1.. _development_process: 2 3How the development process works 4================================= 5 6Linux kernel development in the early 1990's was a pretty loose affair, 7with relatively small numbers of users and developers involved. With a 8user base in the millions and with some 2,000 developers involved over the 9course of one year, the kernel has since had to evolve a number of 10processes to keep development happening smoothly. A solid understanding of 11how the process works is required in order to be an effective part of it. 12 13The big picture 14--------------- 15 16The kernel developers use a loosely time-based release process, with a new 17major kernel release happening every two or three months. The recent 18release history looks like this: 19 20 ====== ================= 21 4.11 April 30, 2017 22 4.12 July 2, 2017 23 4.13 September 3, 2017 24 4.14 November 12, 2017 25 4.15 January 28, 2018 26 4.16 April 1, 2018 27 ====== ================= 28 29Every 4.x release is a major kernel release with new features, internal 30API changes, and more. A typical 4.x release contain about 13,000 31changesets with changes to several hundred thousand lines of code. 4.x is 32thus the leading edge of Linux kernel development; the kernel uses a 33rolling development model which is continually integrating major changes. 34 35A relatively straightforward discipline is followed with regard to the 36merging of patches for each release. At the beginning of each development 37cycle, the "merge window" is said to be open. At that time, code which is 38deemed to be sufficiently stable (and which is accepted by the development 39community) is merged into the mainline kernel. The bulk of changes for a 40new development cycle (and all of the major changes) will be merged during 41this time, at a rate approaching 1,000 changes ("patches," or "changesets") 42per day. 43 44(As an aside, it is worth noting that the changes integrated during the 45merge window do not come out of thin air; they have been collected, tested, 46and staged ahead of time. How that process works will be described in 47detail later on). 48 49The merge window lasts for approximately two weeks. At the end of this 50time, Linus Torvalds will declare that the window is closed and release the 51first of the "rc" kernels. For the kernel which is destined to be 2.6.40, 52for example, the release which happens at the end of the merge window will 53be called 2.6.40-rc1. The -rc1 release is the signal that the time to 54merge new features has passed, and that the time to stabilize the next 55kernel has begun. 56 57Over the next six to ten weeks, only patches which fix problems should be 58submitted to the mainline. On occasion a more significant change will be 59allowed, but such occasions are rare; developers who try to merge new 60features outside of the merge window tend to get an unfriendly reception. 61As a general rule, if you miss the merge window for a given feature, the 62best thing to do is to wait for the next development cycle. (An occasional 63exception is made for drivers for previously-unsupported hardware; if they 64touch no in-tree code, they cannot cause regressions and should be safe to 65add at any time). 66 67As fixes make their way into the mainline, the patch rate will slow over 68time. Linus releases new -rc kernels about once a week; a normal series 69will get up to somewhere between -rc6 and -rc9 before the kernel is 70considered to be sufficiently stable and the final 2.6.x release is made. 71At that point the whole process starts over again. 72 73As an example, here is how the 4.16 development cycle went (all dates in 742018): 75 76 ============== =============================== 77 January 28 4.15 stable release 78 February 11 4.16-rc1, merge window closes 79 February 18 4.16-rc2 80 February 25 4.16-rc3 81 March 4 4.16-rc4 82 March 11 4.16-rc5 83 March 18 4.16-rc6 84 March 25 4.16-rc7 85 April 1 4.16 stable release 86 ============== =============================== 87 88How do the developers decide when to close the development cycle and create 89the stable release? The most significant metric used is the list of 90regressions from previous releases. No bugs are welcome, but those which 91break systems which worked in the past are considered to be especially 92serious. For this reason, patches which cause regressions are looked upon 93unfavorably and are quite likely to be reverted during the stabilization 94period. 95 96The developers' goal is to fix all known regressions before the stable 97release is made. In the real world, this kind of perfection is hard to 98achieve; there are just too many variables in a project of this size. 99There comes a point where delaying the final release just makes the problem 100worse; the pile of changes waiting for the next merge window will grow 101larger, creating even more regressions the next time around. So most 4.x 102kernels go out with a handful of known regressions though, hopefully, none 103of them are serious. 