1 // SPDX-License-Identifier: GPL-2.0-or-later 2 /* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116 #include <linux/module.h> 117 #include <linux/slab.h> 118 #include <linux/blkdev.h> 119 #include <linux/cgroup.h> 120 #include <linux/ktime.h> 121 #include <linux/rbtree.h> 122 #include <linux/ioprio.h> 123 #include <linux/sbitmap.h> 124 #include <linux/delay.h> 125 #include <linux/backing-dev.h> 126 127 #include <trace/events/block.h> 128 129 #include "elevator.h" 130 #include "blk.h" 131 #include "blk-mq.h" 132 #include "blk-mq-sched.h" 133 #include "bfq-iosched.h" 134 #include "blk-wbt.h" 135 136 #define BFQ_BFQQ_FNS(name) \ 137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 138 { \ 139 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 140 } \ 141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 142 { \ 143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 144 } \ 145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 146 { \ 147 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 148 } 149 150 BFQ_BFQQ_FNS(just_created); 151 BFQ_BFQQ_FNS(busy); 152 BFQ_BFQQ_FNS(wait_request); 153 BFQ_BFQQ_FNS(non_blocking_wait_rq); 154 BFQ_BFQQ_FNS(fifo_expire); 155 BFQ_BFQQ_FNS(has_short_ttime); 156 BFQ_BFQQ_FNS(sync); 157 BFQ_BFQQ_FNS(IO_bound); 158 BFQ_BFQQ_FNS(in_large_burst); 159 BFQ_BFQQ_FNS(coop); 160 BFQ_BFQQ_FNS(split_coop); 161 BFQ_BFQQ_FNS(softrt_update); 162 #undef BFQ_BFQQ_FNS \ 163 164 /* Expiration time of async (0) and sync (1) requests, in ns. */ 165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 166 167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 168 static const int bfq_back_max = 16 * 1024; 169 170 /* Penalty of a backwards seek, in number of sectors. */ 171 static const int bfq_back_penalty = 2; 172 173 /* Idling period duration, in ns. */ 174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 175 176 /* Minimum number of assigned budgets for which stats are safe to compute. */ 177 static const int bfq_stats_min_budgets = 194; 178 179 /* Default maximum budget values, in sectors and number of requests. */ 180 static const int bfq_default_max_budget = 16 * 1024; 181 182 /* 183 * When a sync request is dispatched, the queue that contains that 184 * request, and all the ancestor entities of that queue, are charged 185 * with the number of sectors of the request. In contrast, if the 186 * request is async, then the queue and its ancestor entities are 187 * charged with the number of sectors of the request, multiplied by 188 * the factor below. This throttles the bandwidth for async I/O, 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async 190 * writes to steal I/O throughput to reads. 191 * 192 * The current value of this parameter is the result of a tuning with 193 * several hardware and software configurations. We tried to find the 194 * lowest value for which writes do not cause noticeable problems to 195 * reads. In fact, the lower this parameter, the stabler I/O control, 196 * in the following respect. The lower this parameter is, the less 197 * the bandwidth enjoyed by a group decreases 198 * - when the group does writes, w.r.t. to when it does reads; 199 * - when other groups do reads, w.r.t. to when they do writes. 200 */ 201 static const int bfq_async_charge_factor = 3; 202 203 /* Default timeout values, in jiffies, approximating CFQ defaults. */ 204 const int bfq_timeout = HZ / 8; 205 206 /* 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set 208 * to the slowest value that, in our tests, proved to be effective in 209 * removing false positives, while not causing true positives to miss 210 * queue merging. 211 * 212 * As can be deduced from the low time limit below, queue merging, if 213 * successful, happens at the very beginning of the I/O of the involved 214 * cooperating processes, as a consequence of the arrival of the very 215 * first requests from each cooperator. After that, there is very 216 * little chance to find cooperators. 217 */ 218 static const unsigned long bfq_merge_time_limit = HZ/10; 219 220 static struct kmem_cache *bfq_pool; 221 222 /* Below this threshold (in ns), we consider thinktime immediate. */ 223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 224 225 /* hw_tag detection: parallel requests threshold and min samples needed. */ 226 #define BFQ_HW_QUEUE_THRESHOLD 3 227 #define BFQ_HW_QUEUE_SAMPLES 32 228 229 #define BFQQ_SEEK_THR (sector_t)(8 * 100) 230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 232 (get_sdist(last_pos, rq) > \ 233 BFQQ_SEEK_THR && \ 234 (!blk_queue_nonrot(bfqd->queue) || \ 235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 238 /* 239 * Sync random I/O is likely to be confused with soft real-time I/O, 240 * because it is characterized by limited throughput and apparently 241 * isochronous arrival pattern. To avoid false positives, queues 242 * containing only random (seeky) I/O are prevented from being tagged 243 * as soft real-time. 244 */ 245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 246 247 /* Min number of samples required to perform peak-rate update */ 248 #define BFQ_RATE_MIN_SAMPLES 32 249 /* Min observation time interval required to perform a peak-rate update (ns) */ 250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 251 /* Target observation time interval for a peak-rate update (ns) */ 252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 253 254 /* 255 * Shift used for peak-rate fixed precision calculations. 256 * With 257 * - the current shift: 16 positions 258 * - the current type used to store rate: u32 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 261 * the range of rates that can be stored is 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 264 * [15, 65G] sectors/sec 265 * Which, assuming a sector size of 512B, corresponds to a range of 266 * [7.5K, 33T] B/sec 267 */ 268 #define BFQ_RATE_SHIFT 16 269 270 /* 271 * When configured for computing the duration of the weight-raising 272 * for interactive queues automatically (see the comments at the 273 * beginning of this file), BFQ does it using the following formula: 274 * duration = (ref_rate / r) * ref_wr_duration, 275 * where r is the peak rate of the device, and ref_rate and 276 * ref_wr_duration are two reference parameters. In particular, 277 * ref_rate is the peak rate of the reference storage device (see 278 * below), and ref_wr_duration is about the maximum time needed, with 279 * BFQ and while reading two files in parallel, to load typical large 280 * applications on the reference device (see the comments on 281 * max_service_from_wr below, for more details on how ref_wr_duration 282 * is obtained). In practice, the slower/faster the device at hand 283 * is, the more/less it takes to load applications with respect to the 284 * reference device. Accordingly, the longer/shorter BFQ grants 285 * weight raising to interactive applications. 286 * 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 288 * depending on whether the device is rotational or non-rotational. 289 * 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 291 * are the reference values for a rotational device, whereas 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 293 * non-rotational device. The reference rates are not the actual peak 294 * rates of the devices used as a reference, but slightly lower 295 * values. The reason for using slightly lower values is that the 296 * peak-rate estimator tends to yield slightly lower values than the 297 * actual peak rate (it can yield the actual peak rate only if there 298 * is only one process doing I/O, and the process does sequential 299 * I/O). 300 * 301 * The reference peak rates are measured in sectors/usec, left-shifted 302 * by BFQ_RATE_SHIFT. 303 */ 304 static int ref_rate[2] = {14000, 33000}; 305 /* 306 * To improve readability, a conversion function is used to initialize 307 * the following array, which entails that the array can be 308 * initialized only in a function. 309 */ 310 static int ref_wr_duration[2]; 311 312 /* 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to 314 * privilege interactive tasks. This mechanism is vulnerable to the 315 * following false positives: I/O-bound applications that will go on 316 * doing I/O for much longer than the duration of weight 317 * raising. These applications have basically no benefit from being 318 * weight-raised at the beginning of their I/O. On the opposite end, 319 * while being weight-raised, these applications 320 * a) unjustly steal throughput to applications that may actually need 321 * low latency; 322 * b) make BFQ uselessly perform device idling; device idling results 323 * in loss of device throughput with most flash-based storage, and may 324 * increase latencies when used purposelessly. 325 * 326 * BFQ tries to reduce these problems, by adopting the following 327 * countermeasure. To introduce this countermeasure, we need first to 328 * finish explaining how the duration of weight-raising for 329 * interactive tasks is computed. 330 * 331 * For a bfq_queue deemed as interactive, the duration of weight 332 * raising is dynamically adjusted, as a function of the estimated 333 * peak rate of the device, so as to be equal to the time needed to 334 * execute the 'largest' interactive task we benchmarked so far. By 335 * largest task, we mean the task for which each involved process has 336 * to do more I/O than for any of the other tasks we benchmarked. This 337 * reference interactive task is the start-up of LibreOffice Writer, 338 * and in this task each process/bfq_queue needs to have at most ~110K 339 * sectors transferred. 340 * 341 * This last piece of information enables BFQ to reduce the actual 342 * duration of weight-raising for at least one class of I/O-bound 343 * applications: those doing sequential or quasi-sequential I/O. An 344 * example is file copy. In fact, once started, the main I/O-bound 345 * processes of these applications usually consume the above 110K 346 * sectors in much less time than the processes of an application that 347 * is starting, because these I/O-bound processes will greedily devote 348 * almost all their CPU cycles only to their target, 349 * throughput-friendly I/O operations. This is even more true if BFQ 350 * happens to be underestimating the device peak rate, and thus 351 * overestimating the duration of weight raising. But, according to 352 * our measurements, once transferred 110K sectors, these processes 353 * have no right to be weight-raised any longer. 354 * 355 * Basing on the last consideration, BFQ ends weight-raising for a 356 * bfq_queue if the latter happens to have received an amount of 357 * service at least equal to the following constant. The constant is 358 * set to slightly more than 110K, to have a minimum safety margin. 359 * 360 * This early ending of weight-raising reduces the amount of time 361 * during which interactive false positives cause the two problems 362 * described at the beginning of these comments. 363 */ 364 static const unsigned long max_service_from_wr = 120000; 365 366 /* 367 * Maximum time between the creation of two queues, for stable merge 368 * to be activated (in ms) 369 */ 370 static const unsigned long bfq_activation_stable_merging = 600; 371 /* 372 * Minimum time to be waited before evaluating delayed stable merge (in ms) 373 */ 374 static const unsigned long bfq_late_stable_merging = 600; 375 376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 378 379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, 380 unsigned int actuator_idx) 381 { 382 if (is_sync) 383 return bic->bfqq[1][actuator_idx]; 384 385 return bic->bfqq[0][actuator_idx]; 386 } 387 388 static void bfq_put_stable_ref(struct bfq_queue *bfqq); 389 390 void bic_set_bfqq(struct bfq_io_cq *bic, 391 struct bfq_queue *bfqq, 392 bool is_sync, 393 unsigned int actuator_idx) 394 { 395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx]; 396 397 /* 398 * If bfqq != NULL, then a non-stable queue merge between 399 * bic->bfqq and bfqq is happening here. This causes troubles 400 * in the following case: bic->bfqq has also been scheduled 401 * for a possible stable merge with bic->stable_merge_bfqq, 402 * and bic->stable_merge_bfqq == bfqq happens to 403 * hold. Troubles occur because bfqq may then undergo a split, 404 * thereby becoming eligible for a stable merge. Yet, if 405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 406 * would be stably merged with itself. To avoid this anomaly, 407 * we cancel the stable merge if 408 * bic->stable_merge_bfqq == bfqq. 409 */ 410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx]; 411 412 /* Clear bic pointer if bfqq is detached from this bic */ 413 if (old_bfqq && old_bfqq->bic == bic) 414 old_bfqq->bic = NULL; 415 416 if (is_sync) 417 bic->bfqq[1][actuator_idx] = bfqq; 418 else 419 bic->bfqq[0][actuator_idx] = bfqq; 420 421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) { 422 /* 423 * Actually, these same instructions are executed also 424 * in bfq_setup_cooperator, in case of abort or actual 425 * execution of a stable merge. We could avoid 426 * repeating these instructions there too, but if we 427 * did so, we would nest even more complexity in this 428 * function. 429 */ 430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq); 431 432 bfqq_data->stable_merge_bfqq = NULL; 433 } 434 } 435 436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 437 { 438 return bic->icq.q->elevator->elevator_data; 439 } 440 441 /** 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 443 * @icq: the iocontext queue. 444 */ 445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 446 { 447 /* bic->icq is the first member, %NULL will convert to %NULL */ 448 return container_of(icq, struct bfq_io_cq, icq); 449 } 450 451 /** 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 453 * @q: the request queue. 454 */ 455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 456 { 457 struct bfq_io_cq *icq; 458 unsigned long flags; 459 460 if (!current->io_context) 461 return NULL; 462 463 spin_lock_irqsave(&q->queue_lock, flags); 464 icq = icq_to_bic(ioc_lookup_icq(q)); 465 spin_unlock_irqrestore(&q->queue_lock, flags); 466 467 return icq; 468 } 469 470 /* 471 * Scheduler run of queue, if there are requests pending and no one in the 472 * driver that will restart queueing. 473 */ 474 void bfq_schedule_dispatch(struct bfq_data *bfqd) 475 { 476 lockdep_assert_held(&bfqd->lock); 477 478 if (bfqd->queued != 0) { 479 bfq_log(bfqd, "schedule dispatch"); 480 blk_mq_run_hw_queues(bfqd->queue, true); 481 } 482 } 483 484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 485 486 #define bfq_sample_valid(samples) ((samples) > 80) 487 488 /* 489 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 490 * We choose the request that is closer to the head right now. Distance 491 * behind the head is penalized and only allowed to a certain extent. 492 */ 493 static struct request *bfq_choose_req(struct bfq_data *bfqd, 494 struct request *rq1, 495 struct request *rq2, 496 sector_t last) 497 { 498 sector_t s1, s2, d1 = 0, d2 = 0; 499 unsigned long back_max; 500 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 501 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 503 504 if (!rq1 || rq1 == rq2) 505 return rq2; 506 if (!rq2) 507 return rq1; 508 509 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 510 return rq1; 511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 512 return rq2; 513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 514 return rq1; 515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 516 return rq2; 517 518 s1 = blk_rq_pos(rq1); 519 s2 = blk_rq_pos(rq2); 520 521 /* 522 * By definition, 1KiB is 2 sectors. 523 */ 524 back_max = bfqd->bfq_back_max * 2; 525 526 /* 527 * Strict one way elevator _except_ in the case where we allow 528 * short backward seeks which are biased as twice the cost of a 529 * similar forward seek. 530 */ 531 if (s1 >= last) 532 d1 = s1 - last; 533 else if (s1 + back_max >= last) 534 d1 = (last - s1) * bfqd->bfq_back_penalty; 535 else 536 wrap |= BFQ_RQ1_WRAP; 537 538 if (s2 >= last) 539 d2 = s2 - last; 540 else if (s2 + back_max >= last) 541 d2 = (last - s2) * bfqd->bfq_back_penalty; 542 else 543 wrap |= BFQ_RQ2_WRAP; 544 545 /* Found required data */ 546 547 /* 548 * By doing switch() on the bit mask "wrap" we avoid having to 549 * check two variables for all permutations: --> faster! 550 */ 551 switch (wrap) { 552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 553 if (d1 < d2) 554 return rq1; 555 else if (d2 < d1) 556 return rq2; 557 558 if (s1 >= s2) 559 return rq1; 560 else 561 return rq2; 562 563 case BFQ_RQ2_WRAP: 564 return rq1; 565 case BFQ_RQ1_WRAP: 566 return rq2; 567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 568 default: 569 /* 570 * Since both rqs are wrapped, 571 * start with the one that's further behind head 572 * (--> only *one* back seek required), 573 * since back seek takes more time than forward. 574 */ 575 if (s1 <= s2) 576 return rq1; 577 else 578 return rq2; 579 } 580 } 581 582 #define BFQ_LIMIT_INLINE_DEPTH 16 583 584 #ifdef CONFIG_BFQ_GROUP_IOSCHED 585 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 586 { 587 struct bfq_data *bfqd = bfqq->bfqd; 588 struct bfq_entity *entity = &bfqq->entity; 589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 590 struct bfq_entity **entities = inline_entities; 591 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 592 int class_idx = bfqq->ioprio_class - 1; 593 struct bfq_sched_data *sched_data; 594 unsigned long wsum; 595 bool ret = false; 596 597 if (!entity->on_st_or_in_serv) 598 return false; 599 600 retry: 601 spin_lock_irq(&bfqd->lock); 602 /* +1 for bfqq entity, root cgroup not included */ 603 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 604 if (depth > alloc_depth) { 605 spin_unlock_irq(&bfqd->lock); 606 if (entities != inline_entities) 607 kfree(entities); 608 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 609 if (!entities) 610 return false; 611 alloc_depth = depth; 612 goto retry; 613 } 614 615 sched_data = entity->sched_data; 616 /* Gather our ancestors as we need to traverse them in reverse order */ 617 level = 0; 618 for_each_entity(entity) { 619 /* 620 * If at some level entity is not even active, allow request 621 * queueing so that BFQ knows there's work to do and activate 622 * entities. 623 */ 624 if (!entity->on_st_or_in_serv) 625 goto out; 626 /* Uh, more parents than cgroup subsystem thinks? */ 627 if (WARN_ON_ONCE(level >= depth)) 628 break; 629 entities[level++] = entity; 630 } 631 WARN_ON_ONCE(level != depth); 632 for (level--; level >= 0; level--) { 633 entity = entities[level]; 634 if (level > 0) { 635 wsum = bfq_entity_service_tree(entity)->wsum; 636 } else { 637 int i; 638 /* 639 * For bfqq itself we take into account service trees 640 * of all higher priority classes and multiply their 641 * weights so that low prio queue from higher class 642 * gets more requests than high prio queue from lower 643 * class. 644 */ 645 wsum = 0; 646 for (i = 0; i <= class_idx; i++) { 647 wsum = wsum * IOPRIO_BE_NR + 648 sched_data->service_tree[i].wsum; 649 } 650 } 651 if (!wsum) 652 continue; 653 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 654 if (entity->allocated >= limit) { 655 bfq_log_bfqq(bfqq->bfqd, bfqq, 656 "too many requests: allocated %d limit %d level %d", 657 entity->allocated, limit, level); 658 ret = true; 659 break; 660 } 661 } 662 out: 663 spin_unlock_irq(&bfqd->lock); 664 if (entities != inline_entities) 665 kfree(entities); 666 return ret; 667 } 668 #else 669 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 670 { 671 return false; 672 } 673 #endif 674 675 /* 676 * Async I/O can easily starve sync I/O (both sync reads and sync 677 * writes), by consuming all tags. Similarly, storms of sync writes, 678 * such as those that sync(2) may trigger, can starve sync reads. 679 * Limit depths of async I/O and sync writes so as to counter both 680 * problems. 681 * 682 * Also if a bfq queue or its parent cgroup consume more tags than would be 683 * appropriate for their weight, we trim the available tag depth to 1. This 684 * avoids a situation where one cgroup can starve another cgroup from tags and 685 * thus block service differentiation among cgroups. Note that because the 686 * queue / cgroup already has many requests allocated and queued, this does not 687 * significantly affect service guarantees coming from the BFQ scheduling 688 * algorithm. 689 */ 690 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 691 { 692 struct bfq_data *bfqd = data->q->elevator->elevator_data; 693 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 694 int depth; 695 unsigned limit = data->q->nr_requests; 696 unsigned int act_idx; 697 698 /* Sync reads have full depth available */ 699 if (op_is_sync(opf) && !op_is_write(opf)) { 700 depth = 0; 701 } else { 702 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 703 limit = (limit * depth) >> bfqd->full_depth_shift; 704 } 705 706 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) { 707 struct bfq_queue *bfqq = 708 bic_to_bfqq(bic, op_is_sync(opf), act_idx); 709 710 /* 711 * Does queue (or any parent entity) exceed number of 712 * requests that should be available to it? Heavily 713 * limit depth so that it cannot consume more 714 * available requests and thus starve other entities. 715 */ 716 if (bfqq && bfqq_request_over_limit(bfqq, limit)) { 717 depth = 1; 718 break; 719 } 720 } 721 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 722 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 723 if (depth) 724 data->shallow_depth = depth; 725 } 726 727 static struct bfq_queue * 728 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 729 sector_t sector, struct rb_node **ret_parent, 730 struct rb_node ***rb_link) 731 { 732 struct rb_node **p, *parent; 733 struct bfq_queue *bfqq = NULL; 734 735 parent = NULL; 736 p = &root->rb_node; 737 while (*p) { 738 struct rb_node **n; 739 740 parent = *p; 741 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 742 743 /* 744 * Sort strictly based on sector. Smallest to the left, 745 * largest to the right. 746 */ 747 if (sector > blk_rq_pos(bfqq->next_rq)) 748 n = &(*p)->rb_right; 749 else if (sector < blk_rq_pos(bfqq->next_rq)) 750 n = &(*p)->rb_left; 751 else 752 break; 753 p = n; 754 bfqq = NULL; 755 } 756 757 *ret_parent = parent; 758 if (rb_link) 759 *rb_link = p; 760 761 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 762 (unsigned long long)sector, 763 bfqq ? bfqq->pid : 0); 764 765 return bfqq; 766 } 767 768 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 769 { 770 return bfqq->service_from_backlogged > 0 && 771 time_is_before_jiffies(bfqq->first_IO_time + 772 bfq_merge_time_limit); 773 } 774 775 /* 776 * The following function is not marked as __cold because it is 777 * actually cold, but for the same performance goal described in the 778 * comments on the likely() at the beginning of 779 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 780 * execution time for the case where this function is not invoked, we 781 * had to add an unlikely() in each involved if(). 782 */ 783 void __cold 784 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 785 { 786 struct rb_node **p, *parent; 787 struct bfq_queue *__bfqq; 788 789 if (bfqq->pos_root) { 790 rb_erase(&bfqq->pos_node, bfqq->pos_root); 791 bfqq->pos_root = NULL; 792 } 793 794 /* oom_bfqq does not participate in queue merging */ 795 if (bfqq == &bfqd->oom_bfqq) 796 return; 797 798 /* 799 * bfqq cannot be merged any longer (see comments in 800 * bfq_setup_cooperator): no point in adding bfqq into the 801 * position tree. 802 */ 803 if (bfq_too_late_for_merging(bfqq)) 804 return; 805 806 if (bfq_class_idle(bfqq)) 807 return; 808 if (!bfqq->next_rq) 809 return; 810 811 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 812 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 813 blk_rq_pos(bfqq->next_rq), &parent, &p); 814 if (!__bfqq) { 815 rb_link_node(&bfqq->pos_node, parent, p); 816 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 817 } else 818 bfqq->pos_root = NULL; 819 } 820 821 /* 822 * The following function returns false either if every active queue 823 * must receive the same share of the throughput (symmetric scenario), 824 * or, as a special case, if bfqq must receive a share of the 825 * throughput lower than or equal to the share that every other active 826 * queue must receive. If bfqq does sync I/O, then these are the only 827 * two cases where bfqq happens to be guaranteed its share of the 828 * throughput even if I/O dispatching is not plugged when bfqq remains 829 * temporarily empty (for more details, see the comments in the 830 * function bfq_better_to_idle()). For this reason, the return value 831 * of this function is used to check whether I/O-dispatch plugging can 832 * be avoided. 833 * 834 * The above first case (symmetric scenario) occurs when: 835 * 1) all active queues have the same weight, 836 * 2) all active queues belong to the same I/O-priority class, 837 * 3) all active groups at the same level in the groups tree have the same 838 * weight, 839 * 4) all active groups at the same level in the groups tree have the same 840 * number of children. 841 * 842 * Unfortunately, keeping the necessary state for evaluating exactly 843 * the last two symmetry sub-conditions above would be quite complex 844 * and time consuming. Therefore this function evaluates, instead, 845 * only the following stronger three sub-conditions, for which it is 846 * much easier to maintain the needed state: 847 * 1) all active queues have the same weight, 848 * 2) all active queues belong to the same I/O-priority class, 849 * 3) there is at most one active group. 850 * In particular, the last condition is always true if hierarchical 851 * support or the cgroups interface are not enabled, thus no state 852 * needs to be maintained in this case. 853 */ 854 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 855 struct bfq_queue *bfqq) 856 { 857 bool smallest_weight = bfqq && 858 bfqq->weight_counter && 859 bfqq->weight_counter == 860 container_of( 861 rb_first_cached(&bfqd->queue_weights_tree), 862 struct bfq_weight_counter, 863 weights_node); 864 865 /* 866 * For queue weights to differ, queue_weights_tree must contain 867 * at least two nodes. 868 */ 869 bool varied_queue_weights = !smallest_weight && 870 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 871 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 872 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 873 874 bool multiple_classes_busy = 875 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 876 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 877 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 878 879 return varied_queue_weights || multiple_classes_busy 880 #ifdef CONFIG_BFQ_GROUP_IOSCHED 881 || bfqd->num_groups_with_pending_reqs > 1 882 #endif 883 ; 884 } 885 886 /* 887 * If the weight-counter tree passed as input contains no counter for 888 * the weight of the input queue, then add that counter; otherwise just 889 * increment the existing counter. 890 * 891 * Note that weight-counter trees contain few nodes in mostly symmetric 892 * scenarios. For example, if all queues have the same weight, then the 893 * weight-counter tree for the queues may contain at most one node. 894 * This holds even if low_latency is on, because weight-raised queues 895 * are not inserted in the tree. 896 * In most scenarios, the rate at which nodes are created/destroyed 897 * should be low too. 898 */ 899 void bfq_weights_tree_add(struct bfq_queue *bfqq) 900 { 901 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 902 struct bfq_entity *entity = &bfqq->entity; 903 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 904 bool leftmost = true; 905 906 /* 907 * Do not insert if the queue is already associated with a 908 * counter, which happens if: 909 * 1) a request arrival has caused the queue to become both 910 * non-weight-raised, and hence change its weight, and 911 * backlogged; in this respect, each of the two events 912 * causes an invocation of this function, 913 * 2) this is the invocation of this function caused by the 914 * second event. This second invocation is actually useless, 915 * and we handle this fact by exiting immediately. More 916 * efficient or clearer solutions might possibly be adopted. 917 */ 918 if (bfqq->weight_counter) 919 return; 920 921 while (*new) { 922 struct bfq_weight_counter *__counter = container_of(*new, 923 struct bfq_weight_counter, 924 weights_node); 925 parent = *new; 926 927 if (entity->weight == __counter->weight) { 928 bfqq->weight_counter = __counter; 929 goto inc_counter; 930 } 931 if (entity->weight < __counter->weight) 932 new = &((*new)->rb_left); 933 else { 934 new = &((*new)->rb_right); 935 leftmost = false; 936 } 937 } 938 939 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 940 GFP_ATOMIC); 941 942 /* 943 * In the unlucky event of an allocation failure, we just 944 * exit. This will cause the weight of queue to not be 945 * considered in bfq_asymmetric_scenario, which, in its turn, 946 * causes the scenario to be deemed wrongly symmetric in case 947 * bfqq's weight would have been the only weight making the 948 * scenario asymmetric. On the bright side, no unbalance will 949 * however occur when bfqq becomes inactive again (the 950 * invocation of this function is triggered by an activation 951 * of queue). In fact, bfq_weights_tree_remove does nothing 952 * if !bfqq->weight_counter. 953 */ 954 if (unlikely(!bfqq->weight_counter)) 955 return; 956 957 bfqq->weight_counter->weight = entity->weight; 958 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 959 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 960 leftmost); 961 962 inc_counter: 963 bfqq->weight_counter->num_active++; 964 bfqq->ref++; 965 } 966 967 /* 968 * Decrement the weight counter associated with the queue, and, if the 969 * counter reaches 0, remove the counter from the tree. 970 * See the comments to the function bfq_weights_tree_add() for considerations 971 * about overhead. 972 */ 973 void bfq_weights_tree_remove(struct bfq_queue *bfqq) 974 { 975 struct rb_root_cached *root; 976 977 if (!bfqq->weight_counter) 978 return; 979 980 root = &bfqq->bfqd->queue_weights_tree; 981 bfqq->weight_counter->num_active--; 982 if (bfqq->weight_counter->num_active > 0) 983 goto reset_entity_pointer; 984 985 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 986 kfree(bfqq->weight_counter); 987 988 reset_entity_pointer: 989 bfqq->weight_counter = NULL; 990 bfq_put_queue(bfqq); 991 } 992 993 /* 994 * Return expired entry, or NULL to just start from scratch in rbtree. 995 */ 996 static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 997 struct request *last) 998 { 999 struct request *rq; 1000 1001 if (bfq_bfqq_fifo_expire(bfqq)) 1002 return NULL; 1003 1004 bfq_mark_bfqq_fifo_expire(bfqq); 1005 1006 rq = rq_entry_fifo(bfqq->fifo.next); 1007 1008 if (rq == last || ktime_get_ns() < rq->fifo_time) 1009 return NULL; 1010 1011 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1012 return rq; 1013 } 1014 1015 static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1016 struct bfq_queue *bfqq, 1017 struct request *last) 1018 { 1019 struct rb_node *rbnext = rb_next(&last->rb_node); 1020 struct rb_node *rbprev = rb_prev(&last->rb_node); 1021 struct request *next, *prev = NULL; 1022 1023 /* Follow expired path, else get first next available. */ 1024 next = bfq_check_fifo(bfqq, last); 1025 if (next) 1026 return next; 1027 1028 if (rbprev) 1029 prev = rb_entry_rq(rbprev); 1030 1031 if (rbnext) 1032 next = rb_entry_rq(rbnext); 1033 else { 1034 rbnext = rb_first(&bfqq->sort_list); 1035 if (rbnext && rbnext != &last->rb_node) 1036 next = rb_entry_rq(rbnext); 1037 } 1038 1039 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1040 } 1041 1042 /* see the definition of bfq_async_charge_factor for details */ 1043 static unsigned long bfq_serv_to_charge(struct request *rq, 1044 struct bfq_queue *bfqq) 1045 { 1046 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1047 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1048 return blk_rq_sectors(rq); 1049 1050 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1051 } 1052 1053 /** 1054 * bfq_updated_next_req - update the queue after a new next_rq selection. 1055 * @bfqd: the device data the queue belongs to. 1056 * @bfqq: the queue to update. 1057 * 1058 * If the first request of a queue changes we make sure that the queue 1059 * has enough budget to serve at least its first request (if the 1060 * request has grown). We do this because if the queue has not enough 1061 * budget for its first request, it has to go through two dispatch 1062 * rounds to actually get it dispatched. 1063 */ 1064 static void bfq_updated_next_req(struct bfq_data *bfqd, 1065 struct bfq_queue *bfqq) 1066 { 1067 struct bfq_entity *entity = &bfqq->entity; 1068 struct request *next_rq = bfqq->next_rq; 1069 unsigned long new_budget; 1070 1071 if (!next_rq) 1072 return; 1073 1074 if (bfqq == bfqd->in_service_queue) 1075 /* 1076 * In order not to break guarantees, budgets cannot be 1077 * changed after an entity has been selected. 1078 */ 1079 return; 1080 1081 new_budget = max_t(unsigned long, 1082 max_t(unsigned long, bfqq->max_budget, 1083 bfq_serv_to_charge(next_rq, bfqq)), 1084 entity->service); 1085 if (entity->budget != new_budget) { 1086 entity->budget = new_budget; 1087 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1088 new_budget); 1089 bfq_requeue_bfqq(bfqd, bfqq, false); 1090 } 1091 } 1092 1093 static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1094 { 1095 u64 dur; 1096 1097 dur = bfqd->rate_dur_prod; 1098 do_div(dur, bfqd->peak_rate); 1099 1100 /* 1101 * Limit duration between 3 and 25 seconds. The upper limit 1102 * has been conservatively set after the following worst case: 1103 * on a QEMU/KVM virtual machine 1104 * - running in a slow PC 1105 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1106 * - serving a heavy I/O workload, such as the sequential reading 1107 * of several files 1108 * mplayer took 23 seconds to start, if constantly weight-raised. 1109 * 1110 * As for higher values than that accommodating the above bad 1111 * scenario, tests show that higher values would often yield 1112 * the opposite of the desired result, i.e., would worsen 1113 * responsiveness by allowing non-interactive applications to 1114 * preserve weight raising for too long. 1115 * 1116 * On the other end, lower values than 3 seconds make it 1117 * difficult for most interactive tasks to complete their jobs 1118 * before weight-raising finishes. 