xref: /openbmc/linux/arch/alpha/lib/checksum.c (revision 1edd0337)
1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * arch/alpha/lib/checksum.c
4  *
5  * This file contains network checksum routines that are better done
6  * in an architecture-specific manner due to speed..
7  * Comments in other versions indicate that the algorithms are from RFC1071
8  *
9  * accelerated versions (and 21264 assembly versions ) contributed by
10  *	Rick Gorton	<rick.gorton@alpha-processor.com>
11  */
12 
13 #include <linux/module.h>
14 #include <linux/string.h>
15 
16 #include <asm/byteorder.h>
17 
18 static inline unsigned short from64to16(unsigned long x)
19 {
20 	/* Using extract instructions is a bit more efficient
21 	   than the original shift/bitmask version.  */
22 
23 	union {
24 		unsigned long	ul;
25 		unsigned int	ui[2];
26 		unsigned short	us[4];
27 	} in_v, tmp_v, out_v;
28 
29 	in_v.ul = x;
30 	tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
31 
32 	/* Since the bits of tmp_v.sh[3] are going to always be zero,
33 	   we don't have to bother to add that in.  */
34 	out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
35 			+ (unsigned long) tmp_v.us[2];
36 
37 	/* Similarly, out_v.us[2] is always zero for the final add.  */
38 	return out_v.us[0] + out_v.us[1];
39 }
40 
41 /*
42  * computes the checksum of the TCP/UDP pseudo-header
43  * returns a 16-bit checksum, already complemented.
44  */
45 __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
46 			  __u32 len, __u8 proto, __wsum sum)
47 {
48 	return (__force __sum16)~from64to16(
49 		(__force u64)saddr + (__force u64)daddr +
50 		(__force u64)sum + ((len + proto) << 8));
51 }
52 EXPORT_SYMBOL(csum_tcpudp_magic);
53 
54 __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
55 			  __u32 len, __u8 proto, __wsum sum)
56 {
57 	unsigned long result;
58 
59 	result = (__force u64)saddr + (__force u64)daddr +
60 		 (__force u64)sum + ((len + proto) << 8);
61 
62 	/* Fold down to 32-bits so we don't lose in the typedef-less
63 	   network stack.  */
64 	/* 64 to 33 */
65 	result = (result & 0xffffffff) + (result >> 32);
66 	/* 33 to 32 */
67 	result = (result & 0xffffffff) + (result >> 32);
68 	return (__force __wsum)result;
69 }
70 EXPORT_SYMBOL(csum_tcpudp_nofold);
71 
72 /*
73  * Do a 64-bit checksum on an arbitrary memory area..
74  *
75  * This isn't a great routine, but it's not _horrible_ either. The
76  * inner loop could be unrolled a bit further, and there are better
77  * ways to do the carry, but this is reasonable.
78  */
79 static inline unsigned long do_csum(const unsigned char * buff, int len)
80 {
81 	int odd, count;
82 	unsigned long result = 0;
83 
84 	if (len <= 0)
85 		goto out;
86 	odd = 1 & (unsigned long) buff;
87 	if (odd) {
88 		result = *buff << 8;
89 		len--;
90 		buff++;
91 	}
92 	count = len >> 1;		/* nr of 16-bit words.. */
93 	if (count) {
94 		if (2 & (unsigned long) buff) {
95 			result += *(unsigned short *) buff;
96 			count--;
97 			len -= 2;
98 			buff += 2;
99 		}
100 		count >>= 1;		/* nr of 32-bit words.. */
101 		if (count) {
102 			if (4 & (unsigned long) buff) {
103 				result += *(unsigned int *) buff;
104 				count--;
105 				len -= 4;
106 				buff += 4;
107 			}
108 			count >>= 1;	/* nr of 64-bit words.. */
109 			if (count) {
110 				unsigned long carry = 0;
111 				do {
112 					unsigned long w = *(unsigned long *) buff;
113 					count--;
114 					buff += 8;
115 					result += carry;
116 					result += w;
117 					carry = (w > result);
118 				} while (count);
119 				result += carry;
120 				result = (result & 0xffffffff) + (result >> 32);
121 			}
122 			if (len & 4) {
123 				result += *(unsigned int *) buff;
124 				buff += 4;
125 			}
126 		}
127 		if (len & 2) {
128 			result += *(unsigned short *) buff;
129 			buff += 2;
130 		}
131 	}
132 	if (len & 1)
133 		result += *buff;
134 	result = from64to16(result);
135 	if (odd)
136 		result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
137 out:
138 	return result;
139 }
140 
141 /*
142  *	This is a version of ip_compute_csum() optimized for IP headers,
143  *	which always checksum on 4 octet boundaries.
144  */
145 __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
146 {
147 	return (__force __sum16)~do_csum(iph,ihl*4);
148 }
149 EXPORT_SYMBOL(ip_fast_csum);
150 
151 /*
152  * computes the checksum of a memory block at buff, length len,
153  * and adds in "sum" (32-bit)
154  *
155  * returns a 32-bit number suitable for feeding into itself
156  * or csum_tcpudp_magic
157  *
158  * this function must be called with even lengths, except
159  * for the last fragment, which may be odd
160  *
161  * it's best to have buff aligned on a 32-bit boundary
162  */
163 __wsum csum_partial(const void *buff, int len, __wsum sum)
164 {
165 	unsigned long result = do_csum(buff, len);
166 
167 	/* add in old sum, and carry.. */
168 	result += (__force u32)sum;
169 	/* 32+c bits -> 32 bits */
170 	result = (result & 0xffffffff) + (result >> 32);
171 	return (__force __wsum)result;
172 }
173 
174 EXPORT_SYMBOL(csum_partial);
175 
176 /*
177  * this routine is used for miscellaneous IP-like checksums, mainly
178  * in icmp.c
179  */
180 __sum16 ip_compute_csum(const void *buff, int len)
181 {
182 	return (__force __sum16)~from64to16(do_csum(buff,len));
183 }
184 EXPORT_SYMBOL(ip_compute_csum);
185