104 105Once a stable release is made, its ongoing maintenance is passed off to the 106"stable team," currently consisting of Greg Kroah-Hartman. The stable team 107will release occasional updates to the stable release using the 4.x.y 108numbering scheme. To be considered for an update release, a patch must (1) 109fix a significant bug, and (2) already be merged into the mainline for the 110next development kernel. Kernels will typically receive stable updates for 111a little more than one development cycle past their initial release. So, 112for example, the 4.13 kernel's history looked like: 113 114 ============== =============================== 115 September 3 4.13 stable release 116 September 13 4.13.1 117 September 20 4.13.2 118 September 27 4.13.3 119 October 5 4.13.4 120 October 12 4.13.5 121 ... ... 122 November 24 4.13.16 123 ============== =============================== 124 1254.13.16 was the final stable update of the 4.13 release. 126 127Some kernels are designated "long term" kernels; they will receive support 128for a longer period. As of this writing, the current long term kernels 129and their maintainers are: 130 131 ====== ====================== ============================== 132 3.16 Ben Hutchings (very long-term stable kernel) 133 4.1 Sasha Levin 134 4.4 Greg Kroah-Hartman (very long-term stable kernel) 135 4.9 Greg Kroah-Hartman 136 4.14 Greg Kroah-Hartman 137 ====== ====================== ============================== 138 139The selection of a kernel for long-term support is purely a matter of a 140maintainer having the need and the time to maintain that release. There 141are no known plans for long-term support for any specific upcoming 142release. 143 144 145The lifecycle of a patch 146------------------------ 147 148Patches do not go directly from the developer's keyboard into the mainline 149kernel. There is, instead, a somewhat involved (if somewhat informal) 150process designed to ensure that each patch is reviewed for quality and that 151each patch implements a change which is desirable to have in the mainline. 152This process can happen quickly for minor fixes, or, in the case of large 153and controversial changes, go on for years. Much developer frustration 154comes from a lack of understanding of this process or from attempts to 155circumvent it. 156 157In the hopes of reducing that frustration, this document will describe how 158a patch gets into the kernel. What follows below is an introduction which 159describes the process in a somewhat idealized way. A much more detailed 160treatment will come in later sections. 161 162The stages that a patch goes through are, generally: 163 164 - Design. This is where the real requirements for the patch - and the way 165 those requirements will be met - are laid out. Design work is often 166 done without involving the community, but it is better to do this work 167 in the open if at all possible; it can save a lot of time redesigning 168 things later. 169 170 - Early review. Patches are posted to the relevant mailing list, and 171 developers on that list reply with any comments they may have. This 172 process should turn up any major problems with a patch if all goes 173 well. 174 175 - Wider review. When the patch is getting close to ready for mainline 176 inclusion, it should be accepted by a relevant subsystem maintainer - 177 though this acceptance is not a guarantee that the patch will make it 178 all the way to the mainline. The patch will show up in the maintainer's 179 subsystem tree and into the -next trees (described below). When the 180 process works, this step leads to more extensive review of the patch and 181 the discovery of any problems resulting from the integration of this 182 patch with work being done by others. 183 184- Please note that most maintainers also have day jobs, so merging 185 your patch may not be their highest priority. If your patch is 186 getting feedback about changes that are needed, you should either 187 make those changes or justify why they should not be made. If your 188 patch has no review complaints but is not being merged by its 189 appropriate subsystem or driver maintainer, you should be persistent 190 in updating the patch to the current kernel so that it applies cleanly 191 and keep sending it for review and merging. 192 193 - Merging into the mainline. Eventually, a successful patch will be 194 merged into the mainline repository managed by Linus Torvalds. More 195 comments and/or problems may surface at this time; it is important that 196 the developer be responsive to these and fix any issues which arise. 197 198 - Stable release. The number of users potentially affected by the patch 199 is now large, so, once again, new problems may arise. 200 201 - Long-term maintenance. While it is certainly possible for a developer 202 to forget about code after merging it, that sort of behavior tends to 203 leave a poor impression in the development community. Merging code 204 eliminates some of the maintenance burden, in that others will fix 205 problems caused by API changes. But the original developer should 206 continue to take responsibility for the code if it is to remain useful 207 in the longer term. 208 209One of the largest mistakes made by kernel developers (or their employers) 210is to try to cut the process down to a single "merging into the mainline" 211step. This approach invariably leads to frustration for everybody 212involved. 