6848 if (bfqq_process_refs(waker_bfqq) == 1) 6849 return NULL; 6850 break; 6851 } 6852 6853 new_bfqq = new_bfqq->new_bfqq; 6854 } 6855 6856 return waker_bfqq; 6857 } 6858 6859 /* 6860 * If needed, init rq, allocate bfq data structures associated with 6861 * rq, and increment reference counters in the destination bfq_queue 6862 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6863 * not associated with any bfq_queue. 6864 * 6865 * This function is invoked by the functions that perform rq insertion 6866 * or merging. One may have expected the above preparation operations 6867 * to be performed in bfq_prepare_request, and not delayed to when rq 6868 * is inserted or merged. The rationale behind this delayed 6869 * preparation is that, after the prepare_request hook is invoked for 6870 * rq, rq may still be transformed into a request with no icq, i.e., a 6871 * request not associated with any queue. No bfq hook is invoked to 6872 * signal this transformation. As a consequence, should these 6873 * preparation operations be performed when the prepare_request hook 6874 * is invoked, and should rq be transformed one moment later, bfq 6875 * would end up in an inconsistent state, because it would have 6876 * incremented some queue counters for an rq destined to 6877 * transformation, without any chance to correctly lower these 6878 * counters back. In contrast, no transformation can still happen for 6879 * rq after rq has been inserted or merged. So, it is safe to execute 6880 * these preparation operations when rq is finally inserted or merged. 6881 */ 6882 static struct bfq_queue *bfq_init_rq(struct request *rq) 6883 { 6884 struct request_queue *q = rq->q; 6885 struct bio *bio = rq->bio; 6886 struct bfq_data *bfqd = q->elevator->elevator_data; 6887 struct bfq_io_cq *bic; 6888 const int is_sync = rq_is_sync(rq); 6889 struct bfq_queue *bfqq; 6890 bool new_queue = false; 6891 bool bfqq_already_existing = false, split = false; 6892 unsigned int a_idx = bfq_actuator_index(bfqd, bio); 6893 6894 if (unlikely(!rq->elv.icq)) 6895 return NULL; 6896 6897 /* 6898 * Assuming that RQ_BFQQ(rq) is set only if everything is set 6899 * for this rq. This holds true, because this function is 6900 * invoked only for insertion or merging, and, after such 6901 * events, a request cannot be manipulated any longer before 6902 * being removed from bfq. 6903 */ 6904 if (RQ_BFQQ(rq)) 6905 return RQ_BFQQ(rq); 6906 6907 bic = icq_to_bic(rq->elv.icq); 6908 6909 bfq_check_ioprio_change(bic, bio); 6910 6911 bfq_bic_update_cgroup(bic, bio); 6912 6913 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6914 &new_queue); 6915 6916 if (likely(!new_queue)) { 6917 /* If the queue was seeky for too long, break it apart. */ 6918 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6919 !bic->bfqq_data[a_idx].stably_merged) { 6920 struct bfq_queue *waker_bfqq = bfq_waker_bfqq(bfqq); 6921 6922 /* Update bic before losing reference to bfqq */ 6923 if (bfq_bfqq_in_large_burst(bfqq)) 6924 bic->bfqq_data[a_idx].saved_in_large_burst = 6925 true; 6926 6927 bfqq = bfq_split_bfqq(bic, bfqq); 6928 split = true; 6929 6930 if (!bfqq) { 6931 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6932 true, is_sync, 6933 NULL); 6934 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6935 bfqq_already_existing = true; 6936 } else 6937 bfqq_already_existing = true; 6938 6939 if (!bfqq_already_existing) { 6940 bfqq->waker_bfqq = waker_bfqq; 6941 bfqq->tentative_waker_bfqq = NULL; 6942 6943 /* 6944 * If the waker queue disappears, then 6945 * new_bfqq->waker_bfqq must be 6946 * reset. So insert new_bfqq into the 6947 * woken_list of the waker. See 6948 * bfq_check_waker for details. 6949 */ 6950 if (waker_bfqq) 6951 hlist_add_head(&bfqq->woken_list_node, 6952 &bfqq->waker_bfqq->woken_list); 6953 } 6954 } 6955 } 6956 6957 bfqq_request_allocated(bfqq); 6958 bfqq->ref++; 6959 bic->requests++; 6960 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6961 rq, bfqq, bfqq->ref); 6962 6963 rq->elv.priv[0] = bic; 6964 rq->elv.priv[1] = bfqq; 6965 6966 /* 6967 * If a bfq_queue has only one process reference, it is owned 6968 * by only this bic: we can then set bfqq->bic = bic. in 6969 * addition, if the queue has also just been split, we have to 6970 * resume its state. 