1 ============================ 2 LINUX KERNEL MEMORY BARRIERS 3 ============================ 4 5By: David Howells <dhowells@redhat.com> 6 Paul E. McKenney <paulmck@linux.vnet.ibm.com> 7 Will Deacon <will.deacon@arm.com> 8 Peter Zijlstra <peterz@infradead.org> 9 10========== 11DISCLAIMER 12========== 13 14This document is not a specification; it is intentionally (for the sake of 15brevity) and unintentionally (due to being human) incomplete. This document is 16meant as a guide to using the various memory barriers provided by Linux, but 17in case of any doubt (and there are many) please ask. 18 19To repeat, this document is not a specification of what Linux expects from 20hardware. 21 22The purpose of this document is twofold: 23 24 (1) to specify the minimum functionality that one can rely on for any 25 particular barrier, and 26 27 (2) to provide a guide as to how to use the barriers that are available. 28 29Note that an architecture can provide more than the minimum requirement 30for any particular barrier, but if the architecture provides less than 31that, that architecture is incorrect. 32 33Note also that it is possible that a barrier may be a no-op for an 34architecture because the way that arch works renders an explicit barrier 35unnecessary in that case. 36 37 38======== 39CONTENTS 40======== 41 42 (*) Abstract memory access model. 43 44 - Device operations. 45 - Guarantees. 46 47 (*) What are memory barriers? 48 49 - Varieties of memory barrier. 50 - What may not be assumed about memory barriers? 51 - Data dependency barriers. 52 - Control dependencies. 53 - SMP barrier pairing. 54 - Examples of memory barrier sequences. 55 - Read memory barriers vs load speculation. 56 - Transitivity 57 58 (*) Explicit kernel barriers. 59 60 - Compiler barrier. 61 - CPU memory barriers. 62 - MMIO write barrier. 63 64 (*) Implicit kernel memory barriers. 65 66 - Lock acquisition functions. 67 - Interrupt disabling functions. 68 - Sleep and wake-up functions. 69 - Miscellaneous functions. 70 71 (*) Inter-CPU acquiring barrier effects. 72 73 - Acquires vs memory accesses. 74 - Acquires vs I/O accesses. 75 76 (*) Where are memory barriers needed? 77 78 - Interprocessor interaction. 79 - Atomic operations. 80 - Accessing devices. 81 - Interrupts. 82 83 (*) Kernel I/O barrier effects. 84 85 (*) Assumed minimum execution ordering model. 86 87 (*) The effects of the cpu cache. 88 89 - Cache coherency. 90 - Cache coherency vs DMA. 91 - Cache coherency vs MMIO. 92 93 (*) The things CPUs get up to. 94 95 - And then there's the Alpha. 96 - Virtual Machine Guests. 97 98 (*) Example uses. 99 100 - Circular buffers. 101 102 (*) References. 103 104 105============================ 106ABSTRACT MEMORY ACCESS MODEL 107============================ 108 109Consider the following abstract model of the system: 110 111 : : 112 : : 113 : : 114 +-------+ : +--------+ : +-------+ 115 | | : | | : | | 116 | | : | | : | | 117 | CPU 1 |<----->| Memory |<----->| CPU 2 | 118 | | : | | : | | 119 | | : | | : | | 120 +-------+ : +--------+ : +-------+ 121 ^ : ^ : ^ 122 | : | : | 123 | : | : | 124 | : v : | 125 | : +--------+ : | 126 | : | | : | 127 | : | | : | 128 +---------->| Device |<----------+ 129 : | | : 130 : | | : 131 : +--------+ : 132 : : 133 134Each CPU executes a program that generates memory access operations. In the 135abstract CPU, memory operation ordering is very relaxed, and a CPU may actually 136perform the memory operations in any order it likes, provided program causality 137appears to be maintained. Similarly, the compiler may also arrange the 138instructions it emits in any order it likes, provided it doesn't affect the 139apparent operation of the program. 140 141So in the above diagram, the effects of the memory operations performed by a 142CPU are perceived by the rest of the system as the operations cross the 143interface between the CPU and rest of the system (the dotted lines). 144 145 146For example, consider the following sequence of events: 147 148 CPU 1 CPU 2 149 =============== =============== 150 { A == 1; B == 2 } 151 A = 3; x = B; 152 B = 4; y = A; 153 154The set of accesses as seen by the memory system in the middle can be arranged 155in 24 different combinations: 156 157 STORE A=3, STORE B=4, y=LOAD A->3, x=LOAD B->4 158 STORE A=3, STORE B=4, x=LOAD B->4, y=LOAD A->3 159 STORE A=3, y=LOAD A->3, STORE B=4, x=LOAD B->4 160 STORE A=3, y=LOAD A->3, x=LOAD B->2, STORE B=4 161 STORE A=3, x=LOAD B->2, STORE B=4, y=LOAD A->3 162 STORE A=3, x=LOAD B->2, y=LOAD A->3, STORE B=4 163 STORE B=4, STORE A=3, y=LOAD A->3, x=LOAD B->4 164 STORE B=4, ... 165 ... 166 167and can thus result in four different combinations of values: 168 169 x == 2, y == 1 170 x == 2, y == 3 171 x == 4, y == 1 172 x == 4, y == 3 173 174 175Furthermore, the stores committed by a CPU to the memory system may not be 176perceived by the loads made by another CPU in the same order as the stores were 177committed. 178 179 180As a further example, consider this sequence of events: 181 182 CPU 1 CPU 2 183 =============== =============== 184 { A == 1, B == 2, C == 3, P == &A, Q == &C } 185 B = 4; Q = P; 186 P = &B D = *Q; 187 188There is an obvious data dependency here, as the value loaded into D depends on 189the address retrieved from P by CPU 2. At the end of the sequence, any of the 190following results are possible: 191 192 (Q == &A) and (D == 1) 193 (Q == &B) and (D == 2) 194 (Q == &B) and (D == 4) 195 196Note that CPU 2 will never try and load C into D because the CPU will load P 197into Q before issuing the load of *Q. 198 199 200DEVICE OPERATIONS 201----------------- 202 203Some devices present their control interfaces as collections of memory 204locations, but the order in which the control registers are accessed is very 205important. For instance, imagine an ethernet card with a set of internal 206registers that are accessed through an address port register (A) and a data 207port register (D). To read internal register 5, the following code might then 208be used: 209 210 *A = 5; 211 x = *D; 212 213but this might show up as either of the following two sequences: 214 215 STORE *A = 5, x = LOAD *D 216 x = LOAD *D, STORE *A = 5 217 218the second of which will almost certainly result in a malfunction, since it set 219the address _after_ attempting to read the register. 220 221 222GUARANTEES 223---------- 224 225There are some minimal guarantees that may be expected of a CPU: 226 227 (*) On any given CPU, dependent memory accesses will be issued in order, with 228 respect to itself. This means that for: 229 230 Q = READ_ONCE(P); smp_read_barrier_depends(); D = READ_ONCE(*Q); 231 232 the CPU will issue the following memory operations: 233 234 Q = LOAD P, D = LOAD *Q 235 236 and always in that order. On most systems, smp_read_barrier_depends() 237 does nothing, but it is required for DEC Alpha. The READ_ONCE() 238 is required to prevent compiler mischief. Please note that you 239 should normally use something like rcu_dereference() instead of 240 open-coding smp_read_barrier_depends(). 241 242 (*) Overlapping loads and stores within a particular CPU will appear to be 243 ordered within that CPU. This means that for: 244 245 a = READ_ONCE(*X); WRITE_ONCE(*X, b); 246 247 the CPU will only issue the following sequence of memory operations: 248 249 a = LOAD *X, STORE *X = b 250 251 And for: 252 253 WRITE_ONCE(*X, c); d = READ_ONCE(*X); 254 255 the CPU will only issue: 256 257 STORE *X = c, d = LOAD *X 258 259 (Loads and stores overlap if they are targeted at overlapping pieces of 260 memory). 261 262And there are a number of things that _must_ or _must_not_ be assumed: 263 264 (*) It _must_not_ be assumed that the compiler will do what you want 265 with memory references that are not protected by READ_ONCE() and 266 WRITE_ONCE(). Without them, the compiler is within its rights to 267 do all sorts of "creative" transformations, which are covered in 268 the COMPILER BARRIER section. 269 270 (*) It _must_not_ be assumed that independent loads and stores will be issued 271 in the order given. This means that for: 272 273 X = *A; Y = *B; *D = Z; 274 275 we may get any of the following sequences: 276 277 X = LOAD *A, Y = LOAD *B, STORE *D = Z 278 X = LOAD *A, STORE *D = Z, Y = LOAD *B 279 Y = LOAD *B, X = LOAD *A, STORE *D = Z 280 Y = LOAD *B, STORE *D = Z, X = LOAD *A 281 STORE *D = Z, X = LOAD *A, Y = LOAD *B 282 STORE *D = Z, Y = LOAD *B, X = LOAD *A 283 284 (*) It _must_ be assumed that overlapping memory accesses may be merged or 285 discarded. This means that for: 286 287 X = *A; Y = *(A + 4); 288 289 we may get any one of the following sequences: 290 291 X = LOAD *A; Y = LOAD *(A + 4); 292 Y = LOAD *(A + 4); X = LOAD *A; 293 {X, Y} = LOAD {*A, *(A + 4) }; 294 295 And for: 296 297 *A = X; *(A + 4) = Y; 298 299 we may get any of: 300 301 STORE *A = X; STORE *(A + 4) = Y; 302 STORE *(A + 4) = Y; STORE *A = X; 303 STORE {*A, *(A + 4) } = {X, Y}; 304 305And there are anti-guarantees: 306 307 (*) These guarantees do not apply to bitfields, because compilers often 308 generate code to modify these using non-atomic read-modify-write 309 sequences. Do not attempt to use bitfields to synchronize parallel 310 algorithms. 311 312 (*) Even in cases where bitfields are protected by locks, all fields 313 in a given bitfield must be protected by one lock. If two fields 314 in a given bitfield are protected by different locks, the compiler's 315 non-atomic read-modify-write sequences can cause an update to one 316 field to corrupt the value of an adjacent field. 317 318 (*) These guarantees apply only to properly aligned and sized scalar 319 variables. "Properly sized" currently means variables that are 320 the same size as "char", "short", "int" and "long". "Properly 321 aligned" means the natural alignment, thus no constraints for 322 "char", two-byte alignment for "short", four-byte alignment for 323 "int", and either four-byte or eight-byte alignment for "long", 324 on 32-bit and 64-bit systems, respectively. Note that these 325 guarantees were introduced into the C11 standard, so beware when 326 using older pre-C11 compilers (for example, gcc 4.6). The portion 327 of the standard containing this guarantee is Section 3.14, which 328 defines "memory location" as follows: 329 330 memory location 331 either an object of scalar type, or a maximal sequence 332 of adjacent bit-fields all having nonzero width 333 334 NOTE 1: Two threads of execution can update and access 335 separate memory locations without interfering with 336 each other. 337 338 NOTE 2: A bit-field and an adjacent non-bit-field member 339 are in separate memory locations. The same applies 340 to two bit-fields, if one is declared inside a nested 341 structure declaration and the other is not, or if the two 342 are separated by a zero-length bit-field declaration, 343 or if they are separated by a non-bit-field member 344 declaration. It is not safe to concurrently update two 345 bit-fields in the same structure if all members declared 346 between them are also bit-fields, no matter what the 347 sizes of those intervening bit-fields happen to be. 348 349 350========================= 351WHAT ARE MEMORY BARRIERS? 352========================= 353 354As can be seen above, independent memory operations are effectively performed 355in random order, but this can be a problem for CPU-CPU interaction and for I/O. 356What is required is some way of intervening to instruct the compiler and the 357CPU to restrict the order. 358 359Memory barriers are such interventions. They impose a perceived partial 360ordering over the memory operations on either side of the barrier. 361 362Such enforcement is important because the CPUs and other devices in a system 363can use a variety of tricks to improve performance, including reordering, 364deferral and combination of memory operations; speculative loads; speculative 365branch prediction and various types of caching. Memory barriers are used to 366override or suppress these tricks, allowing the code to sanely control the 367interaction of multiple CPUs and/or devices. 368 369 370VARIETIES OF MEMORY BARRIER 371--------------------------- 372 373Memory barriers come in four basic varieties: 374 375 (1) Write (or store) memory barriers. 376 377 A write memory barrier gives a guarantee that all the STORE operations 378 specified before the barrier will appear to happen before all the STORE 379 operations specified after the barrier with respect to the other 380 components of the system. 381 382 A write barrier is a partial ordering on stores only; it is not required 383 to have any effect on loads. 384 385 A CPU can be viewed as committing a sequence of store operations to the 386 memory system as time progresses. All stores before a write barrier will 387 occur in the sequence _before_ all the stores after the write barrier. 388 389 [!] Note that write barriers should normally be paired with read or data 390 dependency barriers; see the "SMP barrier pairing" subsection. 391 392 393 (2) Data dependency barriers. 394 395 A data dependency barrier is a weaker form of read barrier. In the case 396 where two loads are performed such that the second depends on the result 397 of the first (eg: the first load retrieves the address to which the second 398 load will be directed), a data dependency barrier would be required to 399 make sure that the target of the second load is updated before the address 400 obtained by the first load is accessed. 401 402 A data dependency barrier is a partial ordering on interdependent loads 403 only; it is not required to have any effect on stores, independent loads 404 or overlapping loads. 405 406 As mentioned in (1), the other CPUs in the system can be viewed as 407 committing sequences of stores to the memory system that the CPU being 408 considered can then perceive. A data dependency barrier issued by the CPU 409 under consideration guarantees that for any load preceding it, if that 410 load touches one of a sequence of stores from another CPU, then by the 411 time the barrier completes, the effects of all the stores prior to that 412 touched by the load will be perceptible to any loads issued after the data 413 dependency barrier. 414 415 See the "Examples of memory barrier sequences" subsection for diagrams 416 showing the ordering constraints. 