1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/ktime.h>
121 #include <linux/rbtree.h>
122 #include <linux/ioprio.h>
123 #include <linux/sbitmap.h>
124 #include <linux/delay.h>
125 #include <linux/backing-dev.h>
126
127 #include <trace/events/block.h>
128
129 #include "elevator.h"
130 #include "blk.h"
131 #include "blk-mq.h"
132 #include "blk-mq-sched.h"
133 #include "bfq-iosched.h"
134 #include "blk-wbt.h"
135
136 #define BFQ_BFQQ_FNS(name) \
137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
138 { \
139 __set_bit(BFQQF_##name, &(bfqq)->flags); \
140 } \
141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
142 { \
143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
144 } \
145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
146 { \
147 return test_bit(BFQQF_##name, &(bfqq)->flags); \
148 }
149
150 BFQ_BFQQ_FNS(just_created);
151 BFQ_BFQQ_FNS(busy);
152 BFQ_BFQQ_FNS(wait_request);
153 BFQ_BFQQ_FNS(non_blocking_wait_rq);
154 BFQ_BFQQ_FNS(fifo_expire);
155 BFQ_BFQQ_FNS(has_short_ttime);
156 BFQ_BFQQ_FNS(sync);
157 BFQ_BFQQ_FNS(IO_bound);
158 BFQ_BFQQ_FNS(in_large_burst);
159 BFQ_BFQQ_FNS(coop);
160 BFQ_BFQQ_FNS(split_coop);
161 BFQ_BFQQ_FNS(softrt_update);
162 #undef BFQ_BFQQ_FNS \
163
164 /* Expiration time of async (0) and sync (1) requests, in ns. */
165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
166
167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
168 static const int bfq_back_max = 16 * 1024;
169
170 /* Penalty of a backwards seek, in number of sectors. */
171 static const int bfq_back_penalty = 2;
172
173 /* Idling period duration, in ns. */
174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
175
176 /* Minimum number of assigned budgets for which stats are safe to compute. */
177 static const int bfq_stats_min_budgets = 194;
178
179 /* Default maximum budget values, in sectors and number of requests. */
180 static const int bfq_default_max_budget = 16 * 1024;
181
182 /*
183 * When a sync request is dispatched, the queue that contains that
184 * request, and all the ancestor entities of that queue, are charged
185 * with the number of sectors of the request. In contrast, if the
186 * request is async, then the queue and its ancestor entities are
187 * charged with the number of sectors of the request, multiplied by
188 * the factor below. This throttles the bandwidth for async I/O,
189 * w.r.t. to sync I/O, and it is done to counter the tendency of async
190 * writes to steal I/O throughput to reads.
191 *
192 * The current value of this parameter is the result of a tuning with
193 * several hardware and software configurations. We tried to find the
194 * lowest value for which writes do not cause noticeable problems to
195 * reads. In fact, the lower this parameter, the stabler I/O control,
196 * in the following respect. The lower this parameter is, the less
197 * the bandwidth enjoyed by a group decreases
198 * - when the group does writes, w.r.t. to when it does reads;
199 * - when other groups do reads, w.r.t. to when they do writes.
200 */
201 static const int bfq_async_charge_factor = 3;
202
203 /* Default timeout values, in jiffies, approximating CFQ defaults. */
204 const int bfq_timeout = HZ / 8;
205
206 /*
207 * Time limit for merging (see comments in bfq_setup_cooperator). Set
208 * to the slowest value that, in our tests, proved to be effective in
209 * removing false positives, while not causing true positives to miss
210 * queue merging.
211 *
212 * As can be deduced from the low time limit below, queue merging, if
213 * successful, happens at the very beginning of the I/O of the involved
214 * cooperating processes, as a consequence of the arrival of the very
215 * first requests from each cooperator. After that, there is very
216 * little chance to find cooperators.
217 */
218 static const unsigned long bfq_merge_time_limit = HZ/10;
219
220 static struct kmem_cache *bfq_pool;
221
222 /* Below this threshold (in ns), we consider thinktime immediate. */
223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
224
225 /* hw_tag detection: parallel requests threshold and min samples needed. */
226 #define BFQ_HW_QUEUE_THRESHOLD 3
227 #define BFQ_HW_QUEUE_SAMPLES 32
228
229 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
232 (get_sdist(last_pos, rq) > \
233 BFQQ_SEEK_THR && \
234 (!blk_queue_nonrot(bfqd->queue) || \
235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
238 /*
239 * Sync random I/O is likely to be confused with soft real-time I/O,
240 * because it is characterized by limited throughput and apparently
241 * isochronous arrival pattern. To avoid false positives, queues
242 * containing only random (seeky) I/O are prevented from being tagged
243 * as soft real-time.
244 */
245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
246
247 /* Min number of samples required to perform peak-rate update */
248 #define BFQ_RATE_MIN_SAMPLES 32
249 /* Min observation time interval required to perform a peak-rate update (ns) */
250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
251 /* Target observation time interval for a peak-rate update (ns) */
252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
253
254 /*
255 * Shift used for peak-rate fixed precision calculations.
256 * With
257 * - the current shift: 16 positions
258 * - the current type used to store rate: u32
259 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
261 * the range of rates that can be stored is
262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
264 * [15, 65G] sectors/sec
265 * Which, assuming a sector size of 512B, corresponds to a range of
266 * [7.5K, 33T] B/sec
267 */
268 #define BFQ_RATE_SHIFT 16
269
270 /*
271 * When configured for computing the duration of the weight-raising
272 * for interactive queues automatically (see the comments at the
273 * beginning of this file), BFQ does it using the following formula:
274 * duration = (ref_rate / r) * ref_wr_duration,
275 * where r is the peak rate of the device, and ref_rate and
276 * ref_wr_duration are two reference parameters. In particular,
277 * ref_rate is the peak rate of the reference storage device (see
278 * below), and ref_wr_duration is about the maximum time needed, with
279 * BFQ and while reading two files in parallel, to load typical large
280 * applications on the reference device (see the comments on
281 * max_service_from_wr below, for more details on how ref_wr_duration
282 * is obtained). In practice, the slower/faster the device at hand
283 * is, the more/less it takes to load applications with respect to the
284 * reference device. Accordingly, the longer/shorter BFQ grants
285 * weight raising to interactive applications.
286 *
287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
288 * depending on whether the device is rotational or non-rotational.
289 *
290 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
291 * are the reference values for a rotational device, whereas
292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
293 * non-rotational device. The reference rates are not the actual peak
294 * rates of the devices used as a reference, but slightly lower
295 * values. The reason for using slightly lower values is that the
296 * peak-rate estimator tends to yield slightly lower values than the
297 * actual peak rate (it can yield the actual peak rate only if there
298 * is only one process doing I/O, and the process does sequential
299 * I/O).
300 *
301 * The reference peak rates are measured in sectors/usec, left-shifted
302 * by BFQ_RATE_SHIFT.
303 */
304 static int ref_rate[2] = {14000, 33000};
305 /*
306 * To improve readability, a conversion function is used to initialize
307 * the following array, which entails that the array can be
308 * initialized only in a function.
309 */
310 static int ref_wr_duration[2];
311
312 /*
313 * BFQ uses the above-detailed, time-based weight-raising mechanism to
314 * privilege interactive tasks. This mechanism is vulnerable to the
315 * following false positives: I/O-bound applications that will go on
316 * doing I/O for much longer than the duration of weight
317 * raising. These applications have basically no benefit from being
318 * weight-raised at the beginning of their I/O. On the opposite end,
319 * while being weight-raised, these applications
320 * a) unjustly steal throughput to applications that may actually need
321 * low latency;
322 * b) make BFQ uselessly perform device idling; device idling results
323 * in loss of device throughput with most flash-based storage, and may
324 * increase latencies when used purposelessly.
325 *
326 * BFQ tries to reduce these problems, by adopting the following
327 * countermeasure. To introduce this countermeasure, we need first to
328 * finish explaining how the duration of weight-raising for
329 * interactive tasks is computed.
330 *
331 * For a bfq_queue deemed as interactive, the duration of weight
332 * raising is dynamically adjusted, as a function of the estimated
333 * peak rate of the device, so as to be equal to the time needed to
334 * execute the 'largest' interactive task we benchmarked so far. By
335 * largest task, we mean the task for which each involved process has
336 * to do more I/O than for any of the other tasks we benchmarked. This
337 * reference interactive task is the start-up of LibreOffice Writer,
338 * and in this task each process/bfq_queue needs to have at most ~110K
339 * sectors transferred.
340 *
341 * This last piece of information enables BFQ to reduce the actual
342 * duration of weight-raising for at least one class of I/O-bound
343 * applications: those doing sequential or quasi-sequential I/O. An
344 * example is file copy. In fact, once started, the main I/O-bound
345 * processes of these applications usually consume the above 110K
346 * sectors in much less time than the processes of an application that
347 * is starting, because these I/O-bound processes will greedily devote
348 * almost all their CPU cycles only to their target,
349 * throughput-friendly I/O operations. This is even more true if BFQ
350 * happens to be underestimating the device peak rate, and thus
351 * overestimating the duration of weight raising. But, according to
352 * our measurements, once transferred 110K sectors, these processes
353 * have no right to be weight-raised any longer.
354 *
355 * Basing on the last consideration, BFQ ends weight-raising for a
356 * bfq_queue if the latter happens to have received an amount of
357 * service at least equal to the following constant. The constant is
358 * set to slightly more than 110K, to have a minimum safety margin.
359 *
360 * This early ending of weight-raising reduces the amount of time
361 * during which interactive false positives cause the two problems
362 * described at the beginning of these comments.
363 */
364 static const unsigned long max_service_from_wr = 120000;
365
366 /*
367 * Maximum time between the creation of two queues, for stable merge
368 * to be activated (in ms)
369 */
370 static const unsigned long bfq_activation_stable_merging = 600;
371 /*
372 * Minimum time to be waited before evaluating delayed stable merge (in ms)
373 */
374 static const unsigned long bfq_late_stable_merging = 600;
375
376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
378
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync,unsigned int actuator_idx)379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
380 unsigned int actuator_idx)
381 {
382 if (is_sync)
383 return bic->bfqq[1][actuator_idx];
384
385 return bic->bfqq[0][actuator_idx];
386 }
387
388 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
389
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync,unsigned int actuator_idx)390 void bic_set_bfqq(struct bfq_io_cq *bic,
391 struct bfq_queue *bfqq,
392 bool is_sync,
393 unsigned int actuator_idx)
394 {
395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
396
397 /*
398 * If bfqq != NULL, then a non-stable queue merge between
399 * bic->bfqq and bfqq is happening here. This causes troubles
400 * in the following case: bic->bfqq has also been scheduled
401 * for a possible stable merge with bic->stable_merge_bfqq,
402 * and bic->stable_merge_bfqq == bfqq happens to
403 * hold. Troubles occur because bfqq may then undergo a split,
404 * thereby becoming eligible for a stable merge. Yet, if
405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
406 * would be stably merged with itself. To avoid this anomaly,
407 * we cancel the stable merge if
408 * bic->stable_merge_bfqq == bfqq.
409 */
410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
411
412 /* Clear bic pointer if bfqq is detached from this bic */
413 if (old_bfqq && old_bfqq->bic == bic)
414 old_bfqq->bic = NULL;
415
416 if (is_sync)
417 bic->bfqq[1][actuator_idx] = bfqq;
418 else
419 bic->bfqq[0][actuator_idx] = bfqq;
420
421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
422 /*
423 * Actually, these same instructions are executed also
424 * in bfq_setup_cooperator, in case of abort or actual
425 * execution of a stable merge. We could avoid
426 * repeating these instructions there too, but if we
427 * did so, we would nest even more complexity in this
428 * function.
429 */
430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
431
432 bfqq_data->stable_merge_bfqq = NULL;
433 }
434 }
435
bic_to_bfqd(struct bfq_io_cq * bic)436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
437 {
438 return bic->icq.q->elevator->elevator_data;
439 }
440
441 /**
442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
443 * @icq: the iocontext queue.
444 */
icq_to_bic(struct io_cq * icq)445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
446 {
447 /* bic->icq is the first member, %NULL will convert to %NULL */
448 return container_of(icq, struct bfq_io_cq, icq);
449 }
450
451 /**
452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
453 * @q: the request queue.
454 */
bfq_bic_lookup(struct request_queue * q)455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
456 {
457 struct bfq_io_cq *icq;
458 unsigned long flags;
459
460 if (!current->io_context)
461 return NULL;
462
463 spin_lock_irqsave(&q->queue_lock, flags);
464 icq = icq_to_bic(ioc_lookup_icq(q));
465 spin_unlock_irqrestore(&q->queue_lock, flags);
466
467 return icq;
468 }
469
470 /*
471 * Scheduler run of queue, if there are requests pending and no one in the
472 * driver that will restart queueing.
473 */
bfq_schedule_dispatch(struct bfq_data * bfqd)474 void bfq_schedule_dispatch(struct bfq_data *bfqd)
475 {
476 lockdep_assert_held(&bfqd->lock);
477
478 if (bfqd->queued != 0) {
479 bfq_log(bfqd, "schedule dispatch");
480 blk_mq_run_hw_queues(bfqd->queue, true);
481 }
482 }
483
484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
485
486 #define bfq_sample_valid(samples) ((samples) > 80)
487
488 /*
489 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
490 * We choose the request that is closer to the head right now. Distance
491 * behind the head is penalized and only allowed to a certain extent.
492 */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)493 static struct request *bfq_choose_req(struct bfq_data *bfqd,
494 struct request *rq1,
495 struct request *rq2,
496 sector_t last)
497 {
498 sector_t s1, s2, d1 = 0, d2 = 0;
499 unsigned long back_max;
500 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
501 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
503
504 if (!rq1 || rq1 == rq2)
505 return rq2;
506 if (!rq2)
507 return rq1;
508
509 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
510 return rq1;
511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
512 return rq2;
513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
514 return rq1;
515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
516 return rq2;
517
518 s1 = blk_rq_pos(rq1);
519 s2 = blk_rq_pos(rq2);
520
521 /*
522 * By definition, 1KiB is 2 sectors.
523 */
524 back_max = bfqd->bfq_back_max * 2;
525
526 /*
527 * Strict one way elevator _except_ in the case where we allow
528 * short backward seeks which are biased as twice the cost of a
529 * similar forward seek.
530 */
531 if (s1 >= last)
532 d1 = s1 - last;
533 else if (s1 + back_max >= last)
534 d1 = (last - s1) * bfqd->bfq_back_penalty;
535 else
536 wrap |= BFQ_RQ1_WRAP;
537
538 if (s2 >= last)
539 d2 = s2 - last;
540 else if (s2 + back_max >= last)
541 d2 = (last - s2) * bfqd->bfq_back_penalty;
542 else
543 wrap |= BFQ_RQ2_WRAP;
544
545 /* Found required data */
546
547 /*
548 * By doing switch() on the bit mask "wrap" we avoid having to
549 * check two variables for all permutations: --> faster!
550 */
551 switch (wrap) {
552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
553 if (d1 < d2)
554 return rq1;
555 else if (d2 < d1)
556 return rq2;
557
558 if (s1 >= s2)
559 return rq1;
560 else
561 return rq2;
562
563 case BFQ_RQ2_WRAP:
564 return rq1;
565 case BFQ_RQ1_WRAP:
566 return rq2;
567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
568 default:
569 /*
570 * Since both rqs are wrapped,
571 * start with the one that's further behind head
572 * (--> only *one* back seek required),
573 * since back seek takes more time than forward.
574 */
575 if (s1 <= s2)
576 return rq1;
577 else
578 return rq2;
579 }
580 }
581
582 #define BFQ_LIMIT_INLINE_DEPTH 16
583
584 #ifdef CONFIG_BFQ_GROUP_IOSCHED
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)585 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
586 {
587 struct bfq_data *bfqd = bfqq->bfqd;
588 struct bfq_entity *entity = &bfqq->entity;
589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
590 struct bfq_entity **entities = inline_entities;
591 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
592 int class_idx = bfqq->ioprio_class - 1;
593 struct bfq_sched_data *sched_data;
594 unsigned long wsum;
595 bool ret = false;
596
597 if (!entity->on_st_or_in_serv)
598 return false;
599
600 retry:
601 spin_lock_irq(&bfqd->lock);
602 /* +1 for bfqq entity, root cgroup not included */
603 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
604 if (depth > alloc_depth) {
605 spin_unlock_irq(&bfqd->lock);
606 if (entities != inline_entities)
607 kfree(entities);
608 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
609 if (!entities)
610 return false;
611 alloc_depth = depth;
612 goto retry;
613 }
614
615 sched_data = entity->sched_data;
616 /* Gather our ancestors as we need to traverse them in reverse order */
617 level = 0;
618 for_each_entity(entity) {
619 /*
620 * If at some level entity is not even active, allow request
621 * queueing so that BFQ knows there's work to do and activate
622 * entities.
623 */
624 if (!entity->on_st_or_in_serv)
625 goto out;
626 /* Uh, more parents than cgroup subsystem thinks? */
627 if (WARN_ON_ONCE(level >= depth))
628 break;
629 entities[level++] = entity;
630 }
631 WARN_ON_ONCE(level != depth);
632 for (level--; level >= 0; level--) {
633 entity = entities[level];
634 if (level > 0) {
635 wsum = bfq_entity_service_tree(entity)->wsum;
636 } else {
637 int i;
638 /*
639 * For bfqq itself we take into account service trees
640 * of all higher priority classes and multiply their
641 * weights so that low prio queue from higher class
642 * gets more requests than high prio queue from lower
643 * class.
644 */
645 wsum = 0;
646 for (i = 0; i <= class_idx; i++) {
647 wsum = wsum * IOPRIO_BE_NR +
648 sched_data->service_tree[i].wsum;
649 }
650 }
651 if (!wsum)
652 continue;
653 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
654 if (entity->allocated >= limit) {
655 bfq_log_bfqq(bfqq->bfqd, bfqq,
656 "too many requests: allocated %d limit %d level %d",
657 entity->allocated, limit, level);
658 ret = true;
659 break;
660 }
661 }
662 out:
663 spin_unlock_irq(&bfqd->lock);
664 if (entities != inline_entities)
665 kfree(entities);
666 return ret;
667 }
668 #else
bfqq_request_over_limit(struct bfq_queue * bfqq,int limit)669 static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit)
670 {
671 return false;
672 }
673 #endif
674
675 /*
676 * Async I/O can easily starve sync I/O (both sync reads and sync
677 * writes), by consuming all tags. Similarly, storms of sync writes,
678 * such as those that sync(2) may trigger, can starve sync reads.
679 * Limit depths of async I/O and sync writes so as to counter both
680 * problems.
681 *
682 * Also if a bfq queue or its parent cgroup consume more tags than would be
683 * appropriate for their weight, we trim the available tag depth to 1. This
684 * avoids a situation where one cgroup can starve another cgroup from tags and
685 * thus block service differentiation among cgroups. Note that because the
686 * queue / cgroup already has many requests allocated and queued, this does not
687 * significantly affect service guarantees coming from the BFQ scheduling
688 * algorithm.
689 */
bfq_limit_depth(blk_opf_t opf,struct blk_mq_alloc_data * data)690 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
691 {
692 struct bfq_data *bfqd = data->q->elevator->elevator_data;
693 struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
694 int depth;
695 unsigned limit = data->q->nr_requests;
696 unsigned int act_idx;
697
698 /* Sync reads have full depth available */
699 if (op_is_sync(opf) && !op_is_write(opf)) {
700 depth = 0;
701 } else {
702 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
703 limit = (limit * depth) >> bfqd->full_depth_shift;
704 }
705
706 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
707 struct bfq_queue *bfqq =
708 bic_to_bfqq(bic, op_is_sync(opf), act_idx);
709
710 /*
711 * Does queue (or any parent entity) exceed number of
712 * requests that should be available to it? Heavily
713 * limit depth so that it cannot consume more
714 * available requests and thus starve other entities.
715 */
716 if (bfqq && bfqq_request_over_limit(bfqq, limit)) {
717 depth = 1;
718 break;
719 }
720 }
721 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
722 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
723 if (depth)
724 data->shallow_depth = depth;
725 }
726
727 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)728 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
729 sector_t sector, struct rb_node **ret_parent,
730 struct rb_node ***rb_link)
731 {
732 struct rb_node **p, *parent;
733 struct bfq_queue *bfqq = NULL;
734
735 parent = NULL;
736 p = &root->rb_node;
737 while (*p) {
738 struct rb_node **n;
739
740 parent = *p;
741 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
742
743 /*
744 * Sort strictly based on sector. Smallest to the left,
745 * largest to the right.
746 */
747 if (sector > blk_rq_pos(bfqq->next_rq))
748 n = &(*p)->rb_right;
749 else if (sector < blk_rq_pos(bfqq->next_rq))
750 n = &(*p)->rb_left;
751 else
752 break;
753 p = n;
754 bfqq = NULL;
755 }
756
757 *ret_parent = parent;
758 if (rb_link)
759 *rb_link = p;
760
761 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
762 (unsigned long long)sector,
763 bfqq ? bfqq->pid : 0);
764
765 return bfqq;
766 }
767
bfq_too_late_for_merging(struct bfq_queue * bfqq)768 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
769 {
770 return bfqq->service_from_backlogged > 0 &&
771 time_is_before_jiffies(bfqq->first_IO_time +
772 bfq_merge_time_limit);
773 }
774
775 /*
776 * The following function is not marked as __cold because it is
777 * actually cold, but for the same performance goal described in the
778 * comments on the likely() at the beginning of
779 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
780 * execution time for the case where this function is not invoked, we
781 * had to add an unlikely() in each involved if().
782 */
783 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)784 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
785 {
786 struct rb_node **p, *parent;
787 struct bfq_queue *__bfqq;
788
789 if (bfqq->pos_root) {
790 rb_erase(&bfqq->pos_node, bfqq->pos_root);
791 bfqq->pos_root = NULL;
792 }
793
794 /* oom_bfqq does not participate in queue merging */
795 if (bfqq == &bfqd->oom_bfqq)
796 return;
797
798 /*
799 * bfqq cannot be merged any longer (see comments in
800 * bfq_setup_cooperator): no point in adding bfqq into the
801 * position tree.
802 */
803 if (bfq_too_late_for_merging(bfqq))
804 return;
805
806 if (bfq_class_idle(bfqq))
807 return;
808 if (!bfqq->next_rq)
809 return;
810
811 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
812 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
813 blk_rq_pos(bfqq->next_rq), &parent, &p);
814 if (!__bfqq) {
815 rb_link_node(&bfqq->pos_node, parent, p);
816 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
817 } else
818 bfqq->pos_root = NULL;
819 }
820
821 /*
822 * The following function returns false either if every active queue
823 * must receive the same share of the throughput (symmetric scenario),
824 * or, as a special case, if bfqq must receive a share of the
825 * throughput lower than or equal to the share that every other active
826 * queue must receive. If bfqq does sync I/O, then these are the only
827 * two cases where bfqq happens to be guaranteed its share of the
828 * throughput even if I/O dispatching is not plugged when bfqq remains
829 * temporarily empty (for more details, see the comments in the
830 * function bfq_better_to_idle()). For this reason, the return value
831 * of this function is used to check whether I/O-dispatch plugging can
832 * be avoided.
833 *
834 * The above first case (symmetric scenario) occurs when:
835 * 1) all active queues have the same weight,
836 * 2) all active queues belong to the same I/O-priority class,
837 * 3) all active groups at the same level in the groups tree have the same
838 * weight,
839 * 4) all active groups at the same level in the groups tree have the same
840 * number of children.
841 *
842 * Unfortunately, keeping the necessary state for evaluating exactly
843 * the last two symmetry sub-conditions above would be quite complex
844 * and time consuming. Therefore this function evaluates, instead,
845 * only the following stronger three sub-conditions, for which it is
846 * much easier to maintain the needed state:
847 * 1) all active queues have the same weight,
848 * 2) all active queues belong to the same I/O-priority class,
849 * 3) there is at most one active group.
850 * In particular, the last condition is always true if hierarchical
851 * support or the cgroups interface are not enabled, thus no state
852 * needs to be maintained in this case.
853 */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)854 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
855 struct bfq_queue *bfqq)
856 {
857 bool smallest_weight = bfqq &&
858 bfqq->weight_counter &&
859 bfqq->weight_counter ==
860 container_of(
861 rb_first_cached(&bfqd->queue_weights_tree),
862 struct bfq_weight_counter,
863 weights_node);
864
865 /*
866 * For queue weights to differ, queue_weights_tree must contain
867 * at least two nodes.
868 */
869 bool varied_queue_weights = !smallest_weight &&
870 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
871 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
872 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
873
874 bool multiple_classes_busy =
875 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
876 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
877 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
878
879 return varied_queue_weights || multiple_classes_busy
880 #ifdef CONFIG_BFQ_GROUP_IOSCHED
881 || bfqd->num_groups_with_pending_reqs > 1
882 #endif
883 ;
884 }
885
886 /*
887 * If the weight-counter tree passed as input contains no counter for
888 * the weight of the input queue, then add that counter; otherwise just
889 * increment the existing counter.
890 *
891 * Note that weight-counter trees contain few nodes in mostly symmetric
892 * scenarios. For example, if all queues have the same weight, then the
893 * weight-counter tree for the queues may contain at most one node.
894 * This holds even if low_latency is on, because weight-raised queues
895 * are not inserted in the tree.
896 * In most scenarios, the rate at which nodes are created/destroyed
897 * should be low too.
898 */
bfq_weights_tree_add(struct bfq_queue * bfqq)899 void bfq_weights_tree_add(struct bfq_queue *bfqq)
900 {
901 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
902 struct bfq_entity *entity = &bfqq->entity;
903 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
904 bool leftmost = true;
905
906 /*
907 * Do not insert if the queue is already associated with a
908 * counter, which happens if:
909 * 1) a request arrival has caused the queue to become both
910 * non-weight-raised, and hence change its weight, and
911 * backlogged; in this respect, each of the two events
912 * causes an invocation of this function,
913 * 2) this is the invocation of this function caused by the
914 * second event. This second invocation is actually useless,
915 * and we handle this fact by exiting immediately. More
916 * efficient or clearer solutions might possibly be adopted.
917 */
918 if (bfqq->weight_counter)
919 return;
920
921 while (*new) {
922 struct bfq_weight_counter *__counter = container_of(*new,
923 struct bfq_weight_counter,
924 weights_node);
925 parent = *new;
926
927 if (entity->weight == __counter->weight) {
928 bfqq->weight_counter = __counter;
929 goto inc_counter;
930 }
931 if (entity->weight < __counter->weight)
932 new = &((*new)->rb_left);
933 else {
934 new = &((*new)->rb_right);
935 leftmost = false;
936 }
937 }
938
939 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
940 GFP_ATOMIC);
941
942 /*
943 * In the unlucky event of an allocation failure, we just
944 * exit. This will cause the weight of queue to not be
945 * considered in bfq_asymmetric_scenario, which, in its turn,
946 * causes the scenario to be deemed wrongly symmetric in case
947 * bfqq's weight would have been the only weight making the
948 * scenario asymmetric. On the bright side, no unbalance will
949 * however occur when bfqq becomes inactive again (the
950 * invocation of this function is triggered by an activation
951 * of queue). In fact, bfq_weights_tree_remove does nothing
952 * if !bfqq->weight_counter.
953 */
954 if (unlikely(!bfqq->weight_counter))
955 return;
956
957 bfqq->weight_counter->weight = entity->weight;
958 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
959 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
960 leftmost);
961
962 inc_counter:
963 bfqq->weight_counter->num_active++;
964 bfqq->ref++;
965 }
966
967 /*
968 * Decrement the weight counter associated with the queue, and, if the
969 * counter reaches 0, remove the counter from the tree.
970 * See the comments to the function bfq_weights_tree_add() for considerations
971 * about overhead.
972 */
bfq_weights_tree_remove(struct bfq_queue * bfqq)973 void bfq_weights_tree_remove(struct bfq_queue *bfqq)
974 {
975 struct rb_root_cached *root;
976
977 if (!bfqq->weight_counter)
978 return;
979
980 root = &bfqq->bfqd->queue_weights_tree;
981 bfqq->weight_counter->num_active--;
982 if (bfqq->weight_counter->num_active > 0)
983 goto reset_entity_pointer;
984
985 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
986 kfree(bfqq->weight_counter);
987
988 reset_entity_pointer:
989 bfqq->weight_counter = NULL;
990 bfq_put_queue(bfqq);
991 }
992
993 /*
994 * Return expired entry, or NULL to just start from scratch in rbtree.
995 */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)996 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
997 struct request *last)
998 {
999 struct request *rq;
1000
1001 if (bfq_bfqq_fifo_expire(bfqq))
1002 return NULL;
1003
1004 bfq_mark_bfqq_fifo_expire(bfqq);
1005
1006 rq = rq_entry_fifo(bfqq->fifo.next);
1007
1008 if (rq == last || ktime_get_ns() < rq->fifo_time)
1009 return NULL;
1010
1011 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1012 return rq;
1013 }
1014
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)1015 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1016 struct bfq_queue *bfqq,
1017 struct request *last)
1018 {
1019 struct rb_node *rbnext = rb_next(&last->rb_node);
1020 struct rb_node *rbprev = rb_prev(&last->rb_node);
1021 struct request *next, *prev = NULL;
1022
1023 /* Follow expired path, else get first next available. */
1024 next = bfq_check_fifo(bfqq, last);
1025 if (next)
1026 return next;
1027
1028 if (rbprev)
1029 prev = rb_entry_rq(rbprev);
1030
1031 if (rbnext)
1032 next = rb_entry_rq(rbnext);
1033 else {
1034 rbnext = rb_first(&bfqq->sort_list);
1035 if (rbnext && rbnext != &last->rb_node)
1036 next = rb_entry_rq(rbnext);
1037 }
1038
1039 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1040 }
1041
1042 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)1043 static unsigned long bfq_serv_to_charge(struct request *rq,
1044 struct bfq_queue *bfqq)
1045 {
1046 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1047 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1048 return blk_rq_sectors(rq);
1049
1050 return blk_rq_sectors(rq) * bfq_async_charge_factor;
1051 }
1052
1053 /**
1054 * bfq_updated_next_req - update the queue after a new next_rq selection.
1055 * @bfqd: the device data the queue belongs to.
1056 * @bfqq: the queue to update.
1057 *
1058 * If the first request of a queue changes we make sure that the queue
1059 * has enough budget to serve at least its first request (if the
1060 * request has grown). We do this because if the queue has not enough
1061 * budget for its first request, it has to go through two dispatch
1062 * rounds to actually get it dispatched.
1063 */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)1064 static void bfq_updated_next_req(struct bfq_data *bfqd,
1065 struct bfq_queue *bfqq)
1066 {
1067 struct bfq_entity *entity = &bfqq->entity;
1068 struct request *next_rq = bfqq->next_rq;
1069 unsigned long new_budget;
1070
1071 if (!next_rq)
1072 return;
1073
1074 if (bfqq == bfqd->in_service_queue)
1075 /*
1076 * In order not to break guarantees, budgets cannot be
1077 * changed after an entity has been selected.
1078 */
1079 return;
1080
1081 new_budget = max_t(unsigned long,
1082 max_t(unsigned long, bfqq->max_budget,
1083 bfq_serv_to_charge(next_rq, bfqq)),
1084 entity->service);
1085 if (entity->budget != new_budget) {
1086 entity->budget = new_budget;
1087 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1088 new_budget);
1089 bfq_requeue_bfqq(bfqd, bfqq, false);
1090 }
1091 }
1092
bfq_wr_duration(struct bfq_data * bfqd)1093 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1094 {
1095 u64 dur;
1096
1097 dur = bfqd->rate_dur_prod;
1098 do_div(dur, bfqd->peak_rate);
1099
1100 /*
1101 * Limit duration between 3 and 25 seconds. The upper limit
1102 * has been conservatively set after the following worst case:
1103 * on a QEMU/KVM virtual machine
1104 * - running in a slow PC
1105 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1106 * - serving a heavy I/O workload, such as the sequential reading
1107 * of several files
1108 * mplayer took 23 seconds to start, if constantly weight-raised.
1109 *
1110 * As for higher values than that accommodating the above bad
1111 * scenario, tests show that higher values would often yield
1112 * the opposite of the desired result, i.e., would worsen
1113 * responsiveness by allowing non-interactive applications to
1114 * preserve weight raising for too long.
1115 *
1116 * On the other end, lower values than 3 seconds make it
1117 * difficult for most interactive tasks to complete their jobs
1118 * before weight-raising finishes.
