1			 ============================
2			 LINUX KERNEL MEMORY BARRIERS
3			 ============================
4
5By: David Howells <dhowells@redhat.com>
6    Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7    Will Deacon <will.deacon@arm.com>
8    Peter Zijlstra <peterz@infradead.org>
9
10==========
11DISCLAIMER
12==========
13
14This document is not a specification; it is intentionally (for the sake of
15brevity) and unintentionally (due to being human) incomplete. This document is
16meant as a guide to using the various memory barriers provided by Linux, but
17in case of any doubt (and there are many) please ask.
18
19To repeat, this document is not a specification of what Linux expects from
20hardware.
21
22The purpose of this document is twofold:
23
24 (1) to specify the minimum functionality that one can rely on for any
25     particular barrier, and
26
27 (2) to provide a guide as to how to use the barriers that are available.
28
29Note that an architecture can provide more than the minimum requirement
30for any particular barrier, but if the architecure provides less than
31that, that architecture is incorrect.
32
33Note also that it is possible that a barrier may be a no-op for an
34architecture because the way that arch works renders an explicit barrier
35unnecessary in that case.
36
37
38========
39CONTENTS
40========
41
42 (*) Abstract memory access model.
43
44     - Device operations.
45     - Guarantees.
46
47 (*) What are memory barriers?
48
49     - Varieties of memory barrier.
50     - What may not be assumed about memory barriers?
51     - Data dependency barriers.
52     - Control dependencies.
53     - SMP barrier pairing.
54     - Examples of memory barrier sequences.
55     - Read memory barriers vs load speculation.
56     - Transitivity
57
58 (*) Explicit kernel barriers.
59
60     - Compiler barrier.
61     - CPU memory barriers.
62     - MMIO write barrier.
63
64 (*) Implicit kernel memory barriers.
65
66     - Lock acquisition functions.
67     - Interrupt disabling functions.
68     - Sleep and wake-up functions.
69     - Miscellaneous functions.
70
71 (*) Inter-CPU acquiring barrier effects.
72
73     - Acquires vs memory accesses.
74     - Acquires vs I/O accesses.
75
76 (*) Where are memory barriers needed?
77
78     - Interprocessor interaction.
79     - Atomic operations.
80     - Accessing devices.
81     - Interrupts.
82
83 (*) Kernel I/O barrier effects.
84
85 (*) Assumed minimum execution ordering model.
86
87 (*) The effects of the cpu cache.
88
89     - Cache coherency.
90     - Cache coherency vs DMA.
91     - Cache coherency vs MMIO.
92
93 (*) The things CPUs get up to.
94
95     - And then there's the Alpha.
96     - Virtual Machine Guests.
97
98 (*) Example uses.
99
100     - Circular buffers.
101
102 (*) References.
103
104
105============================
106ABSTRACT MEMORY ACCESS MODEL
107============================
108
109Consider the following abstract model of the system:
110
111		            :                :
112		            :                :
113		            :                :
114		+-------+   :   +--------+   :   +-------+
115		|       |   :   |        |   :   |       |
116		|       |   :   |        |   :   |       |
117		| CPU 1 |<----->| Memory |<----->| CPU 2 |
118		|       |   :   |        |   :   |       |
119		|       |   :   |        |   :   |       |
120		+-------+   :   +--------+   :   +-------+
121		    ^       :       ^        :       ^
122		    |       :       |        :       |
123		    |       :       |        :       |
124		    |       :       v        :       |
125		    |       :   +--------+   :       |
126		    |       :   |        |   :       |
127		    |       :   |        |   :       |
128		    +---------->| Device |<----------+
129		            :   |        |   :
130		            :   |        |   :
131		            :   +--------+   :
132		            :                :
133
134Each CPU executes a program that generates memory access operations.  In the
135abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
136perform the memory operations in any order it likes, provided program causality
137appears to be maintained.  Similarly, the compiler may also arrange the
138instructions it emits in any order it likes, provided it doesn't affect the
139apparent operation of the program.
140
141So in the above diagram, the effects of the memory operations performed by a
142CPU are perceived by the rest of the system as the operations cross the
143interface between the CPU and rest of the system (the dotted lines).
144
145
146For example, consider the following sequence of events:
147
148	CPU 1		CPU 2
149	===============	===============
150	{ A == 1; B == 2 }
151	A = 3;		x = B;
152	B = 4;		y = A;
153
154The set of accesses as seen by the memory system in the middle can be arranged
155in 24 different combinations:
156
157	STORE A=3,	STORE B=4,	y=LOAD A->3,	x=LOAD B->4
158	STORE A=3,	STORE B=4,	x=LOAD B->4,	y=LOAD A->3
159	STORE A=3,	y=LOAD A->3,	STORE B=4,	x=LOAD B->4
160	STORE A=3,	y=LOAD A->3,	x=LOAD B->2,	STORE B=4
161	STORE A=3,	x=LOAD B->2,	STORE B=4,	y=LOAD A->3
162	STORE A=3,	x=LOAD B->2,	y=LOAD A->3,	STORE B=4
163	STORE B=4,	STORE A=3,	y=LOAD A->3,	x=LOAD B->4
164	STORE B=4, ...
165	...
166
167and can thus result in four different combinations of values:
168
169	x == 2, y == 1
170	x == 2, y == 3
171	x == 4, y == 1
172	x == 4, y == 3
173
174
175Furthermore, the stores committed by a CPU to the memory system may not be
176perceived by the loads made by another CPU in the same order as the stores were
177committed.
178
179
180As a further example, consider this sequence of events:
181
182	CPU 1		CPU 2
183	===============	===============
184	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
185	B = 4;		Q = P;
186	P = &B		D = *Q;
187
188There is an obvious data dependency here, as the value loaded into D depends on
189the address retrieved from P by CPU 2.  At the end of the sequence, any of the
190following results are possible:
191
192	(Q == &A) and (D == 1)
193	(Q == &B) and (D == 2)
194	(Q == &B) and (D == 4)
195
196Note that CPU 2 will never try and load C into D because the CPU will load P
197into Q before issuing the load of *Q.
198
199
200DEVICE OPERATIONS
201-----------------
202
203Some devices present their control interfaces as collections of memory
204locations, but the order in which the control registers are accessed is very
205important.  For instance, imagine an ethernet card with a set of internal
206registers that are accessed through an address port register (A) and a data
207port register (D).  To read internal register 5, the following code might then
208be used:
209
210	*A = 5;
211	x = *D;
212
213but this might show up as either of the following two sequences:
214
215	STORE *A = 5, x = LOAD *D
216	x = LOAD *D, STORE *A = 5
217
218the second of which will almost certainly result in a malfunction, since it set
219the address _after_ attempting to read the register.
220
221
222GUARANTEES
223----------
224
225There are some minimal guarantees that may be expected of a CPU:
226
227 (*) On any given CPU, dependent memory accesses will be issued in order, with
228     respect to itself.  This means that for:
229
230	Q = READ_ONCE(P); smp_read_barrier_depends(); D = READ_ONCE(*Q);
231
232     the CPU will issue the following memory operations:
233
234	Q = LOAD P, D = LOAD *Q
235
236     and always in that order.  On most systems, smp_read_barrier_depends()
237     does nothing, but it is required for DEC Alpha.  The READ_ONCE()
238     is required to prevent compiler mischief.  Please note that you
239     should normally use something like rcu_dereference() instead of
240     open-coding smp_read_barrier_depends().
241
242 (*) Overlapping loads and stores within a particular CPU will appear to be
243     ordered within that CPU.  This means that for:
244
245	a = READ_ONCE(*X); WRITE_ONCE(*X, b);
246
247     the CPU will only issue the following sequence of memory operations:
248
249	a = LOAD *X, STORE *X = b
250
251     And for:
252
253	WRITE_ONCE(*X, c); d = READ_ONCE(*X);
254
255     the CPU will only issue:
256
257	STORE *X = c, d = LOAD *X
258
259     (Loads and stores overlap if they are targeted at overlapping pieces of
260     memory).
261
262And there are a number of things that _must_ or _must_not_ be assumed:
263
264 (*) It _must_not_ be assumed that the compiler will do what you want
265     with memory references that are not protected by READ_ONCE() and
266     WRITE_ONCE().  Without them, the compiler is within its rights to
267     do all sorts of "creative" transformations, which are covered in
268     the COMPILER BARRIER section.
269
270 (*) It _must_not_ be assumed that independent loads and stores will be issued
271     in the order given.  This means that for:
272
273	X = *A; Y = *B; *D = Z;
274
275     we may get any of the following sequences:
276
277	X = LOAD *A,  Y = LOAD *B,  STORE *D = Z
278	X = LOAD *A,  STORE *D = Z, Y = LOAD *B
279	Y = LOAD *B,  X = LOAD *A,  STORE *D = Z
280	Y = LOAD *B,  STORE *D = Z, X = LOAD *A
281	STORE *D = Z, X = LOAD *A,  Y = LOAD *B
282	STORE *D = Z, Y = LOAD *B,  X = LOAD *A
283
284 (*) It _must_ be assumed that overlapping memory accesses may be merged or
285     discarded.  This means that for:
286
287	X = *A; Y = *(A + 4);
288
289     we may get any one of the following sequences:
290
291	X = LOAD *A; Y = LOAD *(A + 4);
292	Y = LOAD *(A + 4); X = LOAD *A;
293	{X, Y} = LOAD {*A, *(A + 4) };
294
295     And for:
296
297	*A = X; *(A + 4) = Y;
298
299     we may get any of:
300
301	STORE *A = X; STORE *(A + 4) = Y;
302	STORE *(A + 4) = Y; STORE *A = X;
303	STORE {*A, *(A + 4) } = {X, Y};
304
305And there are anti-guarantees:
306
307 (*) These guarantees do not apply to bitfields, because compilers often
308     generate code to modify these using non-atomic read-modify-write
309     sequences.  Do not attempt to use bitfields to synchronize parallel
310     algorithms.
311
312 (*) Even in cases where bitfields are protected by locks, all fields
313     in a given bitfield must be protected by one lock.  If two fields
314     in a given bitfield are protected by different locks, the compiler's
315     non-atomic read-modify-write sequences can cause an update to one
316     field to corrupt the value of an adjacent field.
317
318 (*) These guarantees apply only to properly aligned and sized scalar
319     variables.  "Properly sized" currently means variables that are
320     the same size as "char", "short", "int" and "long".  "Properly
321     aligned" means the natural alignment, thus no constraints for
322     "char", two-byte alignment for "short", four-byte alignment for
323     "int", and either four-byte or eight-byte alignment for "long",
324     on 32-bit and 64-bit systems, respectively.  Note that these
325     guarantees were introduced into the C11 standard, so beware when
326     using older pre-C11 compilers (for example, gcc 4.6).  The portion
327     of the standard containing this guarantee is Section 3.14, which
328     defines "memory location" as follows:
329
330     	memory location
331		either an object of scalar type, or a maximal sequence
332		of adjacent bit-fields all having nonzero width
333
334		NOTE 1: Two threads of execution can update and access
335		separate memory locations without interfering with
336		each other.
337
338		NOTE 2: A bit-field and an adjacent non-bit-field member
339		are in separate memory locations. The same applies
340		to two bit-fields, if one is declared inside a nested
341		structure declaration and the other is not, or if the two
342		are separated by a zero-length bit-field declaration,
343		or if they are separated by a non-bit-field member
344		declaration. It is not safe to concurrently update two
345		bit-fields in the same structure if all members declared
346		between them are also bit-fields, no matter what the
347		sizes of those intervening bit-fields happen to be.
348
349
350=========================
351WHAT ARE MEMORY BARRIERS?
352=========================
353
354As can be seen above, independent memory operations are effectively performed
355in random order, but this can be a problem for CPU-CPU interaction and for I/O.
356What is required is some way of intervening to instruct the compiler and the
357CPU to restrict the order.
358
359Memory barriers are such interventions.  They impose a perceived partial
360ordering over the memory operations on either side of the barrier.
361
362Such enforcement is important because the CPUs and other devices in a system
363can use a variety of tricks to improve performance, including reordering,
364deferral and combination of memory operations; speculative loads; speculative
365branch prediction and various types of caching.  Memory barriers are used to
366override or suppress these tricks, allowing the code to sanely control the
367interaction of multiple CPUs and/or devices.
368
369
370VARIETIES OF MEMORY BARRIER
371---------------------------
372
373Memory barriers come in four basic varieties:
374
375 (1) Write (or store) memory barriers.
376
377     A write memory barrier gives a guarantee that all the STORE operations
378     specified before the barrier will appear to happen before all the STORE
379     operations specified after the barrier with respect to the other
380     components of the system.
381
382     A write barrier is a partial ordering on stores only; it is not required
383     to have any effect on loads.
384
385     A CPU can be viewed as committing a sequence of store operations to the
386     memory system as time progresses.  All stores before a write barrier will
387     occur in the sequence _before_ all the stores after the write barrier.
388
389     [!] Note that write barriers should normally be paired with read or data
390     dependency barriers; see the "SMP barrier pairing" subsection.
391
392
393 (2) Data dependency barriers.
394
395     A data dependency barrier is a weaker form of read barrier.  In the case
396     where two loads are performed such that the second depends on the result
397     of the first (eg: the first load retrieves the address to which the second
398     load will be directed), a data dependency barrier would be required to
399     make sure that the target of the second load is updated before the address
400     obtained by the first load is accessed.
401
402     A data dependency barrier is a partial ordering on interdependent loads
403     only; it is not required to have any effect on stores, independent loads
404     or overlapping loads.
