1 ============================ 2 LINUX KERNEL MEMORY BARRIERS 3 ============================ 4 5By: David Howells <dhowells@redhat.com> 6 Paul E. McKenney <paulmck@linux.vnet.ibm.com> 7 8Contents: 9 10 (*) Abstract memory access model. 11 12 - Device operations. 13 - Guarantees. 14 15 (*) What are memory barriers? 16 17 - Varieties of memory barrier. 18 - What may not be assumed about memory barriers? 19 - Data dependency barriers. 20 - Control dependencies. 21 - SMP barrier pairing. 22 - Examples of memory barrier sequences. 23 - Read memory barriers vs load speculation. 24 - Transitivity 25 26 (*) Explicit kernel barriers. 27 28 - Compiler barrier. 29 - CPU memory barriers. 30 - MMIO write barrier. 31 32 (*) Implicit kernel memory barriers. 33 34 - Locking functions. 35 - Interrupt disabling functions. 36 - Sleep and wake-up functions. 37 - Miscellaneous functions. 38 39 (*) Inter-CPU locking barrier effects. 40 41 - Locks vs memory accesses. 42 - Locks vs I/O accesses. 43 44 (*) Where are memory barriers needed? 45 46 - Interprocessor interaction. 47 - Atomic operations. 48 - Accessing devices. 49 - Interrupts. 50 51 (*) Kernel I/O barrier effects. 52 53 (*) Assumed minimum execution ordering model. 54 55 (*) The effects of the cpu cache. 56 57 - Cache coherency. 58 - Cache coherency vs DMA. 59 - Cache coherency vs MMIO. 60 61 (*) The things CPUs get up to. 62 63 - And then there's the Alpha. 64 65 (*) Example uses. 66 67 - Circular buffers. 68 69 (*) References. 70 71 72============================ 73ABSTRACT MEMORY ACCESS MODEL 74============================ 75 76Consider the following abstract model of the system: 77 78 : : 79 : : 80 : : 81 +-------+ : +--------+ : +-------+ 82 | | : | | : | | 83 | | : | | : | | 84 | CPU 1 |<----->| Memory |<----->| CPU 2 | 85 | | : | | : | | 86 | | : | | : | | 87 +-------+ : +--------+ : +-------+ 88 ^ : ^ : ^ 89 | : | : | 90 | : | : | 91 | : v : | 92 | : +--------+ : | 93 | : | | : | 94 | : | | : | 95 +---------->| Device |<----------+ 96 : | | : 97 : | | : 98 : +--------+ : 99 : : 100 101Each CPU executes a program that generates memory access operations. In the 102abstract CPU, memory operation ordering is very relaxed, and a CPU may actually 103perform the memory operations in any order it likes, provided program causality 104appears to be maintained. Similarly, the compiler may also arrange the 105instructions it emits in any order it likes, provided it doesn't affect the 106apparent operation of the program. 107 108So in the above diagram, the effects of the memory operations performed by a 109CPU are perceived by the rest of the system as the operations cross the 110interface between the CPU and rest of the system (the dotted lines). 111 112 113For example, consider the following sequence of events: 114 115 CPU 1 CPU 2 116 =============== =============== 117 { A == 1; B == 2 } 118 A = 3; x = A; 119 B = 4; y = B; 120 121The set of accesses as seen by the memory system in the middle can be arranged 122in 24 different combinations: 123 124 STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4 125 STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3 126 STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4 127 STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4 128 STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3 129 STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4 130 STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4 131 STORE B=4, ... 132 ... 133 134and can thus result in four different combinations of values: 135 136 x == 1, y == 2 137 x == 1, y == 4 138 x == 3, y == 2 139 x == 3, y == 4 140 141 142Furthermore, the stores committed by a CPU to the memory system may not be 143perceived by the loads made by another CPU in the same order as the stores were 144committed. 145 146 147As a further example, consider this sequence of events: 148 149 CPU 1 CPU 2 150 =============== =============== 151 { A == 1, B == 2, C = 3, P == &A, Q == &C } 152 B = 4; Q = P; 153 P = &B D = *Q; 154 155There is an obvious data dependency here, as the value loaded into D depends on 156the address retrieved from P by CPU 2. At the end of the sequence, any of the 157following results are possible: 158 159 (Q == &A) and (D == 1) 160 (Q == &B) and (D == 2) 161 (Q == &B) and (D == 4) 162 163Note that CPU 2 will never try and load C into D because the CPU will load P 164into Q before issuing the load of *Q. 165 166 167DEVICE OPERATIONS 168----------------- 169 170Some devices present their control interfaces as collections of memory 171locations, but the order in which the control registers are accessed is very 172important. For instance, imagine an ethernet card with a set of internal 173registers that are accessed through an address port register (A) and a data 174port register (D). To read internal register 5, the following code might then 175be used: 176 177 *A = 5; 178 x = *D; 179 180but this might show up as either of the following two sequences: 181 182 STORE *A = 5, x = LOAD *D 183 x = LOAD *D, STORE *A = 5 184 185the second of which will almost certainly result in a malfunction, since it set 186the address _after_ attempting to read the register. 187 188 189GUARANTEES 190---------- 191 192There are some minimal guarantees that may be expected of a CPU: 193 194 (*) On any given CPU, dependent memory accesses will be issued in order, with 195 respect to itself. This means that for: 196 197 ACCESS_ONCE(Q) = P; smp_read_barrier_depends(); D = ACCESS_ONCE(*Q); 198 199 the CPU will issue the following memory operations: 200 201 Q = LOAD P, D = LOAD *Q 202 203 and always in that order. On most systems, smp_read_barrier_depends() 204 does nothing, but it is required for DEC Alpha. The ACCESS_ONCE() 205 is required to prevent compiler mischief. Please note that you 206 should normally use something like rcu_dereference() instead of 207 open-coding smp_read_barrier_depends(). 208 209 (*) Overlapping loads and stores within a particular CPU will appear to be 210 ordered within that CPU. This means that for: 211 212 a = ACCESS_ONCE(*X); ACCESS_ONCE(*X) = b; 213 214 the CPU will only issue the following sequence of memory operations: 215 216 a = LOAD *X, STORE *X = b 217 218 And for: 219 220 ACCESS_ONCE(*X) = c; d = ACCESS_ONCE(*X); 221 222 the CPU will only issue: 223 224 STORE *X = c, d = LOAD *X 225 226 (Loads and stores overlap if they are targeted at overlapping pieces of 227 memory). 228 229And there are a number of things that _must_ or _must_not_ be assumed: 230 231 (*) It _must_not_ be assumed that the compiler will do what you want with 232 memory references that are not protected by ACCESS_ONCE(). Without 233 ACCESS_ONCE(), the compiler is within its rights to do all sorts 234 of "creative" transformations, which are covered in the Compiler 235 Barrier section. 236 237 (*) It _must_not_ be assumed that independent loads and stores will be issued 238 in the order given. This means that for: 239 240 X = *A; Y = *B; *D = Z; 241 242 we may get any of the following sequences: 243 244 X = LOAD *A, Y = LOAD *B, STORE *D = Z 245 X = LOAD *A, STORE *D = Z, Y = LOAD *B 246 Y = LOAD *B, X = LOAD *A, STORE *D = Z 247 Y = LOAD *B, STORE *D = Z, X = LOAD *A 248 STORE *D = Z, X = LOAD *A, Y = LOAD *B 249 STORE *D = Z, Y = LOAD *B, X = LOAD *A 250 251 (*) It _must_ be assumed that overlapping memory accesses may be merged or 252 discarded. This means that for: 253 254 X = *A; Y = *(A + 4); 255 256 we may get any one of the following sequences: 257 258 X = LOAD *A; Y = LOAD *(A + 4); 259 Y = LOAD *(A + 4); X = LOAD *A; 260 {X, Y} = LOAD {*A, *(A + 4) }; 261 262 And for: 263 264 *A = X; *(A + 4) = Y; 265 266 we may get any of: 267 268 STORE *A = X; STORE *(A + 4) = Y; 269 STORE *(A + 4) = Y; STORE *A = X; 270 STORE {*A, *(A + 4) } = {X, Y}; 271 272 273========================= 274WHAT ARE MEMORY BARRIERS? 275========================= 276 277As can be seen above, independent memory operations are effectively performed 278in random order, but this can be a problem for CPU-CPU interaction and for I/O. 279What is required is some way of intervening to instruct the compiler and the 280CPU to restrict the order. 281 282Memory barriers are such interventions. They impose a perceived partial 283ordering over the memory operations on either side of the barrier. 284 285Such enforcement is important because the CPUs and other devices in a system 286can use a variety of tricks to improve performance, including reordering, 287deferral and combination of memory operations; speculative loads; speculative 288branch prediction and various types of caching. Memory barriers are used to 289override or suppress these tricks, allowing the code to sanely control the 290interaction of multiple CPUs and/or devices. 291 292 293VARIETIES OF MEMORY BARRIER 294--------------------------- 295 296Memory barriers come in four basic varieties: 297 298 (1) Write (or store) memory barriers. 299 300 A write memory barrier gives a guarantee that all the STORE operations 301 specified before the barrier will appear to happen before all the STORE 302 operations specified after the barrier with respect to the other 303 components of the system. 304 305 A write barrier is a partial ordering on stores only; it is not required 306 to have any effect on loads. 307 308 A CPU can be viewed as committing a sequence of store operations to the 309 memory system as time progresses. All stores before a write barrier will 310 occur in the sequence _before_ all the stores after the write barrier. 311 312 [!] Note that write barriers should normally be paired with read or data 313 dependency barriers; see the "SMP barrier pairing" subsection. 314 315 316 (2) Data dependency barriers. 317 318 A data dependency barrier is a weaker form of read barrier. In the case 319 where two loads are performed such that the second depends on the result 320 of the first (eg: the first load retrieves the address to which the second 321 load will be directed), a data dependency barrier would be required to 322 make sure that the target of the second load is updated before the address 323 obtained by the first load is accessed. 324 325 A data dependency barrier is a partial ordering on interdependent loads 326 only; it is not required to have any effect on stores, independent loads 327 or overlapping loads. 328 329 As mentioned in (1), the other CPUs in the system can be viewed as 330 committing sequences of stores to the memory system that the CPU being 331 considered can then perceive. A data dependency barrier issued by the CPU 332 under consideration guarantees that for any load preceding it, if that 333 load touches one of a sequence of stores from another CPU, then by the 334 time the barrier completes, the effects of all the stores prior to that 335 touched by the load will be perceptible to any loads issued after the data 336 dependency barrier. 337 338 See the "Examples of memory barrier sequences" subsection for diagrams 339 showing the ordering constraints. 340 341 [!] Note that the first load really has to have a _data_ dependency and 342 not a control dependency. If the address for the second load is dependent 343 on the first load, but the dependency is through a conditional rather than 344 actually loading the address itself, then it's a _control_ dependency and 345 a full read barrier or better is required. See the "Control dependencies" 346 subsection for more information. 347 348 [!] Note that data dependency barriers should normally be paired with 349 write barriers; see the "SMP barrier pairing" subsection. 350 351 352 (3) Read (or load) memory barriers. 353 354 A read barrier is a data dependency barrier plus a guarantee that all the 355 LOAD operations specified before the barrier will appear to happen before 356 all the LOAD operations specified after the barrier with respect to the 357 other components of the system. 358 359 A read barrier is a partial ordering on loads only; it is not required to 360 have any effect on stores. 361 362 Read memory barriers imply data dependency barriers, and so can substitute 363 for them. 364 365 [!] Note that read barriers should normally be paired with write barriers; 366 see the "SMP barrier pairing" subsection. 367 368 369 (4) General memory barriers. 370 371 A general memory barrier gives a guarantee that all the LOAD and STORE 372 operations specified before the barrier will appear to happen before all 373 the LOAD and STORE operations specified after the barrier with respect to 374 the other components of the system. 375 376 A general memory barrier is a partial ordering over both loads and stores. 377 378 General memory barriers imply both read and write memory barriers, and so 379 can substitute for either. 380 381 382And a couple of implicit varieties: 383 384 (5) ACQUIRE operations. 385 386 This acts as a one-way permeable barrier. It guarantees that all memory 387 operations after the ACQUIRE operation will appear to happen after the 388 ACQUIRE operation with respect to the other components of the system. 