1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-tag.h" 133 #include "blk-mq-sched.h" 134 #include "bfq-iosched.h" 135 #include "blk-wbt.h" 136 137 #define BFQ_BFQQ_FNS(name) \ 138 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 139 { \ 140 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 141 } \ 142 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 143 { \ 144 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 145 } \ 146 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 147 { \ 148 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 149 } 150 151 BFQ_BFQQ_FNS(just_created); 152 BFQ_BFQQ_FNS(busy); 153 BFQ_BFQQ_FNS(wait_request); 154 BFQ_BFQQ_FNS(non_blocking_wait_rq); 155 BFQ_BFQQ_FNS(fifo_expire); 156 BFQ_BFQQ_FNS(has_short_ttime); 157 BFQ_BFQQ_FNS(sync); 158 BFQ_BFQQ_FNS(IO_bound); 159 BFQ_BFQQ_FNS(in_large_burst); 160 BFQ_BFQQ_FNS(coop); 161 BFQ_BFQQ_FNS(split_coop); 162 BFQ_BFQQ_FNS(softrt_update); 163 #undef BFQ_BFQQ_FNS \ 164 165 /* Expiration time of async (0) and sync (1) requests, in ns. */ 166 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 167 168 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 169 static const int bfq_back_max = 16 * 1024; 170 171 /* Penalty of a backwards seek, in number of sectors. */ 172 static const int bfq_back_penalty = 2; 173 174 /* Idling period duration, in ns. */ 175 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 176 177 /* Minimum number of assigned budgets for which stats are safe to compute. */ 178 static const int bfq_stats_min_budgets = 194; 179 180 /* Default maximum budget values, in sectors and number of requests. */ 181 static const int bfq_default_max_budget = 16 * 1024; 182 183 /* 184 * When a sync request is dispatched, the queue that contains that 185 * request, and all the ancestor entities of that queue, are charged 186 * with the number of sectors of the request. In contrast, if the 187 * request is async, then the queue and its ancestor entities are 188 * charged with the number of sectors of the request, multiplied by 189 * the factor below. This throttles the bandwidth for async I/O, 190 * w.r.t. to sync I/O, and it is done to counter the tendency of async 191 * writes to steal I/O throughput to reads. 192 * 193 * The current value of this parameter is the result of a tuning with 194 * several hardware and software configurations. We tried to find the 195 * lowest value for which writes do not cause noticeable problems to 196 * reads. In fact, the lower this parameter, the stabler I/O control, 197 * in the following respect. The lower this parameter is, the less 198 * the bandwidth enjoyed by a group decreases 199 * - when the group does writes, w.r.t. to when it does reads; 200 * - when other groups do reads, w.r.t. to when they do writes. 201 */ 202 static const int bfq_async_charge_factor = 3; 203 204 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 205 const int bfq_timeout = HZ / 8; 206 207 /* 208 * Time limit for merging (see comments in bfq_setup_cooperator). Set 209 * to the slowest value that, in our tests, proved to be effective in 210 * removing false positives, while not causing true positives to miss 211 * queue merging. 212 * 213 * As can be deduced from the low time limit below, queue merging, if 214 * successful, happens at the very beginning of the I/O of the involved 215 * cooperating processes, as a consequence of the arrival of the very 216 * first requests from each cooperator. After that, there is very 217 * little chance to find cooperators. 218 */ 219 static const unsigned long bfq_merge_time_limit = HZ/10; 220 221 static struct kmem_cache *bfq_pool; 222 223 /* Below this threshold (in ns), we consider thinktime immediate. */ 224 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 225 226 /* hw_tag detection: parallel requests threshold and min samples needed. */ 227 #define BFQ_HW_QUEUE_THRESHOLD 3 228 #define BFQ_HW_QUEUE_SAMPLES 32 229 230 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 231 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 232 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 233 (get_sdist(last_pos, rq) > \ 234 BFQQ_SEEK_THR && \ 235 (!blk_queue_nonrot(bfqd->queue) || \ 236 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 237 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 238 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 239 /* 240 * Sync random I/O is likely to be confused with soft real-time I/O, 241 * because it is characterized by limited throughput and apparently 242 * isochronous arrival pattern. To avoid false positives, queues 243 * containing only random (seeky) I/O are prevented from being tagged 244 * as soft real-time. 245 */ 246 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 247 248 /* Min number of samples required to perform peak-rate update */ 249 #define BFQ_RATE_MIN_SAMPLES 32 250 /* Min observation time interval required to perform a peak-rate update (ns) */ 251 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 252 /* Target observation time interval for a peak-rate update (ns) */ 253 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 254 255 /* 256 * Shift used for peak-rate fixed precision calculations. 257 * With 258 * - the current shift: 16 positions 259 * - the current type used to store rate: u32 260 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 261 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 262 * the range of rates that can be stored is 263 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 264 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 265 * [15, 65G] sectors/sec 266 * Which, assuming a sector size of 512B, corresponds to a range of 267 * [7.5K, 33T] B/sec 268 */ 269 #define BFQ_RATE_SHIFT 16 270 271 /* 272 * When configured for computing the duration of the weight-raising 273 * for interactive queues automatically (see the comments at the 274 * beginning of this file), BFQ does it using the following formula: 275 * duration = (ref_rate / r) * ref_wr_duration, 276 * where r is the peak rate of the device, and ref_rate and 277 * ref_wr_duration are two reference parameters. In particular, 278 * ref_rate is the peak rate of the reference storage device (see 279 * below), and ref_wr_duration is about the maximum time needed, with 280 * BFQ and while reading two files in parallel, to load typical large 281 * applications on the reference device (see the comments on 282 * max_service_from_wr below, for more details on how ref_wr_duration 283 * is obtained). In practice, the slower/faster the device at hand 284 * is, the more/less it takes to load applications with respect to the 285 * reference device. Accordingly, the longer/shorter BFQ grants 286 * weight raising to interactive applications. 287 * 288 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 289 * depending on whether the device is rotational or non-rotational. 290 * 291 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 292 * are the reference values for a rotational device, whereas 293 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 294 * non-rotational device. The reference rates are not the actual peak 295 * rates of the devices used as a reference, but slightly lower 296 * values. The reason for using slightly lower values is that the 297 * peak-rate estimator tends to yield slightly lower values than the 298 * actual peak rate (it can yield the actual peak rate only if there 299 * is only one process doing I/O, and the process does sequential 300 * I/O). 301 * 302 * The reference peak rates are measured in sectors/usec, left-shifted 303 * by BFQ_RATE_SHIFT. 304 */ 305 static int ref_rate[2] = {14000, 33000}; 306 /* 307 * To improve readability, a conversion function is used to initialize 308 * the following array, which entails that the array can be 309 * initialized only in a function. 310 */ 311 static int ref_wr_duration[2]; 312 313 /* 314 * BFQ uses the above-detailed, time-based weight-raising mechanism to 315 * privilege interactive tasks. This mechanism is vulnerable to the 316 * following false positives: I/O-bound applications that will go on 317 * doing I/O for much longer than the duration of weight 318 * raising. These applications have basically no benefit from being 319 * weight-raised at the beginning of their I/O. On the opposite end, 320 * while being weight-raised, these applications 321 * a) unjustly steal throughput to applications that may actually need 322 * low latency; 323 * b) make BFQ uselessly perform device idling; device idling results 324 * in loss of device throughput with most flash-based storage, and may 325 * increase latencies when used purposelessly. 326 * 327 * BFQ tries to reduce these problems, by adopting the following 328 * countermeasure. To introduce this countermeasure, we need first to 329 * finish explaining how the duration of weight-raising for 330 * interactive tasks is computed. 331 * 332 * For a bfq_queue deemed as interactive, the duration of weight 333 * raising is dynamically adjusted, as a function of the estimated 334 * peak rate of the device, so as to be equal to the time needed to 335 * execute the 'largest' interactive task we benchmarked so far. By 336 * largest task, we mean the task for which each involved process has 337 * to do more I/O than for any of the other tasks we benchmarked. This 338 * reference interactive task is the start-up of LibreOffice Writer, 339 * and in this task each process/bfq_queue needs to have at most ~110K 340 * sectors transferred. 341 * 342 * This last piece of information enables BFQ to reduce the actual 343 * duration of weight-raising for at least one class of I/O-bound 344 * applications: those doing sequential or quasi-sequential I/O. An 345 * example is file copy. In fact, once started, the main I/O-bound 346 * processes of these applications usually consume the above 110K 347 * sectors in much less time than the processes of an application that 348 * is starting, because these I/O-bound processes will greedily devote 349 * almost all their CPU cycles only to their target, 350 * throughput-friendly I/O operations. This is even more true if BFQ 351 * happens to be underestimating the device peak rate, and thus 352 * overestimating the duration of weight raising. But, according to 353 * our measurements, once transferred 110K sectors, these processes 354 * have no right to be weight-raised any longer. 355 * 356 * Basing on the last consideration, BFQ ends weight-raising for a 357 * bfq_queue if the latter happens to have received an amount of 358 * service at least equal to the following constant. The constant is 359 * set to slightly more than 110K, to have a minimum safety margin. 360 * 361 * This early ending of weight-raising reduces the amount of time 362 * during which interactive false positives cause the two problems 363 * described at the beginning of these comments. 364 */ 365 static const unsigned long max_service_from_wr = 120000; 366 367 /* 368 * Maximum time between the creation of two queues, for stable merge 369 * to be activated (in ms) 370 */ 371 static const unsigned long bfq_activation_stable_merging = 600; 372 /* 373 * Minimum time to be waited before evaluating delayed stable merge (in ms) 374 */ 375 static const unsigned long bfq_late_stable_merging = 600; 376 377 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 378 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 379 380 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync) 381 { 382 return bic->bfqq[is_sync]; 383 } 384 385 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 386 387 void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync) 388 { 389 /* 390 * If bfqq != NULL, then a non-stable queue merge between 391 * bic->bfqq and bfqq is happening here. This causes troubles 392 * in the following case: bic->bfqq has also been scheduled 393 * for a possible stable merge with bic->stable_merge_bfqq, 394 * and bic->stable_merge_bfqq == bfqq happens to 395 * hold. Troubles occur because bfqq may then undergo a split, 396 * thereby becoming eligible for a stable merge. Yet, if 397 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 398 * would be stably merged with itself. To avoid this anomaly, 399 * we cancel the stable merge if 400 * bic->stable_merge_bfqq == bfqq. 401 */ 402 bic->bfqq[is_sync] = bfqq; 403 404 if (bfqq && bic->stable_merge_bfqq == bfqq) { 405 /* 406 * Actually, these same instructions are executed also 407 * in bfq_setup_cooperator, in case of abort or actual 408 * execution of a stable merge. We could avoid 409 * repeating these instructions there too, but if we 410 * did so, we would nest even more complexity in this 411 * function. 412 */ 413 bfq_put_stable_ref(bic->stable_merge_bfqq); 414 415 bic->stable_merge_bfqq = NULL; 416 } 417 } 418 419 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 420 { 421 return bic->icq.q->elevator->elevator_data; 422 } 423 424 /** 425 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 426 * @icq: the iocontext queue. 427 */ 428 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 429 { 430 /* bic->icq is the first member, %NULL will convert to %NULL */ 431 return container_of(icq, struct bfq_io_cq, icq); 432 } 433 434 /** 435 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 436 * @q: the request queue. 437 */ 438 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 439 { 440 struct bfq_io_cq *icq; 441 unsigned long flags; 442 443 if (!current->io_context) 444 return NULL; 445 446 spin_lock_irqsave(&q->queue_lock, flags); 447 icq = icq_to_bic(ioc_lookup_icq(q)); 448 spin_unlock_irqrestore(&q->queue_lock, flags); 449 450 return icq; 451 } 452 453 /* 454 * Scheduler run of queue, if there are requests pending and no one in the 455 * driver that will restart queueing. 456 */ 457 void bfq_schedule_dispatch(struct bfq_data *bfqd) 458 { 459 lockdep_assert_held(&bfqd->lock); 460 461 if (bfqd->queued != 0) { 462 bfq_log(bfqd, "schedule dispatch"); 463 blk_mq_run_hw_queues(bfqd->queue, true); 464 } 465 } 466 467 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 468 469 #define bfq_sample_valid(samples) ((samples) > 80) 470 471 /* 472 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 473 * We choose the request that is closer to the head right now. Distance 474 * behind the head is penalized and only allowed to a certain extent. 475 */ 476 static struct request *bfq_choose_req(struct bfq_data *bfqd, 477 struct request *rq1, 478 struct request *rq2, 479 sector_t last) 480 { 481 sector_t s1, s2, d1 = 0, d2 = 0; 482 unsigned long back_max; 483 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 484 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 485 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 486 487 if (!rq1 || rq1 == rq2) 488 return rq2; 489 if (!rq2) 490 return rq1; 491 492 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 493 return rq1; 494 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 495 return rq2; 496 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 497 return rq1; 498 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 499 return rq2; 500 501 s1 = blk_rq_pos(rq1); 502 s2 = blk_rq_pos(rq2); 503 504 /* 505 * By definition, 1KiB is 2 sectors. 506 */ 507 back_max = bfqd->bfq_back_max * 2; 508 509 /* 510 * Strict one way elevator _except_ in the case where we allow 511 * short backward seeks which are biased as twice the cost of a 512 * similar forward seek. 513 */ 514 if (s1 >= last) 515 d1 = s1 - last; 516 else if (s1 + back_max >= last) 517 d1 = (last - s1) * bfqd->bfq_back_penalty; 518 else 519 wrap |= BFQ_RQ1_WRAP; 520 521 if (s2 >= last) 522 d2 = s2 - last; 523 else if (s2 + back_max >= last) 524 d2 = (last - s2) * bfqd->bfq_back_penalty; 525 else 526 wrap |= BFQ_RQ2_WRAP; 527 528 /* Found required data */ 529 530 /* 531 * By doing switch() on the bit mask "wrap" we avoid having to 532 * check two variables for all permutations: --> faster! 533 */ 534 switch (wrap) { 535 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 536 if (d1 < d2) 537 return rq1; 538 else if (d2 < d1) 539 return rq2; 540 541 if (s1 >= s2) 542 return rq1; 543 else 544 return rq2; 545 546 case BFQ_RQ2_WRAP: 547 return rq1; 548 case BFQ_RQ1_WRAP: 549 return rq2; 550 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 551 default: 552 /* 553 * Since both rqs are wrapped, 554 * start with the one that's further behind head 555 * (--> only *one* back seek required), 556 * since back seek takes more time than forward. 557 */ 558 if (s1 <= s2) 559 return rq1; 560 else 561 return rq2; 562 } 563 } 564 565 #define BFQ_LIMIT_INLINE_DEPTH 16 566 567 #ifdef CONFIG_BFQ_GROUP_IOSCHED 568 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 569 { 570 struct bfq_data *bfqd = bfqq->bfqd; 571 struct bfq_entity *entity = &bfqq->entity; 572 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 573 struct bfq_entity **entities = inline_entities; 574 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 575 int class_idx = bfqq->ioprio_class - 1; 576 struct bfq_sched_data *sched_data; 577 unsigned long wsum; 578 bool ret = false; 579 580 if (!entity->on_st_or_in_serv) 581 return false; 582 583 retry: 584 spin_lock_irq(&bfqd->lock); 585 /* +1 for bfqq entity, root cgroup not included */ 586 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 587 if (depth > alloc_depth) { 588 spin_unlock_irq(&bfqd->lock); 589 if (entities != inline_entities) 590 kfree(entities); 591 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 592 if (!entities) 593 return false; 594 alloc_depth = depth; 595 goto retry; 596 } 597 598 sched_data = entity->sched_data; 599 /* Gather our ancestors as we need to traverse them in reverse order */ 600 level = 0; 601 for_each_entity(entity) { 602 /* 603 * If at some level entity is not even active, allow request 604 * queueing so that BFQ knows there's work to do and activate 605 * entities. 606 */ 607 if (!entity->on_st_or_in_serv) 608 goto out; 609 /* Uh, more parents than cgroup subsystem thinks? */ 610 if (WARN_ON_ONCE(level >= depth)) 611 break; 612 entities[level++] = entity; 613 } 614 WARN_ON_ONCE(level != depth); 615 for (level--; level >= 0; level--) { 616 entity = entities[level]; 617 if (level > 0) { 618 wsum = bfq_entity_service_tree(entity)->wsum; 619 } else { 620 int i; 621 /* 622 * For bfqq itself we take into account service trees 623 * of all higher priority classes and multiply their 624 * weights so that low prio queue from higher class 625 * gets more requests than high prio queue from lower 626 * class. 627 */ 628 wsum = 0; 629 for (i = 0; i <= class_idx; i++) { 630 wsum = wsum * IOPRIO_BE_NR + 631 sched_data->service_tree[i].wsum; 632 } 633 } 634 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 635 if (entity->allocated >= limit) { 636 bfq_log_bfqq(bfqq->bfqd, bfqq, 637 "too many requests: allocated %d limit %d level %d", 638 entity->allocated, limit, level); 639 ret = true; 640 break; 641 } 642 } 643 out: 644 spin_unlock_irq(&bfqd->lock); 645 if (entities != inline_entities) 646 kfree(entities); 647 return ret; 648 } 649 #else 650 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 651 { 652 return false; 653 } 654 #endif 655 656 /* 657 * Async I/O can easily starve sync I/O (both sync reads and sync 658 * writes), by consuming all tags. Similarly, storms of sync writes, 659 * such as those that sync(2) may trigger, can starve sync reads. 660 * Limit depths of async I/O and sync writes so as to counter both 661 * problems. 662 * 663 * Also if a bfq queue or its parent cgroup consume more tags than would be 664 * appropriate for their weight, we trim the available tag depth to 1. This 665 * avoids a situation where one cgroup can starve another cgroup from tags and 666 * thus block service differentiation among cgroups. Note that because the 667 * queue / cgroup already has many requests allocated and queued, this does not 668 * significantly affect service guarantees coming from the BFQ scheduling 669 * algorithm. 670 */ 671 static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data) 672 { 673 struct bfq_data *bfqd = data->q->elevator->elevator_data; 674 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 675 struct bfq_queue *bfqq = bic ? bic_to_bfqq(bic, op_is_sync(op)) : NULL; 676 int depth; 677 unsigned limit = data->q->nr_requests; 678 679 /* Sync reads have full depth available */ 680 if (op_is_sync(op) && !op_is_write(op)) { 681 depth = 0; 682 } else { 683 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)]; 684 limit = (limit * depth) >> bfqd->full_depth_shift; 685 } 686 687 /* 688 * Does queue (or any parent entity) exceed number of requests that 689 * should be available to it? Heavily limit depth so that it cannot 690 * consume more available requests and thus starve other entities. 691 */ 692 if (bfqq && bfqq_request_over_limit(bfqq, limit)) 693 depth = 1; 694 695 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 696 __func__, bfqd->wr_busy_queues, op_is_sync(op), depth); 697 if (depth) 698 data->shallow_depth = depth; 699 } 700 701 static struct bfq_queue * 702 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 703 sector_t sector, struct rb_node **ret_parent, 704 struct rb_node ***rb_link) 705 { 706 struct rb_node **p, *parent; 707 struct bfq_queue *bfqq = NULL; 708 709 parent = NULL; 710 p = &root->rb_node; 711 while (*p) { 712 struct rb_node **n; 713 714 parent = *p; 715 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 716 717 /* 718 * Sort strictly based on sector. Smallest to the left, 719 * largest to the right. 720 */ 721 if (sector > blk_rq_pos(bfqq->next_rq)) 722 n = &(*p)->rb_right; 723 else if (sector < blk_rq_pos(bfqq->next_rq)) 724 n = &(*p)->rb_left; 725 else 726 break; 727 p = n; 728 bfqq = NULL; 729 } 730 731 *ret_parent = parent; 732 if (rb_link) 733 *rb_link = p; 734 735 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 736 (unsigned long long)sector, 737 bfqq ? bfqq->pid : 0); 738 739 return bfqq; 740 } 741 742 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 743 { 744 return bfqq->service_from_backlogged > 0 && 745 time_is_before_jiffies(bfqq->first_IO_time + 746 bfq_merge_time_limit); 747 } 748 749 /* 750 * The following function is not marked as __cold because it is 751 * actually cold, but for the same performance goal described in the 752 * comments on the likely() at the beginning of 753 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 754 * execution time for the case where this function is not invoked, we 755 * had to add an unlikely() in each involved if(). 756 */ 757 void __cold 758 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 759 { 760 struct rb_node **p, *parent; 761 struct bfq_queue *__bfqq; 762 763 if (bfqq->pos_root) { 764 rb_erase(&bfqq->pos_node, bfqq->pos_root); 765 bfqq->pos_root = NULL; 766 } 767 768 /* oom_bfqq does not participate in queue merging */ 769 if (bfqq == &bfqd->oom_bfqq) 770 return; 771 772 /* 773 * bfqq cannot be merged any longer (see comments in 774 * bfq_setup_cooperator): no point in adding bfqq into the 775 * position tree. 776 */ 777 if (bfq_too_late_for_merging(bfqq)) 778 return; 779 780 if (bfq_class_idle(bfqq)) 781 return; 782 if (!bfqq->next_rq) 783 return; 784 785 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 786 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 787 blk_rq_pos(bfqq->next_rq), &parent, &p); 788 if (!__bfqq) { 789 rb_link_node(&bfqq->pos_node, parent, p); 790 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 791 } else 792 bfqq->pos_root = NULL; 793 } 794 795 /* 796 * The following function returns false either if every active queue 797 * must receive the same share of the throughput (symmetric scenario), 798 * or, as a special case, if bfqq must receive a share of the 799 * throughput lower than or equal to the share that every other active 800 * queue must receive. If bfqq does sync I/O, then these are the only 801 * two cases where bfqq happens to be guaranteed its share of the 802 * throughput even if I/O dispatching is not plugged when bfqq remains 803 * temporarily empty (for more details, see the comments in the 804 * function bfq_better_to_idle()). For this reason, the return value 805 * of this function is used to check whether I/O-dispatch plugging can 806 * be avoided. 807 * 808 * The above first case (symmetric scenario) occurs when: 809 * 1) all active queues have the same weight, 810 * 2) all active queues belong to the same I/O-priority class, 811 * 3) all active groups at the same level in the groups tree have the same 812 * weight, 813 * 4) all active groups at the same level in the groups tree have the same 814 * number of children. 815 * 816 * Unfortunately, keeping the necessary state for evaluating exactly 817 * the last two symmetry sub-conditions above would be quite complex 818 * and time consuming. Therefore this function evaluates, instead, 819 * only the following stronger three sub-conditions, for which it is 820 * much easier to maintain the needed state: 821 * 1) all active queues have the same weight, 822 * 2) all active queues belong to the same I/O-priority class, 823 * 3) there are no active groups. 824 * In particular, the last condition is always true if hierarchical 825 * support or the cgroups interface are not enabled, thus no state 826 * needs to be maintained in this case. 827 */ 828 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 829 struct bfq_queue *bfqq) 830 { 831 bool smallest_weight = bfqq && 832 bfqq->weight_counter && 833 bfqq->weight_counter == 834 container_of( 835 rb_first_cached(&bfqd->queue_weights_tree), 836 struct bfq_weight_counter, 837 weights_node); 838 839 /* 840 * For queue weights to differ, queue_weights_tree must contain 841 * at least two nodes. 842 */ 843 bool varied_queue_weights = !smallest_weight && 844 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 845 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 846 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 847 848 bool multiple_classes_busy = 849 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 850 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 851 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 852 853 return varied_queue_weights || multiple_classes_busy 854 #ifdef CONFIG_BFQ_GROUP_IOSCHED 855 || bfqd->num_groups_with_pending_reqs > 0 856 #endif 857 ; 858 } 859 860 /* 861 * If the weight-counter tree passed as input contains no counter for 862 * the weight of the input queue, then add that counter; otherwise just 863 * increment the existing counter. 864 * 865 * Note that weight-counter trees contain few nodes in mostly symmetric 866 * scenarios. For example, if all queues have the same weight, then the 867 * weight-counter tree for the queues may contain at most one node. 868 * This holds even if low_latency is on, because weight-raised queues 869 * are not inserted in the tree. 870 * In most scenarios, the rate at which nodes are created/destroyed 871 * should be low too. 872 */ 873 void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, 874 struct rb_root_cached *root) 875 { 876 struct bfq_entity *entity = &bfqq->entity; 877 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 878 bool leftmost = true; 879 880 /* 881 * Do not insert if the queue is already associated with a 882 * counter, which happens if: 883 * 1) a request arrival has caused the queue to become both 884 * non-weight-raised, and hence change its weight, and 885 * backlogged; in this respect, each of the two events 886 * causes an invocation of this function, 887 * 2) this is the invocation of this function caused by the 888 * second event. This second invocation is actually useless, 889 * and we handle this fact by exiting immediately. More 890 * efficient or clearer solutions might possibly be adopted. 891 */ 892 if (bfqq->weight_counter) 893 return; 894 895 while (*new) { 896 struct bfq_weight_counter *__counter = container_of(*new, 897 struct bfq_weight_counter, 898 weights_node); 899 parent = *new; 900 901 if (entity->weight == __counter->weight) { 902 bfqq->weight_counter = __counter; 903 goto inc_counter; 904 } 905 if (entity->weight < __counter->weight) 906 new = &((*new)->rb_left); 907 else { 908 new = &((*new)->rb_right); 909 leftmost = false; 910 } 911 } 912 913 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 914 GFP_ATOMIC); 915 916 /* 917 * In the unlucky event of an allocation failure, we just 918 * exit. This will cause the weight of queue to not be 919 * considered in bfq_asymmetric_scenario, which, in its turn, 920 * causes the scenario to be deemed wrongly symmetric in case 921 * bfqq's weight would have been the only weight making the 922 * scenario asymmetric. On the bright side, no unbalance will 923 * however occur when bfqq becomes inactive again (the 924 * invocation of this function is triggered by an activation 925 * of queue). In fact, bfq_weights_tree_remove does nothing 926 * if !bfqq->weight_counter. 927 */ 928 if (unlikely(!bfqq->weight_counter)) 929 return; 930 931 bfqq->weight_counter->weight = entity->weight; 932 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 933 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 934 leftmost); 935 936 inc_counter: 937 bfqq->weight_counter->num_active++; 938 bfqq->ref++; 939 } 940 941 /* 942 * Decrement the weight counter associated with the queue, and, if the 943 * counter reaches 0, remove the counter from the tree. 944 * See the comments to the function bfq_weights_tree_add() for considerations 945 * about overhead. 946 */ 947 void __bfq_weights_tree_remove(struct bfq_data *bfqd, 948 struct bfq_queue *bfqq, 949 struct rb_root_cached *root) 950 { 951 if (!bfqq->weight_counter) 952 return; 953 954 bfqq->weight_counter->num_active--; 955 if (bfqq->weight_counter->num_active > 0) 956 goto reset_entity_pointer; 957 958 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 959 kfree(bfqq->weight_counter); 960 961 reset_entity_pointer: 962 bfqq->weight_counter = NULL; 963 bfq_put_queue(bfqq); 964 } 965 966 /* 967 * Invoke __bfq_weights_tree_remove on bfqq and decrement the number 968 * of active groups for each queue's inactive parent entity. 969 */ 970 void bfq_weights_tree_remove(struct bfq_data *bfqd, 971 struct bfq_queue *bfqq) 972 { 973 struct bfq_entity *entity = bfqq->entity.parent; 974 975 for_each_entity(entity) { 976 struct bfq_sched_data *sd = entity->my_sched_data; 977 978 if (sd->next_in_service || sd->in_service_entity) { 979 /* 980 * entity is still active, because either 981 * next_in_service or in_service_entity is not 982 * NULL (see the comments on the definition of 983 * next_in_service for details on why 984 * in_service_entity must be checked too). 985 * 986 * As a consequence, its parent entities are 987 * active as well, and thus this loop must 988 * stop here. 989 */ 990 break; 991 } 992 993 /* 994 * The decrement of num_groups_with_pending_reqs is 995 * not performed immediately upon the deactivation of 996 * entity, but it is delayed to when it also happens 997 * that the first leaf descendant bfqq of entity gets 998 * all its pending requests completed. The following 999 * instructions perform this delayed decrement, if 1000 * needed. See the comments on 1001 * num_groups_with_pending_reqs for details. 1002 */ 1003 if (entity->in_groups_with_pending_reqs) { 1004 entity->in_groups_with_pending_reqs = false; 1005 bfqd->num_groups_with_pending_reqs--; 1006 } 1007 } 1008 1009 /* 1010 * Next function is invoked last, because it causes bfqq to be 1011 * freed if the following holds: bfqq is not in service and 1012 * has no dispatched request. DO NOT use bfqq after the next 1013 * function invocation. 1014 */ 1015 __bfq_weights_tree_remove(bfqd, bfqq, 1016 &bfqd->queue_weights_tree); 1017 } 1018 1019 /* 1020 * Return expired entry, or NULL to just start from scratch in rbtree. 1021 */ 1022 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 1023 struct request *last) 1024 { 1025 struct request *rq; 1026 1027 if (bfq_bfqq_fifo_expire(bfqq)) 1028 return NULL; 1029 1030 bfq_mark_bfqq_fifo_expire(bfqq); 1031 1032 rq = rq_entry_fifo(bfqq->fifo.next); 1033 1034 if (rq == last || ktime_get_ns() < rq->fifo_time) 1035 return NULL; 1036 1037 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1038 return rq; 1039 } 1040 1041 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1042 struct bfq_queue *bfqq, 1043 struct request *last) 1044 { 1045 struct rb_node *rbnext = rb_next(&last->rb_node); 1046 struct rb_node *rbprev = rb_prev(&last->rb_node); 1047 struct request *next, *prev = NULL; 1048 1049 /* Follow expired path, else get first next available. */ 1050 next = bfq_check_fifo(bfqq, last); 1051 if (next) 1052 return next; 1053 1054 if (rbprev) 1055 prev = rb_entry_rq(rbprev); 1056 1057 if (rbnext) 1058 next = rb_entry_rq(rbnext); 1059 else { 1060 rbnext = rb_first(&bfqq->sort_list); 1061 if (rbnext && rbnext != &last->rb_node) 1062 next = rb_entry_rq(rbnext); 1063 } 1064 1065 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1066 } 1067 1068 /* see the definition of bfq_async_charge_factor for details */ 1069 static unsigned long bfq_serv_to_charge(struct request *rq, 1070 struct bfq_queue *bfqq) 1071 { 1072 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1073 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1074 return blk_rq_sectors(rq); 1075 1076 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1077 } 1078 1079 /** 1080 * bfq_updated_next_req - update the queue after a new next_rq selection. 1081 * @bfqd: the device data the queue belongs to. 1082 * @bfqq: the queue to update. 1083 * 1084 * If the first request of a queue changes we make sure that the queue 1085 * has enough budget to serve at least its first request (if the 1086 * request has grown). We do this because if the queue has not enough 1087 * budget for its first request, it has to go through two dispatch 1088 * rounds to actually get it dispatched. 1089 */ 1090 static void bfq_updated_next_req(struct bfq_data *bfqd, 1091 struct bfq_queue *bfqq) 1092 { 1093 struct bfq_entity *entity = &bfqq->entity; 1094 struct request *next_rq = bfqq->next_rq; 1095 unsigned long new_budget; 1096 1097 if (!next_rq) 1098 return; 1099 1100 if (bfqq == bfqd->in_service_queue) 1101 /* 1102 * In order not to break guarantees, budgets cannot be 1103 * changed after an entity has been selected. 