1			 ============================
2			 LINUX KERNEL MEMORY BARRIERS
3			 ============================
4
5By: David Howells <dhowells@redhat.com>
6    Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7    Will Deacon <will.deacon@arm.com>
8    Peter Zijlstra <peterz@infradead.org>
9
10==========
11DISCLAIMER
12==========
13
14This document is not a specification; it is intentionally (for the sake of
15brevity) and unintentionally (due to being human) incomplete. This document is
16meant as a guide to using the various memory barriers provided by Linux, but
17in case of any doubt (and there are many) please ask.
18
19To repeat, this document is not a specification of what Linux expects from
20hardware.
21
22The purpose of this document is twofold:
23
24 (1) to specify the minimum functionality that one can rely on for any
25     particular barrier, and
26
27 (2) to provide a guide as to how to use the barriers that are available.
28
29Note that an architecture can provide more than the minimum requirement
30for any particular barrier, but if the architecture provides less than
31that, that architecture is incorrect.
32
33Note also that it is possible that a barrier may be a no-op for an
34architecture because the way that arch works renders an explicit barrier
35unnecessary in that case.
36
37
38========
39CONTENTS
40========
41
42 (*) Abstract memory access model.
43
44     - Device operations.
45     - Guarantees.
46
47 (*) What are memory barriers?
48
49     - Varieties of memory barrier.
50     - What may not be assumed about memory barriers?
51     - Data dependency barriers.
52     - Control dependencies.
53     - SMP barrier pairing.
54     - Examples of memory barrier sequences.
55     - Read memory barriers vs load speculation.
56     - Multicopy atomicity.
57
58 (*) Explicit kernel barriers.
59
60     - Compiler barrier.
61     - CPU memory barriers.
62     - MMIO write barrier.
63
64 (*) Implicit kernel memory barriers.
65
66     - Lock acquisition functions.
67     - Interrupt disabling functions.
68     - Sleep and wake-up functions.
69     - Miscellaneous functions.
70
71 (*) Inter-CPU acquiring barrier effects.
72
73     - Acquires vs memory accesses.
74     - Acquires vs I/O accesses.
75
76 (*) Where are memory barriers needed?
77
78     - Interprocessor interaction.
79     - Atomic operations.
80     - Accessing devices.
81     - Interrupts.
82
83 (*) Kernel I/O barrier effects.
84
85 (*) Assumed minimum execution ordering model.
86
87 (*) The effects of the cpu cache.
88
89     - Cache coherency.
90     - Cache coherency vs DMA.
91     - Cache coherency vs MMIO.
92
93 (*) The things CPUs get up to.
94
95     - And then there's the Alpha.
96     - Virtual Machine Guests.
97
98 (*) Example uses.
99
100     - Circular buffers.
101
102 (*) References.
103
104
105============================
106ABSTRACT MEMORY ACCESS MODEL
107============================
108
109Consider the following abstract model of the system:
110
111		            :                :
112		            :                :
113		            :                :
114		+-------+   :   +--------+   :   +-------+
115		|       |   :   |        |   :   |       |
116		|       |   :   |        |   :   |       |
117		| CPU 1 |<----->| Memory |<----->| CPU 2 |
118		|       |   :   |        |   :   |       |
119		|       |   :   |        |   :   |       |
120		+-------+   :   +--------+   :   +-------+
121		    ^       :       ^        :       ^
122		    |       :       |        :       |
123		    |       :       |        :       |
124		    |       :       v        :       |
125		    |       :   +--------+   :       |
126		    |       :   |        |   :       |
127		    |       :   |        |   :       |
128		    +---------->| Device |<----------+
129		            :   |        |   :
130		            :   |        |   :
131		            :   +--------+   :
132		            :                :
133
134Each CPU executes a program that generates memory access operations.  In the
135abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
136perform the memory operations in any order it likes, provided program causality
137appears to be maintained.  Similarly, the compiler may also arrange the
138instructions it emits in any order it likes, provided it doesn't affect the
139apparent operation of the program.
140
141So in the above diagram, the effects of the memory operations performed by a
142CPU are perceived by the rest of the system as the operations cross the
143interface between the CPU and rest of the system (the dotted lines).
144
145
146For example, consider the following sequence of events:
147
148	CPU 1		CPU 2
149	===============	===============
150	{ A == 1; B == 2 }
151	A = 3;		x = B;
152	B = 4;		y = A;
153
154The set of accesses as seen by the memory system in the middle can be arranged
155in 24 different combinations:
156
157	STORE A=3,	STORE B=4,	y=LOAD A->3,	x=LOAD B->4
158	STORE A=3,	STORE B=4,	x=LOAD B->4,	y=LOAD A->3
159	STORE A=3,	y=LOAD A->3,	STORE B=4,	x=LOAD B->4
160	STORE A=3,	y=LOAD A->3,	x=LOAD B->2,	STORE B=4
161	STORE A=3,	x=LOAD B->2,	STORE B=4,	y=LOAD A->3
162	STORE A=3,	x=LOAD B->2,	y=LOAD A->3,	STORE B=4
163	STORE B=4,	STORE A=3,	y=LOAD A->3,	x=LOAD B->4
164	STORE B=4, ...
165	...
166
167and can thus result in four different combinations of values:
168
169	x == 2, y == 1
170	x == 2, y == 3
171	x == 4, y == 1
172	x == 4, y == 3
173
174
175Furthermore, the stores committed by a CPU to the memory system may not be
176perceived by the loads made by another CPU in the same order as the stores were
177committed.
178
179
180As a further example, consider this sequence of events:
181
182	CPU 1		CPU 2
183	===============	===============
184	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
185	B = 4;		Q = P;
186	P = &B		D = *Q;
187
188There is an obvious data dependency here, as the value loaded into D depends on
189the address retrieved from P by CPU 2.  At the end of the sequence, any of the
190following results are possible:
191
192	(Q == &A) and (D == 1)
193	(Q == &B) and (D == 2)
194	(Q == &B) and (D == 4)
195
196Note that CPU 2 will never try and load C into D because the CPU will load P
197into Q before issuing the load of *Q.
198
199
200DEVICE OPERATIONS
201-----------------
202
203Some devices present their control interfaces as collections of memory
204locations, but the order in which the control registers are accessed is very
205important.  For instance, imagine an ethernet card with a set of internal
206registers that are accessed through an address port register (A) and a data
207port register (D).  To read internal register 5, the following code might then
208be used:
209
210	*A = 5;
211	x = *D;
212
213but this might show up as either of the following two sequences:
214
215	STORE *A = 5, x = LOAD *D
216	x = LOAD *D, STORE *A = 5
217
218the second of which will almost certainly result in a malfunction, since it set
219the address _after_ attempting to read the register.
220
221
222GUARANTEES
223----------
224
225There are some minimal guarantees that may be expected of a CPU:
226
227 (*) On any given CPU, dependent memory accesses will be issued in order, with
228     respect to itself.  This means that for:
229
230	Q = READ_ONCE(P); smp_read_barrier_depends(); D = READ_ONCE(*Q);
231
232     the CPU will issue the following memory operations:
233
234	Q = LOAD P, D = LOAD *Q
235
236     and always in that order.  On most systems, smp_read_barrier_depends()
237     does nothing, but it is required for DEC Alpha.  The READ_ONCE()
238     is required to prevent compiler mischief.  Please note that you
239     should normally use something like rcu_dereference() instead of
240     open-coding smp_read_barrier_depends().
241
242 (*) Overlapping loads and stores within a particular CPU will appear to be
243     ordered within that CPU.  This means that for:
244
245	a = READ_ONCE(*X); WRITE_ONCE(*X, b);
246
247     the CPU will only issue the following sequence of memory operations:
248
249	a = LOAD *X, STORE *X = b
250
251     And for:
252
253	WRITE_ONCE(*X, c); d = READ_ONCE(*X);
254
255     the CPU will only issue:
256
257	STORE *X = c, d = LOAD *X
258
259     (Loads and stores overlap if they are targeted at overlapping pieces of
260     memory).
261
262And there are a number of things that _must_ or _must_not_ be assumed:
263
264 (*) It _must_not_ be assumed that the compiler will do what you want
265     with memory references that are not protected by READ_ONCE() and
266     WRITE_ONCE().  Without them, the compiler is within its rights to
267     do all sorts of "creative" transformations, which are covered in
268     the COMPILER BARRIER section.
269
270 (*) It _must_not_ be assumed that independent loads and stores will be issued
271     in the order given.  This means that for:
272
273	X = *A; Y = *B; *D = Z;
274
275     we may get any of the following sequences:
276
277	X = LOAD *A,  Y = LOAD *B,  STORE *D = Z
278	X = LOAD *A,  STORE *D = Z, Y = LOAD *B
279	Y = LOAD *B,  X = LOAD *A,  STORE *D = Z
280	Y = LOAD *B,  STORE *D = Z, X = LOAD *A
281	STORE *D = Z, X = LOAD *A,  Y = LOAD *B
282	STORE *D = Z, Y = LOAD *B,  X = LOAD *A
283
284 (*) It _must_ be assumed that overlapping memory accesses may be merged or
285     discarded.  This means that for:
286
287	X = *A; Y = *(A + 4);
288
289     we may get any one of the following sequences:
290
291	X = LOAD *A; Y = LOAD *(A + 4);
292	Y = LOAD *(A + 4); X = LOAD *A;
293	{X, Y} = LOAD {*A, *(A + 4) };
294
295     And for:
296
297	*A = X; *(A + 4) = Y;
298
299     we may get any of:
300
301	STORE *A = X; STORE *(A + 4) = Y;
302	STORE *(A + 4) = Y; STORE *A = X;
303	STORE {*A, *(A + 4) } = {X, Y};
304
305And there are anti-guarantees:
306
307 (*) These guarantees do not apply to bitfields, because compilers often
308     generate code to modify these using non-atomic read-modify-write
309     sequences.  Do not attempt to use bitfields to synchronize parallel
310     algorithms.
311
312 (*) Even in cases where bitfields are protected by locks, all fields
313     in a given bitfield must be protected by one lock.  If two fields
314     in a given bitfield are protected by different locks, the compiler's
315     non-atomic read-modify-write sequences can cause an update to one
316     field to corrupt the value of an adjacent field.
317
318 (*) These guarantees apply only to properly aligned and sized scalar
319     variables.  "Properly sized" currently means variables that are
320     the same size as "char", "short", "int" and "long".  "Properly
321     aligned" means the natural alignment, thus no constraints for
322     "char", two-byte alignment for "short", four-byte alignment for
323     "int", and either four-byte or eight-byte alignment for "long",
324     on 32-bit and 64-bit systems, respectively.  Note that these
325     guarantees were introduced into the C11 standard, so beware when
326     using older pre-C11 compilers (for example, gcc 4.6).  The portion
327     of the standard containing this guarantee is Section 3.14, which
328     defines "memory location" as follows:
329
330     	memory location
331		either an object of scalar type, or a maximal sequence
332		of adjacent bit-fields all having nonzero width
333
334		NOTE 1: Two threads of execution can update and access
335		separate memory locations without interfering with
336		each other.
337
338		NOTE 2: A bit-field and an adjacent non-bit-field member
339		are in separate memory locations. The same applies
340		to two bit-fields, if one is declared inside a nested
341		structure declaration and the other is not, or if the two
342		are separated by a zero-length bit-field declaration,
343		or if they are separated by a non-bit-field member
344		declaration. It is not safe to concurrently update two
345		bit-fields in the same structure if all members declared
346		between them are also bit-fields, no matter what the
347		sizes of those intervening bit-fields happen to be.
348
349
350=========================
351WHAT ARE MEMORY BARRIERS?
352=========================
353
354As can be seen above, independent memory operations are effectively performed
355in random order, but this can be a problem for CPU-CPU interaction and for I/O.
356What is required is some way of intervening to instruct the compiler and the
357CPU to restrict the order.
358
359Memory barriers are such interventions.  They impose a perceived partial
360ordering over the memory operations on either side of the barrier.
361
362Such enforcement is important because the CPUs and other devices in a system
363can use a variety of tricks to improve performance, including reordering,
364deferral and combination of memory operations; speculative loads; speculative
365branch prediction and various types of caching.  Memory barriers are used to
366override or suppress these tricks, allowing the code to sanely control the
367interaction of multiple CPUs and/or devices.
368
369
370VARIETIES OF MEMORY BARRIER
371---------------------------
372
373Memory barriers come in four basic varieties:
374
375 (1) Write (or store) memory barriers.
376
377     A write memory barrier gives a guarantee that all the STORE operations
378     specified before the barrier will appear to happen before all the STORE
379     operations specified after the barrier with respect to the other
380     components of the system.
381
382     A write barrier is a partial ordering on stores only; it is not required
383     to have any effect on loads.
384
385     A CPU can be viewed as committing a sequence of store operations to the
386     memory system as time progresses.  All stores _before_ a write barrier
387     will occur _before_ all the stores after the write barrier.
388
389     [!] Note that write barriers should normally be paired with read or data
390     dependency barriers; see the "SMP barrier pairing" subsection.
391
392
393 (2) Data dependency barriers.
394
395     A data dependency barrier is a weaker form of read barrier.  In the case
396     where two loads are performed such that the second depends on the result
397     of the first (eg: the first load retrieves the address to which the second
398     load will be directed), a data dependency barrier would be required to
399     make sure that the target of the second load is updated before the address
400     obtained by the first load is accessed.
401
402     A data dependency barrier is a partial ordering on interdependent loads
403     only; it is not required to have any effect on stores, independent loads
404     or overlapping loads.
405
406     As mentioned in (1), the other CPUs in the system can be viewed as
407     committing sequences of stores to the memory system that the CPU being
408     considered can then perceive.  A data dependency barrier issued by the CPU
409     under consideration guarantees that for any load preceding it, if that
410     load touches one of a sequence of stores from another CPU, then by the
411     time the barrier completes, the effects of all the stores prior to that
412     touched by the load will be perceptible to any loads issued after the data
413     dependency barrier.
