1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) icq_to_bic((rq)->elv.priv[0]) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @q: the request queue. 437 */ 438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 439 { 440 struct bfq_io_cq *icq; 441 unsigned long flags; 442 443 if (!current->io_context) 444 return NULL; 445 446 spin_lock_irqsave(&q->queue_lock, flags); 447 icq = icq_to_bic(ioc_lookup_icq(q)); 448 spin_unlock_irqrestore(&q->queue_lock, flags); 449 450 return icq; 451 } 452 453 /* 454 * Scheduler run of queue, if there are requests pending and no one in the 455 * driver that will restart queueing. 456 */ 457 void bfq_schedule_dispatch(struct bfq_data *bfqd) 458 { 459 if (bfqd->queued != 0) { 460 bfq_log(bfqd, "schedule dispatch"); 461 blk_mq_run_hw_queues(bfqd->queue, true); 462 } 463 } 464 465 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 466 467 #define bfq_sample_valid(samples) ((samples) > 80) 468 469 /* 470 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 471 * We choose the request that is closer to the head right now. Distance 472 * behind the head is penalized and only allowed to a certain extent. 473 */ 474 static struct request *bfq_choose_req(struct bfq_data *bfqd, 475 struct request *rq1, 476 struct request *rq2, 477 sector_t last) 478 { 479 sector_t s1, s2, d1 = 0, d2 = 0; 480 unsigned long back_max; 481 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 482 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 483 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 484 485 if (!rq1 || rq1 == rq2) 486 return rq2; 487 if (!rq2) 488 return rq1; 489 490 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 491 return rq1; 492 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 493 return rq2; 494 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 495 return rq1; 496 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 497 return rq2; 498 499 s1 = blk_rq_pos(rq1); 500 s2 = blk_rq_pos(rq2); 501 502 /* 503 * By definition, 1KiB is 2 sectors. 504 */ 505 back_max = bfqd->bfq_back_max * 2; 506 507 /* 508 * Strict one way elevator _except_ in the case where we allow 509 * short backward seeks which are biased as twice the cost of a 510 * similar forward seek. 511 */ 512 if (s1 >= last) 513 d1 = s1 - last; 514 else if (s1 + back_max >= last) 515 d1 = (last - s1) * bfqd->bfq_back_penalty; 516 else 517 wrap |= BFQ_RQ1_WRAP; 518 519 if (s2 >= last) 520 d2 = s2 - last; 521 else if (s2 + back_max >= last) 522 d2 = (last - s2) * bfqd->bfq_back_penalty; 523 else 524 wrap |= BFQ_RQ2_WRAP; 525 526 /* Found required data */ 527 528 /* 529 * By doing switch() on the bit mask "wrap" we avoid having to 530 * check two variables for all permutations: --> faster! 531 */ 532 switch (wrap) { 533 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 534 if (d1 < d2) 535 return rq1; 536 else if (d2 < d1) 537 return rq2; 538 539 if (s1 >= s2) 540 return rq1; 541 else 542 return rq2; 543 544 case BFQ_RQ2_WRAP: 545 return rq1; 546 case BFQ_RQ1_WRAP: 547 return rq2; 548 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 549 default: 550 /* 551 * Since both rqs are wrapped, 552 * start with the one that's further behind head 553 * (--> only *one* back seek required), 554 * since back seek takes more time than forward. 555 */ 556 if (s1 <= s2) 557 return rq1; 558 else 559 return rq2; 560 } 561 } 562 563 #define BFQ_LIMIT_INLINE_DEPTH 16 564 565 #ifdef CONFIG_BFQ_GROUP_IOSCHED 566 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 567 { 568 struct bfq_data *bfqd = bfqq->bfqd; 569 struct bfq_entity *entity = &bfqq->entity; 570 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 571 struct bfq_entity **entities = inline_entities; 572 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 573 int class_idx = bfqq->ioprio_class - 1; 574 struct bfq_sched_data *sched_data; 575 unsigned long wsum; 576 bool ret = false; 577 578 if (!entity->on_st_or_in_serv) 579 return false; 580 581 retry: 582 spin_lock_irq(&bfqd->lock); 583 /* +1 for bfqq entity, root cgroup not included */ 584 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 585 if (depth > alloc_depth) { 586 spin_unlock_irq(&bfqd->lock); 587 if (entities != inline_entities) 588 kfree(entities); 589 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 590 if (!entities) 591 return false; 592 alloc_depth = depth; 593 goto retry; 594 } 595 596 sched_data = entity->sched_data; 597 /* Gather our ancestors as we need to traverse them in reverse order */ 598 level = 0; 599 for_each_entity(entity) { 600 /* 601 * If at some level entity is not even active, allow request 602 * queueing so that BFQ knows there's work to do and activate 603 * entities. 604 */ 605 if (!entity->on_st_or_in_serv) 606 goto out; 607 /* Uh, more parents than cgroup subsystem thinks? */ 608 if (WARN_ON_ONCE(level >= depth)) 609 break; 610 entities[level++] = entity; 611 } 612 WARN_ON_ONCE(level != depth); 613 for (level--; level >= 0; level--) { 614 entity = entities[level]; 615 if (level > 0) { 616 wsum = bfq_entity_service_tree(entity)->wsum; 617 } else { 618 int i; 619 /* 620 * For bfqq itself we take into account service trees 621 * of all higher priority classes and multiply their 622 * weights so that low prio queue from higher class 623 * gets more requests than high prio queue from lower 624 * class. 625 */ 626 wsum = 0; 627 for (i = 0; i <= class_idx; i++) { 628 wsum = wsum * IOPRIO_BE_NR + 629 sched_data->service_tree[i].wsum; 630 } 631 } 632 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 633 if (entity->allocated >= limit) { 634 bfq_log_bfqq(bfqq->bfqd, bfqq, 635 "too many requests: allocated %d limit %d level %d", 636 entity->allocated, limit, level); 637 ret = true; 638 break; 639 } 640 } 641 out: 642 spin_unlock_irq(&bfqd->lock); 643 if (entities != inline_entities) 644 kfree(entities); 645 return ret; 646 } 647 #else 648 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 649 { 650 return false; 651 } 652 #endif 653 654 /* 655 * Async I/O can easily starve sync I/O (both sync reads and sync 656 * writes), by consuming all tags. Similarly, storms of sync writes, 657 * such as those that sync(2) may trigger, can starve sync reads. 658 * Limit depths of async I/O and sync writes so as to counter both 659 * problems. 660 * 661 * Also if a bfq queue or its parent cgroup consume more tags than would be 662 * appropriate for their weight, we trim the available tag depth to 1. This 663 * avoids a situation where one cgroup can starve another cgroup from tags and 664 * thus block service differentiation among cgroups. Note that because the 665 * queue / cgroup already has many requests allocated and queued, this does not 666 * significantly affect service guarantees coming from the BFQ scheduling 667 * algorithm. 668 */ 669 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 670 { 671 struct bfq_data *bfqd = data->q->elevator->elevator_data; 672 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 673 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(op)) : NULL; 674 int depth; 675 unsigned limit = data->q->nr_requests; 676 677 /* Sync reads have full depth available */ 678 if (op_is_sync(op) && !op_is_write(op)) { 679 depth = 0; 680 } else { 681 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 682 limit = (limit * depth) >> bfqd->full_depth_shift; 683 } 684 685 /* 686 * Does queue (or any parent entity) exceed number of requests that 687 * should be available to it? Heavily limit depth so that it cannot 688 * consume more available requests and thus starve other entities. 689 */ 690 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 691 depth = 1; 692 693 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 694 __func__, bfqd->wr_busy_queues, op_is_sync(op), depth); 695 if (depth) 696 data->shallow_depth = depth; 697 } 698 699 static struct bfq_queue * 700 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 701 sector_t sector, struct rb_node **ret_parent, 702 struct rb_node ***rb_link) 703 { 704 struct rb_node **p, *parent; 705 struct bfq_queue *bfqq = NULL; 706 707 parent = NULL; 708 p = &root->rb_node; 709 while (*p) { 710 struct rb_node **n; 711 712 parent = *p; 713 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 714 715 /* 716 * Sort strictly based on sector. Smallest to the left, 717 * largest to the right. 718 */ 719 if (sector > blk_rq_pos(bfqq->next_rq)) 720 n = &(*p)->rb_right; 721 else if (sector < blk_rq_pos(bfqq->next_rq)) 722 n = &(*p)->rb_left; 723 else 724 break; 725 p = n; 726 bfqq = NULL; 727 } 728 729 *ret_parent = parent; 730 if (rb_link) 731 *rb_link = p; 732 733 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 734 (unsigned long long)sector, 735 bfqq ? bfqq->pid : 0); 736 737 return bfqq; 738 } 739 740 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 741 { 742 return bfqq->service_from_backlogged > 0 && 743 time_is_before_jiffies(bfqq->first_IO_time + 744 bfq_merge_time_limit); 745 } 746 747 /* 748 * The following function is not marked as __cold because it is 749 * actually cold, but for the same performance goal described in the 750 * comments on the likely() at the beginning of 751 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 752 * execution time for the case where this function is not invoked, we 753 * had to add an unlikely() in each involved if(). 754 */ 755 void __cold 756 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 757 { 758 struct rb_node **p, *parent; 759 struct bfq_queue *__bfqq; 760 761 if (bfqq->pos_root) { 762 rb_erase(&bfqq->pos_node, bfqq->pos_root); 763 bfqq->pos_root = NULL; 764 } 765 766 /* oom_bfqq does not participate in queue merging */ 767 if (bfqq == &bfqd->oom_bfqq) 768 return; 769 770 /* 771 * bfqq cannot be merged any longer (see comments in 772 * bfq_setup_cooperator): no point in adding bfqq into the 773 * position tree. 774 */ 775 if (bfq_too_late_for_merging(bfqq)) 776 return; 777 778 if (bfq_class_idle(bfqq)) 779 return; 780 if (!bfqq->next_rq) 781 return; 782 783 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 784 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 785 blk_rq_pos(bfqq->next_rq), &parent, &p); 786 if (!__bfqq) { 787 rb_link_node(&bfqq->pos_node, parent, p); 788 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 789 } else 790 bfqq->pos_root = NULL; 791 } 792 793 /* 794 * The following function returns false either if every active queue 795 * must receive the same share of the throughput (symmetric scenario), 796 * or, as a special case, if bfqq must receive a share of the 797 * throughput lower than or equal to the share that every other active 798 * queue must receive. If bfqq does sync I/O, then these are the only 799 * two cases where bfqq happens to be guaranteed its share of the 800 * throughput even if I/O dispatching is not plugged when bfqq remains 801 * temporarily empty (for more details, see the comments in the 802 * function bfq_better_to_idle()). For this reason, the return value 803 * of this function is used to check whether I/O-dispatch plugging can 804 * be avoided. 805 * 806 * The above first case (symmetric scenario) occurs when: 807 * 1) all active queues have the same weight, 808 * 2) all active queues belong to the same I/O-priority class, 809 * 3) all active groups at the same level in the groups tree have the same 810 * weight, 811 * 4) all active groups at the same level in the groups tree have the same 812 * number of children. 813 * 814 * Unfortunately, keeping the necessary state for evaluating exactly 815 * the last two symmetry sub-conditions above would be quite complex 816 * and time consuming. Therefore this function evaluates, instead, 817 * only the following stronger three sub-conditions, for which it is 818 * much easier to maintain the needed state: 819 * 1) all active queues have the same weight, 820 * 2) all active queues belong to the same I/O-priority class, 821 * 3) there are no active groups. 822 * In particular, the last condition is always true if hierarchical 823 * support or the cgroups interface are not enabled, thus no state 824 * needs to be maintained in this case. 825 */ 826 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 827 struct bfq_queue *bfqq) 828 { 829 bool smallest_weight = bfqq && 830 bfqq->weight_counter && 831 bfqq->weight_counter == 832 container_of( 833 rb_first_cached(&bfqd->queue_weights_tree), 834 struct bfq_weight_counter, 835 weights_node); 836 837 /* 838 * For queue weights to differ, queue_weights_tree must contain 839 * at least two nodes. 840 */ 841 bool varied_queue_weights = !smallest_weight && 842 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 843 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 844 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 845 846 bool multiple_classes_busy = 847 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 848 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 849 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 850 851 return varied_queue_weights || multiple_classes_busy 852 #ifdef CONFIG_BFQ_GROUP_IOSCHED 853 || bfqd->num_groups_with_pending_reqs > 0 854 #endif 855 ; 856 } 857 858 /* 859 * If the weight-counter tree passed as input contains no counter for 860 * the weight of the input queue, then add that counter; otherwise just 861 * increment the existing counter. 862 * 863 * Note that weight-counter trees contain few nodes in mostly symmetric 864 * scenarios. For example, if all queues have the same weight, then the 865 * weight-counter tree for the queues may contain at most one node. 866 * This holds even if low_latency is on, because weight-raised queues 867 * are not inserted in the tree. 868 * In most scenarios, the rate at which nodes are created/destroyed 869 * should be low too. 870 */ 871 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 872 struct rb_root_cached *root) 873 { 874 struct bfq_entity *entity = &bfqq->entity; 875 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 876 bool leftmost = true; 877 878 /* 879 * Do not insert if the queue is already associated with a 880 * counter, which happens if: 881 * 1) a request arrival has caused the queue to become both 882 * non-weight-raised, and hence change its weight, and 883 * backlogged; in this respect, each of the two events 884 * causes an invocation of this function, 885 * 2) this is the invocation of this function caused by the 886 * second event. This second invocation is actually useless, 887 * and we handle this fact by exiting immediately. More 888 * efficient or clearer solutions might possibly be adopted. 889 */ 890 if (bfqq->weight_counter) 891 return; 892 893 while (*new) { 894 struct bfq_weight_counter *__counter = container_of(*new, 895 struct bfq_weight_counter, 896 weights_node); 897 parent = *new; 898 899 if (entity->weight == __counter->weight) { 900 bfqq->weight_counter = __counter; 901 goto inc_counter; 902 } 903 if (entity->weight < __counter->weight) 904 new = &((*new)->rb_left); 905 else { 906 new = &((*new)->rb_right); 907 leftmost = false; 908 } 909 } 910 911 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 912 GFP_ATOMIC); 913 914 /* 915 * In the unlucky event of an allocation failure, we just 916 * exit. This will cause the weight of queue to not be 917 * considered in bfq_asymmetric_scenario, which, in its turn, 918 * causes the scenario to be deemed wrongly symmetric in case 919 * bfqq's weight would have been the only weight making the 920 * scenario asymmetric. On the bright side, no unbalance will 921 * however occur when bfqq becomes inactive again (the 922 * invocation of this function is triggered by an activation 923 * of queue). In fact, bfq_weights_tree_remove does nothing 924 * if !bfqq->weight_counter. 925 */ 926 if (unlikely(!bfqq->weight_counter)) 927 return; 928 929 bfqq->weight_counter->weight = entity->weight; 930 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 931 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 932 leftmost); 933 934 inc_counter: 935 bfqq->weight_counter->num_active++; 936 bfqq->ref++; 937 } 938 939 /* 940 * Decrement the weight counter associated with the queue, and, if the 941 * counter reaches 0, remove the counter from the tree. 942 * See the comments to the function bfq_weights_tree_add() for considerations 943 * about overhead. 944 */ 945 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 946 struct bfq_queue *bfqq, 947 struct rb_root_cached *root) 948 { 949 if (!bfqq->weight_counter) 950 return; 951 952 bfqq->weight_counter->num_active--; 953 if (bfqq->weight_counter->num_active > 0) 954 goto reset_entity_pointer; 955 956 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 957 kfree(bfqq->weight_counter); 958 959 reset_entity_pointer: 960 bfqq->weight_counter = NULL; 961 bfq_put_queue(bfqq); 962 } 963 964 /* 965 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 966 * of active groups for each queue's inactive parent entity. 967 */ 968 void bfq_weights_tree_remove(struct bfq_data *bfqd, 969 struct bfq_queue *bfqq) 970 { 971 struct bfq_entity *entity = bfqq->entity.parent; 972 973 for_each_entity(entity) { 974 struct bfq_sched_data *sd = entity->my_sched_data; 975 976 if (sd->next_in_service || sd->in_service_entity) { 977 /* 978 * entity is still active, because either 979 * next_in_service or in_service_entity is not 980 * NULL (see the comments on the definition of 981 * next_in_service for details on why 982 * in_service_entity must be checked too). 983 * 984 * As a consequence, its parent entities are 985 * active as well, and thus this loop must 986 * stop here. 987 */ 988 break; 989 } 990 991 /* 992 * The decrement of num_groups_with_pending_reqs is 993 * not performed immediately upon the deactivation of 994 * entity, but it is delayed to when it also happens 995 * that the first leaf descendant bfqq of entity gets 996 * all its pending requests completed. The following 997 * instructions perform this delayed decrement, if 998 * needed. See the comments on 999 * num_groups_with_pending_reqs for details. 1000 */ 1001 if (entity->in_groups_with_pending_reqs) { 1002 entity->in_groups_with_pending_reqs = false; 1003 bfqd->num_groups_with_pending_reqs--; 1004 } 1005 } 1006 1007 /* 1008 * Next function is invoked last, because it causes bfqq to be 1009 * freed if the following holds: bfqq is not in service and 1010 * has no dispatched request. DO NOT use bfqq after the next 1011 * function invocation. 1012 */ 1013 __bfq_weights_tree_remove(bfqd, bfqq, 1014 &bfqd->queue_weights_tree); 1015 } 1016 1017 /* 1018 * Return expired entry, or NULL to just start from scratch in rbtree. 1019 */ 1020 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 1021 struct request *last) 1022 { 1023 struct request *rq; 1024 1025 if (bfq_bfqq_fifo_expire(bfqq)) 1026 return NULL; 1027 1028 bfq_mark_bfqq_fifo_expire(bfqq); 1029 1030 rq = rq_entry_fifo(bfqq->fifo.next); 1031 1032 if (rq == last || ktime_get_ns() < rq->fifo_time) 1033 return NULL; 1034 1035 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1036 return rq; 1037 } 1038 1039 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1040 struct bfq_queue *bfqq, 1041 struct request *last) 1042 { 1043 struct rb_node *rbnext = rb_next(&last->rb_node); 1044 struct rb_node *rbprev = rb_prev(&last->rb_node); 1045 struct request *next, *prev = NULL; 1046 1047 /* Follow expired path, else get first next available. */ 1048 next = bfq_check_fifo(bfqq, last); 1049 if (next) 1050 return next; 1051 1052 if (rbprev) 1053 prev = rb_entry_rq(rbprev); 1054 1055 if (rbnext) 1056 next = rb_entry_rq(rbnext); 1057 else { 1058 rbnext = rb_first(&bfqq->sort_list); 1059 if (rbnext && rbnext != &last->rb_node) 1060 next = rb_entry_rq(rbnext); 1061 } 1062 1063 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1064 } 1065 1066 /* see the definition of bfq_async_charge_factor for details */ 1067 static unsigned long bfq_serv_to_charge(struct request *rq, 1068 struct bfq_queue *bfqq) 1069 { 1070 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1071 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1072 return blk_rq_sectors(rq); 1073 1074 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1075 } 1076 1077 /** 1078 * bfq_updated_next_req - update the queue after a new next_rq selection. 1079 * @bfqd: the device data the queue belongs to. 1080 * @bfqq: the queue to update. 1081 * 1082 * If the first request of a queue changes we make sure that the queue 1083 * has enough budget to serve at least its first request (if the 1084 * request has grown). We do this because if the queue has not enough 1085 * budget for its first request, it has to go through two dispatch 1086 * rounds to actually get it dispatched. 1087 */ 1088 static void bfq_updated_next_req(struct bfq_data *bfqd, 1089 struct bfq_queue *bfqq) 1090 { 1091 struct bfq_entity *entity = &bfqq->entity; 1092 struct request *next_rq = bfqq->next_rq; 1093 unsigned long new_budget; 1094 1095 if (!next_rq) 1096 return; 1097 1098 if (bfqq == bfqd->in_service_queue) 1099 /* 1100 * In order not to break guarantees, budgets cannot be 1101 * changed after an entity has been selected. 1102 */ 1103 return; 1104 1105 new_budget = max_t(unsigned long, 1106 max_t(unsigned long, bfqq->max_budget, 1107 bfq_serv_to_charge(next_rq, bfqq)), 1108 entity->service); 1109 if (entity->budget != new_budget) { 1110 entity->budget = new_budget; 1111 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1112 new_budget); 1113 bfq_requeue_bfqq(bfqd, bfqq, false); 1114 } 1115 } 1116 1117 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1118 { 1119 u64 dur; 1120 1121 if (bfqd->bfq_wr_max_time > 0) 1122 return bfqd->bfq_wr_max_time; 1123 1124 dur = bfqd->rate_dur_prod; 1125 do_div(dur, bfqd->peak_rate); 1126 1127 /* 1128 * Limit duration between 3 and 25 seconds. The upper limit 1129 * has been conservatively set after the following worst case: 1130 * on a QEMU/KVM virtual machine 1131 * - running in a slow PC 1132 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1133 * - serving a heavy I/O workload, such as the sequential reading 1134 * of several files 1135 * mplayer took 23 seconds to start, if constantly weight-raised. 1136 * 1137 * As for higher values than that accommodating the above bad 1138 * scenario, tests show that higher values would often yield 1139 * the opposite of the desired result, i.e., would worsen 1140 * responsiveness by allowing non-interactive applications to 1141 * preserve weight raising for too long. 1142 * 1143 * On the other end, lower values than 3 seconds make it 1144 * difficult for most interactive tasks to complete their jobs 1145 * before weight-raising finishes. 1146 */ 1147 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1148 } 1149 1150 /* switch back from soft real-time to interactive weight raising */ 1151 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1152 struct bfq_data *bfqd) 1153 { 1154 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1155 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1156 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1157 } 1158 1159 static void 1160 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1161 struct bfq_io_cq *bic, bool bfq_already_existing) 1162 { 1163 unsigned int old_wr_coeff = 1; 1164 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1165 1166 if (bic->saved_has_short_ttime) 1167 bfq_mark_bfqq_has_short_ttime(bfqq); 1168 else 1169 bfq_clear_bfqq_has_short_ttime(bfqq); 1170 1171 if (bic->saved_IO_bound) 1172 bfq_mark_bfqq_IO_bound(bfqq); 1173 else 1174 bfq_clear_bfqq_IO_bound(bfqq); 1175 1176 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1177 bfqq->inject_limit = bic->saved_inject_limit; 1178 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1179 1180 bfqq->entity.new_weight = bic->saved_weight; 1181 bfqq->ttime = bic->saved_ttime; 1182 bfqq->io_start_time = bic->saved_io_start_time; 1183 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1184 /* 1185 * Restore weight coefficient only if low_latency is on 1186 */ 1187 if (bfqd->low_latency) { 1188 old_wr_coeff = bfqq->wr_coeff; 1189 bfqq->wr_coeff = bic->saved_wr_coeff; 1190 } 1191 bfqq->service_from_wr = bic->saved_service_from_wr; 1192 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1193 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1194 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1195 1196 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1197 time_is_before_jiffies(bfqq->last_wr_start_finish + 1198 bfqq->wr_cur_max_time))) { 1199 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1200 !bfq_bfqq_in_large_burst(bfqq) && 1201 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1202 bfq_wr_duration(bfqd))) { 1203 switch_back_to_interactive_wr(bfqq, bfqd); 1204 } else { 1205 bfqq->wr_coeff = 1; 1206 bfq_log_bfqq(bfqq->bfqd, bfqq, 1207 "resume state: switching off wr"); 1208 } 1209 } 1210 1211 /* make sure weight will be updated, however we got here */ 1212 bfqq->entity.prio_changed = 1; 1213 1214 if (likely(!busy)) 1215 return; 1216 1217 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1218 bfqd->wr_busy_queues++; 1219 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1220 bfqd->wr_busy_queues--; 1221 } 1222 1223 static int bfqq_process_refs(struct bfq_queue *bfqq) 1224 { 1225 return bfqq->ref - bfqq->entity.allocated - 1226 bfqq->entity.on_st_or_in_serv - 1227 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1228 } 1229 1230 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1231 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1232 { 1233 struct bfq_queue *item; 1234 struct hlist_node *n; 1235 1236 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1237 hlist_del_init(&item->burst_list_node); 1238 1239 /* 1240 * Start the creation of a new burst list only if there is no 1241 * active queue. See comments on the conditional invocation of 1242 * bfq_handle_burst(). 1243 */ 1244 if (bfq_tot_busy_queues(bfqd) == 0) { 1245 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1246 bfqd->burst_size = 1; 1247 } else 1248 bfqd->burst_size = 0; 1249 1250 bfqd->burst_parent_entity = bfqq->entity.parent; 1251 } 1252 1253 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1254 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1255 { 1256 /* Increment burst size to take into account also bfqq */ 1257 bfqd->burst_size++; 1258 1259 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1260 struct bfq_queue *pos, *bfqq_item; 1261 struct hlist_node *n; 1262 1263 /* 1264 * Enough queues have been activated shortly after each 1265 * other to consider this burst as large. 1266 */ 1267 bfqd->large_burst = true; 1268 1269 /* 1270 * We can now mark all queues in the burst list as 1271 * belonging to a large burst. 1272 */ 1273 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1274 burst_list_node) 1275 bfq_mark_bfqq_in_large_burst(bfqq_item); 1276 bfq_mark_bfqq_in_large_burst(bfqq); 1277 1278 /* 1279 * From now on, and until the current burst finishes, any 1280 * new queue being activated shortly after the last queue 1281 * was inserted in the burst can be immediately marked as 1282 * belonging to a large burst. So the burst list is not 1283 * needed any more. Remove it. 1284 */ 1285 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1286 burst_list_node) 1287 hlist_del_init(&pos->burst_list_node); 1288 } else /* 1289 * Burst not yet large: add bfqq to the burst list. Do 1290 * not increment the ref counter for bfqq, because bfqq 1291 * is removed from the burst list before freeing bfqq 1292 * in put_queue. 1293 */ 1294 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1295 } 1296 1297 /* 1298 * If many queues belonging to the same group happen to be created 1299 * shortly after each other, then the processes associated with these 1300 * queues have typically a common goal. In particular, bursts of queue 1301 * creations are usually caused by services or applications that spawn 1302 * many parallel threads/processes. Examples are systemd during boot, 1303 * or git grep. To help these processes get their job done as soon as 1304 * possible, it is usually better to not grant either weight-raising 1305 * or device idling to their queues, unless these queues must be 1306 * protected from the I/O flowing through other active queues. 1307 * 1308 * In this comment we describe, firstly, the reasons why this fact 1309 * holds, and, secondly, the next function, which implements the main 1310 * steps needed to properly mark these queues so that they can then be 1311 * treated in a different way. 1312 * 1313 * The above services or applications benefit mostly from a high 1314 * throughput: the quicker the requests of the activated queues are 1315 * cumulatively served, the sooner the target job of these queues gets 1316 * completed. As a consequence, weight-raising any of these queues, 1317 * which also implies idling the device for it, is almost always 1318 * counterproductive, unless there are other active queues to isolate 1319 * these new queues from. If there no other active queues, then 1320 * weight-raising these new queues just lowers throughput in most 1321 * cases. 1322 * 1323 * On the other hand, a burst of queue creations may be caused also by 1324 * the start of an application that does not consist of a lot of 1325 * parallel I/O-bound threads. In fact, with a complex application, 1326 * several short processes may need to be executed to start-up the 1327 * application. In this respect, to start an application as quickly as 1328 * possible, the best thing to do is in any case to privilege the I/O 1329 * related to the application with respect to all other 1330 * I/O. Therefore, the best strategy to start as quickly as possible 1331 * an application that causes a burst of queue creations is to 1332 * weight-raise all the queues created during the burst. This is the 1333 * exact opposite of the best strategy for the other type of bursts. 1334 * 1335 * In the end, to take the best action for each of the two cases, the 1336 * two types of bursts need to be distinguished. Fortunately, this 1337 * seems relatively easy, by looking at the sizes of the bursts. In 1338 * particular, we found a threshold such that only bursts with a 1339 * larger size than that threshold are apparently caused by 1340 * services or commands such as systemd or git grep. For brevity, 1341 * hereafter we call just 'large' these bursts. BFQ *does not* 1342 * weight-raise queues whose creation occurs in a large burst. In 1343 * addition, for each of these queues BFQ performs or does not perform 1344 * idling depending on which choice boosts the throughput more. The 1345 * exact choice depends on the device and request pattern at 1346 * hand. 1347 * 1348 * Unfortunately, false positives may occur while an interactive task 1349 * is starting (e.g., an application is being started). The 1350 * consequence is that the queues associated with the task do not 1351 * enjoy weight raising as expected. Fortunately these false positives 1352 * are very rare. They typically occur if some service happens to 1353 * start doing I/O exactly when the interactive task starts. 1354 * 1355 * Turning back to the next function, it is invoked only if there are 1356 * no active queues (apart from active queues that would belong to the 1357 * same, possible burst bfqq would belong to), and it implements all 1358 * the steps needed to detect the occurrence of a large burst and to 1359 * properly mark all the queues belonging to it (so that they can then 1360 * be treated in a different way). This goal is achieved by 1361 * maintaining a "burst list" that holds, temporarily, the queues that 1362 * belong to the burst in progress. The list is then used to mark 1363 * these queues as belonging to a large burst if the burst does become 1364 * large. The main steps are the following. 1365 * 1366 * . when the very first queue is created, the queue is inserted into the 1367 * list (as it could be the first queue in a possible burst) 1368 * 1369 * . if the current burst has not yet become large, and a queue Q that does 1370 * not yet belong to the burst is activated shortly after the last time 1371 * at which a new queue entered the burst list, then the function appends 1372 * Q to the burst list 1373 * 1374 * . if, as a consequence of the previous step, the burst size reaches 1375 * the large-burst threshold, then 1376 * 1377 * . all the queues in the burst list are marked as belonging to a 1378 * large burst 1379 * 1380 * . the burst list is deleted; in fact, the burst list already served 1381 * its purpose (keeping temporarily track of the queues in a burst, 1382 * so as to be able to mark them as belonging to a large burst in the 1383 * previous sub-step), and now is not needed any more 1384 * 1385 * . the device enters a large-burst mode 1386 * 1387 * . if a queue Q that does not belong to the burst is created while 1388 * the device is in large-burst mode and shortly after the last time 1389 * at which a queue either entered the burst list or was marked as 1390 * belonging to the current large burst, then Q is immediately marked 1391 * as belonging to a large burst. 