1104 */ 1105 return; 1106 1107 new_budget = max_t(unsigned long, 1108 max_t(unsigned long, bfqq->max_budget, 1109 bfq_serv_to_charge(next_rq, bfqq)), 1110 entity->service); 1111 if (entity->budget != new_budget) { 1112 entity->budget = new_budget; 1113 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1114 new_budget); 1115 bfq_requeue_bfqq(bfqd, bfqq, false); 1116 } 1117 } 1118 1119 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1120 { 1121 u64 dur; 1122 1123 if (bfqd->bfq_wr_max_time > 0) 1124 return bfqd->bfq_wr_max_time; 1125 1126 dur = bfqd->rate_dur_prod; 1127 do_div(dur, bfqd->peak_rate); 1128 1129 /* 1130 * Limit duration between 3 and 25 seconds. The upper limit 1131 * has been conservatively set after the following worst case: 1132 * on a QEMU/KVM virtual machine 1133 * - running in a slow PC 1134 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1135 * - serving a heavy I/O workload, such as the sequential reading 1136 * of several files 1137 * mplayer took 23 seconds to start, if constantly weight-raised. 1138 * 1139 * As for higher values than that accommodating the above bad 1140 * scenario, tests show that higher values would often yield 1141 * the opposite of the desired result, i.e., would worsen 1142 * responsiveness by allowing non-interactive applications to 1143 * preserve weight raising for too long. 1144 * 1145 * On the other end, lower values than 3 seconds make it 1146 * difficult for most interactive tasks to complete their jobs 1147 * before weight-raising finishes. 1148 */ 1149 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1150 } 1151 1152 /* switch back from soft real-time to interactive weight raising */ 1153 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1154 struct bfq_data *bfqd) 1155 { 1156 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1157 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1158 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1159 } 1160 1161 static void 1162 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1163 struct bfq_io_cq *bic, bool bfq_already_existing) 1164 { 1165 unsigned int old_wr_coeff = 1; 1166 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1167 1168 if (bic->saved_has_short_ttime) 1169 bfq_mark_bfqq_has_short_ttime(bfqq); 1170 else 1171 bfq_clear_bfqq_has_short_ttime(bfqq); 1172 1173 if (bic->saved_IO_bound) 1174 bfq_mark_bfqq_IO_bound(bfqq); 1175 else 1176 bfq_clear_bfqq_IO_bound(bfqq); 1177 1178 bfqq->last_serv_time_ns = bic->saved_last_serv_time_ns; 1179 bfqq->inject_limit = bic->saved_inject_limit; 1180 bfqq->decrease_time_jif = bic->saved_decrease_time_jif; 1181 1182 bfqq->entity.new_weight = bic->saved_weight; 1183 bfqq->ttime = bic->saved_ttime; 1184 bfqq->io_start_time = bic->saved_io_start_time; 1185 bfqq->tot_idle_time = bic->saved_tot_idle_time; 1186 /* 1187 * Restore weight coefficient only if low_latency is on 1188 */ 1189 if (bfqd->low_latency) { 1190 old_wr_coeff = bfqq->wr_coeff; 1191 bfqq->wr_coeff = bic->saved_wr_coeff; 1192 } 1193 bfqq->service_from_wr = bic->saved_service_from_wr; 1194 bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt; 1195 bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish; 1196 bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time; 1197 1198 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1199 time_is_before_jiffies(bfqq->last_wr_start_finish + 1200 bfqq->wr_cur_max_time))) { 1201 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1202 !bfq_bfqq_in_large_burst(bfqq) && 1203 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1204 bfq_wr_duration(bfqd))) { 1205 switch_back_to_interactive_wr(bfqq, bfqd); 1206 } else { 1207 bfqq->wr_coeff = 1; 1208 bfq_log_bfqq(bfqq->bfqd, bfqq, 1209 "resume state: switching off wr"); 1210 } 1211 } 1212 1213 /* make sure weight will be updated, however we got here */ 1214 bfqq->entity.prio_changed = 1; 1215 1216 if (likely(!busy)) 1217 return; 1218 1219 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1220 bfqd->wr_busy_queues++; 1221 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1222 bfqd->wr_busy_queues--; 1223 } 1224 1225 static int bfqq_process_refs(struct bfq_queue *bfqq) 1226 { 1227 return bfqq->ref - bfqq->entity.allocated - 1228 bfqq->entity.on_st_or_in_serv - 1229 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1230 } 1231 1232 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1233 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1234 { 1235 struct bfq_queue *item; 1236 struct hlist_node *n; 1237 1238 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1239 hlist_del_init(&item->burst_list_node); 1240 1241 /* 1242 * Start the creation of a new burst list only if there is no 1243 * active queue. See comments on the conditional invocation of 1244 * bfq_handle_burst(). 1245 */ 1246 if (bfq_tot_busy_queues(bfqd) == 0) { 1247 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1248 bfqd->burst_size = 1; 1249 } else 1250 bfqd->burst_size = 0; 1251 1252 bfqd->burst_parent_entity = bfqq->entity.parent; 1253 } 1254 1255 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1256 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1257 { 1258 /* Increment burst size to take into account also bfqq */ 1259 bfqd->burst_size++; 1260 1261 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1262 struct bfq_queue *pos, *bfqq_item; 1263 struct hlist_node *n; 1264 1265 /* 1266 * Enough queues have been activated shortly after each 1267 * other to consider this burst as large. 1268 */ 1269 bfqd->large_burst = true; 1270 1271 /* 1272 * We can now mark all queues in the burst list as 1273 * belonging to a large burst. 1274 */ 1275 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1276 burst_list_node) 1277 bfq_mark_bfqq_in_large_burst(bfqq_item); 1278 bfq_mark_bfqq_in_large_burst(bfqq); 1279 1280 /* 1281 * From now on, and until the current burst finishes, any 1282 * new queue being activated shortly after the last queue 1283 * was inserted in the burst can be immediately marked as 1284 * belonging to a large burst. So the burst list is not 1285 * needed any more. Remove it. 1286 */ 1287 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1288 burst_list_node) 1289 hlist_del_init(&pos->burst_list_node); 1290 } else /* 1291 * Burst not yet large: add bfqq to the burst list. Do 1292 * not increment the ref counter for bfqq, because bfqq 1293 * is removed from the burst list before freeing bfqq 1294 * in put_queue. 1295 */ 1296 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1297 } 1298 1299 /* 1300 * If many queues belonging to the same group happen to be created 1301 * shortly after each other, then the processes associated with these 1302 * queues have typically a common goal. In particular, bursts of queue 1303 * creations are usually caused by services or applications that spawn 1304 * many parallel threads/processes. Examples are systemd during boot, 1305 * or git grep. To help these processes get their job done as soon as 1306 * possible, it is usually better to not grant either weight-raising 1307 * or device idling to their queues, unless these queues must be 1308 * protected from the I/O flowing through other active queues. 1309 * 1310 * In this comment we describe, firstly, the reasons why this fact 1311 * holds, and, secondly, the next function, which implements the main 1312 * steps needed to properly mark these queues so that they can then be 1313 * treated in a different way. 1314 * 1315 * The above services or applications benefit mostly from a high 1316 * throughput: the quicker the requests of the activated queues are 1317 * cumulatively served, the sooner the target job of these queues gets 1318 * completed. As a consequence, weight-raising any of these queues, 1319 * which also implies idling the device for it, is almost always 1320 * counterproductive, unless there are other active queues to isolate 1321 * these new queues from. If there no other active queues, then 1322 * weight-raising these new queues just lowers throughput in most 1323 * cases. 1324 * 1325 * On the other hand, a burst of queue creations may be caused also by 1326 * the start of an application that does not consist of a lot of 1327 * parallel I/O-bound threads. In fact, with a complex application, 1328 * several short processes may need to be executed to start-up the 1329 * application. In this respect, to start an application as quickly as 1330 * possible, the best thing to do is in any case to privilege the I/O 1331 * related to the application with respect to all other 1332 * I/O. Therefore, the best strategy to start as quickly as possible 1333 * an application that causes a burst of queue creations is to 1334 * weight-raise all the queues created during the burst. This is the 1335 * exact opposite of the best strategy for the other type of bursts. 1336 * 1337 * In the end, to take the best action for each of the two cases, the 1338 * two types of bursts need to be distinguished. Fortunately, this 1339 * seems relatively easy, by looking at the sizes of the bursts. In 1340 * particular, we found a threshold such that only bursts with a 1341 * larger size than that threshold are apparently caused by 1342 * services or commands such as systemd or git grep. For brevity, 1343 * hereafter we call just 'large' these bursts. BFQ *does not* 1344 * weight-raise queues whose creation occurs in a large burst. In 1345 * addition, for each of these queues BFQ performs or does not perform 1346 * idling depending on which choice boosts the throughput more. The 1347 * exact choice depends on the device and request pattern at 1348 * hand. 1349 * 1350 * Unfortunately, false positives may occur while an interactive task 1351 * is starting (e.g., an application is being started). The 1352 * consequence is that the queues associated with the task do not 1353 * enjoy weight raising as expected. Fortunately these false positives 1354 * are very rare. They typically occur if some service happens to 1355 * start doing I/O exactly when the interactive task starts. 1356 * 1357 * Turning back to the next function, it is invoked only if there are 1358 * no active queues (apart from active queues that would belong to the 1359 * same, possible burst bfqq would belong to), and it implements all 1360 * the steps needed to detect the occurrence of a large burst and to 1361 * properly mark all the queues belonging to it (so that they can then 1362 * be treated in a different way). This goal is achieved by 1363 * maintaining a "burst list" that holds, temporarily, the queues that 1364 * belong to the burst in progress. The list is then used to mark 1365 * these queues as belonging to a large burst if the burst does become 1366 * large. The main steps are the following. 1367 * 1368 * . when the very first queue is created, the queue is inserted into the 1369 * list (as it could be the first queue in a possible burst) 1370 * 1371 * . if the current burst has not yet become large, and a queue Q that does 1372 * not yet belong to the burst is activated shortly after the last time 1373 * at which a new queue entered the burst list, then the function appends 1374 * Q to the burst list 1375 * 1376 * . if, as a consequence of the previous step, the burst size reaches 1377 * the large-burst threshold, then 1378 * 1379 * . all the queues in the burst list are marked as belonging to a 1380 * large burst 1381 * 1382 * . the burst list is deleted; in fact, the burst list already served 1383 * its purpose (keeping temporarily track of the queues in a burst, 1384 * so as to be able to mark them as belonging to a large burst in the 1385 * previous sub-step), and now is not needed any more 1386 * 1387 * . the device enters a large-burst mode 1388 * 1389 * . if a queue Q that does not belong to the burst is created while 1390 * the device is in large-burst mode and shortly after the last time 1391 * at which a queue either entered the burst list or was marked as 1392 * belonging to the current large burst, then Q is immediately marked 1393 * as belonging to a large burst. 1394 * 1395 * . if a queue Q that does not belong to the burst is created a while 1396 * later, i.e., not shortly after, than the last time at which a queue 1397 * either entered the burst list or was marked as belonging to the 1398 * current large burst, then the current burst is deemed as finished and: 1399 * 1400 * . the large-burst mode is reset if set 1401 * 1402 * . the burst list is emptied 1403 * 1404 * . Q is inserted in the burst list, as Q may be the first queue 1405 * in a possible new burst (then the burst list contains just Q 1406 * after this step). 1407 */ 1408 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1409 { 1410 /* 1411 * If bfqq is already in the burst list or is part of a large 1412 * burst, or finally has just been split, then there is 1413 * nothing else to do. 1414 */ 1415 if (!hlist_unhashed(&bfqq->burst_list_node) || 1416 bfq_bfqq_in_large_burst(bfqq) || 1417 time_is_after_eq_jiffies(bfqq->split_time + 1418 msecs_to_jiffies(10))) 1419 return; 1420 1421 /* 1422 * If bfqq's creation happens late enough, or bfqq belongs to 1423 * a different group than the burst group, then the current 1424 * burst is finished, and related data structures must be 1425 * reset. 1426 * 1427 * In this respect, consider the special case where bfqq is 1428 * the very first queue created after BFQ is selected for this 1429 * device. In this case, last_ins_in_burst and 1430 * burst_parent_entity are not yet significant when we get 1431 * here. But it is easy to verify that, whether or not the 1432 * following condition is true, bfqq will end up being 1433 * inserted into the burst list. In particular the list will 1434 * happen to contain only bfqq. And this is exactly what has 1435 * to happen, as bfqq may be the first queue of the first 1436 * burst. 1437 */ 1438 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1439 bfqd->bfq_burst_interval) || 1440 bfqq->entity.parent != bfqd->burst_parent_entity) { 1441 bfqd->large_burst = false; 1442 bfq_reset_burst_list(bfqd, bfqq); 1443 goto end; 1444 } 1445 1446 /* 1447 * If we get here, then bfqq is being activated shortly after the 1448 * last queue. So, if the current burst is also large, we can mark 1449 * bfqq as belonging to this large burst immediately. 1450 */ 1451 if (bfqd->large_burst) { 1452 bfq_mark_bfqq_in_large_burst(bfqq); 1453 goto end; 1454 } 1455 1456 /* 1457 * If we get here, then a large-burst state has not yet been 1458 * reached, but bfqq is being activated shortly after the last 1459 * queue. Then we add bfqq to the burst. 1460 */ 1461 bfq_add_to_burst(bfqd, bfqq); 1462 end: 1463 /* 1464 * At this point, bfqq either has been added to the current 1465 * burst or has caused the current burst to terminate and a 1466 * possible new burst to start. In particular, in the second 1467 * case, bfqq has become the first queue in the possible new 1468 * burst. In both cases last_ins_in_burst needs to be moved 1469 * forward. 1470 */ 1471 bfqd->last_ins_in_burst = jiffies; 1472 } 1473 1474 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1475 { 1476 struct bfq_entity *entity = &bfqq->entity; 1477 1478 return entity->budget - entity->service; 1479 } 1480 1481 /* 1482 * If enough samples have been computed, return the current max budget 1483 * stored in bfqd, which is dynamically updated according to the 1484 * estimated disk peak rate; otherwise return the default max budget 1485 */ 1486 static int bfq_max_budget(struct bfq_data *bfqd) 1487 { 1488 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1489 return bfq_default_max_budget; 1490 else 1491 return bfqd->bfq_max_budget; 1492 } 1493 1494 /* 1495 * Return min budget, which is a fraction of the current or default 1496 * max budget (trying with 1/32) 1497 */ 1498 static int bfq_min_budget(struct bfq_data *bfqd) 1499 { 1500 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1501 return bfq_default_max_budget / 32; 1502 else 1503 return bfqd->bfq_max_budget / 32; 1504 } 1505 1506 /* 1507 * The next function, invoked after the input queue bfqq switches from 1508 * idle to busy, updates the budget of bfqq. The function also tells 1509 * whether the in-service queue should be expired, by returning 1510 * true. The purpose of expiring the in-service queue is to give bfqq 1511 * the chance to possibly preempt the in-service queue, and the reason 1512 * for preempting the in-service queue is to achieve one of the two 1513 * goals below. 1514 * 1515 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1516 * expired because it has remained idle. In particular, bfqq may have 1517 * expired for one of the following two reasons: 1518 * 1519 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1520 * and did not make it to issue a new request before its last 1521 * request was served; 1522 * 1523 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1524 * a new request before the expiration of the idling-time. 1525 * 1526 * Even if bfqq has expired for one of the above reasons, the process 1527 * associated with the queue may be however issuing requests greedily, 1528 * and thus be sensitive to the bandwidth it receives (bfqq may have 1529 * remained idle for other reasons: CPU high load, bfqq not enjoying 1530 * idling, I/O throttling somewhere in the path from the process to 1531 * the I/O scheduler, ...). But if, after every expiration for one of 1532 * the above two reasons, bfqq has to wait for the service of at least 1533 * one full budget of another queue before being served again, then 1534 * bfqq is likely to get a much lower bandwidth or resource time than 1535 * its reserved ones. To address this issue, two countermeasures need 1536 * to be taken. 1537 * 1538 * First, the budget and the timestamps of bfqq need to be updated in 1539 * a special way on bfqq reactivation: they need to be updated as if 1540 * bfqq did not remain idle and did not expire. In fact, if they are 1541 * computed as if bfqq expired and remained idle until reactivation, 1542 * then the process associated with bfqq is treated as if, instead of 1543 * being greedy, it stopped issuing requests when bfqq remained idle, 1544 * and restarts issuing requests only on this reactivation. In other 1545 * words, the scheduler does not help the process recover the "service 1546 * hole" between bfqq expiration and reactivation. As a consequence, 1547 * the process receives a lower bandwidth than its reserved one. In 1548 * contrast, to recover this hole, the budget must be updated as if 1549 * bfqq was not expired at all before this reactivation, i.e., it must 1550 * be set to the value of the remaining budget when bfqq was 1551 * expired. Along the same line, timestamps need to be assigned the 1552 * value they had the last time bfqq was selected for service, i.e., 1553 * before last expiration. Thus timestamps need to be back-shifted 1554 * with respect to their normal computation (see [1] for more details 1555 * on this tricky aspect). 1556 * 1557 * Secondly, to allow the process to recover the hole, the in-service 1558 * queue must be expired too, to give bfqq the chance to preempt it 1559 * immediately. In fact, if bfqq has to wait for a full budget of the 1560 * in-service queue to be completed, then it may become impossible to 1561 * let the process recover the hole, even if the back-shifted 1562 * timestamps of bfqq are lower than those of the in-service queue. If 1563 * this happens for most or all of the holes, then the process may not 1564 * receive its reserved bandwidth. In this respect, it is worth noting 1565 * that, being the service of outstanding requests unpreemptible, a 1566 * little fraction of the holes may however be unrecoverable, thereby 1567 * causing a little loss of bandwidth. 1568 * 1569 * The last important point is detecting whether bfqq does need this 1570 * bandwidth recovery. In this respect, the next function deems the 1571 * process associated with bfqq greedy, and thus allows it to recover 1572 * the hole, if: 1) the process is waiting for the arrival of a new 1573 * request (which implies that bfqq expired for one of the above two 1574 * reasons), and 2) such a request has arrived soon. The first 1575 * condition is controlled through the flag non_blocking_wait_rq, 1576 * while the second through the flag arrived_in_time. If both 1577 * conditions hold, then the function computes the budget in the 1578 * above-described special way, and signals that the in-service queue 1579 * should be expired. Timestamp back-shifting is done later in 1580 * __bfq_activate_entity. 1581 * 1582 * 2. Reduce latency. Even if timestamps are not backshifted to let 1583 * the process associated with bfqq recover a service hole, bfqq may 1584 * however happen to have, after being (re)activated, a lower finish 1585 * timestamp than the in-service queue. That is, the next budget of 1586 * bfqq may have to be completed before the one of the in-service 1587 * queue. If this is the case, then preempting the in-service queue 1588 * allows this goal to be achieved, apart from the unpreemptible, 1589 * outstanding requests mentioned above. 1590 * 1591 * Unfortunately, regardless of which of the above two goals one wants 1592 * to achieve, service trees need first to be updated to know whether 1593 * the in-service queue must be preempted. To have service trees 1594 * correctly updated, the in-service queue must be expired and 1595 * rescheduled, and bfqq must be scheduled too. This is one of the 1596 * most costly operations (in future versions, the scheduling 1597 * mechanism may be re-designed in such a way to make it possible to 1598 * know whether preemption is needed without needing to update service 1599 * trees). In addition, queue preemptions almost always cause random 1600 * I/O, which may in turn cause loss of throughput. Finally, there may 1601 * even be no in-service queue when the next function is invoked (so, 1602 * no queue to compare timestamps with). Because of these facts, the 1603 * next function adopts the following simple scheme to avoid costly 1604 * operations, too frequent preemptions and too many dependencies on 1605 * the state of the scheduler: it requests the expiration of the 1606 * in-service queue (unconditionally) only for queues that need to 1607 * recover a hole. Then it delegates to other parts of the code the 1608 * responsibility of handling the above case 2. 1609 */ 1610 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1611 struct bfq_queue *bfqq, 1612 bool arrived_in_time) 1613 { 1614 struct bfq_entity *entity = &bfqq->entity; 1615 1616 /* 1617 * In the next compound condition, we check also whether there 1618 * is some budget left, because otherwise there is no point in 1619 * trying to go on serving bfqq with this same budget: bfqq 1620 * would be expired immediately after being selected for 1621 * service. This would only cause useless overhead. 1622 */ 1623 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1624 bfq_bfqq_budget_left(bfqq) > 0) { 1625 /* 1626 * We do not clear the flag non_blocking_wait_rq here, as 1627 * the latter is used in bfq_activate_bfqq to signal 1628 * that timestamps need to be back-shifted (and is 1629 * cleared right after). 1630 */ 1631 1632 /* 1633 * In next assignment we rely on that either 1634 * entity->service or entity->budget are not updated 1635 * on expiration if bfqq is empty (see 1636 * __bfq_bfqq_recalc_budget). Thus both quantities 1637 * remain unchanged after such an expiration, and the 1638 * following statement therefore assigns to 1639 * entity->budget the remaining budget on such an 1640 * expiration. 1641 */ 1642 entity->budget = min_t(unsigned long, 1643 bfq_bfqq_budget_left(bfqq), 1644 bfqq->max_budget); 1645 1646 /* 1647 * At this point, we have used entity->service to get 1648 * the budget left (needed for updating 1649 * entity->budget). Thus we finally can, and have to, 1650 * reset entity->service. The latter must be reset 1651 * because bfqq would otherwise be charged again for 1652 * the service it has received during its previous 1653 * service slot(s). 1654 */ 1655 entity->service = 0; 1656 1657 return true; 1658 } 1659 1660 /* 1661 * We can finally complete expiration, by setting service to 0. 1662 */ 1663 entity->service = 0; 1664 entity->budget = max_t(unsigned long, bfqq->max_budget, 1665 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1666 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1667 return false; 1668 } 1669 1670 /* 1671 * Return the farthest past time instant according to jiffies 1672 * macros. 1673 */ 1674 static unsigned long bfq_smallest_from_now(void) 1675 { 1676 return jiffies - MAX_JIFFY_OFFSET; 1677 } 1678 1679 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1680 struct bfq_queue *bfqq, 1681 unsigned int old_wr_coeff, 1682 bool wr_or_deserves_wr, 1683 bool interactive, 1684 bool in_burst, 1685 bool soft_rt) 1686 { 1687 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1688 /* start a weight-raising period */ 1689 if (interactive) { 1690 bfqq->service_from_wr = 0; 1691 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1692 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1693 } else { 1694 /* 1695 * No interactive weight raising in progress 1696 * here: assign minus infinity to 1697 * wr_start_at_switch_to_srt, to make sure 1698 * that, at the end of the soft-real-time 1699 * weight raising periods that is starting 1700 * now, no interactive weight-raising period 1701 * may be wrongly considered as still in 1702 * progress (and thus actually started by 1703 * mistake). 1704 */ 1705 bfqq->wr_start_at_switch_to_srt = 1706 bfq_smallest_from_now(); 1707 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1708 BFQ_SOFTRT_WEIGHT_FACTOR; 1709 bfqq->wr_cur_max_time = 1710 bfqd->bfq_wr_rt_max_time; 1711 } 1712 1713 /* 1714 * If needed, further reduce budget to make sure it is 1715 * close to bfqq's backlog, so as to reduce the 1716 * scheduling-error component due to a too large 1717 * budget. Do not care about throughput consequences, 1718 * but only about latency. Finally, do not assign a 1719 * too small budget either, to avoid increasing 1720 * latency by causing too frequent expirations. 1721 */ 1722 bfqq->entity.budget = min_t(unsigned long, 1723 bfqq->entity.budget, 1724 2 * bfq_min_budget(bfqd)); 1725 } else if (old_wr_coeff > 1) { 1726 if (interactive) { /* update wr coeff and duration */ 1727 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1728 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1729 } else if (in_burst) 1730 bfqq->wr_coeff = 1; 1731 else if (soft_rt) { 1732 /* 1733 * The application is now or still meeting the 1734 * requirements for being deemed soft rt. We 1735 * can then correctly and safely (re)charge 1736 * the weight-raising duration for the 1737 * application with the weight-raising 1738 * duration for soft rt applications. 1739 * 1740 * In particular, doing this recharge now, i.e., 1741 * before the weight-raising period for the 1742 * application finishes, reduces the probability 1743 * of the following negative scenario: 1744 * 1) the weight of a soft rt application is 1745 * raised at startup (as for any newly 1746 * created application), 1747 * 2) since the application is not interactive, 1748 * at a certain time weight-raising is 1749 * stopped for the application, 1750 * 3) at that time the application happens to 1751 * still have pending requests, and hence 1752 * is destined to not have a chance to be 1753 * deemed soft rt before these requests are 1754 * completed (see the comments to the 1755 * function bfq_bfqq_softrt_next_start() 1756 * for details on soft rt detection), 1757 * 4) these pending requests experience a high 1758 * latency because the application is not 1759 * weight-raised while they are pending. 1760 */ 1761 if (bfqq->wr_cur_max_time != 1762 bfqd->bfq_wr_rt_max_time) { 1763 bfqq->wr_start_at_switch_to_srt = 1764 bfqq->last_wr_start_finish; 1765 1766 bfqq->wr_cur_max_time = 1767 bfqd->bfq_wr_rt_max_time; 1768 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1769 BFQ_SOFTRT_WEIGHT_FACTOR; 1770 } 1771 bfqq->last_wr_start_finish = jiffies; 1772 } 1773 } 1774 } 1775 1776 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1777 struct bfq_queue *bfqq) 1778 { 1779 return bfqq->dispatched == 0 && 1780 time_is_before_jiffies( 1781 bfqq->budget_timeout + 1782 bfqd->bfq_wr_min_idle_time); 1783 } 1784 1785 1786 /* 1787 * Return true if bfqq is in a higher priority class, or has a higher 1788 * weight than the in-service queue. 1789 */ 1790 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1791 struct bfq_queue *in_serv_bfqq) 1792 { 1793 int bfqq_weight, in_serv_weight; 1794 1795 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1796 return true; 1797 1798 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1799 bfqq_weight = bfqq->entity.weight; 1800 in_serv_weight = in_serv_bfqq->entity.weight; 1801 } else { 1802 if (bfqq->entity.parent) 1803 bfqq_weight = bfqq->entity.parent->weight; 1804 else 1805 bfqq_weight = bfqq->entity.weight; 1806 if (in_serv_bfqq->entity.parent) 1807 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1808 else 1809 in_serv_weight = in_serv_bfqq->entity.weight; 1810 } 1811 1812 return bfqq_weight > in_serv_weight; 1813 } 1814 1815 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1816 1817 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1818 struct bfq_queue *bfqq, 1819 int old_wr_coeff, 1820 struct request *rq, 1821 bool *interactive) 1822 { 1823 bool soft_rt, in_burst, wr_or_deserves_wr, 1824 bfqq_wants_to_preempt, 1825 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1826 /* 1827 * See the comments on 1828 * bfq_bfqq_update_budg_for_activation for 1829 * details on the usage of the next variable. 1830 */ 1831 arrived_in_time = ktime_get_ns() <= 1832 bfqq->ttime.last_end_request + 1833 bfqd->bfq_slice_idle * 3; 1834 1835 1836 /* 1837 * bfqq deserves to be weight-raised if: 1838 * - it is sync, 1839 * - it does not belong to a large burst, 1840 * - it has been idle for enough time or is soft real-time, 1841 * - is linked to a bfq_io_cq (it is not shared in any sense), 1842 * - has a default weight (otherwise we assume the user wanted 1843 * to control its weight explicitly) 1844 */ 1845 in_burst = bfq_bfqq_in_large_burst(bfqq); 1846 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1847 !BFQQ_TOTALLY_SEEKY(bfqq) && 1848 !in_burst && 1849 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1850 bfqq->dispatched == 0 && 1851 bfqq->entity.new_weight == 40; 1852 *interactive = !in_burst && idle_for_long_time && 1853 bfqq->entity.new_weight == 40; 1854 /* 1855 * Merged bfq_queues are kept out of weight-raising 1856 * (low-latency) mechanisms. The reason is that these queues 1857 * are usually created for non-interactive and 1858 * non-soft-real-time tasks. Yet this is not the case for 1859 * stably-merged queues. These queues are merged just because 1860 * they are created shortly after each other. So they may 1861 * easily serve the I/O of an interactive or soft-real time 1862 * application, if the application happens to spawn multiple 1863 * processes. So let also stably-merged queued enjoy weight 1864 * raising. 1865 */ 1866 wr_or_deserves_wr = bfqd->low_latency && 1867 (bfqq->wr_coeff > 1 || 1868 (bfq_bfqq_sync(bfqq) && 1869 (bfqq->bic || RQ_BIC(rq)->stably_merged) && 1870 (*interactive || soft_rt))); 1871 1872 /* 1873 * Using the last flag, update budget and check whether bfqq 1874 * may want to preempt the in-service queue. 1875 */ 1876 bfqq_wants_to_preempt = 1877 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1878 arrived_in_time); 1879 1880 /* 1881 * If bfqq happened to be activated in a burst, but has been 1882 * idle for much more than an interactive queue, then we 1883 * assume that, in the overall I/O initiated in the burst, the 1884 * I/O associated with bfqq is finished. So bfqq does not need 1885 * to be treated as a queue belonging to a burst 1886 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1887 * if set, and remove bfqq from the burst list if it's 1888 * there. We do not decrement burst_size, because the fact 1889 * that bfqq does not need to belong to the burst list any 1890 * more does not invalidate the fact that bfqq was created in 1891 * a burst. 1892 */ 1893 if (likely(!bfq_bfqq_just_created(bfqq)) && 1894 idle_for_long_time && 1895 time_is_before_jiffies( 1896 bfqq->budget_timeout + 1897 msecs_to_jiffies(10000))) { 1898 hlist_del_init(&bfqq->burst_list_node); 1899 bfq_clear_bfqq_in_large_burst(bfqq); 1900 } 1901 1902 bfq_clear_bfqq_just_created(bfqq); 1903 1904 if (bfqd->low_latency) { 1905 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1906 /* wraparound */ 1907 bfqq->split_time = 1908 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1909 1910 if (time_is_before_jiffies(bfqq->split_time + 1911 bfqd->bfq_wr_min_idle_time)) { 1912 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1913 old_wr_coeff, 1914 wr_or_deserves_wr, 1915 *interactive, 1916 in_burst, 1917 soft_rt); 1918 1919 if (old_wr_coeff != bfqq->wr_coeff) 1920 bfqq->entity.prio_changed = 1; 1921 } 1922 } 1923 1924 bfqq->last_idle_bklogged = jiffies; 1925 bfqq->service_from_backlogged = 0; 1926 bfq_clear_bfqq_softrt_update(bfqq); 1927 1928 bfq_add_bfqq_busy(bfqd, bfqq); 1929 1930 /* 1931 * Expire in-service queue if preemption may be needed for 1932 * guarantees or throughput. As for guarantees, we care 1933 * explicitly about two cases. The first is that bfqq has to 1934 * recover a service hole, as explained in the comments on 1935 * bfq_bfqq_update_budg_for_activation(), i.e., that 1936 * bfqq_wants_to_preempt is true. However, if bfqq does not 1937 * carry time-critical I/O, then bfqq's bandwidth is less 1938 * important than that of queues that carry time-critical I/O. 1939 * So, as a further constraint, we consider this case only if 1940 * bfqq is at least as weight-raised, i.e., at least as time 1941 * critical, as the in-service queue. 1942 * 1943 * The second case is that bfqq is in a higher priority class, 1944 * or has a higher weight than the in-service queue. If this 1945 * condition does not hold, we don't care because, even if 1946 * bfqq does not start to be served immediately, the resulting 1947 * delay for bfqq's I/O is however lower or much lower than 1948 * the ideal completion time to be guaranteed to bfqq's I/O. 1949 * 1950 * In both cases, preemption is needed only if, according to 1951 * the timestamps of both bfqq and of the in-service queue, 1952 * bfqq actually is the next queue to serve. So, to reduce 1953 * useless preemptions, the return value of 1954 * next_queue_may_preempt() is considered in the next compound 1955 * condition too. Yet next_queue_may_preempt() just checks a 1956 * simple, necessary condition for bfqq to be the next queue 1957 * to serve. In fact, to evaluate a sufficient condition, the 1958 * timestamps of the in-service queue would need to be 1959 * updated, and this operation is quite costly (see the 1960 * comments on bfq_bfqq_update_budg_for_activation()). 