1.. _development_process:
2
3How the development process works
4=================================
5
6Linux kernel development in the early 1990's was a pretty loose affair,
7with relatively small numbers of users and developers involved.  With a
8user base in the millions and with some 2,000 developers involved over the
9course of one year, the kernel has since had to evolve a number of
10processes to keep development happening smoothly.  A solid understanding of
11how the process works is required in order to be an effective part of it.
12
13The big picture
14---------------
15
16The kernel developers use a loosely time-based release process, with a new
17major kernel release happening every two or three months.  The recent
18release history looks like this:
19
20	======  =================
21	2.6.38	March 14, 2011
22	2.6.37	January 4, 2011
23	2.6.36	October 20, 2010
24	2.6.35	August 1, 2010
25	2.6.34	May 15, 2010
26	2.6.33	February 24, 2010
27	======  =================
28
29Every 2.6.x release is a major kernel release with new features, internal
30API changes, and more.  A typical 2.6 release can contain nearly 10,000
31changesets with changes to several hundred thousand lines of code.  2.6 is
32thus the leading edge of Linux kernel development; the kernel uses a
33rolling development model which is continually integrating major changes.
34
35A relatively straightforward discipline is followed with regard to the
36merging of patches for each release.  At the beginning of each development
37cycle, the "merge window" is said to be open.  At that time, code which is
38deemed to be sufficiently stable (and which is accepted by the development
39community) is merged into the mainline kernel.  The bulk of changes for a
40new development cycle (and all of the major changes) will be merged during
41this time, at a rate approaching 1,000 changes ("patches," or "changesets")
42per day.
43
44(As an aside, it is worth noting that the changes integrated during the
45merge window do not come out of thin air; they have been collected, tested,
46and staged ahead of time.  How that process works will be described in
47detail later on).
48
49The merge window lasts for approximately two weeks.  At the end of this
50time, Linus Torvalds will declare that the window is closed and release the
51first of the "rc" kernels.  For the kernel which is destined to be 2.6.40,
52for example, the release which happens at the end of the merge window will
53be called 2.6.40-rc1.  The -rc1 release is the signal that the time to
54merge new features has passed, and that the time to stabilize the next
55kernel has begun.
56
57Over the next six to ten weeks, only patches which fix problems should be
58submitted to the mainline.  On occasion a more significant change will be
59allowed, but such occasions are rare; developers who try to merge new
60features outside of the merge window tend to get an unfriendly reception.
61As a general rule, if you miss the merge window for a given feature, the
62best thing to do is to wait for the next development cycle.  (An occasional
63exception is made for drivers for previously-unsupported hardware; if they
64touch no in-tree code, they cannot cause regressions and should be safe to
65add at any time).
66
67As fixes make their way into the mainline, the patch rate will slow over
68time.  Linus releases new -rc kernels about once a week; a normal series
69will get up to somewhere between -rc6 and -rc9 before the kernel is
70considered to be sufficiently stable and the final 2.6.x release is made.
71At that point the whole process starts over again.
72
73As an example, here is how the 2.6.38 development cycle went (all dates in
742011):
75
76	==============  ===============================
77	January 4	2.6.37 stable release
78	January 18	2.6.38-rc1, merge window closes
79	January 21	2.6.38-rc2
80	February 1	2.6.38-rc3
81	February 7	2.6.38-rc4
82	February 15	2.6.38-rc5
83	February 21	2.6.38-rc6
84	March 1		2.6.38-rc7
85	March 7		2.6.38-rc8
86	March 14	2.6.38 stable release
87	==============  ===============================
88
89How do the developers decide when to close the development cycle and create
90the stable release?  The most significant metric used is the list of
91regressions from previous releases.  No bugs are welcome, but those which
92break systems which worked in the past are considered to be especially
93serious.  For this reason, patches which cause regressions are looked upon
94unfavorably and are quite likely to be reverted during the stabilization
95period.
96
97The developers' goal is to fix all known regressions before the stable
98release is made.  In the real world, this kind of perfection is hard to
99achieve; there are just too many variables in a project of this size.