6971 */ 6972 if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq && 6973 bfqq_process_refs(bfqq) == 1) { 6974 bfqq->bic = bic; 6975 if (split) { 6976 /* 6977 * The queue has just been split from a shared 6978 * queue: restore the idle window and the 6979 * possible weight raising period. 6980 */ 6981 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6982 bfqq_already_existing); 6983 } 6984 } 6985 6986 /* 6987 * Consider bfqq as possibly belonging to a burst of newly 6988 * created queues only if: 6989 * 1) A burst is actually happening (bfqd->burst_size > 0) 6990 * or 6991 * 2) There is no other active queue. In fact, if, in 6992 * contrast, there are active queues not belonging to the 6993 * possible burst bfqq may belong to, then there is no gain 6994 * in considering bfqq as belonging to a burst, and 6995 * therefore in not weight-raising bfqq. See comments on 6996 * bfq_handle_burst(). 6997 * 6998 * This filtering also helps eliminating false positives, 6999 * occurring when bfqq does not belong to an actual large 7000 * burst, but some background task (e.g., a service) happens 7001 * to trigger the creation of new queues very close to when 7002 * bfqq and its possible companion queues are created. See 7003 * comments on bfq_handle_burst() for further details also on 7004 * this issue. 7005 */ 7006 if (unlikely(bfq_bfqq_just_created(bfqq) && 7007 (bfqd->burst_size > 0 || 7008 bfq_tot_busy_queues(bfqd) == 0))) 7009 bfq_handle_burst(bfqd, bfqq); 7010 7011 return bfqq; 7012 } 7013 7014 static void 7015 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 7016 { 7017 enum bfqq_expiration reason; 7018 unsigned long flags; 7019 7020 spin_lock_irqsave(&bfqd->lock, flags); 7021 7022 /* 7023 * Considering that bfqq may be in race, we should firstly check 7024 * whether bfqq is in service before doing something on it. If 7025 * the bfqq in race is not in service, it has already been expired 7026 * through __bfq_bfqq_expire func and its wait_request flags has 7027 * been cleared in __bfq_bfqd_reset_in_service func. 7028 */ 7029 if (bfqq != bfqd->in_service_queue) { 7030 spin_unlock_irqrestore(&bfqd->lock, flags); 7031 return; 7032 } 7033 7034 bfq_clear_bfqq_wait_request(bfqq); 7035 7036 if (bfq_bfqq_budget_timeout(bfqq)) 7037 /* 7038 * Also here the queue can be safely expired 7039 * for budget timeout without wasting 7040 * guarantees 7041 */ 7042 reason = BFQQE_BUDGET_TIMEOUT; 7043 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 7044 /* 7045 * The queue may not be empty upon timer expiration, 7046 * because we may not disable the timer when the 7047 * first request of the in-service queue arrives 7048 * during disk idling. 7049 */ 7050 reason = BFQQE_TOO_IDLE; 7051 else 7052 goto schedule_dispatch; 7053 7054 bfq_bfqq_expire(bfqd, bfqq, true, reason); 7055 7056 schedule_dispatch: 7057 bfq_schedule_dispatch(bfqd); 7058 spin_unlock_irqrestore(&bfqd->lock, flags); 7059 } 7060 7061 /* 7062 * Handler of the expiration of the timer running if the in-service queue 7063 * is idling inside its time slice. 7064 */ 7065 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 7066 { 7067 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 7068 idle_slice_timer); 7069 struct bfq_queue *bfqq = bfqd->in_service_queue; 7070 7071 /* 7072 * Theoretical race here: the in-service queue can be NULL or 7073 * different from the queue that was idling if a new request 7074 * arrives for the current queue and there is a full dispatch 7075 * cycle that changes the in-service queue. This can hardly 7076 * happen, but in the worst case we just expire a queue too 7077 * early. 