405
406     As mentioned in (1), the other CPUs in the system can be viewed as
407     committing sequences of stores to the memory system that the CPU being
408     considered can then perceive.  A data dependency barrier issued by the CPU
409     under consideration guarantees that for any load preceding it, if that
410     load touches one of a sequence of stores from another CPU, then by the
411     time the barrier completes, the effects of all the stores prior to that
412     touched by the load will be perceptible to any loads issued after the data
413     dependency barrier.
414
415     See the "Examples of memory barrier sequences" subsection for diagrams
416     showing the ordering constraints.
417
418     [!] Note that the first load really has to have a _data_ dependency and
419     not a control dependency.  If the address for the second load is dependent
420     on the first load, but the dependency is through a conditional rather than
421     actually loading the address itself, then it's a _control_ dependency and
422     a full read barrier or better is required.  See the "Control dependencies"
423     subsection for more information.
424
425     [!] Note that data dependency barriers should normally be paired with
426     write barriers; see the "SMP barrier pairing" subsection.
427
428
429 (3) Read (or load) memory barriers.
430
431     A read barrier is a data dependency barrier plus a guarantee that all the
432     LOAD operations specified before the barrier will appear to happen before
433     all the LOAD operations specified after the barrier with respect to the
434     other components of the system.
435
436     A read barrier is a partial ordering on loads only; it is not required to
437     have any effect on stores.
438
439     Read memory barriers imply data dependency barriers, and so can substitute
440     for them.
441
442     [!] Note that read barriers should normally be paired with write barriers;
443     see the "SMP barrier pairing" subsection.
444
445
446 (4) General memory barriers.
447
448     A general memory barrier gives a guarantee that all the LOAD and STORE
449     operations specified before the barrier will appear to happen before all
450     the LOAD and STORE operations specified after the barrier with respect to
451     the other components of the system.
452
453     A general memory barrier is a partial ordering over both loads and stores.
454
455     General memory barriers imply both read and write memory barriers, and so
456     can substitute for either.
457
458
459And a couple of implicit varieties:
460
461 (5) ACQUIRE operations.
462
463     This acts as a one-way permeable barrier.  It guarantees that all memory
464     operations after the ACQUIRE operation will appear to happen after the
465     ACQUIRE operation with respect to the other components of the system.
466     ACQUIRE operations include LOCK operations and both smp_load_acquire()
467     and smp_cond_acquire() operations. The later builds the necessary ACQUIRE
468     semantics from relying on a control dependency and smp_rmb().
469
470     Memory operations that occur before an ACQUIRE operation may appear to
471     happen after it completes.
472
473     An ACQUIRE operation should almost always be paired with a RELEASE
474     operation.
475
476
477 (6) RELEASE operations.
478
479     This also acts as a one-way permeable barrier.  It guarantees that all
480     memory operations before the RELEASE operation will appear to happen
481     before the RELEASE operation with respect to the other components of the
482     system. RELEASE operations include UNLOCK operations and
483     smp_store_release() operations.
484
485     Memory operations that occur after a RELEASE operation may appear to
486     happen before it completes.
487
488     The use of ACQUIRE and RELEASE operations generally precludes the need
489     for other sorts of memory barrier (but note the exceptions mentioned in
490     the subsection "MMIO write barrier").  In addition, a RELEASE+ACQUIRE
491     pair is -not- guaranteed to act as a full memory barrier.  However, after
492     an ACQUIRE on a given variable, all memory accesses preceding any prior
493     RELEASE on that same variable are guaranteed to be visible.  In other
494     words, within a given variable's critical section, all accesses of all
495     previous critical sections for that variable are guaranteed to have
496     completed.
497
498     This means that ACQUIRE acts as a minimal "acquire" operation and
499     RELEASE acts as a minimal "release" operation.
500
501A subset of the atomic operations described in atomic_ops.txt have ACQUIRE
502and RELEASE variants in addition to fully-ordered and relaxed (no barrier
503semantics) definitions.  For compound atomics performing both a load and a
504store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
505only to the store portion of the operation.
506
507Memory barriers are only required where there's a possibility of interaction
508between two CPUs or between a CPU and a device.  If it can be guaranteed that
509there won't be any such interaction in any particular piece of code, then
510memory barriers are unnecessary in that piece of code.
511
512
513Note that these are the _minimum_ guarantees.  Different architectures may give
514more substantial guarantees, but they may _not_ be relied upon outside of arch
515specific code.
516
517
518WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
519----------------------------------------------
520
521There are certain things that the Linux kernel memory barriers do not guarantee:
522
523 (*) There is no guarantee that any of the memory accesses specified before a
524     memory barrier will be _complete_ by the completion of a memory barrier
525     instruction; the barrier can be considered to draw a line in that CPU's
526     access queue that accesses of the appropriate type may not cross.
527
528 (*) There is no guarantee that issuing a memory barrier on one CPU will have
529     any direct effect on another CPU or any other hardware in the system.  The
530     indirect effect will be the order in which the second CPU sees the effects
531     of the first CPU's accesses occur, but see the next point:
532
533 (*) There is no guarantee that a CPU will see the correct order of effects
534     from a second CPU's accesses, even _if_ the second CPU uses a memory
535     barrier, unless the first CPU _also_ uses a matching memory barrier (see
536     the subsection on "SMP Barrier Pairing").
537
538 (*) There is no guarantee that some intervening piece of off-the-CPU
539     hardware[*] will not reorder the memory accesses.  CPU cache coherency
540     mechanisms should propagate the indirect effects of a memory barrier
541     between CPUs, but might not do so in order.
542
543	[*] For information on bus mastering DMA and coherency please read:
544
545	    Documentation/PCI/pci.txt
546	    Documentation/DMA-API-HOWTO.txt
547	    Documentation/DMA-API.txt
548
549
550DATA DEPENDENCY BARRIERS
551------------------------
552
553The usage requirements of data dependency barriers are a little subtle, and
554it's not always obvious that they're needed.  To illustrate, consider the
555following sequence of events:
556
557	CPU 1		      CPU 2
558	===============	      ===============
559	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
560	B = 4;
561	<write barrier>
562	WRITE_ONCE(P, &B)
563			      Q = READ_ONCE(P);
564			      D = *Q;
565
566There's a clear data dependency here, and it would seem that by the end of the
567sequence, Q must be either &A or &B, and that:
568
569	(Q == &A) implies (D == 1)
570	(Q == &B) implies (D == 4)
571
572But!  CPU 2's perception of P may be updated _before_ its perception of B, thus
573leading to the following situation:
574
575	(Q == &B) and (D == 2) ????
576
577Whilst this may seem like a failure of coherency or causality maintenance, it
578isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
579Alpha).
580
581To deal with this, a data dependency barrier or better must be inserted
582between the address load and the data load:
583
584	CPU 1		      CPU 2
585	===============	      ===============
586	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
587	B = 4;
588	<write barrier>
589	WRITE_ONCE(P, &B);
590			      Q = READ_ONCE(P);
591			      <data dependency barrier>
592			      D = *Q;
593
594This enforces the occurrence of one of the two implications, and prevents the
595third possibility from arising.
596
597A data-dependency barrier must also order against dependent writes:
598
599	CPU 1		      CPU 2
600	===============	      ===============
601	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
602	B = 4;
603	<write barrier>
604	WRITE_ONCE(P, &B);
605			      Q = READ_ONCE(P);
606			      <data dependency barrier>
607			      *Q = 5;
608
609The data-dependency barrier must order the read into Q with the store
610into *Q.  This prohibits this outcome:
611
612	(Q == B) && (B == 4)
613
614Please note that this pattern should be rare.  After all, the whole point
615of dependency ordering is to -prevent- writes to the data structure, along
616with the expensive cache misses associated with those writes.  This pattern
617can be used to record rare error conditions and the like, and the ordering
618prevents such records from being lost.
619
620
621[!] Note that this extremely counterintuitive situation arises most easily on
622machines with split caches, so that, for example, one cache bank processes
623even-numbered cache lines and the other bank processes odd-numbered cache
624lines.  The pointer P might be stored in an odd-numbered cache line, and the
625variable B might be stored in an even-numbered cache line.  Then, if the
626even-numbered bank of the reading CPU's cache is extremely busy while the
627odd-numbered bank is idle, one can see the new value of the pointer P (&B),
628but the old value of the variable B (2).
629
630
631The data dependency barrier is very important to the RCU system,
632for example.  See rcu_assign_pointer() and rcu_dereference() in
633include/linux/rcupdate.h.  This permits the current target of an RCU'd
634pointer to be replaced with a new modified target, without the replacement
635target appearing to be incompletely initialised.
636
637See also the subsection on "Cache Coherency" for a more thorough example.
638
639
640CONTROL DEPENDENCIES
641--------------------
642
643A load-load control dependency requires a full read memory barrier, not
644simply a data dependency barrier to make it work correctly.  Consider the
645following bit of code:
646
647	q = READ_ONCE(a);
648	if (q) {
649		<data dependency barrier>  /* BUG: No data dependency!!! */
650		p = READ_ONCE(b);
651	}
652
653This will not have the desired effect because there is no actual data
654dependency, but rather a control dependency that the CPU may short-circuit
655by attempting to predict the outcome in advance, so that other CPUs see
656the load from b as having happened before the load from a.  In such a
657case what's actually required is:
658
659	q = READ_ONCE(a);
660	if (q) {
661		<read barrier>
662		p = READ_ONCE(b);
663	}
664
665However, stores are not speculated.  This means that ordering -is- provided
666for load-store control dependencies, as in the following example:
667
668	q = READ_ONCE(a);
669	if (q) {
670		WRITE_ONCE(b, p);
671	}
672
673Control dependencies pair normally with other types of barriers.  That
674said, please note that READ_ONCE() is not optional! Without the
675READ_ONCE(), the compiler might combine the load from 'a' with other
676loads from 'a', and the store to 'b' with other stores to 'b', with
677possible highly counterintuitive effects on ordering.
678
679Worse yet, if the compiler is able to prove (say) that the value of
680variable 'a' is always non-zero, it would be well within its rights
681to optimize the original example by eliminating the "if" statement
682as follows:
683
684	q = a;
685	b = p;  /* BUG: Compiler and CPU can both reorder!!! */
686
687So don't leave out the READ_ONCE().
688
689It is tempting to try to enforce ordering on identical stores on both
690branches of the "if" statement as follows:
691
692	q = READ_ONCE(a);
693	if (q) {
694		barrier();
695		WRITE_ONCE(b, p);
696		do_something();
697	} else {
698		barrier();
699		WRITE_ONCE(b, p);
700		do_something_else();
701	}
702
703Unfortunately, current compilers will transform this as follows at high
704optimization levels:
705
706	q = READ_ONCE(a);
707	barrier();
708	WRITE_ONCE(b, p);  /* BUG: No ordering vs. load from a!!! */
709	if (q) {
710		/* WRITE_ONCE(b, p); -- moved up, BUG!!! */
711		do_something();
712	} else {
713		/* WRITE_ONCE(b, p); -- moved up, BUG!!! */
714		do_something_else();
715	}
716
717Now there is no conditional between the load from 'a' and the store to
718'b', which means that the CPU is within its rights to reorder them:
719The conditional is absolutely required, and must be present in the
720assembly code even after all compiler optimizations have been applied.
721Therefore, if you need ordering in this example, you need explicit
722memory barriers, for example, smp_store_release():
723
724	q = READ_ONCE(a);
725	if (q) {
726		smp_store_release(&b, p);
727		do_something();
728	} else {
729		smp_store_release(&b, p);
730		do_something_else();
731	}
732
733In contrast, without explicit memory barriers, two-legged-if control
734ordering is guaranteed only when the stores differ, for example:
735
736	q = READ_ONCE(a);
737	if (q) {
738		WRITE_ONCE(b, p);
739		do_something();
740	} else {
741		WRITE_ONCE(b, r);
742		do_something_else();
743	}
744
745The initial READ_ONCE() is still required to prevent the compiler from
746proving the value of 'a'.
747
748In addition, you need to be careful what you do with the local variable 'q',
749otherwise the compiler might be able to guess the value and again remove
750the needed conditional.  For example:
751
752	q = READ_ONCE(a);
753	if (q % MAX) {
754		WRITE_ONCE(b, p);
755		do_something();
756	} else {
757		WRITE_ONCE(b, r);
758		do_something_else();
759	}
760
761If MAX is defined to be 1, then the compiler knows that (q % MAX) is
762equal to zero, in which case the compiler is within its rights to
763transform the above code into the following:
764
765	q = READ_ONCE(a);
766	WRITE_ONCE(b, p);
767	do_something_else();
768
769Given this transformation, the CPU is not required to respect the ordering
770between the load from variable 'a' and the store to variable 'b'.  It is
771tempting to add a barrier(), but this does not help.  The conditional
772is gone, and the barrier won't bring it back.  Therefore, if you are
773relying on this ordering, you should make sure that MAX is greater than
774one, perhaps as follows:
775
776	q = READ_ONCE(a);
777	BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
778	if (q % MAX) {
779		WRITE_ONCE(b, p);
780		do_something();
781	} else {
782		WRITE_ONCE(b, r);
783		do_something_else();
784	}
785
786Please note once again that the stores to 'b' differ.  If they were
787identical, as noted earlier, the compiler could pull this store outside
788of the 'if' statement.