1119 */ 1120 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1121 } 1122 1123 /* switch back from soft real-time to interactive weight raising */ 1124 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1125 struct bfq_data *bfqd) 1126 { 1127 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1128 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1129 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1130 } 1131 1132 static void 1133 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1134 struct bfq_io_cq *bic, bool bfq_already_existing) 1135 { 1136 unsigned int old_wr_coeff = 1; 1137 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1138 unsigned int a_idx = bfqq->actuator_idx; 1139 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 1140 1141 if (bfqq_data->saved_has_short_ttime) 1142 bfq_mark_bfqq_has_short_ttime(bfqq); 1143 else 1144 bfq_clear_bfqq_has_short_ttime(bfqq); 1145 1146 if (bfqq_data->saved_IO_bound) 1147 bfq_mark_bfqq_IO_bound(bfqq); 1148 else 1149 bfq_clear_bfqq_IO_bound(bfqq); 1150 1151 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns; 1152 bfqq->inject_limit = bfqq_data->saved_inject_limit; 1153 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif; 1154 1155 bfqq->entity.new_weight = bfqq_data->saved_weight; 1156 bfqq->ttime = bfqq_data->saved_ttime; 1157 bfqq->io_start_time = bfqq_data->saved_io_start_time; 1158 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time; 1159 /* 1160 * Restore weight coefficient only if low_latency is on 1161 */ 1162 if (bfqd->low_latency) { 1163 old_wr_coeff = bfqq->wr_coeff; 1164 bfqq->wr_coeff = bfqq_data->saved_wr_coeff; 1165 } 1166 bfqq->service_from_wr = bfqq_data->saved_service_from_wr; 1167 bfqq->wr_start_at_switch_to_srt = 1168 bfqq_data->saved_wr_start_at_switch_to_srt; 1169 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish; 1170 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time; 1171 1172 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1173 time_is_before_jiffies(bfqq->last_wr_start_finish + 1174 bfqq->wr_cur_max_time))) { 1175 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1176 !bfq_bfqq_in_large_burst(bfqq) && 1177 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1178 bfq_wr_duration(bfqd))) { 1179 switch_back_to_interactive_wr(bfqq, bfqd); 1180 } else { 1181 bfqq->wr_coeff = 1; 1182 bfq_log_bfqq(bfqq->bfqd, bfqq, 1183 "resume state: switching off wr"); 1184 } 1185 } 1186 1187 /* make sure weight will be updated, however we got here */ 1188 bfqq->entity.prio_changed = 1; 1189 1190 if (likely(!busy)) 1191 return; 1192 1193 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1194 bfqd->wr_busy_queues++; 1195 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1196 bfqd->wr_busy_queues--; 1197 } 1198 1199 static int bfqq_process_refs(struct bfq_queue *bfqq) 1200 { 1201 return bfqq->ref - bfqq->entity.allocated - 1202 bfqq->entity.on_st_or_in_serv - 1203 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1204 } 1205 1206 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1207 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1208 { 1209 struct bfq_queue *item; 1210 struct hlist_node *n; 1211 1212 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1213 hlist_del_init(&item->burst_list_node); 1214 1215 /* 1216 * Start the creation of a new burst list only if there is no 1217 * active queue. See comments on the conditional invocation of 1218 * bfq_handle_burst(). 1219 */ 1220 if (bfq_tot_busy_queues(bfqd) == 0) { 1221 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1222 bfqd->burst_size = 1; 1223 } else 1224 bfqd->burst_size = 0; 1225 1226 bfqd->burst_parent_entity = bfqq->entity.parent; 1227 } 1228 1229 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1230 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1231 { 1232 /* Increment burst size to take into account also bfqq */ 1233 bfqd->burst_size++; 1234 1235 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1236 struct bfq_queue *pos, *bfqq_item; 1237 struct hlist_node *n; 1238 1239 /* 1240 * Enough queues have been activated shortly after each 1241 * other to consider this burst as large. 1242 */ 1243 bfqd->large_burst = true; 1244 1245 /* 1246 * We can now mark all queues in the burst list as 1247 * belonging to a large burst. 1248 */ 1249 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1250 burst_list_node) 1251 bfq_mark_bfqq_in_large_burst(bfqq_item); 1252 bfq_mark_bfqq_in_large_burst(bfqq); 1253 1254 /* 1255 * From now on, and until the current burst finishes, any 1256 * new queue being activated shortly after the last queue 1257 * was inserted in the burst can be immediately marked as 1258 * belonging to a large burst. So the burst list is not 1259 * needed any more. Remove it. 1260 */ 1261 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1262 burst_list_node) 1263 hlist_del_init(&pos->burst_list_node); 1264 } else /* 1265 * Burst not yet large: add bfqq to the burst list. Do 1266 * not increment the ref counter for bfqq, because bfqq 1267 * is removed from the burst list before freeing bfqq 1268 * in put_queue. 1269 */ 1270 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1271 } 1272 1273 /* 1274 * If many queues belonging to the same group happen to be created 1275 * shortly after each other, then the processes associated with these 1276 * queues have typically a common goal. In particular, bursts of queue 1277 * creations are usually caused by services or applications that spawn 1278 * many parallel threads/processes. Examples are systemd during boot, 1279 * or git grep. To help these processes get their job done as soon as 1280 * possible, it is usually better to not grant either weight-raising 1281 * or device idling to their queues, unless these queues must be 1282 * protected from the I/O flowing through other active queues. 1283 * 1284 * In this comment we describe, firstly, the reasons why this fact 1285 * holds, and, secondly, the next function, which implements the main 1286 * steps needed to properly mark these queues so that they can then be 1287 * treated in a different way. 1288 * 1289 * The above services or applications benefit mostly from a high 1290 * throughput: the quicker the requests of the activated queues are 1291 * cumulatively served, the sooner the target job of these queues gets 1292 * completed. As a consequence, weight-raising any of these queues, 1293 * which also implies idling the device for it, is almost always 1294 * counterproductive, unless there are other active queues to isolate 1295 * these new queues from. If there no other active queues, then 1296 * weight-raising these new queues just lowers throughput in most 1297 * cases. 1298 * 1299 * On the other hand, a burst of queue creations may be caused also by 1300 * the start of an application that does not consist of a lot of 1301 * parallel I/O-bound threads. In fact, with a complex application, 1302 * several short processes may need to be executed to start-up the 1303 * application. In this respect, to start an application as quickly as 1304 * possible, the best thing to do is in any case to privilege the I/O 1305 * related to the application with respect to all other 1306 * I/O. Therefore, the best strategy to start as quickly as possible 1307 * an application that causes a burst of queue creations is to 1308 * weight-raise all the queues created during the burst. This is the 1309 * exact opposite of the best strategy for the other type of bursts. 1310 * 1311 * In the end, to take the best action for each of the two cases, the 1312 * two types of bursts need to be distinguished. Fortunately, this 1313 * seems relatively easy, by looking at the sizes of the bursts. In 1314 * particular, we found a threshold such that only bursts with a 1315 * larger size than that threshold are apparently caused by 1316 * services or commands such as systemd or git grep. For brevity, 1317 * hereafter we call just 'large' these bursts. BFQ *does not* 1318 * weight-raise queues whose creation occurs in a large burst. In 1319 * addition, for each of these queues BFQ performs or does not perform 1320 * idling depending on which choice boosts the throughput more. The 1321 * exact choice depends on the device and request pattern at 1322 * hand. 1323 * 1324 * Unfortunately, false positives may occur while an interactive task 1325 * is starting (e.g., an application is being started). The 1326 * consequence is that the queues associated with the task do not 1327 * enjoy weight raising as expected. Fortunately these false positives 1328 * are very rare. They typically occur if some service happens to 1329 * start doing I/O exactly when the interactive task starts. 1330 * 1331 * Turning back to the next function, it is invoked only if there are 1332 * no active queues (apart from active queues that would belong to the 1333 * same, possible burst bfqq would belong to), and it implements all 1334 * the steps needed to detect the occurrence of a large burst and to 1335 * properly mark all the queues belonging to it (so that they can then 1336 * be treated in a different way). This goal is achieved by 1337 * maintaining a "burst list" that holds, temporarily, the queues that 1338 * belong to the burst in progress. The list is then used to mark 1339 * these queues as belonging to a large burst if the burst does become 1340 * large. The main steps are the following. 1341 * 1342 * . when the very first queue is created, the queue is inserted into the 1343 * list (as it could be the first queue in a possible burst) 1344 * 1345 * . if the current burst has not yet become large, and a queue Q that does 1346 * not yet belong to the burst is activated shortly after the last time 1347 * at which a new queue entered the burst list, then the function appends 1348 * Q to the burst list 1349 * 1350 * . if, as a consequence of the previous step, the burst size reaches 1351 * the large-burst threshold, then 1352 * 1353 * . all the queues in the burst list are marked as belonging to a 1354 * large burst 1355 * 1356 * . the burst list is deleted; in fact, the burst list already served 1357 * its purpose (keeping temporarily track of the queues in a burst, 1358 * so as to be able to mark them as belonging to a large burst in the 1359 * previous sub-step), and now is not needed any more 1360 * 1361 * . the device enters a large-burst mode 1362 * 1363 * . if a queue Q that does not belong to the burst is created while 1364 * the device is in large-burst mode and shortly after the last time 1365 * at which a queue either entered the burst list or was marked as 1366 * belonging to the current large burst, then Q is immediately marked 1367 * as belonging to a large burst. 1368 * 1369 * . if a queue Q that does not belong to the burst is created a while 1370 * later, i.e., not shortly after, than the last time at which a queue 1371 * either entered the burst list or was marked as belonging to the 1372 * current large burst, then the current burst is deemed as finished and: 1373 * 1374 * . the large-burst mode is reset if set 1375 * 1376 * . the burst list is emptied 1377 * 1378 * . Q is inserted in the burst list, as Q may be the first queue 1379 * in a possible new burst (then the burst list contains just Q 1380 * after this step). 1381 */ 1382 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1383 { 1384 /* 1385 * If bfqq is already in the burst list or is part of a large 1386 * burst, or finally has just been split, then there is 1387 * nothing else to do. 1388 */ 1389 if (!hlist_unhashed(&bfqq->burst_list_node) || 1390 bfq_bfqq_in_large_burst(bfqq) || 1391 time_is_after_eq_jiffies(bfqq->split_time + 1392 msecs_to_jiffies(10))) 1393 return; 1394 1395 /* 1396 * If bfqq's creation happens late enough, or bfqq belongs to 1397 * a different group than the burst group, then the current 1398 * burst is finished, and related data structures must be 1399 * reset. 1400 * 1401 * In this respect, consider the special case where bfqq is 1402 * the very first queue created after BFQ is selected for this 1403 * device. In this case, last_ins_in_burst and 1404 * burst_parent_entity are not yet significant when we get 1405 * here. But it is easy to verify that, whether or not the 1406 * following condition is true, bfqq will end up being 1407 * inserted into the burst list. In particular the list will 1408 * happen to contain only bfqq. And this is exactly what has 1409 * to happen, as bfqq may be the first queue of the first 1410 * burst. 1411 */ 1412 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1413 bfqd->bfq_burst_interval) || 1414 bfqq->entity.parent != bfqd->burst_parent_entity) { 1415 bfqd->large_burst = false; 1416 bfq_reset_burst_list(bfqd, bfqq); 1417 goto end; 1418 } 1419 1420 /* 1421 * If we get here, then bfqq is being activated shortly after the 1422 * last queue. So, if the current burst is also large, we can mark 1423 * bfqq as belonging to this large burst immediately. 1424 */ 1425 if (bfqd->large_burst) { 1426 bfq_mark_bfqq_in_large_burst(bfqq); 1427 goto end; 1428 } 1429 1430 /* 1431 * If we get here, then a large-burst state has not yet been 1432 * reached, but bfqq is being activated shortly after the last 1433 * queue. Then we add bfqq to the burst. 1434 */ 1435 bfq_add_to_burst(bfqd, bfqq); 1436 end: 1437 /* 1438 * At this point, bfqq either has been added to the current 1439 * burst or has caused the current burst to terminate and a 1440 * possible new burst to start. In particular, in the second 1441 * case, bfqq has become the first queue in the possible new 1442 * burst. In both cases last_ins_in_burst needs to be moved 1443 * forward. 1444 */ 1445 bfqd->last_ins_in_burst = jiffies; 1446 } 1447 1448 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1449 { 1450 struct bfq_entity *entity = &bfqq->entity; 1451 1452 return entity->budget - entity->service; 1453 } 1454 1455 /* 1456 * If enough samples have been computed, return the current max budget 1457 * stored in bfqd, which is dynamically updated according to the 1458 * estimated disk peak rate; otherwise return the default max budget 1459 */ 1460 static int bfq_max_budget(struct bfq_data *bfqd) 1461 { 1462 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1463 return bfq_default_max_budget; 1464 else 1465 return bfqd->bfq_max_budget; 1466 } 1467 1468 /* 1469 * Return min budget, which is a fraction of the current or default 1470 * max budget (trying with 1/32) 1471 */ 1472 static int bfq_min_budget(struct bfq_data *bfqd) 1473 { 1474 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1475 return bfq_default_max_budget / 32; 1476 else 1477 return bfqd->bfq_max_budget / 32; 1478 } 1479 1480 /* 1481 * The next function, invoked after the input queue bfqq switches from 1482 * idle to busy, updates the budget of bfqq. The function also tells 1483 * whether the in-service queue should be expired, by returning 1484 * true. The purpose of expiring the in-service queue is to give bfqq 1485 * the chance to possibly preempt the in-service queue, and the reason 1486 * for preempting the in-service queue is to achieve one of the two 1487 * goals below. 1488 * 1489 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1490 * expired because it has remained idle. In particular, bfqq may have 1491 * expired for one of the following two reasons: 1492 * 1493 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1494 * and did not make it to issue a new request before its last 1495 * request was served; 1496 * 1497 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1498 * a new request before the expiration of the idling-time. 1499 * 1500 * Even if bfqq has expired for one of the above reasons, the process 1501 * associated with the queue may be however issuing requests greedily, 1502 * and thus be sensitive to the bandwidth it receives (bfqq may have 1503 * remained idle for other reasons: CPU high load, bfqq not enjoying 1504 * idling, I/O throttling somewhere in the path from the process to 1505 * the I/O scheduler, ...). But if, after every expiration for one of 1506 * the above two reasons, bfqq has to wait for the service of at least 1507 * one full budget of another queue before being served again, then 1508 * bfqq is likely to get a much lower bandwidth or resource time than 1509 * its reserved ones. To address this issue, two countermeasures need 1510 * to be taken. 1511 * 1512 * First, the budget and the timestamps of bfqq need to be updated in 1513 * a special way on bfqq reactivation: they need to be updated as if 1514 * bfqq did not remain idle and did not expire. In fact, if they are 1515 * computed as if bfqq expired and remained idle until reactivation, 1516 * then the process associated with bfqq is treated as if, instead of 1517 * being greedy, it stopped issuing requests when bfqq remained idle, 1518 * and restarts issuing requests only on this reactivation. In other 1519 * words, the scheduler does not help the process recover the "service 1520 * hole" between bfqq expiration and reactivation. As a consequence, 1521 * the process receives a lower bandwidth than its reserved one. In 1522 * contrast, to recover this hole, the budget must be updated as if 1523 * bfqq was not expired at all before this reactivation, i.e., it must 1524 * be set to the value of the remaining budget when bfqq was 1525 * expired. Along the same line, timestamps need to be assigned the 1526 * value they had the last time bfqq was selected for service, i.e., 1527 * before last expiration. Thus timestamps need to be back-shifted 1528 * with respect to their normal computation (see [1] for more details 1529 * on this tricky aspect). 1530 * 1531 * Secondly, to allow the process to recover the hole, the in-service 1532 * queue must be expired too, to give bfqq the chance to preempt it 1533 * immediately. In fact, if bfqq has to wait for a full budget of the 1534 * in-service queue to be completed, then it may become impossible to 1535 * let the process recover the hole, even if the back-shifted 1536 * timestamps of bfqq are lower than those of the in-service queue. If 1537 * this happens for most or all of the holes, then the process may not 1538 * receive its reserved bandwidth. In this respect, it is worth noting 1539 * that, being the service of outstanding requests unpreemptible, a 1540 * little fraction of the holes may however be unrecoverable, thereby 1541 * causing a little loss of bandwidth. 1542 * 1543 * The last important point is detecting whether bfqq does need this 1544 * bandwidth recovery. In this respect, the next function deems the 1545 * process associated with bfqq greedy, and thus allows it to recover 1546 * the hole, if: 1) the process is waiting for the arrival of a new 1547 * request (which implies that bfqq expired for one of the above two 1548 * reasons), and 2) such a request has arrived soon. The first 1549 * condition is controlled through the flag non_blocking_wait_rq, 1550 * while the second through the flag arrived_in_time. If both 1551 * conditions hold, then the function computes the budget in the 1552 * above-described special way, and signals that the in-service queue 1553 * should be expired. Timestamp back-shifting is done later in 1554 * __bfq_activate_entity. 1555 * 1556 * 2. Reduce latency. Even if timestamps are not backshifted to let 1557 * the process associated with bfqq recover a service hole, bfqq may 1558 * however happen to have, after being (re)activated, a lower finish 1559 * timestamp than the in-service queue. That is, the next budget of 1560 * bfqq may have to be completed before the one of the in-service 1561 * queue. If this is the case, then preempting the in-service queue 1562 * allows this goal to be achieved, apart from the unpreemptible, 1563 * outstanding requests mentioned above. 1564 * 1565 * Unfortunately, regardless of which of the above two goals one wants 1566 * to achieve, service trees need first to be updated to know whether 1567 * the in-service queue must be preempted. To have service trees 1568 * correctly updated, the in-service queue must be expired and 1569 * rescheduled, and bfqq must be scheduled too. This is one of the 1570 * most costly operations (in future versions, the scheduling 1571 * mechanism may be re-designed in such a way to make it possible to 1572 * know whether preemption is needed without needing to update service 1573 * trees). In addition, queue preemptions almost always cause random 1574 * I/O, which may in turn cause loss of throughput. Finally, there may 1575 * even be no in-service queue when the next function is invoked (so, 1576 * no queue to compare timestamps with). Because of these facts, the 1577 * next function adopts the following simple scheme to avoid costly 1578 * operations, too frequent preemptions and too many dependencies on 1579 * the state of the scheduler: it requests the expiration of the 1580 * in-service queue (unconditionally) only for queues that need to 1581 * recover a hole. Then it delegates to other parts of the code the 1582 * responsibility of handling the above case 2. 1583 */ 1584 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1585 struct bfq_queue *bfqq, 1586 bool arrived_in_time) 1587 { 1588 struct bfq_entity *entity = &bfqq->entity; 1589 1590 /* 1591 * In the next compound condition, we check also whether there 1592 * is some budget left, because otherwise there is no point in 1593 * trying to go on serving bfqq with this same budget: bfqq 1594 * would be expired immediately after being selected for 1595 * service. This would only cause useless overhead. 1596 */ 1597 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1598 bfq_bfqq_budget_left(bfqq) > 0) { 1599 /* 1600 * We do not clear the flag non_blocking_wait_rq here, as 1601 * the latter is used in bfq_activate_bfqq to signal 1602 * that timestamps need to be back-shifted (and is 1603 * cleared right after). 1604 */ 1605 1606 /* 1607 * In next assignment we rely on that either 1608 * entity->service or entity->budget are not updated 1609 * on expiration if bfqq is empty (see 1610 * __bfq_bfqq_recalc_budget). Thus both quantities 1611 * remain unchanged after such an expiration, and the 1612 * following statement therefore assigns to 1613 * entity->budget the remaining budget on such an 1614 * expiration. 1615 */ 1616 entity->budget = min_t(unsigned long, 1617 bfq_bfqq_budget_left(bfqq), 1618 bfqq->max_budget); 1619 1620 /* 1621 * At this point, we have used entity->service to get 1622 * the budget left (needed for updating 1623 * entity->budget). Thus we finally can, and have to, 1624 * reset entity->service. The latter must be reset 1625 * because bfqq would otherwise be charged again for 1626 * the service it has received during its previous 1627 * service slot(s). 1628 */ 1629 entity->service = 0; 1630 1631 return true; 1632 } 1633 1634 /* 1635 * We can finally complete expiration, by setting service to 0. 1636 */ 1637 entity->service = 0; 1638 entity->budget = max_t(unsigned long, bfqq->max_budget, 1639 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1640 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1641 return false; 1642 } 1643 1644 /* 1645 * Return the farthest past time instant according to jiffies 1646 * macros. 1647 */ 1648 static unsigned long bfq_smallest_from_now(void) 1649 { 1650 return jiffies - MAX_JIFFY_OFFSET; 1651 } 1652 1653 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1654 struct bfq_queue *bfqq, 1655 unsigned int old_wr_coeff, 1656 bool wr_or_deserves_wr, 1657 bool interactive, 1658 bool in_burst, 1659 bool soft_rt) 1660 { 1661 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1662 /* start a weight-raising period */ 1663 if (interactive) { 1664 bfqq->service_from_wr = 0; 1665 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1666 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1667 } else { 1668 /* 1669 * No interactive weight raising in progress 1670 * here: assign minus infinity to 1671 * wr_start_at_switch_to_srt, to make sure 1672 * that, at the end of the soft-real-time 1673 * weight raising periods that is starting 1674 * now, no interactive weight-raising period 1675 * may be wrongly considered as still in 1676 * progress (and thus actually started by 1677 * mistake). 1678 */ 1679 bfqq->wr_start_at_switch_to_srt = 1680 bfq_smallest_from_now(); 1681 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1682 BFQ_SOFTRT_WEIGHT_FACTOR; 1683 bfqq->wr_cur_max_time = 1684 bfqd->bfq_wr_rt_max_time; 1685 } 1686 1687 /* 1688 * If needed, further reduce budget to make sure it is 1689 * close to bfqq's backlog, so as to reduce the 1690 * scheduling-error component due to a too large 1691 * budget. Do not care about throughput consequences, 1692 * but only about latency. Finally, do not assign a 1693 * too small budget either, to avoid increasing 1694 * latency by causing too frequent expirations. 1695 */ 1696 bfqq->entity.budget = min_t(unsigned long, 1697 bfqq->entity.budget, 1698 2 * bfq_min_budget(bfqd)); 1699 } else if (old_wr_coeff > 1) { 1700 if (interactive) { /* update wr coeff and duration */ 1701 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1702 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1703 } else if (in_burst) 1704 bfqq->wr_coeff = 1; 1705 else if (soft_rt) { 1706 /* 1707 * The application is now or still meeting the 1708 * requirements for being deemed soft rt. We 1709 * can then correctly and safely (re)charge 1710 * the weight-raising duration for the 1711 * application with the weight-raising 1712 * duration for soft rt applications. 1713 * 1714 * In particular, doing this recharge now, i.e., 1715 * before the weight-raising period for the 1716 * application finishes, reduces the probability 1717 * of the following negative scenario: 1718 * 1) the weight of a soft rt application is 1719 * raised at startup (as for any newly 1720 * created application), 1721 * 2) since the application is not interactive, 1722 * at a certain time weight-raising is 1723 * stopped for the application, 1724 * 3) at that time the application happens to 1725 * still have pending requests, and hence 1726 * is destined to not have a chance to be 1727 * deemed soft rt before these requests are 1728 * completed (see the comments to the 1729 * function bfq_bfqq_softrt_next_start() 1730 * for details on soft rt detection), 1731 * 4) these pending requests experience a high 1732 * latency because the application is not 1733 * weight-raised while they are pending. 1734 */ 1735 if (bfqq->wr_cur_max_time != 1736 bfqd->bfq_wr_rt_max_time) { 1737 bfqq->wr_start_at_switch_to_srt = 1738 bfqq->last_wr_start_finish; 1739 1740 bfqq->wr_cur_max_time = 1741 bfqd->bfq_wr_rt_max_time; 1742 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1743 BFQ_SOFTRT_WEIGHT_FACTOR; 1744 } 1745 bfqq->last_wr_start_finish = jiffies; 1746 } 1747 } 1748 } 1749 1750 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1751 struct bfq_queue *bfqq) 1752 { 1753 return bfqq->dispatched == 0 && 1754 time_is_before_jiffies( 1755 bfqq->budget_timeout + 1756 bfqd->bfq_wr_min_idle_time); 1757 } 1758 1759 1760 /* 1761 * Return true if bfqq is in a higher priority class, or has a higher 1762 * weight than the in-service queue. 1763 */ 1764 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1765 struct bfq_queue *in_serv_bfqq) 1766 { 1767 int bfqq_weight, in_serv_weight; 1768 1769 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1770 return true; 1771 1772 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1773 bfqq_weight = bfqq->entity.weight; 1774 in_serv_weight = in_serv_bfqq->entity.weight; 1775 } else { 1776 if (bfqq->entity.parent) 1777 bfqq_weight = bfqq->entity.parent->weight; 1778 else 1779 bfqq_weight = bfqq->entity.weight; 1780 if (in_serv_bfqq->entity.parent) 1781 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1782 else 1783 in_serv_weight = in_serv_bfqq->entity.weight; 1784 } 1785 1786 return bfqq_weight > in_serv_weight; 1787 } 1788 1789 /* 1790 * Get the index of the actuator that will serve bio. 1791 */ 1792 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio) 1793 { 1794 unsigned int i; 1795 sector_t end; 1796 1797 /* no search needed if one or zero ranges present */ 1798 if (bfqd->num_actuators == 1) 1799 return 0; 1800 1801 /* bio_end_sector(bio) gives the sector after the last one */ 1802 end = bio_end_sector(bio) - 1; 1803 1804 for (i = 0; i < bfqd->num_actuators; i++) { 1805 if (end >= bfqd->sector[i] && 1806 end < bfqd->sector[i] + bfqd->nr_sectors[i]) 1807 return i; 1808 } 1809 1810 WARN_ONCE(true, 1811 "bfq_actuator_index: bio sector out of ranges: end=%llu\n", 1812 end); 1813 return 0; 1814 } 1815 1816 static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1817 1818 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1819 struct bfq_queue *bfqq, 1820 int old_wr_coeff, 1821 struct request *rq, 1822 bool *interactive) 1823 { 1824 bool soft_rt, in_burst, wr_or_deserves_wr, 1825 bfqq_wants_to_preempt, 1826 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1827 /* 1828 * See the comments on 1829 * bfq_bfqq_update_budg_for_activation for 1830 * details on the usage of the next variable. 1831 */ 1832 arrived_in_time = ktime_get_ns() <= 1833 bfqq->ttime.last_end_request + 1834 bfqd->bfq_slice_idle * 3; 1835 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio); 1836 bool bfqq_non_merged_or_stably_merged = 1837 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged; 1838 1839 /* 1840 * bfqq deserves to be weight-raised if: 1841 * - it is sync, 1842 * - it does not belong to a large burst, 1843 * - it has been idle for enough time or is soft real-time, 1844 * - is linked to a bfq_io_cq (it is not shared in any sense), 1845 * - has a default weight (otherwise we assume the user wanted 1846 * to control its weight explicitly) 1847 */ 1848 in_burst = bfq_bfqq_in_large_burst(bfqq); 1849 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1850 !BFQQ_TOTALLY_SEEKY(bfqq) && 1851 !in_burst && 1852 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1853 bfqq->dispatched == 0 && 1854 bfqq->entity.new_weight == 40; 1855 *interactive = !in_burst && idle_for_long_time && 1856 bfqq->entity.new_weight == 40; 1857 /* 1858 * Merged bfq_queues are kept out of weight-raising 1859 * (low-latency) mechanisms. The reason is that these queues 1860 * are usually created for non-interactive and 1861 * non-soft-real-time tasks. Yet this is not the case for 1862 * stably-merged queues. These queues are merged just because 1863 * they are created shortly after each other. So they may 1864 * easily serve the I/O of an interactive or soft-real time 1865 * application, if the application happens to spawn multiple 1866 * processes. So let also stably-merged queued enjoy weight 1867 * raising. 1868 */ 1869 wr_or_deserves_wr = bfqd->low_latency && 1870 (bfqq->wr_coeff > 1 || 1871 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged && 1872 (*interactive || soft_rt))); 1873 1874 /* 1875 * Using the last flag, update budget and check whether bfqq 1876 * may want to preempt the in-service queue. 1877 */ 1878 bfqq_wants_to_preempt = 1879 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1880 arrived_in_time); 1881 1882 /* 1883 * If bfqq happened to be activated in a burst, but has been 1884 * idle for much more than an interactive queue, then we 1885 * assume that, in the overall I/O initiated in the burst, the 1886 * I/O associated with bfqq is finished. So bfqq does not need 1887 * to be treated as a queue belonging to a burst 1888 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1889 * if set, and remove bfqq from the burst list if it's 1890 * there. We do not decrement burst_size, because the fact 1891 * that bfqq does not need to belong to the burst list any 1892 * more does not invalidate the fact that bfqq was created in 1893 * a burst. 1894 */ 1895 if (likely(!bfq_bfqq_just_created(bfqq)) && 1896 idle_for_long_time && 1897 time_is_before_jiffies( 1898 bfqq->budget_timeout + 1899 msecs_to_jiffies(10000))) { 1900 hlist_del_init(&bfqq->burst_list_node); 1901 bfq_clear_bfqq_in_large_burst(bfqq); 1902 } 1903 1904 bfq_clear_bfqq_just_created(bfqq); 1905 1906 if (bfqd->low_latency) { 1907 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1908 /* wraparound */ 1909 bfqq->split_time = 1910 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1911 1912 if (time_is_before_jiffies(bfqq->split_time + 1913 bfqd->bfq_wr_min_idle_time)) { 1914 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1915 old_wr_coeff, 1916 wr_or_deserves_wr, 1917 *interactive, 1918 in_burst, 1919 soft_rt); 1920 1921 if (old_wr_coeff != bfqq->wr_coeff) 1922 bfqq->entity.prio_changed = 1; 1923 } 1924 } 1925 1926 bfqq->last_idle_bklogged = jiffies; 1927 bfqq->service_from_backlogged = 0; 1928 bfq_clear_bfqq_softrt_update(bfqq); 1929 1930 bfq_add_bfqq_busy(bfqq); 1931 1932 /* 1933 * Expire in-service queue if preemption may be needed for 1934 * guarantees or throughput. As for guarantees, we care 1935 * explicitly about two cases. The first is that bfqq has to 1936 * recover a service hole, as explained in the comments on 1937 * bfq_bfqq_update_budg_for_activation(), i.e., that 1938 * bfqq_wants_to_preempt is true. However, if bfqq does not 1939 * carry time-critical I/O, then bfqq's bandwidth is less 1940 * important than that of queues that carry time-critical I/O. 1941 * So, as a further constraint, we consider this case only if 1942 * bfqq is at least as weight-raised, i.e., at least as time 1943 * critical, as the in-service queue. 1944 * 1945 * The second case is that bfqq is in a higher priority class, 1946 * or has a higher weight than the in-service queue. If this 1947 * condition does not hold, we don't care because, even if 1948 * bfqq does not start to be served immediately, the resulting 1949 * delay for bfqq's I/O is however lower or much lower than 1950 * the ideal completion time to be guaranteed to bfqq's I/O. 1951 * 1952 * In both cases, preemption is needed only if, according to 1953 * the timestamps of both bfqq and of the in-service queue, 1954 * bfqq actually is the next queue to serve. So, to reduce 1955 * useless preemptions, the return value of 1956 * next_queue_may_preempt() is considered in the next compound 1957 * condition too. Yet next_queue_may_preempt() just checks a 1958 * simple, necessary condition for bfqq to be the next queue 1959 * to serve. In fact, to evaluate a sufficient condition, the 1960 * timestamps of the in-service queue would need to be 1961 * updated, and this operation is quite costly (see the 1962 * comments on bfq_bfqq_update_budg_for_activation()). 1963 * 1964 * As for throughput, we ask bfq_better_to_idle() whether we 1965 * still need to plug I/O dispatching. If bfq_better_to_idle() 1966 * says no, then plugging is not needed any longer, either to 1967 * boost throughput or to perserve service guarantees. Then 1968 * the best option is to stop plugging I/O, as not doing so 1969 * would certainly lower throughput. We may end up in this 1970 * case if: (1) upon a dispatch attempt, we detected that it 1971 * was better to plug I/O dispatch, and to wait for a new 1972 * request to arrive for the currently in-service queue, but 1973 * (2) this switch of bfqq to busy changes the scenario. 1974 */ 1975 if (bfqd->in_service_queue && 1976 ((bfqq_wants_to_preempt && 1977 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1978 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1979 !bfq_better_to_idle(bfqd->in_service_queue)) && 1980 next_queue_may_preempt(bfqd)) 1981 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1982 false, BFQQE_PREEMPTED); 1983 } 1984 1985 static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1986 struct bfq_queue *bfqq) 1987 { 1988 /* invalidate baseline total service time */ 1989 bfqq->last_serv_time_ns = 0; 1990 1991 /* 1992 * Reset pointer in case we are waiting for 1993 * some request completion. 