417 418 [!] Note that the first load really has to have a _data_ dependency and 419 not a control dependency. If the address for the second load is dependent 420 on the first load, but the dependency is through a conditional rather than 421 actually loading the address itself, then it's a _control_ dependency and 422 a full read barrier or better is required. See the "Control dependencies" 423 subsection for more information. 424 425 [!] Note that data dependency barriers should normally be paired with 426 write barriers; see the "SMP barrier pairing" subsection. 427 428 429 (3) Read (or load) memory barriers. 430 431 A read barrier is a data dependency barrier plus a guarantee that all the 432 LOAD operations specified before the barrier will appear to happen before 433 all the LOAD operations specified after the barrier with respect to the 434 other components of the system. 435 436 A read barrier is a partial ordering on loads only; it is not required to 437 have any effect on stores. 438 439 Read memory barriers imply data dependency barriers, and so can substitute 440 for them. 441 442 [!] Note that read barriers should normally be paired with write barriers; 443 see the "SMP barrier pairing" subsection. 444 445 446 (4) General memory barriers. 447 448 A general memory barrier gives a guarantee that all the LOAD and STORE 449 operations specified before the barrier will appear to happen before all 450 the LOAD and STORE operations specified after the barrier with respect to 451 the other components of the system. 452 453 A general memory barrier is a partial ordering over both loads and stores. 454 455 General memory barriers imply both read and write memory barriers, and so 456 can substitute for either. 457 458 459And a couple of implicit varieties: 460 461 (5) ACQUIRE operations. 462 463 This acts as a one-way permeable barrier. It guarantees that all memory 464 operations after the ACQUIRE operation will appear to happen after the 465 ACQUIRE operation with respect to the other components of the system. 466 ACQUIRE operations include LOCK operations and both smp_load_acquire() 467 and smp_cond_acquire() operations. The later builds the necessary ACQUIRE 468 semantics from relying on a control dependency and smp_rmb(). 469 470 Memory operations that occur before an ACQUIRE operation may appear to 471 happen after it completes. 472 473 An ACQUIRE operation should almost always be paired with a RELEASE 474 operation. 475 476 477 (6) RELEASE operations. 478 479 This also acts as a one-way permeable barrier. It guarantees that all 480 memory operations before the RELEASE operation will appear to happen 481 before the RELEASE operation with respect to the other components of the 482 system. RELEASE operations include UNLOCK operations and 483 smp_store_release() operations. 484 485 Memory operations that occur after a RELEASE operation may appear to 486 happen before it completes. 487 488 The use of ACQUIRE and RELEASE operations generally precludes the need 489 for other sorts of memory barrier (but note the exceptions mentioned in 490 the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE 491 pair is -not- guaranteed to act as a full memory barrier. However, after 492 an ACQUIRE on a given variable, all memory accesses preceding any prior 493 RELEASE on that same variable are guaranteed to be visible. In other 494 words, within a given variable's critical section, all accesses of all 495 previous critical sections for that variable are guaranteed to have 496 completed. 497 498 This means that ACQUIRE acts as a minimal "acquire" operation and 499 RELEASE acts as a minimal "release" operation. 500 501A subset of the atomic operations described in atomic_t.txt have ACQUIRE and 502RELEASE variants in addition to fully-ordered and relaxed (no barrier 503semantics) definitions. For compound atomics performing both a load and a 504store, ACQUIRE semantics apply only to the load and RELEASE semantics apply 505only to the store portion of the operation. 506 507Memory barriers are only required where there's a possibility of interaction 508between two CPUs or between a CPU and a device. If it can be guaranteed that 509there won't be any such interaction in any particular piece of code, then 510memory barriers are unnecessary in that piece of code. 511 512 513Note that these are the _minimum_ guarantees. Different architectures may give 514more substantial guarantees, but they may _not_ be relied upon outside of arch 515specific code. 516 517 518WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? 519---------------------------------------------- 520 521There are certain things that the Linux kernel memory barriers do not guarantee: 522 523 (*) There is no guarantee that any of the memory accesses specified before a 524 memory barrier will be _complete_ by the completion of a memory barrier 525 instruction; the barrier can be considered to draw a line in that CPU's 526 access queue that accesses of the appropriate type may not cross. 527 528 (*) There is no guarantee that issuing a memory barrier on one CPU will have 529 any direct effect on another CPU or any other hardware in the system. The 530 indirect effect will be the order in which the second CPU sees the effects 531 of the first CPU's accesses occur, but see the next point: 532 533 (*) There is no guarantee that a CPU will see the correct order of effects 534 from a second CPU's accesses, even _if_ the second CPU uses a memory 535 barrier, unless the first CPU _also_ uses a matching memory barrier (see 536 the subsection on "SMP Barrier Pairing"). 537 538 (*) There is no guarantee that some intervening piece of off-the-CPU 539 hardware[*] will not reorder the memory accesses. CPU cache coherency 540 mechanisms should propagate the indirect effects of a memory barrier 541 between CPUs, but might not do so in order. 542 543 [*] For information on bus mastering DMA and coherency please read: 544 545 Documentation/PCI/pci.txt 546 Documentation/DMA-API-HOWTO.txt 547 Documentation/DMA-API.txt 548 549 550DATA DEPENDENCY BARRIERS 551------------------------ 552 553The usage requirements of data dependency barriers are a little subtle, and 554it's not always obvious that they're needed. To illustrate, consider the 555following sequence of events: 556 557 CPU 1 CPU 2 558 =============== =============== 559 { A == 1, B == 2, C == 3, P == &A, Q == &C } 560 B = 4; 561 <write barrier> 562 WRITE_ONCE(P, &B) 563 Q = READ_ONCE(P); 564 D = *Q; 565 566There's a clear data dependency here, and it would seem that by the end of the 567sequence, Q must be either &A or &B, and that: 568 569 (Q == &A) implies (D == 1) 570 (Q == &B) implies (D == 4) 571 572But! CPU 2's perception of P may be updated _before_ its perception of B, thus 573leading to the following situation: 574 575 (Q == &B) and (D == 2) ???? 576 577Whilst this may seem like a failure of coherency or causality maintenance, it 578isn't, and this behaviour can be observed on certain real CPUs (such as the DEC 579Alpha). 580 581To deal with this, a data dependency barrier or better must be inserted 582between the address load and the data load: 583 584 CPU 1 CPU 2 585 =============== =============== 586 { A == 1, B == 2, C == 3, P == &A, Q == &C } 587 B = 4; 588 <write barrier> 589 WRITE_ONCE(P, &B); 590 Q = READ_ONCE(P); 591 <data dependency barrier> 592 D = *Q; 593 594This enforces the occurrence of one of the two implications, and prevents the 595third possibility from arising. 596 597 598[!] Note that this extremely counterintuitive situation arises most easily on 599machines with split caches, so that, for example, one cache bank processes 600even-numbered cache lines and the other bank processes odd-numbered cache 601lines. The pointer P might be stored in an odd-numbered cache line, and the 602variable B might be stored in an even-numbered cache line. Then, if the 603even-numbered bank of the reading CPU's cache is extremely busy while the 604odd-numbered bank is idle, one can see the new value of the pointer P (&B), 605but the old value of the variable B (2). 606 607 608A data-dependency barrier is not required to order dependent writes 609because the CPUs that the Linux kernel supports don't do writes 610until they are certain (1) that the write will actually happen, (2) 611of the location of the write, and (3) of the value to be written. 612But please carefully read the "CONTROL DEPENDENCIES" section and the 613Documentation/RCU/rcu_dereference.txt file: The compiler can and does 614break dependencies in a great many highly creative ways. 615 616 CPU 1 CPU 2 617 =============== =============== 618 { A == 1, B == 2, C = 3, P == &A, Q == &C } 619 B = 4; 620 <write barrier> 621 WRITE_ONCE(P, &B); 622 Q = READ_ONCE(P); 623 WRITE_ONCE(*Q, 5); 624 625Therefore, no data-dependency barrier is required to order the read into 626Q with the store into *Q. In other words, this outcome is prohibited, 627even without a data-dependency barrier: 628 629 (Q == &B) && (B == 4) 630 631Please note that this pattern should be rare. After all, the whole point 632of dependency ordering is to -prevent- writes to the data structure, along 633with the expensive cache misses associated with those writes. This pattern 634can be used to record rare error conditions and the like, and the CPUs' 635naturally occurring ordering prevents such records from being lost. 636 637 638The data dependency barrier is very important to the RCU system, 639for example. See rcu_assign_pointer() and rcu_dereference() in 640include/linux/rcupdate.h. This permits the current target of an RCU'd 641pointer to be replaced with a new modified target, without the replacement 642target appearing to be incompletely initialised. 643 644See also the subsection on "Cache Coherency" for a more thorough example. 645 646 647CONTROL DEPENDENCIES 648-------------------- 649 650Control dependencies can be a bit tricky because current compilers do 651not understand them. The purpose of this section is to help you prevent 652the compiler's ignorance from breaking your code. 653 654A load-load control dependency requires a full read memory barrier, not 655simply a data dependency barrier to make it work correctly. Consider the 656following bit of code: 657 658 q = READ_ONCE(a); 659 if (q) { 660 <data dependency barrier> /* BUG: No data dependency!!! */ 661 p = READ_ONCE(b); 662 } 663 664This will not have the desired effect because there is no actual data 665dependency, but rather a control dependency that the CPU may short-circuit 666by attempting to predict the outcome in advance, so that other CPUs see 667the load from b as having happened before the load from a. In such a 668case what's actually required is: 669 670 q = READ_ONCE(a); 671 if (q) { 672 <read barrier> 673 p = READ_ONCE(b); 674 } 675 676However, stores are not speculated. This means that ordering -is- provided 677for load-store control dependencies, as in the following example: 678 679 q = READ_ONCE(a); 680 if (q) { 681 WRITE_ONCE(b, 1); 682 } 683 684Control dependencies pair normally with other types of barriers. 685That said, please note that neither READ_ONCE() nor WRITE_ONCE() 686are optional! Without the READ_ONCE(), the compiler might combine the 687load from 'a' with other loads from 'a'. Without the WRITE_ONCE(), 688the compiler might combine the store to 'b' with other stores to 'b'. 689Either can result in highly counterintuitive effects on ordering. 690 691Worse yet, if the compiler is able to prove (say) that the value of 692variable 'a' is always non-zero, it would be well within its rights 693to optimize the original example by eliminating the "if" statement 694as follows: 695 696 q = a; 697 b = 1; /* BUG: Compiler and CPU can both reorder!!! */ 698 699So don't leave out the READ_ONCE(). 700 701It is tempting to try to enforce ordering on identical stores on both 702branches of the "if" statement as follows: 703 704 q = READ_ONCE(a); 705 if (q) { 706 barrier(); 707 WRITE_ONCE(b, 1); 708 do_something(); 709 } else { 710 barrier(); 711 WRITE_ONCE(b, 1); 712 do_something_else(); 713 } 714 715Unfortunately, current compilers will transform this as follows at high 716optimization levels: 717 718 q = READ_ONCE(a); 719 barrier(); 720 WRITE_ONCE(b, 1); /* BUG: No ordering vs. load from a!!! */ 721 if (q) { 722 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ 723 do_something(); 724 } else { 725 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ 726 do_something_else(); 727 } 728 729Now there is no conditional between the load from 'a' and the store to 730'b', which means that the CPU is within its rights to reorder them: 731The conditional is absolutely required, and must be present in the 732assembly code even after all compiler optimizations have been applied. 733Therefore, if you need ordering in this example, you need explicit 734memory barriers, for example, smp_store_release(): 735 736 q = READ_ONCE(a); 737 if (q) { 738 smp_store_release(&b, 1); 739 do_something(); 740 } else { 741 smp_store_release(&b, 1); 742 do_something_else(); 743 } 744 745In contrast, without explicit memory barriers, two-legged-if control 746ordering is guaranteed only when the stores differ, for example: 747 748 q = READ_ONCE(a); 749 if (q) { 750 WRITE_ONCE(b, 1); 751 do_something(); 752 } else { 753 WRITE_ONCE(b, 2); 754 do_something_else(); 755 } 756 757The initial READ_ONCE() is still required to prevent the compiler from 758proving the value of 'a'. 759 760In addition, you need to be careful what you do with the local variable 'q', 761otherwise the compiler might be able to guess the value and again remove 762the needed conditional. For example: 763 764 q = READ_ONCE(a); 765 if (q % MAX) { 766 WRITE_ONCE(b, 1); 767 do_something(); 768 } else { 769 WRITE_ONCE(b, 2); 770 do_something_else(); 771 } 772 773If MAX is defined to be 1, then the compiler knows that (q % MAX) is 774equal to zero, in which case the compiler is within its rights to 775transform the above code into the following: 776 777 q = READ_ONCE(a); 778 WRITE_ONCE(b, 2); 779 do_something_else(); 780 781Given this transformation, the CPU is not required to respect the ordering 782between the load from variable 'a' and the store to variable 'b'. It is 783tempting to add a barrier(), but this does not help. The conditional 784is gone, and the barrier won't bring it back. Therefore, if you are 785relying on this ordering, you should make sure that MAX is greater than 786one, perhaps as follows: 787 788 q = READ_ONCE(a); 789 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ 790 if (q % MAX) { 791 WRITE_ONCE(b, 1); 792 do_something(); 793 } else { 794 WRITE_ONCE(b, 2); 795 do_something_else(); 796 } 797 798Please note once again that the stores to 'b' differ. If they were 799identical, as noted earlier, the compiler could pull this store outside 800of the 'if' statement. 