389 ACQUIRE operations include LOCK operations and smp_load_acquire() 390 operations. 391 392 Memory operations that occur before an ACQUIRE operation may appear to 393 happen after it completes. 394 395 An ACQUIRE operation should almost always be paired with a RELEASE 396 operation. 397 398 399 (6) RELEASE operations. 400 401 This also acts as a one-way permeable barrier. It guarantees that all 402 memory operations before the RELEASE operation will appear to happen 403 before the RELEASE operation with respect to the other components of the 404 system. RELEASE operations include UNLOCK operations and 405 smp_store_release() operations. 406 407 Memory operations that occur after a RELEASE operation may appear to 408 happen before it completes. 409 410 The use of ACQUIRE and RELEASE operations generally precludes the need 411 for other sorts of memory barrier (but note the exceptions mentioned in 412 the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE 413 pair is -not- guaranteed to act as a full memory barrier. However, after 414 an ACQUIRE on a given variable, all memory accesses preceding any prior 415 RELEASE on that same variable are guaranteed to be visible. In other 416 words, within a given variable's critical section, all accesses of all 417 previous critical sections for that variable are guaranteed to have 418 completed. 419 420 This means that ACQUIRE acts as a minimal "acquire" operation and 421 RELEASE acts as a minimal "release" operation. 422 423 424Memory barriers are only required where there's a possibility of interaction 425between two CPUs or between a CPU and a device. If it can be guaranteed that 426there won't be any such interaction in any particular piece of code, then 427memory barriers are unnecessary in that piece of code. 428 429 430Note that these are the _minimum_ guarantees. Different architectures may give 431more substantial guarantees, but they may _not_ be relied upon outside of arch 432specific code. 433 434 435WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? 436---------------------------------------------- 437 438There are certain things that the Linux kernel memory barriers do not guarantee: 439 440 (*) There is no guarantee that any of the memory accesses specified before a 441 memory barrier will be _complete_ by the completion of a memory barrier 442 instruction; the barrier can be considered to draw a line in that CPU's 443 access queue that accesses of the appropriate type may not cross. 444 445 (*) There is no guarantee that issuing a memory barrier on one CPU will have 446 any direct effect on another CPU or any other hardware in the system. The 447 indirect effect will be the order in which the second CPU sees the effects 448 of the first CPU's accesses occur, but see the next point: 449 450 (*) There is no guarantee that a CPU will see the correct order of effects 451 from a second CPU's accesses, even _if_ the second CPU uses a memory 452 barrier, unless the first CPU _also_ uses a matching memory barrier (see 453 the subsection on "SMP Barrier Pairing"). 454 455 (*) There is no guarantee that some intervening piece of off-the-CPU 456 hardware[*] will not reorder the memory accesses. CPU cache coherency 457 mechanisms should propagate the indirect effects of a memory barrier 458 between CPUs, but might not do so in order. 459 460 [*] For information on bus mastering DMA and coherency please read: 461 462 Documentation/PCI/pci.txt 463 Documentation/DMA-API-HOWTO.txt 464 Documentation/DMA-API.txt 465 466 467DATA DEPENDENCY BARRIERS 468------------------------ 469 470The usage requirements of data dependency barriers are a little subtle, and 471it's not always obvious that they're needed. To illustrate, consider the 472following sequence of events: 473 474 CPU 1 CPU 2 475 =============== =============== 476 { A == 1, B == 2, C = 3, P == &A, Q == &C } 477 B = 4; 478 <write barrier> 479 ACCESS_ONCE(P) = &B 480 Q = ACCESS_ONCE(P); 481 D = *Q; 482 483There's a clear data dependency here, and it would seem that by the end of the 484sequence, Q must be either &A or &B, and that: 485 486 (Q == &A) implies (D == 1) 487 (Q == &B) implies (D == 4) 488 489But! CPU 2's perception of P may be updated _before_ its perception of B, thus 490leading to the following situation: 491 492 (Q == &B) and (D == 2) ???? 493 494Whilst this may seem like a failure of coherency or causality maintenance, it 495isn't, and this behaviour can be observed on certain real CPUs (such as the DEC 496Alpha). 497 498To deal with this, a data dependency barrier or better must be inserted 499between the address load and the data load: 500 501 CPU 1 CPU 2 502 =============== =============== 503 { A == 1, B == 2, C = 3, P == &A, Q == &C } 504 B = 4; 505 <write barrier> 506 ACCESS_ONCE(P) = &B 507 Q = ACCESS_ONCE(P); 508 <data dependency barrier> 509 D = *Q; 510 511This enforces the occurrence of one of the two implications, and prevents the 512third possibility from arising. 513 514[!] Note that this extremely counterintuitive situation arises most easily on 515machines with split caches, so that, for example, one cache bank processes 516even-numbered cache lines and the other bank processes odd-numbered cache 517lines. The pointer P might be stored in an odd-numbered cache line, and the 518variable B might be stored in an even-numbered cache line. Then, if the 519even-numbered bank of the reading CPU's cache is extremely busy while the 520odd-numbered bank is idle, one can see the new value of the pointer P (&B), 521but the old value of the variable B (2). 522 523 524Another example of where data dependency barriers might be required is where a 525number is read from memory and then used to calculate the index for an array 526access: 527 528 CPU 1 CPU 2 529 =============== =============== 530 { M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 } 531 M[1] = 4; 532 <write barrier> 533 ACCESS_ONCE(P) = 1 534 Q = ACCESS_ONCE(P); 535 <data dependency barrier> 536 D = M[Q]; 537 538 539The data dependency barrier is very important to the RCU system, 540for example. See rcu_assign_pointer() and rcu_dereference() in 541include/linux/rcupdate.h. This permits the current target of an RCU'd 542pointer to be replaced with a new modified target, without the replacement 543target appearing to be incompletely initialised. 544 545See also the subsection on "Cache Coherency" for a more thorough example. 546 547 548CONTROL DEPENDENCIES 549-------------------- 550 551A control dependency requires a full read memory barrier, not simply a data 552dependency barrier to make it work correctly. Consider the following bit of 553code: 554 555 q = ACCESS_ONCE(a); 556 if (q) { 557 <data dependency barrier> /* BUG: No data dependency!!! */ 558 p = ACCESS_ONCE(b); 559 } 560 561This will not have the desired effect because there is no actual data 562dependency, but rather a control dependency that the CPU may short-circuit 563by attempting to predict the outcome in advance, so that other CPUs see 564the load from b as having happened before the load from a. In such a 565case what's actually required is: 566 567 q = ACCESS_ONCE(a); 568 if (q) { 569 <read barrier> 570 p = ACCESS_ONCE(b); 571 } 572 573However, stores are not speculated. This means that ordering -is- provided 574in the following example: 575 576 q = ACCESS_ONCE(a); 577 if (ACCESS_ONCE(q)) { 578 ACCESS_ONCE(b) = p; 579 } 580 581Please note that ACCESS_ONCE() is not optional! Without the ACCESS_ONCE(), 582the compiler is within its rights to transform this example: 583 584 q = a; 585 if (q) { 586 b = p; /* BUG: Compiler can reorder!!! */ 587 do_something(); 588 } else { 589 b = p; /* BUG: Compiler can reorder!!! */ 590 do_something_else(); 591 } 592 593into this, which of course defeats the ordering: 594 595 b = p; 596 q = a; 597 if (q) 598 do_something(); 599 else 600 do_something_else(); 601 602Worse yet, if the compiler is able to prove (say) that the value of 603variable 'a' is always non-zero, it would be well within its rights 604to optimize the original example by eliminating the "if" statement 605as follows: 606 607 q = a; 608 b = p; /* BUG: Compiler can reorder!!! */ 609 do_something(); 610 611The solution is again ACCESS_ONCE(), which preserves the ordering between 612the load from variable 'a' and the store to variable 'b': 613 614 q = ACCESS_ONCE(a); 615 if (q) { 616 ACCESS_ONCE(b) = p; 617 do_something(); 618 } else { 619 ACCESS_ONCE(b) = p; 620 do_something_else(); 621 } 622 623You could also use barrier() to prevent the compiler from moving 624the stores to variable 'b', but barrier() would not prevent the 625compiler from proving to itself that a==1 always, so ACCESS_ONCE() 626is also needed. 627 628It is important to note that control dependencies absolutely require a 629a conditional. For example, the following "optimized" version of 630the above example breaks ordering: 631 632 q = ACCESS_ONCE(a); 633 ACCESS_ONCE(b) = p; /* BUG: No ordering vs. load from a!!! */ 634 if (q) { 635 /* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ 636 do_something(); 637 } else { 638 /* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ 639 do_something_else(); 640 } 641 642It is of course legal for the prior load to be part of the conditional, 643for example, as follows: 644 645 if (ACCESS_ONCE(a) > 0) { 646 ACCESS_ONCE(b) = q / 2; 647 do_something(); 648 } else { 649 ACCESS_ONCE(b) = q / 3; 650 do_something_else(); 651 } 652 653This will again ensure that the load from variable 'a' is ordered before the 654stores to variable 'b'. 655 656In addition, you need to be careful what you do with the local variable 'q', 657otherwise the compiler might be able to guess the value and again remove 658the needed conditional. For example: 659 660 q = ACCESS_ONCE(a); 661 if (q % MAX) { 662 ACCESS_ONCE(b) = p; 663 do_something(); 664 } else { 665 ACCESS_ONCE(b) = p; 666 do_something_else(); 667 } 668 669If MAX is defined to be 1, then the compiler knows that (q % MAX) is 670equal to zero, in which case the compiler is within its rights to 671transform the above code into the following: 672 673 q = ACCESS_ONCE(a); 674 ACCESS_ONCE(b) = p; 675 do_something_else(); 676 677This transformation loses the ordering between the load from variable 'a' 678and the store to variable 'b'. If you are relying on this ordering, you 679should do something like the following: 680 681 q = ACCESS_ONCE(a); 682 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ 683 if (q % MAX) { 684 ACCESS_ONCE(b) = p; 685 do_something(); 686 } else { 687 ACCESS_ONCE(b) = p; 688 do_something_else(); 689 } 690 691Finally, control dependencies do -not- provide transitivity. This is 692demonstrated by two related examples: 693 694 CPU 0 CPU 1 695 ===================== ===================== 696 r1 = ACCESS_ONCE(x); r2 = ACCESS_ONCE(y); 697 if (r1 >= 0) if (r2 >= 0) 698 ACCESS_ONCE(y) = 1; ACCESS_ONCE(x) = 1; 699 700 assert(!(r1 == 1 && r2 == 1)); 701 702The above two-CPU example will never trigger the assert(). However, 703if control dependencies guaranteed transitivity (which they do not), 704then adding the following two CPUs would guarantee a related assertion: 705 706 CPU 2 CPU 3 707 ===================== ===================== 708 ACCESS_ONCE(x) = 2; ACCESS_ONCE(y) = 2; 709 710 assert(!(r1 == 2 && r2 == 2 && x == 1 && y == 1)); /* FAILS!!! */ 711 712But because control dependencies do -not- provide transitivity, the 713above assertion can fail after the combined four-CPU example completes. 714If you need the four-CPU example to provide ordering, you will need 715smp_mb() between the loads and stores in the CPU 0 and CPU 1 code fragments. 716 717In summary: 718 719 (*) Control dependencies can order prior loads against later stores. 720 However, they do -not- guarantee any other sort of ordering: 721 Not prior loads against later loads, nor prior stores against 722 later anything. If you need these other forms of ordering, 723 use smb_rmb(), smp_wmb(), or, in the case of prior stores and 724 later loads, smp_mb(). 725 726 (*) Control dependencies require at least one run-time conditional 727 between the prior load and the subsequent store. If the compiler 728 is able to optimize the conditional away, it will have also 729 optimized away the ordering. Careful use of ACCESS_ONCE() can 730 help to preserve the needed conditional. 731 732 (*) Control dependencies require that the compiler avoid reordering the 733 dependency into nonexistence. Careful use of ACCESS_ONCE() or 734 barrier() can help to preserve your control dependency. Please 735 see the Compiler Barrier section for more information. 736 737 (*) Control dependencies do -not- provide transitivity. If you 738 need transitivity, use smp_mb(). 739 740 741SMP BARRIER PAIRING 742------------------- 743 744When dealing with CPU-CPU interactions, certain types of memory barrier should 745always be paired. A lack of appropriate pairing is almost certainly an error. 