1994 */ 1995 bfqd->waited_rq = NULL; 1996 1997 /* 1998 * If bfqq has a short think time, then start by setting the 1999 * inject limit to 0 prudentially, because the service time of 2000 * an injected I/O request may be higher than the think time 2001 * of bfqq, and therefore, if one request was injected when 2002 * bfqq remains empty, this injected request might delay the 2003 * service of the next I/O request for bfqq significantly. In 2004 * case bfqq can actually tolerate some injection, then the 2005 * adaptive update will however raise the limit soon. This 2006 * lucky circumstance holds exactly because bfqq has a short 2007 * think time, and thus, after remaining empty, is likely to 2008 * get new I/O enqueued---and then completed---before being 2009 * expired. This is the very pattern that gives the 2010 * limit-update algorithm the chance to measure the effect of 2011 * injection on request service times, and then to update the 2012 * limit accordingly. 2013 * 2014 * However, in the following special case, the inject limit is 2015 * left to 1 even if the think time is short: bfqq's I/O is 2016 * synchronized with that of some other queue, i.e., bfqq may 2017 * receive new I/O only after the I/O of the other queue is 2018 * completed. Keeping the inject limit to 1 allows the 2019 * blocking I/O to be served while bfqq is in service. And 2020 * this is very convenient both for bfqq and for overall 2021 * throughput, as explained in detail in the comments in 2022 * bfq_update_has_short_ttime(). 2023 * 2024 * On the opposite end, if bfqq has a long think time, then 2025 * start directly by 1, because: 2026 * a) on the bright side, keeping at most one request in 2027 * service in the drive is unlikely to cause any harm to the 2028 * latency of bfqq's requests, as the service time of a single 2029 * request is likely to be lower than the think time of bfqq; 2030 * b) on the downside, after becoming empty, bfqq is likely to 2031 * expire before getting its next request. With this request 2032 * arrival pattern, it is very hard to sample total service 2033 * times and update the inject limit accordingly (see comments 2034 * on bfq_update_inject_limit()). So the limit is likely to be 2035 * never, or at least seldom, updated. As a consequence, by 2036 * setting the limit to 1, we avoid that no injection ever 2037 * occurs with bfqq. On the downside, this proactive step 2038 * further reduces chances to actually compute the baseline 2039 * total service time. Thus it reduces chances to execute the 2040 * limit-update algorithm and possibly raise the limit to more 2041 * than 1. 2042 */ 2043 if (bfq_bfqq_has_short_ttime(bfqq)) 2044 bfqq->inject_limit = 0; 2045 else 2046 bfqq->inject_limit = 1; 2047 2048 bfqq->decrease_time_jif = jiffies; 2049 } 2050 2051 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2052 { 2053 u64 tot_io_time = now_ns - bfqq->io_start_time; 2054 2055 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2056 bfqq->tot_idle_time += 2057 now_ns - bfqq->ttime.last_end_request; 2058 2059 if (unlikely(bfq_bfqq_just_created(bfqq))) 2060 return; 2061 2062 /* 2063 * Must be busy for at least about 80% of the time to be 2064 * considered I/O bound. 2065 */ 2066 if (bfqq->tot_idle_time * 5 > tot_io_time) 2067 bfq_clear_bfqq_IO_bound(bfqq); 2068 else 2069 bfq_mark_bfqq_IO_bound(bfqq); 2070 2071 /* 2072 * Keep an observation window of at most 200 ms in the past 2073 * from now. 2074 */ 2075 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2076 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2077 bfqq->tot_idle_time >>= 1; 2078 } 2079 } 2080 2081 /* 2082 * Detect whether bfqq's I/O seems synchronized with that of some 2083 * other queue, i.e., whether bfqq, after remaining empty, happens to 2084 * receive new I/O only right after some I/O request of the other 2085 * queue has been completed. We call waker queue the other queue, and 2086 * we assume, for simplicity, that bfqq may have at most one waker 2087 * queue. 2088 * 2089 * A remarkable throughput boost can be reached by unconditionally 2090 * injecting the I/O of the waker queue, every time a new 2091 * bfq_dispatch_request happens to be invoked while I/O is being 2092 * plugged for bfqq. In addition to boosting throughput, this 2093 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2094 * bfqq. Note that these same results may be achieved with the general 2095 * injection mechanism, but less effectively. For details on this 2096 * aspect, see the comments on the choice of the queue for injection 2097 * in bfq_select_queue(). 2098 * 2099 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2100 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2101 * non empty right after a request of Q has been completed within given 2102 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2103 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2104 * still being served by the drive, and may receive new I/O on the completion 2105 * of some of the in-flight requests. In particular, on the first time, Q is 2106 * tentatively set as a candidate waker queue, while on the third consecutive 2107 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2108 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2109 * has a long think time, so as to make it more likely that bfqq's I/O is 2110 * actually being blocked by a synchronization. This last filter, plus the 2111 * above three-times requirement and time limit for detection, make false 2112 * positives less likely. 2113 * 2114 * NOTE 2115 * 2116 * The sooner a waker queue is detected, the sooner throughput can be 2117 * boosted by injecting I/O from the waker queue. Fortunately, 2118 * detection is likely to be actually fast, for the following 2119 * reasons. While blocked by synchronization, bfqq has a long think 2120 * time. This implies that bfqq's inject limit is at least equal to 1 2121 * (see the comments in bfq_update_inject_limit()). So, thanks to 2122 * injection, the waker queue is likely to be served during the very 2123 * first I/O-plugging time interval for bfqq. This triggers the first 2124 * step of the detection mechanism. Thanks again to injection, the 2125 * candidate waker queue is then likely to be confirmed no later than 2126 * during the next I/O-plugging interval for bfqq. 2127 * 2128 * ISSUE 2129 * 2130 * On queue merging all waker information is lost. 2131 */ 2132 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2133 u64 now_ns) 2134 { 2135 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2136 2137 if (!bfqd->last_completed_rq_bfqq || 2138 bfqd->last_completed_rq_bfqq == bfqq || 2139 bfq_bfqq_has_short_ttime(bfqq) || 2140 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2141 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2142 bfqq == &bfqd->oom_bfqq) 2143 return; 2144 2145 /* 2146 * We reset waker detection logic also if too much time has passed 2147 * since the first detection. If wakeups are rare, pointless idling 2148 * doesn't hurt throughput that much. The condition below makes sure 2149 * we do not uselessly idle blocking waker in more than 1/64 cases. 2150 */ 2151 if (bfqd->last_completed_rq_bfqq != 2152 bfqq->tentative_waker_bfqq || 2153 now_ns > bfqq->waker_detection_started + 2154 128 * (u64)bfqd->bfq_slice_idle) { 2155 /* 2156 * First synchronization detected with a 2157 * candidate waker queue, or with a different 2158 * candidate waker queue from the current one. 2159 */ 2160 bfqq->tentative_waker_bfqq = 2161 bfqd->last_completed_rq_bfqq; 2162 bfqq->num_waker_detections = 1; 2163 bfqq->waker_detection_started = now_ns; 2164 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2165 MAX_BFQQ_NAME_LENGTH); 2166 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2167 } else /* Same tentative waker queue detected again */ 2168 bfqq->num_waker_detections++; 2169 2170 if (bfqq->num_waker_detections == 3) { 2171 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2172 bfqq->tentative_waker_bfqq = NULL; 2173 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2174 MAX_BFQQ_NAME_LENGTH); 2175 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2176 2177 /* 2178 * If the waker queue disappears, then 2179 * bfqq->waker_bfqq must be reset. To 2180 * this goal, we maintain in each 2181 * waker queue a list, woken_list, of 2182 * all the queues that reference the 2183 * waker queue through their 2184 * waker_bfqq pointer. When the waker 2185 * queue exits, the waker_bfqq pointer 2186 * of all the queues in the woken_list 2187 * is reset. 2188 * 2189 * In addition, if bfqq is already in 2190 * the woken_list of a waker queue, 2191 * then, before being inserted into 2192 * the woken_list of a new waker 2193 * queue, bfqq must be removed from 2194 * the woken_list of the old waker 2195 * queue. 2196 */ 2197 if (!hlist_unhashed(&bfqq->woken_list_node)) 2198 hlist_del_init(&bfqq->woken_list_node); 2199 hlist_add_head(&bfqq->woken_list_node, 2200 &bfqd->last_completed_rq_bfqq->woken_list); 2201 } 2202 } 2203 2204 static void bfq_add_request(struct request *rq) 2205 { 2206 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2207 struct bfq_data *bfqd = bfqq->bfqd; 2208 struct request *next_rq, *prev; 2209 unsigned int old_wr_coeff = bfqq->wr_coeff; 2210 bool interactive = false; 2211 u64 now_ns = ktime_get_ns(); 2212 2213 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2214 bfqq->queued[rq_is_sync(rq)]++; 2215 /* 2216 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2217 * may be read without holding the lock in bfq_has_work(). 2218 */ 2219 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2220 2221 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2222 bfq_check_waker(bfqd, bfqq, now_ns); 2223 2224 /* 2225 * Periodically reset inject limit, to make sure that 2226 * the latter eventually drops in case workload 2227 * changes, see step (3) in the comments on 2228 * bfq_update_inject_limit(). 2229 */ 2230 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2231 msecs_to_jiffies(1000))) 2232 bfq_reset_inject_limit(bfqd, bfqq); 2233 2234 /* 2235 * The following conditions must hold to setup a new 2236 * sampling of total service time, and then a new 2237 * update of the inject limit: 2238 * - bfqq is in service, because the total service 2239 * time is evaluated only for the I/O requests of 2240 * the queues in service; 2241 * - this is the right occasion to compute or to 2242 * lower the baseline total service time, because 2243 * there are actually no requests in the drive, 2244 * or 2245 * the baseline total service time is available, and 2246 * this is the right occasion to compute the other 2247 * quantity needed to update the inject limit, i.e., 2248 * the total service time caused by the amount of 2249 * injection allowed by the current value of the 2250 * limit. It is the right occasion because injection 2251 * has actually been performed during the service 2252 * hole, and there are still in-flight requests, 2253 * which are very likely to be exactly the injected 2254 * requests, or part of them; 2255 * - the minimum interval for sampling the total 2256 * service time and updating the inject limit has 2257 * elapsed. 2258 */ 2259 if (bfqq == bfqd->in_service_queue && 2260 (bfqd->tot_rq_in_driver == 0 || 2261 (bfqq->last_serv_time_ns > 0 && 2262 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) && 2263 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2264 msecs_to_jiffies(10))) { 2265 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2266 /* 2267 * Start the state machine for measuring the 2268 * total service time of rq: setting 2269 * wait_dispatch will cause bfqd->waited_rq to 2270 * be set when rq will be dispatched. 2271 */ 2272 bfqd->wait_dispatch = true; 2273 /* 2274 * If there is no I/O in service in the drive, 2275 * then possible injection occurred before the 2276 * arrival of rq will not affect the total 2277 * service time of rq. So the injection limit 2278 * must not be updated as a function of such 2279 * total service time, unless new injection 2280 * occurs before rq is completed. To have the 2281 * injection limit updated only in the latter 2282 * case, reset rqs_injected here (rqs_injected 2283 * will be set in case injection is performed 2284 * on bfqq before rq is completed). 2285 */ 2286 if (bfqd->tot_rq_in_driver == 0) 2287 bfqd->rqs_injected = false; 2288 } 2289 } 2290 2291 if (bfq_bfqq_sync(bfqq)) 2292 bfq_update_io_intensity(bfqq, now_ns); 2293 2294 elv_rb_add(&bfqq->sort_list, rq); 2295 2296 /* 2297 * Check if this request is a better next-serve candidate. 2298 */ 2299 prev = bfqq->next_rq; 2300 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2301 bfqq->next_rq = next_rq; 2302 2303 /* 2304 * Adjust priority tree position, if next_rq changes. 2305 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2306 */ 2307 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2308 bfq_pos_tree_add_move(bfqd, bfqq); 2309 2310 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2311 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2312 rq, &interactive); 2313 else { 2314 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2315 time_is_before_jiffies( 2316 bfqq->last_wr_start_finish + 2317 bfqd->bfq_wr_min_inter_arr_async)) { 2318 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2319 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2320 2321 bfqd->wr_busy_queues++; 2322 bfqq->entity.prio_changed = 1; 2323 } 2324 if (prev != bfqq->next_rq) 2325 bfq_updated_next_req(bfqd, bfqq); 2326 } 2327 2328 /* 2329 * Assign jiffies to last_wr_start_finish in the following 2330 * cases: 2331 * 2332 * . if bfqq is not going to be weight-raised, because, for 2333 * non weight-raised queues, last_wr_start_finish stores the 2334 * arrival time of the last request; as of now, this piece 2335 * of information is used only for deciding whether to 2336 * weight-raise async queues 2337 * 2338 * . if bfqq is not weight-raised, because, if bfqq is now 2339 * switching to weight-raised, then last_wr_start_finish 2340 * stores the time when weight-raising starts 2341 * 2342 * . if bfqq is interactive, because, regardless of whether 2343 * bfqq is currently weight-raised, the weight-raising 2344 * period must start or restart (this case is considered 2345 * separately because it is not detected by the above 2346 * conditions, if bfqq is already weight-raised) 2347 * 2348 * last_wr_start_finish has to be updated also if bfqq is soft 2349 * real-time, because the weight-raising period is constantly 2350 * restarted on idle-to-busy transitions for these queues, but 2351 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2352 * needed. 2353 */ 2354 if (bfqd->low_latency && 2355 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2356 bfqq->last_wr_start_finish = jiffies; 2357 } 2358 2359 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2360 struct bio *bio, 2361 struct request_queue *q) 2362 { 2363 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2364 2365 2366 if (bfqq) 2367 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2368 2369 return NULL; 2370 } 2371 2372 static sector_t get_sdist(sector_t last_pos, struct request *rq) 2373 { 2374 if (last_pos) 2375 return abs(blk_rq_pos(rq) - last_pos); 2376 2377 return 0; 2378 } 2379 2380 static void bfq_remove_request(struct request_queue *q, 2381 struct request *rq) 2382 { 2383 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2384 struct bfq_data *bfqd = bfqq->bfqd; 2385 const int sync = rq_is_sync(rq); 2386 2387 if (bfqq->next_rq == rq) { 2388 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2389 bfq_updated_next_req(bfqd, bfqq); 2390 } 2391 2392 if (rq->queuelist.prev != &rq->queuelist) 2393 list_del_init(&rq->queuelist); 2394 bfqq->queued[sync]--; 2395 /* 2396 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2397 * may be read without holding the lock in bfq_has_work(). 2398 */ 2399 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2400 elv_rb_del(&bfqq->sort_list, rq); 2401 2402 elv_rqhash_del(q, rq); 2403 if (q->last_merge == rq) 2404 q->last_merge = NULL; 2405 2406 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2407 bfqq->next_rq = NULL; 2408 2409 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2410 bfq_del_bfqq_busy(bfqq, false); 2411 /* 2412 * bfqq emptied. In normal operation, when 2413 * bfqq is empty, bfqq->entity.service and 2414 * bfqq->entity.budget must contain, 2415 * respectively, the service received and the 2416 * budget used last time bfqq emptied. These 2417 * facts do not hold in this case, as at least 2418 * this last removal occurred while bfqq is 2419 * not in service. To avoid inconsistencies, 2420 * reset both bfqq->entity.service and 2421 * bfqq->entity.budget, if bfqq has still a 2422 * process that may issue I/O requests to it. 2423 */ 2424 bfqq->entity.budget = bfqq->entity.service = 0; 2425 } 2426 2427 /* 2428 * Remove queue from request-position tree as it is empty. 2429 */ 2430 if (bfqq->pos_root) { 2431 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2432 bfqq->pos_root = NULL; 2433 } 2434 } else { 2435 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2436 if (unlikely(!bfqd->nonrot_with_queueing)) 2437 bfq_pos_tree_add_move(bfqd, bfqq); 2438 } 2439 2440 if (rq->cmd_flags & REQ_META) 2441 bfqq->meta_pending--; 2442 2443 } 2444 2445 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2446 unsigned int nr_segs) 2447 { 2448 struct bfq_data *bfqd = q->elevator->elevator_data; 2449 struct request *free = NULL; 2450 /* 2451 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2452 * store its return value for later use, to avoid nesting 2453 * queue_lock inside the bfqd->lock. We assume that the bic 2454 * returned by bfq_bic_lookup does not go away before 2455 * bfqd->lock is taken. 2456 */ 2457 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2458 bool ret; 2459 2460 spin_lock_irq(&bfqd->lock); 2461 2462 if (bic) { 2463 /* 2464 * Make sure cgroup info is uptodate for current process before 2465 * considering the merge. 2466 */ 2467 bfq_bic_update_cgroup(bic, bio); 2468 2469 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf), 2470 bfq_actuator_index(bfqd, bio)); 2471 } else { 2472 bfqd->bio_bfqq = NULL; 2473 } 2474 bfqd->bio_bic = bic; 2475 2476 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2477 2478 spin_unlock_irq(&bfqd->lock); 2479 if (free) 2480 blk_mq_free_request(free); 2481 2482 return ret; 2483 } 2484 2485 static int bfq_request_merge(struct request_queue *q, struct request **req, 2486 struct bio *bio) 2487 { 2488 struct bfq_data *bfqd = q->elevator->elevator_data; 2489 struct request *__rq; 2490 2491 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2492 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2493 *req = __rq; 2494 2495 if (blk_discard_mergable(__rq)) 2496 return ELEVATOR_DISCARD_MERGE; 2497 return ELEVATOR_FRONT_MERGE; 2498 } 2499 2500 return ELEVATOR_NO_MERGE; 2501 } 2502 2503 static void bfq_request_merged(struct request_queue *q, struct request *req, 2504 enum elv_merge type) 2505 { 2506 if (type == ELEVATOR_FRONT_MERGE && 2507 rb_prev(&req->rb_node) && 2508 blk_rq_pos(req) < 2509 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2510 struct request, rb_node))) { 2511 struct bfq_queue *bfqq = RQ_BFQQ(req); 2512 struct bfq_data *bfqd; 2513 struct request *prev, *next_rq; 2514 2515 if (!bfqq) 2516 return; 2517 2518 bfqd = bfqq->bfqd; 2519 2520 /* Reposition request in its sort_list */ 2521 elv_rb_del(&bfqq->sort_list, req); 2522 elv_rb_add(&bfqq->sort_list, req); 2523 2524 /* Choose next request to be served for bfqq */ 2525 prev = bfqq->next_rq; 2526 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2527 bfqd->last_position); 2528 bfqq->next_rq = next_rq; 2529 /* 2530 * If next_rq changes, update both the queue's budget to 2531 * fit the new request and the queue's position in its 2532 * rq_pos_tree. 2533 */ 2534 if (prev != bfqq->next_rq) { 2535 bfq_updated_next_req(bfqd, bfqq); 2536 /* 2537 * See comments on bfq_pos_tree_add_move() for 2538 * the unlikely(). 2539 */ 2540 if (unlikely(!bfqd->nonrot_with_queueing)) 2541 bfq_pos_tree_add_move(bfqd, bfqq); 2542 } 2543 } 2544 } 2545 2546 /* 2547 * This function is called to notify the scheduler that the requests 2548 * rq and 'next' have been merged, with 'next' going away. BFQ 2549 * exploits this hook to address the following issue: if 'next' has a 2550 * fifo_time lower that rq, then the fifo_time of rq must be set to 2551 * the value of 'next', to not forget the greater age of 'next'. 2552 * 2553 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2554 * on that rq is picked from the hash table q->elevator->hash, which, 2555 * in its turn, is filled only with I/O requests present in 2556 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2557 * the function that fills this hash table (elv_rqhash_add) is called 2558 * only by bfq_insert_request. 2559 */ 2560 static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2561 struct request *next) 2562 { 2563 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2564 *next_bfqq = RQ_BFQQ(next); 2565 2566 if (!bfqq) 2567 goto remove; 2568 2569 /* 2570 * If next and rq belong to the same bfq_queue and next is older 2571 * than rq, then reposition rq in the fifo (by substituting next 2572 * with rq). Otherwise, if next and rq belong to different 2573 * bfq_queues, never reposition rq: in fact, we would have to 2574 * reposition it with respect to next's position in its own fifo, 2575 * which would most certainly be too expensive with respect to 2576 * the benefits. 2577 */ 2578 if (bfqq == next_bfqq && 2579 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2580 next->fifo_time < rq->fifo_time) { 2581 list_del_init(&rq->queuelist); 2582 list_replace_init(&next->queuelist, &rq->queuelist); 2583 rq->fifo_time = next->fifo_time; 2584 } 2585 2586 if (bfqq->next_rq == next) 2587 bfqq->next_rq = rq; 2588 2589 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2590 remove: 2591 /* Merged request may be in the IO scheduler. Remove it. */ 2592 if (!RB_EMPTY_NODE(&next->rb_node)) { 2593 bfq_remove_request(next->q, next); 2594 if (next_bfqq) 2595 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2596 next->cmd_flags); 2597 } 2598 } 2599 2600 /* Must be called with bfqq != NULL */ 2601 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2602 { 2603 /* 2604 * If bfqq has been enjoying interactive weight-raising, then 2605 * reset soft_rt_next_start. We do it for the following 2606 * reason. bfqq may have been conveying the I/O needed to load 2607 * a soft real-time application. Such an application actually 2608 * exhibits a soft real-time I/O pattern after it finishes 2609 * loading, and finally starts doing its job. But, if bfqq has 2610 * been receiving a lot of bandwidth so far (likely to happen 2611 * on a fast device), then soft_rt_next_start now contains a 2612 * high value that. So, without this reset, bfqq would be 2613 * prevented from being possibly considered as soft_rt for a 2614 * very long time. 2615 */ 2616 2617 if (bfqq->wr_cur_max_time != 2618 bfqq->bfqd->bfq_wr_rt_max_time) 2619 bfqq->soft_rt_next_start = jiffies; 2620 2621 if (bfq_bfqq_busy(bfqq)) 2622 bfqq->bfqd->wr_busy_queues--; 2623 bfqq->wr_coeff = 1; 2624 bfqq->wr_cur_max_time = 0; 2625 bfqq->last_wr_start_finish = jiffies; 2626 /* 2627 * Trigger a weight change on the next invocation of 2628 * __bfq_entity_update_weight_prio. 2629 */ 2630 bfqq->entity.prio_changed = 1; 2631 } 2632 2633 void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2634 struct bfq_group *bfqg) 2635 { 2636 int i, j, k; 2637 2638 for (k = 0; k < bfqd->num_actuators; k++) { 2639 for (i = 0; i < 2; i++) 2640 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2641 if (bfqg->async_bfqq[i][j][k]) 2642 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]); 2643 if (bfqg->async_idle_bfqq[k]) 2644 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]); 2645 } 2646 } 2647 2648 static void bfq_end_wr(struct bfq_data *bfqd) 2649 { 2650 struct bfq_queue *bfqq; 2651 int i; 2652 2653 spin_lock_irq(&bfqd->lock); 2654 2655 for (i = 0; i < bfqd->num_actuators; i++) { 2656 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 2657 bfq_bfqq_end_wr(bfqq); 2658 } 2659 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2660 bfq_bfqq_end_wr(bfqq); 2661 bfq_end_wr_async(bfqd); 2662 2663 spin_unlock_irq(&bfqd->lock); 2664 } 2665 2666 static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2667 { 2668 if (request) 2669 return blk_rq_pos(io_struct); 2670 else 2671 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2672 } 2673 2674 static int bfq_rq_close_to_sector(void *io_struct, bool request, 2675 sector_t sector) 2676 { 2677 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2678 BFQQ_CLOSE_THR; 2679 } 2680 2681 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2682 struct bfq_queue *bfqq, 2683 sector_t sector) 2684 { 2685 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2686 struct rb_node *parent, *node; 2687 struct bfq_queue *__bfqq; 2688 2689 if (RB_EMPTY_ROOT(root)) 2690 return NULL; 2691 2692 /* 2693 * First, if we find a request starting at the end of the last 2694 * request, choose it. 2695 */ 2696 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2697 if (__bfqq) 2698 return __bfqq; 2699 2700 /* 2701 * If the exact sector wasn't found, the parent of the NULL leaf 2702 * will contain the closest sector (rq_pos_tree sorted by 2703 * next_request position). 2704 */ 2705 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2706 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2707 return __bfqq; 2708 2709 if (blk_rq_pos(__bfqq->next_rq) < sector) 2710 node = rb_next(&__bfqq->pos_node); 2711 else 2712 node = rb_prev(&__bfqq->pos_node); 2713 if (!node) 2714 return NULL; 2715 2716 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2717 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2718 return __bfqq; 2719 2720 return NULL; 2721 } 2722 2723 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2724 struct bfq_queue *cur_bfqq, 2725 sector_t sector) 2726 { 2727 struct bfq_queue *bfqq; 2728 2729 /* 2730 * We shall notice if some of the queues are cooperating, 2731 * e.g., working closely on the same area of the device. In 2732 * that case, we can group them together and: 1) don't waste 2733 * time idling, and 2) serve the union of their requests in 2734 * the best possible order for throughput. 2735 */ 2736 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2737 if (!bfqq || bfqq == cur_bfqq) 2738 return NULL; 2739 2740 return bfqq; 2741 } 2742 2743 static struct bfq_queue * 2744 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2745 { 2746 int process_refs, new_process_refs; 2747 struct bfq_queue *__bfqq; 2748 2749 /* 2750 * If there are no process references on the new_bfqq, then it is 2751 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2752 * may have dropped their last reference (not just their last process 2753 * reference). 2754 */ 2755 if (!bfqq_process_refs(new_bfqq)) 2756 return NULL; 2757 2758 /* Avoid a circular list and skip interim queue merges. */ 2759 while ((__bfqq = new_bfqq->new_bfqq)) { 2760 if (__bfqq == bfqq) 2761 return NULL; 2762 new_bfqq = __bfqq; 2763 } 2764 2765 process_refs = bfqq_process_refs(bfqq); 2766 new_process_refs = bfqq_process_refs(new_bfqq); 2767 /* 2768 * If the process for the bfqq has gone away, there is no 2769 * sense in merging the queues. 2770 */ 2771 if (process_refs == 0 || new_process_refs == 0) 2772 return NULL; 2773 2774 /* 2775 * Make sure merged queues belong to the same parent. Parents could 2776 * have changed since the time we decided the two queues are suitable 2777 * for merging. 2778 */ 2779 if (new_bfqq->entity.parent != bfqq->entity.parent) 2780 return NULL; 2781 2782 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2783 new_bfqq->pid); 2784 2785 /* 2786 * Merging is just a redirection: the requests of the process 2787 * owning one of the two queues are redirected to the other queue. 2788 * The latter queue, in its turn, is set as shared if this is the 2789 * first time that the requests of some process are redirected to 2790 * it. 2791 * 2792 * We redirect bfqq to new_bfqq and not the opposite, because 2793 * we are in the context of the process owning bfqq, thus we 2794 * have the io_cq of this process. So we can immediately 2795 * configure this io_cq to redirect the requests of the 2796 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2797 * not available any more (new_bfqq->bic == NULL). 2798 * 2799 * Anyway, even in case new_bfqq coincides with the in-service 2800 * queue, redirecting requests the in-service queue is the 2801 * best option, as we feed the in-service queue with new 2802 * requests close to the last request served and, by doing so, 2803 * are likely to increase the throughput. 2804 */ 2805 bfqq->new_bfqq = new_bfqq; 2806 /* 2807 * The above assignment schedules the following redirections: 2808 * each time some I/O for bfqq arrives, the process that 2809 * generated that I/O is disassociated from bfqq and 2810 * associated with new_bfqq. Here we increases new_bfqq->ref 2811 * in advance, adding the number of processes that are 2812 * expected to be associated with new_bfqq as they happen to 2813 * issue I/O. 2814 */ 2815 new_bfqq->ref += process_refs; 2816 return new_bfqq; 2817 } 2818 2819 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2820 struct bfq_queue *new_bfqq) 2821 { 2822 if (bfq_too_late_for_merging(new_bfqq)) 2823 return false; 2824 2825 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2826 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2827 return false; 2828 2829 /* 2830 * If either of the queues has already been detected as seeky, 2831 * then merging it with the other queue is unlikely to lead to 2832 * sequential I/O. 2833 */ 2834 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2835 return false; 2836 2837 /* 2838 * Interleaved I/O is known to be done by (some) applications 2839 * only for reads, so it does not make sense to merge async 2840 * queues. 2841 */ 2842 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2843 return false; 2844 2845 return true; 2846 } 2847 2848 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2849 struct bfq_queue *bfqq); 2850 2851 static struct bfq_queue * 2852 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2853 struct bfq_queue *stable_merge_bfqq, 2854 struct bfq_iocq_bfqq_data *bfqq_data) 2855 { 2856 int proc_ref = min(bfqq_process_refs(bfqq), 2857 bfqq_process_refs(stable_merge_bfqq)); 2858 struct bfq_queue *new_bfqq = NULL; 2859 2860 bfqq_data->stable_merge_bfqq = NULL; 2861 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0) 2862 goto out; 2863 2864 /* next function will take at least one ref */ 2865 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq); 2866 2867 if (new_bfqq) { 2868 bfqq_data->stably_merged = true; 2869 if (new_bfqq->bic) { 2870 unsigned int new_a_idx = new_bfqq->actuator_idx; 2871 struct bfq_iocq_bfqq_data *new_bfqq_data = 2872 &new_bfqq->bic->bfqq_data[new_a_idx]; 2873 2874 new_bfqq_data->stably_merged = true; 2875 } 2876 } 2877 2878 out: 2879 /* deschedule stable merge, because done or aborted here */ 2880 bfq_put_stable_ref(stable_merge_bfqq); 2881 2882 return new_bfqq; 2883 } 2884 2885 /* 2886 * Attempt to schedule a merge of bfqq with the currently in-service 2887 * queue or with a close queue among the scheduled queues. Return 2888 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2889 * structure otherwise. 2890 * 2891 * The OOM queue is not allowed to participate to cooperation: in fact, since 2892 * the requests temporarily redirected to the OOM queue could be redirected 2893 * again to dedicated queues at any time, the state needed to correctly 2894 * handle merging with the OOM queue would be quite complex and expensive 2895 * to maintain. Besides, in such a critical condition as an out of memory, 2896 * the benefits of queue merging may be little relevant, or even negligible. 2897 * 2898 * WARNING: queue merging may impair fairness among non-weight raised 2899 * queues, for at least two reasons: 1) the original weight of a 2900 * merged queue may change during the merged state, 2) even being the 2901 * weight the same, a merged queue may be bloated with many more 2902 * requests than the ones produced by its originally-associated 2903 * process. 2904 */ 2905 static struct bfq_queue * 2906 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2907 void *io_struct, bool request, struct bfq_io_cq *bic) 2908 { 2909 struct bfq_queue *in_service_bfqq, *new_bfqq; 2910 unsigned int a_idx = bfqq->actuator_idx; 2911 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 2912 2913 /* if a merge has already been setup, then proceed with that first */ 2914 new_bfqq = bfqq->new_bfqq; 2915 if (new_bfqq) { 2916 while (new_bfqq->new_bfqq) 2917 new_bfqq = new_bfqq->new_bfqq; 2918 return new_bfqq; 2919 } 2920 2921 /* 2922 * Check delayed stable merge for rotational or non-queueing 2923 * devs. For this branch to be executed, bfqq must not be 2924 * currently merged with some other queue (i.e., bfqq->bic 2925 * must be non null). If we considered also merged queues, 2926 * then we should also check whether bfqq has already been 2927 * merged with bic->stable_merge_bfqq. But this would be 2928 * costly and complicated. 2929 */ 2930 if (unlikely(!bfqd->nonrot_with_queueing)) { 2931 /* 2932 * Make sure also that bfqq is sync, because 2933 * bic->stable_merge_bfqq may point to some queue (for 2934 * stable merging) also if bic is associated with a 2935 * sync queue, but this bfqq is async 2936 */ 2937 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq && 2938 !bfq_bfqq_just_created(bfqq) && 2939 time_is_before_jiffies(bfqq->split_time + 2940 msecs_to_jiffies(bfq_late_stable_merging)) && 2941 time_is_before_jiffies(bfqq->creation_time + 2942 msecs_to_jiffies(bfq_late_stable_merging))) { 2943 struct bfq_queue *stable_merge_bfqq = 2944 bfqq_data->stable_merge_bfqq; 2945 2946 return bfq_setup_stable_merge(bfqd, bfqq, 2947 stable_merge_bfqq, 2948 bfqq_data); 2949 } 2950 } 2951 2952 /* 2953 * Do not perform queue merging if the device is non 2954 * rotational and performs internal queueing. In fact, such a 2955 * device reaches a high speed through internal parallelism 2956 * and pipelining. This means that, to reach a high 2957 * throughput, it must have many requests enqueued at the same 2958 * time. But, in this configuration, the internal scheduling 2959 * algorithm of the device does exactly the job of queue 2960 * merging: it reorders requests so as to obtain as much as 2961 * possible a sequential I/O pattern. As a consequence, with 2962 * the workload generated by processes doing interleaved I/O, 2963 * the throughput reached by the device is likely to be the 2964 * same, with and without queue merging. 2965 * 2966 * Disabling merging also provides a remarkable benefit in 2967 * terms of throughput. Merging tends to make many workloads 2968 * artificially more uneven, because of shared queues 2969 * remaining non empty for incomparably more time than 2970 * non-merged queues. This may accentuate workload 2971 * asymmetries. For example, if one of the queues in a set of 2972 * merged queues has a higher weight than a normal queue, then 2973 * the shared queue may inherit such a high weight and, by 2974 * staying almost always active, may force BFQ to perform I/O 2975 * plugging most of the time. This evidently makes it harder 2976 * for BFQ to let the device reach a high throughput. 