1119 */
1120 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1121 }
1122
1123 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1124 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1125 struct bfq_data *bfqd)
1126 {
1127 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1128 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1129 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1130 }
1131
1132 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1133 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1134 struct bfq_io_cq *bic, bool bfq_already_existing)
1135 {
1136 unsigned int old_wr_coeff = 1;
1137 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1138 unsigned int a_idx = bfqq->actuator_idx;
1139 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1140
1141 if (bfqq_data->saved_has_short_ttime)
1142 bfq_mark_bfqq_has_short_ttime(bfqq);
1143 else
1144 bfq_clear_bfqq_has_short_ttime(bfqq);
1145
1146 if (bfqq_data->saved_IO_bound)
1147 bfq_mark_bfqq_IO_bound(bfqq);
1148 else
1149 bfq_clear_bfqq_IO_bound(bfqq);
1150
1151 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1152 bfqq->inject_limit = bfqq_data->saved_inject_limit;
1153 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1154
1155 bfqq->entity.new_weight = bfqq_data->saved_weight;
1156 bfqq->ttime = bfqq_data->saved_ttime;
1157 bfqq->io_start_time = bfqq_data->saved_io_start_time;
1158 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1159 /*
1160 * Restore weight coefficient only if low_latency is on
1161 */
1162 if (bfqd->low_latency) {
1163 old_wr_coeff = bfqq->wr_coeff;
1164 bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1165 }
1166 bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1167 bfqq->wr_start_at_switch_to_srt =
1168 bfqq_data->saved_wr_start_at_switch_to_srt;
1169 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1170 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1171
1172 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1173 time_is_before_jiffies(bfqq->last_wr_start_finish +
1174 bfqq->wr_cur_max_time))) {
1175 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1176 !bfq_bfqq_in_large_burst(bfqq) &&
1177 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1178 bfq_wr_duration(bfqd))) {
1179 switch_back_to_interactive_wr(bfqq, bfqd);
1180 } else {
1181 bfqq->wr_coeff = 1;
1182 bfq_log_bfqq(bfqq->bfqd, bfqq,
1183 "resume state: switching off wr");
1184 }
1185 }
1186
1187 /* make sure weight will be updated, however we got here */
1188 bfqq->entity.prio_changed = 1;
1189
1190 if (likely(!busy))
1191 return;
1192
1193 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1194 bfqd->wr_busy_queues++;
1195 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1196 bfqd->wr_busy_queues--;
1197 }
1198
bfqq_process_refs(struct bfq_queue * bfqq)1199 static int bfqq_process_refs(struct bfq_queue *bfqq)
1200 {
1201 return bfqq->ref - bfqq->entity.allocated -
1202 bfqq->entity.on_st_or_in_serv -
1203 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1204 }
1205
1206 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1207 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1208 {
1209 struct bfq_queue *item;
1210 struct hlist_node *n;
1211
1212 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1213 hlist_del_init(&item->burst_list_node);
1214
1215 /*
1216 * Start the creation of a new burst list only if there is no
1217 * active queue. See comments on the conditional invocation of
1218 * bfq_handle_burst().
1219 */
1220 if (bfq_tot_busy_queues(bfqd) == 0) {
1221 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1222 bfqd->burst_size = 1;
1223 } else
1224 bfqd->burst_size = 0;
1225
1226 bfqd->burst_parent_entity = bfqq->entity.parent;
1227 }
1228
1229 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1230 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1231 {
1232 /* Increment burst size to take into account also bfqq */
1233 bfqd->burst_size++;
1234
1235 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1236 struct bfq_queue *pos, *bfqq_item;
1237 struct hlist_node *n;
1238
1239 /*
1240 * Enough queues have been activated shortly after each
1241 * other to consider this burst as large.
1242 */
1243 bfqd->large_burst = true;
1244
1245 /*
1246 * We can now mark all queues in the burst list as
1247 * belonging to a large burst.
1248 */
1249 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1250 burst_list_node)
1251 bfq_mark_bfqq_in_large_burst(bfqq_item);
1252 bfq_mark_bfqq_in_large_burst(bfqq);
1253
1254 /*
1255 * From now on, and until the current burst finishes, any
1256 * new queue being activated shortly after the last queue
1257 * was inserted in the burst can be immediately marked as
1258 * belonging to a large burst. So the burst list is not
1259 * needed any more. Remove it.
1260 */
1261 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1262 burst_list_node)
1263 hlist_del_init(&pos->burst_list_node);
1264 } else /*
1265 * Burst not yet large: add bfqq to the burst list. Do
1266 * not increment the ref counter for bfqq, because bfqq
1267 * is removed from the burst list before freeing bfqq
1268 * in put_queue.
1269 */
1270 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1271 }
1272
1273 /*
1274 * If many queues belonging to the same group happen to be created
1275 * shortly after each other, then the processes associated with these
1276 * queues have typically a common goal. In particular, bursts of queue
1277 * creations are usually caused by services or applications that spawn
1278 * many parallel threads/processes. Examples are systemd during boot,
1279 * or git grep. To help these processes get their job done as soon as
1280 * possible, it is usually better to not grant either weight-raising
1281 * or device idling to their queues, unless these queues must be
1282 * protected from the I/O flowing through other active queues.
1283 *
1284 * In this comment we describe, firstly, the reasons why this fact
1285 * holds, and, secondly, the next function, which implements the main
1286 * steps needed to properly mark these queues so that they can then be
1287 * treated in a different way.
1288 *
1289 * The above services or applications benefit mostly from a high
1290 * throughput: the quicker the requests of the activated queues are
1291 * cumulatively served, the sooner the target job of these queues gets
1292 * completed. As a consequence, weight-raising any of these queues,
1293 * which also implies idling the device for it, is almost always
1294 * counterproductive, unless there are other active queues to isolate
1295 * these new queues from. If there no other active queues, then
1296 * weight-raising these new queues just lowers throughput in most
1297 * cases.
1298 *
1299 * On the other hand, a burst of queue creations may be caused also by
1300 * the start of an application that does not consist of a lot of
1301 * parallel I/O-bound threads. In fact, with a complex application,
1302 * several short processes may need to be executed to start-up the
1303 * application. In this respect, to start an application as quickly as
1304 * possible, the best thing to do is in any case to privilege the I/O
1305 * related to the application with respect to all other
1306 * I/O. Therefore, the best strategy to start as quickly as possible
1307 * an application that causes a burst of queue creations is to
1308 * weight-raise all the queues created during the burst. This is the
1309 * exact opposite of the best strategy for the other type of bursts.
1310 *
1311 * In the end, to take the best action for each of the two cases, the
1312 * two types of bursts need to be distinguished. Fortunately, this
1313 * seems relatively easy, by looking at the sizes of the bursts. In
1314 * particular, we found a threshold such that only bursts with a
1315 * larger size than that threshold are apparently caused by
1316 * services or commands such as systemd or git grep. For brevity,
1317 * hereafter we call just 'large' these bursts. BFQ *does not*
1318 * weight-raise queues whose creation occurs in a large burst. In
1319 * addition, for each of these queues BFQ performs or does not perform
1320 * idling depending on which choice boosts the throughput more. The
1321 * exact choice depends on the device and request pattern at
1322 * hand.
1323 *
1324 * Unfortunately, false positives may occur while an interactive task
1325 * is starting (e.g., an application is being started). The
1326 * consequence is that the queues associated with the task do not
1327 * enjoy weight raising as expected. Fortunately these false positives
1328 * are very rare. They typically occur if some service happens to
1329 * start doing I/O exactly when the interactive task starts.
1330 *
1331 * Turning back to the next function, it is invoked only if there are
1332 * no active queues (apart from active queues that would belong to the
1333 * same, possible burst bfqq would belong to), and it implements all
1334 * the steps needed to detect the occurrence of a large burst and to
1335 * properly mark all the queues belonging to it (so that they can then
1336 * be treated in a different way). This goal is achieved by
1337 * maintaining a "burst list" that holds, temporarily, the queues that
1338 * belong to the burst in progress. The list is then used to mark
1339 * these queues as belonging to a large burst if the burst does become
1340 * large. The main steps are the following.
1341 *
1342 * . when the very first queue is created, the queue is inserted into the
1343 * list (as it could be the first queue in a possible burst)
1344 *
1345 * . if the current burst has not yet become large, and a queue Q that does
1346 * not yet belong to the burst is activated shortly after the last time
1347 * at which a new queue entered the burst list, then the function appends
1348 * Q to the burst list
1349 *
1350 * . if, as a consequence of the previous step, the burst size reaches
1351 * the large-burst threshold, then
1352 *
1353 * . all the queues in the burst list are marked as belonging to a
1354 * large burst
1355 *
1356 * . the burst list is deleted; in fact, the burst list already served
1357 * its purpose (keeping temporarily track of the queues in a burst,
1358 * so as to be able to mark them as belonging to a large burst in the
1359 * previous sub-step), and now is not needed any more
1360 *
1361 * . the device enters a large-burst mode
1362 *
1363 * . if a queue Q that does not belong to the burst is created while
1364 * the device is in large-burst mode and shortly after the last time
1365 * at which a queue either entered the burst list or was marked as
1366 * belonging to the current large burst, then Q is immediately marked
1367 * as belonging to a large burst.
1368 *
1369 * . if a queue Q that does not belong to the burst is created a while
1370 * later, i.e., not shortly after, than the last time at which a queue
1371 * either entered the burst list or was marked as belonging to the
1372 * current large burst, then the current burst is deemed as finished and:
1373 *
1374 * . the large-burst mode is reset if set
1375 *
1376 * . the burst list is emptied
1377 *
1378 * . Q is inserted in the burst list, as Q may be the first queue
1379 * in a possible new burst (then the burst list contains just Q
1380 * after this step).
1381 */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1382 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1383 {
1384 /*
1385 * If bfqq is already in the burst list or is part of a large
1386 * burst, or finally has just been split, then there is
1387 * nothing else to do.
1388 */
1389 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1390 bfq_bfqq_in_large_burst(bfqq) ||
1391 time_is_after_eq_jiffies(bfqq->split_time +
1392 msecs_to_jiffies(10)))
1393 return;
1394
1395 /*
1396 * If bfqq's creation happens late enough, or bfqq belongs to
1397 * a different group than the burst group, then the current
1398 * burst is finished, and related data structures must be
1399 * reset.
1400 *
1401 * In this respect, consider the special case where bfqq is
1402 * the very first queue created after BFQ is selected for this
1403 * device. In this case, last_ins_in_burst and
1404 * burst_parent_entity are not yet significant when we get
1405 * here. But it is easy to verify that, whether or not the
1406 * following condition is true, bfqq will end up being
1407 * inserted into the burst list. In particular the list will
1408 * happen to contain only bfqq. And this is exactly what has
1409 * to happen, as bfqq may be the first queue of the first
1410 * burst.
1411 */
1412 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1413 bfqd->bfq_burst_interval) ||
1414 bfqq->entity.parent != bfqd->burst_parent_entity) {
1415 bfqd->large_burst = false;
1416 bfq_reset_burst_list(bfqd, bfqq);
1417 goto end;
1418 }
1419
1420 /*
1421 * If we get here, then bfqq is being activated shortly after the
1422 * last queue. So, if the current burst is also large, we can mark
1423 * bfqq as belonging to this large burst immediately.
1424 */
1425 if (bfqd->large_burst) {
1426 bfq_mark_bfqq_in_large_burst(bfqq);
1427 goto end;
1428 }
1429
1430 /*
1431 * If we get here, then a large-burst state has not yet been
1432 * reached, but bfqq is being activated shortly after the last
1433 * queue. Then we add bfqq to the burst.
1434 */
1435 bfq_add_to_burst(bfqd, bfqq);
1436 end:
1437 /*
1438 * At this point, bfqq either has been added to the current
1439 * burst or has caused the current burst to terminate and a
1440 * possible new burst to start. In particular, in the second
1441 * case, bfqq has become the first queue in the possible new
1442 * burst. In both cases last_ins_in_burst needs to be moved
1443 * forward.
1444 */
1445 bfqd->last_ins_in_burst = jiffies;
1446 }
1447
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1448 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1449 {
1450 struct bfq_entity *entity = &bfqq->entity;
1451
1452 return entity->budget - entity->service;
1453 }
1454
1455 /*
1456 * If enough samples have been computed, return the current max budget
1457 * stored in bfqd, which is dynamically updated according to the
1458 * estimated disk peak rate; otherwise return the default max budget
1459 */
bfq_max_budget(struct bfq_data * bfqd)1460 static int bfq_max_budget(struct bfq_data *bfqd)
1461 {
1462 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1463 return bfq_default_max_budget;
1464 else
1465 return bfqd->bfq_max_budget;
1466 }
1467
1468 /*
1469 * Return min budget, which is a fraction of the current or default
1470 * max budget (trying with 1/32)
1471 */
bfq_min_budget(struct bfq_data * bfqd)1472 static int bfq_min_budget(struct bfq_data *bfqd)
1473 {
1474 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1475 return bfq_default_max_budget / 32;
1476 else
1477 return bfqd->bfq_max_budget / 32;
1478 }
1479
1480 /*
1481 * The next function, invoked after the input queue bfqq switches from
1482 * idle to busy, updates the budget of bfqq. The function also tells
1483 * whether the in-service queue should be expired, by returning
1484 * true. The purpose of expiring the in-service queue is to give bfqq
1485 * the chance to possibly preempt the in-service queue, and the reason
1486 * for preempting the in-service queue is to achieve one of the two
1487 * goals below.
1488 *
1489 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1490 * expired because it has remained idle. In particular, bfqq may have
1491 * expired for one of the following two reasons:
1492 *
1493 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1494 * and did not make it to issue a new request before its last
1495 * request was served;
1496 *
1497 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1498 * a new request before the expiration of the idling-time.
1499 *
1500 * Even if bfqq has expired for one of the above reasons, the process
1501 * associated with the queue may be however issuing requests greedily,
1502 * and thus be sensitive to the bandwidth it receives (bfqq may have
1503 * remained idle for other reasons: CPU high load, bfqq not enjoying
1504 * idling, I/O throttling somewhere in the path from the process to
1505 * the I/O scheduler, ...). But if, after every expiration for one of
1506 * the above two reasons, bfqq has to wait for the service of at least
1507 * one full budget of another queue before being served again, then
1508 * bfqq is likely to get a much lower bandwidth or resource time than
1509 * its reserved ones. To address this issue, two countermeasures need
1510 * to be taken.
1511 *
1512 * First, the budget and the timestamps of bfqq need to be updated in
1513 * a special way on bfqq reactivation: they need to be updated as if
1514 * bfqq did not remain idle and did not expire. In fact, if they are
1515 * computed as if bfqq expired and remained idle until reactivation,
1516 * then the process associated with bfqq is treated as if, instead of
1517 * being greedy, it stopped issuing requests when bfqq remained idle,
1518 * and restarts issuing requests only on this reactivation. In other
1519 * words, the scheduler does not help the process recover the "service
1520 * hole" between bfqq expiration and reactivation. As a consequence,
1521 * the process receives a lower bandwidth than its reserved one. In
1522 * contrast, to recover this hole, the budget must be updated as if
1523 * bfqq was not expired at all before this reactivation, i.e., it must
1524 * be set to the value of the remaining budget when bfqq was
1525 * expired. Along the same line, timestamps need to be assigned the
1526 * value they had the last time bfqq was selected for service, i.e.,
1527 * before last expiration. Thus timestamps need to be back-shifted
1528 * with respect to their normal computation (see [1] for more details
1529 * on this tricky aspect).
1530 *
1531 * Secondly, to allow the process to recover the hole, the in-service
1532 * queue must be expired too, to give bfqq the chance to preempt it
1533 * immediately. In fact, if bfqq has to wait for a full budget of the
1534 * in-service queue to be completed, then it may become impossible to
1535 * let the process recover the hole, even if the back-shifted
1536 * timestamps of bfqq are lower than those of the in-service queue. If
1537 * this happens for most or all of the holes, then the process may not
1538 * receive its reserved bandwidth. In this respect, it is worth noting
1539 * that, being the service of outstanding requests unpreemptible, a
1540 * little fraction of the holes may however be unrecoverable, thereby
1541 * causing a little loss of bandwidth.
1542 *
1543 * The last important point is detecting whether bfqq does need this
1544 * bandwidth recovery. In this respect, the next function deems the
1545 * process associated with bfqq greedy, and thus allows it to recover
1546 * the hole, if: 1) the process is waiting for the arrival of a new
1547 * request (which implies that bfqq expired for one of the above two
1548 * reasons), and 2) such a request has arrived soon. The first
1549 * condition is controlled through the flag non_blocking_wait_rq,
1550 * while the second through the flag arrived_in_time. If both
1551 * conditions hold, then the function computes the budget in the
1552 * above-described special way, and signals that the in-service queue
1553 * should be expired. Timestamp back-shifting is done later in
1554 * __bfq_activate_entity.
1555 *
1556 * 2. Reduce latency. Even if timestamps are not backshifted to let
1557 * the process associated with bfqq recover a service hole, bfqq may
1558 * however happen to have, after being (re)activated, a lower finish
1559 * timestamp than the in-service queue. That is, the next budget of
1560 * bfqq may have to be completed before the one of the in-service
1561 * queue. If this is the case, then preempting the in-service queue
1562 * allows this goal to be achieved, apart from the unpreemptible,
1563 * outstanding requests mentioned above.
1564 *
1565 * Unfortunately, regardless of which of the above two goals one wants
1566 * to achieve, service trees need first to be updated to know whether
1567 * the in-service queue must be preempted. To have service trees
1568 * correctly updated, the in-service queue must be expired and
1569 * rescheduled, and bfqq must be scheduled too. This is one of the
1570 * most costly operations (in future versions, the scheduling
1571 * mechanism may be re-designed in such a way to make it possible to
1572 * know whether preemption is needed without needing to update service
1573 * trees). In addition, queue preemptions almost always cause random
1574 * I/O, which may in turn cause loss of throughput. Finally, there may
1575 * even be no in-service queue when the next function is invoked (so,
1576 * no queue to compare timestamps with). Because of these facts, the
1577 * next function adopts the following simple scheme to avoid costly
1578 * operations, too frequent preemptions and too many dependencies on
1579 * the state of the scheduler: it requests the expiration of the
1580 * in-service queue (unconditionally) only for queues that need to
1581 * recover a hole. Then it delegates to other parts of the code the
1582 * responsibility of handling the above case 2.
1583 */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1584 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1585 struct bfq_queue *bfqq,
1586 bool arrived_in_time)
1587 {
1588 struct bfq_entity *entity = &bfqq->entity;
1589
1590 /*
1591 * In the next compound condition, we check also whether there
1592 * is some budget left, because otherwise there is no point in
1593 * trying to go on serving bfqq with this same budget: bfqq
1594 * would be expired immediately after being selected for
1595 * service. This would only cause useless overhead.
1596 */
1597 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1598 bfq_bfqq_budget_left(bfqq) > 0) {
1599 /*
1600 * We do not clear the flag non_blocking_wait_rq here, as
1601 * the latter is used in bfq_activate_bfqq to signal
1602 * that timestamps need to be back-shifted (and is
1603 * cleared right after).
1604 */
1605
1606 /*
1607 * In next assignment we rely on that either
1608 * entity->service or entity->budget are not updated
1609 * on expiration if bfqq is empty (see
1610 * __bfq_bfqq_recalc_budget). Thus both quantities
1611 * remain unchanged after such an expiration, and the
1612 * following statement therefore assigns to
1613 * entity->budget the remaining budget on such an
1614 * expiration.
1615 */
1616 entity->budget = min_t(unsigned long,
1617 bfq_bfqq_budget_left(bfqq),
1618 bfqq->max_budget);
1619
1620 /*
1621 * At this point, we have used entity->service to get
1622 * the budget left (needed for updating
1623 * entity->budget). Thus we finally can, and have to,
1624 * reset entity->service. The latter must be reset
1625 * because bfqq would otherwise be charged again for
1626 * the service it has received during its previous
1627 * service slot(s).
1628 */
1629 entity->service = 0;
1630
1631 return true;
1632 }
1633
1634 /*
1635 * We can finally complete expiration, by setting service to 0.
1636 */
1637 entity->service = 0;
1638 entity->budget = max_t(unsigned long, bfqq->max_budget,
1639 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1640 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1641 return false;
1642 }
1643
1644 /*
1645 * Return the farthest past time instant according to jiffies
1646 * macros.
1647 */
bfq_smallest_from_now(void)1648 static unsigned long bfq_smallest_from_now(void)
1649 {
1650 return jiffies - MAX_JIFFY_OFFSET;
1651 }
1652
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1653 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1654 struct bfq_queue *bfqq,
1655 unsigned int old_wr_coeff,
1656 bool wr_or_deserves_wr,
1657 bool interactive,
1658 bool in_burst,
1659 bool soft_rt)
1660 {
1661 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1662 /* start a weight-raising period */
1663 if (interactive) {
1664 bfqq->service_from_wr = 0;
1665 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1666 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1667 } else {
1668 /*
1669 * No interactive weight raising in progress
1670 * here: assign minus infinity to
1671 * wr_start_at_switch_to_srt, to make sure
1672 * that, at the end of the soft-real-time
1673 * weight raising periods that is starting
1674 * now, no interactive weight-raising period
1675 * may be wrongly considered as still in
1676 * progress (and thus actually started by
1677 * mistake).
1678 */
1679 bfqq->wr_start_at_switch_to_srt =
1680 bfq_smallest_from_now();
1681 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1682 BFQ_SOFTRT_WEIGHT_FACTOR;
1683 bfqq->wr_cur_max_time =
1684 bfqd->bfq_wr_rt_max_time;
1685 }
1686
1687 /*
1688 * If needed, further reduce budget to make sure it is
1689 * close to bfqq's backlog, so as to reduce the
1690 * scheduling-error component due to a too large
1691 * budget. Do not care about throughput consequences,
1692 * but only about latency. Finally, do not assign a
1693 * too small budget either, to avoid increasing
1694 * latency by causing too frequent expirations.
1695 */
1696 bfqq->entity.budget = min_t(unsigned long,
1697 bfqq->entity.budget,
1698 2 * bfq_min_budget(bfqd));
1699 } else if (old_wr_coeff > 1) {
1700 if (interactive) { /* update wr coeff and duration */
1701 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1702 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1703 } else if (in_burst)
1704 bfqq->wr_coeff = 1;
1705 else if (soft_rt) {
1706 /*
1707 * The application is now or still meeting the
1708 * requirements for being deemed soft rt. We
1709 * can then correctly and safely (re)charge
1710 * the weight-raising duration for the
1711 * application with the weight-raising
1712 * duration for soft rt applications.
1713 *
1714 * In particular, doing this recharge now, i.e.,
1715 * before the weight-raising period for the
1716 * application finishes, reduces the probability
1717 * of the following negative scenario:
1718 * 1) the weight of a soft rt application is
1719 * raised at startup (as for any newly
1720 * created application),
1721 * 2) since the application is not interactive,
1722 * at a certain time weight-raising is
1723 * stopped for the application,
1724 * 3) at that time the application happens to
1725 * still have pending requests, and hence
1726 * is destined to not have a chance to be
1727 * deemed soft rt before these requests are
1728 * completed (see the comments to the
1729 * function bfq_bfqq_softrt_next_start()
1730 * for details on soft rt detection),
1731 * 4) these pending requests experience a high
1732 * latency because the application is not
1733 * weight-raised while they are pending.
1734 */
1735 if (bfqq->wr_cur_max_time !=
1736 bfqd->bfq_wr_rt_max_time) {
1737 bfqq->wr_start_at_switch_to_srt =
1738 bfqq->last_wr_start_finish;
1739
1740 bfqq->wr_cur_max_time =
1741 bfqd->bfq_wr_rt_max_time;
1742 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1743 BFQ_SOFTRT_WEIGHT_FACTOR;
1744 }
1745 bfqq->last_wr_start_finish = jiffies;
1746 }
1747 }
1748 }
1749
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1750 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1751 struct bfq_queue *bfqq)
1752 {
1753 return bfqq->dispatched == 0 &&
1754 time_is_before_jiffies(
1755 bfqq->budget_timeout +
1756 bfqd->bfq_wr_min_idle_time);
1757 }
1758
1759
1760 /*
1761 * Return true if bfqq is in a higher priority class, or has a higher
1762 * weight than the in-service queue.
1763 */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1764 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1765 struct bfq_queue *in_serv_bfqq)
1766 {
1767 int bfqq_weight, in_serv_weight;
1768
1769 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1770 return true;
1771
1772 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1773 bfqq_weight = bfqq->entity.weight;
1774 in_serv_weight = in_serv_bfqq->entity.weight;
1775 } else {
1776 if (bfqq->entity.parent)
1777 bfqq_weight = bfqq->entity.parent->weight;
1778 else
1779 bfqq_weight = bfqq->entity.weight;
1780 if (in_serv_bfqq->entity.parent)
1781 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1782 else
1783 in_serv_weight = in_serv_bfqq->entity.weight;
1784 }
1785
1786 return bfqq_weight > in_serv_weight;
1787 }
1788
1789 /*
1790 * Get the index of the actuator that will serve bio.
1791 */
bfq_actuator_index(struct bfq_data * bfqd,struct bio * bio)1792 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1793 {
1794 unsigned int i;
1795 sector_t end;
1796
1797 /* no search needed if one or zero ranges present */
1798 if (bfqd->num_actuators == 1)
1799 return 0;
1800
1801 /* bio_end_sector(bio) gives the sector after the last one */
1802 end = bio_end_sector(bio) - 1;
1803
1804 for (i = 0; i < bfqd->num_actuators; i++) {
1805 if (end >= bfqd->sector[i] &&
1806 end < bfqd->sector[i] + bfqd->nr_sectors[i])
1807 return i;
1808 }
1809
1810 WARN_ONCE(true,
1811 "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1812 end);
1813 return 0;
1814 }
1815
1816 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1817
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1818 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1819 struct bfq_queue *bfqq,
1820 int old_wr_coeff,
1821 struct request *rq,
1822 bool *interactive)
1823 {
1824 bool soft_rt, in_burst, wr_or_deserves_wr,
1825 bfqq_wants_to_preempt,
1826 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1827 /*
1828 * See the comments on
1829 * bfq_bfqq_update_budg_for_activation for
1830 * details on the usage of the next variable.
1831 */
1832 arrived_in_time = ktime_get_ns() <=
1833 bfqq->ttime.last_end_request +
1834 bfqd->bfq_slice_idle * 3;
1835 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1836 bool bfqq_non_merged_or_stably_merged =
1837 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1838
1839 /*
1840 * bfqq deserves to be weight-raised if:
1841 * - it is sync,
1842 * - it does not belong to a large burst,
1843 * - it has been idle for enough time or is soft real-time,
1844 * - is linked to a bfq_io_cq (it is not shared in any sense),
1845 * - has a default weight (otherwise we assume the user wanted
1846 * to control its weight explicitly)
1847 */
1848 in_burst = bfq_bfqq_in_large_burst(bfqq);
1849 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1850 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1851 !in_burst &&
1852 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1853 bfqq->dispatched == 0 &&
1854 bfqq->entity.new_weight == 40;
1855 *interactive = !in_burst && idle_for_long_time &&
1856 bfqq->entity.new_weight == 40;
1857 /*
1858 * Merged bfq_queues are kept out of weight-raising
1859 * (low-latency) mechanisms. The reason is that these queues
1860 * are usually created for non-interactive and
1861 * non-soft-real-time tasks. Yet this is not the case for
1862 * stably-merged queues. These queues are merged just because
1863 * they are created shortly after each other. So they may
1864 * easily serve the I/O of an interactive or soft-real time
1865 * application, if the application happens to spawn multiple
1866 * processes. So let also stably-merged queued enjoy weight
1867 * raising.
1868 */
1869 wr_or_deserves_wr = bfqd->low_latency &&
1870 (bfqq->wr_coeff > 1 ||
1871 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1872 (*interactive || soft_rt)));
1873
1874 /*
1875 * Using the last flag, update budget and check whether bfqq
1876 * may want to preempt the in-service queue.
1877 */
1878 bfqq_wants_to_preempt =
1879 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1880 arrived_in_time);
1881
1882 /*
1883 * If bfqq happened to be activated in a burst, but has been
1884 * idle for much more than an interactive queue, then we
1885 * assume that, in the overall I/O initiated in the burst, the
1886 * I/O associated with bfqq is finished. So bfqq does not need
1887 * to be treated as a queue belonging to a burst
1888 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1889 * if set, and remove bfqq from the burst list if it's
1890 * there. We do not decrement burst_size, because the fact
1891 * that bfqq does not need to belong to the burst list any
1892 * more does not invalidate the fact that bfqq was created in
1893 * a burst.
1894 */
1895 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1896 idle_for_long_time &&
1897 time_is_before_jiffies(
1898 bfqq->budget_timeout +
1899 msecs_to_jiffies(10000))) {
1900 hlist_del_init(&bfqq->burst_list_node);
1901 bfq_clear_bfqq_in_large_burst(bfqq);
1902 }
1903
1904 bfq_clear_bfqq_just_created(bfqq);
1905
1906 if (bfqd->low_latency) {
1907 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1908 /* wraparound */
1909 bfqq->split_time =
1910 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1911
1912 if (time_is_before_jiffies(bfqq->split_time +
1913 bfqd->bfq_wr_min_idle_time)) {
1914 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1915 old_wr_coeff,
1916 wr_or_deserves_wr,
1917 *interactive,
1918 in_burst,
1919 soft_rt);
1920
1921 if (old_wr_coeff != bfqq->wr_coeff)
1922 bfqq->entity.prio_changed = 1;
1923 }
1924 }
1925
1926 bfqq->last_idle_bklogged = jiffies;
1927 bfqq->service_from_backlogged = 0;
1928 bfq_clear_bfqq_softrt_update(bfqq);
1929
1930 bfq_add_bfqq_busy(bfqq);
1931
1932 /*
1933 * Expire in-service queue if preemption may be needed for
1934 * guarantees or throughput. As for guarantees, we care
1935 * explicitly about two cases. The first is that bfqq has to
1936 * recover a service hole, as explained in the comments on
1937 * bfq_bfqq_update_budg_for_activation(), i.e., that
1938 * bfqq_wants_to_preempt is true. However, if bfqq does not
1939 * carry time-critical I/O, then bfqq's bandwidth is less
1940 * important than that of queues that carry time-critical I/O.
1941 * So, as a further constraint, we consider this case only if
1942 * bfqq is at least as weight-raised, i.e., at least as time
1943 * critical, as the in-service queue.
1944 *
1945 * The second case is that bfqq is in a higher priority class,
1946 * or has a higher weight than the in-service queue. If this
1947 * condition does not hold, we don't care because, even if
1948 * bfqq does not start to be served immediately, the resulting
1949 * delay for bfqq's I/O is however lower or much lower than
1950 * the ideal completion time to be guaranteed to bfqq's I/O.
1951 *
1952 * In both cases, preemption is needed only if, according to
1953 * the timestamps of both bfqq and of the in-service queue,
1954 * bfqq actually is the next queue to serve. So, to reduce
1955 * useless preemptions, the return value of
1956 * next_queue_may_preempt() is considered in the next compound
1957 * condition too. Yet next_queue_may_preempt() just checks a
1958 * simple, necessary condition for bfqq to be the next queue
1959 * to serve. In fact, to evaluate a sufficient condition, the
1960 * timestamps of the in-service queue would need to be
1961 * updated, and this operation is quite costly (see the
1962 * comments on bfq_bfqq_update_budg_for_activation()).
1963 *
1964 * As for throughput, we ask bfq_better_to_idle() whether we
1965 * still need to plug I/O dispatching. If bfq_better_to_idle()
1966 * says no, then plugging is not needed any longer, either to
1967 * boost throughput or to perserve service guarantees. Then
1968 * the best option is to stop plugging I/O, as not doing so
1969 * would certainly lower throughput. We may end up in this
1970 * case if: (1) upon a dispatch attempt, we detected that it
1971 * was better to plug I/O dispatch, and to wait for a new
1972 * request to arrive for the currently in-service queue, but
1973 * (2) this switch of bfqq to busy changes the scenario.
1974 */
1975 if (bfqd->in_service_queue &&
1976 ((bfqq_wants_to_preempt &&
1977 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1978 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1979 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1980 next_queue_may_preempt(bfqd))
1981 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1982 false, BFQQE_PREEMPTED);
1983 }
1984
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1985 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1986 struct bfq_queue *bfqq)
1987 {
1988 /* invalidate baseline total service time */
1989 bfqq->last_serv_time_ns = 0;
1990
1991 /*
1992 * Reset pointer in case we are waiting for
1993 * some request completion.
1994 */
1995 bfqd->waited_rq = NULL;
1996
1997 /*
1998 * If bfqq has a short think time, then start by setting the
1999 * inject limit to 0 prudentially, because the service time of
2000 * an injected I/O request may be higher than the think time
2001 * of bfqq, and therefore, if one request was injected when
2002 * bfqq remains empty, this injected request might delay the
2003 * service of the next I/O request for bfqq significantly. In
2004 * case bfqq can actually tolerate some injection, then the
2005 * adaptive update will however raise the limit soon. This
2006 * lucky circumstance holds exactly because bfqq has a short
2007 * think time, and thus, after remaining empty, is likely to
2008 * get new I/O enqueued---and then completed---before being
2009 * expired. This is the very pattern that gives the
2010 * limit-update algorithm the chance to measure the effect of
2011 * injection on request service times, and then to update the
2012 * limit accordingly.
2013 *
2014 * However, in the following special case, the inject limit is
2015 * left to 1 even if the think time is short: bfqq's I/O is
2016 * synchronized with that of some other queue, i.e., bfqq may
2017 * receive new I/O only after the I/O of the other queue is
2018 * completed. Keeping the inject limit to 1 allows the
2019 * blocking I/O to be served while bfqq is in service. And
2020 * this is very convenient both for bfqq and for overall
2021 * throughput, as explained in detail in the comments in
2022 * bfq_update_has_short_ttime().