789
790You must also be careful not to rely too much on boolean short-circuit
791evaluation.  Consider this example:
792
793	q = READ_ONCE(a);
794	if (q || 1 > 0)
795		WRITE_ONCE(b, 1);
796
797Because the first condition cannot fault and the second condition is
798always true, the compiler can transform this example as following,
799defeating control dependency:
800
801	q = READ_ONCE(a);
802	WRITE_ONCE(b, 1);
803
804This example underscores the need to ensure that the compiler cannot
805out-guess your code.  More generally, although READ_ONCE() does force
806the compiler to actually emit code for a given load, it does not force
807the compiler to use the results.
808
809Finally, control dependencies do -not- provide transitivity.  This is
810demonstrated by two related examples, with the initial values of
811x and y both being zero:
812
813	CPU 0                     CPU 1
814	=======================   =======================
815	r1 = READ_ONCE(x);        r2 = READ_ONCE(y);
816	if (r1 > 0)               if (r2 > 0)
817	  WRITE_ONCE(y, 1);         WRITE_ONCE(x, 1);
818
819	assert(!(r1 == 1 && r2 == 1));
820
821The above two-CPU example will never trigger the assert().  However,
822if control dependencies guaranteed transitivity (which they do not),
823then adding the following CPU would guarantee a related assertion:
824
825	CPU 2
826	=====================
827	WRITE_ONCE(x, 2);
828
829	assert(!(r1 == 2 && r2 == 1 && x == 2)); /* FAILS!!! */
830
831But because control dependencies do -not- provide transitivity, the above
832assertion can fail after the combined three-CPU example completes.  If you
833need the three-CPU example to provide ordering, you will need smp_mb()
834between the loads and stores in the CPU 0 and CPU 1 code fragments,
835that is, just before or just after the "if" statements.  Furthermore,
836the original two-CPU example is very fragile and should be avoided.
837
838These two examples are the LB and WWC litmus tests from this paper:
839http://www.cl.cam.ac.uk/users/pes20/ppc-supplemental/test6.pdf and this
840site: https://www.cl.cam.ac.uk/~pes20/ppcmem/index.html.
841
842In summary:
843
844  (*) Control dependencies can order prior loads against later stores.
845      However, they do -not- guarantee any other sort of ordering:
846      Not prior loads against later loads, nor prior stores against
847      later anything.  If you need these other forms of ordering,
848      use smp_rmb(), smp_wmb(), or, in the case of prior stores and
849      later loads, smp_mb().
850
851  (*) If both legs of the "if" statement begin with identical stores to
852      the same variable, then those stores must be ordered, either by
853      preceding both of them with smp_mb() or by using smp_store_release()
854      to carry out the stores.  Please note that it is -not- sufficient
855      to use barrier() at beginning of each leg of the "if" statement
856      because, as shown by the example above, optimizing compilers can
857      destroy the control dependency while respecting the letter of the
858      barrier() law.
859
860  (*) Control dependencies require at least one run-time conditional
861      between the prior load and the subsequent store, and this
862      conditional must involve the prior load.  If the compiler is able
863      to optimize the conditional away, it will have also optimized
864      away the ordering.  Careful use of READ_ONCE() and WRITE_ONCE()
865      can help to preserve the needed conditional.
866
867  (*) Control dependencies require that the compiler avoid reordering the
868      dependency into nonexistence.  Careful use of READ_ONCE() or
869      atomic{,64}_read() can help to preserve your control dependency.
870      Please see the COMPILER BARRIER section for more information.
871
872  (*) Control dependencies pair normally with other types of barriers.
873
874  (*) Control dependencies do -not- provide transitivity.  If you
875      need transitivity, use smp_mb().
876
877
878SMP BARRIER PAIRING
879-------------------
880
881When dealing with CPU-CPU interactions, certain types of memory barrier should
882always be paired.  A lack of appropriate pairing is almost certainly an error.
883
884General barriers pair with each other, though they also pair with most
885other types of barriers, albeit without transitivity.  An acquire barrier
886pairs with a release barrier, but both may also pair with other barriers,
887including of course general barriers.  A write barrier pairs with a data
888dependency barrier, a control dependency, an acquire barrier, a release
889barrier, a read barrier, or a general barrier.  Similarly a read barrier,
890control dependency, or a data dependency barrier pairs with a write
891barrier, an acquire barrier, a release barrier, or a general barrier:
892
893	CPU 1		      CPU 2
894	===============	      ===============
895	WRITE_ONCE(a, 1);
896	<write barrier>
897	WRITE_ONCE(b, 2);     x = READ_ONCE(b);
898			      <read barrier>
899			      y = READ_ONCE(a);
900
901Or:
902
903	CPU 1		      CPU 2
904	===============	      ===============================
905	a = 1;
906	<write barrier>
907	WRITE_ONCE(b, &a);    x = READ_ONCE(b);
908			      <data dependency barrier>
909			      y = *x;
910
911Or even:
912
913	CPU 1		      CPU 2
914	===============	      ===============================
915	r1 = READ_ONCE(y);
916	<general barrier>
917	WRITE_ONCE(y, 1);     if (r2 = READ_ONCE(x)) {
918			         <implicit control dependency>
919			         WRITE_ONCE(y, 1);
920			      }
921
922	assert(r1 == 0 || r2 == 0);
923
924Basically, the read barrier always has to be there, even though it can be of
925the "weaker" type.
926
927[!] Note that the stores before the write barrier would normally be expected to
928match the loads after the read barrier or the data dependency barrier, and vice
929versa:
930
931	CPU 1                               CPU 2
932	===================                 ===================
933	WRITE_ONCE(a, 1);    }----   --->{  v = READ_ONCE(c);
934	WRITE_ONCE(b, 2);    }    \ /    {  w = READ_ONCE(d);
935	<write barrier>            \        <read barrier>
936	WRITE_ONCE(c, 3);    }    / \    {  x = READ_ONCE(a);
937	WRITE_ONCE(d, 4);    }----   --->{  y = READ_ONCE(b);
938
939
940EXAMPLES OF MEMORY BARRIER SEQUENCES
941------------------------------------
942
943Firstly, write barriers act as partial orderings on store operations.
944Consider the following sequence of events:
945
946	CPU 1
947	=======================
948	STORE A = 1
949	STORE B = 2
950	STORE C = 3
951	<write barrier>
952	STORE D = 4
953	STORE E = 5
954
955This sequence of events is committed to the memory coherence system in an order
956that the rest of the system might perceive as the unordered set of { STORE A,
957STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
958}:
959
960	+-------+       :      :
961	|       |       +------+
962	|       |------>| C=3  |     }     /\
963	|       |  :    +------+     }-----  \  -----> Events perceptible to
964	|       |  :    | A=1  |     }        \/       the rest of the system
965	|       |  :    +------+     }
966	| CPU 1 |  :    | B=2  |     }
967	|       |       +------+     }
968	|       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier
969	|       |       +------+     }        requires all stores prior to the
970	|       |  :    | E=5  |     }        barrier to be committed before
971	|       |  :    +------+     }        further stores may take place
972	|       |------>| D=4  |     }
973	|       |       +------+
974	+-------+       :      :
975	                   |
976	                   | Sequence in which stores are committed to the
977	                   | memory system by CPU 1
978	                   V
979
980
981Secondly, data dependency barriers act as partial orderings on data-dependent
982loads.  Consider the following sequence of events:
983
984	CPU 1			CPU 2
985	=======================	=======================
986		{ B = 7; X = 9; Y = 8; C = &Y }
987	STORE A = 1
988	STORE B = 2
989	<write barrier>
990	STORE C = &B		LOAD X
991	STORE D = 4		LOAD C (gets &B)
992				LOAD *C (reads B)
993
994Without intervention, CPU 2 may perceive the events on CPU 1 in some
995effectively random order, despite the write barrier issued by CPU 1:
996
997	+-------+       :      :                :       :
998	|       |       +------+                +-------+  | Sequence of update
999	|       |------>| B=2  |-----       --->| Y->8  |  | of perception on
1000	|       |  :    +------+     \          +-------+  | CPU 2
1001	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V
1002	|       |       +------+       |        +-------+
1003	|       |   wwwwwwwwwwwwwwww   |        :       :
1004	|       |       +------+       |        :       :
1005	|       |  :    | C=&B |---    |        :       :       +-------+
1006	|       |  :    +------+   \   |        +-------+       |       |
1007	|       |------>| D=4  |    ----------->| C->&B |------>|       |
1008	|       |       +------+       |        +-------+       |       |
1009	+-------+       :      :       |        :       :       |       |
1010	                               |        :       :       |       |
1011	                               |        :       :       | CPU 2 |
1012	                               |        +-------+       |       |
1013	    Apparently incorrect --->  |        | B->7  |------>|       |
1014	    perception of B (!)        |        +-------+       |       |
1015	                               |        :       :       |       |
1016	                               |        +-------+       |       |
1017	    The load of X holds --->    \       | X->9  |------>|       |
1018	    up the maintenance           \      +-------+       |       |
1019	    of coherence of B             ----->| B->2  |       +-------+
1020	                                        +-------+
1021	                                        :       :
1022
1023
1024In the above example, CPU 2 perceives that B is 7, despite the load of *C
1025(which would be B) coming after the LOAD of C.
1026
1027If, however, a data dependency barrier were to be placed between the load of C
1028and the load of *C (ie: B) on CPU 2:
1029
1030	CPU 1			CPU 2
1031	=======================	=======================
1032		{ B = 7; X = 9; Y = 8; C = &Y }
1033	STORE A = 1
1034	STORE B = 2
1035	<write barrier>
1036	STORE C = &B		LOAD X
1037	STORE D = 4		LOAD C (gets &B)
1038				<data dependency barrier>
1039				LOAD *C (reads B)
1040
1041then the following will occur:
1042
1043	+-------+       :      :                :       :
1044	|       |       +------+                +-------+
1045	|       |------>| B=2  |-----       --->| Y->8  |
1046	|       |  :    +------+     \          +-------+
1047	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |
1048	|       |       +------+       |        +-------+
1049	|       |   wwwwwwwwwwwwwwww   |        :       :
1050	|       |       +------+       |        :       :
1051	|       |  :    | C=&B |---    |        :       :       +-------+
1052	|       |  :    +------+   \   |        +-------+       |       |
1053	|       |------>| D=4  |    ----------->| C->&B |------>|       |
1054	|       |       +------+       |        +-------+       |       |
1055	+-------+       :      :       |        :       :       |       |
1056	                               |        :       :       |       |
1057	                               |        :       :       | CPU 2 |
1058	                               |        +-------+       |       |
1059	                               |        | X->9  |------>|       |
1060	                               |        +-------+       |       |
1061	  Makes sure all effects --->   \   ddddddddddddddddd   |       |
1062	  prior to the store of C        \      +-------+       |       |
1063	  are perceptible to              ----->| B->2  |------>|       |
1064	  subsequent loads                      +-------+       |       |
1065	                                        :       :       +-------+
1066
1067
1068And thirdly, a read barrier acts as a partial order on loads.  Consider the
1069following sequence of events:
1070
1071	CPU 1			CPU 2
1072	=======================	=======================
1073		{ A = 0, B = 9 }
1074	STORE A=1
1075	<write barrier>
1076	STORE B=2
1077				LOAD B
1078				LOAD A
1079
1080Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
1081some effectively random order, despite the write barrier issued by CPU 1:
1082
1083	+-------+       :      :                :       :
1084	|       |       +------+                +-------+
1085	|       |------>| A=1  |------      --->| A->0  |
1086	|       |       +------+      \         +-------+
1087	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1088	|       |       +------+        |       +-------+
1089	|       |------>| B=2  |---     |       :       :
1090	|       |       +------+   \    |       :       :       +-------+
1091	+-------+       :      :    \   |       +-------+       |       |
1092	                             ---------->| B->2  |------>|       |
1093	                                |       +-------+       | CPU 2 |
1094	                                |       | A->0  |------>|       |
1095	                                |       +-------+       |       |
1096	                                |       :       :       +-------+
1097	                                 \      :       :
1098	                                  \     +-------+
1099	                                   ---->| A->1  |
1100	                                        +-------+
1101	                                        :       :
1102
1103
1104If, however, a read barrier were to be placed between the load of B and the
1105load of A on CPU 2:
1106
1107	CPU 1			CPU 2
1108	=======================	=======================
1109		{ A = 0, B = 9 }
1110	STORE A=1
1111	<write barrier>
1112	STORE B=2
1113				LOAD B
1114				<read barrier>
1115				LOAD A
1116
1117then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
11182:
1119
1120	+-------+       :      :                :       :
1121	|       |       +------+                +-------+
1122	|       |------>| A=1  |------      --->| A->0  |
1123	|       |       +------+      \         +-------+
1124	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1125	|       |       +------+        |       +-------+
1126	|       |------>| B=2  |---     |       :       :
1127	|       |       +------+   \    |       :       :       +-------+
1128	+-------+       :      :    \   |       +-------+       |       |
1129	                             ---------->| B->2  |------>|       |
1130	                                |       +-------+       | CPU 2 |
1131	                                |       :       :       |       |
1132	                                |       :       :       |       |
1133	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1134	  barrier causes all effects      \     +-------+       |       |
1135	  prior to the storage of B        ---->| A->1  |------>|       |
1136	  to be perceptible to CPU 2            +-------+       |       |
1137	                                        :       :       +-------+
1138
1139
1140To illustrate this more completely, consider what could happen if the code
1141contained a load of A either side of the read barrier:
1142
1143	CPU 1			CPU 2
1144	=======================	=======================
1145		{ A = 0, B = 9 }
1146	STORE A=1
1147	<write barrier>
1148	STORE B=2
1149				LOAD B
1150				LOAD A [first load of A]
1151				<read barrier>
1152				LOAD A [second load of A]
1153
1154Even though the two loads of A both occur after the load of B, they may both
1155come up with different values:
1156
1157	+-------+       :      :                :       :
1158	|       |       +------+                +-------+
1159	|       |------>| A=1  |------      --->| A->0  |
1160	|       |       +------+      \         +-------+
1161	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1162	|       |       +------+        |       +-------+
1163	|       |------>| B=2  |---     |       :       :
1164	|       |       +------+   \    |       :       :       +-------+
1165	+-------+       :      :    \   |       +-------+       |       |
1166	                             ---------->| B->2  |------>|       |
1167	                                |       +-------+       | CPU 2 |
1168	                                |       :       :       |       |
1169	                                |       :       :       |       |
1170	                                |       +-------+       |       |
1171	                                |       | A->0  |------>| 1st   |
1172	                                |       +-------+       |       |
1173	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1174	  barrier causes all effects      \     +-------+       |       |
1175	  prior to the storage of B        ---->| A->1  |------>| 2nd   |
1176	  to be perceptible to CPU 2            +-------+       |       |
1177	                                        :       :       +-------+
1178
1179
1180But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1181before the read barrier completes anyway:
1182
1183	+-------+       :      :                :       :
1184	|       |       +------+                +-------+
1185	|       |------>| A=1  |------      --->| A->0  |
1186	|       |       +------+      \         +-------+
1187	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1188	|       |       +------+        |       +-------+
1189	|       |------>| B=2  |---     |       :       :
1190	|       |       +------+   \    |       :       :       +-------+
1191	+-------+       :      :    \   |       +-------+       |       |
1192	                             ---------->| B->2  |------>|       |
1193	                                |       +-------+       | CPU 2 |
1194	                                |       :       :       |       |
1195	                                 \      :       :       |       |
1196	                                  \     +-------+       |       |
1197	                                   ---->| A->1  |------>| 1st   |
1198	                                        +-------+       |       |
1199	                                    rrrrrrrrrrrrrrrrr   |       |
1200	                                        +-------+       |       |
1201	                                        | A->1  |------>| 2nd   |
1202	                                        +-------+       |       |
1203	                                        :       :       +-------+
1204
1205
1206The guarantee is that the second load will always come up with A == 1 if the
1207load of B came up with B == 2.  No such guarantee exists for the first load of
1208A; that may come up with either A == 0 or A == 1.
