xref: /openbmc/linux/arch/x86/kernel/fpu/signal.c (revision 6548d543)
1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * FPU signal frame handling routines.
4  */
5 
6 #include <linux/compat.h>
7 #include <linux/cpu.h>
8 #include <linux/pagemap.h>
9 
10 #include <asm/fpu/signal.h>
11 #include <asm/fpu/regset.h>
12 #include <asm/fpu/xstate.h>
13 
14 #include <asm/sigframe.h>
15 #include <asm/trapnr.h>
16 #include <asm/trace/fpu.h>
17 
18 #include "context.h"
19 #include "internal.h"
20 #include "legacy.h"
21 #include "xstate.h"
22 
23 /*
24  * Check for the presence of extended state information in the
25  * user fpstate pointer in the sigcontext.
26  */
27 static inline bool check_xstate_in_sigframe(struct fxregs_state __user *fxbuf,
28 					    struct _fpx_sw_bytes *fx_sw)
29 {
30 	int min_xstate_size = sizeof(struct fxregs_state) +
31 			      sizeof(struct xstate_header);
32 	void __user *fpstate = fxbuf;
33 	unsigned int magic2;
34 
35 	if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw)))
36 		return false;
37 
38 	/* Check for the first magic field and other error scenarios. */
39 	if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
40 	    fx_sw->xstate_size < min_xstate_size ||
41 	    fx_sw->xstate_size > current->thread.fpu.fpstate->user_size ||
42 	    fx_sw->xstate_size > fx_sw->extended_size)
43 		goto setfx;
44 
45 	/*
46 	 * Check for the presence of second magic word at the end of memory
47 	 * layout. This detects the case where the user just copied the legacy
48 	 * fpstate layout with out copying the extended state information
49 	 * in the memory layout.
50 	 */
51 	if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)))
52 		return false;
53 
54 	if (likely(magic2 == FP_XSTATE_MAGIC2))
55 		return true;
56 setfx:
57 	trace_x86_fpu_xstate_check_failed(&current->thread.fpu);
58 
59 	/* Set the parameters for fx only state */
60 	fx_sw->magic1 = 0;
61 	fx_sw->xstate_size = sizeof(struct fxregs_state);
62 	fx_sw->xfeatures = XFEATURE_MASK_FPSSE;
63 	return true;
64 }
65 
66 /*
67  * Signal frame handlers.
68  */
69 static inline bool save_fsave_header(struct task_struct *tsk, void __user *buf)
70 {
71 	if (use_fxsr()) {
72 		struct xregs_state *xsave = &tsk->thread.fpu.fpstate->regs.xsave;
73 		struct user_i387_ia32_struct env;
74 		struct _fpstate_32 __user *fp = buf;
75 
76 		fpregs_lock();
77 		if (!test_thread_flag(TIF_NEED_FPU_LOAD))
78 			fxsave(&tsk->thread.fpu.fpstate->regs.fxsave);
79 		fpregs_unlock();
80 
81 		convert_from_fxsr(&env, tsk);
82 
83 		if (__copy_to_user(buf, &env, sizeof(env)) ||
84 		    __put_user(xsave->i387.swd, &fp->status) ||
85 		    __put_user(X86_FXSR_MAGIC, &fp->magic))
86 			return false;
87 	} else {
88 		struct fregs_state __user *fp = buf;
89 		u32 swd;
90 
91 		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
92 			return false;
93 	}
94 
95 	return true;
96 }
97 
98 /*
99  * Prepare the SW reserved portion of the fxsave memory layout, indicating
100  * the presence of the extended state information in the memory layout
101  * pointed to by the fpstate pointer in the sigcontext.
102  * This is saved when ever the FP and extended state context is
103  * saved on the user stack during the signal handler delivery to the user.