2023 *
2024 * On the opposite end, if bfqq has a long think time, then
2025 * start directly by 1, because:
2026 * a) on the bright side, keeping at most one request in
2027 * service in the drive is unlikely to cause any harm to the
2028 * latency of bfqq's requests, as the service time of a single
2029 * request is likely to be lower than the think time of bfqq;
2030 * b) on the downside, after becoming empty, bfqq is likely to
2031 * expire before getting its next request. With this request
2032 * arrival pattern, it is very hard to sample total service
2033 * times and update the inject limit accordingly (see comments
2034 * on bfq_update_inject_limit()). So the limit is likely to be
2035 * never, or at least seldom, updated. As a consequence, by
2036 * setting the limit to 1, we avoid that no injection ever
2037 * occurs with bfqq. On the downside, this proactive step
2038 * further reduces chances to actually compute the baseline
2039 * total service time. Thus it reduces chances to execute the
2040 * limit-update algorithm and possibly raise the limit to more
2041 * than 1.
2042 */
2043 if (bfq_bfqq_has_short_ttime(bfqq))
2044 bfqq->inject_limit = 0;
2045 else
2046 bfqq->inject_limit = 1;
2047
2048 bfqq->decrease_time_jif = jiffies;
2049 }
2050
bfq_update_io_intensity(struct bfq_queue * bfqq,u64 now_ns)2051 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2052 {
2053 u64 tot_io_time = now_ns - bfqq->io_start_time;
2054
2055 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2056 bfqq->tot_idle_time +=
2057 now_ns - bfqq->ttime.last_end_request;
2058
2059 if (unlikely(bfq_bfqq_just_created(bfqq)))
2060 return;
2061
2062 /*
2063 * Must be busy for at least about 80% of the time to be
2064 * considered I/O bound.
2065 */
2066 if (bfqq->tot_idle_time * 5 > tot_io_time)
2067 bfq_clear_bfqq_IO_bound(bfqq);
2068 else
2069 bfq_mark_bfqq_IO_bound(bfqq);
2070
2071 /*
2072 * Keep an observation window of at most 200 ms in the past
2073 * from now.
2074 */
2075 if (tot_io_time > 200 * NSEC_PER_MSEC) {
2076 bfqq->io_start_time = now_ns - (tot_io_time>>1);
2077 bfqq->tot_idle_time >>= 1;
2078 }
2079 }
2080
2081 /*
2082 * Detect whether bfqq's I/O seems synchronized with that of some
2083 * other queue, i.e., whether bfqq, after remaining empty, happens to
2084 * receive new I/O only right after some I/O request of the other
2085 * queue has been completed. We call waker queue the other queue, and
2086 * we assume, for simplicity, that bfqq may have at most one waker
2087 * queue.
2088 *
2089 * A remarkable throughput boost can be reached by unconditionally
2090 * injecting the I/O of the waker queue, every time a new
2091 * bfq_dispatch_request happens to be invoked while I/O is being
2092 * plugged for bfqq. In addition to boosting throughput, this
2093 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2094 * bfqq. Note that these same results may be achieved with the general
2095 * injection mechanism, but less effectively. For details on this
2096 * aspect, see the comments on the choice of the queue for injection
2097 * in bfq_select_queue().
2098 *
2099 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2100 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2101 * non empty right after a request of Q has been completed within given
2102 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2103 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2104 * still being served by the drive, and may receive new I/O on the completion
2105 * of some of the in-flight requests. In particular, on the first time, Q is
2106 * tentatively set as a candidate waker queue, while on the third consecutive
2107 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2108 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2109 * has a long think time, so as to make it more likely that bfqq's I/O is
2110 * actually being blocked by a synchronization. This last filter, plus the
2111 * above three-times requirement and time limit for detection, make false
2112 * positives less likely.
2113 *
2114 * NOTE
2115 *
2116 * The sooner a waker queue is detected, the sooner throughput can be
2117 * boosted by injecting I/O from the waker queue. Fortunately,
2118 * detection is likely to be actually fast, for the following
2119 * reasons. While blocked by synchronization, bfqq has a long think
2120 * time. This implies that bfqq's inject limit is at least equal to 1
2121 * (see the comments in bfq_update_inject_limit()). So, thanks to
2122 * injection, the waker queue is likely to be served during the very
2123 * first I/O-plugging time interval for bfqq. This triggers the first
2124 * step of the detection mechanism. Thanks again to injection, the
2125 * candidate waker queue is then likely to be confirmed no later than
2126 * during the next I/O-plugging interval for bfqq.
2127 *
2128 * ISSUE
2129 *
2130 * On queue merging all waker information is lost.
2131 */
bfq_check_waker(struct bfq_data * bfqd,struct bfq_queue * bfqq,u64 now_ns)2132 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2133 u64 now_ns)
2134 {
2135 char waker_name[MAX_BFQQ_NAME_LENGTH];
2136
2137 if (!bfqd->last_completed_rq_bfqq ||
2138 bfqd->last_completed_rq_bfqq == bfqq ||
2139 bfq_bfqq_has_short_ttime(bfqq) ||
2140 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2141 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2142 bfqq == &bfqd->oom_bfqq)
2143 return;
2144
2145 /*
2146 * We reset waker detection logic also if too much time has passed
2147 * since the first detection. If wakeups are rare, pointless idling
2148 * doesn't hurt throughput that much. The condition below makes sure
2149 * we do not uselessly idle blocking waker in more than 1/64 cases.
2150 */
2151 if (bfqd->last_completed_rq_bfqq !=
2152 bfqq->tentative_waker_bfqq ||
2153 now_ns > bfqq->waker_detection_started +
2154 128 * (u64)bfqd->bfq_slice_idle) {
2155 /*
2156 * First synchronization detected with a
2157 * candidate waker queue, or with a different
2158 * candidate waker queue from the current one.
2159 */
2160 bfqq->tentative_waker_bfqq =
2161 bfqd->last_completed_rq_bfqq;
2162 bfqq->num_waker_detections = 1;
2163 bfqq->waker_detection_started = now_ns;
2164 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2165 MAX_BFQQ_NAME_LENGTH);
2166 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2167 } else /* Same tentative waker queue detected again */
2168 bfqq->num_waker_detections++;
2169
2170 if (bfqq->num_waker_detections == 3) {
2171 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2172 bfqq->tentative_waker_bfqq = NULL;
2173 bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2174 MAX_BFQQ_NAME_LENGTH);
2175 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2176
2177 /*
2178 * If the waker queue disappears, then
2179 * bfqq->waker_bfqq must be reset. To
2180 * this goal, we maintain in each
2181 * waker queue a list, woken_list, of
2182 * all the queues that reference the
2183 * waker queue through their
2184 * waker_bfqq pointer. When the waker
2185 * queue exits, the waker_bfqq pointer
2186 * of all the queues in the woken_list
2187 * is reset.
2188 *
2189 * In addition, if bfqq is already in
2190 * the woken_list of a waker queue,
2191 * then, before being inserted into
2192 * the woken_list of a new waker
2193 * queue, bfqq must be removed from
2194 * the woken_list of the old waker
2195 * queue.
2196 */
2197 if (!hlist_unhashed(&bfqq->woken_list_node))
2198 hlist_del_init(&bfqq->woken_list_node);
2199 hlist_add_head(&bfqq->woken_list_node,
2200 &bfqd->last_completed_rq_bfqq->woken_list);
2201 }
2202 }
2203
bfq_add_request(struct request * rq)2204 static void bfq_add_request(struct request *rq)
2205 {
2206 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2207 struct bfq_data *bfqd = bfqq->bfqd;
2208 struct request *next_rq, *prev;
2209 unsigned int old_wr_coeff = bfqq->wr_coeff;
2210 bool interactive = false;
2211 u64 now_ns = ktime_get_ns();
2212
2213 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2214 bfqq->queued[rq_is_sync(rq)]++;
2215 /*
2216 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2217 * may be read without holding the lock in bfq_has_work().
2218 */
2219 WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2220
2221 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2222 bfq_check_waker(bfqd, bfqq, now_ns);
2223
2224 /*
2225 * Periodically reset inject limit, to make sure that
2226 * the latter eventually drops in case workload
2227 * changes, see step (3) in the comments on
2228 * bfq_update_inject_limit().
2229 */
2230 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2231 msecs_to_jiffies(1000)))
2232 bfq_reset_inject_limit(bfqd, bfqq);
2233
2234 /*
2235 * The following conditions must hold to setup a new
2236 * sampling of total service time, and then a new
2237 * update of the inject limit:
2238 * - bfqq is in service, because the total service
2239 * time is evaluated only for the I/O requests of
2240 * the queues in service;
2241 * - this is the right occasion to compute or to
2242 * lower the baseline total service time, because
2243 * there are actually no requests in the drive,
2244 * or
2245 * the baseline total service time is available, and
2246 * this is the right occasion to compute the other
2247 * quantity needed to update the inject limit, i.e.,
2248 * the total service time caused by the amount of
2249 * injection allowed by the current value of the
2250 * limit. It is the right occasion because injection
2251 * has actually been performed during the service
2252 * hole, and there are still in-flight requests,
2253 * which are very likely to be exactly the injected
2254 * requests, or part of them;
2255 * - the minimum interval for sampling the total
2256 * service time and updating the inject limit has
2257 * elapsed.
2258 */
2259 if (bfqq == bfqd->in_service_queue &&
2260 (bfqd->tot_rq_in_driver == 0 ||
2261 (bfqq->last_serv_time_ns > 0 &&
2262 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2263 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2264 msecs_to_jiffies(10))) {
2265 bfqd->last_empty_occupied_ns = ktime_get_ns();
2266 /*
2267 * Start the state machine for measuring the
2268 * total service time of rq: setting
2269 * wait_dispatch will cause bfqd->waited_rq to
2270 * be set when rq will be dispatched.
2271 */
2272 bfqd->wait_dispatch = true;
2273 /*
2274 * If there is no I/O in service in the drive,
2275 * then possible injection occurred before the
2276 * arrival of rq will not affect the total
2277 * service time of rq. So the injection limit
2278 * must not be updated as a function of such
2279 * total service time, unless new injection
2280 * occurs before rq is completed. To have the
2281 * injection limit updated only in the latter
2282 * case, reset rqs_injected here (rqs_injected
2283 * will be set in case injection is performed
2284 * on bfqq before rq is completed).
2285 */
2286 if (bfqd->tot_rq_in_driver == 0)
2287 bfqd->rqs_injected = false;
2288 }
2289 }
2290
2291 if (bfq_bfqq_sync(bfqq))
2292 bfq_update_io_intensity(bfqq, now_ns);
2293
2294 elv_rb_add(&bfqq->sort_list, rq);
2295
2296 /*
2297 * Check if this request is a better next-serve candidate.
2298 */
2299 prev = bfqq->next_rq;
2300 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2301 bfqq->next_rq = next_rq;
2302
2303 /*
2304 * Adjust priority tree position, if next_rq changes.
2305 * See comments on bfq_pos_tree_add_move() for the unlikely().
2306 */
2307 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2308 bfq_pos_tree_add_move(bfqd, bfqq);
2309
2310 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2311 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2312 rq, &interactive);
2313 else {
2314 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2315 time_is_before_jiffies(
2316 bfqq->last_wr_start_finish +
2317 bfqd->bfq_wr_min_inter_arr_async)) {
2318 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2319 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2320
2321 bfqd->wr_busy_queues++;
2322 bfqq->entity.prio_changed = 1;
2323 }
2324 if (prev != bfqq->next_rq)
2325 bfq_updated_next_req(bfqd, bfqq);
2326 }
2327
2328 /*
2329 * Assign jiffies to last_wr_start_finish in the following
2330 * cases:
2331 *
2332 * . if bfqq is not going to be weight-raised, because, for
2333 * non weight-raised queues, last_wr_start_finish stores the
2334 * arrival time of the last request; as of now, this piece
2335 * of information is used only for deciding whether to
2336 * weight-raise async queues
2337 *
2338 * . if bfqq is not weight-raised, because, if bfqq is now
2339 * switching to weight-raised, then last_wr_start_finish
2340 * stores the time when weight-raising starts
2341 *
2342 * . if bfqq is interactive, because, regardless of whether
2343 * bfqq is currently weight-raised, the weight-raising
2344 * period must start or restart (this case is considered
2345 * separately because it is not detected by the above
2346 * conditions, if bfqq is already weight-raised)
2347 *
2348 * last_wr_start_finish has to be updated also if bfqq is soft
2349 * real-time, because the weight-raising period is constantly
2350 * restarted on idle-to-busy transitions for these queues, but
2351 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2352 * needed.
2353 */
2354 if (bfqd->low_latency &&
2355 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2356 bfqq->last_wr_start_finish = jiffies;
2357 }
2358
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2359 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2360 struct bio *bio,
2361 struct request_queue *q)
2362 {
2363 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2364
2365
2366 if (bfqq)
2367 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2368
2369 return NULL;
2370 }
2371
get_sdist(sector_t last_pos,struct request * rq)2372 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2373 {
2374 if (last_pos)
2375 return abs(blk_rq_pos(rq) - last_pos);
2376
2377 return 0;
2378 }
2379
bfq_remove_request(struct request_queue * q,struct request * rq)2380 static void bfq_remove_request(struct request_queue *q,
2381 struct request *rq)
2382 {
2383 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2384 struct bfq_data *bfqd = bfqq->bfqd;
2385 const int sync = rq_is_sync(rq);
2386
2387 if (bfqq->next_rq == rq) {
2388 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2389 bfq_updated_next_req(bfqd, bfqq);
2390 }
2391
2392 if (rq->queuelist.prev != &rq->queuelist)
2393 list_del_init(&rq->queuelist);
2394 bfqq->queued[sync]--;
2395 /*
2396 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2397 * may be read without holding the lock in bfq_has_work().
2398 */
2399 WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2400 elv_rb_del(&bfqq->sort_list, rq);
2401
2402 elv_rqhash_del(q, rq);
2403 if (q->last_merge == rq)
2404 q->last_merge = NULL;
2405
2406 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2407 bfqq->next_rq = NULL;
2408
2409 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2410 bfq_del_bfqq_busy(bfqq, false);
2411 /*
2412 * bfqq emptied. In normal operation, when
2413 * bfqq is empty, bfqq->entity.service and
2414 * bfqq->entity.budget must contain,
2415 * respectively, the service received and the
2416 * budget used last time bfqq emptied. These
2417 * facts do not hold in this case, as at least
2418 * this last removal occurred while bfqq is
2419 * not in service. To avoid inconsistencies,
2420 * reset both bfqq->entity.service and
2421 * bfqq->entity.budget, if bfqq has still a
2422 * process that may issue I/O requests to it.
2423 */
2424 bfqq->entity.budget = bfqq->entity.service = 0;
2425 }
2426
2427 /*
2428 * Remove queue from request-position tree as it is empty.
2429 */
2430 if (bfqq->pos_root) {
2431 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2432 bfqq->pos_root = NULL;
2433 }
2434 } else {
2435 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2436 if (unlikely(!bfqd->nonrot_with_queueing))
2437 bfq_pos_tree_add_move(bfqd, bfqq);
2438 }
2439
2440 if (rq->cmd_flags & REQ_META)
2441 bfqq->meta_pending--;
2442
2443 }
2444
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2445 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2446 unsigned int nr_segs)
2447 {
2448 struct bfq_data *bfqd = q->elevator->elevator_data;
2449 struct request *free = NULL;
2450 /*
2451 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2452 * store its return value for later use, to avoid nesting
2453 * queue_lock inside the bfqd->lock. We assume that the bic
2454 * returned by bfq_bic_lookup does not go away before
2455 * bfqd->lock is taken.
2456 */
2457 struct bfq_io_cq *bic = bfq_bic_lookup(q);
2458 bool ret;
2459
2460 spin_lock_irq(&bfqd->lock);
2461
2462 if (bic) {
2463 /*
2464 * Make sure cgroup info is uptodate for current process before
2465 * considering the merge.
2466 */
2467 bfq_bic_update_cgroup(bic, bio);
2468
2469 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2470 bfq_actuator_index(bfqd, bio));
2471 } else {
2472 bfqd->bio_bfqq = NULL;
2473 }
2474 bfqd->bio_bic = bic;
2475
2476 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2477
2478 spin_unlock_irq(&bfqd->lock);
2479 if (free)
2480 blk_mq_free_request(free);
2481
2482 return ret;
2483 }
2484
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2485 static int bfq_request_merge(struct request_queue *q, struct request **req,
2486 struct bio *bio)
2487 {
2488 struct bfq_data *bfqd = q->elevator->elevator_data;
2489 struct request *__rq;
2490
2491 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2492 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2493 *req = __rq;
2494
2495 if (blk_discard_mergable(__rq))
2496 return ELEVATOR_DISCARD_MERGE;
2497 return ELEVATOR_FRONT_MERGE;
2498 }
2499
2500 return ELEVATOR_NO_MERGE;
2501 }
2502
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2503 static void bfq_request_merged(struct request_queue *q, struct request *req,
2504 enum elv_merge type)
2505 {
2506 if (type == ELEVATOR_FRONT_MERGE &&
2507 rb_prev(&req->rb_node) &&
2508 blk_rq_pos(req) <
2509 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2510 struct request, rb_node))) {
2511 struct bfq_queue *bfqq = RQ_BFQQ(req);
2512 struct bfq_data *bfqd;
2513 struct request *prev, *next_rq;
2514
2515 if (!bfqq)
2516 return;
2517
2518 bfqd = bfqq->bfqd;
2519
2520 /* Reposition request in its sort_list */
2521 elv_rb_del(&bfqq->sort_list, req);
2522 elv_rb_add(&bfqq->sort_list, req);
2523
2524 /* Choose next request to be served for bfqq */
2525 prev = bfqq->next_rq;
2526 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2527 bfqd->last_position);
2528 bfqq->next_rq = next_rq;
2529 /*
2530 * If next_rq changes, update both the queue's budget to
2531 * fit the new request and the queue's position in its
2532 * rq_pos_tree.
2533 */
2534 if (prev != bfqq->next_rq) {
2535 bfq_updated_next_req(bfqd, bfqq);
2536 /*
2537 * See comments on bfq_pos_tree_add_move() for
2538 * the unlikely().
2539 */
2540 if (unlikely(!bfqd->nonrot_with_queueing))
2541 bfq_pos_tree_add_move(bfqd, bfqq);
2542 }
2543 }
2544 }
2545
2546 /*
2547 * This function is called to notify the scheduler that the requests
2548 * rq and 'next' have been merged, with 'next' going away. BFQ
2549 * exploits this hook to address the following issue: if 'next' has a
2550 * fifo_time lower that rq, then the fifo_time of rq must be set to
2551 * the value of 'next', to not forget the greater age of 'next'.
2552 *
2553 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2554 * on that rq is picked from the hash table q->elevator->hash, which,
2555 * in its turn, is filled only with I/O requests present in
2556 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2557 * the function that fills this hash table (elv_rqhash_add) is called
2558 * only by bfq_insert_request.
2559 */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2560 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2561 struct request *next)
2562 {
2563 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2564 *next_bfqq = RQ_BFQQ(next);
2565
2566 if (!bfqq)
2567 goto remove;
2568
2569 /*
2570 * If next and rq belong to the same bfq_queue and next is older
2571 * than rq, then reposition rq in the fifo (by substituting next
2572 * with rq). Otherwise, if next and rq belong to different
2573 * bfq_queues, never reposition rq: in fact, we would have to
2574 * reposition it with respect to next's position in its own fifo,
2575 * which would most certainly be too expensive with respect to
2576 * the benefits.
2577 */
2578 if (bfqq == next_bfqq &&
2579 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2580 next->fifo_time < rq->fifo_time) {
2581 list_del_init(&rq->queuelist);
2582 list_replace_init(&next->queuelist, &rq->queuelist);
2583 rq->fifo_time = next->fifo_time;
2584 }
2585
2586 if (bfqq->next_rq == next)
2587 bfqq->next_rq = rq;
2588
2589 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2590 remove:
2591 /* Merged request may be in the IO scheduler. Remove it. */
2592 if (!RB_EMPTY_NODE(&next->rb_node)) {
2593 bfq_remove_request(next->q, next);
2594 if (next_bfqq)
2595 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2596 next->cmd_flags);
2597 }
2598 }
2599
2600 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2601 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2602 {
2603 /*
2604 * If bfqq has been enjoying interactive weight-raising, then
2605 * reset soft_rt_next_start. We do it for the following
2606 * reason. bfqq may have been conveying the I/O needed to load
2607 * a soft real-time application. Such an application actually
2608 * exhibits a soft real-time I/O pattern after it finishes
2609 * loading, and finally starts doing its job. But, if bfqq has
2610 * been receiving a lot of bandwidth so far (likely to happen
2611 * on a fast device), then soft_rt_next_start now contains a
2612 * high value that. So, without this reset, bfqq would be
2613 * prevented from being possibly considered as soft_rt for a
2614 * very long time.
2615 */
2616
2617 if (bfqq->wr_cur_max_time !=
2618 bfqq->bfqd->bfq_wr_rt_max_time)
2619 bfqq->soft_rt_next_start = jiffies;
2620
2621 if (bfq_bfqq_busy(bfqq))
2622 bfqq->bfqd->wr_busy_queues--;
2623 bfqq->wr_coeff = 1;
2624 bfqq->wr_cur_max_time = 0;
2625 bfqq->last_wr_start_finish = jiffies;
2626 /*
2627 * Trigger a weight change on the next invocation of
2628 * __bfq_entity_update_weight_prio.
2629 */
2630 bfqq->entity.prio_changed = 1;
2631 }
2632
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2633 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2634 struct bfq_group *bfqg)
2635 {
2636 int i, j, k;
2637
2638 for (k = 0; k < bfqd->num_actuators; k++) {
2639 for (i = 0; i < 2; i++)
2640 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2641 if (bfqg->async_bfqq[i][j][k])
2642 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2643 if (bfqg->async_idle_bfqq[k])
2644 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2645 }
2646 }
2647
bfq_end_wr(struct bfq_data * bfqd)2648 static void bfq_end_wr(struct bfq_data *bfqd)
2649 {
2650 struct bfq_queue *bfqq;
2651 int i;
2652
2653 spin_lock_irq(&bfqd->lock);
2654
2655 for (i = 0; i < bfqd->num_actuators; i++) {
2656 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2657 bfq_bfqq_end_wr(bfqq);
2658 }
2659 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2660 bfq_bfqq_end_wr(bfqq);
2661 bfq_end_wr_async(bfqd);
2662
2663 spin_unlock_irq(&bfqd->lock);
2664 }
2665
bfq_io_struct_pos(void * io_struct,bool request)2666 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2667 {
2668 if (request)
2669 return blk_rq_pos(io_struct);
2670 else
2671 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2672 }
2673
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2674 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2675 sector_t sector)
2676 {
2677 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2678 BFQQ_CLOSE_THR;
2679 }
2680
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2681 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2682 struct bfq_queue *bfqq,
2683 sector_t sector)
2684 {
2685 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2686 struct rb_node *parent, *node;
2687 struct bfq_queue *__bfqq;
2688
2689 if (RB_EMPTY_ROOT(root))
2690 return NULL;
2691
2692 /*
2693 * First, if we find a request starting at the end of the last
2694 * request, choose it.
2695 */
2696 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2697 if (__bfqq)
2698 return __bfqq;
2699
2700 /*
2701 * If the exact sector wasn't found, the parent of the NULL leaf
2702 * will contain the closest sector (rq_pos_tree sorted by
2703 * next_request position).
2704 */
2705 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2706 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2707 return __bfqq;
2708
2709 if (blk_rq_pos(__bfqq->next_rq) < sector)
2710 node = rb_next(&__bfqq->pos_node);
2711 else
2712 node = rb_prev(&__bfqq->pos_node);
2713 if (!node)
2714 return NULL;
2715
2716 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2717 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2718 return __bfqq;
2719
2720 return NULL;
2721 }
2722
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2723 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2724 struct bfq_queue *cur_bfqq,
2725 sector_t sector)
2726 {
2727 struct bfq_queue *bfqq;
2728
2729 /*
2730 * We shall notice if some of the queues are cooperating,
2731 * e.g., working closely on the same area of the device. In
2732 * that case, we can group them together and: 1) don't waste
2733 * time idling, and 2) serve the union of their requests in
2734 * the best possible order for throughput.
2735 */
2736 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2737 if (!bfqq || bfqq == cur_bfqq)
2738 return NULL;
2739
2740 return bfqq;
2741 }
2742
2743 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2744 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2745 {
2746 int process_refs, new_process_refs;
2747 struct bfq_queue *__bfqq;
2748
2749 /*
2750 * If there are no process references on the new_bfqq, then it is
2751 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2752 * may have dropped their last reference (not just their last process
2753 * reference).
2754 */
2755 if (!bfqq_process_refs(new_bfqq))
2756 return NULL;
2757
2758 /* Avoid a circular list and skip interim queue merges. */
2759 while ((__bfqq = new_bfqq->new_bfqq)) {
2760 if (__bfqq == bfqq)
2761 return NULL;
2762 new_bfqq = __bfqq;
2763 }
2764
2765 process_refs = bfqq_process_refs(bfqq);
2766 new_process_refs = bfqq_process_refs(new_bfqq);
2767 /*
2768 * If the process for the bfqq has gone away, there is no
2769 * sense in merging the queues.
2770 */
2771 if (process_refs == 0 || new_process_refs == 0)
2772 return NULL;
2773
2774 /*
2775 * Make sure merged queues belong to the same parent. Parents could
2776 * have changed since the time we decided the two queues are suitable
2777 * for merging.
2778 */
2779 if (new_bfqq->entity.parent != bfqq->entity.parent)
2780 return NULL;
2781
2782 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2783 new_bfqq->pid);
2784
2785 /*
2786 * Merging is just a redirection: the requests of the process
2787 * owning one of the two queues are redirected to the other queue.
2788 * The latter queue, in its turn, is set as shared if this is the
2789 * first time that the requests of some process are redirected to
2790 * it.
2791 *
2792 * We redirect bfqq to new_bfqq and not the opposite, because
2793 * we are in the context of the process owning bfqq, thus we
2794 * have the io_cq of this process. So we can immediately
2795 * configure this io_cq to redirect the requests of the
2796 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2797 * not available any more (new_bfqq->bic == NULL).
2798 *
2799 * Anyway, even in case new_bfqq coincides with the in-service
2800 * queue, redirecting requests the in-service queue is the
2801 * best option, as we feed the in-service queue with new
2802 * requests close to the last request served and, by doing so,
2803 * are likely to increase the throughput.
2804 */
2805 bfqq->new_bfqq = new_bfqq;
2806 /*
2807 * The above assignment schedules the following redirections:
2808 * each time some I/O for bfqq arrives, the process that
2809 * generated that I/O is disassociated from bfqq and
2810 * associated with new_bfqq. Here we increases new_bfqq->ref
2811 * in advance, adding the number of processes that are
2812 * expected to be associated with new_bfqq as they happen to
2813 * issue I/O.
2814 */
2815 new_bfqq->ref += process_refs;
2816 return new_bfqq;
2817 }
2818
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2819 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2820 struct bfq_queue *new_bfqq)
2821 {
2822 if (bfq_too_late_for_merging(new_bfqq))
2823 return false;
2824
2825 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2826 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2827 return false;
2828
2829 /*
2830 * If either of the queues has already been detected as seeky,
2831 * then merging it with the other queue is unlikely to lead to
2832 * sequential I/O.
2833 */
2834 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2835 return false;
2836
2837 /*
2838 * Interleaved I/O is known to be done by (some) applications
2839 * only for reads, so it does not make sense to merge async
2840 * queues.
2841 */
2842 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2843 return false;
2844
2845 return true;
2846 }
2847
2848 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2849 struct bfq_queue *bfqq);
2850
2851 static struct bfq_queue *
bfq_setup_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_queue * stable_merge_bfqq,struct bfq_iocq_bfqq_data * bfqq_data)2852 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2853 struct bfq_queue *stable_merge_bfqq,
2854 struct bfq_iocq_bfqq_data *bfqq_data)
2855 {
2856 int proc_ref = min(bfqq_process_refs(bfqq),
2857 bfqq_process_refs(stable_merge_bfqq));
2858 struct bfq_queue *new_bfqq = NULL;
2859
2860 bfqq_data->stable_merge_bfqq = NULL;
2861 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
2862 goto out;
2863
2864 /* next function will take at least one ref */
2865 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2866
2867 if (new_bfqq) {
2868 bfqq_data->stably_merged = true;
2869 if (new_bfqq->bic) {
2870 unsigned int new_a_idx = new_bfqq->actuator_idx;
2871 struct bfq_iocq_bfqq_data *new_bfqq_data =
2872 &new_bfqq->bic->bfqq_data[new_a_idx];
2873
2874 new_bfqq_data->stably_merged = true;
2875 }
2876 }
2877
2878 out:
2879 /* deschedule stable merge, because done or aborted here */
2880 bfq_put_stable_ref(stable_merge_bfqq);
2881
2882 return new_bfqq;
2883 }
2884
2885 /*
2886 * Attempt to schedule a merge of bfqq with the currently in-service
2887 * queue or with a close queue among the scheduled queues. Return
2888 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2889 * structure otherwise.
2890 *
2891 * The OOM queue is not allowed to participate to cooperation: in fact, since
2892 * the requests temporarily redirected to the OOM queue could be redirected
2893 * again to dedicated queues at any time, the state needed to correctly
2894 * handle merging with the OOM queue would be quite complex and expensive
2895 * to maintain. Besides, in such a critical condition as an out of memory,
2896 * the benefits of queue merging may be little relevant, or even negligible.
2897 *
2898 * WARNING: queue merging may impair fairness among non-weight raised
2899 * queues, for at least two reasons: 1) the original weight of a
2900 * merged queue may change during the merged state, 2) even being the
2901 * weight the same, a merged queue may be bloated with many more
2902 * requests than the ones produced by its originally-associated
2903 * process.
2904 */
2905 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request,struct bfq_io_cq * bic)2906 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2907 void *io_struct, bool request, struct bfq_io_cq *bic)
2908 {
2909 struct bfq_queue *in_service_bfqq, *new_bfqq;
2910 unsigned int a_idx = bfqq->actuator_idx;
2911 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2912
2913 /* if a merge has already been setup, then proceed with that first */
2914 new_bfqq = bfqq->new_bfqq;
2915 if (new_bfqq) {
2916 while (new_bfqq->new_bfqq)
2917 new_bfqq = new_bfqq->new_bfqq;
2918 return new_bfqq;
2919 }
2920
2921 /*
2922 * Check delayed stable merge for rotational or non-queueing
2923 * devs. For this branch to be executed, bfqq must not be
2924 * currently merged with some other queue (i.e., bfqq->bic
2925 * must be non null). If we considered also merged queues,
2926 * then we should also check whether bfqq has already been
2927 * merged with bic->stable_merge_bfqq. But this would be
2928 * costly and complicated.
2929 */
2930 if (unlikely(!bfqd->nonrot_with_queueing)) {
2931 /*
2932 * Make sure also that bfqq is sync, because
2933 * bic->stable_merge_bfqq may point to some queue (for
2934 * stable merging) also if bic is associated with a
2935 * sync queue, but this bfqq is async
2936 */
2937 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2938 !bfq_bfqq_just_created(bfqq) &&
2939 time_is_before_jiffies(bfqq->split_time +
2940 msecs_to_jiffies(bfq_late_stable_merging)) &&
2941 time_is_before_jiffies(bfqq->creation_time +
2942 msecs_to_jiffies(bfq_late_stable_merging))) {
2943 struct bfq_queue *stable_merge_bfqq =
2944 bfqq_data->stable_merge_bfqq;
2945
2946 return bfq_setup_stable_merge(bfqd, bfqq,
2947 stable_merge_bfqq,
2948 bfqq_data);
2949 }
2950 }
2951
2952 /*
2953 * Do not perform queue merging if the device is non
2954 * rotational and performs internal queueing. In fact, such a
2955 * device reaches a high speed through internal parallelism
2956 * and pipelining. This means that, to reach a high
2957 * throughput, it must have many requests enqueued at the same
2958 * time. But, in this configuration, the internal scheduling
2959 * algorithm of the device does exactly the job of queue
2960 * merging: it reorders requests so as to obtain as much as
2961 * possible a sequential I/O pattern. As a consequence, with
2962 * the workload generated by processes doing interleaved I/O,
2963 * the throughput reached by the device is likely to be the
2964 * same, with and without queue merging.
2965 *
2966 * Disabling merging also provides a remarkable benefit in
2967 * terms of throughput. Merging tends to make many workloads
2968 * artificially more uneven, because of shared queues
2969 * remaining non empty for incomparably more time than
2970 * non-merged queues. This may accentuate workload
2971 * asymmetries. For example, if one of the queues in a set of
2972 * merged queues has a higher weight than a normal queue, then
2973 * the shared queue may inherit such a high weight and, by
2974 * staying almost always active, may force BFQ to perform I/O
2975 * plugging most of the time. This evidently makes it harder
2976 * for BFQ to let the device reach a high throughput.