746 747A write barrier should always be paired with a data dependency barrier or read 748barrier, though a general barrier would also be viable. Similarly a read 749barrier or a data dependency barrier should always be paired with at least an 750write barrier, though, again, a general barrier is viable: 751 752 CPU 1 CPU 2 753 =============== =============== 754 ACCESS_ONCE(a) = 1; 755 <write barrier> 756 ACCESS_ONCE(b) = 2; x = ACCESS_ONCE(b); 757 <read barrier> 758 y = ACCESS_ONCE(a); 759 760Or: 761 762 CPU 1 CPU 2 763 =============== =============================== 764 a = 1; 765 <write barrier> 766 ACCESS_ONCE(b) = &a; x = ACCESS_ONCE(b); 767 <data dependency barrier> 768 y = *x; 769 770Basically, the read barrier always has to be there, even though it can be of 771the "weaker" type. 772 773[!] Note that the stores before the write barrier would normally be expected to 774match the loads after the read barrier or the data dependency barrier, and vice 775versa: 776 777 CPU 1 CPU 2 778 =================== =================== 779 ACCESS_ONCE(a) = 1; }---- --->{ v = ACCESS_ONCE(c); 780 ACCESS_ONCE(b) = 2; } \ / { w = ACCESS_ONCE(d); 781 <write barrier> \ <read barrier> 782 ACCESS_ONCE(c) = 3; } / \ { x = ACCESS_ONCE(a); 783 ACCESS_ONCE(d) = 4; }---- --->{ y = ACCESS_ONCE(b); 784 785 786EXAMPLES OF MEMORY BARRIER SEQUENCES 787------------------------------------ 788 789Firstly, write barriers act as partial orderings on store operations. 790Consider the following sequence of events: 791 792 CPU 1 793 ======================= 794 STORE A = 1 795 STORE B = 2 796 STORE C = 3 797 <write barrier> 798 STORE D = 4 799 STORE E = 5 800 801This sequence of events is committed to the memory coherence system in an order 802that the rest of the system might perceive as the unordered set of { STORE A, 803STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E 804}: 805 806 +-------+ : : 807 | | +------+ 808 | |------>| C=3 | } /\ 809 | | : +------+ }----- \ -----> Events perceptible to 810 | | : | A=1 | } \/ the rest of the system 811 | | : +------+ } 812 | CPU 1 | : | B=2 | } 813 | | +------+ } 814 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier 815 | | +------+ } requires all stores prior to the 816 | | : | E=5 | } barrier to be committed before 817 | | : +------+ } further stores may take place 818 | |------>| D=4 | } 819 | | +------+ 820 +-------+ : : 821 | 822 | Sequence in which stores are committed to the 823 | memory system by CPU 1 824 V 825 826 827Secondly, data dependency barriers act as partial orderings on data-dependent 828loads. Consider the following sequence of events: 829 830 CPU 1 CPU 2 831 ======================= ======================= 832 { B = 7; X = 9; Y = 8; C = &Y } 833 STORE A = 1 834 STORE B = 2 835 <write barrier> 836 STORE C = &B LOAD X 837 STORE D = 4 LOAD C (gets &B) 838 LOAD *C (reads B) 839 840Without intervention, CPU 2 may perceive the events on CPU 1 in some 841effectively random order, despite the write barrier issued by CPU 1: 842 843 +-------+ : : : : 844 | | +------+ +-------+ | Sequence of update 845 | |------>| B=2 |----- --->| Y->8 | | of perception on 846 | | : +------+ \ +-------+ | CPU 2 847 | CPU 1 | : | A=1 | \ --->| C->&Y | V 848 | | +------+ | +-------+ 849 | | wwwwwwwwwwwwwwww | : : 850 | | +------+ | : : 851 | | : | C=&B |--- | : : +-------+ 852 | | : +------+ \ | +-------+ | | 853 | |------>| D=4 | ----------->| C->&B |------>| | 854 | | +------+ | +-------+ | | 855 +-------+ : : | : : | | 856 | : : | | 857 | : : | CPU 2 | 858 | +-------+ | | 859 Apparently incorrect ---> | | B->7 |------>| | 860 perception of B (!) | +-------+ | | 861 | : : | | 862 | +-------+ | | 863 The load of X holds ---> \ | X->9 |------>| | 864 up the maintenance \ +-------+ | | 865 of coherence of B ----->| B->2 | +-------+ 866 +-------+ 867 : : 868 869 870In the above example, CPU 2 perceives that B is 7, despite the load of *C 871(which would be B) coming after the LOAD of C. 872 873If, however, a data dependency barrier were to be placed between the load of C 874and the load of *C (ie: B) on CPU 2: 875 876 CPU 1 CPU 2 877 ======================= ======================= 878 { B = 7; X = 9; Y = 8; C = &Y } 879 STORE A = 1 880 STORE B = 2 881 <write barrier> 882 STORE C = &B LOAD X 883 STORE D = 4 LOAD C (gets &B) 884 <data dependency barrier> 885 LOAD *C (reads B) 886 887then the following will occur: 888 889 +-------+ : : : : 890 | | +------+ +-------+ 891 | |------>| B=2 |----- --->| Y->8 | 892 | | : +------+ \ +-------+ 893 | CPU 1 | : | A=1 | \ --->| C->&Y | 894 | | +------+ | +-------+ 895 | | wwwwwwwwwwwwwwww | : : 896 | | +------+ | : : 897 | | : | C=&B |--- | : : +-------+ 898 | | : +------+ \ | +-------+ | | 899 | |------>| D=4 | ----------->| C->&B |------>| | 900 | | +------+ | +-------+ | | 901 +-------+ : : | : : | | 902 | : : | | 903 | : : | CPU 2 | 904 | +-------+ | | 905 | | X->9 |------>| | 906 | +-------+ | | 907 Makes sure all effects ---> \ ddddddddddddddddd | | 908 prior to the store of C \ +-------+ | | 909 are perceptible to ----->| B->2 |------>| | 910 subsequent loads +-------+ | | 911 : : +-------+ 912 913 914And thirdly, a read barrier acts as a partial order on loads. Consider the 915following sequence of events: 916 917 CPU 1 CPU 2 918 ======================= ======================= 919 { A = 0, B = 9 } 920 STORE A=1 921 <write barrier> 922 STORE B=2 923 LOAD B 924 LOAD A 925 926Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in 927some effectively random order, despite the write barrier issued by CPU 1: 928 929 +-------+ : : : : 930 | | +------+ +-------+ 931 | |------>| A=1 |------ --->| A->0 | 932 | | +------+ \ +-------+ 933 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 934 | | +------+ | +-------+ 935 | |------>| B=2 |--- | : : 936 | | +------+ \ | : : +-------+ 937 +-------+ : : \ | +-------+ | | 938 ---------->| B->2 |------>| | 939 | +-------+ | CPU 2 | 940 | | A->0 |------>| | 941 | +-------+ | | 942 | : : +-------+ 943 \ : : 944 \ +-------+ 945 ---->| A->1 | 946 +-------+ 947 : : 948 949 950If, however, a read barrier were to be placed between the load of B and the 951load of A on CPU 2: 952 953 CPU 1 CPU 2 954 ======================= ======================= 955 { A = 0, B = 9 } 956 STORE A=1 957 <write barrier> 958 STORE B=2 959 LOAD B 960 <read barrier> 961 LOAD A 962 963then the partial ordering imposed by CPU 1 will be perceived correctly by CPU 9642: 965 966 +-------+ : : : : 967 | | +------+ +-------+ 968 | |------>| A=1 |------ --->| A->0 | 969 | | +------+ \ +-------+ 970 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 971 | | +------+ | +-------+ 972 | |------>| B=2 |--- | : : 973 | | +------+ \ | : : +-------+ 974 +-------+ : : \ | +-------+ | | 975 ---------->| B->2 |------>| | 976 | +-------+ | CPU 2 | 977 | : : | | 978 | : : | | 979 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 980 barrier causes all effects \ +-------+ | | 981 prior to the storage of B ---->| A->1 |------>| | 982 to be perceptible to CPU 2 +-------+ | | 983 : : +-------+ 984 985 986To illustrate this more completely, consider what could happen if the code 987contained a load of A either side of the read barrier: 988 989 CPU 1 CPU 2 990 ======================= ======================= 991 { A = 0, B = 9 } 992 STORE A=1 993 <write barrier> 994 STORE B=2 995 LOAD B 996 LOAD A [first load of A] 997 <read barrier> 998 LOAD A [second load of A] 999 1000Even though the two loads of A both occur after the load of B, they may both 1001come up with different values: 1002 1003 +-------+ : : : : 1004 | | +------+ +-------+ 1005 | |------>| A=1 |------ --->| A->0 | 1006 | | +------+ \ +-------+ 1007 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1008 | | +------+ | +-------+ 1009 | |------>| B=2 |--- | : : 1010 | | +------+ \ | : : +-------+ 1011 +-------+ : : \ | +-------+ | | 1012 ---------->| B->2 |------>| | 1013 | +-------+ | CPU 2 | 1014 | : : | | 1015 | : : | | 1016 | +-------+ | | 1017 | | A->0 |------>| 1st | 1018 | +-------+ | | 1019 At this point the read ----> \ rrrrrrrrrrrrrrrrr | | 1020 barrier causes all effects \ +-------+ | | 1021 prior to the storage of B ---->| A->1 |------>| 2nd | 1022 to be perceptible to CPU 2 +-------+ | | 1023 : : +-------+ 1024 1025 1026But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 1027before the read barrier completes anyway: 1028 1029 +-------+ : : : : 1030 | | +------+ +-------+ 1031 | |------>| A=1 |------ --->| A->0 | 1032 | | +------+ \ +-------+ 1033 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | 1034 | | +------+ | +-------+ 1035 | |------>| B=2 |--- | : : 1036 | | +------+ \ | : : +-------+ 1037 +-------+ : : \ | +-------+ | | 1038 ---------->| B->2 |------>| | 1039 | +-------+ | CPU 2 | 1040 | : : | | 1041 \ : : | | 1042 \ +-------+ | | 1043 ---->| A->1 |------>| 1st | 1044 +-------+ | | 1045 rrrrrrrrrrrrrrrrr | | 1046 +-------+ | | 1047 | A->1 |------>| 2nd | 1048 +-------+ | | 1049 : : +-------+ 1050 1051 1052The guarantee is that the second load will always come up with A == 1 if the 1053load of B came up with B == 2. No such guarantee exists for the first load of 1054A; that may come up with either A == 0 or A == 1. 1055 1056 1057READ MEMORY BARRIERS VS LOAD SPECULATION 1058---------------------------------------- 1059 1060Many CPUs speculate with loads: that is they see that they will need to load an 1061item from memory, and they find a time where they're not using the bus for any 1062other loads, and so do the load in advance - even though they haven't actually 1063got to that point in the instruction execution flow yet. This permits the 1064actual load instruction to potentially complete immediately because the CPU 1065already has the value to hand. 1066 1067It may turn out that the CPU didn't actually need the value - perhaps because a 1068branch circumvented the load - in which case it can discard the value or just 1069cache it for later use. 1070 1071Consider: 1072 1073 CPU 1 CPU 2 1074 ======================= ======================= 1075 LOAD B 1076 DIVIDE } Divide instructions generally 1077 DIVIDE } take a long time to perform 1078 LOAD A 1079 1080Which might appear as this: 1081 1082 : : +-------+ 1083 +-------+ | | 1084 --->| B->2 |------>| | 1085 +-------+ | CPU 2 | 1086 : :DIVIDE | | 1087 +-------+ | | 1088 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1089 division speculates on the +-------+ ~ | | 1090 LOAD of A : : ~ | | 1091 : :DIVIDE | | 1092 : : ~ | | 1093 Once the divisions are complete --> : : ~-->| | 1094 the CPU can then perform the : : | | 1095 LOAD with immediate effect : : +-------+ 1096 1097 1098Placing a read barrier or a data dependency barrier just before the second 1099load: 1100 1101 CPU 1 CPU 2 1102 ======================= ======================= 1103 LOAD B 1104 DIVIDE 1105 DIVIDE 1106 <read barrier> 1107 LOAD A 1108 1109will force any value speculatively obtained to be reconsidered to an extent 1110dependent on the type of barrier used. If there was no change made to the 1111speculated memory location, then the speculated value will just be used: 1112 1113 : : +-------+ 1114 +-------+ | | 1115 --->| B->2 |------>| | 1116 +-------+ | CPU 2 | 1117 : :DIVIDE | | 1118 +-------+ | | 1119 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1120 division speculates on the +-------+ ~ | | 1121 LOAD of A : : ~ | | 1122 : :DIVIDE | | 1123 : : ~ | | 1124 : : ~ | | 1125 rrrrrrrrrrrrrrrr~ | | 1126 : : ~ | | 1127 : : ~-->| | 1128 : : | | 1129 : : +-------+ 1130 1131 1132but if there was an update or an invalidation from another CPU pending, then 1133the speculation will be cancelled and the value reloaded: 1134 1135 : : +-------+ 1136 +-------+ | | 1137 --->| B->2 |------>| | 1138 +-------+ | CPU 2 | 1139 : :DIVIDE | | 1140 +-------+ | | 1141 The CPU being busy doing a ---> --->| A->0 |~~~~ | | 1142 division speculates on the +-------+ ~ | | 1143 LOAD of A : : ~ | | 1144 : :DIVIDE | | 1145 : : ~ | | 1146 : : ~ | | 1147 rrrrrrrrrrrrrrrrr | | 1148 +-------+ | | 1149 The speculation is discarded ---> --->| A->1 |------>| | 1150 and an updated value is +-------+ | | 1151 retrieved : : +-------+ 1152 1153 1154TRANSITIVITY 1155------------ 1156 1157Transitivity is a deeply intuitive notion about ordering that is not 1158always provided by real computer systems. The following example 1159demonstrates transitivity (also called "cumulativity"): 1160 1161 CPU 1 CPU 2 CPU 3 1162 ======================= ======================= ======================= 1163 { X = 0, Y = 0 } 1164 STORE X=1 LOAD X STORE Y=1 1165 <general barrier> <general barrier> 1166 LOAD Y LOAD X 1167 1168Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. 1169This indicates that CPU 2's load from X in some sense follows CPU 1's 1170store to X and that CPU 2's load from Y in some sense preceded CPU 3's 1171store to Y. The question is then "Can CPU 3's load from X return 0?" 