1961 * 1962 * As for throughput, we ask bfq_better_to_idle() whether we 1963 * still need to plug I/O dispatching. If bfq_better_to_idle() 1964 * says no, then plugging is not needed any longer, either to 1965 * boost throughput or to perserve service guarantees. Then 1966 * the best option is to stop plugging I/O, as not doing so 1967 * would certainly lower throughput. We may end up in this 1968 * case if: (1) upon a dispatch attempt, we detected that it 1969 * was better to plug I/O dispatch, and to wait for a new 1970 * request to arrive for the currently in-service queue, but 1971 * (2) this switch of bfqq to busy changes the scenario. 1972 */ 1973 if (bfqd->in_service_queue && 1974 ((bfqq_wants_to_preempt && 1975 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1976 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1977 !bfq_better_to_idle(bfqd->in_service_queue)) && 1978 next_queue_may_preempt(bfqd)) 1979 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1980 false, BFQQE_PREEMPTED); 1981 } 1982 1983 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1984 struct bfq_queue *bfqq) 1985 { 1986 /* invalidate baseline total service time */ 1987 bfqq->last_serv_time_ns = 0; 1988 1989 /* 1990 * Reset pointer in case we are waiting for 1991 * some request completion. 1992 */ 1993 bfqd->waited_rq = NULL; 1994 1995 /* 1996 * If bfqq has a short think time, then start by setting the 1997 * inject limit to 0 prudentially, because the service time of 1998 * an injected I/O request may be higher than the think time 1999 * of bfqq, and therefore, if one request was injected when 2000 * bfqq remains empty, this injected request might delay the 2001 * service of the next I/O request for bfqq significantly. In 2002 * case bfqq can actually tolerate some injection, then the 2003 * adaptive update will however raise the limit soon. This 2004 * lucky circumstance holds exactly because bfqq has a short 2005 * think time, and thus, after remaining empty, is likely to 2006 * get new I/O enqueued---and then completed---before being 2007 * expired. This is the very pattern that gives the 2008 * limit-update algorithm the chance to measure the effect of 2009 * injection on request service times, and then to update the 2010 * limit accordingly. 2011 * 2012 * However, in the following special case, the inject limit is 2013 * left to 1 even if the think time is short: bfqq's I/O is 2014 * synchronized with that of some other queue, i.e., bfqq may 2015 * receive new I/O only after the I/O of the other queue is 2016 * completed. Keeping the inject limit to 1 allows the 2017 * blocking I/O to be served while bfqq is in service. And 2018 * this is very convenient both for bfqq and for overall 2019 * throughput, as explained in detail in the comments in 2020 * bfq_update_has_short_ttime(). 2021 * 2022 * On the opposite end, if bfqq has a long think time, then 2023 * start directly by 1, because: 2024 * a) on the bright side, keeping at most one request in 2025 * service in the drive is unlikely to cause any harm to the 2026 * latency of bfqq's requests, as the service time of a single 2027 * request is likely to be lower than the think time of bfqq; 2028 * b) on the downside, after becoming empty, bfqq is likely to 2029 * expire before getting its next request. With this request 2030 * arrival pattern, it is very hard to sample total service 2031 * times and update the inject limit accordingly (see comments 2032 * on bfq_update_inject_limit()). So the limit is likely to be 2033 * never, or at least seldom, updated. As a consequence, by 2034 * setting the limit to 1, we avoid that no injection ever 2035 * occurs with bfqq. On the downside, this proactive step 2036 * further reduces chances to actually compute the baseline 2037 * total service time. Thus it reduces chances to execute the 2038 * limit-update algorithm and possibly raise the limit to more 2039 * than 1. 2040 */ 2041 if (bfq_bfqq_has_short_ttime(bfqq)) 2042 bfqq->inject_limit = 0; 2043 else 2044 bfqq->inject_limit = 1; 2045 2046 bfqq->decrease_time_jif = jiffies; 2047 } 2048 2049 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2050 { 2051 u64 tot_io_time = now_ns - bfqq->io_start_time; 2052 2053 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2054 bfqq->tot_idle_time += 2055 now_ns - bfqq->ttime.last_end_request; 2056 2057 if (unlikely(bfq_bfqq_just_created(bfqq))) 2058 return; 2059 2060 /* 2061 * Must be busy for at least about 80% of the time to be 2062 * considered I/O bound. 2063 */ 2064 if (bfqq->tot_idle_time * 5 > tot_io_time) 2065 bfq_clear_bfqq_IO_bound(bfqq); 2066 else 2067 bfq_mark_bfqq_IO_bound(bfqq); 2068 2069 /* 2070 * Keep an observation window of at most 200 ms in the past 2071 * from now. 2072 */ 2073 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2074 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2075 bfqq->tot_idle_time >>= 1; 2076 } 2077 } 2078 2079 /* 2080 * Detect whether bfqq's I/O seems synchronized with that of some 2081 * other queue, i.e., whether bfqq, after remaining empty, happens to 2082 * receive new I/O only right after some I/O request of the other 2083 * queue has been completed. We call waker queue the other queue, and 2084 * we assume, for simplicity, that bfqq may have at most one waker 2085 * queue. 2086 * 2087 * A remarkable throughput boost can be reached by unconditionally 2088 * injecting the I/O of the waker queue, every time a new 2089 * bfq_dispatch_request happens to be invoked while I/O is being 2090 * plugged for bfqq. In addition to boosting throughput, this 2091 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2092 * bfqq. Note that these same results may be achieved with the general 2093 * injection mechanism, but less effectively. For details on this 2094 * aspect, see the comments on the choice of the queue for injection 2095 * in bfq_select_queue(). 2096 * 2097 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2098 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2099 * non empty right after a request of Q has been completed within given 2100 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2101 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2102 * still being served by the drive, and may receive new I/O on the completion 2103 * of some of the in-flight requests. In particular, on the first time, Q is 2104 * tentatively set as a candidate waker queue, while on the third consecutive 2105 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2106 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2107 * has a long think time, so as to make it more likely that bfqq's I/O is 2108 * actually being blocked by a synchronization. This last filter, plus the 2109 * above three-times requirement and time limit for detection, make false 2110 * positives less likely. 2111 * 2112 * NOTE 2113 * 2114 * The sooner a waker queue is detected, the sooner throughput can be 2115 * boosted by injecting I/O from the waker queue. Fortunately, 2116 * detection is likely to be actually fast, for the following 2117 * reasons. While blocked by synchronization, bfqq has a long think 2118 * time. This implies that bfqq's inject limit is at least equal to 1 2119 * (see the comments in bfq_update_inject_limit()). So, thanks to 2120 * injection, the waker queue is likely to be served during the very 2121 * first I/O-plugging time interval for bfqq. This triggers the first 2122 * step of the detection mechanism. Thanks again to injection, the 2123 * candidate waker queue is then likely to be confirmed no later than 2124 * during the next I/O-plugging interval for bfqq. 2125 * 2126 * ISSUE 2127 * 2128 * On queue merging all waker information is lost. 2129 */ 2130 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2131 u64 now_ns) 2132 { 2133 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2134 2135 if (!bfqd->last_completed_rq_bfqq || 2136 bfqd->last_completed_rq_bfqq == bfqq || 2137 bfq_bfqq_has_short_ttime(bfqq) || 2138 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC) 2139 return; 2140 2141 /* 2142 * We reset waker detection logic also if too much time has passed 2143 * since the first detection. If wakeups are rare, pointless idling 2144 * doesn't hurt throughput that much. The condition below makes sure 2145 * we do not uselessly idle blocking waker in more than 1/64 cases. 2146 */ 2147 if (bfqd->last_completed_rq_bfqq != 2148 bfqq->tentative_waker_bfqq || 2149 now_ns > bfqq->waker_detection_started + 2150 128 * (u64)bfqd->bfq_slice_idle) { 2151 /* 2152 * First synchronization detected with a 2153 * candidate waker queue, or with a different 2154 * candidate waker queue from the current one. 2155 */ 2156 bfqq->tentative_waker_bfqq = 2157 bfqd->last_completed_rq_bfqq; 2158 bfqq->num_waker_detections = 1; 2159 bfqq->waker_detection_started = now_ns; 2160 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2161 MAX_BFQQ_NAME_LENGTH); 2162 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2163 } else /* Same tentative waker queue detected again */ 2164 bfqq->num_waker_detections++; 2165 2166 if (bfqq->num_waker_detections == 3) { 2167 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2168 bfqq->tentative_waker_bfqq = NULL; 2169 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2170 MAX_BFQQ_NAME_LENGTH); 2171 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2172 2173 /* 2174 * If the waker queue disappears, then 2175 * bfqq->waker_bfqq must be reset. To 2176 * this goal, we maintain in each 2177 * waker queue a list, woken_list, of 2178 * all the queues that reference the 2179 * waker queue through their 2180 * waker_bfqq pointer. When the waker 2181 * queue exits, the waker_bfqq pointer 2182 * of all the queues in the woken_list 2183 * is reset. 2184 * 2185 * In addition, if bfqq is already in 2186 * the woken_list of a waker queue, 2187 * then, before being inserted into 2188 * the woken_list of a new waker 2189 * queue, bfqq must be removed from 2190 * the woken_list of the old waker 2191 * queue. 2192 */ 2193 if (!hlist_unhashed(&bfqq->woken_list_node)) 2194 hlist_del_init(&bfqq->woken_list_node); 2195 hlist_add_head(&bfqq->woken_list_node, 2196 &bfqd->last_completed_rq_bfqq->woken_list); 2197 } 2198 } 2199 2200 static void bfq_add_request(struct request *rq) 2201 { 2202 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2203 struct bfq_data *bfqd = bfqq->bfqd; 2204 struct request *next_rq, *prev; 2205 unsigned int old_wr_coeff = bfqq->wr_coeff; 2206 bool interactive = false; 2207 u64 now_ns = ktime_get_ns(); 2208 2209 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2210 bfqq->queued[rq_is_sync(rq)]++; 2211 /* 2212 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2213 * may be read without holding the lock in bfq_has_work(). 2214 */ 2215 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2216 2217 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2218 bfq_check_waker(bfqd, bfqq, now_ns); 2219 2220 /* 2221 * Periodically reset inject limit, to make sure that 2222 * the latter eventually drops in case workload 2223 * changes, see step (3) in the comments on 2224 * bfq_update_inject_limit(). 2225 */ 2226 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2227 msecs_to_jiffies(1000))) 2228 bfq_reset_inject_limit(bfqd, bfqq); 2229 2230 /* 2231 * The following conditions must hold to setup a new 2232 * sampling of total service time, and then a new 2233 * update of the inject limit: 2234 * - bfqq is in service, because the total service 2235 * time is evaluated only for the I/O requests of 2236 * the queues in service; 2237 * - this is the right occasion to compute or to 2238 * lower the baseline total service time, because 2239 * there are actually no requests in the drive, 2240 * or 2241 * the baseline total service time is available, and 2242 * this is the right occasion to compute the other 2243 * quantity needed to update the inject limit, i.e., 2244 * the total service time caused by the amount of 2245 * injection allowed by the current value of the 2246 * limit. It is the right occasion because injection 2247 * has actually been performed during the service 2248 * hole, and there are still in-flight requests, 2249 * which are very likely to be exactly the injected 2250 * requests, or part of them; 2251 * - the minimum interval for sampling the total 2252 * service time and updating the inject limit has 2253 * elapsed. 2254 */ 2255 if (bfqq == bfqd->in_service_queue && 2256 (bfqd->rq_in_driver == 0 || 2257 (bfqq->last_serv_time_ns > 0 && 2258 bfqd->rqs_injected && bfqd->rq_in_driver > 0)) && 2259 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2260 msecs_to_jiffies(10))) { 2261 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2262 /* 2263 * Start the state machine for measuring the 2264 * total service time of rq: setting 2265 * wait_dispatch will cause bfqd->waited_rq to 2266 * be set when rq will be dispatched. 2267 */ 2268 bfqd->wait_dispatch = true; 2269 /* 2270 * If there is no I/O in service in the drive, 2271 * then possible injection occurred before the 2272 * arrival of rq will not affect the total 2273 * service time of rq. So the injection limit 2274 * must not be updated as a function of such 2275 * total service time, unless new injection 2276 * occurs before rq is completed. To have the 2277 * injection limit updated only in the latter 2278 * case, reset rqs_injected here (rqs_injected 2279 * will be set in case injection is performed 2280 * on bfqq before rq is completed). 2281 */ 2282 if (bfqd->rq_in_driver == 0) 2283 bfqd->rqs_injected = false; 2284 } 2285 } 2286 2287 if (bfq_bfqq_sync(bfqq)) 2288 bfq_update_io_intensity(bfqq, now_ns); 2289 2290 elv_rb_add(&bfqq->sort_list, rq); 2291 2292 /* 2293 * Check if this request is a better next-serve candidate. 2294 */ 2295 prev = bfqq->next_rq; 2296 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2297 bfqq->next_rq = next_rq; 2298 2299 /* 2300 * Adjust priority tree position, if next_rq changes. 2301 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2302 */ 2303 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2304 bfq_pos_tree_add_move(bfqd, bfqq); 2305 2306 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2307 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2308 rq, &interactive); 2309 else { 2310 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2311 time_is_before_jiffies( 2312 bfqq->last_wr_start_finish + 2313 bfqd->bfq_wr_min_inter_arr_async)) { 2314 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2315 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2316 2317 bfqd->wr_busy_queues++; 2318 bfqq->entity.prio_changed = 1; 2319 } 2320 if (prev != bfqq->next_rq) 2321 bfq_updated_next_req(bfqd, bfqq); 2322 } 2323 2324 /* 2325 * Assign jiffies to last_wr_start_finish in the following 2326 * cases: 2327 * 2328 * . if bfqq is not going to be weight-raised, because, for 2329 * non weight-raised queues, last_wr_start_finish stores the 2330 * arrival time of the last request; as of now, this piece 2331 * of information is used only for deciding whether to 2332 * weight-raise async queues 2333 * 2334 * . if bfqq is not weight-raised, because, if bfqq is now 2335 * switching to weight-raised, then last_wr_start_finish 2336 * stores the time when weight-raising starts 2337 * 2338 * . if bfqq is interactive, because, regardless of whether 2339 * bfqq is currently weight-raised, the weight-raising 2340 * period must start or restart (this case is considered 2341 * separately because it is not detected by the above 2342 * conditions, if bfqq is already weight-raised) 2343 * 2344 * last_wr_start_finish has to be updated also if bfqq is soft 2345 * real-time, because the weight-raising period is constantly 2346 * restarted on idle-to-busy transitions for these queues, but 2347 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2348 * needed. 2349 */ 2350 if (bfqd->low_latency && 2351 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2352 bfqq->last_wr_start_finish = jiffies; 2353 } 2354 2355 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2356 struct bio *bio, 2357 struct request_queue *q) 2358 { 2359 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2360 2361 2362 if (bfqq) 2363 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2364 2365 return NULL; 2366 } 2367 2368 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2369 { 2370 if (last_pos) 2371 return abs(blk_rq_pos(rq) - last_pos); 2372 2373 return 0; 2374 } 2375 2376 #if 0 /* Still not clear if we can do without next two functions */ 2377 static void bfq_activate_request(struct request_queue *q, struct request *rq) 2378 { 2379 struct bfq_data *bfqd = q->elevator->elevator_data; 2380 2381 bfqd->rq_in_driver++; 2382 } 2383 2384 static void bfq_deactivate_request(struct request_queue *q, struct request *rq) 2385 { 2386 struct bfq_data *bfqd = q->elevator->elevator_data; 2387 2388 bfqd->rq_in_driver--; 2389 } 2390 #endif 2391 2392 static void bfq_remove_request(struct request_queue *q, 2393 struct request *rq) 2394 { 2395 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2396 struct bfq_data *bfqd = bfqq->bfqd; 2397 const int sync = rq_is_sync(rq); 2398 2399 if (bfqq->next_rq == rq) { 2400 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2401 bfq_updated_next_req(bfqd, bfqq); 2402 } 2403 2404 if (rq->queuelist.prev != &rq->queuelist) 2405 list_del_init(&rq->queuelist); 2406 bfqq->queued[sync]--; 2407 /* 2408 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2409 * may be read without holding the lock in bfq_has_work(). 2410 */ 2411 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2412 elv_rb_del(&bfqq->sort_list, rq); 2413 2414 elv_rqhash_del(q, rq); 2415 if (q->last_merge == rq) 2416 q->last_merge = NULL; 2417 2418 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2419 bfqq->next_rq = NULL; 2420 2421 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2422 bfq_del_bfqq_busy(bfqd, bfqq, false); 2423 /* 2424 * bfqq emptied. In normal operation, when 2425 * bfqq is empty, bfqq->entity.service and 2426 * bfqq->entity.budget must contain, 2427 * respectively, the service received and the 2428 * budget used last time bfqq emptied. These 2429 * facts do not hold in this case, as at least 2430 * this last removal occurred while bfqq is 2431 * not in service. To avoid inconsistencies, 2432 * reset both bfqq->entity.service and 2433 * bfqq->entity.budget, if bfqq has still a 2434 * process that may issue I/O requests to it. 2435 */ 2436 bfqq->entity.budget = bfqq->entity.service = 0; 2437 } 2438 2439 /* 2440 * Remove queue from request-position tree as it is empty. 2441 */ 2442 if (bfqq->pos_root) { 2443 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2444 bfqq->pos_root = NULL; 2445 } 2446 } else { 2447 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2448 if (unlikely(!bfqd->nonrot_with_queueing)) 2449 bfq_pos_tree_add_move(bfqd, bfqq); 2450 } 2451 2452 if (rq->cmd_flags & REQ_META) 2453 bfqq->meta_pending--; 2454 2455 } 2456 2457 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2458 unsigned int nr_segs) 2459 { 2460 struct bfq_data *bfqd = q->elevator->elevator_data; 2461 struct request *free = NULL; 2462 /* 2463 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2464 * store its return value for later use, to avoid nesting 2465 * queue_lock inside the bfqd->lock. We assume that the bic 2466 * returned by bfq_bic_lookup does not go away before 2467 * bfqd->lock is taken. 2468 */ 2469 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2470 bool ret; 2471 2472 spin_lock_irq(&bfqd->lock); 2473 2474 if (bic) { 2475 /* 2476 * Make sure cgroup info is uptodate for current process before 2477 * considering the merge. 2478 */ 2479 bfq_bic_update_cgroup(bic, bio); 2480 2481 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf)); 2482 } else { 2483 bfqd->bio_bfqq = NULL; 2484 } 2485 bfqd->bio_bic = bic; 2486 2487 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2488 2489 spin_unlock_irq(&bfqd->lock); 2490 if (free) 2491 blk_mq_free_request(free); 2492 2493 return ret; 2494 } 2495 2496 static int bfq_request_merge(struct request_queue *q, struct request **req, 2497 struct bio *bio) 2498 { 2499 struct bfq_data *bfqd = q->elevator->elevator_data; 2500 struct request *__rq; 2501 2502 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2503 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2504 *req = __rq; 2505 2506 if (blk_discard_mergable(__rq)) 2507 return ELEVATOR_DISCARD_MERGE; 2508 return ELEVATOR_FRONT_MERGE; 2509 } 2510 2511 return ELEVATOR_NO_MERGE; 2512 } 2513 2514 static void bfq_request_merged(struct request_queue *q, struct request *req, 2515 enum elv_merge type) 2516 { 2517 if (type == ELEVATOR_FRONT_MERGE && 2518 rb_prev(&req->rb_node) && 2519 blk_rq_pos(req) < 2520 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2521 struct request, rb_node))) { 2522 struct bfq_queue *bfqq = RQ_BFQQ(req); 2523 struct bfq_data *bfqd; 2524 struct request *prev, *next_rq; 2525 2526 if (!bfqq) 2527 return; 2528 2529 bfqd = bfqq->bfqd; 2530 2531 /* Reposition request in its sort_list */ 2532 elv_rb_del(&bfqq->sort_list, req); 2533 elv_rb_add(&bfqq->sort_list, req); 2534 2535 /* Choose next request to be served for bfqq */ 2536 prev = bfqq->next_rq; 2537 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2538 bfqd->last_position); 2539 bfqq->next_rq = next_rq; 2540 /* 2541 * If next_rq changes, update both the queue's budget to 2542 * fit the new request and the queue's position in its 2543 * rq_pos_tree. 2544 */ 2545 if (prev != bfqq->next_rq) { 2546 bfq_updated_next_req(bfqd, bfqq); 2547 /* 2548 * See comments on bfq_pos_tree_add_move() for 2549 * the unlikely(). 2550 */ 2551 if (unlikely(!bfqd->nonrot_with_queueing)) 2552 bfq_pos_tree_add_move(bfqd, bfqq); 2553 } 2554 } 2555 } 2556 2557 /* 2558 * This function is called to notify the scheduler that the requests 2559 * rq and 'next' have been merged, with 'next' going away. BFQ 2560 * exploits this hook to address the following issue: if 'next' has a 2561 * fifo_time lower that rq, then the fifo_time of rq must be set to 2562 * the value of 'next', to not forget the greater age of 'next'. 2563 * 2564 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2565 * on that rq is picked from the hash table q->elevator->hash, which, 2566 * in its turn, is filled only with I/O requests present in 2567 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2568 * the function that fills this hash table (elv_rqhash_add) is called 2569 * only by bfq_insert_request. 2570 */ 2571 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2572 struct request *next) 2573 { 2574 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2575 *next_bfqq = RQ_BFQQ(next); 2576 2577 if (!bfqq) 2578 goto remove; 2579 2580 /* 2581 * If next and rq belong to the same bfq_queue and next is older 2582 * than rq, then reposition rq in the fifo (by substituting next 2583 * with rq). Otherwise, if next and rq belong to different 2584 * bfq_queues, never reposition rq: in fact, we would have to 2585 * reposition it with respect to next's position in its own fifo, 2586 * which would most certainly be too expensive with respect to 2587 * the benefits. 2588 */ 2589 if (bfqq == next_bfqq && 2590 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2591 next->fifo_time < rq->fifo_time) { 2592 list_del_init(&rq->queuelist); 2593 list_replace_init(&next->queuelist, &rq->queuelist); 2594 rq->fifo_time = next->fifo_time; 2595 } 2596 2597 if (bfqq->next_rq == next) 2598 bfqq->next_rq = rq; 2599 2600 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2601 remove: 2602 /* Merged request may be in the IO scheduler. Remove it. */ 2603 if (!RB_EMPTY_NODE(&next->rb_node)) { 2604 bfq_remove_request(next->q, next); 2605 if (next_bfqq) 2606 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2607 next->cmd_flags); 2608 } 2609 } 2610 2611 /* Must be called with bfqq != NULL */ 2612 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2613 { 2614 /* 2615 * If bfqq has been enjoying interactive weight-raising, then 2616 * reset soft_rt_next_start. We do it for the following 2617 * reason. bfqq may have been conveying the I/O needed to load 2618 * a soft real-time application. Such an application actually 2619 * exhibits a soft real-time I/O pattern after it finishes 2620 * loading, and finally starts doing its job. But, if bfqq has 2621 * been receiving a lot of bandwidth so far (likely to happen 2622 * on a fast device), then soft_rt_next_start now contains a 2623 * high value that. So, without this reset, bfqq would be 2624 * prevented from being possibly considered as soft_rt for a 2625 * very long time. 2626 */ 2627 2628 if (bfqq->wr_cur_max_time != 2629 bfqq->bfqd->bfq_wr_rt_max_time) 2630 bfqq->soft_rt_next_start = jiffies; 2631 2632 if (bfq_bfqq_busy(bfqq)) 2633 bfqq->bfqd->wr_busy_queues--; 2634 bfqq->wr_coeff = 1; 2635 bfqq->wr_cur_max_time = 0; 2636 bfqq->last_wr_start_finish = jiffies; 2637 /* 2638 * Trigger a weight change on the next invocation of 2639 * __bfq_entity_update_weight_prio. 2640 */ 2641 bfqq->entity.prio_changed = 1; 2642 } 2643 2644 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2645 struct bfq_group *bfqg) 2646 { 2647 int i, j; 2648 2649 for (i = 0; i < 2; i++) 2650 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2651 if (bfqg->async_bfqq[i][j]) 2652 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]); 2653 if (bfqg->async_idle_bfqq) 2654 bfq_bfqq_end_wr(bfqg->async_idle_bfqq); 2655 } 2656 2657 static void bfq_end_wr(struct bfq_data *bfqd) 2658 { 2659 struct bfq_queue *bfqq; 2660 2661 spin_lock_irq(&bfqd->lock); 2662 2663 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 2664 bfq_bfqq_end_wr(bfqq); 2665 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2666 bfq_bfqq_end_wr(bfqq); 2667 bfq_end_wr_async(bfqd); 2668 2669 spin_unlock_irq(&bfqd->lock); 2670 } 2671 2672 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2673 { 2674 if (request) 2675 return blk_rq_pos(io_struct); 2676 else 2677 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2678 } 2679 2680 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2681 sector_t sector) 2682 { 2683 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2684 BFQQ_CLOSE_THR; 2685 } 2686 2687 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2688 struct bfq_queue *bfqq, 2689 sector_t sector) 2690 { 2691 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2692 struct rb_node *parent, *node; 2693 struct bfq_queue *__bfqq; 2694 2695 if (RB_EMPTY_ROOT(root)) 2696 return NULL; 2697 2698 /* 2699 * First, if we find a request starting at the end of the last 2700 * request, choose it. 2701 */ 2702 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2703 if (__bfqq) 2704 return __bfqq; 2705 2706 /* 2707 * If the exact sector wasn't found, the parent of the NULL leaf 2708 * will contain the closest sector (rq_pos_tree sorted by 2709 * next_request position). 2710 */ 2711 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2712 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2713 return __bfqq; 2714 2715 if (blk_rq_pos(__bfqq->next_rq) < sector) 2716 node = rb_next(&__bfqq->pos_node); 2717 else 2718 node = rb_prev(&__bfqq->pos_node); 2719 if (!node) 2720 return NULL; 2721 2722 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2723 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2724 return __bfqq; 2725 2726 return NULL; 2727 } 2728 2729 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2730 struct bfq_queue *cur_bfqq, 2731 sector_t sector) 2732 { 2733 struct bfq_queue *bfqq; 2734 2735 /* 2736 * We shall notice if some of the queues are cooperating, 2737 * e.g., working closely on the same area of the device. In 2738 * that case, we can group them together and: 1) don't waste 2739 * time idling, and 2) serve the union of their requests in 2740 * the best possible order for throughput. 2741 */ 2742 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2743 if (!bfqq || bfqq == cur_bfqq) 2744 return NULL; 2745 2746 return bfqq; 2747 } 2748 2749 static struct bfq_queue * 2750 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2751 { 2752 int process_refs, new_process_refs; 2753 struct bfq_queue *__bfqq; 2754 2755 /* 2756 * If there are no process references on the new_bfqq, then it is 2757 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2758 * may have dropped their last reference (not just their last process 2759 * reference). 2760 */ 2761 if (!bfqq_process_refs(new_bfqq)) 2762 return NULL; 2763 2764 /* Avoid a circular list and skip interim queue merges. */ 2765 while ((__bfqq = new_bfqq->new_bfqq)) { 2766 if (__bfqq == bfqq) 2767 return NULL; 2768 new_bfqq = __bfqq; 2769 } 2770 2771 process_refs = bfqq_process_refs(bfqq); 2772 new_process_refs = bfqq_process_refs(new_bfqq); 2773 /* 2774 * If the process for the bfqq has gone away, there is no 2775 * sense in merging the queues. 2776 */ 2777 if (process_refs == 0 || new_process_refs == 0) 2778 return NULL; 2779 2780 /* 2781 * Make sure merged queues belong to the same parent. Parents could 2782 * have changed since the time we decided the two queues are suitable 2783 * for merging. 2784 */ 2785 if (new_bfqq->entity.parent != bfqq->entity.parent) 2786 return NULL; 2787 2788 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2789 new_bfqq->pid); 2790 2791 /* 2792 * Merging is just a redirection: the requests of the process 2793 * owning one of the two queues are redirected to the other queue. 2794 * The latter queue, in its turn, is set as shared if this is the 2795 * first time that the requests of some process are redirected to 2796 * it. 2797 * 2798 * We redirect bfqq to new_bfqq and not the opposite, because 2799 * we are in the context of the process owning bfqq, thus we 2800 * have the io_cq of this process. So we can immediately 2801 * configure this io_cq to redirect the requests of the 2802 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2803 * not available any more (new_bfqq->bic == NULL). 2804 * 2805 * Anyway, even in case new_bfqq coincides with the in-service 2806 * queue, redirecting requests the in-service queue is the 2807 * best option, as we feed the in-service queue with new 2808 * requests close to the last request served and, by doing so, 2809 * are likely to increase the throughput. 2810 */ 2811 bfqq->new_bfqq = new_bfqq; 2812 /* 2813 * The above assignment schedules the following redirections: 2814 * each time some I/O for bfqq arrives, the process that 2815 * generated that I/O is disassociated from bfqq and 2816 * associated with new_bfqq. Here we increases new_bfqq->ref 2817 * in advance, adding the number of processes that are 2818 * expected to be associated with new_bfqq as they happen to 2819 * issue I/O. 2820 */ 2821 new_bfqq->ref += process_refs; 2822 return new_bfqq; 2823 } 2824 2825 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2826 struct bfq_queue *new_bfqq) 2827 { 2828 if (bfq_too_late_for_merging(new_bfqq)) 2829 return false; 2830 2831 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2832 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2833 return false; 2834 2835 /* 2836 * If either of the queues has already been detected as seeky, 2837 * then merging it with the other queue is unlikely to lead to 2838 * sequential I/O. 2839 */ 2840 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2841 return false; 2842 2843 /* 2844 * Interleaved I/O is known to be done by (some) applications 2845 * only for reads, so it does not make sense to merge async 2846 * queues. 2847 */ 2848 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2849 return false; 2850 2851 return true; 2852 } 2853 2854 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2855 struct bfq_queue *bfqq); 2856 2857 /* 2858 * Attempt to schedule a merge of bfqq with the currently in-service 2859 * queue or with a close queue among the scheduled queues. Return 2860 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2861 * structure otherwise. 2862 * 2863 * The OOM queue is not allowed to participate to cooperation: in fact, since 2864 * the requests temporarily redirected to the OOM queue could be redirected 2865 * again to dedicated queues at any time, the state needed to correctly 2866 * handle merging with the OOM queue would be quite complex and expensive 2867 * to maintain. Besides, in such a critical condition as an out of memory, 2868 * the benefits of queue merging may be little relevant, or even negligible. 2869 * 2870 * WARNING: queue merging may impair fairness among non-weight raised 2871 * queues, for at least two reasons: 1) the original weight of a 2872 * merged queue may change during the merged state, 2) even being the 2873 * weight the same, a merged queue may be bloated with many more 2874 * requests than the ones produced by its originally-associated 2875 * process. 2876 */ 2877 static struct bfq_queue * 2878 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2879 void *io_struct, bool request, struct bfq_io_cq *bic) 2880 { 2881 struct bfq_queue *in_service_bfqq, *new_bfqq; 2882 2883 /* if a merge has already been setup, then proceed with that first */ 2884 if (bfqq->new_bfqq) 2885 return bfqq->new_bfqq; 2886 2887 /* 2888 * Check delayed stable merge for rotational or non-queueing 2889 * devs. For this branch to be executed, bfqq must not be 2890 * currently merged with some other queue (i.e., bfqq->bic 2891 * must be non null). If we considered also merged queues, 2892 * then we should also check whether bfqq has already been 2893 * merged with bic->stable_merge_bfqq. But this would be 2894 * costly and complicated. 