100There comes a point where delaying the final release just makes the problem
101worse; the pile of changes waiting for the next merge window will grow
102larger, creating even more regressions the next time around.  So most 2.6.x
103kernels go out with a handful of known regressions though, hopefully, none
104of them are serious.
105
106Once a stable release is made, its ongoing maintenance is passed off to the
107"stable team," currently consisting of Greg Kroah-Hartman.  The stable team
108will release occasional updates to the stable release using the 2.6.x.y
109numbering scheme.  To be considered for an update release, a patch must (1)
110fix a significant bug, and (2) already be merged into the mainline for the
111next development kernel.  Kernels will typically receive stable updates for
112a little more than one development cycle past their initial release.  So,
113for example, the 2.6.36 kernel's history looked like:
114
115	==============  ===============================
116	October 10	2.6.36 stable release
117	November 22	2.6.36.1
118	December 9	2.6.36.2
119	January 7	2.6.36.3
120	February 17	2.6.36.4
121	==============  ===============================
122
1232.6.36.4 was the final stable update for the 2.6.36 release.
124
125Some kernels are designated "long term" kernels; they will receive support
126for a longer period.  As of this writing, the current long term kernels
127and their maintainers are:
128
129	======  ======================  ===========================
130	2.6.27	Willy Tarreau		(Deep-frozen stable kernel)
131	2.6.32	Greg Kroah-Hartman
132	2.6.35	Andi Kleen		(Embedded flag kernel)
133	======  ======================  ===========================
134
135The selection of a kernel for long-term support is purely a matter of a
136maintainer having the need and the time to maintain that release.  There
137are no known plans for long-term support for any specific upcoming
138release.
139
140
141The lifecycle of a patch
142------------------------
143
144Patches do not go directly from the developer's keyboard into the mainline
145kernel.  There is, instead, a somewhat involved (if somewhat informal)
146process designed to ensure that each patch is reviewed for quality and that
147each patch implements a change which is desirable to have in the mainline.
148This process can happen quickly for minor fixes, or, in the case of large
149and controversial changes, go on for years.  Much developer frustration
150comes from a lack of understanding of this process or from attempts to
151circumvent it.
152
153In the hopes of reducing that frustration, this document will describe how
154a patch gets into the kernel.  What follows below is an introduction which
155describes the process in a somewhat idealized way.  A much more detailed
156treatment will come in later sections.
157
158The stages that a patch goes through are, generally:
159
160 - Design.  This is where the real requirements for the patch - and the way
161   those requirements will be met - are laid out.  Design work is often
162   done without involving the community, but it is better to do this work
163   in the open if at all possible; it can save a lot of time redesigning
164   things later.
165
166 - Early review.  Patches are posted to the relevant mailing list, and
167   developers on that list reply with any comments they may have.  This
168   process should turn up any major problems with a patch if all goes
169   well.
170
171 - Wider review.  When the patch is getting close to ready for mainline
172   inclusion, it should be accepted by a relevant subsystem maintainer -
173   though this acceptance is not a guarantee that the patch will make it
174   all the way to the mainline.  The patch will show up in the maintainer's
175   subsystem tree and into the -next trees (described below).  When the
176   process works, this step leads to more extensive review of the patch and
177   the discovery of any problems resulting from the integration of this
178   patch with work being done by others.
179
180-  Please note that most maintainers also have day jobs, so merging
181   your patch may not be their highest priority.  If your patch is
182   getting feedback about changes that are needed, you should either
183   make those changes or justify why they should not be made.  If your
184   patch has no review complaints but is not being merged by its
185   appropriate subsystem or driver maintainer, you should be persistent
186   in updating the patch to the current kernel so that it applies cleanly
187   and keep sending it for review and merging.
188
189 - Merging into the mainline.  Eventually, a successful patch will be
190   merged into the mainline repository managed by Linus Torvalds.  More
191   comments and/or problems may surface at this time; it is important that
192   the developer be responsive to these and fix any issues which arise.
193
194 - Stable release.  The number of users potentially affected by the patch
195   is now large, so, once again, new problems may arise.