2977 * 2978 * Finally, the likely() macro below is not used because one 2979 * of the two branches is more likely than the other, but to 2980 * have the code path after the following if() executed as 2981 * fast as possible for the case of a non rotational device 2982 * with queueing. We want it because this is the fastest kind 2983 * of device. On the opposite end, the likely() may lengthen 2984 * the execution time of BFQ for the case of slower devices 2985 * (rotational or at least without queueing). But in this case 2986 * the execution time of BFQ matters very little, if not at 2987 * all. 2988 */ 2989 if (likely(bfqd->nonrot_with_queueing)) 2990 return NULL; 2991 2992 /* 2993 * Prevent bfqq from being merged if it has been created too 2994 * long ago. The idea is that true cooperating processes, and 2995 * thus their associated bfq_queues, are supposed to be 2996 * created shortly after each other. This is the case, e.g., 2997 * for KVM/QEMU and dump I/O threads. Basing on this 2998 * assumption, the following filtering greatly reduces the 2999 * probability that two non-cooperating processes, which just 3000 * happen to do close I/O for some short time interval, have 3001 * their queues merged by mistake. 3002 */ 3003 if (bfq_too_late_for_merging(bfqq)) 3004 return NULL; 3005 3006 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 3007 return NULL; 3008 3009 /* If there is only one backlogged queue, don't search. */ 3010 if (bfq_tot_busy_queues(bfqd) == 1) 3011 return NULL; 3012 3013 in_service_bfqq = bfqd->in_service_queue; 3014 3015 if (in_service_bfqq && in_service_bfqq != bfqq && 3016 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3017 bfq_rq_close_to_sector(io_struct, request, 3018 bfqd->in_serv_last_pos) && 3019 bfqq->entity.parent == in_service_bfqq->entity.parent && 3020 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3021 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3022 if (new_bfqq) 3023 return new_bfqq; 3024 } 3025 /* 3026 * Check whether there is a cooperator among currently scheduled 3027 * queues. The only thing we need is that the bio/request is not 3028 * NULL, as we need it to establish whether a cooperator exists. 3029 */ 3030 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3031 bfq_io_struct_pos(io_struct, request)); 3032 3033 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3034 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3035 return bfq_setup_merge(bfqq, new_bfqq); 3036 3037 return NULL; 3038 } 3039 3040 static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3041 { 3042 struct bfq_io_cq *bic = bfqq->bic; 3043 unsigned int a_idx = bfqq->actuator_idx; 3044 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 3045 3046 /* 3047 * If !bfqq->bic, the queue is already shared or its requests 3048 * have already been redirected to a shared queue; both idle window 3049 * and weight raising state have already been saved. Do nothing. 3050 */ 3051 if (!bic) 3052 return; 3053 3054 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3055 bfqq_data->saved_inject_limit = bfqq->inject_limit; 3056 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif; 3057 3058 bfqq_data->saved_weight = bfqq->entity.orig_weight; 3059 bfqq_data->saved_ttime = bfqq->ttime; 3060 bfqq_data->saved_has_short_ttime = 3061 bfq_bfqq_has_short_ttime(bfqq); 3062 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3063 bfqq_data->saved_io_start_time = bfqq->io_start_time; 3064 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time; 3065 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3066 bfqq_data->was_in_burst_list = 3067 !hlist_unhashed(&bfqq->burst_list_node); 3068 3069 if (unlikely(bfq_bfqq_just_created(bfqq) && 3070 !bfq_bfqq_in_large_burst(bfqq) && 3071 bfqq->bfqd->low_latency)) { 3072 /* 3073 * bfqq being merged right after being created: bfqq 3074 * would have deserved interactive weight raising, but 3075 * did not make it to be set in a weight-raised state, 3076 * because of this early merge. Store directly the 3077 * weight-raising state that would have been assigned 3078 * to bfqq, so that to avoid that bfqq unjustly fails 3079 * to enjoy weight raising if split soon. 3080 */ 3081 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3082 bfqq_data->saved_wr_start_at_switch_to_srt = 3083 bfq_smallest_from_now(); 3084 bfqq_data->saved_wr_cur_max_time = 3085 bfq_wr_duration(bfqq->bfqd); 3086 bfqq_data->saved_last_wr_start_finish = jiffies; 3087 } else { 3088 bfqq_data->saved_wr_coeff = bfqq->wr_coeff; 3089 bfqq_data->saved_wr_start_at_switch_to_srt = 3090 bfqq->wr_start_at_switch_to_srt; 3091 bfqq_data->saved_service_from_wr = 3092 bfqq->service_from_wr; 3093 bfqq_data->saved_last_wr_start_finish = 3094 bfqq->last_wr_start_finish; 3095 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3096 } 3097 } 3098 3099 3100 static void 3101 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3102 { 3103 if (cur_bfqq->entity.parent && 3104 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3105 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3106 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3107 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3108 } 3109 3110 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3111 { 3112 /* 3113 * To prevent bfqq's service guarantees from being violated, 3114 * bfqq may be left busy, i.e., queued for service, even if 3115 * empty (see comments in __bfq_bfqq_expire() for 3116 * details). But, if no process will send requests to bfqq any 3117 * longer, then there is no point in keeping bfqq queued for 3118 * service. In addition, keeping bfqq queued for service, but 3119 * with no process ref any longer, may have caused bfqq to be 3120 * freed when dequeued from service. But this is assumed to 3121 * never happen. 3122 */ 3123 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3124 bfqq != bfqd->in_service_queue) 3125 bfq_del_bfqq_busy(bfqq, false); 3126 3127 bfq_reassign_last_bfqq(bfqq, NULL); 3128 3129 bfq_put_queue(bfqq); 3130 } 3131 3132 static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd, 3133 struct bfq_io_cq *bic, 3134 struct bfq_queue *bfqq) 3135 { 3136 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 3137 3138 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3139 (unsigned long)new_bfqq->pid); 3140 /* Save weight raising and idle window of the merged queues */ 3141 bfq_bfqq_save_state(bfqq); 3142 bfq_bfqq_save_state(new_bfqq); 3143 if (bfq_bfqq_IO_bound(bfqq)) 3144 bfq_mark_bfqq_IO_bound(new_bfqq); 3145 bfq_clear_bfqq_IO_bound(bfqq); 3146 3147 /* 3148 * The processes associated with bfqq are cooperators of the 3149 * processes associated with new_bfqq. So, if bfqq has a 3150 * waker, then assume that all these processes will be happy 3151 * to let bfqq's waker freely inject I/O when they have no 3152 * I/O. 3153 */ 3154 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3155 bfqq->waker_bfqq != new_bfqq) { 3156 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3157 new_bfqq->tentative_waker_bfqq = NULL; 3158 3159 /* 3160 * If the waker queue disappears, then 3161 * new_bfqq->waker_bfqq must be reset. So insert 3162 * new_bfqq into the woken_list of the waker. See 3163 * bfq_check_waker for details. 3164 */ 3165 hlist_add_head(&new_bfqq->woken_list_node, 3166 &new_bfqq->waker_bfqq->woken_list); 3167 3168 } 3169 3170 /* 3171 * If bfqq is weight-raised, then let new_bfqq inherit 3172 * weight-raising. To reduce false positives, neglect the case 3173 * where bfqq has just been created, but has not yet made it 3174 * to be weight-raised (which may happen because EQM may merge 3175 * bfqq even before bfq_add_request is executed for the first 3176 * time for bfqq). Handling this case would however be very 3177 * easy, thanks to the flag just_created. 3178 */ 3179 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3180 new_bfqq->wr_coeff = bfqq->wr_coeff; 3181 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3182 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3183 new_bfqq->wr_start_at_switch_to_srt = 3184 bfqq->wr_start_at_switch_to_srt; 3185 if (bfq_bfqq_busy(new_bfqq)) 3186 bfqd->wr_busy_queues++; 3187 new_bfqq->entity.prio_changed = 1; 3188 } 3189 3190 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3191 bfqq->wr_coeff = 1; 3192 bfqq->entity.prio_changed = 1; 3193 if (bfq_bfqq_busy(bfqq)) 3194 bfqd->wr_busy_queues--; 3195 } 3196 3197 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3198 bfqd->wr_busy_queues); 3199 3200 /* 3201 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3202 */ 3203 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx); 3204 bfq_mark_bfqq_coop(new_bfqq); 3205 /* 3206 * new_bfqq now belongs to at least two bics (it is a shared queue): 3207 * set new_bfqq->bic to NULL. bfqq either: 3208 * - does not belong to any bic any more, and hence bfqq->bic must 3209 * be set to NULL, or 3210 * - is a queue whose owning bics have already been redirected to a 3211 * different queue, hence the queue is destined to not belong to 3212 * any bic soon and bfqq->bic is already NULL (therefore the next 3213 * assignment causes no harm). 3214 */ 3215 new_bfqq->bic = NULL; 3216 /* 3217 * If the queue is shared, the pid is the pid of one of the associated 3218 * processes. Which pid depends on the exact sequence of merge events 3219 * the queue underwent. So printing such a pid is useless and confusing 3220 * because it reports a random pid between those of the associated 3221 * processes. 3222 * We mark such a queue with a pid -1, and then print SHARED instead of 3223 * a pid in logging messages. 3224 */ 3225 new_bfqq->pid = -1; 3226 bfqq->bic = NULL; 3227 3228 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3229 3230 bfq_release_process_ref(bfqd, bfqq); 3231 3232 return new_bfqq; 3233 } 3234 3235 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3236 struct bio *bio) 3237 { 3238 struct bfq_data *bfqd = q->elevator->elevator_data; 3239 bool is_sync = op_is_sync(bio->bi_opf); 3240 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3241 3242 /* 3243 * Disallow merge of a sync bio into an async request. 3244 */ 3245 if (is_sync && !rq_is_sync(rq)) 3246 return false; 3247 3248 /* 3249 * Lookup the bfqq that this bio will be queued with. Allow 3250 * merge only if rq is queued there. 3251 */ 3252 if (!bfqq) 3253 return false; 3254 3255 /* 3256 * We take advantage of this function to perform an early merge 3257 * of the queues of possible cooperating processes. 3258 */ 3259 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3260 if (new_bfqq) { 3261 /* 3262 * bic still points to bfqq, then it has not yet been 3263 * redirected to some other bfq_queue, and a queue 3264 * merge between bfqq and new_bfqq can be safely 3265 * fulfilled, i.e., bic can be redirected to new_bfqq 3266 * and bfqq can be put. 3267 */ 3268 while (bfqq != new_bfqq) 3269 bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq); 3270 3271 /* 3272 * Change also bqfd->bio_bfqq, as 3273 * bfqd->bio_bic now points to new_bfqq, and 3274 * this function may be invoked again (and then may 3275 * use again bqfd->bio_bfqq). 3276 */ 3277 bfqd->bio_bfqq = bfqq; 3278 } 3279 3280 return bfqq == RQ_BFQQ(rq); 3281 } 3282 3283 /* 3284 * Set the maximum time for the in-service queue to consume its 3285 * budget. This prevents seeky processes from lowering the throughput. 3286 * In practice, a time-slice service scheme is used with seeky 3287 * processes. 3288 */ 3289 static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3290 struct bfq_queue *bfqq) 3291 { 3292 unsigned int timeout_coeff; 3293 3294 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3295 timeout_coeff = 1; 3296 else 3297 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3298 3299 bfqd->last_budget_start = ktime_get(); 3300 3301 bfqq->budget_timeout = jiffies + 3302 bfqd->bfq_timeout * timeout_coeff; 3303 } 3304 3305 static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3306 struct bfq_queue *bfqq) 3307 { 3308 if (bfqq) { 3309 bfq_clear_bfqq_fifo_expire(bfqq); 3310 3311 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3312 3313 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3314 bfqq->wr_coeff > 1 && 3315 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3316 time_is_before_jiffies(bfqq->budget_timeout)) { 3317 /* 3318 * For soft real-time queues, move the start 3319 * of the weight-raising period forward by the 3320 * time the queue has not received any 3321 * service. Otherwise, a relatively long 3322 * service delay is likely to cause the 3323 * weight-raising period of the queue to end, 3324 * because of the short duration of the 3325 * weight-raising period of a soft real-time 3326 * queue. It is worth noting that this move 3327 * is not so dangerous for the other queues, 3328 * because soft real-time queues are not 3329 * greedy. 3330 * 3331 * To not add a further variable, we use the 3332 * overloaded field budget_timeout to 3333 * determine for how long the queue has not 3334 * received service, i.e., how much time has 3335 * elapsed since the queue expired. However, 3336 * this is a little imprecise, because 3337 * budget_timeout is set to jiffies if bfqq 3338 * not only expires, but also remains with no 3339 * request. 3340 */ 3341 if (time_after(bfqq->budget_timeout, 3342 bfqq->last_wr_start_finish)) 3343 bfqq->last_wr_start_finish += 3344 jiffies - bfqq->budget_timeout; 3345 else 3346 bfqq->last_wr_start_finish = jiffies; 3347 } 3348 3349 bfq_set_budget_timeout(bfqd, bfqq); 3350 bfq_log_bfqq(bfqd, bfqq, 3351 "set_in_service_queue, cur-budget = %d", 3352 bfqq->entity.budget); 3353 } 3354 3355 bfqd->in_service_queue = bfqq; 3356 bfqd->in_serv_last_pos = 0; 3357 } 3358 3359 /* 3360 * Get and set a new queue for service. 3361 */ 3362 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3363 { 3364 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3365 3366 __bfq_set_in_service_queue(bfqd, bfqq); 3367 return bfqq; 3368 } 3369 3370 static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3371 { 3372 struct bfq_queue *bfqq = bfqd->in_service_queue; 3373 u32 sl; 3374 3375 bfq_mark_bfqq_wait_request(bfqq); 3376 3377 /* 3378 * We don't want to idle for seeks, but we do want to allow 3379 * fair distribution of slice time for a process doing back-to-back 3380 * seeks. So allow a little bit of time for him to submit a new rq. 3381 */ 3382 sl = bfqd->bfq_slice_idle; 3383 /* 3384 * Unless the queue is being weight-raised or the scenario is 3385 * asymmetric, grant only minimum idle time if the queue 3386 * is seeky. A long idling is preserved for a weight-raised 3387 * queue, or, more in general, in an asymmetric scenario, 3388 * because a long idling is needed for guaranteeing to a queue 3389 * its reserved share of the throughput (in particular, it is 3390 * needed if the queue has a higher weight than some other 3391 * queue). 3392 */ 3393 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3394 !bfq_asymmetric_scenario(bfqd, bfqq)) 3395 sl = min_t(u64, sl, BFQ_MIN_TT); 3396 else if (bfqq->wr_coeff > 1) 3397 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3398 3399 bfqd->last_idling_start = ktime_get(); 3400 bfqd->last_idling_start_jiffies = jiffies; 3401 3402 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3403 HRTIMER_MODE_REL); 3404 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3405 } 3406 3407 /* 3408 * In autotuning mode, max_budget is dynamically recomputed as the 3409 * amount of sectors transferred in timeout at the estimated peak 3410 * rate. This enables BFQ to utilize a full timeslice with a full 3411 * budget, even if the in-service queue is served at peak rate. And 3412 * this maximises throughput with sequential workloads. 3413 */ 3414 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3415 { 3416 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3417 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3418 } 3419 3420 /* 3421 * Update parameters related to throughput and responsiveness, as a 3422 * function of the estimated peak rate. See comments on 3423 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3424 */ 3425 static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3426 { 3427 if (bfqd->bfq_user_max_budget == 0) { 3428 bfqd->bfq_max_budget = 3429 bfq_calc_max_budget(bfqd); 3430 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3431 } 3432 } 3433 3434 static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3435 struct request *rq) 3436 { 3437 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3438 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3439 bfqd->peak_rate_samples = 1; 3440 bfqd->sequential_samples = 0; 3441 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3442 blk_rq_sectors(rq); 3443 } else /* no new rq dispatched, just reset the number of samples */ 3444 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3445 3446 bfq_log(bfqd, 3447 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3448 bfqd->peak_rate_samples, bfqd->sequential_samples, 3449 bfqd->tot_sectors_dispatched); 3450 } 3451 3452 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3453 { 3454 u32 rate, weight, divisor; 3455 3456 /* 3457 * For the convergence property to hold (see comments on 3458 * bfq_update_peak_rate()) and for the assessment to be 3459 * reliable, a minimum number of samples must be present, and 3460 * a minimum amount of time must have elapsed. If not so, do 3461 * not compute new rate. Just reset parameters, to get ready 3462 * for a new evaluation attempt. 3463 */ 3464 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3465 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3466 goto reset_computation; 3467 3468 /* 3469 * If a new request completion has occurred after last 3470 * dispatch, then, to approximate the rate at which requests 3471 * have been served by the device, it is more precise to 3472 * extend the observation interval to the last completion. 3473 */ 3474 bfqd->delta_from_first = 3475 max_t(u64, bfqd->delta_from_first, 3476 bfqd->last_completion - bfqd->first_dispatch); 3477 3478 /* 3479 * Rate computed in sects/usec, and not sects/nsec, for 3480 * precision issues. 3481 */ 3482 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3483 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3484 3485 /* 3486 * Peak rate not updated if: 3487 * - the percentage of sequential dispatches is below 3/4 of the 3488 * total, and rate is below the current estimated peak rate 3489 * - rate is unreasonably high (> 20M sectors/sec) 3490 */ 3491 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3492 rate <= bfqd->peak_rate) || 3493 rate > 20<<BFQ_RATE_SHIFT) 3494 goto reset_computation; 3495 3496 /* 3497 * We have to update the peak rate, at last! To this purpose, 3498 * we use a low-pass filter. We compute the smoothing constant 3499 * of the filter as a function of the 'weight' of the new 3500 * measured rate. 3501 * 3502 * As can be seen in next formulas, we define this weight as a 3503 * quantity proportional to how sequential the workload is, 3504 * and to how long the observation time interval is. 3505 * 3506 * The weight runs from 0 to 8. The maximum value of the 3507 * weight, 8, yields the minimum value for the smoothing 3508 * constant. At this minimum value for the smoothing constant, 3509 * the measured rate contributes for half of the next value of 3510 * the estimated peak rate. 3511 * 3512 * So, the first step is to compute the weight as a function 3513 * of how sequential the workload is. Note that the weight 3514 * cannot reach 9, because bfqd->sequential_samples cannot 3515 * become equal to bfqd->peak_rate_samples, which, in its 3516 * turn, holds true because bfqd->sequential_samples is not 3517 * incremented for the first sample. 3518 */ 3519 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3520 3521 /* 3522 * Second step: further refine the weight as a function of the 3523 * duration of the observation interval. 3524 */ 3525 weight = min_t(u32, 8, 3526 div_u64(weight * bfqd->delta_from_first, 3527 BFQ_RATE_REF_INTERVAL)); 3528 3529 /* 3530 * Divisor ranging from 10, for minimum weight, to 2, for 3531 * maximum weight. 3532 */ 3533 divisor = 10 - weight; 3534 3535 /* 3536 * Finally, update peak rate: 3537 * 3538 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3539 */ 3540 bfqd->peak_rate *= divisor-1; 3541 bfqd->peak_rate /= divisor; 3542 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3543 3544 bfqd->peak_rate += rate; 3545 3546 /* 3547 * For a very slow device, bfqd->peak_rate can reach 0 (see 3548 * the minimum representable values reported in the comments 3549 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3550 * divisions by zero where bfqd->peak_rate is used as a 3551 * divisor. 3552 */ 3553 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3554 3555 update_thr_responsiveness_params(bfqd); 3556 3557 reset_computation: 3558 bfq_reset_rate_computation(bfqd, rq); 3559 } 3560 3561 /* 3562 * Update the read/write peak rate (the main quantity used for 3563 * auto-tuning, see update_thr_responsiveness_params()). 3564 * 3565 * It is not trivial to estimate the peak rate (correctly): because of 3566 * the presence of sw and hw queues between the scheduler and the 3567 * device components that finally serve I/O requests, it is hard to 3568 * say exactly when a given dispatched request is served inside the 3569 * device, and for how long. As a consequence, it is hard to know 3570 * precisely at what rate a given set of requests is actually served 3571 * by the device. 3572 * 3573 * On the opposite end, the dispatch time of any request is trivially 3574 * available, and, from this piece of information, the "dispatch rate" 3575 * of requests can be immediately computed. So, the idea in the next 3576 * function is to use what is known, namely request dispatch times 3577 * (plus, when useful, request completion times), to estimate what is 3578 * unknown, namely in-device request service rate. 3579 * 3580 * The main issue is that, because of the above facts, the rate at 3581 * which a certain set of requests is dispatched over a certain time 3582 * interval can vary greatly with respect to the rate at which the 3583 * same requests are then served. But, since the size of any 3584 * intermediate queue is limited, and the service scheme is lossless 3585 * (no request is silently dropped), the following obvious convergence 3586 * property holds: the number of requests dispatched MUST become 3587 * closer and closer to the number of requests completed as the 3588 * observation interval grows. This is the key property used in 3589 * the next function to estimate the peak service rate as a function 3590 * of the observed dispatch rate. The function assumes to be invoked 3591 * on every request dispatch. 3592 */ 3593 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3594 { 3595 u64 now_ns = ktime_get_ns(); 3596 3597 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3598 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3599 bfqd->peak_rate_samples); 3600 bfq_reset_rate_computation(bfqd, rq); 3601 goto update_last_values; /* will add one sample */ 3602 } 3603 3604 /* 3605 * Device idle for very long: the observation interval lasting 3606 * up to this dispatch cannot be a valid observation interval 3607 * for computing a new peak rate (similarly to the late- 3608 * completion event in bfq_completed_request()). Go to 3609 * update_rate_and_reset to have the following three steps 3610 * taken: 3611 * - close the observation interval at the last (previous) 3612 * request dispatch or completion 3613 * - compute rate, if possible, for that observation interval 3614 * - start a new observation interval with this dispatch 3615 */ 3616 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3617 bfqd->tot_rq_in_driver == 0) 3618 goto update_rate_and_reset; 3619 3620 /* Update sampling information */ 3621 bfqd->peak_rate_samples++; 3622 3623 if ((bfqd->tot_rq_in_driver > 0 || 3624 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3625 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3626 bfqd->sequential_samples++; 3627 3628 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3629 3630 /* Reset max observed rq size every 32 dispatches */ 3631 if (likely(bfqd->peak_rate_samples % 32)) 3632 bfqd->last_rq_max_size = 3633 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3634 else 3635 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3636 3637 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3638 3639 /* Target observation interval not yet reached, go on sampling */ 3640 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3641 goto update_last_values; 3642 3643 update_rate_and_reset: 3644 bfq_update_rate_reset(bfqd, rq); 3645 update_last_values: 3646 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3647 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3648 bfqd->in_serv_last_pos = bfqd->last_position; 3649 bfqd->last_dispatch = now_ns; 3650 } 3651 3652 /* 3653 * Remove request from internal lists. 3654 */ 3655 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3656 { 3657 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3658 3659 /* 3660 * For consistency, the next instruction should have been 3661 * executed after removing the request from the queue and 3662 * dispatching it. We execute instead this instruction before 3663 * bfq_remove_request() (and hence introduce a temporary 3664 * inconsistency), for efficiency. In fact, should this 3665 * dispatch occur for a non in-service bfqq, this anticipated 3666 * increment prevents two counters related to bfqq->dispatched 3667 * from risking to be, first, uselessly decremented, and then 3668 * incremented again when the (new) value of bfqq->dispatched 3669 * happens to be taken into account. 3670 */ 3671 bfqq->dispatched++; 3672 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3673 3674 bfq_remove_request(q, rq); 3675 } 3676 3677 /* 3678 * There is a case where idling does not have to be performed for 3679 * throughput concerns, but to preserve the throughput share of 3680 * the process associated with bfqq. 3681 * 3682 * To introduce this case, we can note that allowing the drive 3683 * to enqueue more than one request at a time, and hence 3684 * delegating de facto final scheduling decisions to the 3685 * drive's internal scheduler, entails loss of control on the 3686 * actual request service order. In particular, the critical 3687 * situation is when requests from different processes happen 3688 * to be present, at the same time, in the internal queue(s) 3689 * of the drive. In such a situation, the drive, by deciding 3690 * the service order of the internally-queued requests, does 3691 * determine also the actual throughput distribution among 3692 * these processes. But the drive typically has no notion or 3693 * concern about per-process throughput distribution, and 3694 * makes its decisions only on a per-request basis. Therefore, 3695 * the service distribution enforced by the drive's internal 3696 * scheduler is likely to coincide with the desired throughput 3697 * distribution only in a completely symmetric, or favorably 3698 * skewed scenario where: 3699 * (i-a) each of these processes must get the same throughput as 3700 * the others, 3701 * (i-b) in case (i-a) does not hold, it holds that the process 3702 * associated with bfqq must receive a lower or equal 3703 * throughput than any of the other processes; 3704 * (ii) the I/O of each process has the same properties, in 3705 * terms of locality (sequential or random), direction 3706 * (reads or writes), request sizes, greediness 3707 * (from I/O-bound to sporadic), and so on; 3708 3709 * In fact, in such a scenario, the drive tends to treat the requests 3710 * of each process in about the same way as the requests of the 3711 * others, and thus to provide each of these processes with about the 3712 * same throughput. This is exactly the desired throughput 3713 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3714 * even more convenient distribution for (the process associated with) 3715 * bfqq. 3716 * 3717 * In contrast, in any asymmetric or unfavorable scenario, device 3718 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3719 * that bfqq receives its assigned fraction of the device throughput 3720 * (see [1] for details). 3721 * 3722 * The problem is that idling may significantly reduce throughput with 3723 * certain combinations of types of I/O and devices. An important 3724 * example is sync random I/O on flash storage with command 3725 * queueing. So, unless bfqq falls in cases where idling also boosts 3726 * throughput, it is important to check conditions (i-a), i(-b) and 3727 * (ii) accurately, so as to avoid idling when not strictly needed for 3728 * service guarantees. 3729 * 3730 * Unfortunately, it is extremely difficult to thoroughly check 3731 * condition (ii). And, in case there are active groups, it becomes 3732 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3733 * if there are active groups, then, for conditions (i-a) or (i-b) to 3734 * become false 'indirectly', it is enough that an active group 3735 * contains more active processes or sub-groups than some other active 3736 * group. More precisely, for conditions (i-a) or (i-b) to become 3737 * false because of such a group, it is not even necessary that the 3738 * group is (still) active: it is sufficient that, even if the group 3739 * has become inactive, some of its descendant processes still have 3740 * some request already dispatched but still waiting for 3741 * completion. In fact, requests have still to be guaranteed their 3742 * share of the throughput even after being dispatched. In this 3743 * respect, it is easy to show that, if a group frequently becomes 3744 * inactive while still having in-flight requests, and if, when this 3745 * happens, the group is not considered in the calculation of whether 3746 * the scenario is asymmetric, then the group may fail to be 3747 * guaranteed its fair share of the throughput (basically because 3748 * idling may not be performed for the descendant processes of the 3749 * group, but it had to be). We address this issue with the following 3750 * bi-modal behavior, implemented in the function 3751 * bfq_asymmetric_scenario(). 3752 * 3753 * If there are groups with requests waiting for completion 3754 * (as commented above, some of these groups may even be 3755 * already inactive), then the scenario is tagged as 3756 * asymmetric, conservatively, without checking any of the 3757 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3758 * This behavior matches also the fact that groups are created 3759 * exactly if controlling I/O is a primary concern (to 3760 * preserve bandwidth and latency guarantees). 3761 * 3762 * On the opposite end, if there are no groups with requests waiting 3763 * for completion, then only conditions (i-a) and (i-b) are actually 3764 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3765 * idling is not performed, regardless of whether condition (ii) 3766 * holds. In other words, only if conditions (i-a) and (i-b) do not 3767 * hold, then idling is allowed, and the device tends to be prevented 3768 * from queueing many requests, possibly of several processes. Since 3769 * there are no groups with requests waiting for completion, then, to 3770 * control conditions (i-a) and (i-b) it is enough to check just 3771 * whether all the queues with requests waiting for completion also 3772 * have the same weight. 3773 * 3774 * Not checking condition (ii) evidently exposes bfqq to the 3775 * risk of getting less throughput than its fair share. 3776 * However, for queues with the same weight, a further 3777 * mechanism, preemption, mitigates or even eliminates this 3778 * problem. And it does so without consequences on overall 3779 * throughput. This mechanism and its benefits are explained 3780 * in the next three paragraphs. 3781 * 3782 * Even if a queue, say Q, is expired when it remains idle, Q 3783 * can still preempt the new in-service queue if the next 3784 * request of Q arrives soon (see the comments on 3785 * bfq_bfqq_update_budg_for_activation). If all queues and 3786 * groups have the same weight, this form of preemption, 3787 * combined with the hole-recovery heuristic described in the 3788 * comments on function bfq_bfqq_update_budg_for_activation, 3789 * are enough to preserve a correct bandwidth distribution in 3790 * the mid term, even without idling. In fact, even if not 3791 * idling allows the internal queues of the device to contain 3792 * many requests, and thus to reorder requests, we can rather 3793 * safely assume that the internal scheduler still preserves a 3794 * minimum of mid-term fairness. 3795 * 3796 * More precisely, this preemption-based, idleless approach 3797 * provides fairness in terms of IOPS, and not sectors per 3798 * second. This can be seen with a simple example. Suppose 3799 * that there are two queues with the same weight, but that 3800 * the first queue receives requests of 8 sectors, while the 3801 * second queue receives requests of 1024 sectors. In 3802 * addition, suppose that each of the two queues contains at 3803 * most one request at a time, which implies that each queue 3804 * always remains idle after it is served. Finally, after 3805 * remaining idle, each queue receives very quickly a new 3806 * request. It follows that the two queues are served 3807 * alternatively, preempting each other if needed. This 3808 * implies that, although both queues have the same weight, 3809 * the queue with large requests receives a service that is 3810 * 1024/8 times as high as the service received by the other 3811 * queue. 3812 * 3813 * The motivation for using preemption instead of idling (for 3814 * queues with the same weight) is that, by not idling, 3815 * service guarantees are preserved (completely or at least in 3816 * part) without minimally sacrificing throughput. And, if 3817 * there is no active group, then the primary expectation for 3818 * this device is probably a high throughput. 3819 * 3820 * We are now left only with explaining the two sub-conditions in the 3821 * additional compound condition that is checked below for deciding 3822 * whether the scenario is asymmetric. To explain the first 3823 * sub-condition, we need to add that the function 3824 * bfq_asymmetric_scenario checks the weights of only 3825 * non-weight-raised queues, for efficiency reasons (see comments on 3826 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3827 * is checked explicitly here. More precisely, the compound condition 3828 * below takes into account also the fact that, even if bfqq is being 3829 * weight-raised, the scenario is still symmetric if all queues with 3830 * requests waiting for completion happen to be 3831 * weight-raised. Actually, we should be even more precise here, and 3832 * differentiate between interactive weight raising and soft real-time 3833 * weight raising. 3834 * 3835 * The second sub-condition checked in the compound condition is 3836 * whether there is a fair amount of already in-flight I/O not 3837 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3838 * following reason. The drive may decide to serve in-flight 3839 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3840 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3841 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3842 * basically uncontrolled amount of I/O from other queues may be 3843 * dispatched too, possibly causing the service of bfqq's I/O to be 3844 * delayed even longer in the drive. This problem gets more and more 3845 * serious as the speed and the queue depth of the drive grow, 3846 * because, as these two quantities grow, the probability to find no 3847 * queue busy but many requests in flight grows too. By contrast, 3848 * plugging I/O dispatching minimizes the delay induced by already 3849 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3850 * lose because of this delay. 