1392 * 1393 * . if a queue Q that does not belong to the burst is created a while 1394 * later, i.e., not shortly after, than the last time at which a queue 1395 * either entered the burst list or was marked as belonging to the 1396 * current large burst, then the current burst is deemed as finished and: 1397 * 1398 * . the large-burst mode is reset if set 1399 * 1400 * . the burst list is emptied 1401 * 1402 * . Q is inserted in the burst list, as Q may be the first queue 1403 * in a possible new burst (then the burst list contains just Q 1404 * after this step). 1405 */ 1406 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1407 { 1408 /* 1409 * If bfqq is already in the burst list or is part of a large 1410 * burst, or finally has just been split, then there is 1411 * nothing else to do. 1412 */ 1413 if (!hlist_unhashed(&bfqq->burst_list_node) || 1414 bfq_bfqq_in_large_burst(bfqq) || 1415 time_is_after_eq_jiffies(bfqq->split_time + 1416 msecs_to_jiffies(10))) 1417 return; 1418 1419 /* 1420 * If bfqq's creation happens late enough, or bfqq belongs to 1421 * a different group than the burst group, then the current 1422 * burst is finished, and related data structures must be 1423 * reset. 1424 * 1425 * In this respect, consider the special case where bfqq is 1426 * the very first queue created after BFQ is selected for this 1427 * device. In this case, last_ins_in_burst and 1428 * burst_parent_entity are not yet significant when we get 1429 * here. But it is easy to verify that, whether or not the 1430 * following condition is true, bfqq will end up being 1431 * inserted into the burst list. In particular the list will 1432 * happen to contain only bfqq. And this is exactly what has 1433 * to happen, as bfqq may be the first queue of the first 1434 * burst. 1435 */ 1436 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1437 bfqd->bfq_burst_interval) || 1438 bfqq->entity.parent != bfqd->burst_parent_entity) { 1439 bfqd->large_burst = false; 1440 bfq_reset_burst_list(bfqd, bfqq); 1441 goto end; 1442 } 1443 1444 /* 1445 * If we get here, then bfqq is being activated shortly after the 1446 * last queue. So, if the current burst is also large, we can mark 1447 * bfqq as belonging to this large burst immediately. 1448 */ 1449 if (bfqd->large_burst) { 1450 bfq_mark_bfqq_in_large_burst(bfqq); 1451 goto end; 1452 } 1453 1454 /* 1455 * If we get here, then a large-burst state has not yet been 1456 * reached, but bfqq is being activated shortly after the last 1457 * queue. Then we add bfqq to the burst. 1458 */ 1459 bfq_add_to_burst(bfqd, bfqq); 1460 end: 1461 /* 1462 * At this point, bfqq either has been added to the current 1463 * burst or has caused the current burst to terminate and a 1464 * possible new burst to start. In particular, in the second 1465 * case, bfqq has become the first queue in the possible new 1466 * burst. In both cases last_ins_in_burst needs to be moved 1467 * forward. 1468 */ 1469 bfqd->last_ins_in_burst = jiffies; 1470 } 1471 1472 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1473 { 1474 struct bfq_entity *entity = &bfqq->entity; 1475 1476 return entity->budget - entity->service; 1477 } 1478 1479 /* 1480 * If enough samples have been computed, return the current max budget 1481 * stored in bfqd, which is dynamically updated according to the 1482 * estimated disk peak rate; otherwise return the default max budget 1483 */ 1484 static int bfq_max_budget(struct bfq_data *bfqd) 1485 { 1486 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1487 return bfq_default_max_budget; 1488 else 1489 return bfqd->bfq_max_budget; 1490 } 1491 1492 /* 1493 * Return min budget, which is a fraction of the current or default 1494 * max budget (trying with 1/32) 1495 */ 1496 static int bfq_min_budget(struct bfq_data *bfqd) 1497 { 1498 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1499 return bfq_default_max_budget / 32; 1500 else 1501 return bfqd->bfq_max_budget / 32; 1502 } 1503 1504 /* 1505 * The next function, invoked after the input queue bfqq switches from 1506 * idle to busy, updates the budget of bfqq. The function also tells 1507 * whether the in-service queue should be expired, by returning 1508 * true. The purpose of expiring the in-service queue is to give bfqq 1509 * the chance to possibly preempt the in-service queue, and the reason 1510 * for preempting the in-service queue is to achieve one of the two 1511 * goals below. 1512 * 1513 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1514 * expired because it has remained idle. In particular, bfqq may have 1515 * expired for one of the following two reasons: 1516 * 1517 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1518 * and did not make it to issue a new request before its last 1519 * request was served; 1520 * 1521 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1522 * a new request before the expiration of the idling-time. 1523 * 1524 * Even if bfqq has expired for one of the above reasons, the process 1525 * associated with the queue may be however issuing requests greedily, 1526 * and thus be sensitive to the bandwidth it receives (bfqq may have 1527 * remained idle for other reasons: CPU high load, bfqq not enjoying 1528 * idling, I/O throttling somewhere in the path from the process to 1529 * the I/O scheduler, ...). But if, after every expiration for one of 1530 * the above two reasons, bfqq has to wait for the service of at least 1531 * one full budget of another queue before being served again, then 1532 * bfqq is likely to get a much lower bandwidth or resource time than 1533 * its reserved ones. To address this issue, two countermeasures need 1534 * to be taken. 1535 * 1536 * First, the budget and the timestamps of bfqq need to be updated in 1537 * a special way on bfqq reactivation: they need to be updated as if 1538 * bfqq did not remain idle and did not expire. In fact, if they are 1539 * computed as if bfqq expired and remained idle until reactivation, 1540 * then the process associated with bfqq is treated as if, instead of 1541 * being greedy, it stopped issuing requests when bfqq remained idle, 1542 * and restarts issuing requests only on this reactivation. In other 1543 * words, the scheduler does not help the process recover the "service 1544 * hole" between bfqq expiration and reactivation. As a consequence, 1545 * the process receives a lower bandwidth than its reserved one. In 1546 * contrast, to recover this hole, the budget must be updated as if 1547 * bfqq was not expired at all before this reactivation, i.e., it must 1548 * be set to the value of the remaining budget when bfqq was 1549 * expired. Along the same line, timestamps need to be assigned the 1550 * value they had the last time bfqq was selected for service, i.e., 1551 * before last expiration. Thus timestamps need to be back-shifted 1552 * with respect to their normal computation (see [1] for more details 1553 * on this tricky aspect). 1554 * 1555 * Secondly, to allow the process to recover the hole, the in-service 1556 * queue must be expired too, to give bfqq the chance to preempt it 1557 * immediately. In fact, if bfqq has to wait for a full budget of the 1558 * in-service queue to be completed, then it may become impossible to 1559 * let the process recover the hole, even if the back-shifted 1560 * timestamps of bfqq are lower than those of the in-service queue. If 1561 * this happens for most or all of the holes, then the process may not 1562 * receive its reserved bandwidth. In this respect, it is worth noting 1563 * that, being the service of outstanding requests unpreemptible, a 1564 * little fraction of the holes may however be unrecoverable, thereby 1565 * causing a little loss of bandwidth. 1566 * 1567 * The last important point is detecting whether bfqq does need this 1568 * bandwidth recovery. In this respect, the next function deems the 1569 * process associated with bfqq greedy, and thus allows it to recover 1570 * the hole, if: 1) the process is waiting for the arrival of a new 1571 * request (which implies that bfqq expired for one of the above two 1572 * reasons), and 2) such a request has arrived soon. The first 1573 * condition is controlled through the flag non_blocking_wait_rq, 1574 * while the second through the flag arrived_in_time. If both 1575 * conditions hold, then the function computes the budget in the 1576 * above-described special way, and signals that the in-service queue 1577 * should be expired. Timestamp back-shifting is done later in 1578 * __bfq_activate_entity. 1579 * 1580 * 2. Reduce latency. Even if timestamps are not backshifted to let 1581 * the process associated with bfqq recover a service hole, bfqq may 1582 * however happen to have, after being (re)activated, a lower finish 1583 * timestamp than the in-service queue. That is, the next budget of 1584 * bfqq may have to be completed before the one of the in-service 1585 * queue. If this is the case, then preempting the in-service queue 1586 * allows this goal to be achieved, apart from the unpreemptible, 1587 * outstanding requests mentioned above. 1588 * 1589 * Unfortunately, regardless of which of the above two goals one wants 1590 * to achieve, service trees need first to be updated to know whether 1591 * the in-service queue must be preempted. To have service trees 1592 * correctly updated, the in-service queue must be expired and 1593 * rescheduled, and bfqq must be scheduled too. This is one of the 1594 * most costly operations (in future versions, the scheduling 1595 * mechanism may be re-designed in such a way to make it possible to 1596 * know whether preemption is needed without needing to update service 1597 * trees). In addition, queue preemptions almost always cause random 1598 * I/O, which may in turn cause loss of throughput. Finally, there may 1599 * even be no in-service queue when the next function is invoked (so, 1600 * no queue to compare timestamps with). Because of these facts, the 1601 * next function adopts the following simple scheme to avoid costly 1602 * operations, too frequent preemptions and too many dependencies on 1603 * the state of the scheduler: it requests the expiration of the 1604 * in-service queue (unconditionally) only for queues that need to 1605 * recover a hole. Then it delegates to other parts of the code the 1606 * responsibility of handling the above case 2. 1607 */ 1608 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1609 struct bfq_queue *bfqq, 1610 bool arrived_in_time) 1611 { 1612 struct bfq_entity *entity = &bfqq->entity; 1613 1614 /* 1615 * In the next compound condition, we check also whether there 1616 * is some budget left, because otherwise there is no point in 1617 * trying to go on serving bfqq with this same budget: bfqq 1618 * would be expired immediately after being selected for 1619 * service. This would only cause useless overhead. 1620 */ 1621 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1622 bfq_bfqq_budget_left(bfqq) > 0) { 1623 /* 1624 * We do not clear the flag non_blocking_wait_rq here, as 1625 * the latter is used in bfq_activate_bfqq to signal 1626 * that timestamps need to be back-shifted (and is 1627 * cleared right after). 1628 */ 1629 1630 /* 1631 * In next assignment we rely on that either 1632 * entity->service or entity->budget are not updated 1633 * on expiration if bfqq is empty (see 1634 * __bfq_bfqq_recalc_budget). Thus both quantities 1635 * remain unchanged after such an expiration, and the 1636 * following statement therefore assigns to 1637 * entity->budget the remaining budget on such an 1638 * expiration. 1639 */ 1640 entity->budget = min_t(unsigned long, 1641 bfq_bfqq_budget_left(bfqq), 1642 bfqq->max_budget); 1643 1644 /* 1645 * At this point, we have used entity->service to get 1646 * the budget left (needed for updating 1647 * entity->budget). Thus we finally can, and have to, 1648 * reset entity->service. The latter must be reset 1649 * because bfqq would otherwise be charged again for 1650 * the service it has received during its previous 1651 * service slot(s). 1652 */ 1653 entity->service = 0; 1654 1655 return true; 1656 } 1657 1658 /* 1659 * We can finally complete expiration, by setting service to 0. 1660 */ 1661 entity->service = 0; 1662 entity->budget = max_t(unsigned long, bfqq->max_budget, 1663 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1664 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1665 return false; 1666 } 1667 1668 /* 1669 * Return the farthest past time instant according to jiffies 1670 * macros. 1671 */ 1672 static unsigned long bfq_smallest_from_now(void) 1673 { 1674 return jiffies - MAX_JIFFY_OFFSET; 1675 } 1676 1677 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1678 struct bfq_queue *bfqq, 1679 unsigned int old_wr_coeff, 1680 bool wr_or_deserves_wr, 1681 bool interactive, 1682 bool in_burst, 1683 bool soft_rt) 1684 { 1685 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1686 /* start a weight-raising period */ 1687 if (interactive) { 1688 bfqq->service_from_wr = 0; 1689 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1690 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1691 } else { 1692 /* 1693 * No interactive weight raising in progress 1694 * here: assign minus infinity to 1695 * wr_start_at_switch_to_srt, to make sure 1696 * that, at the end of the soft-real-time 1697 * weight raising periods that is starting 1698 * now, no interactive weight-raising period 1699 * may be wrongly considered as still in 1700 * progress (and thus actually started by 1701 * mistake). 1702 */ 1703 bfqq->wr_start_at_switch_to_srt = 1704 bfq_smallest_from_now(); 1705 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1706 BFQ_SOFTRT_WEIGHT_FACTOR; 1707 bfqq->wr_cur_max_time = 1708 bfqd->bfq_wr_rt_max_time; 1709 } 1710 1711 /* 1712 * If needed, further reduce budget to make sure it is 1713 * close to bfqq's backlog, so as to reduce the 1714 * scheduling-error component due to a too large 1715 * budget. Do not care about throughput consequences, 1716 * but only about latency. Finally, do not assign a 1717 * too small budget either, to avoid increasing 1718 * latency by causing too frequent expirations. 1719 */ 1720 bfqq->entity.budget = min_t(unsigned long, 1721 bfqq->entity.budget, 1722 2 * bfq_min_budget(bfqd)); 1723 } else if (old_wr_coeff > 1) { 1724 if (interactive) { /* update wr coeff and duration */ 1725 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1726 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1727 } else if (in_burst) 1728 bfqq->wr_coeff = 1; 1729 else if (soft_rt) { 1730 /* 1731 * The application is now or still meeting the 1732 * requirements for being deemed soft rt. We 1733 * can then correctly and safely (re)charge 1734 * the weight-raising duration for the 1735 * application with the weight-raising 1736 * duration for soft rt applications. 1737 * 1738 * In particular, doing this recharge now, i.e., 1739 * before the weight-raising period for the 1740 * application finishes, reduces the probability 1741 * of the following negative scenario: 1742 * 1) the weight of a soft rt application is 1743 * raised at startup (as for any newly 1744 * created application), 1745 * 2) since the application is not interactive, 1746 * at a certain time weight-raising is 1747 * stopped for the application, 1748 * 3) at that time the application happens to 1749 * still have pending requests, and hence 1750 * is destined to not have a chance to be 1751 * deemed soft rt before these requests are 1752 * completed (see the comments to the 1753 * function bfq_bfqq_softrt_next_start() 1754 * for details on soft rt detection), 1755 * 4) these pending requests experience a high 1756 * latency because the application is not 1757 * weight-raised while they are pending. 1758 */ 1759 if (bfqq->wr_cur_max_time != 1760 bfqd->bfq_wr_rt_max_time) { 1761 bfqq->wr_start_at_switch_to_srt = 1762 bfqq->last_wr_start_finish; 1763 1764 bfqq->wr_cur_max_time = 1765 bfqd->bfq_wr_rt_max_time; 1766 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1767 BFQ_SOFTRT_WEIGHT_FACTOR; 1768 } 1769 bfqq->last_wr_start_finish = jiffies; 1770 } 1771 } 1772 } 1773 1774 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1775 struct bfq_queue *bfqq) 1776 { 1777 return bfqq->dispatched == 0 && 1778 time_is_before_jiffies( 1779 bfqq->budget_timeout + 1780 bfqd->bfq_wr_min_idle_time); 1781 } 1782 1783 1784 /* 1785 * Return true if bfqq is in a higher priority class, or has a higher 1786 * weight than the in-service queue. 1787 */ 1788 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1789 struct bfq_queue *in_serv_bfqq) 1790 { 1791 int bfqq_weight, in_serv_weight; 1792 1793 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1794 return true; 1795 1796 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1797 bfqq_weight = bfqq->entity.weight; 1798 in_serv_weight = in_serv_bfqq->entity.weight; 1799 } else { 1800 if (bfqq->entity.parent) 1801 bfqq_weight = bfqq->entity.parent->weight; 1802 else 1803 bfqq_weight = bfqq->entity.weight; 1804 if (in_serv_bfqq->entity.parent) 1805 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1806 else 1807 in_serv_weight = in_serv_bfqq->entity.weight; 1808 } 1809 1810 return bfqq_weight > in_serv_weight; 1811 } 1812 1813 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1814 1815 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1816 struct bfq_queue *bfqq, 1817 int old_wr_coeff, 1818 struct request *rq, 1819 bool *interactive) 1820 { 1821 bool soft_rt, in_burst, wr_or_deserves_wr, 1822 bfqq_wants_to_preempt, 1823 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1824 /* 1825 * See the comments on 1826 * bfq_bfqq_update_budg_for_activation for 1827 * details on the usage of the next variable. 1828 */ 1829 arrived_in_time = ktime_get_ns() <= 1830 bfqq->ttime.last_end_request + 1831 bfqd->bfq_slice_idle * 3; 1832 1833 1834 /* 1835 * bfqq deserves to be weight-raised if: 1836 * - it is sync, 1837 * - it does not belong to a large burst, 1838 * - it has been idle for enough time or is soft real-time, 1839 * - is linked to a bfq_io_cq (it is not shared in any sense), 1840 * - has a default weight (otherwise we assume the user wanted 1841 * to control its weight explicitly) 1842 */ 1843 in_burst = bfq_bfqq_in_large_burst(bfqq); 1844 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1845 !BFQQ_TOTALLY_SEEKY(bfqq) && 1846 !in_burst && 1847 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1848 bfqq->dispatched == 0 && 1849 bfqq->entity.new_weight == 40; 1850 *interactive = !in_burst && idle_for_long_time && 1851 bfqq->entity.new_weight == 40; 1852 /* 1853 * Merged bfq_queues are kept out of weight-raising 1854 * (low-latency) mechanisms. The reason is that these queues 1855 * are usually created for non-interactive and 1856 * non-soft-real-time tasks. Yet this is not the case for 1857 * stably-merged queues. These queues are merged just because 1858 * they are created shortly after each other. So they may 1859 * easily serve the I/O of an interactive or soft-real time 1860 * application, if the application happens to spawn multiple 1861 * processes. So let also stably-merged queued enjoy weight 1862 * raising. 1863 */ 1864 wr_or_deserves_wr = bfqd->low_latency && 1865 (bfqq->wr_coeff > 1 || 1866 (bfq_bfqq_sync(bfqq) && 1867 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1868 (*interactive || soft_rt))); 1869 1870 /* 1871 * Using the last flag, update budget and check whether bfqq 1872 * may want to preempt the in-service queue. 1873 */ 1874 bfqq_wants_to_preempt = 1875 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1876 arrived_in_time); 1877 1878 /* 1879 * If bfqq happened to be activated in a burst, but has been 1880 * idle for much more than an interactive queue, then we 1881 * assume that, in the overall I/O initiated in the burst, the 1882 * I/O associated with bfqq is finished. So bfqq does not need 1883 * to be treated as a queue belonging to a burst 1884 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1885 * if set, and remove bfqq from the burst list if it's 1886 * there. We do not decrement burst_size, because the fact 1887 * that bfqq does not need to belong to the burst list any 1888 * more does not invalidate the fact that bfqq was created in 1889 * a burst. 1890 */ 1891 if (likely(!bfq_bfqq_just_created(bfqq)) && 1892 idle_for_long_time && 1893 time_is_before_jiffies( 1894 bfqq->budget_timeout + 1895 msecs_to_jiffies(10000))) { 1896 hlist_del_init(&bfqq->burst_list_node); 1897 bfq_clear_bfqq_in_large_burst(bfqq); 1898 } 1899 1900 bfq_clear_bfqq_just_created(bfqq); 1901 1902 if (bfqd->low_latency) { 1903 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1904 /* wraparound */ 1905 bfqq->split_time = 1906 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1907 1908 if (time_is_before_jiffies(bfqq->split_time + 1909 bfqd->bfq_wr_min_idle_time)) { 1910 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1911 old_wr_coeff, 1912 wr_or_deserves_wr, 1913 *interactive, 1914 in_burst, 1915 soft_rt); 1916 1917 if (old_wr_coeff != bfqq->wr_coeff) 1918 bfqq->entity.prio_changed = 1; 1919 } 1920 } 1921 1922 bfqq->last_idle_bklogged = jiffies; 1923 bfqq->service_from_backlogged = 0; 1924 bfq_clear_bfqq_softrt_update(bfqq); 1925 1926 bfq_add_bfqq_busy(bfqd, bfqq); 1927 1928 /* 1929 * Expire in-service queue if preemption may be needed for 1930 * guarantees or throughput. As for guarantees, we care 1931 * explicitly about two cases. The first is that bfqq has to 1932 * recover a service hole, as explained in the comments on 1933 * bfq_bfqq_update_budg_for_activation(), i.e., that 1934 * bfqq_wants_to_preempt is true. However, if bfqq does not 1935 * carry time-critical I/O, then bfqq's bandwidth is less 1936 * important than that of queues that carry time-critical I/O. 1937 * So, as a further constraint, we consider this case only if 1938 * bfqq is at least as weight-raised, i.e., at least as time 1939 * critical, as the in-service queue. 1940 * 1941 * The second case is that bfqq is in a higher priority class, 1942 * or has a higher weight than the in-service queue. If this 1943 * condition does not hold, we don't care because, even if 1944 * bfqq does not start to be served immediately, the resulting 1945 * delay for bfqq's I/O is however lower or much lower than 1946 * the ideal completion time to be guaranteed to bfqq's I/O. 1947 * 1948 * In both cases, preemption is needed only if, according to 1949 * the timestamps of both bfqq and of the in-service queue, 1950 * bfqq actually is the next queue to serve. So, to reduce 1951 * useless preemptions, the return value of 1952 * next_queue_may_preempt() is considered in the next compound 1953 * condition too. Yet next_queue_may_preempt() just checks a 1954 * simple, necessary condition for bfqq to be the next queue 1955 * to serve. In fact, to evaluate a sufficient condition, the 1956 * timestamps of the in-service queue would need to be 1957 * updated, and this operation is quite costly (see the 1958 * comments on bfq_bfqq_update_budg_for_activation()). 1959 * 1960 * As for throughput, we ask bfq_better_to_idle() whether we 1961 * still need to plug I/O dispatching. If bfq_better_to_idle() 1962 * says no, then plugging is not needed any longer, either to 1963 * boost throughput or to perserve service guarantees. Then 1964 * the best option is to stop plugging I/O, as not doing so 1965 * would certainly lower throughput. We may end up in this 1966 * case if: (1) upon a dispatch attempt, we detected that it 1967 * was better to plug I/O dispatch, and to wait for a new 1968 * request to arrive for the currently in-service queue, but 1969 * (2) this switch of bfqq to busy changes the scenario. 1970 */ 1971 if (bfqd->in_service_queue && 1972 ((bfqq_wants_to_preempt && 1973 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1974 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1975 !bfq_better_to_idle(bfqd->in_service_queue)) && 1976 next_queue_may_preempt(bfqd)) 1977 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1978 false, BFQQE_PREEMPTED); 1979 } 1980 1981 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1982 struct bfq_queue *bfqq) 1983 { 1984 /* invalidate baseline total service time */ 1985 bfqq->last_serv_time_ns = 0; 1986 1987 /* 1988 * Reset pointer in case we are waiting for 1989 * some request completion. 1990 */ 1991 bfqd->waited_rq = NULL; 1992 1993 /* 1994 * If bfqq has a short think time, then start by setting the 1995 * inject limit to 0 prudentially, because the service time of 1996 * an injected I/O request may be higher than the think time 1997 * of bfqq, and therefore, if one request was injected when 1998 * bfqq remains empty, this injected request might delay the 1999 * service of the next I/O request for bfqq significantly. In 2000 * case bfqq can actually tolerate some injection, then the 2001 * adaptive update will however raise the limit soon. This 2002 * lucky circumstance holds exactly because bfqq has a short 2003 * think time, and thus, after remaining empty, is likely to 2004 * get new I/O enqueued---and then completed---before being 2005 * expired. This is the very pattern that gives the 2006 * limit-update algorithm the chance to measure the effect of 2007 * injection on request service times, and then to update the 2008 * limit accordingly. 2009 * 2010 * However, in the following special case, the inject limit is 2011 * left to 1 even if the think time is short: bfqq's I/O is 2012 * synchronized with that of some other queue, i.e., bfqq may 2013 * receive new I/O only after the I/O of the other queue is 2014 * completed. Keeping the inject limit to 1 allows the 2015 * blocking I/O to be served while bfqq is in service. And 2016 * this is very convenient both for bfqq and for overall 2017 * throughput, as explained in detail in the comments in 2018 * bfq_update_has_short_ttime(). 2019 * 2020 * On the opposite end, if bfqq has a long think time, then 2021 * start directly by 1, because: 2022 * a) on the bright side, keeping at most one request in 2023 * service in the drive is unlikely to cause any harm to the 2024 * latency of bfqq's requests, as the service time of a single 2025 * request is likely to be lower than the think time of bfqq; 2026 * b) on the downside, after becoming empty, bfqq is likely to 2027 * expire before getting its next request. With this request 2028 * arrival pattern, it is very hard to sample total service 2029 * times and update the inject limit accordingly (see comments 2030 * on bfq_update_inject_limit()). So the limit is likely to be 2031 * never, or at least seldom, updated. As a consequence, by 2032 * setting the limit to 1, we avoid that no injection ever 2033 * occurs with bfqq. On the downside, this proactive step 2034 * further reduces chances to actually compute the baseline 2035 * total service time. Thus it reduces chances to execute the 2036 * limit-update algorithm and possibly raise the limit to more 2037 * than 1. 2038 */ 2039 if (bfq_bfqq_has_short_ttime(bfqq)) 2040 bfqq->inject_limit = 0; 2041 else 2042 bfqq->inject_limit = 1; 2043 2044 bfqq->decrease_time_jif = jiffies; 2045 } 2046 2047 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2048 { 2049 u64 tot_io_time = now_ns - bfqq->io_start_time; 2050 2051 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2052 bfqq->tot_idle_time += 2053 now_ns - bfqq->ttime.last_end_request; 2054 2055 if (unlikely(bfq_bfqq_just_created(bfqq))) 2056 return; 2057 2058 /* 2059 * Must be busy for at least about 80% of the time to be 2060 * considered I/O bound. 2061 */ 2062 if (bfqq->tot_idle_time * 5 > tot_io_time) 2063 bfq_clear_bfqq_IO_bound(bfqq); 2064 else 2065 bfq_mark_bfqq_IO_bound(bfqq); 2066 2067 /* 2068 * Keep an observation window of at most 200 ms in the past 2069 * from now. 2070 */ 2071 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2072 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2073 bfqq->tot_idle_time >>= 1; 2074 } 2075 } 2076 2077 /* 2078 * Detect whether bfqq's I/O seems synchronized with that of some 2079 * other queue, i.e., whether bfqq, after remaining empty, happens to 2080 * receive new I/O only right after some I/O request of the other 2081 * queue has been completed. We call waker queue the other queue, and 2082 * we assume, for simplicity, that bfqq may have at most one waker 2083 * queue. 2084 * 2085 * A remarkable throughput boost can be reached by unconditionally 2086 * injecting the I/O of the waker queue, every time a new 2087 * bfq_dispatch_request happens to be invoked while I/O is being 2088 * plugged for bfqq. In addition to boosting throughput, this 2089 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2090 * bfqq. Note that these same results may be achieved with the general 2091 * injection mechanism, but less effectively. For details on this 2092 * aspect, see the comments on the choice of the queue for injection 2093 * in bfq_select_queue(). 2094 * 2095 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2096 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2097 * non empty right after a request of Q has been completed within given 2098 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2099 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2100 * still being served by the drive, and may receive new I/O on the completion 2101 * of some of the in-flight requests. In particular, on the first time, Q is 2102 * tentatively set as a candidate waker queue, while on the third consecutive 2103 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2104 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2105 * has a long think time, so as to make it more likely that bfqq's I/O is 2106 * actually being blocked by a synchronization. This last filter, plus the 2107 * above three-times requirement and time limit for detection, make false 2108 * positives less likely. 2109 * 2110 * NOTE 2111 * 2112 * The sooner a waker queue is detected, the sooner throughput can be 2113 * boosted by injecting I/O from the waker queue. Fortunately, 2114 * detection is likely to be actually fast, for the following 2115 * reasons. While blocked by synchronization, bfqq has a long think 2116 * time. This implies that bfqq's inject limit is at least equal to 1 2117 * (see the comments in bfq_update_inject_limit()). So, thanks to 2118 * injection, the waker queue is likely to be served during the very 2119 * first I/O-plugging time interval for bfqq. This triggers the first 2120 * step of the detection mechanism. Thanks again to injection, the 2121 * candidate waker queue is then likely to be confirmed no later than 2122 * during the next I/O-plugging interval for bfqq. 2123 * 2124 * ISSUE 2125 * 2126 * On queue merging all waker information is lost. 2127 */ 2128 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2129 u64 now_ns) 2130 { 2131 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2132 2133 if (!bfqd->last_completed_rq_bfqq || 2134 bfqd->last_completed_rq_bfqq == bfqq || 2135 bfq_bfqq_has_short_ttime(bfqq) || 2136 bfqq->dispatched > 0 || 2137 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2138 bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq) 2139 return; 2140 2141 /* 2142 * We reset waker detection logic also if too much time has passed 2143 * since the first detection. If wakeups are rare, pointless idling 2144 * doesn't hurt throughput that much. The condition below makes sure 2145 * we do not uselessly idle blocking waker in more than 1/64 cases. 2146 */ 2147 if (bfqd->last_completed_rq_bfqq != 2148 bfqq->tentative_waker_bfqq || 2149 now_ns > bfqq->waker_detection_started + 2150 128 * (u64)bfqd->bfq_slice_idle) { 2151 /* 2152 * First synchronization detected with a 2153 * candidate waker queue, or with a different 2154 * candidate waker queue from the current one. 2155 */ 2156 bfqq->tentative_waker_bfqq = 2157 bfqd->last_completed_rq_bfqq; 2158 bfqq->num_waker_detections = 1; 2159 bfqq->waker_detection_started = now_ns; 2160 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2161 MAX_BFQQ_NAME_LENGTH); 2162 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2163 } else /* Same tentative waker queue detected again */ 2164 bfqq->num_waker_detections++; 2165 2166 if (bfqq->num_waker_detections == 3) { 2167 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2168 bfqq->tentative_waker_bfqq = NULL; 2169 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2170 MAX_BFQQ_NAME_LENGTH); 2171 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2172 2173 /* 2174 * If the waker queue disappears, then 2175 * bfqq->waker_bfqq must be reset. To 2176 * this goal, we maintain in each 2177 * waker queue a list, woken_list, of 2178 * all the queues that reference the 2179 * waker queue through their 2180 * waker_bfqq pointer. When the waker 2181 * queue exits, the waker_bfqq pointer 2182 * of all the queues in the woken_list 2183 * is reset. 