1172 1173Because CPU 2's load from X in some sense came after CPU 1's store, it 1174is natural to expect that CPU 3's load from X must therefore return 1. 1175This expectation is an example of transitivity: if a load executing on 1176CPU A follows a load from the same variable executing on CPU B, then 1177CPU A's load must either return the same value that CPU B's load did, 1178or must return some later value. 1179 1180In the Linux kernel, use of general memory barriers guarantees 1181transitivity. Therefore, in the above example, if CPU 2's load from X 1182returns 1 and its load from Y returns 0, then CPU 3's load from X must 1183also return 1. 1184 1185However, transitivity is -not- guaranteed for read or write barriers. 1186For example, suppose that CPU 2's general barrier in the above example 1187is changed to a read barrier as shown below: 1188 1189 CPU 1 CPU 2 CPU 3 1190 ======================= ======================= ======================= 1191 { X = 0, Y = 0 } 1192 STORE X=1 LOAD X STORE Y=1 1193 <read barrier> <general barrier> 1194 LOAD Y LOAD X 1195 1196This substitution destroys transitivity: in this example, it is perfectly 1197legal for CPU 2's load from X to return 1, its load from Y to return 0, 1198and CPU 3's load from X to return 0. 1199 1200The key point is that although CPU 2's read barrier orders its pair 1201of loads, it does not guarantee to order CPU 1's store. Therefore, if 1202this example runs on a system where CPUs 1 and 2 share a store buffer 1203or a level of cache, CPU 2 might have early access to CPU 1's writes. 1204General barriers are therefore required to ensure that all CPUs agree 1205on the combined order of CPU 1's and CPU 2's accesses. 1206 1207To reiterate, if your code requires transitivity, use general barriers 1208throughout. 1209 1210 1211======================== 1212EXPLICIT KERNEL BARRIERS 1213======================== 1214 1215The Linux kernel has a variety of different barriers that act at different 1216levels: 1217 1218 (*) Compiler barrier. 1219 1220 (*) CPU memory barriers. 1221 1222 (*) MMIO write barrier. 1223 1224 1225COMPILER BARRIER 1226---------------- 1227 1228The Linux kernel has an explicit compiler barrier function that prevents the 1229compiler from moving the memory accesses either side of it to the other side: 1230 1231 barrier(); 1232 1233This is a general barrier -- there are no read-read or write-write variants 1234of barrier(). However, ACCESS_ONCE() can be thought of as a weak form 1235for barrier() that affects only the specific accesses flagged by the 1236ACCESS_ONCE(). 1237 1238The barrier() function has the following effects: 1239 1240 (*) Prevents the compiler from reordering accesses following the 1241 barrier() to precede any accesses preceding the barrier(). 1242 One example use for this property is to ease communication between 1243 interrupt-handler code and the code that was interrupted. 1244 1245 (*) Within a loop, forces the compiler to load the variables used 1246 in that loop's conditional on each pass through that loop. 1247 1248The ACCESS_ONCE() function can prevent any number of optimizations that, 1249while perfectly safe in single-threaded code, can be fatal in concurrent 1250code. Here are some examples of these sorts of optimizations: 1251 1252 (*) The compiler is within its rights to merge successive loads from 1253 the same variable. Such merging can cause the compiler to "optimize" 1254 the following code: 1255 1256 while (tmp = a) 1257 do_something_with(tmp); 1258 1259 into the following code, which, although in some sense legitimate 1260 for single-threaded code, is almost certainly not what the developer 1261 intended: 1262 1263 if (tmp = a) 1264 for (;;) 1265 do_something_with(tmp); 1266 1267 Use ACCESS_ONCE() to prevent the compiler from doing this to you: 1268 1269 while (tmp = ACCESS_ONCE(a)) 1270 do_something_with(tmp); 1271 1272 (*) The compiler is within its rights to reload a variable, for example, 1273 in cases where high register pressure prevents the compiler from 1274 keeping all data of interest in registers. The compiler might 1275 therefore optimize the variable 'tmp' out of our previous example: 1276 1277 while (tmp = a) 1278 do_something_with(tmp); 1279 1280 This could result in the following code, which is perfectly safe in 1281 single-threaded code, but can be fatal in concurrent code: 1282 1283 while (a) 1284 do_something_with(a); 1285 1286 For example, the optimized version of this code could result in 1287 passing a zero to do_something_with() in the case where the variable 1288 a was modified by some other CPU between the "while" statement and 1289 the call to do_something_with(). 1290 1291 Again, use ACCESS_ONCE() to prevent the compiler from doing this: 1292 1293 while (tmp = ACCESS_ONCE(a)) 1294 do_something_with(tmp); 1295 1296 Note that if the compiler runs short of registers, it might save 1297 tmp onto the stack. The overhead of this saving and later restoring 1298 is why compilers reload variables. Doing so is perfectly safe for 1299 single-threaded code, so you need to tell the compiler about cases 1300 where it is not safe. 1301 1302 (*) The compiler is within its rights to omit a load entirely if it knows 1303 what the value will be. For example, if the compiler can prove that 1304 the value of variable 'a' is always zero, it can optimize this code: 1305 1306 while (tmp = a) 1307 do_something_with(tmp); 1308 1309 Into this: 1310 1311 do { } while (0); 1312 1313 This transformation is a win for single-threaded code because it gets 1314 rid of a load and a branch. The problem is that the compiler will 1315 carry out its proof assuming that the current CPU is the only one 1316 updating variable 'a'. If variable 'a' is shared, then the compiler's 1317 proof will be erroneous. Use ACCESS_ONCE() to tell the compiler 1318 that it doesn't know as much as it thinks it does: 1319 1320 while (tmp = ACCESS_ONCE(a)) 1321 do_something_with(tmp); 1322 1323 But please note that the compiler is also closely watching what you 1324 do with the value after the ACCESS_ONCE(). For example, suppose you 1325 do the following and MAX is a preprocessor macro with the value 1: 1326 1327 while ((tmp = ACCESS_ONCE(a)) % MAX) 1328 do_something_with(tmp); 1329 1330 Then the compiler knows that the result of the "%" operator applied 1331 to MAX will always be zero, again allowing the compiler to optimize 1332 the code into near-nonexistence. (It will still load from the 1333 variable 'a'.) 1334 1335 (*) Similarly, the compiler is within its rights to omit a store entirely 1336 if it knows that the variable already has the value being stored. 1337 Again, the compiler assumes that the current CPU is the only one 1338 storing into the variable, which can cause the compiler to do the 1339 wrong thing for shared variables. For example, suppose you have 1340 the following: 1341 1342 a = 0; 1343 /* Code that does not store to variable a. */ 1344 a = 0; 1345 1346 The compiler sees that the value of variable 'a' is already zero, so 1347 it might well omit the second store. This would come as a fatal 1348 surprise if some other CPU might have stored to variable 'a' in the 1349 meantime. 1350 1351 Use ACCESS_ONCE() to prevent the compiler from making this sort of 1352 wrong guess: 1353 1354 ACCESS_ONCE(a) = 0; 1355 /* Code that does not store to variable a. */ 1356 ACCESS_ONCE(a) = 0; 1357 1358 (*) The compiler is within its rights to reorder memory accesses unless 1359 you tell it not to. For example, consider the following interaction 1360 between process-level code and an interrupt handler: 1361 1362 void process_level(void) 1363 { 1364 msg = get_message(); 1365 flag = true; 1366 } 1367 1368 void interrupt_handler(void) 1369 { 1370 if (flag) 1371 process_message(msg); 1372 } 1373 1374 There is nothing to prevent the the compiler from transforming 1375 process_level() to the following, in fact, this might well be a 1376 win for single-threaded code: 1377 1378 void process_level(void) 1379 { 1380 flag = true; 1381 msg = get_message(); 1382 } 1383 1384 If the interrupt occurs between these two statement, then 1385 interrupt_handler() might be passed a garbled msg. Use ACCESS_ONCE() 1386 to prevent this as follows: 1387 1388 void process_level(void) 1389 { 1390 ACCESS_ONCE(msg) = get_message(); 1391 ACCESS_ONCE(flag) = true; 1392 } 1393 1394 void interrupt_handler(void) 1395 { 1396 if (ACCESS_ONCE(flag)) 1397 process_message(ACCESS_ONCE(msg)); 1398 } 1399 1400 Note that the ACCESS_ONCE() wrappers in interrupt_handler() 1401 are needed if this interrupt handler can itself be interrupted 1402 by something that also accesses 'flag' and 'msg', for example, 1403 a nested interrupt or an NMI. Otherwise, ACCESS_ONCE() is not 1404 needed in interrupt_handler() other than for documentation purposes. 1405 (Note also that nested interrupts do not typically occur in modern 1406 Linux kernels, in fact, if an interrupt handler returns with 1407 interrupts enabled, you will get a WARN_ONCE() splat.) 1408 1409 You should assume that the compiler can move ACCESS_ONCE() past 1410 code not containing ACCESS_ONCE(), barrier(), or similar primitives. 1411 1412 This effect could also be achieved using barrier(), but ACCESS_ONCE() 1413 is more selective: With ACCESS_ONCE(), the compiler need only forget 1414 the contents of the indicated memory locations, while with barrier() 1415 the compiler must discard the value of all memory locations that 1416 it has currented cached in any machine registers. Of course, 1417 the compiler must also respect the order in which the ACCESS_ONCE()s 1418 occur, though the CPU of course need not do so. 1419 1420 (*) The compiler is within its rights to invent stores to a variable, 1421 as in the following example: 1422 1423 if (a) 1424 b = a; 1425 else 1426 b = 42; 1427 1428 The compiler might save a branch by optimizing this as follows: 1429 1430 b = 42; 1431 if (a) 1432 b = a; 1433 1434 In single-threaded code, this is not only safe, but also saves 1435 a branch. Unfortunately, in concurrent code, this optimization 1436 could cause some other CPU to see a spurious value of 42 -- even 1437 if variable 'a' was never zero -- when loading variable 'b'. 1438 Use ACCESS_ONCE() to prevent this as follows: 1439 1440 if (a) 1441 ACCESS_ONCE(b) = a; 1442 else 1443 ACCESS_ONCE(b) = 42; 1444 1445 The compiler can also invent loads. These are usually less 1446 damaging, but they can result in cache-line bouncing and thus in 1447 poor performance and scalability. Use ACCESS_ONCE() to prevent 1448 invented loads. 1449 1450 (*) For aligned memory locations whose size allows them to be accessed 1451 with a single memory-reference instruction, prevents "load tearing" 1452 and "store tearing," in which a single large access is replaced by 1453 multiple smaller accesses. For example, given an architecture having 1454 16-bit store instructions with 7-bit immediate fields, the compiler 1455 might be tempted to use two 16-bit store-immediate instructions to 1456 implement the following 32-bit store: 1457 1458 p = 0x00010002; 1459 1460 Please note that GCC really does use this sort of optimization, 1461 which is not surprising given that it would likely take more 1462 than two instructions to build the constant and then store it. 1463 This optimization can therefore be a win in single-threaded code. 1464 In fact, a recent bug (since fixed) caused GCC to incorrectly use 1465 this optimization in a volatile store. In the absence of such bugs, 1466 use of ACCESS_ONCE() prevents store tearing in the following example: 1467 1468 ACCESS_ONCE(p) = 0x00010002; 1469 1470 Use of packed structures can also result in load and store tearing, 1471 as in this example: 1472 1473 struct __attribute__((__packed__)) foo { 1474 short a; 1475 int b; 1476 short c; 1477 }; 1478 struct foo foo1, foo2; 1479 ... 1480 1481 foo2.a = foo1.a; 1482 foo2.b = foo1.b; 1483 foo2.c = foo1.c; 1484 1485 Because there are no ACCESS_ONCE() wrappers and no volatile markings, 1486 the compiler would be well within its rights to implement these three 1487 assignment statements as a pair of 32-bit loads followed by a pair 1488 of 32-bit stores. This would result in load tearing on 'foo1.b' 1489 and store tearing on 'foo2.b'. ACCESS_ONCE() again prevents tearing 1490 in this example: 1491 1492 foo2.a = foo1.a; 1493 ACCESS_ONCE(foo2.b) = ACCESS_ONCE(foo1.b); 1494 foo2.c = foo1.c; 1495 1496All that aside, it is never necessary to use ACCESS_ONCE() on a variable 1497that has been marked volatile. For example, because 'jiffies' is marked 1498volatile, it is never necessary to say ACCESS_ONCE(jiffies). The reason 1499for this is that ACCESS_ONCE() is implemented as a volatile cast, which 1500has no effect when its argument is already marked volatile. 1501 1502Please note that these compiler barriers have no direct effect on the CPU, 1503which may then reorder things however it wishes. 