213 214How patches get into the Kernel 215------------------------------- 216 217There is exactly one person who can merge patches into the mainline kernel 218repository: Linus Torvalds. But, of the over 9,500 patches which went 219into the 2.6.38 kernel, only 112 (around 1.3%) were directly chosen by Linus 220himself. The kernel project has long since grown to a size where no single 221developer could possibly inspect and select every patch unassisted. The 222way the kernel developers have addressed this growth is through the use of 223a lieutenant system built around a chain of trust. 224 225The kernel code base is logically broken down into a set of subsystems: 226networking, specific architecture support, memory management, video 227devices, etc. Most subsystems have a designated maintainer, a developer 228who has overall responsibility for the code within that subsystem. These 229subsystem maintainers are the gatekeepers (in a loose way) for the portion 230of the kernel they manage; they are the ones who will (usually) accept a 231patch for inclusion into the mainline kernel. 232 233Subsystem maintainers each manage their own version of the kernel source 234tree, usually (but certainly not always) using the git source management 235tool. Tools like git (and related tools like quilt or mercurial) allow 236maintainers to track a list of patches, including authorship information 237and other metadata. At any given time, the maintainer can identify which 238patches in his or her repository are not found in the mainline. 239 240When the merge window opens, top-level maintainers will ask Linus to "pull" 241the patches they have selected for merging from their repositories. If 242Linus agrees, the stream of patches will flow up into his repository, 243becoming part of the mainline kernel. The amount of attention that Linus 244pays to specific patches received in a pull operation varies. It is clear 245that, sometimes, he looks quite closely. But, as a general rule, Linus 246trusts the subsystem maintainers to not send bad patches upstream. 247 248Subsystem maintainers, in turn, can pull patches from other maintainers. 249For example, the networking tree is built from patches which accumulated 250first in trees dedicated to network device drivers, wireless networking, 251etc. This chain of repositories can be arbitrarily long, though it rarely 252exceeds two or three links. Since each maintainer in the chain trusts 253those managing lower-level trees, this process is known as the "chain of 254trust." 255 256Clearly, in a system like this, getting patches into the kernel depends on 257finding the right maintainer. Sending patches directly to Linus is not 258normally the right way to go. 259 260 261Next trees 262---------- 263 264The chain of subsystem trees guides the flow of patches into the kernel, 265but it also raises an interesting question: what if somebody wants to look 266at all of the patches which are being prepared for the next merge window? 267Developers will be interested in what other changes are pending to see 268whether there are any conflicts to worry about; a patch which changes a 269core kernel function prototype, for example, will conflict with any other 270patches which use the older form of that function. Reviewers and testers 271want access to the changes in their integrated form before all of those 272changes land in the mainline kernel. One could pull changes from all of 273the interesting subsystem trees, but that would be a big and error-prone 274job. 275 276The answer comes in the form of -next trees, where subsystem trees are 277collected for testing and review. The older of these trees, maintained by 278Andrew Morton, is called "-mm" (for memory management, which is how it got 279started). The -mm tree integrates patches from a long list of subsystem 280trees; it also has some patches aimed at helping with debugging. 281 282Beyond that, -mm contains a significant collection of patches which have 283been selected by Andrew directly. These patches may have been posted on a 284mailing list, or they may apply to a part of the kernel for which there is 285no designated subsystem tree. As a result, -mm operates as a sort of 286subsystem tree of last resort; if there is no other obvious path for a 287patch into the mainline, it is likely to end up in -mm. Miscellaneous 288patches which accumulate in -mm will eventually either be forwarded on to 289an appropriate subsystem tree or be sent directly to Linus. In a typical 290development cycle, approximately 5-10% of the patches going into the 291mainline get there via -mm. 292 293The current -mm patch is available in the "mmotm" (-mm of the moment) 294directory at: 295 296 http://www.ozlabs.org/~akpm/mmotm/ 297 298Use of the MMOTM tree is likely to be a frustrating experience, though; 299there is a definite chance that it will not even compile. 