1209
1210
1211READ MEMORY BARRIERS VS LOAD SPECULATION
1212----------------------------------------
1213
1214Many CPUs speculate with loads: that is they see that they will need to load an
1215item from memory, and they find a time where they're not using the bus for any
1216other loads, and so do the load in advance - even though they haven't actually
1217got to that point in the instruction execution flow yet.  This permits the
1218actual load instruction to potentially complete immediately because the CPU
1219already has the value to hand.
1220
1221It may turn out that the CPU didn't actually need the value - perhaps because a
1222branch circumvented the load - in which case it can discard the value or just
1223cache it for later use.
1224
1225Consider:
1226
1227	CPU 1			CPU 2
1228	=======================	=======================
1229				LOAD B
1230				DIVIDE		} Divide instructions generally
1231				DIVIDE		} take a long time to perform
1232				LOAD A
1233
1234Which might appear as this:
1235
1236	                                        :       :       +-------+
1237	                                        +-------+       |       |
1238	                                    --->| B->2  |------>|       |
1239	                                        +-------+       | CPU 2 |
1240	                                        :       :DIVIDE |       |
1241	                                        +-------+       |       |
1242	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1243	division speculates on the              +-------+   ~   |       |
1244	LOAD of A                               :       :   ~   |       |
1245	                                        :       :DIVIDE |       |
1246	                                        :       :   ~   |       |
1247	Once the divisions are complete -->     :       :   ~-->|       |
1248	the CPU can then perform the            :       :       |       |
1249	LOAD with immediate effect              :       :       +-------+
1250
1251
1252Placing a read barrier or a data dependency barrier just before the second
1253load:
1254
1255	CPU 1			CPU 2
1256	=======================	=======================
1257				LOAD B
1258				DIVIDE
1259				DIVIDE
1260				<read barrier>
1261				LOAD A
1262
1263will force any value speculatively obtained to be reconsidered to an extent
1264dependent on the type of barrier used.  If there was no change made to the
1265speculated memory location, then the speculated value will just be used:
1266
1267	                                        :       :       +-------+
1268	                                        +-------+       |       |
1269	                                    --->| B->2  |------>|       |
1270	                                        +-------+       | CPU 2 |
1271	                                        :       :DIVIDE |       |
1272	                                        +-------+       |       |
1273	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1274	division speculates on the              +-------+   ~   |       |
1275	LOAD of A                               :       :   ~   |       |
1276	                                        :       :DIVIDE |       |
1277	                                        :       :   ~   |       |
1278	                                        :       :   ~   |       |
1279	                                    rrrrrrrrrrrrrrrr~   |       |
1280	                                        :       :   ~   |       |
1281	                                        :       :   ~-->|       |
1282	                                        :       :       |       |
1283	                                        :       :       +-------+
1284
1285
1286but if there was an update or an invalidation from another CPU pending, then
1287the speculation will be cancelled and the value reloaded:
1288
1289	                                        :       :       +-------+
1290	                                        +-------+       |       |
1291	                                    --->| B->2  |------>|       |
1292	                                        +-------+       | CPU 2 |
1293	                                        :       :DIVIDE |       |
1294	                                        +-------+       |       |
1295	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1296	division speculates on the              +-------+   ~   |       |
1297	LOAD of A                               :       :   ~   |       |
1298	                                        :       :DIVIDE |       |
1299	                                        :       :   ~   |       |
1300	                                        :       :   ~   |       |
1301	                                    rrrrrrrrrrrrrrrrr   |       |
1302	                                        +-------+       |       |
1303	The speculation is discarded --->   --->| A->1  |------>|       |
1304	and an updated value is                 +-------+       |       |
1305	retrieved                               :       :       +-------+
1306
1307
1308TRANSITIVITY
1309------------
1310
1311Transitivity is a deeply intuitive notion about ordering that is not
1312always provided by real computer systems.  The following example
1313demonstrates transitivity:
1314
1315	CPU 1			CPU 2			CPU 3
1316	=======================	=======================	=======================
1317		{ X = 0, Y = 0 }
1318	STORE X=1		LOAD X			STORE Y=1
1319				<general barrier>	<general barrier>
1320				LOAD Y			LOAD X
1321
1322Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
1323This indicates that CPU 2's load from X in some sense follows CPU 1's
1324store to X and that CPU 2's load from Y in some sense preceded CPU 3's
1325store to Y.  The question is then "Can CPU 3's load from X return 0?"
1326
1327Because CPU 2's load from X in some sense came after CPU 1's store, it
1328is natural to expect that CPU 3's load from X must therefore return 1.
1329This expectation is an example of transitivity: if a load executing on
1330CPU A follows a load from the same variable executing on CPU B, then
1331CPU A's load must either return the same value that CPU B's load did,
1332or must return some later value.
1333
1334In the Linux kernel, use of general memory barriers guarantees
1335transitivity.  Therefore, in the above example, if CPU 2's load from X
1336returns 1 and its load from Y returns 0, then CPU 3's load from X must
1337also return 1.
1338
1339However, transitivity is -not- guaranteed for read or write barriers.
1340For example, suppose that CPU 2's general barrier in the above example
1341is changed to a read barrier as shown below:
1342
1343	CPU 1			CPU 2			CPU 3
1344	=======================	=======================	=======================
1345		{ X = 0, Y = 0 }
1346	STORE X=1		LOAD X			STORE Y=1
1347				<read barrier>		<general barrier>
1348				LOAD Y			LOAD X
1349
1350This substitution destroys transitivity: in this example, it is perfectly
1351legal for CPU 2's load from X to return 1, its load from Y to return 0,
1352and CPU 3's load from X to return 0.
1353
1354The key point is that although CPU 2's read barrier orders its pair
1355of loads, it does not guarantee to order CPU 1's store.  Therefore, if
1356this example runs on a system where CPUs 1 and 2 share a store buffer
1357or a level of cache, CPU 2 might have early access to CPU 1's writes.
1358General barriers are therefore required to ensure that all CPUs agree
1359on the combined order of CPU 1's and CPU 2's accesses.
1360
1361General barriers provide "global transitivity", so that all CPUs will
1362agree on the order of operations.  In contrast, a chain of release-acquire
1363pairs provides only "local transitivity", so that only those CPUs on
1364the chain are guaranteed to agree on the combined order of the accesses.
1365For example, switching to C code in deference to Herman Hollerith:
1366
1367	int u, v, x, y, z;
1368
1369	void cpu0(void)
1370	{
1371		r0 = smp_load_acquire(&x);
1372		WRITE_ONCE(u, 1);
1373		smp_store_release(&y, 1);
1374	}
1375
1376	void cpu1(void)
1377	{
1378		r1 = smp_load_acquire(&y);
1379		r4 = READ_ONCE(v);
1380		r5 = READ_ONCE(u);
1381		smp_store_release(&z, 1);
1382	}
1383
1384	void cpu2(void)
1385	{
1386		r2 = smp_load_acquire(&z);
1387		smp_store_release(&x, 1);
1388	}
1389
1390	void cpu3(void)
1391	{
1392		WRITE_ONCE(v, 1);
1393		smp_mb();
1394		r3 = READ_ONCE(u);
1395	}
1396
1397Because cpu0(), cpu1(), and cpu2() participate in a local transitive
1398chain of smp_store_release()/smp_load_acquire() pairs, the following
1399outcome is prohibited:
1400
1401	r0 == 1 && r1 == 1 && r2 == 1
1402
1403Furthermore, because of the release-acquire relationship between cpu0()
1404and cpu1(), cpu1() must see cpu0()'s writes, so that the following
1405outcome is prohibited:
1406
1407	r1 == 1 && r5 == 0
1408
1409However, the transitivity of release-acquire is local to the participating
1410CPUs and does not apply to cpu3().  Therefore, the following outcome
1411is possible:
1412
1413	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
1414
1415As an aside, the following outcome is also possible:
1416
1417	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
1418
1419Although cpu0(), cpu1(), and cpu2() will see their respective reads and
1420writes in order, CPUs not involved in the release-acquire chain might
1421well disagree on the order.  This disagreement stems from the fact that
1422the weak memory-barrier instructions used to implement smp_load_acquire()
1423and smp_store_release() are not required to order prior stores against
1424subsequent loads in all cases.  This means that cpu3() can see cpu0()'s
1425store to u as happening -after- cpu1()'s load from v, even though
1426both cpu0() and cpu1() agree that these two operations occurred in the
1427intended order.
1428
1429However, please keep in mind that smp_load_acquire() is not magic.
1430In particular, it simply reads from its argument with ordering.  It does
1431-not- ensure that any particular value will be read.  Therefore, the
1432following outcome is possible:
1433
1434	r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
1435
1436Note that this outcome can happen even on a mythical sequentially
1437consistent system where nothing is ever reordered.
1438
1439To reiterate, if your code requires global transitivity, use general
1440barriers throughout.
1441
1442
1443========================
1444EXPLICIT KERNEL BARRIERS
1445========================
1446
1447The Linux kernel has a variety of different barriers that act at different
1448levels:
1449
1450  (*) Compiler barrier.
1451
1452  (*) CPU memory barriers.
1453
1454  (*) MMIO write barrier.
1455
1456
1457COMPILER BARRIER
1458----------------
1459
1460The Linux kernel has an explicit compiler barrier function that prevents the
1461compiler from moving the memory accesses either side of it to the other side:
1462
1463	barrier();
1464
1465This is a general barrier -- there are no read-read or write-write
1466variants of barrier().  However, READ_ONCE() and WRITE_ONCE() can be
1467thought of as weak forms of barrier() that affect only the specific
1468accesses flagged by the READ_ONCE() or WRITE_ONCE().
1469
1470The barrier() function has the following effects:
1471
1472 (*) Prevents the compiler from reordering accesses following the
1473     barrier() to precede any accesses preceding the barrier().
1474     One example use for this property is to ease communication between
1475     interrupt-handler code and the code that was interrupted.
1476
1477 (*) Within a loop, forces the compiler to load the variables used
1478     in that loop's conditional on each pass through that loop.
1479
1480The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
1481optimizations that, while perfectly safe in single-threaded code, can
1482be fatal in concurrent code.  Here are some examples of these sorts
1483of optimizations:
1484
1485 (*) The compiler is within its rights to reorder loads and stores
1486     to the same variable, and in some cases, the CPU is within its
1487     rights to reorder loads to the same variable.  This means that
1488     the following code:
1489
1490	a[0] = x;
1491	a[1] = x;
1492
1493     Might result in an older value of x stored in a[1] than in a[0].
1494     Prevent both the compiler and the CPU from doing this as follows:
1495
1496	a[0] = READ_ONCE(x);
1497	a[1] = READ_ONCE(x);
1498
1499     In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
1500     accesses from multiple CPUs to a single variable.
