1.. _development_process: 2 3How the development process works 4================================= 5 6Linux kernel development in the early 1990's was a pretty loose affair, 7with relatively small numbers of users and developers involved. With a 8user base in the millions and with some 2,000 developers involved over the 9course of one year, the kernel has since had to evolve a number of 10processes to keep development happening smoothly. A solid understanding of 11how the process works is required in order to be an effective part of it. 12 13The big picture 14--------------- 15 16The kernel developers use a loosely time-based release process, with a new 17major kernel release happening every two or three months. The recent 18release history looks like this: 19 20 ====== ================= 21 5.0 March 3, 2019 22 5.1 May 5, 2019 23 5.2 July 7, 2019 24 5.3 September 15, 2019 25 5.4 November 24, 2019 26 5.5 January 6, 2020 27 ====== ================= 28 29Every 5.x release is a major kernel release with new features, internal 30API changes, and more. A typical release can contain about 13,000 31changesets with changes to several hundred thousand lines of code. 5.x is 32the leading edge of Linux kernel development; the kernel uses a 33rolling development model which is continually integrating major changes. 34 35A relatively straightforward discipline is followed with regard to the 36merging of patches for each release. At the beginning of each development 37cycle, the "merge window" is said to be open. At that time, code which is 38deemed to be sufficiently stable (and which is accepted by the development 39community) is merged into the mainline kernel. The bulk of changes for a 40new development cycle (and all of the major changes) will be merged during 41this time, at a rate approaching 1,000 changes ("patches," or "changesets") 42per day. 43 44(As an aside, it is worth noting that the changes integrated during the 45merge window do not come out of thin air; they have been collected, tested, 46and staged ahead of time. How that process works will be described in 47detail later on). 48 49The merge window lasts for approximately two weeks. At the end of this 50time, Linus Torvalds will declare that the window is closed and release the 51first of the "rc" kernels. For the kernel which is destined to be 5.6, 52for example, the release which happens at the end of the merge window will 53be called 5.6-rc1. The -rc1 release is the signal that the time to 54merge new features has passed, and that the time to stabilize the next 55kernel has begun. 56 57Over the next six to ten weeks, only patches which fix problems should be 58submitted to the mainline. On occasion a more significant change will be 59allowed, but such occasions are rare; developers who try to merge new 60features outside of the merge window tend to get an unfriendly reception. 61As a general rule, if you miss the merge window for a given feature, the 62best thing to do is to wait for the next development cycle. (An occasional 63exception is made for drivers for previously-unsupported hardware; if they 64touch no in-tree code, they cannot cause regressions and should be safe to 65add at any time). 66 67As fixes make their way into the mainline, the patch rate will slow over 68time. Linus releases new -rc kernels about once a week; a normal series 69will get up to somewhere between -rc6 and -rc9 before the kernel is 70considered to be sufficiently stable and the final release is made. 71At that point the whole process starts over again. 72 73As an example, here is how the 5.4 development cycle went (all dates in 742019): 75 76 ============== =============================== 77 September 15 5.3 stable release 78 September 30 5.4-rc1, merge window closes 79 October 6 5.4-rc2 80 October 13 5.4-rc3 81 October 20 5.4-rc4 82 October 27 5.4-rc5 83 November 3 5.4-rc6 84 November 10 5.4-rc7 85 November 17 5.4-rc8 86 November 24 5.4 stable release 87 ============== =============================== 88 89How do the developers decide when to close the development cycle and create 90the stable release? The most significant metric used is the list of 91regressions from previous releases. No bugs are welcome, but those which 92break systems which worked in the past are considered to be especially 93serious. For this reason, patches which cause regressions are looked upon 94unfavorably and are quite likely to be reverted during the stabilization 95period. 96 97The developers' goal is to fix all known regressions before the stable 98release is made. In the real world, this kind of perfection is hard to 99achieve; there are just too many variables in a project of this size. 100There comes a point where delaying the final release just makes the problem 101worse; the pile of changes waiting for the next merge window will grow 102larger, creating even more regressions the next time around. So most 5.x 103kernels go out with a handful of known regressions though, hopefully, none 104of them are serious. 