104  */
105 static inline void save_sw_bytes(struct _fpx_sw_bytes *sw_bytes, bool ia32_frame,
106 				 struct fpstate *fpstate)
107 {
108 	sw_bytes->magic1 = FP_XSTATE_MAGIC1;
109 	sw_bytes->extended_size = fpstate->user_size + FP_XSTATE_MAGIC2_SIZE;
110 	sw_bytes->xfeatures = fpstate->user_xfeatures;
111 	sw_bytes->xstate_size = fpstate->user_size;
112 
113 	if (ia32_frame)
114 		sw_bytes->extended_size += sizeof(struct fregs_state);
115 }
116 
117 static inline bool save_xstate_epilog(void __user *buf, int ia32_frame,
118 				      struct fpstate *fpstate)
119 {
120 	struct xregs_state __user *x = buf;
121 	struct _fpx_sw_bytes sw_bytes = {};
122 	u32 xfeatures;
123 	int err;
124 
125 	/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
126 	save_sw_bytes(&sw_bytes, ia32_frame, fpstate);
127 	err = __copy_to_user(&x->i387.sw_reserved, &sw_bytes, sizeof(sw_bytes));
128 
129 	if (!use_xsave())
130 		return !err;
131 
132 	err |= __put_user(FP_XSTATE_MAGIC2,
133 			  (__u32 __user *)(buf + fpstate->user_size));
134 
135 	/*
136 	 * Read the xfeatures which we copied (directly from the cpu or
137 	 * from the state in task struct) to the user buffers.
138 	 */
139 	err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
140 
141 	/*
142 	 * For legacy compatible, we always set FP/SSE bits in the bit
143 	 * vector while saving the state to the user context. This will
144 	 * enable us capturing any changes(during sigreturn) to
145 	 * the FP/SSE bits by the legacy applications which don't touch
146 	 * xfeatures in the xsave header.
147 	 *
148 	 * xsave aware apps can change the xfeatures in the xsave
149 	 * header as well as change any contents in the memory layout.
150 	 * xrestore as part of sigreturn will capture all the changes.
151 	 */
152 	xfeatures |= XFEATURE_MASK_FPSSE;
153 
154 	err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
155 
156 	return !err;
157 }
158 
159 static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
160 {
161 	if (use_xsave())
162 		return xsave_to_user_sigframe(buf);
163 	if (use_fxsr())
164 		return fxsave_to_user_sigframe((struct fxregs_state __user *) buf);
165 	else
166 		return fnsave_to_user_sigframe((struct fregs_state __user *) buf);
167 }
168 
169 /*
170  * Save the fpu, extended register state to the user signal frame.
171  *
172  * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
173  *  state is copied.
174  *  'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
175  *
176  *	buf == buf_fx for 64-bit frames and 32-bit fsave frame.
177  *	buf != buf_fx for 32-bit frames with fxstate.
178  *
179  * Save it directly to the user frame with disabled page fault handler. If
180  * that faults, try to clear the frame which handles the page fault.
181  *
182  * If this is a 32-bit frame with fxstate, put a fsave header before
183  * the aligned state at 'buf_fx'.
184  *
185  * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
186  * indicating the absence/presence of the extended state to the user.
187  */
188 bool copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
189 {
190 	struct task_struct *tsk = current;
191 	struct fpstate *fpstate = tsk->thread.fpu.fpstate;
192 	bool ia32_fxstate = (buf != buf_fx);
193 	int ret;
194 
195 	ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) ||
196 			 IS_ENABLED(CONFIG_IA32_EMULATION));
197 
198 	if (!static_cpu_has(X86_FEATURE_FPU)) {
199 		struct user_i387_ia32_struct fp;
200 
201 		fpregs_soft_get(current, NULL, (struct membuf){.p = &fp,
202 						.left = sizeof(fp)});
203 		return !copy_to_user(buf, &fp, sizeof(fp));
204 	}
205 
206 	if (!access_ok(buf, size))
207 		return false;
208 
209 	if (use_xsave()) {
210 		struct xregs_state __user *xbuf = buf_fx;
211 
212 		/*
213 		 * Clear the xsave header first, so that reserved fields are
214 		 * initialized to zero.