1501
1502 (*) The compiler is within its rights to merge successive loads from
1503     the same variable.  Such merging can cause the compiler to "optimize"
1504     the following code:
1505
1506	while (tmp = a)
1507		do_something_with(tmp);
1508
1509     into the following code, which, although in some sense legitimate
1510     for single-threaded code, is almost certainly not what the developer
1511     intended:
1512
1513	if (tmp = a)
1514		for (;;)
1515			do_something_with(tmp);
1516
1517     Use READ_ONCE() to prevent the compiler from doing this to you:
1518
1519	while (tmp = READ_ONCE(a))
1520		do_something_with(tmp);
1521
1522 (*) The compiler is within its rights to reload a variable, for example,
1523     in cases where high register pressure prevents the compiler from
1524     keeping all data of interest in registers.  The compiler might
1525     therefore optimize the variable 'tmp' out of our previous example:
1526
1527	while (tmp = a)
1528		do_something_with(tmp);
1529
1530     This could result in the following code, which is perfectly safe in
1531     single-threaded code, but can be fatal in concurrent code:
1532
1533	while (a)
1534		do_something_with(a);
1535
1536     For example, the optimized version of this code could result in
1537     passing a zero to do_something_with() in the case where the variable
1538     a was modified by some other CPU between the "while" statement and
1539     the call to do_something_with().
1540
1541     Again, use READ_ONCE() to prevent the compiler from doing this:
1542
1543	while (tmp = READ_ONCE(a))
1544		do_something_with(tmp);
1545
1546     Note that if the compiler runs short of registers, it might save
1547     tmp onto the stack.  The overhead of this saving and later restoring
1548     is why compilers reload variables.  Doing so is perfectly safe for
1549     single-threaded code, so you need to tell the compiler about cases
1550     where it is not safe.
1551
1552 (*) The compiler is within its rights to omit a load entirely if it knows
1553     what the value will be.  For example, if the compiler can prove that
1554     the value of variable 'a' is always zero, it can optimize this code:
1555
1556	while (tmp = a)
1557		do_something_with(tmp);
1558
1559     Into this:
1560
1561	do { } while (0);
1562
1563     This transformation is a win for single-threaded code because it
1564     gets rid of a load and a branch.  The problem is that the compiler
1565     will carry out its proof assuming that the current CPU is the only
1566     one updating variable 'a'.  If variable 'a' is shared, then the
1567     compiler's proof will be erroneous.  Use READ_ONCE() to tell the
1568     compiler that it doesn't know as much as it thinks it does:
1569
1570	while (tmp = READ_ONCE(a))
1571		do_something_with(tmp);
1572
1573     But please note that the compiler is also closely watching what you
1574     do with the value after the READ_ONCE().  For example, suppose you
1575     do the following and MAX is a preprocessor macro with the value 1:
1576
1577	while ((tmp = READ_ONCE(a)) % MAX)
1578		do_something_with(tmp);
1579
1580     Then the compiler knows that the result of the "%" operator applied
1581     to MAX will always be zero, again allowing the compiler to optimize
1582     the code into near-nonexistence.  (It will still load from the
1583     variable 'a'.)
1584
1585 (*) Similarly, the compiler is within its rights to omit a store entirely
1586     if it knows that the variable already has the value being stored.
1587     Again, the compiler assumes that the current CPU is the only one
1588     storing into the variable, which can cause the compiler to do the
1589     wrong thing for shared variables.  For example, suppose you have
1590     the following:
1591
1592	a = 0;
1593	... Code that does not store to variable a ...
1594	a = 0;
1595
1596     The compiler sees that the value of variable 'a' is already zero, so
1597     it might well omit the second store.  This would come as a fatal
1598     surprise if some other CPU might have stored to variable 'a' in the
1599     meantime.
1600
1601     Use WRITE_ONCE() to prevent the compiler from making this sort of
1602     wrong guess:
1603
1604	WRITE_ONCE(a, 0);
1605	... Code that does not store to variable a ...
1606	WRITE_ONCE(a, 0);
1607
1608 (*) The compiler is within its rights to reorder memory accesses unless
1609     you tell it not to.  For example, consider the following interaction
1610     between process-level code and an interrupt handler:
1611
1612	void process_level(void)
1613	{
1614		msg = get_message();
1615		flag = true;
1616	}
1617
1618	void interrupt_handler(void)
1619	{
1620		if (flag)
1621			process_message(msg);
1622	}
1623
1624     There is nothing to prevent the compiler from transforming
1625     process_level() to the following, in fact, this might well be a
1626     win for single-threaded code:
1627
1628	void process_level(void)
1629	{
1630		flag = true;
1631		msg = get_message();
1632	}
1633
1634     If the interrupt occurs between these two statement, then
1635     interrupt_handler() might be passed a garbled msg.  Use WRITE_ONCE()
1636     to prevent this as follows:
1637
1638	void process_level(void)
1639	{
1640		WRITE_ONCE(msg, get_message());
1641		WRITE_ONCE(flag, true);
1642	}
1643
1644	void interrupt_handler(void)
1645	{
1646		if (READ_ONCE(flag))
1647			process_message(READ_ONCE(msg));
1648	}
1649
1650     Note that the READ_ONCE() and WRITE_ONCE() wrappers in
1651     interrupt_handler() are needed if this interrupt handler can itself
1652     be interrupted by something that also accesses 'flag' and 'msg',
1653     for example, a nested interrupt or an NMI.  Otherwise, READ_ONCE()
1654     and WRITE_ONCE() are not needed in interrupt_handler() other than
1655     for documentation purposes.  (Note also that nested interrupts
1656     do not typically occur in modern Linux kernels, in fact, if an
1657     interrupt handler returns with interrupts enabled, you will get a
1658     WARN_ONCE() splat.)
1659
1660     You should assume that the compiler can move READ_ONCE() and
1661     WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
1662     barrier(), or similar primitives.
1663
1664     This effect could also be achieved using barrier(), but READ_ONCE()
1665     and WRITE_ONCE() are more selective:  With READ_ONCE() and
1666     WRITE_ONCE(), the compiler need only forget the contents of the
1667     indicated memory locations, while with barrier() the compiler must
1668     discard the value of all memory locations that it has currented
1669     cached in any machine registers.  Of course, the compiler must also
1670     respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
1671     though the CPU of course need not do so.
1672
1673 (*) The compiler is within its rights to invent stores to a variable,
1674     as in the following example:
1675
1676	if (a)
1677		b = a;
1678	else
1679		b = 42;
1680
1681     The compiler might save a branch by optimizing this as follows:
1682
1683	b = 42;
1684	if (a)
1685		b = a;
1686
1687     In single-threaded code, this is not only safe, but also saves
1688     a branch.  Unfortunately, in concurrent code, this optimization
1689     could cause some other CPU to see a spurious value of 42 -- even
1690     if variable 'a' was never zero -- when loading variable 'b'.
1691     Use WRITE_ONCE() to prevent this as follows:
1692
1693	if (a)
1694		WRITE_ONCE(b, a);
1695	else
1696		WRITE_ONCE(b, 42);
1697
1698     The compiler can also invent loads.  These are usually less
1699     damaging, but they can result in cache-line bouncing and thus in
1700     poor performance and scalability.  Use READ_ONCE() to prevent
1701     invented loads.
1702
1703 (*) For aligned memory locations whose size allows them to be accessed
1704     with a single memory-reference instruction, prevents "load tearing"
1705     and "store tearing," in which a single large access is replaced by
1706     multiple smaller accesses.  For example, given an architecture having
1707     16-bit store instructions with 7-bit immediate fields, the compiler
1708     might be tempted to use two 16-bit store-immediate instructions to
1709     implement the following 32-bit store:
1710
1711	p = 0x00010002;
1712
1713     Please note that GCC really does use this sort of optimization,
1714     which is not surprising given that it would likely take more
1715     than two instructions to build the constant and then store it.
1716     This optimization can therefore be a win in single-threaded code.
1717     In fact, a recent bug (since fixed) caused GCC to incorrectly use
1718     this optimization in a volatile store.  In the absence of such bugs,
1719     use of WRITE_ONCE() prevents store tearing in the following example:
1720
1721	WRITE_ONCE(p, 0x00010002);
1722
1723     Use of packed structures can also result in load and store tearing,
1724     as in this example:
1725
1726	struct __attribute__((__packed__)) foo {
1727		short a;
1728		int b;
1729		short c;
1730	};
1731	struct foo foo1, foo2;
1732	...
1733
1734	foo2.a = foo1.a;
1735	foo2.b = foo1.b;
1736	foo2.c = foo1.c;
1737
1738     Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
1739     volatile markings, the compiler would be well within its rights to
1740     implement these three assignment statements as a pair of 32-bit
1741     loads followed by a pair of 32-bit stores.  This would result in
1742     load tearing on 'foo1.b' and store tearing on 'foo2.b'.  READ_ONCE()
1743     and WRITE_ONCE() again prevent tearing in this example:
1744
1745	foo2.a = foo1.a;
1746	WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
1747	foo2.c = foo1.c;
1748
1749All that aside, it is never necessary to use READ_ONCE() and
1750WRITE_ONCE() on a variable that has been marked volatile.  For example,
1751because 'jiffies' is marked volatile, it is never necessary to
1752say READ_ONCE(jiffies).  The reason for this is that READ_ONCE() and
1753WRITE_ONCE() are implemented as volatile casts, which has no effect when
1754its argument is already marked volatile.
1755
1756Please note that these compiler barriers have no direct effect on the CPU,
1757which may then reorder things however it wishes.
1758
1759
1760CPU MEMORY BARRIERS
1761-------------------
1762
1763The Linux kernel has eight basic CPU memory barriers:
1764
1765	TYPE		MANDATORY		SMP CONDITIONAL
1766	===============	=======================	===========================
1767	GENERAL		mb()			smp_mb()
1768	WRITE		wmb()			smp_wmb()
1769	READ		rmb()			smp_rmb()
1770	DATA DEPENDENCY	read_barrier_depends()	smp_read_barrier_depends()
1771
1772
1773All memory barriers except the data dependency barriers imply a compiler
1774barrier.  Data dependencies do not impose any additional compiler ordering.
1775
1776Aside: In the case of data dependencies, the compiler would be expected
1777to issue the loads in the correct order (eg. `a[b]` would have to load
1778the value of b before loading a[b]), however there is no guarantee in
1779the C specification that the compiler may not speculate the value of b
1780(eg. is equal to 1) and load a before b (eg. tmp = a[1]; if (b != 1)
1781tmp = a[b]; ).  There is also the problem of a compiler reloading b after
1782having loaded a[b], thus having a newer copy of b than a[b].  A consensus
1783has not yet been reached about these problems, however the READ_ONCE()
1784macro is a good place to start looking.
1785
1786SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1787systems because it is assumed that a CPU will appear to be self-consistent,
1788and will order overlapping accesses correctly with respect to itself.
1789However, see the subsection on "Virtual Machine Guests" below.
1790
1791[!] Note that SMP memory barriers _must_ be used to control the ordering of
1792references to shared memory on SMP systems, though the use of locking instead
1793is sufficient.
1794
1795Mandatory barriers should not be used to control SMP effects, since mandatory
1796barriers impose unnecessary overhead on both SMP and UP systems. They may,
1797however, be used to control MMIO effects on accesses through relaxed memory I/O
1798windows.  These barriers are required even on non-SMP systems as they affect
1799the order in which memory operations appear to a device by prohibiting both the
1800compiler and the CPU from reordering them.
1801
1802
1803There are some more advanced barrier functions:
1804
1805 (*) smp_store_mb(var, value)
1806
1807     This assigns the value to the variable and then inserts a full memory
1808     barrier after it.  It isn't guaranteed to insert anything more than a
1809     compiler barrier in a UP compilation.
1810
1811
1812 (*) smp_mb__before_atomic();
1813 (*) smp_mb__after_atomic();
1814
1815     These are for use with atomic (such as add, subtract, increment and
1816     decrement) functions that don't return a value, especially when used for
1817     reference counting.  These functions do not imply memory barriers.
1818
1819     These are also used for atomic bitop functions that do not return a
1820     value (such as set_bit and clear_bit).
1821
1822     As an example, consider a piece of code that marks an object as being dead
1823     and then decrements the object's reference count:
1824
1825	obj->dead = 1;
1826	smp_mb__before_atomic();
1827	atomic_dec(&obj->ref_count);
1828
1829     This makes sure that the death mark on the object is perceived to be set
1830     *before* the reference counter is decremented.
1831
1832     See Documentation/atomic_ops.txt for more information.  See the "Atomic
1833     operations" subsection for information on where to use these.
1834
1835
1836 (*) lockless_dereference();
1837
1838     This can be thought of as a pointer-fetch wrapper around the
1839     smp_read_barrier_depends() data-dependency barrier.
1840
1841     This is also similar to rcu_dereference(), but in cases where
1842     object lifetime is handled by some mechanism other than RCU, for
1843     example, when the objects removed only when the system goes down.
1844     In addition, lockless_dereference() is used in some data structures
1845     that can be used both with and without RCU.
1846
1847
1848 (*) dma_wmb();
1849 (*) dma_rmb();
1850
1851     These are for use with consistent memory to guarantee the ordering
1852     of writes or reads of shared memory accessible to both the CPU and a
1853     DMA capable device.
1854
1855     For example, consider a device driver that shares memory with a device
1856     and uses a descriptor status value to indicate if the descriptor belongs
1857     to the device or the CPU, and a doorbell to notify it when new
1858     descriptors are available:
1859
1860	if (desc->status != DEVICE_OWN) {
1861		/* do not read data until we own descriptor */
1862		dma_rmb();
1863
1864		/* read/modify data */
1865		read_data = desc->data;
1866		desc->data = write_data;
1867
1868		/* flush modifications before status update */
1869		dma_wmb();
1870
1871		/* assign ownership */
1872		desc->status = DEVICE_OWN;
1873
1874		/* force memory to sync before notifying device via MMIO */
1875		wmb();
1876
1877		/* notify device of new descriptors */
1878		writel(DESC_NOTIFY, doorbell);
1879	}
1880
1881     The dma_rmb() allows us guarantee the device has released ownership
1882     before we read the data from the descriptor, and the dma_wmb() allows
1883     us to guarantee the data is written to the descriptor before the device
1884     can see it now has ownership.  The wmb() is needed to guarantee that the
1885     cache coherent memory writes have completed before attempting a write to
1886     the cache incoherent MMIO region.