2895 */ 2896 if (unlikely(!bfqd->nonrot_with_queueing)) { 2897 /* 2898 * Make sure also that bfqq is sync, because 2899 * bic->stable_merge_bfqq may point to some queue (for 2900 * stable merging) also if bic is associated with a 2901 * sync queue, but this bfqq is async 2902 */ 2903 if (bfq_bfqq_sync(bfqq) && bic->stable_merge_bfqq && 2904 !bfq_bfqq_just_created(bfqq) && 2905 time_is_before_jiffies(bfqq->split_time + 2906 msecs_to_jiffies(bfq_late_stable_merging)) && 2907 time_is_before_jiffies(bfqq->creation_time + 2908 msecs_to_jiffies(bfq_late_stable_merging))) { 2909 struct bfq_queue *stable_merge_bfqq = 2910 bic->stable_merge_bfqq; 2911 int proc_ref = min(bfqq_process_refs(bfqq), 2912 bfqq_process_refs(stable_merge_bfqq)); 2913 2914 /* deschedule stable merge, because done or aborted here */ 2915 bfq_put_stable_ref(stable_merge_bfqq); 2916 2917 bic->stable_merge_bfqq = NULL; 2918 2919 if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 2920 proc_ref > 0) { 2921 /* next function will take at least one ref */ 2922 struct bfq_queue *new_bfqq = 2923 bfq_setup_merge(bfqq, stable_merge_bfqq); 2924 2925 if (new_bfqq) { 2926 bic->stably_merged = true; 2927 if (new_bfqq->bic) 2928 new_bfqq->bic->stably_merged = 2929 true; 2930 } 2931 return new_bfqq; 2932 } else 2933 return NULL; 2934 } 2935 } 2936 2937 /* 2938 * Do not perform queue merging if the device is non 2939 * rotational and performs internal queueing. In fact, such a 2940 * device reaches a high speed through internal parallelism 2941 * and pipelining. This means that, to reach a high 2942 * throughput, it must have many requests enqueued at the same 2943 * time. But, in this configuration, the internal scheduling 2944 * algorithm of the device does exactly the job of queue 2945 * merging: it reorders requests so as to obtain as much as 2946 * possible a sequential I/O pattern. As a consequence, with 2947 * the workload generated by processes doing interleaved I/O, 2948 * the throughput reached by the device is likely to be the 2949 * same, with and without queue merging. 2950 * 2951 * Disabling merging also provides a remarkable benefit in 2952 * terms of throughput. Merging tends to make many workloads 2953 * artificially more uneven, because of shared queues 2954 * remaining non empty for incomparably more time than 2955 * non-merged queues. This may accentuate workload 2956 * asymmetries. For example, if one of the queues in a set of 2957 * merged queues has a higher weight than a normal queue, then 2958 * the shared queue may inherit such a high weight and, by 2959 * staying almost always active, may force BFQ to perform I/O 2960 * plugging most of the time. This evidently makes it harder 2961 * for BFQ to let the device reach a high throughput. 2962 * 2963 * Finally, the likely() macro below is not used because one 2964 * of the two branches is more likely than the other, but to 2965 * have the code path after the following if() executed as 2966 * fast as possible for the case of a non rotational device 2967 * with queueing. We want it because this is the fastest kind 2968 * of device. On the opposite end, the likely() may lengthen 2969 * the execution time of BFQ for the case of slower devices 2970 * (rotational or at least without queueing). But in this case 2971 * the execution time of BFQ matters very little, if not at 2972 * all. 2973 */ 2974 if (likely(bfqd->nonrot_with_queueing)) 2975 return NULL; 2976 2977 /* 2978 * Prevent bfqq from being merged if it has been created too 2979 * long ago. The idea is that true cooperating processes, and 2980 * thus their associated bfq_queues, are supposed to be 2981 * created shortly after each other. This is the case, e.g., 2982 * for KVM/QEMU and dump I/O threads. Basing on this 2983 * assumption, the following filtering greatly reduces the 2984 * probability that two non-cooperating processes, which just 2985 * happen to do close I/O for some short time interval, have 2986 * their queues merged by mistake. 2987 */ 2988 if (bfq_too_late_for_merging(bfqq)) 2989 return NULL; 2990 2991 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 2992 return NULL; 2993 2994 /* If there is only one backlogged queue, don't search. */ 2995 if (bfq_tot_busy_queues(bfqd) == 1) 2996 return NULL; 2997 2998 in_service_bfqq = bfqd->in_service_queue; 2999 3000 if (in_service_bfqq && in_service_bfqq != bfqq && 3001 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3002 bfq_rq_close_to_sector(io_struct, request, 3003 bfqd->in_serv_last_pos) && 3004 bfqq->entity.parent == in_service_bfqq->entity.parent && 3005 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3006 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3007 if (new_bfqq) 3008 return new_bfqq; 3009 } 3010 /* 3011 * Check whether there is a cooperator among currently scheduled 3012 * queues. The only thing we need is that the bio/request is not 3013 * NULL, as we need it to establish whether a cooperator exists. 3014 */ 3015 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3016 bfq_io_struct_pos(io_struct, request)); 3017 3018 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3019 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3020 return bfq_setup_merge(bfqq, new_bfqq); 3021 3022 return NULL; 3023 } 3024 3025 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3026 { 3027 struct bfq_io_cq *bic = bfqq->bic; 3028 3029 /* 3030 * If !bfqq->bic, the queue is already shared or its requests 3031 * have already been redirected to a shared queue; both idle window 3032 * and weight raising state have already been saved. Do nothing. 3033 */ 3034 if (!bic) 3035 return; 3036 3037 bic->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3038 bic->saved_inject_limit = bfqq->inject_limit; 3039 bic->saved_decrease_time_jif = bfqq->decrease_time_jif; 3040 3041 bic->saved_weight = bfqq->entity.orig_weight; 3042 bic->saved_ttime = bfqq->ttime; 3043 bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq); 3044 bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3045 bic->saved_io_start_time = bfqq->io_start_time; 3046 bic->saved_tot_idle_time = bfqq->tot_idle_time; 3047 bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3048 bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node); 3049 if (unlikely(bfq_bfqq_just_created(bfqq) && 3050 !bfq_bfqq_in_large_burst(bfqq) && 3051 bfqq->bfqd->low_latency)) { 3052 /* 3053 * bfqq being merged right after being created: bfqq 3054 * would have deserved interactive weight raising, but 3055 * did not make it to be set in a weight-raised state, 3056 * because of this early merge. Store directly the 3057 * weight-raising state that would have been assigned 3058 * to bfqq, so that to avoid that bfqq unjustly fails 3059 * to enjoy weight raising if split soon. 3060 */ 3061 bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3062 bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now(); 3063 bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd); 3064 bic->saved_last_wr_start_finish = jiffies; 3065 } else { 3066 bic->saved_wr_coeff = bfqq->wr_coeff; 3067 bic->saved_wr_start_at_switch_to_srt = 3068 bfqq->wr_start_at_switch_to_srt; 3069 bic->saved_service_from_wr = bfqq->service_from_wr; 3070 bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish; 3071 bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3072 } 3073 } 3074 3075 3076 static void 3077 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3078 { 3079 if (cur_bfqq->entity.parent && 3080 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3081 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3082 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3083 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3084 } 3085 3086 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3087 { 3088 /* 3089 * To prevent bfqq's service guarantees from being violated, 3090 * bfqq may be left busy, i.e., queued for service, even if 3091 * empty (see comments in __bfq_bfqq_expire() for 3092 * details). But, if no process will send requests to bfqq any 3093 * longer, then there is no point in keeping bfqq queued for 3094 * service. In addition, keeping bfqq queued for service, but 3095 * with no process ref any longer, may have caused bfqq to be 3096 * freed when dequeued from service. But this is assumed to 3097 * never happen. 3098 */ 3099 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3100 bfqq != bfqd->in_service_queue) 3101 bfq_del_bfqq_busy(bfqd, bfqq, false); 3102 3103 bfq_reassign_last_bfqq(bfqq, NULL); 3104 3105 bfq_put_queue(bfqq); 3106 } 3107 3108 static void 3109 bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3110 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3111 { 3112 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3113 (unsigned long)new_bfqq->pid); 3114 /* Save weight raising and idle window of the merged queues */ 3115 bfq_bfqq_save_state(bfqq); 3116 bfq_bfqq_save_state(new_bfqq); 3117 if (bfq_bfqq_IO_bound(bfqq)) 3118 bfq_mark_bfqq_IO_bound(new_bfqq); 3119 bfq_clear_bfqq_IO_bound(bfqq); 3120 3121 /* 3122 * The processes associated with bfqq are cooperators of the 3123 * processes associated with new_bfqq. So, if bfqq has a 3124 * waker, then assume that all these processes will be happy 3125 * to let bfqq's waker freely inject I/O when they have no 3126 * I/O. 3127 */ 3128 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3129 bfqq->waker_bfqq != new_bfqq) { 3130 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3131 new_bfqq->tentative_waker_bfqq = NULL; 3132 3133 /* 3134 * If the waker queue disappears, then 3135 * new_bfqq->waker_bfqq must be reset. So insert 3136 * new_bfqq into the woken_list of the waker. See 3137 * bfq_check_waker for details. 3138 */ 3139 hlist_add_head(&new_bfqq->woken_list_node, 3140 &new_bfqq->waker_bfqq->woken_list); 3141 3142 } 3143 3144 /* 3145 * If bfqq is weight-raised, then let new_bfqq inherit 3146 * weight-raising. To reduce false positives, neglect the case 3147 * where bfqq has just been created, but has not yet made it 3148 * to be weight-raised (which may happen because EQM may merge 3149 * bfqq even before bfq_add_request is executed for the first 3150 * time for bfqq). Handling this case would however be very 3151 * easy, thanks to the flag just_created. 3152 */ 3153 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3154 new_bfqq->wr_coeff = bfqq->wr_coeff; 3155 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3156 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3157 new_bfqq->wr_start_at_switch_to_srt = 3158 bfqq->wr_start_at_switch_to_srt; 3159 if (bfq_bfqq_busy(new_bfqq)) 3160 bfqd->wr_busy_queues++; 3161 new_bfqq->entity.prio_changed = 1; 3162 } 3163 3164 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3165 bfqq->wr_coeff = 1; 3166 bfqq->entity.prio_changed = 1; 3167 if (bfq_bfqq_busy(bfqq)) 3168 bfqd->wr_busy_queues--; 3169 } 3170 3171 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3172 bfqd->wr_busy_queues); 3173 3174 /* 3175 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3176 */ 3177 bic_set_bfqq(bic, new_bfqq, 1); 3178 bfq_mark_bfqq_coop(new_bfqq); 3179 /* 3180 * new_bfqq now belongs to at least two bics (it is a shared queue): 3181 * set new_bfqq->bic to NULL. bfqq either: 3182 * - does not belong to any bic any more, and hence bfqq->bic must 3183 * be set to NULL, or 3184 * - is a queue whose owning bics have already been redirected to a 3185 * different queue, hence the queue is destined to not belong to 3186 * any bic soon and bfqq->bic is already NULL (therefore the next 3187 * assignment causes no harm). 3188 */ 3189 new_bfqq->bic = NULL; 3190 /* 3191 * If the queue is shared, the pid is the pid of one of the associated 3192 * processes. Which pid depends on the exact sequence of merge events 3193 * the queue underwent. So printing such a pid is useless and confusing 3194 * because it reports a random pid between those of the associated 3195 * processes. 3196 * We mark such a queue with a pid -1, and then print SHARED instead of 3197 * a pid in logging messages. 3198 */ 3199 new_bfqq->pid = -1; 3200 bfqq->bic = NULL; 3201 3202 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3203 3204 bfq_release_process_ref(bfqd, bfqq); 3205 } 3206 3207 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3208 struct bio *bio) 3209 { 3210 struct bfq_data *bfqd = q->elevator->elevator_data; 3211 bool is_sync = op_is_sync(bio->bi_opf); 3212 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3213 3214 /* 3215 * Disallow merge of a sync bio into an async request. 3216 */ 3217 if (is_sync && !rq_is_sync(rq)) 3218 return false; 3219 3220 /* 3221 * Lookup the bfqq that this bio will be queued with. Allow 3222 * merge only if rq is queued there. 3223 */ 3224 if (!bfqq) 3225 return false; 3226 3227 /* 3228 * We take advantage of this function to perform an early merge 3229 * of the queues of possible cooperating processes. 3230 */ 3231 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3232 if (new_bfqq) { 3233 /* 3234 * bic still points to bfqq, then it has not yet been 3235 * redirected to some other bfq_queue, and a queue 3236 * merge between bfqq and new_bfqq can be safely 3237 * fulfilled, i.e., bic can be redirected to new_bfqq 3238 * and bfqq can be put. 3239 */ 3240 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3241 new_bfqq); 3242 /* 3243 * If we get here, bio will be queued into new_queue, 3244 * so use new_bfqq to decide whether bio and rq can be 3245 * merged. 3246 */ 3247 bfqq = new_bfqq; 3248 3249 /* 3250 * Change also bqfd->bio_bfqq, as 3251 * bfqd->bio_bic now points to new_bfqq, and 3252 * this function may be invoked again (and then may 3253 * use again bqfd->bio_bfqq). 3254 */ 3255 bfqd->bio_bfqq = bfqq; 3256 } 3257 3258 return bfqq == RQ_BFQQ(rq); 3259 } 3260 3261 /* 3262 * Set the maximum time for the in-service queue to consume its 3263 * budget. This prevents seeky processes from lowering the throughput. 3264 * In practice, a time-slice service scheme is used with seeky 3265 * processes. 3266 */ 3267 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3268 struct bfq_queue *bfqq) 3269 { 3270 unsigned int timeout_coeff; 3271 3272 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3273 timeout_coeff = 1; 3274 else 3275 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3276 3277 bfqd->last_budget_start = ktime_get(); 3278 3279 bfqq->budget_timeout = jiffies + 3280 bfqd->bfq_timeout * timeout_coeff; 3281 } 3282 3283 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3284 struct bfq_queue *bfqq) 3285 { 3286 if (bfqq) { 3287 bfq_clear_bfqq_fifo_expire(bfqq); 3288 3289 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3290 3291 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3292 bfqq->wr_coeff > 1 && 3293 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3294 time_is_before_jiffies(bfqq->budget_timeout)) { 3295 /* 3296 * For soft real-time queues, move the start 3297 * of the weight-raising period forward by the 3298 * time the queue has not received any 3299 * service. Otherwise, a relatively long 3300 * service delay is likely to cause the 3301 * weight-raising period of the queue to end, 3302 * because of the short duration of the 3303 * weight-raising period of a soft real-time 3304 * queue. It is worth noting that this move 3305 * is not so dangerous for the other queues, 3306 * because soft real-time queues are not 3307 * greedy. 3308 * 3309 * To not add a further variable, we use the 3310 * overloaded field budget_timeout to 3311 * determine for how long the queue has not 3312 * received service, i.e., how much time has 3313 * elapsed since the queue expired. However, 3314 * this is a little imprecise, because 3315 * budget_timeout is set to jiffies if bfqq 3316 * not only expires, but also remains with no 3317 * request. 3318 */ 3319 if (time_after(bfqq->budget_timeout, 3320 bfqq->last_wr_start_finish)) 3321 bfqq->last_wr_start_finish += 3322 jiffies - bfqq->budget_timeout; 3323 else 3324 bfqq->last_wr_start_finish = jiffies; 3325 } 3326 3327 bfq_set_budget_timeout(bfqd, bfqq); 3328 bfq_log_bfqq(bfqd, bfqq, 3329 "set_in_service_queue, cur-budget = %d", 3330 bfqq->entity.budget); 3331 } 3332 3333 bfqd->in_service_queue = bfqq; 3334 bfqd->in_serv_last_pos = 0; 3335 } 3336 3337 /* 3338 * Get and set a new queue for service. 3339 */ 3340 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3341 { 3342 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3343 3344 __bfq_set_in_service_queue(bfqd, bfqq); 3345 return bfqq; 3346 } 3347 3348 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3349 { 3350 struct bfq_queue *bfqq = bfqd->in_service_queue; 3351 u32 sl; 3352 3353 bfq_mark_bfqq_wait_request(bfqq); 3354 3355 /* 3356 * We don't want to idle for seeks, but we do want to allow 3357 * fair distribution of slice time for a process doing back-to-back 3358 * seeks. So allow a little bit of time for him to submit a new rq. 3359 */ 3360 sl = bfqd->bfq_slice_idle; 3361 /* 3362 * Unless the queue is being weight-raised or the scenario is 3363 * asymmetric, grant only minimum idle time if the queue 3364 * is seeky. A long idling is preserved for a weight-raised 3365 * queue, or, more in general, in an asymmetric scenario, 3366 * because a long idling is needed for guaranteeing to a queue 3367 * its reserved share of the throughput (in particular, it is 3368 * needed if the queue has a higher weight than some other 3369 * queue). 3370 */ 3371 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3372 !bfq_asymmetric_scenario(bfqd, bfqq)) 3373 sl = min_t(u64, sl, BFQ_MIN_TT); 3374 else if (bfqq->wr_coeff > 1) 3375 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3376 3377 bfqd->last_idling_start = ktime_get(); 3378 bfqd->last_idling_start_jiffies = jiffies; 3379 3380 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3381 HRTIMER_MODE_REL); 3382 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3383 } 3384 3385 /* 3386 * In autotuning mode, max_budget is dynamically recomputed as the 3387 * amount of sectors transferred in timeout at the estimated peak 3388 * rate. This enables BFQ to utilize a full timeslice with a full 3389 * budget, even if the in-service queue is served at peak rate. And 3390 * this maximises throughput with sequential workloads. 3391 */ 3392 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3393 { 3394 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3395 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3396 } 3397 3398 /* 3399 * Update parameters related to throughput and responsiveness, as a 3400 * function of the estimated peak rate. See comments on 3401 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3402 */ 3403 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3404 { 3405 if (bfqd->bfq_user_max_budget == 0) { 3406 bfqd->bfq_max_budget = 3407 bfq_calc_max_budget(bfqd); 3408 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3409 } 3410 } 3411 3412 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3413 struct request *rq) 3414 { 3415 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3416 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3417 bfqd->peak_rate_samples = 1; 3418 bfqd->sequential_samples = 0; 3419 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3420 blk_rq_sectors(rq); 3421 } else /* no new rq dispatched, just reset the number of samples */ 3422 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3423 3424 bfq_log(bfqd, 3425 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3426 bfqd->peak_rate_samples, bfqd->sequential_samples, 3427 bfqd->tot_sectors_dispatched); 3428 } 3429 3430 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3431 { 3432 u32 rate, weight, divisor; 3433 3434 /* 3435 * For the convergence property to hold (see comments on 3436 * bfq_update_peak_rate()) and for the assessment to be 3437 * reliable, a minimum number of samples must be present, and 3438 * a minimum amount of time must have elapsed. If not so, do 3439 * not compute new rate. Just reset parameters, to get ready 3440 * for a new evaluation attempt. 3441 */ 3442 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3443 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3444 goto reset_computation; 3445 3446 /* 3447 * If a new request completion has occurred after last 3448 * dispatch, then, to approximate the rate at which requests 3449 * have been served by the device, it is more precise to 3450 * extend the observation interval to the last completion. 3451 */ 3452 bfqd->delta_from_first = 3453 max_t(u64, bfqd->delta_from_first, 3454 bfqd->last_completion - bfqd->first_dispatch); 3455 3456 /* 3457 * Rate computed in sects/usec, and not sects/nsec, for 3458 * precision issues. 3459 */ 3460 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3461 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3462 3463 /* 3464 * Peak rate not updated if: 3465 * - the percentage of sequential dispatches is below 3/4 of the 3466 * total, and rate is below the current estimated peak rate 3467 * - rate is unreasonably high (> 20M sectors/sec) 3468 */ 3469 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3470 rate <= bfqd->peak_rate) || 3471 rate > 20<<BFQ_RATE_SHIFT) 3472 goto reset_computation; 3473 3474 /* 3475 * We have to update the peak rate, at last! To this purpose, 3476 * we use a low-pass filter. We compute the smoothing constant 3477 * of the filter as a function of the 'weight' of the new 3478 * measured rate. 3479 * 3480 * As can be seen in next formulas, we define this weight as a 3481 * quantity proportional to how sequential the workload is, 3482 * and to how long the observation time interval is. 3483 * 3484 * The weight runs from 0 to 8. The maximum value of the 3485 * weight, 8, yields the minimum value for the smoothing 3486 * constant. At this minimum value for the smoothing constant, 3487 * the measured rate contributes for half of the next value of 3488 * the estimated peak rate. 3489 * 3490 * So, the first step is to compute the weight as a function 3491 * of how sequential the workload is. Note that the weight 3492 * cannot reach 9, because bfqd->sequential_samples cannot 3493 * become equal to bfqd->peak_rate_samples, which, in its 3494 * turn, holds true because bfqd->sequential_samples is not 3495 * incremented for the first sample. 3496 */ 3497 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3498 3499 /* 3500 * Second step: further refine the weight as a function of the 3501 * duration of the observation interval. 3502 */ 3503 weight = min_t(u32, 8, 3504 div_u64(weight * bfqd->delta_from_first, 3505 BFQ_RATE_REF_INTERVAL)); 3506 3507 /* 3508 * Divisor ranging from 10, for minimum weight, to 2, for 3509 * maximum weight. 3510 */ 3511 divisor = 10 - weight; 3512 3513 /* 3514 * Finally, update peak rate: 3515 * 3516 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3517 */ 3518 bfqd->peak_rate *= divisor-1; 3519 bfqd->peak_rate /= divisor; 3520 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3521 3522 bfqd->peak_rate += rate; 3523 3524 /* 3525 * For a very slow device, bfqd->peak_rate can reach 0 (see 3526 * the minimum representable values reported in the comments 3527 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3528 * divisions by zero where bfqd->peak_rate is used as a 3529 * divisor. 3530 */ 3531 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3532 3533 update_thr_responsiveness_params(bfqd); 3534 3535 reset_computation: 3536 bfq_reset_rate_computation(bfqd, rq); 3537 } 3538 3539 /* 3540 * Update the read/write peak rate (the main quantity used for 3541 * auto-tuning, see update_thr_responsiveness_params()). 3542 * 3543 * It is not trivial to estimate the peak rate (correctly): because of 3544 * the presence of sw and hw queues between the scheduler and the 3545 * device components that finally serve I/O requests, it is hard to 3546 * say exactly when a given dispatched request is served inside the 3547 * device, and for how long. As a consequence, it is hard to know 3548 * precisely at what rate a given set of requests is actually served 3549 * by the device. 3550 * 3551 * On the opposite end, the dispatch time of any request is trivially 3552 * available, and, from this piece of information, the "dispatch rate" 3553 * of requests can be immediately computed. So, the idea in the next 3554 * function is to use what is known, namely request dispatch times 3555 * (plus, when useful, request completion times), to estimate what is 3556 * unknown, namely in-device request service rate. 3557 * 3558 * The main issue is that, because of the above facts, the rate at 3559 * which a certain set of requests is dispatched over a certain time 3560 * interval can vary greatly with respect to the rate at which the 3561 * same requests are then served. But, since the size of any 3562 * intermediate queue is limited, and the service scheme is lossless 3563 * (no request is silently dropped), the following obvious convergence 3564 * property holds: the number of requests dispatched MUST become 3565 * closer and closer to the number of requests completed as the 3566 * observation interval grows. This is the key property used in 3567 * the next function to estimate the peak service rate as a function 3568 * of the observed dispatch rate. The function assumes to be invoked 3569 * on every request dispatch. 3570 */ 3571 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3572 { 3573 u64 now_ns = ktime_get_ns(); 3574 3575 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3576 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3577 bfqd->peak_rate_samples); 3578 bfq_reset_rate_computation(bfqd, rq); 3579 goto update_last_values; /* will add one sample */ 3580 } 3581 3582 /* 3583 * Device idle for very long: the observation interval lasting 3584 * up to this dispatch cannot be a valid observation interval 3585 * for computing a new peak rate (similarly to the late- 3586 * completion event in bfq_completed_request()). Go to 3587 * update_rate_and_reset to have the following three steps 3588 * taken: 3589 * - close the observation interval at the last (previous) 3590 * request dispatch or completion 3591 * - compute rate, if possible, for that observation interval 3592 * - start a new observation interval with this dispatch 3593 */ 3594 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3595 bfqd->rq_in_driver == 0) 3596 goto update_rate_and_reset; 3597 3598 /* Update sampling information */ 3599 bfqd->peak_rate_samples++; 3600 3601 if ((bfqd->rq_in_driver > 0 || 3602 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3603 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3604 bfqd->sequential_samples++; 3605 3606 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3607 3608 /* Reset max observed rq size every 32 dispatches */ 3609 if (likely(bfqd->peak_rate_samples % 32)) 3610 bfqd->last_rq_max_size = 3611 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3612 else 3613 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3614 3615 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3616 3617 /* Target observation interval not yet reached, go on sampling */ 3618 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3619 goto update_last_values; 3620 3621 update_rate_and_reset: 3622 bfq_update_rate_reset(bfqd, rq); 3623 update_last_values: 3624 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3625 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3626 bfqd->in_serv_last_pos = bfqd->last_position; 3627 bfqd->last_dispatch = now_ns; 3628 } 3629 3630 /* 3631 * Remove request from internal lists. 3632 */ 3633 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3634 { 3635 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3636 3637 /* 3638 * For consistency, the next instruction should have been 3639 * executed after removing the request from the queue and 3640 * dispatching it. We execute instead this instruction before 3641 * bfq_remove_request() (and hence introduce a temporary 3642 * inconsistency), for efficiency. In fact, should this 3643 * dispatch occur for a non in-service bfqq, this anticipated 3644 * increment prevents two counters related to bfqq->dispatched 3645 * from risking to be, first, uselessly decremented, and then 3646 * incremented again when the (new) value of bfqq->dispatched 3647 * happens to be taken into account. 3648 */ 3649 bfqq->dispatched++; 3650 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3651 3652 bfq_remove_request(q, rq); 3653 } 3654 3655 /* 3656 * There is a case where idling does not have to be performed for 3657 * throughput concerns, but to preserve the throughput share of 3658 * the process associated with bfqq. 3659 * 3660 * To introduce this case, we can note that allowing the drive 3661 * to enqueue more than one request at a time, and hence 3662 * delegating de facto final scheduling decisions to the 3663 * drive's internal scheduler, entails loss of control on the 3664 * actual request service order. In particular, the critical 3665 * situation is when requests from different processes happen 3666 * to be present, at the same time, in the internal queue(s) 3667 * of the drive. In such a situation, the drive, by deciding 3668 * the service order of the internally-queued requests, does 3669 * determine also the actual throughput distribution among 3670 * these processes. But the drive typically has no notion or 3671 * concern about per-process throughput distribution, and 3672 * makes its decisions only on a per-request basis. Therefore, 3673 * the service distribution enforced by the drive's internal 3674 * scheduler is likely to coincide with the desired throughput 3675 * distribution only in a completely symmetric, or favorably 3676 * skewed scenario where: 3677 * (i-a) each of these processes must get the same throughput as 3678 * the others, 3679 * (i-b) in case (i-a) does not hold, it holds that the process 3680 * associated with bfqq must receive a lower or equal 3681 * throughput than any of the other processes; 3682 * (ii) the I/O of each process has the same properties, in 3683 * terms of locality (sequential or random), direction 3684 * (reads or writes), request sizes, greediness 3685 * (from I/O-bound to sporadic), and so on; 3686 3687 * In fact, in such a scenario, the drive tends to treat the requests 3688 * of each process in about the same way as the requests of the 3689 * others, and thus to provide each of these processes with about the 3690 * same throughput. This is exactly the desired throughput 3691 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3692 * even more convenient distribution for (the process associated with) 3693 * bfqq. 3694 * 3695 * In contrast, in any asymmetric or unfavorable scenario, device 3696 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3697 * that bfqq receives its assigned fraction of the device throughput 3698 * (see [1] for details). 3699 * 3700 * The problem is that idling may significantly reduce throughput with 3701 * certain combinations of types of I/O and devices. An important 3702 * example is sync random I/O on flash storage with command 3703 * queueing. So, unless bfqq falls in cases where idling also boosts 3704 * throughput, it is important to check conditions (i-a), i(-b) and 3705 * (ii) accurately, so as to avoid idling when not strictly needed for 3706 * service guarantees. 3707 * 3708 * Unfortunately, it is extremely difficult to thoroughly check 3709 * condition (ii). And, in case there are active groups, it becomes 3710 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3711 * if there are active groups, then, for conditions (i-a) or (i-b) to 3712 * become false 'indirectly', it is enough that an active group 3713 * contains more active processes or sub-groups than some other active 3714 * group. More precisely, for conditions (i-a) or (i-b) to become 3715 * false because of such a group, it is not even necessary that the 3716 * group is (still) active: it is sufficient that, even if the group 3717 * has become inactive, some of its descendant processes still have 3718 * some request already dispatched but still waiting for 3719 * completion. In fact, requests have still to be guaranteed their 3720 * share of the throughput even after being dispatched. In this 3721 * respect, it is easy to show that, if a group frequently becomes 3722 * inactive while still having in-flight requests, and if, when this 3723 * happens, the group is not considered in the calculation of whether 3724 * the scenario is asymmetric, then the group may fail to be 3725 * guaranteed its fair share of the throughput (basically because 3726 * idling may not be performed for the descendant processes of the 3727 * group, but it had to be). We address this issue with the following 3728 * bi-modal behavior, implemented in the function 3729 * bfq_asymmetric_scenario(). 3730 * 3731 * If there are groups with requests waiting for completion 3732 * (as commented above, some of these groups may even be 3733 * already inactive), then the scenario is tagged as 3734 * asymmetric, conservatively, without checking any of the 3735 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3736 * This behavior matches also the fact that groups are created 3737 * exactly if controlling I/O is a primary concern (to 3738 * preserve bandwidth and latency guarantees). 3739 * 3740 * On the opposite end, if there are no groups with requests waiting 3741 * for completion, then only conditions (i-a) and (i-b) are actually 3742 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3743 * idling is not performed, regardless of whether condition (ii) 3744 * holds. In other words, only if conditions (i-a) and (i-b) do not 3745 * hold, then idling is allowed, and the device tends to be prevented 3746 * from queueing many requests, possibly of several processes. Since 3747 * there are no groups with requests waiting for completion, then, to 3748 * control conditions (i-a) and (i-b) it is enough to check just 3749 * whether all the queues with requests waiting for completion also 3750 * have the same weight. 3751 * 3752 * Not checking condition (ii) evidently exposes bfqq to the 3753 * risk of getting less throughput than its fair share. 3754 * However, for queues with the same weight, a further 3755 * mechanism, preemption, mitigates or even eliminates this 3756 * problem. And it does so without consequences on overall 3757 * throughput. This mechanism and its benefits are explained 3758 * in the next three paragraphs. 3759 * 3760 * Even if a queue, say Q, is expired when it remains idle, Q 3761 * can still preempt the new in-service queue if the next 3762 * request of Q arrives soon (see the comments on 3763 * bfq_bfqq_update_budg_for_activation). If all queues and 3764 * groups have the same weight, this form of preemption, 3765 * combined with the hole-recovery heuristic described in the 3766 * comments on function bfq_bfqq_update_budg_for_activation, 3767 * are enough to preserve a correct bandwidth distribution in 3768 * the mid term, even without idling. In fact, even if not 3769 * idling allows the internal queues of the device to contain 3770 * many requests, and thus to reorder requests, we can rather 3771 * safely assume that the internal scheduler still preserves a 3772 * minimum of mid-term fairness. 