414
415     See the "Examples of memory barrier sequences" subsection for diagrams
416     showing the ordering constraints.
417
418     [!] Note that the first load really has to have a _data_ dependency and
419     not a control dependency.  If the address for the second load is dependent
420     on the first load, but the dependency is through a conditional rather than
421     actually loading the address itself, then it's a _control_ dependency and
422     a full read barrier or better is required.  See the "Control dependencies"
423     subsection for more information.
424
425     [!] Note that data dependency barriers should normally be paired with
426     write barriers; see the "SMP barrier pairing" subsection.
427
428
429 (3) Read (or load) memory barriers.
430
431     A read barrier is a data dependency barrier plus a guarantee that all the
432     LOAD operations specified before the barrier will appear to happen before
433     all the LOAD operations specified after the barrier with respect to the
434     other components of the system.
435
436     A read barrier is a partial ordering on loads only; it is not required to
437     have any effect on stores.
438
439     Read memory barriers imply data dependency barriers, and so can substitute
440     for them.
441
442     [!] Note that read barriers should normally be paired with write barriers;
443     see the "SMP barrier pairing" subsection.
444
445
446 (4) General memory barriers.
447
448     A general memory barrier gives a guarantee that all the LOAD and STORE
449     operations specified before the barrier will appear to happen before all
450     the LOAD and STORE operations specified after the barrier with respect to
451     the other components of the system.
452
453     A general memory barrier is a partial ordering over both loads and stores.
454
455     General memory barriers imply both read and write memory barriers, and so
456     can substitute for either.
457
458
459And a couple of implicit varieties:
460
461 (5) ACQUIRE operations.
462
463     This acts as a one-way permeable barrier.  It guarantees that all memory
464     operations after the ACQUIRE operation will appear to happen after the
465     ACQUIRE operation with respect to the other components of the system.
466     ACQUIRE operations include LOCK operations and both smp_load_acquire()
467     and smp_cond_acquire() operations. The later builds the necessary ACQUIRE
468     semantics from relying on a control dependency and smp_rmb().
469
470     Memory operations that occur before an ACQUIRE operation may appear to
471     happen after it completes.
472
473     An ACQUIRE operation should almost always be paired with a RELEASE
474     operation.
475
476
477 (6) RELEASE operations.
478
479     This also acts as a one-way permeable barrier.  It guarantees that all
480     memory operations before the RELEASE operation will appear to happen
481     before the RELEASE operation with respect to the other components of the
482     system. RELEASE operations include UNLOCK operations and
483     smp_store_release() operations.
484
485     Memory operations that occur after a RELEASE operation may appear to
486     happen before it completes.
487
488     The use of ACQUIRE and RELEASE operations generally precludes the need
489     for other sorts of memory barrier (but note the exceptions mentioned in
490     the subsection "MMIO write barrier").  In addition, a RELEASE+ACQUIRE
491     pair is -not- guaranteed to act as a full memory barrier.  However, after
492     an ACQUIRE on a given variable, all memory accesses preceding any prior
493     RELEASE on that same variable are guaranteed to be visible.  In other
494     words, within a given variable's critical section, all accesses of all
495     previous critical sections for that variable are guaranteed to have
496     completed.
497
498     This means that ACQUIRE acts as a minimal "acquire" operation and
499     RELEASE acts as a minimal "release" operation.
500
501A subset of the atomic operations described in atomic_t.txt have ACQUIRE and
502RELEASE variants in addition to fully-ordered and relaxed (no barrier
503semantics) definitions.  For compound atomics performing both a load and a
504store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
505only to the store portion of the operation.
506
507Memory barriers are only required where there's a possibility of interaction
508between two CPUs or between a CPU and a device.  If it can be guaranteed that
509there won't be any such interaction in any particular piece of code, then
510memory barriers are unnecessary in that piece of code.
511
512
513Note that these are the _minimum_ guarantees.  Different architectures may give
514more substantial guarantees, but they may _not_ be relied upon outside of arch
515specific code.
516
517
518WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
519----------------------------------------------
520
521There are certain things that the Linux kernel memory barriers do not guarantee:
522
523 (*) There is no guarantee that any of the memory accesses specified before a
524     memory barrier will be _complete_ by the completion of a memory barrier
525     instruction; the barrier can be considered to draw a line in that CPU's
526     access queue that accesses of the appropriate type may not cross.
527
528 (*) There is no guarantee that issuing a memory barrier on one CPU will have
529     any direct effect on another CPU or any other hardware in the system.  The
530     indirect effect will be the order in which the second CPU sees the effects
531     of the first CPU's accesses occur, but see the next point:
532
533 (*) There is no guarantee that a CPU will see the correct order of effects
534     from a second CPU's accesses, even _if_ the second CPU uses a memory
535     barrier, unless the first CPU _also_ uses a matching memory barrier (see
536     the subsection on "SMP Barrier Pairing").
537
538 (*) There is no guarantee that some intervening piece of off-the-CPU
539     hardware[*] will not reorder the memory accesses.  CPU cache coherency
540     mechanisms should propagate the indirect effects of a memory barrier
541     between CPUs, but might not do so in order.
542
543	[*] For information on bus mastering DMA and coherency please read:
544
545	    Documentation/PCI/pci.txt
546	    Documentation/DMA-API-HOWTO.txt
547	    Documentation/DMA-API.txt
548
549
550DATA DEPENDENCY BARRIERS
551------------------------
552
553The usage requirements of data dependency barriers are a little subtle, and
554it's not always obvious that they're needed.  To illustrate, consider the
555following sequence of events:
556
557	CPU 1		      CPU 2
558	===============	      ===============
559	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
560	B = 4;
561	<write barrier>
562	WRITE_ONCE(P, &B)
563			      Q = READ_ONCE(P);
564			      D = *Q;
565
566There's a clear data dependency here, and it would seem that by the end of the
567sequence, Q must be either &A or &B, and that:
568
569	(Q == &A) implies (D == 1)
570	(Q == &B) implies (D == 4)
571
572But!  CPU 2's perception of P may be updated _before_ its perception of B, thus
573leading to the following situation:
574
575	(Q == &B) and (D == 2) ????
576
577Whilst this may seem like a failure of coherency or causality maintenance, it
578isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
579Alpha).
580
581To deal with this, a data dependency barrier or better must be inserted
582between the address load and the data load:
583
584	CPU 1		      CPU 2
585	===============	      ===============
586	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
587	B = 4;
588	<write barrier>
589	WRITE_ONCE(P, &B);
590			      Q = READ_ONCE(P);
591			      <data dependency barrier>
592			      D = *Q;
593
594This enforces the occurrence of one of the two implications, and prevents the
595third possibility from arising.
596
597
598[!] Note that this extremely counterintuitive situation arises most easily on
599machines with split caches, so that, for example, one cache bank processes
600even-numbered cache lines and the other bank processes odd-numbered cache
601lines.  The pointer P might be stored in an odd-numbered cache line, and the
602variable B might be stored in an even-numbered cache line.  Then, if the
603even-numbered bank of the reading CPU's cache is extremely busy while the
604odd-numbered bank is idle, one can see the new value of the pointer P (&B),
605but the old value of the variable B (2).
606
607
608A data-dependency barrier is not required to order dependent writes
609because the CPUs that the Linux kernel supports don't do writes
610until they are certain (1) that the write will actually happen, (2)
611of the location of the write, and (3) of the value to be written.
612But please carefully read the "CONTROL DEPENDENCIES" section and the
613Documentation/RCU/rcu_dereference.txt file:  The compiler can and does
614break dependencies in a great many highly creative ways.
615
616	CPU 1		      CPU 2
617	===============	      ===============
618	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
619	B = 4;
620	<write barrier>
621	WRITE_ONCE(P, &B);
622			      Q = READ_ONCE(P);
623			      WRITE_ONCE(*Q, 5);
624
625Therefore, no data-dependency barrier is required to order the read into
626Q with the store into *Q.  In other words, this outcome is prohibited,
627even without a data-dependency barrier:
628
629	(Q == &B) && (B == 4)
630
631Please note that this pattern should be rare.  After all, the whole point
632of dependency ordering is to -prevent- writes to the data structure, along
633with the expensive cache misses associated with those writes.  This pattern
634can be used to record rare error conditions and the like, and the CPUs'
635naturally occurring ordering prevents such records from being lost.
636
637
638Note well that the ordering provided by a data dependency is local to
639the CPU containing it.  See the section on "Multicopy atomicity" for
640more information.
641
642
643The data dependency barrier is very important to the RCU system,
644for example.  See rcu_assign_pointer() and rcu_dereference() in
645include/linux/rcupdate.h.  This permits the current target of an RCU'd
646pointer to be replaced with a new modified target, without the replacement
647target appearing to be incompletely initialised.
648
649See also the subsection on "Cache Coherency" for a more thorough example.
650
651
652CONTROL DEPENDENCIES
653--------------------
654
655Control dependencies can be a bit tricky because current compilers do
656not understand them.  The purpose of this section is to help you prevent
657the compiler's ignorance from breaking your code.
658
659A load-load control dependency requires a full read memory barrier, not
660simply a data dependency barrier to make it work correctly.  Consider the
661following bit of code:
662
663	q = READ_ONCE(a);
664	if (q) {
665		<data dependency barrier>  /* BUG: No data dependency!!! */
666		p = READ_ONCE(b);
667	}
668
669This will not have the desired effect because there is no actual data
670dependency, but rather a control dependency that the CPU may short-circuit
671by attempting to predict the outcome in advance, so that other CPUs see
672the load from b as having happened before the load from a.  In such a
673case what's actually required is:
674
675	q = READ_ONCE(a);
676	if (q) {
677		<read barrier>
678		p = READ_ONCE(b);
679	}
680
681However, stores are not speculated.  This means that ordering -is- provided
682for load-store control dependencies, as in the following example:
683
684	q = READ_ONCE(a);
685	if (q) {
686		WRITE_ONCE(b, 1);
687	}
688
689Control dependencies pair normally with other types of barriers.
690That said, please note that neither READ_ONCE() nor WRITE_ONCE()
691are optional! Without the READ_ONCE(), the compiler might combine the
692load from 'a' with other loads from 'a'.  Without the WRITE_ONCE(),
693the compiler might combine the store to 'b' with other stores to 'b'.
694Either can result in highly counterintuitive effects on ordering.
695
696Worse yet, if the compiler is able to prove (say) that the value of
697variable 'a' is always non-zero, it would be well within its rights
698to optimize the original example by eliminating the "if" statement
699as follows:
700
701	q = a;
702	b = 1;  /* BUG: Compiler and CPU can both reorder!!! */
703
704So don't leave out the READ_ONCE().
705
706It is tempting to try to enforce ordering on identical stores on both
707branches of the "if" statement as follows:
708
709	q = READ_ONCE(a);
710	if (q) {
711		barrier();
712		WRITE_ONCE(b, 1);
713		do_something();
714	} else {
715		barrier();
716		WRITE_ONCE(b, 1);
717		do_something_else();
718	}
719
720Unfortunately, current compilers will transform this as follows at high
721optimization levels:
722
723	q = READ_ONCE(a);
724	barrier();
725	WRITE_ONCE(b, 1);  /* BUG: No ordering vs. load from a!!! */
726	if (q) {
727		/* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
728		do_something();
729	} else {
730		/* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
731		do_something_else();
732	}
733
734Now there is no conditional between the load from 'a' and the store to
735'b', which means that the CPU is within its rights to reorder them:
736The conditional is absolutely required, and must be present in the
737assembly code even after all compiler optimizations have been applied.
738Therefore, if you need ordering in this example, you need explicit
739memory barriers, for example, smp_store_release():
740
741	q = READ_ONCE(a);
742	if (q) {
743		smp_store_release(&b, 1);
744		do_something();
745	} else {
746		smp_store_release(&b, 1);
747		do_something_else();
748	}
749
750In contrast, without explicit memory barriers, two-legged-if control
751ordering is guaranteed only when the stores differ, for example:
752
753	q = READ_ONCE(a);
754	if (q) {
755		WRITE_ONCE(b, 1);
756		do_something();
757	} else {
758		WRITE_ONCE(b, 2);
759		do_something_else();
760	}
761
762The initial READ_ONCE() is still required to prevent the compiler from
763proving the value of 'a'.
764
765In addition, you need to be careful what you do with the local variable 'q',
766otherwise the compiler might be able to guess the value and again remove
767the needed conditional.  For example:
768
769	q = READ_ONCE(a);
770	if (q % MAX) {
771		WRITE_ONCE(b, 1);
772		do_something();
773	} else {
774		WRITE_ONCE(b, 2);
775		do_something_else();
776	}
777
778If MAX is defined to be 1, then the compiler knows that (q % MAX) is
779equal to zero, in which case the compiler is within its rights to
780transform the above code into the following:
781
782	q = READ_ONCE(a);
783	WRITE_ONCE(b, 2);
784	do_something_else();
785
786Given this transformation, the CPU is not required to respect the ordering
787between the load from variable 'a' and the store to variable 'b'.  It is
788tempting to add a barrier(), but this does not help.  The conditional
789is gone, and the barrier won't bring it back.  Therefore, if you are
790relying on this ordering, you should make sure that MAX is greater than
791one, perhaps as follows:
792
793	q = READ_ONCE(a);
794	BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
795	if (q % MAX) {
796		WRITE_ONCE(b, 1);
797		do_something();
798	} else {
799		WRITE_ONCE(b, 2);
800		do_something_else();
801	}
802
803Please note once again that the stores to 'b' differ.  If they were
804identical, as noted earlier, the compiler could pull this store outside
805of the 'if' statement.
806
807You must also be careful not to rely too much on boolean short-circuit
808evaluation.  Consider this example:
809
810	q = READ_ONCE(a);
811	if (q || 1 > 0)
812		WRITE_ONCE(b, 1);
813
814Because the first condition cannot fault and the second condition is
815always true, the compiler can transform this example as following,
816defeating control dependency:
817
818	q = READ_ONCE(a);
819	WRITE_ONCE(b, 1);
820
821This example underscores the need to ensure that the compiler cannot
822out-guess your code.  More generally, although READ_ONCE() does force
823the compiler to actually emit code for a given load, it does not force
824the compiler to use the results.