1887
1888     See Documentation/DMA-API.txt for more information on consistent memory.
1889
1890MMIO WRITE BARRIER
1891------------------
1892
1893The Linux kernel also has a special barrier for use with memory-mapped I/O
1894writes:
1895
1896	mmiowb();
1897
1898This is a variation on the mandatory write barrier that causes writes to weakly
1899ordered I/O regions to be partially ordered.  Its effects may go beyond the
1900CPU->Hardware interface and actually affect the hardware at some level.
1901
1902See the subsection "Acquires vs I/O accesses" for more information.
1903
1904
1905===============================
1906IMPLICIT KERNEL MEMORY BARRIERS
1907===============================
1908
1909Some of the other functions in the linux kernel imply memory barriers, amongst
1910which are locking and scheduling functions.
1911
1912This specification is a _minimum_ guarantee; any particular architecture may
1913provide more substantial guarantees, but these may not be relied upon outside
1914of arch specific code.
1915
1916
1917LOCK ACQUISITION FUNCTIONS
1918--------------------------
1919
1920The Linux kernel has a number of locking constructs:
1921
1922 (*) spin locks
1923 (*) R/W spin locks
1924 (*) mutexes
1925 (*) semaphores
1926 (*) R/W semaphores
1927
1928In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1929for each construct.  These operations all imply certain barriers:
1930
1931 (1) ACQUIRE operation implication:
1932
1933     Memory operations issued after the ACQUIRE will be completed after the
1934     ACQUIRE operation has completed.
1935
1936     Memory operations issued before the ACQUIRE may be completed after
1937     the ACQUIRE operation has completed.  An smp_mb__before_spinlock(),
1938     combined with a following ACQUIRE, orders prior stores against
1939     subsequent loads and stores.  Note that this is weaker than smp_mb()!
1940     The smp_mb__before_spinlock() primitive is free on many architectures.
1941
1942 (2) RELEASE operation implication:
1943
1944     Memory operations issued before the RELEASE will be completed before the
1945     RELEASE operation has completed.
1946
1947     Memory operations issued after the RELEASE may be completed before the
1948     RELEASE operation has completed.
1949
1950 (3) ACQUIRE vs ACQUIRE implication:
1951
1952     All ACQUIRE operations issued before another ACQUIRE operation will be
1953     completed before that ACQUIRE operation.
1954
1955 (4) ACQUIRE vs RELEASE implication:
1956
1957     All ACQUIRE operations issued before a RELEASE operation will be
1958     completed before the RELEASE operation.
1959
1960 (5) Failed conditional ACQUIRE implication:
1961
1962     Certain locking variants of the ACQUIRE operation may fail, either due to
1963     being unable to get the lock immediately, or due to receiving an unblocked
1964     signal whilst asleep waiting for the lock to become available.  Failed
1965     locks do not imply any sort of barrier.
1966
1967[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
1968one-way barriers is that the effects of instructions outside of a critical
1969section may seep into the inside of the critical section.
1970
1971An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
1972because it is possible for an access preceding the ACQUIRE to happen after the
1973ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
1974the two accesses can themselves then cross:
1975
1976	*A = a;
1977	ACQUIRE M
1978	RELEASE M
1979	*B = b;
1980
1981may occur as:
1982
1983	ACQUIRE M, STORE *B, STORE *A, RELEASE M
1984
1985When the ACQUIRE and RELEASE are a lock acquisition and release,
1986respectively, this same reordering can occur if the lock's ACQUIRE and
1987RELEASE are to the same lock variable, but only from the perspective of
1988another CPU not holding that lock.  In short, a ACQUIRE followed by an
1989RELEASE may -not- be assumed to be a full memory barrier.
1990
1991Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
1992not imply a full memory barrier.  Therefore, the CPU's execution of the
1993critical sections corresponding to the RELEASE and the ACQUIRE can cross,
1994so that:
1995
1996	*A = a;
1997	RELEASE M
1998	ACQUIRE N
1999	*B = b;
2000
2001could occur as:
2002
2003	ACQUIRE N, STORE *B, STORE *A, RELEASE M
2004
2005It might appear that this reordering could introduce a deadlock.
2006However, this cannot happen because if such a deadlock threatened,
2007the RELEASE would simply complete, thereby avoiding the deadlock.
2008
2009	Why does this work?
2010
2011	One key point is that we are only talking about the CPU doing
2012	the reordering, not the compiler.  If the compiler (or, for
2013	that matter, the developer) switched the operations, deadlock
2014	-could- occur.
2015
2016	But suppose the CPU reordered the operations.  In this case,
2017	the unlock precedes the lock in the assembly code.  The CPU
2018	simply elected to try executing the later lock operation first.
2019	If there is a deadlock, this lock operation will simply spin (or
2020	try to sleep, but more on that later).	The CPU will eventually
2021	execute the unlock operation (which preceded the lock operation
2022	in the assembly code), which will unravel the potential deadlock,
2023	allowing the lock operation to succeed.
2024
2025	But what if the lock is a sleeplock?  In that case, the code will
2026	try to enter the scheduler, where it will eventually encounter
2027	a memory barrier, which will force the earlier unlock operation
2028	to complete, again unraveling the deadlock.  There might be
2029	a sleep-unlock race, but the locking primitive needs to resolve
2030	such races properly in any case.
2031
2032Locks and semaphores may not provide any guarantee of ordering on UP compiled
2033systems, and so cannot be counted on in such a situation to actually achieve
2034anything at all - especially with respect to I/O accesses - unless combined
2035with interrupt disabling operations.
2036
2037See also the section on "Inter-CPU locking barrier effects".
2038
2039
2040As an example, consider the following:
2041
2042	*A = a;
2043	*B = b;
2044	ACQUIRE
2045	*C = c;
2046	*D = d;
2047	RELEASE
2048	*E = e;
2049	*F = f;
2050
2051The following sequence of events is acceptable:
2052
2053	ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
2054
2055	[+] Note that {*F,*A} indicates a combined access.
2056
2057But none of the following are:
2058
2059	{*F,*A}, *B,	ACQUIRE, *C, *D,	RELEASE, *E
2060	*A, *B, *C,	ACQUIRE, *D,		RELEASE, *E, *F
2061	*A, *B,		ACQUIRE, *C,		RELEASE, *D, *E, *F
2062	*B,		ACQUIRE, *C, *D,	RELEASE, {*F,*A}, *E
2063
2064
2065
2066INTERRUPT DISABLING FUNCTIONS
2067-----------------------------
2068
2069Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
2070(RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O
2071barriers are required in such a situation, they must be provided from some
2072other means.
2073
2074
2075SLEEP AND WAKE-UP FUNCTIONS
2076---------------------------
2077
2078Sleeping and waking on an event flagged in global data can be viewed as an
2079interaction between two pieces of data: the task state of the task waiting for
2080the event and the global data used to indicate the event.  To make sure that
2081these appear to happen in the right order, the primitives to begin the process
2082of going to sleep, and the primitives to initiate a wake up imply certain
2083barriers.
2084
2085Firstly, the sleeper normally follows something like this sequence of events:
2086
2087	for (;;) {
2088		set_current_state(TASK_UNINTERRUPTIBLE);
2089		if (event_indicated)
2090			break;
2091		schedule();
2092	}
2093
2094A general memory barrier is interpolated automatically by set_current_state()
2095after it has altered the task state:
2096
2097	CPU 1
2098	===============================
2099	set_current_state();
2100	  smp_store_mb();
2101	    STORE current->state
2102	    <general barrier>
2103	LOAD event_indicated
2104
2105set_current_state() may be wrapped by:
2106
2107	prepare_to_wait();
2108	prepare_to_wait_exclusive();
2109
2110which therefore also imply a general memory barrier after setting the state.
2111The whole sequence above is available in various canned forms, all of which
2112interpolate the memory barrier in the right place:
2113
2114	wait_event();
2115	wait_event_interruptible();
2116	wait_event_interruptible_exclusive();
2117	wait_event_interruptible_timeout();
2118	wait_event_killable();
2119	wait_event_timeout();
2120	wait_on_bit();
2121	wait_on_bit_lock();
2122
2123
2124Secondly, code that performs a wake up normally follows something like this:
2125
2126	event_indicated = 1;
2127	wake_up(&event_wait_queue);
2128
2129or:
2130
2131	event_indicated = 1;
2132	wake_up_process(event_daemon);
2133
2134A write memory barrier is implied by wake_up() and co.  if and only if they
2135wake something up.  The barrier occurs before the task state is cleared, and so
2136sits between the STORE to indicate the event and the STORE to set TASK_RUNNING:
2137
2138	CPU 1				CPU 2
2139	===============================	===============================
2140	set_current_state();		STORE event_indicated
2141	  smp_store_mb();		wake_up();
2142	    STORE current->state	  <write barrier>
2143	    <general barrier>		  STORE current->state
2144	LOAD event_indicated
2145
2146To repeat, this write memory barrier is present if and only if something
2147is actually awakened.  To see this, consider the following sequence of
2148events, where X and Y are both initially zero:
2149
2150	CPU 1				CPU 2
2151	===============================	===============================
2152	X = 1;				STORE event_indicated
2153	smp_mb();			wake_up();
2154	Y = 1;				wait_event(wq, Y == 1);
2155	wake_up();			  load from Y sees 1, no memory barrier
2156					load from X might see 0
2157
2158In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed
2159to see 1.
2160
2161The available waker functions include:
2162
2163	complete();
2164	wake_up();
2165	wake_up_all();
2166	wake_up_bit();
2167	wake_up_interruptible();
2168	wake_up_interruptible_all();
2169	wake_up_interruptible_nr();
2170	wake_up_interruptible_poll();
2171	wake_up_interruptible_sync();
2172	wake_up_interruptible_sync_poll();
2173	wake_up_locked();
2174	wake_up_locked_poll();
2175	wake_up_nr();
2176	wake_up_poll();
2177	wake_up_process();
2178
2179
2180[!] Note that the memory barriers implied by the sleeper and the waker do _not_
2181order multiple stores before the wake-up with respect to loads of those stored
2182values after the sleeper has called set_current_state().  For instance, if the
2183sleeper does:
2184
2185	set_current_state(TASK_INTERRUPTIBLE);
2186	if (event_indicated)
2187		break;
2188	__set_current_state(TASK_RUNNING);
2189	do_something(my_data);
2190
2191and the waker does:
2192
2193	my_data = value;
2194	event_indicated = 1;
2195	wake_up(&event_wait_queue);
2196
2197there's no guarantee that the change to event_indicated will be perceived by
2198the sleeper as coming after the change to my_data.  In such a circumstance, the
2199code on both sides must interpolate its own memory barriers between the
2200separate data accesses.  Thus the above sleeper ought to do:
2201
2202	set_current_state(TASK_INTERRUPTIBLE);
2203	if (event_indicated) {
2204		smp_rmb();
2205		do_something(my_data);
2206	}
2207
2208and the waker should do:
2209
2210	my_data = value;
2211	smp_wmb();
2212	event_indicated = 1;
2213	wake_up(&event_wait_queue);
2214
2215
2216MISCELLANEOUS FUNCTIONS
2217-----------------------
2218
2219Other functions that imply barriers:
2220
2221 (*) schedule() and similar imply full memory barriers.
2222
2223
2224===================================
2225INTER-CPU ACQUIRING BARRIER EFFECTS
2226===================================
2227
2228On SMP systems locking primitives give a more substantial form of barrier: one
2229that does affect memory access ordering on other CPUs, within the context of
2230conflict on any particular lock.
2231
2232
2233ACQUIRES VS MEMORY ACCESSES
2234---------------------------
2235
2236Consider the following: the system has a pair of spinlocks (M) and (Q), and
2237three CPUs; then should the following sequence of events occur:
2238
2239	CPU 1				CPU 2
2240	===============================	===============================
2241	WRITE_ONCE(*A, a);		WRITE_ONCE(*E, e);
2242	ACQUIRE M			ACQUIRE Q
2243	WRITE_ONCE(*B, b);		WRITE_ONCE(*F, f);
2244	WRITE_ONCE(*C, c);		WRITE_ONCE(*G, g);
2245	RELEASE M			RELEASE Q
2246	WRITE_ONCE(*D, d);		WRITE_ONCE(*H, h);
2247
2248Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2249through *H occur in, other than the constraints imposed by the separate locks
2250on the separate CPUs.  It might, for example, see:
2251
2252	*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2253
2254But it won't see any of:
2255
2256	*B, *C or *D preceding ACQUIRE M
2257	*A, *B or *C following RELEASE M
2258	*F, *G or *H preceding ACQUIRE Q
2259	*E, *F or *G following RELEASE Q
2260
2261
2262
2263ACQUIRES VS I/O ACCESSES
2264------------------------
2265
2266Under certain circumstances (especially involving NUMA), I/O accesses within
2267two spinlocked sections on two different CPUs may be seen as interleaved by the
2268PCI bridge, because the PCI bridge does not necessarily participate in the
2269cache-coherence protocol, and is therefore incapable of issuing the required
2270read memory barriers.