3773 * 3774 * More precisely, this preemption-based, idleless approach 3775 * provides fairness in terms of IOPS, and not sectors per 3776 * second. This can be seen with a simple example. Suppose 3777 * that there are two queues with the same weight, but that 3778 * the first queue receives requests of 8 sectors, while the 3779 * second queue receives requests of 1024 sectors. In 3780 * addition, suppose that each of the two queues contains at 3781 * most one request at a time, which implies that each queue 3782 * always remains idle after it is served. Finally, after 3783 * remaining idle, each queue receives very quickly a new 3784 * request. It follows that the two queues are served 3785 * alternatively, preempting each other if needed. This 3786 * implies that, although both queues have the same weight, 3787 * the queue with large requests receives a service that is 3788 * 1024/8 times as high as the service received by the other 3789 * queue. 3790 * 3791 * The motivation for using preemption instead of idling (for 3792 * queues with the same weight) is that, by not idling, 3793 * service guarantees are preserved (completely or at least in 3794 * part) without minimally sacrificing throughput. And, if 3795 * there is no active group, then the primary expectation for 3796 * this device is probably a high throughput. 3797 * 3798 * We are now left only with explaining the two sub-conditions in the 3799 * additional compound condition that is checked below for deciding 3800 * whether the scenario is asymmetric. To explain the first 3801 * sub-condition, we need to add that the function 3802 * bfq_asymmetric_scenario checks the weights of only 3803 * non-weight-raised queues, for efficiency reasons (see comments on 3804 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3805 * is checked explicitly here. More precisely, the compound condition 3806 * below takes into account also the fact that, even if bfqq is being 3807 * weight-raised, the scenario is still symmetric if all queues with 3808 * requests waiting for completion happen to be 3809 * weight-raised. Actually, we should be even more precise here, and 3810 * differentiate between interactive weight raising and soft real-time 3811 * weight raising. 3812 * 3813 * The second sub-condition checked in the compound condition is 3814 * whether there is a fair amount of already in-flight I/O not 3815 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3816 * following reason. The drive may decide to serve in-flight 3817 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3818 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3819 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3820 * basically uncontrolled amount of I/O from other queues may be 3821 * dispatched too, possibly causing the service of bfqq's I/O to be 3822 * delayed even longer in the drive. This problem gets more and more 3823 * serious as the speed and the queue depth of the drive grow, 3824 * because, as these two quantities grow, the probability to find no 3825 * queue busy but many requests in flight grows too. By contrast, 3826 * plugging I/O dispatching minimizes the delay induced by already 3827 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3828 * lose because of this delay. 3829 * 3830 * As a side note, it is worth considering that the above 3831 * device-idling countermeasures may however fail in the following 3832 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3833 * in a time period during which all symmetry sub-conditions hold, and 3834 * therefore the device is allowed to enqueue many requests, but at 3835 * some later point in time some sub-condition stops to hold, then it 3836 * may become impossible to make requests be served in the desired 3837 * order until all the requests already queued in the device have been 3838 * served. The last sub-condition commented above somewhat mitigates 3839 * this problem for weight-raised queues. 3840 * 3841 * However, as an additional mitigation for this problem, we preserve 3842 * plugging for a special symmetric case that may suddenly turn into 3843 * asymmetric: the case where only bfqq is busy. In this case, not 3844 * expiring bfqq does not cause any harm to any other queues in terms 3845 * of service guarantees. In contrast, it avoids the following unlucky 3846 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3847 * lower weight than bfqq becomes busy (or more queues), (3) the new 3848 * queue is served until a new request arrives for bfqq, (4) when bfqq 3849 * is finally served, there are so many requests of the new queue in 3850 * the drive that the pending requests for bfqq take a lot of time to 3851 * be served. In particular, event (2) may case even already 3852 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3853 * avoid this series of events, the scenario is preventively declared 3854 * as asymmetric also if bfqq is the only busy queues 3855 */ 3856 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3857 struct bfq_queue *bfqq) 3858 { 3859 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3860 3861 /* No point in idling for bfqq if it won't get requests any longer */ 3862 if (unlikely(!bfqq_process_refs(bfqq))) 3863 return false; 3864 3865 return (bfqq->wr_coeff > 1 && 3866 (bfqd->wr_busy_queues < 3867 tot_busy_queues || 3868 bfqd->rq_in_driver >= 3869 bfqq->dispatched + 4)) || 3870 bfq_asymmetric_scenario(bfqd, bfqq) || 3871 tot_busy_queues == 1; 3872 } 3873 3874 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3875 enum bfqq_expiration reason) 3876 { 3877 /* 3878 * If this bfqq is shared between multiple processes, check 3879 * to make sure that those processes are still issuing I/Os 3880 * within the mean seek distance. If not, it may be time to 3881 * break the queues apart again. 3882 */ 3883 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3884 bfq_mark_bfqq_split_coop(bfqq); 3885 3886 /* 3887 * Consider queues with a higher finish virtual time than 3888 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3889 * true, then bfqq's bandwidth would be violated if an 3890 * uncontrolled amount of I/O from these queues were 3891 * dispatched while bfqq is waiting for its new I/O to 3892 * arrive. This is exactly what may happen if this is a forced 3893 * expiration caused by a preemption attempt, and if bfqq is 3894 * not re-scheduled. To prevent this from happening, re-queue 3895 * bfqq if it needs I/O-dispatch plugging, even if it is 3896 * empty. By doing so, bfqq is granted to be served before the 3897 * above queues (provided that bfqq is of course eligible). 3898 */ 3899 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3900 !(reason == BFQQE_PREEMPTED && 3901 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3902 if (bfqq->dispatched == 0) 3903 /* 3904 * Overloading budget_timeout field to store 3905 * the time at which the queue remains with no 3906 * backlog and no outstanding request; used by 3907 * the weight-raising mechanism. 3908 */ 3909 bfqq->budget_timeout = jiffies; 3910 3911 bfq_del_bfqq_busy(bfqd, bfqq, true); 3912 } else { 3913 bfq_requeue_bfqq(bfqd, bfqq, true); 3914 /* 3915 * Resort priority tree of potential close cooperators. 3916 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3917 */ 3918 if (unlikely(!bfqd->nonrot_with_queueing && 3919 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3920 bfq_pos_tree_add_move(bfqd, bfqq); 3921 } 3922 3923 /* 3924 * All in-service entities must have been properly deactivated 3925 * or requeued before executing the next function, which 3926 * resets all in-service entities as no more in service. This 3927 * may cause bfqq to be freed. If this happens, the next 3928 * function returns true. 3929 */ 3930 return __bfq_bfqd_reset_in_service(bfqd); 3931 } 3932 3933 /** 3934 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3935 * @bfqd: device data. 3936 * @bfqq: queue to update. 3937 * @reason: reason for expiration. 3938 * 3939 * Handle the feedback on @bfqq budget at queue expiration. 3940 * See the body for detailed comments. 3941 */ 3942 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3943 struct bfq_queue *bfqq, 3944 enum bfqq_expiration reason) 3945 { 3946 struct request *next_rq; 3947 int budget, min_budget; 3948 3949 min_budget = bfq_min_budget(bfqd); 3950 3951 if (bfqq->wr_coeff == 1) 3952 budget = bfqq->max_budget; 3953 else /* 3954 * Use a constant, low budget for weight-raised queues, 3955 * to help achieve a low latency. Keep it slightly higher 3956 * than the minimum possible budget, to cause a little 3957 * bit fewer expirations. 3958 */ 3959 budget = 2 * min_budget; 3960 3961 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3962 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3963 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3964 budget, bfq_min_budget(bfqd)); 3965 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3966 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3967 3968 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3969 switch (reason) { 3970 /* 3971 * Caveat: in all the following cases we trade latency 3972 * for throughput. 3973 */ 3974 case BFQQE_TOO_IDLE: 3975 /* 3976 * This is the only case where we may reduce 3977 * the budget: if there is no request of the 3978 * process still waiting for completion, then 3979 * we assume (tentatively) that the timer has 3980 * expired because the batch of requests of 3981 * the process could have been served with a 3982 * smaller budget. Hence, betting that 3983 * process will behave in the same way when it 3984 * becomes backlogged again, we reduce its 3985 * next budget. As long as we guess right, 3986 * this budget cut reduces the latency 3987 * experienced by the process. 3988 * 3989 * However, if there are still outstanding 3990 * requests, then the process may have not yet 3991 * issued its next request just because it is 3992 * still waiting for the completion of some of 3993 * the still outstanding ones. So in this 3994 * subcase we do not reduce its budget, on the 3995 * contrary we increase it to possibly boost 3996 * the throughput, as discussed in the 3997 * comments to the BUDGET_TIMEOUT case. 3998 */ 3999 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4000 budget = min(budget * 2, bfqd->bfq_max_budget); 4001 else { 4002 if (budget > 5 * min_budget) 4003 budget -= 4 * min_budget; 4004 else 4005 budget = min_budget; 4006 } 4007 break; 4008 case BFQQE_BUDGET_TIMEOUT: 4009 /* 4010 * We double the budget here because it gives 4011 * the chance to boost the throughput if this 4012 * is not a seeky process (and has bumped into 4013 * this timeout because of, e.g., ZBR). 4014 */ 4015 budget = min(budget * 2, bfqd->bfq_max_budget); 4016 break; 4017 case BFQQE_BUDGET_EXHAUSTED: 4018 /* 4019 * The process still has backlog, and did not 4020 * let either the budget timeout or the disk 4021 * idling timeout expire. Hence it is not 4022 * seeky, has a short thinktime and may be 4023 * happy with a higher budget too. So 4024 * definitely increase the budget of this good 4025 * candidate to boost the disk throughput. 4026 */ 4027 budget = min(budget * 4, bfqd->bfq_max_budget); 4028 break; 4029 case BFQQE_NO_MORE_REQUESTS: 4030 /* 4031 * For queues that expire for this reason, it 4032 * is particularly important to keep the 4033 * budget close to the actual service they 4034 * need. Doing so reduces the timestamp 4035 * misalignment problem described in the 4036 * comments in the body of 4037 * __bfq_activate_entity. In fact, suppose 4038 * that a queue systematically expires for 4039 * BFQQE_NO_MORE_REQUESTS and presents a 4040 * new request in time to enjoy timestamp 4041 * back-shifting. The larger the budget of the 4042 * queue is with respect to the service the 4043 * queue actually requests in each service 4044 * slot, the more times the queue can be 4045 * reactivated with the same virtual finish 4046 * time. It follows that, even if this finish 4047 * time is pushed to the system virtual time 4048 * to reduce the consequent timestamp 4049 * misalignment, the queue unjustly enjoys for 4050 * many re-activations a lower finish time 4051 * than all newly activated queues. 4052 * 4053 * The service needed by bfqq is measured 4054 * quite precisely by bfqq->entity.service. 4055 * Since bfqq does not enjoy device idling, 4056 * bfqq->entity.service is equal to the number 4057 * of sectors that the process associated with 4058 * bfqq requested to read/write before waiting 4059 * for request completions, or blocking for 4060 * other reasons. 4061 */ 4062 budget = max_t(int, bfqq->entity.service, min_budget); 4063 break; 4064 default: 4065 return; 4066 } 4067 } else if (!bfq_bfqq_sync(bfqq)) { 4068 /* 4069 * Async queues get always the maximum possible 4070 * budget, as for them we do not care about latency 4071 * (in addition, their ability to dispatch is limited 4072 * by the charging factor). 4073 */ 4074 budget = bfqd->bfq_max_budget; 4075 } 4076 4077 bfqq->max_budget = budget; 4078 4079 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4080 !bfqd->bfq_user_max_budget) 4081 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4082 4083 /* 4084 * If there is still backlog, then assign a new budget, making 4085 * sure that it is large enough for the next request. Since 4086 * the finish time of bfqq must be kept in sync with the 4087 * budget, be sure to call __bfq_bfqq_expire() *after* this 4088 * update. 4089 * 4090 * If there is no backlog, then no need to update the budget; 4091 * it will be updated on the arrival of a new request. 4092 */ 4093 next_rq = bfqq->next_rq; 4094 if (next_rq) 4095 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4096 bfq_serv_to_charge(next_rq, bfqq)); 4097 4098 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4099 next_rq ? blk_rq_sectors(next_rq) : 0, 4100 bfqq->entity.budget); 4101 } 4102 4103 /* 4104 * Return true if the process associated with bfqq is "slow". The slow 4105 * flag is used, in addition to the budget timeout, to reduce the 4106 * amount of service provided to seeky processes, and thus reduce 4107 * their chances to lower the throughput. More details in the comments 4108 * on the function bfq_bfqq_expire(). 4109 * 4110 * An important observation is in order: as discussed in the comments 4111 * on the function bfq_update_peak_rate(), with devices with internal 4112 * queues, it is hard if ever possible to know when and for how long 4113 * an I/O request is processed by the device (apart from the trivial 4114 * I/O pattern where a new request is dispatched only after the 4115 * previous one has been completed). This makes it hard to evaluate 4116 * the real rate at which the I/O requests of each bfq_queue are 4117 * served. In fact, for an I/O scheduler like BFQ, serving a 4118 * bfq_queue means just dispatching its requests during its service 4119 * slot (i.e., until the budget of the queue is exhausted, or the 4120 * queue remains idle, or, finally, a timeout fires). But, during the 4121 * service slot of a bfq_queue, around 100 ms at most, the device may 4122 * be even still processing requests of bfq_queues served in previous 4123 * service slots. On the opposite end, the requests of the in-service 4124 * bfq_queue may be completed after the service slot of the queue 4125 * finishes. 4126 * 4127 * Anyway, unless more sophisticated solutions are used 4128 * (where possible), the sum of the sizes of the requests dispatched 4129 * during the service slot of a bfq_queue is probably the only 4130 * approximation available for the service received by the bfq_queue 4131 * during its service slot. And this sum is the quantity used in this 4132 * function to evaluate the I/O speed of a process. 4133 */ 4134 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4135 bool compensate, enum bfqq_expiration reason, 4136 unsigned long *delta_ms) 4137 { 4138 ktime_t delta_ktime; 4139 u32 delta_usecs; 4140 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4141 4142 if (!bfq_bfqq_sync(bfqq)) 4143 return false; 4144 4145 if (compensate) 4146 delta_ktime = bfqd->last_idling_start; 4147 else 4148 delta_ktime = ktime_get(); 4149 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4150 delta_usecs = ktime_to_us(delta_ktime); 4151 4152 /* don't use too short time intervals */ 4153 if (delta_usecs < 1000) { 4154 if (blk_queue_nonrot(bfqd->queue)) 4155 /* 4156 * give same worst-case guarantees as idling 4157 * for seeky 4158 */ 4159 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4160 else /* charge at least one seek */ 4161 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4162 4163 return slow; 4164 } 4165 4166 *delta_ms = delta_usecs / USEC_PER_MSEC; 4167 4168 /* 4169 * Use only long (> 20ms) intervals to filter out excessive 4170 * spikes in service rate estimation. 4171 */ 4172 if (delta_usecs > 20000) { 4173 /* 4174 * Caveat for rotational devices: processes doing I/O 4175 * in the slower disk zones tend to be slow(er) even 4176 * if not seeky. In this respect, the estimated peak 4177 * rate is likely to be an average over the disk 4178 * surface. Accordingly, to not be too harsh with 4179 * unlucky processes, a process is deemed slow only if 4180 * its rate has been lower than half of the estimated 4181 * peak rate. 4182 */ 4183 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4184 } 4185 4186 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4187 4188 return slow; 4189 } 4190 4191 /* 4192 * To be deemed as soft real-time, an application must meet two 4193 * requirements. First, the application must not require an average 4194 * bandwidth higher than the approximate bandwidth required to playback or 4195 * record a compressed high-definition video. 4196 * The next function is invoked on the completion of the last request of a 4197 * batch, to compute the next-start time instant, soft_rt_next_start, such 4198 * that, if the next request of the application does not arrive before 4199 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4200 * 4201 * The second requirement is that the request pattern of the application is 4202 * isochronous, i.e., that, after issuing a request or a batch of requests, 4203 * the application stops issuing new requests until all its pending requests 4204 * have been completed. After that, the application may issue a new batch, 4205 * and so on. 4206 * For this reason the next function is invoked to compute 4207 * soft_rt_next_start only for applications that meet this requirement, 4208 * whereas soft_rt_next_start is set to infinity for applications that do 4209 * not. 4210 * 4211 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4212 * happen to meet, occasionally or systematically, both the above 4213 * bandwidth and isochrony requirements. This may happen at least in 4214 * the following circumstances. First, if the CPU load is high. The 4215 * application may stop issuing requests while the CPUs are busy 4216 * serving other processes, then restart, then stop again for a while, 4217 * and so on. The other circumstances are related to the storage 4218 * device: the storage device is highly loaded or reaches a low-enough 4219 * throughput with the I/O of the application (e.g., because the I/O 4220 * is random and/or the device is slow). In all these cases, the 4221 * I/O of the application may be simply slowed down enough to meet 4222 * the bandwidth and isochrony requirements. To reduce the probability 4223 * that greedy applications are deemed as soft real-time in these 4224 * corner cases, a further rule is used in the computation of 4225 * soft_rt_next_start: the return value of this function is forced to 4226 * be higher than the maximum between the following two quantities. 4227 * 4228 * (a) Current time plus: (1) the maximum time for which the arrival 4229 * of a request is waited for when a sync queue becomes idle, 4230 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4231 * postpone for a moment the reason for adding a few extra 4232 * jiffies; we get back to it after next item (b). Lower-bounding 4233 * the return value of this function with the current time plus 4234 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4235 * because the latter issue their next request as soon as possible 4236 * after the last one has been completed. In contrast, a soft 4237 * real-time application spends some time processing data, after a 4238 * batch of its requests has been completed. 4239 * 4240 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4241 * above, greedy applications may happen to meet both the 4242 * bandwidth and isochrony requirements under heavy CPU or 4243 * storage-device load. In more detail, in these scenarios, these 4244 * applications happen, only for limited time periods, to do I/O 4245 * slowly enough to meet all the requirements described so far, 4246 * including the filtering in above item (a). These slow-speed 4247 * time intervals are usually interspersed between other time 4248 * intervals during which these applications do I/O at a very high 4249 * speed. Fortunately, exactly because of the high speed of the 4250 * I/O in the high-speed intervals, the values returned by this 4251 * function happen to be so high, near the end of any such 4252 * high-speed interval, to be likely to fall *after* the end of 4253 * the low-speed time interval that follows. These high values are 4254 * stored in bfqq->soft_rt_next_start after each invocation of 4255 * this function. As a consequence, if the last value of 4256 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4257 * next value that this function may return, then, from the very 4258 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4259 * likely to be constantly kept so high that any I/O request 4260 * issued during the low-speed interval is considered as arriving 4261 * to soon for the application to be deemed as soft 4262 * real-time. Then, in the high-speed interval that follows, the 4263 * application will not be deemed as soft real-time, just because 4264 * it will do I/O at a high speed. And so on. 4265 * 4266 * Getting back to the filtering in item (a), in the following two 4267 * cases this filtering might be easily passed by a greedy 4268 * application, if the reference quantity was just 4269 * bfqd->bfq_slice_idle: 4270 * 1) HZ is so low that the duration of a jiffy is comparable to or 4271 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4272 * devices with HZ=100. The time granularity may be so coarse 4273 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4274 * is rather lower than the exact value. 4275 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4276 * for a while, then suddenly 'jump' by several units to recover the lost 4277 * increments. This seems to happen, e.g., inside virtual machines. 4278 * To address this issue, in the filtering in (a) we do not use as a 4279 * reference time interval just bfqd->bfq_slice_idle, but 4280 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4281 * minimum number of jiffies for which the filter seems to be quite 4282 * precise also in embedded systems and KVM/QEMU virtual machines. 4283 */ 4284 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4285 struct bfq_queue *bfqq) 4286 { 4287 return max3(bfqq->soft_rt_next_start, 4288 bfqq->last_idle_bklogged + 4289 HZ * bfqq->service_from_backlogged / 4290 bfqd->bfq_wr_max_softrt_rate, 4291 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4292 } 4293 4294 /** 4295 * bfq_bfqq_expire - expire a queue. 4296 * @bfqd: device owning the queue. 4297 * @bfqq: the queue to expire. 4298 * @compensate: if true, compensate for the time spent idling. 4299 * @reason: the reason causing the expiration. 4300 * 4301 * If the process associated with bfqq does slow I/O (e.g., because it 4302 * issues random requests), we charge bfqq with the time it has been 4303 * in service instead of the service it has received (see 4304 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4305 * a consequence, bfqq will typically get higher timestamps upon 4306 * reactivation, and hence it will be rescheduled as if it had 4307 * received more service than what it has actually received. In the 4308 * end, bfqq receives less service in proportion to how slowly its 4309 * associated process consumes its budgets (and hence how seriously it 4310 * tends to lower the throughput). In addition, this time-charging 4311 * strategy guarantees time fairness among slow processes. In 4312 * contrast, if the process associated with bfqq is not slow, we 4313 * charge bfqq exactly with the service it has received. 4314 * 4315 * Charging time to the first type of queues and the exact service to 4316 * the other has the effect of using the WF2Q+ policy to schedule the 4317 * former on a timeslice basis, without violating service domain 4318 * guarantees among the latter. 4319 */ 4320 void bfq_bfqq_expire(struct bfq_data *bfqd, 4321 struct bfq_queue *bfqq, 4322 bool compensate, 4323 enum bfqq_expiration reason) 4324 { 4325 bool slow; 4326 unsigned long delta = 0; 4327 struct bfq_entity *entity = &bfqq->entity; 4328 4329 /* 4330 * Check whether the process is slow (see bfq_bfqq_is_slow). 4331 */ 4332 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta); 4333 4334 /* 4335 * As above explained, charge slow (typically seeky) and 4336 * timed-out queues with the time and not the service 4337 * received, to favor sequential workloads. 4338 * 4339 * Processes doing I/O in the slower disk zones will tend to 4340 * be slow(er) even if not seeky. Therefore, since the 4341 * estimated peak rate is actually an average over the disk 4342 * surface, these processes may timeout just for bad luck. To 4343 * avoid punishing them, do not charge time to processes that 4344 * succeeded in consuming at least 2/3 of their budget. This 4345 * allows BFQ to preserve enough elasticity to still perform 4346 * bandwidth, and not time, distribution with little unlucky 4347 * or quasi-sequential processes. 4348 */ 4349 if (bfqq->wr_coeff == 1 && 4350 (slow || 4351 (reason == BFQQE_BUDGET_TIMEOUT && 4352 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4353 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4354 4355 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4356 bfqq->last_wr_start_finish = jiffies; 4357 4358 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4359 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4360 /* 4361 * If we get here, and there are no outstanding 4362 * requests, then the request pattern is isochronous 4363 * (see the comments on the function 4364 * bfq_bfqq_softrt_next_start()). Therefore we can 4365 * compute soft_rt_next_start. 4366 * 4367 * If, instead, the queue still has outstanding 4368 * requests, then we have to wait for the completion 4369 * of all the outstanding requests to discover whether 4370 * the request pattern is actually isochronous. 4371 */ 4372 if (bfqq->dispatched == 0) 4373 bfqq->soft_rt_next_start = 4374 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4375 else if (bfqq->dispatched > 0) { 4376 /* 4377 * Schedule an update of soft_rt_next_start to when 4378 * the task may be discovered to be isochronous. 4379 */ 4380 bfq_mark_bfqq_softrt_update(bfqq); 4381 } 4382 } 4383 4384 bfq_log_bfqq(bfqd, bfqq, 4385 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4386 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4387 4388 /* 4389 * bfqq expired, so no total service time needs to be computed 4390 * any longer: reset state machine for measuring total service 4391 * times. 4392 */ 4393 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4394 bfqd->waited_rq = NULL; 4395 4396 /* 4397 * Increase, decrease or leave budget unchanged according to 4398 * reason. 4399 */ 4400 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4401 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4402 /* bfqq is gone, no more actions on it */ 4403 return; 4404 4405 /* mark bfqq as waiting a request only if a bic still points to it */ 4406 if (!bfq_bfqq_busy(bfqq) && 4407 reason != BFQQE_BUDGET_TIMEOUT && 4408 reason != BFQQE_BUDGET_EXHAUSTED) { 4409 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4410 /* 4411 * Not setting service to 0, because, if the next rq 4412 * arrives in time, the queue will go on receiving 4413 * service with this same budget (as if it never expired) 4414 */ 4415 } else 4416 entity->service = 0; 4417 4418 /* 4419 * Reset the received-service counter for every parent entity. 4420 * Differently from what happens with bfqq->entity.service, 4421 * the resetting of this counter never needs to be postponed 4422 * for parent entities. In fact, in case bfqq may have a 4423 * chance to go on being served using the last, partially 4424 * consumed budget, bfqq->entity.service needs to be kept, 4425 * because if bfqq then actually goes on being served using 4426 * the same budget, the last value of bfqq->entity.service is 4427 * needed to properly decrement bfqq->entity.budget by the 4428 * portion already consumed. In contrast, it is not necessary 4429 * to keep entity->service for parent entities too, because 4430 * the bubble up of the new value of bfqq->entity.budget will 4431 * make sure that the budgets of parent entities are correct, 4432 * even in case bfqq and thus parent entities go on receiving 4433 * service with the same budget. 4434 */ 4435 entity = entity->parent; 4436 for_each_entity(entity) 4437 entity->service = 0; 4438 } 4439 4440 /* 4441 * Budget timeout is not implemented through a dedicated timer, but 4442 * just checked on request arrivals and completions, as well as on 4443 * idle timer expirations. 4444 */ 4445 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4446 { 4447 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4448 } 4449 4450 /* 4451 * If we expire a queue that is actively waiting (i.e., with the 4452 * device idled) for the arrival of a new request, then we may incur 4453 * the timestamp misalignment problem described in the body of the 4454 * function __bfq_activate_entity. Hence we return true only if this 4455 * condition does not hold, or if the queue is slow enough to deserve 4456 * only to be kicked off for preserving a high throughput. 4457 */ 4458 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4459 { 4460 bfq_log_bfqq(bfqq->bfqd, bfqq, 4461 "may_budget_timeout: wait_request %d left %d timeout %d", 4462 bfq_bfqq_wait_request(bfqq), 4463 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4464 bfq_bfqq_budget_timeout(bfqq)); 4465 4466 return (!bfq_bfqq_wait_request(bfqq) || 4467 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4468 && 4469 bfq_bfqq_budget_timeout(bfqq); 4470 } 4471 4472 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4473 struct bfq_queue *bfqq) 4474 { 4475 bool rot_without_queueing = 4476 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4477 bfqq_sequential_and_IO_bound, 4478 idling_boosts_thr; 4479 4480 /* No point in idling for bfqq if it won't get requests any longer */ 4481 if (unlikely(!bfqq_process_refs(bfqq))) 4482 return false; 4483 4484 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4485 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4486 4487 /* 4488 * The next variable takes into account the cases where idling 4489 * boosts the throughput. 4490 * 4491 * The value of the variable is computed considering, first, that 4492 * idling is virtually always beneficial for the throughput if: 4493 * (a) the device is not NCQ-capable and rotational, or 4494 * (b) regardless of the presence of NCQ, the device is rotational and 4495 * the request pattern for bfqq is I/O-bound and sequential, or 4496 * (c) regardless of whether it is rotational, the device is 4497 * not NCQ-capable and the request pattern for bfqq is 4498 * I/O-bound and sequential. 4499 * 4500 * Secondly, and in contrast to the above item (b), idling an 4501 * NCQ-capable flash-based device would not boost the 4502 * throughput even with sequential I/O; rather it would lower 4503 * the throughput in proportion to how fast the device 4504 * is. Accordingly, the next variable is true if any of the 4505 * above conditions (a), (b) or (c) is true, and, in 4506 * particular, happens to be false if bfqd is an NCQ-capable 4507 * flash-based device. 4508 */ 4509 idling_boosts_thr = rot_without_queueing || 4510 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4511 bfqq_sequential_and_IO_bound); 4512 4513 /* 4514 * The return value of this function is equal to that of 4515 * idling_boosts_thr, unless a special case holds. In this 4516 * special case, described below, idling may cause problems to 4517 * weight-raised queues. 4518 * 4519 * When the request pool is saturated (e.g., in the presence 4520 * of write hogs), if the processes associated with 4521 * non-weight-raised queues ask for requests at a lower rate, 4522 * then processes associated with weight-raised queues have a 4523 * higher probability to get a request from the pool 4524 * immediately (or at least soon) when they need one. Thus 4525 * they have a higher probability to actually get a fraction 4526 * of the device throughput proportional to their high 4527 * weight. This is especially true with NCQ-capable drives, 4528 * which enqueue several requests in advance, and further 4529 * reorder internally-queued requests. 4530 * 4531 * For this reason, we force to false the return value if 4532 * there are weight-raised busy queues. In this case, and if 4533 * bfqq is not weight-raised, this guarantees that the device 4534 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4535 * then idling will be guaranteed by another variable, see 4536 * below). Combined with the timestamping rules of BFQ (see 4537 * [1] for details), this behavior causes bfqq, and hence any 4538 * sync non-weight-raised queue, to get a lower number of 4539 * requests served, and thus to ask for a lower number of 4540 * requests from the request pool, before the busy 4541 * weight-raised queues get served again. This often mitigates 4542 * starvation problems in the presence of heavy write 4543 * workloads and NCQ, thereby guaranteeing a higher 4544 * application and system responsiveness in these hostile 4545 * scenarios. 