2184 * 2185 * In addition, if bfqq is already in 2186 * the woken_list of a waker queue, 2187 * then, before being inserted into 2188 * the woken_list of a new waker 2189 * queue, bfqq must be removed from 2190 * the woken_list of the old waker 2191 * queue. 2192 */ 2193 if (!hlist_unhashed(&bfqq->woken_list_node)) 2194 hlist_del_init(&bfqq->woken_list_node); 2195 hlist_add_head(&bfqq->woken_list_node, 2196 &bfqd->last_completed_rq_bfqq->woken_list); 2197 } 2198 } 2199 2200 static void bfq_add_request(struct request *rq) 2201 { 2202 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2203 struct bfq_data *bfqd = bfqq->bfqd; 2204 struct request *next_rq, *prev; 2205 unsigned int old_wr_coeff = bfqq->wr_coeff; 2206 bool interactive = false; 2207 u64 now_ns = ktime_get_ns(); 2208 2209 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2210 bfqq->queued[rq_is_sync(rq)]++; 2211 bfqd->queued++; 2212 2213 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) { 2214 bfq_check_waker(bfqd, bfqq, now_ns); 2215 2216 /* 2217 * Periodically reset inject limit, to make sure that 2218 * the latter eventually drops in case workload 2219 * changes, see step (3) in the comments on 2220 * bfq_update_inject_limit(). 2221 */ 2222 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2223 msecs_to_jiffies(1000))) 2224 bfq_reset_inject_limit(bfqd, bfqq); 2225 2226 /* 2227 * The following conditions must hold to setup a new 2228 * sampling of total service time, and then a new 2229 * update of the inject limit: 2230 * - bfqq is in service, because the total service 2231 * time is evaluated only for the I/O requests of 2232 * the queues in service; 2233 * - this is the right occasion to compute or to 2234 * lower the baseline total service time, because 2235 * there are actually no requests in the drive, 2236 * or 2237 * the baseline total service time is available, and 2238 * this is the right occasion to compute the other 2239 * quantity needed to update the inject limit, i.e., 2240 * the total service time caused by the amount of 2241 * injection allowed by the current value of the 2242 * limit. It is the right occasion because injection 2243 * has actually been performed during the service 2244 * hole, and there are still in-flight requests, 2245 * which are very likely to be exactly the injected 2246 * requests, or part of them; 2247 * - the minimum interval for sampling the total 2248 * service time and updating the inject limit has 2249 * elapsed. 2250 */ 2251 if (bfqq == bfqd->in_service_queue && 2252 (bfqd->rq_in_driver == 0 || 2253 (bfqq->last_serv_time_ns > 0 && 2254 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2255 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2256 msecs_to_jiffies(10))) { 2257 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2258 /* 2259 * Start the state machine for measuring the 2260 * total service time of rq: setting 2261 * wait_dispatch will cause bfqd->waited_rq to 2262 * be set when rq will be dispatched. 2263 */ 2264 bfqd->wait_dispatch = true; 2265 /* 2266 * If there is no I/O in service in the drive, 2267 * then possible injection occurred before the 2268 * arrival of rq will not affect the total 2269 * service time of rq. So the injection limit 2270 * must not be updated as a function of such 2271 * total service time, unless new injection 2272 * occurs before rq is completed. To have the 2273 * injection limit updated only in the latter 2274 * case, reset rqs_injected here (rqs_injected 2275 * will be set in case injection is performed 2276 * on bfqq before rq is completed). 2277 */ 2278 if (bfqd->rq_in_driver == 0) 2279 bfqd->rqs_injected = false; 2280 } 2281 } 2282 2283 if (bfq_bfqq_sync(bfqq)) 2284 bfq_update_io_intensity(bfqq, now_ns); 2285 2286 elv_rb_add(&bfqq->sort_list, rq); 2287 2288 /* 2289 * Check if this request is a better next-serve candidate. 2290 */ 2291 prev = bfqq->next_rq; 2292 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2293 bfqq->next_rq = next_rq; 2294 2295 /* 2296 * Adjust priority tree position, if next_rq changes. 2297 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2298 */ 2299 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2300 bfq_pos_tree_add_move(bfqd, bfqq); 2301 2302 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2303 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2304 rq, &interactive); 2305 else { 2306 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2307 time_is_before_jiffies( 2308 bfqq->last_wr_start_finish + 2309 bfqd->bfq_wr_min_inter_arr_async)) { 2310 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2311 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2312 2313 bfqd->wr_busy_queues++; 2314 bfqq->entity.prio_changed = 1; 2315 } 2316 if (prev != bfqq->next_rq) 2317 bfq_updated_next_req(bfqd, bfqq); 2318 } 2319 2320 /* 2321 * Assign jiffies to last_wr_start_finish in the following 2322 * cases: 2323 * 2324 * . if bfqq is not going to be weight-raised, because, for 2325 * non weight-raised queues, last_wr_start_finish stores the 2326 * arrival time of the last request; as of now, this piece 2327 * of information is used only for deciding whether to 2328 * weight-raise async queues 2329 * 2330 * . if bfqq is not weight-raised, because, if bfqq is now 2331 * switching to weight-raised, then last_wr_start_finish 2332 * stores the time when weight-raising starts 2333 * 2334 * . if bfqq is interactive, because, regardless of whether 2335 * bfqq is currently weight-raised, the weight-raising 2336 * period must start or restart (this case is considered 2337 * separately because it is not detected by the above 2338 * conditions, if bfqq is already weight-raised) 2339 * 2340 * last_wr_start_finish has to be updated also if bfqq is soft 2341 * real-time, because the weight-raising period is constantly 2342 * restarted on idle-to-busy transitions for these queues, but 2343 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2344 * needed. 2345 */ 2346 if (bfqd->low_latency && 2347 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2348 bfqq->last_wr_start_finish = jiffies; 2349 } 2350 2351 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2352 struct bio *bio, 2353 struct request_queue *q) 2354 { 2355 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2356 2357 2358 if (bfqq) 2359 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2360 2361 return NULL; 2362 } 2363 2364 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2365 { 2366 if (last_pos) 2367 return abs(blk_rq_pos(rq) - last_pos); 2368 2369 return 0; 2370 } 2371 2372 #if 0 /* Still not clear if we can do without next two functions */ 2373 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2374 { 2375 struct bfq_data *bfqd = q->elevator->elevator_data; 2376 2377 bfqd->rq_in_driver++; 2378 } 2379 2380 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2381 { 2382 struct bfq_data *bfqd = q->elevator->elevator_data; 2383 2384 bfqd->rq_in_driver--; 2385 } 2386 #endif 2387 2388 static void bfq_remove_request(struct request_queue *q, 2389 struct request *rq) 2390 { 2391 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2392 struct bfq_data *bfqd = bfqq->bfqd; 2393 const int sync = rq_is_sync(rq); 2394 2395 if (bfqq->next_rq == rq) { 2396 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2397 bfq_updated_next_req(bfqd, bfqq); 2398 } 2399 2400 if (rq->queuelist.prev != &rq->queuelist) 2401 list_del_init(&rq->queuelist); 2402 bfqq->queued[sync]--; 2403 bfqd->queued--; 2404 elv_rb_del(&bfqq->sort_list, rq); 2405 2406 elv_rqhash_del(q, rq); 2407 if (q->last_merge == rq) 2408 q->last_merge = NULL; 2409 2410 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2411 bfqq->next_rq = NULL; 2412 2413 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2414 bfq_del_bfqq_busy(bfqd, bfqq, false); 2415 /* 2416 * bfqq emptied. In normal operation, when 2417 * bfqq is empty, bfqq->entity.service and 2418 * bfqq->entity.budget must contain, 2419 * respectively, the service received and the 2420 * budget used last time bfqq emptied. These 2421 * facts do not hold in this case, as at least 2422 * this last removal occurred while bfqq is 2423 * not in service. To avoid inconsistencies, 2424 * reset both bfqq->entity.service and 2425 * bfqq->entity.budget, if bfqq has still a 2426 * process that may issue I/O requests to it. 2427 */ 2428 bfqq->entity.budget = bfqq->entity.service = 0; 2429 } 2430 2431 /* 2432 * Remove queue from request-position tree as it is empty. 2433 */ 2434 if (bfqq->pos_root) { 2435 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2436 bfqq->pos_root = NULL; 2437 } 2438 } else { 2439 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2440 if (unlikely(!bfqd->nonrot_with_queueing)) 2441 bfq_pos_tree_add_move(bfqd, bfqq); 2442 } 2443 2444 if (rq->cmd_flags & REQ_META) 2445 bfqq->meta_pending--; 2446 2447 } 2448 2449 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2450 unsigned int nr_segs) 2451 { 2452 struct bfq_data *bfqd = q->elevator->elevator_data; 2453 struct request *free = NULL; 2454 /* 2455 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2456 * store its return value for later use, to avoid nesting 2457 * queue_lock inside the bfqd->lock. We assume that the bic 2458 * returned by bfq_bic_lookup does not go away before 2459 * bfqd->lock is taken. 2460 */ 2461 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2462 bool ret; 2463 2464 spin_lock_irq(&bfqd->lock); 2465 2466 if (bic) 2467 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2468 else 2469 bfqd->bio_bfqq = NULL; 2470 bfqd->bio_bic = bic; 2471 2472 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2473 2474 spin_unlock_irq(&bfqd->lock); 2475 if (free) 2476 blk_mq_free_request(free); 2477 2478 return ret; 2479 } 2480 2481 static int bfq_request_merge(struct request_queue *q, struct request **req, 2482 struct bio *bio) 2483 { 2484 struct bfq_data *bfqd = q->elevator->elevator_data; 2485 struct request *__rq; 2486 2487 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2488 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2489 *req = __rq; 2490 2491 if (blk_discard_mergable(__rq)) 2492 return ELEVATOR_DISCARD_MERGE; 2493 return ELEVATOR_FRONT_MERGE; 2494 } 2495 2496 return ELEVATOR_NO_MERGE; 2497 } 2498 2499 static struct bfq_queue *bfq_init_rq(struct request *rq); 2500 2501 static void bfq_request_merged(struct request_queue *q, struct request *req, 2502 enum elv_merge type) 2503 { 2504 if (type == ELEVATOR_FRONT_MERGE && 2505 rb_prev(&req->rb_node) && 2506 blk_rq_pos(req) < 2507 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2508 struct request, rb_node))) { 2509 struct bfq_queue *bfqq = bfq_init_rq(req); 2510 struct bfq_data *bfqd; 2511 struct request *prev, *next_rq; 2512 2513 if (!bfqq) 2514 return; 2515 2516 bfqd = bfqq->bfqd; 2517 2518 /* Reposition request in its sort_list */ 2519 elv_rb_del(&bfqq->sort_list, req); 2520 elv_rb_add(&bfqq->sort_list, req); 2521 2522 /* Choose next request to be served for bfqq */ 2523 prev = bfqq->next_rq; 2524 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2525 bfqd->last_position); 2526 bfqq->next_rq = next_rq; 2527 /* 2528 * If next_rq changes, update both the queue's budget to 2529 * fit the new request and the queue's position in its 2530 * rq_pos_tree. 2531 */ 2532 if (prev != bfqq->next_rq) { 2533 bfq_updated_next_req(bfqd, bfqq); 2534 /* 2535 * See comments on bfq_pos_tree_add_move() for 2536 * the unlikely(). 2537 */ 2538 if (unlikely(!bfqd->nonrot_with_queueing)) 2539 bfq_pos_tree_add_move(bfqd, bfqq); 2540 } 2541 } 2542 } 2543 2544 /* 2545 * This function is called to notify the scheduler that the requests 2546 * rq and 'next' have been merged, with 'next' going away. BFQ 2547 * exploits this hook to address the following issue: if 'next' has a 2548 * fifo_time lower that rq, then the fifo_time of rq must be set to 2549 * the value of 'next', to not forget the greater age of 'next'. 2550 * 2551 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2552 * on that rq is picked from the hash table q->elevator->hash, which, 2553 * in its turn, is filled only with I/O requests present in 2554 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2555 * the function that fills this hash table (elv_rqhash_add) is called 2556 * only by bfq_insert_request. 2557 */ 2558 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2559 struct request *next) 2560 { 2561 struct bfq_queue *bfqq = bfq_init_rq(rq), 2562 *next_bfqq = bfq_init_rq(next); 2563 2564 if (!bfqq) 2565 goto remove; 2566 2567 /* 2568 * If next and rq belong to the same bfq_queue and next is older 2569 * than rq, then reposition rq in the fifo (by substituting next 2570 * with rq). Otherwise, if next and rq belong to different 2571 * bfq_queues, never reposition rq: in fact, we would have to 2572 * reposition it with respect to next's position in its own fifo, 2573 * which would most certainly be too expensive with respect to 2574 * the benefits. 2575 */ 2576 if (bfqq == next_bfqq && 2577 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2578 next->fifo_time < rq->fifo_time) { 2579 list_del_init(&rq->queuelist); 2580 list_replace_init(&next->queuelist, &rq->queuelist); 2581 rq->fifo_time = next->fifo_time; 2582 } 2583 2584 if (bfqq->next_rq == next) 2585 bfqq->next_rq = rq; 2586 2587 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2588 remove: 2589 /* Merged request may be in the IO scheduler. Remove it. */ 2590 if (!RB_EMPTY_NODE(&next->rb_node)) { 2591 bfq_remove_request(next->q, next); 2592 if (next_bfqq) 2593 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2594 next->cmd_flags); 2595 } 2596 } 2597 2598 /* Must be called with bfqq != NULL */ 2599 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2600 { 2601 /* 2602 * If bfqq has been enjoying interactive weight-raising, then 2603 * reset soft_rt_next_start. We do it for the following 2604 * reason. bfqq may have been conveying the I/O needed to load 2605 * a soft real-time application. Such an application actually 2606 * exhibits a soft real-time I/O pattern after it finishes 2607 * loading, and finally starts doing its job. But, if bfqq has 2608 * been receiving a lot of bandwidth so far (likely to happen 2609 * on a fast device), then soft_rt_next_start now contains a 2610 * high value that. So, without this reset, bfqq would be 2611 * prevented from being possibly considered as soft_rt for a 2612 * very long time. 2613 */ 2614 2615 if (bfqq->wr_cur_max_time != 2616 bfqq->bfqd->bfq_wr_rt_max_time) 2617 bfqq->soft_rt_next_start = jiffies; 2618 2619 if (bfq_bfqq_busy(bfqq)) 2620 bfqq->bfqd->wr_busy_queues--; 2621 bfqq->wr_coeff = 1; 2622 bfqq->wr_cur_max_time = 0; 2623 bfqq->last_wr_start_finish = jiffies; 2624 /* 2625 * Trigger a weight change on the next invocation of 2626 * __bfq_entity_update_weight_prio. 2627 */ 2628 bfqq->entity.prio_changed = 1; 2629 } 2630 2631 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2632 struct bfq_group *bfqg) 2633 { 2634 int i, j; 2635 2636 for (i = 0; i < 2; i++) 2637 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2638 if (bfqg->async_bfqq[i][j]) 2639 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2640 if (bfqg->async_idle_bfqq) 2641 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2642 } 2643 2644 static void bfq_end_wr(struct bfq_data *bfqd) 2645 { 2646 struct bfq_queue *bfqq; 2647 2648 spin_lock_irq(&bfqd->lock); 2649 2650 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2651 bfq_bfqq_end_wr(bfqq); 2652 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2653 bfq_bfqq_end_wr(bfqq); 2654 bfq_end_wr_async(bfqd); 2655 2656 spin_unlock_irq(&bfqd->lock); 2657 } 2658 2659 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2660 { 2661 if (request) 2662 return blk_rq_pos(io_struct); 2663 else 2664 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2665 } 2666 2667 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2668 sector_t sector) 2669 { 2670 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2671 BFQQ_CLOSE_THR; 2672 } 2673 2674 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2675 struct bfq_queue *bfqq, 2676 sector_t sector) 2677 { 2678 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2679 struct rb_node *parent, *node; 2680 struct bfq_queue *__bfqq; 2681 2682 if (RB_EMPTY_ROOT(root)) 2683 return NULL; 2684 2685 /* 2686 * First, if we find a request starting at the end of the last 2687 * request, choose it. 2688 */ 2689 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2690 if (__bfqq) 2691 return __bfqq; 2692 2693 /* 2694 * If the exact sector wasn't found, the parent of the NULL leaf 2695 * will contain the closest sector (rq_pos_tree sorted by 2696 * next_request position). 2697 */ 2698 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2699 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2700 return __bfqq; 2701 2702 if (blk_rq_pos(__bfqq->next_rq) < sector) 2703 node = rb_next(&__bfqq->pos_node); 2704 else 2705 node = rb_prev(&__bfqq->pos_node); 2706 if (!node) 2707 return NULL; 2708 2709 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2710 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2711 return __bfqq; 2712 2713 return NULL; 2714 } 2715 2716 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2717 struct bfq_queue *cur_bfqq, 2718 sector_t sector) 2719 { 2720 struct bfq_queue *bfqq; 2721 2722 /* 2723 * We shall notice if some of the queues are cooperating, 2724 * e.g., working closely on the same area of the device. In 2725 * that case, we can group them together and: 1) don't waste 2726 * time idling, and 2) serve the union of their requests in 2727 * the best possible order for throughput. 2728 */ 2729 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2730 if (!bfqq || bfqq == cur_bfqq) 2731 return NULL; 2732 2733 return bfqq; 2734 } 2735 2736 static struct bfq_queue * 2737 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2738 { 2739 int process_refs, new_process_refs; 2740 struct bfq_queue *__bfqq; 2741 2742 /* 2743 * If there are no process references on the new_bfqq, then it is 2744 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2745 * may have dropped their last reference (not just their last process 2746 * reference). 2747 */ 2748 if (!bfqq_process_refs(new_bfqq)) 2749 return NULL; 2750 2751 /* Avoid a circular list and skip interim queue merges. */ 2752 while ((__bfqq = new_bfqq->new_bfqq)) { 2753 if (__bfqq == bfqq) 2754 return NULL; 2755 new_bfqq = __bfqq; 2756 } 2757 2758 process_refs = bfqq_process_refs(bfqq); 2759 new_process_refs = bfqq_process_refs(new_bfqq); 2760 /* 2761 * If the process for the bfqq has gone away, there is no 2762 * sense in merging the queues. 2763 */ 2764 if (process_refs == 0 || new_process_refs == 0) 2765 return NULL; 2766 2767 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2768 new_bfqq->pid); 2769 2770 /* 2771 * Merging is just a redirection: the requests of the process 2772 * owning one of the two queues are redirected to the other queue. 2773 * The latter queue, in its turn, is set as shared if this is the 2774 * first time that the requests of some process are redirected to 2775 * it. 2776 * 2777 * We redirect bfqq to new_bfqq and not the opposite, because 2778 * we are in the context of the process owning bfqq, thus we 2779 * have the io_cq of this process. So we can immediately 2780 * configure this io_cq to redirect the requests of the 2781 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2782 * not available any more (new_bfqq->bic == NULL). 2783 * 2784 * Anyway, even in case new_bfqq coincides with the in-service 2785 * queue, redirecting requests the in-service queue is the 2786 * best option, as we feed the in-service queue with new 2787 * requests close to the last request served and, by doing so, 2788 * are likely to increase the throughput. 2789 */ 2790 bfqq->new_bfqq = new_bfqq; 2791 /* 2792 * The above assignment schedules the following redirections: 2793 * each time some I/O for bfqq arrives, the process that 2794 * generated that I/O is disassociated from bfqq and 2795 * associated with new_bfqq. Here we increases new_bfqq->ref 2796 * in advance, adding the number of processes that are 2797 * expected to be associated with new_bfqq as they happen to 2798 * issue I/O. 2799 */ 2800 new_bfqq->ref += process_refs; 2801 return new_bfqq; 2802 } 2803 2804 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2805 struct bfq_queue *new_bfqq) 2806 { 2807 if (bfq_too_late_for_merging(new_bfqq)) 2808 return false; 2809 2810 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2811 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2812 return false; 2813 2814 /* 2815 * If either of the queues has already been detected as seeky, 2816 * then merging it with the other queue is unlikely to lead to 2817 * sequential I/O. 2818 */ 2819 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2820 return false; 2821 2822 /* 2823 * Interleaved I/O is known to be done by (some) applications 2824 * only for reads, so it does not make sense to merge async 2825 * queues. 2826 */ 2827 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2828 return false; 2829 2830 return true; 2831 } 2832 2833 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2834 struct bfq_queue *bfqq); 2835 2836 /* 2837 * Attempt to schedule a merge of bfqq with the currently in-service 2838 * queue or with a close queue among the scheduled queues. Return 2839 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2840 * structure otherwise. 2841 * 2842 * The OOM queue is not allowed to participate to cooperation: in fact, since 2843 * the requests temporarily redirected to the OOM queue could be redirected 2844 * again to dedicated queues at any time, the state needed to correctly 2845 * handle merging with the OOM queue would be quite complex and expensive 2846 * to maintain. Besides, in such a critical condition as an out of memory, 2847 * the benefits of queue merging may be little relevant, or even negligible. 2848 * 2849 * WARNING: queue merging may impair fairness among non-weight raised 2850 * queues, for at least two reasons: 1) the original weight of a 2851 * merged queue may change during the merged state, 2) even being the 2852 * weight the same, a merged queue may be bloated with many more 2853 * requests than the ones produced by its originally-associated 2854 * process. 2855 */ 2856 static struct bfq_queue * 2857 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2858 void *io_struct, bool request, struct bfq_io_cq *bic) 2859 { 2860 struct bfq_queue *in_service_bfqq, *new_bfqq; 2861 2862 /* if a merge has already been setup, then proceed with that first */ 2863 if (bfqq->new_bfqq) 2864 return bfqq->new_bfqq; 2865 2866 /* 2867 * Check delayed stable merge for rotational or non-queueing 2868 * devs. For this branch to be executed, bfqq must not be 2869 * currently merged with some other queue (i.e., bfqq->bic 2870 * must be non null). If we considered also merged queues, 2871 * then we should also check whether bfqq has already been 2872 * merged with bic->stable_merge_bfqq. But this would be 2873 * costly and complicated. 2874 */ 2875 if (unlikely(!bfqd->nonrot_with_queueing)) { 2876 /* 2877 * Make sure also that bfqq is sync, because 2878 * bic->stable_merge_bfqq may point to some queue (for 2879 * stable merging) also if bic is associated with a 2880 * sync queue, but this bfqq is async 2881 */ 2882 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2883 !bfq_bfqq_just_created(bfqq) && 2884 time_is_before_jiffies(bfqq->split_time + 2885 msecs_to_jiffies(bfq_late_stable_merging)) && 2886 time_is_before_jiffies(bfqq->creation_time + 2887 msecs_to_jiffies(bfq_late_stable_merging))) { 2888 struct bfq_queue *stable_merge_bfqq = 2889 bic->stable_merge_bfqq; 2890 int proc_ref = min(bfqq_process_refs(bfqq), 2891 bfqq_process_refs(stable_merge_bfqq)); 2892 2893 /* deschedule stable merge, because done or aborted here */ 2894 bfq_put_stable_ref(stable_merge_bfqq); 2895 2896 bic->stable_merge_bfqq = NULL; 2897 2898 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2899 proc_ref > 0) { 2900 /* next function will take at least one ref */ 2901 struct bfq_queue *new_bfqq = 2902 bfq_setup_merge(bfqq, stable_merge_bfqq); 2903 2904 bic->stably_merged = true; 2905 if (new_bfqq && new_bfqq->bic) 2906 new_bfqq->bic->stably_merged = true; 2907 return new_bfqq; 2908 } else 2909 return NULL; 2910 } 2911 } 2912 2913 /* 2914 * Do not perform queue merging if the device is non 2915 * rotational and performs internal queueing. In fact, such a 2916 * device reaches a high speed through internal parallelism 2917 * and pipelining. This means that, to reach a high 2918 * throughput, it must have many requests enqueued at the same 2919 * time. But, in this configuration, the internal scheduling 2920 * algorithm of the device does exactly the job of queue 2921 * merging: it reorders requests so as to obtain as much as 2922 * possible a sequential I/O pattern. As a consequence, with 2923 * the workload generated by processes doing interleaved I/O, 2924 * the throughput reached by the device is likely to be the 2925 * same, with and without queue merging. 2926 * 2927 * Disabling merging also provides a remarkable benefit in 2928 * terms of throughput. Merging tends to make many workloads 2929 * artificially more uneven, because of shared queues 2930 * remaining non empty for incomparably more time than 2931 * non-merged queues. This may accentuate workload 2932 * asymmetries. For example, if one of the queues in a set of 2933 * merged queues has a higher weight than a normal queue, then 2934 * the shared queue may inherit such a high weight and, by 2935 * staying almost always active, may force BFQ to perform I/O 2936 * plugging most of the time. This evidently makes it harder 2937 * for BFQ to let the device reach a high throughput. 2938 * 2939 * Finally, the likely() macro below is not used because one 2940 * of the two branches is more likely than the other, but to 2941 * have the code path after the following if() executed as 2942 * fast as possible for the case of a non rotational device 2943 * with queueing. We want it because this is the fastest kind 2944 * of device. On the opposite end, the likely() may lengthen 2945 * the execution time of BFQ for the case of slower devices 2946 * (rotational or at least without queueing). But in this case 2947 * the execution time of BFQ matters very little, if not at 2948 * all. 2949 */ 2950 if (likely(bfqd->nonrot_with_queueing)) 2951 return NULL; 2952 2953 /* 2954 * Prevent bfqq from being merged if it has been created too 2955 * long ago. The idea is that true cooperating processes, and 2956 * thus their associated bfq_queues, are supposed to be 2957 * created shortly after each other. This is the case, e.g., 2958 * for KVM/QEMU and dump I/O threads. Basing on this 2959 * assumption, the following filtering greatly reduces the 2960 * probability that two non-cooperating processes, which just 2961 * happen to do close I/O for some short time interval, have 2962 * their queues merged by mistake. 2963 */ 2964 if (bfq_too_late_for_merging(bfqq)) 2965 return NULL; 2966 2967 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2968 return NULL; 2969 2970 /* If there is only one backlogged queue, don't search. */ 2971 if (bfq_tot_busy_queues(bfqd) == 1) 2972 return NULL; 2973 2974 in_service_bfqq = bfqd->in_service_queue; 2975 2976 if (in_service_bfqq && in_service_bfqq != bfqq && 2977 likely(in_service_bfqq != &bfqd->oom_bfqq) && 2978 bfq_rq_close_to_sector(io_struct, request, 2979 bfqd->in_serv_last_pos) && 2980 bfqq->entity.parent == in_service_bfqq->entity.parent && 2981 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 2982 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 2983 if (new_bfqq) 2984 return new_bfqq; 2985 } 2986 /* 2987 * Check whether there is a cooperator among currently scheduled 2988 * queues. The only thing we need is that the bio/request is not 2989 * NULL, as we need it to establish whether a cooperator exists. 2990 */ 2991 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 2992 bfq_io_struct_pos(io_struct, request)); 2993 2994 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 2995 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 2996 return bfq_setup_merge(bfqq, new_bfqq); 2997 2998 return NULL; 2999 } 3000 3001 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3002 { 3003 struct bfq_io_cq *bic = bfqq->bic; 3004 3005 /* 3006 * If !bfqq->bic, the queue is already shared or its requests 3007 * have already been redirected to a shared queue; both idle window 3008 * and weight raising state have already been saved. Do nothing. 3009 */ 3010 if (!bic) 3011 return; 3012 3013 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3014 bic->saved_inject_limit = bfqq->inject_limit; 3015 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 3016 3017 bic->saved_weight = bfqq->entity.orig_weight; 3018 bic->saved_ttime = bfqq->ttime; 3019 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 3020 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3021 bic->saved_io_start_time = bfqq->io_start_time; 3022 bic->saved_tot_idle_time = bfqq->tot_idle_time; 3023 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3024 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 3025 if (unlikely(bfq_bfqq_just_created(bfqq) && 3026 !bfq_bfqq_in_large_burst(bfqq) && 3027 bfqq->bfqd->low_latency)) { 3028 /* 3029 * bfqq being merged right after being created: bfqq 3030 * would have deserved interactive weight raising, but 3031 * did not make it to be set in a weight-raised state, 3032 * because of this early merge. Store directly the 3033 * weight-raising state that would have been assigned 3034 * to bfqq, so that to avoid that bfqq unjustly fails 3035 * to enjoy weight raising if split soon. 3036 */ 3037 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3038 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 3039 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 3040 bic->saved_last_wr_start_finish = jiffies; 3041 } else { 3042 bic->saved_wr_coeff = bfqq->wr_coeff; 3043 bic->saved_wr_start_at_switch_to_srt = 3044 bfqq->wr_start_at_switch_to_srt; 3045 bic->saved_service_from_wr = bfqq->service_from_wr; 3046 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3047 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3048 } 3049 } 3050 3051 3052 static void 3053 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3054 { 3055 if (cur_bfqq->entity.parent && 3056 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3057 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3058 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3059 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3060 } 3061 3062 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3063 { 3064 /* 3065 * To prevent bfqq's service guarantees from being violated, 3066 * bfqq may be left busy, i.e., queued for service, even if 3067 * empty (see comments in __bfq_bfqq_expire() for 3068 * details). But, if no process will send requests to bfqq any 3069 * longer, then there is no point in keeping bfqq queued for 3070 * service. In addition, keeping bfqq queued for service, but 3071 * with no process ref any longer, may have caused bfqq to be 3072 * freed when dequeued from service. But this is assumed to 3073 * never happen. 3074 */ 3075 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3076 bfqq != bfqd->in_service_queue) 3077 bfq_del_bfqq_busy(bfqd, bfqq, false); 3078 3079 bfq_reassign_last_bfqq(bfqq, NULL); 3080 3081 bfq_put_queue(bfqq); 3082 } 3083 3084 static void 3085 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3086 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3087 { 3088 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3089 (unsigned long)new_bfqq->pid); 3090 /* Save weight raising and idle window of the merged queues */ 3091 bfq_bfqq_save_state(bfqq); 3092 bfq_bfqq_save_state(new_bfqq); 3093 if (bfq_bfqq_IO_bound(bfqq)) 3094 bfq_mark_bfqq_IO_bound(new_bfqq); 3095 bfq_clear_bfqq_IO_bound(bfqq); 3096 3097 /* 3098 * The processes associated with bfqq are cooperators of the 3099 * processes associated with new_bfqq. So, if bfqq has a 3100 * waker, then assume that all these processes will be happy 3101 * to let bfqq's waker freely inject I/O when they have no 3102 * I/O. 3103 */ 3104 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3105 bfqq->waker_bfqq != new_bfqq) { 3106 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3107 new_bfqq->tentative_waker_bfqq = NULL; 3108 3109 /* 3110 * If the waker queue disappears, then 3111 * new_bfqq->waker_bfqq must be reset. So insert 3112 * new_bfqq into the woken_list of the waker. See 3113 * bfq_check_waker for details. 