2977 *
2978 * Finally, the likely() macro below is not used because one
2979 * of the two branches is more likely than the other, but to
2980 * have the code path after the following if() executed as
2981 * fast as possible for the case of a non rotational device
2982 * with queueing. We want it because this is the fastest kind
2983 * of device. On the opposite end, the likely() may lengthen
2984 * the execution time of BFQ for the case of slower devices
2985 * (rotational or at least without queueing). But in this case
2986 * the execution time of BFQ matters very little, if not at
2987 * all.
2988 */
2989 if (likely(bfqd->nonrot_with_queueing))
2990 return NULL;
2991
2992 /*
2993 * Prevent bfqq from being merged if it has been created too
2994 * long ago. The idea is that true cooperating processes, and
2995 * thus their associated bfq_queues, are supposed to be
2996 * created shortly after each other. This is the case, e.g.,
2997 * for KVM/QEMU and dump I/O threads. Basing on this
2998 * assumption, the following filtering greatly reduces the
2999 * probability that two non-cooperating processes, which just
3000 * happen to do close I/O for some short time interval, have
3001 * their queues merged by mistake.
3002 */
3003 if (bfq_too_late_for_merging(bfqq))
3004 return NULL;
3005
3006 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3007 return NULL;
3008
3009 /* If there is only one backlogged queue, don't search. */
3010 if (bfq_tot_busy_queues(bfqd) == 1)
3011 return NULL;
3012
3013 in_service_bfqq = bfqd->in_service_queue;
3014
3015 if (in_service_bfqq && in_service_bfqq != bfqq &&
3016 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3017 bfq_rq_close_to_sector(io_struct, request,
3018 bfqd->in_serv_last_pos) &&
3019 bfqq->entity.parent == in_service_bfqq->entity.parent &&
3020 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3021 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3022 if (new_bfqq)
3023 return new_bfqq;
3024 }
3025 /*
3026 * Check whether there is a cooperator among currently scheduled
3027 * queues. The only thing we need is that the bio/request is not
3028 * NULL, as we need it to establish whether a cooperator exists.
3029 */
3030 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3031 bfq_io_struct_pos(io_struct, request));
3032
3033 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3034 bfq_may_be_close_cooperator(bfqq, new_bfqq))
3035 return bfq_setup_merge(bfqq, new_bfqq);
3036
3037 return NULL;
3038 }
3039
bfq_bfqq_save_state(struct bfq_queue * bfqq)3040 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3041 {
3042 struct bfq_io_cq *bic = bfqq->bic;
3043 unsigned int a_idx = bfqq->actuator_idx;
3044 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3045
3046 /*
3047 * If !bfqq->bic, the queue is already shared or its requests
3048 * have already been redirected to a shared queue; both idle window
3049 * and weight raising state have already been saved. Do nothing.
3050 */
3051 if (!bic)
3052 return;
3053
3054 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3055 bfqq_data->saved_inject_limit = bfqq->inject_limit;
3056 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3057
3058 bfqq_data->saved_weight = bfqq->entity.orig_weight;
3059 bfqq_data->saved_ttime = bfqq->ttime;
3060 bfqq_data->saved_has_short_ttime =
3061 bfq_bfqq_has_short_ttime(bfqq);
3062 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3063 bfqq_data->saved_io_start_time = bfqq->io_start_time;
3064 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3065 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3066 bfqq_data->was_in_burst_list =
3067 !hlist_unhashed(&bfqq->burst_list_node);
3068
3069 if (unlikely(bfq_bfqq_just_created(bfqq) &&
3070 !bfq_bfqq_in_large_burst(bfqq) &&
3071 bfqq->bfqd->low_latency)) {
3072 /*
3073 * bfqq being merged right after being created: bfqq
3074 * would have deserved interactive weight raising, but
3075 * did not make it to be set in a weight-raised state,
3076 * because of this early merge. Store directly the
3077 * weight-raising state that would have been assigned
3078 * to bfqq, so that to avoid that bfqq unjustly fails
3079 * to enjoy weight raising if split soon.
3080 */
3081 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3082 bfqq_data->saved_wr_start_at_switch_to_srt =
3083 bfq_smallest_from_now();
3084 bfqq_data->saved_wr_cur_max_time =
3085 bfq_wr_duration(bfqq->bfqd);
3086 bfqq_data->saved_last_wr_start_finish = jiffies;
3087 } else {
3088 bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3089 bfqq_data->saved_wr_start_at_switch_to_srt =
3090 bfqq->wr_start_at_switch_to_srt;
3091 bfqq_data->saved_service_from_wr =
3092 bfqq->service_from_wr;
3093 bfqq_data->saved_last_wr_start_finish =
3094 bfqq->last_wr_start_finish;
3095 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3096 }
3097 }
3098
3099
3100 static void
bfq_reassign_last_bfqq(struct bfq_queue * cur_bfqq,struct bfq_queue * new_bfqq)3101 bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq)
3102 {
3103 if (cur_bfqq->entity.parent &&
3104 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3105 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3106 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3107 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3108 }
3109
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)3110 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3111 {
3112 /*
3113 * To prevent bfqq's service guarantees from being violated,
3114 * bfqq may be left busy, i.e., queued for service, even if
3115 * empty (see comments in __bfq_bfqq_expire() for
3116 * details). But, if no process will send requests to bfqq any
3117 * longer, then there is no point in keeping bfqq queued for
3118 * service. In addition, keeping bfqq queued for service, but
3119 * with no process ref any longer, may have caused bfqq to be
3120 * freed when dequeued from service. But this is assumed to
3121 * never happen.
3122 */
3123 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3124 bfqq != bfqd->in_service_queue)
3125 bfq_del_bfqq_busy(bfqq, false);
3126
3127 bfq_reassign_last_bfqq(bfqq, NULL);
3128
3129 bfq_put_queue(bfqq);
3130 }
3131
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq)3132 static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd,
3133 struct bfq_io_cq *bic,
3134 struct bfq_queue *bfqq)
3135 {
3136 struct bfq_queue *new_bfqq = bfqq->new_bfqq;
3137
3138 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3139 (unsigned long)new_bfqq->pid);
3140 /* Save weight raising and idle window of the merged queues */
3141 bfq_bfqq_save_state(bfqq);
3142 bfq_bfqq_save_state(new_bfqq);
3143 if (bfq_bfqq_IO_bound(bfqq))
3144 bfq_mark_bfqq_IO_bound(new_bfqq);
3145 bfq_clear_bfqq_IO_bound(bfqq);
3146
3147 /*
3148 * The processes associated with bfqq are cooperators of the
3149 * processes associated with new_bfqq. So, if bfqq has a
3150 * waker, then assume that all these processes will be happy
3151 * to let bfqq's waker freely inject I/O when they have no
3152 * I/O.
3153 */
3154 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3155 bfqq->waker_bfqq != new_bfqq) {
3156 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3157 new_bfqq->tentative_waker_bfqq = NULL;
3158
3159 /*
3160 * If the waker queue disappears, then
3161 * new_bfqq->waker_bfqq must be reset. So insert
3162 * new_bfqq into the woken_list of the waker. See
3163 * bfq_check_waker for details.
3164 */
3165 hlist_add_head(&new_bfqq->woken_list_node,
3166 &new_bfqq->waker_bfqq->woken_list);
3167
3168 }
3169
3170 /*
3171 * If bfqq is weight-raised, then let new_bfqq inherit
3172 * weight-raising. To reduce false positives, neglect the case
3173 * where bfqq has just been created, but has not yet made it
3174 * to be weight-raised (which may happen because EQM may merge
3175 * bfqq even before bfq_add_request is executed for the first
3176 * time for bfqq). Handling this case would however be very
3177 * easy, thanks to the flag just_created.
3178 */
3179 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3180 new_bfqq->wr_coeff = bfqq->wr_coeff;
3181 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3182 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3183 new_bfqq->wr_start_at_switch_to_srt =
3184 bfqq->wr_start_at_switch_to_srt;
3185 if (bfq_bfqq_busy(new_bfqq))
3186 bfqd->wr_busy_queues++;
3187 new_bfqq->entity.prio_changed = 1;
3188 }
3189
3190 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3191 bfqq->wr_coeff = 1;
3192 bfqq->entity.prio_changed = 1;
3193 if (bfq_bfqq_busy(bfqq))
3194 bfqd->wr_busy_queues--;
3195 }
3196
3197 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3198 bfqd->wr_busy_queues);
3199
3200 /*
3201 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3202 */
3203 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3204 bfq_mark_bfqq_coop(new_bfqq);
3205 /*
3206 * new_bfqq now belongs to at least two bics (it is a shared queue):
3207 * set new_bfqq->bic to NULL. bfqq either:
3208 * - does not belong to any bic any more, and hence bfqq->bic must
3209 * be set to NULL, or
3210 * - is a queue whose owning bics have already been redirected to a
3211 * different queue, hence the queue is destined to not belong to
3212 * any bic soon and bfqq->bic is already NULL (therefore the next
3213 * assignment causes no harm).
3214 */
3215 new_bfqq->bic = NULL;
3216 /*
3217 * If the queue is shared, the pid is the pid of one of the associated
3218 * processes. Which pid depends on the exact sequence of merge events
3219 * the queue underwent. So printing such a pid is useless and confusing
3220 * because it reports a random pid between those of the associated
3221 * processes.
3222 * We mark such a queue with a pid -1, and then print SHARED instead of
3223 * a pid in logging messages.
3224 */
3225 new_bfqq->pid = -1;
3226 bfqq->bic = NULL;
3227
3228 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3229
3230 bfq_release_process_ref(bfqd, bfqq);
3231
3232 return new_bfqq;
3233 }
3234
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)3235 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3236 struct bio *bio)
3237 {
3238 struct bfq_data *bfqd = q->elevator->elevator_data;
3239 bool is_sync = op_is_sync(bio->bi_opf);
3240 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3241
3242 /*
3243 * Disallow merge of a sync bio into an async request.
3244 */
3245 if (is_sync && !rq_is_sync(rq))
3246 return false;
3247
3248 /*
3249 * Lookup the bfqq that this bio will be queued with. Allow
3250 * merge only if rq is queued there.
3251 */
3252 if (!bfqq)
3253 return false;
3254
3255 /*
3256 * We take advantage of this function to perform an early merge
3257 * of the queues of possible cooperating processes.
3258 */
3259 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3260 if (new_bfqq) {
3261 /*
3262 * bic still points to bfqq, then it has not yet been
3263 * redirected to some other bfq_queue, and a queue
3264 * merge between bfqq and new_bfqq can be safely
3265 * fulfilled, i.e., bic can be redirected to new_bfqq
3266 * and bfqq can be put.
3267 */
3268 while (bfqq != new_bfqq)
3269 bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq);
3270
3271 /*
3272 * Change also bqfd->bio_bfqq, as
3273 * bfqd->bio_bic now points to new_bfqq, and
3274 * this function may be invoked again (and then may
3275 * use again bqfd->bio_bfqq).
3276 */
3277 bfqd->bio_bfqq = bfqq;
3278 }
3279
3280 return bfqq == RQ_BFQQ(rq);
3281 }
3282
3283 /*
3284 * Set the maximum time for the in-service queue to consume its
3285 * budget. This prevents seeky processes from lowering the throughput.
3286 * In practice, a time-slice service scheme is used with seeky
3287 * processes.
3288 */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)3289 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3290 struct bfq_queue *bfqq)
3291 {
3292 unsigned int timeout_coeff;
3293
3294 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3295 timeout_coeff = 1;
3296 else
3297 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3298
3299 bfqd->last_budget_start = ktime_get();
3300
3301 bfqq->budget_timeout = jiffies +
3302 bfqd->bfq_timeout * timeout_coeff;
3303 }
3304
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)3305 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3306 struct bfq_queue *bfqq)
3307 {
3308 if (bfqq) {
3309 bfq_clear_bfqq_fifo_expire(bfqq);
3310
3311 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3312
3313 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3314 bfqq->wr_coeff > 1 &&
3315 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3316 time_is_before_jiffies(bfqq->budget_timeout)) {
3317 /*
3318 * For soft real-time queues, move the start
3319 * of the weight-raising period forward by the
3320 * time the queue has not received any
3321 * service. Otherwise, a relatively long
3322 * service delay is likely to cause the
3323 * weight-raising period of the queue to end,
3324 * because of the short duration of the
3325 * weight-raising period of a soft real-time
3326 * queue. It is worth noting that this move
3327 * is not so dangerous for the other queues,
3328 * because soft real-time queues are not
3329 * greedy.
3330 *
3331 * To not add a further variable, we use the
3332 * overloaded field budget_timeout to
3333 * determine for how long the queue has not
3334 * received service, i.e., how much time has
3335 * elapsed since the queue expired. However,
3336 * this is a little imprecise, because
3337 * budget_timeout is set to jiffies if bfqq
3338 * not only expires, but also remains with no
3339 * request.
3340 */
3341 if (time_after(bfqq->budget_timeout,
3342 bfqq->last_wr_start_finish))
3343 bfqq->last_wr_start_finish +=
3344 jiffies - bfqq->budget_timeout;
3345 else
3346 bfqq->last_wr_start_finish = jiffies;
3347 }
3348
3349 bfq_set_budget_timeout(bfqd, bfqq);
3350 bfq_log_bfqq(bfqd, bfqq,
3351 "set_in_service_queue, cur-budget = %d",
3352 bfqq->entity.budget);
3353 }
3354
3355 bfqd->in_service_queue = bfqq;
3356 bfqd->in_serv_last_pos = 0;
3357 }
3358
3359 /*
3360 * Get and set a new queue for service.
3361 */
bfq_set_in_service_queue(struct bfq_data * bfqd)3362 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3363 {
3364 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3365
3366 __bfq_set_in_service_queue(bfqd, bfqq);
3367 return bfqq;
3368 }
3369
bfq_arm_slice_timer(struct bfq_data * bfqd)3370 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3371 {
3372 struct bfq_queue *bfqq = bfqd->in_service_queue;
3373 u32 sl;
3374
3375 bfq_mark_bfqq_wait_request(bfqq);
3376
3377 /*
3378 * We don't want to idle for seeks, but we do want to allow
3379 * fair distribution of slice time for a process doing back-to-back
3380 * seeks. So allow a little bit of time for him to submit a new rq.
3381 */
3382 sl = bfqd->bfq_slice_idle;
3383 /*
3384 * Unless the queue is being weight-raised or the scenario is
3385 * asymmetric, grant only minimum idle time if the queue
3386 * is seeky. A long idling is preserved for a weight-raised
3387 * queue, or, more in general, in an asymmetric scenario,
3388 * because a long idling is needed for guaranteeing to a queue
3389 * its reserved share of the throughput (in particular, it is
3390 * needed if the queue has a higher weight than some other
3391 * queue).
3392 */
3393 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3394 !bfq_asymmetric_scenario(bfqd, bfqq))
3395 sl = min_t(u64, sl, BFQ_MIN_TT);
3396 else if (bfqq->wr_coeff > 1)
3397 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3398
3399 bfqd->last_idling_start = ktime_get();
3400 bfqd->last_idling_start_jiffies = jiffies;
3401
3402 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3403 HRTIMER_MODE_REL);
3404 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3405 }
3406
3407 /*
3408 * In autotuning mode, max_budget is dynamically recomputed as the
3409 * amount of sectors transferred in timeout at the estimated peak
3410 * rate. This enables BFQ to utilize a full timeslice with a full
3411 * budget, even if the in-service queue is served at peak rate. And
3412 * this maximises throughput with sequential workloads.
3413 */
bfq_calc_max_budget(struct bfq_data * bfqd)3414 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3415 {
3416 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3417 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3418 }
3419
3420 /*
3421 * Update parameters related to throughput and responsiveness, as a
3422 * function of the estimated peak rate. See comments on
3423 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3424 */
update_thr_responsiveness_params(struct bfq_data * bfqd)3425 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3426 {
3427 if (bfqd->bfq_user_max_budget == 0) {
3428 bfqd->bfq_max_budget =
3429 bfq_calc_max_budget(bfqd);
3430 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3431 }
3432 }
3433
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3434 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3435 struct request *rq)
3436 {
3437 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3438 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
3439 bfqd->peak_rate_samples = 1;
3440 bfqd->sequential_samples = 0;
3441 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3442 blk_rq_sectors(rq);
3443 } else /* no new rq dispatched, just reset the number of samples */
3444 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3445
3446 bfq_log(bfqd,
3447 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3448 bfqd->peak_rate_samples, bfqd->sequential_samples,
3449 bfqd->tot_sectors_dispatched);
3450 }
3451
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3452 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3453 {
3454 u32 rate, weight, divisor;
3455
3456 /*
3457 * For the convergence property to hold (see comments on
3458 * bfq_update_peak_rate()) and for the assessment to be
3459 * reliable, a minimum number of samples must be present, and
3460 * a minimum amount of time must have elapsed. If not so, do
3461 * not compute new rate. Just reset parameters, to get ready
3462 * for a new evaluation attempt.
3463 */
3464 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3465 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3466 goto reset_computation;
3467
3468 /*
3469 * If a new request completion has occurred after last
3470 * dispatch, then, to approximate the rate at which requests
3471 * have been served by the device, it is more precise to
3472 * extend the observation interval to the last completion.
3473 */
3474 bfqd->delta_from_first =
3475 max_t(u64, bfqd->delta_from_first,
3476 bfqd->last_completion - bfqd->first_dispatch);
3477
3478 /*
3479 * Rate computed in sects/usec, and not sects/nsec, for
3480 * precision issues.
3481 */
3482 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3483 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3484
3485 /*
3486 * Peak rate not updated if:
3487 * - the percentage of sequential dispatches is below 3/4 of the
3488 * total, and rate is below the current estimated peak rate
3489 * - rate is unreasonably high (> 20M sectors/sec)
3490 */
3491 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3492 rate <= bfqd->peak_rate) ||
3493 rate > 20<<BFQ_RATE_SHIFT)
3494 goto reset_computation;
3495
3496 /*
3497 * We have to update the peak rate, at last! To this purpose,
3498 * we use a low-pass filter. We compute the smoothing constant
3499 * of the filter as a function of the 'weight' of the new
3500 * measured rate.
3501 *
3502 * As can be seen in next formulas, we define this weight as a
3503 * quantity proportional to how sequential the workload is,
3504 * and to how long the observation time interval is.
3505 *
3506 * The weight runs from 0 to 8. The maximum value of the
3507 * weight, 8, yields the minimum value for the smoothing
3508 * constant. At this minimum value for the smoothing constant,
3509 * the measured rate contributes for half of the next value of
3510 * the estimated peak rate.
3511 *
3512 * So, the first step is to compute the weight as a function
3513 * of how sequential the workload is. Note that the weight
3514 * cannot reach 9, because bfqd->sequential_samples cannot
3515 * become equal to bfqd->peak_rate_samples, which, in its
3516 * turn, holds true because bfqd->sequential_samples is not
3517 * incremented for the first sample.
3518 */
3519 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3520
3521 /*
3522 * Second step: further refine the weight as a function of the
3523 * duration of the observation interval.
3524 */
3525 weight = min_t(u32, 8,
3526 div_u64(weight * bfqd->delta_from_first,
3527 BFQ_RATE_REF_INTERVAL));
3528
3529 /*
3530 * Divisor ranging from 10, for minimum weight, to 2, for
3531 * maximum weight.
3532 */
3533 divisor = 10 - weight;
3534
3535 /*
3536 * Finally, update peak rate:
3537 *
3538 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3539 */
3540 bfqd->peak_rate *= divisor-1;
3541 bfqd->peak_rate /= divisor;
3542 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3543
3544 bfqd->peak_rate += rate;
3545
3546 /*
3547 * For a very slow device, bfqd->peak_rate can reach 0 (see
3548 * the minimum representable values reported in the comments
3549 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3550 * divisions by zero where bfqd->peak_rate is used as a
3551 * divisor.
3552 */
3553 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3554
3555 update_thr_responsiveness_params(bfqd);
3556
3557 reset_computation:
3558 bfq_reset_rate_computation(bfqd, rq);
3559 }
3560
3561 /*
3562 * Update the read/write peak rate (the main quantity used for
3563 * auto-tuning, see update_thr_responsiveness_params()).
3564 *
3565 * It is not trivial to estimate the peak rate (correctly): because of
3566 * the presence of sw and hw queues between the scheduler and the
3567 * device components that finally serve I/O requests, it is hard to
3568 * say exactly when a given dispatched request is served inside the
3569 * device, and for how long. As a consequence, it is hard to know
3570 * precisely at what rate a given set of requests is actually served
3571 * by the device.
3572 *
3573 * On the opposite end, the dispatch time of any request is trivially
3574 * available, and, from this piece of information, the "dispatch rate"
3575 * of requests can be immediately computed. So, the idea in the next
3576 * function is to use what is known, namely request dispatch times
3577 * (plus, when useful, request completion times), to estimate what is
3578 * unknown, namely in-device request service rate.
3579 *
3580 * The main issue is that, because of the above facts, the rate at
3581 * which a certain set of requests is dispatched over a certain time
3582 * interval can vary greatly with respect to the rate at which the
3583 * same requests are then served. But, since the size of any
3584 * intermediate queue is limited, and the service scheme is lossless
3585 * (no request is silently dropped), the following obvious convergence
3586 * property holds: the number of requests dispatched MUST become
3587 * closer and closer to the number of requests completed as the
3588 * observation interval grows. This is the key property used in
3589 * the next function to estimate the peak service rate as a function
3590 * of the observed dispatch rate. The function assumes to be invoked
3591 * on every request dispatch.
3592 */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3593 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3594 {
3595 u64 now_ns = ktime_get_ns();
3596
3597 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3598 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3599 bfqd->peak_rate_samples);
3600 bfq_reset_rate_computation(bfqd, rq);
3601 goto update_last_values; /* will add one sample */
3602 }
3603
3604 /*
3605 * Device idle for very long: the observation interval lasting
3606 * up to this dispatch cannot be a valid observation interval
3607 * for computing a new peak rate (similarly to the late-
3608 * completion event in bfq_completed_request()). Go to
3609 * update_rate_and_reset to have the following three steps
3610 * taken:
3611 * - close the observation interval at the last (previous)
3612 * request dispatch or completion
3613 * - compute rate, if possible, for that observation interval
3614 * - start a new observation interval with this dispatch
3615 */
3616 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3617 bfqd->tot_rq_in_driver == 0)
3618 goto update_rate_and_reset;
3619
3620 /* Update sampling information */
3621 bfqd->peak_rate_samples++;
3622
3623 if ((bfqd->tot_rq_in_driver > 0 ||
3624 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3625 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3626 bfqd->sequential_samples++;
3627
3628 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3629
3630 /* Reset max observed rq size every 32 dispatches */
3631 if (likely(bfqd->peak_rate_samples % 32))
3632 bfqd->last_rq_max_size =
3633 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3634 else
3635 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3636
3637 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3638
3639 /* Target observation interval not yet reached, go on sampling */
3640 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3641 goto update_last_values;
3642
3643 update_rate_and_reset:
3644 bfq_update_rate_reset(bfqd, rq);
3645 update_last_values:
3646 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3647 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3648 bfqd->in_serv_last_pos = bfqd->last_position;
3649 bfqd->last_dispatch = now_ns;
3650 }
3651
3652 /*
3653 * Remove request from internal lists.
3654 */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3655 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3656 {
3657 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3658
3659 /*
3660 * For consistency, the next instruction should have been
3661 * executed after removing the request from the queue and
3662 * dispatching it. We execute instead this instruction before
3663 * bfq_remove_request() (and hence introduce a temporary
3664 * inconsistency), for efficiency. In fact, should this
3665 * dispatch occur for a non in-service bfqq, this anticipated
3666 * increment prevents two counters related to bfqq->dispatched
3667 * from risking to be, first, uselessly decremented, and then
3668 * incremented again when the (new) value of bfqq->dispatched
3669 * happens to be taken into account.
3670 */
3671 bfqq->dispatched++;
3672 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3673
3674 bfq_remove_request(q, rq);
3675 }
3676
3677 /*
3678 * There is a case where idling does not have to be performed for
3679 * throughput concerns, but to preserve the throughput share of
3680 * the process associated with bfqq.
3681 *
3682 * To introduce this case, we can note that allowing the drive
3683 * to enqueue more than one request at a time, and hence
3684 * delegating de facto final scheduling decisions to the
3685 * drive's internal scheduler, entails loss of control on the
3686 * actual request service order. In particular, the critical
3687 * situation is when requests from different processes happen
3688 * to be present, at the same time, in the internal queue(s)
3689 * of the drive. In such a situation, the drive, by deciding
3690 * the service order of the internally-queued requests, does
3691 * determine also the actual throughput distribution among
3692 * these processes. But the drive typically has no notion or
3693 * concern about per-process throughput distribution, and
3694 * makes its decisions only on a per-request basis. Therefore,
3695 * the service distribution enforced by the drive's internal
3696 * scheduler is likely to coincide with the desired throughput
3697 * distribution only in a completely symmetric, or favorably
3698 * skewed scenario where:
3699 * (i-a) each of these processes must get the same throughput as
3700 * the others,
3701 * (i-b) in case (i-a) does not hold, it holds that the process
3702 * associated with bfqq must receive a lower or equal
3703 * throughput than any of the other processes;
3704 * (ii) the I/O of each process has the same properties, in
3705 * terms of locality (sequential or random), direction
3706 * (reads or writes), request sizes, greediness
3707 * (from I/O-bound to sporadic), and so on;
3708
3709 * In fact, in such a scenario, the drive tends to treat the requests
3710 * of each process in about the same way as the requests of the
3711 * others, and thus to provide each of these processes with about the
3712 * same throughput. This is exactly the desired throughput
3713 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3714 * even more convenient distribution for (the process associated with)
3715 * bfqq.
3716 *
3717 * In contrast, in any asymmetric or unfavorable scenario, device
3718 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3719 * that bfqq receives its assigned fraction of the device throughput
3720 * (see [1] for details).
3721 *
3722 * The problem is that idling may significantly reduce throughput with
3723 * certain combinations of types of I/O and devices. An important
3724 * example is sync random I/O on flash storage with command
3725 * queueing. So, unless bfqq falls in cases where idling also boosts
3726 * throughput, it is important to check conditions (i-a), i(-b) and
3727 * (ii) accurately, so as to avoid idling when not strictly needed for
3728 * service guarantees.
3729 *
3730 * Unfortunately, it is extremely difficult to thoroughly check
3731 * condition (ii). And, in case there are active groups, it becomes
3732 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3733 * if there are active groups, then, for conditions (i-a) or (i-b) to
3734 * become false 'indirectly', it is enough that an active group
3735 * contains more active processes or sub-groups than some other active
3736 * group. More precisely, for conditions (i-a) or (i-b) to become
3737 * false because of such a group, it is not even necessary that the
3738 * group is (still) active: it is sufficient that, even if the group
3739 * has become inactive, some of its descendant processes still have
3740 * some request already dispatched but still waiting for
3741 * completion. In fact, requests have still to be guaranteed their
3742 * share of the throughput even after being dispatched. In this
3743 * respect, it is easy to show that, if a group frequently becomes
3744 * inactive while still having in-flight requests, and if, when this
3745 * happens, the group is not considered in the calculation of whether
3746 * the scenario is asymmetric, then the group may fail to be
3747 * guaranteed its fair share of the throughput (basically because
3748 * idling may not be performed for the descendant processes of the
3749 * group, but it had to be). We address this issue with the following
3750 * bi-modal behavior, implemented in the function
3751 * bfq_asymmetric_scenario().
3752 *
3753 * If there are groups with requests waiting for completion
3754 * (as commented above, some of these groups may even be
3755 * already inactive), then the scenario is tagged as
3756 * asymmetric, conservatively, without checking any of the
3757 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3758 * This behavior matches also the fact that groups are created
3759 * exactly if controlling I/O is a primary concern (to
3760 * preserve bandwidth and latency guarantees).
3761 *
3762 * On the opposite end, if there are no groups with requests waiting
3763 * for completion, then only conditions (i-a) and (i-b) are actually
3764 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3765 * idling is not performed, regardless of whether condition (ii)
3766 * holds. In other words, only if conditions (i-a) and (i-b) do not
3767 * hold, then idling is allowed, and the device tends to be prevented
3768 * from queueing many requests, possibly of several processes. Since
3769 * there are no groups with requests waiting for completion, then, to
3770 * control conditions (i-a) and (i-b) it is enough to check just
3771 * whether all the queues with requests waiting for completion also
3772 * have the same weight.
3773 *
3774 * Not checking condition (ii) evidently exposes bfqq to the
3775 * risk of getting less throughput than its fair share.
3776 * However, for queues with the same weight, a further
3777 * mechanism, preemption, mitigates or even eliminates this
3778 * problem. And it does so without consequences on overall
3779 * throughput. This mechanism and its benefits are explained
3780 * in the next three paragraphs.
3781 *
3782 * Even if a queue, say Q, is expired when it remains idle, Q
3783 * can still preempt the new in-service queue if the next
3784 * request of Q arrives soon (see the comments on
3785 * bfq_bfqq_update_budg_for_activation). If all queues and
3786 * groups have the same weight, this form of preemption,
3787 * combined with the hole-recovery heuristic described in the
3788 * comments on function bfq_bfqq_update_budg_for_activation,
3789 * are enough to preserve a correct bandwidth distribution in
3790 * the mid term, even without idling. In fact, even if not
3791 * idling allows the internal queues of the device to contain
3792 * many requests, and thus to reorder requests, we can rather
3793 * safely assume that the internal scheduler still preserves a
3794 * minimum of mid-term fairness.
3795 *
3796 * More precisely, this preemption-based, idleless approach
3797 * provides fairness in terms of IOPS, and not sectors per
3798 * second. This can be seen with a simple example. Suppose
3799 * that there are two queues with the same weight, but that
3800 * the first queue receives requests of 8 sectors, while the
3801 * second queue receives requests of 1024 sectors. In
3802 * addition, suppose that each of the two queues contains at
3803 * most one request at a time, which implies that each queue
3804 * always remains idle after it is served. Finally, after
3805 * remaining idle, each queue receives very quickly a new
3806 * request. It follows that the two queues are served
3807 * alternatively, preempting each other if needed. This
3808 * implies that, although both queues have the same weight,
3809 * the queue with large requests receives a service that is
3810 * 1024/8 times as high as the service received by the other
3811 * queue.
3812 *
3813 * The motivation for using preemption instead of idling (for
3814 * queues with the same weight) is that, by not idling,
3815 * service guarantees are preserved (completely or at least in
3816 * part) without minimally sacrificing throughput. And, if
3817 * there is no active group, then the primary expectation for
3818 * this device is probably a high throughput.
3819 *
3820 * We are now left only with explaining the two sub-conditions in the
3821 * additional compound condition that is checked below for deciding
3822 * whether the scenario is asymmetric. To explain the first
3823 * sub-condition, we need to add that the function
3824 * bfq_asymmetric_scenario checks the weights of only
3825 * non-weight-raised queues, for efficiency reasons (see comments on
3826 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3827 * is checked explicitly here. More precisely, the compound condition
3828 * below takes into account also the fact that, even if bfqq is being
3829 * weight-raised, the scenario is still symmetric if all queues with
3830 * requests waiting for completion happen to be
3831 * weight-raised. Actually, we should be even more precise here, and
3832 * differentiate between interactive weight raising and soft real-time
3833 * weight raising.
3834 *
3835 * The second sub-condition checked in the compound condition is
3836 * whether there is a fair amount of already in-flight I/O not
3837 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3838 * following reason. The drive may decide to serve in-flight
3839 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3840 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3841 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3842 * basically uncontrolled amount of I/O from other queues may be
3843 * dispatched too, possibly causing the service of bfqq's I/O to be
3844 * delayed even longer in the drive. This problem gets more and more
3845 * serious as the speed and the queue depth of the drive grow,
3846 * because, as these two quantities grow, the probability to find no
3847 * queue busy but many requests in flight grows too. By contrast,
3848 * plugging I/O dispatching minimizes the delay induced by already
3849 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3850 * lose because of this delay.
3851 *
3852 * As a side note, it is worth considering that the above
3853 * device-idling countermeasures may however fail in the following
3854 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3855 * in a time period during which all symmetry sub-conditions hold, and
3856 * therefore the device is allowed to enqueue many requests, but at
3857 * some later point in time some sub-condition stops to hold, then it
3858 * may become impossible to make requests be served in the desired
3859 * order until all the requests already queued in the device have been
3860 * served. The last sub-condition commented above somewhat mitigates
3861 * this problem for weight-raised queues.