801 802You must also be careful not to rely too much on boolean short-circuit 803evaluation. Consider this example: 804 805 q = READ_ONCE(a); 806 if (q || 1 > 0) 807 WRITE_ONCE(b, 1); 808 809Because the first condition cannot fault and the second condition is 810always true, the compiler can transform this example as following, 811defeating control dependency: 812 813 q = READ_ONCE(a); 814 WRITE_ONCE(b, 1); 815 816This example underscores the need to ensure that the compiler cannot 817out-guess your code. More generally, although READ_ONCE() does force 818the compiler to actually emit code for a given load, it does not force 819the compiler to use the results. 820 821In addition, control dependencies apply only to the then-clause and 822else-clause of the if-statement in question. In particular, it does 823not necessarily apply to code following the if-statement: 824 825 q = READ_ONCE(a); 826 if (q) { 827 WRITE_ONCE(b, 1); 828 } else { 829 WRITE_ONCE(b, 2); 830 } 831 WRITE_ONCE(c, 1); /* BUG: No ordering against the read from 'a'. */ 832 833It is tempting to argue that there in fact is ordering because the 834compiler cannot reorder volatile accesses and also cannot reorder 835the writes to 'b' with the condition. Unfortunately for this line 836of reasoning, the compiler might compile the two writes to 'b' as 837conditional-move instructions, as in this fanciful pseudo-assembly 838language: 839 840 ld r1,a 841 cmp r1,$0 842 cmov,ne r4,$1 843 cmov,eq r4,$2 844 st r4,b 845 st $1,c 846 847A weakly ordered CPU would have no dependency of any sort between the load 848from 'a' and the store to 'c'. The control dependencies would extend 849only to the pair of cmov instructions and the store depending on them. 850In short, control dependencies apply only to the stores in the then-clause 851and else-clause of the if-statement in question (including functions 852invoked by those two clauses), not to code following that if-statement. 853 854Finally, control dependencies do -not- provide transitivity. This is 855demonstrated by two related examples, with the initial values of 856'x' and 'y' both being zero: 857 858 CPU 0 CPU 1 859 ======================= ======================= 860 r1 = READ_ONCE(x); r2 = READ_ONCE(y); 861 if (r1 > 0) if (r2 > 0) 862 WRITE_ONCE(y, 1); WRITE_ONCE(x, 1); 863 864 assert(!(r1 == 1 && r2 == 1)); 865 866The above two-CPU example will never trigger the assert(). However, 867if control dependencies guaranteed transitivity (which they do not), 868then adding the following CPU would guarantee a related assertion: 869 870 CPU 2 871 ===================== 872 WRITE_ONCE(x, 2); 873 874 assert(!(r1 == 2 && r2 == 1 && x == 2)); /* FAILS!!! */ 875 876But because control dependencies do -not- provide transitivity, the above 877assertion can fail after the combined three-CPU example completes. If you 878need the three-CPU example to provide ordering, you will need smp_mb() 879between the loads and stores in the CPU 0 and CPU 1 code fragments, 880that is, just before or just after the "if" statements. Furthermore, 881the original two-CPU example is very fragile and should be avoided. 882 883These two examples are the LB and WWC litmus tests from this paper: 884http://www.cl.cam.ac.uk/users/pes20/ppc-supplemental/test6.pdf and this 885site: https://www.cl.cam.ac.uk/~pes20/ppcmem/index.html. 886 887In summary: 888 889 (*) Control dependencies can order prior loads against later stores. 890 However, they do -not- guarantee any other sort of ordering: 891 Not prior loads against later loads, nor prior stores against 892 later anything. If you need these other forms of ordering, 893 use smp_rmb(), smp_wmb(), or, in the case of prior stores and 894 later loads, smp_mb(). 895 896 (*) If both legs of the "if" statement begin with identical stores to 897 the same variable, then those stores must be ordered, either by 898 preceding both of them with smp_mb() or by using smp_store_release() 899 to carry out the stores. Please note that it is -not- sufficient 900 to use barrier() at beginning of each leg of the "if" statement 901 because, as shown by the example above, optimizing compilers can 902 destroy the control dependency while respecting the letter of the 903 barrier() law. 904 905 (*) Control dependencies require at least one run-time conditional 906 between the prior load and the subsequent store, and this 907 conditional must involve the prior load. If the compiler is able 908 to optimize the conditional away, it will have also optimized 909 away the ordering. Careful use of READ_ONCE() and WRITE_ONCE() 910 can help to preserve the needed conditional. 911 912 (*) Control dependencies require that the compiler avoid reordering the 913 dependency into nonexistence. Careful use of READ_ONCE() or 914 atomic{,64}_read() can help to preserve your control dependency. 915 Please see the COMPILER BARRIER section for more information. 916 917 (*) Control dependencies apply only to the then-clause and else-clause 918 of the if-statement containing the control dependency, including 919 any functions that these two clauses call. Control dependencies 920 do -not- apply to code following the if-statement containing the 921 control dependency. 922 923 (*) Control dependencies pair normally with other types of barriers. 924 925 (*) Control dependencies do -not- provide transitivity. If you 926 need transitivity, use smp_mb(). 927 928 (*) Compilers do not understand control dependencies. It is therefore 929 your job to ensure that they do not break your code. 930 931 932SMP BARRIER PAIRING 933------------------- 934 935When dealing with CPU-CPU interactions, certain types of memory barrier should 936always be paired. A lack of appropriate pairing is almost certainly an error. 937 938General barriers pair with each other, though they also pair with most 939other types of barriers, albeit without transitivity. An acquire barrier 940pairs with a release barrier, but both may also pair with other barriers, 941including of course general barriers. A write barrier pairs with a data 942dependency barrier, a control dependency, an acquire barrier, a release 943barrier, a read barrier, or a general barrier. Similarly a read barrier, 944control dependency, or a data dependency barrier pairs with a write 945barrier, an acquire barrier, a release barrier, or a general barrier: 946 947 CPU 1 CPU 2 948 =============== =============== 949 WRITE_ONCE(a, 1); 950 <write barrier> 951 WRITE_ONCE(b, 2); x = READ_ONCE(b); 952 <read barrier> 953 y = READ_ONCE(a); 954 955Or: 956 957 CPU 1 CPU 2 958 =============== =============================== 959 a = 1; 960 <write barrier> 961 WRITE_ONCE(b, &a); x = READ_ONCE(b); 962 <data dependency barrier> 963 y = *x; 964 965Or even: 966 967 CPU 1 CPU 2 968 =============== =============================== 969 r1 = READ_ONCE(y); 970 <general barrier> 971 WRITE_ONCE(y, 1); if (r2 = READ_ONCE(x)) { 972 <implicit control dependency> 973 WRITE_ONCE(y, 1); 974 } 975 976 assert(r1 == 0 || r2 == 0); 977 978Basically, the read barrier always has to be there, even though it can be of 979the "weaker" type. 980 981[!] Note that the stores before the write barrier would normally be expected to 982match the loads after the read barrier or the data dependency barrier, and vice 983versa: 984 985 CPU 1 CPU 2 986 =================== =================== 987 WRITE_ONCE(a, 1); }---- --->{ v = READ_ONCE(c); 988 WRITE_ONCE(b, 2); } \ / { w = READ_ONCE(d); 989 <write barrier> \ <read barrier> 990 WRITE_ONCE(c, 3); } / \ { x = READ_ONCE(a); 991 WRITE_ONCE(d, 4); }---- --->{ y = READ_ONCE(b); 992 993 994EXAMPLES OF MEMORY BARRIER SEQUENCES 995------------------------------------ 996 997Firstly, write barriers act as partial orderings on store operations. 998Consider the following sequence of events: 999 1000 CPU 1 1001 ======================= 1002 STORE A = 1 1003 STORE B = 2 1004 STORE C = 3 1005 <write barrier> 1006 STORE D = 4 1007 STORE E = 5 1008 1009This sequence of events is committed to the memory coherence system in an order 1010that the rest of the system might perceive as the unordered set of { STORE A, 1011STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E 1012}: 1013 1014 +-------+ : : 1015 | | +------+ 1016 | |------>| C=3 | } /\ 1017 | | : +------+ }----- \ -----> Events perceptible to 1018 | | : | A=1 | } \/ the rest of the system 1019 | | : +------+ } 1020 | CPU 1 | : | B=2 | } 1021 | | +------+ } 1022 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier 1023 | | +------+ } requires all stores prior to the 1024 | | : | E=5 | } barrier to be committed before 1025 | | : +------+ } further stores may take place 1026 | |------>| D=4 | } 1027 | | +------+ 1028 +-------+ : : 1029 | 1030 | Sequence in which stores are committed to the 1031 | memory system by CPU 1 1032 V 1033 1034 1035Secondly, data dependency barriers act as partial orderings on data-dependent 1036loads. Consider the following sequence of events: 1037 1038 CPU 1 CPU 2 1039 ======================= ======================= 1040 { B = 7; X = 9; Y = 8; C = &Y } 1041 STORE A = 1 1042 STORE B = 2 1043 <write barrier> 1044 STORE C = &B LOAD X 1045 STORE D = 4 LOAD C (gets &B) 1046 LOAD *C (reads B) 1047 1048Without intervention, CPU 2 may perceive the events on CPU 1 in some 1049effectively random order, despite the write barrier issued by CPU 1: 1050 1051 +-------+ : : : : 1052 | | +------+ +-------+ | Sequence of update 1053 | |------>| B=2 |----- --->| Y->8 | | of perception on 1054 | | : +------+ \ +-------+ | CPU 2 1055 | CPU 1 | : | A=1 | \ --->| C->&Y | V 1056 | | +------+ | +-------+ 1057 | | wwwwwwwwwwwwwwww | : : 1058 | | +------+ | : : 1059 | | : | C=&B |--- | : : +-------+ 1060 | | : +------+ \ | +-------+ | | 1061 | |------>| D=4 | ----------->| C->&B |------>| | 1062 | | +------+ | +-------+ | | 1063 +-------+ : : | : : | | 1064 | : : | | 1065 | : : | CPU 2 | 1066 | +-------+ | | 1067 Apparently incorrect ---> | | B->7 |------>| | 1068 perception of B (!) | +-------+ | | 1069 | : : | | 1070 | +-------+ | | 1071 The load of X holds ---> \ | X->9 |------>| | 1072 up the maintenance \ +-------+ | | 1073 of coherence of B ----->| B->2 | +-------+ 1074 +-------+ 1075 : : 1076 1077 1078In the above example, CPU 2 perceives that B is 7, despite the load of *C 1079(which would be B) coming after the LOAD of C. 1080 1081If, however, a data dependency barrier were to be placed between the load of C 1082and the load of *C (ie: B) on CPU 2: 1083 1084 CPU 1 CPU 2 1085 ======================= ======================= 1086 { B = 7; X = 9; Y = 8; C = &Y } 1087 STORE A = 1 1088 STORE B = 2 1089 <write barrier> 1090 STORE C = &B LOAD X 1091 STORE D = 4 LOAD C (gets &B) 1092 <data dependency barrier> 1093 LOAD *C (reads B) 1094 1095then the following will occur: 1096 1097 +-------+ : : : : 1098 | | +------+ +-------+ 1099 | |------>| B=2 |----- --->| Y->8 | 1100 | | : +------+ \ +-------+ 1101 | CPU 1 | : | A=1 | \ --->| C->&Y | 1102 | | +------+ | +-------+ 1103 | | wwwwwwwwwwwwwwww | : : 1104 | | +------+ | : : 1105 | | : | C=&B |--- | : : +-------+ 1106 | | : +------+ \ | +-------+ | | 1107 | |------>| D=4 | ----------->| C->&B |------>| | 1108 | | +------+ | +-------+ | | 1109 +-------+ : : | : : | | 1110 | : : | | 1111 | : : | CPU 2 | 1112 | +-------+ | | 1113 | | X->9 |------>| | 1114 | +-------+ | | 1115 Makes sure all effects ---> \ ddddddddddddddddd | | 1116 prior to the store of C \ +-------+ | | 1117 are perceptible to ----->| B->2 |------>| | 1118 subsequent loads +-------+ | | 1119 : : +-------+ 1120 1121 1122And thirdly, a read barrier acts as a partial order on loads. Consider the 1123following sequence of events: 1124 1125 CPU 1 CPU 2 1126 ======================= ======================= 1127 { A = 0, B = 9 } 1128 STORE A=1 1129 <write barrier> 1130 STORE B=2 1131 LOAD B 1132 LOAD A 1133 1134Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in 1135some effectively random order, despite the write barrier issued by CPU 1: 1136 1137 +-------+ : : : : 1138 | | +------+ +-------+ 1139 | |------>| A=1 |------ --->| A->0 | 1140 | | +------+ \ +-------+ 1141 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1142 | | +------+ | +-------+ 1143 | |------>| B=2 |--- | : : 1144 | | +------+ \ | : : +-------+ 1145 +-------+ : : \ | +-------+ | | 1146 ---------->| B->2 |------>| | 1147 | +-------+ | CPU 2 | 1148 | | A->0 |------>| | 1149 | +-------+ | | 1150 | : : +-------+ 1151 \ : : 1152 \ +-------+ 1153 ---->| A->1 | 1154 +-------+ 1155 : : 1156 1157 1158If, however, a read barrier were to be placed between the load of B and the 1159load of A on CPU 2: 1160 1161 CPU 1 CPU 2 1162 ======================= ======================= 1163 { A = 0, B = 9 } 1164 STORE A=1 1165 <write barrier> 1166 STORE B=2 1167 LOAD B 1168 <read barrier> 1169 LOAD A 1170 1171then the partial ordering imposed by CPU 1 will be perceived correctly by CPU 11722: 1173 1174 +-------+ : : : : 1175 | | +------+ +-------+ 1176 | |------>| A=1 |------ --->| A->0 | 1177 | | +------+ \ +-------+ 1178 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1179 | | +------+ | +-------+ 1180 | |------>| B=2 |--- | : : 1181 | | +------+ \ | : : +-------+ 1182 +-------+ : : \ | +-------+ | | 1183 ---------->| B->2 |------>| | 1184 | +-------+ | CPU 2 | 1185 | : : | | 1186 | : : | | 1187 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 1188 barrier causes all effects \ +-------+ | | 1189 prior to the storage of B ---->| A->1 |------>| | 1190 to be perceptible to CPU 2 +-------+ | | 1191 : : +-------+ 1192 1193 1194To illustrate this more completely, consider what could happen if the code 1195contained a load of A either side of the read barrier: 1196 1197 CPU 1 CPU 2 1198 ======================= ======================= 1199 { A = 0, B = 9 } 1200 STORE A=1 1201 <write barrier> 1202 STORE B=2 1203 LOAD B 1204 LOAD A [first load of A] 1205 <read barrier> 1206 LOAD A [second load of A] 1207 1208Even though the two loads of A both occur after the load of B, they may both 1209come up with different values: 1210 1211 +-------+ : : : : 1212 | | +------+ +-------+ 1213 | |------>| A=1 |------ --->| A->0 | 1214 | | +------+ \ +-------+ 1215 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1216 | | +------+ | +-------+ 1217 | |------>| B=2 |--- | : : 1218 | | +------+ \ | : : +-------+ 1219 +-------+ : : \ | +-------+ | | 1220 ---------->| B->2 |------>| | 1221 | +-------+ | CPU 2 | 1222 | : : | | 1223 | : : | | 1224 | +-------+ | | 1225 | | A->0 |------>| 1st | 1226 | +-------+ | | 1227 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 1228 barrier causes all effects \ +-------+ | | 1229 prior to the storage of B ---->| A->1 |------>| 2nd | 1230 to be perceptible to CPU 2 +-------+ | | 1231 : : +-------+ 1232 1233 1234But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 1235before the read barrier completes anyway: 1236 1237 +-------+ : : : : 1238 | | +------+ +-------+ 1239 | |------>| A=1 |------ --->| A->0 | 1240 | | +------+ \ +-------+ 1241 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1242 | | +------+ | +-------+ 1243 | |------>| B=2 |--- | : : 1244 | | +------+ \ | : : +-------+ 1245 +-------+ : : \ | +-------+ | | 1246 ---------->| B->2 |------>| | 1247 | +-------+ | CPU 2 | 1248 | : : | | 1249 \ : : | | 1250 \ +-------+ | | 1251 ---->| A->1 |------>| 1st | 1252 +-------+ | | 1253 rrrrrrrrrrrrrrrrr | | 1254 +-------+ | | 1255 | A->1 |------>| 2nd | 1256 +-------+ | | 1257 : : +-------+ 1258 1259 1260The guarantee is that the second load will always come up with A == 1 if the 1261load of B came up with B == 2. No such guarantee exists for the first load of 1262A; that may come up with either A == 0 or A == 1. 