105 106Once a stable release is made, its ongoing maintenance is passed off to the 107"stable team," currently Greg Kroah-Hartman. The stable team will release 108occasional updates to the stable release using the 5.x.y numbering scheme. 109To be considered for an update release, a patch must (1) fix a significant 110bug, and (2) already be merged into the mainline for the next development 111kernel. Kernels will typically receive stable updates for a little more 112than one development cycle past their initial release. So, for example, the 1135.2 kernel's history looked like this (all dates in 2019): 114 115 ============== =============================== 116 July 7 5.2 stable release 117 July 14 5.2.1 118 July 21 5.2.2 119 July 26 5.2.3 120 July 28 5.2.4 121 July 31 5.2.5 122 ... ... 123 October 11 5.2.21 124 ============== =============================== 125 1265.2.21 was the final stable update of the 5.2 release. 127 128Some kernels are designated "long term" kernels; they will receive support 129for a longer period. As of this writing, the current long term kernels 130and their maintainers are: 131 132 ====== ================================ ======================= 133 3.16 Ben Hutchings (very long-term kernel) 134 4.4 Greg Kroah-Hartman & Sasha Levin (very long-term kernel) 135 4.9 Greg Kroah-Hartman & Sasha Levin 136 4.14 Greg Kroah-Hartman & Sasha Levin 137 4.19 Greg Kroah-Hartman & Sasha Levin 138 5.4 Greg Kroah-Hartman & Sasha Levin 139 ====== ================================ ======================= 140 141The selection of a kernel for long-term support is purely a matter of a 142maintainer having the need and the time to maintain that release. There 143are no known plans for long-term support for any specific upcoming 144release. 145 146 147The lifecycle of a patch 148------------------------ 149 150Patches do not go directly from the developer's keyboard into the mainline 151kernel. There is, instead, a somewhat involved (if somewhat informal) 152process designed to ensure that each patch is reviewed for quality and that 153each patch implements a change which is desirable to have in the mainline. 154This process can happen quickly for minor fixes, or, in the case of large 155and controversial changes, go on for years. Much developer frustration 156comes from a lack of understanding of this process or from attempts to 157circumvent it. 158 159In the hopes of reducing that frustration, this document will describe how 160a patch gets into the kernel. What follows below is an introduction which 161describes the process in a somewhat idealized way. A much more detailed 162treatment will come in later sections. 163 164The stages that a patch goes through are, generally: 165 166 - Design. This is where the real requirements for the patch - and the way 167 those requirements will be met - are laid out. Design work is often 168 done without involving the community, but it is better to do this work 169 in the open if at all possible; it can save a lot of time redesigning 170 things later. 171 172 - Early review. Patches are posted to the relevant mailing list, and 173 developers on that list reply with any comments they may have. This 174 process should turn up any major problems with a patch if all goes 175 well. 176 177 - Wider review. When the patch is getting close to ready for mainline 178 inclusion, it should be accepted by a relevant subsystem maintainer - 179 though this acceptance is not a guarantee that the patch will make it 180 all the way to the mainline. The patch will show up in the maintainer's 181 subsystem tree and into the -next trees (described below). When the 182 process works, this step leads to more extensive review of the patch and 183 the discovery of any problems resulting from the integration of this 184 patch with work being done by others. 185 186- Please note that most maintainers also have day jobs, so merging 187 your patch may not be their highest priority. If your patch is 188 getting feedback about changes that are needed, you should either 189 make those changes or justify why they should not be made. If your 190 patch has no review complaints but is not being merged by its 191 appropriate subsystem or driver maintainer, you should be persistent 192 in updating the patch to the current kernel so that it applies cleanly 193 and keep sending it for review and merging. 194 195 - Merging into the mainline. Eventually, a successful patch will be 196 merged into the mainline repository managed by Linus Torvalds. More 197 comments and/or problems may surface at this time; it is important that 198 the developer be responsive to these and fix any issues which arise. 199 200 - Stable release. The number of users potentially affected by the patch 201 is now large, so, once again, new problems may arise. 202 203 - Long-term maintenance. While it is certainly possible for a developer 204 to forget about code after merging it, that sort of behavior tends to 205 leave a poor impression in the development community. Merging code 206 eliminates some of the maintenance burden, in that others will fix 207 problems caused by API changes. But the original developer should 208 continue to take responsibility for the code if it is to remain useful 209 in the longer term. 210 211One of the largest mistakes made by kernel developers (or their employers) 212is to try to cut the process down to a single "merging into the mainline" 213step. This approach invariably leads to frustration for everybody 214involved. 