1 // SPDX-License-Identifier: GPL-2.0 2 /* 3 * FPU signal frame handling routines. 4 */ 5 6 #include <linux/compat.h> 7 #include <linux/cpu.h> 8 9 #include <asm/fpu/internal.h> 10 #include <asm/fpu/signal.h> 11 #include <asm/fpu/regset.h> 12 #include <asm/fpu/xstate.h> 13 14 #include <asm/sigframe.h> 15 #include <asm/trace/fpu.h> 16 17 static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32; 18 19 /* 20 * Check for the presence of extended state information in the 21 * user fpstate pointer in the sigcontext. 22 */ 23 static inline int check_for_xstate(struct fxregs_state __user *buf, 24 void __user *fpstate, 25 struct _fpx_sw_bytes *fx_sw) 26 { 27 int min_xstate_size = sizeof(struct fxregs_state) + 28 sizeof(struct xstate_header); 29 unsigned int magic2; 30 31 if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw))) 32 return -1; 33 34 /* Check for the first magic field and other error scenarios. */ 35 if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || 36 fx_sw->xstate_size < min_xstate_size || 37 fx_sw->xstate_size > fpu_user_xstate_size || 38 fx_sw->xstate_size > fx_sw->extended_size) 39 return -1; 40 41 /* 42 * Check for the presence of second magic word at the end of memory 43 * layout. This detects the case where the user just copied the legacy 44 * fpstate layout with out copying the extended state information 45 * in the memory layout. 46 */ 47 if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)) 48 || magic2 != FP_XSTATE_MAGIC2) 49 return -1; 50 51 return 0; 52 } 53 54 /* 55 * Signal frame handlers. 56 */ 57 static inline int save_fsave_header(struct task_struct *tsk, void __user *buf) 58 { 59 if (use_fxsr()) { 60 struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; 61 struct user_i387_ia32_struct env; 62 struct _fpstate_32 __user *fp = buf; 63 64 convert_from_fxsr(&env, tsk); 65 66 if (__copy_to_user(buf, &env, sizeof(env)) || 67 __put_user(xsave->i387.swd, &fp->status) || 68 __put_user(X86_FXSR_MAGIC, &fp->magic)) 69 return -1; 70 } else { 71 struct fregs_state __user *fp = buf; 72 u32 swd; 73 if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) 74 return -1; 75 } 76 77 return 0; 78 } 79 80 static inline int save_xstate_epilog(void __user *buf, int ia32_frame) 81 { 82 struct xregs_state __user *x = buf; 83 struct _fpx_sw_bytes *sw_bytes; 84 u32 xfeatures; 85 int err; 86 87 /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ 88 sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; 89 err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); 90 91 if (!use_xsave()) 92 return err; 93 94 err |= __put_user(FP_XSTATE_MAGIC2, 95 (__u32 __user *)(buf + fpu_user_xstate_size)); 96 97 /* 98 * Read the xfeatures which we copied (directly from the cpu or 99 * from the state in task struct) to the user buffers. 100 */ 101 err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures); 102 103 /* 104 * For legacy compatible, we always set FP/SSE bits in the bit 105 * vector while saving the state to the user context. This will 106 * enable us capturing any changes(during sigreturn) to 107 * the FP/SSE bits by the legacy applications which don't touch 108 * xfeatures in the xsave header. 109 * 110 * xsave aware apps can change the xfeatures in the xsave 111 * header as well as change any contents in the memory layout. 112 * xrestore as part of sigreturn will capture all the changes. 