1263 1264 1265READ MEMORY BARRIERS VS LOAD SPECULATION 1266---------------------------------------- 1267 1268Many CPUs speculate with loads: that is they see that they will need to load an 1269item from memory, and they find a time where they're not using the bus for any 1270other loads, and so do the load in advance - even though they haven't actually 1271got to that point in the instruction execution flow yet. This permits the 1272actual load instruction to potentially complete immediately because the CPU 1273already has the value to hand. 1274 1275It may turn out that the CPU didn't actually need the value - perhaps because a 1276branch circumvented the load - in which case it can discard the value or just 1277cache it for later use. 1278 1279Consider: 1280 1281 CPU 1 CPU 2 1282 ======================= ======================= 1283 LOAD B 1284 DIVIDE } Divide instructions generally 1285 DIVIDE } take a long time to perform 1286 LOAD A 1287 1288Which might appear as this: 1289 1290 : : +-------+ 1291 +-------+ | | 1292 --->| B->2 |------>| | 1293 +-------+ | CPU 2 | 1294 : :DIVIDE | | 1295 +-------+ | | 1296 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1297 division speculates on the +-------+ ~ | | 1298 LOAD of A : : ~ | | 1299 : :DIVIDE | | 1300 : : ~ | | 1301 Once the divisions are complete --> : : ~-->| | 1302 the CPU can then perform the : : | | 1303 LOAD with immediate effect : : +-------+ 1304 1305 1306Placing a read barrier or a data dependency barrier just before the second 1307load: 1308 1309 CPU 1 CPU 2 1310 ======================= ======================= 1311 LOAD B 1312 DIVIDE 1313 DIVIDE 1314 <read barrier> 1315 LOAD A 1316 1317will force any value speculatively obtained to be reconsidered to an extent 1318dependent on the type of barrier used. If there was no change made to the 1319speculated memory location, then the speculated value will just be used: 1320 1321 : : +-------+ 1322 +-------+ | | 1323 --->| B->2 |------>| | 1324 +-------+ | CPU 2 | 1325 : :DIVIDE | | 1326 +-------+ | | 1327 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1328 division speculates on the +-------+ ~ | | 1329 LOAD of A : : ~ | | 1330 : :DIVIDE | | 1331 : : ~ | | 1332 : : ~ | | 1333 rrrrrrrrrrrrrrrr~ | | 1334 : : ~ | | 1335 : : ~-->| | 1336 : : | | 1337 : : +-------+ 1338 1339 1340but if there was an update or an invalidation from another CPU pending, then 1341the speculation will be cancelled and the value reloaded: 1342 1343 : : +-------+ 1344 +-------+ | | 1345 --->| B->2 |------>| | 1346 +-------+ | CPU 2 | 1347 : :DIVIDE | | 1348 +-------+ | | 1349 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1350 division speculates on the +-------+ ~ | | 1351 LOAD of A : : ~ | | 1352 : :DIVIDE | | 1353 : : ~ | | 1354 : : ~ | | 1355 rrrrrrrrrrrrrrrrr | | 1356 +-------+ | | 1357 The speculation is discarded ---> --->| A->1 |------>| | 1358 and an updated value is +-------+ | | 1359 retrieved : : +-------+ 1360 1361 1362TRANSITIVITY 1363------------ 1364 1365Transitivity is a deeply intuitive notion about ordering that is not 1366always provided by real computer systems. The following example 1367demonstrates transitivity: 1368 1369 CPU 1 CPU 2 CPU 3 1370 ======================= ======================= ======================= 1371 { X = 0, Y = 0 } 1372 STORE X=1 LOAD X STORE Y=1 1373 <general barrier> <general barrier> 1374 LOAD Y LOAD X 1375 1376Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. 1377This indicates that CPU 2's load from X in some sense follows CPU 1's 1378store to X and that CPU 2's load from Y in some sense preceded CPU 3's 1379store to Y. The question is then "Can CPU 3's load from X return 0?" 1380 1381Because CPU 2's load from X in some sense came after CPU 1's store, it 1382is natural to expect that CPU 3's load from X must therefore return 1. 1383This expectation is an example of transitivity: if a load executing on 1384CPU A follows a load from the same variable executing on CPU B, then 1385CPU A's load must either return the same value that CPU B's load did, 1386or must return some later value. 1387 1388In the Linux kernel, use of general memory barriers guarantees 1389transitivity. Therefore, in the above example, if CPU 2's load from X 1390returns 1 and its load from Y returns 0, then CPU 3's load from X must 1391also return 1. 1392 1393However, transitivity is -not- guaranteed for read or write barriers. 1394For example, suppose that CPU 2's general barrier in the above example 1395is changed to a read barrier as shown below: 1396 1397 CPU 1 CPU 2 CPU 3 1398 ======================= ======================= ======================= 1399 { X = 0, Y = 0 } 1400 STORE X=1 LOAD X STORE Y=1 1401 <read barrier> <general barrier> 1402 LOAD Y LOAD X 1403 1404This substitution destroys transitivity: in this example, it is perfectly 1405legal for CPU 2's load from X to return 1, its load from Y to return 0, 1406and CPU 3's load from X to return 0. 1407 1408The key point is that although CPU 2's read barrier orders its pair 1409of loads, it does not guarantee to order CPU 1's store. Therefore, if 1410this example runs on a system where CPUs 1 and 2 share a store buffer 1411or a level of cache, CPU 2 might have early access to CPU 1's writes. 1412General barriers are therefore required to ensure that all CPUs agree 1413on the combined order of CPU 1's and CPU 2's accesses. 1414 1415General barriers provide "global transitivity", so that all CPUs will 1416agree on the order of operations. In contrast, a chain of release-acquire 1417pairs provides only "local transitivity", so that only those CPUs on 1418the chain are guaranteed to agree on the combined order of the accesses. 1419For example, switching to C code in deference to Herman Hollerith: 1420 1421 int u, v, x, y, z; 1422 1423 void cpu0(void) 1424 { 1425 r0 = smp_load_acquire(&x); 1426 WRITE_ONCE(u, 1); 1427 smp_store_release(&y, 1); 1428 } 1429 1430 void cpu1(void) 1431 { 1432 r1 = smp_load_acquire(&y); 1433 r4 = READ_ONCE(v); 1434 r5 = READ_ONCE(u); 1435 smp_store_release(&z, 1); 1436 } 1437 1438 void cpu2(void) 1439 { 1440 r2 = smp_load_acquire(&z); 1441 smp_store_release(&x, 1); 1442 } 1443 1444 void cpu3(void) 1445 { 1446 WRITE_ONCE(v, 1); 1447 smp_mb(); 1448 r3 = READ_ONCE(u); 1449 } 1450 1451Because cpu0(), cpu1(), and cpu2() participate in a local transitive 1452chain of smp_store_release()/smp_load_acquire() pairs, the following 1453outcome is prohibited: 1454 1455 r0 == 1 && r1 == 1 && r2 == 1 1456 1457Furthermore, because of the release-acquire relationship between cpu0() 1458and cpu1(), cpu1() must see cpu0()'s writes, so that the following 1459outcome is prohibited: 1460 1461 r1 == 1 && r5 == 0 1462 1463However, the transitivity of release-acquire is local to the participating 1464CPUs and does not apply to cpu3(). Therefore, the following outcome 1465is possible: 1466 1467 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 1468 1469As an aside, the following outcome is also possible: 1470 1471 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1 1472 1473Although cpu0(), cpu1(), and cpu2() will see their respective reads and 1474writes in order, CPUs not involved in the release-acquire chain might 1475well disagree on the order. This disagreement stems from the fact that 1476the weak memory-barrier instructions used to implement smp_load_acquire() 1477and smp_store_release() are not required to order prior stores against 1478subsequent loads in all cases. This means that cpu3() can see cpu0()'s 1479store to u as happening -after- cpu1()'s load from v, even though 1480both cpu0() and cpu1() agree that these two operations occurred in the 1481intended order. 1482 1483However, please keep in mind that smp_load_acquire() is not magic. 1484In particular, it simply reads from its argument with ordering. It does 1485-not- ensure that any particular value will be read. Therefore, the 1486following outcome is possible: 1487 1488 r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0 1489 1490Note that this outcome can happen even on a mythical sequentially 1491consistent system where nothing is ever reordered. 1492 1493To reiterate, if your code requires global transitivity, use general 1494barriers throughout. 1495 1496 1497======================== 1498EXPLICIT KERNEL BARRIERS 1499======================== 1500 1501The Linux kernel has a variety of different barriers that act at different 1502levels: 1503 1504 (*) Compiler barrier. 1505 1506 (*) CPU memory barriers. 1507 1508 (*) MMIO write barrier. 1509 1510 1511COMPILER BARRIER 1512---------------- 1513 1514The Linux kernel has an explicit compiler barrier function that prevents the 1515compiler from moving the memory accesses either side of it to the other side: 1516 1517 barrier(); 1518 1519This is a general barrier -- there are no read-read or write-write 1520variants of barrier(). However, READ_ONCE() and WRITE_ONCE() can be 1521thought of as weak forms of barrier() that affect only the specific 1522accesses flagged by the READ_ONCE() or WRITE_ONCE(). 1523 1524The barrier() function has the following effects: 1525 1526 (*) Prevents the compiler from reordering accesses following the 1527 barrier() to precede any accesses preceding the barrier(). 1528 One example use for this property is to ease communication between 1529 interrupt-handler code and the code that was interrupted. 1530 1531 (*) Within a loop, forces the compiler to load the variables used 1532 in that loop's conditional on each pass through that loop. 1533 1534The READ_ONCE() and WRITE_ONCE() functions can prevent any number of 1535optimizations that, while perfectly safe in single-threaded code, can 1536be fatal in concurrent code. Here are some examples of these sorts 1537of optimizations: 1538 1539 (*) The compiler is within its rights to reorder loads and stores 1540 to the same variable, and in some cases, the CPU is within its 1541 rights to reorder loads to the same variable. This means that 1542 the following code: 1543 1544 a[0] = x; 1545 a[1] = x; 1546 1547 Might result in an older value of x stored in a[1] than in a[0]. 1548 Prevent both the compiler and the CPU from doing this as follows: 1549 1550 a[0] = READ_ONCE(x); 1551 a[1] = READ_ONCE(x); 1552 1553 In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for 1554 accesses from multiple CPUs to a single variable. 1555 1556 (*) The compiler is within its rights to merge successive loads from 1557 the same variable. Such merging can cause the compiler to "optimize" 1558 the following code: 1559 1560 while (tmp = a) 1561 do_something_with(tmp); 1562 1563 into the following code, which, although in some sense legitimate 1564 for single-threaded code, is almost certainly not what the developer 1565 intended: 1566 1567 if (tmp = a) 1568 for (;;) 1569 do_something_with(tmp); 1570 1571 Use READ_ONCE() to prevent the compiler from doing this to you: 1572 1573 while (tmp = READ_ONCE(a)) 1574 do_something_with(tmp); 1575 1576 (*) The compiler is within its rights to reload a variable, for example, 1577 in cases where high register pressure prevents the compiler from 1578 keeping all data of interest in registers. The compiler might 1579 therefore optimize the variable 'tmp' out of our previous example: 1580 1581 while (tmp = a) 1582 do_something_with(tmp); 1583 1584 This could result in the following code, which is perfectly safe in 1585 single-threaded code, but can be fatal in concurrent code: 1586 1587 while (a) 1588 do_something_with(a); 1589 1590 For example, the optimized version of this code could result in 1591 passing a zero to do_something_with() in the case where the variable 1592 a was modified by some other CPU between the "while" statement and 1593 the call to do_something_with(). 1594 1595 Again, use READ_ONCE() to prevent the compiler from doing this: 1596 1597 while (tmp = READ_ONCE(a)) 1598 do_something_with(tmp); 1599 1600 Note that if the compiler runs short of registers, it might save 1601 tmp onto the stack. The overhead of this saving and later restoring 1602 is why compilers reload variables. Doing so is perfectly safe for 1603 single-threaded code, so you need to tell the compiler about cases 1604 where it is not safe. 1605 1606 (*) The compiler is within its rights to omit a load entirely if it knows 1607 what the value will be. For example, if the compiler can prove that 1608 the value of variable 'a' is always zero, it can optimize this code: 1609 1610 while (tmp = a) 1611 do_something_with(tmp); 1612 1613 Into this: 1614 1615 do { } while (0); 1616 1617 This transformation is a win for single-threaded code because it 1618 gets rid of a load and a branch. The problem is that the compiler 1619 will carry out its proof assuming that the current CPU is the only 1620 one updating variable 'a'. If variable 'a' is shared, then the 1621 compiler's proof will be erroneous. Use READ_ONCE() to tell the 1622 compiler that it doesn't know as much as it thinks it does: 1623 1624 while (tmp = READ_ONCE(a)) 1625 do_something_with(tmp); 1626 1627 But please note that the compiler is also closely watching what you 1628 do with the value after the READ_ONCE(). For example, suppose you 1629 do the following and MAX is a preprocessor macro with the value 1: 1630 1631 while ((tmp = READ_ONCE(a)) % MAX) 1632 do_something_with(tmp); 1633 1634 Then the compiler knows that the result of the "%" operator applied 1635 to MAX will always be zero, again allowing the compiler to optimize 1636 the code into near-nonexistence. (It will still load from the 1637 variable 'a'.) 