825
826In addition, control dependencies apply only to the then-clause and
827else-clause of the if-statement in question.  In particular, it does
828not necessarily apply to code following the if-statement:
829
830	q = READ_ONCE(a);
831	if (q) {
832		WRITE_ONCE(b, 1);
833	} else {
834		WRITE_ONCE(b, 2);
835	}
836	WRITE_ONCE(c, 1);  /* BUG: No ordering against the read from 'a'. */
837
838It is tempting to argue that there in fact is ordering because the
839compiler cannot reorder volatile accesses and also cannot reorder
840the writes to 'b' with the condition.  Unfortunately for this line
841of reasoning, the compiler might compile the two writes to 'b' as
842conditional-move instructions, as in this fanciful pseudo-assembly
843language:
844
845	ld r1,a
846	cmp r1,$0
847	cmov,ne r4,$1
848	cmov,eq r4,$2
849	st r4,b
850	st $1,c
851
852A weakly ordered CPU would have no dependency of any sort between the load
853from 'a' and the store to 'c'.  The control dependencies would extend
854only to the pair of cmov instructions and the store depending on them.
855In short, control dependencies apply only to the stores in the then-clause
856and else-clause of the if-statement in question (including functions
857invoked by those two clauses), not to code following that if-statement.
858
859
860Note well that the ordering provided by a control dependency is local
861to the CPU containing it.  See the section on "Multicopy atomicity"
862for more information.
863
864
865In summary:
866
867  (*) Control dependencies can order prior loads against later stores.
868      However, they do -not- guarantee any other sort of ordering:
869      Not prior loads against later loads, nor prior stores against
870      later anything.  If you need these other forms of ordering,
871      use smp_rmb(), smp_wmb(), or, in the case of prior stores and
872      later loads, smp_mb().
873
874  (*) If both legs of the "if" statement begin with identical stores to
875      the same variable, then those stores must be ordered, either by
876      preceding both of them with smp_mb() or by using smp_store_release()
877      to carry out the stores.  Please note that it is -not- sufficient
878      to use barrier() at beginning of each leg of the "if" statement
879      because, as shown by the example above, optimizing compilers can
880      destroy the control dependency while respecting the letter of the
881      barrier() law.
882
883  (*) Control dependencies require at least one run-time conditional
884      between the prior load and the subsequent store, and this
885      conditional must involve the prior load.  If the compiler is able
886      to optimize the conditional away, it will have also optimized
887      away the ordering.  Careful use of READ_ONCE() and WRITE_ONCE()
888      can help to preserve the needed conditional.
889
890  (*) Control dependencies require that the compiler avoid reordering the
891      dependency into nonexistence.  Careful use of READ_ONCE() or
892      atomic{,64}_read() can help to preserve your control dependency.
893      Please see the COMPILER BARRIER section for more information.
894
895  (*) Control dependencies apply only to the then-clause and else-clause
896      of the if-statement containing the control dependency, including
897      any functions that these two clauses call.  Control dependencies
898      do -not- apply to code following the if-statement containing the
899      control dependency.
900
901  (*) Control dependencies pair normally with other types of barriers.
902
903  (*) Control dependencies do -not- provide multicopy atomicity.  If you
904      need all the CPUs to see a given store at the same time, use smp_mb().
905
906  (*) Compilers do not understand control dependencies.  It is therefore
907      your job to ensure that they do not break your code.
908
909
910SMP BARRIER PAIRING
911-------------------
912
913When dealing with CPU-CPU interactions, certain types of memory barrier should
914always be paired.  A lack of appropriate pairing is almost certainly an error.
915
916General barriers pair with each other, though they also pair with most
917other types of barriers, albeit without multicopy atomicity.  An acquire
918barrier pairs with a release barrier, but both may also pair with other
919barriers, including of course general barriers.  A write barrier pairs
920with a data dependency barrier, a control dependency, an acquire barrier,
921a release barrier, a read barrier, or a general barrier.  Similarly a
922read barrier, control dependency, or a data dependency barrier pairs
923with a write barrier, an acquire barrier, a release barrier, or a
924general barrier:
925
926	CPU 1		      CPU 2
927	===============	      ===============
928	WRITE_ONCE(a, 1);
929	<write barrier>
930	WRITE_ONCE(b, 2);     x = READ_ONCE(b);
931			      <read barrier>
932			      y = READ_ONCE(a);
933
934Or:
935
936	CPU 1		      CPU 2
937	===============	      ===============================
938	a = 1;
939	<write barrier>
940	WRITE_ONCE(b, &a);    x = READ_ONCE(b);
941			      <data dependency barrier>
942			      y = *x;
943
944Or even:
945
946	CPU 1		      CPU 2
947	===============	      ===============================
948	r1 = READ_ONCE(y);
949	<general barrier>
950	WRITE_ONCE(x, 1);     if (r2 = READ_ONCE(x)) {
951			         <implicit control dependency>
952			         WRITE_ONCE(y, 1);
953			      }
954
955	assert(r1 == 0 || r2 == 0);
956
957Basically, the read barrier always has to be there, even though it can be of
958the "weaker" type.
959
960[!] Note that the stores before the write barrier would normally be expected to
961match the loads after the read barrier or the data dependency barrier, and vice
962versa:
963
964	CPU 1                               CPU 2
965	===================                 ===================
966	WRITE_ONCE(a, 1);    }----   --->{  v = READ_ONCE(c);
967	WRITE_ONCE(b, 2);    }    \ /    {  w = READ_ONCE(d);
968	<write barrier>            \        <read barrier>
969	WRITE_ONCE(c, 3);    }    / \    {  x = READ_ONCE(a);
970	WRITE_ONCE(d, 4);    }----   --->{  y = READ_ONCE(b);
971
972
973EXAMPLES OF MEMORY BARRIER SEQUENCES
974------------------------------------
975
976Firstly, write barriers act as partial orderings on store operations.
977Consider the following sequence of events:
978
979	CPU 1
980	=======================
981	STORE A = 1
982	STORE B = 2
983	STORE C = 3
984	<write barrier>
985	STORE D = 4
986	STORE E = 5
987
988This sequence of events is committed to the memory coherence system in an order
989that the rest of the system might perceive as the unordered set of { STORE A,
990STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
991}:
992
993	+-------+       :      :
994	|       |       +------+
995	|       |------>| C=3  |     }     /\
996	|       |  :    +------+     }-----  \  -----> Events perceptible to
997	|       |  :    | A=1  |     }        \/       the rest of the system
998	|       |  :    +------+     }
999	| CPU 1 |  :    | B=2  |     }
1000	|       |       +------+     }
1001	|       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier
1002	|       |       +------+     }        requires all stores prior to the
1003	|       |  :    | E=5  |     }        barrier to be committed before
1004	|       |  :    +------+     }        further stores may take place
1005	|       |------>| D=4  |     }
1006	|       |       +------+
1007	+-------+       :      :
1008	                   |
1009	                   | Sequence in which stores are committed to the
1010	                   | memory system by CPU 1
1011	                   V
1012
1013
1014Secondly, data dependency barriers act as partial orderings on data-dependent
1015loads.  Consider the following sequence of events:
1016
1017	CPU 1			CPU 2
1018	=======================	=======================
1019		{ B = 7; X = 9; Y = 8; C = &Y }
1020	STORE A = 1
1021	STORE B = 2
1022	<write barrier>
1023	STORE C = &B		LOAD X
1024	STORE D = 4		LOAD C (gets &B)
1025				LOAD *C (reads B)
1026
1027Without intervention, CPU 2 may perceive the events on CPU 1 in some
1028effectively random order, despite the write barrier issued by CPU 1:
1029
1030	+-------+       :      :                :       :
1031	|       |       +------+                +-------+  | Sequence of update
1032	|       |------>| B=2  |-----       --->| Y->8  |  | of perception on
1033	|       |  :    +------+     \          +-------+  | CPU 2
1034	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V
1035	|       |       +------+       |        +-------+
1036	|       |   wwwwwwwwwwwwwwww   |        :       :
1037	|       |       +------+       |        :       :
1038	|       |  :    | C=&B |---    |        :       :       +-------+
1039	|       |  :    +------+   \   |        +-------+       |       |
1040	|       |------>| D=4  |    ----------->| C->&B |------>|       |
1041	|       |       +------+       |        +-------+       |       |
1042	+-------+       :      :       |        :       :       |       |
1043	                               |        :       :       |       |
1044	                               |        :       :       | CPU 2 |
1045	                               |        +-------+       |       |
1046	    Apparently incorrect --->  |        | B->7  |------>|       |
1047	    perception of B (!)        |        +-------+       |       |
1048	                               |        :       :       |       |
1049	                               |        +-------+       |       |
1050	    The load of X holds --->    \       | X->9  |------>|       |
1051	    up the maintenance           \      +-------+       |       |
1052	    of coherence of B             ----->| B->2  |       +-------+
1053	                                        +-------+
1054	                                        :       :
1055
1056
1057In the above example, CPU 2 perceives that B is 7, despite the load of *C
1058(which would be B) coming after the LOAD of C.
1059
1060If, however, a data dependency barrier were to be placed between the load of C
1061and the load of *C (ie: B) on CPU 2:
1062
1063	CPU 1			CPU 2
1064	=======================	=======================
1065		{ B = 7; X = 9; Y = 8; C = &Y }
1066	STORE A = 1
1067	STORE B = 2
1068	<write barrier>
1069	STORE C = &B		LOAD X
1070	STORE D = 4		LOAD C (gets &B)
1071				<data dependency barrier>
1072				LOAD *C (reads B)
1073
1074then the following will occur:
1075
1076	+-------+       :      :                :       :
1077	|       |       +------+                +-------+
1078	|       |------>| B=2  |-----       --->| Y->8  |
1079	|       |  :    +------+     \          +-------+
1080	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |
1081	|       |       +------+       |        +-------+
1082	|       |   wwwwwwwwwwwwwwww   |        :       :
1083	|       |       +------+       |        :       :
1084	|       |  :    | C=&B |---    |        :       :       +-------+
1085	|       |  :    +------+   \   |        +-------+       |       |
1086	|       |------>| D=4  |    ----------->| C->&B |------>|       |
1087	|       |       +------+       |        +-------+       |       |
1088	+-------+       :      :       |        :       :       |       |
1089	                               |        :       :       |       |
1090	                               |        :       :       | CPU 2 |
1091	                               |        +-------+       |       |
1092	                               |        | X->9  |------>|       |
1093	                               |        +-------+       |       |
1094	  Makes sure all effects --->   \   ddddddddddddddddd   |       |
1095	  prior to the store of C        \      +-------+       |       |
1096	  are perceptible to              ----->| B->2  |------>|       |
1097	  subsequent loads                      +-------+       |       |
1098	                                        :       :       +-------+
1099
1100
1101And thirdly, a read barrier acts as a partial order on loads.  Consider the
1102following sequence of events:
1103
1104	CPU 1			CPU 2
1105	=======================	=======================
1106		{ A = 0, B = 9 }
1107	STORE A=1
1108	<write barrier>
1109	STORE B=2
1110				LOAD B
1111				LOAD A
1112
1113Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
1114some effectively random order, despite the write barrier issued by CPU 1:
1115
1116	+-------+       :      :                :       :
1117	|       |       +------+                +-------+
1118	|       |------>| A=1  |------      --->| A->0  |
1119	|       |       +------+      \         +-------+
1120	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1121	|       |       +------+        |       +-------+
1122	|       |------>| B=2  |---     |       :       :
1123	|       |       +------+   \    |       :       :       +-------+
1124	+-------+       :      :    \   |       +-------+       |       |
1125	                             ---------->| B->2  |------>|       |
1126	                                |       +-------+       | CPU 2 |
1127	                                |       | A->0  |------>|       |
1128	                                |       +-------+       |       |
1129	                                |       :       :       +-------+
1130	                                 \      :       :
1131	                                  \     +-------+
1132	                                   ---->| A->1  |
1133	                                        +-------+
1134	                                        :       :
1135
1136
1137If, however, a read barrier were to be placed between the load of B and the
1138load of A on CPU 2:
1139
1140	CPU 1			CPU 2
1141	=======================	=======================
1142		{ A = 0, B = 9 }
1143	STORE A=1
1144	<write barrier>
1145	STORE B=2
1146				LOAD B
1147				<read barrier>
1148				LOAD A
1149
1150then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
11512:
1152
1153	+-------+       :      :                :       :
1154	|       |       +------+                +-------+
1155	|       |------>| A=1  |------      --->| A->0  |
1156	|       |       +------+      \         +-------+
1157	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1158	|       |       +------+        |       +-------+
1159	|       |------>| B=2  |---     |       :       :
1160	|       |       +------+   \    |       :       :       +-------+
1161	+-------+       :      :    \   |       +-------+       |       |
1162	                             ---------->| B->2  |------>|       |
1163	                                |       +-------+       | CPU 2 |
1164	                                |       :       :       |       |
1165	                                |       :       :       |       |
1166	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1167	  barrier causes all effects      \     +-------+       |       |
1168	  prior to the storage of B        ---->| A->1  |------>|       |
1169	  to be perceptible to CPU 2            +-------+       |       |
1170	                                        :       :       +-------+
1171
1172
1173To illustrate this more completely, consider what could happen if the code
1174contained a load of A either side of the read barrier:
1175
1176	CPU 1			CPU 2
1177	=======================	=======================
1178		{ A = 0, B = 9 }
1179	STORE A=1
1180	<write barrier>
1181	STORE B=2
1182				LOAD B
1183				LOAD A [first load of A]
1184				<read barrier>
1185				LOAD A [second load of A]
1186
1187Even though the two loads of A both occur after the load of B, they may both
1188come up with different values:
1189
1190	+-------+       :      :                :       :
1191	|       |       +------+                +-------+
1192	|       |------>| A=1  |------      --->| A->0  |
1193	|       |       +------+      \         +-------+
1194	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1195	|       |       +------+        |       +-------+
1196	|       |------>| B=2  |---     |       :       :
1197	|       |       +------+   \    |       :       :       +-------+
1198	+-------+       :      :    \   |       +-------+       |       |
1199	                             ---------->| B->2  |------>|       |
1200	                                |       +-------+       | CPU 2 |
1201	                                |       :       :       |       |
1202	                                |       :       :       |       |
1203	                                |       +-------+       |       |
1204	                                |       | A->0  |------>| 1st   |
1205	                                |       +-------+       |       |
1206	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1207	  barrier causes all effects      \     +-------+       |       |
1208	  prior to the storage of B        ---->| A->1  |------>| 2nd   |
1209	  to be perceptible to CPU 2            +-------+       |       |
1210	                                        :       :       +-------+
1211
1212
1213But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1214before the read barrier completes anyway:
1215
1216	+-------+       :      :                :       :
1217	|       |       +------+                +-------+
1218	|       |------>| A=1  |------      --->| A->0  |
1219	|       |       +------+      \         +-------+
1220	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1221	|       |       +------+        |       +-------+
1222	|       |------>| B=2  |---     |       :       :
1223	|       |       +------+   \    |       :       :       +-------+
1224	+-------+       :      :    \   |       +-------+       |       |
1225	                             ---------->| B->2  |------>|       |
1226	                                |       +-------+       | CPU 2 |
1227	                                |       :       :       |       |
1228	                                 \      :       :       |       |
1229	                                  \     +-------+       |       |
1230	                                   ---->| A->1  |------>| 1st   |
1231	                                        +-------+       |       |
1232	                                    rrrrrrrrrrrrrrrrr   |       |
1233	                                        +-------+       |       |
1234	                                        | A->1  |------>| 2nd   |
1235	                                        +-------+       |       |
1236	                                        :       :       +-------+
1237
1238
1239The guarantee is that the second load will always come up with A == 1 if the
1240load of B came up with B == 2.  No such guarantee exists for the first load of
1241A; that may come up with either A == 0 or A == 1.