3114 */ 3115 hlist_add_head(&new_bfqq->woken_list_node, 3116 &new_bfqq->waker_bfqq->woken_list); 3117 3118 } 3119 3120 /* 3121 * If bfqq is weight-raised, then let new_bfqq inherit 3122 * weight-raising. To reduce false positives, neglect the case 3123 * where bfqq has just been created, but has not yet made it 3124 * to be weight-raised (which may happen because EQM may merge 3125 * bfqq even before bfq_add_request is executed for the first 3126 * time for bfqq). Handling this case would however be very 3127 * easy, thanks to the flag just_created. 3128 */ 3129 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3130 new_bfqq->wr_coeff = bfqq->wr_coeff; 3131 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3132 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3133 new_bfqq->wr_start_at_switch_to_srt = 3134 bfqq->wr_start_at_switch_to_srt; 3135 if (bfq_bfqq_busy(new_bfqq)) 3136 bfqd->wr_busy_queues++; 3137 new_bfqq->entity.prio_changed = 1; 3138 } 3139 3140 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3141 bfqq->wr_coeff = 1; 3142 bfqq->entity.prio_changed = 1; 3143 if (bfq_bfqq_busy(bfqq)) 3144 bfqd->wr_busy_queues--; 3145 } 3146 3147 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3148 bfqd->wr_busy_queues); 3149 3150 /* 3151 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3152 */ 3153 bic_set_bfqq(bic, new_bfqq, 1); 3154 bfq_mark_bfqq_coop(new_bfqq); 3155 /* 3156 * new_bfqq now belongs to at least two bics (it is a shared queue): 3157 * set new_bfqq->bic to NULL. bfqq either: 3158 * - does not belong to any bic any more, and hence bfqq->bic must 3159 * be set to NULL, or 3160 * - is a queue whose owning bics have already been redirected to a 3161 * different queue, hence the queue is destined to not belong to 3162 * any bic soon and bfqq->bic is already NULL (therefore the next 3163 * assignment causes no harm). 3164 */ 3165 new_bfqq->bic = NULL; 3166 /* 3167 * If the queue is shared, the pid is the pid of one of the associated 3168 * processes. Which pid depends on the exact sequence of merge events 3169 * the queue underwent. So printing such a pid is useless and confusing 3170 * because it reports a random pid between those of the associated 3171 * processes. 3172 * We mark such a queue with a pid -1, and then print SHARED instead of 3173 * a pid in logging messages. 3174 */ 3175 new_bfqq->pid = -1; 3176 bfqq->bic = NULL; 3177 3178 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3179 3180 bfq_release_process_ref(bfqd, bfqq); 3181 } 3182 3183 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3184 struct bio *bio) 3185 { 3186 struct bfq_data *bfqd = q->elevator->elevator_data; 3187 bool is_sync = op_is_sync(bio->bi_opf); 3188 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3189 3190 /* 3191 * Disallow merge of a sync bio into an async request. 3192 */ 3193 if (is_sync && !rq_is_sync(rq)) 3194 return false; 3195 3196 /* 3197 * Lookup the bfqq that this bio will be queued with. Allow 3198 * merge only if rq is queued there. 3199 */ 3200 if (!bfqq) 3201 return false; 3202 3203 /* 3204 * We take advantage of this function to perform an early merge 3205 * of the queues of possible cooperating processes. 3206 */ 3207 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3208 if (new_bfqq) { 3209 /* 3210 * bic still points to bfqq, then it has not yet been 3211 * redirected to some other bfq_queue, and a queue 3212 * merge between bfqq and new_bfqq can be safely 3213 * fulfilled, i.e., bic can be redirected to new_bfqq 3214 * and bfqq can be put. 3215 */ 3216 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3217 new_bfqq); 3218 /* 3219 * If we get here, bio will be queued into new_queue, 3220 * so use new_bfqq to decide whether bio and rq can be 3221 * merged. 3222 */ 3223 bfqq = new_bfqq; 3224 3225 /* 3226 * Change also bqfd->bio_bfqq, as 3227 * bfqd->bio_bic now points to new_bfqq, and 3228 * this function may be invoked again (and then may 3229 * use again bqfd->bio_bfqq). 3230 */ 3231 bfqd->bio_bfqq = bfqq; 3232 } 3233 3234 return bfqq == RQ_BFQQ(rq); 3235 } 3236 3237 /* 3238 * Set the maximum time for the in-service queue to consume its 3239 * budget. This prevents seeky processes from lowering the throughput. 3240 * In practice, a time-slice service scheme is used with seeky 3241 * processes. 3242 */ 3243 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3244 struct bfq_queue *bfqq) 3245 { 3246 unsigned int timeout_coeff; 3247 3248 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3249 timeout_coeff = 1; 3250 else 3251 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3252 3253 bfqd->last_budget_start = ktime_get(); 3254 3255 bfqq->budget_timeout = jiffies + 3256 bfqd->bfq_timeout * timeout_coeff; 3257 } 3258 3259 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3260 struct bfq_queue *bfqq) 3261 { 3262 if (bfqq) { 3263 bfq_clear_bfqq_fifo_expire(bfqq); 3264 3265 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3266 3267 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3268 bfqq->wr_coeff > 1 && 3269 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3270 time_is_before_jiffies(bfqq->budget_timeout)) { 3271 /* 3272 * For soft real-time queues, move the start 3273 * of the weight-raising period forward by the 3274 * time the queue has not received any 3275 * service. Otherwise, a relatively long 3276 * service delay is likely to cause the 3277 * weight-raising period of the queue to end, 3278 * because of the short duration of the 3279 * weight-raising period of a soft real-time 3280 * queue. It is worth noting that this move 3281 * is not so dangerous for the other queues, 3282 * because soft real-time queues are not 3283 * greedy. 3284 * 3285 * To not add a further variable, we use the 3286 * overloaded field budget_timeout to 3287 * determine for how long the queue has not 3288 * received service, i.e., how much time has 3289 * elapsed since the queue expired. However, 3290 * this is a little imprecise, because 3291 * budget_timeout is set to jiffies if bfqq 3292 * not only expires, but also remains with no 3293 * request. 3294 */ 3295 if (time_after(bfqq->budget_timeout, 3296 bfqq->last_wr_start_finish)) 3297 bfqq->last_wr_start_finish += 3298 jiffies - bfqq->budget_timeout; 3299 else 3300 bfqq->last_wr_start_finish = jiffies; 3301 } 3302 3303 bfq_set_budget_timeout(bfqd, bfqq); 3304 bfq_log_bfqq(bfqd, bfqq, 3305 "set_in_service_queue, cur-budget = %d", 3306 bfqq->entity.budget); 3307 } 3308 3309 bfqd->in_service_queue = bfqq; 3310 bfqd->in_serv_last_pos = 0; 3311 } 3312 3313 /* 3314 * Get and set a new queue for service. 3315 */ 3316 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3317 { 3318 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3319 3320 __bfq_set_in_service_queue(bfqd, bfqq); 3321 return bfqq; 3322 } 3323 3324 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3325 { 3326 struct bfq_queue *bfqq = bfqd->in_service_queue; 3327 u32 sl; 3328 3329 bfq_mark_bfqq_wait_request(bfqq); 3330 3331 /* 3332 * We don't want to idle for seeks, but we do want to allow 3333 * fair distribution of slice time for a process doing back-to-back 3334 * seeks. So allow a little bit of time for him to submit a new rq. 3335 */ 3336 sl = bfqd->bfq_slice_idle; 3337 /* 3338 * Unless the queue is being weight-raised or the scenario is 3339 * asymmetric, grant only minimum idle time if the queue 3340 * is seeky. A long idling is preserved for a weight-raised 3341 * queue, or, more in general, in an asymmetric scenario, 3342 * because a long idling is needed for guaranteeing to a queue 3343 * its reserved share of the throughput (in particular, it is 3344 * needed if the queue has a higher weight than some other 3345 * queue). 3346 */ 3347 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3348 !bfq_asymmetric_scenario(bfqd, bfqq)) 3349 sl = min_t(u64, sl, BFQ_MIN_TT); 3350 else if (bfqq->wr_coeff > 1) 3351 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3352 3353 bfqd->last_idling_start = ktime_get(); 3354 bfqd->last_idling_start_jiffies = jiffies; 3355 3356 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3357 HRTIMER_MODE_REL); 3358 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3359 } 3360 3361 /* 3362 * In autotuning mode, max_budget is dynamically recomputed as the 3363 * amount of sectors transferred in timeout at the estimated peak 3364 * rate. This enables BFQ to utilize a full timeslice with a full 3365 * budget, even if the in-service queue is served at peak rate. And 3366 * this maximises throughput with sequential workloads. 3367 */ 3368 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3369 { 3370 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3371 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3372 } 3373 3374 /* 3375 * Update parameters related to throughput and responsiveness, as a 3376 * function of the estimated peak rate. See comments on 3377 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3378 */ 3379 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3380 { 3381 if (bfqd->bfq_user_max_budget == 0) { 3382 bfqd->bfq_max_budget = 3383 bfq_calc_max_budget(bfqd); 3384 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3385 } 3386 } 3387 3388 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3389 struct request *rq) 3390 { 3391 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3392 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3393 bfqd->peak_rate_samples = 1; 3394 bfqd->sequential_samples = 0; 3395 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3396 blk_rq_sectors(rq); 3397 } else /* no new rq dispatched, just reset the number of samples */ 3398 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3399 3400 bfq_log(bfqd, 3401 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3402 bfqd->peak_rate_samples, bfqd->sequential_samples, 3403 bfqd->tot_sectors_dispatched); 3404 } 3405 3406 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3407 { 3408 u32 rate, weight, divisor; 3409 3410 /* 3411 * For the convergence property to hold (see comments on 3412 * bfq_update_peak_rate()) and for the assessment to be 3413 * reliable, a minimum number of samples must be present, and 3414 * a minimum amount of time must have elapsed. If not so, do 3415 * not compute new rate. Just reset parameters, to get ready 3416 * for a new evaluation attempt. 3417 */ 3418 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3419 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3420 goto reset_computation; 3421 3422 /* 3423 * If a new request completion has occurred after last 3424 * dispatch, then, to approximate the rate at which requests 3425 * have been served by the device, it is more precise to 3426 * extend the observation interval to the last completion. 3427 */ 3428 bfqd->delta_from_first = 3429 max_t(u64, bfqd->delta_from_first, 3430 bfqd->last_completion - bfqd->first_dispatch); 3431 3432 /* 3433 * Rate computed in sects/usec, and not sects/nsec, for 3434 * precision issues. 3435 */ 3436 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3437 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3438 3439 /* 3440 * Peak rate not updated if: 3441 * - the percentage of sequential dispatches is below 3/4 of the 3442 * total, and rate is below the current estimated peak rate 3443 * - rate is unreasonably high (> 20M sectors/sec) 3444 */ 3445 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3446 rate <= bfqd->peak_rate) || 3447 rate > 20<<BFQ_RATE_SHIFT) 3448 goto reset_computation; 3449 3450 /* 3451 * We have to update the peak rate, at last! To this purpose, 3452 * we use a low-pass filter. We compute the smoothing constant 3453 * of the filter as a function of the 'weight' of the new 3454 * measured rate. 3455 * 3456 * As can be seen in next formulas, we define this weight as a 3457 * quantity proportional to how sequential the workload is, 3458 * and to how long the observation time interval is. 3459 * 3460 * The weight runs from 0 to 8. The maximum value of the 3461 * weight, 8, yields the minimum value for the smoothing 3462 * constant. At this minimum value for the smoothing constant, 3463 * the measured rate contributes for half of the next value of 3464 * the estimated peak rate. 3465 * 3466 * So, the first step is to compute the weight as a function 3467 * of how sequential the workload is. Note that the weight 3468 * cannot reach 9, because bfqd->sequential_samples cannot 3469 * become equal to bfqd->peak_rate_samples, which, in its 3470 * turn, holds true because bfqd->sequential_samples is not 3471 * incremented for the first sample. 3472 */ 3473 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3474 3475 /* 3476 * Second step: further refine the weight as a function of the 3477 * duration of the observation interval. 3478 */ 3479 weight = min_t(u32, 8, 3480 div_u64(weight * bfqd->delta_from_first, 3481 BFQ_RATE_REF_INTERVAL)); 3482 3483 /* 3484 * Divisor ranging from 10, for minimum weight, to 2, for 3485 * maximum weight. 3486 */ 3487 divisor = 10 - weight; 3488 3489 /* 3490 * Finally, update peak rate: 3491 * 3492 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3493 */ 3494 bfqd->peak_rate *= divisor-1; 3495 bfqd->peak_rate /= divisor; 3496 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3497 3498 bfqd->peak_rate += rate; 3499 3500 /* 3501 * For a very slow device, bfqd->peak_rate can reach 0 (see 3502 * the minimum representable values reported in the comments 3503 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3504 * divisions by zero where bfqd->peak_rate is used as a 3505 * divisor. 3506 */ 3507 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3508 3509 update_thr_responsiveness_params(bfqd); 3510 3511 reset_computation: 3512 bfq_reset_rate_computation(bfqd, rq); 3513 } 3514 3515 /* 3516 * Update the read/write peak rate (the main quantity used for 3517 * auto-tuning, see update_thr_responsiveness_params()). 3518 * 3519 * It is not trivial to estimate the peak rate (correctly): because of 3520 * the presence of sw and hw queues between the scheduler and the 3521 * device components that finally serve I/O requests, it is hard to 3522 * say exactly when a given dispatched request is served inside the 3523 * device, and for how long. As a consequence, it is hard to know 3524 * precisely at what rate a given set of requests is actually served 3525 * by the device. 3526 * 3527 * On the opposite end, the dispatch time of any request is trivially 3528 * available, and, from this piece of information, the "dispatch rate" 3529 * of requests can be immediately computed. So, the idea in the next 3530 * function is to use what is known, namely request dispatch times 3531 * (plus, when useful, request completion times), to estimate what is 3532 * unknown, namely in-device request service rate. 3533 * 3534 * The main issue is that, because of the above facts, the rate at 3535 * which a certain set of requests is dispatched over a certain time 3536 * interval can vary greatly with respect to the rate at which the 3537 * same requests are then served. But, since the size of any 3538 * intermediate queue is limited, and the service scheme is lossless 3539 * (no request is silently dropped), the following obvious convergence 3540 * property holds: the number of requests dispatched MUST become 3541 * closer and closer to the number of requests completed as the 3542 * observation interval grows. This is the key property used in 3543 * the next function to estimate the peak service rate as a function 3544 * of the observed dispatch rate. The function assumes to be invoked 3545 * on every request dispatch. 3546 */ 3547 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3548 { 3549 u64 now_ns = ktime_get_ns(); 3550 3551 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3552 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3553 bfqd->peak_rate_samples); 3554 bfq_reset_rate_computation(bfqd, rq); 3555 goto update_last_values; /* will add one sample */ 3556 } 3557 3558 /* 3559 * Device idle for very long: the observation interval lasting 3560 * up to this dispatch cannot be a valid observation interval 3561 * for computing a new peak rate (similarly to the late- 3562 * completion event in bfq_completed_request()). Go to 3563 * update_rate_and_reset to have the following three steps 3564 * taken: 3565 * - close the observation interval at the last (previous) 3566 * request dispatch or completion 3567 * - compute rate, if possible, for that observation interval 3568 * - start a new observation interval with this dispatch 3569 */ 3570 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3571 bfqd->rq_in_driver == 0) 3572 goto update_rate_and_reset; 3573 3574 /* Update sampling information */ 3575 bfqd->peak_rate_samples++; 3576 3577 if ((bfqd->rq_in_driver > 0 || 3578 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3579 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3580 bfqd->sequential_samples++; 3581 3582 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3583 3584 /* Reset max observed rq size every 32 dispatches */ 3585 if (likely(bfqd->peak_rate_samples % 32)) 3586 bfqd->last_rq_max_size = 3587 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3588 else 3589 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3590 3591 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3592 3593 /* Target observation interval not yet reached, go on sampling */ 3594 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3595 goto update_last_values; 3596 3597 update_rate_and_reset: 3598 bfq_update_rate_reset(bfqd, rq); 3599 update_last_values: 3600 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3601 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3602 bfqd->in_serv_last_pos = bfqd->last_position; 3603 bfqd->last_dispatch = now_ns; 3604 } 3605 3606 /* 3607 * Remove request from internal lists. 3608 */ 3609 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3610 { 3611 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3612 3613 /* 3614 * For consistency, the next instruction should have been 3615 * executed after removing the request from the queue and 3616 * dispatching it. We execute instead this instruction before 3617 * bfq_remove_request() (and hence introduce a temporary 3618 * inconsistency), for efficiency. In fact, should this 3619 * dispatch occur for a non in-service bfqq, this anticipated 3620 * increment prevents two counters related to bfqq->dispatched 3621 * from risking to be, first, uselessly decremented, and then 3622 * incremented again when the (new) value of bfqq->dispatched 3623 * happens to be taken into account. 3624 */ 3625 bfqq->dispatched++; 3626 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3627 3628 bfq_remove_request(q, rq); 3629 } 3630 3631 /* 3632 * There is a case where idling does not have to be performed for 3633 * throughput concerns, but to preserve the throughput share of 3634 * the process associated with bfqq. 3635 * 3636 * To introduce this case, we can note that allowing the drive 3637 * to enqueue more than one request at a time, and hence 3638 * delegating de facto final scheduling decisions to the 3639 * drive's internal scheduler, entails loss of control on the 3640 * actual request service order. In particular, the critical 3641 * situation is when requests from different processes happen 3642 * to be present, at the same time, in the internal queue(s) 3643 * of the drive. In such a situation, the drive, by deciding 3644 * the service order of the internally-queued requests, does 3645 * determine also the actual throughput distribution among 3646 * these processes. But the drive typically has no notion or 3647 * concern about per-process throughput distribution, and 3648 * makes its decisions only on a per-request basis. Therefore, 3649 * the service distribution enforced by the drive's internal 3650 * scheduler is likely to coincide with the desired throughput 3651 * distribution only in a completely symmetric, or favorably 3652 * skewed scenario where: 3653 * (i-a) each of these processes must get the same throughput as 3654 * the others, 3655 * (i-b) in case (i-a) does not hold, it holds that the process 3656 * associated with bfqq must receive a lower or equal 3657 * throughput than any of the other processes; 3658 * (ii) the I/O of each process has the same properties, in 3659 * terms of locality (sequential or random), direction 3660 * (reads or writes), request sizes, greediness 3661 * (from I/O-bound to sporadic), and so on; 3662 3663 * In fact, in such a scenario, the drive tends to treat the requests 3664 * of each process in about the same way as the requests of the 3665 * others, and thus to provide each of these processes with about the 3666 * same throughput. This is exactly the desired throughput 3667 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3668 * even more convenient distribution for (the process associated with) 3669 * bfqq. 3670 * 3671 * In contrast, in any asymmetric or unfavorable scenario, device 3672 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3673 * that bfqq receives its assigned fraction of the device throughput 3674 * (see [1] for details). 3675 * 3676 * The problem is that idling may significantly reduce throughput with 3677 * certain combinations of types of I/O and devices. An important 3678 * example is sync random I/O on flash storage with command 3679 * queueing. So, unless bfqq falls in cases where idling also boosts 3680 * throughput, it is important to check conditions (i-a), i(-b) and 3681 * (ii) accurately, so as to avoid idling when not strictly needed for 3682 * service guarantees. 3683 * 3684 * Unfortunately, it is extremely difficult to thoroughly check 3685 * condition (ii). And, in case there are active groups, it becomes 3686 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3687 * if there are active groups, then, for conditions (i-a) or (i-b) to 3688 * become false 'indirectly', it is enough that an active group 3689 * contains more active processes or sub-groups than some other active 3690 * group. More precisely, for conditions (i-a) or (i-b) to become 3691 * false because of such a group, it is not even necessary that the 3692 * group is (still) active: it is sufficient that, even if the group 3693 * has become inactive, some of its descendant processes still have 3694 * some request already dispatched but still waiting for 3695 * completion. In fact, requests have still to be guaranteed their 3696 * share of the throughput even after being dispatched. In this 3697 * respect, it is easy to show that, if a group frequently becomes 3698 * inactive while still having in-flight requests, and if, when this 3699 * happens, the group is not considered in the calculation of whether 3700 * the scenario is asymmetric, then the group may fail to be 3701 * guaranteed its fair share of the throughput (basically because 3702 * idling may not be performed for the descendant processes of the 3703 * group, but it had to be). We address this issue with the following 3704 * bi-modal behavior, implemented in the function 3705 * bfq_asymmetric_scenario(). 3706 * 3707 * If there are groups with requests waiting for completion 3708 * (as commented above, some of these groups may even be 3709 * already inactive), then the scenario is tagged as 3710 * asymmetric, conservatively, without checking any of the 3711 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3712 * This behavior matches also the fact that groups are created 3713 * exactly if controlling I/O is a primary concern (to 3714 * preserve bandwidth and latency guarantees). 3715 * 3716 * On the opposite end, if there are no groups with requests waiting 3717 * for completion, then only conditions (i-a) and (i-b) are actually 3718 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3719 * idling is not performed, regardless of whether condition (ii) 3720 * holds. In other words, only if conditions (i-a) and (i-b) do not 3721 * hold, then idling is allowed, and the device tends to be prevented 3722 * from queueing many requests, possibly of several processes. Since 3723 * there are no groups with requests waiting for completion, then, to 3724 * control conditions (i-a) and (i-b) it is enough to check just 3725 * whether all the queues with requests waiting for completion also 3726 * have the same weight. 3727 * 3728 * Not checking condition (ii) evidently exposes bfqq to the 3729 * risk of getting less throughput than its fair share. 3730 * However, for queues with the same weight, a further 3731 * mechanism, preemption, mitigates or even eliminates this 3732 * problem. And it does so without consequences on overall 3733 * throughput. This mechanism and its benefits are explained 3734 * in the next three paragraphs. 3735 * 3736 * Even if a queue, say Q, is expired when it remains idle, Q 3737 * can still preempt the new in-service queue if the next 3738 * request of Q arrives soon (see the comments on 3739 * bfq_bfqq_update_budg_for_activation). If all queues and 3740 * groups have the same weight, this form of preemption, 3741 * combined with the hole-recovery heuristic described in the 3742 * comments on function bfq_bfqq_update_budg_for_activation, 3743 * are enough to preserve a correct bandwidth distribution in 3744 * the mid term, even without idling. In fact, even if not 3745 * idling allows the internal queues of the device to contain 3746 * many requests, and thus to reorder requests, we can rather 3747 * safely assume that the internal scheduler still preserves a 3748 * minimum of mid-term fairness. 3749 * 3750 * More precisely, this preemption-based, idleless approach 3751 * provides fairness in terms of IOPS, and not sectors per 3752 * second. This can be seen with a simple example. Suppose 3753 * that there are two queues with the same weight, but that 3754 * the first queue receives requests of 8 sectors, while the 3755 * second queue receives requests of 1024 sectors. In 3756 * addition, suppose that each of the two queues contains at 3757 * most one request at a time, which implies that each queue 3758 * always remains idle after it is served. Finally, after 3759 * remaining idle, each queue receives very quickly a new 3760 * request. It follows that the two queues are served 3761 * alternatively, preempting each other if needed. This 3762 * implies that, although both queues have the same weight, 3763 * the queue with large requests receives a service that is 3764 * 1024/8 times as high as the service received by the other 3765 * queue. 3766 * 3767 * The motivation for using preemption instead of idling (for 3768 * queues with the same weight) is that, by not idling, 3769 * service guarantees are preserved (completely or at least in 3770 * part) without minimally sacrificing throughput. And, if 3771 * there is no active group, then the primary expectation for 3772 * this device is probably a high throughput. 3773 * 3774 * We are now left only with explaining the two sub-conditions in the 3775 * additional compound condition that is checked below for deciding 3776 * whether the scenario is asymmetric. To explain the first 3777 * sub-condition, we need to add that the function 3778 * bfq_asymmetric_scenario checks the weights of only 3779 * non-weight-raised queues, for efficiency reasons (see comments on 3780 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3781 * is checked explicitly here. More precisely, the compound condition 3782 * below takes into account also the fact that, even if bfqq is being 3783 * weight-raised, the scenario is still symmetric if all queues with 3784 * requests waiting for completion happen to be 3785 * weight-raised. Actually, we should be even more precise here, and 3786 * differentiate between interactive weight raising and soft real-time 3787 * weight raising. 3788 * 3789 * The second sub-condition checked in the compound condition is 3790 * whether there is a fair amount of already in-flight I/O not 3791 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3792 * following reason. The drive may decide to serve in-flight 3793 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3794 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3795 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3796 * basically uncontrolled amount of I/O from other queues may be 3797 * dispatched too, possibly causing the service of bfqq's I/O to be 3798 * delayed even longer in the drive. This problem gets more and more 3799 * serious as the speed and the queue depth of the drive grow, 3800 * because, as these two quantities grow, the probability to find no 3801 * queue busy but many requests in flight grows too. By contrast, 3802 * plugging I/O dispatching minimizes the delay induced by already 3803 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3804 * lose because of this delay. 3805 * 3806 * As a side note, it is worth considering that the above 3807 * device-idling countermeasures may however fail in the following 3808 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3809 * in a time period during which all symmetry sub-conditions hold, and 3810 * therefore the device is allowed to enqueue many requests, but at 3811 * some later point in time some sub-condition stops to hold, then it 3812 * may become impossible to make requests be served in the desired 3813 * order until all the requests already queued in the device have been 3814 * served. The last sub-condition commented above somewhat mitigates 3815 * this problem for weight-raised queues. 3816 * 3817 * However, as an additional mitigation for this problem, we preserve 3818 * plugging for a special symmetric case that may suddenly turn into 3819 * asymmetric: the case where only bfqq is busy. In this case, not 3820 * expiring bfqq does not cause any harm to any other queues in terms 3821 * of service guarantees. In contrast, it avoids the following unlucky 3822 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3823 * lower weight than bfqq becomes busy (or more queues), (3) the new 3824 * queue is served until a new request arrives for bfqq, (4) when bfqq 3825 * is finally served, there are so many requests of the new queue in 3826 * the drive that the pending requests for bfqq take a lot of time to 3827 * be served. In particular, event (2) may case even already 3828 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3829 * avoid this series of events, the scenario is preventively declared 3830 * as asymmetric also if bfqq is the only busy queues 3831 */ 3832 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3833 struct bfq_queue *bfqq) 3834 { 3835 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3836 3837 /* No point in idling for bfqq if it won't get requests any longer */ 3838 if (unlikely(!bfqq_process_refs(bfqq))) 3839 return false; 3840 3841 return (bfqq->wr_coeff > 1 && 3842 (bfqd->wr_busy_queues < 3843 tot_busy_queues || 3844 bfqd->rq_in_driver >= 3845 bfqq->dispatched + 4)) || 3846 bfq_asymmetric_scenario(bfqd, bfqq) || 3847 tot_busy_queues == 1; 3848 } 3849 3850 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3851 enum bfqq_expiration reason) 3852 { 3853 /* 3854 * If this bfqq is shared between multiple processes, check 3855 * to make sure that those processes are still issuing I/Os 3856 * within the mean seek distance. If not, it may be time to 3857 * break the queues apart again. 3858 */ 3859 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3860 bfq_mark_bfqq_split_coop(bfqq); 3861 3862 /* 3863 * Consider queues with a higher finish virtual time than 3864 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3865 * true, then bfqq's bandwidth would be violated if an 3866 * uncontrolled amount of I/O from these queues were 3867 * dispatched while bfqq is waiting for its new I/O to 3868 * arrive. This is exactly what may happen if this is a forced 3869 * expiration caused by a preemption attempt, and if bfqq is 3870 * not re-scheduled. To prevent this from happening, re-queue 3871 * bfqq if it needs I/O-dispatch plugging, even if it is 3872 * empty. By doing so, bfqq is granted to be served before the 3873 * above queues (provided that bfqq is of course eligible). 3874 */ 3875 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3876 !(reason == BFQQE_PREEMPTED && 3877 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3878 if (bfqq->dispatched == 0) 3879 /* 3880 * Overloading budget_timeout field to store 3881 * the time at which the queue remains with no 3882 * backlog and no outstanding request; used by 3883 * the weight-raising mechanism. 3884 */ 3885 bfqq->budget_timeout = jiffies; 3886 3887 bfq_del_bfqq_busy(bfqd, bfqq, true); 3888 } else { 3889 bfq_requeue_bfqq(bfqd, bfqq, true); 3890 /* 3891 * Resort priority tree of potential close cooperators. 