1638 1639 (*) Similarly, the compiler is within its rights to omit a store entirely 1640 if it knows that the variable already has the value being stored. 1641 Again, the compiler assumes that the current CPU is the only one 1642 storing into the variable, which can cause the compiler to do the 1643 wrong thing for shared variables. For example, suppose you have 1644 the following: 1645 1646 a = 0; 1647 ... Code that does not store to variable a ... 1648 a = 0; 1649 1650 The compiler sees that the value of variable 'a' is already zero, so 1651 it might well omit the second store. This would come as a fatal 1652 surprise if some other CPU might have stored to variable 'a' in the 1653 meantime. 1654 1655 Use WRITE_ONCE() to prevent the compiler from making this sort of 1656 wrong guess: 1657 1658 WRITE_ONCE(a, 0); 1659 ... Code that does not store to variable a ... 1660 WRITE_ONCE(a, 0); 1661 1662 (*) The compiler is within its rights to reorder memory accesses unless 1663 you tell it not to. For example, consider the following interaction 1664 between process-level code and an interrupt handler: 1665 1666 void process_level(void) 1667 { 1668 msg = get_message(); 1669 flag = true; 1670 } 1671 1672 void interrupt_handler(void) 1673 { 1674 if (flag) 1675 process_message(msg); 1676 } 1677 1678 There is nothing to prevent the compiler from transforming 1679 process_level() to the following, in fact, this might well be a 1680 win for single-threaded code: 1681 1682 void process_level(void) 1683 { 1684 flag = true; 1685 msg = get_message(); 1686 } 1687 1688 If the interrupt occurs between these two statement, then 1689 interrupt_handler() might be passed a garbled msg. Use WRITE_ONCE() 1690 to prevent this as follows: 1691 1692 void process_level(void) 1693 { 1694 WRITE_ONCE(msg, get_message()); 1695 WRITE_ONCE(flag, true); 1696 } 1697 1698 void interrupt_handler(void) 1699 { 1700 if (READ_ONCE(flag)) 1701 process_message(READ_ONCE(msg)); 1702 } 1703 1704 Note that the READ_ONCE() and WRITE_ONCE() wrappers in 1705 interrupt_handler() are needed if this interrupt handler can itself 1706 be interrupted by something that also accesses 'flag' and 'msg', 1707 for example, a nested interrupt or an NMI. Otherwise, READ_ONCE() 1708 and WRITE_ONCE() are not needed in interrupt_handler() other than 1709 for documentation purposes. (Note also that nested interrupts 1710 do not typically occur in modern Linux kernels, in fact, if an 1711 interrupt handler returns with interrupts enabled, you will get a 1712 WARN_ONCE() splat.) 1713 1714 You should assume that the compiler can move READ_ONCE() and 1715 WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(), 1716 barrier(), or similar primitives. 1717 1718 This effect could also be achieved using barrier(), but READ_ONCE() 1719 and WRITE_ONCE() are more selective: With READ_ONCE() and 1720 WRITE_ONCE(), the compiler need only forget the contents of the 1721 indicated memory locations, while with barrier() the compiler must 1722 discard the value of all memory locations that it has currented 1723 cached in any machine registers. Of course, the compiler must also 1724 respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur, 1725 though the CPU of course need not do so. 1726 1727 (*) The compiler is within its rights to invent stores to a variable, 1728 as in the following example: 1729 1730 if (a) 1731 b = a; 1732 else 1733 b = 42; 1734 1735 The compiler might save a branch by optimizing this as follows: 1736 1737 b = 42; 1738 if (a) 1739 b = a; 1740 1741 In single-threaded code, this is not only safe, but also saves 1742 a branch. Unfortunately, in concurrent code, this optimization 1743 could cause some other CPU to see a spurious value of 42 -- even 1744 if variable 'a' was never zero -- when loading variable 'b'. 1745 Use WRITE_ONCE() to prevent this as follows: 1746 1747 if (a) 1748 WRITE_ONCE(b, a); 1749 else 1750 WRITE_ONCE(b, 42); 1751 1752 The compiler can also invent loads. These are usually less 1753 damaging, but they can result in cache-line bouncing and thus in 1754 poor performance and scalability. Use READ_ONCE() to prevent 1755 invented loads. 1756 1757 (*) For aligned memory locations whose size allows them to be accessed 1758 with a single memory-reference instruction, prevents "load tearing" 1759 and "store tearing," in which a single large access is replaced by 1760 multiple smaller accesses. For example, given an architecture having 1761 16-bit store instructions with 7-bit immediate fields, the compiler 1762 might be tempted to use two 16-bit store-immediate instructions to 1763 implement the following 32-bit store: 1764 1765 p = 0x00010002; 1766 1767 Please note that GCC really does use this sort of optimization, 1768 which is not surprising given that it would likely take more 1769 than two instructions to build the constant and then store it. 1770 This optimization can therefore be a win in single-threaded code. 1771 In fact, a recent bug (since fixed) caused GCC to incorrectly use 1772 this optimization in a volatile store. In the absence of such bugs, 1773 use of WRITE_ONCE() prevents store tearing in the following example: 1774 1775 WRITE_ONCE(p, 0x00010002); 1776 1777 Use of packed structures can also result in load and store tearing, 1778 as in this example: 1779 1780 struct __attribute__((__packed__)) foo { 1781 short a; 1782 int b; 1783 short c; 1784 }; 1785 struct foo foo1, foo2; 1786 ... 1787 1788 foo2.a = foo1.a; 1789 foo2.b = foo1.b; 1790 foo2.c = foo1.c; 1791 1792 Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no 1793 volatile markings, the compiler would be well within its rights to 1794 implement these three assignment statements as a pair of 32-bit 1795 loads followed by a pair of 32-bit stores. This would result in 1796 load tearing on 'foo1.b' and store tearing on 'foo2.b'. READ_ONCE() 1797 and WRITE_ONCE() again prevent tearing in this example: 1798 1799 foo2.a = foo1.a; 1800 WRITE_ONCE(foo2.b, READ_ONCE(foo1.b)); 1801 foo2.c = foo1.c; 1802 1803All that aside, it is never necessary to use READ_ONCE() and 1804WRITE_ONCE() on a variable that has been marked volatile. For example, 1805because 'jiffies' is marked volatile, it is never necessary to 1806say READ_ONCE(jiffies). The reason for this is that READ_ONCE() and 1807WRITE_ONCE() are implemented as volatile casts, which has no effect when 1808its argument is already marked volatile. 1809 1810Please note that these compiler barriers have no direct effect on the CPU, 1811which may then reorder things however it wishes. 1812 1813 1814CPU MEMORY BARRIERS 1815------------------- 1816 1817The Linux kernel has eight basic CPU memory barriers: 1818 1819 TYPE MANDATORY SMP CONDITIONAL 1820 =============== ======================= =========================== 1821 GENERAL mb() smp_mb() 1822 WRITE wmb() smp_wmb() 1823 READ rmb() smp_rmb() 1824 DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends() 1825 1826 1827All memory barriers except the data dependency barriers imply a compiler 1828barrier. Data dependencies do not impose any additional compiler ordering. 1829 1830Aside: In the case of data dependencies, the compiler would be expected 1831to issue the loads in the correct order (eg. `a[b]` would have to load 1832the value of b before loading a[b]), however there is no guarantee in 1833the C specification that the compiler may not speculate the value of b 1834(eg. is equal to 1) and load a before b (eg. tmp = a[1]; if (b != 1) 1835tmp = a[b]; ). There is also the problem of a compiler reloading b after 1836having loaded a[b], thus having a newer copy of b than a[b]. A consensus 1837has not yet been reached about these problems, however the READ_ONCE() 1838macro is a good place to start looking. 1839 1840SMP memory barriers are reduced to compiler barriers on uniprocessor compiled 1841systems because it is assumed that a CPU will appear to be self-consistent, 1842and will order overlapping accesses correctly with respect to itself. 1843However, see the subsection on "Virtual Machine Guests" below. 1844 1845[!] Note that SMP memory barriers _must_ be used to control the ordering of 1846references to shared memory on SMP systems, though the use of locking instead 1847is sufficient. 1848 1849Mandatory barriers should not be used to control SMP effects, since mandatory 1850barriers impose unnecessary overhead on both SMP and UP systems. They may, 1851however, be used to control MMIO effects on accesses through relaxed memory I/O 1852windows. These barriers are required even on non-SMP systems as they affect 1853the order in which memory operations appear to a device by prohibiting both the 1854compiler and the CPU from reordering them. 1855 1856 1857There are some more advanced barrier functions: 1858 1859 (*) smp_store_mb(var, value) 1860 1861 This assigns the value to the variable and then inserts a full memory 1862 barrier after it. It isn't guaranteed to insert anything more than a 1863 compiler barrier in a UP compilation. 1864 1865 1866 (*) smp_mb__before_atomic(); 1867 (*) smp_mb__after_atomic(); 1868 1869 These are for use with atomic (such as add, subtract, increment and 1870 decrement) functions that don't return a value, especially when used for 1871 reference counting. These functions do not imply memory barriers. 1872 1873 These are also used for atomic bitop functions that do not return a 1874 value (such as set_bit and clear_bit). 1875 1876 As an example, consider a piece of code that marks an object as being dead 1877 and then decrements the object's reference count: 1878 1879 obj->dead = 1; 1880 smp_mb__before_atomic(); 1881 atomic_dec(&obj->ref_count); 1882 1883 This makes sure that the death mark on the object is perceived to be set 1884 *before* the reference counter is decremented. 1885 1886 See Documentation/atomic_{t,bitops}.txt for more information. 1887 1888 1889 (*) lockless_dereference(); 1890 1891 This can be thought of as a pointer-fetch wrapper around the 1892 smp_read_barrier_depends() data-dependency barrier. 1893 1894 This is also similar to rcu_dereference(), but in cases where 1895 object lifetime is handled by some mechanism other than RCU, for 1896 example, when the objects removed only when the system goes down. 1897 In addition, lockless_dereference() is used in some data structures 1898 that can be used both with and without RCU. 1899 1900 1901 (*) dma_wmb(); 1902 (*) dma_rmb(); 1903 1904 These are for use with consistent memory to guarantee the ordering 1905 of writes or reads of shared memory accessible to both the CPU and a 1906 DMA capable device. 1907 1908 For example, consider a device driver that shares memory with a device 1909 and uses a descriptor status value to indicate if the descriptor belongs 1910 to the device or the CPU, and a doorbell to notify it when new 1911 descriptors are available: 1912 1913 if (desc->status != DEVICE_OWN) { 1914 /* do not read data until we own descriptor */ 1915 dma_rmb(); 1916 1917 /* read/modify data */ 1918 read_data = desc->data; 1919 desc->data = write_data; 1920 1921 /* flush modifications before status update */ 1922 dma_wmb(); 1923 1924 /* assign ownership */ 1925 desc->status = DEVICE_OWN; 1926 1927 /* force memory to sync before notifying device via MMIO */ 1928 wmb(); 1929 1930 /* notify device of new descriptors */ 1931 writel(DESC_NOTIFY, doorbell); 1932 } 1933 1934 The dma_rmb() allows us guarantee the device has released ownership 1935 before we read the data from the descriptor, and the dma_wmb() allows 1936 us to guarantee the data is written to the descriptor before the device 1937 can see it now has ownership. The wmb() is needed to guarantee that the 1938 cache coherent memory writes have completed before attempting a write to 1939 the cache incoherent MMIO region. 1940 1941 See Documentation/DMA-API.txt for more information on consistent memory. 1942 1943 1944MMIO WRITE BARRIER 1945------------------ 1946 1947The Linux kernel also has a special barrier for use with memory-mapped I/O 1948writes: 1949 1950 mmiowb(); 1951 1952This is a variation on the mandatory write barrier that causes writes to weakly 1953ordered I/O regions to be partially ordered. Its effects may go beyond the 1954CPU->Hardware interface and actually affect the hardware at some level. 1955 1956See the subsection "Acquires vs I/O accesses" for more information. 1957 1958 1959=============================== 1960IMPLICIT KERNEL MEMORY BARRIERS 1961=============================== 1962 1963Some of the other functions in the linux kernel imply memory barriers, amongst 1964which are locking and scheduling functions. 1965 1966This specification is a _minimum_ guarantee; any particular architecture may 1967provide more substantial guarantees, but these may not be relied upon outside 1968of arch specific code. 1969 1970 1971LOCK ACQUISITION FUNCTIONS 1972-------------------------- 1973 1974The Linux kernel has a number of locking constructs: 1975 1976 (*) spin locks 1977 (*) R/W spin locks 1978 (*) mutexes 1979 (*) semaphores 1980 (*) R/W semaphores 1981 1982In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations 1983for each construct. These operations all imply certain barriers: 1984 1985 (1) ACQUIRE operation implication: 1986 1987 Memory operations issued after the ACQUIRE will be completed after the 1988 ACQUIRE operation has completed. 1989 1990 Memory operations issued before the ACQUIRE may be completed after 1991 the ACQUIRE operation has completed. 1992 1993 (2) RELEASE operation implication: 1994 1995 Memory operations issued before the RELEASE will be completed before the 1996 RELEASE operation has completed. 