113 */ 114 xfeatures |= XFEATURE_MASK_FPSSE; 115 116 err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures); 117 118 return err; 119 } 120 121 static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) 122 { 123 int err; 124 125 if (use_xsave()) 126 err = copy_xregs_to_user(buf); 127 else if (use_fxsr()) 128 err = copy_fxregs_to_user((struct fxregs_state __user *) buf); 129 else 130 err = copy_fregs_to_user((struct fregs_state __user *) buf); 131 132 if (unlikely(err) && __clear_user(buf, fpu_user_xstate_size)) 133 err = -EFAULT; 134 return err; 135 } 136 137 /* 138 * Save the fpu, extended register state to the user signal frame. 139 * 140 * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save 141 * state is copied. 142 * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. 143 * 144 * buf == buf_fx for 64-bit frames and 32-bit fsave frame. 145 * buf != buf_fx for 32-bit frames with fxstate. 146 * 147 * Try to save it directly to the user frame with disabled page fault handler. 148 * If this fails then do the slow path where the FPU state is first saved to 149 * task's fpu->state and then copy it to the user frame pointed to by the 150 * aligned pointer 'buf_fx'. 151 * 152 * If this is a 32-bit frame with fxstate, put a fsave header before 153 * the aligned state at 'buf_fx'. 154 * 155 * For [f]xsave state, update the SW reserved fields in the [f]xsave frame 156 * indicating the absence/presence of the extended state to the user. 157 */ 158 int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) 159 { 160 struct task_struct *tsk = current; 161 int ia32_fxstate = (buf != buf_fx); 162 int ret; 163 164 ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || 165 IS_ENABLED(CONFIG_IA32_EMULATION)); 166 167 if (!access_ok(buf, size)) 168 return -EACCES; 169 170 if (!static_cpu_has(X86_FEATURE_FPU)) 171 return fpregs_soft_get(current, NULL, 0, 172 sizeof(struct user_i387_ia32_struct), NULL, 173 (struct _fpstate_32 __user *) buf) ? -1 : 1; 174 175 retry: 176 /* 177 * Load the FPU registers if they are not valid for the current task. 178 * With a valid FPU state we can attempt to save the state directly to 179 * userland's stack frame which will likely succeed. If it does not, 180 * resolve the fault in the user memory and try again. 181 */ 182 fpregs_lock(); 183 if (test_thread_flag(TIF_NEED_FPU_LOAD)) 184 __fpregs_load_activate(); 185 186 pagefault_disable(); 187 ret = copy_fpregs_to_sigframe(buf_fx); 188 pagefault_enable(); 189 fpregs_unlock(); 190 191 if (ret) { 192 int aligned_size; 193 int nr_pages; 194 195 aligned_size = offset_in_page(buf_fx) + fpu_user_xstate_size; 196 nr_pages = DIV_ROUND_UP(aligned_size, PAGE_SIZE); 197 198 ret = get_user_pages_unlocked((unsigned long)buf_fx, nr_pages, 199 NULL, FOLL_WRITE); 200 if (ret == nr_pages) 201 goto retry; 202 return -EFAULT; 203 } 204 205 /* Save the fsave header for the 32-bit frames. */ 206 if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf)) 207 return -1; 208 209 if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate)) 210 return -1; 211 212 return 0; 213 } 214 215 static inline void 216 sanitize_restored_xstate(union fpregs_state *state, 217 struct user_i387_ia32_struct *ia32_env, 218 u64 xfeatures, int fx_only) 219 { 220 struct xregs_state *xsave = &state->xsave; 221 struct xstate_header *header = &xsave->header; 222 223 if (use_xsave()) { 224 /* 225 * Note: we don't need to zero the reserved bits in the 226 * xstate_header here because we either didn't copy them at all, 227 * or we checked earlier that they aren't set. 228 */ 229 230 /* 231 * Init the state that is not present in the memory 232 * layout and not enabled by the OS. 233 */ 234 if (fx_only) 235 header->xfeatures = XFEATURE_MASK_FPSSE; 236 else 237 header->xfeatures &= xfeatures; 238 } 239 240 if (use_fxsr()) { 241 /* 242 * mscsr reserved bits must be masked to zero for security 243 * reasons. 