3851 * 3852 * As a side note, it is worth considering that the above 3853 * device-idling countermeasures may however fail in the following 3854 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3855 * in a time period during which all symmetry sub-conditions hold, and 3856 * therefore the device is allowed to enqueue many requests, but at 3857 * some later point in time some sub-condition stops to hold, then it 3858 * may become impossible to make requests be served in the desired 3859 * order until all the requests already queued in the device have been 3860 * served. The last sub-condition commented above somewhat mitigates 3861 * this problem for weight-raised queues. 3862 * 3863 * However, as an additional mitigation for this problem, we preserve 3864 * plugging for a special symmetric case that may suddenly turn into 3865 * asymmetric: the case where only bfqq is busy. In this case, not 3866 * expiring bfqq does not cause any harm to any other queues in terms 3867 * of service guarantees. In contrast, it avoids the following unlucky 3868 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3869 * lower weight than bfqq becomes busy (or more queues), (3) the new 3870 * queue is served until a new request arrives for bfqq, (4) when bfqq 3871 * is finally served, there are so many requests of the new queue in 3872 * the drive that the pending requests for bfqq take a lot of time to 3873 * be served. In particular, event (2) may case even already 3874 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3875 * avoid this series of events, the scenario is preventively declared 3876 * as asymmetric also if bfqq is the only busy queues 3877 */ 3878 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3879 struct bfq_queue *bfqq) 3880 { 3881 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3882 3883 /* No point in idling for bfqq if it won't get requests any longer */ 3884 if (unlikely(!bfqq_process_refs(bfqq))) 3885 return false; 3886 3887 return (bfqq->wr_coeff > 1 && 3888 (bfqd->wr_busy_queues < tot_busy_queues || 3889 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) || 3890 bfq_asymmetric_scenario(bfqd, bfqq) || 3891 tot_busy_queues == 1; 3892 } 3893 3894 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3895 enum bfqq_expiration reason) 3896 { 3897 /* 3898 * If this bfqq is shared between multiple processes, check 3899 * to make sure that those processes are still issuing I/Os 3900 * within the mean seek distance. If not, it may be time to 3901 * break the queues apart again. 3902 */ 3903 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3904 bfq_mark_bfqq_split_coop(bfqq); 3905 3906 /* 3907 * Consider queues with a higher finish virtual time than 3908 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3909 * true, then bfqq's bandwidth would be violated if an 3910 * uncontrolled amount of I/O from these queues were 3911 * dispatched while bfqq is waiting for its new I/O to 3912 * arrive. This is exactly what may happen if this is a forced 3913 * expiration caused by a preemption attempt, and if bfqq is 3914 * not re-scheduled. To prevent this from happening, re-queue 3915 * bfqq if it needs I/O-dispatch plugging, even if it is 3916 * empty. By doing so, bfqq is granted to be served before the 3917 * above queues (provided that bfqq is of course eligible). 3918 */ 3919 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3920 !(reason == BFQQE_PREEMPTED && 3921 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3922 if (bfqq->dispatched == 0) 3923 /* 3924 * Overloading budget_timeout field to store 3925 * the time at which the queue remains with no 3926 * backlog and no outstanding request; used by 3927 * the weight-raising mechanism. 3928 */ 3929 bfqq->budget_timeout = jiffies; 3930 3931 bfq_del_bfqq_busy(bfqq, true); 3932 } else { 3933 bfq_requeue_bfqq(bfqd, bfqq, true); 3934 /* 3935 * Resort priority tree of potential close cooperators. 3936 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3937 */ 3938 if (unlikely(!bfqd->nonrot_with_queueing && 3939 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3940 bfq_pos_tree_add_move(bfqd, bfqq); 3941 } 3942 3943 /* 3944 * All in-service entities must have been properly deactivated 3945 * or requeued before executing the next function, which 3946 * resets all in-service entities as no more in service. This 3947 * may cause bfqq to be freed. If this happens, the next 3948 * function returns true. 3949 */ 3950 return __bfq_bfqd_reset_in_service(bfqd); 3951 } 3952 3953 /** 3954 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3955 * @bfqd: device data. 3956 * @bfqq: queue to update. 3957 * @reason: reason for expiration. 3958 * 3959 * Handle the feedback on @bfqq budget at queue expiration. 3960 * See the body for detailed comments. 3961 */ 3962 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3963 struct bfq_queue *bfqq, 3964 enum bfqq_expiration reason) 3965 { 3966 struct request *next_rq; 3967 int budget, min_budget; 3968 3969 min_budget = bfq_min_budget(bfqd); 3970 3971 if (bfqq->wr_coeff == 1) 3972 budget = bfqq->max_budget; 3973 else /* 3974 * Use a constant, low budget for weight-raised queues, 3975 * to help achieve a low latency. Keep it slightly higher 3976 * than the minimum possible budget, to cause a little 3977 * bit fewer expirations. 3978 */ 3979 budget = 2 * min_budget; 3980 3981 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3982 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3983 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3984 budget, bfq_min_budget(bfqd)); 3985 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3986 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3987 3988 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3989 switch (reason) { 3990 /* 3991 * Caveat: in all the following cases we trade latency 3992 * for throughput. 3993 */ 3994 case BFQQE_TOO_IDLE: 3995 /* 3996 * This is the only case where we may reduce 3997 * the budget: if there is no request of the 3998 * process still waiting for completion, then 3999 * we assume (tentatively) that the timer has 4000 * expired because the batch of requests of 4001 * the process could have been served with a 4002 * smaller budget. Hence, betting that 4003 * process will behave in the same way when it 4004 * becomes backlogged again, we reduce its 4005 * next budget. As long as we guess right, 4006 * this budget cut reduces the latency 4007 * experienced by the process. 4008 * 4009 * However, if there are still outstanding 4010 * requests, then the process may have not yet 4011 * issued its next request just because it is 4012 * still waiting for the completion of some of 4013 * the still outstanding ones. So in this 4014 * subcase we do not reduce its budget, on the 4015 * contrary we increase it to possibly boost 4016 * the throughput, as discussed in the 4017 * comments to the BUDGET_TIMEOUT case. 4018 */ 4019 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4020 budget = min(budget * 2, bfqd->bfq_max_budget); 4021 else { 4022 if (budget > 5 * min_budget) 4023 budget -= 4 * min_budget; 4024 else 4025 budget = min_budget; 4026 } 4027 break; 4028 case BFQQE_BUDGET_TIMEOUT: 4029 /* 4030 * We double the budget here because it gives 4031 * the chance to boost the throughput if this 4032 * is not a seeky process (and has bumped into 4033 * this timeout because of, e.g., ZBR). 4034 */ 4035 budget = min(budget * 2, bfqd->bfq_max_budget); 4036 break; 4037 case BFQQE_BUDGET_EXHAUSTED: 4038 /* 4039 * The process still has backlog, and did not 4040 * let either the budget timeout or the disk 4041 * idling timeout expire. Hence it is not 4042 * seeky, has a short thinktime and may be 4043 * happy with a higher budget too. So 4044 * definitely increase the budget of this good 4045 * candidate to boost the disk throughput. 4046 */ 4047 budget = min(budget * 4, bfqd->bfq_max_budget); 4048 break; 4049 case BFQQE_NO_MORE_REQUESTS: 4050 /* 4051 * For queues that expire for this reason, it 4052 * is particularly important to keep the 4053 * budget close to the actual service they 4054 * need. Doing so reduces the timestamp 4055 * misalignment problem described in the 4056 * comments in the body of 4057 * __bfq_activate_entity. In fact, suppose 4058 * that a queue systematically expires for 4059 * BFQQE_NO_MORE_REQUESTS and presents a 4060 * new request in time to enjoy timestamp 4061 * back-shifting. The larger the budget of the 4062 * queue is with respect to the service the 4063 * queue actually requests in each service 4064 * slot, the more times the queue can be 4065 * reactivated with the same virtual finish 4066 * time. It follows that, even if this finish 4067 * time is pushed to the system virtual time 4068 * to reduce the consequent timestamp 4069 * misalignment, the queue unjustly enjoys for 4070 * many re-activations a lower finish time 4071 * than all newly activated queues. 4072 * 4073 * The service needed by bfqq is measured 4074 * quite precisely by bfqq->entity.service. 4075 * Since bfqq does not enjoy device idling, 4076 * bfqq->entity.service is equal to the number 4077 * of sectors that the process associated with 4078 * bfqq requested to read/write before waiting 4079 * for request completions, or blocking for 4080 * other reasons. 4081 */ 4082 budget = max_t(int, bfqq->entity.service, min_budget); 4083 break; 4084 default: 4085 return; 4086 } 4087 } else if (!bfq_bfqq_sync(bfqq)) { 4088 /* 4089 * Async queues get always the maximum possible 4090 * budget, as for them we do not care about latency 4091 * (in addition, their ability to dispatch is limited 4092 * by the charging factor). 4093 */ 4094 budget = bfqd->bfq_max_budget; 4095 } 4096 4097 bfqq->max_budget = budget; 4098 4099 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4100 !bfqd->bfq_user_max_budget) 4101 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4102 4103 /* 4104 * If there is still backlog, then assign a new budget, making 4105 * sure that it is large enough for the next request. Since 4106 * the finish time of bfqq must be kept in sync with the 4107 * budget, be sure to call __bfq_bfqq_expire() *after* this 4108 * update. 4109 * 4110 * If there is no backlog, then no need to update the budget; 4111 * it will be updated on the arrival of a new request. 4112 */ 4113 next_rq = bfqq->next_rq; 4114 if (next_rq) 4115 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4116 bfq_serv_to_charge(next_rq, bfqq)); 4117 4118 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4119 next_rq ? blk_rq_sectors(next_rq) : 0, 4120 bfqq->entity.budget); 4121 } 4122 4123 /* 4124 * Return true if the process associated with bfqq is "slow". The slow 4125 * flag is used, in addition to the budget timeout, to reduce the 4126 * amount of service provided to seeky processes, and thus reduce 4127 * their chances to lower the throughput. More details in the comments 4128 * on the function bfq_bfqq_expire(). 4129 * 4130 * An important observation is in order: as discussed in the comments 4131 * on the function bfq_update_peak_rate(), with devices with internal 4132 * queues, it is hard if ever possible to know when and for how long 4133 * an I/O request is processed by the device (apart from the trivial 4134 * I/O pattern where a new request is dispatched only after the 4135 * previous one has been completed). This makes it hard to evaluate 4136 * the real rate at which the I/O requests of each bfq_queue are 4137 * served. In fact, for an I/O scheduler like BFQ, serving a 4138 * bfq_queue means just dispatching its requests during its service 4139 * slot (i.e., until the budget of the queue is exhausted, or the 4140 * queue remains idle, or, finally, a timeout fires). But, during the 4141 * service slot of a bfq_queue, around 100 ms at most, the device may 4142 * be even still processing requests of bfq_queues served in previous 4143 * service slots. On the opposite end, the requests of the in-service 4144 * bfq_queue may be completed after the service slot of the queue 4145 * finishes. 4146 * 4147 * Anyway, unless more sophisticated solutions are used 4148 * (where possible), the sum of the sizes of the requests dispatched 4149 * during the service slot of a bfq_queue is probably the only 4150 * approximation available for the service received by the bfq_queue 4151 * during its service slot. And this sum is the quantity used in this 4152 * function to evaluate the I/O speed of a process. 4153 */ 4154 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4155 bool compensate, unsigned long *delta_ms) 4156 { 4157 ktime_t delta_ktime; 4158 u32 delta_usecs; 4159 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4160 4161 if (!bfq_bfqq_sync(bfqq)) 4162 return false; 4163 4164 if (compensate) 4165 delta_ktime = bfqd->last_idling_start; 4166 else 4167 delta_ktime = ktime_get(); 4168 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4169 delta_usecs = ktime_to_us(delta_ktime); 4170 4171 /* don't use too short time intervals */ 4172 if (delta_usecs < 1000) { 4173 if (blk_queue_nonrot(bfqd->queue)) 4174 /* 4175 * give same worst-case guarantees as idling 4176 * for seeky 4177 */ 4178 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4179 else /* charge at least one seek */ 4180 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4181 4182 return slow; 4183 } 4184 4185 *delta_ms = delta_usecs / USEC_PER_MSEC; 4186 4187 /* 4188 * Use only long (> 20ms) intervals to filter out excessive 4189 * spikes in service rate estimation. 4190 */ 4191 if (delta_usecs > 20000) { 4192 /* 4193 * Caveat for rotational devices: processes doing I/O 4194 * in the slower disk zones tend to be slow(er) even 4195 * if not seeky. In this respect, the estimated peak 4196 * rate is likely to be an average over the disk 4197 * surface. Accordingly, to not be too harsh with 4198 * unlucky processes, a process is deemed slow only if 4199 * its rate has been lower than half of the estimated 4200 * peak rate. 4201 */ 4202 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4203 } 4204 4205 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4206 4207 return slow; 4208 } 4209 4210 /* 4211 * To be deemed as soft real-time, an application must meet two 4212 * requirements. First, the application must not require an average 4213 * bandwidth higher than the approximate bandwidth required to playback or 4214 * record a compressed high-definition video. 4215 * The next function is invoked on the completion of the last request of a 4216 * batch, to compute the next-start time instant, soft_rt_next_start, such 4217 * that, if the next request of the application does not arrive before 4218 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4219 * 4220 * The second requirement is that the request pattern of the application is 4221 * isochronous, i.e., that, after issuing a request or a batch of requests, 4222 * the application stops issuing new requests until all its pending requests 4223 * have been completed. After that, the application may issue a new batch, 4224 * and so on. 4225 * For this reason the next function is invoked to compute 4226 * soft_rt_next_start only for applications that meet this requirement, 4227 * whereas soft_rt_next_start is set to infinity for applications that do 4228 * not. 4229 * 4230 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4231 * happen to meet, occasionally or systematically, both the above 4232 * bandwidth and isochrony requirements. This may happen at least in 4233 * the following circumstances. First, if the CPU load is high. The 4234 * application may stop issuing requests while the CPUs are busy 4235 * serving other processes, then restart, then stop again for a while, 4236 * and so on. The other circumstances are related to the storage 4237 * device: the storage device is highly loaded or reaches a low-enough 4238 * throughput with the I/O of the application (e.g., because the I/O 4239 * is random and/or the device is slow). In all these cases, the 4240 * I/O of the application may be simply slowed down enough to meet 4241 * the bandwidth and isochrony requirements. To reduce the probability 4242 * that greedy applications are deemed as soft real-time in these 4243 * corner cases, a further rule is used in the computation of 4244 * soft_rt_next_start: the return value of this function is forced to 4245 * be higher than the maximum between the following two quantities. 4246 * 4247 * (a) Current time plus: (1) the maximum time for which the arrival 4248 * of a request is waited for when a sync queue becomes idle, 4249 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4250 * postpone for a moment the reason for adding a few extra 4251 * jiffies; we get back to it after next item (b). Lower-bounding 4252 * the return value of this function with the current time plus 4253 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4254 * because the latter issue their next request as soon as possible 4255 * after the last one has been completed. In contrast, a soft 4256 * real-time application spends some time processing data, after a 4257 * batch of its requests has been completed. 4258 * 4259 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4260 * above, greedy applications may happen to meet both the 4261 * bandwidth and isochrony requirements under heavy CPU or 4262 * storage-device load. In more detail, in these scenarios, these 4263 * applications happen, only for limited time periods, to do I/O 4264 * slowly enough to meet all the requirements described so far, 4265 * including the filtering in above item (a). These slow-speed 4266 * time intervals are usually interspersed between other time 4267 * intervals during which these applications do I/O at a very high 4268 * speed. Fortunately, exactly because of the high speed of the 4269 * I/O in the high-speed intervals, the values returned by this 4270 * function happen to be so high, near the end of any such 4271 * high-speed interval, to be likely to fall *after* the end of 4272 * the low-speed time interval that follows. These high values are 4273 * stored in bfqq->soft_rt_next_start after each invocation of 4274 * this function. As a consequence, if the last value of 4275 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4276 * next value that this function may return, then, from the very 4277 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4278 * likely to be constantly kept so high that any I/O request 4279 * issued during the low-speed interval is considered as arriving 4280 * to soon for the application to be deemed as soft 4281 * real-time. Then, in the high-speed interval that follows, the 4282 * application will not be deemed as soft real-time, just because 4283 * it will do I/O at a high speed. And so on. 4284 * 4285 * Getting back to the filtering in item (a), in the following two 4286 * cases this filtering might be easily passed by a greedy 4287 * application, if the reference quantity was just 4288 * bfqd->bfq_slice_idle: 4289 * 1) HZ is so low that the duration of a jiffy is comparable to or 4290 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4291 * devices with HZ=100. The time granularity may be so coarse 4292 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4293 * is rather lower than the exact value. 4294 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4295 * for a while, then suddenly 'jump' by several units to recover the lost 4296 * increments. This seems to happen, e.g., inside virtual machines. 4297 * To address this issue, in the filtering in (a) we do not use as a 4298 * reference time interval just bfqd->bfq_slice_idle, but 4299 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4300 * minimum number of jiffies for which the filter seems to be quite 4301 * precise also in embedded systems and KVM/QEMU virtual machines. 4302 */ 4303 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4304 struct bfq_queue *bfqq) 4305 { 4306 return max3(bfqq->soft_rt_next_start, 4307 bfqq->last_idle_bklogged + 4308 HZ * bfqq->service_from_backlogged / 4309 bfqd->bfq_wr_max_softrt_rate, 4310 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4311 } 4312 4313 /** 4314 * bfq_bfqq_expire - expire a queue. 4315 * @bfqd: device owning the queue. 4316 * @bfqq: the queue to expire. 4317 * @compensate: if true, compensate for the time spent idling. 4318 * @reason: the reason causing the expiration. 4319 * 4320 * If the process associated with bfqq does slow I/O (e.g., because it 4321 * issues random requests), we charge bfqq with the time it has been 4322 * in service instead of the service it has received (see 4323 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4324 * a consequence, bfqq will typically get higher timestamps upon 4325 * reactivation, and hence it will be rescheduled as if it had 4326 * received more service than what it has actually received. In the 4327 * end, bfqq receives less service in proportion to how slowly its 4328 * associated process consumes its budgets (and hence how seriously it 4329 * tends to lower the throughput). In addition, this time-charging 4330 * strategy guarantees time fairness among slow processes. In 4331 * contrast, if the process associated with bfqq is not slow, we 4332 * charge bfqq exactly with the service it has received. 4333 * 4334 * Charging time to the first type of queues and the exact service to 4335 * the other has the effect of using the WF2Q+ policy to schedule the 4336 * former on a timeslice basis, without violating service domain 4337 * guarantees among the latter. 4338 */ 4339 void bfq_bfqq_expire(struct bfq_data *bfqd, 4340 struct bfq_queue *bfqq, 4341 bool compensate, 4342 enum bfqq_expiration reason) 4343 { 4344 bool slow; 4345 unsigned long delta = 0; 4346 struct bfq_entity *entity = &bfqq->entity; 4347 4348 /* 4349 * Check whether the process is slow (see bfq_bfqq_is_slow). 4350 */ 4351 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta); 4352 4353 /* 4354 * As above explained, charge slow (typically seeky) and 4355 * timed-out queues with the time and not the service 4356 * received, to favor sequential workloads. 4357 * 4358 * Processes doing I/O in the slower disk zones will tend to 4359 * be slow(er) even if not seeky. Therefore, since the 4360 * estimated peak rate is actually an average over the disk 4361 * surface, these processes may timeout just for bad luck. To 4362 * avoid punishing them, do not charge time to processes that 4363 * succeeded in consuming at least 2/3 of their budget. This 4364 * allows BFQ to preserve enough elasticity to still perform 4365 * bandwidth, and not time, distribution with little unlucky 4366 * or quasi-sequential processes. 4367 */ 4368 if (bfqq->wr_coeff == 1 && 4369 (slow || 4370 (reason == BFQQE_BUDGET_TIMEOUT && 4371 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4372 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4373 4374 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4375 bfqq->last_wr_start_finish = jiffies; 4376 4377 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4378 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4379 /* 4380 * If we get here, and there are no outstanding 4381 * requests, then the request pattern is isochronous 4382 * (see the comments on the function 4383 * bfq_bfqq_softrt_next_start()). Therefore we can 4384 * compute soft_rt_next_start. 4385 * 4386 * If, instead, the queue still has outstanding 4387 * requests, then we have to wait for the completion 4388 * of all the outstanding requests to discover whether 4389 * the request pattern is actually isochronous. 4390 */ 4391 if (bfqq->dispatched == 0) 4392 bfqq->soft_rt_next_start = 4393 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4394 else if (bfqq->dispatched > 0) { 4395 /* 4396 * Schedule an update of soft_rt_next_start to when 4397 * the task may be discovered to be isochronous. 4398 */ 4399 bfq_mark_bfqq_softrt_update(bfqq); 4400 } 4401 } 4402 4403 bfq_log_bfqq(bfqd, bfqq, 4404 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4405 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4406 4407 /* 4408 * bfqq expired, so no total service time needs to be computed 4409 * any longer: reset state machine for measuring total service 4410 * times. 4411 */ 4412 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4413 bfqd->waited_rq = NULL; 4414 4415 /* 4416 * Increase, decrease or leave budget unchanged according to 4417 * reason. 4418 */ 4419 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4420 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4421 /* bfqq is gone, no more actions on it */ 4422 return; 4423 4424 /* mark bfqq as waiting a request only if a bic still points to it */ 4425 if (!bfq_bfqq_busy(bfqq) && 4426 reason != BFQQE_BUDGET_TIMEOUT && 4427 reason != BFQQE_BUDGET_EXHAUSTED) { 4428 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4429 /* 4430 * Not setting service to 0, because, if the next rq 4431 * arrives in time, the queue will go on receiving 4432 * service with this same budget (as if it never expired) 4433 */ 4434 } else 4435 entity->service = 0; 4436 4437 /* 4438 * Reset the received-service counter for every parent entity. 4439 * Differently from what happens with bfqq->entity.service, 4440 * the resetting of this counter never needs to be postponed 4441 * for parent entities. In fact, in case bfqq may have a 4442 * chance to go on being served using the last, partially 4443 * consumed budget, bfqq->entity.service needs to be kept, 4444 * because if bfqq then actually goes on being served using 4445 * the same budget, the last value of bfqq->entity.service is 4446 * needed to properly decrement bfqq->entity.budget by the 4447 * portion already consumed. In contrast, it is not necessary 4448 * to keep entity->service for parent entities too, because 4449 * the bubble up of the new value of bfqq->entity.budget will 4450 * make sure that the budgets of parent entities are correct, 4451 * even in case bfqq and thus parent entities go on receiving 4452 * service with the same budget. 4453 */ 4454 entity = entity->parent; 4455 for_each_entity(entity) 4456 entity->service = 0; 4457 } 4458 4459 /* 4460 * Budget timeout is not implemented through a dedicated timer, but 4461 * just checked on request arrivals and completions, as well as on 4462 * idle timer expirations. 4463 */ 4464 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4465 { 4466 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4467 } 4468 4469 /* 4470 * If we expire a queue that is actively waiting (i.e., with the 4471 * device idled) for the arrival of a new request, then we may incur 4472 * the timestamp misalignment problem described in the body of the 4473 * function __bfq_activate_entity. Hence we return true only if this 4474 * condition does not hold, or if the queue is slow enough to deserve 4475 * only to be kicked off for preserving a high throughput. 4476 */ 4477 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4478 { 4479 bfq_log_bfqq(bfqq->bfqd, bfqq, 4480 "may_budget_timeout: wait_request %d left %d timeout %d", 4481 bfq_bfqq_wait_request(bfqq), 4482 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4483 bfq_bfqq_budget_timeout(bfqq)); 4484 4485 return (!bfq_bfqq_wait_request(bfqq) || 4486 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4487 && 4488 bfq_bfqq_budget_timeout(bfqq); 4489 } 4490 4491 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4492 struct bfq_queue *bfqq) 4493 { 4494 bool rot_without_queueing = 4495 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4496 bfqq_sequential_and_IO_bound, 4497 idling_boosts_thr; 4498 4499 /* No point in idling for bfqq if it won't get requests any longer */ 4500 if (unlikely(!bfqq_process_refs(bfqq))) 4501 return false; 4502 4503 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4504 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4505 4506 /* 4507 * The next variable takes into account the cases where idling 4508 * boosts the throughput. 4509 * 4510 * The value of the variable is computed considering, first, that 4511 * idling is virtually always beneficial for the throughput if: 4512 * (a) the device is not NCQ-capable and rotational, or 4513 * (b) regardless of the presence of NCQ, the device is rotational and 4514 * the request pattern for bfqq is I/O-bound and sequential, or 4515 * (c) regardless of whether it is rotational, the device is 4516 * not NCQ-capable and the request pattern for bfqq is 4517 * I/O-bound and sequential. 4518 * 4519 * Secondly, and in contrast to the above item (b), idling an 4520 * NCQ-capable flash-based device would not boost the 4521 * throughput even with sequential I/O; rather it would lower 4522 * the throughput in proportion to how fast the device 4523 * is. Accordingly, the next variable is true if any of the 4524 * above conditions (a), (b) or (c) is true, and, in 4525 * particular, happens to be false if bfqd is an NCQ-capable 4526 * flash-based device. 4527 */ 4528 idling_boosts_thr = rot_without_queueing || 4529 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4530 bfqq_sequential_and_IO_bound); 4531 4532 /* 4533 * The return value of this function is equal to that of 4534 * idling_boosts_thr, unless a special case holds. In this 4535 * special case, described below, idling may cause problems to 4536 * weight-raised queues. 4537 * 4538 * When the request pool is saturated (e.g., in the presence 4539 * of write hogs), if the processes associated with 4540 * non-weight-raised queues ask for requests at a lower rate, 4541 * then processes associated with weight-raised queues have a 4542 * higher probability to get a request from the pool 4543 * immediately (or at least soon) when they need one. Thus 4544 * they have a higher probability to actually get a fraction 4545 * of the device throughput proportional to their high 4546 * weight. This is especially true with NCQ-capable drives, 4547 * which enqueue several requests in advance, and further 4548 * reorder internally-queued requests. 4549 * 4550 * For this reason, we force to false the return value if 4551 * there are weight-raised busy queues. In this case, and if 4552 * bfqq is not weight-raised, this guarantees that the device 4553 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4554 * then idling will be guaranteed by another variable, see 4555 * below). Combined with the timestamping rules of BFQ (see 4556 * [1] for details), this behavior causes bfqq, and hence any 4557 * sync non-weight-raised queue, to get a lower number of 4558 * requests served, and thus to ask for a lower number of 4559 * requests from the request pool, before the busy 4560 * weight-raised queues get served again. This often mitigates 4561 * starvation problems in the presence of heavy write 4562 * workloads and NCQ, thereby guaranteeing a higher 4563 * application and system responsiveness in these hostile 4564 * scenarios. 4565 */ 4566 return idling_boosts_thr && 4567 bfqd->wr_busy_queues == 0; 4568 } 4569 4570 /* 4571 * For a queue that becomes empty, device idling is allowed only if 4572 * this function returns true for that queue. As a consequence, since 4573 * device idling plays a critical role for both throughput boosting 4574 * and service guarantees, the return value of this function plays a 4575 * critical role as well. 4576 * 4577 * In a nutshell, this function returns true only if idling is 4578 * beneficial for throughput or, even if detrimental for throughput, 4579 * idling is however necessary to preserve service guarantees (low 4580 * latency, desired throughput distribution, ...). In particular, on 4581 * NCQ-capable devices, this function tries to return false, so as to 4582 * help keep the drives' internal queues full, whenever this helps the 4583 * device boost the throughput without causing any service-guarantee 4584 * issue. 4585 * 4586 * Most of the issues taken into account to get the return value of 4587 * this function are not trivial. We discuss these issues in the two 4588 * functions providing the main pieces of information needed by this 4589 * function. 4590 */ 4591 static bool bfq_better_to_idle(struct bfq_queue *bfqq) 4592 { 4593 struct bfq_data *bfqd = bfqq->bfqd; 4594 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; 4595 4596 /* No point in idling for bfqq if it won't get requests any longer */ 4597 if (unlikely(!bfqq_process_refs(bfqq))) 4598 return false; 4599 4600 if (unlikely(bfqd->strict_guarantees)) 4601 return true; 4602 4603 /* 4604 * Idling is performed only if slice_idle > 0. In addition, we 4605 * do not idle if 4606 * (a) bfqq is async 4607 * (b) bfqq is in the idle io prio class: in this case we do 4608 * not idle because we want to minimize the bandwidth that 4609 * queues in this class can steal to higher-priority queues 4610 */ 4611 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || 4612 bfq_class_idle(bfqq)) 4613 return false; 4614 4615 idling_boosts_thr_with_no_issue = 4616 idling_boosts_thr_without_issues(bfqd, bfqq); 4617 4618 idling_needed_for_service_guar = 4619 idling_needed_for_service_guarantees(bfqd, bfqq); 4620 4621 /* 4622 * We have now the two components we need to compute the 4623 * return value of the function, which is true only if idling 4624 * either boosts the throughput (without issues), or is 4625 * necessary to preserve service guarantees. 4626 */ 4627 return idling_boosts_thr_with_no_issue || 4628 idling_needed_for_service_guar; 4629 } 4630 4631 /* 4632 * If the in-service queue is empty but the function bfq_better_to_idle 4633 * returns true, then: 4634 * 1) the queue must remain in service and cannot be expired, and 4635 * 2) the device must be idled to wait for the possible arrival of a new 4636 * request for the queue. 4637 * See the comments on the function bfq_better_to_idle for the reasons 4638 * why performing device idling is the best choice to boost the throughput 4639 * and preserve service guarantees when bfq_better_to_idle itself 4640 * returns true. 4641 */ 4642 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq) 4643 { 4644 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq); 4645 } 4646 4647 /* 4648 * This function chooses the queue from which to pick the next extra 4649 * I/O request to inject, if it finds a compatible queue. See the 4650 * comments on bfq_update_inject_limit() for details on the injection 4651 * mechanism, and for the definitions of the quantities mentioned 4652 * below. 4653 */ 4654 static struct bfq_queue * 4655 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd) 4656 { 4657 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue; 4658 unsigned int limit = in_serv_bfqq->inject_limit; 4659 int i; 4660 4661 /* 4662 * If 4663 * - bfqq is not weight-raised and therefore does not carry 4664 * time-critical I/O, 4665 * or 4666 * - regardless of whether bfqq is weight-raised, bfqq has 4667 * however a long think time, during which it can absorb the 4668 * effect of an appropriate number of extra I/O requests 4669 * from other queues (see bfq_update_inject_limit for 4670 * details on the computation of this number); 4671 * then injection can be performed without restrictions. 4672 */ 4673 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 || 4674 !bfq_bfqq_has_short_ttime(in_serv_bfqq); 4675 4676 /* 4677 * If 4678 * - the baseline total service time could not be sampled yet, 4679 * so the inject limit happens to be still 0, and 4680 * - a lot of time has elapsed since the plugging of I/O 4681 * dispatching started, so drive speed is being wasted 4682 * significantly; 4683 * then temporarily raise inject limit to one request. 