7078 */ 7079 if (bfqq) 7080 bfq_idle_slice_timer_body(bfqd, bfqq); 7081 7082 return HRTIMER_NORESTART; 7083 } 7084 7085 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 7086 struct bfq_queue **bfqq_ptr) 7087 { 7088 struct bfq_queue *bfqq = *bfqq_ptr; 7089 7090 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 7091 if (bfqq) { 7092 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 7093 7094 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 7095 bfqq, bfqq->ref); 7096 bfq_put_queue(bfqq); 7097 *bfqq_ptr = NULL; 7098 } 7099 } 7100 7101 /* 7102 * Release all the bfqg references to its async queues. If we are 7103 * deallocating the group these queues may still contain requests, so 7104 * we reparent them to the root cgroup (i.e., the only one that will 7105 * exist for sure until all the requests on a device are gone). 7106 */ 7107 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 7108 { 7109 int i, j, k; 7110 7111 for (k = 0; k < bfqd->num_actuators; k++) { 7112 for (i = 0; i < 2; i++) 7113 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 7114 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]); 7115 7116 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]); 7117 } 7118 } 7119 7120 /* 7121 * See the comments on bfq_limit_depth for the purpose of 7122 * the depths set in the function. Return minimum shallow depth we'll use. 7123 */ 7124 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 7125 { 7126 unsigned int depth = 1U << bt->sb.shift; 7127 7128 bfqd->full_depth_shift = bt->sb.shift; 7129 /* 7130 * In-word depths if no bfq_queue is being weight-raised: 7131 * leaving 25% of tags only for sync reads. 7132 * 7133 * In next formulas, right-shift the value 7134 * (1U<<bt->sb.shift), instead of computing directly 7135 * (1U<<(bt->sb.shift - something)), to be robust against 7136 * any possible value of bt->sb.shift, without having to 7137 * limit 'something'. 7138 */ 7139 /* no more than 50% of tags for async I/O */ 7140 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 7141 /* 7142 * no more than 75% of tags for sync writes (25% extra tags 7143 * w.r.t. async I/O, to prevent async I/O from starving sync 7144 * writes) 7145 */ 7146 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 7147 7148 /* 7149 * In-word depths in case some bfq_queue is being weight- 7150 * raised: leaving ~63% of tags for sync reads. This is the 7151 * highest percentage for which, in our tests, application 7152 * start-up times didn't suffer from any regression due to tag 7153 * shortage. 7154 */ 7155 /* no more than ~18% of tags for async I/O */ 7156 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 7157 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 7158 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 7159 } 7160 7161 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 7162 { 7163 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 7164 struct blk_mq_tags *tags = hctx->sched_tags; 7165 7166 bfq_update_depths(bfqd, &tags->bitmap_tags); 7167 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 7168 } 7169 7170 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7171 { 7172 bfq_depth_updated(hctx); 7173 return 0; 7174 } 7175 7176 static void bfq_exit_queue(struct elevator_queue *e) 7177 { 7178 struct bfq_data *bfqd = e->elevator_data; 7179 struct bfq_queue *bfqq, *n; 7180 unsigned int actuator; 7181 7182 hrtimer_cancel(&bfqd->idle_slice_timer); 7183 7184 spin_lock_irq(&bfqd->lock); 7185 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7186 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7187 spin_unlock_irq(&bfqd->lock); 7188 7189 for (actuator = 0; actuator < bfqd->num_actuators; actuator++) 7190 WARN_ON_ONCE(bfqd->rq_in_driver[actuator]); 7191 WARN_ON_ONCE(bfqd->tot_rq_in_driver); 7192 7193 hrtimer_cancel(&bfqd->idle_slice_timer); 7194 7195 /* release oom-queue reference to root group */ 7196 bfqg_and_blkg_put(bfqd->root_group); 7197 7198 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7199 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq); 7200 #else 7201 spin_lock_irq(&bfqd->lock); 7202 bfq_put_async_queues(bfqd, bfqd->root_group); 7203 