1242
1243
1244READ MEMORY BARRIERS VS LOAD SPECULATION
1245----------------------------------------
1246
1247Many CPUs speculate with loads: that is they see that they will need to load an
1248item from memory, and they find a time where they're not using the bus for any
1249other loads, and so do the load in advance - even though they haven't actually
1250got to that point in the instruction execution flow yet.  This permits the
1251actual load instruction to potentially complete immediately because the CPU
1252already has the value to hand.
1253
1254It may turn out that the CPU didn't actually need the value - perhaps because a
1255branch circumvented the load - in which case it can discard the value or just
1256cache it for later use.
1257
1258Consider:
1259
1260	CPU 1			CPU 2
1261	=======================	=======================
1262				LOAD B
1263				DIVIDE		} Divide instructions generally
1264				DIVIDE		} take a long time to perform
1265				LOAD A
1266
1267Which might appear as this:
1268
1269	                                        :       :       +-------+
1270	                                        +-------+       |       |
1271	                                    --->| B->2  |------>|       |
1272	                                        +-------+       | CPU 2 |
1273	                                        :       :DIVIDE |       |
1274	                                        +-------+       |       |
1275	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1276	division speculates on the              +-------+   ~   |       |
1277	LOAD of A                               :       :   ~   |       |
1278	                                        :       :DIVIDE |       |
1279	                                        :       :   ~   |       |
1280	Once the divisions are complete -->     :       :   ~-->|       |
1281	the CPU can then perform the            :       :       |       |
1282	LOAD with immediate effect              :       :       +-------+
1283
1284
1285Placing a read barrier or a data dependency barrier just before the second
1286load:
1287
1288	CPU 1			CPU 2
1289	=======================	=======================
1290				LOAD B
1291				DIVIDE
1292				DIVIDE
1293				<read barrier>
1294				LOAD A
1295
1296will force any value speculatively obtained to be reconsidered to an extent
1297dependent on the type of barrier used.  If there was no change made to the
1298speculated memory location, then the speculated value will just be used:
1299
1300	                                        :       :       +-------+
1301	                                        +-------+       |       |
1302	                                    --->| B->2  |------>|       |
1303	                                        +-------+       | CPU 2 |
1304	                                        :       :DIVIDE |       |
1305	                                        +-------+       |       |
1306	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1307	division speculates on the              +-------+   ~   |       |
1308	LOAD of A                               :       :   ~   |       |
1309	                                        :       :DIVIDE |       |
1310	                                        :       :   ~   |       |
1311	                                        :       :   ~   |       |
1312	                                    rrrrrrrrrrrrrrrr~   |       |
1313	                                        :       :   ~   |       |
1314	                                        :       :   ~-->|       |
1315	                                        :       :       |       |
1316	                                        :       :       +-------+
1317
1318
1319but if there was an update or an invalidation from another CPU pending, then
1320the speculation will be cancelled and the value reloaded:
1321
1322	                                        :       :       +-------+
1323	                                        +-------+       |       |
1324	                                    --->| B->2  |------>|       |
1325	                                        +-------+       | CPU 2 |
1326	                                        :       :DIVIDE |       |
1327	                                        +-------+       |       |
1328	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1329	division speculates on the              +-------+   ~   |       |
1330	LOAD of A                               :       :   ~   |       |
1331	                                        :       :DIVIDE |       |
1332	                                        :       :   ~   |       |
1333	                                        :       :   ~   |       |
1334	                                    rrrrrrrrrrrrrrrrr   |       |
1335	                                        +-------+       |       |
1336	The speculation is discarded --->   --->| A->1  |------>|       |
1337	and an updated value is                 +-------+       |       |
1338	retrieved                               :       :       +-------+
1339
1340
1341MULTICOPY ATOMICITY
1342--------------------
1343
1344Multicopy atomicity is a deeply intuitive notion about ordering that is
1345not always provided by real computer systems, namely that a given store
1346becomes visible at the same time to all CPUs, or, alternatively, that all
1347CPUs agree on the order in which all stores become visible.  However,
1348support of full multicopy atomicity would rule out valuable hardware
1349optimizations, so a weaker form called ``other multicopy atomicity''
1350instead guarantees only that a given store becomes visible at the same
1351time to all -other- CPUs.  The remainder of this document discusses this
1352weaker form, but for brevity will call it simply ``multicopy atomicity''.
1353
1354The following example demonstrates multicopy atomicity:
1355
1356	CPU 1			CPU 2			CPU 3
1357	=======================	=======================	=======================
1358		{ X = 0, Y = 0 }
1359	STORE X=1		r1=LOAD X (reads 1)	LOAD Y (reads 1)
1360				<general barrier>	<read barrier>
1361				STORE Y=r1		LOAD X
1362
1363Suppose that CPU 2's load from X returns 1, which it then stores to Y,
1364and CPU 3's load from Y returns 1.  This indicates that CPU 1's store
1365to X precedes CPU 2's load from X and that CPU 2's store to Y precedes
1366CPU 3's load from Y.  In addition, the memory barriers guarantee that
1367CPU 2 executes its load before its store, and CPU 3 loads from Y before
1368it loads from X.  The question is then "Can CPU 3's load from X return 0?"
1369
1370Because CPU 3's load from X in some sense comes after CPU 2's load, it
1371is natural to expect that CPU 3's load from X must therefore return 1.
1372This expectation follows from multicopy atomicity: if a load executing
1373on CPU B follows a load from the same variable executing on CPU A (and
1374CPU A did not originally store the value which it read), then on
1375multicopy-atomic systems, CPU B's load must return either the same value
1376that CPU A's load did or some later value.  However, the Linux kernel
1377does not require systems to be multicopy atomic.
1378
1379The use of a general memory barrier in the example above compensates
1380for any lack of multicopy atomicity.  In the example, if CPU 2's load
1381from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load
1382from X must indeed also return 1.
1383
1384However, dependencies, read barriers, and write barriers are not always
1385able to compensate for non-multicopy atomicity.  For example, suppose
1386that CPU 2's general barrier is removed from the above example, leaving
1387only the data dependency shown below:
1388
1389	CPU 1			CPU 2			CPU 3
1390	=======================	=======================	=======================
1391		{ X = 0, Y = 0 }
1392	STORE X=1		r1=LOAD X (reads 1)	LOAD Y (reads 1)
1393				<data dependency>	<read barrier>
1394				STORE Y=r1		LOAD X (reads 0)
1395
1396This substitution allows non-multicopy atomicity to run rampant: in
1397this example, it is perfectly legal for CPU 2's load from X to return 1,
1398CPU 3's load from Y to return 1, and its load from X to return 0.
1399
1400The key point is that although CPU 2's data dependency orders its load
1401and store, it does not guarantee to order CPU 1's store.  Thus, if this
1402example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a
1403store buffer or a level of cache, CPU 2 might have early access to CPU 1's
1404writes.  General barriers are therefore required to ensure that all CPUs
1405agree on the combined order of multiple accesses.
1406
1407General barriers can compensate not only for non-multicopy atomicity,
1408but can also generate additional ordering that can ensure that -all-
1409CPUs will perceive the same order of -all- operations.  In contrast, a
1410chain of release-acquire pairs do not provide this additional ordering,
1411which means that only those CPUs on the chain are guaranteed to agree
1412on the combined order of the accesses.  For example, switching to C code
1413in deference to the ghost of Herman Hollerith:
1414
1415	int u, v, x, y, z;
1416
1417	void cpu0(void)
1418	{
1419		r0 = smp_load_acquire(&x);
1420		WRITE_ONCE(u, 1);
1421		smp_store_release(&y, 1);
1422	}
1423
1424	void cpu1(void)
1425	{
1426		r1 = smp_load_acquire(&y);
1427		r4 = READ_ONCE(v);
1428		r5 = READ_ONCE(u);
1429		smp_store_release(&z, 1);
1430	}
1431
1432	void cpu2(void)
1433	{
1434		r2 = smp_load_acquire(&z);
1435		smp_store_release(&x, 1);
1436	}
1437
1438	void cpu3(void)
1439	{
1440		WRITE_ONCE(v, 1);
1441		smp_mb();
1442		r3 = READ_ONCE(u);
1443	}
1444
1445Because cpu0(), cpu1(), and cpu2() participate in a chain of
1446smp_store_release()/smp_load_acquire() pairs, the following outcome
1447is prohibited:
1448
1449	r0 == 1 && r1 == 1 && r2 == 1
1450
1451Furthermore, because of the release-acquire relationship between cpu0()
1452and cpu1(), cpu1() must see cpu0()'s writes, so that the following
1453outcome is prohibited:
1454
1455	r1 == 1 && r5 == 0
1456
1457However, the ordering provided by a release-acquire chain is local
1458to the CPUs participating in that chain and does not apply to cpu3(),
1459at least aside from stores.  Therefore, the following outcome is possible:
1460
1461	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
1462
1463As an aside, the following outcome is also possible:
1464
1465	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
1466
1467Although cpu0(), cpu1(), and cpu2() will see their respective reads and
1468writes in order, CPUs not involved in the release-acquire chain might
1469well disagree on the order.  This disagreement stems from the fact that
1470the weak memory-barrier instructions used to implement smp_load_acquire()
1471and smp_store_release() are not required to order prior stores against
1472subsequent loads in all cases.  This means that cpu3() can see cpu0()'s
1473store to u as happening -after- cpu1()'s load from v, even though
1474both cpu0() and cpu1() agree that these two operations occurred in the
1475intended order.
1476
1477However, please keep in mind that smp_load_acquire() is not magic.
1478In particular, it simply reads from its argument with ordering.  It does
1479-not- ensure that any particular value will be read.  Therefore, the
1480following outcome is possible:
1481
1482	r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
1483
1484Note that this outcome can happen even on a mythical sequentially
1485consistent system where nothing is ever reordered.
1486
1487To reiterate, if your code requires full ordering of all operations,
1488use general barriers throughout.
1489
1490
1491========================
1492EXPLICIT KERNEL BARRIERS
1493========================
1494
1495The Linux kernel has a variety of different barriers that act at different
1496levels:
1497
1498  (*) Compiler barrier.
1499
1500  (*) CPU memory barriers.
1501
1502  (*) MMIO write barrier.
1503
1504
1505COMPILER BARRIER
1506----------------
1507
1508The Linux kernel has an explicit compiler barrier function that prevents the
1509compiler from moving the memory accesses either side of it to the other side:
1510
1511	barrier();
1512
1513This is a general barrier -- there are no read-read or write-write
1514variants of barrier().  However, READ_ONCE() and WRITE_ONCE() can be
1515thought of as weak forms of barrier() that affect only the specific
1516accesses flagged by the READ_ONCE() or WRITE_ONCE().
1517
1518The barrier() function has the following effects:
1519
1520 (*) Prevents the compiler from reordering accesses following the
1521     barrier() to precede any accesses preceding the barrier().
1522     One example use for this property is to ease communication between
1523     interrupt-handler code and the code that was interrupted.
1524
1525 (*) Within a loop, forces the compiler to load the variables used
1526     in that loop's conditional on each pass through that loop.
1527
1528The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
1529optimizations that, while perfectly safe in single-threaded code, can
1530be fatal in concurrent code.  Here are some examples of these sorts
1531of optimizations:
1532
1533 (*) The compiler is within its rights to reorder loads and stores
1534     to the same variable, and in some cases, the CPU is within its
1535     rights to reorder loads to the same variable.  This means that
1536     the following code:
1537
1538	a[0] = x;
1539	a[1] = x;
1540
1541     Might result in an older value of x stored in a[1] than in a[0].
1542     Prevent both the compiler and the CPU from doing this as follows:
1543
1544	a[0] = READ_ONCE(x);
1545	a[1] = READ_ONCE(x);
1546
1547     In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
1548     accesses from multiple CPUs to a single variable.