4684 */ 4685 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 && 4686 bfq_bfqq_wait_request(in_serv_bfqq) && 4687 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies + 4688 bfqd->bfq_slice_idle) 4689 ) 4690 limit = 1; 4691 4692 if (bfqd->tot_rq_in_driver >= limit) 4693 return NULL; 4694 4695 /* 4696 * Linear search of the source queue for injection; but, with 4697 * a high probability, very few steps are needed to find a 4698 * candidate queue, i.e., a queue with enough budget left for 4699 * its next request. In fact: 4700 * - BFQ dynamically updates the budget of every queue so as 4701 * to accommodate the expected backlog of the queue; 4702 * - if a queue gets all its requests dispatched as injected 4703 * service, then the queue is removed from the active list 4704 * (and re-added only if it gets new requests, but then it 4705 * is assigned again enough budget for its new backlog). 4706 */ 4707 for (i = 0; i < bfqd->num_actuators; i++) { 4708 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 4709 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4710 (in_serv_always_inject || bfqq->wr_coeff > 1) && 4711 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4712 bfq_bfqq_budget_left(bfqq)) { 4713 /* 4714 * Allow for only one large in-flight request 4715 * on non-rotational devices, for the 4716 * following reason. On non-rotationl drives, 4717 * large requests take much longer than 4718 * smaller requests to be served. In addition, 4719 * the drive prefers to serve large requests 4720 * w.r.t. to small ones, if it can choose. So, 4721 * having more than one large requests queued 4722 * in the drive may easily make the next first 4723 * request of the in-service queue wait for so 4724 * long to break bfqq's service guarantees. On 4725 * the bright side, large requests let the 4726 * drive reach a very high throughput, even if 4727 * there is only one in-flight large request 4728 * at a time. 4729 */ 4730 if (blk_queue_nonrot(bfqd->queue) && 4731 blk_rq_sectors(bfqq->next_rq) >= 4732 BFQQ_SECT_THR_NONROT && 4733 bfqd->tot_rq_in_driver >= 1) 4734 continue; 4735 else { 4736 bfqd->rqs_injected = true; 4737 return bfqq; 4738 } 4739 } 4740 } 4741 4742 return NULL; 4743 } 4744 4745 static struct bfq_queue * 4746 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx) 4747 { 4748 struct bfq_queue *bfqq; 4749 4750 if (bfqd->in_service_queue && 4751 bfqd->in_service_queue->actuator_idx == idx) 4752 return bfqd->in_service_queue; 4753 4754 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) { 4755 if (!RB_EMPTY_ROOT(&bfqq->sort_list) && 4756 bfq_serv_to_charge(bfqq->next_rq, bfqq) <= 4757 bfq_bfqq_budget_left(bfqq)) { 4758 return bfqq; 4759 } 4760 } 4761 4762 return NULL; 4763 } 4764 4765 /* 4766 * Perform a linear scan of each actuator, until an actuator is found 4767 * for which the following three conditions hold: the load of the 4768 * actuator is below the threshold (see comments on 4769 * actuator_load_threshold for details) and lower than that of the 4770 * next actuator (comments on this extra condition below), and there 4771 * is a queue that contains I/O for that actuator. On success, return 4772 * that queue. 4773 * 4774 * Performing a plain linear scan entails a prioritization among 4775 * actuators. The extra condition above breaks this prioritization and 4776 * tends to distribute injection uniformly across actuators. 4777 */ 4778 static struct bfq_queue * 4779 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd) 4780 { 4781 int i; 4782 4783 for (i = 0 ; i < bfqd->num_actuators; i++) { 4784 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold && 4785 (i == bfqd->num_actuators - 1 || 4786 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) { 4787 struct bfq_queue *bfqq = 4788 bfq_find_active_bfqq_for_actuator(bfqd, i); 4789 4790 if (bfqq) 4791 return bfqq; 4792 } 4793 } 4794 4795 return NULL; 4796 } 4797 4798 4799 /* 4800 * Select a queue for service. If we have a current queue in service, 4801 * check whether to continue servicing it, or retrieve and set a new one. 4802 */ 4803 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd) 4804 { 4805 struct bfq_queue *bfqq, *inject_bfqq; 4806 struct request *next_rq; 4807 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT; 4808 4809 bfqq = bfqd->in_service_queue; 4810 if (!bfqq) 4811 goto new_queue; 4812 4813 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue"); 4814 4815 /* 4816 * Do not expire bfqq for budget timeout if bfqq may be about 4817 * to enjoy device idling. The reason why, in this case, we 4818 * prevent bfqq from expiring is the same as in the comments 4819 * on the case where bfq_bfqq_must_idle() returns true, in 4820 * bfq_completed_request(). 4821 */ 4822 if (bfq_may_expire_for_budg_timeout(bfqq) && 4823 !bfq_bfqq_must_idle(bfqq)) 4824 goto expire; 4825 4826 check_queue: 4827 /* 4828 * If some actuator is underutilized, but the in-service 4829 * queue does not contain I/O for that actuator, then try to 4830 * inject I/O for that actuator. 4831 */ 4832 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd); 4833 if (inject_bfqq && inject_bfqq != bfqq) 4834 return inject_bfqq; 4835 4836 /* 4837 * This loop is rarely executed more than once. Even when it 4838 * happens, it is much more convenient to re-execute this loop 4839 * than to return NULL and trigger a new dispatch to get a 4840 * request served. 4841 */ 4842 next_rq = bfqq->next_rq; 4843 /* 4844 * If bfqq has requests queued and it has enough budget left to 4845 * serve them, keep the queue, otherwise expire it. 4846 */ 4847 if (next_rq) { 4848 if (bfq_serv_to_charge(next_rq, bfqq) > 4849 bfq_bfqq_budget_left(bfqq)) { 4850 /* 4851 * Expire the queue for budget exhaustion, 4852 * which makes sure that the next budget is 4853 * enough to serve the next request, even if 4854 * it comes from the fifo expired path. 4855 */ 4856 reason = BFQQE_BUDGET_EXHAUSTED; 4857 goto expire; 4858 } else { 4859 /* 4860 * The idle timer may be pending because we may 4861 * not disable disk idling even when a new request 4862 * arrives. 4863 */ 4864 if (bfq_bfqq_wait_request(bfqq)) { 4865 /* 4866 * If we get here: 1) at least a new request 4867 * has arrived but we have not disabled the 4868 * timer because the request was too small, 4869 * 2) then the block layer has unplugged 4870 * the device, causing the dispatch to be 4871 * invoked. 4872 * 4873 * Since the device is unplugged, now the 4874 * requests are probably large enough to 4875 * provide a reasonable throughput. 4876 * So we disable idling. 4877 */ 4878 bfq_clear_bfqq_wait_request(bfqq); 4879 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 4880 } 4881 goto keep_queue; 4882 } 4883 } 4884 4885 /* 4886 * No requests pending. However, if the in-service queue is idling 4887 * for a new request, or has requests waiting for a completion and 4888 * may idle after their completion, then keep it anyway. 4889 * 4890 * Yet, inject service from other queues if it boosts 4891 * throughput and is possible. 4892 */ 4893 if (bfq_bfqq_wait_request(bfqq) || 4894 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) { 4895 unsigned int act_idx = bfqq->actuator_idx; 4896 struct bfq_queue *async_bfqq = NULL; 4897 struct bfq_queue *blocked_bfqq = 4898 !hlist_empty(&bfqq->woken_list) ? 4899 container_of(bfqq->woken_list.first, 4900 struct bfq_queue, 4901 woken_list_node) 4902 : NULL; 4903 4904 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] && 4905 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) && 4906 bfqq->bic->bfqq[0][act_idx]->next_rq) 4907 async_bfqq = bfqq->bic->bfqq[0][act_idx]; 4908 /* 4909 * The next four mutually-exclusive ifs decide 4910 * whether to try injection, and choose the queue to 4911 * pick an I/O request from. 4912 * 4913 * The first if checks whether the process associated 4914 * with bfqq has also async I/O pending. If so, it 4915 * injects such I/O unconditionally. Injecting async 4916 * I/O from the same process can cause no harm to the 4917 * process. On the contrary, it can only increase 4918 * bandwidth and reduce latency for the process. 4919 * 4920 * The second if checks whether there happens to be a 4921 * non-empty waker queue for bfqq, i.e., a queue whose 4922 * I/O needs to be completed for bfqq to receive new 4923 * I/O. This happens, e.g., if bfqq is associated with 4924 * a process that does some sync. A sync generates 4925 * extra blocking I/O, which must be completed before 4926 * the process associated with bfqq can go on with its 4927 * I/O. If the I/O of the waker queue is not served, 4928 * then bfqq remains empty, and no I/O is dispatched, 4929 * until the idle timeout fires for bfqq. This is 4930 * likely to result in lower bandwidth and higher 4931 * latencies for bfqq, and in a severe loss of total 4932 * throughput. The best action to take is therefore to 4933 * serve the waker queue as soon as possible. So do it 4934 * (without relying on the third alternative below for 4935 * eventually serving waker_bfqq's I/O; see the last 4936 * paragraph for further details). This systematic 4937 * injection of I/O from the waker queue does not 4938 * cause any delay to bfqq's I/O. On the contrary, 4939 * next bfqq's I/O is brought forward dramatically, 4940 * for it is not blocked for milliseconds. 4941 * 4942 * The third if checks whether there is a queue woken 4943 * by bfqq, and currently with pending I/O. Such a 4944 * woken queue does not steal bandwidth from bfqq, 4945 * because it remains soon without I/O if bfqq is not 4946 * served. So there is virtually no risk of loss of 4947 * bandwidth for bfqq if this woken queue has I/O 4948 * dispatched while bfqq is waiting for new I/O. 4949 * 4950 * The fourth if checks whether bfqq is a queue for 4951 * which it is better to avoid injection. It is so if 4952 * bfqq delivers more throughput when served without 4953 * any further I/O from other queues in the middle, or 4954 * if the service times of bfqq's I/O requests both 4955 * count more than overall throughput, and may be 4956 * easily increased by injection (this happens if bfqq 4957 * has a short think time). If none of these 4958 * conditions holds, then a candidate queue for 4959 * injection is looked for through 4960 * bfq_choose_bfqq_for_injection(). Note that the 4961 * latter may return NULL (for example if the inject 4962 * limit for bfqq is currently 0). 4963 * 4964 * NOTE: motivation for the second alternative 4965 * 4966 * Thanks to the way the inject limit is updated in 4967 * bfq_update_has_short_ttime(), it is rather likely 4968 * that, if I/O is being plugged for bfqq and the 4969 * waker queue has pending I/O requests that are 4970 * blocking bfqq's I/O, then the fourth alternative 4971 * above lets the waker queue get served before the 4972 * I/O-plugging timeout fires. So one may deem the 4973 * second alternative superfluous. It is not, because 4974 * the fourth alternative may be way less effective in 4975 * case of a synchronization. For two main 4976 * reasons. First, throughput may be low because the 4977 * inject limit may be too low to guarantee the same 4978 * amount of injected I/O, from the waker queue or 4979 * other queues, that the second alternative 4980 * guarantees (the second alternative unconditionally 4981 * injects a pending I/O request of the waker queue 4982 * for each bfq_dispatch_request()). Second, with the 4983 * fourth alternative, the duration of the plugging, 4984 * i.e., the time before bfqq finally receives new I/O, 4985 * may not be minimized, because the waker queue may 4986 * happen to be served only after other queues. 4987 */ 4988 if (async_bfqq && 4989 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic && 4990 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <= 4991 bfq_bfqq_budget_left(async_bfqq)) 4992 bfqq = async_bfqq; 4993 else if (bfqq->waker_bfqq && 4994 bfq_bfqq_busy(bfqq->waker_bfqq) && 4995 bfqq->waker_bfqq->next_rq && 4996 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq, 4997 bfqq->waker_bfqq) <= 4998 bfq_bfqq_budget_left(bfqq->waker_bfqq) 4999 ) 5000 bfqq = bfqq->waker_bfqq; 5001 else if (blocked_bfqq && 5002 bfq_bfqq_busy(blocked_bfqq) && 5003 blocked_bfqq->next_rq && 5004 bfq_serv_to_charge(blocked_bfqq->next_rq, 5005 blocked_bfqq) <= 5006 bfq_bfqq_budget_left(blocked_bfqq) 5007 ) 5008 bfqq = blocked_bfqq; 5009 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) && 5010 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 || 5011 !bfq_bfqq_has_short_ttime(bfqq))) 5012 bfqq = bfq_choose_bfqq_for_injection(bfqd); 5013 else 5014 bfqq = NULL; 5015 5016 goto keep_queue; 5017 } 5018 5019 reason = BFQQE_NO_MORE_REQUESTS; 5020 expire: 5021 bfq_bfqq_expire(bfqd, bfqq, false, reason); 5022 new_queue: 5023 bfqq = bfq_set_in_service_queue(bfqd); 5024 if (bfqq) { 5025 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue"); 5026 goto check_queue; 5027 } 5028 keep_queue: 5029 if (bfqq) 5030 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue"); 5031 else 5032 bfq_log(bfqd, "select_queue: no queue returned"); 5033 5034 return bfqq; 5035 } 5036 5037 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5038 { 5039 struct bfq_entity *entity = &bfqq->entity; 5040 5041 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */ 5042 bfq_log_bfqq(bfqd, bfqq, 5043 "raising period dur %u/%u msec, old coeff %u, w %d(%d)", 5044 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish), 5045 jiffies_to_msecs(bfqq->wr_cur_max_time), 5046 bfqq->wr_coeff, 5047 bfqq->entity.weight, bfqq->entity.orig_weight); 5048 5049 if (entity->prio_changed) 5050 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change"); 5051 5052 /* 5053 * If the queue was activated in a burst, or too much 5054 * time has elapsed from the beginning of this 5055 * weight-raising period, then end weight raising. 5056 */ 5057 if (bfq_bfqq_in_large_burst(bfqq)) 5058 bfq_bfqq_end_wr(bfqq); 5059 else if (time_is_before_jiffies(bfqq->last_wr_start_finish + 5060 bfqq->wr_cur_max_time)) { 5061 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time || 5062 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5063 bfq_wr_duration(bfqd))) { 5064 /* 5065 * Either in interactive weight 5066 * raising, or in soft_rt weight 5067 * raising with the 5068 * interactive-weight-raising period 5069 * elapsed (so no switch back to 5070 * interactive weight raising). 5071 */ 5072 bfq_bfqq_end_wr(bfqq); 5073 } else { /* 5074 * soft_rt finishing while still in 5075 * interactive period, switch back to 5076 * interactive weight raising 5077 */ 5078 switch_back_to_interactive_wr(bfqq, bfqd); 5079 bfqq->entity.prio_changed = 1; 5080 } 5081 } 5082 if (bfqq->wr_coeff > 1 && 5083 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time && 5084 bfqq->service_from_wr > max_service_from_wr) { 5085 /* see comments on max_service_from_wr */ 5086 bfq_bfqq_end_wr(bfqq); 5087 } 5088 } 5089 /* 5090 * To improve latency (for this or other queues), immediately 5091 * update weight both if it must be raised and if it must be 5092 * lowered. Since, entity may be on some active tree here, and 5093 * might have a pending change of its ioprio class, invoke 5094 * next function with the last parameter unset (see the 5095 * comments on the function). 5096 */ 5097 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1)) 5098 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity), 5099 entity, false); 5100 } 5101 5102 /* 5103 * Dispatch next request from bfqq. 5104 */ 5105 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, 5106 struct bfq_queue *bfqq) 5107 { 5108 struct request *rq = bfqq->next_rq; 5109 unsigned long service_to_charge; 5110 5111 service_to_charge = bfq_serv_to_charge(rq, bfqq); 5112 5113 bfq_bfqq_served(bfqq, service_to_charge); 5114 5115 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) { 5116 bfqd->wait_dispatch = false; 5117 bfqd->waited_rq = rq; 5118 } 5119 5120 bfq_dispatch_remove(bfqd->queue, rq); 5121 5122 if (bfqq != bfqd->in_service_queue) 5123 return rq; 5124 5125 /* 5126 * If weight raising has to terminate for bfqq, then next 5127 * function causes an immediate update of bfqq's weight, 5128 * without waiting for next activation. As a consequence, on 5129 * expiration, bfqq will be timestamped as if has never been 5130 * weight-raised during this service slot, even if it has 5131 * received part or even most of the service as a 5132 * weight-raised queue. This inflates bfqq's timestamps, which 5133 * is beneficial, as bfqq is then more willing to leave the 5134 * device immediately to possible other weight-raised queues. 5135 */ 5136 bfq_update_wr_data(bfqd, bfqq); 5137 5138 /* 5139 * Expire bfqq, pretending that its budget expired, if bfqq 5140 * belongs to CLASS_IDLE and other queues are waiting for 5141 * service. 5142 */ 5143 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)) 5144 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); 5145 5146 return rq; 5147 } 5148 5149 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) 5150 { 5151 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5152 5153 /* 5154 * Avoiding lock: a race on bfqd->queued should cause at 5155 * most a call to dispatch for nothing 5156 */ 5157 return !list_empty_careful(&bfqd->dispatch) || 5158 READ_ONCE(bfqd->queued); 5159 } 5160 5161 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5162 { 5163 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5164 struct request *rq = NULL; 5165 struct bfq_queue *bfqq = NULL; 5166 5167 if (!list_empty(&bfqd->dispatch)) { 5168 rq = list_first_entry(&bfqd->dispatch, struct request, 5169 queuelist); 5170 list_del_init(&rq->queuelist); 5171 5172 bfqq = RQ_BFQQ(rq); 5173 5174 if (bfqq) { 5175 /* 5176 * Increment counters here, because this 5177 * dispatch does not follow the standard 5178 * dispatch flow (where counters are 5179 * incremented) 5180 */ 5181 bfqq->dispatched++; 5182 5183 goto inc_in_driver_start_rq; 5184 } 5185 5186 /* 5187 * We exploit the bfq_finish_requeue_request hook to 5188 * decrement tot_rq_in_driver, but 5189 * bfq_finish_requeue_request will not be invoked on 5190 * this request. So, to avoid unbalance, just start 5191 * this request, without incrementing tot_rq_in_driver. As 5192 * a negative consequence, tot_rq_in_driver is deceptively 5193 * lower than it should be while this request is in 5194 * service. This may cause bfq_schedule_dispatch to be 5195 * invoked uselessly. 5196 * 5197 * As for implementing an exact solution, the 5198 * bfq_finish_requeue_request hook, if defined, is 5199 * probably invoked also on this request. So, by 5200 * exploiting this hook, we could 1) increment 5201 * tot_rq_in_driver here, and 2) decrement it in 5202 * bfq_finish_requeue_request. Such a solution would 5203 * let the value of the counter be always accurate, 5204 * but it would entail using an extra interface 5205 * function. This cost seems higher than the benefit, 5206 * being the frequency of non-elevator-private 5207 * requests very low. 5208 */ 5209 goto start_rq; 5210 } 5211 5212 bfq_log(bfqd, "dispatch requests: %d busy queues", 5213 bfq_tot_busy_queues(bfqd)); 5214 5215 if (bfq_tot_busy_queues(bfqd) == 0) 5216 goto exit; 5217 5218 /* 5219 * Force device to serve one request at a time if 5220 * strict_guarantees is true. Forcing this service scheme is 5221 * currently the ONLY way to guarantee that the request 5222 * service order enforced by the scheduler is respected by a 5223 * queueing device. Otherwise the device is free even to make 5224 * some unlucky request wait for as long as the device 5225 * wishes. 5226 * 5227 * Of course, serving one request at a time may cause loss of 5228 * throughput. 5229 */ 5230 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0) 5231 goto exit; 5232 5233 bfqq = bfq_select_queue(bfqd); 5234 if (!bfqq) 5235 goto exit; 5236 5237 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq); 5238 5239 if (rq) { 5240 inc_in_driver_start_rq: 5241 bfqd->rq_in_driver[bfqq->actuator_idx]++; 5242 bfqd->tot_rq_in_driver++; 5243 start_rq: 5244 rq->rq_flags |= RQF_STARTED; 5245 } 5246 exit: 5247 return rq; 5248 } 5249 5250 #ifdef CONFIG_BFQ_CGROUP_DEBUG 5251 static void bfq_update_dispatch_stats(struct request_queue *q, 5252 struct request *rq, 5253 struct bfq_queue *in_serv_queue, 5254 bool idle_timer_disabled) 5255 { 5256 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL; 5257 5258 if (!idle_timer_disabled && !bfqq) 5259 return; 5260 5261 /* 5262 * rq and bfqq are guaranteed to exist until this function 5263 * ends, for the following reasons. First, rq can be 5264 * dispatched to the device, and then can be completed and 5265 * freed, only after this function ends. Second, rq cannot be 5266 * merged (and thus freed because of a merge) any longer, 5267 * because it has already started. Thus rq cannot be freed 5268 * before this function ends, and, since rq has a reference to 5269 * bfqq, the same guarantee holds for bfqq too. 5270 * 5271 * In addition, the following queue lock guarantees that 5272 * bfqq_group(bfqq) exists as well. 5273 */ 5274 spin_lock_irq(&q->queue_lock); 5275 if (idle_timer_disabled) 5276 /* 5277 * Since the idle timer has been disabled, 5278 * in_serv_queue contained some request when 5279 * __bfq_dispatch_request was invoked above, which 5280 * implies that rq was picked exactly from 5281 * in_serv_queue. Thus in_serv_queue == bfqq, and is 5282 * therefore guaranteed to exist because of the above 5283 * arguments. 5284 */ 5285 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue)); 5286 if (bfqq) { 5287 struct bfq_group *bfqg = bfqq_group(bfqq); 5288 5289 bfqg_stats_update_avg_queue_size(bfqg); 5290 bfqg_stats_set_start_empty_time(bfqg); 5291 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags); 5292 } 5293 spin_unlock_irq(&q->queue_lock); 5294 } 5295 #else 5296 static inline void bfq_update_dispatch_stats(struct request_queue *q, 5297 struct request *rq, 5298 struct bfq_queue *in_serv_queue, 5299 bool idle_timer_disabled) {} 5300 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 5301 5302 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) 5303 { 5304 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 5305 struct request *rq; 5306 struct bfq_queue *in_serv_queue; 5307 bool waiting_rq, idle_timer_disabled = false; 5308 5309 spin_lock_irq(&bfqd->lock); 5310 5311 in_serv_queue = bfqd->in_service_queue; 5312 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue); 5313 5314 rq = __bfq_dispatch_request(hctx); 5315 if (in_serv_queue == bfqd->in_service_queue) { 5316 idle_timer_disabled = 5317 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue); 5318 } 5319 5320 spin_unlock_irq(&bfqd->lock); 5321 bfq_update_dispatch_stats(hctx->queue, rq, 5322 idle_timer_disabled ? in_serv_queue : NULL, 5323 idle_timer_disabled); 5324 5325 return rq; 5326 } 5327 5328 /* 5329 * Task holds one reference to the queue, dropped when task exits. Each rq 5330 * in-flight on this queue also holds a reference, dropped when rq is freed. 5331 * 5332 * Scheduler lock must be held here. Recall not to use bfqq after calling 5333 * this function on it. 5334 */ 5335 void bfq_put_queue(struct bfq_queue *bfqq) 5336 { 5337 struct bfq_queue *item; 5338 struct hlist_node *n; 5339 struct bfq_group *bfqg = bfqq_group(bfqq); 5340 5341 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref); 5342 5343 bfqq->ref--; 5344 if (bfqq->ref) 5345 return; 5346 5347 if (!hlist_unhashed(&bfqq->burst_list_node)) { 5348 hlist_del_init(&bfqq->burst_list_node); 5349 /* 5350 * Decrement also burst size after the removal, if the 5351 * process associated with bfqq is exiting, and thus 5352 * does not contribute to the burst any longer. This 5353 * decrement helps filter out false positives of large 5354 * bursts, when some short-lived process (often due to 5355 * the execution of commands by some service) happens 5356 * to start and exit while a complex application is 5357 * starting, and thus spawning several processes that 5358 * do I/O (and that *must not* be treated as a large 5359 * burst, see comments on bfq_handle_burst). 5360 * 5361 * In particular, the decrement is performed only if: 5362 * 1) bfqq is not a merged queue, because, if it is, 5363 * then this free of bfqq is not triggered by the exit 5364 * of the process bfqq is associated with, but exactly 5365 * by the fact that bfqq has just been merged. 5366 * 2) burst_size is greater than 0, to handle 5367 * unbalanced decrements. Unbalanced decrements may 5368 * happen in te following case: bfqq is inserted into 5369 * the current burst list--without incrementing 5370 * bust_size--because of a split, but the current 5371 * burst list is not the burst list bfqq belonged to 5372 * (see comments on the case of a split in 5373 * bfq_set_request). 5374 */ 5375 if (bfqq->bic && bfqq->bfqd->burst_size > 0) 5376 bfqq->bfqd->burst_size--; 5377 } 5378 5379 /* 5380 * bfqq does not exist any longer, so it cannot be woken by 5381 * any other queue, and cannot wake any other queue. Then bfqq 5382 * must be removed from the woken list of its possible waker 5383 * queue, and all queues in the woken list of bfqq must stop 5384 * having a waker queue. Strictly speaking, these updates 5385 * should be performed when bfqq remains with no I/O source 5386 * attached to it, which happens before bfqq gets freed. In 5387 * particular, this happens when the last process associated 5388 * with bfqq exits or gets associated with a different 5389 * queue. However, both events lead to bfqq being freed soon, 5390 * and dangling references would come out only after bfqq gets 5391 * freed. So these updates are done here, as a simple and safe 5392 * way to handle all cases. 5393 */ 5394 /* remove bfqq from woken list */ 5395 if (!hlist_unhashed(&bfqq->woken_list_node)) 5396 hlist_del_init(&bfqq->woken_list_node); 5397 5398 /* reset waker for all queues in woken list */ 5399 hlist_for_each_entry_safe(item, n, &bfqq->woken_list, 5400 woken_list_node) { 5401 item->waker_bfqq = NULL; 5402 hlist_del_init(&item->woken_list_node); 5403 } 5404 5405 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq) 5406 bfqq->bfqd->last_completed_rq_bfqq = NULL; 5407 5408 WARN_ON_ONCE(!list_empty(&bfqq->fifo)); 5409 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list)); 5410 WARN_ON_ONCE(bfqq->dispatched); 5411 5412 kmem_cache_free(bfq_pool, bfqq); 5413 bfqg_and_blkg_put(bfqg); 5414 } 5415 5416 static void bfq_put_stable_ref(struct bfq_queue *bfqq) 5417 { 5418 bfqq->stable_ref--; 5419 bfq_put_queue(bfqq); 5420 } 5421 5422 void bfq_put_cooperator(struct bfq_queue *bfqq) 5423 { 5424 struct bfq_queue *__bfqq, *next; 5425 5426 /* 5427 * If this queue was scheduled to merge with another queue, be 5428 * sure to drop the reference taken on that queue (and others in 5429 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs. 5430 */ 5431 __bfqq = bfqq->new_bfqq; 5432 while (__bfqq) { 5433 next = __bfqq->new_bfqq; 5434 bfq_put_queue(__bfqq); 5435 __bfqq = next; 5436 } 5437 } 5438 5439 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 5440 { 5441 if (bfqq == bfqd->in_service_queue) { 5442 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT); 5443 bfq_schedule_dispatch(bfqd); 5444 } 5445 5446 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref); 5447 5448 bfq_put_cooperator(bfqq); 5449 5450 bfq_release_process_ref(bfqd, bfqq); 5451 } 5452 5453 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync, 5454 unsigned int actuator_idx) 5455 { 5456 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx); 5457 struct bfq_data *bfqd; 5458 5459 if (bfqq) 5460 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */ 5461 5462 if (bfqq && bfqd) { 5463 bic_set_bfqq(bic, NULL, is_sync, actuator_idx); 5464 bfq_exit_bfqq(bfqd, bfqq); 5465 } 5466 } 5467 5468 static void bfq_exit_icq(struct io_cq *icq) 5469 { 5470 struct bfq_io_cq *bic = icq_to_bic(icq); 5471 struct bfq_data *bfqd = bic_to_bfqd(bic); 5472 unsigned long flags; 5473 unsigned int act_idx; 5474 /* 5475 * If bfqd and thus bfqd->num_actuators is not available any 5476 * longer, then cycle over all possible per-actuator bfqqs in 5477 * next loop. We rely on bic being zeroed on creation, and 5478 * therefore on its unused per-actuator fields being NULL. 5479 */ 5480 unsigned int num_actuators = BFQ_MAX_ACTUATORS; 5481 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data; 5482 5483 /* 5484 * bfqd is NULL if scheduler already exited, and in that case 5485 * this is the last time these queues are accessed. 5486 */ 5487 if (bfqd) { 5488 spin_lock_irqsave(&bfqd->lock, flags); 5489 num_actuators = bfqd->num_actuators; 5490 } 5491 5492 for (act_idx = 0; act_idx < num_actuators; act_idx++) { 5493 if (bfqq_data[act_idx].stable_merge_bfqq) 5494 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq); 5495 5496 bfq_exit_icq_bfqq(bic, true, act_idx); 5497 bfq_exit_icq_bfqq(bic, false, act_idx); 5498 } 5499 5500 if (bfqd) 5501 spin_unlock_irqrestore(&bfqd->lock, flags); 5502 } 5503 5504 /* 5505 * Update the entity prio values; note that the new values will not 5506 * be used until the next (re)activation. 5507 */ 5508 static void 5509 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic) 5510 { 5511 struct task_struct *tsk = current; 5512 int ioprio_class; 5513 struct bfq_data *bfqd = bfqq->bfqd; 5514 5515 if (!bfqd) 5516 return; 5517 5518 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5519 switch (ioprio_class) { 5520 default: 5521 pr_err("bdi %s: bfq: bad prio class %d\n", 5522 bdi_dev_name(bfqq->bfqd->queue->disk->bdi), 5523 ioprio_class); 5524 fallthrough; 5525 case IOPRIO_CLASS_NONE: 5526 /* 5527 * No prio set, inherit CPU scheduling settings. 5528 */ 5529 bfqq->new_ioprio = task_nice_ioprio(tsk); 5530 bfqq->new_ioprio_class = task_nice_ioclass(tsk); 5531 break; 5532 case IOPRIO_CLASS_RT: 5533 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5534 bfqq->new_ioprio_class = IOPRIO_CLASS_RT; 5535 break; 5536 case IOPRIO_CLASS_BE: 5537 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5538 bfqq->new_ioprio_class = IOPRIO_CLASS_BE; 5539 break; 5540 case IOPRIO_CLASS_IDLE: 5541 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE; 5542 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5543 break; 5544 } 5545 5546 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) { 5547 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n", 5548 bfqq->new_ioprio); 5549 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1; 5550 } 5551 5552 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio); 5553 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d", 5554 bfqq->new_ioprio, bfqq->entity.new_weight); 5555 bfqq->entity.prio_changed = 1; 5556 } 5557 5558 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5559 struct bio *bio, bool is_sync, 5560 struct bfq_io_cq *bic, 5561 bool respawn); 5562 5563 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio) 5564 { 5565 struct bfq_data *bfqd = bic_to_bfqd(bic); 5566 struct bfq_queue *bfqq; 5567 int ioprio = bic->icq.ioc->ioprio; 5568 5569 /* 5570 * This condition may trigger on a newly created bic, be sure to 5571 * drop the lock before returning. 5572 */ 5573 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio)) 5574 return; 5575 5576 bic->ioprio = ioprio; 5577 5578 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio)); 5579 if (bfqq) { 5580 struct bfq_queue *old_bfqq = bfqq; 5581 5582 bfqq = bfq_get_queue(bfqd, bio, false, bic, true); 5583 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio)); 5584 bfq_release_process_ref(bfqd, old_bfqq); 5585 } 5586 5587 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio)); 5588 if (bfqq) 5589 bfq_set_next_ioprio_data(bfqq, bic); 5590 } 5591 5592 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5593 struct bfq_io_cq *bic, pid_t pid, int is_sync, 5594 unsigned int act_idx) 5595 { 5596 u64 now_ns = ktime_get_ns(); 5597 5598 bfqq->actuator_idx = act_idx; 5599 RB_CLEAR_NODE(&bfqq->entity.rb_node); 5600 INIT_LIST_HEAD(&bfqq->fifo); 5601 INIT_HLIST_NODE(&bfqq->burst_list_node); 5602 INIT_HLIST_NODE(&bfqq->woken_list_node); 5603 INIT_HLIST_HEAD(&bfqq->woken_list); 5604 5605 bfqq->ref = 0; 5606 bfqq->bfqd = bfqd; 5607 5608 if (bic) 5609 bfq_set_next_ioprio_data(bfqq, bic); 5610 5611 if (is_sync) { 5612 /* 5613 * No need to mark as has_short_ttime if in 5614 * idle_class, because no device idling is performed 5615 * for queues in idle class 5616 */ 5617 if (!bfq_class_idle(bfqq)) 5618 /* tentatively mark as has_short_ttime */ 5619 bfq_mark_bfqq_has_short_ttime(bfqq); 5620 bfq_mark_bfqq_sync(bfqq); 5621 bfq_mark_bfqq_just_created(bfqq); 5622 } else 5623 bfq_clear_bfqq_sync(bfqq); 5624 5625 /* set end request to minus infinity from now */ 5626 bfqq->ttime.last_end_request = now_ns + 1; 5627 5628 bfqq->creation_time = jiffies; 5629 5630 bfqq->io_start_time = now_ns; 5631 5632 bfq_mark_bfqq_IO_bound(bfqq); 5633 5634 bfqq->pid = pid; 5635 5636 /* Tentative initial value to trade off between thr and lat */ 5637 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3; 5638 bfqq->budget_timeout = bfq_smallest_from_now(); 5639 5640 bfqq->wr_coeff = 1; 5641 bfqq->last_wr_start_finish = jiffies; 5642 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now(); 5643 bfqq->split_time = bfq_smallest_from_now(); 5644 5645 /* 5646 * To not forget the possibly high bandwidth consumed by a 5647 * process/queue in the recent past, 5648 * bfq_bfqq_softrt_next_start() returns a value at least equal 5649 * to the current value of bfqq->soft_rt_next_start (see 5650 * comments on bfq_bfqq_softrt_next_start). Set 5651 * soft_rt_next_start to now, to mean that bfqq has consumed 5652 * no bandwidth so far. 5653 */ 5654 bfqq->soft_rt_next_start = jiffies; 5655 5656 /* first request is almost certainly seeky */ 5657 bfqq->seek_history = 1; 5658 5659 bfqq->decrease_time_jif = jiffies; 5660 } 5661 5662 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd, 5663 struct bfq_group *bfqg, 5664 int ioprio_class, int ioprio, int act_idx) 5665 { 5666 switch (ioprio_class) { 5667 case IOPRIO_CLASS_RT: 5668 return &bfqg->async_bfqq[0][ioprio][act_idx]; 5669 case IOPRIO_CLASS_NONE: 5670 ioprio = IOPRIO_BE_NORM; 5671 fallthrough; 5672 case IOPRIO_CLASS_BE: 5673 return &bfqg->async_bfqq[1][ioprio][act_idx]; 5674 case IOPRIO_CLASS_IDLE: 5675 return &bfqg->async_idle_bfqq[act_idx]; 5676 default: 5677 return NULL; 5678 } 5679 } 5680 5681 static struct bfq_queue * 5682 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5683 struct bfq_io_cq *bic, 5684 struct bfq_queue *last_bfqq_created) 5685 { 5686 unsigned int a_idx = last_bfqq_created->actuator_idx; 5687 struct bfq_queue *new_bfqq = 5688 bfq_setup_merge(bfqq, last_bfqq_created); 5689 5690 if (!new_bfqq) 5691 return bfqq; 5692 5693 if (new_bfqq->bic) 5694 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true; 5695 bic->bfqq_data[a_idx].stably_merged = true; 5696 5697 /* 5698 * Reusing merge functions. This implies that 5699 * bfqq->bic must be set too, for 5700 * bfq_merge_bfqqs to correctly save bfqq's 5701 * state before killing it. 5702 */ 5703 bfqq->bic = bic; 5704 return bfq_merge_bfqqs(bfqd, bic, bfqq); 5705 } 5706 5707 /* 5708 * Many throughput-sensitive workloads are made of several parallel 5709 * I/O flows, with all flows generated by the same application, or 5710 * more generically by the same task (e.g., system boot). The most 5711 * counterproductive action with these workloads is plugging I/O 5712 * dispatch when one of the bfq_queues associated with these flows 5713 * remains temporarily empty. 