244 */ 245 xsave->i387.mxcsr &= mxcsr_feature_mask; 246 247 if (ia32_env) 248 convert_to_fxsr(&state->fxsave, ia32_env); 249 } 250 } 251 252 /* 253 * Restore the extended state if present. Otherwise, restore the FP/SSE state. 254 */ 255 static int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) 256 { 257 if (use_xsave()) { 258 if (fx_only) { 259 u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE; 260 copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); 261 return copy_user_to_fxregs(buf); 262 } else { 263 u64 init_bv = xfeatures_mask & ~xbv; 264 if (unlikely(init_bv)) 265 copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); 266 return copy_user_to_xregs(buf, xbv); 267 } 268 } else if (use_fxsr()) { 269 return copy_user_to_fxregs(buf); 270 } else 271 return copy_user_to_fregs(buf); 272 } 273 274 static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) 275 { 276 struct user_i387_ia32_struct *envp = NULL; 277 int state_size = fpu_kernel_xstate_size; 278 int ia32_fxstate = (buf != buf_fx); 279 struct task_struct *tsk = current; 280 struct fpu *fpu = &tsk->thread.fpu; 281 struct user_i387_ia32_struct env; 282 u64 xfeatures = 0; 283 int fx_only = 0; 284 int ret = 0; 285 286 ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || 287 IS_ENABLED(CONFIG_IA32_EMULATION)); 288 289 if (!buf) { 290 fpu__clear(fpu); 291 return 0; 292 } 293 294 if (!access_ok(buf, size)) 295 return -EACCES; 296 297 if (!static_cpu_has(X86_FEATURE_FPU)) 298 return fpregs_soft_set(current, NULL, 299 0, sizeof(struct user_i387_ia32_struct), 300 NULL, buf) != 0; 301 302 if (use_xsave()) { 303 struct _fpx_sw_bytes fx_sw_user; 304 if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { 305 /* 306 * Couldn't find the extended state information in the 307 * memory layout. Restore just the FP/SSE and init all 308 * the other extended state. 309 */ 310 state_size = sizeof(struct fxregs_state); 311 fx_only = 1; 312 trace_x86_fpu_xstate_check_failed(fpu); 313 } else { 314 state_size = fx_sw_user.xstate_size; 315 xfeatures = fx_sw_user.xfeatures; 316 } 317 } 318 319 /* 320 * The current state of the FPU registers does not matter. By setting 321 * TIF_NEED_FPU_LOAD unconditionally it is ensured that the our xstate 322 * is not modified on context switch and that the xstate is considered 323 * to be loaded again on return to userland (overriding last_cpu avoids 324 * the optimisation). 325 */ 326 set_thread_flag(TIF_NEED_FPU_LOAD); 327 __fpu_invalidate_fpregs_state(fpu); 328 329 if ((unsigned long)buf_fx % 64) 330 fx_only = 1; 331 /* 332 * For 32-bit frames with fxstate, copy the fxstate so it can be 333 * reconstructed later. 334 */ 335 if (ia32_fxstate) { 336 ret = __copy_from_user(&env, buf, sizeof(env)); 337 if (ret) 338 goto err_out; 339 envp = &env; 340 } else { 341 /* 342 * Attempt to restore the FPU registers directly from user 343 * memory. For that to succeed, the user access cannot cause 344 * page faults. If it does, fall back to the slow path below, 345 * going through the kernel buffer with the enabled pagefault 346 * handler. 