3862 *
3863 * However, as an additional mitigation for this problem, we preserve
3864 * plugging for a special symmetric case that may suddenly turn into
3865 * asymmetric: the case where only bfqq is busy. In this case, not
3866 * expiring bfqq does not cause any harm to any other queues in terms
3867 * of service guarantees. In contrast, it avoids the following unlucky
3868 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3869 * lower weight than bfqq becomes busy (or more queues), (3) the new
3870 * queue is served until a new request arrives for bfqq, (4) when bfqq
3871 * is finally served, there are so many requests of the new queue in
3872 * the drive that the pending requests for bfqq take a lot of time to
3873 * be served. In particular, event (2) may case even already
3874 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3875 * avoid this series of events, the scenario is preventively declared
3876 * as asymmetric also if bfqq is the only busy queues
3877 */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3878 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3879 struct bfq_queue *bfqq)
3880 {
3881 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3882
3883 /* No point in idling for bfqq if it won't get requests any longer */
3884 if (unlikely(!bfqq_process_refs(bfqq)))
3885 return false;
3886
3887 return (bfqq->wr_coeff > 1 &&
3888 (bfqd->wr_busy_queues < tot_busy_queues ||
3889 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3890 bfq_asymmetric_scenario(bfqd, bfqq) ||
3891 tot_busy_queues == 1;
3892 }
3893
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3894 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3895 enum bfqq_expiration reason)
3896 {
3897 /*
3898 * If this bfqq is shared between multiple processes, check
3899 * to make sure that those processes are still issuing I/Os
3900 * within the mean seek distance. If not, it may be time to
3901 * break the queues apart again.
3902 */
3903 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3904 bfq_mark_bfqq_split_coop(bfqq);
3905
3906 /*
3907 * Consider queues with a higher finish virtual time than
3908 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3909 * true, then bfqq's bandwidth would be violated if an
3910 * uncontrolled amount of I/O from these queues were
3911 * dispatched while bfqq is waiting for its new I/O to
3912 * arrive. This is exactly what may happen if this is a forced
3913 * expiration caused by a preemption attempt, and if bfqq is
3914 * not re-scheduled. To prevent this from happening, re-queue
3915 * bfqq if it needs I/O-dispatch plugging, even if it is
3916 * empty. By doing so, bfqq is granted to be served before the
3917 * above queues (provided that bfqq is of course eligible).
3918 */
3919 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3920 !(reason == BFQQE_PREEMPTED &&
3921 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3922 if (bfqq->dispatched == 0)
3923 /*
3924 * Overloading budget_timeout field to store
3925 * the time at which the queue remains with no
3926 * backlog and no outstanding request; used by
3927 * the weight-raising mechanism.
3928 */
3929 bfqq->budget_timeout = jiffies;
3930
3931 bfq_del_bfqq_busy(bfqq, true);
3932 } else {
3933 bfq_requeue_bfqq(bfqd, bfqq, true);
3934 /*
3935 * Resort priority tree of potential close cooperators.
3936 * See comments on bfq_pos_tree_add_move() for the unlikely().
3937 */
3938 if (unlikely(!bfqd->nonrot_with_queueing &&
3939 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3940 bfq_pos_tree_add_move(bfqd, bfqq);
3941 }
3942
3943 /*
3944 * All in-service entities must have been properly deactivated
3945 * or requeued before executing the next function, which
3946 * resets all in-service entities as no more in service. This
3947 * may cause bfqq to be freed. If this happens, the next
3948 * function returns true.
3949 */
3950 return __bfq_bfqd_reset_in_service(bfqd);
3951 }
3952
3953 /**
3954 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3955 * @bfqd: device data.
3956 * @bfqq: queue to update.
3957 * @reason: reason for expiration.
3958 *
3959 * Handle the feedback on @bfqq budget at queue expiration.
3960 * See the body for detailed comments.
3961 */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3962 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3963 struct bfq_queue *bfqq,
3964 enum bfqq_expiration reason)
3965 {
3966 struct request *next_rq;
3967 int budget, min_budget;
3968
3969 min_budget = bfq_min_budget(bfqd);
3970
3971 if (bfqq->wr_coeff == 1)
3972 budget = bfqq->max_budget;
3973 else /*
3974 * Use a constant, low budget for weight-raised queues,
3975 * to help achieve a low latency. Keep it slightly higher
3976 * than the minimum possible budget, to cause a little
3977 * bit fewer expirations.
3978 */
3979 budget = 2 * min_budget;
3980
3981 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3982 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3983 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3984 budget, bfq_min_budget(bfqd));
3985 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3986 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3987
3988 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3989 switch (reason) {
3990 /*
3991 * Caveat: in all the following cases we trade latency
3992 * for throughput.
3993 */
3994 case BFQQE_TOO_IDLE:
3995 /*
3996 * This is the only case where we may reduce
3997 * the budget: if there is no request of the
3998 * process still waiting for completion, then
3999 * we assume (tentatively) that the timer has
4000 * expired because the batch of requests of
4001 * the process could have been served with a
4002 * smaller budget. Hence, betting that
4003 * process will behave in the same way when it
4004 * becomes backlogged again, we reduce its
4005 * next budget. As long as we guess right,
4006 * this budget cut reduces the latency
4007 * experienced by the process.
4008 *
4009 * However, if there are still outstanding
4010 * requests, then the process may have not yet
4011 * issued its next request just because it is
4012 * still waiting for the completion of some of
4013 * the still outstanding ones. So in this
4014 * subcase we do not reduce its budget, on the
4015 * contrary we increase it to possibly boost
4016 * the throughput, as discussed in the
4017 * comments to the BUDGET_TIMEOUT case.
4018 */
4019 if (bfqq->dispatched > 0) /* still outstanding reqs */
4020 budget = min(budget * 2, bfqd->bfq_max_budget);
4021 else {
4022 if (budget > 5 * min_budget)
4023 budget -= 4 * min_budget;
4024 else
4025 budget = min_budget;
4026 }
4027 break;
4028 case BFQQE_BUDGET_TIMEOUT:
4029 /*
4030 * We double the budget here because it gives
4031 * the chance to boost the throughput if this
4032 * is not a seeky process (and has bumped into
4033 * this timeout because of, e.g., ZBR).
4034 */
4035 budget = min(budget * 2, bfqd->bfq_max_budget);
4036 break;
4037 case BFQQE_BUDGET_EXHAUSTED:
4038 /*
4039 * The process still has backlog, and did not
4040 * let either the budget timeout or the disk
4041 * idling timeout expire. Hence it is not
4042 * seeky, has a short thinktime and may be
4043 * happy with a higher budget too. So
4044 * definitely increase the budget of this good
4045 * candidate to boost the disk throughput.
4046 */
4047 budget = min(budget * 4, bfqd->bfq_max_budget);
4048 break;
4049 case BFQQE_NO_MORE_REQUESTS:
4050 /*
4051 * For queues that expire for this reason, it
4052 * is particularly important to keep the
4053 * budget close to the actual service they
4054 * need. Doing so reduces the timestamp
4055 * misalignment problem described in the
4056 * comments in the body of
4057 * __bfq_activate_entity. In fact, suppose
4058 * that a queue systematically expires for
4059 * BFQQE_NO_MORE_REQUESTS and presents a
4060 * new request in time to enjoy timestamp
4061 * back-shifting. The larger the budget of the
4062 * queue is with respect to the service the
4063 * queue actually requests in each service
4064 * slot, the more times the queue can be
4065 * reactivated with the same virtual finish
4066 * time. It follows that, even if this finish
4067 * time is pushed to the system virtual time
4068 * to reduce the consequent timestamp
4069 * misalignment, the queue unjustly enjoys for
4070 * many re-activations a lower finish time
4071 * than all newly activated queues.
4072 *
4073 * The service needed by bfqq is measured
4074 * quite precisely by bfqq->entity.service.
4075 * Since bfqq does not enjoy device idling,
4076 * bfqq->entity.service is equal to the number
4077 * of sectors that the process associated with
4078 * bfqq requested to read/write before waiting
4079 * for request completions, or blocking for
4080 * other reasons.
4081 */
4082 budget = max_t(int, bfqq->entity.service, min_budget);
4083 break;
4084 default:
4085 return;
4086 }
4087 } else if (!bfq_bfqq_sync(bfqq)) {
4088 /*
4089 * Async queues get always the maximum possible
4090 * budget, as for them we do not care about latency
4091 * (in addition, their ability to dispatch is limited
4092 * by the charging factor).
4093 */
4094 budget = bfqd->bfq_max_budget;
4095 }
4096
4097 bfqq->max_budget = budget;
4098
4099 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4100 !bfqd->bfq_user_max_budget)
4101 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4102
4103 /*
4104 * If there is still backlog, then assign a new budget, making
4105 * sure that it is large enough for the next request. Since
4106 * the finish time of bfqq must be kept in sync with the
4107 * budget, be sure to call __bfq_bfqq_expire() *after* this
4108 * update.
4109 *
4110 * If there is no backlog, then no need to update the budget;
4111 * it will be updated on the arrival of a new request.
4112 */
4113 next_rq = bfqq->next_rq;
4114 if (next_rq)
4115 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4116 bfq_serv_to_charge(next_rq, bfqq));
4117
4118 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4119 next_rq ? blk_rq_sectors(next_rq) : 0,
4120 bfqq->entity.budget);
4121 }
4122
4123 /*
4124 * Return true if the process associated with bfqq is "slow". The slow
4125 * flag is used, in addition to the budget timeout, to reduce the
4126 * amount of service provided to seeky processes, and thus reduce
4127 * their chances to lower the throughput. More details in the comments
4128 * on the function bfq_bfqq_expire().
4129 *
4130 * An important observation is in order: as discussed in the comments
4131 * on the function bfq_update_peak_rate(), with devices with internal
4132 * queues, it is hard if ever possible to know when and for how long
4133 * an I/O request is processed by the device (apart from the trivial
4134 * I/O pattern where a new request is dispatched only after the
4135 * previous one has been completed). This makes it hard to evaluate
4136 * the real rate at which the I/O requests of each bfq_queue are
4137 * served. In fact, for an I/O scheduler like BFQ, serving a
4138 * bfq_queue means just dispatching its requests during its service
4139 * slot (i.e., until the budget of the queue is exhausted, or the
4140 * queue remains idle, or, finally, a timeout fires). But, during the
4141 * service slot of a bfq_queue, around 100 ms at most, the device may
4142 * be even still processing requests of bfq_queues served in previous
4143 * service slots. On the opposite end, the requests of the in-service
4144 * bfq_queue may be completed after the service slot of the queue
4145 * finishes.
4146 *
4147 * Anyway, unless more sophisticated solutions are used
4148 * (where possible), the sum of the sizes of the requests dispatched
4149 * during the service slot of a bfq_queue is probably the only
4150 * approximation available for the service received by the bfq_queue
4151 * during its service slot. And this sum is the quantity used in this
4152 * function to evaluate the I/O speed of a process.
4153 */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,unsigned long * delta_ms)4154 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4155 bool compensate, unsigned long *delta_ms)
4156 {
4157 ktime_t delta_ktime;
4158 u32 delta_usecs;
4159 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4160
4161 if (!bfq_bfqq_sync(bfqq))
4162 return false;
4163
4164 if (compensate)
4165 delta_ktime = bfqd->last_idling_start;
4166 else
4167 delta_ktime = ktime_get();
4168 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4169 delta_usecs = ktime_to_us(delta_ktime);
4170
4171 /* don't use too short time intervals */
4172 if (delta_usecs < 1000) {
4173 if (blk_queue_nonrot(bfqd->queue))
4174 /*
4175 * give same worst-case guarantees as idling
4176 * for seeky
4177 */
4178 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4179 else /* charge at least one seek */
4180 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4181
4182 return slow;
4183 }
4184
4185 *delta_ms = delta_usecs / USEC_PER_MSEC;
4186
4187 /*
4188 * Use only long (> 20ms) intervals to filter out excessive
4189 * spikes in service rate estimation.
4190 */
4191 if (delta_usecs > 20000) {
4192 /*
4193 * Caveat for rotational devices: processes doing I/O
4194 * in the slower disk zones tend to be slow(er) even
4195 * if not seeky. In this respect, the estimated peak
4196 * rate is likely to be an average over the disk
4197 * surface. Accordingly, to not be too harsh with
4198 * unlucky processes, a process is deemed slow only if
4199 * its rate has been lower than half of the estimated
4200 * peak rate.
4201 */
4202 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4203 }
4204
4205 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4206
4207 return slow;
4208 }
4209
4210 /*
4211 * To be deemed as soft real-time, an application must meet two
4212 * requirements. First, the application must not require an average
4213 * bandwidth higher than the approximate bandwidth required to playback or
4214 * record a compressed high-definition video.
4215 * The next function is invoked on the completion of the last request of a
4216 * batch, to compute the next-start time instant, soft_rt_next_start, such
4217 * that, if the next request of the application does not arrive before
4218 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4219 *
4220 * The second requirement is that the request pattern of the application is
4221 * isochronous, i.e., that, after issuing a request or a batch of requests,
4222 * the application stops issuing new requests until all its pending requests
4223 * have been completed. After that, the application may issue a new batch,
4224 * and so on.
4225 * For this reason the next function is invoked to compute
4226 * soft_rt_next_start only for applications that meet this requirement,
4227 * whereas soft_rt_next_start is set to infinity for applications that do
4228 * not.
4229 *
4230 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4231 * happen to meet, occasionally or systematically, both the above
4232 * bandwidth and isochrony requirements. This may happen at least in
4233 * the following circumstances. First, if the CPU load is high. The
4234 * application may stop issuing requests while the CPUs are busy
4235 * serving other processes, then restart, then stop again for a while,
4236 * and so on. The other circumstances are related to the storage
4237 * device: the storage device is highly loaded or reaches a low-enough
4238 * throughput with the I/O of the application (e.g., because the I/O
4239 * is random and/or the device is slow). In all these cases, the
4240 * I/O of the application may be simply slowed down enough to meet
4241 * the bandwidth and isochrony requirements. To reduce the probability
4242 * that greedy applications are deemed as soft real-time in these
4243 * corner cases, a further rule is used in the computation of
4244 * soft_rt_next_start: the return value of this function is forced to
4245 * be higher than the maximum between the following two quantities.
4246 *
4247 * (a) Current time plus: (1) the maximum time for which the arrival
4248 * of a request is waited for when a sync queue becomes idle,
4249 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4250 * postpone for a moment the reason for adding a few extra
4251 * jiffies; we get back to it after next item (b). Lower-bounding
4252 * the return value of this function with the current time plus
4253 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4254 * because the latter issue their next request as soon as possible
4255 * after the last one has been completed. In contrast, a soft
4256 * real-time application spends some time processing data, after a
4257 * batch of its requests has been completed.
4258 *
4259 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4260 * above, greedy applications may happen to meet both the
4261 * bandwidth and isochrony requirements under heavy CPU or
4262 * storage-device load. In more detail, in these scenarios, these
4263 * applications happen, only for limited time periods, to do I/O
4264 * slowly enough to meet all the requirements described so far,
4265 * including the filtering in above item (a). These slow-speed
4266 * time intervals are usually interspersed between other time
4267 * intervals during which these applications do I/O at a very high
4268 * speed. Fortunately, exactly because of the high speed of the
4269 * I/O in the high-speed intervals, the values returned by this
4270 * function happen to be so high, near the end of any such
4271 * high-speed interval, to be likely to fall *after* the end of
4272 * the low-speed time interval that follows. These high values are
4273 * stored in bfqq->soft_rt_next_start after each invocation of
4274 * this function. As a consequence, if the last value of
4275 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4276 * next value that this function may return, then, from the very
4277 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4278 * likely to be constantly kept so high that any I/O request
4279 * issued during the low-speed interval is considered as arriving
4280 * to soon for the application to be deemed as soft
4281 * real-time. Then, in the high-speed interval that follows, the
4282 * application will not be deemed as soft real-time, just because
4283 * it will do I/O at a high speed. And so on.
4284 *
4285 * Getting back to the filtering in item (a), in the following two
4286 * cases this filtering might be easily passed by a greedy
4287 * application, if the reference quantity was just
4288 * bfqd->bfq_slice_idle:
4289 * 1) HZ is so low that the duration of a jiffy is comparable to or
4290 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4291 * devices with HZ=100. The time granularity may be so coarse
4292 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4293 * is rather lower than the exact value.
4294 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4295 * for a while, then suddenly 'jump' by several units to recover the lost
4296 * increments. This seems to happen, e.g., inside virtual machines.
4297 * To address this issue, in the filtering in (a) we do not use as a
4298 * reference time interval just bfqd->bfq_slice_idle, but
4299 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4300 * minimum number of jiffies for which the filter seems to be quite
4301 * precise also in embedded systems and KVM/QEMU virtual machines.
4302 */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)4303 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4304 struct bfq_queue *bfqq)
4305 {
4306 return max3(bfqq->soft_rt_next_start,
4307 bfqq->last_idle_bklogged +
4308 HZ * bfqq->service_from_backlogged /
4309 bfqd->bfq_wr_max_softrt_rate,
4310 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4311 }
4312
4313 /**
4314 * bfq_bfqq_expire - expire a queue.
4315 * @bfqd: device owning the queue.
4316 * @bfqq: the queue to expire.
4317 * @compensate: if true, compensate for the time spent idling.
4318 * @reason: the reason causing the expiration.
4319 *
4320 * If the process associated with bfqq does slow I/O (e.g., because it
4321 * issues random requests), we charge bfqq with the time it has been
4322 * in service instead of the service it has received (see
4323 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4324 * a consequence, bfqq will typically get higher timestamps upon
4325 * reactivation, and hence it will be rescheduled as if it had
4326 * received more service than what it has actually received. In the
4327 * end, bfqq receives less service in proportion to how slowly its
4328 * associated process consumes its budgets (and hence how seriously it
4329 * tends to lower the throughput). In addition, this time-charging
4330 * strategy guarantees time fairness among slow processes. In
4331 * contrast, if the process associated with bfqq is not slow, we
4332 * charge bfqq exactly with the service it has received.
4333 *
4334 * Charging time to the first type of queues and the exact service to
4335 * the other has the effect of using the WF2Q+ policy to schedule the
4336 * former on a timeslice basis, without violating service domain
4337 * guarantees among the latter.
4338 */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)4339 void bfq_bfqq_expire(struct bfq_data *bfqd,
4340 struct bfq_queue *bfqq,
4341 bool compensate,
4342 enum bfqq_expiration reason)
4343 {
4344 bool slow;
4345 unsigned long delta = 0;
4346 struct bfq_entity *entity = &bfqq->entity;
4347
4348 /*
4349 * Check whether the process is slow (see bfq_bfqq_is_slow).
4350 */
4351 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4352
4353 /*
4354 * As above explained, charge slow (typically seeky) and
4355 * timed-out queues with the time and not the service
4356 * received, to favor sequential workloads.
4357 *
4358 * Processes doing I/O in the slower disk zones will tend to
4359 * be slow(er) even if not seeky. Therefore, since the
4360 * estimated peak rate is actually an average over the disk
4361 * surface, these processes may timeout just for bad luck. To
4362 * avoid punishing them, do not charge time to processes that
4363 * succeeded in consuming at least 2/3 of their budget. This
4364 * allows BFQ to preserve enough elasticity to still perform
4365 * bandwidth, and not time, distribution with little unlucky
4366 * or quasi-sequential processes.
4367 */
4368 if (bfqq->wr_coeff == 1 &&
4369 (slow ||
4370 (reason == BFQQE_BUDGET_TIMEOUT &&
4371 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4372 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4373
4374 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4375 bfqq->last_wr_start_finish = jiffies;
4376
4377 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4378 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4379 /*
4380 * If we get here, and there are no outstanding
4381 * requests, then the request pattern is isochronous
4382 * (see the comments on the function
4383 * bfq_bfqq_softrt_next_start()). Therefore we can
4384 * compute soft_rt_next_start.
4385 *
4386 * If, instead, the queue still has outstanding
4387 * requests, then we have to wait for the completion
4388 * of all the outstanding requests to discover whether
4389 * the request pattern is actually isochronous.
4390 */
4391 if (bfqq->dispatched == 0)
4392 bfqq->soft_rt_next_start =
4393 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4394 else if (bfqq->dispatched > 0) {
4395 /*
4396 * Schedule an update of soft_rt_next_start to when
4397 * the task may be discovered to be isochronous.
4398 */
4399 bfq_mark_bfqq_softrt_update(bfqq);
4400 }
4401 }
4402
4403 bfq_log_bfqq(bfqd, bfqq,
4404 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4405 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4406
4407 /*
4408 * bfqq expired, so no total service time needs to be computed
4409 * any longer: reset state machine for measuring total service
4410 * times.
4411 */
4412 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4413 bfqd->waited_rq = NULL;
4414
4415 /*
4416 * Increase, decrease or leave budget unchanged according to
4417 * reason.
4418 */
4419 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4420 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4421 /* bfqq is gone, no more actions on it */
4422 return;
4423
4424 /* mark bfqq as waiting a request only if a bic still points to it */
4425 if (!bfq_bfqq_busy(bfqq) &&
4426 reason != BFQQE_BUDGET_TIMEOUT &&
4427 reason != BFQQE_BUDGET_EXHAUSTED) {
4428 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4429 /*
4430 * Not setting service to 0, because, if the next rq
4431 * arrives in time, the queue will go on receiving
4432 * service with this same budget (as if it never expired)
4433 */
4434 } else
4435 entity->service = 0;
4436
4437 /*
4438 * Reset the received-service counter for every parent entity.
4439 * Differently from what happens with bfqq->entity.service,
4440 * the resetting of this counter never needs to be postponed
4441 * for parent entities. In fact, in case bfqq may have a
4442 * chance to go on being served using the last, partially
4443 * consumed budget, bfqq->entity.service needs to be kept,
4444 * because if bfqq then actually goes on being served using
4445 * the same budget, the last value of bfqq->entity.service is
4446 * needed to properly decrement bfqq->entity.budget by the
4447 * portion already consumed. In contrast, it is not necessary
4448 * to keep entity->service for parent entities too, because
4449 * the bubble up of the new value of bfqq->entity.budget will
4450 * make sure that the budgets of parent entities are correct,
4451 * even in case bfqq and thus parent entities go on receiving
4452 * service with the same budget.
4453 */
4454 entity = entity->parent;
4455 for_each_entity(entity)
4456 entity->service = 0;
4457 }
4458
4459 /*
4460 * Budget timeout is not implemented through a dedicated timer, but
4461 * just checked on request arrivals and completions, as well as on
4462 * idle timer expirations.
4463 */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4464 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4465 {
4466 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4467 }
4468
4469 /*
4470 * If we expire a queue that is actively waiting (i.e., with the
4471 * device idled) for the arrival of a new request, then we may incur
4472 * the timestamp misalignment problem described in the body of the
4473 * function __bfq_activate_entity. Hence we return true only if this
4474 * condition does not hold, or if the queue is slow enough to deserve
4475 * only to be kicked off for preserving a high throughput.
4476 */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4477 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4478 {
4479 bfq_log_bfqq(bfqq->bfqd, bfqq,
4480 "may_budget_timeout: wait_request %d left %d timeout %d",
4481 bfq_bfqq_wait_request(bfqq),
4482 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4483 bfq_bfqq_budget_timeout(bfqq));
4484
4485 return (!bfq_bfqq_wait_request(bfqq) ||
4486 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4487 &&
4488 bfq_bfqq_budget_timeout(bfqq);
4489 }
4490
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4491 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4492 struct bfq_queue *bfqq)
4493 {
4494 bool rot_without_queueing =
4495 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4496 bfqq_sequential_and_IO_bound,
4497 idling_boosts_thr;
4498
4499 /* No point in idling for bfqq if it won't get requests any longer */
4500 if (unlikely(!bfqq_process_refs(bfqq)))
4501 return false;
4502
4503 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4504 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4505
4506 /*
4507 * The next variable takes into account the cases where idling
4508 * boosts the throughput.
4509 *
4510 * The value of the variable is computed considering, first, that
4511 * idling is virtually always beneficial for the throughput if:
4512 * (a) the device is not NCQ-capable and rotational, or
4513 * (b) regardless of the presence of NCQ, the device is rotational and
4514 * the request pattern for bfqq is I/O-bound and sequential, or
4515 * (c) regardless of whether it is rotational, the device is
4516 * not NCQ-capable and the request pattern for bfqq is
4517 * I/O-bound and sequential.
4518 *
4519 * Secondly, and in contrast to the above item (b), idling an
4520 * NCQ-capable flash-based device would not boost the
4521 * throughput even with sequential I/O; rather it would lower
4522 * the throughput in proportion to how fast the device
4523 * is. Accordingly, the next variable is true if any of the
4524 * above conditions (a), (b) or (c) is true, and, in
4525 * particular, happens to be false if bfqd is an NCQ-capable
4526 * flash-based device.
4527 */
4528 idling_boosts_thr = rot_without_queueing ||
4529 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4530 bfqq_sequential_and_IO_bound);
4531
4532 /*
4533 * The return value of this function is equal to that of
4534 * idling_boosts_thr, unless a special case holds. In this
4535 * special case, described below, idling may cause problems to
4536 * weight-raised queues.
4537 *
4538 * When the request pool is saturated (e.g., in the presence
4539 * of write hogs), if the processes associated with
4540 * non-weight-raised queues ask for requests at a lower rate,
4541 * then processes associated with weight-raised queues have a
4542 * higher probability to get a request from the pool
4543 * immediately (or at least soon) when they need one. Thus
4544 * they have a higher probability to actually get a fraction
4545 * of the device throughput proportional to their high
4546 * weight. This is especially true with NCQ-capable drives,
4547 * which enqueue several requests in advance, and further
4548 * reorder internally-queued requests.
4549 *
4550 * For this reason, we force to false the return value if
4551 * there are weight-raised busy queues. In this case, and if
4552 * bfqq is not weight-raised, this guarantees that the device
4553 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4554 * then idling will be guaranteed by another variable, see
4555 * below). Combined with the timestamping rules of BFQ (see
4556 * [1] for details), this behavior causes bfqq, and hence any
4557 * sync non-weight-raised queue, to get a lower number of
4558 * requests served, and thus to ask for a lower number of
4559 * requests from the request pool, before the busy
4560 * weight-raised queues get served again. This often mitigates
4561 * starvation problems in the presence of heavy write
4562 * workloads and NCQ, thereby guaranteeing a higher
4563 * application and system responsiveness in these hostile
4564 * scenarios.
4565 */
4566 return idling_boosts_thr &&
4567 bfqd->wr_busy_queues == 0;
4568 }
4569
4570 /*
4571 * For a queue that becomes empty, device idling is allowed only if
4572 * this function returns true for that queue. As a consequence, since
4573 * device idling plays a critical role for both throughput boosting
4574 * and service guarantees, the return value of this function plays a
4575 * critical role as well.
4576 *
4577 * In a nutshell, this function returns true only if idling is
4578 * beneficial for throughput or, even if detrimental for throughput,
4579 * idling is however necessary to preserve service guarantees (low
4580 * latency, desired throughput distribution, ...). In particular, on
4581 * NCQ-capable devices, this function tries to return false, so as to
4582 * help keep the drives' internal queues full, whenever this helps the
4583 * device boost the throughput without causing any service-guarantee
4584 * issue.
4585 *
4586 * Most of the issues taken into account to get the return value of
4587 * this function are not trivial. We discuss these issues in the two
4588 * functions providing the main pieces of information needed by this
4589 * function.
4590 */
bfq_better_to_idle(struct bfq_queue * bfqq)4591 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4592 {
4593 struct bfq_data *bfqd = bfqq->bfqd;
4594 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4595
4596 /* No point in idling for bfqq if it won't get requests any longer */
4597 if (unlikely(!bfqq_process_refs(bfqq)))
4598 return false;
4599
4600 if (unlikely(bfqd->strict_guarantees))
4601 return true;
4602
4603 /*
4604 * Idling is performed only if slice_idle > 0. In addition, we
4605 * do not idle if
4606 * (a) bfqq is async
4607 * (b) bfqq is in the idle io prio class: in this case we do
4608 * not idle because we want to minimize the bandwidth that
4609 * queues in this class can steal to higher-priority queues
4610 */
4611 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4612 bfq_class_idle(bfqq))
4613 return false;
4614
4615 idling_boosts_thr_with_no_issue =
4616 idling_boosts_thr_without_issues(bfqd, bfqq);
4617
4618 idling_needed_for_service_guar =
4619 idling_needed_for_service_guarantees(bfqd, bfqq);
4620
4621 /*
4622 * We have now the two components we need to compute the
4623 * return value of the function, which is true only if idling
4624 * either boosts the throughput (without issues), or is
4625 * necessary to preserve service guarantees.
4626 */
4627 return idling_boosts_thr_with_no_issue ||
4628 idling_needed_for_service_guar;
4629 }
4630
4631 /*
4632 * If the in-service queue is empty but the function bfq_better_to_idle
4633 * returns true, then:
4634 * 1) the queue must remain in service and cannot be expired, and
4635 * 2) the device must be idled to wait for the possible arrival of a new
4636 * request for the queue.
4637 * See the comments on the function bfq_better_to_idle for the reasons
4638 * why performing device idling is the best choice to boost the throughput
4639 * and preserve service guarantees when bfq_better_to_idle itself
4640 * returns true.
4641 */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4642 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4643 {
4644 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4645 }
4646
4647 /*
4648 * This function chooses the queue from which to pick the next extra
4649 * I/O request to inject, if it finds a compatible queue. See the
4650 * comments on bfq_update_inject_limit() for details on the injection
4651 * mechanism, and for the definitions of the quantities mentioned
4652 * below.
4653 */
4654 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4655 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4656 {
4657 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4658 unsigned int limit = in_serv_bfqq->inject_limit;
4659 int i;
4660
4661 /*
4662 * If
4663 * - bfqq is not weight-raised and therefore does not carry
4664 * time-critical I/O,
4665 * or
4666 * - regardless of whether bfqq is weight-raised, bfqq has
4667 * however a long think time, during which it can absorb the
4668 * effect of an appropriate number of extra I/O requests
4669 * from other queues (see bfq_update_inject_limit for
4670 * details on the computation of this number);
4671 * then injection can be performed without restrictions.
4672 */
4673 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4674 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4675
4676 /*
4677 * If
4678 * - the baseline total service time could not be sampled yet,
4679 * so the inject limit happens to be still 0, and
4680 * - a lot of time has elapsed since the plugging of I/O
4681 * dispatching started, so drive speed is being wasted
4682 * significantly;
4683 * then temporarily raise inject limit to one request.
4684 */
4685 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4686 bfq_bfqq_wait_request(in_serv_bfqq) &&
4687 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4688 bfqd->bfq_slice_idle)
4689 )
4690 limit = 1;
4691
4692 if (bfqd->tot_rq_in_driver >= limit)
4693 return NULL;
4694
4695 /*
4696 * Linear search of the source queue for injection; but, with
4697 * a high probability, very few steps are needed to find a
4698 * candidate queue, i.e., a queue with enough budget left for
4699 * its next request. In fact:
4700 * - BFQ dynamically updates the budget of every queue so as
4701 * to accommodate the expected backlog of the queue;
4702 * - if a queue gets all its requests dispatched as injected
4703 * service, then the queue is removed from the active list
4704 * (and re-added only if it gets new requests, but then it
4705 * is assigned again enough budget for its new backlog).
4706 */
4707 for (i = 0; i < bfqd->num_actuators; i++) {
4708 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4709 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4710 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4711 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4712 bfq_bfqq_budget_left(bfqq)) {
4713 /*
4714 * Allow for only one large in-flight request
4715 * on non-rotational devices, for the
4716 * following reason. On non-rotationl drives,
4717 * large requests take much longer than
4718 * smaller requests to be served. In addition,
4719 * the drive prefers to serve large requests
4720 * w.r.t. to small ones, if it can choose. So,
4721 * having more than one large requests queued
4722 * in the drive may easily make the next first
4723 * request of the in-service queue wait for so
4724 * long to break bfqq's service guarantees. On
4725 * the bright side, large requests let the
4726 * drive reach a very high throughput, even if
4727 * there is only one in-flight large request
4728 * at a time.
4729 */
4730 if (blk_queue_nonrot(bfqd->queue) &&
4731 blk_rq_sectors(bfqq->next_rq) >=
4732 BFQQ_SECT_THR_NONROT &&
4733 bfqd->tot_rq_in_driver >= 1)
4734 continue;
4735 else {
4736 bfqd->rqs_injected = true;
4737 return bfqq;
4738 }
4739 }
4740 }
4741
4742 return NULL;
4743 }
4744
4745 static struct bfq_queue *
bfq_find_active_bfqq_for_actuator(struct bfq_data * bfqd,int idx)4746 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4747 {
4748 struct bfq_queue *bfqq;
4749
4750 if (bfqd->in_service_queue &&
4751 bfqd->in_service_queue->actuator_idx == idx)
4752 return bfqd->in_service_queue;
4753
4754 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4755 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4756 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4757 bfq_bfqq_budget_left(bfqq)) {
4758 return bfqq;
4759 }
4760 }
4761
4762 return NULL;
4763 }
4764
4765 /*
4766 * Perform a linear scan of each actuator, until an actuator is found
4767 * for which the following three conditions hold: the load of the
4768 * actuator is below the threshold (see comments on
4769 * actuator_load_threshold for details) and lower than that of the
4770 * next actuator (comments on this extra condition below), and there
4771 * is a queue that contains I/O for that actuator. On success, return
4772 * that queue.
4773 *
4774 * Performing a plain linear scan entails a prioritization among
4775 * actuators. The extra condition above breaks this prioritization and
4776 * tends to distribute injection uniformly across actuators.