1549
1550 (*) The compiler is within its rights to merge successive loads from
1551     the same variable.  Such merging can cause the compiler to "optimize"
1552     the following code:
1553
1554	while (tmp = a)
1555		do_something_with(tmp);
1556
1557     into the following code, which, although in some sense legitimate
1558     for single-threaded code, is almost certainly not what the developer
1559     intended:
1560
1561	if (tmp = a)
1562		for (;;)
1563			do_something_with(tmp);
1564
1565     Use READ_ONCE() to prevent the compiler from doing this to you:
1566
1567	while (tmp = READ_ONCE(a))
1568		do_something_with(tmp);
1569
1570 (*) The compiler is within its rights to reload a variable, for example,
1571     in cases where high register pressure prevents the compiler from
1572     keeping all data of interest in registers.  The compiler might
1573     therefore optimize the variable 'tmp' out of our previous example:
1574
1575	while (tmp = a)
1576		do_something_with(tmp);
1577
1578     This could result in the following code, which is perfectly safe in
1579     single-threaded code, but can be fatal in concurrent code:
1580
1581	while (a)
1582		do_something_with(a);
1583
1584     For example, the optimized version of this code could result in
1585     passing a zero to do_something_with() in the case where the variable
1586     a was modified by some other CPU between the "while" statement and
1587     the call to do_something_with().
1588
1589     Again, use READ_ONCE() to prevent the compiler from doing this:
1590
1591	while (tmp = READ_ONCE(a))
1592		do_something_with(tmp);
1593
1594     Note that if the compiler runs short of registers, it might save
1595     tmp onto the stack.  The overhead of this saving and later restoring
1596     is why compilers reload variables.  Doing so is perfectly safe for
1597     single-threaded code, so you need to tell the compiler about cases
1598     where it is not safe.
1599
1600 (*) The compiler is within its rights to omit a load entirely if it knows
1601     what the value will be.  For example, if the compiler can prove that
1602     the value of variable 'a' is always zero, it can optimize this code:
1603
1604	while (tmp = a)
1605		do_something_with(tmp);
1606
1607     Into this:
1608
1609	do { } while (0);
1610
1611     This transformation is a win for single-threaded code because it
1612     gets rid of a load and a branch.  The problem is that the compiler
1613     will carry out its proof assuming that the current CPU is the only
1614     one updating variable 'a'.  If variable 'a' is shared, then the
1615     compiler's proof will be erroneous.  Use READ_ONCE() to tell the
1616     compiler that it doesn't know as much as it thinks it does:
1617
1618	while (tmp = READ_ONCE(a))
1619		do_something_with(tmp);
1620
1621     But please note that the compiler is also closely watching what you
1622     do with the value after the READ_ONCE().  For example, suppose you
1623     do the following and MAX is a preprocessor macro with the value 1:
1624
1625	while ((tmp = READ_ONCE(a)) % MAX)
1626		do_something_with(tmp);
1627
1628     Then the compiler knows that the result of the "%" operator applied
1629     to MAX will always be zero, again allowing the compiler to optimize
1630     the code into near-nonexistence.  (It will still load from the
1631     variable 'a'.)
1632
1633 (*) Similarly, the compiler is within its rights to omit a store entirely
1634     if it knows that the variable already has the value being stored.
1635     Again, the compiler assumes that the current CPU is the only one
1636     storing into the variable, which can cause the compiler to do the
1637     wrong thing for shared variables.  For example, suppose you have
1638     the following:
1639
1640	a = 0;
1641	... Code that does not store to variable a ...
1642	a = 0;
1643
1644     The compiler sees that the value of variable 'a' is already zero, so
1645     it might well omit the second store.  This would come as a fatal
1646     surprise if some other CPU might have stored to variable 'a' in the
1647     meantime.
1648
1649     Use WRITE_ONCE() to prevent the compiler from making this sort of
1650     wrong guess:
1651
1652	WRITE_ONCE(a, 0);
1653	... Code that does not store to variable a ...
1654	WRITE_ONCE(a, 0);
1655
1656 (*) The compiler is within its rights to reorder memory accesses unless
1657     you tell it not to.  For example, consider the following interaction
1658     between process-level code and an interrupt handler:
1659
1660	void process_level(void)
1661	{
1662		msg = get_message();
1663		flag = true;
1664	}
1665
1666	void interrupt_handler(void)
1667	{
1668		if (flag)
1669			process_message(msg);
1670	}
1671
1672     There is nothing to prevent the compiler from transforming
1673     process_level() to the following, in fact, this might well be a
1674     win for single-threaded code:
1675
1676	void process_level(void)
1677	{
1678		flag = true;
1679		msg = get_message();
1680	}
1681
1682     If the interrupt occurs between these two statement, then
1683     interrupt_handler() might be passed a garbled msg.  Use WRITE_ONCE()
1684     to prevent this as follows:
1685
1686	void process_level(void)
1687	{
1688		WRITE_ONCE(msg, get_message());
1689		WRITE_ONCE(flag, true);
1690	}
1691
1692	void interrupt_handler(void)
1693	{
1694		if (READ_ONCE(flag))
1695			process_message(READ_ONCE(msg));
1696	}
1697
1698     Note that the READ_ONCE() and WRITE_ONCE() wrappers in
1699     interrupt_handler() are needed if this interrupt handler can itself
1700     be interrupted by something that also accesses 'flag' and 'msg',
1701     for example, a nested interrupt or an NMI.  Otherwise, READ_ONCE()
1702     and WRITE_ONCE() are not needed in interrupt_handler() other than
1703     for documentation purposes.  (Note also that nested interrupts
1704     do not typically occur in modern Linux kernels, in fact, if an
1705     interrupt handler returns with interrupts enabled, you will get a
1706     WARN_ONCE() splat.)
1707
1708     You should assume that the compiler can move READ_ONCE() and
1709     WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
1710     barrier(), or similar primitives.
1711
1712     This effect could also be achieved using barrier(), but READ_ONCE()
1713     and WRITE_ONCE() are more selective:  With READ_ONCE() and
1714     WRITE_ONCE(), the compiler need only forget the contents of the
1715     indicated memory locations, while with barrier() the compiler must
1716     discard the value of all memory locations that it has currented
1717     cached in any machine registers.  Of course, the compiler must also
1718     respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
1719     though the CPU of course need not do so.
1720
1721 (*) The compiler is within its rights to invent stores to a variable,
1722     as in the following example:
1723
1724	if (a)
1725		b = a;
1726	else
1727		b = 42;
1728
1729     The compiler might save a branch by optimizing this as follows:
1730
1731	b = 42;
1732	if (a)
1733		b = a;
1734
1735     In single-threaded code, this is not only safe, but also saves
1736     a branch.  Unfortunately, in concurrent code, this optimization
1737     could cause some other CPU to see a spurious value of 42 -- even
1738     if variable 'a' was never zero -- when loading variable 'b'.
1739     Use WRITE_ONCE() to prevent this as follows:
1740
1741	if (a)
1742		WRITE_ONCE(b, a);
1743	else
1744		WRITE_ONCE(b, 42);
1745
1746     The compiler can also invent loads.  These are usually less
1747     damaging, but they can result in cache-line bouncing and thus in
1748     poor performance and scalability.  Use READ_ONCE() to prevent
1749     invented loads.
1750
1751 (*) For aligned memory locations whose size allows them to be accessed
1752     with a single memory-reference instruction, prevents "load tearing"
1753     and "store tearing," in which a single large access is replaced by
1754     multiple smaller accesses.  For example, given an architecture having
1755     16-bit store instructions with 7-bit immediate fields, the compiler
1756     might be tempted to use two 16-bit store-immediate instructions to
1757     implement the following 32-bit store:
1758
1759	p = 0x00010002;
1760
1761     Please note that GCC really does use this sort of optimization,
1762     which is not surprising given that it would likely take more
1763     than two instructions to build the constant and then store it.
1764     This optimization can therefore be a win in single-threaded code.
1765     In fact, a recent bug (since fixed) caused GCC to incorrectly use
1766     this optimization in a volatile store.  In the absence of such bugs,
1767     use of WRITE_ONCE() prevents store tearing in the following example:
1768
1769	WRITE_ONCE(p, 0x00010002);
1770
1771     Use of packed structures can also result in load and store tearing,
1772     as in this example:
1773
1774	struct __attribute__((__packed__)) foo {
1775		short a;
1776		int b;
1777		short c;
1778	};
1779	struct foo foo1, foo2;
1780	...
1781
1782	foo2.a = foo1.a;
1783	foo2.b = foo1.b;
1784	foo2.c = foo1.c;
1785
1786     Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
1787     volatile markings, the compiler would be well within its rights to
1788     implement these three assignment statements as a pair of 32-bit
1789     loads followed by a pair of 32-bit stores.  This would result in
1790     load tearing on 'foo1.b' and store tearing on 'foo2.b'.  READ_ONCE()
1791     and WRITE_ONCE() again prevent tearing in this example:
1792
1793	foo2.a = foo1.a;
1794	WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
1795	foo2.c = foo1.c;
1796
1797All that aside, it is never necessary to use READ_ONCE() and
1798WRITE_ONCE() on a variable that has been marked volatile.  For example,
1799because 'jiffies' is marked volatile, it is never necessary to
1800say READ_ONCE(jiffies).  The reason for this is that READ_ONCE() and
1801WRITE_ONCE() are implemented as volatile casts, which has no effect when
1802its argument is already marked volatile.
1803
1804Please note that these compiler barriers have no direct effect on the CPU,
1805which may then reorder things however it wishes.
1806
1807
1808CPU MEMORY BARRIERS
1809-------------------
1810
1811The Linux kernel has eight basic CPU memory barriers:
1812
1813	TYPE		MANDATORY		SMP CONDITIONAL
1814	===============	=======================	===========================
1815	GENERAL		mb()			smp_mb()
1816	WRITE		wmb()			smp_wmb()
1817	READ		rmb()			smp_rmb()
1818	DATA DEPENDENCY	read_barrier_depends()	smp_read_barrier_depends()
1819
1820
1821All memory barriers except the data dependency barriers imply a compiler
1822barrier.  Data dependencies do not impose any additional compiler ordering.
1823
1824Aside: In the case of data dependencies, the compiler would be expected
1825to issue the loads in the correct order (eg. `a[b]` would have to load
1826the value of b before loading a[b]), however there is no guarantee in
1827the C specification that the compiler may not speculate the value of b
1828(eg. is equal to 1) and load a before b (eg. tmp = a[1]; if (b != 1)
1829tmp = a[b]; ).  There is also the problem of a compiler reloading b after
1830having loaded a[b], thus having a newer copy of b than a[b].  A consensus
1831has not yet been reached about these problems, however the READ_ONCE()
1832macro is a good place to start looking.
1833
1834SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1835systems because it is assumed that a CPU will appear to be self-consistent,
1836and will order overlapping accesses correctly with respect to itself.
1837However, see the subsection on "Virtual Machine Guests" below.
1838
1839[!] Note that SMP memory barriers _must_ be used to control the ordering of
1840references to shared memory on SMP systems, though the use of locking instead
1841is sufficient.
1842
1843Mandatory barriers should not be used to control SMP effects, since mandatory
1844barriers impose unnecessary overhead on both SMP and UP systems. They may,
1845however, be used to control MMIO effects on accesses through relaxed memory I/O
1846windows.  These barriers are required even on non-SMP systems as they affect
1847the order in which memory operations appear to a device by prohibiting both the
1848compiler and the CPU from reordering them.
1849
1850
1851There are some more advanced barrier functions:
1852
1853 (*) smp_store_mb(var, value)
1854
1855     This assigns the value to the variable and then inserts a full memory
1856     barrier after it.  It isn't guaranteed to insert anything more than a
1857     compiler barrier in a UP compilation.
1858
1859
1860 (*) smp_mb__before_atomic();
1861 (*) smp_mb__after_atomic();
1862
1863     These are for use with atomic (such as add, subtract, increment and
1864     decrement) functions that don't return a value, especially when used for
1865     reference counting.  These functions do not imply memory barriers.
1866
1867     These are also used for atomic bitop functions that do not return a
1868     value (such as set_bit and clear_bit).
1869
1870     As an example, consider a piece of code that marks an object as being dead
1871     and then decrements the object's reference count:
1872
1873	obj->dead = 1;
1874	smp_mb__before_atomic();
1875	atomic_dec(&obj->ref_count);
1876
1877     This makes sure that the death mark on the object is perceived to be set
1878     *before* the reference counter is decremented.
1879
1880     See Documentation/atomic_{t,bitops}.txt for more information.
1881
1882
1883 (*) dma_wmb();
1884 (*) dma_rmb();
1885
1886     These are for use with consistent memory to guarantee the ordering
1887     of writes or reads of shared memory accessible to both the CPU and a
1888     DMA capable device.
1889
1890     For example, consider a device driver that shares memory with a device
1891     and uses a descriptor status value to indicate if the descriptor belongs
1892     to the device or the CPU, and a doorbell to notify it when new
1893     descriptors are available:
1894
1895	if (desc->status != DEVICE_OWN) {
1896		/* do not read data until we own descriptor */
1897		dma_rmb();
1898
1899		/* read/modify data */
1900		read_data = desc->data;
1901		desc->data = write_data;
1902
1903		/* flush modifications before status update */
1904		dma_wmb();
1905
1906		/* assign ownership */
1907		desc->status = DEVICE_OWN;
1908
1909		/* force memory to sync before notifying device via MMIO */
1910		wmb();
1911
1912		/* notify device of new descriptors */
1913		writel(DESC_NOTIFY, doorbell);
1914	}
1915
1916     The dma_rmb() allows us guarantee the device has released ownership
1917     before we read the data from the descriptor, and the dma_wmb() allows
1918     us to guarantee the data is written to the descriptor before the device
1919     can see it now has ownership.  The wmb() is needed to guarantee that the
1920     cache coherent memory writes have completed before attempting a write to
1921     the cache incoherent MMIO region.