1504 1505 1506CPU MEMORY BARRIERS 1507------------------- 1508 1509The Linux kernel has eight basic CPU memory barriers: 1510 1511 TYPE MANDATORY SMP CONDITIONAL 1512 =============== ======================= =========================== 1513 GENERAL mb() smp_mb() 1514 WRITE wmb() smp_wmb() 1515 READ rmb() smp_rmb() 1516 DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends() 1517 1518 1519All memory barriers except the data dependency barriers imply a compiler 1520barrier. Data dependencies do not impose any additional compiler ordering. 1521 1522Aside: In the case of data dependencies, the compiler would be expected to 1523issue the loads in the correct order (eg. `a[b]` would have to load the value 1524of b before loading a[b]), however there is no guarantee in the C specification 1525that the compiler may not speculate the value of b (eg. is equal to 1) and load 1526a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the 1527problem of a compiler reloading b after having loaded a[b], thus having a newer 1528copy of b than a[b]. A consensus has not yet been reached about these problems, 1529however the ACCESS_ONCE macro is a good place to start looking. 1530 1531SMP memory barriers are reduced to compiler barriers on uniprocessor compiled 1532systems because it is assumed that a CPU will appear to be self-consistent, 1533and will order overlapping accesses correctly with respect to itself. 1534 1535[!] Note that SMP memory barriers _must_ be used to control the ordering of 1536references to shared memory on SMP systems, though the use of locking instead 1537is sufficient. 1538 1539Mandatory barriers should not be used to control SMP effects, since mandatory 1540barriers unnecessarily impose overhead on UP systems. They may, however, be 1541used to control MMIO effects on accesses through relaxed memory I/O windows. 1542These are required even on non-SMP systems as they affect the order in which 1543memory operations appear to a device by prohibiting both the compiler and the 1544CPU from reordering them. 1545 1546 1547There are some more advanced barrier functions: 1548 1549 (*) set_mb(var, value) 1550 1551 This assigns the value to the variable and then inserts a full memory 1552 barrier after it, depending on the function. It isn't guaranteed to 1553 insert anything more than a compiler barrier in a UP compilation. 1554 1555 1556 (*) smp_mb__before_atomic_dec(); 1557 (*) smp_mb__after_atomic_dec(); 1558 (*) smp_mb__before_atomic_inc(); 1559 (*) smp_mb__after_atomic_inc(); 1560 1561 These are for use with atomic add, subtract, increment and decrement 1562 functions that don't return a value, especially when used for reference 1563 counting. These functions do not imply memory barriers. 1564 1565 As an example, consider a piece of code that marks an object as being dead 1566 and then decrements the object's reference count: 1567 1568 obj->dead = 1; 1569 smp_mb__before_atomic_dec(); 1570 atomic_dec(&obj->ref_count); 1571 1572 This makes sure that the death mark on the object is perceived to be set 1573 *before* the reference counter is decremented. 1574 1575 See Documentation/atomic_ops.txt for more information. See the "Atomic 1576 operations" subsection for information on where to use these. 1577 1578 1579 (*) smp_mb__before_clear_bit(void); 1580 (*) smp_mb__after_clear_bit(void); 1581 1582 These are for use similar to the atomic inc/dec barriers. These are 1583 typically used for bitwise unlocking operations, so care must be taken as 1584 there are no implicit memory barriers here either. 1585 1586 Consider implementing an unlock operation of some nature by clearing a 1587 locking bit. The clear_bit() would then need to be barriered like this: 1588 1589 smp_mb__before_clear_bit(); 1590 clear_bit( ... ); 1591 1592 This prevents memory operations before the clear leaking to after it. See 1593 the subsection on "Locking Functions" with reference to RELEASE operation 1594 implications. 1595 1596 See Documentation/atomic_ops.txt for more information. See the "Atomic 1597 operations" subsection for information on where to use these. 1598 1599 1600MMIO WRITE BARRIER 1601------------------ 1602 1603The Linux kernel also has a special barrier for use with memory-mapped I/O 1604writes: 1605 1606 mmiowb(); 1607 1608This is a variation on the mandatory write barrier that causes writes to weakly 1609ordered I/O regions to be partially ordered. Its effects may go beyond the 1610CPU->Hardware interface and actually affect the hardware at some level. 1611 1612See the subsection "Locks vs I/O accesses" for more information. 1613 1614 1615=============================== 1616IMPLICIT KERNEL MEMORY BARRIERS 1617=============================== 1618 1619Some of the other functions in the linux kernel imply memory barriers, amongst 1620which are locking and scheduling functions. 1621 1622This specification is a _minimum_ guarantee; any particular architecture may 1623provide more substantial guarantees, but these may not be relied upon outside 1624of arch specific code. 1625 1626 1627ACQUIRING FUNCTIONS 1628------------------- 1629 1630The Linux kernel has a number of locking constructs: 1631 1632 (*) spin locks 1633 (*) R/W spin locks 1634 (*) mutexes 1635 (*) semaphores 1636 (*) R/W semaphores 1637 (*) RCU 1638 1639In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations 1640for each construct. These operations all imply certain barriers: 1641 1642 (1) ACQUIRE operation implication: 1643 1644 Memory operations issued after the ACQUIRE will be completed after the 1645 ACQUIRE operation has completed. 1646 1647 Memory operations issued before the ACQUIRE may be completed after the 1648 ACQUIRE operation has completed. An smp_mb__before_spinlock(), combined 1649 with a following ACQUIRE, orders prior loads against subsequent stores and 1650 stores and prior stores against subsequent stores. Note that this is 1651 weaker than smp_mb()! The smp_mb__before_spinlock() primitive is free on 1652 many architectures. 1653 1654 (2) RELEASE operation implication: 1655 1656 Memory operations issued before the RELEASE will be completed before the 1657 RELEASE operation has completed. 1658 1659 Memory operations issued after the RELEASE may be completed before the 1660 RELEASE operation has completed. 1661 1662 (3) ACQUIRE vs ACQUIRE implication: 1663 1664 All ACQUIRE operations issued before another ACQUIRE operation will be 1665 completed before that ACQUIRE operation. 1666 1667 (4) ACQUIRE vs RELEASE implication: 1668 1669 All ACQUIRE operations issued before a RELEASE operation will be 1670 completed before the RELEASE operation. 1671 1672 (5) Failed conditional ACQUIRE implication: 1673 1674 Certain locking variants of the ACQUIRE operation may fail, either due to 1675 being unable to get the lock immediately, or due to receiving an unblocked 1676 signal whilst asleep waiting for the lock to become available. Failed 1677 locks do not imply any sort of barrier. 1678 1679[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only 1680one-way barriers is that the effects of instructions outside of a critical 1681section may seep into the inside of the critical section. 1682 1683An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier 1684because it is possible for an access preceding the ACQUIRE to happen after the 1685ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and 1686the two accesses can themselves then cross: 1687 1688 *A = a; 1689 ACQUIRE M 1690 RELEASE M 1691 *B = b; 1692 1693may occur as: 1694 1695 ACQUIRE M, STORE *B, STORE *A, RELEASE M 1696 1697This same reordering can of course occur if the lock's ACQUIRE and RELEASE are 1698to the same lock variable, but only from the perspective of another CPU not 1699holding that lock. 1700 1701In short, a RELEASE followed by an ACQUIRE may -not- be assumed to be a full 1702memory barrier because it is possible for a preceding RELEASE to pass a 1703later ACQUIRE from the viewpoint of the CPU, but not from the viewpoint 1704of the compiler. Note that deadlocks cannot be introduced by this 1705interchange because if such a deadlock threatened, the RELEASE would 1706simply complete. 1707 1708If it is necessary for a RELEASE-ACQUIRE pair to produce a full barrier, the 1709ACQUIRE can be followed by an smp_mb__after_unlock_lock() invocation. This 1710will produce a full barrier if either (a) the RELEASE and the ACQUIRE are 1711executed by the same CPU or task, or (b) the RELEASE and ACQUIRE act on the 1712same variable. The smp_mb__after_unlock_lock() primitive is free on many 1713architectures. Without smp_mb__after_unlock_lock(), the critical sections 1714corresponding to the RELEASE and the ACQUIRE can cross: 1715 1716 *A = a; 1717 RELEASE M 1718 ACQUIRE N 1719 *B = b; 1720 1721could occur as: 1722 1723 ACQUIRE N, STORE *B, STORE *A, RELEASE M 1724 1725With smp_mb__after_unlock_lock(), they cannot, so that: 1726 1727 *A = a; 1728 RELEASE M 1729 ACQUIRE N 1730 smp_mb__after_unlock_lock(); 1731 *B = b; 1732 1733will always occur as either of the following: 1734 1735 STORE *A, RELEASE, ACQUIRE, STORE *B 1736 STORE *A, ACQUIRE, RELEASE, STORE *B 1737 1738If the RELEASE and ACQUIRE were instead both operating on the same lock 1739variable, only the first of these two alternatives can occur. 1740 1741Locks and semaphores may not provide any guarantee of ordering on UP compiled 1742systems, and so cannot be counted on in such a situation to actually achieve 1743anything at all - especially with respect to I/O accesses - unless combined 1744with interrupt disabling operations. 1745 1746See also the section on "Inter-CPU locking barrier effects". 1747 1748 1749As an example, consider the following: 1750 1751 *A = a; 1752 *B = b; 1753 ACQUIRE 1754 *C = c; 1755 *D = d; 1756 RELEASE 1757 *E = e; 1758 *F = f; 1759 1760The following sequence of events is acceptable: 1761 1762 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE 1763 1764 [+] Note that {*F,*A} indicates a combined access. 1765 1766But none of the following are: 1767 1768 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E 1769 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F 1770 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F 1771 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E 1772 1773 1774 1775INTERRUPT DISABLING FUNCTIONS 1776----------------------------- 1777 1778Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts 1779(RELEASE equivalent) will act as compiler barriers only. So if memory or I/O 1780barriers are required in such a situation, they must be provided from some 1781other means. 1782 1783 1784SLEEP AND WAKE-UP FUNCTIONS 1785--------------------------- 1786 1787Sleeping and waking on an event flagged in global data can be viewed as an 1788interaction between two pieces of data: the task state of the task waiting for 1789the event and the global data used to indicate the event. To make sure that 1790these appear to happen in the right order, the primitives to begin the process 1791of going to sleep, and the primitives to initiate a wake up imply certain 1792barriers. 1793 1794Firstly, the sleeper normally follows something like this sequence of events: 1795 1796 for (;;) { 1797 set_current_state(TASK_UNINTERRUPTIBLE); 1798 if (event_indicated) 1799 break; 1800 schedule(); 1801 } 1802 1803A general memory barrier is interpolated automatically by set_current_state() 1804after it has altered the task state: 1805 1806 CPU 1 1807 =============================== 1808 set_current_state(); 1809 set_mb(); 1810 STORE current->state 1811 <general barrier> 1812 LOAD event_indicated 1813 1814set_current_state() may be wrapped by: 1815 1816 prepare_to_wait(); 1817 prepare_to_wait_exclusive(); 1818 1819which therefore also imply a general memory barrier after setting the state. 