4777 */
4778 static struct bfq_queue *
bfq_find_bfqq_for_underused_actuator(struct bfq_data * bfqd)4779 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4780 {
4781 int i;
4782
4783 for (i = 0 ; i < bfqd->num_actuators; i++) {
4784 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4785 (i == bfqd->num_actuators - 1 ||
4786 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4787 struct bfq_queue *bfqq =
4788 bfq_find_active_bfqq_for_actuator(bfqd, i);
4789
4790 if (bfqq)
4791 return bfqq;
4792 }
4793 }
4794
4795 return NULL;
4796 }
4797
4798
4799 /*
4800 * Select a queue for service. If we have a current queue in service,
4801 * check whether to continue servicing it, or retrieve and set a new one.
4802 */
bfq_select_queue(struct bfq_data * bfqd)4803 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4804 {
4805 struct bfq_queue *bfqq, *inject_bfqq;
4806 struct request *next_rq;
4807 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4808
4809 bfqq = bfqd->in_service_queue;
4810 if (!bfqq)
4811 goto new_queue;
4812
4813 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4814
4815 /*
4816 * Do not expire bfqq for budget timeout if bfqq may be about
4817 * to enjoy device idling. The reason why, in this case, we
4818 * prevent bfqq from expiring is the same as in the comments
4819 * on the case where bfq_bfqq_must_idle() returns true, in
4820 * bfq_completed_request().
4821 */
4822 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4823 !bfq_bfqq_must_idle(bfqq))
4824 goto expire;
4825
4826 check_queue:
4827 /*
4828 * If some actuator is underutilized, but the in-service
4829 * queue does not contain I/O for that actuator, then try to
4830 * inject I/O for that actuator.
4831 */
4832 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4833 if (inject_bfqq && inject_bfqq != bfqq)
4834 return inject_bfqq;
4835
4836 /*
4837 * This loop is rarely executed more than once. Even when it
4838 * happens, it is much more convenient to re-execute this loop
4839 * than to return NULL and trigger a new dispatch to get a
4840 * request served.
4841 */
4842 next_rq = bfqq->next_rq;
4843 /*
4844 * If bfqq has requests queued and it has enough budget left to
4845 * serve them, keep the queue, otherwise expire it.
4846 */
4847 if (next_rq) {
4848 if (bfq_serv_to_charge(next_rq, bfqq) >
4849 bfq_bfqq_budget_left(bfqq)) {
4850 /*
4851 * Expire the queue for budget exhaustion,
4852 * which makes sure that the next budget is
4853 * enough to serve the next request, even if
4854 * it comes from the fifo expired path.
4855 */
4856 reason = BFQQE_BUDGET_EXHAUSTED;
4857 goto expire;
4858 } else {
4859 /*
4860 * The idle timer may be pending because we may
4861 * not disable disk idling even when a new request
4862 * arrives.
4863 */
4864 if (bfq_bfqq_wait_request(bfqq)) {
4865 /*
4866 * If we get here: 1) at least a new request
4867 * has arrived but we have not disabled the
4868 * timer because the request was too small,
4869 * 2) then the block layer has unplugged
4870 * the device, causing the dispatch to be
4871 * invoked.
4872 *
4873 * Since the device is unplugged, now the
4874 * requests are probably large enough to
4875 * provide a reasonable throughput.
4876 * So we disable idling.
4877 */
4878 bfq_clear_bfqq_wait_request(bfqq);
4879 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4880 }
4881 goto keep_queue;
4882 }
4883 }
4884
4885 /*
4886 * No requests pending. However, if the in-service queue is idling
4887 * for a new request, or has requests waiting for a completion and
4888 * may idle after their completion, then keep it anyway.
4889 *
4890 * Yet, inject service from other queues if it boosts
4891 * throughput and is possible.
4892 */
4893 if (bfq_bfqq_wait_request(bfqq) ||
4894 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4895 unsigned int act_idx = bfqq->actuator_idx;
4896 struct bfq_queue *async_bfqq = NULL;
4897 struct bfq_queue *blocked_bfqq =
4898 !hlist_empty(&bfqq->woken_list) ?
4899 container_of(bfqq->woken_list.first,
4900 struct bfq_queue,
4901 woken_list_node)
4902 : NULL;
4903
4904 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4905 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4906 bfqq->bic->bfqq[0][act_idx]->next_rq)
4907 async_bfqq = bfqq->bic->bfqq[0][act_idx];
4908 /*
4909 * The next four mutually-exclusive ifs decide
4910 * whether to try injection, and choose the queue to
4911 * pick an I/O request from.
4912 *
4913 * The first if checks whether the process associated
4914 * with bfqq has also async I/O pending. If so, it
4915 * injects such I/O unconditionally. Injecting async
4916 * I/O from the same process can cause no harm to the
4917 * process. On the contrary, it can only increase
4918 * bandwidth and reduce latency for the process.
4919 *
4920 * The second if checks whether there happens to be a
4921 * non-empty waker queue for bfqq, i.e., a queue whose
4922 * I/O needs to be completed for bfqq to receive new
4923 * I/O. This happens, e.g., if bfqq is associated with
4924 * a process that does some sync. A sync generates
4925 * extra blocking I/O, which must be completed before
4926 * the process associated with bfqq can go on with its
4927 * I/O. If the I/O of the waker queue is not served,
4928 * then bfqq remains empty, and no I/O is dispatched,
4929 * until the idle timeout fires for bfqq. This is
4930 * likely to result in lower bandwidth and higher
4931 * latencies for bfqq, and in a severe loss of total
4932 * throughput. The best action to take is therefore to
4933 * serve the waker queue as soon as possible. So do it
4934 * (without relying on the third alternative below for
4935 * eventually serving waker_bfqq's I/O; see the last
4936 * paragraph for further details). This systematic
4937 * injection of I/O from the waker queue does not
4938 * cause any delay to bfqq's I/O. On the contrary,
4939 * next bfqq's I/O is brought forward dramatically,
4940 * for it is not blocked for milliseconds.
4941 *
4942 * The third if checks whether there is a queue woken
4943 * by bfqq, and currently with pending I/O. Such a
4944 * woken queue does not steal bandwidth from bfqq,
4945 * because it remains soon without I/O if bfqq is not
4946 * served. So there is virtually no risk of loss of
4947 * bandwidth for bfqq if this woken queue has I/O
4948 * dispatched while bfqq is waiting for new I/O.
4949 *
4950 * The fourth if checks whether bfqq is a queue for
4951 * which it is better to avoid injection. It is so if
4952 * bfqq delivers more throughput when served without
4953 * any further I/O from other queues in the middle, or
4954 * if the service times of bfqq's I/O requests both
4955 * count more than overall throughput, and may be
4956 * easily increased by injection (this happens if bfqq
4957 * has a short think time). If none of these
4958 * conditions holds, then a candidate queue for
4959 * injection is looked for through
4960 * bfq_choose_bfqq_for_injection(). Note that the
4961 * latter may return NULL (for example if the inject
4962 * limit for bfqq is currently 0).
4963 *
4964 * NOTE: motivation for the second alternative
4965 *
4966 * Thanks to the way the inject limit is updated in
4967 * bfq_update_has_short_ttime(), it is rather likely
4968 * that, if I/O is being plugged for bfqq and the
4969 * waker queue has pending I/O requests that are
4970 * blocking bfqq's I/O, then the fourth alternative
4971 * above lets the waker queue get served before the
4972 * I/O-plugging timeout fires. So one may deem the
4973 * second alternative superfluous. It is not, because
4974 * the fourth alternative may be way less effective in
4975 * case of a synchronization. For two main
4976 * reasons. First, throughput may be low because the
4977 * inject limit may be too low to guarantee the same
4978 * amount of injected I/O, from the waker queue or
4979 * other queues, that the second alternative
4980 * guarantees (the second alternative unconditionally
4981 * injects a pending I/O request of the waker queue
4982 * for each bfq_dispatch_request()). Second, with the
4983 * fourth alternative, the duration of the plugging,
4984 * i.e., the time before bfqq finally receives new I/O,
4985 * may not be minimized, because the waker queue may
4986 * happen to be served only after other queues.
4987 */
4988 if (async_bfqq &&
4989 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4990 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4991 bfq_bfqq_budget_left(async_bfqq))
4992 bfqq = async_bfqq;
4993 else if (bfqq->waker_bfqq &&
4994 bfq_bfqq_busy(bfqq->waker_bfqq) &&
4995 bfqq->waker_bfqq->next_rq &&
4996 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4997 bfqq->waker_bfqq) <=
4998 bfq_bfqq_budget_left(bfqq->waker_bfqq)
4999 )
5000 bfqq = bfqq->waker_bfqq;
5001 else if (blocked_bfqq &&
5002 bfq_bfqq_busy(blocked_bfqq) &&
5003 blocked_bfqq->next_rq &&
5004 bfq_serv_to_charge(blocked_bfqq->next_rq,
5005 blocked_bfqq) <=
5006 bfq_bfqq_budget_left(blocked_bfqq)
5007 )
5008 bfqq = blocked_bfqq;
5009 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5010 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5011 !bfq_bfqq_has_short_ttime(bfqq)))
5012 bfqq = bfq_choose_bfqq_for_injection(bfqd);
5013 else
5014 bfqq = NULL;
5015
5016 goto keep_queue;
5017 }
5018
5019 reason = BFQQE_NO_MORE_REQUESTS;
5020 expire:
5021 bfq_bfqq_expire(bfqd, bfqq, false, reason);
5022 new_queue:
5023 bfqq = bfq_set_in_service_queue(bfqd);
5024 if (bfqq) {
5025 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5026 goto check_queue;
5027 }
5028 keep_queue:
5029 if (bfqq)
5030 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5031 else
5032 bfq_log(bfqd, "select_queue: no queue returned");
5033
5034 return bfqq;
5035 }
5036
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)5037 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5038 {
5039 struct bfq_entity *entity = &bfqq->entity;
5040
5041 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5042 bfq_log_bfqq(bfqd, bfqq,
5043 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5044 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5045 jiffies_to_msecs(bfqq->wr_cur_max_time),
5046 bfqq->wr_coeff,
5047 bfqq->entity.weight, bfqq->entity.orig_weight);
5048
5049 if (entity->prio_changed)
5050 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5051
5052 /*
5053 * If the queue was activated in a burst, or too much
5054 * time has elapsed from the beginning of this
5055 * weight-raising period, then end weight raising.
5056 */
5057 if (bfq_bfqq_in_large_burst(bfqq))
5058 bfq_bfqq_end_wr(bfqq);
5059 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5060 bfqq->wr_cur_max_time)) {
5061 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5062 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5063 bfq_wr_duration(bfqd))) {
5064 /*
5065 * Either in interactive weight
5066 * raising, or in soft_rt weight
5067 * raising with the
5068 * interactive-weight-raising period
5069 * elapsed (so no switch back to
5070 * interactive weight raising).
5071 */
5072 bfq_bfqq_end_wr(bfqq);
5073 } else { /*
5074 * soft_rt finishing while still in
5075 * interactive period, switch back to
5076 * interactive weight raising
5077 */
5078 switch_back_to_interactive_wr(bfqq, bfqd);
5079 bfqq->entity.prio_changed = 1;
5080 }
5081 }
5082 if (bfqq->wr_coeff > 1 &&
5083 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5084 bfqq->service_from_wr > max_service_from_wr) {
5085 /* see comments on max_service_from_wr */
5086 bfq_bfqq_end_wr(bfqq);
5087 }
5088 }
5089 /*
5090 * To improve latency (for this or other queues), immediately
5091 * update weight both if it must be raised and if it must be
5092 * lowered. Since, entity may be on some active tree here, and
5093 * might have a pending change of its ioprio class, invoke
5094 * next function with the last parameter unset (see the
5095 * comments on the function).
5096 */
5097 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5098 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5099 entity, false);
5100 }
5101
5102 /*
5103 * Dispatch next request from bfqq.
5104 */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5105 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5106 struct bfq_queue *bfqq)
5107 {
5108 struct request *rq = bfqq->next_rq;
5109 unsigned long service_to_charge;
5110
5111 service_to_charge = bfq_serv_to_charge(rq, bfqq);
5112
5113 bfq_bfqq_served(bfqq, service_to_charge);
5114
5115 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5116 bfqd->wait_dispatch = false;
5117 bfqd->waited_rq = rq;
5118 }
5119
5120 bfq_dispatch_remove(bfqd->queue, rq);
5121
5122 if (bfqq != bfqd->in_service_queue)
5123 return rq;
5124
5125 /*
5126 * If weight raising has to terminate for bfqq, then next
5127 * function causes an immediate update of bfqq's weight,
5128 * without waiting for next activation. As a consequence, on
5129 * expiration, bfqq will be timestamped as if has never been
5130 * weight-raised during this service slot, even if it has
5131 * received part or even most of the service as a
5132 * weight-raised queue. This inflates bfqq's timestamps, which
5133 * is beneficial, as bfqq is then more willing to leave the
5134 * device immediately to possible other weight-raised queues.
5135 */
5136 bfq_update_wr_data(bfqd, bfqq);
5137
5138 /*
5139 * Expire bfqq, pretending that its budget expired, if bfqq
5140 * belongs to CLASS_IDLE and other queues are waiting for
5141 * service.
5142 */
5143 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5144 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5145
5146 return rq;
5147 }
5148
bfq_has_work(struct blk_mq_hw_ctx * hctx)5149 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5150 {
5151 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5152
5153 /*
5154 * Avoiding lock: a race on bfqd->queued should cause at
5155 * most a call to dispatch for nothing
5156 */
5157 return !list_empty_careful(&bfqd->dispatch) ||
5158 READ_ONCE(bfqd->queued);
5159 }
5160
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5161 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5162 {
5163 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5164 struct request *rq = NULL;
5165 struct bfq_queue *bfqq = NULL;
5166
5167 if (!list_empty(&bfqd->dispatch)) {
5168 rq = list_first_entry(&bfqd->dispatch, struct request,
5169 queuelist);
5170 list_del_init(&rq->queuelist);
5171
5172 bfqq = RQ_BFQQ(rq);
5173
5174 if (bfqq) {
5175 /*
5176 * Increment counters here, because this
5177 * dispatch does not follow the standard
5178 * dispatch flow (where counters are
5179 * incremented)
5180 */
5181 bfqq->dispatched++;
5182
5183 goto inc_in_driver_start_rq;
5184 }
5185
5186 /*
5187 * We exploit the bfq_finish_requeue_request hook to
5188 * decrement tot_rq_in_driver, but
5189 * bfq_finish_requeue_request will not be invoked on
5190 * this request. So, to avoid unbalance, just start
5191 * this request, without incrementing tot_rq_in_driver. As
5192 * a negative consequence, tot_rq_in_driver is deceptively
5193 * lower than it should be while this request is in
5194 * service. This may cause bfq_schedule_dispatch to be
5195 * invoked uselessly.
5196 *
5197 * As for implementing an exact solution, the
5198 * bfq_finish_requeue_request hook, if defined, is
5199 * probably invoked also on this request. So, by
5200 * exploiting this hook, we could 1) increment
5201 * tot_rq_in_driver here, and 2) decrement it in
5202 * bfq_finish_requeue_request. Such a solution would
5203 * let the value of the counter be always accurate,
5204 * but it would entail using an extra interface
5205 * function. This cost seems higher than the benefit,
5206 * being the frequency of non-elevator-private
5207 * requests very low.
5208 */
5209 goto start_rq;
5210 }
5211
5212 bfq_log(bfqd, "dispatch requests: %d busy queues",
5213 bfq_tot_busy_queues(bfqd));
5214
5215 if (bfq_tot_busy_queues(bfqd) == 0)
5216 goto exit;
5217
5218 /*
5219 * Force device to serve one request at a time if
5220 * strict_guarantees is true. Forcing this service scheme is
5221 * currently the ONLY way to guarantee that the request
5222 * service order enforced by the scheduler is respected by a
5223 * queueing device. Otherwise the device is free even to make
5224 * some unlucky request wait for as long as the device
5225 * wishes.
5226 *
5227 * Of course, serving one request at a time may cause loss of
5228 * throughput.
5229 */
5230 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5231 goto exit;
5232
5233 bfqq = bfq_select_queue(bfqd);
5234 if (!bfqq)
5235 goto exit;
5236
5237 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5238
5239 if (rq) {
5240 inc_in_driver_start_rq:
5241 bfqd->rq_in_driver[bfqq->actuator_idx]++;
5242 bfqd->tot_rq_in_driver++;
5243 start_rq:
5244 rq->rq_flags |= RQF_STARTED;
5245 }
5246 exit:
5247 return rq;
5248 }
5249
5250 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5251 static void bfq_update_dispatch_stats(struct request_queue *q,
5252 struct request *rq,
5253 struct bfq_queue *in_serv_queue,
5254 bool idle_timer_disabled)
5255 {
5256 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5257
5258 if (!idle_timer_disabled && !bfqq)
5259 return;
5260
5261 /*
5262 * rq and bfqq are guaranteed to exist until this function
5263 * ends, for the following reasons. First, rq can be
5264 * dispatched to the device, and then can be completed and
5265 * freed, only after this function ends. Second, rq cannot be
5266 * merged (and thus freed because of a merge) any longer,
5267 * because it has already started. Thus rq cannot be freed
5268 * before this function ends, and, since rq has a reference to
5269 * bfqq, the same guarantee holds for bfqq too.
5270 *
5271 * In addition, the following queue lock guarantees that
5272 * bfqq_group(bfqq) exists as well.
5273 */
5274 spin_lock_irq(&q->queue_lock);
5275 if (idle_timer_disabled)
5276 /*
5277 * Since the idle timer has been disabled,
5278 * in_serv_queue contained some request when
5279 * __bfq_dispatch_request was invoked above, which
5280 * implies that rq was picked exactly from
5281 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5282 * therefore guaranteed to exist because of the above
5283 * arguments.
5284 */
5285 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5286 if (bfqq) {
5287 struct bfq_group *bfqg = bfqq_group(bfqq);
5288
5289 bfqg_stats_update_avg_queue_size(bfqg);
5290 bfqg_stats_set_start_empty_time(bfqg);
5291 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5292 }
5293 spin_unlock_irq(&q->queue_lock);
5294 }
5295 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5296 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5297 struct request *rq,
5298 struct bfq_queue *in_serv_queue,
5299 bool idle_timer_disabled) {}
5300 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5301
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5302 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5303 {
5304 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5305 struct request *rq;
5306 struct bfq_queue *in_serv_queue;
5307 bool waiting_rq, idle_timer_disabled = false;
5308
5309 spin_lock_irq(&bfqd->lock);
5310
5311 in_serv_queue = bfqd->in_service_queue;
5312 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5313
5314 rq = __bfq_dispatch_request(hctx);
5315 if (in_serv_queue == bfqd->in_service_queue) {
5316 idle_timer_disabled =
5317 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5318 }
5319
5320 spin_unlock_irq(&bfqd->lock);
5321 bfq_update_dispatch_stats(hctx->queue, rq,
5322 idle_timer_disabled ? in_serv_queue : NULL,
5323 idle_timer_disabled);
5324
5325 return rq;
5326 }
5327
5328 /*
5329 * Task holds one reference to the queue, dropped when task exits. Each rq
5330 * in-flight on this queue also holds a reference, dropped when rq is freed.
5331 *
5332 * Scheduler lock must be held here. Recall not to use bfqq after calling
5333 * this function on it.
5334 */
bfq_put_queue(struct bfq_queue * bfqq)5335 void bfq_put_queue(struct bfq_queue *bfqq)
5336 {
5337 struct bfq_queue *item;
5338 struct hlist_node *n;
5339 struct bfq_group *bfqg = bfqq_group(bfqq);
5340
5341 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5342
5343 bfqq->ref--;
5344 if (bfqq->ref)
5345 return;
5346
5347 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5348 hlist_del_init(&bfqq->burst_list_node);
5349 /*
5350 * Decrement also burst size after the removal, if the
5351 * process associated with bfqq is exiting, and thus
5352 * does not contribute to the burst any longer. This
5353 * decrement helps filter out false positives of large
5354 * bursts, when some short-lived process (often due to
5355 * the execution of commands by some service) happens
5356 * to start and exit while a complex application is
5357 * starting, and thus spawning several processes that
5358 * do I/O (and that *must not* be treated as a large
5359 * burst, see comments on bfq_handle_burst).
5360 *
5361 * In particular, the decrement is performed only if:
5362 * 1) bfqq is not a merged queue, because, if it is,
5363 * then this free of bfqq is not triggered by the exit
5364 * of the process bfqq is associated with, but exactly
5365 * by the fact that bfqq has just been merged.
5366 * 2) burst_size is greater than 0, to handle
5367 * unbalanced decrements. Unbalanced decrements may
5368 * happen in te following case: bfqq is inserted into
5369 * the current burst list--without incrementing
5370 * bust_size--because of a split, but the current
5371 * burst list is not the burst list bfqq belonged to
5372 * (see comments on the case of a split in
5373 * bfq_set_request).
5374 */
5375 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5376 bfqq->bfqd->burst_size--;
5377 }
5378
5379 /*
5380 * bfqq does not exist any longer, so it cannot be woken by
5381 * any other queue, and cannot wake any other queue. Then bfqq
5382 * must be removed from the woken list of its possible waker
5383 * queue, and all queues in the woken list of bfqq must stop
5384 * having a waker queue. Strictly speaking, these updates
5385 * should be performed when bfqq remains with no I/O source
5386 * attached to it, which happens before bfqq gets freed. In
5387 * particular, this happens when the last process associated
5388 * with bfqq exits or gets associated with a different
5389 * queue. However, both events lead to bfqq being freed soon,
5390 * and dangling references would come out only after bfqq gets
5391 * freed. So these updates are done here, as a simple and safe
5392 * way to handle all cases.
5393 */
5394 /* remove bfqq from woken list */
5395 if (!hlist_unhashed(&bfqq->woken_list_node))
5396 hlist_del_init(&bfqq->woken_list_node);
5397
5398 /* reset waker for all queues in woken list */
5399 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5400 woken_list_node) {
5401 item->waker_bfqq = NULL;
5402 hlist_del_init(&item->woken_list_node);
5403 }
5404
5405 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5406 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5407
5408 WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5409 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5410 WARN_ON_ONCE(bfqq->dispatched);
5411
5412 kmem_cache_free(bfq_pool, bfqq);
5413 bfqg_and_blkg_put(bfqg);
5414 }
5415
bfq_put_stable_ref(struct bfq_queue * bfqq)5416 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5417 {
5418 bfqq->stable_ref--;
5419 bfq_put_queue(bfqq);
5420 }
5421
bfq_put_cooperator(struct bfq_queue * bfqq)5422 void bfq_put_cooperator(struct bfq_queue *bfqq)
5423 {
5424 struct bfq_queue *__bfqq, *next;
5425
5426 /*
5427 * If this queue was scheduled to merge with another queue, be
5428 * sure to drop the reference taken on that queue (and others in
5429 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5430 */
5431 __bfqq = bfqq->new_bfqq;
5432 while (__bfqq) {
5433 next = __bfqq->new_bfqq;
5434 bfq_put_queue(__bfqq);
5435 __bfqq = next;
5436 }
5437 }
5438
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5439 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5440 {
5441 if (bfqq == bfqd->in_service_queue) {
5442 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5443 bfq_schedule_dispatch(bfqd);
5444 }
5445
5446 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5447
5448 bfq_put_cooperator(bfqq);
5449
5450 bfq_release_process_ref(bfqd, bfqq);
5451 }
5452
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync,unsigned int actuator_idx)5453 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5454 unsigned int actuator_idx)
5455 {
5456 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5457 struct bfq_data *bfqd;
5458
5459 if (bfqq)
5460 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5461
5462 if (bfqq && bfqd) {
5463 bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5464 bfq_exit_bfqq(bfqd, bfqq);
5465 }
5466 }
5467
bfq_exit_icq(struct io_cq * icq)5468 static void bfq_exit_icq(struct io_cq *icq)
5469 {
5470 struct bfq_io_cq *bic = icq_to_bic(icq);
5471 struct bfq_data *bfqd = bic_to_bfqd(bic);
5472 unsigned long flags;
5473 unsigned int act_idx;
5474 /*
5475 * If bfqd and thus bfqd->num_actuators is not available any
5476 * longer, then cycle over all possible per-actuator bfqqs in
5477 * next loop. We rely on bic being zeroed on creation, and
5478 * therefore on its unused per-actuator fields being NULL.
5479 */
5480 unsigned int num_actuators = BFQ_MAX_ACTUATORS;
5481 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5482
5483 /*
5484 * bfqd is NULL if scheduler already exited, and in that case
5485 * this is the last time these queues are accessed.
5486 */
5487 if (bfqd) {
5488 spin_lock_irqsave(&bfqd->lock, flags);
5489 num_actuators = bfqd->num_actuators;
5490 }
5491
5492 for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5493 if (bfqq_data[act_idx].stable_merge_bfqq)
5494 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5495
5496 bfq_exit_icq_bfqq(bic, true, act_idx);
5497 bfq_exit_icq_bfqq(bic, false, act_idx);
5498 }
5499
5500 if (bfqd)
5501 spin_unlock_irqrestore(&bfqd->lock, flags);
5502 }
5503
5504 /*
5505 * Update the entity prio values; note that the new values will not
5506 * be used until the next (re)activation.
5507 */
5508 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5509 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5510 {
5511 struct task_struct *tsk = current;
5512 int ioprio_class;
5513 struct bfq_data *bfqd = bfqq->bfqd;
5514
5515 if (!bfqd)
5516 return;
5517
5518 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5519 switch (ioprio_class) {
5520 default:
5521 pr_err("bdi %s: bfq: bad prio class %d\n",
5522 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5523 ioprio_class);
5524 fallthrough;
5525 case IOPRIO_CLASS_NONE:
5526 /*
5527 * No prio set, inherit CPU scheduling settings.
5528 */
5529 bfqq->new_ioprio = task_nice_ioprio(tsk);
5530 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5531 break;
5532 case IOPRIO_CLASS_RT:
5533 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5534 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5535 break;
5536 case IOPRIO_CLASS_BE:
5537 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5538 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5539 break;
5540 case IOPRIO_CLASS_IDLE:
5541 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5542 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5543 break;
5544 }
5545
5546 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5547 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5548 bfqq->new_ioprio);
5549 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5550 }
5551
5552 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5553 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5554 bfqq->new_ioprio, bfqq->entity.new_weight);
5555 bfqq->entity.prio_changed = 1;
5556 }
5557
5558 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5559 struct bio *bio, bool is_sync,
5560 struct bfq_io_cq *bic,
5561 bool respawn);
5562
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5563 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5564 {
5565 struct bfq_data *bfqd = bic_to_bfqd(bic);
5566 struct bfq_queue *bfqq;
5567 int ioprio = bic->icq.ioc->ioprio;
5568
5569 /*
5570 * This condition may trigger on a newly created bic, be sure to
5571 * drop the lock before returning.
5572 */
5573 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5574 return;
5575
5576 bic->ioprio = ioprio;
5577
5578 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5579 if (bfqq) {
5580 struct bfq_queue *old_bfqq = bfqq;
5581
5582 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5583 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5584 bfq_release_process_ref(bfqd, old_bfqq);
5585 }
5586
5587 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5588 if (bfqq)
5589 bfq_set_next_ioprio_data(bfqq, bic);
5590 }
5591
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync,unsigned int act_idx)5592 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5593 struct bfq_io_cq *bic, pid_t pid, int is_sync,
5594 unsigned int act_idx)
5595 {
5596 u64 now_ns = ktime_get_ns();
5597
5598 bfqq->actuator_idx = act_idx;
5599 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5600 INIT_LIST_HEAD(&bfqq->fifo);
5601 INIT_HLIST_NODE(&bfqq->burst_list_node);
5602 INIT_HLIST_NODE(&bfqq->woken_list_node);
5603 INIT_HLIST_HEAD(&bfqq->woken_list);
5604
5605 bfqq->ref = 0;
5606 bfqq->bfqd = bfqd;
5607
5608 if (bic)
5609 bfq_set_next_ioprio_data(bfqq, bic);
5610
5611 if (is_sync) {
5612 /*
5613 * No need to mark as has_short_ttime if in
5614 * idle_class, because no device idling is performed
5615 * for queues in idle class
5616 */
5617 if (!bfq_class_idle(bfqq))
5618 /* tentatively mark as has_short_ttime */
5619 bfq_mark_bfqq_has_short_ttime(bfqq);
5620 bfq_mark_bfqq_sync(bfqq);
5621 bfq_mark_bfqq_just_created(bfqq);
5622 } else
5623 bfq_clear_bfqq_sync(bfqq);
5624
5625 /* set end request to minus infinity from now */
5626 bfqq->ttime.last_end_request = now_ns + 1;
5627
5628 bfqq->creation_time = jiffies;
5629
5630 bfqq->io_start_time = now_ns;
5631
5632 bfq_mark_bfqq_IO_bound(bfqq);
5633
5634 bfqq->pid = pid;
5635
5636 /* Tentative initial value to trade off between thr and lat */
5637 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5638 bfqq->budget_timeout = bfq_smallest_from_now();
5639
5640 bfqq->wr_coeff = 1;
5641 bfqq->last_wr_start_finish = jiffies;
5642 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5643 bfqq->split_time = bfq_smallest_from_now();
5644
5645 /*
5646 * To not forget the possibly high bandwidth consumed by a
5647 * process/queue in the recent past,
5648 * bfq_bfqq_softrt_next_start() returns a value at least equal
5649 * to the current value of bfqq->soft_rt_next_start (see
5650 * comments on bfq_bfqq_softrt_next_start). Set
5651 * soft_rt_next_start to now, to mean that bfqq has consumed
5652 * no bandwidth so far.
5653 */
5654 bfqq->soft_rt_next_start = jiffies;
5655
5656 /* first request is almost certainly seeky */
5657 bfqq->seek_history = 1;
5658
5659 bfqq->decrease_time_jif = jiffies;
5660 }
5661
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio,int act_idx)5662 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5663 struct bfq_group *bfqg,
5664 int ioprio_class, int ioprio, int act_idx)
5665 {
5666 switch (ioprio_class) {
5667 case IOPRIO_CLASS_RT:
5668 return &bfqg->async_bfqq[0][ioprio][act_idx];
5669 case IOPRIO_CLASS_NONE:
5670 ioprio = IOPRIO_BE_NORM;
5671 fallthrough;
5672 case IOPRIO_CLASS_BE:
5673 return &bfqg->async_bfqq[1][ioprio][act_idx];
5674 case IOPRIO_CLASS_IDLE:
5675 return &bfqg->async_idle_bfqq[act_idx];
5676 default:
5677 return NULL;
5678 }
5679 }
5680
5681 static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,struct bfq_queue * last_bfqq_created)5682 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5683 struct bfq_io_cq *bic,
5684 struct bfq_queue *last_bfqq_created)
5685 {
5686 unsigned int a_idx = last_bfqq_created->actuator_idx;
5687 struct bfq_queue *new_bfqq =
5688 bfq_setup_merge(bfqq, last_bfqq_created);
5689
5690 if (!new_bfqq)
5691 return bfqq;
5692
5693 if (new_bfqq->bic)
5694 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5695 bic->bfqq_data[a_idx].stably_merged = true;
5696
5697 /*
5698 * Reusing merge functions. This implies that
5699 * bfqq->bic must be set too, for
5700 * bfq_merge_bfqqs to correctly save bfqq's
5701 * state before killing it.
5702 */
5703 bfqq->bic = bic;
5704 return bfq_merge_bfqqs(bfqd, bic, bfqq);
5705 }
5706
5707 /*
5708 * Many throughput-sensitive workloads are made of several parallel
5709 * I/O flows, with all flows generated by the same application, or
5710 * more generically by the same task (e.g., system boot). The most
5711 * counterproductive action with these workloads is plugging I/O
5712 * dispatch when one of the bfq_queues associated with these flows
5713 * remains temporarily empty.
5714 *
5715 * To avoid this plugging, BFQ has been using a burst-handling
5716 * mechanism for years now. This mechanism has proven effective for
5717 * throughput, and not detrimental for service guarantees. The
5718 * following function pushes this mechanism a little bit further,
5719 * basing on the following two facts.
5720 *
5721 * First, all the I/O flows of a the same application or task
5722 * contribute to the execution/completion of that common application
5723 * or task. So the performance figures that matter are total
5724 * throughput of the flows and task-wide I/O latency. In particular,
5725 * these flows do not need to be protected from each other, in terms
5726 * of individual bandwidth or latency.
5727 *
5728 * Second, the above fact holds regardless of the number of flows.
5729 *
5730 * Putting these two facts together, this commits merges stably the
5731 * bfq_queues associated with these I/O flows, i.e., with the
5732 * processes that generate these IO/ flows, regardless of how many the
5733 * involved processes are.
5734 *
5735 * To decide whether a set of bfq_queues is actually associated with
5736 * the I/O flows of a common application or task, and to merge these
5737 * queues stably, this function operates as follows: given a bfq_queue,
5738 * say Q2, currently being created, and the last bfq_queue, say Q1,
5739 * created before Q2, Q2 is merged stably with Q1 if
5740 * - very little time has elapsed since when Q1 was created
5741 * - Q2 has the same ioprio as Q1
5742 * - Q2 belongs to the same group as Q1
5743 *
5744 * Merging bfq_queues also reduces scheduling overhead. A fio test
5745 * with ten random readers on /dev/nullb shows a throughput boost of
5746 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5747 * the total per-request processing time, the above throughput boost
5748 * implies that BFQ's overhead is reduced by more than 50%.