3892 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3893 */ 3894 if (unlikely(!bfqd->nonrot_with_queueing && 3895 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3896 bfq_pos_tree_add_move(bfqd, bfqq); 3897 } 3898 3899 /* 3900 * All in-service entities must have been properly deactivated 3901 * or requeued before executing the next function, which 3902 * resets all in-service entities as no more in service. This 3903 * may cause bfqq to be freed. If this happens, the next 3904 * function returns true. 3905 */ 3906 return __bfq_bfqd_reset_in_service(bfqd); 3907 } 3908 3909 /** 3910 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3911 * @bfqd: device data. 3912 * @bfqq: queue to update. 3913 * @reason: reason for expiration. 3914 * 3915 * Handle the feedback on @bfqq budget at queue expiration. 3916 * See the body for detailed comments. 3917 */ 3918 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3919 struct bfq_queue *bfqq, 3920 enum bfqq_expiration reason) 3921 { 3922 struct request *next_rq; 3923 int budget, min_budget; 3924 3925 min_budget = bfq_min_budget(bfqd); 3926 3927 if (bfqq->wr_coeff == 1) 3928 budget = bfqq->max_budget; 3929 else /* 3930 * Use a constant, low budget for weight-raised queues, 3931 * to help achieve a low latency. Keep it slightly higher 3932 * than the minimum possible budget, to cause a little 3933 * bit fewer expirations. 3934 */ 3935 budget = 2 * min_budget; 3936 3937 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3938 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3939 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3940 budget, bfq_min_budget(bfqd)); 3941 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3942 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3943 3944 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3945 switch (reason) { 3946 /* 3947 * Caveat: in all the following cases we trade latency 3948 * for throughput. 3949 */ 3950 case BFQQE_TOO_IDLE: 3951 /* 3952 * This is the only case where we may reduce 3953 * the budget: if there is no request of the 3954 * process still waiting for completion, then 3955 * we assume (tentatively) that the timer has 3956 * expired because the batch of requests of 3957 * the process could have been served with a 3958 * smaller budget. Hence, betting that 3959 * process will behave in the same way when it 3960 * becomes backlogged again, we reduce its 3961 * next budget. As long as we guess right, 3962 * this budget cut reduces the latency 3963 * experienced by the process. 3964 * 3965 * However, if there are still outstanding 3966 * requests, then the process may have not yet 3967 * issued its next request just because it is 3968 * still waiting for the completion of some of 3969 * the still outstanding ones. So in this 3970 * subcase we do not reduce its budget, on the 3971 * contrary we increase it to possibly boost 3972 * the throughput, as discussed in the 3973 * comments to the BUDGET_TIMEOUT case. 3974 */ 3975 if (bfqq->dispatched > 0) /* still outstanding reqs */ 3976 budget = min(budget * 2, bfqd->bfq_max_budget); 3977 else { 3978 if (budget > 5 * min_budget) 3979 budget -= 4 * min_budget; 3980 else 3981 budget = min_budget; 3982 } 3983 break; 3984 case BFQQE_BUDGET_TIMEOUT: 3985 /* 3986 * We double the budget here because it gives 3987 * the chance to boost the throughput if this 3988 * is not a seeky process (and has bumped into 3989 * this timeout because of, e.g., ZBR). 3990 */ 3991 budget = min(budget * 2, bfqd->bfq_max_budget); 3992 break; 3993 case BFQQE_BUDGET_EXHAUSTED: 3994 /* 3995 * The process still has backlog, and did not 3996 * let either the budget timeout or the disk 3997 * idling timeout expire. Hence it is not 3998 * seeky, has a short thinktime and may be 3999 * happy with a higher budget too. So 4000 * definitely increase the budget of this good 4001 * candidate to boost the disk throughput. 4002 */ 4003 budget = min(budget * 4, bfqd->bfq_max_budget); 4004 break; 4005 case BFQQE_NO_MORE_REQUESTS: 4006 /* 4007 * For queues that expire for this reason, it 4008 * is particularly important to keep the 4009 * budget close to the actual service they 4010 * need. Doing so reduces the timestamp 4011 * misalignment problem described in the 4012 * comments in the body of 4013 * __bfq_activate_entity. In fact, suppose 4014 * that a queue systematically expires for 4015 * BFQQE_NO_MORE_REQUESTS and presents a 4016 * new request in time to enjoy timestamp 4017 * back-shifting. The larger the budget of the 4018 * queue is with respect to the service the 4019 * queue actually requests in each service 4020 * slot, the more times the queue can be 4021 * reactivated with the same virtual finish 4022 * time. It follows that, even if this finish 4023 * time is pushed to the system virtual time 4024 * to reduce the consequent timestamp 4025 * misalignment, the queue unjustly enjoys for 4026 * many re-activations a lower finish time 4027 * than all newly activated queues. 4028 * 4029 * The service needed by bfqq is measured 4030 * quite precisely by bfqq->entity.service. 4031 * Since bfqq does not enjoy device idling, 4032 * bfqq->entity.service is equal to the number 4033 * of sectors that the process associated with 4034 * bfqq requested to read/write before waiting 4035 * for request completions, or blocking for 4036 * other reasons. 4037 */ 4038 budget = max_t(int, bfqq->entity.service, min_budget); 4039 break; 4040 default: 4041 return; 4042 } 4043 } else if (!bfq_bfqq_sync(bfqq)) { 4044 /* 4045 * Async queues get always the maximum possible 4046 * budget, as for them we do not care about latency 4047 * (in addition, their ability to dispatch is limited 4048 * by the charging factor). 4049 */ 4050 budget = bfqd->bfq_max_budget; 4051 } 4052 4053 bfqq->max_budget = budget; 4054 4055 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4056 !bfqd->bfq_user_max_budget) 4057 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4058 4059 /* 4060 * If there is still backlog, then assign a new budget, making 4061 * sure that it is large enough for the next request. Since 4062 * the finish time of bfqq must be kept in sync with the 4063 * budget, be sure to call __bfq_bfqq_expire() *after* this 4064 * update. 4065 * 4066 * If there is no backlog, then no need to update the budget; 4067 * it will be updated on the arrival of a new request. 4068 */ 4069 next_rq = bfqq->next_rq; 4070 if (next_rq) 4071 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4072 bfq_serv_to_charge(next_rq, bfqq)); 4073 4074 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4075 next_rq ? blk_rq_sectors(next_rq) : 0, 4076 bfqq->entity.budget); 4077 } 4078 4079 /* 4080 * Return true if the process associated with bfqq is "slow". The slow 4081 * flag is used, in addition to the budget timeout, to reduce the 4082 * amount of service provided to seeky processes, and thus reduce 4083 * their chances to lower the throughput. More details in the comments 4084 * on the function bfq_bfqq_expire(). 4085 * 4086 * An important observation is in order: as discussed in the comments 4087 * on the function bfq_update_peak_rate(), with devices with internal 4088 * queues, it is hard if ever possible to know when and for how long 4089 * an I/O request is processed by the device (apart from the trivial 4090 * I/O pattern where a new request is dispatched only after the 4091 * previous one has been completed). This makes it hard to evaluate 4092 * the real rate at which the I/O requests of each bfq_queue are 4093 * served. In fact, for an I/O scheduler like BFQ, serving a 4094 * bfq_queue means just dispatching its requests during its service 4095 * slot (i.e., until the budget of the queue is exhausted, or the 4096 * queue remains idle, or, finally, a timeout fires). But, during the 4097 * service slot of a bfq_queue, around 100 ms at most, the device may 4098 * be even still processing requests of bfq_queues served in previous 4099 * service slots. On the opposite end, the requests of the in-service 4100 * bfq_queue may be completed after the service slot of the queue 4101 * finishes. 4102 * 4103 * Anyway, unless more sophisticated solutions are used 4104 * (where possible), the sum of the sizes of the requests dispatched 4105 * during the service slot of a bfq_queue is probably the only 4106 * approximation available for the service received by the bfq_queue 4107 * during its service slot. And this sum is the quantity used in this 4108 * function to evaluate the I/O speed of a process. 4109 */ 4110 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4111 bool compensate, enum bfqq_expiration reason, 4112 unsigned long *delta_ms) 4113 { 4114 ktime_t delta_ktime; 4115 u32 delta_usecs; 4116 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4117 4118 if (!bfq_bfqq_sync(bfqq)) 4119 return false; 4120 4121 if (compensate) 4122 delta_ktime = bfqd->last_idling_start; 4123 else 4124 delta_ktime = ktime_get(); 4125 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4126 delta_usecs = ktime_to_us(delta_ktime); 4127 4128 /* don't use too short time intervals */ 4129 if (delta_usecs < 1000) { 4130 if (blk_queue_nonrot(bfqd->queue)) 4131 /* 4132 * give same worst-case guarantees as idling 4133 * for seeky 4134 */ 4135 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4136 else /* charge at least one seek */ 4137 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4138 4139 return slow; 4140 } 4141 4142 *delta_ms = delta_usecs / USEC_PER_MSEC; 4143 4144 /* 4145 * Use only long (> 20ms) intervals to filter out excessive 4146 * spikes in service rate estimation. 4147 */ 4148 if (delta_usecs > 20000) { 4149 /* 4150 * Caveat for rotational devices: processes doing I/O 4151 * in the slower disk zones tend to be slow(er) even 4152 * if not seeky. In this respect, the estimated peak 4153 * rate is likely to be an average over the disk 4154 * surface. Accordingly, to not be too harsh with 4155 * unlucky processes, a process is deemed slow only if 4156 * its rate has been lower than half of the estimated 4157 * peak rate. 4158 */ 4159 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4160 } 4161 4162 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4163 4164 return slow; 4165 } 4166 4167 /* 4168 * To be deemed as soft real-time, an application must meet two 4169 * requirements. First, the application must not require an average 4170 * bandwidth higher than the approximate bandwidth required to playback or 4171 * record a compressed high-definition video. 4172 * The next function is invoked on the completion of the last request of a 4173 * batch, to compute the next-start time instant, soft_rt_next_start, such 4174 * that, if the next request of the application does not arrive before 4175 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4176 * 4177 * The second requirement is that the request pattern of the application is 4178 * isochronous, i.e., that, after issuing a request or a batch of requests, 4179 * the application stops issuing new requests until all its pending requests 4180 * have been completed. After that, the application may issue a new batch, 4181 * and so on. 4182 * For this reason the next function is invoked to compute 4183 * soft_rt_next_start only for applications that meet this requirement, 4184 * whereas soft_rt_next_start is set to infinity for applications that do 4185 * not. 4186 * 4187 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4188 * happen to meet, occasionally or systematically, both the above 4189 * bandwidth and isochrony requirements. This may happen at least in 4190 * the following circumstances. First, if the CPU load is high. The 4191 * application may stop issuing requests while the CPUs are busy 4192 * serving other processes, then restart, then stop again for a while, 4193 * and so on. The other circumstances are related to the storage 4194 * device: the storage device is highly loaded or reaches a low-enough 4195 * throughput with the I/O of the application (e.g., because the I/O 4196 * is random and/or the device is slow). In all these cases, the 4197 * I/O of the application may be simply slowed down enough to meet 4198 * the bandwidth and isochrony requirements. To reduce the probability 4199 * that greedy applications are deemed as soft real-time in these 4200 * corner cases, a further rule is used in the computation of 4201 * soft_rt_next_start: the return value of this function is forced to 4202 * be higher than the maximum between the following two quantities. 4203 * 4204 * (a) Current time plus: (1) the maximum time for which the arrival 4205 * of a request is waited for when a sync queue becomes idle, 4206 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4207 * postpone for a moment the reason for adding a few extra 4208 * jiffies; we get back to it after next item (b). Lower-bounding 4209 * the return value of this function with the current time plus 4210 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4211 * because the latter issue their next request as soon as possible 4212 * after the last one has been completed. In contrast, a soft 4213 * real-time application spends some time processing data, after a 4214 * batch of its requests has been completed. 4215 * 4216 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4217 * above, greedy applications may happen to meet both the 4218 * bandwidth and isochrony requirements under heavy CPU or 4219 * storage-device load. In more detail, in these scenarios, these 4220 * applications happen, only for limited time periods, to do I/O 4221 * slowly enough to meet all the requirements described so far, 4222 * including the filtering in above item (a). These slow-speed 4223 * time intervals are usually interspersed between other time 4224 * intervals during which these applications do I/O at a very high 4225 * speed. Fortunately, exactly because of the high speed of the 4226 * I/O in the high-speed intervals, the values returned by this 4227 * function happen to be so high, near the end of any such 4228 * high-speed interval, to be likely to fall *after* the end of 4229 * the low-speed time interval that follows. These high values are 4230 * stored in bfqq->soft_rt_next_start after each invocation of 4231 * this function. As a consequence, if the last value of 4232 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4233 * next value that this function may return, then, from the very 4234 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4235 * likely to be constantly kept so high that any I/O request 4236 * issued during the low-speed interval is considered as arriving 4237 * to soon for the application to be deemed as soft 4238 * real-time. Then, in the high-speed interval that follows, the 4239 * application will not be deemed as soft real-time, just because 4240 * it will do I/O at a high speed. And so on. 4241 * 4242 * Getting back to the filtering in item (a), in the following two 4243 * cases this filtering might be easily passed by a greedy 4244 * application, if the reference quantity was just 4245 * bfqd->bfq_slice_idle: 4246 * 1) HZ is so low that the duration of a jiffy is comparable to or 4247 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4248 * devices with HZ=100. The time granularity may be so coarse 4249 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4250 * is rather lower than the exact value. 4251 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4252 * for a while, then suddenly 'jump' by several units to recover the lost 4253 * increments. This seems to happen, e.g., inside virtual machines. 4254 * To address this issue, in the filtering in (a) we do not use as a 4255 * reference time interval just bfqd->bfq_slice_idle, but 4256 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4257 * minimum number of jiffies for which the filter seems to be quite 4258 * precise also in embedded systems and KVM/QEMU virtual machines. 4259 */ 4260 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4261 struct bfq_queue *bfqq) 4262 { 4263 return max3(bfqq->soft_rt_next_start, 4264 bfqq->last_idle_bklogged + 4265 HZ * bfqq->service_from_backlogged / 4266 bfqd->bfq_wr_max_softrt_rate, 4267 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4268 } 4269 4270 /** 4271 * bfq_bfqq_expire - expire a queue. 4272 * @bfqd: device owning the queue. 4273 * @bfqq: the queue to expire. 4274 * @compensate: if true, compensate for the time spent idling. 4275 * @reason: the reason causing the expiration. 4276 * 4277 * If the process associated with bfqq does slow I/O (e.g., because it 4278 * issues random requests), we charge bfqq with the time it has been 4279 * in service instead of the service it has received (see 4280 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4281 * a consequence, bfqq will typically get higher timestamps upon 4282 * reactivation, and hence it will be rescheduled as if it had 4283 * received more service than what it has actually received. In the 4284 * end, bfqq receives less service in proportion to how slowly its 4285 * associated process consumes its budgets (and hence how seriously it 4286 * tends to lower the throughput). In addition, this time-charging 4287 * strategy guarantees time fairness among slow processes. In 4288 * contrast, if the process associated with bfqq is not slow, we 4289 * charge bfqq exactly with the service it has received. 4290 * 4291 * Charging time to the first type of queues and the exact service to 4292 * the other has the effect of using the WF2Q+ policy to schedule the 4293 * former on a timeslice basis, without violating service domain 4294 * guarantees among the latter. 4295 */ 4296 void bfq_bfqq_expire(struct bfq_data *bfqd, 4297 struct bfq_queue *bfqq, 4298 bool compensate, 4299 enum bfqq_expiration reason) 4300 { 4301 bool slow; 4302 unsigned long delta = 0; 4303 struct bfq_entity *entity = &bfqq->entity; 4304 4305 /* 4306 * Check whether the process is slow (see bfq_bfqq_is_slow). 4307 */ 4308 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4309 4310 /* 4311 * As above explained, charge slow (typically seeky) and 4312 * timed-out queues with the time and not the service 4313 * received, to favor sequential workloads. 4314 * 4315 * Processes doing I/O in the slower disk zones will tend to 4316 * be slow(er) even if not seeky. Therefore, since the 4317 * estimated peak rate is actually an average over the disk 4318 * surface, these processes may timeout just for bad luck. To 4319 * avoid punishing them, do not charge time to processes that 4320 * succeeded in consuming at least 2/3 of their budget. This 4321 * allows BFQ to preserve enough elasticity to still perform 4322 * bandwidth, and not time, distribution with little unlucky 4323 * or quasi-sequential processes. 4324 */ 4325 if (bfqq->wr_coeff == 1 && 4326 (slow || 4327 (reason == BFQQE_BUDGET_TIMEOUT && 4328 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4329 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4330 4331 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4332 bfqq->last_wr_start_finish = jiffies; 4333 4334 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4335 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4336 /* 4337 * If we get here, and there are no outstanding 4338 * requests, then the request pattern is isochronous 4339 * (see the comments on the function 4340 * bfq_bfqq_softrt_next_start()). Therefore we can 4341 * compute soft_rt_next_start. 4342 * 4343 * If, instead, the queue still has outstanding 4344 * requests, then we have to wait for the completion 4345 * of all the outstanding requests to discover whether 4346 * the request pattern is actually isochronous. 4347 */ 4348 if (bfqq->dispatched == 0) 4349 bfqq->soft_rt_next_start = 4350 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4351 else if (bfqq->dispatched > 0) { 4352 /* 4353 * Schedule an update of soft_rt_next_start to when 4354 * the task may be discovered to be isochronous. 4355 */ 4356 bfq_mark_bfqq_softrt_update(bfqq); 4357 } 4358 } 4359 4360 bfq_log_bfqq(bfqd, bfqq, 4361 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4362 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4363 4364 /* 4365 * bfqq expired, so no total service time needs to be computed 4366 * any longer: reset state machine for measuring total service 4367 * times. 4368 */ 4369 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4370 bfqd->waited_rq = NULL; 4371 4372 /* 4373 * Increase, decrease or leave budget unchanged according to 4374 * reason. 4375 */ 4376 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4377 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4378 /* bfqq is gone, no more actions on it */ 4379 return; 4380 4381 /* mark bfqq as waiting a request only if a bic still points to it */ 4382 if (!bfq_bfqq_busy(bfqq) && 4383 reason != BFQQE_BUDGET_TIMEOUT && 4384 reason != BFQQE_BUDGET_EXHAUSTED) { 4385 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4386 /* 4387 * Not setting service to 0, because, if the next rq 4388 * arrives in time, the queue will go on receiving 4389 * service with this same budget (as if it never expired) 4390 */ 4391 } else 4392 entity->service = 0; 4393 4394 /* 4395 * Reset the received-service counter for every parent entity. 4396 * Differently from what happens with bfqq->entity.service, 4397 * the resetting of this counter never needs to be postponed 4398 * for parent entities. In fact, in case bfqq may have a 4399 * chance to go on being served using the last, partially 4400 * consumed budget, bfqq->entity.service needs to be kept, 4401 * because if bfqq then actually goes on being served using 4402 * the same budget, the last value of bfqq->entity.service is 4403 * needed to properly decrement bfqq->entity.budget by the 4404 * portion already consumed. In contrast, it is not necessary 4405 * to keep entity->service for parent entities too, because 4406 * the bubble up of the new value of bfqq->entity.budget will 4407 * make sure that the budgets of parent entities are correct, 4408 * even in case bfqq and thus parent entities go on receiving 4409 * service with the same budget. 4410 */ 4411 entity = entity->parent; 4412 for_each_entity(entity) 4413 entity->service = 0; 4414 } 4415 4416 /* 4417 * Budget timeout is not implemented through a dedicated timer, but 4418 * just checked on request arrivals and completions, as well as on 4419 * idle timer expirations. 4420 */ 4421 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4422 { 4423 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4424 } 4425 4426 /* 4427 * If we expire a queue that is actively waiting (i.e., with the 4428 * device idled) for the arrival of a new request, then we may incur 4429 * the timestamp misalignment problem described in the body of the 4430 * function __bfq_activate_entity. Hence we return true only if this 4431 * condition does not hold, or if the queue is slow enough to deserve 4432 * only to be kicked off for preserving a high throughput. 4433 */ 4434 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4435 { 4436 bfq_log_bfqq(bfqq->bfqd, bfqq, 4437 "may_budget_timeout: wait_request %d left %d timeout %d", 4438 bfq_bfqq_wait_request(bfqq), 4439 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4440 bfq_bfqq_budget_timeout(bfqq)); 4441 4442 return (!bfq_bfqq_wait_request(bfqq) || 4443 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4444 && 4445 bfq_bfqq_budget_timeout(bfqq); 4446 } 4447 4448 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4449 struct bfq_queue *bfqq) 4450 { 4451 bool rot_without_queueing = 4452 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4453 bfqq_sequential_and_IO_bound, 4454 idling_boosts_thr; 4455 4456 /* No point in idling for bfqq if it won't get requests any longer */ 4457 if (unlikely(!bfqq_process_refs(bfqq))) 4458 return false; 4459 4460 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4461 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4462 4463 /* 4464 * The next variable takes into account the cases where idling 4465 * boosts the throughput. 4466 * 4467 * The value of the variable is computed considering, first, that 4468 * idling is virtually always beneficial for the throughput if: 4469 * (a) the device is not NCQ-capable and rotational, or 4470 * (b) regardless of the presence of NCQ, the device is rotational and 4471 * the request pattern for bfqq is I/O-bound and sequential, or 4472 * (c) regardless of whether it is rotational, the device is 4473 * not NCQ-capable and the request pattern for bfqq is 4474 * I/O-bound and sequential. 4475 * 4476 * Secondly, and in contrast to the above item (b), idling an 4477 * NCQ-capable flash-based device would not boost the 4478 * throughput even with sequential I/O; rather it would lower 4479 * the throughput in proportion to how fast the device 4480 * is. Accordingly, the next variable is true if any of the 4481 * above conditions (a), (b) or (c) is true, and, in 4482 * particular, happens to be false if bfqd is an NCQ-capable 4483 * flash-based device. 4484 */ 4485 idling_boosts_thr = rot_without_queueing || 4486 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4487 bfqq_sequential_and_IO_bound); 4488 4489 /* 4490 * The return value of this function is equal to that of 4491 * idling_boosts_thr, unless a special case holds. In this 4492 * special case, described below, idling may cause problems to 4493 * weight-raised queues. 4494 * 4495 * When the request pool is saturated (e.g., in the presence 4496 * of write hogs), if the processes associated with 4497 * non-weight-raised queues ask for requests at a lower rate, 4498 * then processes associated with weight-raised queues have a 4499 * higher probability to get a request from the pool 4500 * immediately (or at least soon) when they need one. Thus 4501 * they have a higher probability to actually get a fraction 4502 * of the device throughput proportional to their high 4503 * weight. This is especially true with NCQ-capable drives, 4504 * which enqueue several requests in advance, and further 4505 * reorder internally-queued requests. 4506 * 4507 * For this reason, we force to false the return value if 4508 * there are weight-raised busy queues. In this case, and if 4509 * bfqq is not weight-raised, this guarantees that the device 4510 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4511 * then idling will be guaranteed by another variable, see 4512 * below). Combined with the timestamping rules of BFQ (see 4513 * [1] for details), this behavior causes bfqq, and hence any 4514 * sync non-weight-raised queue, to get a lower number of 4515 * requests served, and thus to ask for a lower number of 4516 * requests from the request pool, before the busy 4517 * weight-raised queues get served again. This often mitigates 4518 * starvation problems in the presence of heavy write 4519 * workloads and NCQ, thereby guaranteeing a higher 4520 * application and system responsiveness in these hostile 4521 * scenarios. 4522 */ 4523 return idling_boosts_thr && 4524 bfqd->wr_busy_queues == 0; 4525 } 4526 4527 /* 4528 * For a queue that becomes empty, device idling is allowed only if 4529 * this function returns true for that queue. As a consequence, since 4530 * device idling plays a critical role for both throughput boosting 4531 * and service guarantees, the return value of this function plays a 4532 * critical role as well. 4533 * 4534 * In a nutshell, this function returns true only if idling is 4535 * beneficial for throughput or, even if detrimental for throughput, 4536 * idling is however necessary to preserve service guarantees (low 4537 * latency, desired throughput distribution, ...). In particular, on 4538 * NCQ-capable devices, this function tries to return false, so as to 4539 * help keep the drives' internal queues full, whenever this helps the 4540 * device boost the throughput without causing any service-guarantee 4541 * issue. 4542 * 4543 * Most of the issues taken into account to get the return value of 4544 * this function are not trivial. We discuss these issues in the two 4545 * functions providing the main pieces of information needed by this 4546 * function. 4547 */ 4548 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4549 { 4550 struct bfq_data *bfqd = bfqq->bfqd; 4551 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4552 4553 /* No point in idling for bfqq if it won't get requests any longer */ 4554 if (unlikely(!bfqq_process_refs(bfqq))) 4555 return false; 4556 4557 if (unlikely(bfqd->strict_guarantees)) 4558 return true; 4559 4560 /* 4561 * Idling is performed only if slice_idle > 0. In addition, we 4562 * do not idle if 4563 * (a) bfqq is async 4564 * (b) bfqq is in the idle io prio class: in this case we do 4565 * not idle because we want to minimize the bandwidth that 4566 * queues in this class can steal to higher-priority queues 4567 */ 4568 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4569 bfq_class_idle(bfqq)) 4570 return false; 4571 4572 idling_boosts_thr_with_no_issue = 4573 idling_boosts_thr_without_issues(bfqd, bfqq); 4574 4575 idling_needed_for_service_guar = 4576 idling_needed_for_service_guarantees(bfqd, bfqq); 4577 4578 /* 4579 * We have now the two components we need to compute the 4580 * return value of the function, which is true only if idling 4581 * either boosts the throughput (without issues), or is 4582 * necessary to preserve service guarantees. 4583 */ 4584 return idling_boosts_thr_with_no_issue || 4585 idling_needed_for_service_guar; 4586 } 4587 4588 /* 4589 * If the in-service queue is empty but the function bfq_better_to_idle 4590 * returns true, then: 4591 * 1) the queue must remain in service and cannot be expired, and 4592 * 2) the device must be idled to wait for the possible arrival of a new 4593 * request for the queue. 4594 * See the comments on the function bfq_better_to_idle for the reasons 4595 * why performing device idling is the best choice to boost the throughput 4596 * and preserve service guarantees when bfq_better_to_idle itself 4597 * returns true. 4598 */ 4599 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4600 { 4601 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4602 } 4603 4604 /* 4605 * This function chooses the queue from which to pick the next extra 4606 * I/O request to inject, if it finds a compatible queue. See the 4607 * comments on bfq_update_inject_limit() for details on the injection 4608 * mechanism, and for the definitions of the quantities mentioned 4609 * below. 4610 */ 4611 static struct bfq_queue * 4612 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4613 { 4614 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4615 unsigned int limit = in_serv_bfqq->inject_limit; 4616 /* 4617 * If 4618 * - bfqq is not weight-raised and therefore does not carry 4619 * time-critical I/O, 4620 * or 4621 * - regardless of whether bfqq is weight-raised, bfqq has 4622 * however a long think time, during which it can absorb the 4623 * effect of an appropriate number of extra I/O requests 4624 * from other queues (see bfq_update_inject_limit for 4625 * details on the computation of this number); 4626 * then injection can be performed without restrictions. 4627 */ 4628 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4629 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4630 4631 /* 4632 * If 4633 * - the baseline total service time could not be sampled yet, 4634 * so the inject limit happens to be still 0, and 4635 * - a lot of time has elapsed since the plugging of I/O 4636 * dispatching started, so drive speed is being wasted 4637 * significantly; 4638 * then temporarily raise inject limit to one request. 4639 */ 4640 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4641 bfq_bfqq_wait_request(in_serv_bfqq) && 4642 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4643 bfqd->bfq_slice_idle) 4644 ) 4645 limit = 1; 4646 4647 if (bfqd->rq_in_driver >= limit) 4648 return NULL; 4649 4650 /* 4651 * Linear search of the source queue for injection; but, with 4652 * a high probability, very few steps are needed to find a 4653 * candidate queue, i.e., a queue with enough budget left for 4654 * its next request. In fact: 4655 * - BFQ dynamically updates the budget of every queue so as 4656 * to accommodate the expected backlog of the queue; 4657 * - if a queue gets all its requests dispatched as injected 4658 * service, then the queue is removed from the active list 4659 * (and re-added only if it gets new requests, but then it 4660 * is assigned again enough budget for its new backlog). 