215 		 */
216 		if (__clear_user(&xbuf->header, sizeof(xbuf->header)))
217 			return false;
218 	}
219 retry:
220 	/*
221 	 * Load the FPU registers if they are not valid for the current task.
222 	 * With a valid FPU state we can attempt to save the state directly to
223 	 * userland's stack frame which will likely succeed. If it does not,
224 	 * resolve the fault in the user memory and try again.
225 	 */
226 	fpregs_lock();
227 	if (test_thread_flag(TIF_NEED_FPU_LOAD))
228 		fpregs_restore_userregs();
229 
230 	pagefault_disable();
231 	ret = copy_fpregs_to_sigframe(buf_fx);
232 	pagefault_enable();
233 	fpregs_unlock();
234 
235 	if (ret) {
236 		if (!__clear_user(buf_fx, fpstate->user_size))
237 			goto retry;
238 		return false;
239 	}
240 
241 	/* Save the fsave header for the 32-bit frames. */
242 	if ((ia32_fxstate || !use_fxsr()) && !save_fsave_header(tsk, buf))
243 		return false;
244 
245 	if (use_fxsr() && !save_xstate_epilog(buf_fx, ia32_fxstate, fpstate))
246 		return false;
247 
248 	return true;
249 }
250 
251 static int __restore_fpregs_from_user(void __user *buf, u64 ufeatures,
252 				      u64 xrestore, bool fx_only)
253 {
254 	if (use_xsave()) {
255 		u64 init_bv = ufeatures & ~xrestore;
256 		int ret;
257 
258 		if (likely(!fx_only))
259 			ret = xrstor_from_user_sigframe(buf, xrestore);
260 		else
261 			ret = fxrstor_from_user_sigframe(buf);
262 
263 		if (!ret && unlikely(init_bv))
264 			os_xrstor(&init_fpstate, init_bv);
265 		return ret;
266 	} else if (use_fxsr()) {
267 		return fxrstor_from_user_sigframe(buf);
268 	} else {
269 		return frstor_from_user_sigframe(buf);
270 	}
271 }
272 
273 /*
274  * Attempt to restore the FPU registers directly from user memory.
275  * Pagefaults are handled and any errors returned are fatal.
276  */
277 static bool restore_fpregs_from_user(void __user *buf, u64 xrestore, bool fx_only)
278 {
279 	struct fpu *fpu = &current->thread.fpu;
280 	int ret;
281 
282 	/* Restore enabled features only. */
283 	xrestore &= fpu->fpstate->user_xfeatures;
284 retry:
285 	fpregs_lock();
286 	/* Ensure that XFD is up to date */
287 	xfd_update_state(fpu->fpstate);
288 	pagefault_disable();
289 	ret = __restore_fpregs_from_user(buf, fpu->fpstate->user_xfeatures,
290 					 xrestore, fx_only);
291 	pagefault_enable();
292 
293 	if (unlikely(ret)) {
294 		/*
295 		 * The above did an FPU restore operation, restricted to
296 		 * the user portion of the registers, and failed, but the
297 		 * microcode might have modified the FPU registers
298 		 * nevertheless.
299 		 *
300 		 * If the FPU registers do not belong to current, then
301 		 * invalidate the FPU register state otherwise the task
302 		 * might preempt current and return to user space with
303 		 * corrupted FPU registers.
304 		 */
305 		if (test_thread_flag(TIF_NEED_FPU_LOAD))
306 			__cpu_invalidate_fpregs_state();
307 		fpregs_unlock();
308 
309 		/* Try to handle #PF, but anything else is fatal. */
310 		if (ret != X86_TRAP_PF)
311 			return false;
312 
313 		if (!fault_in_readable(buf, fpu->fpstate->user_size))
314 			goto retry;
315 		return false;
316 	}
317 
318 	/*
319 	 * Restore supervisor states: previous context switch etc has done
320 	 * XSAVES and saved the supervisor states in the kernel buffer from
321 	 * which they can be restored now.