1820The whole sequence above is available in various canned forms, all of which 1821interpolate the memory barrier in the right place: 1822 1823 wait_event(); 1824 wait_event_interruptible(); 1825 wait_event_interruptible_exclusive(); 1826 wait_event_interruptible_timeout(); 1827 wait_event_killable(); 1828 wait_event_timeout(); 1829 wait_on_bit(); 1830 wait_on_bit_lock(); 1831 1832 1833Secondly, code that performs a wake up normally follows something like this: 1834 1835 event_indicated = 1; 1836 wake_up(&event_wait_queue); 1837 1838or: 1839 1840 event_indicated = 1; 1841 wake_up_process(event_daemon); 1842 1843A write memory barrier is implied by wake_up() and co. if and only if they wake 1844something up. The barrier occurs before the task state is cleared, and so sits 1845between the STORE to indicate the event and the STORE to set TASK_RUNNING: 1846 1847 CPU 1 CPU 2 1848 =============================== =============================== 1849 set_current_state(); STORE event_indicated 1850 set_mb(); wake_up(); 1851 STORE current->state <write barrier> 1852 <general barrier> STORE current->state 1853 LOAD event_indicated 1854 1855The available waker functions include: 1856 1857 complete(); 1858 wake_up(); 1859 wake_up_all(); 1860 wake_up_bit(); 1861 wake_up_interruptible(); 1862 wake_up_interruptible_all(); 1863 wake_up_interruptible_nr(); 1864 wake_up_interruptible_poll(); 1865 wake_up_interruptible_sync(); 1866 wake_up_interruptible_sync_poll(); 1867 wake_up_locked(); 1868 wake_up_locked_poll(); 1869 wake_up_nr(); 1870 wake_up_poll(); 1871 wake_up_process(); 1872 1873 1874[!] Note that the memory barriers implied by the sleeper and the waker do _not_ 1875order multiple stores before the wake-up with respect to loads of those stored 1876values after the sleeper has called set_current_state(). For instance, if the 1877sleeper does: 1878 1879 set_current_state(TASK_INTERRUPTIBLE); 1880 if (event_indicated) 1881 break; 1882 __set_current_state(TASK_RUNNING); 1883 do_something(my_data); 1884 1885and the waker does: 1886 1887 my_data = value; 1888 event_indicated = 1; 1889 wake_up(&event_wait_queue); 1890 1891there's no guarantee that the change to event_indicated will be perceived by 1892the sleeper as coming after the change to my_data. In such a circumstance, the 1893code on both sides must interpolate its own memory barriers between the 1894separate data accesses. Thus the above sleeper ought to do: 1895 1896 set_current_state(TASK_INTERRUPTIBLE); 1897 if (event_indicated) { 1898 smp_rmb(); 1899 do_something(my_data); 1900 } 1901 1902and the waker should do: 1903 1904 my_data = value; 1905 smp_wmb(); 1906 event_indicated = 1; 1907 wake_up(&event_wait_queue); 1908 1909 1910MISCELLANEOUS FUNCTIONS 1911----------------------- 1912 1913Other functions that imply barriers: 1914 1915 (*) schedule() and similar imply full memory barriers. 1916 1917 1918=================================== 1919INTER-CPU ACQUIRING BARRIER EFFECTS 1920=================================== 1921 1922On SMP systems locking primitives give a more substantial form of barrier: one 1923that does affect memory access ordering on other CPUs, within the context of 1924conflict on any particular lock. 1925 1926 1927ACQUIRES VS MEMORY ACCESSES 1928--------------------------- 1929 1930Consider the following: the system has a pair of spinlocks (M) and (Q), and 1931three CPUs; then should the following sequence of events occur: 1932 1933 CPU 1 CPU 2 1934 =============================== =============================== 1935 ACCESS_ONCE(*A) = a; ACCESS_ONCE(*E) = e; 1936 ACQUIRE M ACQUIRE Q 1937 ACCESS_ONCE(*B) = b; ACCESS_ONCE(*F) = f; 1938 ACCESS_ONCE(*C) = c; ACCESS_ONCE(*G) = g; 1939 RELEASE M RELEASE Q 1940 ACCESS_ONCE(*D) = d; ACCESS_ONCE(*H) = h; 1941 1942Then there is no guarantee as to what order CPU 3 will see the accesses to *A 1943through *H occur in, other than the constraints imposed by the separate locks 1944on the separate CPUs. It might, for example, see: 1945 1946 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M 1947 1948But it won't see any of: 1949 1950 *B, *C or *D preceding ACQUIRE M 1951 *A, *B or *C following RELEASE M 1952 *F, *G or *H preceding ACQUIRE Q 1953 *E, *F or *G following RELEASE Q 1954 1955 1956However, if the following occurs: 1957 1958 CPU 1 CPU 2 1959 =============================== =============================== 1960 ACCESS_ONCE(*A) = a; 1961 ACQUIRE M [1] 1962 ACCESS_ONCE(*B) = b; 1963 ACCESS_ONCE(*C) = c; 1964 RELEASE M [1] 1965 ACCESS_ONCE(*D) = d; ACCESS_ONCE(*E) = e; 1966 ACQUIRE M [2] 1967 smp_mb__after_unlock_lock(); 1968 ACCESS_ONCE(*F) = f; 1969 ACCESS_ONCE(*G) = g; 1970 RELEASE M [2] 1971 ACCESS_ONCE(*H) = h; 1972 1973CPU 3 might see: 1974 1975 *E, ACQUIRE M [1], *C, *B, *A, RELEASE M [1], 1976 ACQUIRE M [2], *H, *F, *G, RELEASE M [2], *D 1977 1978But assuming CPU 1 gets the lock first, CPU 3 won't see any of: 1979 1980 *B, *C, *D, *F, *G or *H preceding ACQUIRE M [1] 1981 *A, *B or *C following RELEASE M [1] 1982 *F, *G or *H preceding ACQUIRE M [2] 1983 *A, *B, *C, *E, *F or *G following RELEASE M [2] 1984 1985Note that the smp_mb__after_unlock_lock() is critically important 1986here: Without it CPU 3 might see some of the above orderings. 1987Without smp_mb__after_unlock_lock(), the accesses are not guaranteed 1988to be seen in order unless CPU 3 holds lock M. 1989 1990 1991ACQUIRES VS I/O ACCESSES 1992------------------------ 1993 1994Under certain circumstances (especially involving NUMA), I/O accesses within 1995two spinlocked sections on two different CPUs may be seen as interleaved by the 1996PCI bridge, because the PCI bridge does not necessarily participate in the 1997cache-coherence protocol, and is therefore incapable of issuing the required 1998read memory barriers. 1999 2000For example: 2001 2002 CPU 1 CPU 2 2003 =============================== =============================== 2004 spin_lock(Q) 2005 writel(0, ADDR) 2006 writel(1, DATA); 2007 spin_unlock(Q); 2008 spin_lock(Q); 2009 writel(4, ADDR); 2010 writel(5, DATA); 2011 spin_unlock(Q); 2012 2013may be seen by the PCI bridge as follows: 2014 2015 STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 2016 2017which would probably cause the hardware to malfunction. 2018 2019 2020What is necessary here is to intervene with an mmiowb() before dropping the 2021spinlock, for example: 2022 2023 CPU 1 CPU 2 2024 =============================== =============================== 2025 spin_lock(Q) 2026 writel(0, ADDR) 2027 writel(1, DATA); 2028 mmiowb(); 2029 spin_unlock(Q); 2030 spin_lock(Q); 2031 writel(4, ADDR); 2032 writel(5, DATA); 2033 mmiowb(); 2034 spin_unlock(Q); 2035 2036this will ensure that the two stores issued on CPU 1 appear at the PCI bridge 2037before either of the stores issued on CPU 2. 2038 2039 2040Furthermore, following a store by a load from the same device obviates the need 2041for the mmiowb(), because the load forces the store to complete before the load 2042is performed: 2043 2044 CPU 1 CPU 2 2045 =============================== =============================== 2046 spin_lock(Q) 2047 writel(0, ADDR) 2048 a = readl(DATA); 2049 spin_unlock(Q); 2050 spin_lock(Q); 2051 writel(4, ADDR); 2052 b = readl(DATA); 2053 spin_unlock(Q); 2054 2055 2056See Documentation/DocBook/deviceiobook.tmpl for more information. 2057 2058 2059================================= 2060WHERE ARE MEMORY BARRIERS NEEDED? 2061================================= 2062 2063Under normal operation, memory operation reordering is generally not going to 2064be a problem as a single-threaded linear piece of code will still appear to 2065work correctly, even if it's in an SMP kernel. There are, however, four 2066circumstances in which reordering definitely _could_ be a problem: 2067 2068 (*) Interprocessor interaction. 2069 2070 (*) Atomic operations. 2071 2072 (*) Accessing devices. 2073 2074 (*) Interrupts. 2075 2076 2077INTERPROCESSOR INTERACTION 2078-------------------------- 2079 2080When there's a system with more than one processor, more than one CPU in the 2081system may be working on the same data set at the same time. This can cause 2082synchronisation problems, and the usual way of dealing with them is to use 2083locks. Locks, however, are quite expensive, and so it may be preferable to 2084operate without the use of a lock if at all possible. In such a case 2085operations that affect both CPUs may have to be carefully ordered to prevent 2086a malfunction. 2087 2088Consider, for example, the R/W semaphore slow path. Here a waiting process is 2089queued on the semaphore, by virtue of it having a piece of its stack linked to 2090the semaphore's list of waiting processes: 2091 2092 struct rw_semaphore { 2093 ... 2094 spinlock_t lock; 2095 struct list_head waiters; 2096 }; 2097 2098 struct rwsem_waiter { 2099 struct list_head list; 2100 struct task_struct *task; 2101 }; 2102 2103To wake up a particular waiter, the up_read() or up_write() functions have to: 2104 2105 (1) read the next pointer from this waiter's record to know as to where the 2106 next waiter record is; 2107 2108 (2) read the pointer to the waiter's task structure; 2109 2110 (3) clear the task pointer to tell the waiter it has been given the semaphore; 2111 2112 (4) call wake_up_process() on the task; and 2113 2114 (5) release the reference held on the waiter's task struct. 2115 2116In other words, it has to perform this sequence of events: 2117 2118 LOAD waiter->list.next; 2119 LOAD waiter->task; 2120 STORE waiter->task; 2121 CALL wakeup 2122 RELEASE task 2123 2124and if any of these steps occur out of order, then the whole thing may 2125malfunction. 2126 2127Once it has queued itself and dropped the semaphore lock, the waiter does not 2128get the lock again; it instead just waits for its task pointer to be cleared 2129before proceeding. Since the record is on the waiter's stack, this means that 2130if the task pointer is cleared _before_ the next pointer in the list is read, 2131another CPU might start processing the waiter and might clobber the waiter's 2132stack before the up*() function has a chance to read the next pointer. 2133 2134Consider then what might happen to the above sequence of events: 2135 2136 CPU 1 CPU 2 2137 =============================== =============================== 2138 down_xxx() 2139 Queue waiter 2140 Sleep 2141 up_yyy() 2142 LOAD waiter->task; 2143 STORE waiter->task; 2144 Woken up by other event 2145 <preempt> 2146 Resume processing 2147 down_xxx() returns 2148 call foo() 2149 foo() clobbers *waiter 2150 </preempt> 2151 LOAD waiter->list.next; 2152 --- OOPS --- 2153 2154This could be dealt with using the semaphore lock, but then the down_xxx() 2155function has to needlessly get the spinlock again after being woken up. 2156 2157The way to deal with this is to insert a general SMP memory barrier: 2158 2159 LOAD waiter->list.next; 2160 LOAD waiter->task; 2161 smp_mb(); 2162 STORE waiter->task; 2163 CALL wakeup 2164 RELEASE task 2165 2166In this case, the barrier makes a guarantee that all memory accesses before the 2167barrier will appear to happen before all the memory accesses after the barrier 2168with respect to the other CPUs on the system. It does _not_ guarantee that all 2169the memory accesses before the barrier will be complete by the time the barrier 2170instruction itself is complete. 2171 2172On a UP system - where this wouldn't be a problem - the smp_mb() is just a 2173compiler barrier, thus making sure the compiler emits the instructions in the 2174right order without actually intervening in the CPU. Since there's only one 2175CPU, that CPU's dependency ordering logic will take care of everything else. 2176 2177 2178ATOMIC OPERATIONS 2179----------------- 2180 2181Whilst they are technically interprocessor interaction considerations, atomic 2182operations are noted specially as some of them imply full memory barriers and 2183some don't, but they're very heavily relied on as a group throughout the 2184kernel. 2185 2186Any atomic operation that modifies some state in memory and returns information 2187about the state (old or new) implies an SMP-conditional general memory barrier 2188(smp_mb()) on each side of the actual operation (with the exception of 2189explicit lock operations, described later). These include: 2190 2191 xchg(); 2192 cmpxchg(); 2193 atomic_xchg(); atomic_long_xchg(); 2194 atomic_cmpxchg(); atomic_long_cmpxchg(); 2195 atomic_inc_return(); atomic_long_inc_return(); 2196 atomic_dec_return(); atomic_long_dec_return(); 2197 atomic_add_return(); atomic_long_add_return(); 2198 atomic_sub_return(); atomic_long_sub_return(); 2199 atomic_inc_and_test(); atomic_long_inc_and_test(); 2200 atomic_dec_and_test(); atomic_long_dec_and_test(); 2201 atomic_sub_and_test(); atomic_long_sub_and_test(); 2202 atomic_add_negative(); atomic_long_add_negative(); 2203 test_and_set_bit(); 2204 test_and_clear_bit(); 2205 test_and_change_bit(); 2206 2207 /* when succeeds (returns 1) */ 2208 atomic_add_unless(); atomic_long_add_unless(); 2209 2210These are used for such things as implementing ACQUIRE-class and RELEASE-class 2211operations and adjusting reference counters towards object destruction, and as 2212such the implicit memory barrier effects are necessary. 2213 2214 2215The following operations are potential problems as they do _not_ imply memory 2216barriers, but might be used for implementing such things as RELEASE-class 2217operations: 2218 2219 atomic_set(); 2220 set_bit(); 2221 clear_bit(); 2222 change_bit(); 2223 2224With these the appropriate explicit memory barrier should be used if necessary 2225(smp_mb__before_clear_bit() for instance). 2226 2227 2228The following also do _not_ imply memory barriers, and so may require explicit 2229memory barriers under some circumstances (smp_mb__before_atomic_dec() for 2230instance): 2231 2232 atomic_add(); 2233 atomic_sub(); 2234 atomic_inc(); 2235 atomic_dec(); 2236 2237If they're used for statistics generation, then they probably don't need memory 2238barriers, unless there's a coupling between statistical data. 2239 2240If they're used for reference counting on an object to control its lifetime, 2241they probably don't need memory barriers because either the reference count 2242will be adjusted inside a locked section, or the caller will already hold 2243sufficient references to make the lock, and thus a memory barrier unnecessary. 