2271
2272For example:
2273
2274	CPU 1				CPU 2
2275	===============================	===============================
2276	spin_lock(Q)
2277	writel(0, ADDR)
2278	writel(1, DATA);
2279	spin_unlock(Q);
2280					spin_lock(Q);
2281					writel(4, ADDR);
2282					writel(5, DATA);
2283					spin_unlock(Q);
2284
2285may be seen by the PCI bridge as follows:
2286
2287	STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2288
2289which would probably cause the hardware to malfunction.
2290
2291
2292What is necessary here is to intervene with an mmiowb() before dropping the
2293spinlock, for example:
2294
2295	CPU 1				CPU 2
2296	===============================	===============================
2297	spin_lock(Q)
2298	writel(0, ADDR)
2299	writel(1, DATA);
2300	mmiowb();
2301	spin_unlock(Q);
2302					spin_lock(Q);
2303					writel(4, ADDR);
2304					writel(5, DATA);
2305					mmiowb();
2306					spin_unlock(Q);
2307
2308this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2309before either of the stores issued on CPU 2.
2310
2311
2312Furthermore, following a store by a load from the same device obviates the need
2313for the mmiowb(), because the load forces the store to complete before the load
2314is performed:
2315
2316	CPU 1				CPU 2
2317	===============================	===============================
2318	spin_lock(Q)
2319	writel(0, ADDR)
2320	a = readl(DATA);
2321	spin_unlock(Q);
2322					spin_lock(Q);
2323					writel(4, ADDR);
2324					b = readl(DATA);
2325					spin_unlock(Q);
2326
2327
2328See Documentation/DocBook/deviceiobook.tmpl for more information.
2329
2330
2331=================================
2332WHERE ARE MEMORY BARRIERS NEEDED?
2333=================================
2334
2335Under normal operation, memory operation reordering is generally not going to
2336be a problem as a single-threaded linear piece of code will still appear to
2337work correctly, even if it's in an SMP kernel.  There are, however, four
2338circumstances in which reordering definitely _could_ be a problem:
2339
2340 (*) Interprocessor interaction.
2341
2342 (*) Atomic operations.
2343
2344 (*) Accessing devices.
2345
2346 (*) Interrupts.
2347
2348
2349INTERPROCESSOR INTERACTION
2350--------------------------
2351
2352When there's a system with more than one processor, more than one CPU in the
2353system may be working on the same data set at the same time.  This can cause
2354synchronisation problems, and the usual way of dealing with them is to use
2355locks.  Locks, however, are quite expensive, and so it may be preferable to
2356operate without the use of a lock if at all possible.  In such a case
2357operations that affect both CPUs may have to be carefully ordered to prevent
2358a malfunction.
2359
2360Consider, for example, the R/W semaphore slow path.  Here a waiting process is
2361queued on the semaphore, by virtue of it having a piece of its stack linked to
2362the semaphore's list of waiting processes:
2363
2364	struct rw_semaphore {
2365		...
2366		spinlock_t lock;
2367		struct list_head waiters;
2368	};
2369
2370	struct rwsem_waiter {
2371		struct list_head list;
2372		struct task_struct *task;
2373	};
2374
2375To wake up a particular waiter, the up_read() or up_write() functions have to:
2376
2377 (1) read the next pointer from this waiter's record to know as to where the
2378     next waiter record is;
2379
2380 (2) read the pointer to the waiter's task structure;
2381
2382 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2383
2384 (4) call wake_up_process() on the task; and
2385
2386 (5) release the reference held on the waiter's task struct.
2387
2388In other words, it has to perform this sequence of events:
2389
2390	LOAD waiter->list.next;
2391	LOAD waiter->task;
2392	STORE waiter->task;
2393	CALL wakeup
2394	RELEASE task
2395
2396and if any of these steps occur out of order, then the whole thing may
2397malfunction.
2398
2399Once it has queued itself and dropped the semaphore lock, the waiter does not
2400get the lock again; it instead just waits for its task pointer to be cleared
2401before proceeding.  Since the record is on the waiter's stack, this means that
2402if the task pointer is cleared _before_ the next pointer in the list is read,
2403another CPU might start processing the waiter and might clobber the waiter's
2404stack before the up*() function has a chance to read the next pointer.
2405
2406Consider then what might happen to the above sequence of events:
2407
2408	CPU 1				CPU 2
2409	===============================	===============================
2410					down_xxx()
2411					Queue waiter
2412					Sleep
2413	up_yyy()
2414	LOAD waiter->task;
2415	STORE waiter->task;
2416					Woken up by other event
2417	<preempt>
2418					Resume processing
2419					down_xxx() returns
2420					call foo()
2421					foo() clobbers *waiter
2422	</preempt>
2423	LOAD waiter->list.next;
2424	--- OOPS ---
2425
2426This could be dealt with using the semaphore lock, but then the down_xxx()
2427function has to needlessly get the spinlock again after being woken up.
2428
2429The way to deal with this is to insert a general SMP memory barrier:
2430
2431	LOAD waiter->list.next;
2432	LOAD waiter->task;
2433	smp_mb();
2434	STORE waiter->task;
2435	CALL wakeup
2436	RELEASE task
2437
2438In this case, the barrier makes a guarantee that all memory accesses before the
2439barrier will appear to happen before all the memory accesses after the barrier
2440with respect to the other CPUs on the system.  It does _not_ guarantee that all
2441the memory accesses before the barrier will be complete by the time the barrier
2442instruction itself is complete.
2443
2444On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2445compiler barrier, thus making sure the compiler emits the instructions in the
2446right order without actually intervening in the CPU.  Since there's only one
2447CPU, that CPU's dependency ordering logic will take care of everything else.
2448
2449
2450ATOMIC OPERATIONS
2451-----------------
2452
2453Whilst they are technically interprocessor interaction considerations, atomic
2454operations are noted specially as some of them imply full memory barriers and
2455some don't, but they're very heavily relied on as a group throughout the
2456kernel.
2457
2458Any atomic operation that modifies some state in memory and returns information
2459about the state (old or new) implies an SMP-conditional general memory barrier
2460(smp_mb()) on each side of the actual operation (with the exception of
2461explicit lock operations, described later).  These include:
2462
2463	xchg();
2464	atomic_xchg();			atomic_long_xchg();
2465	atomic_inc_return();		atomic_long_inc_return();
2466	atomic_dec_return();		atomic_long_dec_return();
2467	atomic_add_return();		atomic_long_add_return();
2468	atomic_sub_return();		atomic_long_sub_return();
2469	atomic_inc_and_test();		atomic_long_inc_and_test();
2470	atomic_dec_and_test();		atomic_long_dec_and_test();
2471	atomic_sub_and_test();		atomic_long_sub_and_test();
2472	atomic_add_negative();		atomic_long_add_negative();
2473	test_and_set_bit();
2474	test_and_clear_bit();
2475	test_and_change_bit();
2476
2477	/* when succeeds */
2478	cmpxchg();
2479	atomic_cmpxchg();		atomic_long_cmpxchg();
2480	atomic_add_unless();		atomic_long_add_unless();
2481
2482These are used for such things as implementing ACQUIRE-class and RELEASE-class
2483operations and adjusting reference counters towards object destruction, and as
2484such the implicit memory barrier effects are necessary.
2485
2486
2487The following operations are potential problems as they do _not_ imply memory
2488barriers, but might be used for implementing such things as RELEASE-class
2489operations:
2490
2491	atomic_set();
2492	set_bit();
2493	clear_bit();
2494	change_bit();
2495
2496With these the appropriate explicit memory barrier should be used if necessary
2497(smp_mb__before_atomic() for instance).
2498
2499
2500The following also do _not_ imply memory barriers, and so may require explicit
2501memory barriers under some circumstances (smp_mb__before_atomic() for
2502instance):
2503
2504	atomic_add();
2505	atomic_sub();
2506	atomic_inc();
2507	atomic_dec();
2508
2509If they're used for statistics generation, then they probably don't need memory
2510barriers, unless there's a coupling between statistical data.
2511
2512If they're used for reference counting on an object to control its lifetime,
2513they probably don't need memory barriers because either the reference count
2514will be adjusted inside a locked section, or the caller will already hold
2515sufficient references to make the lock, and thus a memory barrier unnecessary.
2516
2517If they're used for constructing a lock of some description, then they probably
2518do need memory barriers as a lock primitive generally has to do things in a
2519specific order.
2520
2521Basically, each usage case has to be carefully considered as to whether memory
2522barriers are needed or not.
2523
2524The following operations are special locking primitives:
2525
2526	test_and_set_bit_lock();
2527	clear_bit_unlock();
2528	__clear_bit_unlock();
2529
2530These implement ACQUIRE-class and RELEASE-class operations.  These should be
2531used in preference to other operations when implementing locking primitives,
2532because their implementations can be optimised on many architectures.
2533
2534[!] Note that special memory barrier primitives are available for these
2535situations because on some CPUs the atomic instructions used imply full memory
2536barriers, and so barrier instructions are superfluous in conjunction with them,
2537and in such cases the special barrier primitives will be no-ops.
2538
2539See Documentation/atomic_ops.txt for more information.
2540
2541
2542ACCESSING DEVICES
2543-----------------
2544
2545Many devices can be memory mapped, and so appear to the CPU as if they're just
2546a set of memory locations.  To control such a device, the driver usually has to
2547make the right memory accesses in exactly the right order.
2548
2549However, having a clever CPU or a clever compiler creates a potential problem
2550in that the carefully sequenced accesses in the driver code won't reach the
2551device in the requisite order if the CPU or the compiler thinks it is more
2552efficient to reorder, combine or merge accesses - something that would cause
2553the device to malfunction.
2554
2555Inside of the Linux kernel, I/O should be done through the appropriate accessor
2556routines - such as inb() or writel() - which know how to make such accesses
2557appropriately sequential.  Whilst this, for the most part, renders the explicit
2558use of memory barriers unnecessary, there are a couple of situations where they
2559might be needed:
2560
2561 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2562     so for _all_ general drivers locks should be used and mmiowb() must be
2563     issued prior to unlocking the critical section.
2564
2565 (2) If the accessor functions are used to refer to an I/O memory window with
2566     relaxed memory access properties, then _mandatory_ memory barriers are
2567     required to enforce ordering.
2568
2569See Documentation/DocBook/deviceiobook.tmpl for more information.
2570
2571
2572INTERRUPTS
2573----------
2574
2575A driver may be interrupted by its own interrupt service routine, and thus the
2576two parts of the driver may interfere with each other's attempts to control or
2577access the device.
2578
2579This may be alleviated - at least in part - by disabling local interrupts (a
2580form of locking), such that the critical operations are all contained within
2581the interrupt-disabled section in the driver.  Whilst the driver's interrupt
2582routine is executing, the driver's core may not run on the same CPU, and its
2583interrupt is not permitted to happen again until the current interrupt has been
2584handled, thus the interrupt handler does not need to lock against that.
2585
2586However, consider a driver that was talking to an ethernet card that sports an
2587address register and a data register.  If that driver's core talks to the card
2588under interrupt-disablement and then the driver's interrupt handler is invoked:
2589
2590	LOCAL IRQ DISABLE
2591	writew(ADDR, 3);
2592	writew(DATA, y);
2593	LOCAL IRQ ENABLE
2594	<interrupt>
2595	writew(ADDR, 4);
2596	q = readw(DATA);
2597	</interrupt>
2598
2599The store to the data register might happen after the second store to the
2600address register if ordering rules are sufficiently relaxed:
2601
2602	STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2603
2604
2605If ordering rules are relaxed, it must be assumed that accesses done inside an
2606interrupt disabled section may leak outside of it and may interleave with
2607accesses performed in an interrupt - and vice versa - unless implicit or
2608explicit barriers are used.
2609
2610Normally this won't be a problem because the I/O accesses done inside such
2611sections will include synchronous load operations on strictly ordered I/O
2612registers that form implicit I/O barriers.  If this isn't sufficient then an
2613mmiowb() may need to be used explicitly.
2614
2615
2616A similar situation may occur between an interrupt routine and two routines
2617running on separate CPUs that communicate with each other.  If such a case is
2618likely, then interrupt-disabling locks should be used to guarantee ordering.
2619
2620
2621==========================
2622KERNEL I/O BARRIER EFFECTS
2623==========================
2624
2625When accessing I/O memory, drivers should use the appropriate accessor
2626functions:
2627
2628 (*) inX(), outX():
2629
2630     These are intended to talk to I/O space rather than memory space, but
2631     that's primarily a CPU-specific concept.  The i386 and x86_64 processors
2632     do indeed have special I/O space access cycles and instructions, but many
2633     CPUs don't have such a concept.
2634
2635     The PCI bus, amongst others, defines an I/O space concept which - on such
2636     CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2637     space.  However, it may also be mapped as a virtual I/O space in the CPU's
2638     memory map, particularly on those CPUs that don't support alternate I/O
2639     spaces.
2640
2641     Accesses to this space may be fully synchronous (as on i386), but
2642     intermediary bridges (such as the PCI host bridge) may not fully honour
2643     that.
2644
2645     They are guaranteed to be fully ordered with respect to each other.
2646
2647     They are not guaranteed to be fully ordered with respect to other types of
2648     memory and I/O operation.
2649
2650 (*) readX(), writeX():
2651
2652     Whether these are guaranteed to be fully ordered and uncombined with
2653     respect to each other on the issuing CPU depends on the characteristics
2654     defined for the memory window through which they're accessing.  On later
2655     i386 architecture machines, for example, this is controlled by way of the
2656     MTRR registers.
2657
2658     Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2659     provided they're not accessing a prefetchable device.