4546 */ 4547 return idling_boosts_thr && 4548 bfqd->wr_busy_queues == 0; 4549 } 4550 4551 /* 4552 * For a queue that becomes empty, device idling is allowed only if 4553 * this function returns true for that queue. As a consequence, since 4554 * device idling plays a critical role for both throughput boosting 4555 * and service guarantees, the return value of this function plays a 4556 * critical role as well. 4557 * 4558 * In a nutshell, this function returns true only if idling is 4559 * beneficial for throughput or, even if detrimental for throughput, 4560 * idling is however necessary to preserve service guarantees (low 4561 * latency, desired throughput distribution, ...). In particular, on 4562 * NCQ-capable devices, this function tries to return false, so as to 4563 * help keep the drives' internal queues full, whenever this helps the 4564 * device boost the throughput without causing any service-guarantee 4565 * issue. 4566 * 4567 * Most of the issues taken into account to get the return value of 4568 * this function are not trivial. We discuss these issues in the two 4569 * functions providing the main pieces of information needed by this 4570 * function. 4571 */ 4572 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4573 { 4574 struct bfq_data *bfqd = bfqq->bfqd; 4575 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4576 4577 /* No point in idling for bfqq if it won't get requests any longer */ 4578 if (unlikely(!bfqq_process_refs(bfqq))) 4579 return false; 4580 4581 if (unlikely(bfqd->strict_guarantees)) 4582 return true; 4583 4584 /* 4585 * Idling is performed only if slice_idle > 0. In addition, we 4586 * do not idle if 4587 * (a) bfqq is async 4588 * (b) bfqq is in the idle io prio class: in this case we do 4589 * not idle because we want to minimize the bandwidth that 4590 * queues in this class can steal to higher-priority queues 4591 */ 4592 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4593 bfq_class_idle(bfqq)) 4594 return false; 4595 4596 idling_boosts_thr_with_no_issue = 4597 idling_boosts_thr_without_issues(bfqd, bfqq); 4598 4599 idling_needed_for_service_guar = 4600 idling_needed_for_service_guarantees(bfqd, bfqq); 4601 4602 /* 4603 * We have now the two components we need to compute the 4604 * return value of the function, which is true only if idling 4605 * either boosts the throughput (without issues), or is 4606 * necessary to preserve service guarantees. 4607 */ 4608 return idling_boosts_thr_with_no_issue || 4609 idling_needed_for_service_guar; 4610 } 4611 4612 /* 4613 * If the in-service queue is empty but the function bfq_better_to_idle 4614 * returns true, then: 4615 * 1) the queue must remain in service and cannot be expired, and 4616 * 2) the device must be idled to wait for the possible arrival of a new 4617 * request for the queue. 4618 * See the comments on the function bfq_better_to_idle for the reasons 4619 * why performing device idling is the best choice to boost the throughput 4620 * and preserve service guarantees when bfq_better_to_idle itself 4621 * returns true. 4622 */ 4623 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4624 { 4625 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4626 } 4627 4628 /* 4629 * This function chooses the queue from which to pick the next extra 4630 * I/O request to inject, if it finds a compatible queue. See the 4631 * comments on bfq_update_inject_limit() for details on the injection 4632 * mechanism, and for the definitions of the quantities mentioned 4633 * below. 4634 */ 4635 static struct bfq_queue * 4636 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4637 { 4638 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4639 unsigned int limit = in_serv_bfqq->inject_limit; 4640 /* 4641 * If 4642 * - bfqq is not weight-raised and therefore does not carry 4643 * time-critical I/O, 4644 * or 4645 * - regardless of whether bfqq is weight-raised, bfqq has 4646 * however a long think time, during which it can absorb the 4647 * effect of an appropriate number of extra I/O requests 4648 * from other queues (see bfq_update_inject_limit for 4649 * details on the computation of this number); 4650 * then injection can be performed without restrictions. 4651 */ 4652 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4653 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4654 4655 /* 4656 * If 4657 * - the baseline total service time could not be sampled yet, 4658 * so the inject limit happens to be still 0, and 4659 * - a lot of time has elapsed since the plugging of I/O 4660 * dispatching started, so drive speed is being wasted 4661 * significantly; 4662 * then temporarily raise inject limit to one request. 4663 */ 4664 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4665 bfq_bfqq_wait_request(in_serv_bfqq) && 4666 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4667 bfqd->bfq_slice_idle) 4668 ) 4669 limit = 1; 4670 4671 if (bfqd->rq_in_driver >= limit) 4672 return NULL; 4673 4674 /* 4675 * Linear search of the source queue for injection; but, with 4676 * a high probability, very few steps are needed to find a 4677 * candidate queue, i.e., a queue with enough budget left for 4678 * its next request. In fact: 4679 * - BFQ dynamically updates the budget of every queue so as 4680 * to accommodate the expected backlog of the queue; 4681 * - if a queue gets all its requests dispatched as injected 4682 * service, then the queue is removed from the active list 4683 * (and re-added only if it gets new requests, but then it 4684 * is assigned again enough budget for its new backlog). 4685 */ 4686 list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) 4687 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4688 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4689 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4690 bfq_bfqq_budget_left(bfqq)) { 4691 /* 4692 * Allow for only one large in-flight request 4693 * on non-rotational devices, for the 4694 * following reason. On non-rotationl drives, 4695 * large requests take much longer than 4696 * smaller requests to be served. In addition, 4697 * the drive prefers to serve large requests 4698 * w.r.t. to small ones, if it can choose. So, 4699 * having more than one large requests queued 4700 * in the drive may easily make the next first 4701 * request of the in-service queue wait for so 4702 * long to break bfqq's service guarantees. On 4703 * the bright side, large requests let the 4704 * drive reach a very high throughput, even if 4705 * there is only one in-flight large request 4706 * at a time. 4707 */ 4708 if (blk_queue_nonrot(bfqd->queue) && 4709 blk_rq_sectors(bfqq->next_rq) >= 4710 BFQQ_SECT_THR_NONROT) 4711 limit = min_t(unsigned int, 1, limit); 4712 else 4713 limit = in_serv_bfqq->inject_limit; 4714 4715 if (bfqd->rq_in_driver < limit) { 4716 bfqd->rqs_injected = true; 4717 return bfqq; 4718 } 4719 } 4720 4721 return NULL; 4722 } 4723 4724 /* 4725 * Select a queue for service. If we have a current queue in service, 4726 * check whether to continue servicing it, or retrieve and set a new one. 4727 */ 4728 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4729 { 4730 struct bfq_queue *bfqq; 4731 struct request *next_rq; 4732 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4733 4734 bfqq = bfqd->in_service_queue; 4735 if (!bfqq) 4736 goto new_queue; 4737 4738 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4739 4740 /* 4741 * Do not expire bfqq for budget timeout if bfqq may be about 4742 * to enjoy device idling. The reason why, in this case, we 4743 * prevent bfqq from expiring is the same as in the comments 4744 * on the case where bfq_bfqq_must_idle() returns true, in 4745 * bfq_completed_request(). 4746 */ 4747 if (bfq_may_expire_for_budg_timeout(bfqq) && 4748 !bfq_bfqq_must_idle(bfqq)) 4749 goto expire; 4750 4751 check_queue: 4752 /* 4753 * This loop is rarely executed more than once. Even when it 4754 * happens, it is much more convenient to re-execute this loop 4755 * than to return NULL and trigger a new dispatch to get a 4756 * request served. 4757 */ 4758 next_rq = bfqq->next_rq; 4759 /* 4760 * If bfqq has requests queued and it has enough budget left to 4761 * serve them, keep the queue, otherwise expire it. 4762 */ 4763 if (next_rq) { 4764 if (bfq_serv_to_charge(next_rq, bfqq) > 4765 bfq_bfqq_budget_left(bfqq)) { 4766 /* 4767 * Expire the queue for budget exhaustion, 4768 * which makes sure that the next budget is 4769 * enough to serve the next request, even if 4770 * it comes from the fifo expired path. 4771 */ 4772 reason = BFQQE_BUDGET_EXHAUSTED; 4773 goto expire; 4774 } else { 4775 /* 4776 * The idle timer may be pending because we may 4777 * not disable disk idling even when a new request 4778 * arrives. 4779 */ 4780 if (bfq_bfqq_wait_request(bfqq)) { 4781 /* 4782 * If we get here: 1) at least a new request 4783 * has arrived but we have not disabled the 4784 * timer because the request was too small, 4785 * 2) then the block layer has unplugged 4786 * the device, causing the dispatch to be 4787 * invoked. 4788 * 4789 * Since the device is unplugged, now the 4790 * requests are probably large enough to 4791 * provide a reasonable throughput. 4792 * So we disable idling. 4793 */ 4794 bfq_clear_bfqq_wait_request(bfqq); 4795 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4796 } 4797 goto keep_queue; 4798 } 4799 } 4800 4801 /* 4802 * No requests pending. However, if the in-service queue is idling 4803 * for a new request, or has requests waiting for a completion and 4804 * may idle after their completion, then keep it anyway. 4805 * 4806 * Yet, inject service from other queues if it boosts 4807 * throughput and is possible. 4808 */ 4809 if (bfq_bfqq_wait_request(bfqq) || 4810 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4811 struct bfq_queue *async_bfqq = 4812 bfqq->bic && bfqq->bic->bfqq[0] && 4813 bfq_bfqq_busy(bfqq->bic->bfqq[0]) && 4814 bfqq->bic->bfqq[0]->next_rq ? 4815 bfqq->bic->bfqq[0] : NULL; 4816 struct bfq_queue *blocked_bfqq = 4817 !hlist_empty(&bfqq->woken_list) ? 4818 container_of(bfqq->woken_list.first, 4819 struct bfq_queue, 4820 woken_list_node) 4821 : NULL; 4822 4823 /* 4824 * The next four mutually-exclusive ifs decide 4825 * whether to try injection, and choose the queue to 4826 * pick an I/O request from. 4827 * 4828 * The first if checks whether the process associated 4829 * with bfqq has also async I/O pending. If so, it 4830 * injects such I/O unconditionally. Injecting async 4831 * I/O from the same process can cause no harm to the 4832 * process. On the contrary, it can only increase 4833 * bandwidth and reduce latency for the process. 4834 * 4835 * The second if checks whether there happens to be a 4836 * non-empty waker queue for bfqq, i.e., a queue whose 4837 * I/O needs to be completed for bfqq to receive new 4838 * I/O. This happens, e.g., if bfqq is associated with 4839 * a process that does some sync. A sync generates 4840 * extra blocking I/O, which must be completed before 4841 * the process associated with bfqq can go on with its 4842 * I/O. If the I/O of the waker queue is not served, 4843 * then bfqq remains empty, and no I/O is dispatched, 4844 * until the idle timeout fires for bfqq. This is 4845 * likely to result in lower bandwidth and higher 4846 * latencies for bfqq, and in a severe loss of total 4847 * throughput. The best action to take is therefore to 4848 * serve the waker queue as soon as possible. So do it 4849 * (without relying on the third alternative below for 4850 * eventually serving waker_bfqq's I/O; see the last 4851 * paragraph for further details). This systematic 4852 * injection of I/O from the waker queue does not 4853 * cause any delay to bfqq's I/O. On the contrary, 4854 * next bfqq's I/O is brought forward dramatically, 4855 * for it is not blocked for milliseconds. 4856 * 4857 * The third if checks whether there is a queue woken 4858 * by bfqq, and currently with pending I/O. Such a 4859 * woken queue does not steal bandwidth from bfqq, 4860 * because it remains soon without I/O if bfqq is not 4861 * served. So there is virtually no risk of loss of 4862 * bandwidth for bfqq if this woken queue has I/O 4863 * dispatched while bfqq is waiting for new I/O. 4864 * 4865 * The fourth if checks whether bfqq is a queue for 4866 * which it is better to avoid injection. It is so if 4867 * bfqq delivers more throughput when served without 4868 * any further I/O from other queues in the middle, or 4869 * if the service times of bfqq's I/O requests both 4870 * count more than overall throughput, and may be 4871 * easily increased by injection (this happens if bfqq 4872 * has a short think time). If none of these 4873 * conditions holds, then a candidate queue for 4874 * injection is looked for through 4875 * bfq_choose_bfqq_for_injection(). Note that the 4876 * latter may return NULL (for example if the inject 4877 * limit for bfqq is currently 0). 4878 * 4879 * NOTE: motivation for the second alternative 4880 * 4881 * Thanks to the way the inject limit is updated in 4882 * bfq_update_has_short_ttime(), it is rather likely 4883 * that, if I/O is being plugged for bfqq and the 4884 * waker queue has pending I/O requests that are 4885 * blocking bfqq's I/O, then the fourth alternative 4886 * above lets the waker queue get served before the 4887 * I/O-plugging timeout fires. So one may deem the 4888 * second alternative superfluous. It is not, because 4889 * the fourth alternative may be way less effective in 4890 * case of a synchronization. For two main 4891 * reasons. First, throughput may be low because the 4892 * inject limit may be too low to guarantee the same 4893 * amount of injected I/O, from the waker queue or 4894 * other queues, that the second alternative 4895 * guarantees (the second alternative unconditionally 4896 * injects a pending I/O request of the waker queue 4897 * for each bfq_dispatch_request()). Second, with the 4898 * fourth alternative, the duration of the plugging, 4899 * i.e., the time before bfqq finally receives new I/O, 4900 * may not be minimized, because the waker queue may 4901 * happen to be served only after other queues. 4902 */ 4903 if (async_bfqq && 4904 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4905 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4906 bfq_bfqq_budget_left(async_bfqq)) 4907 bfqq = bfqq->bic->bfqq[0]; 4908 else if (bfqq->waker_bfqq && 4909 bfq_bfqq_busy(bfqq->waker_bfqq) && 4910 bfqq->waker_bfqq->next_rq && 4911 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4912 bfqq->waker_bfqq) <= 4913 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4914 ) 4915 bfqq = bfqq->waker_bfqq; 4916 else if (blocked_bfqq && 4917 bfq_bfqq_busy(blocked_bfqq) && 4918 blocked_bfqq->next_rq && 4919 bfq_serv_to_charge(blocked_bfqq->next_rq, 4920 blocked_bfqq) <= 4921 bfq_bfqq_budget_left(blocked_bfqq) 4922 ) 4923 bfqq = blocked_bfqq; 4924 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 4925 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 4926 !bfq_bfqq_has_short_ttime(bfqq))) 4927 bfqq = bfq_choose_bfqq_for_injection(bfqd); 4928 else 4929 bfqq = NULL; 4930 4931 goto keep_queue; 4932 } 4933 4934 reason = BFQQE_NO_MORE_REQUESTS; 4935 expire: 4936 bfq_bfqq_expire(bfqd, bfqq, false, reason); 4937 new_queue: 4938 bfqq = bfq_set_in_service_queue(bfqd); 4939 if (bfqq) { 4940 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 4941 goto check_queue; 4942 } 4943 keep_queue: 4944 if (bfqq) 4945 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 4946 else 4947 bfq_log(bfqd, "select_queue: no queue returned"); 4948 4949 return bfqq; 4950 } 4951 4952 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 4953 { 4954 struct bfq_entity *entity = &bfqq->entity; 4955 4956 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 4957 bfq_log_bfqq(bfqd, bfqq, 4958 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 4959 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 4960 jiffies_to_msecs(bfqq->wr_cur_max_time), 4961 bfqq->wr_coeff, 4962 bfqq->entity.weight, bfqq->entity.orig_weight); 4963 4964 if (entity->prio_changed) 4965 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 4966 4967 /* 4968 * If the queue was activated in a burst, or too much 4969 * time has elapsed from the beginning of this 4970 * weight-raising period, then end weight raising. 4971 */ 4972 if (bfq_bfqq_in_large_burst(bfqq)) 4973 bfq_bfqq_end_wr(bfqq); 4974 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 4975 bfqq->wr_cur_max_time)) { 4976 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 4977 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 4978 bfq_wr_duration(bfqd))) { 4979 /* 4980 * Either in interactive weight 4981 * raising, or in soft_rt weight 4982 * raising with the 4983 * interactive-weight-raising period 4984 * elapsed (so no switch back to 4985 * interactive weight raising). 4986 */ 4987 bfq_bfqq_end_wr(bfqq); 4988 } else { /* 4989 * soft_rt finishing while still in 4990 * interactive period, switch back to 4991 * interactive weight raising 4992 */ 4993 switch_back_to_interactive_wr(bfqq, bfqd); 4994 bfqq->entity.prio_changed = 1; 4995 } 4996 } 4997 if (bfqq->wr_coeff > 1 && 4998 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 4999 bfqq->service_from_wr > max_service_from_wr) { 5000 /* see comments on max_service_from_wr */ 5001 bfq_bfqq_end_wr(bfqq); 5002 } 5003 } 5004 /* 5005 * To improve latency (for this or other queues), immediately 5006 * update weight both if it must be raised and if it must be 5007 * lowered. Since, entity may be on some active tree here, and 5008 * might have a pending change of its ioprio class, invoke 5009 * next function with the last parameter unset (see the 5010 * comments on the function). 5011 */ 5012 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 5013 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 5014 entity, false); 5015 } 5016 5017 /* 5018 * Dispatch next request from bfqq. 5019 */ 5020 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 5021 struct bfq_queue *bfqq) 5022 { 5023 struct request *rq = bfqq->next_rq; 5024 unsigned long service_to_charge; 5025 5026 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5027 5028 bfq_bfqq_served(bfqq, service_to_charge); 5029 5030 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5031 bfqd->wait_dispatch = false; 5032 bfqd->waited_rq = rq; 5033 } 5034 5035 bfq_dispatch_remove(bfqd->queue, rq); 5036 5037 if (bfqq != bfqd->in_service_queue) 5038 goto return_rq; 5039 5040 /* 5041 * If weight raising has to terminate for bfqq, then next 5042 * function causes an immediate update of bfqq's weight, 5043 * without waiting for next activation. As a consequence, on 5044 * expiration, bfqq will be timestamped as if has never been 5045 * weight-raised during this service slot, even if it has 5046 * received part or even most of the service as a 5047 * weight-raised queue. This inflates bfqq's timestamps, which 5048 * is beneficial, as bfqq is then more willing to leave the 5049 * device immediately to possible other weight-raised queues. 5050 */ 5051 bfq_update_wr_data(bfqd, bfqq); 5052 5053 /* 5054 * Expire bfqq, pretending that its budget expired, if bfqq 5055 * belongs to CLASS_IDLE and other queues are waiting for 5056 * service. 5057 */ 5058 if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) 5059 goto return_rq; 5060 5061 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5062 5063 return_rq: 5064 return rq; 5065 } 5066 5067 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5068 { 5069 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5070 5071 /* 5072 * Avoiding lock: a race on bfqd->queued should cause at 5073 * most a call to dispatch for nothing 5074 */ 5075 return !list_empty_careful(&bfqd->dispatch) || 5076 READ_ONCE(bfqd->queued); 5077 } 5078 5079 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5080 { 5081 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5082 struct request *rq = NULL; 5083 struct bfq_queue *bfqq = NULL; 5084 5085 if (!list_empty(&bfqd->dispatch)) { 5086 rq = list_first_entry(&bfqd->dispatch, struct request, 5087 queuelist); 5088 list_del_init(&rq->queuelist); 5089 5090 bfqq = RQ_BFQQ(rq); 5091 5092 if (bfqq) { 5093 /* 5094 * Increment counters here, because this 5095 * dispatch does not follow the standard 5096 * dispatch flow (where counters are 5097 * incremented) 5098 */ 5099 bfqq->dispatched++; 5100 5101 goto inc_in_driver_start_rq; 5102 } 5103 5104 /* 5105 * We exploit the bfq_finish_requeue_request hook to 5106 * decrement rq_in_driver, but 5107 * bfq_finish_requeue_request will not be invoked on 5108 * this request. So, to avoid unbalance, just start 5109 * this request, without incrementing rq_in_driver. As 5110 * a negative consequence, rq_in_driver is deceptively 5111 * lower than it should be while this request is in 5112 * service. This may cause bfq_schedule_dispatch to be 5113 * invoked uselessly. 5114 * 5115 * As for implementing an exact solution, the 5116 * bfq_finish_requeue_request hook, if defined, is 5117 * probably invoked also on this request. So, by 5118 * exploiting this hook, we could 1) increment 5119 * rq_in_driver here, and 2) decrement it in 5120 * bfq_finish_requeue_request. Such a solution would 5121 * let the value of the counter be always accurate, 5122 * but it would entail using an extra interface 5123 * function. This cost seems higher than the benefit, 5124 * being the frequency of non-elevator-private 5125 * requests very low. 5126 */ 5127 goto start_rq; 5128 } 5129 5130 bfq_log(bfqd, "dispatch requests: %d busy queues", 5131 bfq_tot_busy_queues(bfqd)); 5132 5133 if (bfq_tot_busy_queues(bfqd) == 0) 5134 goto exit; 5135 5136 /* 5137 * Force device to serve one request at a time if 5138 * strict_guarantees is true. Forcing this service scheme is 5139 * currently the ONLY way to guarantee that the request 5140 * service order enforced by the scheduler is respected by a 5141 * queueing device. Otherwise the device is free even to make 5142 * some unlucky request wait for as long as the device 5143 * wishes. 5144 * 5145 * Of course, serving one request at a time may cause loss of 5146 * throughput. 5147 */ 5148 if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0) 5149 goto exit; 5150 5151 bfqq = bfq_select_queue(bfqd); 5152 if (!bfqq) 5153 goto exit; 5154 5155 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5156 5157 if (rq) { 5158 inc_in_driver_start_rq: 5159 bfqd->rq_in_driver++; 5160 start_rq: 5161 rq->rq_flags |= RQF_STARTED; 5162 } 5163 exit: 5164 return rq; 5165 } 5166 5167 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5168 static void bfq_update_dispatch_stats(struct request_queue *q, 5169 struct request *rq, 5170 struct bfq_queue *in_serv_queue, 5171 bool idle_timer_disabled) 5172 { 5173 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5174 5175 if (!idle_timer_disabled && !bfqq) 5176 return; 5177 5178 /* 5179 * rq and bfqq are guaranteed to exist until this function 5180 * ends, for the following reasons. First, rq can be 5181 * dispatched to the device, and then can be completed and 5182 * freed, only after this function ends. Second, rq cannot be 5183 * merged (and thus freed because of a merge) any longer, 5184 * because it has already started. Thus rq cannot be freed 5185 * before this function ends, and, since rq has a reference to 5186 * bfqq, the same guarantee holds for bfqq too. 5187 * 5188 * In addition, the following queue lock guarantees that 5189 * bfqq_group(bfqq) exists as well. 5190 */ 5191 spin_lock_irq(&q->queue_lock); 5192 if (idle_timer_disabled) 5193 /* 5194 * Since the idle timer has been disabled, 5195 * in_serv_queue contained some request when 5196 * __bfq_dispatch_request was invoked above, which 5197 * implies that rq was picked exactly from 5198 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5199 * therefore guaranteed to exist because of the above 5200 * arguments. 5201 */ 5202 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5203 if (bfqq) { 5204 struct bfq_group *bfqg = bfqq_group(bfqq); 5205 5206 bfqg_stats_update_avg_queue_size(bfqg); 5207 bfqg_stats_set_start_empty_time(bfqg); 5208 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5209 } 5210 spin_unlock_irq(&q->queue_lock); 5211 } 5212 #else 5213 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5214 struct request *rq, 5215 struct bfq_queue *in_serv_queue, 5216 bool idle_timer_disabled) {} 5217 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5218 5219 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5220 { 5221 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5222 struct request *rq; 5223 struct bfq_queue *in_serv_queue; 5224 bool waiting_rq, idle_timer_disabled = false; 5225 5226 spin_lock_irq(&bfqd->lock); 5227 5228 in_serv_queue = bfqd->in_service_queue; 5229 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5230 5231 rq = __bfq_dispatch_request(hctx); 5232 if (in_serv_queue == bfqd->in_service_queue) { 5233 idle_timer_disabled = 5234 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5235 } 5236 5237 spin_unlock_irq(&bfqd->lock); 5238 bfq_update_dispatch_stats(hctx->queue, rq, 5239 idle_timer_disabled ? in_serv_queue : NULL, 5240 idle_timer_disabled); 5241 5242 return rq; 5243 } 5244 5245 /* 5246 * Task holds one reference to the queue, dropped when task exits. Each rq 5247 * in-flight on this queue also holds a reference, dropped when rq is freed. 5248 * 5249 * Scheduler lock must be held here. Recall not to use bfqq after calling 5250 * this function on it. 5251 */ 5252 void bfq_put_queue(struct bfq_queue *bfqq) 5253 { 5254 struct bfq_queue *item; 5255 struct hlist_node *n; 5256 struct bfq_group *bfqg = bfqq_group(bfqq); 5257 5258 if (bfqq->bfqd) 5259 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", 5260 bfqq, bfqq->ref); 5261 5262 bfqq->ref--; 5263 if (bfqq->ref) 5264 return; 5265 5266 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5267 hlist_del_init(&bfqq->burst_list_node); 5268 /* 5269 * Decrement also burst size after the removal, if the 5270 * process associated with bfqq is exiting, and thus 5271 * does not contribute to the burst any longer. This 5272 * decrement helps filter out false positives of large 5273 * bursts, when some short-lived process (often due to 5274 * the execution of commands by some service) happens 5275 * to start and exit while a complex application is 5276 * starting, and thus spawning several processes that 5277 * do I/O (and that *must not* be treated as a large 5278 * burst, see comments on bfq_handle_burst). 5279 * 5280 * In particular, the decrement is performed only if: 5281 * 1) bfqq is not a merged queue, because, if it is, 5282 * then this free of bfqq is not triggered by the exit 5283 * of the process bfqq is associated with, but exactly 5284 * by the fact that bfqq has just been merged. 5285 * 2) burst_size is greater than 0, to handle 5286 * unbalanced decrements. Unbalanced decrements may 5287 * happen in te following case: bfqq is inserted into 5288 * the current burst list--without incrementing 5289 * bust_size--because of a split, but the current 5290 * burst list is not the burst list bfqq belonged to 5291 * (see comments on the case of a split in 5292 * bfq_set_request). 5293 */ 5294 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5295 bfqq->bfqd->burst_size--; 5296 } 5297 5298 /* 5299 * bfqq does not exist any longer, so it cannot be woken by 5300 * any other queue, and cannot wake any other queue. Then bfqq 5301 * must be removed from the woken list of its possible waker 5302 * queue, and all queues in the woken list of bfqq must stop 5303 * having a waker queue. Strictly speaking, these updates 5304 * should be performed when bfqq remains with no I/O source 5305 * attached to it, which happens before bfqq gets freed. In 5306 * particular, this happens when the last process associated 5307 * with bfqq exits or gets associated with a different 5308 * queue. However, both events lead to bfqq being freed soon, 5309 * and dangling references would come out only after bfqq gets 5310 * freed. So these updates are done here, as a simple and safe 5311 * way to handle all cases. 5312 */ 5313 /* remove bfqq from woken list */ 5314 if (!hlist_unhashed(&bfqq->woken_list_node)) 5315 hlist_del_init(&bfqq->woken_list_node); 5316 5317 /* reset waker for all queues in woken list */ 5318 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5319 woken_list_node) { 5320 item->waker_bfqq = NULL; 5321 hlist_del_init(&item->woken_list_node); 5322 } 5323 5324 if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5325 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5326 5327 kmem_cache_free(bfq_pool, bfqq); 5328 bfqg_and_blkg_put(bfqg); 5329 } 5330 5331 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5332 { 5333 bfqq->stable_ref--; 5334 bfq_put_queue(bfqq); 5335 } 5336 5337 void bfq_put_cooperator(struct bfq_queue *bfqq) 5338 { 5339 struct bfq_queue *__bfqq, *next; 5340 5341 /* 5342 * If this queue was scheduled to merge with another queue, be 5343 * sure to drop the reference taken on that queue (and others in 5344 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5345 */ 5346 __bfqq = bfqq->new_bfqq; 5347 while (__bfqq) { 5348 if (__bfqq == bfqq) 5349 break; 5350 next = __bfqq->new_bfqq; 5351 bfq_put_queue(__bfqq); 5352 __bfqq = next; 5353 } 5354 } 5355 5356 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5357 { 5358 if (bfqq == bfqd->in_service_queue) { 5359 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5360 bfq_schedule_dispatch(bfqd); 5361 } 5362 5363 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5364 5365 bfq_put_cooperator(bfqq); 5366 5367 bfq_release_process_ref(bfqd, bfqq); 5368 } 5369 5370 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync) 5371 { 5372 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 5373 struct bfq_data *bfqd; 5374 5375 if (bfqq) 5376 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5377 5378 if (bfqq && bfqd) { 5379 unsigned long flags; 5380 5381 spin_lock_irqsave(&bfqd->lock, flags); 5382 bfqq->bic = NULL; 5383 bfq_exit_bfqq(bfqd, bfqq); 5384 bic_set_bfqq(bic, NULL, is_sync); 5385 spin_unlock_irqrestore(&bfqd->lock, flags); 5386 } 5387 } 5388 5389 static void bfq_exit_icq(struct io_cq *icq) 5390 { 5391 struct bfq_io_cq *bic = icq_to_bic(icq); 5392 5393 if (bic->stable_merge_bfqq) { 5394 struct bfq_data *bfqd = bic->stable_merge_bfqq->bfqd; 5395 5396 /* 5397 * bfqd is NULL if scheduler already exited, and in 5398 * that case this is the last time bfqq is accessed. 5399 */ 5400 if (bfqd) { 5401 unsigned long flags; 5402 5403 spin_lock_irqsave(&bfqd->lock, flags); 5404 bfq_put_stable_ref(bic->stable_merge_bfqq); 5405 spin_unlock_irqrestore(&bfqd->lock, flags); 5406 } else { 5407 bfq_put_stable_ref(bic->stable_merge_bfqq); 5408 } 5409 } 5410 5411 bfq_exit_icq_bfqq(bic, true); 5412 bfq_exit_icq_bfqq(bic, false); 5413 } 5414 5415 /* 5416 * Update the entity prio values; note that the new values will not 5417 * be used until the next (re)activation. 5418 */ 5419 static void 5420 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5421 { 5422 struct task_struct *tsk = current; 5423 int ioprio_class; 5424 struct bfq_data *bfqd = bfqq->bfqd; 5425 5426 if (!bfqd) 5427 return; 5428 5429 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5430 switch (ioprio_class) { 5431 default: 5432 pr_err("bdi %s: bfq: bad prio class %d\n", 5433 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5434 ioprio_class); 5435 fallthrough; 5436 case IOPRIO_CLASS_NONE: 5437 /* 5438 * No prio set, inherit CPU scheduling settings. 5439 */ 5440 bfqq->new_ioprio = task_nice_ioprio(tsk); 5441 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5442 break; 5443 case IOPRIO_CLASS_RT: 5444 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5445 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5446 break; 5447 case IOPRIO_CLASS_BE: 5448 bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5449 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5450 break; 5451 case IOPRIO_CLASS_IDLE: 5452 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5453 bfqq->new_ioprio = 7; 5454 break; 5455 } 5456 5457 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5458 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5459 bfqq->new_ioprio); 5460 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5461 } 5462 5463 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5464 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5465 bfqq->new_ioprio, bfqq->entity.new_weight); 5466 bfqq->entity.prio_changed = 1; 5467 } 5468 5469 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5470 struct bio *bio, bool is_sync, 5471 struct bfq_io_cq *bic, 5472 bool respawn); 5473 5474 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5475 { 5476 struct bfq_data *bfqd = bic_to_bfqd(bic); 5477 struct bfq_queue *bfqq; 5478 int ioprio = bic->icq.ioc->ioprio; 5479 5480 /* 5481 * This condition may trigger on a newly created bic, be sure to 5482 * drop the lock before returning. 