2244 2245If they're used for constructing a lock of some description, then they probably 2246do need memory barriers as a lock primitive generally has to do things in a 2247specific order. 2248 2249Basically, each usage case has to be carefully considered as to whether memory 2250barriers are needed or not. 2251 2252The following operations are special locking primitives: 2253 2254 test_and_set_bit_lock(); 2255 clear_bit_unlock(); 2256 __clear_bit_unlock(); 2257 2258These implement ACQUIRE-class and RELEASE-class operations. These should be used in 2259preference to other operations when implementing locking primitives, because 2260their implementations can be optimised on many architectures. 2261 2262[!] Note that special memory barrier primitives are available for these 2263situations because on some CPUs the atomic instructions used imply full memory 2264barriers, and so barrier instructions are superfluous in conjunction with them, 2265and in such cases the special barrier primitives will be no-ops. 2266 2267See Documentation/atomic_ops.txt for more information. 2268 2269 2270ACCESSING DEVICES 2271----------------- 2272 2273Many devices can be memory mapped, and so appear to the CPU as if they're just 2274a set of memory locations. To control such a device, the driver usually has to 2275make the right memory accesses in exactly the right order. 2276 2277However, having a clever CPU or a clever compiler creates a potential problem 2278in that the carefully sequenced accesses in the driver code won't reach the 2279device in the requisite order if the CPU or the compiler thinks it is more 2280efficient to reorder, combine or merge accesses - something that would cause 2281the device to malfunction. 2282 2283Inside of the Linux kernel, I/O should be done through the appropriate accessor 2284routines - such as inb() or writel() - which know how to make such accesses 2285appropriately sequential. Whilst this, for the most part, renders the explicit 2286use of memory barriers unnecessary, there are a couple of situations where they 2287might be needed: 2288 2289 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and 2290 so for _all_ general drivers locks should be used and mmiowb() must be 2291 issued prior to unlocking the critical section. 2292 2293 (2) If the accessor functions are used to refer to an I/O memory window with 2294 relaxed memory access properties, then _mandatory_ memory barriers are 2295 required to enforce ordering. 2296 2297See Documentation/DocBook/deviceiobook.tmpl for more information. 2298 2299 2300INTERRUPTS 2301---------- 2302 2303A driver may be interrupted by its own interrupt service routine, and thus the 2304two parts of the driver may interfere with each other's attempts to control or 2305access the device. 2306 2307This may be alleviated - at least in part - by disabling local interrupts (a 2308form of locking), such that the critical operations are all contained within 2309the interrupt-disabled section in the driver. Whilst the driver's interrupt 2310routine is executing, the driver's core may not run on the same CPU, and its 2311interrupt is not permitted to happen again until the current interrupt has been 2312handled, thus the interrupt handler does not need to lock against that. 2313 2314However, consider a driver that was talking to an ethernet card that sports an 2315address register and a data register. If that driver's core talks to the card 2316under interrupt-disablement and then the driver's interrupt handler is invoked: 2317 2318 LOCAL IRQ DISABLE 2319 writew(ADDR, 3); 2320 writew(DATA, y); 2321 LOCAL IRQ ENABLE 2322 <interrupt> 2323 writew(ADDR, 4); 2324 q = readw(DATA); 2325 </interrupt> 2326 2327The store to the data register might happen after the second store to the 2328address register if ordering rules are sufficiently relaxed: 2329 2330 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA 2331 2332 2333If ordering rules are relaxed, it must be assumed that accesses done inside an 2334interrupt disabled section may leak outside of it and may interleave with 2335accesses performed in an interrupt - and vice versa - unless implicit or 2336explicit barriers are used. 2337 2338Normally this won't be a problem because the I/O accesses done inside such 2339sections will include synchronous load operations on strictly ordered I/O 2340registers that form implicit I/O barriers. If this isn't sufficient then an 2341mmiowb() may need to be used explicitly. 2342 2343 2344A similar situation may occur between an interrupt routine and two routines 2345running on separate CPUs that communicate with each other. If such a case is 2346likely, then interrupt-disabling locks should be used to guarantee ordering. 2347 2348 2349========================== 2350KERNEL I/O BARRIER EFFECTS 2351========================== 2352 2353When accessing I/O memory, drivers should use the appropriate accessor 2354functions: 2355 2356 (*) inX(), outX(): 2357 2358 These are intended to talk to I/O space rather than memory space, but 2359 that's primarily a CPU-specific concept. The i386 and x86_64 processors do 2360 indeed have special I/O space access cycles and instructions, but many 2361 CPUs don't have such a concept. 2362 2363 The PCI bus, amongst others, defines an I/O space concept which - on such 2364 CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O 2365 space. However, it may also be mapped as a virtual I/O space in the CPU's 2366 memory map, particularly on those CPUs that don't support alternate I/O 2367 spaces. 2368 2369 Accesses to this space may be fully synchronous (as on i386), but 2370 intermediary bridges (such as the PCI host bridge) may not fully honour 2371 that. 2372 2373 They are guaranteed to be fully ordered with respect to each other. 2374 2375 They are not guaranteed to be fully ordered with respect to other types of 2376 memory and I/O operation. 2377 2378 (*) readX(), writeX(): 2379 2380 Whether these are guaranteed to be fully ordered and uncombined with 2381 respect to each other on the issuing CPU depends on the characteristics 2382 defined for the memory window through which they're accessing. On later 2383 i386 architecture machines, for example, this is controlled by way of the 2384 MTRR registers. 2385 2386 Ordinarily, these will be guaranteed to be fully ordered and uncombined, 2387 provided they're not accessing a prefetchable device. 2388 2389 However, intermediary hardware (such as a PCI bridge) may indulge in 2390 deferral if it so wishes; to flush a store, a load from the same location 2391 is preferred[*], but a load from the same device or from configuration 2392 space should suffice for PCI. 2393 2394 [*] NOTE! attempting to load from the same location as was written to may 2395 cause a malfunction - consider the 16550 Rx/Tx serial registers for 2396 example. 2397 2398 Used with prefetchable I/O memory, an mmiowb() barrier may be required to 2399 force stores to be ordered. 2400 2401 Please refer to the PCI specification for more information on interactions 2402 between PCI transactions. 2403 2404 (*) readX_relaxed() 2405 2406 These are similar to readX(), but are not guaranteed to be ordered in any 2407 way. Be aware that there is no I/O read barrier available. 2408 2409 (*) ioreadX(), iowriteX() 2410 2411 These will perform appropriately for the type of access they're actually 2412 doing, be it inX()/outX() or readX()/writeX(). 2413 2414 2415======================================== 2416ASSUMED MINIMUM EXECUTION ORDERING MODEL 2417======================================== 2418 2419It has to be assumed that the conceptual CPU is weakly-ordered but that it will 2420maintain the appearance of program causality with respect to itself. Some CPUs 2421(such as i386 or x86_64) are more constrained than others (such as powerpc or 2422frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside 2423of arch-specific code. 2424 2425This means that it must be considered that the CPU will execute its instruction 2426stream in any order it feels like - or even in parallel - provided that if an 2427instruction in the stream depends on an earlier instruction, then that 2428earlier instruction must be sufficiently complete[*] before the later 2429instruction may proceed; in other words: provided that the appearance of 2430causality is maintained. 2431 2432 [*] Some instructions have more than one effect - such as changing the 2433 condition codes, changing registers or changing memory - and different 2434 instructions may depend on different effects. 2435 2436A CPU may also discard any instruction sequence that winds up having no 2437ultimate effect. For example, if two adjacent instructions both load an 2438immediate value into the same register, the first may be discarded. 2439 2440 2441Similarly, it has to be assumed that compiler might reorder the instruction 2442stream in any way it sees fit, again provided the appearance of causality is 2443maintained. 2444 2445 2446============================ 2447THE EFFECTS OF THE CPU CACHE 2448============================ 2449 2450The way cached memory operations are perceived across the system is affected to 2451a certain extent by the caches that lie between CPUs and memory, and by the 2452memory coherence system that maintains the consistency of state in the system. 2453 2454As far as the way a CPU interacts with another part of the system through the 2455caches goes, the memory system has to include the CPU's caches, and memory 2456barriers for the most part act at the interface between the CPU and its cache 2457(memory barriers logically act on the dotted line in the following diagram): 2458 2459 <--- CPU ---> : <----------- Memory -----------> 2460 : 2461 +--------+ +--------+ : +--------+ +-----------+ 2462 | | | | : | | | | +--------+ 2463 | CPU | | Memory | : | CPU | | | | | 2464 | Core |--->| Access |----->| Cache |<-->| | | | 2465 | | | Queue | : | | | |--->| Memory | 2466 | | | | : | | | | | | 2467 +--------+ +--------+ : +--------+ | | | | 2468 : | Cache | +--------+ 2469 : | Coherency | 2470 : | Mechanism | +--------+ 2471 +--------+ +--------+ : +--------+ | | | | 2472 | | | | : | | | | | | 2473 | CPU | | Memory | : | CPU | | |--->| Device | 2474 | Core |--->| Access |----->| Cache |<-->| | | | 2475 | | | Queue | : | | | | | | 2476 | | | | : | | | | +--------+ 2477 +--------+ +--------+ : +--------+ +-----------+ 2478 : 2479 : 2480 2481Although any particular load or store may not actually appear outside of the 2482CPU that issued it since it may have been satisfied within the CPU's own cache, 2483it will still appear as if the full memory access had taken place as far as the 2484other CPUs are concerned since the cache coherency mechanisms will migrate the 2485cacheline over to the accessing CPU and propagate the effects upon conflict. 2486 2487The CPU core may execute instructions in any order it deems fit, provided the 2488expected program causality appears to be maintained. Some of the instructions 2489generate load and store operations which then go into the queue of memory 2490accesses to be performed. The core may place these in the queue in any order 2491it wishes, and continue execution until it is forced to wait for an instruction 2492to complete. 2493 2494What memory barriers are concerned with is controlling the order in which 2495accesses cross from the CPU side of things to the memory side of things, and 2496the order in which the effects are perceived to happen by the other observers 2497in the system. 2498 2499[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see 2500their own loads and stores as if they had happened in program order. 