1922
1923     See Documentation/DMA-API.txt for more information on consistent memory.
1924
1925
1926MMIO WRITE BARRIER
1927------------------
1928
1929The Linux kernel also has a special barrier for use with memory-mapped I/O
1930writes:
1931
1932	mmiowb();
1933
1934This is a variation on the mandatory write barrier that causes writes to weakly
1935ordered I/O regions to be partially ordered.  Its effects may go beyond the
1936CPU->Hardware interface and actually affect the hardware at some level.
1937
1938See the subsection "Acquires vs I/O accesses" for more information.
1939
1940
1941===============================
1942IMPLICIT KERNEL MEMORY BARRIERS
1943===============================
1944
1945Some of the other functions in the linux kernel imply memory barriers, amongst
1946which are locking and scheduling functions.
1947
1948This specification is a _minimum_ guarantee; any particular architecture may
1949provide more substantial guarantees, but these may not be relied upon outside
1950of arch specific code.
1951
1952
1953LOCK ACQUISITION FUNCTIONS
1954--------------------------
1955
1956The Linux kernel has a number of locking constructs:
1957
1958 (*) spin locks
1959 (*) R/W spin locks
1960 (*) mutexes
1961 (*) semaphores
1962 (*) R/W semaphores
1963
1964In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1965for each construct.  These operations all imply certain barriers:
1966
1967 (1) ACQUIRE operation implication:
1968
1969     Memory operations issued after the ACQUIRE will be completed after the
1970     ACQUIRE operation has completed.
1971
1972     Memory operations issued before the ACQUIRE may be completed after
1973     the ACQUIRE operation has completed.
1974
1975 (2) RELEASE operation implication:
1976
1977     Memory operations issued before the RELEASE will be completed before the
1978     RELEASE operation has completed.
1979
1980     Memory operations issued after the RELEASE may be completed before the
1981     RELEASE operation has completed.
1982
1983 (3) ACQUIRE vs ACQUIRE implication:
1984
1985     All ACQUIRE operations issued before another ACQUIRE operation will be
1986     completed before that ACQUIRE operation.
1987
1988 (4) ACQUIRE vs RELEASE implication:
1989
1990     All ACQUIRE operations issued before a RELEASE operation will be
1991     completed before the RELEASE operation.
1992
1993 (5) Failed conditional ACQUIRE implication:
1994
1995     Certain locking variants of the ACQUIRE operation may fail, either due to
1996     being unable to get the lock immediately, or due to receiving an unblocked
1997     signal whilst asleep waiting for the lock to become available.  Failed
1998     locks do not imply any sort of barrier.
1999
2000[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
2001one-way barriers is that the effects of instructions outside of a critical
2002section may seep into the inside of the critical section.
2003
2004An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
2005because it is possible for an access preceding the ACQUIRE to happen after the
2006ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
2007the two accesses can themselves then cross:
2008
2009	*A = a;
2010	ACQUIRE M
2011	RELEASE M
2012	*B = b;
2013
2014may occur as:
2015
2016	ACQUIRE M, STORE *B, STORE *A, RELEASE M
2017
2018When the ACQUIRE and RELEASE are a lock acquisition and release,
2019respectively, this same reordering can occur if the lock's ACQUIRE and
2020RELEASE are to the same lock variable, but only from the perspective of
2021another CPU not holding that lock.  In short, a ACQUIRE followed by an
2022RELEASE may -not- be assumed to be a full memory barrier.
2023
2024Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
2025not imply a full memory barrier.  Therefore, the CPU's execution of the
2026critical sections corresponding to the RELEASE and the ACQUIRE can cross,
2027so that:
2028
2029	*A = a;
2030	RELEASE M
2031	ACQUIRE N
2032	*B = b;
2033
2034could occur as:
2035
2036	ACQUIRE N, STORE *B, STORE *A, RELEASE M
2037
2038It might appear that this reordering could introduce a deadlock.
2039However, this cannot happen because if such a deadlock threatened,
2040the RELEASE would simply complete, thereby avoiding the deadlock.
2041
2042	Why does this work?
2043
2044	One key point is that we are only talking about the CPU doing
2045	the reordering, not the compiler.  If the compiler (or, for
2046	that matter, the developer) switched the operations, deadlock
2047	-could- occur.
2048
2049	But suppose the CPU reordered the operations.  In this case,
2050	the unlock precedes the lock in the assembly code.  The CPU
2051	simply elected to try executing the later lock operation first.
2052	If there is a deadlock, this lock operation will simply spin (or
2053	try to sleep, but more on that later).	The CPU will eventually
2054	execute the unlock operation (which preceded the lock operation
2055	in the assembly code), which will unravel the potential deadlock,
2056	allowing the lock operation to succeed.
2057
2058	But what if the lock is a sleeplock?  In that case, the code will
2059	try to enter the scheduler, where it will eventually encounter
2060	a memory barrier, which will force the earlier unlock operation
2061	to complete, again unraveling the deadlock.  There might be
2062	a sleep-unlock race, but the locking primitive needs to resolve
2063	such races properly in any case.
2064
2065Locks and semaphores may not provide any guarantee of ordering on UP compiled
2066systems, and so cannot be counted on in such a situation to actually achieve
2067anything at all - especially with respect to I/O accesses - unless combined
2068with interrupt disabling operations.
2069
2070See also the section on "Inter-CPU acquiring barrier effects".
2071
2072
2073As an example, consider the following:
2074
2075	*A = a;
2076	*B = b;
2077	ACQUIRE
2078	*C = c;
2079	*D = d;
2080	RELEASE
2081	*E = e;
2082	*F = f;
2083
2084The following sequence of events is acceptable:
2085
2086	ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
2087
2088	[+] Note that {*F,*A} indicates a combined access.
2089
2090But none of the following are:
2091
2092	{*F,*A}, *B,	ACQUIRE, *C, *D,	RELEASE, *E
2093	*A, *B, *C,	ACQUIRE, *D,		RELEASE, *E, *F
2094	*A, *B,		ACQUIRE, *C,		RELEASE, *D, *E, *F
2095	*B,		ACQUIRE, *C, *D,	RELEASE, {*F,*A}, *E
2096
2097
2098
2099INTERRUPT DISABLING FUNCTIONS
2100-----------------------------
2101
2102Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
2103(RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O
2104barriers are required in such a situation, they must be provided from some
2105other means.
2106
2107
2108SLEEP AND WAKE-UP FUNCTIONS
2109---------------------------
2110
2111Sleeping and waking on an event flagged in global data can be viewed as an
2112interaction between two pieces of data: the task state of the task waiting for
2113the event and the global data used to indicate the event.  To make sure that
2114these appear to happen in the right order, the primitives to begin the process
2115of going to sleep, and the primitives to initiate a wake up imply certain
2116barriers.
2117
2118Firstly, the sleeper normally follows something like this sequence of events:
2119
2120	for (;;) {
2121		set_current_state(TASK_UNINTERRUPTIBLE);
2122		if (event_indicated)
2123			break;
2124		schedule();
2125	}
2126
2127A general memory barrier is interpolated automatically by set_current_state()
2128after it has altered the task state:
2129
2130	CPU 1
2131	===============================
2132	set_current_state();
2133	  smp_store_mb();
2134	    STORE current->state
2135	    <general barrier>
2136	LOAD event_indicated
2137
2138set_current_state() may be wrapped by:
2139
2140	prepare_to_wait();
2141	prepare_to_wait_exclusive();
2142
2143which therefore also imply a general memory barrier after setting the state.
2144The whole sequence above is available in various canned forms, all of which
2145interpolate the memory barrier in the right place:
2146
2147	wait_event();
2148	wait_event_interruptible();
2149	wait_event_interruptible_exclusive();
2150	wait_event_interruptible_timeout();
2151	wait_event_killable();
2152	wait_event_timeout();
2153	wait_on_bit();
2154	wait_on_bit_lock();
2155
2156
2157Secondly, code that performs a wake up normally follows something like this:
2158
2159	event_indicated = 1;
2160	wake_up(&event_wait_queue);
2161
2162or:
2163
2164	event_indicated = 1;
2165	wake_up_process(event_daemon);
2166
2167A write memory barrier is implied by wake_up() and co.  if and only if they
2168wake something up.  The barrier occurs before the task state is cleared, and so
2169sits between the STORE to indicate the event and the STORE to set TASK_RUNNING:
2170
2171	CPU 1				CPU 2
2172	===============================	===============================
2173	set_current_state();		STORE event_indicated
2174	  smp_store_mb();		wake_up();
2175	    STORE current->state	  <write barrier>
2176	    <general barrier>		  STORE current->state
2177	LOAD event_indicated
2178
2179To repeat, this write memory barrier is present if and only if something
2180is actually awakened.  To see this, consider the following sequence of
2181events, where X and Y are both initially zero:
2182
2183	CPU 1				CPU 2
2184	===============================	===============================
2185	X = 1;				STORE event_indicated
2186	smp_mb();			wake_up();
2187	Y = 1;				wait_event(wq, Y == 1);
2188	wake_up();			  load from Y sees 1, no memory barrier
2189					load from X might see 0
2190
2191In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed
2192to see 1.
2193
2194The available waker functions include:
2195
2196	complete();
2197	wake_up();
2198	wake_up_all();
2199	wake_up_bit();
2200	wake_up_interruptible();
2201	wake_up_interruptible_all();
2202	wake_up_interruptible_nr();
2203	wake_up_interruptible_poll();
2204	wake_up_interruptible_sync();
2205	wake_up_interruptible_sync_poll();
2206	wake_up_locked();
2207	wake_up_locked_poll();
2208	wake_up_nr();
2209	wake_up_poll();
2210	wake_up_process();
2211
2212
2213[!] Note that the memory barriers implied by the sleeper and the waker do _not_
2214order multiple stores before the wake-up with respect to loads of those stored
2215values after the sleeper has called set_current_state().  For instance, if the
2216sleeper does:
2217
2218	set_current_state(TASK_INTERRUPTIBLE);
2219	if (event_indicated)
2220		break;
2221	__set_current_state(TASK_RUNNING);
2222	do_something(my_data);
2223
2224and the waker does:
2225
2226	my_data = value;
2227	event_indicated = 1;
2228	wake_up(&event_wait_queue);
2229
2230there's no guarantee that the change to event_indicated will be perceived by
2231the sleeper as coming after the change to my_data.  In such a circumstance, the
2232code on both sides must interpolate its own memory barriers between the
2233separate data accesses.  Thus the above sleeper ought to do:
2234
2235	set_current_state(TASK_INTERRUPTIBLE);
2236	if (event_indicated) {
2237		smp_rmb();
2238		do_something(my_data);
2239	}
2240
2241and the waker should do:
2242
2243	my_data = value;
2244	smp_wmb();
2245	event_indicated = 1;
2246	wake_up(&event_wait_queue);
2247
2248
2249MISCELLANEOUS FUNCTIONS
2250-----------------------
2251
2252Other functions that imply barriers:
2253
2254 (*) schedule() and similar imply full memory barriers.
2255
2256
2257===================================
2258INTER-CPU ACQUIRING BARRIER EFFECTS
2259===================================
2260
2261On SMP systems locking primitives give a more substantial form of barrier: one
2262that does affect memory access ordering on other CPUs, within the context of
2263conflict on any particular lock.
2264
2265
2266ACQUIRES VS MEMORY ACCESSES
2267---------------------------
2268
2269Consider the following: the system has a pair of spinlocks (M) and (Q), and
2270three CPUs; then should the following sequence of events occur:
2271
2272	CPU 1				CPU 2
2273	===============================	===============================
2274	WRITE_ONCE(*A, a);		WRITE_ONCE(*E, e);
2275	ACQUIRE M			ACQUIRE Q
2276	WRITE_ONCE(*B, b);		WRITE_ONCE(*F, f);
2277	WRITE_ONCE(*C, c);		WRITE_ONCE(*G, g);
2278	RELEASE M			RELEASE Q
2279	WRITE_ONCE(*D, d);		WRITE_ONCE(*H, h);
2280
2281Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2282through *H occur in, other than the constraints imposed by the separate locks
2283on the separate CPUs.  It might, for example, see:
2284
2285	*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2286
2287But it won't see any of:
2288
2289	*B, *C or *D preceding ACQUIRE M
2290	*A, *B or *C following RELEASE M
2291	*F, *G or *H preceding ACQUIRE Q
2292	*E, *F or *G following RELEASE Q
2293
2294
2295
2296ACQUIRES VS I/O ACCESSES
2297------------------------
2298
2299Under certain circumstances (especially involving NUMA), I/O accesses within
2300two spinlocked sections on two different CPUs may be seen as interleaved by the
2301PCI bridge, because the PCI bridge does not necessarily participate in the
2302cache-coherence protocol, and is therefore incapable of issuing the required
2303read memory barriers.
2304
2305For example:
2306
2307	CPU 1				CPU 2
2308	===============================	===============================
2309	spin_lock(Q)
2310	writel(0, ADDR)
2311	writel(1, DATA);
2312	spin_unlock(Q);
2313					spin_lock(Q);
2314					writel(4, ADDR);
2315					writel(5, DATA);
2316					spin_unlock(Q);
2317
2318may be seen by the PCI bridge as follows:
2319
2320	STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2321
2322which would probably cause the hardware to malfunction.
2323
2324
2325What is necessary here is to intervene with an mmiowb() before dropping the
2326spinlock, for example:
2327
2328	CPU 1				CPU 2
2329	===============================	===============================
2330	spin_lock(Q)
2331	writel(0, ADDR)
2332	writel(1, DATA);
2333	mmiowb();
2334	spin_unlock(Q);
2335					spin_lock(Q);
2336					writel(4, ADDR);
2337					writel(5, DATA);
2338					mmiowb();
2339					spin_unlock(Q);
2340
2341this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2342before either of the stores issued on CPU 2.
2343
2344
2345Furthermore, following a store by a load from the same device obviates the need
2346for the mmiowb(), because the load forces the store to complete before the load
2347is performed:
2348
2349	CPU 1				CPU 2
2350	===============================	===============================
2351	spin_lock(Q)
2352	writel(0, ADDR)
2353	a = readl(DATA);
2354	spin_unlock(Q);
2355					spin_lock(Q);
2356					writel(4, ADDR);
2357					b = readl(DATA);
2358					spin_unlock(Q);
2359
2360
2361See Documentation/driver-api/device-io.rst for more information.