1997 1998 Memory operations issued after the RELEASE may be completed before the 1999 RELEASE operation has completed. 2000 2001 (3) ACQUIRE vs ACQUIRE implication: 2002 2003 All ACQUIRE operations issued before another ACQUIRE operation will be 2004 completed before that ACQUIRE operation. 2005 2006 (4) ACQUIRE vs RELEASE implication: 2007 2008 All ACQUIRE operations issued before a RELEASE operation will be 2009 completed before the RELEASE operation. 2010 2011 (5) Failed conditional ACQUIRE implication: 2012 2013 Certain locking variants of the ACQUIRE operation may fail, either due to 2014 being unable to get the lock immediately, or due to receiving an unblocked 2015 signal whilst asleep waiting for the lock to become available. Failed 2016 locks do not imply any sort of barrier. 2017 2018[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only 2019one-way barriers is that the effects of instructions outside of a critical 2020section may seep into the inside of the critical section. 2021 2022An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier 2023because it is possible for an access preceding the ACQUIRE to happen after the 2024ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and 2025the two accesses can themselves then cross: 2026 2027 *A = a; 2028 ACQUIRE M 2029 RELEASE M 2030 *B = b; 2031 2032may occur as: 2033 2034 ACQUIRE M, STORE *B, STORE *A, RELEASE M 2035 2036When the ACQUIRE and RELEASE are a lock acquisition and release, 2037respectively, this same reordering can occur if the lock's ACQUIRE and 2038RELEASE are to the same lock variable, but only from the perspective of 2039another CPU not holding that lock. In short, a ACQUIRE followed by an 2040RELEASE may -not- be assumed to be a full memory barrier. 2041 2042Similarly, the reverse case of a RELEASE followed by an ACQUIRE does 2043not imply a full memory barrier. Therefore, the CPU's execution of the 2044critical sections corresponding to the RELEASE and the ACQUIRE can cross, 2045so that: 2046 2047 *A = a; 2048 RELEASE M 2049 ACQUIRE N 2050 *B = b; 2051 2052could occur as: 2053 2054 ACQUIRE N, STORE *B, STORE *A, RELEASE M 2055 2056It might appear that this reordering could introduce a deadlock. 2057However, this cannot happen because if such a deadlock threatened, 2058the RELEASE would simply complete, thereby avoiding the deadlock. 2059 2060 Why does this work? 2061 2062 One key point is that we are only talking about the CPU doing 2063 the reordering, not the compiler. If the compiler (or, for 2064 that matter, the developer) switched the operations, deadlock 2065 -could- occur. 2066 2067 But suppose the CPU reordered the operations. In this case, 2068 the unlock precedes the lock in the assembly code. The CPU 2069 simply elected to try executing the later lock operation first. 2070 If there is a deadlock, this lock operation will simply spin (or 2071 try to sleep, but more on that later). The CPU will eventually 2072 execute the unlock operation (which preceded the lock operation 2073 in the assembly code), which will unravel the potential deadlock, 2074 allowing the lock operation to succeed. 2075 2076 But what if the lock is a sleeplock? In that case, the code will 2077 try to enter the scheduler, where it will eventually encounter 2078 a memory barrier, which will force the earlier unlock operation 2079 to complete, again unraveling the deadlock. There might be 2080 a sleep-unlock race, but the locking primitive needs to resolve 2081 such races properly in any case. 2082 2083Locks and semaphores may not provide any guarantee of ordering on UP compiled 2084systems, and so cannot be counted on in such a situation to actually achieve 2085anything at all - especially with respect to I/O accesses - unless combined 2086with interrupt disabling operations. 2087 2088See also the section on "Inter-CPU acquiring barrier effects". 2089 2090 2091As an example, consider the following: 2092 2093 *A = a; 2094 *B = b; 2095 ACQUIRE 2096 *C = c; 2097 *D = d; 2098 RELEASE 2099 *E = e; 2100 *F = f; 2101 2102The following sequence of events is acceptable: 2103 2104 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE 2105 2106 [+] Note that {*F,*A} indicates a combined access. 2107 2108But none of the following are: 2109 2110 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E 2111 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F 2112 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F 2113 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E 2114 2115 2116 2117INTERRUPT DISABLING FUNCTIONS 2118----------------------------- 2119 2120Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts 2121(RELEASE equivalent) will act as compiler barriers only. So if memory or I/O 2122barriers are required in such a situation, they must be provided from some 2123other means. 2124 2125 2126SLEEP AND WAKE-UP FUNCTIONS 2127--------------------------- 2128 2129Sleeping and waking on an event flagged in global data can be viewed as an 2130interaction between two pieces of data: the task state of the task waiting for 2131the event and the global data used to indicate the event. To make sure that 2132these appear to happen in the right order, the primitives to begin the process 2133of going to sleep, and the primitives to initiate a wake up imply certain 2134barriers. 2135 2136Firstly, the sleeper normally follows something like this sequence of events: 2137 2138 for (;;) { 2139 set_current_state(TASK_UNINTERRUPTIBLE); 2140 if (event_indicated) 2141 break; 2142 schedule(); 2143 } 2144 2145A general memory barrier is interpolated automatically by set_current_state() 2146after it has altered the task state: 2147 2148 CPU 1 2149 =============================== 2150 set_current_state(); 2151 smp_store_mb(); 2152 STORE current->state 2153 <general barrier> 2154 LOAD event_indicated 2155 2156set_current_state() may be wrapped by: 2157 2158 prepare_to_wait(); 2159 prepare_to_wait_exclusive(); 2160 2161which therefore also imply a general memory barrier after setting the state. 2162The whole sequence above is available in various canned forms, all of which 2163interpolate the memory barrier in the right place: 2164 2165 wait_event(); 2166 wait_event_interruptible(); 2167 wait_event_interruptible_exclusive(); 2168 wait_event_interruptible_timeout(); 2169 wait_event_killable(); 2170 wait_event_timeout(); 2171 wait_on_bit(); 2172 wait_on_bit_lock(); 2173 2174 2175Secondly, code that performs a wake up normally follows something like this: 2176 2177 event_indicated = 1; 2178 wake_up(&event_wait_queue); 2179 2180or: 2181 2182 event_indicated = 1; 2183 wake_up_process(event_daemon); 2184 2185A write memory barrier is implied by wake_up() and co. if and only if they 2186wake something up. The barrier occurs before the task state is cleared, and so 2187sits between the STORE to indicate the event and the STORE to set TASK_RUNNING: 2188 2189 CPU 1 CPU 2 2190 =============================== =============================== 2191 set_current_state(); STORE event_indicated 2192 smp_store_mb(); wake_up(); 2193 STORE current->state <write barrier> 2194 <general barrier> STORE current->state 2195 LOAD event_indicated 2196 2197To repeat, this write memory barrier is present if and only if something 2198is actually awakened. To see this, consider the following sequence of 2199events, where X and Y are both initially zero: 2200 2201 CPU 1 CPU 2 2202 =============================== =============================== 2203 X = 1; STORE event_indicated 2204 smp_mb(); wake_up(); 2205 Y = 1; wait_event(wq, Y == 1); 2206 wake_up(); load from Y sees 1, no memory barrier 2207 load from X might see 0 2208 2209In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed 2210to see 1. 2211 2212The available waker functions include: 2213 2214 complete(); 2215 wake_up(); 2216 wake_up_all(); 2217 wake_up_bit(); 2218 wake_up_interruptible(); 2219 wake_up_interruptible_all(); 2220 wake_up_interruptible_nr(); 2221 wake_up_interruptible_poll(); 2222 wake_up_interruptible_sync(); 2223 wake_up_interruptible_sync_poll(); 2224 wake_up_locked(); 2225 wake_up_locked_poll(); 2226 wake_up_nr(); 2227 wake_up_poll(); 2228 wake_up_process(); 2229 2230 2231[!] Note that the memory barriers implied by the sleeper and the waker do _not_ 2232order multiple stores before the wake-up with respect to loads of those stored 2233values after the sleeper has called set_current_state(). For instance, if the 2234sleeper does: 2235 2236 set_current_state(TASK_INTERRUPTIBLE); 2237 if (event_indicated) 2238 break; 2239 __set_current_state(TASK_RUNNING); 2240 do_something(my_data); 2241 2242and the waker does: 2243 2244 my_data = value; 2245 event_indicated = 1; 2246 wake_up(&event_wait_queue); 2247 2248there's no guarantee that the change to event_indicated will be perceived by 2249the sleeper as coming after the change to my_data. In such a circumstance, the 2250code on both sides must interpolate its own memory barriers between the 2251separate data accesses. Thus the above sleeper ought to do: 2252 2253 set_current_state(TASK_INTERRUPTIBLE); 2254 if (event_indicated) { 2255 smp_rmb(); 2256 do_something(my_data); 2257 } 2258 2259and the waker should do: 2260 2261 my_data = value; 2262 smp_wmb(); 2263 event_indicated = 1; 2264 wake_up(&event_wait_queue); 2265 2266 2267MISCELLANEOUS FUNCTIONS 2268----------------------- 2269 2270Other functions that imply barriers: 2271 2272 (*) schedule() and similar imply full memory barriers. 2273 2274 2275=================================== 2276INTER-CPU ACQUIRING BARRIER EFFECTS 2277=================================== 2278 2279On SMP systems locking primitives give a more substantial form of barrier: one 2280that does affect memory access ordering on other CPUs, within the context of 2281conflict on any particular lock. 2282 2283 2284ACQUIRES VS MEMORY ACCESSES 2285--------------------------- 2286 2287Consider the following: the system has a pair of spinlocks (M) and (Q), and 2288three CPUs; then should the following sequence of events occur: 2289 2290 CPU 1 CPU 2 2291 =============================== =============================== 2292 WRITE_ONCE(*A, a); WRITE_ONCE(*E, e); 2293 ACQUIRE M ACQUIRE Q 2294 WRITE_ONCE(*B, b); WRITE_ONCE(*F, f); 2295 WRITE_ONCE(*C, c); WRITE_ONCE(*G, g); 2296 RELEASE M RELEASE Q 2297 WRITE_ONCE(*D, d); WRITE_ONCE(*H, h); 2298 2299Then there is no guarantee as to what order CPU 3 will see the accesses to *A 2300through *H occur in, other than the constraints imposed by the separate locks 2301on the separate CPUs. It might, for example, see: 2302 2303 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M 2304 2305But it won't see any of: 2306 2307 *B, *C or *D preceding ACQUIRE M 2308 *A, *B or *C following RELEASE M 2309 *F, *G or *H preceding ACQUIRE Q 2310 *E, *F or *G following RELEASE Q 2311 2312 2313 2314ACQUIRES VS I/O ACCESSES 2315------------------------ 2316 2317Under certain circumstances (especially involving NUMA), I/O accesses within 2318two spinlocked sections on two different CPUs may be seen as interleaved by the 2319PCI bridge, because the PCI bridge does not necessarily participate in the 2320cache-coherence protocol, and is therefore incapable of issuing the required 2321read memory barriers. 2322 2323For example: 2324 2325 CPU 1 CPU 2 2326 =============================== =============================== 2327 spin_lock(Q) 2328 writel(0, ADDR) 2329 writel(1, DATA); 2330 spin_unlock(Q); 2331 spin_lock(Q); 2332 writel(4, ADDR); 2333 writel(5, DATA); 2334 spin_unlock(Q); 2335 2336may be seen by the PCI bridge as follows: 2337 2338 STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 2339 2340which would probably cause the hardware to malfunction. 2341 2342 2343What is necessary here is to intervene with an mmiowb() before dropping the 2344spinlock, for example: 2345 2346 CPU 1 CPU 2 2347 =============================== =============================== 2348 spin_lock(Q) 2349 writel(0, ADDR) 2350 writel(1, DATA); 2351 mmiowb(); 2352 spin_unlock(Q); 2353 spin_lock(Q); 2354 writel(4, ADDR); 2355 writel(5, DATA); 2356 mmiowb(); 2357 spin_unlock(Q); 2358 2359this will ensure that the two stores issued on CPU 1 appear at the PCI bridge 2360before either of the stores issued on CPU 2. 2361 2362 2363Furthermore, following a store by a load from the same device obviates the need 2364for the mmiowb(), because the load forces the store to complete before the load 2365is performed: 2366 2367 CPU 1 CPU 2 2368 =============================== =============================== 2369 spin_lock(Q) 2370 writel(0, ADDR) 2371 a = readl(DATA); 2372 spin_unlock(Q); 2373 spin_lock(Q); 2374 writel(4, ADDR); 2375 b = readl(DATA); 2376 spin_unlock(Q); 2377 2378 2379See Documentation/driver-api/device-io.rst for more information. 2380 2381 2382================================= 2383WHERE ARE MEMORY BARRIERS NEEDED? 2384================================= 2385 2386Under normal operation, memory operation reordering is generally not going to 2387be a problem as a single-threaded linear piece of code will still appear to 2388work correctly, even if it's in an SMP kernel. There are, however, four 2389circumstances in which reordering definitely _could_ be a problem: 2390 2391 (*) Interprocessor interaction. 2392 2393 (*) Atomic operations. 2394 2395 (*) Accessing devices. 2396 2397 (*) Interrupts. 2398 2399 2400INTERPROCESSOR INTERACTION 2401-------------------------- 2402 2403When there's a system with more than one processor, more than one CPU in the 2404system may be working on the same data set at the same time. This can cause 2405synchronisation problems, and the usual way of dealing with them is to use 2406locks. Locks, however, are quite expensive, and so it may be preferable to 2407operate without the use of a lock if at all possible. In such a case 2408operations that affect both CPUs may have to be carefully ordered to prevent 2409a malfunction. 2410 2411Consider, for example, the R/W semaphore slow path. Here a waiting process is 2412queued on the semaphore, by virtue of it having a piece of its stack linked to 2413the semaphore's list of waiting processes: 2414 2415 struct rw_semaphore { 2416 ... 