4661 */ 4662 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4663 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4664 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4665 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4666 bfq_bfqq_budget_left(bfqq)) { 4667 /* 4668 * Allow for only one large in-flight request 4669 * on non-rotational devices, for the 4670 * following reason. On non-rotationl drives, 4671 * large requests take much longer than 4672 * smaller requests to be served. In addition, 4673 * the drive prefers to serve large requests 4674 * w.r.t. to small ones, if it can choose. So, 4675 * having more than one large requests queued 4676 * in the drive may easily make the next first 4677 * request of the in-service queue wait for so 4678 * long to break bfqq's service guarantees. On 4679 * the bright side, large requests let the 4680 * drive reach a very high throughput, even if 4681 * there is only one in-flight large request 4682 * at a time. 4683 */ 4684 if (blk_queue_nonrot(bfqd->queue) && 4685 blk_rq_sectors(bfqq->next_rq) >= 4686 BFQQ_SECT_THR_NONROT) 4687 limit = min_t(unsigned int, 1, limit); 4688 else 4689 limit = in_serv_bfqq->inject_limit; 4690 4691 if (bfqd->rq_in_driver < limit) { 4692 bfqd->rqs_injected = true; 4693 return bfqq; 4694 } 4695 } 4696 4697 return NULL; 4698 } 4699 4700 /* 4701 * Select a queue for service. If we have a current queue in service, 4702 * check whether to continue servicing it, or retrieve and set a new one. 4703 */ 4704 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4705 { 4706 struct bfq_queue *bfqq; 4707 struct request *next_rq; 4708 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4709 4710 bfqq = bfqd->in_service_queue; 4711 if (!bfqq) 4712 goto new_queue; 4713 4714 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4715 4716 /* 4717 * Do not expire bfqq for budget timeout if bfqq may be about 4718 * to enjoy device idling. The reason why, in this case, we 4719 * prevent bfqq from expiring is the same as in the comments 4720 * on the case where bfq_bfqq_must_idle() returns true, in 4721 * bfq_completed_request(). 4722 */ 4723 if (bfq_may_expire_for_budg_timeout(bfqq) && 4724 !bfq_bfqq_must_idle(bfqq)) 4725 goto expire; 4726 4727 check_queue: 4728 /* 4729 * This loop is rarely executed more than once. Even when it 4730 * happens, it is much more convenient to re-execute this loop 4731 * than to return NULL and trigger a new dispatch to get a 4732 * request served. 4733 */ 4734 next_rq = bfqq->next_rq; 4735 /* 4736 * If bfqq has requests queued and it has enough budget left to 4737 * serve them, keep the queue, otherwise expire it. 4738 */ 4739 if (next_rq) { 4740 if (bfq_serv_to_charge(next_rq, bfqq) > 4741 bfq_bfqq_budget_left(bfqq)) { 4742 /* 4743 * Expire the queue for budget exhaustion, 4744 * which makes sure that the next budget is 4745 * enough to serve the next request, even if 4746 * it comes from the fifo expired path. 4747 */ 4748 reason = BFQQE_BUDGET_EXHAUSTED; 4749 goto expire; 4750 } else { 4751 /* 4752 * The idle timer may be pending because we may 4753 * not disable disk idling even when a new request 4754 * arrives. 4755 */ 4756 if (bfq_bfqq_wait_request(bfqq)) { 4757 /* 4758 * If we get here: 1) at least a new request 4759 * has arrived but we have not disabled the 4760 * timer because the request was too small, 4761 * 2) then the block layer has unplugged 4762 * the device, causing the dispatch to be 4763 * invoked. 4764 * 4765 * Since the device is unplugged, now the 4766 * requests are probably large enough to 4767 * provide a reasonable throughput. 4768 * So we disable idling. 4769 */ 4770 bfq_clear_bfqq_wait_request(bfqq); 4771 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4772 } 4773 goto keep_queue; 4774 } 4775 } 4776 4777 /* 4778 * No requests pending. However, if the in-service queue is idling 4779 * for a new request, or has requests waiting for a completion and 4780 * may idle after their completion, then keep it anyway. 4781 * 4782 * Yet, inject service from other queues if it boosts 4783 * throughput and is possible. 4784 */ 4785 if (bfq_bfqq_wait_request(bfqq) || 4786 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4787 struct bfq_queue *async_bfqq = 4788 bfqq->bic && bfqq->bic->bfqq[0] && 4789 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4790 bfqq->bic->bfqq[0]->next_rq ? 4791 bfqq->bic->bfqq[0] : NULL; 4792 struct bfq_queue *blocked_bfqq = 4793 !hlist_empty(&bfqq->woken_list) ? 4794 container_of(bfqq->woken_list.first, 4795 struct bfq_queue, 4796 woken_list_node) 4797 : NULL; 4798 4799 /* 4800 * The next four mutually-exclusive ifs decide 4801 * whether to try injection, and choose the queue to 4802 * pick an I/O request from. 4803 * 4804 * The first if checks whether the process associated 4805 * with bfqq has also async I/O pending. If so, it 4806 * injects such I/O unconditionally. Injecting async 4807 * I/O from the same process can cause no harm to the 4808 * process. On the contrary, it can only increase 4809 * bandwidth and reduce latency for the process. 4810 * 4811 * The second if checks whether there happens to be a 4812 * non-empty waker queue for bfqq, i.e., a queue whose 4813 * I/O needs to be completed for bfqq to receive new 4814 * I/O. This happens, e.g., if bfqq is associated with 4815 * a process that does some sync. A sync generates 4816 * extra blocking I/O, which must be completed before 4817 * the process associated with bfqq can go on with its 4818 * I/O. If the I/O of the waker queue is not served, 4819 * then bfqq remains empty, and no I/O is dispatched, 4820 * until the idle timeout fires for bfqq. This is 4821 * likely to result in lower bandwidth and higher 4822 * latencies for bfqq, and in a severe loss of total 4823 * throughput. The best action to take is therefore to 4824 * serve the waker queue as soon as possible. So do it 4825 * (without relying on the third alternative below for 4826 * eventually serving waker_bfqq's I/O; see the last 4827 * paragraph for further details). This systematic 4828 * injection of I/O from the waker queue does not 4829 * cause any delay to bfqq's I/O. On the contrary, 4830 * next bfqq's I/O is brought forward dramatically, 4831 * for it is not blocked for milliseconds. 4832 * 4833 * The third if checks whether there is a queue woken 4834 * by bfqq, and currently with pending I/O. Such a 4835 * woken queue does not steal bandwidth from bfqq, 4836 * because it remains soon without I/O if bfqq is not 4837 * served. So there is virtually no risk of loss of 4838 * bandwidth for bfqq if this woken queue has I/O 4839 * dispatched while bfqq is waiting for new I/O. 4840 * 4841 * The fourth if checks whether bfqq is a queue for 4842 * which it is better to avoid injection. It is so if 4843 * bfqq delivers more throughput when served without 4844 * any further I/O from other queues in the middle, or 4845 * if the service times of bfqq's I/O requests both 4846 * count more than overall throughput, and may be 4847 * easily increased by injection (this happens if bfqq 4848 * has a short think time). If none of these 4849 * conditions holds, then a candidate queue for 4850 * injection is looked for through 4851 * bfq_choose_bfqq_for_injection(). Note that the 4852 * latter may return NULL (for example if the inject 4853 * limit for bfqq is currently 0). 4854 * 4855 * NOTE: motivation for the second alternative 4856 * 4857 * Thanks to the way the inject limit is updated in 4858 * bfq_update_has_short_ttime(), it is rather likely 4859 * that, if I/O is being plugged for bfqq and the 4860 * waker queue has pending I/O requests that are 4861 * blocking bfqq's I/O, then the fourth alternative 4862 * above lets the waker queue get served before the 4863 * I/O-plugging timeout fires. So one may deem the 4864 * second alternative superfluous. It is not, because 4865 * the fourth alternative may be way less effective in 4866 * case of a synchronization. For two main 4867 * reasons. First, throughput may be low because the 4868 * inject limit may be too low to guarantee the same 4869 * amount of injected I/O, from the waker queue or 4870 * other queues, that the second alternative 4871 * guarantees (the second alternative unconditionally 4872 * injects a pending I/O request of the waker queue 4873 * for each bfq_dispatch_request()). Second, with the 4874 * fourth alternative, the duration of the plugging, 4875 * i.e., the time before bfqq finally receives new I/O, 4876 * may not be minimized, because the waker queue may 4877 * happen to be served only after other queues. 4878 */ 4879 if (async_bfqq && 4880 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4881 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4882 bfq_bfqq_budget_left(async_bfqq)) 4883 bfqq = bfqq->bic->bfqq[0]; 4884 else if (bfqq->waker_bfqq && 4885 bfq_bfqq_busy(bfqq->waker_bfqq) && 4886 bfqq->waker_bfqq->next_rq && 4887 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4888 bfqq->waker_bfqq) <= 4889 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4890 ) 4891 bfqq = bfqq->waker_bfqq; 4892 else if (blocked_bfqq && 4893 bfq_bfqq_busy(blocked_bfqq) && 4894 blocked_bfqq->next_rq && 4895 bfq_serv_to_charge(blocked_bfqq->next_rq, 4896 blocked_bfqq) <= 4897 bfq_bfqq_budget_left(blocked_bfqq) 4898 ) 4899 bfqq = blocked_bfqq; 4900 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4901 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4902 !bfq_bfqq_has_short_ttime(bfqq))) 4903 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4904 else 4905 bfqq = NULL; 4906 4907 goto keep_queue; 4908 } 4909 4910 reason = BFQQE_NO_MORE_REQUESTS; 4911 expire: 4912 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4913 new_queue: 4914 bfqq = bfq_set_in_service_queue(bfqd); 4915 if (bfqq) { 4916 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4917 goto check_queue; 4918 } 4919 keep_queue: 4920 if (bfqq) 4921 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4922 else 4923 bfq_log(bfqd, "select_queue: no queue returned"); 4924 4925 return bfqq; 4926 } 4927 4928 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4929 { 4930 struct bfq_entity *entity = &bfqq->entity; 4931 4932 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4933 bfq_log_bfqq(bfqd, bfqq, 4934 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4935 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4936 jiffies_to_msecs(bfqq->wr_cur_max_time), 4937 bfqq->wr_coeff, 4938 bfqq->entity.weight, bfqq->entity.orig_weight); 4939 4940 if (entity->prio_changed) 4941 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4942 4943 /* 4944 * If the queue was activated in a burst, or too much 4945 * time has elapsed from the beginning of this 4946 * weight-raising period, then end weight raising. 4947 */ 4948 if (bfq_bfqq_in_large_burst(bfqq)) 4949 bfq_bfqq_end_wr(bfqq); 4950 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4951 bfqq->wr_cur_max_time)) { 4952 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4953 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4954 bfq_wr_duration(bfqd))) { 4955 /* 4956 * Either in interactive weight 4957 * raising, or in soft_rt weight 4958 * raising with the 4959 * interactive-weight-raising period 4960 * elapsed (so no switch back to 4961 * interactive weight raising). 4962 */ 4963 bfq_bfqq_end_wr(bfqq); 4964 } else { /* 4965 * soft_rt finishing while still in 4966 * interactive period, switch back to 4967 * interactive weight raising 4968 */ 4969 switch_back_to_interactive_wr(bfqq, bfqd); 4970 bfqq->entity.prio_changed = 1; 4971 } 4972 } 4973 if (bfqq->wr_coeff > 1 && 4974 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4975 bfqq->service_from_wr > max_service_from_wr) { 4976 /* see comments on max_service_from_wr */ 4977 bfq_bfqq_end_wr(bfqq); 4978 } 4979 } 4980 /* 4981 * To improve latency (for this or other queues), immediately 4982 * update weight both if it must be raised and if it must be 4983 * lowered. Since, entity may be on some active tree here, and 4984 * might have a pending change of its ioprio class, invoke 4985 * next function with the last parameter unset (see the 4986 * comments on the function). 4987 */ 4988 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 4989 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 4990 entity, false); 4991 } 4992 4993 /* 4994 * Dispatch next request from bfqq. 4995 */ 4996 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 4997 struct bfq_queue *bfqq) 4998 { 4999 struct request *rq = bfqq->next_rq; 5000 unsigned long service_to_charge; 5001 5002 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5003 5004 bfq_bfqq_served(bfqq, service_to_charge); 5005 5006 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5007 bfqd->wait_dispatch = false; 5008 bfqd->waited_rq = rq; 5009 } 5010 5011 bfq_dispatch_remove(bfqd->queue, rq); 5012 5013 if (bfqq != bfqd->in_service_queue) 5014 goto return_rq; 5015 5016 /* 5017 * If weight raising has to terminate for bfqq, then next 5018 * function causes an immediate update of bfqq's weight, 5019 * without waiting for next activation. As a consequence, on 5020 * expiration, bfqq will be timestamped as if has never been 5021 * weight-raised during this service slot, even if it has 5022 * received part or even most of the service as a 5023 * weight-raised queue. This inflates bfqq's timestamps, which 5024 * is beneficial, as bfqq is then more willing to leave the 5025 * device immediately to possible other weight-raised queues. 5026 */ 5027 bfq_update_wr_data(bfqd, bfqq); 5028 5029 /* 5030 * Expire bfqq, pretending that its budget expired, if bfqq 5031 * belongs to CLASS_IDLE and other queues are waiting for 5032 * service. 5033 */ 5034 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 5035 goto return_rq; 5036 5037 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5038 5039 return_rq: 5040 return rq; 5041 } 5042 5043 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5044 { 5045 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5046 5047 /* 5048 * Avoiding lock: a race on bfqd->busy_queues should cause at 5049 * most a call to dispatch for nothing 5050 */ 5051 return !list_empty_careful(&bfqd->dispatch) || 5052 bfq_tot_busy_queues(bfqd) > 0; 5053 } 5054 5055 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5056 { 5057 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5058 struct request *rq = NULL; 5059 struct bfq_queue *bfqq = NULL; 5060 5061 if (!list_empty(&bfqd->dispatch)) { 5062 rq = list_first_entry(&bfqd->dispatch, struct request, 5063 queuelist); 5064 list_del_init(&rq->queuelist); 5065 5066 bfqq = RQ_BFQQ(rq); 5067 5068 if (bfqq) { 5069 /* 5070 * Increment counters here, because this 5071 * dispatch does not follow the standard 5072 * dispatch flow (where counters are 5073 * incremented) 5074 */ 5075 bfqq->dispatched++; 5076 5077 goto inc_in_driver_start_rq; 5078 } 5079 5080 /* 5081 * We exploit the bfq_finish_requeue_request hook to 5082 * decrement rq_in_driver, but 5083 * bfq_finish_requeue_request will not be invoked on 5084 * this request. So, to avoid unbalance, just start 5085 * this request, without incrementing rq_in_driver. As 5086 * a negative consequence, rq_in_driver is deceptively 5087 * lower than it should be while this request is in 5088 * service. This may cause bfq_schedule_dispatch to be 5089 * invoked uselessly. 5090 * 5091 * As for implementing an exact solution, the 5092 * bfq_finish_requeue_request hook, if defined, is 5093 * probably invoked also on this request. So, by 5094 * exploiting this hook, we could 1) increment 5095 * rq_in_driver here, and 2) decrement it in 5096 * bfq_finish_requeue_request. Such a solution would 5097 * let the value of the counter be always accurate, 5098 * but it would entail using an extra interface 5099 * function. This cost seems higher than the benefit, 5100 * being the frequency of non-elevator-private 5101 * requests very low. 5102 */ 5103 goto start_rq; 5104 } 5105 5106 bfq_log(bfqd, "dispatch requests: %d busy queues", 5107 bfq_tot_busy_queues(bfqd)); 5108 5109 if (bfq_tot_busy_queues(bfqd) == 0) 5110 goto exit; 5111 5112 /* 5113 * Force device to serve one request at a time if 5114 * strict_guarantees is true. Forcing this service scheme is 5115 * currently the ONLY way to guarantee that the request 5116 * service order enforced by the scheduler is respected by a 5117 * queueing device. Otherwise the device is free even to make 5118 * some unlucky request wait for as long as the device 5119 * wishes. 5120 * 5121 * Of course, serving one request at a time may cause loss of 5122 * throughput. 5123 */ 5124 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5125 goto exit; 5126 5127 bfqq = bfq_select_queue(bfqd); 5128 if (!bfqq) 5129 goto exit; 5130 5131 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5132 5133 if (rq) { 5134 inc_in_driver_start_rq: 5135 bfqd->rq_in_driver++; 5136 start_rq: 5137 rq->rq_flags |= RQF_STARTED; 5138 } 5139 exit: 5140 return rq; 5141 } 5142 5143 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5144 static void bfq_update_dispatch_stats(struct request_queue *q, 5145 struct request *rq, 5146 struct bfq_queue *in_serv_queue, 5147 bool idle_timer_disabled) 5148 { 5149 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5150 5151 if (!idle_timer_disabled && !bfqq) 5152 return; 5153 5154 /* 5155 * rq and bfqq are guaranteed to exist until this function 5156 * ends, for the following reasons. First, rq can be 5157 * dispatched to the device, and then can be completed and 5158 * freed, only after this function ends. Second, rq cannot be 5159 * merged (and thus freed because of a merge) any longer, 5160 * because it has already started. Thus rq cannot be freed 5161 * before this function ends, and, since rq has a reference to 5162 * bfqq, the same guarantee holds for bfqq too. 5163 * 5164 * In addition, the following queue lock guarantees that 5165 * bfqq_group(bfqq) exists as well. 5166 */ 5167 spin_lock_irq(&q->queue_lock); 5168 if (idle_timer_disabled) 5169 /* 5170 * Since the idle timer has been disabled, 5171 * in_serv_queue contained some request when 5172 * __bfq_dispatch_request was invoked above, which 5173 * implies that rq was picked exactly from 5174 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5175 * therefore guaranteed to exist because of the above 5176 * arguments. 5177 */ 5178 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5179 if (bfqq) { 5180 struct bfq_group *bfqg = bfqq_group(bfqq); 5181 5182 bfqg_stats_update_avg_queue_size(bfqg); 5183 bfqg_stats_set_start_empty_time(bfqg); 5184 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5185 } 5186 spin_unlock_irq(&q->queue_lock); 5187 } 5188 #else 5189 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5190 struct request *rq, 5191 struct bfq_queue *in_serv_queue, 5192 bool idle_timer_disabled) {} 5193 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5194 5195 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5196 { 5197 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5198 struct request *rq; 5199 struct bfq_queue *in_serv_queue; 5200 bool waiting_rq, idle_timer_disabled = false; 5201 5202 spin_lock_irq(&bfqd->lock); 5203 5204 in_serv_queue = bfqd->in_service_queue; 5205 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5206 5207 rq = __bfq_dispatch_request(hctx); 5208 if (in_serv_queue == bfqd->in_service_queue) { 5209 idle_timer_disabled = 5210 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5211 } 5212 5213 spin_unlock_irq(&bfqd->lock); 5214 bfq_update_dispatch_stats(hctx->queue, rq, 5215 idle_timer_disabled ? in_serv_queue : NULL, 5216 idle_timer_disabled); 5217 5218 return rq; 5219 } 5220 5221 /* 5222 * Task holds one reference to the queue, dropped when task exits. Each rq 5223 * in-flight on this queue also holds a reference, dropped when rq is freed. 5224 * 5225 * Scheduler lock must be held here. Recall not to use bfqq after calling 5226 * this function on it. 5227 */ 5228 void bfq_put_queue(struct bfq_queue *bfqq) 5229 { 5230 struct bfq_queue *item; 5231 struct hlist_node *n; 5232 struct bfq_group *bfqg = bfqq_group(bfqq); 5233 5234 if (bfqq->bfqd) 5235 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5236 bfqq, bfqq->ref); 5237 5238 bfqq->ref--; 5239 if (bfqq->ref) 5240 return; 5241 5242 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5243 hlist_del_init(&bfqq->burst_list_node); 5244 /* 5245 * Decrement also burst size after the removal, if the 5246 * process associated with bfqq is exiting, and thus 5247 * does not contribute to the burst any longer. This 5248 * decrement helps filter out false positives of large 5249 * bursts, when some short-lived process (often due to 5250 * the execution of commands by some service) happens 5251 * to start and exit while a complex application is 5252 * starting, and thus spawning several processes that 5253 * do I/O (and that *must not* be treated as a large 5254 * burst, see comments on bfq_handle_burst). 5255 * 5256 * In particular, the decrement is performed only if: 5257 * 1) bfqq is not a merged queue, because, if it is, 5258 * then this free of bfqq is not triggered by the exit 5259 * of the process bfqq is associated with, but exactly 5260 * by the fact that bfqq has just been merged. 5261 * 2) burst_size is greater than 0, to handle 5262 * unbalanced decrements. Unbalanced decrements may 5263 * happen in te following case: bfqq is inserted into 5264 * the current burst list--without incrementing 5265 * bust_size--because of a split, but the current 5266 * burst list is not the burst list bfqq belonged to 5267 * (see comments on the case of a split in 5268 * bfq_set_request). 5269 */ 5270 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5271 bfqq->bfqd->burst_size--; 5272 } 5273 5274 /* 5275 * bfqq does not exist any longer, so it cannot be woken by 5276 * any other queue, and cannot wake any other queue. Then bfqq 5277 * must be removed from the woken list of its possible waker 5278 * queue, and all queues in the woken list of bfqq must stop 5279 * having a waker queue. Strictly speaking, these updates 5280 * should be performed when bfqq remains with no I/O source 5281 * attached to it, which happens before bfqq gets freed. In 5282 * particular, this happens when the last process associated 5283 * with bfqq exits or gets associated with a different 5284 * queue. However, both events lead to bfqq being freed soon, 5285 * and dangling references would come out only after bfqq gets 5286 * freed. So these updates are done here, as a simple and safe 5287 * way to handle all cases. 5288 */ 5289 /* remove bfqq from woken list */ 5290 if (!hlist_unhashed(&bfqq->woken_list_node)) 5291 hlist_del_init(&bfqq->woken_list_node); 5292 5293 /* reset waker for all queues in woken list */ 5294 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5295 woken_list_node) { 5296 item->waker_bfqq = NULL; 5297 hlist_del_init(&item->woken_list_node); 5298 } 5299 5300 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5301 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5302 5303 kmem_cache_free(bfq_pool, bfqq); 5304 bfqg_and_blkg_put(bfqg); 5305 } 5306 5307 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5308 { 5309 bfqq->stable_ref--; 5310 bfq_put_queue(bfqq); 5311 } 5312 5313 static void bfq_put_cooperator(struct bfq_queue *bfqq) 5314 { 5315 struct bfq_queue *__bfqq, *next; 5316 5317 /* 5318 * If this queue was scheduled to merge with another queue, be 5319 * sure to drop the reference taken on that queue (and others in 5320 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5321 */ 5322 __bfqq = bfqq->new_bfqq; 5323 while (__bfqq) { 5324 if (__bfqq == bfqq) 5325 break; 5326 next = __bfqq->new_bfqq; 5327 bfq_put_queue(__bfqq); 5328 __bfqq = next; 5329 } 5330 } 5331 5332 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5333 { 5334 if (bfqq == bfqd->in_service_queue) { 5335 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5336 bfq_schedule_dispatch(bfqd); 5337 } 5338 5339 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5340 5341 bfq_put_cooperator(bfqq); 5342 5343 bfq_release_process_ref(bfqd, bfqq); 5344 } 5345 5346 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5347 { 5348 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5349 struct bfq_data *bfqd; 5350 5351 if (bfqq) 5352 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5353 5354 if (bfqq && bfqd) { 5355 unsigned long flags; 5356 5357 spin_lock_irqsave(&bfqd->lock, flags); 5358 bfqq->bic = NULL; 5359 bfq_exit_bfqq(bfqd, bfqq); 5360 bic_set_bfqq(bic, NULL, is_sync); 5361 spin_unlock_irqrestore(&bfqd->lock, flags); 5362 } 5363 } 5364 5365 static void bfq_exit_icq(struct io_cq *icq) 5366 { 5367 struct bfq_io_cq *bic = icq_to_bic(icq); 5368 5369 if (bic->stable_merge_bfqq) { 5370 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5371 5372 /* 5373 * bfqd is NULL if scheduler already exited, and in 5374 * that case this is the last time bfqq is accessed. 5375 */ 5376 if (bfqd) { 5377 unsigned long flags; 5378 5379 spin_lock_irqsave(&bfqd->lock, flags); 5380 bfq_put_stable_ref(bic->stable_merge_bfqq); 5381 spin_unlock_irqrestore(&bfqd->lock, flags); 5382 } else { 5383 bfq_put_stable_ref(bic->stable_merge_bfqq); 5384 } 5385 } 5386 5387 bfq_exit_icq_bfqq(bic, true); 5388 bfq_exit_icq_bfqq(bic, false); 5389 } 5390 5391 /* 5392 * Update the entity prio values; note that the new values will not 5393 * be used until the next (re)activation. 5394 */ 5395 static void 5396 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5397 { 5398 struct task_struct *tsk = current; 5399 int ioprio_class; 5400 struct bfq_data *bfqd = bfqq->bfqd; 5401 5402 if (!bfqd) 5403 return; 5404 5405 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5406 switch (ioprio_class) { 5407 default: 5408 pr_err("bdi %s: bfq: bad prio class %d\n", 5409 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5410 ioprio_class); 5411 fallthrough; 5412 case IOPRIO_CLASS_NONE: 5413 /* 5414 * No prio set, inherit CPU scheduling settings. 5415 */ 5416 bfqq->new_ioprio = task_nice_ioprio(tsk); 5417 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5418 break; 5419 case IOPRIO_CLASS_RT: 5420 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5421 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5422 break; 5423 case IOPRIO_CLASS_BE: 5424 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5425 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5426 break; 5427 case IOPRIO_CLASS_IDLE: 5428 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5429 bfqq->new_ioprio = 7; 5430 break; 5431 } 5432 5433 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5434 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5435 bfqq->new_ioprio); 5436 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5437 } 5438 5439 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5440 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5441 bfqq->new_ioprio, bfqq->entity.new_weight); 5442 bfqq->entity.prio_changed = 1; 5443 } 5444 5445 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5446 struct bio *bio, bool is_sync, 5447 struct bfq_io_cq *bic, 5448 bool respawn); 5449 5450 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5451 { 5452 struct bfq_data *bfqd = bic_to_bfqd(bic); 5453 struct bfq_queue *bfqq; 5454 int ioprio = bic->icq.ioc->ioprio; 5455 5456 /* 5457 * This condition may trigger on a newly created bic, be sure to 5458 * drop the lock before returning. 5459 */ 5460 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5461 return; 5462 5463 bic->ioprio = ioprio; 5464 5465 bfqq = bic_to_bfqq(bic, false); 5466 if (bfqq) { 5467 bfq_release_process_ref(bfqd, bfqq); 5468 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5469 bic_set_bfqq(bic, bfqq, false); 5470 } 5471 5472 bfqq = bic_to_bfqq(bic, true); 5473 if (bfqq) 5474 bfq_set_next_ioprio_data(bfqq, bic); 5475 } 5476 5477 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5478 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5479 { 5480 u64 now_ns = ktime_get_ns(); 5481 5482 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5483 INIT_LIST_HEAD(&bfqq->fifo); 5484 INIT_HLIST_NODE(&bfqq->burst_list_node); 5485 INIT_HLIST_NODE(&bfqq->woken_list_node); 5486 INIT_HLIST_HEAD(&bfqq->woken_list); 5487 5488 bfqq->ref = 0; 5489 bfqq->bfqd = bfqd; 5490 5491 if (bic) 5492 bfq_set_next_ioprio_data(bfqq, bic); 5493 5494 if (is_sync) { 5495 /* 5496 * No need to mark as has_short_ttime if in 5497 * idle_class, because no device idling is performed 5498 * for queues in idle class 5499 */ 5500 if (!bfq_class_idle(bfqq)) 5501 /* tentatively mark as has_short_ttime */ 5502 bfq_mark_bfqq_has_short_ttime(bfqq); 5503 bfq_mark_bfqq_sync(bfqq); 5504 bfq_mark_bfqq_just_created(bfqq); 5505 } else 5506 bfq_clear_bfqq_sync(bfqq); 5507 5508 /* set end request to minus infinity from now */ 5509 bfqq->ttime.last_end_request = now_ns + 1; 5510 5511 bfqq->creation_time = jiffies; 5512 5513 bfqq->io_start_time = now_ns; 5514 5515 bfq_mark_bfqq_IO_bound(bfqq); 5516 5517 bfqq->pid = pid; 5518 5519 /* Tentative initial value to trade off between thr and lat */ 5520 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5521 bfqq->budget_timeout = bfq_smallest_from_now(); 5522 5523 bfqq->wr_coeff = 1; 5524 bfqq->last_wr_start_finish = jiffies; 5525 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5526 bfqq->split_time = bfq_smallest_from_now(); 5527 5528 /* 5529 * To not forget the possibly high bandwidth consumed by a 5530 * process/queue in the recent past, 5531 * bfq_bfqq_softrt_next_start() returns a value at least equal 5532 * to the current value of bfqq->soft_rt_next_start (see 5533 * comments on bfq_bfqq_softrt_next_start). Set 5534 * soft_rt_next_start to now, to mean that bfqq has consumed 5535 * no bandwidth so far. 5536 */ 5537 bfqq->soft_rt_next_start = jiffies; 5538 5539 /* first request is almost certainly seeky */ 5540 bfqq->seek_history = 1; 5541 } 5542 5543 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5544 struct bfq_group *bfqg, 5545 int ioprio_class, int ioprio) 5546 { 5547 switch (ioprio_class) { 5548 case IOPRIO_CLASS_RT: 5549 return &bfqg->async_bfqq[0][ioprio]; 5550 case IOPRIO_CLASS_NONE: 5551 ioprio = IOPRIO_BE_NORM; 5552 fallthrough; 5553 case IOPRIO_CLASS_BE: 5554 return &bfqg->async_bfqq[1][ioprio]; 5555 case IOPRIO_CLASS_IDLE: 5556 return &bfqg->async_idle_bfqq; 5557 default: 5558 return NULL; 5559 } 5560 } 5561 5562 static struct bfq_queue * 5563 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5564 struct bfq_io_cq *bic, 5565 struct bfq_queue *last_bfqq_created) 5566 { 5567 struct bfq_queue *new_bfqq = 5568 bfq_setup_merge(bfqq, last_bfqq_created); 5569 5570 if (!new_bfqq) 5571 return bfqq; 5572 5573 if (new_bfqq->bic) 5574 new_bfqq->bic->stably_merged = true; 5575 bic->stably_merged = true; 5576 5577 /* 5578 * Reusing merge functions. This implies that 5579 * bfqq->bic must be set too, for 5580 * bfq_merge_bfqqs to correctly save bfqq's 5581 * state before killing it. 5582 */ 5583 bfqq->bic = bic; 5584 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5585 5586 return new_bfqq; 5587 } 5588 5589 /* 5590 * Many throughput-sensitive workloads are made of several parallel 5591 * I/O flows, with all flows generated by the same application, or 5592 * more generically by the same task (e.g., system boot). The most 5593 * counterproductive action with these workloads is plugging I/O 5594 * dispatch when one of the bfq_queues associated with these flows 5595 * remains temporarily empty. 5596 * 5597 * To avoid this plugging, BFQ has been using a burst-handling 5598 * mechanism for years now. This mechanism has proven effective for 5599 * throughput, and not detrimental for service guarantees. The 5600 * following function pushes this mechanism a little bit further, 5601 * basing on the following two facts. 5602 * 5603 * First, all the I/O flows of a the same application or task 5604 * contribute to the execution/completion of that common application 5605 * or task. So the performance figures that matter are total 5606 * throughput of the flows and task-wide I/O latency. In particular, 5607 * these flows do not need to be protected from each other, in terms 5608 * of individual bandwidth or latency. 5609 * 5610 * Second, the above fact holds regardless of the number of flows. 5611 * 5612 * Putting these two facts together, this commits merges stably the 5613 * bfq_queues associated with these I/O flows, i.e., with the 5614 * processes that generate these IO/ flows, regardless of how many the 5615 * involved processes are. 5616 * 5617 * To decide whether a set of bfq_queues is actually associated with 5618 * the I/O flows of a common application or task, and to merge these 5619 * queues stably, this function operates as follows: given a bfq_queue, 5620 * say Q2, currently being created, and the last bfq_queue, say Q1, 5621 * created before Q2, Q2 is merged stably with Q1 if 5622 * - very little time has elapsed since when Q1 was created 5623 * - Q2 has the same ioprio as Q1 5624 * - Q2 belongs to the same group as Q1 5625 * 5626 * Merging bfq_queues also reduces scheduling overhead. A fio test 5627 * with ten random readers on /dev/nullb shows a throughput boost of 5628 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5629 * the total per-request processing time, the above throughput boost 5630 * implies that BFQ's overhead is reduced by more than 50%. 