347 */ 348 fpregs_lock(); 349 pagefault_disable(); 350 ret = copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only); 351 pagefault_enable(); 352 if (!ret) { 353 fpregs_mark_activate(); 354 fpregs_unlock(); 355 return 0; 356 } 357 fpregs_unlock(); 358 } 359 360 361 if (use_xsave() && !fx_only) { 362 u64 init_bv = xfeatures_mask & ~xfeatures; 363 364 if (using_compacted_format()) { 365 ret = copy_user_to_xstate(&fpu->state.xsave, buf_fx); 366 } else { 367 ret = __copy_from_user(&fpu->state.xsave, buf_fx, state_size); 368 369 if (!ret && state_size > offsetof(struct xregs_state, header)) 370 ret = validate_xstate_header(&fpu->state.xsave.header); 371 } 372 if (ret) 373 goto err_out; 374 375 sanitize_restored_xstate(&fpu->state, envp, xfeatures, fx_only); 376 377 fpregs_lock(); 378 if (unlikely(init_bv)) 379 copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); 380 ret = copy_kernel_to_xregs_err(&fpu->state.xsave, xfeatures); 381 382 } else if (use_fxsr()) { 383 ret = __copy_from_user(&fpu->state.fxsave, buf_fx, state_size); 384 if (ret) { 385 ret = -EFAULT; 386 goto err_out; 387 } 388 389 sanitize_restored_xstate(&fpu->state, envp, xfeatures, fx_only); 390 391 fpregs_lock(); 392 if (use_xsave()) { 393 u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE; 394 copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); 395 } 396 397 ret = copy_kernel_to_fxregs_err(&fpu->state.fxsave); 398 } else { 399 ret = __copy_from_user(&fpu->state.fsave, buf_fx, state_size); 400 if (ret) 401 goto err_out; 402 403 fpregs_lock(); 404 ret = copy_kernel_to_fregs_err(&fpu->state.fsave); 405 } 406 if (!ret) 407 fpregs_mark_activate(); 408 fpregs_unlock(); 409 410 err_out: 411 if (ret) 412 fpu__clear(fpu); 413 return ret; 414 } 415 416 static inline int xstate_sigframe_size(void) 417 { 418 return use_xsave() ? fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE : 419 fpu_user_xstate_size; 420 } 421 422 /* 423 * Restore FPU state from a sigframe: 424 */ 425 int fpu__restore_sig(void __user *buf, int ia32_frame) 426 { 427 void __user *buf_fx = buf; 428 int size = xstate_sigframe_size(); 429 430 if (ia32_frame && use_fxsr()) { 431 buf_fx = buf + sizeof(struct fregs_state); 432 size += sizeof(struct fregs_state); 433 } 434 435 return __fpu__restore_sig(buf, buf_fx, size); 436 } 437 438 unsigned long 439 fpu__alloc_mathframe(unsigned long sp, int ia32_frame, 440 unsigned long *buf_fx, unsigned long *size) 441 { 442 unsigned long frame_size = xstate_sigframe_size(); 443 444 *buf_fx = sp = round_down(sp - frame_size, 64); 445 if (ia32_frame && use_fxsr()) { 446 frame_size += sizeof(struct fregs_state); 447 sp -= sizeof(struct fregs_state); 448 } 449 450 *size = frame_size; 451 452 return sp; 453 } 454 /* 455 * Prepare the SW reserved portion of the fxsave memory layout, indicating 456 * the presence of the extended state information in the memory layout 457 * pointed by the fpstate pointer in the sigcontext. 458 * This will be saved when ever the FP and extended state context is 459 * saved on the user stack during the signal handler delivery to the user. 460 */ 461 void fpu__init_prepare_fx_sw_frame(void) 462 { 463 int size = fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE; 464 465 fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; 466 fx_sw_reserved.extended_size = size; 467 fx_sw_reserved.xfeatures = xfeatures_mask; 468 fx_sw_reserved.xstate_size = fpu_user_xstate_size; 469 470 if (IS_ENABLED(CONFIG_IA32_EMULATION) || 471 IS_ENABLED(CONFIG_X86_32)) { 472 int fsave_header_size = sizeof(struct fregs_state); 473 474 fx_sw_reserved_ia32 = fx_sw_reserved; 475 fx_sw_reserved_ia32.extended_size = size + fsave_header_size; 476 } 477 } 478 479