215 216How patches get into the Kernel 217------------------------------- 218 219There is exactly one person who can merge patches into the mainline kernel 220repository: Linus Torvalds. But, for example, of the over 9,500 patches 221which went into the 2.6.38 kernel, only 112 (around 1.3%) were directly 222chosen by Linus himself. The kernel project has long since grown to a size 223where no single developer could possibly inspect and select every patch 224unassisted. The way the kernel developers have addressed this growth is 225through the use of a lieutenant system built around a chain of trust. 226 227The kernel code base is logically broken down into a set of subsystems: 228networking, specific architecture support, memory management, video 229devices, etc. Most subsystems have a designated maintainer, a developer 230who has overall responsibility for the code within that subsystem. These 231subsystem maintainers are the gatekeepers (in a loose way) for the portion 232of the kernel they manage; they are the ones who will (usually) accept a 233patch for inclusion into the mainline kernel. 234 235Subsystem maintainers each manage their own version of the kernel source 236tree, usually (but certainly not always) using the git source management 237tool. Tools like git (and related tools like quilt or mercurial) allow 238maintainers to track a list of patches, including authorship information 239and other metadata. At any given time, the maintainer can identify which 240patches in his or her repository are not found in the mainline. 241 242When the merge window opens, top-level maintainers will ask Linus to "pull" 243the patches they have selected for merging from their repositories. If 244Linus agrees, the stream of patches will flow up into his repository, 245becoming part of the mainline kernel. The amount of attention that Linus 246pays to specific patches received in a pull operation varies. It is clear 247that, sometimes, he looks quite closely. But, as a general rule, Linus 248trusts the subsystem maintainers to not send bad patches upstream. 249 250Subsystem maintainers, in turn, can pull patches from other maintainers. 251For example, the networking tree is built from patches which accumulated 252first in trees dedicated to network device drivers, wireless networking, 253etc. This chain of repositories can be arbitrarily long, though it rarely 254exceeds two or three links. Since each maintainer in the chain trusts 255those managing lower-level trees, this process is known as the "chain of 256trust." 257 258Clearly, in a system like this, getting patches into the kernel depends on 259finding the right maintainer. Sending patches directly to Linus is not 260normally the right way to go. 261 262 263Next trees 264---------- 265 266The chain of subsystem trees guides the flow of patches into the kernel, 267but it also raises an interesting question: what if somebody wants to look 268at all of the patches which are being prepared for the next merge window? 269Developers will be interested in what other changes are pending to see 270whether there are any conflicts to worry about; a patch which changes a 271core kernel function prototype, for example, will conflict with any other 272patches which use the older form of that function. Reviewers and testers 273want access to the changes in their integrated form before all of those 274changes land in the mainline kernel. One could pull changes from all of 275the interesting subsystem trees, but that would be a big and error-prone 276job. 277 278The answer comes in the form of -next trees, where subsystem trees are 279collected for testing and review. The older of these trees, maintained by 280Andrew Morton, is called "-mm" (for memory management, which is how it got 281started). The -mm tree integrates patches from a long list of subsystem 282trees; it also has some patches aimed at helping with debugging. 283 284Beyond that, -mm contains a significant collection of patches which have 285been selected by Andrew directly. These patches may have been posted on a 286mailing list, or they may apply to a part of the kernel for which there is 287no designated subsystem tree. As a result, -mm operates as a sort of 288subsystem tree of last resort; if there is no other obvious path for a 289patch into the mainline, it is likely to end up in -mm. Miscellaneous 290patches which accumulate in -mm will eventually either be forwarded on to 291an appropriate subsystem tree or be sent directly to Linus. In a typical 292development cycle, approximately 5-10% of the patches going into the 293mainline get there via -mm. 294 295The current -mm patch is available in the "mmotm" (-mm of the moment) 296directory at: 297 298 https://www.ozlabs.org/~akpm/mmotm/ 299 300Use of the MMOTM tree is likely to be a frustrating experience, though; 301there is a definite chance that it will not even compile. 