5483 */ 5484 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5485 return; 5486 5487 bic->ioprio = ioprio; 5488 5489 bfqq = bic_to_bfqq(bic, false); 5490 if (bfqq) { 5491 bfq_release_process_ref(bfqd, bfqq); 5492 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5493 bic_set_bfqq(bic, bfqq, false); 5494 } 5495 5496 bfqq = bic_to_bfqq(bic, true); 5497 if (bfqq) 5498 bfq_set_next_ioprio_data(bfqq, bic); 5499 } 5500 5501 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5502 struct bfq_io_cq *bic, pid_t pid, int is_sync) 5503 { 5504 u64 now_ns = ktime_get_ns(); 5505 5506 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5507 INIT_LIST_HEAD(&bfqq->fifo); 5508 INIT_HLIST_NODE(&bfqq->burst_list_node); 5509 INIT_HLIST_NODE(&bfqq->woken_list_node); 5510 INIT_HLIST_HEAD(&bfqq->woken_list); 5511 5512 bfqq->ref = 0; 5513 bfqq->bfqd = bfqd; 5514 5515 if (bic) 5516 bfq_set_next_ioprio_data(bfqq, bic); 5517 5518 if (is_sync) { 5519 /* 5520 * No need to mark as has_short_ttime if in 5521 * idle_class, because no device idling is performed 5522 * for queues in idle class 5523 */ 5524 if (!bfq_class_idle(bfqq)) 5525 /* tentatively mark as has_short_ttime */ 5526 bfq_mark_bfqq_has_short_ttime(bfqq); 5527 bfq_mark_bfqq_sync(bfqq); 5528 bfq_mark_bfqq_just_created(bfqq); 5529 } else 5530 bfq_clear_bfqq_sync(bfqq); 5531 5532 /* set end request to minus infinity from now */ 5533 bfqq->ttime.last_end_request = now_ns + 1; 5534 5535 bfqq->creation_time = jiffies; 5536 5537 bfqq->io_start_time = now_ns; 5538 5539 bfq_mark_bfqq_IO_bound(bfqq); 5540 5541 bfqq->pid = pid; 5542 5543 /* Tentative initial value to trade off between thr and lat */ 5544 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5545 bfqq->budget_timeout = bfq_smallest_from_now(); 5546 5547 bfqq->wr_coeff = 1; 5548 bfqq->last_wr_start_finish = jiffies; 5549 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5550 bfqq->split_time = bfq_smallest_from_now(); 5551 5552 /* 5553 * To not forget the possibly high bandwidth consumed by a 5554 * process/queue in the recent past, 5555 * bfq_bfqq_softrt_next_start() returns a value at least equal 5556 * to the current value of bfqq->soft_rt_next_start (see 5557 * comments on bfq_bfqq_softrt_next_start). Set 5558 * soft_rt_next_start to now, to mean that bfqq has consumed 5559 * no bandwidth so far. 5560 */ 5561 bfqq->soft_rt_next_start = jiffies; 5562 5563 /* first request is almost certainly seeky */ 5564 bfqq->seek_history = 1; 5565 } 5566 5567 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5568 struct bfq_group *bfqg, 5569 int ioprio_class, int ioprio) 5570 { 5571 switch (ioprio_class) { 5572 case IOPRIO_CLASS_RT: 5573 return &bfqg->async_bfqq[0][ioprio]; 5574 case IOPRIO_CLASS_NONE: 5575 ioprio = IOPRIO_BE_NORM; 5576 fallthrough; 5577 case IOPRIO_CLASS_BE: 5578 return &bfqg->async_bfqq[1][ioprio]; 5579 case IOPRIO_CLASS_IDLE: 5580 return &bfqg->async_idle_bfqq; 5581 default: 5582 return NULL; 5583 } 5584 } 5585 5586 static struct bfq_queue * 5587 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5588 struct bfq_io_cq *bic, 5589 struct bfq_queue *last_bfqq_created) 5590 { 5591 struct bfq_queue *new_bfqq = 5592 bfq_setup_merge(bfqq, last_bfqq_created); 5593 5594 if (!new_bfqq) 5595 return bfqq; 5596 5597 if (new_bfqq->bic) 5598 new_bfqq->bic->stably_merged = true; 5599 bic->stably_merged = true; 5600 5601 /* 5602 * Reusing merge functions. This implies that 5603 * bfqq->bic must be set too, for 5604 * bfq_merge_bfqqs to correctly save bfqq's 5605 * state before killing it. 5606 */ 5607 bfqq->bic = bic; 5608 bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq); 5609 5610 return new_bfqq; 5611 } 5612 5613 /* 5614 * Many throughput-sensitive workloads are made of several parallel 5615 * I/O flows, with all flows generated by the same application, or 5616 * more generically by the same task (e.g., system boot). The most 5617 * counterproductive action with these workloads is plugging I/O 5618 * dispatch when one of the bfq_queues associated with these flows 5619 * remains temporarily empty. 5620 * 5621 * To avoid this plugging, BFQ has been using a burst-handling 5622 * mechanism for years now. This mechanism has proven effective for 5623 * throughput, and not detrimental for service guarantees. The 5624 * following function pushes this mechanism a little bit further, 5625 * basing on the following two facts. 5626 * 5627 * First, all the I/O flows of a the same application or task 5628 * contribute to the execution/completion of that common application 5629 * or task. So the performance figures that matter are total 5630 * throughput of the flows and task-wide I/O latency. In particular, 5631 * these flows do not need to be protected from each other, in terms 5632 * of individual bandwidth or latency. 5633 * 5634 * Second, the above fact holds regardless of the number of flows. 5635 * 5636 * Putting these two facts together, this commits merges stably the 5637 * bfq_queues associated with these I/O flows, i.e., with the 5638 * processes that generate these IO/ flows, regardless of how many the 5639 * involved processes are. 5640 * 5641 * To decide whether a set of bfq_queues is actually associated with 5642 * the I/O flows of a common application or task, and to merge these 5643 * queues stably, this function operates as follows: given a bfq_queue, 5644 * say Q2, currently being created, and the last bfq_queue, say Q1, 5645 * created before Q2, Q2 is merged stably with Q1 if 5646 * - very little time has elapsed since when Q1 was created 5647 * - Q2 has the same ioprio as Q1 5648 * - Q2 belongs to the same group as Q1 5649 * 5650 * Merging bfq_queues also reduces scheduling overhead. A fio test 5651 * with ten random readers on /dev/nullb shows a throughput boost of 5652 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5653 * the total per-request processing time, the above throughput boost 5654 * implies that BFQ's overhead is reduced by more than 50%. 5655 * 5656 * This new mechanism most certainly obsoletes the current 5657 * burst-handling heuristics. We keep those heuristics for the moment. 5658 */ 5659 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5660 struct bfq_queue *bfqq, 5661 struct bfq_io_cq *bic) 5662 { 5663 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5664 &bfqq->entity.parent->last_bfqq_created : 5665 &bfqd->last_bfqq_created; 5666 5667 struct bfq_queue *last_bfqq_created = *source_bfqq; 5668 5669 /* 5670 * If last_bfqq_created has not been set yet, then init it. If 5671 * it has been set already, but too long ago, then move it 5672 * forward to bfqq. Finally, move also if bfqq belongs to a 5673 * different group than last_bfqq_created, or if bfqq has a 5674 * different ioprio or ioprio_class. If none of these 5675 * conditions holds true, then try an early stable merge or 5676 * schedule a delayed stable merge. 5677 * 5678 * A delayed merge is scheduled (instead of performing an 5679 * early merge), in case bfqq might soon prove to be more 5680 * throughput-beneficial if not merged. Currently this is 5681 * possible only if bfqd is rotational with no queueing. For 5682 * such a drive, not merging bfqq is better for throughput if 5683 * bfqq happens to contain sequential I/O. So, we wait a 5684 * little bit for enough I/O to flow through bfqq. After that, 5685 * if such an I/O is sequential, then the merge is 5686 * canceled. Otherwise the merge is finally performed. 5687 */ 5688 if (!last_bfqq_created || 5689 time_before(last_bfqq_created->creation_time + 5690 msecs_to_jiffies(bfq_activation_stable_merging), 5691 bfqq->creation_time) || 5692 bfqq->entity.parent != last_bfqq_created->entity.parent || 5693 bfqq->ioprio != last_bfqq_created->ioprio || 5694 bfqq->ioprio_class != last_bfqq_created->ioprio_class) 5695 *source_bfqq = bfqq; 5696 else if (time_after_eq(last_bfqq_created->creation_time + 5697 bfqd->bfq_burst_interval, 5698 bfqq->creation_time)) { 5699 if (likely(bfqd->nonrot_with_queueing)) 5700 /* 5701 * With this type of drive, leaving 5702 * bfqq alone may provide no 5703 * throughput benefits compared with 5704 * merging bfqq. So merge bfqq now. 5705 */ 5706 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5707 bic, 5708 last_bfqq_created); 5709 else { /* schedule tentative stable merge */ 5710 /* 5711 * get reference on last_bfqq_created, 5712 * to prevent it from being freed, 5713 * until we decide whether to merge 5714 */ 5715 last_bfqq_created->ref++; 5716 /* 5717 * need to keep track of stable refs, to 5718 * compute process refs correctly 5719 */ 5720 last_bfqq_created->stable_ref++; 5721 /* 5722 * Record the bfqq to merge to. 5723 */ 5724 bic->stable_merge_bfqq = last_bfqq_created; 5725 } 5726 } 5727 5728 return bfqq; 5729 } 5730 5731 5732 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5733 struct bio *bio, bool is_sync, 5734 struct bfq_io_cq *bic, 5735 bool respawn) 5736 { 5737 const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio); 5738 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5739 struct bfq_queue **async_bfqq = NULL; 5740 struct bfq_queue *bfqq; 5741 struct bfq_group *bfqg; 5742 5743 bfqg = bfq_bio_bfqg(bfqd, bio); 5744 if (!is_sync) { 5745 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5746 ioprio); 5747 bfqq = *async_bfqq; 5748 if (bfqq) 5749 goto out; 5750 } 5751 5752 bfqq = kmem_cache_alloc_node(bfq_pool, 5753 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5754 bfqd->queue->node); 5755 5756 if (bfqq) { 5757 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5758 is_sync); 5759 bfq_init_entity(&bfqq->entity, bfqg); 5760 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5761 } else { 5762 bfqq = &bfqd->oom_bfqq; 5763 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5764 goto out; 5765 } 5766 5767 /* 5768 * Pin the queue now that it's allocated, scheduler exit will 5769 * prune it. 5770 */ 5771 if (async_bfqq) { 5772 bfqq->ref++; /* 5773 * Extra group reference, w.r.t. sync 5774 * queue. This extra reference is removed 5775 * only if bfqq->bfqg disappears, to 5776 * guarantee that this queue is not freed 5777 * until its group goes away. 5778 */ 5779 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5780 bfqq, bfqq->ref); 5781 *async_bfqq = bfqq; 5782 } 5783 5784 out: 5785 bfqq->ref++; /* get a process reference to this queue */ 5786 5787 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5788 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5789 return bfqq; 5790 } 5791 5792 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5793 struct bfq_queue *bfqq) 5794 { 5795 struct bfq_ttime *ttime = &bfqq->ttime; 5796 u64 elapsed; 5797 5798 /* 5799 * We are really interested in how long it takes for the queue to 5800 * become busy when there is no outstanding IO for this queue. So 5801 * ignore cases when the bfq queue has already IO queued. 5802 */ 5803 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5804 return; 5805 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5806 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5807 5808 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5809 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5810 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5811 ttime->ttime_samples); 5812 } 5813 5814 static void 5815 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5816 struct request *rq) 5817 { 5818 bfqq->seek_history <<= 1; 5819 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5820 5821 if (bfqq->wr_coeff > 1 && 5822 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5823 BFQQ_TOTALLY_SEEKY(bfqq)) { 5824 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5825 bfq_wr_duration(bfqd))) { 5826 /* 5827 * In soft_rt weight raising with the 5828 * interactive-weight-raising period 5829 * elapsed (so no switch back to 5830 * interactive weight raising). 5831 */ 5832 bfq_bfqq_end_wr(bfqq); 5833 } else { /* 5834 * stopping soft_rt weight raising 5835 * while still in interactive period, 5836 * switch back to interactive weight 5837 * raising 5838 */ 5839 switch_back_to_interactive_wr(bfqq, bfqd); 5840 bfqq->entity.prio_changed = 1; 5841 } 5842 } 5843 } 5844 5845 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5846 struct bfq_queue *bfqq, 5847 struct bfq_io_cq *bic) 5848 { 5849 bool has_short_ttime = true, state_changed; 5850 5851 /* 5852 * No need to update has_short_ttime if bfqq is async or in 5853 * idle io prio class, or if bfq_slice_idle is zero, because 5854 * no device idling is performed for bfqq in this case. 5855 */ 5856 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5857 bfqd->bfq_slice_idle == 0) 5858 return; 5859 5860 /* Idle window just restored, statistics are meaningless. */ 5861 if (time_is_after_eq_jiffies(bfqq->split_time + 5862 bfqd->bfq_wr_min_idle_time)) 5863 return; 5864 5865 /* Think time is infinite if no process is linked to 5866 * bfqq. Otherwise check average think time to decide whether 5867 * to mark as has_short_ttime. To this goal, compare average 5868 * think time with half the I/O-plugging timeout. 5869 */ 5870 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5871 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5872 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5873 has_short_ttime = false; 5874 5875 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5876 5877 if (has_short_ttime) 5878 bfq_mark_bfqq_has_short_ttime(bfqq); 5879 else 5880 bfq_clear_bfqq_has_short_ttime(bfqq); 5881 5882 /* 5883 * Until the base value for the total service time gets 5884 * finally computed for bfqq, the inject limit does depend on 5885 * the think-time state (short|long). In particular, the limit 5886 * is 0 or 1 if the think time is deemed, respectively, as 5887 * short or long (details in the comments in 5888 * bfq_update_inject_limit()). Accordingly, the next 5889 * instructions reset the inject limit if the think-time state 5890 * has changed and the above base value is still to be 5891 * computed. 5892 * 5893 * However, the reset is performed only if more than 100 ms 5894 * have elapsed since the last update of the inject limit, or 5895 * (inclusive) if the change is from short to long think 5896 * time. The reason for this waiting is as follows. 5897 * 5898 * bfqq may have a long think time because of a 5899 * synchronization with some other queue, i.e., because the 5900 * I/O of some other queue may need to be completed for bfqq 5901 * to receive new I/O. Details in the comments on the choice 5902 * of the queue for injection in bfq_select_queue(). 5903 * 5904 * As stressed in those comments, if such a synchronization is 5905 * actually in place, then, without injection on bfqq, the 5906 * blocking I/O cannot happen to served while bfqq is in 5907 * service. As a consequence, if bfqq is granted 5908 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 5909 * is dispatched, until the idle timeout fires. This is likely 5910 * to result in lower bandwidth and higher latencies for bfqq, 5911 * and in a severe loss of total throughput. 5912 * 5913 * On the opposite end, a non-zero inject limit may allow the 5914 * I/O that blocks bfqq to be executed soon, and therefore 5915 * bfqq to receive new I/O soon. 5916 * 5917 * But, if the blocking gets actually eliminated, then the 5918 * next think-time sample for bfqq may be very low. This in 5919 * turn may cause bfqq's think time to be deemed 5920 * short. Without the 100 ms barrier, this new state change 5921 * would cause the body of the next if to be executed 5922 * immediately. But this would set to 0 the inject 5923 * limit. Without injection, the blocking I/O would cause the 5924 * think time of bfqq to become long again, and therefore the 5925 * inject limit to be raised again, and so on. The only effect 5926 * of such a steady oscillation between the two think-time 5927 * states would be to prevent effective injection on bfqq. 5928 * 5929 * In contrast, if the inject limit is not reset during such a 5930 * long time interval as 100 ms, then the number of short 5931 * think time samples can grow significantly before the reset 5932 * is performed. As a consequence, the think time state can 5933 * become stable before the reset. Therefore there will be no 5934 * state change when the 100 ms elapse, and no reset of the 5935 * inject limit. The inject limit remains steadily equal to 1 5936 * both during and after the 100 ms. So injection can be 5937 * performed at all times, and throughput gets boosted. 5938 * 5939 * An inject limit equal to 1 is however in conflict, in 5940 * general, with the fact that the think time of bfqq is 5941 * short, because injection may be likely to delay bfqq's I/O 5942 * (as explained in the comments in 5943 * bfq_update_inject_limit()). But this does not happen in 5944 * this special case, because bfqq's low think time is due to 5945 * an effective handling of a synchronization, through 5946 * injection. In this special case, bfqq's I/O does not get 5947 * delayed by injection; on the contrary, bfqq's I/O is 5948 * brought forward, because it is not blocked for 5949 * milliseconds. 5950 * 5951 * In addition, serving the blocking I/O much sooner, and much 5952 * more frequently than once per I/O-plugging timeout, makes 5953 * it much quicker to detect a waker queue (the concept of 5954 * waker queue is defined in the comments in 5955 * bfq_add_request()). This makes it possible to start sooner 5956 * to boost throughput more effectively, by injecting the I/O 5957 * of the waker queue unconditionally on every 5958 * bfq_dispatch_request(). 5959 * 5960 * One last, important benefit of not resetting the inject 5961 * limit before 100 ms is that, during this time interval, the 5962 * base value for the total service time is likely to get 5963 * finally computed for bfqq, freeing the inject limit from 5964 * its relation with the think time. 5965 */ 5966 if (state_changed && bfqq->last_serv_time_ns == 0 && 5967 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 5968 msecs_to_jiffies(100)) || 5969 !has_short_ttime)) 5970 bfq_reset_inject_limit(bfqd, bfqq); 5971 } 5972 5973 /* 5974 * Called when a new fs request (rq) is added to bfqq. Check if there's 5975 * something we should do about it. 5976 */ 5977 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5978 struct request *rq) 5979 { 5980 if (rq->cmd_flags & REQ_META) 5981 bfqq->meta_pending++; 5982 5983 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 5984 5985 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 5986 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 5987 blk_rq_sectors(rq) < 32; 5988 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 5989 5990 /* 5991 * There is just this request queued: if 5992 * - the request is small, and 5993 * - we are idling to boost throughput, and 5994 * - the queue is not to be expired, 5995 * then just exit. 5996 * 5997 * In this way, if the device is being idled to wait 5998 * for a new request from the in-service queue, we 5999 * avoid unplugging the device and committing the 6000 * device to serve just a small request. In contrast 6001 * we wait for the block layer to decide when to 6002 * unplug the device: hopefully, new requests will be 6003 * merged to this one quickly, then the device will be 6004 * unplugged and larger requests will be dispatched. 6005 */ 6006 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 6007 !budget_timeout) 6008 return; 6009 6010 /* 6011 * A large enough request arrived, or idling is being 6012 * performed to preserve service guarantees, or 6013 * finally the queue is to be expired: in all these 6014 * cases disk idling is to be stopped, so clear 6015 * wait_request flag and reset timer. 6016 */ 6017 bfq_clear_bfqq_wait_request(bfqq); 6018 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6019 6020 /* 6021 * The queue is not empty, because a new request just 6022 * arrived. Hence we can safely expire the queue, in 6023 * case of budget timeout, without risking that the 6024 * timestamps of the queue are not updated correctly. 6025 * See [1] for more details. 6026 */ 6027 if (budget_timeout) 6028 bfq_bfqq_expire(bfqd, bfqq, false, 6029 BFQQE_BUDGET_TIMEOUT); 6030 } 6031 } 6032 6033 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6034 { 6035 struct bfq_entity *entity = &bfqq->entity; 6036 6037 for_each_entity(entity) 6038 entity->allocated++; 6039 } 6040 6041 static void bfqq_request_freed(struct bfq_queue *bfqq) 6042 { 6043 struct bfq_entity *entity = &bfqq->entity; 6044 6045 for_each_entity(entity) 6046 entity->allocated--; 6047 } 6048 6049 /* returns true if it causes the idle timer to be disabled */ 6050 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6051 { 6052 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6053 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6054 RQ_BIC(rq)); 6055 bool waiting, idle_timer_disabled = false; 6056 6057 if (new_bfqq) { 6058 /* 6059 * Release the request's reference to the old bfqq 6060 * and make sure one is taken to the shared queue. 6061 */ 6062 bfqq_request_allocated(new_bfqq); 6063 bfqq_request_freed(bfqq); 6064 new_bfqq->ref++; 6065 /* 6066 * If the bic associated with the process 6067 * issuing this request still points to bfqq 6068 * (and thus has not been already redirected 6069 * to new_bfqq or even some other bfq_queue), 6070 * then complete the merge and redirect it to 6071 * new_bfqq. 6072 */ 6073 if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq) 6074 bfq_merge_bfqqs(bfqd, RQ_BIC(rq), 6075 bfqq, new_bfqq); 6076 6077 bfq_clear_bfqq_just_created(bfqq); 6078 /* 6079 * rq is about to be enqueued into new_bfqq, 6080 * release rq reference on bfqq 6081 */ 6082 bfq_put_queue(bfqq); 6083 rq->elv.priv[1] = new_bfqq; 6084 bfqq = new_bfqq; 6085 } 6086 6087 bfq_update_io_thinktime(bfqd, bfqq); 6088 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6089 bfq_update_io_seektime(bfqd, bfqq, rq); 6090 6091 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6092 bfq_add_request(rq); 6093 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6094 6095 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6096 list_add_tail(&rq->queuelist, &bfqq->fifo); 6097 6098 bfq_rq_enqueued(bfqd, bfqq, rq); 6099 6100 return idle_timer_disabled; 6101 } 6102 6103 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6104 static void bfq_update_insert_stats(struct request_queue *q, 6105 struct bfq_queue *bfqq, 6106 bool idle_timer_disabled, 6107 unsigned int cmd_flags) 6108 { 6109 if (!bfqq) 6110 return; 6111 6112 /* 6113 * bfqq still exists, because it can disappear only after 6114 * either it is merged with another queue, or the process it 6115 * is associated with exits. But both actions must be taken by 6116 * the same process currently executing this flow of 6117 * instructions. 6118 * 6119 * In addition, the following queue lock guarantees that 6120 * bfqq_group(bfqq) exists as well. 6121 */ 6122 spin_lock_irq(&q->queue_lock); 6123 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6124 if (idle_timer_disabled) 6125 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6126 spin_unlock_irq(&q->queue_lock); 6127 } 6128 #else 6129 static inline void bfq_update_insert_stats(struct request_queue *q, 6130 struct bfq_queue *bfqq, 6131 bool idle_timer_disabled, 6132 unsigned int cmd_flags) {} 6133 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6134 6135 static struct bfq_queue *bfq_init_rq(struct request *rq); 6136 6137 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6138 bool at_head) 6139 { 6140 struct request_queue *q = hctx->queue; 6141 struct bfq_data *bfqd = q->elevator->elevator_data; 6142 struct bfq_queue *bfqq; 6143 bool idle_timer_disabled = false; 6144 unsigned int cmd_flags; 6145 LIST_HEAD(free); 6146 6147 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6148 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6149 bfqg_stats_update_legacy_io(q, rq); 6150 #endif 6151 spin_lock_irq(&bfqd->lock); 6152 bfqq = bfq_init_rq(rq); 6153 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6154 spin_unlock_irq(&bfqd->lock); 6155 blk_mq_free_requests(&free); 6156 return; 6157 } 6158 6159 trace_block_rq_insert(rq); 6160 6161 if (!bfqq || at_head) { 6162 if (at_head) 6163 list_add(&rq->queuelist, &bfqd->dispatch); 6164 else 6165 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6166 } else { 6167 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6168 /* 6169 * Update bfqq, because, if a queue merge has occurred 6170 * in __bfq_insert_request, then rq has been 6171 * redirected into a new queue. 6172 */ 6173 bfqq = RQ_BFQQ(rq); 6174 6175 if (rq_mergeable(rq)) { 6176 elv_rqhash_add(q, rq); 6177 if (!q->last_merge) 6178 q->last_merge = rq; 6179 } 6180 } 6181 6182 /* 6183 * Cache cmd_flags before releasing scheduler lock, because rq 6184 * may disappear afterwards (for example, because of a request 6185 * merge). 6186 */ 6187 cmd_flags = rq->cmd_flags; 6188 spin_unlock_irq(&bfqd->lock); 6189 6190 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6191 cmd_flags); 6192 } 6193 6194 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6195 struct list_head *list, bool at_head) 6196 { 6197 while (!list_empty(list)) { 6198 struct request *rq; 6199 6200 rq = list_first_entry(list, struct request, queuelist); 6201 list_del_init(&rq->queuelist); 6202 bfq_insert_request(hctx, rq, at_head); 6203 } 6204 } 6205 6206 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6207 { 6208 struct bfq_queue *bfqq = bfqd->in_service_queue; 6209 6210 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6211 bfqd->rq_in_driver); 6212 6213 if (bfqd->hw_tag == 1) 6214 return; 6215 6216 /* 6217 * This sample is valid if the number of outstanding requests 6218 * is large enough to allow a queueing behavior. Note that the 6219 * sum is not exact, as it's not taking into account deactivated 6220 * requests. 6221 */ 6222 if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6223 return; 6224 6225 /* 6226 * If active queue hasn't enough requests and can idle, bfq might not 6227 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6228 * case 6229 */ 6230 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6231 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6232 BFQ_HW_QUEUE_THRESHOLD && 6233 bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6234 return; 6235 6236 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6237 return; 6238 6239 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6240 bfqd->max_rq_in_driver = 0; 6241 bfqd->hw_tag_samples = 0; 6242 6243 bfqd->nonrot_with_queueing = 6244 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6245 } 6246 6247 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6248 { 6249 u64 now_ns; 6250 u32 delta_us; 6251 6252 bfq_update_hw_tag(bfqd); 6253 6254 bfqd->rq_in_driver--; 6255 bfqq->dispatched--; 6256 6257 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6258 /* 6259 * Set budget_timeout (which we overload to store the 6260 * time at which the queue remains with no backlog and 6261 * no outstanding request; used by the weight-raising 6262 * mechanism). 6263 */ 6264 bfqq->budget_timeout = jiffies; 6265 6266 bfq_weights_tree_remove(bfqd, bfqq); 6267 } 6268 6269 now_ns = ktime_get_ns(); 6270 6271 bfqq->ttime.last_end_request = now_ns; 6272 6273 /* 6274 * Using us instead of ns, to get a reasonable precision in 6275 * computing rate in next check. 6276 */ 6277 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6278 6279 /* 6280 * If the request took rather long to complete, and, according 6281 * to the maximum request size recorded, this completion latency 6282 * implies that the request was certainly served at a very low 6283 * rate (less than 1M sectors/sec), then the whole observation 6284 * interval that lasts up to this time instant cannot be a 6285 * valid time interval for computing a new peak rate. Invoke 6286 * bfq_update_rate_reset to have the following three steps 6287 * taken: 6288 * - close the observation interval at the last (previous) 6289 * request dispatch or completion 6290 * - compute rate, if possible, for that observation interval 6291 * - reset to zero samples, which will trigger a proper 6292 * re-initialization of the observation interval on next 6293 * dispatch 6294 */ 6295 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6296 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6297 1UL<<(BFQ_RATE_SHIFT - 10)) 6298 bfq_update_rate_reset(bfqd, NULL); 6299 bfqd->last_completion = now_ns; 6300 /* 6301 * Shared queues are likely to receive I/O at a high 6302 * rate. This may deceptively let them be considered as wakers 6303 * of other queues. But a false waker will unjustly steal 6304 * bandwidth to its supposedly woken queue. So considering 6305 * also shared queues in the waking mechanism may cause more 6306 * control troubles than throughput benefits. Then reset 6307 * last_completed_rq_bfqq if bfqq is a shared queue. 6308 */ 6309 if (!bfq_bfqq_coop(bfqq)) 6310 bfqd->last_completed_rq_bfqq = bfqq; 6311 else 6312 bfqd->last_completed_rq_bfqq = NULL; 6313 6314 /* 6315 * If we are waiting to discover whether the request pattern 6316 * of the task associated with the queue is actually 6317 * isochronous, and both requisites for this condition to hold 6318 * are now satisfied, then compute soft_rt_next_start (see the 6319 * comments on the function bfq_bfqq_softrt_next_start()). We 6320 * do not compute soft_rt_next_start if bfqq is in interactive 6321 * weight raising (see the comments in bfq_bfqq_expire() for 6322 * an explanation). We schedule this delayed update when bfqq 6323 * expires, if it still has in-flight requests. 6324 */ 6325 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6326 RB_EMPTY_ROOT(&bfqq->sort_list) && 6327 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6328 bfqq->soft_rt_next_start = 6329 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6330 6331 /* 6332 * If this is the in-service queue, check if it needs to be expired, 6333 * or if we want to idle in case it has no pending requests. 6334 */ 6335 if (bfqd->in_service_queue == bfqq) { 6336 if (bfq_bfqq_must_idle(bfqq)) { 6337 if (bfqq->dispatched == 0) 6338 bfq_arm_slice_timer(bfqd); 6339 /* 6340 * If we get here, we do not expire bfqq, even 6341 * if bfqq was in budget timeout or had no 6342 * more requests (as controlled in the next 6343 * conditional instructions). The reason for 6344 * not expiring bfqq is as follows. 6345 * 6346 * Here bfqq->dispatched > 0 holds, but 6347 * bfq_bfqq_must_idle() returned true. This 6348 * implies that, even if no request arrives 6349 * for bfqq before bfqq->dispatched reaches 0, 6350 * bfqq will, however, not be expired on the 6351 * completion event that causes bfqq->dispatch 6352 * to reach zero. In contrast, on this event, 6353 * bfqq will start enjoying device idling 6354 * (I/O-dispatch plugging). 6355 * 6356 * But, if we expired bfqq here, bfqq would 6357 * not have the chance to enjoy device idling 6358 * when bfqq->dispatched finally reaches 6359 * zero. This would expose bfqq to violation 6360 * of its reserved service guarantees. 6361 */ 6362 return; 6363 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6364 bfq_bfqq_expire(bfqd, bfqq, false, 6365 BFQQE_BUDGET_TIMEOUT); 6366 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6367 (bfqq->dispatched == 0 || 6368 !bfq_better_to_idle(bfqq))) 6369 bfq_bfqq_expire(bfqd, bfqq, false, 6370 BFQQE_NO_MORE_REQUESTS); 6371 } 6372 6373 if (!bfqd->rq_in_driver) 6374 bfq_schedule_dispatch(bfqd); 6375 } 6376 6377 /* 6378 * The processes associated with bfqq may happen to generate their 6379 * cumulative I/O at a lower rate than the rate at which the device 6380 * could serve the same I/O. This is rather probable, e.g., if only 6381 * one process is associated with bfqq and the device is an SSD. It 6382 * results in bfqq becoming often empty while in service. In this 6383 * respect, if BFQ is allowed to switch to another queue when bfqq 6384 * remains empty, then the device goes on being fed with I/O requests, 6385 * and the throughput is not affected. In contrast, if BFQ is not 6386 * allowed to switch to another queue---because bfqq is sync and 6387 * I/O-dispatch needs to be plugged while bfqq is temporarily 6388 * empty---then, during the service of bfqq, there will be frequent 6389 * "service holes", i.e., time intervals during which bfqq gets empty 6390 * and the device can only consume the I/O already queued in its 6391 * hardware queues. During service holes, the device may even get to 6392 * remaining idle. In the end, during the service of bfqq, the device 6393 * is driven at a lower speed than the one it can reach with the kind 6394 * of I/O flowing through bfqq. 6395 * 6396 * To counter this loss of throughput, BFQ implements a "request 6397 * injection mechanism", which tries to fill the above service holes 6398 * with I/O requests taken from other queues. The hard part in this 6399 * mechanism is finding the right amount of I/O to inject, so as to 6400 * both boost throughput and not break bfqq's bandwidth and latency 6401 * guarantees. In this respect, the mechanism maintains a per-queue 6402 * inject limit, computed as below. While bfqq is empty, the injection 6403 * mechanism dispatches extra I/O requests only until the total number 6404 * of I/O requests in flight---i.e., already dispatched but not yet 6405 * completed---remains lower than this limit. 6406 * 6407 * A first definition comes in handy to introduce the algorithm by 6408 * which the inject limit is computed. We define as first request for 6409 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6410 * service, and causes bfqq to switch from empty to non-empty. The 6411 * algorithm updates the limit as a function of the effect of 6412 * injection on the service times of only the first requests of 6413 * bfqq. The reason for this restriction is that these are the 6414 * requests whose service time is affected most, because they are the 6415 * first to arrive after injection possibly occurred. 6416 * 6417 * To evaluate the effect of injection, the algorithm measures the 6418 * "total service time" of first requests. We define as total service 6419 * time of an I/O request, the time that elapses since when the 6420 * request is enqueued into bfqq, to when it is completed. This 6421 * quantity allows the whole effect of injection to be measured. It is 6422 * easy to see why. Suppose that some requests of other queues are 6423 * actually injected while bfqq is empty, and that a new request R 6424 * then arrives for bfqq. If the device does start to serve all or 6425 * part of the injected requests during the service hole, then, 6426 * because of this extra service, it may delay the next invocation of 6427 * the dispatch hook of BFQ. Then, even after R gets eventually 6428 * dispatched, the device may delay the actual service of R if it is 6429 * still busy serving the extra requests, or if it decides to serve, 6430 * before R, some extra request still present in its queues. As a 6431 * conclusion, the cumulative extra delay caused by injection can be 6432 * easily evaluated by just comparing the total service time of first 6433 * requests with and without injection. 6434 * 6435 * The limit-update algorithm works as follows. On the arrival of a 6436 * first request of bfqq, the algorithm measures the total time of the 6437 * request only if one of the three cases below holds, and, for each 6438 * case, it updates the limit as described below: 6439 * 6440 * (1) If there is no in-flight request. This gives a baseline for the 6441 * total service time of the requests of bfqq. If the baseline has 6442 * not been computed yet, then, after computing it, the limit is 6443 * set to 1, to start boosting throughput, and to prepare the 6444 * ground for the next case. If the baseline has already been 6445 * computed, then it is updated, in case it results to be lower 6446 * than the previous value. 6447 * 6448 * (2) If the limit is higher than 0 and there are in-flight 6449 * requests. By comparing the total service time in this case with 6450 * the above baseline, it is possible to know at which extent the 6451 * current value of the limit is inflating the total service 6452 * time. If the inflation is below a certain threshold, then bfqq 6453 * is assumed to be suffering from no perceivable loss of its 6454 * service guarantees, and the limit is even tentatively 6455 * increased. If the inflation is above the threshold, then the 6456 * limit is decreased. Due to the lack of any hysteresis, this 6457 * logic makes the limit oscillate even in steady workload 6458 * conditions. Yet we opted for it, because it is fast in reaching 6459 * the best value for the limit, as a function of the current I/O 6460 * workload. To reduce oscillations, this step is disabled for a 6461 * short time interval after the limit happens to be decreased. 