300 301The primary tree for next-cycle patch merging is linux-next, maintained by 302Stephen Rothwell. The linux-next tree is, by design, a snapshot of what 303the mainline is expected to look like after the next merge window closes. 304Linux-next trees are announced on the linux-kernel and linux-next mailing 305lists when they are assembled; they can be downloaded from: 306 307 http://www.kernel.org/pub/linux/kernel/next/ 308 309Linux-next has become an integral part of the kernel development process; 310all patches merged during a given merge window should really have found 311their way into linux-next some time before the merge window opens. 312 313 314Staging trees 315------------- 316 317The kernel source tree contains the drivers/staging/ directory, where 318many sub-directories for drivers or filesystems that are on their way to 319being added to the kernel tree live. They remain in drivers/staging while 320they still need more work; once complete, they can be moved into the 321kernel proper. This is a way to keep track of drivers that aren't 322up to Linux kernel coding or quality standards, but people may want to use 323them and track development. 324 325Greg Kroah-Hartman currently maintains the staging tree. Drivers that 326still need work are sent to him, with each driver having its own 327subdirectory in drivers/staging/. Along with the driver source files, a 328TODO file should be present in the directory as well. The TODO file lists 329the pending work that the driver needs for acceptance into the kernel 330proper, as well as a list of people that should be Cc'd for any patches to 331the driver. Current rules require that drivers contributed to staging 332must, at a minimum, compile properly. 333 334Staging can be a relatively easy way to get new drivers into the mainline 335where, with luck, they will come to the attention of other developers and 336improve quickly. Entry into staging is not the end of the story, though; 337code in staging which is not seeing regular progress will eventually be 338removed. Distributors also tend to be relatively reluctant to enable 339staging drivers. So staging is, at best, a stop on the way toward becoming 340a proper mainline driver. 341 342 343Tools 344----- 345 346As can be seen from the above text, the kernel development process depends 347heavily on the ability to herd collections of patches in various 348directions. The whole thing would not work anywhere near as well as it 349does without suitably powerful tools. Tutorials on how to use these tools 350are well beyond the scope of this document, but there is space for a few 351pointers. 352 353By far the dominant source code management system used by the kernel 354community is git. Git is one of a number of distributed version control 355systems being developed in the free software community. It is well tuned 356for kernel development, in that it performs quite well when dealing with 357large repositories and large numbers of patches. It also has a reputation 358for being difficult to learn and use, though it has gotten better over 359time. Some sort of familiarity with git is almost a requirement for kernel 360developers; even if they do not use it for their own work, they'll need git 361to keep up with what other developers (and the mainline) are doing. 362 363Git is now packaged by almost all Linux distributions. There is a home 364page at: 365 366 http://git-scm.com/ 367 368That page has pointers to documentation and tutorials. 369 370Among the kernel developers who do not use git, the most popular choice is 371almost certainly Mercurial: 372 373 http://www.selenic.com/mercurial/ 374 375Mercurial shares many features with git, but it provides an interface which 376many find easier to use. 377 378The other tool worth knowing about is Quilt: 379 380 http://savannah.nongnu.org/projects/quilt/ 381 382Quilt is a patch management system, rather than a source code management 383system. It does not track history over time; it is, instead, oriented 384toward tracking a specific set of changes against an evolving code base. 385Some major subsystem maintainers use quilt to manage patches intended to go 386upstream. For the management of certain kinds of trees (-mm, for example), 387quilt is the best tool for the job. 388 389 390Mailing lists 391------------- 392 393A great deal of Linux kernel development work is done by way of mailing 394lists. It is hard to be a fully-functioning member of the community 395without joining at least one list somewhere. But Linux mailing lists also 396represent a potential hazard to developers, who risk getting buried under a 397load of electronic mail, running afoul of the conventions used on the Linux 398lists, or both. 399 400Most kernel mailing lists are run on vger.kernel.org; the master list can 401be found at: 402 403 http://vger.kernel.org/vger-lists.html 404 405There are lists hosted elsewhere, though; a number of them are at 406lists.redhat.com. 407 408The core mailing list for kernel development is, of course, linux-kernel. 