302 303The primary tree for next-cycle patch merging is linux-next, maintained by 304Stephen Rothwell. The linux-next tree is, by design, a snapshot of what 305the mainline is expected to look like after the next merge window closes. 306Linux-next trees are announced on the linux-kernel and linux-next mailing 307lists when they are assembled; they can be downloaded from: 308 309 https://www.kernel.org/pub/linux/kernel/next/ 310 311Linux-next has become an integral part of the kernel development process; 312all patches merged during a given merge window should really have found 313their way into linux-next some time before the merge window opens. 314 315 316Staging trees 317------------- 318 319The kernel source tree contains the drivers/staging/ directory, where 320many sub-directories for drivers or filesystems that are on their way to 321being added to the kernel tree live. They remain in drivers/staging while 322they still need more work; once complete, they can be moved into the 323kernel proper. This is a way to keep track of drivers that aren't 324up to Linux kernel coding or quality standards, but people may want to use 325them and track development. 326 327Greg Kroah-Hartman currently maintains the staging tree. Drivers that 328still need work are sent to him, with each driver having its own 329subdirectory in drivers/staging/. Along with the driver source files, a 330TODO file should be present in the directory as well. The TODO file lists 331the pending work that the driver needs for acceptance into the kernel 332proper, as well as a list of people that should be Cc'd for any patches to 333the driver. Current rules require that drivers contributed to staging 334must, at a minimum, compile properly. 335 336Staging can be a relatively easy way to get new drivers into the mainline 337where, with luck, they will come to the attention of other developers and 338improve quickly. Entry into staging is not the end of the story, though; 339code in staging which is not seeing regular progress will eventually be 340removed. Distributors also tend to be relatively reluctant to enable 341staging drivers. So staging is, at best, a stop on the way toward becoming 342a proper mainline driver. 343 344 345Tools 346----- 347 348As can be seen from the above text, the kernel development process depends 349heavily on the ability to herd collections of patches in various 350directions. The whole thing would not work anywhere near as well as it 351does without suitably powerful tools. Tutorials on how to use these tools 352are well beyond the scope of this document, but there is space for a few 353pointers. 354 355By far the dominant source code management system used by the kernel 356community is git. Git is one of a number of distributed version control 357systems being developed in the free software community. It is well tuned 358for kernel development, in that it performs quite well when dealing with 359large repositories and large numbers of patches. It also has a reputation 360for being difficult to learn and use, though it has gotten better over 361time. Some sort of familiarity with git is almost a requirement for kernel 362developers; even if they do not use it for their own work, they'll need git 363to keep up with what other developers (and the mainline) are doing. 364 365Git is now packaged by almost all Linux distributions. There is a home 366page at: 367 368 https://git-scm.com/ 369 370That page has pointers to documentation and tutorials. 371 372Among the kernel developers who do not use git, the most popular choice is 373almost certainly Mercurial: 374 375 https://www.selenic.com/mercurial/ 376 377Mercurial shares many features with git, but it provides an interface which 378many find easier to use. 379 380The other tool worth knowing about is Quilt: 381 382 https://savannah.nongnu.org/projects/quilt/ 383 384Quilt is a patch management system, rather than a source code management 385system. It does not track history over time; it is, instead, oriented 386toward tracking a specific set of changes against an evolving code base. 387Some major subsystem maintainers use quilt to manage patches intended to go 388upstream. For the management of certain kinds of trees (-mm, for example), 389quilt is the best tool for the job. 390 391 392Mailing lists 393------------- 394 395A great deal of Linux kernel development work is done by way of mailing 396lists. It is hard to be a fully-functioning member of the community 397without joining at least one list somewhere. But Linux mailing lists also 398represent a potential hazard to developers, who risk getting buried under a 399load of electronic mail, running afoul of the conventions used on the Linux 400lists, or both. 401 402Most kernel mailing lists are run on vger.kernel.org; the master list can 403be found at: 404 405 http://vger.kernel.org/vger-lists.html 406 407There are lists hosted elsewhere, though; a number of them are at 408redhat.com/mailman/listinfo. 