kfree(bfqd->root_group); 7204 spin_unlock_irq(&bfqd->lock); 7205 #endif 7206 7207 blk_stat_disable_accounting(bfqd->queue); 7208 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags); 7209 wbt_enable_default(bfqd->queue->disk); 7210 7211 kfree(bfqd); 7212 } 7213 7214 static void bfq_init_root_group(struct bfq_group *root_group, 7215 struct bfq_data *bfqd) 7216 { 7217 int i; 7218 7219 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7220 root_group->entity.parent = NULL; 7221 root_group->my_entity = NULL; 7222 root_group->bfqd = bfqd; 7223 #endif 7224 root_group->rq_pos_tree = RB_ROOT; 7225 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7226 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7227 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7228 } 7229 7230 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7231 { 7232 struct bfq_data *bfqd; 7233 struct elevator_queue *eq; 7234 unsigned int i; 7235 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges; 7236 7237 eq = elevator_alloc(q, e); 7238 if (!eq) 7239 return -ENOMEM; 7240 7241 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7242 if (!bfqd) { 7243 kobject_put(&eq->kobj); 7244 return -ENOMEM; 7245 } 7246 eq->elevator_data = bfqd; 7247 7248 spin_lock_irq(&q->queue_lock); 7249 q->elevator = eq; 7250 spin_unlock_irq(&q->queue_lock); 7251 7252 /* 7253 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7254 * Grab a permanent reference to it, so that the normal code flow 7255 * will not attempt to free it. 7256 * Set zero as actuator index: we will pretend that 7257 * all I/O requests are for the same actuator. 7258 */ 7259 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0); 7260 bfqd->oom_bfqq.ref++; 7261 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7262 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7263 bfqd->oom_bfqq.entity.new_weight = 7264 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7265 7266 /* oom_bfqq does not participate to bursts */ 7267 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7268 7269 /* 7270 * Trigger weight initialization, according to ioprio, at the 7271 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7272 * class won't be changed any more. 7273 */ 7274 bfqd->oom_bfqq.entity.prio_changed = 1; 7275 7276 bfqd->queue = q; 7277 7278 bfqd->num_actuators = 1; 7279 /* 7280 * If the disk supports multiple actuators, copy independent 7281 * access ranges from the request queue structure. 7282 */ 7283 spin_lock_irq(&q->queue_lock); 7284 if (ia_ranges) { 7285 /* 7286 * Check if the disk ia_ranges size exceeds the current bfq 7287 * actuator limit. 7288 */ 7289 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) { 7290 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n", 7291 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS); 7292 pr_crit("Falling back to single actuator mode.\n"); 7293 } else { 7294 bfqd->num_actuators = ia_ranges->nr_ia_ranges; 7295 7296 for (i = 0; i < bfqd->num_actuators; i++) { 7297 bfqd->sector[i] = ia_ranges->ia_range[i].sector; 7298 bfqd->nr_sectors[i] = 7299 ia_ranges->ia_range[i].nr_sectors; 7300 } 7301 } 7302 } 7303 7304 /* Otherwise use single-actuator dev info */ 7305 if (bfqd->num_actuators == 1) { 7306 bfqd->sector[0] = 0; 7307 bfqd->nr_sectors[0] = get_capacity(q->disk); 7308 } 7309 spin_unlock_irq(&q->queue_lock); 7310 7311 INIT_LIST_HEAD(&bfqd->dispatch); 7312 7313 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7314 HRTIMER_MODE_REL); 7315 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7316 7317 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7318 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7319 bfqd->num_groups_with_pending_reqs = 0; 7320 #endif 7321 7322 INIT_LIST_HEAD(&bfqd->active_list[0]); 7323 INIT_LIST_HEAD(&bfqd->active_list[1]); 7324 INIT_LIST_HEAD(&bfqd->idle_list); 7325 INIT_HLIST_HEAD(&bfqd->burst_list); 7326 7327 bfqd->hw_tag = -1; 7328 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7329 7330 bfqd->bfq_max_budget = bfq_default_max_budget; 7331 7332 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7333 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7334 bfqd->bfq_back_max = bfq_back_max; 7335 bfqd->bfq_back_penalty = bfq_back_penalty; 7336 bfqd->bfq_slice_idle = bfq_slice_idle; 7337 bfqd->bfq_timeout = bfq_timeout; 7338 7339 bfqd->bfq_large_burst_thresh = 8; 7340 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7341 7342 bfqd->low_latency = true; 7343 7344 /* 7345 * Trade-off between responsiveness and fairness. 