5749 *
5750 * This new mechanism most certainly obsoletes the current
5751 * burst-handling heuristics. We keep those heuristics for the moment.
5752 */
bfq_do_or_sched_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5753 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5754 struct bfq_queue *bfqq,
5755 struct bfq_io_cq *bic)
5756 {
5757 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5758 &bfqq->entity.parent->last_bfqq_created :
5759 &bfqd->last_bfqq_created;
5760
5761 struct bfq_queue *last_bfqq_created = *source_bfqq;
5762
5763 /*
5764 * If last_bfqq_created has not been set yet, then init it. If
5765 * it has been set already, but too long ago, then move it
5766 * forward to bfqq. Finally, move also if bfqq belongs to a
5767 * different group than last_bfqq_created, or if bfqq has a
5768 * different ioprio, ioprio_class or actuator_idx. If none of
5769 * these conditions holds true, then try an early stable merge
5770 * or schedule a delayed stable merge. As for the condition on
5771 * actuator_idx, the reason is that, if queues associated with
5772 * different actuators are merged, then control is lost on
5773 * each actuator. Therefore some actuator may be
5774 * underutilized, and throughput may decrease.
5775 *
5776 * A delayed merge is scheduled (instead of performing an
5777 * early merge), in case bfqq might soon prove to be more
5778 * throughput-beneficial if not merged. Currently this is
5779 * possible only if bfqd is rotational with no queueing. For
5780 * such a drive, not merging bfqq is better for throughput if
5781 * bfqq happens to contain sequential I/O. So, we wait a
5782 * little bit for enough I/O to flow through bfqq. After that,
5783 * if such an I/O is sequential, then the merge is
5784 * canceled. Otherwise the merge is finally performed.
5785 */
5786 if (!last_bfqq_created ||
5787 time_before(last_bfqq_created->creation_time +
5788 msecs_to_jiffies(bfq_activation_stable_merging),
5789 bfqq->creation_time) ||
5790 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5791 bfqq->ioprio != last_bfqq_created->ioprio ||
5792 bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5793 bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5794 *source_bfqq = bfqq;
5795 else if (time_after_eq(last_bfqq_created->creation_time +
5796 bfqd->bfq_burst_interval,
5797 bfqq->creation_time)) {
5798 if (likely(bfqd->nonrot_with_queueing))
5799 /*
5800 * With this type of drive, leaving
5801 * bfqq alone may provide no
5802 * throughput benefits compared with
5803 * merging bfqq. So merge bfqq now.
5804 */
5805 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5806 bic,
5807 last_bfqq_created);
5808 else { /* schedule tentative stable merge */
5809 /*
5810 * get reference on last_bfqq_created,
5811 * to prevent it from being freed,
5812 * until we decide whether to merge
5813 */
5814 last_bfqq_created->ref++;
5815 /*
5816 * need to keep track of stable refs, to
5817 * compute process refs correctly
5818 */
5819 last_bfqq_created->stable_ref++;
5820 /*
5821 * Record the bfqq to merge to.
5822 */
5823 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5824 last_bfqq_created;
5825 }
5826 }
5827
5828 return bfqq;
5829 }
5830
5831
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic,bool respawn)5832 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5833 struct bio *bio, bool is_sync,
5834 struct bfq_io_cq *bic,
5835 bool respawn)
5836 {
5837 const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5838 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5839 struct bfq_queue **async_bfqq = NULL;
5840 struct bfq_queue *bfqq;
5841 struct bfq_group *bfqg;
5842
5843 bfqg = bfq_bio_bfqg(bfqd, bio);
5844 if (!is_sync) {
5845 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5846 ioprio,
5847 bfq_actuator_index(bfqd, bio));
5848 bfqq = *async_bfqq;
5849 if (bfqq)
5850 goto out;
5851 }
5852
5853 bfqq = kmem_cache_alloc_node(bfq_pool,
5854 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5855 bfqd->queue->node);
5856
5857 if (bfqq) {
5858 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5859 is_sync, bfq_actuator_index(bfqd, bio));
5860 bfq_init_entity(&bfqq->entity, bfqg);
5861 bfq_log_bfqq(bfqd, bfqq, "allocated");
5862 } else {
5863 bfqq = &bfqd->oom_bfqq;
5864 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5865 goto out;
5866 }
5867
5868 /*
5869 * Pin the queue now that it's allocated, scheduler exit will
5870 * prune it.
5871 */
5872 if (async_bfqq) {
5873 bfqq->ref++; /*
5874 * Extra group reference, w.r.t. sync
5875 * queue. This extra reference is removed
5876 * only if bfqq->bfqg disappears, to
5877 * guarantee that this queue is not freed
5878 * until its group goes away.
5879 */
5880 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5881 bfqq, bfqq->ref);
5882 *async_bfqq = bfqq;
5883 }
5884
5885 out:
5886 bfqq->ref++; /* get a process reference to this queue */
5887
5888 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5889 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5890 return bfqq;
5891 }
5892
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5893 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5894 struct bfq_queue *bfqq)
5895 {
5896 struct bfq_ttime *ttime = &bfqq->ttime;
5897 u64 elapsed;
5898
5899 /*
5900 * We are really interested in how long it takes for the queue to
5901 * become busy when there is no outstanding IO for this queue. So
5902 * ignore cases when the bfq queue has already IO queued.
5903 */
5904 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5905 return;
5906 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
5907 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5908
5909 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5910 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5911 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5912 ttime->ttime_samples);
5913 }
5914
5915 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5916 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5917 struct request *rq)
5918 {
5919 bfqq->seek_history <<= 1;
5920 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5921
5922 if (bfqq->wr_coeff > 1 &&
5923 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5924 BFQQ_TOTALLY_SEEKY(bfqq)) {
5925 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5926 bfq_wr_duration(bfqd))) {
5927 /*
5928 * In soft_rt weight raising with the
5929 * interactive-weight-raising period
5930 * elapsed (so no switch back to
5931 * interactive weight raising).
5932 */
5933 bfq_bfqq_end_wr(bfqq);
5934 } else { /*
5935 * stopping soft_rt weight raising
5936 * while still in interactive period,
5937 * switch back to interactive weight
5938 * raising
5939 */
5940 switch_back_to_interactive_wr(bfqq, bfqd);
5941 bfqq->entity.prio_changed = 1;
5942 }
5943 }
5944 }
5945
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5946 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5947 struct bfq_queue *bfqq,
5948 struct bfq_io_cq *bic)
5949 {
5950 bool has_short_ttime = true, state_changed;
5951
5952 /*
5953 * No need to update has_short_ttime if bfqq is async or in
5954 * idle io prio class, or if bfq_slice_idle is zero, because
5955 * no device idling is performed for bfqq in this case.
5956 */
5957 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5958 bfqd->bfq_slice_idle == 0)
5959 return;
5960
5961 /* Idle window just restored, statistics are meaningless. */
5962 if (time_is_after_eq_jiffies(bfqq->split_time +
5963 bfqd->bfq_wr_min_idle_time))
5964 return;
5965
5966 /* Think time is infinite if no process is linked to
5967 * bfqq. Otherwise check average think time to decide whether
5968 * to mark as has_short_ttime. To this goal, compare average
5969 * think time with half the I/O-plugging timeout.
5970 */
5971 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5972 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5973 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5974 has_short_ttime = false;
5975
5976 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5977
5978 if (has_short_ttime)
5979 bfq_mark_bfqq_has_short_ttime(bfqq);
5980 else
5981 bfq_clear_bfqq_has_short_ttime(bfqq);
5982
5983 /*
5984 * Until the base value for the total service time gets
5985 * finally computed for bfqq, the inject limit does depend on
5986 * the think-time state (short|long). In particular, the limit
5987 * is 0 or 1 if the think time is deemed, respectively, as
5988 * short or long (details in the comments in
5989 * bfq_update_inject_limit()). Accordingly, the next
5990 * instructions reset the inject limit if the think-time state
5991 * has changed and the above base value is still to be
5992 * computed.
5993 *
5994 * However, the reset is performed only if more than 100 ms
5995 * have elapsed since the last update of the inject limit, or
5996 * (inclusive) if the change is from short to long think
5997 * time. The reason for this waiting is as follows.
5998 *
5999 * bfqq may have a long think time because of a
6000 * synchronization with some other queue, i.e., because the
6001 * I/O of some other queue may need to be completed for bfqq
6002 * to receive new I/O. Details in the comments on the choice
6003 * of the queue for injection in bfq_select_queue().
6004 *
6005 * As stressed in those comments, if such a synchronization is
6006 * actually in place, then, without injection on bfqq, the
6007 * blocking I/O cannot happen to served while bfqq is in
6008 * service. As a consequence, if bfqq is granted
6009 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6010 * is dispatched, until the idle timeout fires. This is likely
6011 * to result in lower bandwidth and higher latencies for bfqq,
6012 * and in a severe loss of total throughput.
6013 *
6014 * On the opposite end, a non-zero inject limit may allow the
6015 * I/O that blocks bfqq to be executed soon, and therefore
6016 * bfqq to receive new I/O soon.
6017 *
6018 * But, if the blocking gets actually eliminated, then the
6019 * next think-time sample for bfqq may be very low. This in
6020 * turn may cause bfqq's think time to be deemed
6021 * short. Without the 100 ms barrier, this new state change
6022 * would cause the body of the next if to be executed
6023 * immediately. But this would set to 0 the inject
6024 * limit. Without injection, the blocking I/O would cause the
6025 * think time of bfqq to become long again, and therefore the
6026 * inject limit to be raised again, and so on. The only effect
6027 * of such a steady oscillation between the two think-time
6028 * states would be to prevent effective injection on bfqq.
6029 *
6030 * In contrast, if the inject limit is not reset during such a
6031 * long time interval as 100 ms, then the number of short
6032 * think time samples can grow significantly before the reset
6033 * is performed. As a consequence, the think time state can
6034 * become stable before the reset. Therefore there will be no
6035 * state change when the 100 ms elapse, and no reset of the
6036 * inject limit. The inject limit remains steadily equal to 1
6037 * both during and after the 100 ms. So injection can be
6038 * performed at all times, and throughput gets boosted.
6039 *
6040 * An inject limit equal to 1 is however in conflict, in
6041 * general, with the fact that the think time of bfqq is
6042 * short, because injection may be likely to delay bfqq's I/O
6043 * (as explained in the comments in
6044 * bfq_update_inject_limit()). But this does not happen in
6045 * this special case, because bfqq's low think time is due to
6046 * an effective handling of a synchronization, through
6047 * injection. In this special case, bfqq's I/O does not get
6048 * delayed by injection; on the contrary, bfqq's I/O is
6049 * brought forward, because it is not blocked for
6050 * milliseconds.
6051 *
6052 * In addition, serving the blocking I/O much sooner, and much
6053 * more frequently than once per I/O-plugging timeout, makes
6054 * it much quicker to detect a waker queue (the concept of
6055 * waker queue is defined in the comments in
6056 * bfq_add_request()). This makes it possible to start sooner
6057 * to boost throughput more effectively, by injecting the I/O
6058 * of the waker queue unconditionally on every
6059 * bfq_dispatch_request().
6060 *
6061 * One last, important benefit of not resetting the inject
6062 * limit before 100 ms is that, during this time interval, the
6063 * base value for the total service time is likely to get
6064 * finally computed for bfqq, freeing the inject limit from
6065 * its relation with the think time.
6066 */
6067 if (state_changed && bfqq->last_serv_time_ns == 0 &&
6068 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6069 msecs_to_jiffies(100)) ||
6070 !has_short_ttime))
6071 bfq_reset_inject_limit(bfqd, bfqq);
6072 }
6073
6074 /*
6075 * Called when a new fs request (rq) is added to bfqq. Check if there's
6076 * something we should do about it.
6077 */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)6078 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6079 struct request *rq)
6080 {
6081 if (rq->cmd_flags & REQ_META)
6082 bfqq->meta_pending++;
6083
6084 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6085
6086 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6087 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6088 blk_rq_sectors(rq) < 32;
6089 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6090
6091 /*
6092 * There is just this request queued: if
6093 * - the request is small, and
6094 * - we are idling to boost throughput, and
6095 * - the queue is not to be expired,
6096 * then just exit.
6097 *
6098 * In this way, if the device is being idled to wait
6099 * for a new request from the in-service queue, we
6100 * avoid unplugging the device and committing the
6101 * device to serve just a small request. In contrast
6102 * we wait for the block layer to decide when to
6103 * unplug the device: hopefully, new requests will be
6104 * merged to this one quickly, then the device will be
6105 * unplugged and larger requests will be dispatched.
6106 */
6107 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6108 !budget_timeout)
6109 return;
6110
6111 /*
6112 * A large enough request arrived, or idling is being
6113 * performed to preserve service guarantees, or
6114 * finally the queue is to be expired: in all these
6115 * cases disk idling is to be stopped, so clear
6116 * wait_request flag and reset timer.
6117 */
6118 bfq_clear_bfqq_wait_request(bfqq);
6119 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6120
6121 /*
6122 * The queue is not empty, because a new request just
6123 * arrived. Hence we can safely expire the queue, in
6124 * case of budget timeout, without risking that the
6125 * timestamps of the queue are not updated correctly.
6126 * See [1] for more details.
6127 */
6128 if (budget_timeout)
6129 bfq_bfqq_expire(bfqd, bfqq, false,
6130 BFQQE_BUDGET_TIMEOUT);
6131 }
6132 }
6133
bfqq_request_allocated(struct bfq_queue * bfqq)6134 static void bfqq_request_allocated(struct bfq_queue *bfqq)
6135 {
6136 struct bfq_entity *entity = &bfqq->entity;
6137
6138 for_each_entity(entity)
6139 entity->allocated++;
6140 }
6141
bfqq_request_freed(struct bfq_queue * bfqq)6142 static void bfqq_request_freed(struct bfq_queue *bfqq)
6143 {
6144 struct bfq_entity *entity = &bfqq->entity;
6145
6146 for_each_entity(entity)
6147 entity->allocated--;
6148 }
6149
6150 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)6151 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6152 {
6153 struct bfq_queue *bfqq = RQ_BFQQ(rq),
6154 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6155 RQ_BIC(rq));
6156 bool waiting, idle_timer_disabled = false;
6157
6158 if (new_bfqq) {
6159 struct bfq_queue *old_bfqq = bfqq;
6160 /*
6161 * Release the request's reference to the old bfqq
6162 * and make sure one is taken to the shared queue.
6163 */
6164 bfqq_request_allocated(new_bfqq);
6165 bfqq_request_freed(bfqq);
6166 new_bfqq->ref++;
6167 /*
6168 * If the bic associated with the process
6169 * issuing this request still points to bfqq
6170 * (and thus has not been already redirected
6171 * to new_bfqq or even some other bfq_queue),
6172 * then complete the merge and redirect it to
6173 * new_bfqq.
6174 */
6175 if (bic_to_bfqq(RQ_BIC(rq), true,
6176 bfq_actuator_index(bfqd, rq->bio)) == bfqq) {
6177 while (bfqq != new_bfqq)
6178 bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq);
6179 }
6180
6181 bfq_clear_bfqq_just_created(old_bfqq);
6182 /*
6183 * rq is about to be enqueued into new_bfqq,
6184 * release rq reference on bfqq
6185 */
6186 bfq_put_queue(old_bfqq);
6187 rq->elv.priv[1] = new_bfqq;
6188 }
6189
6190 bfq_update_io_thinktime(bfqd, bfqq);
6191 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6192 bfq_update_io_seektime(bfqd, bfqq, rq);
6193
6194 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6195 bfq_add_request(rq);
6196 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6197
6198 rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6199 list_add_tail(&rq->queuelist, &bfqq->fifo);
6200
6201 bfq_rq_enqueued(bfqd, bfqq, rq);
6202
6203 return idle_timer_disabled;
6204 }
6205
6206 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6207 static void bfq_update_insert_stats(struct request_queue *q,
6208 struct bfq_queue *bfqq,
6209 bool idle_timer_disabled,
6210 blk_opf_t cmd_flags)
6211 {
6212 if (!bfqq)
6213 return;
6214
6215 /*
6216 * bfqq still exists, because it can disappear only after
6217 * either it is merged with another queue, or the process it
6218 * is associated with exits. But both actions must be taken by
6219 * the same process currently executing this flow of
6220 * instructions.
6221 *
6222 * In addition, the following queue lock guarantees that
6223 * bfqq_group(bfqq) exists as well.
6224 */
6225 spin_lock_irq(&q->queue_lock);
6226 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6227 if (idle_timer_disabled)
6228 bfqg_stats_update_idle_time(bfqq_group(bfqq));
6229 spin_unlock_irq(&q->queue_lock);
6230 }
6231 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6232 static inline void bfq_update_insert_stats(struct request_queue *q,
6233 struct bfq_queue *bfqq,
6234 bool idle_timer_disabled,
6235 blk_opf_t cmd_flags) {}
6236 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
6237
6238 static struct bfq_queue *bfq_init_rq(struct request *rq);
6239
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,blk_insert_t flags)6240 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6241 blk_insert_t flags)
6242 {
6243 struct request_queue *q = hctx->queue;
6244 struct bfq_data *bfqd = q->elevator->elevator_data;
6245 struct bfq_queue *bfqq;
6246 bool idle_timer_disabled = false;
6247 blk_opf_t cmd_flags;
6248 LIST_HEAD(free);
6249
6250 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6251 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6252 bfqg_stats_update_legacy_io(q, rq);
6253 #endif
6254 spin_lock_irq(&bfqd->lock);
6255 bfqq = bfq_init_rq(rq);
6256 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6257 spin_unlock_irq(&bfqd->lock);
6258 blk_mq_free_requests(&free);
6259 return;
6260 }
6261
6262 trace_block_rq_insert(rq);
6263
6264 if (flags & BLK_MQ_INSERT_AT_HEAD) {
6265 list_add(&rq->queuelist, &bfqd->dispatch);
6266 } else if (!bfqq) {
6267 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6268 } else {
6269 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6270 /*
6271 * Update bfqq, because, if a queue merge has occurred
6272 * in __bfq_insert_request, then rq has been
6273 * redirected into a new queue.
6274 */
6275 bfqq = RQ_BFQQ(rq);
6276
6277 if (rq_mergeable(rq)) {
6278 elv_rqhash_add(q, rq);
6279 if (!q->last_merge)
6280 q->last_merge = rq;
6281 }
6282 }
6283
6284 /*
6285 * Cache cmd_flags before releasing scheduler lock, because rq
6286 * may disappear afterwards (for example, because of a request
6287 * merge).
6288 */
6289 cmd_flags = rq->cmd_flags;
6290 spin_unlock_irq(&bfqd->lock);
6291
6292 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6293 cmd_flags);
6294 }
6295
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,blk_insert_t flags)6296 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6297 struct list_head *list,
6298 blk_insert_t flags)
6299 {
6300 while (!list_empty(list)) {
6301 struct request *rq;
6302
6303 rq = list_first_entry(list, struct request, queuelist);
6304 list_del_init(&rq->queuelist);
6305 bfq_insert_request(hctx, rq, flags);
6306 }
6307 }
6308
bfq_update_hw_tag(struct bfq_data * bfqd)6309 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6310 {
6311 struct bfq_queue *bfqq = bfqd->in_service_queue;
6312
6313 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6314 bfqd->tot_rq_in_driver);
6315
6316 if (bfqd->hw_tag == 1)
6317 return;
6318
6319 /*
6320 * This sample is valid if the number of outstanding requests
6321 * is large enough to allow a queueing behavior. Note that the
6322 * sum is not exact, as it's not taking into account deactivated
6323 * requests.
6324 */
6325 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6326 return;
6327
6328 /*
6329 * If active queue hasn't enough requests and can idle, bfq might not
6330 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6331 * case
6332 */
6333 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6334 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6335 BFQ_HW_QUEUE_THRESHOLD &&
6336 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6337 return;
6338
6339 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6340 return;
6341
6342 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6343 bfqd->max_rq_in_driver = 0;
6344 bfqd->hw_tag_samples = 0;
6345
6346 bfqd->nonrot_with_queueing =
6347 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6348 }
6349
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)6350 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6351 {
6352 u64 now_ns;
6353 u32 delta_us;
6354
6355 bfq_update_hw_tag(bfqd);
6356
6357 bfqd->rq_in_driver[bfqq->actuator_idx]--;
6358 bfqd->tot_rq_in_driver--;
6359 bfqq->dispatched--;
6360
6361 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6362 /*
6363 * Set budget_timeout (which we overload to store the
6364 * time at which the queue remains with no backlog and
6365 * no outstanding request; used by the weight-raising
6366 * mechanism).
6367 */
6368 bfqq->budget_timeout = jiffies;
6369
6370 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6371 bfq_weights_tree_remove(bfqq);
6372 }
6373
6374 now_ns = ktime_get_ns();
6375
6376 bfqq->ttime.last_end_request = now_ns;
6377
6378 /*
6379 * Using us instead of ns, to get a reasonable precision in
6380 * computing rate in next check.
6381 */
6382 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6383
6384 /*
6385 * If the request took rather long to complete, and, according
6386 * to the maximum request size recorded, this completion latency
6387 * implies that the request was certainly served at a very low
6388 * rate (less than 1M sectors/sec), then the whole observation
6389 * interval that lasts up to this time instant cannot be a
6390 * valid time interval for computing a new peak rate. Invoke
6391 * bfq_update_rate_reset to have the following three steps
6392 * taken:
6393 * - close the observation interval at the last (previous)
6394 * request dispatch or completion
6395 * - compute rate, if possible, for that observation interval
6396 * - reset to zero samples, which will trigger a proper
6397 * re-initialization of the observation interval on next
6398 * dispatch
6399 */
6400 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6401 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6402 1UL<<(BFQ_RATE_SHIFT - 10))
6403 bfq_update_rate_reset(bfqd, NULL);
6404 bfqd->last_completion = now_ns;
6405 /*
6406 * Shared queues are likely to receive I/O at a high
6407 * rate. This may deceptively let them be considered as wakers
6408 * of other queues. But a false waker will unjustly steal
6409 * bandwidth to its supposedly woken queue. So considering
6410 * also shared queues in the waking mechanism may cause more
6411 * control troubles than throughput benefits. Then reset
6412 * last_completed_rq_bfqq if bfqq is a shared queue.
6413 */
6414 if (!bfq_bfqq_coop(bfqq))
6415 bfqd->last_completed_rq_bfqq = bfqq;
6416 else
6417 bfqd->last_completed_rq_bfqq = NULL;
6418
6419 /*
6420 * If we are waiting to discover whether the request pattern
6421 * of the task associated with the queue is actually
6422 * isochronous, and both requisites for this condition to hold
6423 * are now satisfied, then compute soft_rt_next_start (see the
6424 * comments on the function bfq_bfqq_softrt_next_start()). We
6425 * do not compute soft_rt_next_start if bfqq is in interactive
6426 * weight raising (see the comments in bfq_bfqq_expire() for
6427 * an explanation). We schedule this delayed update when bfqq
6428 * expires, if it still has in-flight requests.
6429 */
6430 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6431 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6432 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6433 bfqq->soft_rt_next_start =
6434 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6435
6436 /*
6437 * If this is the in-service queue, check if it needs to be expired,
6438 * or if we want to idle in case it has no pending requests.
6439 */
6440 if (bfqd->in_service_queue == bfqq) {
6441 if (bfq_bfqq_must_idle(bfqq)) {
6442 if (bfqq->dispatched == 0)
6443 bfq_arm_slice_timer(bfqd);
6444 /*
6445 * If we get here, we do not expire bfqq, even
6446 * if bfqq was in budget timeout or had no
6447 * more requests (as controlled in the next
6448 * conditional instructions). The reason for
6449 * not expiring bfqq is as follows.
6450 *
6451 * Here bfqq->dispatched > 0 holds, but
6452 * bfq_bfqq_must_idle() returned true. This
6453 * implies that, even if no request arrives
6454 * for bfqq before bfqq->dispatched reaches 0,
6455 * bfqq will, however, not be expired on the
6456 * completion event that causes bfqq->dispatch
6457 * to reach zero. In contrast, on this event,
6458 * bfqq will start enjoying device idling
6459 * (I/O-dispatch plugging).
6460 *
6461 * But, if we expired bfqq here, bfqq would
6462 * not have the chance to enjoy device idling
6463 * when bfqq->dispatched finally reaches
6464 * zero. This would expose bfqq to violation
6465 * of its reserved service guarantees.
6466 */
6467 return;
6468 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6469 bfq_bfqq_expire(bfqd, bfqq, false,
6470 BFQQE_BUDGET_TIMEOUT);
6471 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6472 (bfqq->dispatched == 0 ||
6473 !bfq_better_to_idle(bfqq)))
6474 bfq_bfqq_expire(bfqd, bfqq, false,
6475 BFQQE_NO_MORE_REQUESTS);
6476 }
6477
6478 if (!bfqd->tot_rq_in_driver)
6479 bfq_schedule_dispatch(bfqd);
6480 }
6481
6482 /*
6483 * The processes associated with bfqq may happen to generate their
6484 * cumulative I/O at a lower rate than the rate at which the device
6485 * could serve the same I/O. This is rather probable, e.g., if only
6486 * one process is associated with bfqq and the device is an SSD. It
6487 * results in bfqq becoming often empty while in service. In this
6488 * respect, if BFQ is allowed to switch to another queue when bfqq
6489 * remains empty, then the device goes on being fed with I/O requests,
6490 * and the throughput is not affected. In contrast, if BFQ is not
6491 * allowed to switch to another queue---because bfqq is sync and
6492 * I/O-dispatch needs to be plugged while bfqq is temporarily
6493 * empty---then, during the service of bfqq, there will be frequent
6494 * "service holes", i.e., time intervals during which bfqq gets empty
6495 * and the device can only consume the I/O already queued in its
6496 * hardware queues. During service holes, the device may even get to
6497 * remaining idle. In the end, during the service of bfqq, the device
6498 * is driven at a lower speed than the one it can reach with the kind
6499 * of I/O flowing through bfqq.
6500 *
6501 * To counter this loss of throughput, BFQ implements a "request
6502 * injection mechanism", which tries to fill the above service holes
6503 * with I/O requests taken from other queues. The hard part in this
6504 * mechanism is finding the right amount of I/O to inject, so as to
6505 * both boost throughput and not break bfqq's bandwidth and latency
6506 * guarantees. In this respect, the mechanism maintains a per-queue
6507 * inject limit, computed as below. While bfqq is empty, the injection
6508 * mechanism dispatches extra I/O requests only until the total number
6509 * of I/O requests in flight---i.e., already dispatched but not yet
6510 * completed---remains lower than this limit.
6511 *
6512 * A first definition comes in handy to introduce the algorithm by
6513 * which the inject limit is computed. We define as first request for
6514 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6515 * service, and causes bfqq to switch from empty to non-empty. The
6516 * algorithm updates the limit as a function of the effect of
6517 * injection on the service times of only the first requests of
6518 * bfqq. The reason for this restriction is that these are the
6519 * requests whose service time is affected most, because they are the
6520 * first to arrive after injection possibly occurred.
6521 *
6522 * To evaluate the effect of injection, the algorithm measures the
6523 * "total service time" of first requests. We define as total service
6524 * time of an I/O request, the time that elapses since when the
6525 * request is enqueued into bfqq, to when it is completed. This
6526 * quantity allows the whole effect of injection to be measured. It is
6527 * easy to see why. Suppose that some requests of other queues are
6528 * actually injected while bfqq is empty, and that a new request R
6529 * then arrives for bfqq. If the device does start to serve all or
6530 * part of the injected requests during the service hole, then,
6531 * because of this extra service, it may delay the next invocation of
6532 * the dispatch hook of BFQ. Then, even after R gets eventually
6533 * dispatched, the device may delay the actual service of R if it is
6534 * still busy serving the extra requests, or if it decides to serve,
6535 * before R, some extra request still present in its queues. As a
6536 * conclusion, the cumulative extra delay caused by injection can be
6537 * easily evaluated by just comparing the total service time of first
6538 * requests with and without injection.
6539 *
6540 * The limit-update algorithm works as follows. On the arrival of a
6541 * first request of bfqq, the algorithm measures the total time of the
6542 * request only if one of the three cases below holds, and, for each
6543 * case, it updates the limit as described below:
6544 *
6545 * (1) If there is no in-flight request. This gives a baseline for the
6546 * total service time of the requests of bfqq. If the baseline has
6547 * not been computed yet, then, after computing it, the limit is
6548 * set to 1, to start boosting throughput, and to prepare the
6549 * ground for the next case. If the baseline has already been
6550 * computed, then it is updated, in case it results to be lower
6551 * than the previous value.
6552 *
6553 * (2) If the limit is higher than 0 and there are in-flight
6554 * requests. By comparing the total service time in this case with
6555 * the above baseline, it is possible to know at which extent the
6556 * current value of the limit is inflating the total service
6557 * time. If the inflation is below a certain threshold, then bfqq
6558 * is assumed to be suffering from no perceivable loss of its
6559 * service guarantees, and the limit is even tentatively
6560 * increased. If the inflation is above the threshold, then the
6561 * limit is decreased. Due to the lack of any hysteresis, this
6562 * logic makes the limit oscillate even in steady workload
6563 * conditions. Yet we opted for it, because it is fast in reaching
6564 * the best value for the limit, as a function of the current I/O
6565 * workload. To reduce oscillations, this step is disabled for a
6566 * short time interval after the limit happens to be decreased.
6567 *
6568 * (3) Periodically, after resetting the limit, to make sure that the
6569 * limit eventually drops in case the workload changes. This is
6570 * needed because, after the limit has gone safely up for a
6571 * certain workload, it is impossible to guess whether the
6572 * baseline total service time may have changed, without measuring
6573 * it again without injection. A more effective version of this
6574 * step might be to just sample the baseline, by interrupting
6575 * injection only once, and then to reset/lower the limit only if
6576 * the total service time with the current limit does happen to be
6577 * too large.
6578 *
6579 * More details on each step are provided in the comments on the
6580 * pieces of code that implement these steps: the branch handling the
6581 * transition from empty to non empty in bfq_add_request(), the branch
6582 * handling injection in bfq_select_queue(), and the function
6583 * bfq_choose_bfqq_for_injection(). These comments also explain some
6584 * exceptions, made by the injection mechanism in some special cases.
6585 */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)6586 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6587 struct bfq_queue *bfqq)
6588 {
6589 u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
6590 unsigned int old_limit = bfqq->inject_limit;
6591
6592 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6593 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6594
6595 if (tot_time_ns >= threshold && old_limit > 0) {
6596 bfqq->inject_limit--;
6597 bfqq->decrease_time_jif = jiffies;
6598 } else if (tot_time_ns < threshold &&
6599 old_limit <= bfqd->max_rq_in_driver)
6600 bfqq->inject_limit++;
6601 }
6602
6603 /*
6604 * Either we still have to compute the base value for the
6605 * total service time, and there seem to be the right
6606 * conditions to do it, or we can lower the last base value
6607 * computed.
6608 *
6609 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6610 * request in flight, because this function is in the code
6611 * path that handles the completion of a request of bfqq, and,
6612 * in particular, this function is executed before
6613 * bfqd->tot_rq_in_driver is decremented in such a code path.
6614 */
6615 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6616 tot_time_ns < bfqq->last_serv_time_ns) {
6617 if (bfqq->last_serv_time_ns == 0) {
6618 /*
6619 * Now we certainly have a base value: make sure we
6620 * start trying injection.
6621 */
6622 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6623 }
6624 bfqq->last_serv_time_ns = tot_time_ns;
6625 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6626 /*
6627 * No I/O injected and no request still in service in
6628 * the drive: these are the exact conditions for
6629 * computing the base value of the total service time
6630 * for bfqq. So let's update this value, because it is
6631 * rather variable. For example, it varies if the size
6632 * or the spatial locality of the I/O requests in bfqq
6633 * change.
6634 */
6635 bfqq->last_serv_time_ns = tot_time_ns;
6636
6637
6638 /* update complete, not waiting for any request completion any longer */
6639 bfqd->waited_rq = NULL;
6640 bfqd->rqs_injected = false;
6641 }
6642
6643 /*
6644 * Handle either a requeue or a finish for rq. The things to do are
6645 * the same in both cases: all references to rq are to be dropped. In
6646 * particular, rq is considered completed from the point of view of
6647 * the scheduler.
6648 */
bfq_finish_requeue_request(struct request * rq)6649 static void bfq_finish_requeue_request(struct request *rq)
6650 {
6651 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6652 struct bfq_data *bfqd;
6653 unsigned long flags;
6654
6655 /*
6656 * rq either is not associated with any icq, or is an already
6657 * requeued request that has not (yet) been re-inserted into
6658 * a bfq_queue.