2417 spinlock_t lock; 2418 struct list_head waiters; 2419 }; 2420 2421 struct rwsem_waiter { 2422 struct list_head list; 2423 struct task_struct *task; 2424 }; 2425 2426To wake up a particular waiter, the up_read() or up_write() functions have to: 2427 2428 (1) read the next pointer from this waiter's record to know as to where the 2429 next waiter record is; 2430 2431 (2) read the pointer to the waiter's task structure; 2432 2433 (3) clear the task pointer to tell the waiter it has been given the semaphore; 2434 2435 (4) call wake_up_process() on the task; and 2436 2437 (5) release the reference held on the waiter's task struct. 2438 2439In other words, it has to perform this sequence of events: 2440 2441 LOAD waiter->list.next; 2442 LOAD waiter->task; 2443 STORE waiter->task; 2444 CALL wakeup 2445 RELEASE task 2446 2447and if any of these steps occur out of order, then the whole thing may 2448malfunction. 2449 2450Once it has queued itself and dropped the semaphore lock, the waiter does not 2451get the lock again; it instead just waits for its task pointer to be cleared 2452before proceeding. Since the record is on the waiter's stack, this means that 2453if the task pointer is cleared _before_ the next pointer in the list is read, 2454another CPU might start processing the waiter and might clobber the waiter's 2455stack before the up*() function has a chance to read the next pointer. 2456 2457Consider then what might happen to the above sequence of events: 2458 2459 CPU 1 CPU 2 2460 =============================== =============================== 2461 down_xxx() 2462 Queue waiter 2463 Sleep 2464 up_yyy() 2465 LOAD waiter->task; 2466 STORE waiter->task; 2467 Woken up by other event 2468 <preempt> 2469 Resume processing 2470 down_xxx() returns 2471 call foo() 2472 foo() clobbers *waiter 2473 </preempt> 2474 LOAD waiter->list.next; 2475 --- OOPS --- 2476 2477This could be dealt with using the semaphore lock, but then the down_xxx() 2478function has to needlessly get the spinlock again after being woken up. 2479 2480The way to deal with this is to insert a general SMP memory barrier: 2481 2482 LOAD waiter->list.next; 2483 LOAD waiter->task; 2484 smp_mb(); 2485 STORE waiter->task; 2486 CALL wakeup 2487 RELEASE task 2488 2489In this case, the barrier makes a guarantee that all memory accesses before the 2490barrier will appear to happen before all the memory accesses after the barrier 2491with respect to the other CPUs on the system. It does _not_ guarantee that all 2492the memory accesses before the barrier will be complete by the time the barrier 2493instruction itself is complete. 2494 2495On a UP system - where this wouldn't be a problem - the smp_mb() is just a 2496compiler barrier, thus making sure the compiler emits the instructions in the 2497right order without actually intervening in the CPU. Since there's only one 2498CPU, that CPU's dependency ordering logic will take care of everything else. 2499 2500 2501ATOMIC OPERATIONS 2502----------------- 2503 2504Whilst they are technically interprocessor interaction considerations, atomic 2505operations are noted specially as some of them imply full memory barriers and 2506some don't, but they're very heavily relied on as a group throughout the 2507kernel. 2508 2509See Documentation/atomic_t.txt for more information. 2510 2511 2512ACCESSING DEVICES 2513----------------- 2514 2515Many devices can be memory mapped, and so appear to the CPU as if they're just 2516a set of memory locations. To control such a device, the driver usually has to 2517make the right memory accesses in exactly the right order. 2518 2519However, having a clever CPU or a clever compiler creates a potential problem 2520in that the carefully sequenced accesses in the driver code won't reach the 2521device in the requisite order if the CPU or the compiler thinks it is more 2522efficient to reorder, combine or merge accesses - something that would cause 2523the device to malfunction. 2524 2525Inside of the Linux kernel, I/O should be done through the appropriate accessor 2526routines - such as inb() or writel() - which know how to make such accesses 2527appropriately sequential. Whilst this, for the most part, renders the explicit 2528use of memory barriers unnecessary, there are a couple of situations where they 2529might be needed: 2530 2531 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and 2532 so for _all_ general drivers locks should be used and mmiowb() must be 2533 issued prior to unlocking the critical section. 2534 2535 (2) If the accessor functions are used to refer to an I/O memory window with 2536 relaxed memory access properties, then _mandatory_ memory barriers are 2537 required to enforce ordering. 2538 2539See Documentation/driver-api/device-io.rst for more information. 2540 2541 2542INTERRUPTS 2543---------- 2544 2545A driver may be interrupted by its own interrupt service routine, and thus the 2546two parts of the driver may interfere with each other's attempts to control or 2547access the device. 2548 2549This may be alleviated - at least in part - by disabling local interrupts (a 2550form of locking), such that the critical operations are all contained within 2551the interrupt-disabled section in the driver. Whilst the driver's interrupt 2552routine is executing, the driver's core may not run on the same CPU, and its 2553interrupt is not permitted to happen again until the current interrupt has been 2554handled, thus the interrupt handler does not need to lock against that. 2555 2556However, consider a driver that was talking to an ethernet card that sports an 2557address register and a data register. If that driver's core talks to the card 2558under interrupt-disablement and then the driver's interrupt handler is invoked: 2559 2560 LOCAL IRQ DISABLE 2561 writew(ADDR, 3); 2562 writew(DATA, y); 2563 LOCAL IRQ ENABLE 2564 <interrupt> 2565 writew(ADDR, 4); 2566 q = readw(DATA); 2567 </interrupt> 2568 2569The store to the data register might happen after the second store to the 2570address register if ordering rules are sufficiently relaxed: 2571 2572 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA 2573 2574 2575If ordering rules are relaxed, it must be assumed that accesses done inside an 2576interrupt disabled section may leak outside of it and may interleave with 2577accesses performed in an interrupt - and vice versa - unless implicit or 2578explicit barriers are used. 2579 2580Normally this won't be a problem because the I/O accesses done inside such 2581sections will include synchronous load operations on strictly ordered I/O 2582registers that form implicit I/O barriers. If this isn't sufficient then an 2583mmiowb() may need to be used explicitly. 2584 2585 2586A similar situation may occur between an interrupt routine and two routines 2587running on separate CPUs that communicate with each other. If such a case is 2588likely, then interrupt-disabling locks should be used to guarantee ordering. 2589 2590 2591========================== 2592KERNEL I/O BARRIER EFFECTS 2593========================== 2594 2595When accessing I/O memory, drivers should use the appropriate accessor 2596functions: 2597 2598 (*) inX(), outX(): 2599 2600 These are intended to talk to I/O space rather than memory space, but 2601 that's primarily a CPU-specific concept. The i386 and x86_64 processors 2602 do indeed have special I/O space access cycles and instructions, but many 2603 CPUs don't have such a concept. 2604 2605 The PCI bus, amongst others, defines an I/O space concept which - on such 2606 CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O 2607 space. However, it may also be mapped as a virtual I/O space in the CPU's 2608 memory map, particularly on those CPUs that don't support alternate I/O 2609 spaces. 2610 2611 Accesses to this space may be fully synchronous (as on i386), but 2612 intermediary bridges (such as the PCI host bridge) may not fully honour 2613 that. 2614 2615 They are guaranteed to be fully ordered with respect to each other. 2616 2617 They are not guaranteed to be fully ordered with respect to other types of 2618 memory and I/O operation. 2619 2620 (*) readX(), writeX(): 2621 2622 Whether these are guaranteed to be fully ordered and uncombined with 2623 respect to each other on the issuing CPU depends on the characteristics 2624 defined for the memory window through which they're accessing. On later 2625 i386 architecture machines, for example, this is controlled by way of the 2626 MTRR registers. 2627 2628 Ordinarily, these will be guaranteed to be fully ordered and uncombined, 2629 provided they're not accessing a prefetchable device. 2630 2631 However, intermediary hardware (such as a PCI bridge) may indulge in 2632 deferral if it so wishes; to flush a store, a load from the same location 2633 is preferred[*], but a load from the same device or from configuration 2634 space should suffice for PCI. 2635 2636 [*] NOTE! attempting to load from the same location as was written to may 2637 cause a malfunction - consider the 16550 Rx/Tx serial registers for 2638 example. 2639 2640 Used with prefetchable I/O memory, an mmiowb() barrier may be required to 2641 force stores to be ordered. 2642 2643 Please refer to the PCI specification for more information on interactions 2644 between PCI transactions. 2645 2646 (*) readX_relaxed(), writeX_relaxed() 2647 2648 These are similar to readX() and writeX(), but provide weaker memory 2649 ordering guarantees. Specifically, they do not guarantee ordering with 2650 respect to normal memory accesses (e.g. DMA buffers) nor do they guarantee 2651 ordering with respect to LOCK or UNLOCK operations. If the latter is 2652 required, an mmiowb() barrier can be used. Note that relaxed accesses to 2653 the same peripheral are guaranteed to be ordered with respect to each 2654 other. 2655 2656 (*) ioreadX(), iowriteX() 2657 2658 These will perform appropriately for the type of access they're actually 2659 doing, be it inX()/outX() or readX()/writeX(). 2660 2661 2662======================================== 2663ASSUMED MINIMUM EXECUTION ORDERING MODEL 2664======================================== 2665 2666It has to be assumed that the conceptual CPU is weakly-ordered but that it will 2667maintain the appearance of program causality with respect to itself. Some CPUs 2668(such as i386 or x86_64) are more constrained than others (such as powerpc or 2669frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside 2670of arch-specific code. 2671 2672This means that it must be considered that the CPU will execute its instruction 2673stream in any order it feels like - or even in parallel - provided that if an 2674instruction in the stream depends on an earlier instruction, then that 2675earlier instruction must be sufficiently complete[*] before the later 2676instruction may proceed; in other words: provided that the appearance of 2677causality is maintained. 2678 2679 [*] Some instructions have more than one effect - such as changing the 2680 condition codes, changing registers or changing memory - and different 2681 instructions may depend on different effects. 2682 2683A CPU may also discard any instruction sequence that winds up having no 2684ultimate effect. For example, if two adjacent instructions both load an 2685immediate value into the same register, the first may be discarded. 2686 2687 2688Similarly, it has to be assumed that compiler might reorder the instruction 2689stream in any way it sees fit, again provided the appearance of causality is 2690maintained. 2691 2692 2693============================ 2694THE EFFECTS OF THE CPU CACHE 2695============================ 2696 2697The way cached memory operations are perceived across the system is affected to 2698a certain extent by the caches that lie between CPUs and memory, and by the 2699memory coherence system that maintains the consistency of state in the system. 2700 2701As far as the way a CPU interacts with another part of the system through the 2702caches goes, the memory system has to include the CPU's caches, and memory 2703barriers for the most part act at the interface between the CPU and its cache 2704(memory barriers logically act on the dotted line in the following diagram): 2705 2706 <--- CPU ---> : <----------- Memory -----------> 2707 : 2708 +--------+ +--------+ : +--------+ +-----------+ 2709 | | | | : | | | | +--------+ 2710 | CPU | | Memory | : | CPU | | | | | 2711 | Core |--->| Access |----->| Cache |<-->| | | | 2712 | | | Queue | : | | | |--->| Memory | 2713 | | | | : | | | | | | 2714 +--------+ +--------+ : +--------+ | | | | 2715 : | Cache | +--------+ 2716 : | Coherency | 2717 : | Mechanism | +--------+ 2718 +--------+ +--------+ : +--------+ | | | | 2719 | | | | : | | | | | | 2720 | CPU | | Memory | : | CPU | | |--->| Device | 2721 | Core |--->| Access |----->| Cache |<-->| | | | 2722 | | | Queue | : | | | | | | 2723 | | | | : | | | | +--------+ 2724 +--------+ +--------+ : +--------+ +-----------+ 2725 : 2726 : 2727 2728Although any particular load or store may not actually appear outside of the 2729CPU that issued it since it may have been satisfied within the CPU's own cache, 2730it will still appear as if the full memory access had taken place as far as the 2731other CPUs are concerned since the cache coherency mechanisms will migrate the 2732cacheline over to the accessing CPU and propagate the effects upon conflict. 2733 2734The CPU core may execute instructions in any order it deems fit, provided the 2735expected program causality appears to be maintained. Some of the instructions 2736generate load and store operations which then go into the queue of memory 2737accesses to be performed. The core may place these in the queue in any order 2738it wishes, and continue execution until it is forced to wait for an instruction 2739to complete. 2740 2741What memory barriers are concerned with is controlling the order in which 2742accesses cross from the CPU side of things to the memory side of things, and 2743the order in which the effects are perceived to happen by the other observers 2744in the system. 2745 2746[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see 2747their own loads and stores as if they had happened in program order. 