7346 */ 7347 bfqd->bfq_wr_coeff = 30; 7348 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7349 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7350 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7351 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7352 * Approximate rate required 7353 * to playback or record a 7354 * high-definition compressed 7355 * video. 7356 */ 7357 bfqd->wr_busy_queues = 0; 7358 7359 /* 7360 * Begin by assuming, optimistically, that the device peak 7361 * rate is equal to 2/3 of the highest reference rate. 7362 */ 7363 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7364 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7365 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7366 7367 /* see comments on the definition of next field inside bfq_data */ 7368 bfqd->actuator_load_threshold = 4; 7369 7370 spin_lock_init(&bfqd->lock); 7371 7372 /* 7373 * The invocation of the next bfq_create_group_hierarchy 7374 * function is the head of a chain of function calls 7375 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7376 * blk_mq_freeze_queue) that may lead to the invocation of the 7377 * has_work hook function. For this reason, 7378 * bfq_create_group_hierarchy is invoked only after all 7379 * scheduler data has been initialized, apart from the fields 7380 * that can be initialized only after invoking 7381 * bfq_create_group_hierarchy. This, in particular, enables 7382 * has_work to correctly return false. Of course, to avoid 7383 * other inconsistencies, the blk-mq stack must then refrain 7384 * from invoking further scheduler hooks before this init 7385 * function is finished. 7386 */ 7387 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7388 if (!bfqd->root_group) 7389 goto out_free; 7390 bfq_init_root_group(bfqd->root_group, bfqd); 7391 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7392 7393 /* We dispatch from request queue wide instead of hw queue */ 7394 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7395 7396 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags); 7397 wbt_disable_default(q->disk); 7398 blk_stat_enable_accounting(q); 7399 7400 return 0; 7401 7402 out_free: 7403 kfree(bfqd); 7404 kobject_put(&eq->kobj); 7405 return -ENOMEM; 7406 } 7407 7408 static void bfq_slab_kill(void) 7409 { 7410 kmem_cache_destroy(bfq_pool); 7411 } 7412 7413 static int __init bfq_slab_setup(void) 7414 { 7415 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7416 if (!bfq_pool) 7417 return -ENOMEM; 7418 return 0; 7419 } 7420 7421 static ssize_t bfq_var_show(unsigned int var, char *page) 7422 { 7423 return sprintf(page, "%u\n", var); 7424 } 7425 7426 static int bfq_var_store(unsigned long *var, const char *page) 7427 { 7428 unsigned long new_val; 7429 int ret = kstrtoul(page, 10, &new_val); 7430 7431 if (ret) 7432 return ret; 7433 *var = new_val; 7434 return 0; 7435 } 7436 7437 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7438 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7439 { \ 7440 struct bfq_data *bfqd = e->elevator_data; \ 7441 u64 __data = __VAR; \ 7442 if (__CONV == 1) \ 7443 __data = jiffies_to_msecs(__data); \ 7444 else if (__CONV == 2) \ 7445 __data = div_u64(__data, NSEC_PER_MSEC); \ 7446 return bfq_var_show(__data, (page)); \ 7447 } 7448 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7449 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7450 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7451 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7452 