196
197 - Long-term maintenance.  While it is certainly possible for a developer
198   to forget about code after merging it, that sort of behavior tends to
199   leave a poor impression in the development community.  Merging code
200   eliminates some of the maintenance burden, in that others will fix
201   problems caused by API changes.  But the original developer should
202   continue to take responsibility for the code if it is to remain useful
203   in the longer term.
204
205One of the largest mistakes made by kernel developers (or their employers)
206is to try to cut the process down to a single "merging into the mainline"
207step.  This approach invariably leads to frustration for everybody
208involved.
209
210How patches get into the Kernel
211-------------------------------
212
213There is exactly one person who can merge patches into the mainline kernel
214repository: Linus Torvalds.  But, of the over 9,500 patches which went
215into the 2.6.38 kernel, only 112 (around 1.3%) were directly chosen by Linus
216himself.  The kernel project has long since grown to a size where no single
217developer could possibly inspect and select every patch unassisted.  The
218way the kernel developers have addressed this growth is through the use of
219a lieutenant system built around a chain of trust.
220
221The kernel code base is logically broken down into a set of subsystems:
222networking, specific architecture support, memory management, video
223devices, etc.  Most subsystems have a designated maintainer, a developer
224who has overall responsibility for the code within that subsystem.  These
225subsystem maintainers are the gatekeepers (in a loose way) for the portion
226of the kernel they manage; they are the ones who will (usually) accept a
227patch for inclusion into the mainline kernel.
228
229Subsystem maintainers each manage their own version of the kernel source
230tree, usually (but certainly not always) using the git source management
231tool.  Tools like git (and related tools like quilt or mercurial) allow
232maintainers to track a list of patches, including authorship information
233and other metadata.  At any given time, the maintainer can identify which
234patches in his or her repository are not found in the mainline.
235
236When the merge window opens, top-level maintainers will ask Linus to "pull"
237the patches they have selected for merging from their repositories.  If
238Linus agrees, the stream of patches will flow up into his repository,
239becoming part of the mainline kernel.  The amount of attention that Linus
240pays to specific patches received in a pull operation varies.  It is clear
241that, sometimes, he looks quite closely.  But, as a general rule, Linus
242trusts the subsystem maintainers to not send bad patches upstream.
243
244Subsystem maintainers, in turn, can pull patches from other maintainers.
245For example, the networking tree is built from patches which accumulated
246first in trees dedicated to network device drivers, wireless networking,
247etc.  This chain of repositories can be arbitrarily long, though it rarely
248exceeds two or three links.  Since each maintainer in the chain trusts
249those managing lower-level trees, this process is known as the "chain of
250trust."
251
252Clearly, in a system like this, getting patches into the kernel depends on
253finding the right maintainer.  Sending patches directly to Linus is not
254normally the right way to go.
255
256
257Next trees
258----------
259
260The chain of subsystem trees guides the flow of patches into the kernel,
261but it also raises an interesting question: what if somebody wants to look
262at all of the patches which are being prepared for the next merge window?
263Developers will be interested in what other changes are pending to see
264whether there are any conflicts to worry about; a patch which changes a
265core kernel function prototype, for example, will conflict with any other
266patches which use the older form of that function.  Reviewers and testers
267want access to the changes in their integrated form before all of those
268changes land in the mainline kernel.  One could pull changes from all of
269the interesting subsystem trees, but that would be a big and error-prone
270job.
271
272The answer comes in the form of -next trees, where subsystem trees are
273collected for testing and review.  The older of these trees, maintained by
274Andrew Morton, is called "-mm" (for memory management, which is how it got
275started).  The -mm tree integrates patches from a long list of subsystem
276trees; it also has some patches aimed at helping with debugging.
277
278Beyond that, -mm contains a significant collection of patches which have
279been selected by Andrew directly.  These patches may have been posted on a
280mailing list, or they may apply to a part of the kernel for which there is
281no designated subsystem tree.  As a result, -mm operates as a sort of
282subsystem tree of last resort; if there is no other obvious path for a
283patch into the mainline, it is likely to end up in -mm.  Miscellaneous
284patches which accumulate in -mm will eventually either be forwarded on to
285an appropriate subsystem tree or be sent directly to Linus.  In a typical
286development cycle, approximately 5-10% of the patches going into the
287mainline get there via -mm.