5631 * 5632 * This new mechanism most certainly obsoletes the current 5633 * burst-handling heuristics. We keep those heuristics for the moment. 5634 */ 5635 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5636 struct bfq_queue *bfqq, 5637 struct bfq_io_cq *bic) 5638 { 5639 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5640 &bfqq->entity.parent->last_bfqq_created : 5641 &bfqd->last_bfqq_created; 5642 5643 struct bfq_queue *last_bfqq_created = *source_bfqq; 5644 5645 /* 5646 * If last_bfqq_created has not been set yet, then init it. If 5647 * it has been set already, but too long ago, then move it 5648 * forward to bfqq. Finally, move also if bfqq belongs to a 5649 * different group than last_bfqq_created, or if bfqq has a 5650 * different ioprio or ioprio_class. If none of these 5651 * conditions holds true, then try an early stable merge or 5652 * schedule a delayed stable merge. 5653 * 5654 * A delayed merge is scheduled (instead of performing an 5655 * early merge), in case bfqq might soon prove to be more 5656 * throughput-beneficial if not merged. Currently this is 5657 * possible only if bfqd is rotational with no queueing. For 5658 * such a drive, not merging bfqq is better for throughput if 5659 * bfqq happens to contain sequential I/O. So, we wait a 5660 * little bit for enough I/O to flow through bfqq. After that, 5661 * if such an I/O is sequential, then the merge is 5662 * canceled. Otherwise the merge is finally performed. 5663 */ 5664 if (!last_bfqq_created || 5665 time_before(last_bfqq_created->creation_time + 5666 msecs_to_jiffies(bfq_activation_stable_merging), 5667 bfqq->creation_time) || 5668 bfqq->entity.parent != last_bfqq_created->entity.parent || 5669 bfqq->ioprio != last_bfqq_created->ioprio || 5670 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5671 *source_bfqq = bfqq; 5672 else if (time_after_eq(last_bfqq_created->creation_time + 5673 bfqd->bfq_burst_interval, 5674 bfqq->creation_time)) { 5675 if (likely(bfqd->nonrot_with_queueing)) 5676 /* 5677 * With this type of drive, leaving 5678 * bfqq alone may provide no 5679 * throughput benefits compared with 5680 * merging bfqq. So merge bfqq now. 5681 */ 5682 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5683 bic, 5684 last_bfqq_created); 5685 else { /* schedule tentative stable merge */ 5686 /* 5687 * get reference on last_bfqq_created, 5688 * to prevent it from being freed, 5689 * until we decide whether to merge 5690 */ 5691 last_bfqq_created->ref++; 5692 /* 5693 * need to keep track of stable refs, to 5694 * compute process refs correctly 5695 */ 5696 last_bfqq_created->stable_ref++; 5697 /* 5698 * Record the bfqq to merge to. 5699 */ 5700 bic->stable_merge_bfqq = last_bfqq_created; 5701 } 5702 } 5703 5704 return bfqq; 5705 } 5706 5707 5708 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5709 struct bio *bio, bool is_sync, 5710 struct bfq_io_cq *bic, 5711 bool respawn) 5712 { 5713 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5714 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5715 struct bfq_queue **async_bfqq = NULL; 5716 struct bfq_queue *bfqq; 5717 struct bfq_group *bfqg; 5718 5719 rcu_read_lock(); 5720 5721 bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio)); 5722 if (!bfqg) { 5723 bfqq = &bfqd->oom_bfqq; 5724 goto out; 5725 } 5726 5727 if (!is_sync) { 5728 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5729 ioprio); 5730 bfqq = *async_bfqq; 5731 if (bfqq) 5732 goto out; 5733 } 5734 5735 bfqq = kmem_cache_alloc_node(bfq_pool, 5736 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5737 bfqd->queue->node); 5738 5739 if (bfqq) { 5740 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5741 is_sync); 5742 bfq_init_entity(&bfqq->entity, bfqg); 5743 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5744 } else { 5745 bfqq = &bfqd->oom_bfqq; 5746 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5747 goto out; 5748 } 5749 5750 /* 5751 * Pin the queue now that it's allocated, scheduler exit will 5752 * prune it. 5753 */ 5754 if (async_bfqq) { 5755 bfqq->ref++; /* 5756 * Extra group reference, w.r.t. sync 5757 * queue. This extra reference is removed 5758 * only if bfqq->bfqg disappears, to 5759 * guarantee that this queue is not freed 5760 * until its group goes away. 5761 */ 5762 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5763 bfqq, bfqq->ref); 5764 *async_bfqq = bfqq; 5765 } 5766 5767 out: 5768 bfqq->ref++; /* get a process reference to this queue */ 5769 5770 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5771 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5772 5773 rcu_read_unlock(); 5774 return bfqq; 5775 } 5776 5777 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5778 struct bfq_queue *bfqq) 5779 { 5780 struct bfq_ttime *ttime = &bfqq->ttime; 5781 u64 elapsed; 5782 5783 /* 5784 * We are really interested in how long it takes for the queue to 5785 * become busy when there is no outstanding IO for this queue. So 5786 * ignore cases when the bfq queue has already IO queued. 5787 */ 5788 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5789 return; 5790 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5791 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5792 5793 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5794 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5795 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5796 ttime->ttime_samples); 5797 } 5798 5799 static void 5800 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5801 struct request *rq) 5802 { 5803 bfqq->seek_history <<= 1; 5804 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5805 5806 if (bfqq->wr_coeff > 1 && 5807 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5808 BFQQ_TOTALLY_SEEKY(bfqq)) { 5809 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5810 bfq_wr_duration(bfqd))) { 5811 /* 5812 * In soft_rt weight raising with the 5813 * interactive-weight-raising period 5814 * elapsed (so no switch back to 5815 * interactive weight raising). 5816 */ 5817 bfq_bfqq_end_wr(bfqq); 5818 } else { /* 5819 * stopping soft_rt weight raising 5820 * while still in interactive period, 5821 * switch back to interactive weight 5822 * raising 5823 */ 5824 switch_back_to_interactive_wr(bfqq, bfqd); 5825 bfqq->entity.prio_changed = 1; 5826 } 5827 } 5828 } 5829 5830 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5831 struct bfq_queue *bfqq, 5832 struct bfq_io_cq *bic) 5833 { 5834 bool has_short_ttime = true, state_changed; 5835 5836 /* 5837 * No need to update has_short_ttime if bfqq is async or in 5838 * idle io prio class, or if bfq_slice_idle is zero, because 5839 * no device idling is performed for bfqq in this case. 5840 */ 5841 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5842 bfqd->bfq_slice_idle == 0) 5843 return; 5844 5845 /* Idle window just restored, statistics are meaningless. */ 5846 if (time_is_after_eq_jiffies(bfqq->split_time + 5847 bfqd->bfq_wr_min_idle_time)) 5848 return; 5849 5850 /* Think time is infinite if no process is linked to 5851 * bfqq. Otherwise check average think time to decide whether 5852 * to mark as has_short_ttime. To this goal, compare average 5853 * think time with half the I/O-plugging timeout. 5854 */ 5855 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5856 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5857 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5858 has_short_ttime = false; 5859 5860 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5861 5862 if (has_short_ttime) 5863 bfq_mark_bfqq_has_short_ttime(bfqq); 5864 else 5865 bfq_clear_bfqq_has_short_ttime(bfqq); 5866 5867 /* 5868 * Until the base value for the total service time gets 5869 * finally computed for bfqq, the inject limit does depend on 5870 * the think-time state (short|long). In particular, the limit 5871 * is 0 or 1 if the think time is deemed, respectively, as 5872 * short or long (details in the comments in 5873 * bfq_update_inject_limit()). Accordingly, the next 5874 * instructions reset the inject limit if the think-time state 5875 * has changed and the above base value is still to be 5876 * computed. 5877 * 5878 * However, the reset is performed only if more than 100 ms 5879 * have elapsed since the last update of the inject limit, or 5880 * (inclusive) if the change is from short to long think 5881 * time. The reason for this waiting is as follows. 5882 * 5883 * bfqq may have a long think time because of a 5884 * synchronization with some other queue, i.e., because the 5885 * I/O of some other queue may need to be completed for bfqq 5886 * to receive new I/O. Details in the comments on the choice 5887 * of the queue for injection in bfq_select_queue(). 5888 * 5889 * As stressed in those comments, if such a synchronization is 5890 * actually in place, then, without injection on bfqq, the 5891 * blocking I/O cannot happen to served while bfqq is in 5892 * service. As a consequence, if bfqq is granted 5893 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5894 * is dispatched, until the idle timeout fires. This is likely 5895 * to result in lower bandwidth and higher latencies for bfqq, 5896 * and in a severe loss of total throughput. 5897 * 5898 * On the opposite end, a non-zero inject limit may allow the 5899 * I/O that blocks bfqq to be executed soon, and therefore 5900 * bfqq to receive new I/O soon. 5901 * 5902 * But, if the blocking gets actually eliminated, then the 5903 * next think-time sample for bfqq may be very low. This in 5904 * turn may cause bfqq's think time to be deemed 5905 * short. Without the 100 ms barrier, this new state change 5906 * would cause the body of the next if to be executed 5907 * immediately. But this would set to 0 the inject 5908 * limit. Without injection, the blocking I/O would cause the 5909 * think time of bfqq to become long again, and therefore the 5910 * inject limit to be raised again, and so on. The only effect 5911 * of such a steady oscillation between the two think-time 5912 * states would be to prevent effective injection on bfqq. 5913 * 5914 * In contrast, if the inject limit is not reset during such a 5915 * long time interval as 100 ms, then the number of short 5916 * think time samples can grow significantly before the reset 5917 * is performed. As a consequence, the think time state can 5918 * become stable before the reset. Therefore there will be no 5919 * state change when the 100 ms elapse, and no reset of the 5920 * inject limit. The inject limit remains steadily equal to 1 5921 * both during and after the 100 ms. So injection can be 5922 * performed at all times, and throughput gets boosted. 5923 * 5924 * An inject limit equal to 1 is however in conflict, in 5925 * general, with the fact that the think time of bfqq is 5926 * short, because injection may be likely to delay bfqq's I/O 5927 * (as explained in the comments in 5928 * bfq_update_inject_limit()). But this does not happen in 5929 * this special case, because bfqq's low think time is due to 5930 * an effective handling of a synchronization, through 5931 * injection. In this special case, bfqq's I/O does not get 5932 * delayed by injection; on the contrary, bfqq's I/O is 5933 * brought forward, because it is not blocked for 5934 * milliseconds. 5935 * 5936 * In addition, serving the blocking I/O much sooner, and much 5937 * more frequently than once per I/O-plugging timeout, makes 5938 * it much quicker to detect a waker queue (the concept of 5939 * waker queue is defined in the comments in 5940 * bfq_add_request()). This makes it possible to start sooner 5941 * to boost throughput more effectively, by injecting the I/O 5942 * of the waker queue unconditionally on every 5943 * bfq_dispatch_request(). 5944 * 5945 * One last, important benefit of not resetting the inject 5946 * limit before 100 ms is that, during this time interval, the 5947 * base value for the total service time is likely to get 5948 * finally computed for bfqq, freeing the inject limit from 5949 * its relation with the think time. 5950 */ 5951 if (state_changed && bfqq->last_serv_time_ns == 0 && 5952 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5953 msecs_to_jiffies(100)) || 5954 !has_short_ttime)) 5955 bfq_reset_inject_limit(bfqd, bfqq); 5956 } 5957 5958 /* 5959 * Called when a new fs request (rq) is added to bfqq. Check if there's 5960 * something we should do about it. 5961 */ 5962 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5963 struct request *rq) 5964 { 5965 if (rq->cmd_flags & REQ_META) 5966 bfqq->meta_pending++; 5967 5968 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5969 5970 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5971 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5972 blk_rq_sectors(rq) < 32; 5973 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5974 5975 /* 5976 * There is just this request queued: if 5977 * - the request is small, and 5978 * - we are idling to boost throughput, and 5979 * - the queue is not to be expired, 5980 * then just exit. 5981 * 5982 * In this way, if the device is being idled to wait 5983 * for a new request from the in-service queue, we 5984 * avoid unplugging the device and committing the 5985 * device to serve just a small request. In contrast 5986 * we wait for the block layer to decide when to 5987 * unplug the device: hopefully, new requests will be 5988 * merged to this one quickly, then the device will be 5989 * unplugged and larger requests will be dispatched. 5990 */ 5991 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 5992 !budget_timeout) 5993 return; 5994 5995 /* 5996 * A large enough request arrived, or idling is being 5997 * performed to preserve service guarantees, or 5998 * finally the queue is to be expired: in all these 5999 * cases disk idling is to be stopped, so clear 6000 * wait_request flag and reset timer. 6001 */ 6002 bfq_clear_bfqq_wait_request(bfqq); 6003 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6004 6005 /* 6006 * The queue is not empty, because a new request just 6007 * arrived. Hence we can safely expire the queue, in 6008 * case of budget timeout, without risking that the 6009 * timestamps of the queue are not updated correctly. 6010 * See [1] for more details. 6011 */ 6012 if (budget_timeout) 6013 bfq_bfqq_expire(bfqd, bfqq, false, 6014 BFQQE_BUDGET_TIMEOUT); 6015 } 6016 } 6017 6018 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6019 { 6020 struct bfq_entity *entity = &bfqq->entity; 6021 6022 for_each_entity(entity) 6023 entity->allocated++; 6024 } 6025 6026 static void bfqq_request_freed(struct bfq_queue *bfqq) 6027 { 6028 struct bfq_entity *entity = &bfqq->entity; 6029 6030 for_each_entity(entity) 6031 entity->allocated--; 6032 } 6033 6034 /* returns true if it causes the idle timer to be disabled */ 6035 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6036 { 6037 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6038 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6039 RQ_BIC(rq)); 6040 bool waiting, idle_timer_disabled = false; 6041 6042 if (new_bfqq) { 6043 /* 6044 * Release the request's reference to the old bfqq 6045 * and make sure one is taken to the shared queue. 6046 */ 6047 bfqq_request_allocated(new_bfqq); 6048 bfqq_request_freed(bfqq); 6049 new_bfqq->ref++; 6050 /* 6051 * If the bic associated with the process 6052 * issuing this request still points to bfqq 6053 * (and thus has not been already redirected 6054 * to new_bfqq or even some other bfq_queue), 6055 * then complete the merge and redirect it to 6056 * new_bfqq. 6057 */ 6058 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6059 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6060 bfqq, new_bfqq); 6061 6062 bfq_clear_bfqq_just_created(bfqq); 6063 /* 6064 * rq is about to be enqueued into new_bfqq, 6065 * release rq reference on bfqq 6066 */ 6067 bfq_put_queue(bfqq); 6068 rq->elv.priv[1] = new_bfqq; 6069 bfqq = new_bfqq; 6070 } 6071 6072 bfq_update_io_thinktime(bfqd, bfqq); 6073 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6074 bfq_update_io_seektime(bfqd, bfqq, rq); 6075 6076 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6077 bfq_add_request(rq); 6078 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6079 6080 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6081 list_add_tail(&rq->queuelist, &bfqq->fifo); 6082 6083 bfq_rq_enqueued(bfqd, bfqq, rq); 6084 6085 return idle_timer_disabled; 6086 } 6087 6088 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6089 static void bfq_update_insert_stats(struct request_queue *q, 6090 struct bfq_queue *bfqq, 6091 bool idle_timer_disabled, 6092 unsigned int cmd_flags) 6093 { 6094 if (!bfqq) 6095 return; 6096 6097 /* 6098 * bfqq still exists, because it can disappear only after 6099 * either it is merged with another queue, or the process it 6100 * is associated with exits. But both actions must be taken by 6101 * the same process currently executing this flow of 6102 * instructions. 6103 * 6104 * In addition, the following queue lock guarantees that 6105 * bfqq_group(bfqq) exists as well. 6106 */ 6107 spin_lock_irq(&q->queue_lock); 6108 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6109 if (idle_timer_disabled) 6110 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6111 spin_unlock_irq(&q->queue_lock); 6112 } 6113 #else 6114 static inline void bfq_update_insert_stats(struct request_queue *q, 6115 struct bfq_queue *bfqq, 6116 bool idle_timer_disabled, 6117 unsigned int cmd_flags) {} 6118 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6119 6120 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6121 bool at_head) 6122 { 6123 struct request_queue *q = hctx->queue; 6124 struct bfq_data *bfqd = q->elevator->elevator_data; 6125 struct bfq_queue *bfqq; 6126 bool idle_timer_disabled = false; 6127 unsigned int cmd_flags; 6128 LIST_HEAD(free); 6129 6130 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6131 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6132 bfqg_stats_update_legacy_io(q, rq); 6133 #endif 6134 spin_lock_irq(&bfqd->lock); 6135 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6136 spin_unlock_irq(&bfqd->lock); 6137 blk_mq_free_requests(&free); 6138 return; 6139 } 6140 6141 spin_unlock_irq(&bfqd->lock); 6142 6143 trace_block_rq_insert(rq); 6144 6145 spin_lock_irq(&bfqd->lock); 6146 bfqq = bfq_init_rq(rq); 6147 if (!bfqq || at_head) { 6148 if (at_head) 6149 list_add(&rq->queuelist, &bfqd->dispatch); 6150 else 6151 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6152 } else { 6153 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6154 /* 6155 * Update bfqq, because, if a queue merge has occurred 6156 * in __bfq_insert_request, then rq has been 6157 * redirected into a new queue. 6158 */ 6159 bfqq = RQ_BFQQ(rq); 6160 6161 if (rq_mergeable(rq)) { 6162 elv_rqhash_add(q, rq); 6163 if (!q->last_merge) 6164 q->last_merge = rq; 6165 } 6166 } 6167 6168 /* 6169 * Cache cmd_flags before releasing scheduler lock, because rq 6170 * may disappear afterwards (for example, because of a request 6171 * merge). 6172 */ 6173 cmd_flags = rq->cmd_flags; 6174 spin_unlock_irq(&bfqd->lock); 6175 6176 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6177 cmd_flags); 6178 } 6179 6180 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6181 struct list_head *list, bool at_head) 6182 { 6183 while (!list_empty(list)) { 6184 struct request *rq; 6185 6186 rq = list_first_entry(list, struct request, queuelist); 6187 list_del_init(&rq->queuelist); 6188 bfq_insert_request(hctx, rq, at_head); 6189 } 6190 } 6191 6192 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6193 { 6194 struct bfq_queue *bfqq = bfqd->in_service_queue; 6195 6196 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6197 bfqd->rq_in_driver); 6198 6199 if (bfqd->hw_tag == 1) 6200 return; 6201 6202 /* 6203 * This sample is valid if the number of outstanding requests 6204 * is large enough to allow a queueing behavior. Note that the 6205 * sum is not exact, as it's not taking into account deactivated 6206 * requests. 6207 */ 6208 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6209 return; 6210 6211 /* 6212 * If active queue hasn't enough requests and can idle, bfq might not 6213 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6214 * case 6215 */ 6216 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6217 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6218 BFQ_HW_QUEUE_THRESHOLD && 6219 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6220 return; 6221 6222 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6223 return; 6224 6225 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6226 bfqd->max_rq_in_driver = 0; 6227 bfqd->hw_tag_samples = 0; 6228 6229 bfqd->nonrot_with_queueing = 6230 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6231 } 6232 6233 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6234 { 6235 u64 now_ns; 6236 u32 delta_us; 6237 6238 bfq_update_hw_tag(bfqd); 6239 6240 bfqd->rq_in_driver--; 6241 bfqq->dispatched--; 6242 6243 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6244 /* 6245 * Set budget_timeout (which we overload to store the 6246 * time at which the queue remains with no backlog and 6247 * no outstanding request; used by the weight-raising 6248 * mechanism). 6249 */ 6250 bfqq->budget_timeout = jiffies; 6251 6252 bfq_weights_tree_remove(bfqd, bfqq); 6253 } 6254 6255 now_ns = ktime_get_ns(); 6256 6257 bfqq->ttime.last_end_request = now_ns; 6258 6259 /* 6260 * Using us instead of ns, to get a reasonable precision in 6261 * computing rate in next check. 6262 */ 6263 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6264 6265 /* 6266 * If the request took rather long to complete, and, according 6267 * to the maximum request size recorded, this completion latency 6268 * implies that the request was certainly served at a very low 6269 * rate (less than 1M sectors/sec), then the whole observation 6270 * interval that lasts up to this time instant cannot be a 6271 * valid time interval for computing a new peak rate. Invoke 6272 * bfq_update_rate_reset to have the following three steps 6273 * taken: 6274 * - close the observation interval at the last (previous) 6275 * request dispatch or completion 6276 * - compute rate, if possible, for that observation interval 6277 * - reset to zero samples, which will trigger a proper 6278 * re-initialization of the observation interval on next 6279 * dispatch 6280 */ 6281 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6282 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6283 1UL<<(BFQ_RATE_SHIFT - 10)) 6284 bfq_update_rate_reset(bfqd, NULL); 6285 bfqd->last_completion = now_ns; 6286 /* 6287 * Shared queues are likely to receive I/O at a high 6288 * rate. This may deceptively let them be considered as wakers 6289 * of other queues. But a false waker will unjustly steal 6290 * bandwidth to its supposedly woken queue. So considering 6291 * also shared queues in the waking mechanism may cause more 6292 * control troubles than throughput benefits. Then reset 6293 * last_completed_rq_bfqq if bfqq is a shared queue. 6294 */ 6295 if (!bfq_bfqq_coop(bfqq)) 6296 bfqd->last_completed_rq_bfqq = bfqq; 6297 else 6298 bfqd->last_completed_rq_bfqq = NULL; 6299 6300 /* 6301 * If we are waiting to discover whether the request pattern 6302 * of the task associated with the queue is actually 6303 * isochronous, and both requisites for this condition to hold 6304 * are now satisfied, then compute soft_rt_next_start (see the 6305 * comments on the function bfq_bfqq_softrt_next_start()). We 6306 * do not compute soft_rt_next_start if bfqq is in interactive 6307 * weight raising (see the comments in bfq_bfqq_expire() for 6308 * an explanation). We schedule this delayed update when bfqq 6309 * expires, if it still has in-flight requests. 6310 */ 6311 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6312 RB_EMPTY_ROOT(&bfqq->sort_list) && 6313 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6314 bfqq->soft_rt_next_start = 6315 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6316 6317 /* 6318 * If this is the in-service queue, check if it needs to be expired, 6319 * or if we want to idle in case it has no pending requests. 6320 */ 6321 if (bfqd->in_service_queue == bfqq) { 6322 if (bfq_bfqq_must_idle(bfqq)) { 6323 if (bfqq->dispatched == 0) 6324 bfq_arm_slice_timer(bfqd); 6325 /* 6326 * If we get here, we do not expire bfqq, even 6327 * if bfqq was in budget timeout or had no 6328 * more requests (as controlled in the next 6329 * conditional instructions). The reason for 6330 * not expiring bfqq is as follows. 6331 * 6332 * Here bfqq->dispatched > 0 holds, but 6333 * bfq_bfqq_must_idle() returned true. This 6334 * implies that, even if no request arrives 6335 * for bfqq before bfqq->dispatched reaches 0, 6336 * bfqq will, however, not be expired on the 6337 * completion event that causes bfqq->dispatch 6338 * to reach zero. In contrast, on this event, 6339 * bfqq will start enjoying device idling 6340 * (I/O-dispatch plugging). 6341 * 6342 * But, if we expired bfqq here, bfqq would 6343 * not have the chance to enjoy device idling 6344 * when bfqq->dispatched finally reaches 6345 * zero. This would expose bfqq to violation 6346 * of its reserved service guarantees. 6347 */ 6348 return; 6349 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6350 bfq_bfqq_expire(bfqd, bfqq, false, 6351 BFQQE_BUDGET_TIMEOUT); 6352 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6353 (bfqq->dispatched == 0 || 6354 !bfq_better_to_idle(bfqq))) 6355 bfq_bfqq_expire(bfqd, bfqq, false, 6356 BFQQE_NO_MORE_REQUESTS); 6357 } 6358 6359 if (!bfqd->rq_in_driver) 6360 bfq_schedule_dispatch(bfqd); 6361 } 6362 6363 static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq) 6364 { 6365 bfqq_request_freed(bfqq); 6366 bfq_put_queue(bfqq); 6367 } 6368 6369 /* 6370 * The processes associated with bfqq may happen to generate their 6371 * cumulative I/O at a lower rate than the rate at which the device 6372 * could serve the same I/O. This is rather probable, e.g., if only 6373 * one process is associated with bfqq and the device is an SSD. It 6374 * results in bfqq becoming often empty while in service. In this 6375 * respect, if BFQ is allowed to switch to another queue when bfqq 6376 * remains empty, then the device goes on being fed with I/O requests, 6377 * and the throughput is not affected. In contrast, if BFQ is not 6378 * allowed to switch to another queue---because bfqq is sync and 6379 * I/O-dispatch needs to be plugged while bfqq is temporarily 6380 * empty---then, during the service of bfqq, there will be frequent 6381 * "service holes", i.e., time intervals during which bfqq gets empty 6382 * and the device can only consume the I/O already queued in its 6383 * hardware queues. During service holes, the device may even get to 6384 * remaining idle. In the end, during the service of bfqq, the device 6385 * is driven at a lower speed than the one it can reach with the kind 6386 * of I/O flowing through bfqq. 6387 * 6388 * To counter this loss of throughput, BFQ implements a "request 6389 * injection mechanism", which tries to fill the above service holes 6390 * with I/O requests taken from other queues. The hard part in this 6391 * mechanism is finding the right amount of I/O to inject, so as to 6392 * both boost throughput and not break bfqq's bandwidth and latency 6393 * guarantees. In this respect, the mechanism maintains a per-queue 6394 * inject limit, computed as below. While bfqq is empty, the injection 6395 * mechanism dispatches extra I/O requests only until the total number 6396 * of I/O requests in flight---i.e., already dispatched but not yet 6397 * completed---remains lower than this limit. 6398 * 6399 * A first definition comes in handy to introduce the algorithm by 6400 * which the inject limit is computed. We define as first request for 6401 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6402 * service, and causes bfqq to switch from empty to non-empty. The 6403 * algorithm updates the limit as a function of the effect of 6404 * injection on the service times of only the first requests of 6405 * bfqq. The reason for this restriction is that these are the 6406 * requests whose service time is affected most, because they are the 6407 * first to arrive after injection possibly occurred. 6408 * 6409 * To evaluate the effect of injection, the algorithm measures the 6410 * "total service time" of first requests. We define as total service 6411 * time of an I/O request, the time that elapses since when the 6412 * request is enqueued into bfqq, to when it is completed. This 6413 * quantity allows the whole effect of injection to be measured. It is 6414 * easy to see why. Suppose that some requests of other queues are 6415 * actually injected while bfqq is empty, and that a new request R 6416 * then arrives for bfqq. If the device does start to serve all or 6417 * part of the injected requests during the service hole, then, 6418 * because of this extra service, it may delay the next invocation of 6419 * the dispatch hook of BFQ. Then, even after R gets eventually 6420 * dispatched, the device may delay the actual service of R if it is 6421 * still busy serving the extra requests, or if it decides to serve, 6422 * before R, some extra request still present in its queues. As a 6423 * conclusion, the cumulative extra delay caused by injection can be 6424 * easily evaluated by just comparing the total service time of first 6425 * requests with and without injection. 6426 * 6427 * The limit-update algorithm works as follows. On the arrival of a 6428 * first request of bfqq, the algorithm measures the total time of the 6429 * request only if one of the three cases below holds, and, for each 6430 * case, it updates the limit as described below: 6431 * 6432 * (1) If there is no in-flight request. This gives a baseline for the 6433 * total service time of the requests of bfqq. If the baseline has 6434 * not been computed yet, then, after computing it, the limit is 6435 * set to 1, to start boosting throughput, and to prepare the 6436 * ground for the next case. If the baseline has already been 6437 * computed, then it is updated, in case it results to be lower 6438 * than the previous value. 6439 * 6440 * (2) If the limit is higher than 0 and there are in-flight 6441 * requests. By comparing the total service time in this case with 6442 * the above baseline, it is possible to know at which extent the 6443 * current value of the limit is inflating the total service 6444 * time. If the inflation is below a certain threshold, then bfqq 6445 * is assumed to be suffering from no perceivable loss of its 6446 * service guarantees, and the limit is even tentatively 6447 * increased. If the inflation is above the threshold, then the 6448 * limit is decreased. Due to the lack of any hysteresis, this 6449 * logic makes the limit oscillate even in steady workload 6450 * conditions. Yet we opted for it, because it is fast in reaching 6451 * the best value for the limit, as a function of the current I/O 6452 * workload. To reduce oscillations, this step is disabled for a 6453 * short time interval after the limit happens to be decreased. 6454 * 6455 * (3) Periodically, after resetting the limit, to make sure that the 6456 * limit eventually drops in case the workload changes. This is 6457 * needed because, after the limit has gone safely up for a 6458 * certain workload, it is impossible to guess whether the 6459 * baseline total service time may have changed, without measuring 6460 * it again without injection. A more effective version of this 6461 * step might be to just sample the baseline, by interrupting 6462 * injection only once, and then to reset/lower the limit only if 6463 * the total service time with the current limit does happen to be 6464 * too large. 6465 * 6466 * More details on each step are provided in the comments on the 6467 * pieces of code that implement these steps: the branch handling the 6468 * transition from empty to non empty in bfq_add_request(), the branch 6469 * handling injection in bfq_select_queue(), and the function 6470 * bfq_choose_bfqq_for_injection(). These comments also explain some 6471 * exceptions, made by the injection mechanism in some special cases. 