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7453 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7454 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7455 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7456 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7457 #undef SHOW_FUNCTION 7458 7459 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7460 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7461 { \ 7462 struct bfq_data *bfqd = e->elevator_data; \ 7463 u64 __data = __VAR; \ 7464 __data = div_u64(__data, NSEC_PER_USEC); \ 7465 return bfq_var_show(__data, (page)); \ 7466 } 7467 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7468 #undef USEC_SHOW_FUNCTION 7469 7470 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7471 static ssize_t \ 7472 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7473 { \ 7474 struct bfq_data *bfqd = e->elevator_data; \ 7475 unsigned long __data, __min = (MIN), __max = (MAX); \ 7476 int ret; \ 7477 \ 7478 ret = bfq_var_store(&__data, (page)); \ 7479 if (ret) \ 7480 return ret; \ 7481 if (__data < __min) \ 7482 __data = __min; \ 7483 else if (__data > __max) \ 7484 __data = __max; \ 7485 if (__CONV == 1) \ 7486 *(__PTR) = msecs_to_jiffies(__data); \ 7487 else if (__CONV == 2) \ 7488 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7489 else \ 7490 *(__PTR) = __data; \ 7491 return count; \ 7492 } 7493 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7494 INT_MAX, 2); 7495 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7496 INT_MAX, 2); 7497 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7498 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7499 INT_MAX, 0); 7500 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7501 #undef STORE_FUNCTION 7502 7503 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7504 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7505 { \ 7506 struct bfq_data *bfqd = e->elevator_data; \ 7507 unsigned long __data, __min = (MIN), __max = (MAX); \ 7508 int ret; \ 7509 \ 7510 ret = bfq_var_store(&__data, (page)); \ 7511 if (ret) \ 7512 return ret; \ 7513 if (__data < __min) \ 7514 __data = __min; \ 7515 else if (__data > __max) \ 7516 __data = __max; \ 7517 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7518 return count; \ 7519 } 7520 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7521 UINT_MAX); 7522 #undef USEC_STORE_FUNCTION 7523 7524 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7525 const char *page, size_t count) 7526 { 7527 struct bfq_data *bfqd = e->elevator_data; 7528 unsigned long __data; 7529 int ret; 7530 7531 ret = bfq_var_store(&__data, (page)); 7532 if (ret) 7533 return ret; 7534 7535 if (__data == 0) 7536 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7537 else { 7538 if (__data > INT_MAX) 7539 __data = INT_MAX; 7540 bfqd->bfq_max_budget = __data; 7541 } 7542 7543 bfqd->bfq_user_max_budget = __data; 7544 7545 return count; 7546 } 7547 7548 /* 7549 * Leaving this name to preserve name compatibility with cfq 7550 * parameters, but this timeout is used for both sync and async. 7551 */ 7552 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7553 const char *page, size_t count) 7554 { 7555 struct bfq_data *bfqd = e->elevator_data; 7556 unsigned long __data; 7557 int ret; 7558 7559 ret = bfq_var_store(&__data, (page)); 7560 if (ret) 7561 return ret; 7562 7563 if (__data < 1) 7564 __data = 1; 7565 else if (__data > INT_MAX) 7566 __data = INT_MAX; 7567 7568 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7569 if (bfqd->bfq_user_max_budget == 0) 7570 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7571 7572 return count; 7573 } 7574 7575 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7576 const char *page, size_t count) 7577 { 7578 struct bfq_data *bfqd = e->elevator_data; 7579 unsigned long __data; 7580 int ret; 7581 7582 ret = bfq_var_store(&__data, (page)); 7583 if (ret) 7584 return ret; 7585 7586 if (__data > 1) 7587 __data = 1; 7588 if (!bfqd->strict_guarantees && __data == 1 7589 