288
289The current -mm patch is available in the "mmotm" (-mm of the moment)
290directory at:
291
292	http://www.ozlabs.org/~akpm/mmotm/
293
294Use of the MMOTM tree is likely to be a frustrating experience, though;
295there is a definite chance that it will not even compile.
296
297The primary tree for next-cycle patch merging is linux-next, maintained by
298Stephen Rothwell.  The linux-next tree is, by design, a snapshot of what
299the mainline is expected to look like after the next merge window closes.
300Linux-next trees are announced on the linux-kernel and linux-next mailing
301lists when they are assembled; they can be downloaded from:
302
303	http://www.kernel.org/pub/linux/kernel/next/
304
305Linux-next has become an integral part of the kernel development process;
306all patches merged during a given merge window should really have found
307their way into linux-next some time before the merge window opens.
308
309
310Staging trees
311-------------
312
313The kernel source tree contains the drivers/staging/ directory, where
314many sub-directories for drivers or filesystems that are on their way to
315being added to the kernel tree live.  They remain in drivers/staging while
316they still need more work; once complete, they can be moved into the
317kernel proper.  This is a way to keep track of drivers that aren't
318up to Linux kernel coding or quality standards, but people may want to use
319them and track development.
320
321Greg Kroah-Hartman currently maintains the staging tree.  Drivers that
322still need work are sent to him, with each driver having its own
323subdirectory in drivers/staging/.  Along with the driver source files, a
324TODO file should be present in the directory as well.  The TODO file lists
325the pending work that the driver needs for acceptance into the kernel
326proper, as well as a list of people that should be Cc'd for any patches to
327the driver.  Current rules require that drivers contributed to staging
328must, at a minimum, compile properly.
329
330Staging can be a relatively easy way to get new drivers into the mainline
331where, with luck, they will come to the attention of other developers and
332improve quickly.  Entry into staging is not the end of the story, though;
333code in staging which is not seeing regular progress will eventually be
334removed.  Distributors also tend to be relatively reluctant to enable
335staging drivers.  So staging is, at best, a stop on the way toward becoming
336a proper mainline driver.
337
338
339Tools
340-----
341
342As can be seen from the above text, the kernel development process depends
343heavily on the ability to herd collections of patches in various
344directions.  The whole thing would not work anywhere near as well as it
345does without suitably powerful tools.  Tutorials on how to use these tools
346are well beyond the scope of this document, but there is space for a few
347pointers.
348
349By far the dominant source code management system used by the kernel
350community is git.  Git is one of a number of distributed version control
351systems being developed in the free software community.  It is well tuned
352for kernel development, in that it performs quite well when dealing with
353large repositories and large numbers of patches.  It also has a reputation
354for being difficult to learn and use, though it has gotten better over
355time.  Some sort of familiarity with git is almost a requirement for kernel
356developers; even if they do not use it for their own work, they'll need git
357to keep up with what other developers (and the mainline) are doing.
358
359Git is now packaged by almost all Linux distributions.  There is a home
360page at:
361
362	http://git-scm.com/
363
364That page has pointers to documentation and tutorials.
365
366Among the kernel developers who do not use git, the most popular choice is
367almost certainly Mercurial:
368
369	http://www.selenic.com/mercurial/
370
371Mercurial shares many features with git, but it provides an interface which
372many find easier to use.
373
374The other tool worth knowing about is Quilt:
375
376	http://savannah.nongnu.org/projects/quilt/
377
378Quilt is a patch management system, rather than a source code management
379system.  It does not track history over time; it is, instead, oriented
380toward tracking a specific set of changes against an evolving code base.
381Some major subsystem maintainers use quilt to manage patches intended to go
382upstream.  For the management of certain kinds of trees (-mm, for example),
383quilt is the best tool for the job.
384
385
386Mailing lists
387-------------
388
389A great deal of Linux kernel development work is done by way of mailing
390lists.  It is hard to be a fully-functioning member of the community
391without joining at least one list somewhere.  But Linux mailing lists also
392represent a potential hazard to developers, who risk getting buried under a
393load of electronic mail, running afoul of the conventions used on the Linux
394lists, or both.