6472 */ 6473 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6474 struct bfq_queue *bfqq) 6475 { 6476 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6477 unsigned int old_limit = bfqq->inject_limit; 6478 6479 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6480 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6481 6482 if (tot_time_ns >= threshold && old_limit > 0) { 6483 bfqq->inject_limit--; 6484 bfqq->decrease_time_jif = jiffies; 6485 } else if (tot_time_ns < threshold && 6486 old_limit <= bfqd->max_rq_in_driver) 6487 bfqq->inject_limit++; 6488 } 6489 6490 /* 6491 * Either we still have to compute the base value for the 6492 * total service time, and there seem to be the right 6493 * conditions to do it, or we can lower the last base value 6494 * computed. 6495 * 6496 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6497 * request in flight, because this function is in the code 6498 * path that handles the completion of a request of bfqq, and, 6499 * in particular, this function is executed before 6500 * bfqd->rq_in_driver is decremented in such a code path. 6501 */ 6502 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6503 tot_time_ns < bfqq->last_serv_time_ns) { 6504 if (bfqq->last_serv_time_ns == 0) { 6505 /* 6506 * Now we certainly have a base value: make sure we 6507 * start trying injection. 6508 */ 6509 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6510 } 6511 bfqq->last_serv_time_ns = tot_time_ns; 6512 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6513 /* 6514 * No I/O injected and no request still in service in 6515 * the drive: these are the exact conditions for 6516 * computing the base value of the total service time 6517 * for bfqq. So let's update this value, because it is 6518 * rather variable. For example, it varies if the size 6519 * or the spatial locality of the I/O requests in bfqq 6520 * change. 6521 */ 6522 bfqq->last_serv_time_ns = tot_time_ns; 6523 6524 6525 /* update complete, not waiting for any request completion any longer */ 6526 bfqd->waited_rq = NULL; 6527 bfqd->rqs_injected = false; 6528 } 6529 6530 /* 6531 * Handle either a requeue or a finish for rq. The things to do are 6532 * the same in both cases: all references to rq are to be dropped. In 6533 * particular, rq is considered completed from the point of view of 6534 * the scheduler. 6535 */ 6536 static void bfq_finish_requeue_request(struct request *rq) 6537 { 6538 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6539 struct bfq_data *bfqd; 6540 unsigned long flags; 6541 6542 /* 6543 * rq either is not associated with any icq, or is an already 6544 * requeued request that has not (yet) been re-inserted into 6545 * a bfq_queue. 6546 */ 6547 if (!rq->elv.icq || !bfqq) 6548 return; 6549 6550 bfqd = bfqq->bfqd; 6551 6552 if (rq->rq_flags & RQF_STARTED) 6553 bfqg_stats_update_completion(bfqq_group(bfqq), 6554 rq->start_time_ns, 6555 rq->io_start_time_ns, 6556 rq->cmd_flags); 6557 6558 spin_lock_irqsave(&bfqd->lock, flags); 6559 if (likely(rq->rq_flags & RQF_STARTED)) { 6560 if (rq == bfqd->waited_rq) 6561 bfq_update_inject_limit(bfqd, bfqq); 6562 6563 bfq_completed_request(bfqq, bfqd); 6564 } 6565 bfq_finish_requeue_request_body(bfqq); 6566 spin_unlock_irqrestore(&bfqd->lock, flags); 6567 6568 /* 6569 * Reset private fields. In case of a requeue, this allows 6570 * this function to correctly do nothing if it is spuriously 6571 * invoked again on this same request (see the check at the 6572 * beginning of the function). Probably, a better general 6573 * design would be to prevent blk-mq from invoking the requeue 6574 * or finish hooks of an elevator, for a request that is not 6575 * referred by that elevator. 6576 * 6577 * Resetting the following fields would break the 6578 * request-insertion logic if rq is re-inserted into a bfq 6579 * internal queue, without a re-preparation. Here we assume 6580 * that re-insertions of requeued requests, without 6581 * re-preparation, can happen only for pass_through or at_head 6582 * requests (which are not re-inserted into bfq internal 6583 * queues). 6584 */ 6585 rq->elv.priv[0] = NULL; 6586 rq->elv.priv[1] = NULL; 6587 } 6588 6589 static void bfq_finish_request(struct request *rq) 6590 { 6591 bfq_finish_requeue_request(rq); 6592 6593 if (rq->elv.icq) { 6594 put_io_context(rq->elv.icq->ioc); 6595 rq->elv.icq = NULL; 6596 } 6597 } 6598 6599 /* 6600 * Removes the association between the current task and bfqq, assuming 6601 * that bic points to the bfq iocontext of the task. 6602 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6603 * was the last process referring to that bfqq. 6604 */ 6605 static struct bfq_queue * 6606 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6607 { 6608 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6609 6610 if (bfqq_process_refs(bfqq) == 1) { 6611 bfqq->pid = current->pid; 6612 bfq_clear_bfqq_coop(bfqq); 6613 bfq_clear_bfqq_split_coop(bfqq); 6614 return bfqq; 6615 } 6616 6617 bic_set_bfqq(bic, NULL, 1); 6618 6619 bfq_put_cooperator(bfqq); 6620 6621 bfq_release_process_ref(bfqq->bfqd, bfqq); 6622 return NULL; 6623 } 6624 6625 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6626 struct bfq_io_cq *bic, 6627 struct bio *bio, 6628 bool split, bool is_sync, 6629 bool *new_queue) 6630 { 6631 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6632 6633 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6634 return bfqq; 6635 6636 if (new_queue) 6637 *new_queue = true; 6638 6639 if (bfqq) 6640 bfq_put_queue(bfqq); 6641 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6642 6643 bic_set_bfqq(bic, bfqq, is_sync); 6644 if (split && is_sync) { 6645 if ((bic->was_in_burst_list && bfqd->large_burst) || 6646 bic->saved_in_large_burst) 6647 bfq_mark_bfqq_in_large_burst(bfqq); 6648 else { 6649 bfq_clear_bfqq_in_large_burst(bfqq); 6650 if (bic->was_in_burst_list) 6651 /* 6652 * If bfqq was in the current 6653 * burst list before being 6654 * merged, then we have to add 6655 * it back. And we do not need 6656 * to increase burst_size, as 6657 * we did not decrement 6658 * burst_size when we removed 6659 * bfqq from the burst list as 6660 * a consequence of a merge 6661 * (see comments in 6662 * bfq_put_queue). In this 6663 * respect, it would be rather 6664 * costly to know whether the 6665 * current burst list is still 6666 * the same burst list from 6667 * which bfqq was removed on 6668 * the merge. To avoid this 6669 * cost, if bfqq was in a 6670 * burst list, then we add 6671 * bfqq to the current burst 6672 * list without any further 6673 * check. This can cause 6674 * inappropriate insertions, 6675 * but rarely enough to not 6676 * harm the detection of large 6677 * bursts significantly. 6678 */ 6679 hlist_add_head(&bfqq->burst_list_node, 6680 &bfqd->burst_list); 6681 } 6682 bfqq->split_time = jiffies; 6683 } 6684 6685 return bfqq; 6686 } 6687 6688 /* 6689 * Only reset private fields. The actual request preparation will be 6690 * performed by bfq_init_rq, when rq is either inserted or merged. See 6691 * comments on bfq_init_rq for the reason behind this delayed 6692 * preparation. 6693 */ 6694 static void bfq_prepare_request(struct request *rq) 6695 { 6696 rq->elv.icq = ioc_find_get_icq(rq->q); 6697 6698 /* 6699 * Regardless of whether we have an icq attached, we have to 6700 * clear the scheduler pointers, as they might point to 6701 * previously allocated bic/bfqq structs. 6702 */ 6703 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6704 } 6705 6706 /* 6707 * If needed, init rq, allocate bfq data structures associated with 6708 * rq, and increment reference counters in the destination bfq_queue 6709 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6710 * not associated with any bfq_queue. 6711 * 6712 * This function is invoked by the functions that perform rq insertion 6713 * or merging. One may have expected the above preparation operations 6714 * to be performed in bfq_prepare_request, and not delayed to when rq 6715 * is inserted or merged. The rationale behind this delayed 6716 * preparation is that, after the prepare_request hook is invoked for 6717 * rq, rq may still be transformed into a request with no icq, i.e., a 6718 * request not associated with any queue. No bfq hook is invoked to 6719 * signal this transformation. As a consequence, should these 6720 * preparation operations be performed when the prepare_request hook 6721 * is invoked, and should rq be transformed one moment later, bfq 6722 * would end up in an inconsistent state, because it would have 6723 * incremented some queue counters for an rq destined to 6724 * transformation, without any chance to correctly lower these 6725 * counters back. In contrast, no transformation can still happen for 6726 * rq after rq has been inserted or merged. So, it is safe to execute 6727 * these preparation operations when rq is finally inserted or merged. 6728 */ 6729 static struct bfq_queue *bfq_init_rq(struct request *rq) 6730 { 6731 struct request_queue *q = rq->q; 6732 struct bio *bio = rq->bio; 6733 struct bfq_data *bfqd = q->elevator->elevator_data; 6734 struct bfq_io_cq *bic; 6735 const int is_sync = rq_is_sync(rq); 6736 struct bfq_queue *bfqq; 6737 bool new_queue = false; 6738 bool bfqq_already_existing = false, split = false; 6739 6740 if (unlikely(!rq->elv.icq)) 6741 return NULL; 6742 6743 /* 6744 * Assuming that elv.priv[1] is set only if everything is set 6745 * for this rq. This holds true, because this function is 6746 * invoked only for insertion or merging, and, after such 6747 * events, a request cannot be manipulated any longer before 6748 * being removed from bfq. 6749 */ 6750 if (rq->elv.priv[1]) 6751 return rq->elv.priv[1]; 6752 6753 bic = icq_to_bic(rq->elv.icq); 6754 6755 bfq_check_ioprio_change(bic, bio); 6756 6757 bfq_bic_update_cgroup(bic, bio); 6758 6759 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6760 &new_queue); 6761 6762 if (likely(!new_queue)) { 6763 /* If the queue was seeky for too long, break it apart. */ 6764 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6765 !bic->stably_merged) { 6766 struct bfq_queue *old_bfqq = bfqq; 6767 6768 /* Update bic before losing reference to bfqq */ 6769 if (bfq_bfqq_in_large_burst(bfqq)) 6770 bic->saved_in_large_burst = true; 6771 6772 bfqq = bfq_split_bfqq(bic, bfqq); 6773 split = true; 6774 6775 if (!bfqq) { 6776 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6777 true, is_sync, 6778 NULL); 6779 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6780 bfqq->tentative_waker_bfqq = NULL; 6781 6782 /* 6783 * If the waker queue disappears, then 6784 * new_bfqq->waker_bfqq must be 6785 * reset. So insert new_bfqq into the 6786 * woken_list of the waker. See 6787 * bfq_check_waker for details. 6788 */ 6789 if (bfqq->waker_bfqq) 6790 hlist_add_head(&bfqq->woken_list_node, 6791 &bfqq->waker_bfqq->woken_list); 6792 } else 6793 bfqq_already_existing = true; 6794 } 6795 } 6796 6797 bfqq_request_allocated(bfqq); 6798 bfqq->ref++; 6799 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6800 rq, bfqq, bfqq->ref); 6801 6802 rq->elv.priv[0] = bic; 6803 rq->elv.priv[1] = bfqq; 6804 6805 /* 6806 * If a bfq_queue has only one process reference, it is owned 6807 * by only this bic: we can then set bfqq->bic = bic. in 6808 * addition, if the queue has also just been split, we have to 6809 * resume its state. 6810 */ 6811 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6812 bfqq->bic = bic; 6813 if (split) { 6814 /* 6815 * The queue has just been split from a shared 6816 * queue: restore the idle window and the 6817 * possible weight raising period. 6818 */ 6819 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6820 bfqq_already_existing); 6821 } 6822 } 6823 6824 /* 6825 * Consider bfqq as possibly belonging to a burst of newly 6826 * created queues only if: 6827 * 1) A burst is actually happening (bfqd->burst_size > 0) 6828 * or 6829 * 2) There is no other active queue. In fact, if, in 6830 * contrast, there are active queues not belonging to the 6831 * possible burst bfqq may belong to, then there is no gain 6832 * in considering bfqq as belonging to a burst, and 6833 * therefore in not weight-raising bfqq. See comments on 6834 * bfq_handle_burst(). 6835 * 6836 * This filtering also helps eliminating false positives, 6837 * occurring when bfqq does not belong to an actual large 6838 * burst, but some background task (e.g., a service) happens 6839 * to trigger the creation of new queues very close to when 6840 * bfqq and its possible companion queues are created. See 6841 * comments on bfq_handle_burst() for further details also on 6842 * this issue. 6843 */ 6844 if (unlikely(bfq_bfqq_just_created(bfqq) && 6845 (bfqd->burst_size > 0 || 6846 bfq_tot_busy_queues(bfqd) == 0))) 6847 bfq_handle_burst(bfqd, bfqq); 6848 6849 return bfqq; 6850 } 6851 6852 static void 6853 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6854 { 6855 enum bfqq_expiration reason; 6856 unsigned long flags; 6857 6858 spin_lock_irqsave(&bfqd->lock, flags); 6859 6860 /* 6861 * Considering that bfqq may be in race, we should firstly check 6862 * whether bfqq is in service before doing something on it. If 6863 * the bfqq in race is not in service, it has already been expired 6864 * through __bfq_bfqq_expire func and its wait_request flags has 6865 * been cleared in __bfq_bfqd_reset_in_service func. 6866 */ 6867 if (bfqq != bfqd->in_service_queue) { 6868 spin_unlock_irqrestore(&bfqd->lock, flags); 6869 return; 6870 } 6871 6872 bfq_clear_bfqq_wait_request(bfqq); 6873 6874 if (bfq_bfqq_budget_timeout(bfqq)) 6875 /* 6876 * Also here the queue can be safely expired 6877 * for budget timeout without wasting 6878 * guarantees 6879 */ 6880 reason = BFQQE_BUDGET_TIMEOUT; 6881 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6882 /* 6883 * The queue may not be empty upon timer expiration, 6884 * because we may not disable the timer when the 6885 * first request of the in-service queue arrives 6886 * during disk idling. 6887 */ 6888 reason = BFQQE_TOO_IDLE; 6889 else 6890 goto schedule_dispatch; 6891 6892 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6893 6894 schedule_dispatch: 6895 spin_unlock_irqrestore(&bfqd->lock, flags); 6896 bfq_schedule_dispatch(bfqd); 6897 } 6898 6899 /* 6900 * Handler of the expiration of the timer running if the in-service queue 6901 * is idling inside its time slice. 6902 */ 6903 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6904 { 6905 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6906 idle_slice_timer); 6907 struct bfq_queue *bfqq = bfqd->in_service_queue; 6908 6909 /* 6910 * Theoretical race here: the in-service queue can be NULL or 6911 * different from the queue that was idling if a new request 6912 * arrives for the current queue and there is a full dispatch 6913 * cycle that changes the in-service queue. This can hardly 6914 * happen, but in the worst case we just expire a queue too 6915 * early. 6916 */ 6917 if (bfqq) 6918 bfq_idle_slice_timer_body(bfqd, bfqq); 6919 6920 return HRTIMER_NORESTART; 6921 } 6922 6923 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6924 struct bfq_queue **bfqq_ptr) 6925 { 6926 struct bfq_queue *bfqq = *bfqq_ptr; 6927 6928 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6929 if (bfqq) { 6930 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6931 6932 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6933 bfqq, bfqq->ref); 6934 bfq_put_queue(bfqq); 6935 *bfqq_ptr = NULL; 6936 } 6937 } 6938 6939 /* 6940 * Release all the bfqg references to its async queues. If we are 6941 * deallocating the group these queues may still contain requests, so 6942 * we reparent them to the root cgroup (i.e., the only one that will 6943 * exist for sure until all the requests on a device are gone). 6944 */ 6945 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6946 { 6947 int i, j; 6948 6949 for (i = 0; i < 2; i++) 6950 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6951 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6952 6953 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6954 } 6955 6956 /* 6957 * See the comments on bfq_limit_depth for the purpose of 6958 * the depths set in the function. Return minimum shallow depth we'll use. 6959 */ 6960 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6961 { 6962 unsigned int depth = 1U << bt->sb.shift; 6963 6964 bfqd->full_depth_shift = bt->sb.shift; 6965 /* 6966 * In-word depths if no bfq_queue is being weight-raised: 6967 * leaving 25% of tags only for sync reads. 6968 * 6969 * In next formulas, right-shift the value 6970 * (1U<<bt->sb.shift), instead of computing directly 6971 * (1U<<(bt->sb.shift - something)), to be robust against 6972 * any possible value of bt->sb.shift, without having to 6973 * limit 'something'. 6974 */ 6975 /* no more than 50% of tags for async I/O */ 6976 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6977 /* 6978 * no more than 75% of tags for sync writes (25% extra tags 6979 * w.r.t. async I/O, to prevent async I/O from starving sync 6980 * writes) 6981 */ 6982 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6983 6984 /* 6985 * In-word depths in case some bfq_queue is being weight- 6986 * raised: leaving ~63% of tags for sync reads. This is the 6987 * highest percentage for which, in our tests, application 6988 * start-up times didn't suffer from any regression due to tag 6989 * shortage. 6990 */ 6991 /* no more than ~18% of tags for async I/O */ 6992 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 6993 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 6994 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 6995 } 6996 6997 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 6998 { 6999 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 7000 struct blk_mq_tags *tags = hctx->sched_tags; 7001 7002 bfq_update_depths(bfqd, &tags->bitmap_tags); 7003 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 7004 } 7005 7006 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7007 { 7008 bfq_depth_updated(hctx); 7009 return 0; 7010 } 7011 7012 static void bfq_exit_queue(struct elevator_queue *e) 7013 { 7014 struct bfq_data *bfqd = e->elevator_data; 7015 struct bfq_queue *bfqq, *n; 7016 7017 hrtimer_cancel(&bfqd->idle_slice_timer); 7018 7019 spin_lock_irq(&bfqd->lock); 7020 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7021 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7022 spin_unlock_irq(&bfqd->lock); 7023 7024 hrtimer_cancel(&bfqd->idle_slice_timer); 7025 7026 /* release oom-queue reference to root group */ 7027 bfqg_and_blkg_put(bfqd->root_group); 7028 7029 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7030 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 7031 #else 7032 spin_lock_irq(&bfqd->lock); 7033 bfq_put_async_queues(bfqd, bfqd->root_group); 7034 kfree(bfqd->root_group); 7035 spin_unlock_irq(&bfqd->lock); 7036 #endif 7037 7038 wbt_enable_default(bfqd->queue); 7039 7040 kfree(bfqd); 7041 } 7042 7043 static void bfq_init_root_group(struct bfq_group *root_group, 7044 struct bfq_data *bfqd) 7045 { 7046 int i; 7047 7048 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7049 root_group->entity.parent = NULL; 7050 root_group->my_entity = NULL; 7051 root_group->bfqd = bfqd; 7052 #endif 7053 root_group->rq_pos_tree = RB_ROOT; 7054 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7055 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7056 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7057 } 7058 7059 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7060 { 7061 struct bfq_data *bfqd; 7062 struct elevator_queue *eq; 7063 7064 eq = elevator_alloc(q, e); 7065 if (!eq) 7066 return -ENOMEM; 7067 7068 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7069 if (!bfqd) { 7070 kobject_put(&eq->kobj); 7071 return -ENOMEM; 7072 } 7073 eq->elevator_data = bfqd; 7074 7075 spin_lock_irq(&q->queue_lock); 7076 q->elevator = eq; 7077 spin_unlock_irq(&q->queue_lock); 7078 7079 /* 7080 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7081 * Grab a permanent reference to it, so that the normal code flow 7082 * will not attempt to free it. 7083 */ 7084 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7085 bfqd->oom_bfqq.ref++; 7086 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7087 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7088 bfqd->oom_bfqq.entity.new_weight = 7089 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7090 7091 /* oom_bfqq does not participate to bursts */ 7092 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7093 7094 /* 7095 * Trigger weight initialization, according to ioprio, at the 7096 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7097 * class won't be changed any more. 7098 */ 7099 bfqd->oom_bfqq.entity.prio_changed = 1; 7100 7101 bfqd->queue = q; 7102 7103 INIT_LIST_HEAD(&bfqd->dispatch); 7104 7105 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7106 HRTIMER_MODE_REL); 7107 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7108 7109 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7110 bfqd->num_groups_with_pending_reqs = 0; 7111 7112 INIT_LIST_HEAD(&bfqd->active_list); 7113 INIT_LIST_HEAD(&bfqd->idle_list); 7114 INIT_HLIST_HEAD(&bfqd->burst_list); 7115 7116 bfqd->hw_tag = -1; 7117 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7118 7119 bfqd->bfq_max_budget = bfq_default_max_budget; 7120 7121 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7122 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7123 bfqd->bfq_back_max = bfq_back_max; 7124 bfqd->bfq_back_penalty = bfq_back_penalty; 7125 bfqd->bfq_slice_idle = bfq_slice_idle; 7126 bfqd->bfq_timeout = bfq_timeout; 7127 7128 bfqd->bfq_large_burst_thresh = 8; 7129 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7130 7131 bfqd->low_latency = true; 7132 7133 /* 7134 * Trade-off between responsiveness and fairness. 7135 */ 7136 bfqd->bfq_wr_coeff = 30; 7137 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7138 bfqd->bfq_wr_max_time = 0; 7139 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7140 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7141 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7142 * Approximate rate required 7143 * to playback or record a 7144 * high-definition compressed 7145 * video. 7146 */ 7147 bfqd->wr_busy_queues = 0; 7148 7149 /* 7150 * Begin by assuming, optimistically, that the device peak 7151 * rate is equal to 2/3 of the highest reference rate. 7152 */ 7153 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7154 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7155 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7156 7157 spin_lock_init(&bfqd->lock); 7158 7159 /* 7160 * The invocation of the next bfq_create_group_hierarchy 7161 * function is the head of a chain of function calls 7162 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7163 * blk_mq_freeze_queue) that may lead to the invocation of the 7164 * has_work hook function. For this reason, 7165 * bfq_create_group_hierarchy is invoked only after all 7166 * scheduler data has been initialized, apart from the fields 7167 * that can be initialized only after invoking 7168 * bfq_create_group_hierarchy. This, in particular, enables 7169 * has_work to correctly return false. Of course, to avoid 7170 * other inconsistencies, the blk-mq stack must then refrain 7171 * from invoking further scheduler hooks before this init 7172 * function is finished. 7173 */ 7174 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7175 if (!bfqd->root_group) 7176 goto out_free; 7177 bfq_init_root_group(bfqd->root_group, bfqd); 7178 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7179 7180 wbt_disable_default(q); 7181 return 0; 7182 7183 out_free: 7184 kfree(bfqd); 7185 kobject_put(&eq->kobj); 7186 return -ENOMEM; 7187 } 7188 7189 static void bfq_slab_kill(void) 7190 { 7191 kmem_cache_destroy(bfq_pool); 7192 } 7193 7194 static int __init bfq_slab_setup(void) 7195 { 7196 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7197 if (!bfq_pool) 7198 return -ENOMEM; 7199 return 0; 7200 } 7201 7202 static ssize_t bfq_var_show(unsigned int var, char *page) 7203 { 7204 return sprintf(page, "%u\n", var); 7205 } 7206 7207 static int bfq_var_store(unsigned long *var, const char *page) 7208 { 7209 unsigned long new_val; 7210 int ret = kstrtoul(page, 10, &new_val); 7211 7212 if (ret) 7213 return ret; 7214 *var = new_val; 7215 return 0; 7216 } 7217 7218 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7219 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7220 { \ 7221 struct bfq_data *bfqd = e->elevator_data; \ 7222 u64 __data = __VAR; \ 7223 if (__CONV == 1) \ 7224 __data = jiffies_to_msecs(__data); \ 7225 else if (__CONV == 2) \ 7226 __data = div_u64(__data, NSEC_PER_MSEC); \ 7227 return bfq_var_show(__data, (page)); \ 7228 } 7229 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7230 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7231 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7232 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7233 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7234 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7235 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7236 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7237 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7238 #undef SHOW_FUNCTION 7239 7240 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7241 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7242 { \ 7243 struct bfq_data *bfqd = e->elevator_data; \ 7244 u64 __data = __VAR; \ 7245 __data = div_u64(__data, NSEC_PER_USEC); \ 7246 return bfq_var_show(__data, (page)); \ 7247 } 7248 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7249 #undef USEC_SHOW_FUNCTION 7250 7251 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7252 static ssize_t \ 7253 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7254 { \ 7255 struct bfq_data *bfqd = e->elevator_data; \ 7256 unsigned long __data, __min = (MIN), __max = (MAX); \ 7257 int ret; \ 7258 \ 7259 ret = bfq_var_store(&__data, (page)); \ 7260 if (ret) \ 7261 return ret; \ 7262 if (__data < __min) \ 7263 __data = __min; \ 7264 else if (__data > __max) \ 7265 __data = __max; \ 7266 if (__CONV == 1) \ 7267 *(__PTR) = msecs_to_jiffies(__data); \ 7268 else if (__CONV == 2) \ 7269 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7270 else \ 7271 *(__PTR) = __data; \ 7272 return count; \ 7273 } 7274 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7275 INT_MAX, 2); 7276 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7277 INT_MAX, 2); 7278 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7279 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7280 INT_MAX, 0); 7281 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7282 #undef STORE_FUNCTION 7283 7284 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7285 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7286 { \ 7287 struct bfq_data *bfqd = e->elevator_data; \ 7288 unsigned long __data, __min = (MIN), __max = (MAX); \ 7289 int ret; \ 7290 \ 7291 ret = bfq_var_store(&__data, (page)); \ 7292 if (ret) \ 7293 return ret; \ 7294 if (__data < __min) \ 7295 __data = __min; \ 7296 else if (__data > __max) \ 7297 __data = __max; \ 7298 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7299 return count; \ 7300 } 7301 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7302 UINT_MAX); 7303 #undef USEC_STORE_FUNCTION 7304 7305 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7306 const char *page, size_t count) 7307 { 7308 struct bfq_data *bfqd = e->elevator_data; 7309 unsigned long __data; 7310 int ret; 7311 7312 ret = bfq_var_store(&__data, (page)); 7313 if (ret) 7314 return ret; 7315 7316 if (__data == 0) 7317 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7318 else { 7319 if (__data > INT_MAX) 7320 __data = INT_MAX; 7321 bfqd->bfq_max_budget = __data; 7322 } 7323 7324 bfqd->bfq_user_max_budget = __data; 7325 7326 return count; 7327 } 7328 7329 /* 7330 * Leaving this name to preserve name compatibility with cfq 7331 * parameters, but this timeout is used for both sync and async. 7332 */ 7333 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7334 const char *page, size_t count) 7335 { 7336 struct bfq_data *bfqd = e->elevator_data; 7337 unsigned long __data; 7338 int ret; 7339 7340 ret = bfq_var_store(&__data, (page)); 7341 if (ret) 7342 return ret; 7343 7344 if (__data < 1) 7345 __data = 1; 7346 else if (__data > INT_MAX) 7347 __data = INT_MAX; 7348 7349 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7350 if (bfqd->bfq_user_max_budget == 0) 7351 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7352 7353 return count; 7354 } 7355 7356 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7357 const char *page, size_t count) 7358 { 7359 struct bfq_data *bfqd = e->elevator_data; 7360 unsigned long __data; 7361 int ret; 7362 7363 ret = bfq_var_store(&__data, (page)); 7364 if (ret) 7365 return ret; 7366 7367 if (__data > 1) 7368 __data = 1; 7369 if (!bfqd->strict_guarantees && __data == 1 7370 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7371 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7372 7373 bfqd->strict_guarantees = __data; 7374 7375 return count; 7376 } 7377 7378 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7379 const char *page, size_t count) 7380 { 7381 struct bfq_data *bfqd = e->elevator_data; 7382 unsigned long __data; 7383 int ret; 7384 7385 ret = bfq_var_store(&__data, (page)); 7386 if (ret) 7387 return ret; 7388 7389 if (__data > 1) 7390 __data = 1; 7391 if (__data == 0 && bfqd->low_latency != 0) 7392 bfq_end_wr(bfqd); 7393 bfqd->low_latency = __data; 7394 7395 return count; 7396 } 7397 7398 #define BFQ_ATTR(name) \ 7399 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7400 7401 static struct elv_fs_entry bfq_attrs[] = { 7402 BFQ_ATTR(fifo_expire_sync), 7403 BFQ_ATTR(fifo_expire_async), 7404 BFQ_ATTR(back_seek_max), 7405 BFQ_ATTR(back_seek_penalty), 7406 BFQ_ATTR(slice_idle), 7407 BFQ_ATTR(slice_idle_us), 7408 BFQ_ATTR(max_budget), 7409 BFQ_ATTR(timeout_sync), 7410 BFQ_ATTR(strict_guarantees), 7411 BFQ_ATTR(low_latency), 7412 __ATTR_NULL 7413 }; 7414 7415 static struct elevator_type iosched_bfq_mq = { 7416 .ops = { 7417 .limit_depth = bfq_limit_depth, 7418 .prepare_request = bfq_prepare_request, 7419 .requeue_request = bfq_finish_requeue_request, 7420 .finish_request = bfq_finish_request, 7421 .exit_icq = bfq_exit_icq, 7422 .insert_requests = bfq_insert_requests, 7423 .dispatch_request = bfq_dispatch_request, 7424 .next_request = elv_rb_latter_request, 7425 .former_request = elv_rb_former_request, 7426 .allow_merge = bfq_allow_bio_merge, 7427 .bio_merge = bfq_bio_merge, 7428 .request_merge = bfq_request_merge, 7429 .requests_merged = bfq_requests_merged, 7430 .request_merged = bfq_request_merged, 7431 .has_work = bfq_has_work, 7432 .depth_updated = bfq_depth_updated, 7433 .init_hctx = bfq_init_hctx, 7434 .init_sched = bfq_init_queue, 7435 .exit_sched = bfq_exit_queue, 7436 }, 7437 7438 .icq_size = sizeof(struct bfq_io_cq), 7439 .icq_align = __alignof__(struct bfq_io_cq), 7440 .elevator_attrs = bfq_attrs, 7441 .elevator_name = "bfq", 7442 .elevator_owner = THIS_MODULE, 7443 }; 7444 MODULE_ALIAS("bfq-iosched"); 7445 7446 static int __init bfq_init(void) 7447 { 7448 int ret; 7449 7450 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7451 ret = blkcg_policy_register(&blkcg_policy_bfq); 7452 if (ret) 7453 return ret; 7454 #endif 7455 7456 ret = -ENOMEM; 7457 if (bfq_slab_setup()) 7458 goto err_pol_unreg; 7459 7460 /* 7461 * Times to load large popular applications for the typical 7462 * systems installed on the reference devices (see the 7463 * comments before the definition of the next 7464 * array). Actually, we use slightly lower values, as the 7465 * estimated peak rate tends to be smaller than the actual 7466 * peak rate. The reason for this last fact is that estimates 7467 * are computed over much shorter time intervals than the long 7468 * intervals typically used for benchmarking. Why? First, to 7469 * adapt more quickly to variations. Second, because an I/O 7470 * scheduler cannot rely on a peak-rate-evaluation workload to 7471 * be run for a long time. 7472 */ 7473 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7474 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7475 7476 ret = elv_register(&iosched_bfq_mq); 7477 if (ret) 7478 goto slab_kill; 7479 7480 return 0; 7481 7482 slab_kill: 7483 bfq_slab_kill(); 7484 err_pol_unreg: 7485 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7486 blkcg_policy_unregister(&blkcg_policy_bfq); 7487 #endif 7488 return ret; 7489 } 7490 7491 static void __exit bfq_exit(void) 7492 { 7493 elv_unregister(&iosched_bfq_mq); 7494 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7495 blkcg_policy_unregister(&blkcg_policy_bfq); 7496 #endif 7497 bfq_slab_kill(); 7498 } 7499 7500 module_init(bfq_init); 7501 module_exit(bfq_exit); 7502 7503 MODULE_AUTHOR("Paolo Valente"); 7504 MODULE_LICENSE("GPL"); 7505 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7506