2362
2363
2364=================================
2365WHERE ARE MEMORY BARRIERS NEEDED?
2366=================================
2367
2368Under normal operation, memory operation reordering is generally not going to
2369be a problem as a single-threaded linear piece of code will still appear to
2370work correctly, even if it's in an SMP kernel.  There are, however, four
2371circumstances in which reordering definitely _could_ be a problem:
2372
2373 (*) Interprocessor interaction.
2374
2375 (*) Atomic operations.
2376
2377 (*) Accessing devices.
2378
2379 (*) Interrupts.
2380
2381
2382INTERPROCESSOR INTERACTION
2383--------------------------
2384
2385When there's a system with more than one processor, more than one CPU in the
2386system may be working on the same data set at the same time.  This can cause
2387synchronisation problems, and the usual way of dealing with them is to use
2388locks.  Locks, however, are quite expensive, and so it may be preferable to
2389operate without the use of a lock if at all possible.  In such a case
2390operations that affect both CPUs may have to be carefully ordered to prevent
2391a malfunction.
2392
2393Consider, for example, the R/W semaphore slow path.  Here a waiting process is
2394queued on the semaphore, by virtue of it having a piece of its stack linked to
2395the semaphore's list of waiting processes:
2396
2397	struct rw_semaphore {
2398		...
2399		spinlock_t lock;
2400		struct list_head waiters;
2401	};
2402
2403	struct rwsem_waiter {
2404		struct list_head list;
2405		struct task_struct *task;
2406	};
2407
2408To wake up a particular waiter, the up_read() or up_write() functions have to:
2409
2410 (1) read the next pointer from this waiter's record to know as to where the
2411     next waiter record is;
2412
2413 (2) read the pointer to the waiter's task structure;
2414
2415 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2416
2417 (4) call wake_up_process() on the task; and
2418
2419 (5) release the reference held on the waiter's task struct.
2420
2421In other words, it has to perform this sequence of events:
2422
2423	LOAD waiter->list.next;
2424	LOAD waiter->task;
2425	STORE waiter->task;
2426	CALL wakeup
2427	RELEASE task
2428
2429and if any of these steps occur out of order, then the whole thing may
2430malfunction.
2431
2432Once it has queued itself and dropped the semaphore lock, the waiter does not
2433get the lock again; it instead just waits for its task pointer to be cleared
2434before proceeding.  Since the record is on the waiter's stack, this means that
2435if the task pointer is cleared _before_ the next pointer in the list is read,
2436another CPU might start processing the waiter and might clobber the waiter's
2437stack before the up*() function has a chance to read the next pointer.
2438
2439Consider then what might happen to the above sequence of events:
2440
2441	CPU 1				CPU 2
2442	===============================	===============================
2443					down_xxx()
2444					Queue waiter
2445					Sleep
2446	up_yyy()
2447	LOAD waiter->task;
2448	STORE waiter->task;
2449					Woken up by other event
2450	<preempt>
2451					Resume processing
2452					down_xxx() returns
2453					call foo()
2454					foo() clobbers *waiter
2455	</preempt>
2456	LOAD waiter->list.next;
2457	--- OOPS ---
2458
2459This could be dealt with using the semaphore lock, but then the down_xxx()
2460function has to needlessly get the spinlock again after being woken up.
2461
2462The way to deal with this is to insert a general SMP memory barrier:
2463
2464	LOAD waiter->list.next;
2465	LOAD waiter->task;
2466	smp_mb();
2467	STORE waiter->task;
2468	CALL wakeup
2469	RELEASE task
2470
2471In this case, the barrier makes a guarantee that all memory accesses before the
2472barrier will appear to happen before all the memory accesses after the barrier
2473with respect to the other CPUs on the system.  It does _not_ guarantee that all
2474the memory accesses before the barrier will be complete by the time the barrier
2475instruction itself is complete.
2476
2477On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2478compiler barrier, thus making sure the compiler emits the instructions in the
2479right order without actually intervening in the CPU.  Since there's only one
2480CPU, that CPU's dependency ordering logic will take care of everything else.
2481
2482
2483ATOMIC OPERATIONS
2484-----------------
2485
2486Whilst they are technically interprocessor interaction considerations, atomic
2487operations are noted specially as some of them imply full memory barriers and
2488some don't, but they're very heavily relied on as a group throughout the
2489kernel.
2490
2491See Documentation/atomic_t.txt for more information.
2492
2493
2494ACCESSING DEVICES
2495-----------------
2496
2497Many devices can be memory mapped, and so appear to the CPU as if they're just
2498a set of memory locations.  To control such a device, the driver usually has to
2499make the right memory accesses in exactly the right order.
2500
2501However, having a clever CPU or a clever compiler creates a potential problem
2502in that the carefully sequenced accesses in the driver code won't reach the
2503device in the requisite order if the CPU or the compiler thinks it is more
2504efficient to reorder, combine or merge accesses - something that would cause
2505the device to malfunction.
2506
2507Inside of the Linux kernel, I/O should be done through the appropriate accessor
2508routines - such as inb() or writel() - which know how to make such accesses
2509appropriately sequential.  Whilst this, for the most part, renders the explicit
2510use of memory barriers unnecessary, there are a couple of situations where they
2511might be needed:
2512
2513 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2514     so for _all_ general drivers locks should be used and mmiowb() must be
2515     issued prior to unlocking the critical section.
2516
2517 (2) If the accessor functions are used to refer to an I/O memory window with
2518     relaxed memory access properties, then _mandatory_ memory barriers are
2519     required to enforce ordering.
2520
2521See Documentation/driver-api/device-io.rst for more information.
2522
2523
2524INTERRUPTS
2525----------
2526
2527A driver may be interrupted by its own interrupt service routine, and thus the
2528two parts of the driver may interfere with each other's attempts to control or
2529access the device.
2530
2531This may be alleviated - at least in part - by disabling local interrupts (a
2532form of locking), such that the critical operations are all contained within
2533the interrupt-disabled section in the driver.  Whilst the driver's interrupt
2534routine is executing, the driver's core may not run on the same CPU, and its
2535interrupt is not permitted to happen again until the current interrupt has been
2536handled, thus the interrupt handler does not need to lock against that.
2537
2538However, consider a driver that was talking to an ethernet card that sports an
2539address register and a data register.  If that driver's core talks to the card
2540under interrupt-disablement and then the driver's interrupt handler is invoked:
2541
2542	LOCAL IRQ DISABLE
2543	writew(ADDR, 3);
2544	writew(DATA, y);
2545	LOCAL IRQ ENABLE
2546	<interrupt>
2547	writew(ADDR, 4);
2548	q = readw(DATA);
2549	</interrupt>
2550
2551The store to the data register might happen after the second store to the
2552address register if ordering rules are sufficiently relaxed:
2553
2554	STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2555
2556
2557If ordering rules are relaxed, it must be assumed that accesses done inside an
2558interrupt disabled section may leak outside of it and may interleave with
2559accesses performed in an interrupt - and vice versa - unless implicit or
2560explicit barriers are used.
2561
2562Normally this won't be a problem because the I/O accesses done inside such
2563sections will include synchronous load operations on strictly ordered I/O
2564registers that form implicit I/O barriers.  If this isn't sufficient then an
2565mmiowb() may need to be used explicitly.
2566
2567
2568A similar situation may occur between an interrupt routine and two routines
2569running on separate CPUs that communicate with each other.  If such a case is
2570likely, then interrupt-disabling locks should be used to guarantee ordering.
2571
2572
2573==========================
2574KERNEL I/O BARRIER EFFECTS
2575==========================
2576
2577When accessing I/O memory, drivers should use the appropriate accessor
2578functions:
2579
2580 (*) inX(), outX():
2581
2582     These are intended to talk to I/O space rather than memory space, but
2583     that's primarily a CPU-specific concept.  The i386 and x86_64 processors
2584     do indeed have special I/O space access cycles and instructions, but many
2585     CPUs don't have such a concept.
2586
2587     The PCI bus, amongst others, defines an I/O space concept which - on such
2588     CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2589     space.  However, it may also be mapped as a virtual I/O space in the CPU's
2590     memory map, particularly on those CPUs that don't support alternate I/O
2591     spaces.
2592
2593     Accesses to this space may be fully synchronous (as on i386), but
2594     intermediary bridges (such as the PCI host bridge) may not fully honour
2595     that.
2596
2597     They are guaranteed to be fully ordered with respect to each other.
2598
2599     They are not guaranteed to be fully ordered with respect to other types of
2600     memory and I/O operation.
2601
2602 (*) readX(), writeX():
2603
2604     Whether these are guaranteed to be fully ordered and uncombined with
2605     respect to each other on the issuing CPU depends on the characteristics
2606     defined for the memory window through which they're accessing.  On later
2607     i386 architecture machines, for example, this is controlled by way of the
2608     MTRR registers.
2609
2610     Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2611     provided they're not accessing a prefetchable device.
2612
2613     However, intermediary hardware (such as a PCI bridge) may indulge in
2614     deferral if it so wishes; to flush a store, a load from the same location
2615     is preferred[*], but a load from the same device or from configuration
2616     space should suffice for PCI.
2617
2618     [*] NOTE! attempting to load from the same location as was written to may
2619	 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2620	 example.
2621
2622     Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2623     force stores to be ordered.
2624
2625     Please refer to the PCI specification for more information on interactions
2626     between PCI transactions.
2627
2628 (*) readX_relaxed(), writeX_relaxed()
2629
2630     These are similar to readX() and writeX(), but provide weaker memory
2631     ordering guarantees.  Specifically, they do not guarantee ordering with
2632     respect to normal memory accesses (e.g. DMA buffers) nor do they guarantee
2633     ordering with respect to LOCK or UNLOCK operations.  If the latter is
2634     required, an mmiowb() barrier can be used.  Note that relaxed accesses to
2635     the same peripheral are guaranteed to be ordered with respect to each
2636     other.
2637
2638 (*) ioreadX(), iowriteX()
2639
2640     These will perform appropriately for the type of access they're actually
2641     doing, be it inX()/outX() or readX()/writeX().
2642
2643
2644========================================
2645ASSUMED MINIMUM EXECUTION ORDERING MODEL
2646========================================
2647
2648It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2649maintain the appearance of program causality with respect to itself.  Some CPUs
2650(such as i386 or x86_64) are more constrained than others (such as powerpc or
2651frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2652of arch-specific code.
2653
2654This means that it must be considered that the CPU will execute its instruction
2655stream in any order it feels like - or even in parallel - provided that if an
2656instruction in the stream depends on an earlier instruction, then that
2657earlier instruction must be sufficiently complete[*] before the later
2658instruction may proceed; in other words: provided that the appearance of
2659causality is maintained.
2660
2661 [*] Some instructions have more than one effect - such as changing the
2662     condition codes, changing registers or changing memory - and different
2663     instructions may depend on different effects.
2664
2665A CPU may also discard any instruction sequence that winds up having no
2666ultimate effect.  For example, if two adjacent instructions both load an
2667immediate value into the same register, the first may be discarded.
2668
2669
2670Similarly, it has to be assumed that compiler might reorder the instruction
2671stream in any way it sees fit, again provided the appearance of causality is
2672maintained.
2673
2674
2675============================
2676THE EFFECTS OF THE CPU CACHE
2677============================
2678
2679The way cached memory operations are perceived across the system is affected to
2680a certain extent by the caches that lie between CPUs and memory, and by the
2681memory coherence system that maintains the consistency of state in the system.
2682
2683As far as the way a CPU interacts with another part of the system through the
2684caches goes, the memory system has to include the CPU's caches, and memory
2685barriers for the most part act at the interface between the CPU and its cache
2686(memory barriers logically act on the dotted line in the following diagram):
2687
2688	    <--- CPU --->         :       <----------- Memory ----------->
2689	                          :
2690	+--------+    +--------+  :   +--------+    +-----------+
2691	|        |    |        |  :   |        |    |           |    +--------+
2692	|  CPU   |    | Memory |  :   | CPU    |    |           |    |        |
2693	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2694	|        |    | Queue  |  :   |        |    |           |--->| Memory |
2695	|        |    |        |  :   |        |    |           |    |        |
2696	+--------+    +--------+  :   +--------+    |           |    |        |
2697	                          :                 | Cache     |    +--------+
2698	                          :                 | Coherency |
2699	                          :                 | Mechanism |    +--------+
2700	+--------+    +--------+  :   +--------+    |           |    |	      |
2701	|        |    |        |  :   |        |    |           |    |        |
2702	|  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |
2703	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2704	|        |    | Queue  |  :   |        |    |           |    |        |
2705	|        |    |        |  :   |        |    |           |    +--------+
2706	+--------+    +--------+  :   +--------+    +-----------+
2707	                          :
2708	                          :
2709
2710Although any particular load or store may not actually appear outside of the
2711CPU that issued it since it may have been satisfied within the CPU's own cache,
2712it will still appear as if the full memory access had taken place as far as the
2713other CPUs are concerned since the cache coherency mechanisms will migrate the
2714cacheline over to the accessing CPU and propagate the effects upon conflict.
2715
2716The CPU core may execute instructions in any order it deems fit, provided the
2717expected program causality appears to be maintained.  Some of the instructions
2718generate load and store operations which then go into the queue of memory
2719accesses to be performed.  The core may place these in the queue in any order
2720it wishes, and continue execution until it is forced to wait for an instruction
2721to complete.
2722
2723What memory barriers are concerned with is controlling the order in which
2724accesses cross from the CPU side of things to the memory side of things, and
2725the order in which the effects are perceived to happen by the other observers
2726in the system.
2727
2728[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2729their own loads and stores as if they had happened in program order.