322 	 *
323 	 * It would be optimal to handle this with a single XRSTORS, but
324 	 * this does not work because the rest of the FPU registers have
325 	 * been restored from a user buffer directly.
326 	 */
327 	if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor())
328 		os_xrstor_supervisor(fpu->fpstate);
329 
330 	fpregs_mark_activate();
331 	fpregs_unlock();
332 	return true;
333 }
334 
335 static bool __fpu_restore_sig(void __user *buf, void __user *buf_fx,
336 			      bool ia32_fxstate)
337 {
338 	struct task_struct *tsk = current;
339 	struct fpu *fpu = &tsk->thread.fpu;
340 	struct user_i387_ia32_struct env;
341 	bool success, fx_only = false;
342 	union fpregs_state *fpregs;
343 	u64 user_xfeatures = 0;
344 
345 	if (use_xsave()) {
346 		struct _fpx_sw_bytes fx_sw_user;
347 
348 		if (!check_xstate_in_sigframe(buf_fx, &fx_sw_user))
349 			return false;
350 
351 		fx_only = !fx_sw_user.magic1;
352 		user_xfeatures = fx_sw_user.xfeatures;
353 	} else {
354 		user_xfeatures = XFEATURE_MASK_FPSSE;
355 	}
356 
357 	if (likely(!ia32_fxstate)) {
358 		/* Restore the FPU registers directly from user memory. */
359 		return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only);
360 	}
361 
362 	/*
363 	 * Copy the legacy state because the FP portion of the FX frame has
364 	 * to be ignored for histerical raisins. The legacy state is folded
365 	 * in once the larger state has been copied.
366 	 */
367 	if (__copy_from_user(&env, buf, sizeof(env)))
368 		return false;
369 
370 	/*
371 	 * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is
372 	 * not modified on context switch and that the xstate is considered
373 	 * to be loaded again on return to userland (overriding last_cpu avoids
374 	 * the optimisation).
375 	 */
376 	fpregs_lock();
377 	if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
378 		/*
379 		 * If supervisor states are available then save the
380 		 * hardware state in current's fpstate so that the
381 		 * supervisor state is preserved. Save the full state for
382 		 * simplicity. There is no point in optimizing this by only
383 		 * saving the supervisor states and then shuffle them to
384 		 * the right place in memory. It's ia32 mode. Shrug.
385 		 */
386 		if (xfeatures_mask_supervisor())
387 			os_xsave(fpu->fpstate);
388 		set_thread_flag(TIF_NEED_FPU_LOAD);
389 	}
390 	__fpu_invalidate_fpregs_state(fpu);
391 	__cpu_invalidate_fpregs_state();
392 	fpregs_unlock();
393 
394 	fpregs = &fpu->fpstate->regs;
395 	if (use_xsave() && !fx_only) {
396 		if (copy_sigframe_from_user_to_xstate(tsk, buf_fx))
397 			return false;
398 	} else {
399 		if (__copy_from_user(&fpregs->fxsave, buf_fx,
400 				     sizeof(fpregs->fxsave)))
401 			return false;
402 
403 		if (IS_ENABLED(CONFIG_X86_64)) {
404 			/* Reject invalid MXCSR values. */
405 			if (fpregs->fxsave.mxcsr & ~mxcsr_feature_mask)
406 				return false;
407 		} else {
408 			/* Mask invalid bits out for historical reasons (broken hardware). */
409 			fpregs->fxsave.mxcsr &= mxcsr_feature_mask;
410 		}
411 
412 		/* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */
413 		if (use_xsave())
414 			fpregs->xsave.header.xfeatures |= XFEATURE_MASK_FPSSE;
415 	}
416 
417 	/* Fold the legacy FP storage */
418 	convert_to_fxsr(&fpregs->fxsave, &env);
419 
420 	fpregs_lock();
421 	if (use_xsave()) {
422 		/*
423 		 * Remove all UABI feature bits not set in user_xfeatures
424 		 * from the memory xstate header which makes the full
425 		 * restore below bring them into init state. This works for
426 		 * fx_only mode as well because that has only FP and SSE
427 		 * set in user_xfeatures.