2748 2749[!] MMIO or other device accesses may bypass the cache system. This depends on 2750the properties of the memory window through which devices are accessed and/or 2751the use of any special device communication instructions the CPU may have. 2752 2753 2754CACHE COHERENCY 2755--------------- 2756 2757Life isn't quite as simple as it may appear above, however: for while the 2758caches are expected to be coherent, there's no guarantee that that coherency 2759will be ordered. This means that whilst changes made on one CPU will 2760eventually become visible on all CPUs, there's no guarantee that they will 2761become apparent in the same order on those other CPUs. 2762 2763 2764Consider dealing with a system that has a pair of CPUs (1 & 2), each of which 2765has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): 2766 2767 : 2768 : +--------+ 2769 : +---------+ | | 2770 +--------+ : +--->| Cache A |<------->| | 2771 | | : | +---------+ | | 2772 | CPU 1 |<---+ | | 2773 | | : | +---------+ | | 2774 +--------+ : +--->| Cache B |<------->| | 2775 : +---------+ | | 2776 : | Memory | 2777 : +---------+ | System | 2778 +--------+ : +--->| Cache C |<------->| | 2779 | | : | +---------+ | | 2780 | CPU 2 |<---+ | | 2781 | | : | +---------+ | | 2782 +--------+ : +--->| Cache D |<------->| | 2783 : +---------+ | | 2784 : +--------+ 2785 : 2786 2787Imagine the system has the following properties: 2788 2789 (*) an odd-numbered cache line may be in cache A, cache C or it may still be 2790 resident in memory; 2791 2792 (*) an even-numbered cache line may be in cache B, cache D or it may still be 2793 resident in memory; 2794 2795 (*) whilst the CPU core is interrogating one cache, the other cache may be 2796 making use of the bus to access the rest of the system - perhaps to 2797 displace a dirty cacheline or to do a speculative load; 2798 2799 (*) each cache has a queue of operations that need to be applied to that cache 2800 to maintain coherency with the rest of the system; 2801 2802 (*) the coherency queue is not flushed by normal loads to lines already 2803 present in the cache, even though the contents of the queue may 2804 potentially affect those loads. 2805 2806Imagine, then, that two writes are made on the first CPU, with a write barrier 2807between them to guarantee that they will appear to reach that CPU's caches in 2808the requisite order: 2809 2810 CPU 1 CPU 2 COMMENT 2811 =============== =============== ======================================= 2812 u == 0, v == 1 and p == &u, q == &u 2813 v = 2; 2814 smp_wmb(); Make sure change to v is visible before 2815 change to p 2816 <A:modify v=2> v is now in cache A exclusively 2817 p = &v; 2818 <B:modify p=&v> p is now in cache B exclusively 2819 2820The write memory barrier forces the other CPUs in the system to perceive that 2821the local CPU's caches have apparently been updated in the correct order. But 2822now imagine that the second CPU wants to read those values: 2823 2824 CPU 1 CPU 2 COMMENT 2825 =============== =============== ======================================= 2826 ... 2827 q = p; 2828 x = *q; 2829 2830The above pair of reads may then fail to happen in the expected order, as the 2831cacheline holding p may get updated in one of the second CPU's caches whilst 2832the update to the cacheline holding v is delayed in the other of the second 2833CPU's caches by some other cache event: 2834 2835 CPU 1 CPU 2 COMMENT 2836 =============== =============== ======================================= 2837 u == 0, v == 1 and p == &u, q == &u 2838 v = 2; 2839 smp_wmb(); 2840 <A:modify v=2> <C:busy> 2841 <C:queue v=2> 2842 p = &v; q = p; 2843 <D:request p> 2844 <B:modify p=&v> <D:commit p=&v> 2845 <D:read p> 2846 x = *q; 2847 <C:read *q> Reads from v before v updated in cache 2848 <C:unbusy> 2849 <C:commit v=2> 2850 2851Basically, whilst both cachelines will be updated on CPU 2 eventually, there's 2852no guarantee that, without intervention, the order of update will be the same 2853as that committed on CPU 1. 2854 2855 2856To intervene, we need to interpolate a data dependency barrier or a read 2857barrier between the loads. This will force the cache to commit its coherency 2858queue before processing any further requests: 2859 2860 CPU 1 CPU 2 COMMENT 2861 =============== =============== ======================================= 2862 u == 0, v == 1 and p == &u, q == &u 2863 v = 2; 2864 smp_wmb(); 2865 <A:modify v=2> <C:busy> 2866 <C:queue v=2> 2867 p = &v; q = p; 2868 <D:request p> 2869 <B:modify p=&v> <D:commit p=&v> 2870 <D:read p> 2871 smp_read_barrier_depends() 2872 <C:unbusy> 2873 <C:commit v=2> 2874 x = *q; 2875 <C:read *q> Reads from v after v updated in cache 2876 2877 2878This sort of problem can be encountered on DEC Alpha processors as they have a 2879split cache that improves performance by making better use of the data bus. 2880Whilst most CPUs do imply a data dependency barrier on the read when a memory 2881access depends on a read, not all do, so it may not be relied on. 2882 2883Other CPUs may also have split caches, but must coordinate between the various 2884cachelets for normal memory accesses. The semantics of the Alpha removes the 2885need for coordination in the absence of memory barriers. 2886 2887 2888CACHE COHERENCY VS DMA 2889---------------------- 2890 2891Not all systems maintain cache coherency with respect to devices doing DMA. In 2892such cases, a device attempting DMA may obtain stale data from RAM because 2893dirty cache lines may be resident in the caches of various CPUs, and may not 2894have been written back to RAM yet. To deal with this, the appropriate part of 2895the kernel must flush the overlapping bits of cache on each CPU (and maybe 2896invalidate them as well). 2897 2898In addition, the data DMA'd to RAM by a device may be overwritten by dirty 2899cache lines being written back to RAM from a CPU's cache after the device has 2900installed its own data, or cache lines present in the CPU's cache may simply 2901obscure the fact that RAM has been updated, until at such time as the cacheline 2902is discarded from the CPU's cache and reloaded. To deal with this, the 2903appropriate part of the kernel must invalidate the overlapping bits of the 2904cache on each CPU. 2905 2906See Documentation/cachetlb.txt for more information on cache management. 2907 2908 2909CACHE COHERENCY VS MMIO 2910----------------------- 2911 2912Memory mapped I/O usually takes place through memory locations that are part of 2913a window in the CPU's memory space that has different properties assigned than 2914the usual RAM directed window. 2915 2916Amongst these properties is usually the fact that such accesses bypass the 2917caching entirely and go directly to the device buses. This means MMIO accesses 2918may, in effect, overtake accesses to cached memory that were emitted earlier. 2919A memory barrier isn't sufficient in such a case, but rather the cache must be 2920flushed between the cached memory write and the MMIO access if the two are in 2921any way dependent. 2922 2923 2924========================= 2925THE THINGS CPUS GET UP TO 2926========================= 2927 2928A programmer might take it for granted that the CPU will perform memory 2929operations in exactly the order specified, so that if the CPU is, for example, 2930given the following piece of code to execute: 2931 2932 a = READ_ONCE(*A); 2933 WRITE_ONCE(*B, b); 2934 c = READ_ONCE(*C); 2935 d = READ_ONCE(*D); 2936 WRITE_ONCE(*E, e); 2937 2938they would then expect that the CPU will complete the memory operation for each 2939instruction before moving on to the next one, leading to a definite sequence of 2940operations as seen by external observers in the system: 2941 2942 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. 2943 2944 2945Reality is, of course, much messier. With many CPUs and compilers, the above 2946assumption doesn't hold because: 2947 2948 (*) loads are more likely to need to be completed immediately to permit 2949 execution progress, whereas stores can often be deferred without a 2950 problem; 2951 2952 (*) loads may be done speculatively, and the result discarded should it prove 2953 to have been unnecessary; 2954 2955 (*) loads may be done speculatively, leading to the result having been fetched 2956 at the wrong time in the expected sequence of events; 2957 2958 (*) the order of the memory accesses may be rearranged to promote better use 2959 of the CPU buses and caches; 2960 2961 (*) loads and stores may be combined to improve performance when talking to 2962 memory or I/O hardware that can do batched accesses of adjacent locations, 2963 thus cutting down on transaction setup costs (memory and PCI devices may 2964 both be able to do this); and 2965 2966 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency 2967 mechanisms may alleviate this - once the store has actually hit the cache 2968 - there's no guarantee that the coherency management will be propagated in 2969 order to other CPUs. 2970 2971So what another CPU, say, might actually observe from the above piece of code 2972is: 2973 2974 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B 2975 2976 (Where "LOAD {*C,*D}" is a combined load) 2977 2978 2979However, it is guaranteed that a CPU will be self-consistent: it will see its 2980_own_ accesses appear to be correctly ordered, without the need for a memory 2981barrier. For instance with the following code: 2982 2983 U = READ_ONCE(*A); 2984 WRITE_ONCE(*A, V); 2985 WRITE_ONCE(*A, W); 2986 X = READ_ONCE(*A); 2987 WRITE_ONCE(*A, Y); 2988 Z = READ_ONCE(*A); 2989 2990and assuming no intervention by an external influence, it can be assumed that 2991the final result will appear to be: 2992 2993 U == the original value of *A 2994 X == W 2995 Z == Y 2996 *A == Y 2997 2998The code above may cause the CPU to generate the full sequence of memory 2999accesses: 3000 3001 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A 3002 3003in that order, but, without intervention, the sequence may have almost any 3004combination of elements combined or discarded, provided the program's view 3005of the world remains consistent. Note that READ_ONCE() and WRITE_ONCE() 3006are -not- optional in the above example, as there are architectures 3007where a given CPU might reorder successive loads to the same location. 3008On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is 3009necessary to prevent this, for example, on Itanium the volatile casts 3010used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq 3011and st.rel instructions (respectively) that prevent such reordering. 3012 3013The compiler may also combine, discard or defer elements of the sequence before 3014the CPU even sees them. 3015 3016For instance: 3017 3018 *A = V; 3019 *A = W; 3020 3021may be reduced to: 3022 3023 *A = W; 3024 3025since, without either a write barrier or an WRITE_ONCE(), it can be 3026assumed that the effect of the storage of V to *A is lost. Similarly: 3027 3028 *A = Y; 3029 Z = *A; 3030 3031may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be 3032reduced to: 3033 3034 *A = Y; 3035 Z = Y; 3036 3037and the LOAD operation never appear outside of the CPU. 3038 3039 3040AND THEN THERE'S THE ALPHA 3041-------------------------- 3042 3043The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, 3044some versions of the Alpha CPU have a split data cache, permitting them to have 3045two semantically-related cache lines updated at separate times. This is where 3046the data dependency barrier really becomes necessary as this synchronises both 3047caches with the memory coherence system, thus making it seem like pointer 3048changes vs new data occur in the right order. 3049 3050The Alpha defines the Linux kernel's memory barrier model. 3051 3052See the subsection on "Cache Coherency" above. 3053 3054 3055VIRTUAL MACHINE GUESTS 3056---------------------- 3057 3058Guests running within virtual machines might be affected by SMP effects even if 3059the guest itself is compiled without SMP support. This is an artifact of 3060interfacing with an SMP host while running an UP kernel. Using mandatory 3061barriers for this use-case would be possible but is often suboptimal. 3062 3063To handle this case optimally, low-level virt_mb() etc macros are available. 3064These have the same effect as smp_mb() etc when SMP is enabled, but generate 3065identical code for SMP and non-SMP systems. For example, virtual machine guests 3066should use virt_mb() rather than smp_mb() when synchronizing against a 3067(possibly SMP) host. 3068 3069These are equivalent to smp_mb() etc counterparts in all other respects, 3070in particular, they do not control MMIO effects: to control 3071MMIO effects, use mandatory barriers. 3072 3073 3074============ 3075EXAMPLE USES 3076============ 3077 3078CIRCULAR BUFFERS 3079---------------- 3080 3081Memory barriers can be used to implement circular buffering without the need 3082of a lock to serialise the producer with the consumer. See: 3083 3084 Documentation/circular-buffers.txt 3085 3086for details. 3087 3088 3089========== 3090REFERENCES 3091========== 3092 3093Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, 3094Digital Press) 3095 Chapter 5.2: Physical Address Space Characteristics 3096 Chapter 5.4: Caches and Write Buffers 3097 Chapter 5.5: Data Sharing 3098 Chapter 5.6: Read/Write Ordering 3099 3100AMD64 Architecture Programmer's Manual Volume 2: System Programming 3101 Chapter 7.1: Memory-Access Ordering 3102 Chapter 7.4: Buffering and Combining Memory Writes 3103 3104IA-32 Intel Architecture Software Developer's Manual, Volume 3: 3105System Programming Guide 3106 Chapter 7.1: Locked Atomic Operations 3107 Chapter 7.2: Memory Ordering 3108 Chapter 7.4: Serializing Instructions 3109 3110The SPARC Architecture Manual, Version 9 3111 Chapter 8: Memory Models 3112 Appendix D: Formal Specification of the Memory Models 3113 Appendix J: Programming with the Memory Models 3114 3115UltraSPARC Programmer Reference Manual 3116 Chapter 5: Memory Accesses and Cacheability 3117 Chapter 15: Sparc-V9 Memory Models 3118 3119UltraSPARC III Cu User's Manual 3120 Chapter 9: Memory Models 3121 3122UltraSPARC IIIi Processor User's Manual 3123 Chapter 8: Memory Models 3124 3125UltraSPARC Architecture 2005 3126 Chapter 9: Memory 3127 Appendix D: Formal Specifications of the Memory Models 3128 3129UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 3130 Chapter 8: Memory Models 3131 Appendix F: Caches and Cache Coherency 3132 3133Solaris Internals, Core Kernel Architecture, p63-68: 3134 Chapter 3.3: Hardware Considerations for Locks and 3135 Synchronization 3136 3137Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching 3138for Kernel Programmers: 3139 Chapter 13: Other Memory Models 3140 3141Intel Itanium Architecture Software Developer's Manual: Volume 1: 3142 Section 2.6: Speculation 3143 Section 4.4: Memory Access 3144