409 410The core mailing list for kernel development is, of course, linux-kernel. 411This list is an intimidating place to be; volume can reach 500 messages per 412day, the amount of noise is high, the conversation can be severely 413technical, and participants are not always concerned with showing a high 414degree of politeness. But there is no other place where the kernel 415development community comes together as a whole; developers who avoid this 416list will miss important information. 417 418There are a few hints which can help with linux-kernel survival: 419 420- Have the list delivered to a separate folder, rather than your main 421 mailbox. One must be able to ignore the stream for sustained periods of 422 time. 423 424- Do not try to follow every conversation - nobody else does. It is 425 important to filter on both the topic of interest (though note that 426 long-running conversations can drift away from the original subject 427 without changing the email subject line) and the people who are 428 participating. 429 430- Do not feed the trolls. If somebody is trying to stir up an angry 431 response, ignore them. 432 433- When responding to linux-kernel email (or that on other lists) preserve 434 the Cc: header for all involved. In the absence of a strong reason (such 435 as an explicit request), you should never remove recipients. Always make 436 sure that the person you are responding to is in the Cc: list. This 437 convention also makes it unnecessary to explicitly ask to be copied on 438 replies to your postings. 439 440- Search the list archives (and the net as a whole) before asking 441 questions. Some developers can get impatient with people who clearly 442 have not done their homework. 443 444- Avoid top-posting (the practice of putting your answer above the quoted 445 text you are responding to). It makes your response harder to read and 446 makes a poor impression. 447 448- Ask on the correct mailing list. Linux-kernel may be the general meeting 449 point, but it is not the best place to find developers from all 450 subsystems. 451 452The last point - finding the correct mailing list - is a common place for 453beginning developers to go wrong. Somebody who asks a networking-related 454question on linux-kernel will almost certainly receive a polite suggestion 455to ask on the netdev list instead, as that is the list frequented by most 456networking developers. Other lists exist for the SCSI, video4linux, IDE, 457filesystem, etc. subsystems. The best place to look for mailing lists is 458in the MAINTAINERS file packaged with the kernel source. 459 460 461Getting started with Kernel development 462--------------------------------------- 463 464Questions about how to get started with the kernel development process are 465common - from both individuals and companies. Equally common are missteps 466which make the beginning of the relationship harder than it has to be. 467 468Companies often look to hire well-known developers to get a development 469group started. This can, in fact, be an effective technique. But it also 470tends to be expensive and does not do much to grow the pool of experienced 471kernel developers. It is possible to bring in-house developers up to speed 472on Linux kernel development, given the investment of a bit of time. Taking 473this time can endow an employer with a group of developers who understand 474the kernel and the company both, and who can help to train others as well. 475Over the medium term, this is often the more profitable approach. 476 477Individual developers are often, understandably, at a loss for a place to 478start. Beginning with a large project can be intimidating; one often wants 479to test the waters with something smaller first. This is the point where 480some developers jump into the creation of patches fixing spelling errors or 481minor coding style issues. Unfortunately, such patches create a level of 482noise which is distracting for the development community as a whole, so, 483increasingly, they are looked down upon. New developers wishing to 484introduce themselves to the community will not get the sort of reception 485they wish for by these means. 486 487Andrew Morton gives this advice for aspiring kernel developers 488 489:: 490 491 The #1 project for all kernel beginners should surely be "make sure 492 that the kernel runs perfectly at all times on all machines which 493 you can lay your hands on". Usually the way to do this is to work 494 with others on getting things fixed up (this can require 495 persistence!) but that's fine - it's a part of kernel development. 496 497(https://lwn.net/Articles/283982/). 498 499In the absence of obvious problems to fix, developers are advised to look 500at the current lists of regressions and open bugs in general. There is 501never any shortage of issues in need of fixing; by addressing these issues, 502developers will gain experience with the process while, at the same time, 503building respect with the rest of the development community. 504