2730
2731[!] MMIO or other device accesses may bypass the cache system.  This depends on
2732the properties of the memory window through which devices are accessed and/or
2733the use of any special device communication instructions the CPU may have.
2734
2735
2736CACHE COHERENCY
2737---------------
2738
2739Life isn't quite as simple as it may appear above, however: for while the
2740caches are expected to be coherent, there's no guarantee that that coherency
2741will be ordered.  This means that whilst changes made on one CPU will
2742eventually become visible on all CPUs, there's no guarantee that they will
2743become apparent in the same order on those other CPUs.
2744
2745
2746Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2747has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2748
2749	            :
2750	            :                          +--------+
2751	            :      +---------+         |        |
2752	+--------+  : +--->| Cache A |<------->|        |
2753	|        |  : |    +---------+         |        |
2754	|  CPU 1 |<---+                        |        |
2755	|        |  : |    +---------+         |        |
2756	+--------+  : +--->| Cache B |<------->|        |
2757	            :      +---------+         |        |
2758	            :                          | Memory |
2759	            :      +---------+         | System |
2760	+--------+  : +--->| Cache C |<------->|        |
2761	|        |  : |    +---------+         |        |
2762	|  CPU 2 |<---+                        |        |
2763	|        |  : |    +---------+         |        |
2764	+--------+  : +--->| Cache D |<------->|        |
2765	            :      +---------+         |        |
2766	            :                          +--------+
2767	            :
2768
2769Imagine the system has the following properties:
2770
2771 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2772     resident in memory;
2773
2774 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2775     resident in memory;
2776
2777 (*) whilst the CPU core is interrogating one cache, the other cache may be
2778     making use of the bus to access the rest of the system - perhaps to
2779     displace a dirty cacheline or to do a speculative load;
2780
2781 (*) each cache has a queue of operations that need to be applied to that cache
2782     to maintain coherency with the rest of the system;
2783
2784 (*) the coherency queue is not flushed by normal loads to lines already
2785     present in the cache, even though the contents of the queue may
2786     potentially affect those loads.
2787
2788Imagine, then, that two writes are made on the first CPU, with a write barrier
2789between them to guarantee that they will appear to reach that CPU's caches in
2790the requisite order:
2791
2792	CPU 1		CPU 2		COMMENT
2793	===============	===============	=======================================
2794					u == 0, v == 1 and p == &u, q == &u
2795	v = 2;
2796	smp_wmb();			Make sure change to v is visible before
2797					 change to p
2798	<A:modify v=2>			v is now in cache A exclusively
2799	p = &v;
2800	<B:modify p=&v>			p is now in cache B exclusively
2801
2802The write memory barrier forces the other CPUs in the system to perceive that
2803the local CPU's caches have apparently been updated in the correct order.  But
2804now imagine that the second CPU wants to read those values:
2805
2806	CPU 1		CPU 2		COMMENT
2807	===============	===============	=======================================
2808	...
2809			q = p;
2810			x = *q;
2811
2812The above pair of reads may then fail to happen in the expected order, as the
2813cacheline holding p may get updated in one of the second CPU's caches whilst
2814the update to the cacheline holding v is delayed in the other of the second
2815CPU's caches by some other cache event:
2816
2817	CPU 1		CPU 2		COMMENT
2818	===============	===============	=======================================
2819					u == 0, v == 1 and p == &u, q == &u
2820	v = 2;
2821	smp_wmb();
2822	<A:modify v=2>	<C:busy>
2823			<C:queue v=2>
2824	p = &v;		q = p;
2825			<D:request p>
2826	<B:modify p=&v>	<D:commit p=&v>
2827			<D:read p>
2828			x = *q;
2829			<C:read *q>	Reads from v before v updated in cache
2830			<C:unbusy>
2831			<C:commit v=2>
2832
2833Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2834no guarantee that, without intervention, the order of update will be the same
2835as that committed on CPU 1.
2836
2837
2838To intervene, we need to interpolate a data dependency barrier or a read
2839barrier between the loads.  This will force the cache to commit its coherency
2840queue before processing any further requests:
2841
2842	CPU 1		CPU 2		COMMENT
2843	===============	===============	=======================================
2844					u == 0, v == 1 and p == &u, q == &u
2845	v = 2;
2846	smp_wmb();
2847	<A:modify v=2>	<C:busy>
2848			<C:queue v=2>
2849	p = &v;		q = p;
2850			<D:request p>
2851	<B:modify p=&v>	<D:commit p=&v>
2852			<D:read p>
2853			smp_read_barrier_depends()
2854			<C:unbusy>
2855			<C:commit v=2>
2856			x = *q;
2857			<C:read *q>	Reads from v after v updated in cache
2858
2859
2860This sort of problem can be encountered on DEC Alpha processors as they have a
2861split cache that improves performance by making better use of the data bus.
2862Whilst most CPUs do imply a data dependency barrier on the read when a memory
2863access depends on a read, not all do, so it may not be relied on.
2864
2865Other CPUs may also have split caches, but must coordinate between the various
2866cachelets for normal memory accesses.  The semantics of the Alpha removes the
2867need for coordination in the absence of memory barriers.
2868
2869
2870CACHE COHERENCY VS DMA
2871----------------------
2872
2873Not all systems maintain cache coherency with respect to devices doing DMA.  In
2874such cases, a device attempting DMA may obtain stale data from RAM because
2875dirty cache lines may be resident in the caches of various CPUs, and may not
2876have been written back to RAM yet.  To deal with this, the appropriate part of
2877the kernel must flush the overlapping bits of cache on each CPU (and maybe
2878invalidate them as well).
2879
2880In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2881cache lines being written back to RAM from a CPU's cache after the device has
2882installed its own data, or cache lines present in the CPU's cache may simply
2883obscure the fact that RAM has been updated, until at such time as the cacheline
2884is discarded from the CPU's cache and reloaded.  To deal with this, the
2885appropriate part of the kernel must invalidate the overlapping bits of the
2886cache on each CPU.
2887
2888See Documentation/cachetlb.txt for more information on cache management.
2889
2890
2891CACHE COHERENCY VS MMIO
2892-----------------------
2893
2894Memory mapped I/O usually takes place through memory locations that are part of
2895a window in the CPU's memory space that has different properties assigned than
2896the usual RAM directed window.
2897
2898Amongst these properties is usually the fact that such accesses bypass the
2899caching entirely and go directly to the device buses.  This means MMIO accesses
2900may, in effect, overtake accesses to cached memory that were emitted earlier.
2901A memory barrier isn't sufficient in such a case, but rather the cache must be
2902flushed between the cached memory write and the MMIO access if the two are in
2903any way dependent.
2904
2905
2906=========================
2907THE THINGS CPUS GET UP TO
2908=========================
2909
2910A programmer might take it for granted that the CPU will perform memory
2911operations in exactly the order specified, so that if the CPU is, for example,
2912given the following piece of code to execute:
2913
2914	a = READ_ONCE(*A);
2915	WRITE_ONCE(*B, b);
2916	c = READ_ONCE(*C);
2917	d = READ_ONCE(*D);
2918	WRITE_ONCE(*E, e);
2919
2920they would then expect that the CPU will complete the memory operation for each
2921instruction before moving on to the next one, leading to a definite sequence of
2922operations as seen by external observers in the system:
2923
2924	LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2925
2926
2927Reality is, of course, much messier.  With many CPUs and compilers, the above
2928assumption doesn't hold because:
2929
2930 (*) loads are more likely to need to be completed immediately to permit
2931     execution progress, whereas stores can often be deferred without a
2932     problem;
2933
2934 (*) loads may be done speculatively, and the result discarded should it prove
2935     to have been unnecessary;
2936
2937 (*) loads may be done speculatively, leading to the result having been fetched
2938     at the wrong time in the expected sequence of events;
2939
2940 (*) the order of the memory accesses may be rearranged to promote better use
2941     of the CPU buses and caches;
2942
2943 (*) loads and stores may be combined to improve performance when talking to
2944     memory or I/O hardware that can do batched accesses of adjacent locations,
2945     thus cutting down on transaction setup costs (memory and PCI devices may
2946     both be able to do this); and
2947
2948 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
2949     mechanisms may alleviate this - once the store has actually hit the cache
2950     - there's no guarantee that the coherency management will be propagated in
2951     order to other CPUs.
2952
2953So what another CPU, say, might actually observe from the above piece of code
2954is:
2955
2956	LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
2957
2958	(Where "LOAD {*C,*D}" is a combined load)
2959
2960
2961However, it is guaranteed that a CPU will be self-consistent: it will see its
2962_own_ accesses appear to be correctly ordered, without the need for a memory
2963barrier.  For instance with the following code:
2964
2965	U = READ_ONCE(*A);
2966	WRITE_ONCE(*A, V);
2967	WRITE_ONCE(*A, W);
2968	X = READ_ONCE(*A);
2969	WRITE_ONCE(*A, Y);
2970	Z = READ_ONCE(*A);
2971
2972and assuming no intervention by an external influence, it can be assumed that
2973the final result will appear to be:
2974
2975	U == the original value of *A
2976	X == W
2977	Z == Y
2978	*A == Y
2979
2980The code above may cause the CPU to generate the full sequence of memory
2981accesses:
2982
2983	U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
2984
2985in that order, but, without intervention, the sequence may have almost any
2986combination of elements combined or discarded, provided the program's view
2987of the world remains consistent.  Note that READ_ONCE() and WRITE_ONCE()
2988are -not- optional in the above example, as there are architectures
2989where a given CPU might reorder successive loads to the same location.
2990On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
2991necessary to prevent this, for example, on Itanium the volatile casts
2992used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
2993and st.rel instructions (respectively) that prevent such reordering.
2994
2995The compiler may also combine, discard or defer elements of the sequence before
2996the CPU even sees them.
2997
2998For instance:
2999
3000	*A = V;
3001	*A = W;
3002
3003may be reduced to:
3004
3005	*A = W;
3006
3007since, without either a write barrier or an WRITE_ONCE(), it can be
3008assumed that the effect of the storage of V to *A is lost.  Similarly:
3009
3010	*A = Y;
3011	Z = *A;
3012
3013may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
3014reduced to:
3015
3016	*A = Y;
3017	Z = Y;
3018
3019and the LOAD operation never appear outside of the CPU.
3020
3021
3022AND THEN THERE'S THE ALPHA
3023--------------------------
3024
3025The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,
3026some versions of the Alpha CPU have a split data cache, permitting them to have
3027two semantically-related cache lines updated at separate times.  This is where
3028the data dependency barrier really becomes necessary as this synchronises both
3029caches with the memory coherence system, thus making it seem like pointer
3030changes vs new data occur in the right order.
3031
3032The Alpha defines the Linux kernel's memory barrier model.
3033
3034See the subsection on "Cache Coherency" above.
3035
3036
3037VIRTUAL MACHINE GUESTS
3038----------------------
3039
3040Guests running within virtual machines might be affected by SMP effects even if
3041the guest itself is compiled without SMP support.  This is an artifact of
3042interfacing with an SMP host while running an UP kernel.  Using mandatory
3043barriers for this use-case would be possible but is often suboptimal.
3044
3045To handle this case optimally, low-level virt_mb() etc macros are available.
3046These have the same effect as smp_mb() etc when SMP is enabled, but generate
3047identical code for SMP and non-SMP systems.  For example, virtual machine guests
3048should use virt_mb() rather than smp_mb() when synchronizing against a
3049(possibly SMP) host.
3050
3051These are equivalent to smp_mb() etc counterparts in all other respects,
3052in particular, they do not control MMIO effects: to control
3053MMIO effects, use mandatory barriers.
3054
3055
3056============
3057EXAMPLE USES
3058============
3059
3060CIRCULAR BUFFERS
3061----------------
3062
3063Memory barriers can be used to implement circular buffering without the need
3064of a lock to serialise the producer with the consumer.  See:
3065
3066	Documentation/circular-buffers.txt
3067
3068for details.
3069
3070
3071==========
3072REFERENCES
3073==========
3074
3075Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
3076Digital Press)
3077	Chapter 5.2: Physical Address Space Characteristics
3078	Chapter 5.4: Caches and Write Buffers
3079	Chapter 5.5: Data Sharing
3080	Chapter 5.6: Read/Write Ordering
3081
3082AMD64 Architecture Programmer's Manual Volume 2: System Programming
3083	Chapter 7.1: Memory-Access Ordering
3084	Chapter 7.4: Buffering and Combining Memory Writes
3085
3086ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile)
3087	Chapter B2: The AArch64 Application Level Memory Model
3088
3089IA-32 Intel Architecture Software Developer's Manual, Volume 3:
3090System Programming Guide
3091	Chapter 7.1: Locked Atomic Operations
3092	Chapter 7.2: Memory Ordering
3093	Chapter 7.4: Serializing Instructions
3094
3095The SPARC Architecture Manual, Version 9
3096	Chapter 8: Memory Models
3097	Appendix D: Formal Specification of the Memory Models
3098	Appendix J: Programming with the Memory Models
3099
3100Storage in the PowerPC (Stone and Fitzgerald)
3101
3102UltraSPARC Programmer Reference Manual
3103	Chapter 5: Memory Accesses and Cacheability
3104	Chapter 15: Sparc-V9 Memory Models
3105
3106UltraSPARC III Cu User's Manual
3107	Chapter 9: Memory Models
3108
3109UltraSPARC IIIi Processor User's Manual
3110	Chapter 8: Memory Models
3111
3112UltraSPARC Architecture 2005
3113	Chapter 9: Memory
3114	Appendix D: Formal Specifications of the Memory Models
3115
3116UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
3117	Chapter 8: Memory Models
3118	Appendix F: Caches and Cache Coherency
3119
3120Solaris Internals, Core Kernel Architecture, p63-68:
3121	Chapter 3.3: Hardware Considerations for Locks and
3122			Synchronization
3123
3124Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
3125for Kernel Programmers:
3126	Chapter 13: Other Memory Models
3127
3128Intel Itanium Architecture Software Developer's Manual: Volume 1:
3129	Section 2.6: Speculation
3130	Section 4.4: Memory Access
3131