2501 2502[!] MMIO or other device accesses may bypass the cache system. This depends on 2503the properties of the memory window through which devices are accessed and/or 2504the use of any special device communication instructions the CPU may have. 2505 2506 2507CACHE COHERENCY 2508--------------- 2509 2510Life isn't quite as simple as it may appear above, however: for while the 2511caches are expected to be coherent, there's no guarantee that that coherency 2512will be ordered. This means that whilst changes made on one CPU will 2513eventually become visible on all CPUs, there's no guarantee that they will 2514become apparent in the same order on those other CPUs. 2515 2516 2517Consider dealing with a system that has a pair of CPUs (1 & 2), each of which 2518has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): 2519 2520 : 2521 : +--------+ 2522 : +---------+ | | 2523 +--------+ : +--->| Cache A |<------->| | 2524 | | : | +---------+ | | 2525 | CPU 1 |<---+ | | 2526 | | : | +---------+ | | 2527 +--------+ : +--->| Cache B |<------->| | 2528 : +---------+ | | 2529 : | Memory | 2530 : +---------+ | System | 2531 +--------+ : +--->| Cache C |<------->| | 2532 | | : | +---------+ | | 2533 | CPU 2 |<---+ | | 2534 | | : | +---------+ | | 2535 +--------+ : +--->| Cache D |<------->| | 2536 : +---------+ | | 2537 : +--------+ 2538 : 2539 2540Imagine the system has the following properties: 2541 2542 (*) an odd-numbered cache line may be in cache A, cache C or it may still be 2543 resident in memory; 2544 2545 (*) an even-numbered cache line may be in cache B, cache D or it may still be 2546 resident in memory; 2547 2548 (*) whilst the CPU core is interrogating one cache, the other cache may be 2549 making use of the bus to access the rest of the system - perhaps to 2550 displace a dirty cacheline or to do a speculative load; 2551 2552 (*) each cache has a queue of operations that need to be applied to that cache 2553 to maintain coherency with the rest of the system; 2554 2555 (*) the coherency queue is not flushed by normal loads to lines already 2556 present in the cache, even though the contents of the queue may 2557 potentially affect those loads. 2558 2559Imagine, then, that two writes are made on the first CPU, with a write barrier 2560between them to guarantee that they will appear to reach that CPU's caches in 2561the requisite order: 2562 2563 CPU 1 CPU 2 COMMENT 2564 =============== =============== ======================================= 2565 u == 0, v == 1 and p == &u, q == &u 2566 v = 2; 2567 smp_wmb(); Make sure change to v is visible before 2568 change to p 2569 <A:modify v=2> v is now in cache A exclusively 2570 p = &v; 2571 <B:modify p=&v> p is now in cache B exclusively 2572 2573The write memory barrier forces the other CPUs in the system to perceive that 2574the local CPU's caches have apparently been updated in the correct order. But 2575now imagine that the second CPU wants to read those values: 2576 2577 CPU 1 CPU 2 COMMENT 2578 =============== =============== ======================================= 2579 ... 2580 q = p; 2581 x = *q; 2582 2583The above pair of reads may then fail to happen in the expected order, as the 2584cacheline holding p may get updated in one of the second CPU's caches whilst 2585the update to the cacheline holding v is delayed in the other of the second 2586CPU's caches by some other cache event: 2587 2588 CPU 1 CPU 2 COMMENT 2589 =============== =============== ======================================= 2590 u == 0, v == 1 and p == &u, q == &u 2591 v = 2; 2592 smp_wmb(); 2593 <A:modify v=2> <C:busy> 2594 <C:queue v=2> 2595 p = &v; q = p; 2596 <D:request p> 2597 <B:modify p=&v> <D:commit p=&v> 2598 <D:read p> 2599 x = *q; 2600 <C:read *q> Reads from v before v updated in cache 2601 <C:unbusy> 2602 <C:commit v=2> 2603 2604Basically, whilst both cachelines will be updated on CPU 2 eventually, there's 2605no guarantee that, without intervention, the order of update will be the same 2606as that committed on CPU 1. 2607 2608 2609To intervene, we need to interpolate a data dependency barrier or a read 2610barrier between the loads. This will force the cache to commit its coherency 2611queue before processing any further requests: 2612 2613 CPU 1 CPU 2 COMMENT 2614 =============== =============== ======================================= 2615 u == 0, v == 1 and p == &u, q == &u 2616 v = 2; 2617 smp_wmb(); 2618 <A:modify v=2> <C:busy> 2619 <C:queue v=2> 2620 p = &v; q = p; 2621 <D:request p> 2622 <B:modify p=&v> <D:commit p=&v> 2623 <D:read p> 2624 smp_read_barrier_depends() 2625 <C:unbusy> 2626 <C:commit v=2> 2627 x = *q; 2628 <C:read *q> Reads from v after v updated in cache 2629 2630 2631This sort of problem can be encountered on DEC Alpha processors as they have a 2632split cache that improves performance by making better use of the data bus. 2633Whilst most CPUs do imply a data dependency barrier on the read when a memory 2634access depends on a read, not all do, so it may not be relied on. 2635 2636Other CPUs may also have split caches, but must coordinate between the various 2637cachelets for normal memory accesses. The semantics of the Alpha removes the 2638need for coordination in the absence of memory barriers. 2639 2640 2641CACHE COHERENCY VS DMA 2642---------------------- 2643 2644Not all systems maintain cache coherency with respect to devices doing DMA. In 2645such cases, a device attempting DMA may obtain stale data from RAM because 2646dirty cache lines may be resident in the caches of various CPUs, and may not 2647have been written back to RAM yet. To deal with this, the appropriate part of 2648the kernel must flush the overlapping bits of cache on each CPU (and maybe 2649invalidate them as well). 2650 2651In addition, the data DMA'd to RAM by a device may be overwritten by dirty 2652cache lines being written back to RAM from a CPU's cache after the device has 2653installed its own data, or cache lines present in the CPU's cache may simply 2654obscure the fact that RAM has been updated, until at such time as the cacheline 2655is discarded from the CPU's cache and reloaded. To deal with this, the 2656appropriate part of the kernel must invalidate the overlapping bits of the 2657cache on each CPU. 2658 2659See Documentation/cachetlb.txt for more information on cache management. 2660 2661 2662CACHE COHERENCY VS MMIO 2663----------------------- 2664 2665Memory mapped I/O usually takes place through memory locations that are part of 2666a window in the CPU's memory space that has different properties assigned than 2667the usual RAM directed window. 2668 2669Amongst these properties is usually the fact that such accesses bypass the 2670caching entirely and go directly to the device buses. This means MMIO accesses 2671may, in effect, overtake accesses to cached memory that were emitted earlier. 2672A memory barrier isn't sufficient in such a case, but rather the cache must be 2673flushed between the cached memory write and the MMIO access if the two are in 2674any way dependent. 2675 2676 2677========================= 2678THE THINGS CPUS GET UP TO 2679========================= 2680 2681A programmer might take it for granted that the CPU will perform memory 2682operations in exactly the order specified, so that if the CPU is, for example, 2683given the following piece of code to execute: 2684 2685 a = ACCESS_ONCE(*A); 2686 ACCESS_ONCE(*B) = b; 2687 c = ACCESS_ONCE(*C); 2688 d = ACCESS_ONCE(*D); 2689 ACCESS_ONCE(*E) = e; 2690 2691they would then expect that the CPU will complete the memory operation for each 2692instruction before moving on to the next one, leading to a definite sequence of 2693operations as seen by external observers in the system: 2694 2695 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. 2696 2697 2698Reality is, of course, much messier. With many CPUs and compilers, the above 2699assumption doesn't hold because: 2700 2701 (*) loads are more likely to need to be completed immediately to permit 2702 execution progress, whereas stores can often be deferred without a 2703 problem; 2704 2705 (*) loads may be done speculatively, and the result discarded should it prove 2706 to have been unnecessary; 2707 2708 (*) loads may be done speculatively, leading to the result having been fetched 2709 at the wrong time in the expected sequence of events; 2710 2711 (*) the order of the memory accesses may be rearranged to promote better use 2712 of the CPU buses and caches; 2713 2714 (*) loads and stores may be combined to improve performance when talking to 2715 memory or I/O hardware that can do batched accesses of adjacent locations, 2716 thus cutting down on transaction setup costs (memory and PCI devices may 2717 both be able to do this); and 2718 2719 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency 2720 mechanisms may alleviate this - once the store has actually hit the cache 2721 - there's no guarantee that the coherency management will be propagated in 2722 order to other CPUs. 2723 2724So what another CPU, say, might actually observe from the above piece of code 2725is: 2726 2727 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B 2728 2729 (Where "LOAD {*C,*D}" is a combined load) 2730 2731 2732However, it is guaranteed that a CPU will be self-consistent: it will see its 2733_own_ accesses appear to be correctly ordered, without the need for a memory 2734barrier. For instance with the following code: 2735 2736 U = ACCESS_ONCE(*A); 2737 ACCESS_ONCE(*A) = V; 2738 ACCESS_ONCE(*A) = W; 2739 X = ACCESS_ONCE(*A); 2740 ACCESS_ONCE(*A) = Y; 2741 Z = ACCESS_ONCE(*A); 2742 2743and assuming no intervention by an external influence, it can be assumed that 2744the final result will appear to be: 2745 2746 U == the original value of *A 2747 X == W 2748 Z == Y 2749 *A == Y 2750 2751The code above may cause the CPU to generate the full sequence of memory 2752accesses: 2753 2754 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A 2755 2756in that order, but, without intervention, the sequence may have almost any 2757combination of elements combined or discarded, provided the program's view of 2758the world remains consistent. Note that ACCESS_ONCE() is -not- optional 2759in the above example, as there are architectures where a given CPU might 2760interchange successive loads to the same location. On such architectures, 2761ACCESS_ONCE() does whatever is necessary to prevent this, for example, on 2762Itanium the volatile casts used by ACCESS_ONCE() cause GCC to emit the 2763special ld.acq and st.rel instructions that prevent such reordering. 2764 2765The compiler may also combine, discard or defer elements of the sequence before 2766the CPU even sees them. 2767 2768For instance: 2769 2770 *A = V; 2771 *A = W; 2772 2773may be reduced to: 2774 2775 *A = W; 2776 2777since, without either a write barrier or an ACCESS_ONCE(), it can be 2778assumed that the effect of the storage of V to *A is lost. Similarly: 2779 2780 *A = Y; 2781 Z = *A; 2782 2783may, without a memory barrier or an ACCESS_ONCE(), be reduced to: 2784 2785 *A = Y; 2786 Z = Y; 2787 2788and the LOAD operation never appear outside of the CPU. 2789 2790 2791AND THEN THERE'S THE ALPHA 2792-------------------------- 2793 2794The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, 2795some versions of the Alpha CPU have a split data cache, permitting them to have 2796two semantically-related cache lines updated at separate times. This is where 2797the data dependency barrier really becomes necessary as this synchronises both 2798caches with the memory coherence system, thus making it seem like pointer 2799changes vs new data occur in the right order. 2800 2801The Alpha defines the Linux kernel's memory barrier model. 2802 2803See the subsection on "Cache Coherency" above. 2804 2805 2806============ 2807EXAMPLE USES 2808============ 2809 2810CIRCULAR BUFFERS 2811---------------- 2812 2813Memory barriers can be used to implement circular buffering without the need 2814of a lock to serialise the producer with the consumer. See: 2815 2816 Documentation/circular-buffers.txt 2817 2818for details. 2819 2820 2821========== 2822REFERENCES 2823========== 2824 2825Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, 2826Digital Press) 2827 Chapter 5.2: Physical Address Space Characteristics 2828 Chapter 5.4: Caches and Write Buffers 2829 Chapter 5.5: Data Sharing 2830 Chapter 5.6: Read/Write Ordering 2831 2832AMD64 Architecture Programmer's Manual Volume 2: System Programming 2833 Chapter 7.1: Memory-Access Ordering 2834 Chapter 7.4: Buffering and Combining Memory Writes 2835 2836IA-32 Intel Architecture Software Developer's Manual, Volume 3: 2837System Programming Guide 2838 Chapter 7.1: Locked Atomic Operations 2839 Chapter 7.2: Memory Ordering 2840 Chapter 7.4: Serializing Instructions 2841 2842The SPARC Architecture Manual, Version 9 2843 Chapter 8: Memory Models 2844 Appendix D: Formal Specification of the Memory Models 2845 Appendix J: Programming with the Memory Models 2846 2847UltraSPARC Programmer Reference Manual 2848 Chapter 5: Memory Accesses and Cacheability 2849 Chapter 15: Sparc-V9 Memory Models 2850 2851UltraSPARC III Cu User's Manual 2852 Chapter 9: Memory Models 2853 2854UltraSPARC IIIi Processor User's Manual 2855 Chapter 8: Memory Models 2856 2857UltraSPARC Architecture 2005 2858 Chapter 9: Memory 2859 Appendix D: Formal Specifications of the Memory Models 2860 2861UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 2862 Chapter 8: Memory Models 2863 Appendix F: Caches and Cache Coherency 2864 2865Solaris Internals, Core Kernel Architecture, p63-68: 2866 Chapter 3.3: Hardware Considerations for Locks and 2867 Synchronization 2868 2869Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching 2870for Kernel Programmers: 2871 Chapter 13: Other Memory Models 2872 2873Intel Itanium Architecture Software Developer's Manual: Volume 1: 2874 Section 2.6: Speculation 2875 Section 4.4: Memory Access 2876