6462 * 6463 * (3) Periodically, after resetting the limit, to make sure that the 6464 * limit eventually drops in case the workload changes. This is 6465 * needed because, after the limit has gone safely up for a 6466 * certain workload, it is impossible to guess whether the 6467 * baseline total service time may have changed, without measuring 6468 * it again without injection. A more effective version of this 6469 * step might be to just sample the baseline, by interrupting 6470 * injection only once, and then to reset/lower the limit only if 6471 * the total service time with the current limit does happen to be 6472 * too large. 6473 * 6474 * More details on each step are provided in the comments on the 6475 * pieces of code that implement these steps: the branch handling the 6476 * transition from empty to non empty in bfq_add_request(), the branch 6477 * handling injection in bfq_select_queue(), and the function 6478 * bfq_choose_bfqq_for_injection(). These comments also explain some 6479 * exceptions, made by the injection mechanism in some special cases. 6480 */ 6481 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6482 struct bfq_queue *bfqq) 6483 { 6484 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6485 unsigned int old_limit = bfqq->inject_limit; 6486 6487 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6488 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6489 6490 if (tot_time_ns >= threshold && old_limit > 0) { 6491 bfqq->inject_limit--; 6492 bfqq->decrease_time_jif = jiffies; 6493 } else if (tot_time_ns < threshold && 6494 old_limit <= bfqd->max_rq_in_driver) 6495 bfqq->inject_limit++; 6496 } 6497 6498 /* 6499 * Either we still have to compute the base value for the 6500 * total service time, and there seem to be the right 6501 * conditions to do it, or we can lower the last base value 6502 * computed. 6503 * 6504 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O 6505 * request in flight, because this function is in the code 6506 * path that handles the completion of a request of bfqq, and, 6507 * in particular, this function is executed before 6508 * bfqd->rq_in_driver is decremented in such a code path. 6509 */ 6510 if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) || 6511 tot_time_ns < bfqq->last_serv_time_ns) { 6512 if (bfqq->last_serv_time_ns == 0) { 6513 /* 6514 * Now we certainly have a base value: make sure we 6515 * start trying injection. 6516 */ 6517 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6518 } 6519 bfqq->last_serv_time_ns = tot_time_ns; 6520 } else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1) 6521 /* 6522 * No I/O injected and no request still in service in 6523 * the drive: these are the exact conditions for 6524 * computing the base value of the total service time 6525 * for bfqq. So let's update this value, because it is 6526 * rather variable. For example, it varies if the size 6527 * or the spatial locality of the I/O requests in bfqq 6528 * change. 6529 */ 6530 bfqq->last_serv_time_ns = tot_time_ns; 6531 6532 6533 /* update complete, not waiting for any request completion any longer */ 6534 bfqd->waited_rq = NULL; 6535 bfqd->rqs_injected = false; 6536 } 6537 6538 /* 6539 * Handle either a requeue or a finish for rq. The things to do are 6540 * the same in both cases: all references to rq are to be dropped. In 6541 * particular, rq is considered completed from the point of view of 6542 * the scheduler. 6543 */ 6544 static void bfq_finish_requeue_request(struct request *rq) 6545 { 6546 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6547 struct bfq_data *bfqd; 6548 unsigned long flags; 6549 6550 /* 6551 * rq either is not associated with any icq, or is an already 6552 * requeued request that has not (yet) been re-inserted into 6553 * a bfq_queue. 6554 */ 6555 if (!rq->elv.icq || !bfqq) 6556 return; 6557 6558 bfqd = bfqq->bfqd; 6559 6560 if (rq->rq_flags & RQF_STARTED) 6561 bfqg_stats_update_completion(bfqq_group(bfqq), 6562 rq->start_time_ns, 6563 rq->io_start_time_ns, 6564 rq->cmd_flags); 6565 6566 spin_lock_irqsave(&bfqd->lock, flags); 6567 if (likely(rq->rq_flags & RQF_STARTED)) { 6568 if (rq == bfqd->waited_rq) 6569 bfq_update_inject_limit(bfqd, bfqq); 6570 6571 bfq_completed_request(bfqq, bfqd); 6572 } 6573 bfqq_request_freed(bfqq); 6574 bfq_put_queue(bfqq); 6575 RQ_BIC(rq)->requests--; 6576 spin_unlock_irqrestore(&bfqd->lock, flags); 6577 6578 /* 6579 * Reset private fields. In case of a requeue, this allows 6580 * this function to correctly do nothing if it is spuriously 6581 * invoked again on this same request (see the check at the 6582 * beginning of the function). Probably, a better general 6583 * design would be to prevent blk-mq from invoking the requeue 6584 * or finish hooks of an elevator, for a request that is not 6585 * referred by that elevator. 6586 * 6587 * Resetting the following fields would break the 6588 * request-insertion logic if rq is re-inserted into a bfq 6589 * internal queue, without a re-preparation. Here we assume 6590 * that re-insertions of requeued requests, without 6591 * re-preparation, can happen only for pass_through or at_head 6592 * requests (which are not re-inserted into bfq internal 6593 * queues). 6594 */ 6595 rq->elv.priv[0] = NULL; 6596 rq->elv.priv[1] = NULL; 6597 } 6598 6599 static void bfq_finish_request(struct request *rq) 6600 { 6601 bfq_finish_requeue_request(rq); 6602 6603 if (rq->elv.icq) { 6604 put_io_context(rq->elv.icq->ioc); 6605 rq->elv.icq = NULL; 6606 } 6607 } 6608 6609 /* 6610 * Removes the association between the current task and bfqq, assuming 6611 * that bic points to the bfq iocontext of the task. 6612 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6613 * was the last process referring to that bfqq. 6614 */ 6615 static struct bfq_queue * 6616 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6617 { 6618 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6619 6620 if (bfqq_process_refs(bfqq) == 1) { 6621 bfqq->pid = current->pid; 6622 bfq_clear_bfqq_coop(bfqq); 6623 bfq_clear_bfqq_split_coop(bfqq); 6624 return bfqq; 6625 } 6626 6627 bic_set_bfqq(bic, NULL, 1); 6628 6629 bfq_put_cooperator(bfqq); 6630 6631 bfq_release_process_ref(bfqq->bfqd, bfqq); 6632 return NULL; 6633 } 6634 6635 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6636 struct bfq_io_cq *bic, 6637 struct bio *bio, 6638 bool split, bool is_sync, 6639 bool *new_queue) 6640 { 6641 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync); 6642 6643 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6644 return bfqq; 6645 6646 if (new_queue) 6647 *new_queue = true; 6648 6649 if (bfqq) 6650 bfq_put_queue(bfqq); 6651 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6652 6653 bic_set_bfqq(bic, bfqq, is_sync); 6654 if (split && is_sync) { 6655 if ((bic->was_in_burst_list && bfqd->large_burst) || 6656 bic->saved_in_large_burst) 6657 bfq_mark_bfqq_in_large_burst(bfqq); 6658 else { 6659 bfq_clear_bfqq_in_large_burst(bfqq); 6660 if (bic->was_in_burst_list) 6661 /* 6662 * If bfqq was in the current 6663 * burst list before being 6664 * merged, then we have to add 6665 * it back. And we do not need 6666 * to increase burst_size, as 6667 * we did not decrement 6668 * burst_size when we removed 6669 * bfqq from the burst list as 6670 * a consequence of a merge 6671 * (see comments in 6672 * bfq_put_queue). In this 6673 * respect, it would be rather 6674 * costly to know whether the 6675 * current burst list is still 6676 * the same burst list from 6677 * which bfqq was removed on 6678 * the merge. To avoid this 6679 * cost, if bfqq was in a 6680 * burst list, then we add 6681 * bfqq to the current burst 6682 * list without any further 6683 * check. This can cause 6684 * inappropriate insertions, 6685 * but rarely enough to not 6686 * harm the detection of large 6687 * bursts significantly. 6688 */ 6689 hlist_add_head(&bfqq->burst_list_node, 6690 &bfqd->burst_list); 6691 } 6692 bfqq->split_time = jiffies; 6693 } 6694 6695 return bfqq; 6696 } 6697 6698 /* 6699 * Only reset private fields. The actual request preparation will be 6700 * performed by bfq_init_rq, when rq is either inserted or merged. See 6701 * comments on bfq_init_rq for the reason behind this delayed 6702 * preparation. 6703 */ 6704 static void bfq_prepare_request(struct request *rq) 6705 { 6706 rq->elv.icq = ioc_find_get_icq(rq->q); 6707 6708 /* 6709 * Regardless of whether we have an icq attached, we have to 6710 * clear the scheduler pointers, as they might point to 6711 * previously allocated bic/bfqq structs. 6712 */ 6713 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6714 } 6715 6716 /* 6717 * If needed, init rq, allocate bfq data structures associated with 6718 * rq, and increment reference counters in the destination bfq_queue 6719 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6720 * not associated with any bfq_queue. 6721 * 6722 * This function is invoked by the functions that perform rq insertion 6723 * or merging. One may have expected the above preparation operations 6724 * to be performed in bfq_prepare_request, and not delayed to when rq 6725 * is inserted or merged. The rationale behind this delayed 6726 * preparation is that, after the prepare_request hook is invoked for 6727 * rq, rq may still be transformed into a request with no icq, i.e., a 6728 * request not associated with any queue. No bfq hook is invoked to 6729 * signal this transformation. As a consequence, should these 6730 * preparation operations be performed when the prepare_request hook 6731 * is invoked, and should rq be transformed one moment later, bfq 6732 * would end up in an inconsistent state, because it would have 6733 * incremented some queue counters for an rq destined to 6734 * transformation, without any chance to correctly lower these 6735 * counters back. In contrast, no transformation can still happen for 6736 * rq after rq has been inserted or merged. So, it is safe to execute 6737 * these preparation operations when rq is finally inserted or merged. 6738 */ 6739 static struct bfq_queue *bfq_init_rq(struct request *rq) 6740 { 6741 struct request_queue *q = rq->q; 6742 struct bio *bio = rq->bio; 6743 struct bfq_data *bfqd = q->elevator->elevator_data; 6744 struct bfq_io_cq *bic; 6745 const int is_sync = rq_is_sync(rq); 6746 struct bfq_queue *bfqq; 6747 bool new_queue = false; 6748 bool bfqq_already_existing = false, split = false; 6749 6750 if (unlikely(!rq->elv.icq)) 6751 return NULL; 6752 6753 /* 6754 * Assuming that elv.priv[1] is set only if everything is set 6755 * for this rq. This holds true, because this function is 6756 * invoked only for insertion or merging, and, after such 6757 * events, a request cannot be manipulated any longer before 6758 * being removed from bfq. 6759 */ 6760 if (rq->elv.priv[1]) 6761 return rq->elv.priv[1]; 6762 6763 bic = icq_to_bic(rq->elv.icq); 6764 6765 bfq_check_ioprio_change(bic, bio); 6766 6767 bfq_bic_update_cgroup(bic, bio); 6768 6769 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6770 &new_queue); 6771 6772 if (likely(!new_queue)) { 6773 /* If the queue was seeky for too long, break it apart. */ 6774 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6775 !bic->stably_merged) { 6776 struct bfq_queue *old_bfqq = bfqq; 6777 6778 /* Update bic before losing reference to bfqq */ 6779 if (bfq_bfqq_in_large_burst(bfqq)) 6780 bic->saved_in_large_burst = true; 6781 6782 bfqq = bfq_split_bfqq(bic, bfqq); 6783 split = true; 6784 6785 if (!bfqq) { 6786 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6787 true, is_sync, 6788 NULL); 6789 bfqq->waker_bfqq = old_bfqq->waker_bfqq; 6790 bfqq->tentative_waker_bfqq = NULL; 6791 6792 /* 6793 * If the waker queue disappears, then 6794 * new_bfqq->waker_bfqq must be 6795 * reset. So insert new_bfqq into the 6796 * woken_list of the waker. See 6797 * bfq_check_waker for details. 6798 */ 6799 if (bfqq->waker_bfqq) 6800 hlist_add_head(&bfqq->woken_list_node, 6801 &bfqq->waker_bfqq->woken_list); 6802 } else 6803 bfqq_already_existing = true; 6804 } 6805 } 6806 6807 bfqq_request_allocated(bfqq); 6808 bfqq->ref++; 6809 bic->requests++; 6810 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6811 rq, bfqq, bfqq->ref); 6812 6813 rq->elv.priv[0] = bic; 6814 rq->elv.priv[1] = bfqq; 6815 6816 /* 6817 * If a bfq_queue has only one process reference, it is owned 6818 * by only this bic: we can then set bfqq->bic = bic. in 6819 * addition, if the queue has also just been split, we have to 6820 * resume its state. 6821 */ 6822 if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) { 6823 bfqq->bic = bic; 6824 if (split) { 6825 /* 6826 * The queue has just been split from a shared 6827 * queue: restore the idle window and the 6828 * possible weight raising period. 6829 */ 6830 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6831 bfqq_already_existing); 6832 } 6833 } 6834 6835 /* 6836 * Consider bfqq as possibly belonging to a burst of newly 6837 * created queues only if: 6838 * 1) A burst is actually happening (bfqd->burst_size > 0) 6839 * or 6840 * 2) There is no other active queue. In fact, if, in 6841 * contrast, there are active queues not belonging to the 6842 * possible burst bfqq may belong to, then there is no gain 6843 * in considering bfqq as belonging to a burst, and 6844 * therefore in not weight-raising bfqq. See comments on 6845 * bfq_handle_burst(). 6846 * 6847 * This filtering also helps eliminating false positives, 6848 * occurring when bfqq does not belong to an actual large 6849 * burst, but some background task (e.g., a service) happens 6850 * to trigger the creation of new queues very close to when 6851 * bfqq and its possible companion queues are created. See 6852 * comments on bfq_handle_burst() for further details also on 6853 * this issue. 6854 */ 6855 if (unlikely(bfq_bfqq_just_created(bfqq) && 6856 (bfqd->burst_size > 0 || 6857 bfq_tot_busy_queues(bfqd) == 0))) 6858 bfq_handle_burst(bfqd, bfqq); 6859 6860 return bfqq; 6861 } 6862 6863 static void 6864 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 6865 { 6866 enum bfqq_expiration reason; 6867 unsigned long flags; 6868 6869 spin_lock_irqsave(&bfqd->lock, flags); 6870 6871 /* 6872 * Considering that bfqq may be in race, we should firstly check 6873 * whether bfqq is in service before doing something on it. If 6874 * the bfqq in race is not in service, it has already been expired 6875 * through __bfq_bfqq_expire func and its wait_request flags has 6876 * been cleared in __bfq_bfqd_reset_in_service func. 6877 */ 6878 if (bfqq != bfqd->in_service_queue) { 6879 spin_unlock_irqrestore(&bfqd->lock, flags); 6880 return; 6881 } 6882 6883 bfq_clear_bfqq_wait_request(bfqq); 6884 6885 if (bfq_bfqq_budget_timeout(bfqq)) 6886 /* 6887 * Also here the queue can be safely expired 6888 * for budget timeout without wasting 6889 * guarantees 6890 */ 6891 reason = BFQQE_BUDGET_TIMEOUT; 6892 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 6893 /* 6894 * The queue may not be empty upon timer expiration, 6895 * because we may not disable the timer when the 6896 * first request of the in-service queue arrives 6897 * during disk idling. 6898 */ 6899 reason = BFQQE_TOO_IDLE; 6900 else 6901 goto schedule_dispatch; 6902 6903 bfq_bfqq_expire(bfqd, bfqq, true, reason); 6904 6905 schedule_dispatch: 6906 bfq_schedule_dispatch(bfqd); 6907 spin_unlock_irqrestore(&bfqd->lock, flags); 6908 } 6909 6910 /* 6911 * Handler of the expiration of the timer running if the in-service queue 6912 * is idling inside its time slice. 6913 */ 6914 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 6915 { 6916 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 6917 idle_slice_timer); 6918 struct bfq_queue *bfqq = bfqd->in_service_queue; 6919 6920 /* 6921 * Theoretical race here: the in-service queue can be NULL or 6922 * different from the queue that was idling if a new request 6923 * arrives for the current queue and there is a full dispatch 6924 * cycle that changes the in-service queue. This can hardly 6925 * happen, but in the worst case we just expire a queue too 6926 * early. 6927 */ 6928 if (bfqq) 6929 bfq_idle_slice_timer_body(bfqd, bfqq); 6930 6931 return HRTIMER_NORESTART; 6932 } 6933 6934 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 6935 struct bfq_queue **bfqq_ptr) 6936 { 6937 struct bfq_queue *bfqq = *bfqq_ptr; 6938 6939 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 6940 if (bfqq) { 6941 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 6942 6943 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 6944 bfqq, bfqq->ref); 6945 bfq_put_queue(bfqq); 6946 *bfqq_ptr = NULL; 6947 } 6948 } 6949 6950 /* 6951 * Release all the bfqg references to its async queues. If we are 6952 * deallocating the group these queues may still contain requests, so 6953 * we reparent them to the root cgroup (i.e., the only one that will 6954 * exist for sure until all the requests on a device are gone). 6955 */ 6956 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 6957 { 6958 int i, j; 6959 6960 for (i = 0; i < 2; i++) 6961 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 6962 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]); 6963 6964 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq); 6965 } 6966 6967 /* 6968 * See the comments on bfq_limit_depth for the purpose of 6969 * the depths set in the function. Return minimum shallow depth we'll use. 6970 */ 6971 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 6972 { 6973 unsigned int depth = 1U << bt->sb.shift; 6974 6975 bfqd->full_depth_shift = bt->sb.shift; 6976 /* 6977 * In-word depths if no bfq_queue is being weight-raised: 6978 * leaving 25% of tags only for sync reads. 6979 * 6980 * In next formulas, right-shift the value 6981 * (1U<<bt->sb.shift), instead of computing directly 6982 * (1U<<(bt->sb.shift - something)), to be robust against 6983 * any possible value of bt->sb.shift, without having to 6984 * limit 'something'. 6985 */ 6986 /* no more than 50% of tags for async I/O */ 6987 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 6988 /* 6989 * no more than 75% of tags for sync writes (25% extra tags 6990 * w.r.t. async I/O, to prevent async I/O from starving sync 6991 * writes) 6992 */ 6993 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 6994 6995 /* 6996 * In-word depths in case some bfq_queue is being weight- 6997 * raised: leaving ~63% of tags for sync reads. This is the 6998 * highest percentage for which, in our tests, application 6999 * start-up times didn't suffer from any regression due to tag 7000 * shortage. 7001 */ 7002 /* no more than ~18% of tags for async I/O */ 7003 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 7004 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 7005 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 7006 } 7007 7008 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 7009 { 7010 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 7011 struct blk_mq_tags *tags = hctx->sched_tags; 7012 7013 bfq_update_depths(bfqd, &tags->bitmap_tags); 7014 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 7015 } 7016 7017 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7018 { 7019 bfq_depth_updated(hctx); 7020 return 0; 7021 } 7022 7023 static void bfq_exit_queue(struct elevator_queue *e) 7024 { 7025 struct bfq_data *bfqd = e->elevator_data; 7026 struct bfq_queue *bfqq, *n; 7027 7028 hrtimer_cancel(&bfqd->idle_slice_timer); 7029 7030 spin_lock_irq(&bfqd->lock); 7031 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7032 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7033 spin_unlock_irq(&bfqd->lock); 7034 7035 hrtimer_cancel(&bfqd->idle_slice_timer); 7036 7037 /* release oom-queue reference to root group */ 7038 bfqg_and_blkg_put(bfqd->root_group); 7039 7040 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7041 blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq); 7042 #else 7043 spin_lock_irq(&bfqd->lock); 7044 bfq_put_async_queues(bfqd, bfqd->root_group); 7045 kfree(bfqd->root_group); 7046 spin_unlock_irq(&bfqd->lock); 7047 #endif 7048 7049 wbt_enable_default(bfqd->queue); 7050 7051 kfree(bfqd); 7052 } 7053 7054 static void bfq_init_root_group(struct bfq_group *root_group, 7055 struct bfq_data *bfqd) 7056 { 7057 int i; 7058 7059 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7060 root_group->entity.parent = NULL; 7061 root_group->my_entity = NULL; 7062 root_group->bfqd = bfqd; 7063 #endif 7064 root_group->rq_pos_tree = RB_ROOT; 7065 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7066 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7067 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7068 } 7069 7070 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7071 { 7072 struct bfq_data *bfqd; 7073 struct elevator_queue *eq; 7074 7075 eq = elevator_alloc(q, e); 7076 if (!eq) 7077 return -ENOMEM; 7078 7079 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7080 if (!bfqd) { 7081 kobject_put(&eq->kobj); 7082 return -ENOMEM; 7083 } 7084 eq->elevator_data = bfqd; 7085 7086 spin_lock_irq(&q->queue_lock); 7087 q->elevator = eq; 7088 spin_unlock_irq(&q->queue_lock); 7089 7090 /* 7091 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7092 * Grab a permanent reference to it, so that the normal code flow 7093 * will not attempt to free it. 7094 */ 7095 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0); 7096 bfqd->oom_bfqq.ref++; 7097 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7098 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7099 bfqd->oom_bfqq.entity.new_weight = 7100 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7101 7102 /* oom_bfqq does not participate to bursts */ 7103 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7104 7105 /* 7106 * Trigger weight initialization, according to ioprio, at the 7107 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7108 * class won't be changed any more. 7109 */ 7110 bfqd->oom_bfqq.entity.prio_changed = 1; 7111 7112 bfqd->queue = q; 7113 7114 INIT_LIST_HEAD(&bfqd->dispatch); 7115 7116 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7117 HRTIMER_MODE_REL); 7118 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7119 7120 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7121 bfqd->num_groups_with_pending_reqs = 0; 7122 7123 INIT_LIST_HEAD(&bfqd->active_list); 7124 INIT_LIST_HEAD(&bfqd->idle_list); 7125 INIT_HLIST_HEAD(&bfqd->burst_list); 7126 7127 bfqd->hw_tag = -1; 7128 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7129 7130 bfqd->bfq_max_budget = bfq_default_max_budget; 7131 7132 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7133 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7134 bfqd->bfq_back_max = bfq_back_max; 7135 bfqd->bfq_back_penalty = bfq_back_penalty; 7136 bfqd->bfq_slice_idle = bfq_slice_idle; 7137 bfqd->bfq_timeout = bfq_timeout; 7138 7139 bfqd->bfq_large_burst_thresh = 8; 7140 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7141 7142 bfqd->low_latency = true; 7143 7144 /* 7145 * Trade-off between responsiveness and fairness. 7146 */ 7147 bfqd->bfq_wr_coeff = 30; 7148 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7149 bfqd->bfq_wr_max_time = 0; 7150 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7151 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7152 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7153 * Approximate rate required 7154 * to playback or record a 7155 * high-definition compressed 7156 * video. 7157 */ 7158 bfqd->wr_busy_queues = 0; 7159 7160 /* 7161 * Begin by assuming, optimistically, that the device peak 7162 * rate is equal to 2/3 of the highest reference rate. 7163 */ 7164 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7165 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7166 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7167 7168 spin_lock_init(&bfqd->lock); 7169 7170 /* 7171 * The invocation of the next bfq_create_group_hierarchy 7172 * function is the head of a chain of function calls 7173 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7174 * blk_mq_freeze_queue) that may lead to the invocation of the 7175 * has_work hook function. For this reason, 7176 * bfq_create_group_hierarchy is invoked only after all 7177 * scheduler data has been initialized, apart from the fields 7178 * that can be initialized only after invoking 7179 * bfq_create_group_hierarchy. This, in particular, enables 7180 * has_work to correctly return false. Of course, to avoid 7181 * other inconsistencies, the blk-mq stack must then refrain 7182 * from invoking further scheduler hooks before this init 7183 * function is finished. 7184 */ 7185 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7186 if (!bfqd->root_group) 7187 goto out_free; 7188 bfq_init_root_group(bfqd->root_group, bfqd); 7189 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7190 7191 wbt_disable_default(q); 7192 return 0; 7193 7194 out_free: 7195 kfree(bfqd); 7196 kobject_put(&eq->kobj); 7197 return -ENOMEM; 7198 } 7199 7200 static void bfq_slab_kill(void) 7201 { 7202 kmem_cache_destroy(bfq_pool); 7203 } 7204 7205 static int __init bfq_slab_setup(void) 7206 { 7207 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7208 if (!bfq_pool) 7209 return -ENOMEM; 7210 return 0; 7211 } 7212 7213 static ssize_t bfq_var_show(unsigned int var, char *page) 7214 { 7215 return sprintf(page, "%u\n", var); 7216 } 7217 7218 static int bfq_var_store(unsigned long *var, const char *page) 7219 { 7220 unsigned long new_val; 7221 int ret = kstrtoul(page, 10, &new_val); 7222 7223 if (ret) 7224 return ret; 7225 *var = new_val; 7226 return 0; 7227 } 7228 7229 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7230 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7231 { \ 7232 struct bfq_data *bfqd = e->elevator_data; \ 7233 u64 __data = __VAR; \ 7234 if (__CONV == 1) \ 7235 __data = jiffies_to_msecs(__data); \ 7236 else if (__CONV == 2) \ 7237 __data = div_u64(__data, NSEC_PER_MSEC); \ 7238 return bfq_var_show(__data, (page)); \ 7239 } 7240 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7241 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7242 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7243 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7244 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7245 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7246 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7247 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7248 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7249 #undef SHOW_FUNCTION 7250 7251 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7252 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7253 { \ 7254 struct bfq_data *bfqd = e->elevator_data; \ 7255 u64 __data = __VAR; \ 7256 __data = div_u64(__data, NSEC_PER_USEC); \ 7257 return bfq_var_show(__data, (page)); \ 7258 } 7259 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7260 #undef USEC_SHOW_FUNCTION 7261 7262 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7263 static ssize_t \ 7264 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7265 { \ 7266 struct bfq_data *bfqd = e->elevator_data; \ 7267 unsigned long __data, __min = (MIN), __max = (MAX); \ 7268 int ret; \ 7269 \ 7270 ret = bfq_var_store(&__data, (page)); \ 7271 if (ret) \ 7272 return ret; \ 7273 if (__data < __min) \ 7274 __data = __min; \ 7275 else if (__data > __max) \ 7276 __data = __max; \ 7277 if (__CONV == 1) \ 7278 *(__PTR) = msecs_to_jiffies(__data); \ 7279 else if (__CONV == 2) \ 7280 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7281 else \ 7282 *(__PTR) = __data; \ 7283 return count; \ 7284 } 7285 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7286 INT_MAX, 2); 7287 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7288 INT_MAX, 2); 7289 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7290 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7291 INT_MAX, 0); 7292 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7293 #undef STORE_FUNCTION 7294 7295 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7296 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7297 { \ 7298 struct bfq_data *bfqd = e->elevator_data; \ 7299 unsigned long __data, __min = (MIN), __max = (MAX); \ 7300 int ret; \ 7301 \ 7302 ret = bfq_var_store(&__data, (page)); \ 7303 if (ret) \ 7304 return ret; \ 7305 if (__data < __min) \ 7306 __data = __min; \ 7307 else if (__data > __max) \ 7308 __data = __max; \ 7309 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7310 return count; \ 7311 } 7312 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7313 UINT_MAX); 7314 #undef USEC_STORE_FUNCTION 7315 7316 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7317 const char *page, size_t count) 7318 { 7319 struct bfq_data *bfqd = e->elevator_data; 7320 unsigned long __data; 7321 int ret; 7322 7323 ret = bfq_var_store(&__data, (page)); 7324 if (ret) 7325 return ret; 7326 7327 if (__data == 0) 7328 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7329 else { 7330 if (__data > INT_MAX) 7331 __data = INT_MAX; 7332 bfqd->bfq_max_budget = __data; 7333 } 7334 7335 bfqd->bfq_user_max_budget = __data; 7336 7337 return count; 7338 } 7339 7340 /* 7341 * Leaving this name to preserve name compatibility with cfq 7342 * parameters, but this timeout is used for both sync and async. 7343 */ 7344 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7345 const char *page, size_t count) 7346 { 7347 struct bfq_data *bfqd = e->elevator_data; 7348 unsigned long __data; 7349 int ret; 7350 7351 ret = bfq_var_store(&__data, (page)); 7352 if (ret) 7353 return ret; 7354 7355 if (__data < 1) 7356 __data = 1; 7357 else if (__data > INT_MAX) 7358 __data = INT_MAX; 7359 7360 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7361 if (bfqd->bfq_user_max_budget == 0) 7362 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7363 7364 return count; 7365 } 7366 7367 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7368 const char *page, size_t count) 7369 { 7370 struct bfq_data *bfqd = e->elevator_data; 7371 unsigned long __data; 7372 int ret; 7373 7374 ret = bfq_var_store(&__data, (page)); 7375 if (ret) 7376 return ret; 7377 7378 if (__data > 1) 7379 __data = 1; 7380 if (!bfqd->strict_guarantees && __data == 1 7381 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7382 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7383 7384 bfqd->strict_guarantees = __data; 7385 7386 return count; 7387 } 7388 7389 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7390 const char *page, size_t count) 7391 { 7392 struct bfq_data *bfqd = e->elevator_data; 7393 unsigned long __data; 7394 int ret; 7395 7396 ret = bfq_var_store(&__data, (page)); 7397 if (ret) 7398 return ret; 7399 7400 if (__data > 1) 7401 __data = 1; 7402 if (__data == 0 && bfqd->low_latency != 0) 7403 bfq_end_wr(bfqd); 7404 bfqd->low_latency = __data; 7405 7406 return count; 7407 } 7408 7409 #define BFQ_ATTR(name) \ 7410 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7411 7412 static struct elv_fs_entry bfq_attrs[] = { 7413 BFQ_ATTR(fifo_expire_sync), 7414 BFQ_ATTR(fifo_expire_async), 7415 BFQ_ATTR(back_seek_max), 7416 BFQ_ATTR(back_seek_penalty), 7417 BFQ_ATTR(slice_idle), 7418 BFQ_ATTR(slice_idle_us), 7419 BFQ_ATTR(max_budget), 7420 BFQ_ATTR(timeout_sync), 7421 BFQ_ATTR(strict_guarantees), 7422 BFQ_ATTR(low_latency), 7423 __ATTR_NULL 7424 }; 7425 7426 static struct elevator_type iosched_bfq_mq = { 7427 .ops = { 7428 .limit_depth = bfq_limit_depth, 7429 .prepare_request = bfq_prepare_request, 7430 .requeue_request = bfq_finish_requeue_request, 7431 .finish_request = bfq_finish_request, 7432 .exit_icq = bfq_exit_icq, 7433 .insert_requests = bfq_insert_requests, 7434 .dispatch_request = bfq_dispatch_request, 7435 .next_request = elv_rb_latter_request, 7436 .former_request = elv_rb_former_request, 7437 .allow_merge = bfq_allow_bio_merge, 7438 .bio_merge = bfq_bio_merge, 7439 .request_merge = bfq_request_merge, 7440 .requests_merged = bfq_requests_merged, 7441 .request_merged = bfq_request_merged, 7442 .has_work = bfq_has_work, 7443 .depth_updated = bfq_depth_updated, 7444 .init_hctx = bfq_init_hctx, 7445 .init_sched = bfq_init_queue, 7446 .exit_sched = bfq_exit_queue, 7447 }, 7448 7449 .icq_size = sizeof(struct bfq_io_cq), 7450 .icq_align = __alignof__(struct bfq_io_cq), 7451 .elevator_attrs = bfq_attrs, 7452 .elevator_name = "bfq", 7453 .elevator_owner = THIS_MODULE, 7454 }; 7455 MODULE_ALIAS("bfq-iosched"); 7456 7457 static int __init bfq_init(void) 7458 { 7459 int ret; 7460 7461 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7462 ret = blkcg_policy_register(&blkcg_policy_bfq); 7463 if (ret) 7464 return ret; 7465 #endif 7466 7467 ret = -ENOMEM; 7468 if (bfq_slab_setup()) 7469 goto err_pol_unreg; 7470 7471 /* 7472 * Times to load large popular applications for the typical 7473 * systems installed on the reference devices (see the 7474 * comments before the definition of the next 7475 * array). Actually, we use slightly lower values, as the 7476 * estimated peak rate tends to be smaller than the actual 7477 * peak rate. The reason for this last fact is that estimates 7478 * are computed over much shorter time intervals than the long 7479 * intervals typically used for benchmarking. Why? First, to 7480 * adapt more quickly to variations. Second, because an I/O 7481 * scheduler cannot rely on a peak-rate-evaluation workload to 7482 * be run for a long time. 7483 */ 7484 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7485 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7486 7487 ret = elv_register(&iosched_bfq_mq); 7488 if (ret) 7489 goto slab_kill; 7490 7491 return 0; 7492 7493 slab_kill: 7494 bfq_slab_kill(); 7495 err_pol_unreg: 7496 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7497 blkcg_policy_unregister(&blkcg_policy_bfq); 7498 #endif 7499 return ret; 7500 } 7501 7502 static void __exit bfq_exit(void) 7503 { 7504 elv_unregister(&iosched_bfq_mq); 7505 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7506 blkcg_policy_unregister(&blkcg_policy_bfq); 7507 #endif 7508 bfq_slab_kill(); 7509 } 7510 7511 module_init(bfq_init); 7512 module_exit(bfq_exit); 7513 7514 MODULE_AUTHOR("Paolo Valente"); 7515 MODULE_LICENSE("GPL"); 7516 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7517