6659 */
6660 if (!rq->elv.icq || !bfqq)
6661 return;
6662
6663 bfqd = bfqq->bfqd;
6664
6665 if (rq->rq_flags & RQF_STARTED)
6666 bfqg_stats_update_completion(bfqq_group(bfqq),
6667 rq->start_time_ns,
6668 rq->io_start_time_ns,
6669 rq->cmd_flags);
6670
6671 spin_lock_irqsave(&bfqd->lock, flags);
6672 if (likely(rq->rq_flags & RQF_STARTED)) {
6673 if (rq == bfqd->waited_rq)
6674 bfq_update_inject_limit(bfqd, bfqq);
6675
6676 bfq_completed_request(bfqq, bfqd);
6677 }
6678 bfqq_request_freed(bfqq);
6679 bfq_put_queue(bfqq);
6680 RQ_BIC(rq)->requests--;
6681 spin_unlock_irqrestore(&bfqd->lock, flags);
6682
6683 /*
6684 * Reset private fields. In case of a requeue, this allows
6685 * this function to correctly do nothing if it is spuriously
6686 * invoked again on this same request (see the check at the
6687 * beginning of the function). Probably, a better general
6688 * design would be to prevent blk-mq from invoking the requeue
6689 * or finish hooks of an elevator, for a request that is not
6690 * referred by that elevator.
6691 *
6692 * Resetting the following fields would break the
6693 * request-insertion logic if rq is re-inserted into a bfq
6694 * internal queue, without a re-preparation. Here we assume
6695 * that re-insertions of requeued requests, without
6696 * re-preparation, can happen only for pass_through or at_head
6697 * requests (which are not re-inserted into bfq internal
6698 * queues).
6699 */
6700 rq->elv.priv[0] = NULL;
6701 rq->elv.priv[1] = NULL;
6702 }
6703
bfq_finish_request(struct request * rq)6704 static void bfq_finish_request(struct request *rq)
6705 {
6706 bfq_finish_requeue_request(rq);
6707
6708 if (rq->elv.icq) {
6709 put_io_context(rq->elv.icq->ioc);
6710 rq->elv.icq = NULL;
6711 }
6712 }
6713
6714 /*
6715 * Removes the association between the current task and bfqq, assuming
6716 * that bic points to the bfq iocontext of the task.
6717 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6718 * was the last process referring to that bfqq.
6719 */
6720 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)6721 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6722 {
6723 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6724
6725 if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) {
6726 bfqq->pid = current->pid;
6727 bfq_clear_bfqq_coop(bfqq);
6728 bfq_clear_bfqq_split_coop(bfqq);
6729 return bfqq;
6730 }
6731
6732 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6733
6734 bfq_put_cooperator(bfqq);
6735
6736 bfq_release_process_ref(bfqq->bfqd, bfqq);
6737 return NULL;
6738 }
6739
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6740 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6741 struct bfq_io_cq *bic,
6742 struct bio *bio,
6743 bool split, bool is_sync,
6744 bool *new_queue)
6745 {
6746 unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6747 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6748 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6749
6750 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6751 return bfqq;
6752
6753 if (new_queue)
6754 *new_queue = true;
6755
6756 if (bfqq)
6757 bfq_put_queue(bfqq);
6758 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6759
6760 bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6761 if (split && is_sync) {
6762 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6763 bfqq_data->saved_in_large_burst)
6764 bfq_mark_bfqq_in_large_burst(bfqq);
6765 else {
6766 bfq_clear_bfqq_in_large_burst(bfqq);
6767 if (bfqq_data->was_in_burst_list)
6768 /*
6769 * If bfqq was in the current
6770 * burst list before being
6771 * merged, then we have to add
6772 * it back. And we do not need
6773 * to increase burst_size, as
6774 * we did not decrement
6775 * burst_size when we removed
6776 * bfqq from the burst list as
6777 * a consequence of a merge
6778 * (see comments in
6779 * bfq_put_queue). In this
6780 * respect, it would be rather
6781 * costly to know whether the
6782 * current burst list is still
6783 * the same burst list from
6784 * which bfqq was removed on
6785 * the merge. To avoid this
6786 * cost, if bfqq was in a
6787 * burst list, then we add
6788 * bfqq to the current burst
6789 * list without any further
6790 * check. This can cause
6791 * inappropriate insertions,
6792 * but rarely enough to not
6793 * harm the detection of large
6794 * bursts significantly.
6795 */
6796 hlist_add_head(&bfqq->burst_list_node,
6797 &bfqd->burst_list);
6798 }
6799 bfqq->split_time = jiffies;
6800 }
6801
6802 return bfqq;
6803 }
6804
6805 /*
6806 * Only reset private fields. The actual request preparation will be
6807 * performed by bfq_init_rq, when rq is either inserted or merged. See
6808 * comments on bfq_init_rq for the reason behind this delayed
6809 * preparation.
6810 */
bfq_prepare_request(struct request * rq)6811 static void bfq_prepare_request(struct request *rq)
6812 {
6813 rq->elv.icq = ioc_find_get_icq(rq->q);
6814
6815 /*
6816 * Regardless of whether we have an icq attached, we have to
6817 * clear the scheduler pointers, as they might point to
6818 * previously allocated bic/bfqq structs.
6819 */
6820 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6821 }
6822
bfq_waker_bfqq(struct bfq_queue * bfqq)6823 static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq)
6824 {
6825 struct bfq_queue *new_bfqq = bfqq->new_bfqq;
6826 struct bfq_queue *waker_bfqq = bfqq->waker_bfqq;
6827
6828 if (!waker_bfqq)
6829 return NULL;
6830
6831 while (new_bfqq) {
6832 if (new_bfqq == waker_bfqq) {
6833 /*
6834 * If waker_bfqq is in the merge chain, and current
6835 * is the only procress.
6836 */
6837 if (bfqq_process_refs(waker_bfqq) == 1)
6838 return NULL;
6839 break;
6840 }
6841
6842 new_bfqq = new_bfqq->new_bfqq;
6843 }
6844
6845 return waker_bfqq;
6846 }
6847
6848 /*
6849 * If needed, init rq, allocate bfq data structures associated with
6850 * rq, and increment reference counters in the destination bfq_queue
6851 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6852 * not associated with any bfq_queue.
6853 *
6854 * This function is invoked by the functions that perform rq insertion
6855 * or merging. One may have expected the above preparation operations
6856 * to be performed in bfq_prepare_request, and not delayed to when rq
6857 * is inserted or merged. The rationale behind this delayed
6858 * preparation is that, after the prepare_request hook is invoked for
6859 * rq, rq may still be transformed into a request with no icq, i.e., a
6860 * request not associated with any queue. No bfq hook is invoked to
6861 * signal this transformation. As a consequence, should these
6862 * preparation operations be performed when the prepare_request hook
6863 * is invoked, and should rq be transformed one moment later, bfq
6864 * would end up in an inconsistent state, because it would have
6865 * incremented some queue counters for an rq destined to
6866 * transformation, without any chance to correctly lower these
6867 * counters back. In contrast, no transformation can still happen for
6868 * rq after rq has been inserted or merged. So, it is safe to execute
6869 * these preparation operations when rq is finally inserted or merged.
6870 */
bfq_init_rq(struct request * rq)6871 static struct bfq_queue *bfq_init_rq(struct request *rq)
6872 {
6873 struct request_queue *q = rq->q;
6874 struct bio *bio = rq->bio;
6875 struct bfq_data *bfqd = q->elevator->elevator_data;
6876 struct bfq_io_cq *bic;
6877 const int is_sync = rq_is_sync(rq);
6878 struct bfq_queue *bfqq;
6879 bool new_queue = false;
6880 bool bfqq_already_existing = false, split = false;
6881 unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6882
6883 if (unlikely(!rq->elv.icq))
6884 return NULL;
6885
6886 /*
6887 * Assuming that RQ_BFQQ(rq) is set only if everything is set
6888 * for this rq. This holds true, because this function is
6889 * invoked only for insertion or merging, and, after such
6890 * events, a request cannot be manipulated any longer before
6891 * being removed from bfq.
6892 */
6893 if (RQ_BFQQ(rq))
6894 return RQ_BFQQ(rq);
6895
6896 bic = icq_to_bic(rq->elv.icq);
6897
6898 bfq_check_ioprio_change(bic, bio);
6899
6900 bfq_bic_update_cgroup(bic, bio);
6901
6902 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6903 &new_queue);
6904
6905 if (likely(!new_queue)) {
6906 /* If the queue was seeky for too long, break it apart. */
6907 if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq) &&
6908 !bic->bfqq_data[a_idx].stably_merged) {
6909 struct bfq_queue *waker_bfqq = bfq_waker_bfqq(bfqq);
6910
6911 /* Update bic before losing reference to bfqq */
6912 if (bfq_bfqq_in_large_burst(bfqq))
6913 bic->bfqq_data[a_idx].saved_in_large_burst =
6914 true;
6915
6916 bfqq = bfq_split_bfqq(bic, bfqq);
6917 split = true;
6918
6919 if (!bfqq) {
6920 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
6921 true, is_sync,
6922 NULL);
6923 if (unlikely(bfqq == &bfqd->oom_bfqq))
6924 bfqq_already_existing = true;
6925 } else
6926 bfqq_already_existing = true;
6927
6928 if (!bfqq_already_existing) {
6929 bfqq->waker_bfqq = waker_bfqq;
6930 bfqq->tentative_waker_bfqq = NULL;
6931
6932 /*
6933 * If the waker queue disappears, then
6934 * new_bfqq->waker_bfqq must be
6935 * reset. So insert new_bfqq into the
6936 * woken_list of the waker. See
6937 * bfq_check_waker for details.
6938 */
6939 if (waker_bfqq)
6940 hlist_add_head(&bfqq->woken_list_node,
6941 &bfqq->waker_bfqq->woken_list);
6942 }
6943 }
6944 }
6945
6946 bfqq_request_allocated(bfqq);
6947 bfqq->ref++;
6948 bic->requests++;
6949 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6950 rq, bfqq, bfqq->ref);
6951
6952 rq->elv.priv[0] = bic;
6953 rq->elv.priv[1] = bfqq;
6954
6955 /*
6956 * If a bfq_queue has only one process reference, it is owned
6957 * by only this bic: we can then set bfqq->bic = bic. in
6958 * addition, if the queue has also just been split, we have to
6959 * resume its state.
6960 */
6961 if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq &&
6962 bfqq_process_refs(bfqq) == 1) {
6963 bfqq->bic = bic;
6964 if (split) {
6965 /*
6966 * The queue has just been split from a shared
6967 * queue: restore the idle window and the
6968 * possible weight raising period.
6969 */
6970 bfq_bfqq_resume_state(bfqq, bfqd, bic,
6971 bfqq_already_existing);
6972 }
6973 }
6974
6975 /*
6976 * Consider bfqq as possibly belonging to a burst of newly
6977 * created queues only if:
6978 * 1) A burst is actually happening (bfqd->burst_size > 0)
6979 * or
6980 * 2) There is no other active queue. In fact, if, in
6981 * contrast, there are active queues not belonging to the
6982 * possible burst bfqq may belong to, then there is no gain
6983 * in considering bfqq as belonging to a burst, and
6984 * therefore in not weight-raising bfqq. See comments on
6985 * bfq_handle_burst().
6986 *
6987 * This filtering also helps eliminating false positives,
6988 * occurring when bfqq does not belong to an actual large
6989 * burst, but some background task (e.g., a service) happens
6990 * to trigger the creation of new queues very close to when
6991 * bfqq and its possible companion queues are created. See
6992 * comments on bfq_handle_burst() for further details also on
6993 * this issue.
6994 */
6995 if (unlikely(bfq_bfqq_just_created(bfqq) &&
6996 (bfqd->burst_size > 0 ||
6997 bfq_tot_busy_queues(bfqd) == 0)))
6998 bfq_handle_burst(bfqd, bfqq);
6999
7000 return bfqq;
7001 }
7002
7003 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)7004 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
7005 {
7006 enum bfqq_expiration reason;
7007 unsigned long flags;
7008
7009 spin_lock_irqsave(&bfqd->lock, flags);
7010
7011 /*
7012 * Considering that bfqq may be in race, we should firstly check
7013 * whether bfqq is in service before doing something on it. If
7014 * the bfqq in race is not in service, it has already been expired
7015 * through __bfq_bfqq_expire func and its wait_request flags has
7016 * been cleared in __bfq_bfqd_reset_in_service func.
7017 */
7018 if (bfqq != bfqd->in_service_queue) {
7019 spin_unlock_irqrestore(&bfqd->lock, flags);
7020 return;
7021 }
7022
7023 bfq_clear_bfqq_wait_request(bfqq);
7024
7025 if (bfq_bfqq_budget_timeout(bfqq))
7026 /*
7027 * Also here the queue can be safely expired
7028 * for budget timeout without wasting
7029 * guarantees
7030 */
7031 reason = BFQQE_BUDGET_TIMEOUT;
7032 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7033 /*
7034 * The queue may not be empty upon timer expiration,
7035 * because we may not disable the timer when the
7036 * first request of the in-service queue arrives
7037 * during disk idling.
7038 */
7039 reason = BFQQE_TOO_IDLE;
7040 else
7041 goto schedule_dispatch;
7042
7043 bfq_bfqq_expire(bfqd, bfqq, true, reason);
7044
7045 schedule_dispatch:
7046 bfq_schedule_dispatch(bfqd);
7047 spin_unlock_irqrestore(&bfqd->lock, flags);
7048 }
7049
7050 /*
7051 * Handler of the expiration of the timer running if the in-service queue
7052 * is idling inside its time slice.
7053 */
bfq_idle_slice_timer(struct hrtimer * timer)7054 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7055 {
7056 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7057 idle_slice_timer);
7058 struct bfq_queue *bfqq = bfqd->in_service_queue;
7059
7060 /*
7061 * Theoretical race here: the in-service queue can be NULL or
7062 * different from the queue that was idling if a new request
7063 * arrives for the current queue and there is a full dispatch
7064 * cycle that changes the in-service queue. This can hardly
7065 * happen, but in the worst case we just expire a queue too
7066 * early.
7067 */
7068 if (bfqq)
7069 bfq_idle_slice_timer_body(bfqd, bfqq);
7070
7071 return HRTIMER_NORESTART;
7072 }
7073
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)7074 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7075 struct bfq_queue **bfqq_ptr)
7076 {
7077 struct bfq_queue *bfqq = *bfqq_ptr;
7078
7079 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7080 if (bfqq) {
7081 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7082
7083 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7084 bfqq, bfqq->ref);
7085 bfq_put_queue(bfqq);
7086 *bfqq_ptr = NULL;
7087 }
7088 }
7089
7090 /*
7091 * Release all the bfqg references to its async queues. If we are
7092 * deallocating the group these queues may still contain requests, so
7093 * we reparent them to the root cgroup (i.e., the only one that will
7094 * exist for sure until all the requests on a device are gone).
7095 */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)7096 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7097 {
7098 int i, j, k;
7099
7100 for (k = 0; k < bfqd->num_actuators; k++) {
7101 for (i = 0; i < 2; i++)
7102 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7103 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7104
7105 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7106 }
7107 }
7108
7109 /*
7110 * See the comments on bfq_limit_depth for the purpose of
7111 * the depths set in the function. Return minimum shallow depth we'll use.
7112 */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)7113 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7114 {
7115 unsigned int depth = 1U << bt->sb.shift;
7116
7117 bfqd->full_depth_shift = bt->sb.shift;
7118 /*
7119 * In-word depths if no bfq_queue is being weight-raised:
7120 * leaving 25% of tags only for sync reads.
7121 *
7122 * In next formulas, right-shift the value
7123 * (1U<<bt->sb.shift), instead of computing directly
7124 * (1U<<(bt->sb.shift - something)), to be robust against
7125 * any possible value of bt->sb.shift, without having to
7126 * limit 'something'.
7127 */
7128 /* no more than 50% of tags for async I/O */
7129 bfqd->word_depths[0][0] = max(depth >> 1, 1U);
7130 /*
7131 * no more than 75% of tags for sync writes (25% extra tags
7132 * w.r.t. async I/O, to prevent async I/O from starving sync
7133 * writes)
7134 */
7135 bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7136
7137 /*
7138 * In-word depths in case some bfq_queue is being weight-
7139 * raised: leaving ~63% of tags for sync reads. This is the
7140 * highest percentage for which, in our tests, application
7141 * start-up times didn't suffer from any regression due to tag
7142 * shortage.
7143 */
7144 /* no more than ~18% of tags for async I/O */
7145 bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7146 /* no more than ~37% of tags for sync writes (~20% extra tags) */
7147 bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7148 }
7149
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)7150 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7151 {
7152 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7153 struct blk_mq_tags *tags = hctx->sched_tags;
7154
7155 bfq_update_depths(bfqd, &tags->bitmap_tags);
7156 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7157 }
7158
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)7159 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7160 {
7161 bfq_depth_updated(hctx);
7162 return 0;
7163 }
7164
bfq_exit_queue(struct elevator_queue * e)7165 static void bfq_exit_queue(struct elevator_queue *e)
7166 {
7167 struct bfq_data *bfqd = e->elevator_data;
7168 struct bfq_queue *bfqq, *n;
7169 unsigned int actuator;
7170
7171 hrtimer_cancel(&bfqd->idle_slice_timer);
7172
7173 spin_lock_irq(&bfqd->lock);
7174 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7175 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7176 spin_unlock_irq(&bfqd->lock);
7177
7178 for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
7179 WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
7180 WARN_ON_ONCE(bfqd->tot_rq_in_driver);
7181
7182 hrtimer_cancel(&bfqd->idle_slice_timer);
7183
7184 /* release oom-queue reference to root group */
7185 bfqg_and_blkg_put(bfqd->root_group);
7186
7187 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7188 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7189 #else
7190 spin_lock_irq(&bfqd->lock);
7191 bfq_put_async_queues(bfqd, bfqd->root_group);
7192 kfree(bfqd->root_group);
7193 spin_unlock_irq(&bfqd->lock);
7194 #endif
7195
7196 blk_stat_disable_accounting(bfqd->queue);
7197 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags);
7198 wbt_enable_default(bfqd->queue->disk);
7199
7200 kfree(bfqd);
7201 }
7202
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)7203 static void bfq_init_root_group(struct bfq_group *root_group,
7204 struct bfq_data *bfqd)
7205 {
7206 int i;
7207
7208 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7209 root_group->entity.parent = NULL;
7210 root_group->my_entity = NULL;
7211 root_group->bfqd = bfqd;
7212 #endif
7213 root_group->rq_pos_tree = RB_ROOT;
7214 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7215 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7216 root_group->sched_data.bfq_class_idle_last_service = jiffies;
7217 }
7218
bfq_init_queue(struct request_queue * q,struct elevator_type * e)7219 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7220 {
7221 struct bfq_data *bfqd;
7222 struct elevator_queue *eq;
7223 unsigned int i;
7224 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7225
7226 eq = elevator_alloc(q, e);
7227 if (!eq)
7228 return -ENOMEM;
7229
7230 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7231 if (!bfqd) {
7232 kobject_put(&eq->kobj);
7233 return -ENOMEM;
7234 }
7235 eq->elevator_data = bfqd;
7236
7237 spin_lock_irq(&q->queue_lock);
7238 q->elevator = eq;
7239 spin_unlock_irq(&q->queue_lock);
7240
7241 /*
7242 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7243 * Grab a permanent reference to it, so that the normal code flow
7244 * will not attempt to free it.
7245 * Set zero as actuator index: we will pretend that
7246 * all I/O requests are for the same actuator.
7247 */
7248 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7249 bfqd->oom_bfqq.ref++;
7250 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7251 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7252 bfqd->oom_bfqq.entity.new_weight =
7253 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7254
7255 /* oom_bfqq does not participate to bursts */
7256 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7257
7258 /*
7259 * Trigger weight initialization, according to ioprio, at the
7260 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7261 * class won't be changed any more.
7262 */
7263 bfqd->oom_bfqq.entity.prio_changed = 1;
7264
7265 bfqd->queue = q;
7266
7267 bfqd->num_actuators = 1;
7268 /*
7269 * If the disk supports multiple actuators, copy independent
7270 * access ranges from the request queue structure.
7271 */
7272 spin_lock_irq(&q->queue_lock);
7273 if (ia_ranges) {
7274 /*
7275 * Check if the disk ia_ranges size exceeds the current bfq
7276 * actuator limit.
7277 */
7278 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7279 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7280 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7281 pr_crit("Falling back to single actuator mode.\n");
7282 } else {
7283 bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7284
7285 for (i = 0; i < bfqd->num_actuators; i++) {
7286 bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7287 bfqd->nr_sectors[i] =
7288 ia_ranges->ia_range[i].nr_sectors;
7289 }
7290 }
7291 }
7292
7293 /* Otherwise use single-actuator dev info */
7294 if (bfqd->num_actuators == 1) {
7295 bfqd->sector[0] = 0;
7296 bfqd->nr_sectors[0] = get_capacity(q->disk);
7297 }
7298 spin_unlock_irq(&q->queue_lock);
7299
7300 INIT_LIST_HEAD(&bfqd->dispatch);
7301
7302 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7303 HRTIMER_MODE_REL);
7304 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7305
7306 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7307 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7308 bfqd->num_groups_with_pending_reqs = 0;
7309 #endif
7310
7311 INIT_LIST_HEAD(&bfqd->active_list[0]);
7312 INIT_LIST_HEAD(&bfqd->active_list[1]);
7313 INIT_LIST_HEAD(&bfqd->idle_list);
7314 INIT_HLIST_HEAD(&bfqd->burst_list);
7315
7316 bfqd->hw_tag = -1;
7317 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7318
7319 bfqd->bfq_max_budget = bfq_default_max_budget;
7320
7321 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7322 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7323 bfqd->bfq_back_max = bfq_back_max;
7324 bfqd->bfq_back_penalty = bfq_back_penalty;
7325 bfqd->bfq_slice_idle = bfq_slice_idle;
7326 bfqd->bfq_timeout = bfq_timeout;
7327
7328 bfqd->bfq_large_burst_thresh = 8;
7329 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7330
7331 bfqd->low_latency = true;
7332
7333 /*
7334 * Trade-off between responsiveness and fairness.
7335 */
7336 bfqd->bfq_wr_coeff = 30;
7337 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7338 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7339 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7340 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7341 * Approximate rate required
7342 * to playback or record a
7343 * high-definition compressed
7344 * video.
7345 */
7346 bfqd->wr_busy_queues = 0;
7347
7348 /*
7349 * Begin by assuming, optimistically, that the device peak
7350 * rate is equal to 2/3 of the highest reference rate.
7351 */
7352 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7353 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7354 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7355
7356 /* see comments on the definition of next field inside bfq_data */
7357 bfqd->actuator_load_threshold = 4;
7358
7359 spin_lock_init(&bfqd->lock);
7360
7361 /*
7362 * The invocation of the next bfq_create_group_hierarchy
7363 * function is the head of a chain of function calls
7364 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7365 * blk_mq_freeze_queue) that may lead to the invocation of the
7366 * has_work hook function. For this reason,
7367 * bfq_create_group_hierarchy is invoked only after all
7368 * scheduler data has been initialized, apart from the fields
7369 * that can be initialized only after invoking
7370 * bfq_create_group_hierarchy. This, in particular, enables
7371 * has_work to correctly return false. Of course, to avoid
7372 * other inconsistencies, the blk-mq stack must then refrain
7373 * from invoking further scheduler hooks before this init
7374 * function is finished.
7375 */
7376 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7377 if (!bfqd->root_group)
7378 goto out_free;
7379 bfq_init_root_group(bfqd->root_group, bfqd);
7380 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7381
7382 /* We dispatch from request queue wide instead of hw queue */
7383 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7384
7385 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags);
7386 wbt_disable_default(q->disk);
7387 blk_stat_enable_accounting(q);
7388
7389 return 0;
7390
7391 out_free:
7392 kfree(bfqd);
7393 kobject_put(&eq->kobj);
7394 return -ENOMEM;
7395 }
7396
bfq_slab_kill(void)7397 static void bfq_slab_kill(void)
7398 {
7399 kmem_cache_destroy(bfq_pool);
7400 }
7401
bfq_slab_setup(void)7402 static int __init bfq_slab_setup(void)
7403 {
7404 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7405 if (!bfq_pool)
7406 return -ENOMEM;
7407 return 0;
7408 }
7409
bfq_var_show(unsigned int var,char * page)7410 static ssize_t bfq_var_show(unsigned int var, char *page)
7411 {
7412 return sprintf(page, "%u\n", var);
7413 }
7414
bfq_var_store(unsigned long * var,const char * page)7415 static int bfq_var_store(unsigned long *var, const char *page)
7416 {
7417 unsigned long new_val;
7418 int ret = kstrtoul(page, 10, &new_val);
7419
7420 if (ret)
7421 return ret;
7422 *var = new_val;
7423 return 0;
7424 }
7425
7426 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7427 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7428 { \
7429 struct bfq_data *bfqd = e->elevator_data; \
7430 u64 __data = __VAR; \
7431 if (__CONV == 1) \
7432 __data = jiffies_to_msecs(__data); \
7433 else if (__CONV == 2) \
7434 __data = div_u64(__data, NSEC_PER_MSEC); \
7435 return bfq_var_show(__data, (page)); \
7436 }
7437 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7438 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7439 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7440 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7441 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7442 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7443 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7444 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7445 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7446 #undef SHOW_FUNCTION
7447
7448 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7449 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7450 { \
7451 struct bfq_data *bfqd = e->elevator_data; \
7452 u64 __data = __VAR; \
7453 __data = div_u64(__data, NSEC_PER_USEC); \
7454 return bfq_var_show(__data, (page)); \
7455 }
7456 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7457 #undef USEC_SHOW_FUNCTION
7458
7459 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7460 static ssize_t \
7461 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7462 { \
7463 struct bfq_data *bfqd = e->elevator_data; \
7464 unsigned long __data, __min = (MIN), __max = (MAX); \
7465 int ret; \
7466 \
7467 ret = bfq_var_store(&__data, (page)); \
7468 if (ret) \
7469 return ret; \
7470 if (__data < __min) \
7471 __data = __min; \
7472 else if (__data > __max) \
7473 __data = __max; \
7474 if (__CONV == 1) \
7475 *(__PTR) = msecs_to_jiffies(__data); \
7476 else if (__CONV == 2) \
7477 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7478 else \
7479 *(__PTR) = __data; \
7480 return count; \
7481 }
7482 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7483 INT_MAX, 2);
7484 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7485 INT_MAX, 2);
7486 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7487 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7488 INT_MAX, 0);
7489 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7490 #undef STORE_FUNCTION
7491
7492 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7493 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7494 { \
7495 struct bfq_data *bfqd = e->elevator_data; \
7496 unsigned long __data, __min = (MIN), __max = (MAX); \
7497 int ret; \
7498 \
7499 ret = bfq_var_store(&__data, (page)); \
7500 if (ret) \
7501 return ret; \
7502 if (__data < __min) \
7503 __data = __min; \
7504 else if (__data > __max) \
7505 __data = __max; \
7506 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7507 return count; \
7508 }
7509 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7510 UINT_MAX);
7511 #undef USEC_STORE_FUNCTION
7512
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)7513 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7514 const char *page, size_t count)
7515 {
7516 struct bfq_data *bfqd = e->elevator_data;
7517 unsigned long __data;
7518 int ret;
7519
7520 ret = bfq_var_store(&__data, (page));
7521 if (ret)
7522 return ret;
7523
7524 if (__data == 0)
7525 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7526 else {
7527 if (__data > INT_MAX)
7528 __data = INT_MAX;
7529 bfqd->bfq_max_budget = __data;
7530 }
7531
7532 bfqd->bfq_user_max_budget = __data;
7533
7534 return count;
7535 }
7536
7537 /*
7538 * Leaving this name to preserve name compatibility with cfq
7539 * parameters, but this timeout is used for both sync and async.
7540 */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)7541 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7542 const char *page, size_t count)
7543 {
7544 struct bfq_data *bfqd = e->elevator_data;
7545 unsigned long __data;
7546 int ret;
7547
7548 ret = bfq_var_store(&__data, (page));
7549 if (ret)
7550 return ret;
7551
7552 if (__data < 1)
7553 __data = 1;
7554 else if (__data > INT_MAX)
7555 __data = INT_MAX;
7556
7557 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7558 if (bfqd->bfq_user_max_budget == 0)
7559 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7560
7561 return count;
7562 }
7563
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)7564 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7565 const char *page, size_t count)
7566 {
7567 struct bfq_data *bfqd = e->elevator_data;
7568 unsigned long __data;
7569 int ret;
7570
7571 ret = bfq_var_store(&__data, (page));
7572 if (ret)
7573 return ret;
7574
7575 if (__data > 1)
7576 __data = 1;
7577 if (!bfqd->strict_guarantees && __data == 1
7578 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7579 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7580
7581 bfqd->strict_guarantees = __data;
7582
7583 return count;
7584 }
7585
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)7586 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7587 const char *page, size_t count)
7588 {
7589 struct bfq_data *bfqd = e->elevator_data;
7590 unsigned long __data;
7591 int ret;
7592
7593 ret = bfq_var_store(&__data, (page));
7594 if (ret)
7595 return ret;
7596
7597 if (__data > 1)
7598 __data = 1;
7599 if (__data == 0 && bfqd->low_latency != 0)
7600 bfq_end_wr(bfqd);
7601 bfqd->low_latency = __data;
7602
7603 return count;
7604 }
7605
7606 #define BFQ_ATTR(name) \
7607 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7608
7609 static struct elv_fs_entry bfq_attrs[] = {
7610 BFQ_ATTR(fifo_expire_sync),
7611 BFQ_ATTR(fifo_expire_async),
7612 BFQ_ATTR(back_seek_max),
7613 BFQ_ATTR(back_seek_penalty),
7614 BFQ_ATTR(slice_idle),
7615 BFQ_ATTR(slice_idle_us),
7616 BFQ_ATTR(max_budget),
7617 BFQ_ATTR(timeout_sync),
7618 BFQ_ATTR(strict_guarantees),
7619 BFQ_ATTR(low_latency),
7620 __ATTR_NULL
7621 };
7622
7623 static struct elevator_type iosched_bfq_mq = {
7624 .ops = {
7625 .limit_depth = bfq_limit_depth,
7626 .prepare_request = bfq_prepare_request,
7627 .requeue_request = bfq_finish_requeue_request,
7628 .finish_request = bfq_finish_request,
7629 .exit_icq = bfq_exit_icq,
7630 .insert_requests = bfq_insert_requests,
7631 .dispatch_request = bfq_dispatch_request,
7632 .next_request = elv_rb_latter_request,
7633 .former_request = elv_rb_former_request,
7634 .allow_merge = bfq_allow_bio_merge,
7635 .bio_merge = bfq_bio_merge,
7636 .request_merge = bfq_request_merge,
7637 .requests_merged = bfq_requests_merged,
7638 .request_merged = bfq_request_merged,
7639 .has_work = bfq_has_work,
7640 .depth_updated = bfq_depth_updated,
7641 .init_hctx = bfq_init_hctx,
7642 .init_sched = bfq_init_queue,
7643 .exit_sched = bfq_exit_queue,
7644 },
7645
7646 .icq_size = sizeof(struct bfq_io_cq),
7647 .icq_align = __alignof__(struct bfq_io_cq),
7648 .elevator_attrs = bfq_attrs,
7649 .elevator_name = "bfq",
7650 .elevator_owner = THIS_MODULE,
7651 };
7652 MODULE_ALIAS("bfq-iosched");
7653
bfq_init(void)7654 static int __init bfq_init(void)
7655 {
7656 int ret;
7657
7658 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7659 ret = blkcg_policy_register(&blkcg_policy_bfq);
7660 if (ret)
7661 return ret;
7662 #endif
7663
7664 ret = -ENOMEM;
7665 if (bfq_slab_setup())
7666 goto err_pol_unreg;
7667
7668 /*
7669 * Times to load large popular applications for the typical
7670 * systems installed on the reference devices (see the
7671 * comments before the definition of the next
7672 * array). Actually, we use slightly lower values, as the
7673 * estimated peak rate tends to be smaller than the actual
7674 * peak rate. The reason for this last fact is that estimates
7675 * are computed over much shorter time intervals than the long
7676 * intervals typically used for benchmarking. Why? First, to
7677 * adapt more quickly to variations. Second, because an I/O
7678 * scheduler cannot rely on a peak-rate-evaluation workload to
7679 * be run for a long time.
7680 */
7681 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7682 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7683
7684 ret = elv_register(&iosched_bfq_mq);
7685 if (ret)
7686 goto slab_kill;
7687
7688 return 0;
7689
7690 slab_kill:
7691 bfq_slab_kill();
7692 err_pol_unreg:
7693 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7694 blkcg_policy_unregister(&blkcg_policy_bfq);
7695 #endif
7696 return ret;
7697 }
7698
bfq_exit(void)7699 static void __exit bfq_exit(void)
7700 {
7701 elv_unregister(&iosched_bfq_mq);
7702 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7703 blkcg_policy_unregister(&blkcg_policy_bfq);
7704 #endif
7705 bfq_slab_kill();
7706 }
7707
7708 module_init(bfq_init);
7709 module_exit(bfq_exit);
7710
7711 MODULE_AUTHOR("Paolo Valente");
7712 MODULE_LICENSE("GPL");
7713 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7714