395
396Most kernel mailing lists are run on vger.kernel.org; the master list can
397be found at:
398
399	http://vger.kernel.org/vger-lists.html
400
401There are lists hosted elsewhere, though; a number of them are at
402lists.redhat.com.
403
404The core mailing list for kernel development is, of course, linux-kernel.
405This list is an intimidating place to be; volume can reach 500 messages per
406day, the amount of noise is high, the conversation can be severely
407technical, and participants are not always concerned with showing a high
408degree of politeness.  But there is no other place where the kernel
409development community comes together as a whole; developers who avoid this
410list will miss important information.
411
412There are a few hints which can help with linux-kernel survival:
413
414- Have the list delivered to a separate folder, rather than your main
415  mailbox.  One must be able to ignore the stream for sustained periods of
416  time.
417
418- Do not try to follow every conversation - nobody else does.  It is
419  important to filter on both the topic of interest (though note that
420  long-running conversations can drift away from the original subject
421  without changing the email subject line) and the people who are
422  participating.
423
424- Do not feed the trolls.  If somebody is trying to stir up an angry
425  response, ignore them.
426
427- When responding to linux-kernel email (or that on other lists) preserve
428  the Cc: header for all involved.  In the absence of a strong reason (such
429  as an explicit request), you should never remove recipients.  Always make
430  sure that the person you are responding to is in the Cc: list.  This
431  convention also makes it unnecessary to explicitly ask to be copied on
432  replies to your postings.
433
434- Search the list archives (and the net as a whole) before asking
435  questions.  Some developers can get impatient with people who clearly
436  have not done their homework.
437
438- Avoid top-posting (the practice of putting your answer above the quoted
439  text you are responding to).  It makes your response harder to read and
440  makes a poor impression.
441
442- Ask on the correct mailing list.  Linux-kernel may be the general meeting
443  point, but it is not the best place to find developers from all
444  subsystems.
445
446The last point - finding the correct mailing list - is a common place for
447beginning developers to go wrong.  Somebody who asks a networking-related
448question on linux-kernel will almost certainly receive a polite suggestion
449to ask on the netdev list instead, as that is the list frequented by most
450networking developers.  Other lists exist for the SCSI, video4linux, IDE,
451filesystem, etc. subsystems.  The best place to look for mailing lists is
452in the MAINTAINERS file packaged with the kernel source.
453
454
455Getting started with Kernel development
456---------------------------------------
457
458Questions about how to get started with the kernel development process are
459common - from both individuals and companies.  Equally common are missteps
460which make the beginning of the relationship harder than it has to be.
461
462Companies often look to hire well-known developers to get a development
463group started.  This can, in fact, be an effective technique.  But it also
464tends to be expensive and does not do much to grow the pool of experienced
465kernel developers.  It is possible to bring in-house developers up to speed
466on Linux kernel development, given the investment of a bit of time.  Taking
467this time can endow an employer with a group of developers who understand
468the kernel and the company both, and who can help to train others as well.
469Over the medium term, this is often the more profitable approach.
470
471Individual developers are often, understandably, at a loss for a place to
472start.  Beginning with a large project can be intimidating; one often wants
473to test the waters with something smaller first.  This is the point where
474some developers jump into the creation of patches fixing spelling errors or
475minor coding style issues.  Unfortunately, such patches create a level of
476noise which is distracting for the development community as a whole, so,
477increasingly, they are looked down upon.  New developers wishing to
478introduce themselves to the community will not get the sort of reception
479they wish for by these means.
480
481Andrew Morton gives this advice for aspiring kernel developers
482
483::
484
485	The #1 project for all kernel beginners should surely be "make sure
486	that the kernel runs perfectly at all times on all machines which
487	you can lay your hands on".  Usually the way to do this is to work
488	with others on getting things fixed up (this can require
489	persistence!) but that's fine - it's a part of kernel development.
490
491(http://lwn.net/Articles/283982/).
492
493In the absence of obvious problems to fix, developers are advised to look
494at the current lists of regressions and open bugs in general.  There is
495never any shortage of issues in need of fixing; by addressing these issues,
496developers will gain experience with the process while, at the same time,
497building respect with the rest of the development community.
498