5714 * 5715 * To avoid this plugging, BFQ has been using a burst-handling 5716 * mechanism for years now. This mechanism has proven effective for 5717 * throughput, and not detrimental for service guarantees. The 5718 * following function pushes this mechanism a little bit further, 5719 * basing on the following two facts. 5720 * 5721 * First, all the I/O flows of a the same application or task 5722 * contribute to the execution/completion of that common application 5723 * or task. So the performance figures that matter are total 5724 * throughput of the flows and task-wide I/O latency. In particular, 5725 * these flows do not need to be protected from each other, in terms 5726 * of individual bandwidth or latency. 5727 * 5728 * Second, the above fact holds regardless of the number of flows. 5729 * 5730 * Putting these two facts together, this commits merges stably the 5731 * bfq_queues associated with these I/O flows, i.e., with the 5732 * processes that generate these IO/ flows, regardless of how many the 5733 * involved processes are. 5734 * 5735 * To decide whether a set of bfq_queues is actually associated with 5736 * the I/O flows of a common application or task, and to merge these 5737 * queues stably, this function operates as follows: given a bfq_queue, 5738 * say Q2, currently being created, and the last bfq_queue, say Q1, 5739 * created before Q2, Q2 is merged stably with Q1 if 5740 * - very little time has elapsed since when Q1 was created 5741 * - Q2 has the same ioprio as Q1 5742 * - Q2 belongs to the same group as Q1 5743 * 5744 * Merging bfq_queues also reduces scheduling overhead. A fio test 5745 * with ten random readers on /dev/nullb shows a throughput boost of 5746 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of 5747 * the total per-request processing time, the above throughput boost 5748 * implies that BFQ's overhead is reduced by more than 50%. 5749 * 5750 * This new mechanism most certainly obsoletes the current 5751 * burst-handling heuristics. We keep those heuristics for the moment. 5752 */ 5753 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd, 5754 struct bfq_queue *bfqq, 5755 struct bfq_io_cq *bic) 5756 { 5757 struct bfq_queue **source_bfqq = bfqq->entity.parent ? 5758 &bfqq->entity.parent->last_bfqq_created : 5759 &bfqd->last_bfqq_created; 5760 5761 struct bfq_queue *last_bfqq_created = *source_bfqq; 5762 5763 /* 5764 * If last_bfqq_created has not been set yet, then init it. If 5765 * it has been set already, but too long ago, then move it 5766 * forward to bfqq. Finally, move also if bfqq belongs to a 5767 * different group than last_bfqq_created, or if bfqq has a 5768 * different ioprio, ioprio_class or actuator_idx. If none of 5769 * these conditions holds true, then try an early stable merge 5770 * or schedule a delayed stable merge. As for the condition on 5771 * actuator_idx, the reason is that, if queues associated with 5772 * different actuators are merged, then control is lost on 5773 * each actuator. Therefore some actuator may be 5774 * underutilized, and throughput may decrease. 5775 * 5776 * A delayed merge is scheduled (instead of performing an 5777 * early merge), in case bfqq might soon prove to be more 5778 * throughput-beneficial if not merged. Currently this is 5779 * possible only if bfqd is rotational with no queueing. For 5780 * such a drive, not merging bfqq is better for throughput if 5781 * bfqq happens to contain sequential I/O. So, we wait a 5782 * little bit for enough I/O to flow through bfqq. After that, 5783 * if such an I/O is sequential, then the merge is 5784 * canceled. Otherwise the merge is finally performed. 5785 */ 5786 if (!last_bfqq_created || 5787 time_before(last_bfqq_created->creation_time + 5788 msecs_to_jiffies(bfq_activation_stable_merging), 5789 bfqq->creation_time) || 5790 bfqq->entity.parent != last_bfqq_created->entity.parent || 5791 bfqq->ioprio != last_bfqq_created->ioprio || 5792 bfqq->ioprio_class != last_bfqq_created->ioprio_class || 5793 bfqq->actuator_idx != last_bfqq_created->actuator_idx) 5794 *source_bfqq = bfqq; 5795 else if (time_after_eq(last_bfqq_created->creation_time + 5796 bfqd->bfq_burst_interval, 5797 bfqq->creation_time)) { 5798 if (likely(bfqd->nonrot_with_queueing)) 5799 /* 5800 * With this type of drive, leaving 5801 * bfqq alone may provide no 5802 * throughput benefits compared with 5803 * merging bfqq. So merge bfqq now. 5804 */ 5805 bfqq = bfq_do_early_stable_merge(bfqd, bfqq, 5806 bic, 5807 last_bfqq_created); 5808 else { /* schedule tentative stable merge */ 5809 /* 5810 * get reference on last_bfqq_created, 5811 * to prevent it from being freed, 5812 * until we decide whether to merge 5813 */ 5814 last_bfqq_created->ref++; 5815 /* 5816 * need to keep track of stable refs, to 5817 * compute process refs correctly 5818 */ 5819 last_bfqq_created->stable_ref++; 5820 /* 5821 * Record the bfqq to merge to. 5822 */ 5823 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq = 5824 last_bfqq_created; 5825 } 5826 } 5827 5828 return bfqq; 5829 } 5830 5831 5832 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, 5833 struct bio *bio, bool is_sync, 5834 struct bfq_io_cq *bic, 5835 bool respawn) 5836 { 5837 const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio); 5838 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio); 5839 struct bfq_queue **async_bfqq = NULL; 5840 struct bfq_queue *bfqq; 5841 struct bfq_group *bfqg; 5842 5843 bfqg = bfq_bio_bfqg(bfqd, bio); 5844 if (!is_sync) { 5845 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class, 5846 ioprio, 5847 bfq_actuator_index(bfqd, bio)); 5848 bfqq = *async_bfqq; 5849 if (bfqq) 5850 goto out; 5851 } 5852 5853 bfqq = kmem_cache_alloc_node(bfq_pool, 5854 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN, 5855 bfqd->queue->node); 5856 5857 if (bfqq) { 5858 bfq_init_bfqq(bfqd, bfqq, bic, current->pid, 5859 is_sync, bfq_actuator_index(bfqd, bio)); 5860 bfq_init_entity(&bfqq->entity, bfqg); 5861 bfq_log_bfqq(bfqd, bfqq, "allocated"); 5862 } else { 5863 bfqq = &bfqd->oom_bfqq; 5864 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq"); 5865 goto out; 5866 } 5867 5868 /* 5869 * Pin the queue now that it's allocated, scheduler exit will 5870 * prune it. 5871 */ 5872 if (async_bfqq) { 5873 bfqq->ref++; /* 5874 * Extra group reference, w.r.t. sync 5875 * queue. This extra reference is removed 5876 * only if bfqq->bfqg disappears, to 5877 * guarantee that this queue is not freed 5878 * until its group goes away. 5879 */ 5880 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d", 5881 bfqq, bfqq->ref); 5882 *async_bfqq = bfqq; 5883 } 5884 5885 out: 5886 bfqq->ref++; /* get a process reference to this queue */ 5887 5888 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn) 5889 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic); 5890 return bfqq; 5891 } 5892 5893 static void bfq_update_io_thinktime(struct bfq_data *bfqd, 5894 struct bfq_queue *bfqq) 5895 { 5896 struct bfq_ttime *ttime = &bfqq->ttime; 5897 u64 elapsed; 5898 5899 /* 5900 * We are really interested in how long it takes for the queue to 5901 * become busy when there is no outstanding IO for this queue. So 5902 * ignore cases when the bfq queue has already IO queued. 5903 */ 5904 if (bfqq->dispatched || bfq_bfqq_busy(bfqq)) 5905 return; 5906 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request; 5907 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle); 5908 5909 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8; 5910 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8); 5911 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128, 5912 ttime->ttime_samples); 5913 } 5914 5915 static void 5916 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, 5917 struct request *rq) 5918 { 5919 bfqq->seek_history <<= 1; 5920 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); 5921 5922 if (bfqq->wr_coeff > 1 && 5923 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 5924 BFQQ_TOTALLY_SEEKY(bfqq)) { 5925 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt + 5926 bfq_wr_duration(bfqd))) { 5927 /* 5928 * In soft_rt weight raising with the 5929 * interactive-weight-raising period 5930 * elapsed (so no switch back to 5931 * interactive weight raising). 5932 */ 5933 bfq_bfqq_end_wr(bfqq); 5934 } else { /* 5935 * stopping soft_rt weight raising 5936 * while still in interactive period, 5937 * switch back to interactive weight 5938 * raising 5939 */ 5940 switch_back_to_interactive_wr(bfqq, bfqd); 5941 bfqq->entity.prio_changed = 1; 5942 } 5943 } 5944 } 5945 5946 static void bfq_update_has_short_ttime(struct bfq_data *bfqd, 5947 struct bfq_queue *bfqq, 5948 struct bfq_io_cq *bic) 5949 { 5950 bool has_short_ttime = true, state_changed; 5951 5952 /* 5953 * No need to update has_short_ttime if bfqq is async or in 5954 * idle io prio class, or if bfq_slice_idle is zero, because 5955 * no device idling is performed for bfqq in this case. 5956 */ 5957 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) || 5958 bfqd->bfq_slice_idle == 0) 5959 return; 5960 5961 /* Idle window just restored, statistics are meaningless. */ 5962 if (time_is_after_eq_jiffies(bfqq->split_time + 5963 bfqd->bfq_wr_min_idle_time)) 5964 return; 5965 5966 /* Think time is infinite if no process is linked to 5967 * bfqq. Otherwise check average think time to decide whether 5968 * to mark as has_short_ttime. To this goal, compare average 5969 * think time with half the I/O-plugging timeout. 5970 */ 5971 if (atomic_read(&bic->icq.ioc->active_ref) == 0 || 5972 (bfq_sample_valid(bfqq->ttime.ttime_samples) && 5973 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1)) 5974 has_short_ttime = false; 5975 5976 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq); 5977 5978 if (has_short_ttime) 5979 bfq_mark_bfqq_has_short_ttime(bfqq); 5980 else 5981 bfq_clear_bfqq_has_short_ttime(bfqq); 5982 5983 /* 5984 * Until the base value for the total service time gets 5985 * finally computed for bfqq, the inject limit does depend on 5986 * the think-time state (short|long). In particular, the limit 5987 * is 0 or 1 if the think time is deemed, respectively, as 5988 * short or long (details in the comments in 5989 * bfq_update_inject_limit()). Accordingly, the next 5990 * instructions reset the inject limit if the think-time state 5991 * has changed and the above base value is still to be 5992 * computed. 5993 * 5994 * However, the reset is performed only if more than 100 ms 5995 * have elapsed since the last update of the inject limit, or 5996 * (inclusive) if the change is from short to long think 5997 * time. The reason for this waiting is as follows. 5998 * 5999 * bfqq may have a long think time because of a 6000 * synchronization with some other queue, i.e., because the 6001 * I/O of some other queue may need to be completed for bfqq 6002 * to receive new I/O. Details in the comments on the choice 6003 * of the queue for injection in bfq_select_queue(). 6004 * 6005 * As stressed in those comments, if such a synchronization is 6006 * actually in place, then, without injection on bfqq, the 6007 * blocking I/O cannot happen to served while bfqq is in 6008 * service. As a consequence, if bfqq is granted 6009 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O 6010 * is dispatched, until the idle timeout fires. This is likely 6011 * to result in lower bandwidth and higher latencies for bfqq, 6012 * and in a severe loss of total throughput. 6013 * 6014 * On the opposite end, a non-zero inject limit may allow the 6015 * I/O that blocks bfqq to be executed soon, and therefore 6016 * bfqq to receive new I/O soon. 6017 * 6018 * But, if the blocking gets actually eliminated, then the 6019 * next think-time sample for bfqq may be very low. This in 6020 * turn may cause bfqq's think time to be deemed 6021 * short. Without the 100 ms barrier, this new state change 6022 * would cause the body of the next if to be executed 6023 * immediately. But this would set to 0 the inject 6024 * limit. Without injection, the blocking I/O would cause the 6025 * think time of bfqq to become long again, and therefore the 6026 * inject limit to be raised again, and so on. The only effect 6027 * of such a steady oscillation between the two think-time 6028 * states would be to prevent effective injection on bfqq. 6029 * 6030 * In contrast, if the inject limit is not reset during such a 6031 * long time interval as 100 ms, then the number of short 6032 * think time samples can grow significantly before the reset 6033 * is performed. As a consequence, the think time state can 6034 * become stable before the reset. Therefore there will be no 6035 * state change when the 100 ms elapse, and no reset of the 6036 * inject limit. The inject limit remains steadily equal to 1 6037 * both during and after the 100 ms. So injection can be 6038 * performed at all times, and throughput gets boosted. 6039 * 6040 * An inject limit equal to 1 is however in conflict, in 6041 * general, with the fact that the think time of bfqq is 6042 * short, because injection may be likely to delay bfqq's I/O 6043 * (as explained in the comments in 6044 * bfq_update_inject_limit()). But this does not happen in 6045 * this special case, because bfqq's low think time is due to 6046 * an effective handling of a synchronization, through 6047 * injection. In this special case, bfqq's I/O does not get 6048 * delayed by injection; on the contrary, bfqq's I/O is 6049 * brought forward, because it is not blocked for 6050 * milliseconds. 6051 * 6052 * In addition, serving the blocking I/O much sooner, and much 6053 * more frequently than once per I/O-plugging timeout, makes 6054 * it much quicker to detect a waker queue (the concept of 6055 * waker queue is defined in the comments in 6056 * bfq_add_request()). This makes it possible to start sooner 6057 * to boost throughput more effectively, by injecting the I/O 6058 * of the waker queue unconditionally on every 6059 * bfq_dispatch_request(). 6060 * 6061 * One last, important benefit of not resetting the inject 6062 * limit before 100 ms is that, during this time interval, the 6063 * base value for the total service time is likely to get 6064 * finally computed for bfqq, freeing the inject limit from 6065 * its relation with the think time. 6066 */ 6067 if (state_changed && bfqq->last_serv_time_ns == 0 && 6068 (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 6069 msecs_to_jiffies(100)) || 6070 !has_short_ttime)) 6071 bfq_reset_inject_limit(bfqd, bfqq); 6072 } 6073 6074 /* 6075 * Called when a new fs request (rq) is added to bfqq. Check if there's 6076 * something we should do about it. 6077 */ 6078 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, 6079 struct request *rq) 6080 { 6081 if (rq->cmd_flags & REQ_META) 6082 bfqq->meta_pending++; 6083 6084 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq); 6085 6086 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) { 6087 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 && 6088 blk_rq_sectors(rq) < 32; 6089 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); 6090 6091 /* 6092 * There is just this request queued: if 6093 * - the request is small, and 6094 * - we are idling to boost throughput, and 6095 * - the queue is not to be expired, 6096 * then just exit. 6097 * 6098 * In this way, if the device is being idled to wait 6099 * for a new request from the in-service queue, we 6100 * avoid unplugging the device and committing the 6101 * device to serve just a small request. In contrast 6102 * we wait for the block layer to decide when to 6103 * unplug the device: hopefully, new requests will be 6104 * merged to this one quickly, then the device will be 6105 * unplugged and larger requests will be dispatched. 6106 */ 6107 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && 6108 !budget_timeout) 6109 return; 6110 6111 /* 6112 * A large enough request arrived, or idling is being 6113 * performed to preserve service guarantees, or 6114 * finally the queue is to be expired: in all these 6115 * cases disk idling is to be stopped, so clear 6116 * wait_request flag and reset timer. 6117 */ 6118 bfq_clear_bfqq_wait_request(bfqq); 6119 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 6120 6121 /* 6122 * The queue is not empty, because a new request just 6123 * arrived. Hence we can safely expire the queue, in 6124 * case of budget timeout, without risking that the 6125 * timestamps of the queue are not updated correctly. 6126 * See [1] for more details. 6127 */ 6128 if (budget_timeout) 6129 bfq_bfqq_expire(bfqd, bfqq, false, 6130 BFQQE_BUDGET_TIMEOUT); 6131 } 6132 } 6133 6134 static void bfqq_request_allocated(struct bfq_queue *bfqq) 6135 { 6136 struct bfq_entity *entity = &bfqq->entity; 6137 6138 for_each_entity(entity) 6139 entity->allocated++; 6140 } 6141 6142 static void bfqq_request_freed(struct bfq_queue *bfqq) 6143 { 6144 struct bfq_entity *entity = &bfqq->entity; 6145 6146 for_each_entity(entity) 6147 entity->allocated--; 6148 } 6149 6150 /* returns true if it causes the idle timer to be disabled */ 6151 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) 6152 { 6153 struct bfq_queue *bfqq = RQ_BFQQ(rq), 6154 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true, 6155 RQ_BIC(rq)); 6156 bool waiting, idle_timer_disabled = false; 6157 6158 if (new_bfqq) { 6159 struct bfq_queue *old_bfqq = bfqq; 6160 /* 6161 * Release the request's reference to the old bfqq 6162 * and make sure one is taken to the shared queue. 6163 */ 6164 bfqq_request_allocated(new_bfqq); 6165 bfqq_request_freed(bfqq); 6166 new_bfqq->ref++; 6167 /* 6168 * If the bic associated with the process 6169 * issuing this request still points to bfqq 6170 * (and thus has not been already redirected 6171 * to new_bfqq or even some other bfq_queue), 6172 * then complete the merge and redirect it to 6173 * new_bfqq. 6174 */ 6175 if (bic_to_bfqq(RQ_BIC(rq), true, 6176 bfq_actuator_index(bfqd, rq->bio)) == bfqq) { 6177 while (bfqq != new_bfqq) 6178 bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq); 6179 } 6180 6181 bfq_clear_bfqq_just_created(old_bfqq); 6182 /* 6183 * rq is about to be enqueued into new_bfqq, 6184 * release rq reference on bfqq 6185 */ 6186 bfq_put_queue(old_bfqq); 6187 rq->elv.priv[1] = new_bfqq; 6188 } 6189 6190 bfq_update_io_thinktime(bfqd, bfqq); 6191 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq)); 6192 bfq_update_io_seektime(bfqd, bfqq, rq); 6193 6194 waiting = bfqq && bfq_bfqq_wait_request(bfqq); 6195 bfq_add_request(rq); 6196 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq); 6197 6198 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)]; 6199 list_add_tail(&rq->queuelist, &bfqq->fifo); 6200 6201 bfq_rq_enqueued(bfqd, bfqq, rq); 6202 6203 return idle_timer_disabled; 6204 } 6205 6206 #ifdef CONFIG_BFQ_CGROUP_DEBUG 6207 static void bfq_update_insert_stats(struct request_queue *q, 6208 struct bfq_queue *bfqq, 6209 bool idle_timer_disabled, 6210 blk_opf_t cmd_flags) 6211 { 6212 if (!bfqq) 6213 return; 6214 6215 /* 6216 * bfqq still exists, because it can disappear only after 6217 * either it is merged with another queue, or the process it 6218 * is associated with exits. But both actions must be taken by 6219 * the same process currently executing this flow of 6220 * instructions. 6221 * 6222 * In addition, the following queue lock guarantees that 6223 * bfqq_group(bfqq) exists as well. 6224 */ 6225 spin_lock_irq(&q->queue_lock); 6226 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags); 6227 if (idle_timer_disabled) 6228 bfqg_stats_update_idle_time(bfqq_group(bfqq)); 6229 spin_unlock_irq(&q->queue_lock); 6230 } 6231 #else 6232 static inline void bfq_update_insert_stats(struct request_queue *q, 6233 struct bfq_queue *bfqq, 6234 bool idle_timer_disabled, 6235 blk_opf_t cmd_flags) {} 6236 #endif /* CONFIG_BFQ_CGROUP_DEBUG */ 6237 6238 static struct bfq_queue *bfq_init_rq(struct request *rq); 6239 6240 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq, 6241 blk_insert_t flags) 6242 { 6243 struct request_queue *q = hctx->queue; 6244 struct bfq_data *bfqd = q->elevator->elevator_data; 6245 struct bfq_queue *bfqq; 6246 bool idle_timer_disabled = false; 6247 blk_opf_t cmd_flags; 6248 LIST_HEAD(free); 6249 6250 #ifdef CONFIG_BFQ_GROUP_IOSCHED 6251 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio) 6252 bfqg_stats_update_legacy_io(q, rq); 6253 #endif 6254 spin_lock_irq(&bfqd->lock); 6255 bfqq = bfq_init_rq(rq); 6256 if (blk_mq_sched_try_insert_merge(q, rq, &free)) { 6257 spin_unlock_irq(&bfqd->lock); 6258 blk_mq_free_requests(&free); 6259 return; 6260 } 6261 6262 trace_block_rq_insert(rq); 6263 6264 if (flags & BLK_MQ_INSERT_AT_HEAD) { 6265 list_add(&rq->queuelist, &bfqd->dispatch); 6266 } else if (!bfqq) { 6267 list_add_tail(&rq->queuelist, &bfqd->dispatch); 6268 } else { 6269 idle_timer_disabled = __bfq_insert_request(bfqd, rq); 6270 /* 6271 * Update bfqq, because, if a queue merge has occurred 6272 * in __bfq_insert_request, then rq has been 6273 * redirected into a new queue. 6274 */ 6275 bfqq = RQ_BFQQ(rq); 6276 6277 if (rq_mergeable(rq)) { 6278 elv_rqhash_add(q, rq); 6279 if (!q->last_merge) 6280 q->last_merge = rq; 6281 } 6282 } 6283 6284 /* 6285 * Cache cmd_flags before releasing scheduler lock, because rq 6286 * may disappear afterwards (for example, because of a request 6287 * merge). 6288 */ 6289 cmd_flags = rq->cmd_flags; 6290 spin_unlock_irq(&bfqd->lock); 6291 6292 bfq_update_insert_stats(q, bfqq, idle_timer_disabled, 6293 cmd_flags); 6294 } 6295 6296 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, 6297 struct list_head *list, 6298 blk_insert_t flags) 6299 { 6300 while (!list_empty(list)) { 6301 struct request *rq; 6302 6303 rq = list_first_entry(list, struct request, queuelist); 6304 list_del_init(&rq->queuelist); 6305 bfq_insert_request(hctx, rq, flags); 6306 } 6307 } 6308 6309 static void bfq_update_hw_tag(struct bfq_data *bfqd) 6310 { 6311 struct bfq_queue *bfqq = bfqd->in_service_queue; 6312 6313 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, 6314 bfqd->tot_rq_in_driver); 6315 6316 if (bfqd->hw_tag == 1) 6317 return; 6318 6319 /* 6320 * This sample is valid if the number of outstanding requests 6321 * is large enough to allow a queueing behavior. Note that the 6322 * sum is not exact, as it's not taking into account deactivated 6323 * requests. 6324 */ 6325 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) 6326 return; 6327 6328 /* 6329 * If active queue hasn't enough requests and can idle, bfq might not 6330 * dispatch sufficient requests to hardware. Don't zero hw_tag in this 6331 * case 6332 */ 6333 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && 6334 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < 6335 BFQ_HW_QUEUE_THRESHOLD && 6336 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) 6337 return; 6338 6339 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) 6340 return; 6341 6342 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD; 6343 bfqd->max_rq_in_driver = 0; 6344 bfqd->hw_tag_samples = 0; 6345 6346 bfqd->nonrot_with_queueing = 6347 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag; 6348 } 6349 6350 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) 6351 { 6352 u64 now_ns; 6353 u32 delta_us; 6354 6355 bfq_update_hw_tag(bfqd); 6356 6357 bfqd->rq_in_driver[bfqq->actuator_idx]--; 6358 bfqd->tot_rq_in_driver--; 6359 bfqq->dispatched--; 6360 6361 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) { 6362 /* 6363 * Set budget_timeout (which we overload to store the 6364 * time at which the queue remains with no backlog and 6365 * no outstanding request; used by the weight-raising 6366 * mechanism). 6367 */ 6368 bfqq->budget_timeout = jiffies; 6369 6370 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq); 6371 bfq_weights_tree_remove(bfqq); 6372 } 6373 6374 now_ns = ktime_get_ns(); 6375 6376 bfqq->ttime.last_end_request = now_ns; 6377 6378 /* 6379 * Using us instead of ns, to get a reasonable precision in 6380 * computing rate in next check. 6381 */ 6382 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC); 6383 6384 /* 6385 * If the request took rather long to complete, and, according 6386 * to the maximum request size recorded, this completion latency 6387 * implies that the request was certainly served at a very low 6388 * rate (less than 1M sectors/sec), then the whole observation 6389 * interval that lasts up to this time instant cannot be a 6390 * valid time interval for computing a new peak rate. Invoke 6391 * bfq_update_rate_reset to have the following three steps 6392 * taken: 6393 * - close the observation interval at the last (previous) 6394 * request dispatch or completion 6395 * - compute rate, if possible, for that observation interval 6396 * - reset to zero samples, which will trigger a proper 6397 * re-initialization of the observation interval on next 6398 * dispatch 6399 */ 6400 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC && 6401 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us < 6402 1UL<<(BFQ_RATE_SHIFT - 10)) 6403 bfq_update_rate_reset(bfqd, NULL); 6404 bfqd->last_completion = now_ns; 6405 /* 6406 * Shared queues are likely to receive I/O at a high 6407 * rate. This may deceptively let them be considered as wakers 6408 * of other queues. But a false waker will unjustly steal 6409 * bandwidth to its supposedly woken queue. So considering 6410 * also shared queues in the waking mechanism may cause more 6411 * control troubles than throughput benefits. Then reset 6412 * last_completed_rq_bfqq if bfqq is a shared queue. 6413 */ 6414 if (!bfq_bfqq_coop(bfqq)) 6415 bfqd->last_completed_rq_bfqq = bfqq; 6416 else 6417 bfqd->last_completed_rq_bfqq = NULL; 6418 6419 /* 6420 * If we are waiting to discover whether the request pattern 6421 * of the task associated with the queue is actually 6422 * isochronous, and both requisites for this condition to hold 6423 * are now satisfied, then compute soft_rt_next_start (see the 6424 * comments on the function bfq_bfqq_softrt_next_start()). We 6425 * do not compute soft_rt_next_start if bfqq is in interactive 6426 * weight raising (see the comments in bfq_bfqq_expire() for 6427 * an explanation). We schedule this delayed update when bfqq 6428 * expires, if it still has in-flight requests. 6429 */ 6430 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && 6431 RB_EMPTY_ROOT(&bfqq->sort_list) && 6432 bfqq->wr_coeff != bfqd->bfq_wr_coeff) 6433 bfqq->soft_rt_next_start = 6434 bfq_bfqq_softrt_next_start(bfqd, bfqq); 6435 6436 /* 6437 * If this is the in-service queue, check if it needs to be expired, 6438 * or if we want to idle in case it has no pending requests. 6439 */ 6440 if (bfqd->in_service_queue == bfqq) { 6441 if (bfq_bfqq_must_idle(bfqq)) { 6442 if (bfqq->dispatched == 0) 6443 bfq_arm_slice_timer(bfqd); 6444 /* 6445 * If we get here, we do not expire bfqq, even 6446 * if bfqq was in budget timeout or had no 6447 * more requests (as controlled in the next 6448 * conditional instructions). The reason for 6449 * not expiring bfqq is as follows. 6450 * 6451 * Here bfqq->dispatched > 0 holds, but 6452 * bfq_bfqq_must_idle() returned true. This 6453 * implies that, even if no request arrives 6454 * for bfqq before bfqq->dispatched reaches 0, 6455 * bfqq will, however, not be expired on the 6456 * completion event that causes bfqq->dispatch 6457 * to reach zero. In contrast, on this event, 6458 * bfqq will start enjoying device idling 6459 * (I/O-dispatch plugging). 6460 * 6461 * But, if we expired bfqq here, bfqq would 6462 * not have the chance to enjoy device idling 6463 * when bfqq->dispatched finally reaches 6464 * zero. This would expose bfqq to violation 6465 * of its reserved service guarantees. 6466 */ 6467 return; 6468 } else if (bfq_may_expire_for_budg_timeout(bfqq)) 6469 bfq_bfqq_expire(bfqd, bfqq, false, 6470 BFQQE_BUDGET_TIMEOUT); 6471 else if (RB_EMPTY_ROOT(&bfqq->sort_list) && 6472 (bfqq->dispatched == 0 || 6473 !bfq_better_to_idle(bfqq))) 6474 bfq_bfqq_expire(bfqd, bfqq, false, 6475 BFQQE_NO_MORE_REQUESTS); 6476 } 6477 6478 if (!bfqd->tot_rq_in_driver) 6479 bfq_schedule_dispatch(bfqd); 6480 } 6481 6482 /* 6483 * The processes associated with bfqq may happen to generate their 6484 * cumulative I/O at a lower rate than the rate at which the device 6485 * could serve the same I/O. This is rather probable, e.g., if only 6486 * one process is associated with bfqq and the device is an SSD. It 6487 * results in bfqq becoming often empty while in service. In this 6488 * respect, if BFQ is allowed to switch to another queue when bfqq 6489 * remains empty, then the device goes on being fed with I/O requests, 6490 * and the throughput is not affected. In contrast, if BFQ is not 6491 * allowed to switch to another queue---because bfqq is sync and 6492 * I/O-dispatch needs to be plugged while bfqq is temporarily 6493 * empty---then, during the service of bfqq, there will be frequent 6494 * "service holes", i.e., time intervals during which bfqq gets empty 6495 * and the device can only consume the I/O already queued in its 6496 * hardware queues. During service holes, the device may even get to 6497 * remaining idle. In the end, during the service of bfqq, the device 6498 * is driven at a lower speed than the one it can reach with the kind 6499 * of I/O flowing through bfqq. 6500 * 6501 * To counter this loss of throughput, BFQ implements a "request 6502 * injection mechanism", which tries to fill the above service holes 6503 * with I/O requests taken from other queues. The hard part in this 6504 * mechanism is finding the right amount of I/O to inject, so as to 6505 * both boost throughput and not break bfqq's bandwidth and latency 6506 * guarantees. In this respect, the mechanism maintains a per-queue 6507 * inject limit, computed as below. While bfqq is empty, the injection 6508 * mechanism dispatches extra I/O requests only until the total number 6509 * of I/O requests in flight---i.e., already dispatched but not yet 6510 * completed---remains lower than this limit. 6511 * 6512 * A first definition comes in handy to introduce the algorithm by 6513 * which the inject limit is computed. We define as first request for 6514 * bfqq, an I/O request for bfqq that arrives while bfqq is in 6515 * service, and causes bfqq to switch from empty to non-empty. The 6516 * algorithm updates the limit as a function of the effect of 6517 * injection on the service times of only the first requests of 6518 * bfqq. The reason for this restriction is that these are the 6519 * requests whose service time is affected most, because they are the 6520 * first to arrive after injection possibly occurred. 6521 * 6522 * To evaluate the effect of injection, the algorithm measures the 6523 * "total service time" of first requests. We define as total service 6524 * time of an I/O request, the time that elapses since when the 6525 * request is enqueued into bfqq, to when it is completed. This 6526 * quantity allows the whole effect of injection to be measured. It is 6527 * easy to see why. Suppose that some requests of other queues are 6528 * actually injected while bfqq is empty, and that a new request R 6529 * then arrives for bfqq. If the device does start to serve all or 6530 * part of the injected requests during the service hole, then, 6531 * because of this extra service, it may delay the next invocation of 6532 * the dispatch hook of BFQ. Then, even after R gets eventually 6533 * dispatched, the device may delay the actual service of R if it is 6534 * still busy serving the extra requests, or if it decides to serve, 6535 * before R, some extra request still present in its queues. As a 6536 * conclusion, the cumulative extra delay caused by injection can be 6537 * easily evaluated by just comparing the total service time of first 6538 * requests with and without injection. 6539 * 6540 * The limit-update algorithm works as follows. On the arrival of a 6541 * first request of bfqq, the algorithm measures the total time of the 6542 * request only if one of the three cases below holds, and, for each 6543 * case, it updates the limit as described below: 6544 * 6545 * (1) If there is no in-flight request. This gives a baseline for the 6546 * total service time of the requests of bfqq. If the baseline has 6547 * not been computed yet, then, after computing it, the limit is 6548 * set to 1, to start boosting throughput, and to prepare the 6549 * ground for the next case. If the baseline has already been 6550 * computed, then it is updated, in case it results to be lower 6551 * than the previous value. 6552 * 6553 * (2) If the limit is higher than 0 and there are in-flight 6554 * requests. By comparing the total service time in this case with 6555 * the above baseline, it is possible to know at which extent the 6556 * current value of the limit is inflating the total service 6557 * time. If the inflation is below a certain threshold, then bfqq 6558 * is assumed to be suffering from no perceivable loss of its 6559 * service guarantees, and the limit is even tentatively 6560 * increased. If the inflation is above the threshold, then the 6561 * limit is decreased. Due to the lack of any hysteresis, this 6562 * logic makes the limit oscillate even in steady workload 6563 * conditions. Yet we opted for it, because it is fast in reaching 6564 * the best value for the limit, as a function of the current I/O 6565 * workload. To reduce oscillations, this step is disabled for a 6566 * short time interval after the limit happens to be decreased. 6567 * 6568 * (3) Periodically, after resetting the limit, to make sure that the 6569 * limit eventually drops in case the workload changes. This is 6570 * needed because, after the limit has gone safely up for a 6571 * certain workload, it is impossible to guess whether the 6572 * baseline total service time may have changed, without measuring 6573 * it again without injection. A more effective version of this 6574 * step might be to just sample the baseline, by interrupting 6575 * injection only once, and then to reset/lower the limit only if 6576 * the total service time with the current limit does happen to be 6577 * too large. 6578 * 6579 * More details on each step are provided in the comments on the 6580 * pieces of code that implement these steps: the branch handling the 6581 * transition from empty to non empty in bfq_add_request(), the branch 6582 * handling injection in bfq_select_queue(), and the function 6583 * bfq_choose_bfqq_for_injection(). These comments also explain some 6584 * exceptions, made by the injection mechanism in some special cases. 6585 */ 6586 static void bfq_update_inject_limit(struct bfq_data *bfqd, 6587 struct bfq_queue *bfqq) 6588 { 6589 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns; 6590 unsigned int old_limit = bfqq->inject_limit; 6591 6592 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) { 6593 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1; 6594 6595 if (tot_time_ns >= threshold && old_limit > 0) { 6596 bfqq->inject_limit--; 6597 bfqq->decrease_time_jif = jiffies; 6598 } else if (tot_time_ns < threshold && 6599 old_limit <= bfqd->max_rq_in_driver) 6600 bfqq->inject_limit++; 6601 } 6602 6603 /* 6604 * Either we still have to compute the base value for the 6605 * total service time, and there seem to be the right 6606 * conditions to do it, or we can lower the last base value 6607 * computed. 