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7590 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7591 7592 bfqd->strict_guarantees = __data; 7593 7594 return count; 7595 } 7596 7597 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7598 const char *page, size_t count) 7599 { 7600 struct bfq_data *bfqd = e->elevator_data; 7601 unsigned long __data; 7602 int ret; 7603 7604 ret = bfq_var_store(&__data, (page)); 7605 if (ret) 7606 return ret; 7607 7608 if (__data > 1) 7609 __data = 1; 7610 if (__data == 0 && bfqd->low_latency != 0) 7611 bfq_end_wr(bfqd); 7612 bfqd->low_latency = __data; 7613 7614 return count; 7615 } 7616 7617 #define BFQ_ATTR(name) \ 7618 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7619 7620 static struct elv_fs_entry bfq_attrs[] = { 7621 BFQ_ATTR(fifo_expire_sync), 7622 BFQ_ATTR(fifo_expire_async), 7623 BFQ_ATTR(back_seek_max), 7624 BFQ_ATTR(back_seek_penalty), 7625 BFQ_ATTR(slice_idle), 7626 BFQ_ATTR(slice_idle_us), 7627 BFQ_ATTR(max_budget), 7628 BFQ_ATTR(timeout_sync), 7629 BFQ_ATTR(strict_guarantees), 7630 BFQ_ATTR(low_latency), 7631 __ATTR_NULL 7632 }; 7633 7634 static struct elevator_type iosched_bfq_mq = { 7635 .ops = { 7636 .limit_depth = bfq_limit_depth, 7637 .prepare_request = bfq_prepare_request, 7638 .requeue_request = bfq_finish_requeue_request, 7639 .finish_request = bfq_finish_request, 7640 .exit_icq = bfq_exit_icq, 7641 .insert_requests = bfq_insert_requests, 7642 .dispatch_request = bfq_dispatch_request, 7643 .next_request = elv_rb_latter_request, 7644 .former_request = elv_rb_former_request, 7645 .allow_merge = bfq_allow_bio_merge, 7646 .bio_merge = bfq_bio_merge, 7647 .request_merge = bfq_request_merge, 7648 .requests_merged = bfq_requests_merged, 7649 .request_merged = bfq_request_merged, 7650 .has_work = bfq_has_work, 7651 .depth_updated = bfq_depth_updated, 7652 .init_hctx = bfq_init_hctx, 7653 .init_sched = bfq_init_queue, 7654 .exit_sched = bfq_exit_queue, 7655 }, 7656 7657 .icq_size = sizeof(struct bfq_io_cq), 7658 .icq_align = __alignof__(struct bfq_io_cq), 7659 .elevator_attrs = bfq_attrs, 7660 .elevator_name = "bfq", 7661 .elevator_owner = THIS_MODULE, 7662 }; 7663 MODULE_ALIAS("bfq-iosched"); 7664 7665 static int __init bfq_init(void) 7666 { 7667 int ret; 7668 7669 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7670 ret = blkcg_policy_register(&blkcg_policy_bfq); 7671 if (ret) 7672 return ret; 7673 #endif 7674 7675 ret = -ENOMEM; 7676 if (bfq_slab_setup()) 7677 goto err_pol_unreg; 7678 7679 /* 7680 * Times to load large popular applications for the typical 7681 * systems installed on the reference devices (see the 7682 * comments before the definition of the next 7683 * array). Actually, we use slightly lower values, as the 7684 * estimated peak rate tends to be smaller than the actual 7685 * peak rate. The reason for this last fact is that estimates 7686 * are computed over much shorter time intervals than the long 7687 * intervals typically used for benchmarking. Why? First, to 7688 * adapt more quickly to variations. Second, because an I/O 7689 * scheduler cannot rely on a peak-rate-evaluation workload to 7690 * be run for a long time. 7691 */ 7692 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7693 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7694 7695 ret = elv_register(&iosched_bfq_mq); 7696 if (ret) 7697 goto slab_kill; 7698 7699 return 0; 7700 7701 slab_kill: 7702 bfq_slab_kill(); 7703 err_pol_unreg: 7704 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7705 blkcg_policy_unregister(&blkcg_policy_bfq); 7706 #endif 7707 return ret; 7708 } 7709 7710 static void __exit bfq_exit(void) 7711 { 7712 elv_unregister(&iosched_bfq_mq); 7713 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7714 blkcg_policy_unregister(&blkcg_policy_bfq); 7715 #endif 7716 bfq_slab_kill(); 7717 } 7718 7719 module_init(bfq_init); 7720 module_exit(bfq_exit); 7721 7722 MODULE_AUTHOR("Paolo Valente"); 7723 MODULE_LICENSE("GPL"); 7724 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7725