428 		 *
429 		 * Preserve supervisor states!
430 		 */
431 		u64 mask = user_xfeatures | xfeatures_mask_supervisor();
432 
433 		fpregs->xsave.header.xfeatures &= mask;
434 		success = !os_xrstor_safe(fpu->fpstate,
435 					  fpu_kernel_cfg.max_features);
436 	} else {
437 		success = !fxrstor_safe(&fpregs->fxsave);
438 	}
439 
440 	if (likely(success))
441 		fpregs_mark_activate();
442 
443 	fpregs_unlock();
444 	return success;
445 }
446 
447 static inline unsigned int xstate_sigframe_size(struct fpstate *fpstate)
448 {
449 	unsigned int size = fpstate->user_size;
450 
451 	return use_xsave() ? size + FP_XSTATE_MAGIC2_SIZE : size;
452 }
453 
454 /*
455  * Restore FPU state from a sigframe:
456  */
457 bool fpu__restore_sig(void __user *buf, int ia32_frame)
458 {
459 	struct fpu *fpu = &current->thread.fpu;
460 	void __user *buf_fx = buf;
461 	bool ia32_fxstate = false;
462 	bool success = false;
463 	unsigned int size;
464 
465 	if (unlikely(!buf)) {
466 		fpu__clear_user_states(fpu);
467 		return true;
468 	}
469 
470 	size = xstate_sigframe_size(fpu->fpstate);
471 
472 	ia32_frame &= (IS_ENABLED(CONFIG_X86_32) ||
473 		       IS_ENABLED(CONFIG_IA32_EMULATION));
474 
475 	/*
476 	 * Only FXSR enabled systems need the FX state quirk.
477 	 * FRSTOR does not need it and can use the fast path.
478 	 */
479 	if (ia32_frame && use_fxsr()) {
480 		buf_fx = buf + sizeof(struct fregs_state);
481 		size += sizeof(struct fregs_state);
482 		ia32_fxstate = true;
483 	}
484 
485 	if (!access_ok(buf, size))
486 		goto out;
487 
488 	if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) {
489 		success = !fpregs_soft_set(current, NULL, 0,
490 					   sizeof(struct user_i387_ia32_struct),
491 					   NULL, buf);
492 	} else {
493 		success = __fpu_restore_sig(buf, buf_fx, ia32_fxstate);
494 	}
495 
496 out:
497 	if (unlikely(!success))
498 		fpu__clear_user_states(fpu);
499 	return success;
500 }
501 
502 unsigned long
503 fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
504 		     unsigned long *buf_fx, unsigned long *size)
505 {
506 	unsigned long frame_size = xstate_sigframe_size(current->thread.fpu.fpstate);
507 
508 	*buf_fx = sp = round_down(sp - frame_size, 64);
509 	if (ia32_frame && use_fxsr()) {
510 		frame_size += sizeof(struct fregs_state);
511 		sp -= sizeof(struct fregs_state);
512 	}
513 
514 	*size = frame_size;
515 
516 	return sp;
517 }
518 
519 unsigned long __init fpu__get_fpstate_size(void)
520 {
521 	unsigned long ret = fpu_user_cfg.max_size;
522 
523 	if (use_xsave())
524 		ret += FP_XSTATE_MAGIC2_SIZE;
525 
526 	/*
527 	 * This space is needed on (most) 32-bit kernels, or when a 32-bit
528 	 * app is running on a 64-bit kernel. To keep things simple, just
529 	 * assume the worst case and always include space for 'freg_state',
530 	 * even for 64-bit apps on 64-bit kernels. This wastes a bit of
531 	 * space, but keeps the code simple.
532 	 */
533 	if ((IS_ENABLED(CONFIG_IA32_EMULATION) ||
534 	     IS_ENABLED(CONFIG_X86_32)) && use_fxsr())
535 		ret += sizeof(struct fregs_state);
536 
537 	return ret;
538 }
539 
540