6608 * 6609 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O 6610 * request in flight, because this function is in the code 6611 * path that handles the completion of a request of bfqq, and, 6612 * in particular, this function is executed before 6613 * bfqd->tot_rq_in_driver is decremented in such a code path. 6614 */ 6615 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) || 6616 tot_time_ns < bfqq->last_serv_time_ns) { 6617 if (bfqq->last_serv_time_ns == 0) { 6618 /* 6619 * Now we certainly have a base value: make sure we 6620 * start trying injection. 6621 */ 6622 bfqq->inject_limit = max_t(unsigned int, 1, old_limit); 6623 } 6624 bfqq->last_serv_time_ns = tot_time_ns; 6625 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1) 6626 /* 6627 * No I/O injected and no request still in service in 6628 * the drive: these are the exact conditions for 6629 * computing the base value of the total service time 6630 * for bfqq. So let's update this value, because it is 6631 * rather variable. For example, it varies if the size 6632 * or the spatial locality of the I/O requests in bfqq 6633 * change. 6634 */ 6635 bfqq->last_serv_time_ns = tot_time_ns; 6636 6637 6638 /* update complete, not waiting for any request completion any longer */ 6639 bfqd->waited_rq = NULL; 6640 bfqd->rqs_injected = false; 6641 } 6642 6643 /* 6644 * Handle either a requeue or a finish for rq. The things to do are 6645 * the same in both cases: all references to rq are to be dropped. In 6646 * particular, rq is considered completed from the point of view of 6647 * the scheduler. 6648 */ 6649 static void bfq_finish_requeue_request(struct request *rq) 6650 { 6651 struct bfq_queue *bfqq = RQ_BFQQ(rq); 6652 struct bfq_data *bfqd; 6653 unsigned long flags; 6654 6655 /* 6656 * rq either is not associated with any icq, or is an already 6657 * requeued request that has not (yet) been re-inserted into 6658 * a bfq_queue. 6659 */ 6660 if (!rq->elv.icq || !bfqq) 6661 return; 6662 6663 bfqd = bfqq->bfqd; 6664 6665 if (rq->rq_flags & RQF_STARTED) 6666 bfqg_stats_update_completion(bfqq_group(bfqq), 6667 rq->start_time_ns, 6668 rq->io_start_time_ns, 6669 rq->cmd_flags); 6670 6671 spin_lock_irqsave(&bfqd->lock, flags); 6672 if (likely(rq->rq_flags & RQF_STARTED)) { 6673 if (rq == bfqd->waited_rq) 6674 bfq_update_inject_limit(bfqd, bfqq); 6675 6676 bfq_completed_request(bfqq, bfqd); 6677 } 6678 bfqq_request_freed(bfqq); 6679 bfq_put_queue(bfqq); 6680 RQ_BIC(rq)->requests--; 6681 spin_unlock_irqrestore(&bfqd->lock, flags); 6682 6683 /* 6684 * Reset private fields. In case of a requeue, this allows 6685 * this function to correctly do nothing if it is spuriously 6686 * invoked again on this same request (see the check at the 6687 * beginning of the function). Probably, a better general 6688 * design would be to prevent blk-mq from invoking the requeue 6689 * or finish hooks of an elevator, for a request that is not 6690 * referred by that elevator. 6691 * 6692 * Resetting the following fields would break the 6693 * request-insertion logic if rq is re-inserted into a bfq 6694 * internal queue, without a re-preparation. Here we assume 6695 * that re-insertions of requeued requests, without 6696 * re-preparation, can happen only for pass_through or at_head 6697 * requests (which are not re-inserted into bfq internal 6698 * queues). 6699 */ 6700 rq->elv.priv[0] = NULL; 6701 rq->elv.priv[1] = NULL; 6702 } 6703 6704 static void bfq_finish_request(struct request *rq) 6705 { 6706 bfq_finish_requeue_request(rq); 6707 6708 if (rq->elv.icq) { 6709 put_io_context(rq->elv.icq->ioc); 6710 rq->elv.icq = NULL; 6711 } 6712 } 6713 6714 /* 6715 * Removes the association between the current task and bfqq, assuming 6716 * that bic points to the bfq iocontext of the task. 6717 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this 6718 * was the last process referring to that bfqq. 6719 */ 6720 static struct bfq_queue * 6721 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq) 6722 { 6723 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue"); 6724 6725 if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) { 6726 bfqq->pid = current->pid; 6727 bfq_clear_bfqq_coop(bfqq); 6728 bfq_clear_bfqq_split_coop(bfqq); 6729 return bfqq; 6730 } 6731 6732 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx); 6733 6734 bfq_put_cooperator(bfqq); 6735 6736 bfq_release_process_ref(bfqq->bfqd, bfqq); 6737 return NULL; 6738 } 6739 6740 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd, 6741 struct bfq_io_cq *bic, 6742 struct bio *bio, 6743 bool split, bool is_sync, 6744 bool *new_queue) 6745 { 6746 unsigned int act_idx = bfq_actuator_index(bfqd, bio); 6747 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx); 6748 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx]; 6749 6750 if (likely(bfqq && bfqq != &bfqd->oom_bfqq)) 6751 return bfqq; 6752 6753 if (new_queue) 6754 *new_queue = true; 6755 6756 if (bfqq) 6757 bfq_put_queue(bfqq); 6758 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split); 6759 6760 bic_set_bfqq(bic, bfqq, is_sync, act_idx); 6761 if (split && is_sync) { 6762 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) || 6763 bfqq_data->saved_in_large_burst) 6764 bfq_mark_bfqq_in_large_burst(bfqq); 6765 else { 6766 bfq_clear_bfqq_in_large_burst(bfqq); 6767 if (bfqq_data->was_in_burst_list) 6768 /* 6769 * If bfqq was in the current 6770 * burst list before being 6771 * merged, then we have to add 6772 * it back. And we do not need 6773 * to increase burst_size, as 6774 * we did not decrement 6775 * burst_size when we removed 6776 * bfqq from the burst list as 6777 * a consequence of a merge 6778 * (see comments in 6779 * bfq_put_queue). In this 6780 * respect, it would be rather 6781 * costly to know whether the 6782 * current burst list is still 6783 * the same burst list from 6784 * which bfqq was removed on 6785 * the merge. To avoid this 6786 * cost, if bfqq was in a 6787 * burst list, then we add 6788 * bfqq to the current burst 6789 * list without any further 6790 * check. This can cause 6791 * inappropriate insertions, 6792 * but rarely enough to not 6793 * harm the detection of large 6794 * bursts significantly. 6795 */ 6796 hlist_add_head(&bfqq->burst_list_node, 6797 &bfqd->burst_list); 6798 } 6799 bfqq->split_time = jiffies; 6800 } 6801 6802 return bfqq; 6803 } 6804 6805 /* 6806 * Only reset private fields. The actual request preparation will be 6807 * performed by bfq_init_rq, when rq is either inserted or merged. See 6808 * comments on bfq_init_rq for the reason behind this delayed 6809 * preparation. 6810 */ 6811 static void bfq_prepare_request(struct request *rq) 6812 { 6813 rq->elv.icq = ioc_find_get_icq(rq->q); 6814 6815 /* 6816 * Regardless of whether we have an icq attached, we have to 6817 * clear the scheduler pointers, as they might point to 6818 * previously allocated bic/bfqq structs. 6819 */ 6820 rq->elv.priv[0] = rq->elv.priv[1] = NULL; 6821 } 6822 6823 static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq) 6824 { 6825 struct bfq_queue *new_bfqq = bfqq->new_bfqq; 6826 struct bfq_queue *waker_bfqq = bfqq->waker_bfqq; 6827 6828 if (!waker_bfqq) 6829 return NULL; 6830 6831 while (new_bfqq) { 6832 if (new_bfqq == waker_bfqq) { 6833 /* 6834 * If waker_bfqq is in the merge chain, and current 6835 * is the only procress. 6836 */ 6837 if (bfqq_process_refs(waker_bfqq) == 1) 6838 return NULL; 6839 break; 6840 } 6841 6842 new_bfqq = new_bfqq->new_bfqq; 6843 } 6844 6845 return waker_bfqq; 6846 } 6847 6848 /* 6849 * If needed, init rq, allocate bfq data structures associated with 6850 * rq, and increment reference counters in the destination bfq_queue 6851 * for rq. Return the destination bfq_queue for rq, or NULL is rq is 6852 * not associated with any bfq_queue. 6853 * 6854 * This function is invoked by the functions that perform rq insertion 6855 * or merging. One may have expected the above preparation operations 6856 * to be performed in bfq_prepare_request, and not delayed to when rq 6857 * is inserted or merged. The rationale behind this delayed 6858 * preparation is that, after the prepare_request hook is invoked for 6859 * rq, rq may still be transformed into a request with no icq, i.e., a 6860 * request not associated with any queue. No bfq hook is invoked to 6861 * signal this transformation. As a consequence, should these 6862 * preparation operations be performed when the prepare_request hook 6863 * is invoked, and should rq be transformed one moment later, bfq 6864 * would end up in an inconsistent state, because it would have 6865 * incremented some queue counters for an rq destined to 6866 * transformation, without any chance to correctly lower these 6867 * counters back. In contrast, no transformation can still happen for 6868 * rq after rq has been inserted or merged. So, it is safe to execute 6869 * these preparation operations when rq is finally inserted or merged. 6870 */ 6871 static struct bfq_queue *bfq_init_rq(struct request *rq) 6872 { 6873 struct request_queue *q = rq->q; 6874 struct bio *bio = rq->bio; 6875 struct bfq_data *bfqd = q->elevator->elevator_data; 6876 struct bfq_io_cq *bic; 6877 const int is_sync = rq_is_sync(rq); 6878 struct bfq_queue *bfqq; 6879 bool new_queue = false; 6880 bool bfqq_already_existing = false, split = false; 6881 unsigned int a_idx = bfq_actuator_index(bfqd, bio); 6882 6883 if (unlikely(!rq->elv.icq)) 6884 return NULL; 6885 6886 /* 6887 * Assuming that RQ_BFQQ(rq) is set only if everything is set 6888 * for this rq. This holds true, because this function is 6889 * invoked only for insertion or merging, and, after such 6890 * events, a request cannot be manipulated any longer before 6891 * being removed from bfq. 6892 */ 6893 if (RQ_BFQQ(rq)) 6894 return RQ_BFQQ(rq); 6895 6896 bic = icq_to_bic(rq->elv.icq); 6897 6898 bfq_check_ioprio_change(bic, bio); 6899 6900 bfq_bic_update_cgroup(bic, bio); 6901 6902 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync, 6903 &new_queue); 6904 6905 if (likely(!new_queue)) { 6906 /* If the queue was seeky for too long, break it apart. */ 6907 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) && 6908 !bic->bfqq_data[a_idx].stably_merged) { 6909 struct bfq_queue *waker_bfqq = bfq_waker_bfqq(bfqq); 6910 6911 /* Update bic before losing reference to bfqq */ 6912 if (bfq_bfqq_in_large_burst(bfqq)) 6913 bic->bfqq_data[a_idx].saved_in_large_burst = 6914 true; 6915 6916 bfqq = bfq_split_bfqq(bic, bfqq); 6917 split = true; 6918 6919 if (!bfqq) { 6920 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, 6921 true, is_sync, 6922 NULL); 6923 if (unlikely(bfqq == &bfqd->oom_bfqq)) 6924 bfqq_already_existing = true; 6925 } else 6926 bfqq_already_existing = true; 6927 6928 if (!bfqq_already_existing) { 6929 bfqq->waker_bfqq = waker_bfqq; 6930 bfqq->tentative_waker_bfqq = NULL; 6931 6932 /* 6933 * If the waker queue disappears, then 6934 * new_bfqq->waker_bfqq must be 6935 * reset. So insert new_bfqq into the 6936 * woken_list of the waker. See 6937 * bfq_check_waker for details. 6938 */ 6939 if (waker_bfqq) 6940 hlist_add_head(&bfqq->woken_list_node, 6941 &bfqq->waker_bfqq->woken_list); 6942 } 6943 } 6944 } 6945 6946 bfqq_request_allocated(bfqq); 6947 bfqq->ref++; 6948 bic->requests++; 6949 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d", 6950 rq, bfqq, bfqq->ref); 6951 6952 rq->elv.priv[0] = bic; 6953 rq->elv.priv[1] = bfqq; 6954 6955 /* 6956 * If a bfq_queue has only one process reference, it is owned 6957 * by only this bic: we can then set bfqq->bic = bic. in 6958 * addition, if the queue has also just been split, we have to 6959 * resume its state. 6960 */ 6961 if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq && 6962 bfqq_process_refs(bfqq) == 1) { 6963 bfqq->bic = bic; 6964 if (split) { 6965 /* 6966 * The queue has just been split from a shared 6967 * queue: restore the idle window and the 6968 * possible weight raising period. 6969 */ 6970 bfq_bfqq_resume_state(bfqq, bfqd, bic, 6971 bfqq_already_existing); 6972 } 6973 } 6974 6975 /* 6976 * Consider bfqq as possibly belonging to a burst of newly 6977 * created queues only if: 6978 * 1) A burst is actually happening (bfqd->burst_size > 0) 6979 * or 6980 * 2) There is no other active queue. In fact, if, in 6981 * contrast, there are active queues not belonging to the 6982 * possible burst bfqq may belong to, then there is no gain 6983 * in considering bfqq as belonging to a burst, and 6984 * therefore in not weight-raising bfqq. See comments on 6985 * bfq_handle_burst(). 6986 * 6987 * This filtering also helps eliminating false positives, 6988 * occurring when bfqq does not belong to an actual large 6989 * burst, but some background task (e.g., a service) happens 6990 * to trigger the creation of new queues very close to when 6991 * bfqq and its possible companion queues are created. See 6992 * comments on bfq_handle_burst() for further details also on 6993 * this issue. 6994 */ 6995 if (unlikely(bfq_bfqq_just_created(bfqq) && 6996 (bfqd->burst_size > 0 || 6997 bfq_tot_busy_queues(bfqd) == 0))) 6998 bfq_handle_burst(bfqd, bfqq); 6999 7000 return bfqq; 7001 } 7002 7003 static void 7004 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq) 7005 { 7006 enum bfqq_expiration reason; 7007 unsigned long flags; 7008 7009 spin_lock_irqsave(&bfqd->lock, flags); 7010 7011 /* 7012 * Considering that bfqq may be in race, we should firstly check 7013 * whether bfqq is in service before doing something on it. If 7014 * the bfqq in race is not in service, it has already been expired 7015 * through __bfq_bfqq_expire func and its wait_request flags has 7016 * been cleared in __bfq_bfqd_reset_in_service func. 7017 */ 7018 if (bfqq != bfqd->in_service_queue) { 7019 spin_unlock_irqrestore(&bfqd->lock, flags); 7020 return; 7021 } 7022 7023 bfq_clear_bfqq_wait_request(bfqq); 7024 7025 if (bfq_bfqq_budget_timeout(bfqq)) 7026 /* 7027 * Also here the queue can be safely expired 7028 * for budget timeout without wasting 7029 * guarantees 7030 */ 7031 reason = BFQQE_BUDGET_TIMEOUT; 7032 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0) 7033 /* 7034 * The queue may not be empty upon timer expiration, 7035 * because we may not disable the timer when the 7036 * first request of the in-service queue arrives 7037 * during disk idling. 7038 */ 7039 reason = BFQQE_TOO_IDLE; 7040 else 7041 goto schedule_dispatch; 7042 7043 bfq_bfqq_expire(bfqd, bfqq, true, reason); 7044 7045 schedule_dispatch: 7046 bfq_schedule_dispatch(bfqd); 7047 spin_unlock_irqrestore(&bfqd->lock, flags); 7048 } 7049 7050 /* 7051 * Handler of the expiration of the timer running if the in-service queue 7052 * is idling inside its time slice. 7053 */ 7054 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer) 7055 { 7056 struct bfq_data *bfqd = container_of(timer, struct bfq_data, 7057 idle_slice_timer); 7058 struct bfq_queue *bfqq = bfqd->in_service_queue; 7059 7060 /* 7061 * Theoretical race here: the in-service queue can be NULL or 7062 * different from the queue that was idling if a new request 7063 * arrives for the current queue and there is a full dispatch 7064 * cycle that changes the in-service queue. This can hardly 7065 * happen, but in the worst case we just expire a queue too 7066 * early. 7067 */ 7068 if (bfqq) 7069 bfq_idle_slice_timer_body(bfqd, bfqq); 7070 7071 return HRTIMER_NORESTART; 7072 } 7073 7074 static void __bfq_put_async_bfqq(struct bfq_data *bfqd, 7075 struct bfq_queue **bfqq_ptr) 7076 { 7077 struct bfq_queue *bfqq = *bfqq_ptr; 7078 7079 bfq_log(bfqd, "put_async_bfqq: %p", bfqq); 7080 if (bfqq) { 7081 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group); 7082 7083 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d", 7084 bfqq, bfqq->ref); 7085 bfq_put_queue(bfqq); 7086 *bfqq_ptr = NULL; 7087 } 7088 } 7089 7090 /* 7091 * Release all the bfqg references to its async queues. If we are 7092 * deallocating the group these queues may still contain requests, so 7093 * we reparent them to the root cgroup (i.e., the only one that will 7094 * exist for sure until all the requests on a device are gone). 7095 */ 7096 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg) 7097 { 7098 int i, j, k; 7099 7100 for (k = 0; k < bfqd->num_actuators; k++) { 7101 for (i = 0; i < 2; i++) 7102 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 7103 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]); 7104 7105 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]); 7106 } 7107 } 7108 7109 /* 7110 * See the comments on bfq_limit_depth for the purpose of 7111 * the depths set in the function. Return minimum shallow depth we'll use. 7112 */ 7113 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt) 7114 { 7115 unsigned int depth = 1U << bt->sb.shift; 7116 7117 bfqd->full_depth_shift = bt->sb.shift; 7118 /* 7119 * In-word depths if no bfq_queue is being weight-raised: 7120 * leaving 25% of tags only for sync reads. 7121 * 7122 * In next formulas, right-shift the value 7123 * (1U<<bt->sb.shift), instead of computing directly 7124 * (1U<<(bt->sb.shift - something)), to be robust against 7125 * any possible value of bt->sb.shift, without having to 7126 * limit 'something'. 7127 */ 7128 /* no more than 50% of tags for async I/O */ 7129 bfqd->word_depths[0][0] = max(depth >> 1, 1U); 7130 /* 7131 * no more than 75% of tags for sync writes (25% extra tags 7132 * w.r.t. async I/O, to prevent async I/O from starving sync 7133 * writes) 7134 */ 7135 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U); 7136 7137 /* 7138 * In-word depths in case some bfq_queue is being weight- 7139 * raised: leaving ~63% of tags for sync reads. This is the 7140 * highest percentage for which, in our tests, application 7141 * start-up times didn't suffer from any regression due to tag 7142 * shortage. 7143 */ 7144 /* no more than ~18% of tags for async I/O */ 7145 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U); 7146 /* no more than ~37% of tags for sync writes (~20% extra tags) */ 7147 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U); 7148 } 7149 7150 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx) 7151 { 7152 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data; 7153 struct blk_mq_tags *tags = hctx->sched_tags; 7154 7155 bfq_update_depths(bfqd, &tags->bitmap_tags); 7156 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1); 7157 } 7158 7159 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index) 7160 { 7161 bfq_depth_updated(hctx); 7162 return 0; 7163 } 7164 7165 static void bfq_exit_queue(struct elevator_queue *e) 7166 { 7167 struct bfq_data *bfqd = e->elevator_data; 7168 struct bfq_queue *bfqq, *n; 7169 unsigned int actuator; 7170 7171 hrtimer_cancel(&bfqd->idle_slice_timer); 7172 7173 spin_lock_irq(&bfqd->lock); 7174 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list) 7175 bfq_deactivate_bfqq(bfqd, bfqq, false, false); 7176 spin_unlock_irq(&bfqd->lock); 7177 7178 for (actuator = 0; actuator < bfqd->num_actuators; actuator++) 7179 WARN_ON_ONCE(bfqd->rq_in_driver[actuator]); 7180 WARN_ON_ONCE(bfqd->tot_rq_in_driver); 7181 7182 hrtimer_cancel(&bfqd->idle_slice_timer); 7183 7184 /* release oom-queue reference to root group */ 7185 bfqg_and_blkg_put(bfqd->root_group); 7186 7187 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7188 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq); 7189 #else 7190 spin_lock_irq(&bfqd->lock); 7191 bfq_put_async_queues(bfqd, bfqd->root_group); 7192 kfree(bfqd->root_group); 7193 spin_unlock_irq(&bfqd->lock); 7194 #endif 7195 7196 blk_stat_disable_accounting(bfqd->queue); 7197 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags); 7198 wbt_enable_default(bfqd->queue->disk); 7199 7200 kfree(bfqd); 7201 } 7202 7203 static void bfq_init_root_group(struct bfq_group *root_group, 7204 struct bfq_data *bfqd) 7205 { 7206 int i; 7207 7208 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7209 root_group->entity.parent = NULL; 7210 root_group->my_entity = NULL; 7211 root_group->bfqd = bfqd; 7212 #endif 7213 root_group->rq_pos_tree = RB_ROOT; 7214 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) 7215 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT; 7216 root_group->sched_data.bfq_class_idle_last_service = jiffies; 7217 } 7218 7219 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e) 7220 { 7221 struct bfq_data *bfqd; 7222 struct elevator_queue *eq; 7223 unsigned int i; 7224 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges; 7225 7226 eq = elevator_alloc(q, e); 7227 if (!eq) 7228 return -ENOMEM; 7229 7230 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node); 7231 if (!bfqd) { 7232 kobject_put(&eq->kobj); 7233 return -ENOMEM; 7234 } 7235 eq->elevator_data = bfqd; 7236 7237 spin_lock_irq(&q->queue_lock); 7238 q->elevator = eq; 7239 spin_unlock_irq(&q->queue_lock); 7240 7241 /* 7242 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues. 7243 * Grab a permanent reference to it, so that the normal code flow 7244 * will not attempt to free it. 7245 * Set zero as actuator index: we will pretend that 7246 * all I/O requests are for the same actuator. 7247 */ 7248 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0); 7249 bfqd->oom_bfqq.ref++; 7250 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO; 7251 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE; 7252 bfqd->oom_bfqq.entity.new_weight = 7253 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio); 7254 7255 /* oom_bfqq does not participate to bursts */ 7256 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq); 7257 7258 /* 7259 * Trigger weight initialization, according to ioprio, at the 7260 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio 7261 * class won't be changed any more. 7262 */ 7263 bfqd->oom_bfqq.entity.prio_changed = 1; 7264 7265 bfqd->queue = q; 7266 7267 bfqd->num_actuators = 1; 7268 /* 7269 * If the disk supports multiple actuators, copy independent 7270 * access ranges from the request queue structure. 7271 */ 7272 spin_lock_irq(&q->queue_lock); 7273 if (ia_ranges) { 7274 /* 7275 * Check if the disk ia_ranges size exceeds the current bfq 7276 * actuator limit. 7277 */ 7278 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) { 7279 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n", 7280 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS); 7281 pr_crit("Falling back to single actuator mode.\n"); 7282 } else { 7283 bfqd->num_actuators = ia_ranges->nr_ia_ranges; 7284 7285 for (i = 0; i < bfqd->num_actuators; i++) { 7286 bfqd->sector[i] = ia_ranges->ia_range[i].sector; 7287 bfqd->nr_sectors[i] = 7288 ia_ranges->ia_range[i].nr_sectors; 7289 } 7290 } 7291 } 7292 7293 /* Otherwise use single-actuator dev info */ 7294 if (bfqd->num_actuators == 1) { 7295 bfqd->sector[0] = 0; 7296 bfqd->nr_sectors[0] = get_capacity(q->disk); 7297 } 7298 spin_unlock_irq(&q->queue_lock); 7299 7300 INIT_LIST_HEAD(&bfqd->dispatch); 7301 7302 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC, 7303 HRTIMER_MODE_REL); 7304 bfqd->idle_slice_timer.function = bfq_idle_slice_timer; 7305 7306 bfqd->queue_weights_tree = RB_ROOT_CACHED; 7307 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7308 bfqd->num_groups_with_pending_reqs = 0; 7309 #endif 7310 7311 INIT_LIST_HEAD(&bfqd->active_list[0]); 7312 INIT_LIST_HEAD(&bfqd->active_list[1]); 7313 INIT_LIST_HEAD(&bfqd->idle_list); 7314 INIT_HLIST_HEAD(&bfqd->burst_list); 7315 7316 bfqd->hw_tag = -1; 7317 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue); 7318 7319 bfqd->bfq_max_budget = bfq_default_max_budget; 7320 7321 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0]; 7322 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1]; 7323 bfqd->bfq_back_max = bfq_back_max; 7324 bfqd->bfq_back_penalty = bfq_back_penalty; 7325 bfqd->bfq_slice_idle = bfq_slice_idle; 7326 bfqd->bfq_timeout = bfq_timeout; 7327 7328 bfqd->bfq_large_burst_thresh = 8; 7329 bfqd->bfq_burst_interval = msecs_to_jiffies(180); 7330 7331 bfqd->low_latency = true; 7332 7333 /* 7334 * Trade-off between responsiveness and fairness. 7335 */ 7336 bfqd->bfq_wr_coeff = 30; 7337 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300); 7338 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000); 7339 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500); 7340 bfqd->bfq_wr_max_softrt_rate = 7000; /* 7341 * Approximate rate required 7342 * to playback or record a 7343 * high-definition compressed 7344 * video. 7345 */ 7346 bfqd->wr_busy_queues = 0; 7347 7348 /* 7349 * Begin by assuming, optimistically, that the device peak 7350 * rate is equal to 2/3 of the highest reference rate. 7351 */ 7352 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] * 7353 ref_wr_duration[blk_queue_nonrot(bfqd->queue)]; 7354 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3; 7355 7356 /* see comments on the definition of next field inside bfq_data */ 7357 bfqd->actuator_load_threshold = 4; 7358 7359 spin_lock_init(&bfqd->lock); 7360 7361 /* 7362 * The invocation of the next bfq_create_group_hierarchy 7363 * function is the head of a chain of function calls 7364 * (bfq_create_group_hierarchy->blkcg_activate_policy-> 7365 * blk_mq_freeze_queue) that may lead to the invocation of the 7366 * has_work hook function. For this reason, 7367 * bfq_create_group_hierarchy is invoked only after all 7368 * scheduler data has been initialized, apart from the fields 7369 * that can be initialized only after invoking 7370 * bfq_create_group_hierarchy. This, in particular, enables 7371 * has_work to correctly return false. Of course, to avoid 7372 * other inconsistencies, the blk-mq stack must then refrain 7373 * from invoking further scheduler hooks before this init 7374 * function is finished. 7375 */ 7376 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node); 7377 if (!bfqd->root_group) 7378 goto out_free; 7379 bfq_init_root_group(bfqd->root_group, bfqd); 7380 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group); 7381 7382 /* We dispatch from request queue wide instead of hw queue */ 7383 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q); 7384 7385 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags); 7386 wbt_disable_default(q->disk); 7387 blk_stat_enable_accounting(q); 7388 7389 return 0; 7390 7391 out_free: 7392 kfree(bfqd); 7393 kobject_put(&eq->kobj); 7394 return -ENOMEM; 7395 } 7396 7397 static void bfq_slab_kill(void) 7398 { 7399 kmem_cache_destroy(bfq_pool); 7400 } 7401 7402 static int __init bfq_slab_setup(void) 7403 { 7404 bfq_pool = KMEM_CACHE(bfq_queue, 0); 7405 if (!bfq_pool) 7406 return -ENOMEM; 7407 return 0; 7408 } 7409 7410 static ssize_t bfq_var_show(unsigned int var, char *page) 7411 { 7412 return sprintf(page, "%u\n", var); 7413 } 7414 7415 static int bfq_var_store(unsigned long *var, const char *page) 7416 { 7417 unsigned long new_val; 7418 int ret = kstrtoul(page, 10, &new_val); 7419 7420 if (ret) 7421 return ret; 7422 *var = new_val; 7423 return 0; 7424 } 7425 7426 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \ 7427 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7428 { \ 7429 struct bfq_data *bfqd = e->elevator_data; \ 7430 u64 __data = __VAR; \ 7431 if (__CONV == 1) \ 7432 __data = jiffies_to_msecs(__data); \ 7433 else if (__CONV == 2) \ 7434 __data = div_u64(__data, NSEC_PER_MSEC); \ 7435 return bfq_var_show(__data, (page)); \ 7436 } 7437 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2); 7438 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2); 7439 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0); 7440 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0); 7441 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2); 7442 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0); 7443 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1); 7444 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0); 7445 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0); 7446 #undef SHOW_FUNCTION 7447 7448 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \ 7449 static ssize_t __FUNC(struct elevator_queue *e, char *page) \ 7450 { \ 7451 struct bfq_data *bfqd = e->elevator_data; \ 7452 u64 __data = __VAR; \ 7453 __data = div_u64(__data, NSEC_PER_USEC); \ 7454 return bfq_var_show(__data, (page)); \ 7455 } 7456 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle); 7457 #undef USEC_SHOW_FUNCTION 7458 7459 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \ 7460 static ssize_t \ 7461 __FUNC(struct elevator_queue *e, const char *page, size_t count) \ 7462 { \ 7463 struct bfq_data *bfqd = e->elevator_data; \ 7464 unsigned long __data, __min = (MIN), __max = (MAX); \ 7465 int ret; \ 7466 \ 7467 ret = bfq_var_store(&__data, (page)); \ 7468 if (ret) \ 7469 return ret; \ 7470 if (__data < __min) \ 7471 __data = __min; \ 7472 else if (__data > __max) \ 7473 __data = __max; \ 7474 if (__CONV == 1) \ 7475 *(__PTR) = msecs_to_jiffies(__data); \ 7476 else if (__CONV == 2) \ 7477 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \ 7478 else \ 7479 *(__PTR) = __data; \ 7480 return count; \ 7481 } 7482 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1, 7483 INT_MAX, 2); 7484 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1, 7485 INT_MAX, 2); 7486 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0); 7487 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1, 7488 INT_MAX, 0); 7489 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2); 7490 #undef STORE_FUNCTION 7491 7492 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \ 7493 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\ 7494 { \ 7495 struct bfq_data *bfqd = e->elevator_data; \ 7496 unsigned long __data, __min = (MIN), __max = (MAX); \ 7497 int ret; \ 7498 \ 7499 ret = bfq_var_store(&__data, (page)); \ 7500 if (ret) \ 7501 return ret; \ 7502 if (__data < __min) \ 7503 __data = __min; \ 7504 else if (__data > __max) \ 7505 __data = __max; \ 7506 *(__PTR) = (u64)__data * NSEC_PER_USEC; \ 7507 return count; \ 7508 } 7509 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0, 7510 UINT_MAX); 7511 #undef USEC_STORE_FUNCTION 7512 7513 static ssize_t bfq_max_budget_store(struct elevator_queue *e, 7514 const char *page, size_t count) 7515 { 7516 struct bfq_data *bfqd = e->elevator_data; 7517 unsigned long __data; 7518 int ret; 7519 7520 ret = bfq_var_store(&__data, (page)); 7521 if (ret) 7522 return ret; 7523 7524 if (__data == 0) 7525 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7526 else { 7527 if (__data > INT_MAX) 7528 __data = INT_MAX; 7529 bfqd->bfq_max_budget = __data; 7530 } 7531 7532 bfqd->bfq_user_max_budget = __data; 7533 7534 return count; 7535 } 7536 7537 /* 7538 * Leaving this name to preserve name compatibility with cfq 7539 * parameters, but this timeout is used for both sync and async. 7540 */ 7541 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e, 7542 const char *page, size_t count) 7543 { 7544 struct bfq_data *bfqd = e->elevator_data; 7545 unsigned long __data; 7546 int ret; 7547 7548 ret = bfq_var_store(&__data, (page)); 7549 if (ret) 7550 return ret; 7551 7552 if (__data < 1) 7553 __data = 1; 7554 else if (__data > INT_MAX) 7555 __data = INT_MAX; 7556 7557 bfqd->bfq_timeout = msecs_to_jiffies(__data); 7558 if (bfqd->bfq_user_max_budget == 0) 7559 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd); 7560 7561 return count; 7562 } 7563 7564 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e, 7565 const char *page, size_t count) 7566 { 7567 struct bfq_data *bfqd = e->elevator_data; 7568 unsigned long __data; 7569 int ret; 7570 7571 ret = bfq_var_store(&__data, (page)); 7572 if (ret) 7573 return ret; 7574 7575 if (__data > 1) 7576 __data = 1; 7577 if (!bfqd->strict_guarantees && __data == 1 7578 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC) 7579 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC; 7580 7581 bfqd->strict_guarantees = __data; 7582 7583 return count; 7584 } 7585 7586 static ssize_t bfq_low_latency_store(struct elevator_queue *e, 7587 const char *page, size_t count) 7588 { 7589 struct bfq_data *bfqd = e->elevator_data; 7590 unsigned long __data; 7591 int ret; 7592 7593 ret = bfq_var_store(&__data, (page)); 7594 if (ret) 7595 return ret; 7596 7597 if (__data > 1) 7598 __data = 1; 7599 if (__data == 0 && bfqd->low_latency != 0) 7600 bfq_end_wr(bfqd); 7601 bfqd->low_latency = __data; 7602 7603 return count; 7604 } 7605 7606 #define BFQ_ATTR(name) \ 7607 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store) 7608 7609 static struct elv_fs_entry bfq_attrs[] = { 7610 BFQ_ATTR(fifo_expire_sync), 7611 BFQ_ATTR(fifo_expire_async), 7612 BFQ_ATTR(back_seek_max), 7613 BFQ_ATTR(back_seek_penalty), 7614 BFQ_ATTR(slice_idle), 7615 BFQ_ATTR(slice_idle_us), 7616 BFQ_ATTR(max_budget), 7617 BFQ_ATTR(timeout_sync), 7618 BFQ_ATTR(strict_guarantees), 7619 BFQ_ATTR(low_latency), 7620 __ATTR_NULL 7621 }; 7622 7623 static struct elevator_type iosched_bfq_mq = { 7624 .ops = { 7625 .limit_depth = bfq_limit_depth, 7626 .prepare_request = bfq_prepare_request, 7627 .requeue_request = bfq_finish_requeue_request, 7628 .finish_request = bfq_finish_request, 7629 .exit_icq = bfq_exit_icq, 7630 .insert_requests = bfq_insert_requests, 7631 .dispatch_request = bfq_dispatch_request, 7632 .next_request = elv_rb_latter_request, 7633 .former_request = elv_rb_former_request, 7634 .allow_merge = bfq_allow_bio_merge, 7635 .bio_merge = bfq_bio_merge, 7636 .request_merge = bfq_request_merge, 7637 .requests_merged = bfq_requests_merged, 7638 .request_merged = bfq_request_merged, 7639 .has_work = bfq_has_work, 7640 .depth_updated = bfq_depth_updated, 7641 .init_hctx = bfq_init_hctx, 7642 .init_sched = bfq_init_queue, 7643 .exit_sched = bfq_exit_queue, 7644 }, 7645 7646 .icq_size = sizeof(struct bfq_io_cq), 7647 .icq_align = __alignof__(struct bfq_io_cq), 7648 .elevator_attrs = bfq_attrs, 7649 .elevator_name = "bfq", 7650 .elevator_owner = THIS_MODULE, 7651 }; 7652 MODULE_ALIAS("bfq-iosched"); 7653 7654 static int __init bfq_init(void) 7655 { 7656 int ret; 7657 7658 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7659 ret = blkcg_policy_register(&blkcg_policy_bfq); 7660 if (ret) 7661 return ret; 7662 #endif 7663 7664 ret = -ENOMEM; 7665 if (bfq_slab_setup()) 7666 goto err_pol_unreg; 7667 7668 /* 7669 * Times to load large popular applications for the typical 7670 * systems installed on the reference devices (see the 7671 * comments before the definition of the next 7672 * array). Actually, we use slightly lower values, as the 7673 * estimated peak rate tends to be smaller than the actual 7674 * peak rate. The reason for this last fact is that estimates 7675 * are computed over much shorter time intervals than the long 7676 * intervals typically used for benchmarking. Why? First, to 7677 * adapt more quickly to variations. Second, because an I/O 7678 * scheduler cannot rely on a peak-rate-evaluation workload to 7679 * be run for a long time. 7680 */ 7681 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */ 7682 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */ 7683 7684 ret = elv_register(&iosched_bfq_mq); 7685 if (ret) 7686 goto slab_kill; 7687 7688 return 0; 7689 7690 slab_kill: 7691 bfq_slab_kill(); 7692 err_pol_unreg: 7693 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7694 blkcg_policy_unregister(&blkcg_policy_bfq); 7695 #endif 7696 return ret; 7697 } 7698 7699 static void __exit bfq_exit(void) 7700 { 7701 elv_unregister(&iosched_bfq_mq); 7702 #ifdef CONFIG_BFQ_GROUP_IOSCHED 7703 blkcg_policy_unregister(&blkcg_policy_bfq); 7704 #endif 7705 bfq_slab_kill(); 7706 } 7707 7708 module_init(bfq_init); 7709 module_exit(bfq_exit); 7710 7711 MODULE_AUTHOR("Paolo Valente"); 7712 MODULE_LICENSE("GPL"); 7713 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler"); 7714