409This list is an intimidating place to be; volume can reach 500 messages per 410day, the amount of noise is high, the conversation can be severely 411technical, and participants are not always concerned with showing a high 412degree of politeness. But there is no other place where the kernel 413development community comes together as a whole; developers who avoid this 414list will miss important information. 415 416There are a few hints which can help with linux-kernel survival: 417 418- Have the list delivered to a separate folder, rather than your main 419 mailbox. One must be able to ignore the stream for sustained periods of 420 time. 421 422- Do not try to follow every conversation - nobody else does. It is 423 important to filter on both the topic of interest (though note that 424 long-running conversations can drift away from the original subject 425 without changing the email subject line) and the people who are 426 participating. 427 428- Do not feed the trolls. If somebody is trying to stir up an angry 429 response, ignore them. 430 431- When responding to linux-kernel email (or that on other lists) preserve 432 the Cc: header for all involved. In the absence of a strong reason (such 433 as an explicit request), you should never remove recipients. Always make 434 sure that the person you are responding to is in the Cc: list. This 435 convention also makes it unnecessary to explicitly ask to be copied on 436 replies to your postings. 437 438- Search the list archives (and the net as a whole) before asking 439 questions. Some developers can get impatient with people who clearly 440 have not done their homework. 441 442- Avoid top-posting (the practice of putting your answer above the quoted 443 text you are responding to). It makes your response harder to read and 444 makes a poor impression. 445 446- Ask on the correct mailing list. Linux-kernel may be the general meeting 447 point, but it is not the best place to find developers from all 448 subsystems. 449 450The last point - finding the correct mailing list - is a common place for 451beginning developers to go wrong. Somebody who asks a networking-related 452question on linux-kernel will almost certainly receive a polite suggestion 453to ask on the netdev list instead, as that is the list frequented by most 454networking developers. Other lists exist for the SCSI, video4linux, IDE, 455filesystem, etc. subsystems. The best place to look for mailing lists is 456in the MAINTAINERS file packaged with the kernel source. 457 458 459Getting started with Kernel development 460--------------------------------------- 461 462Questions about how to get started with the kernel development process are 463common - from both individuals and companies. Equally common are missteps 464which make the beginning of the relationship harder than it has to be. 465 466Companies often look to hire well-known developers to get a development 467group started. This can, in fact, be an effective technique. But it also 468tends to be expensive and does not do much to grow the pool of experienced 469kernel developers. It is possible to bring in-house developers up to speed 470on Linux kernel development, given the investment of a bit of time. Taking 471this time can endow an employer with a group of developers who understand 472the kernel and the company both, and who can help to train others as well. 473Over the medium term, this is often the more profitable approach. 474 475Individual developers are often, understandably, at a loss for a place to 476start. Beginning with a large project can be intimidating; one often wants 477to test the waters with something smaller first. This is the point where 478some developers jump into the creation of patches fixing spelling errors or 479minor coding style issues. Unfortunately, such patches create a level of 480noise which is distracting for the development community as a whole, so, 481increasingly, they are looked down upon. New developers wishing to 482introduce themselves to the community will not get the sort of reception 483they wish for by these means. 484 485Andrew Morton gives this advice for aspiring kernel developers 486 487:: 488 489 The #1 project for all kernel beginners should surely be "make sure 490 that the kernel runs perfectly at all times on all machines which 491 you can lay your hands on". Usually the way to do this is to work 492 with others on getting things fixed up (this can require 493 persistence!) but that's fine - it's a part of kernel development. 494 495(http://lwn.net/Articles/283982/). 496 497In the absence of obvious problems to fix, developers are advised to look 498at the current lists of regressions and open bugs in general. There is 499never any shortage of issues in need of fixing; by addressing these issues, 500developers will gain experience with the process while, at the same time, 501building respect with the rest of the development community. 502