2660
2661     However, intermediary hardware (such as a PCI bridge) may indulge in
2662     deferral if it so wishes; to flush a store, a load from the same location
2663     is preferred[*], but a load from the same device or from configuration
2664     space should suffice for PCI.
2665
2666     [*] NOTE! attempting to load from the same location as was written to may
2667	 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2668	 example.
2669
2670     Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2671     force stores to be ordered.
2672
2673     Please refer to the PCI specification for more information on interactions
2674     between PCI transactions.
2675
2676 (*) readX_relaxed(), writeX_relaxed()
2677
2678     These are similar to readX() and writeX(), but provide weaker memory
2679     ordering guarantees.  Specifically, they do not guarantee ordering with
2680     respect to normal memory accesses (e.g. DMA buffers) nor do they guarantee
2681     ordering with respect to LOCK or UNLOCK operations.  If the latter is
2682     required, an mmiowb() barrier can be used.  Note that relaxed accesses to
2683     the same peripheral are guaranteed to be ordered with respect to each
2684     other.
2685
2686 (*) ioreadX(), iowriteX()
2687
2688     These will perform appropriately for the type of access they're actually
2689     doing, be it inX()/outX() or readX()/writeX().
2690
2691
2692========================================
2693ASSUMED MINIMUM EXECUTION ORDERING MODEL
2694========================================
2695
2696It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2697maintain the appearance of program causality with respect to itself.  Some CPUs
2698(such as i386 or x86_64) are more constrained than others (such as powerpc or
2699frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2700of arch-specific code.
2701
2702This means that it must be considered that the CPU will execute its instruction
2703stream in any order it feels like - or even in parallel - provided that if an
2704instruction in the stream depends on an earlier instruction, then that
2705earlier instruction must be sufficiently complete[*] before the later
2706instruction may proceed; in other words: provided that the appearance of
2707causality is maintained.
2708
2709 [*] Some instructions have more than one effect - such as changing the
2710     condition codes, changing registers or changing memory - and different
2711     instructions may depend on different effects.
2712
2713A CPU may also discard any instruction sequence that winds up having no
2714ultimate effect.  For example, if two adjacent instructions both load an
2715immediate value into the same register, the first may be discarded.
2716
2717
2718Similarly, it has to be assumed that compiler might reorder the instruction
2719stream in any way it sees fit, again provided the appearance of causality is
2720maintained.
2721
2722
2723============================
2724THE EFFECTS OF THE CPU CACHE
2725============================
2726
2727The way cached memory operations are perceived across the system is affected to
2728a certain extent by the caches that lie between CPUs and memory, and by the
2729memory coherence system that maintains the consistency of state in the system.
2730
2731As far as the way a CPU interacts with another part of the system through the
2732caches goes, the memory system has to include the CPU's caches, and memory
2733barriers for the most part act at the interface between the CPU and its cache
2734(memory barriers logically act on the dotted line in the following diagram):
2735
2736	    <--- CPU --->         :       <----------- Memory ----------->
2737	                          :
2738	+--------+    +--------+  :   +--------+    +-----------+
2739	|        |    |        |  :   |        |    |           |    +--------+
2740	|  CPU   |    | Memory |  :   | CPU    |    |           |    |        |
2741	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2742	|        |    | Queue  |  :   |        |    |           |--->| Memory |
2743	|        |    |        |  :   |        |    |           |    |        |
2744	+--------+    +--------+  :   +--------+    |           |    |        |
2745	                          :                 | Cache     |    +--------+
2746	                          :                 | Coherency |
2747	                          :                 | Mechanism |    +--------+
2748	+--------+    +--------+  :   +--------+    |           |    |	      |
2749	|        |    |        |  :   |        |    |           |    |        |
2750	|  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |
2751	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2752	|        |    | Queue  |  :   |        |    |           |    |        |
2753	|        |    |        |  :   |        |    |           |    +--------+
2754	+--------+    +--------+  :   +--------+    +-----------+
2755	                          :
2756	                          :
2757
2758Although any particular load or store may not actually appear outside of the
2759CPU that issued it since it may have been satisfied within the CPU's own cache,
2760it will still appear as if the full memory access had taken place as far as the
2761other CPUs are concerned since the cache coherency mechanisms will migrate the
2762cacheline over to the accessing CPU and propagate the effects upon conflict.
2763
2764The CPU core may execute instructions in any order it deems fit, provided the
2765expected program causality appears to be maintained.  Some of the instructions
2766generate load and store operations which then go into the queue of memory
2767accesses to be performed.  The core may place these in the queue in any order
2768it wishes, and continue execution until it is forced to wait for an instruction
2769to complete.
2770
2771What memory barriers are concerned with is controlling the order in which
2772accesses cross from the CPU side of things to the memory side of things, and
2773the order in which the effects are perceived to happen by the other observers
2774in the system.
2775
2776[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2777their own loads and stores as if they had happened in program order.
2778
2779[!] MMIO or other device accesses may bypass the cache system.  This depends on
2780the properties of the memory window through which devices are accessed and/or
2781the use of any special device communication instructions the CPU may have.
2782
2783
2784CACHE COHERENCY
2785---------------
2786
2787Life isn't quite as simple as it may appear above, however: for while the
2788caches are expected to be coherent, there's no guarantee that that coherency
2789will be ordered.  This means that whilst changes made on one CPU will
2790eventually become visible on all CPUs, there's no guarantee that they will
2791become apparent in the same order on those other CPUs.
2792
2793
2794Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2795has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2796
2797	            :
2798	            :                          +--------+
2799	            :      +---------+         |        |
2800	+--------+  : +--->| Cache A |<------->|        |
2801	|        |  : |    +---------+         |        |
2802	|  CPU 1 |<---+                        |        |
2803	|        |  : |    +---------+         |        |
2804	+--------+  : +--->| Cache B |<------->|        |
2805	            :      +---------+         |        |
2806	            :                          | Memory |
2807	            :      +---------+         | System |
2808	+--------+  : +--->| Cache C |<------->|        |
2809	|        |  : |    +---------+         |        |
2810	|  CPU 2 |<---+                        |        |
2811	|        |  : |    +---------+         |        |
2812	+--------+  : +--->| Cache D |<------->|        |
2813	            :      +---------+         |        |
2814	            :                          +--------+
2815	            :
2816
2817Imagine the system has the following properties:
2818
2819 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2820     resident in memory;
2821
2822 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2823     resident in memory;
2824
2825 (*) whilst the CPU core is interrogating one cache, the other cache may be
2826     making use of the bus to access the rest of the system - perhaps to
2827     displace a dirty cacheline or to do a speculative load;
2828
2829 (*) each cache has a queue of operations that need to be applied to that cache
2830     to maintain coherency with the rest of the system;
2831
2832 (*) the coherency queue is not flushed by normal loads to lines already
2833     present in the cache, even though the contents of the queue may
2834     potentially affect those loads.
2835
2836Imagine, then, that two writes are made on the first CPU, with a write barrier
2837between them to guarantee that they will appear to reach that CPU's caches in
2838the requisite order:
2839
2840	CPU 1		CPU 2		COMMENT
2841	===============	===============	=======================================
2842					u == 0, v == 1 and p == &u, q == &u
2843	v = 2;
2844	smp_wmb();			Make sure change to v is visible before
2845					 change to p
2846	<A:modify v=2>			v is now in cache A exclusively
2847	p = &v;
2848	<B:modify p=&v>			p is now in cache B exclusively
2849
2850The write memory barrier forces the other CPUs in the system to perceive that
2851the local CPU's caches have apparently been updated in the correct order.  But
2852now imagine that the second CPU wants to read those values:
2853
2854	CPU 1		CPU 2		COMMENT
2855	===============	===============	=======================================
2856	...
2857			q = p;
2858			x = *q;
2859
2860The above pair of reads may then fail to happen in the expected order, as the
2861cacheline holding p may get updated in one of the second CPU's caches whilst
2862the update to the cacheline holding v is delayed in the other of the second
2863CPU's caches by some other cache event:
2864
2865	CPU 1		CPU 2		COMMENT
2866	===============	===============	=======================================
2867					u == 0, v == 1 and p == &u, q == &u
2868	v = 2;
2869	smp_wmb();
2870	<A:modify v=2>	<C:busy>
2871			<C:queue v=2>
2872	p = &v;		q = p;
2873			<D:request p>
2874	<B:modify p=&v>	<D:commit p=&v>
2875			<D:read p>
2876			x = *q;
2877			<C:read *q>	Reads from v before v updated in cache
2878			<C:unbusy>
2879			<C:commit v=2>
2880
2881Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2882no guarantee that, without intervention, the order of update will be the same
2883as that committed on CPU 1.
2884
2885
2886To intervene, we need to interpolate a data dependency barrier or a read
2887barrier between the loads.  This will force the cache to commit its coherency
2888queue before processing any further requests:
2889
2890	CPU 1		CPU 2		COMMENT
2891	===============	===============	=======================================
2892					u == 0, v == 1 and p == &u, q == &u
2893	v = 2;
2894	smp_wmb();
2895	<A:modify v=2>	<C:busy>
2896			<C:queue v=2>
2897	p = &v;		q = p;
2898			<D:request p>
2899	<B:modify p=&v>	<D:commit p=&v>
2900			<D:read p>
2901			smp_read_barrier_depends()
2902			<C:unbusy>
2903			<C:commit v=2>
2904			x = *q;
2905			<C:read *q>	Reads from v after v updated in cache
2906
2907
2908This sort of problem can be encountered on DEC Alpha processors as they have a
2909split cache that improves performance by making better use of the data bus.
2910Whilst most CPUs do imply a data dependency barrier on the read when a memory
2911access depends on a read, not all do, so it may not be relied on.
2912
2913Other CPUs may also have split caches, but must coordinate between the various
2914cachelets for normal memory accesses.  The semantics of the Alpha removes the
2915need for coordination in the absence of memory barriers.
2916
2917
2918CACHE COHERENCY VS DMA
2919----------------------
2920
2921Not all systems maintain cache coherency with respect to devices doing DMA.  In
2922such cases, a device attempting DMA may obtain stale data from RAM because
2923dirty cache lines may be resident in the caches of various CPUs, and may not
2924have been written back to RAM yet.  To deal with this, the appropriate part of
2925the kernel must flush the overlapping bits of cache on each CPU (and maybe
2926invalidate them as well).
2927
2928In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2929cache lines being written back to RAM from a CPU's cache after the device has
2930installed its own data, or cache lines present in the CPU's cache may simply
2931obscure the fact that RAM has been updated, until at such time as the cacheline
2932is discarded from the CPU's cache and reloaded.  To deal with this, the
2933appropriate part of the kernel must invalidate the overlapping bits of the
2934cache on each CPU.
2935
2936See Documentation/cachetlb.txt for more information on cache management.
2937
2938
2939CACHE COHERENCY VS MMIO
2940-----------------------
2941
2942Memory mapped I/O usually takes place through memory locations that are part of
2943a window in the CPU's memory space that has different properties assigned than
2944the usual RAM directed window.
2945
2946Amongst these properties is usually the fact that such accesses bypass the
2947caching entirely and go directly to the device buses.  This means MMIO accesses
2948may, in effect, overtake accesses to cached memory that were emitted earlier.
2949A memory barrier isn't sufficient in such a case, but rather the cache must be
2950flushed between the cached memory write and the MMIO access if the two are in
2951any way dependent.
2952
2953
2954=========================
2955THE THINGS CPUS GET UP TO
2956=========================
2957
2958A programmer might take it for granted that the CPU will perform memory
2959operations in exactly the order specified, so that if the CPU is, for example,
2960given the following piece of code to execute:
2961
2962	a = READ_ONCE(*A);
2963	WRITE_ONCE(*B, b);
2964	c = READ_ONCE(*C);
2965	d = READ_ONCE(*D);
2966	WRITE_ONCE(*E, e);
2967
2968they would then expect that the CPU will complete the memory operation for each
2969instruction before moving on to the next one, leading to a definite sequence of
2970operations as seen by external observers in the system:
2971
2972	LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2973
2974
2975Reality is, of course, much messier.  With many CPUs and compilers, the above
2976assumption doesn't hold because:
2977
2978 (*) loads are more likely to need to be completed immediately to permit
2979     execution progress, whereas stores can often be deferred without a
2980     problem;
2981
2982 (*) loads may be done speculatively, and the result discarded should it prove
2983     to have been unnecessary;
2984
2985 (*) loads may be done speculatively, leading to the result having been fetched
2986     at the wrong time in the expected sequence of events;
2987
2988 (*) the order of the memory accesses may be rearranged to promote better use
2989     of the CPU buses and caches;
2990
2991 (*) loads and stores may be combined to improve performance when talking to
2992     memory or I/O hardware that can do batched accesses of adjacent locations,
2993     thus cutting down on transaction setup costs (memory and PCI devices may
2994     both be able to do this); and
2995
2996 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
2997     mechanisms may alleviate this - once the store has actually hit the cache
2998     - there's no guarantee that the coherency management will be propagated in
2999     order to other CPUs.
3000
3001So what another CPU, say, might actually observe from the above piece of code
3002is:
3003
3004	LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
3005
3006	(Where "LOAD {*C,*D}" is a combined load)
3007
3008
3009However, it is guaranteed that a CPU will be self-consistent: it will see its
3010_own_ accesses appear to be correctly ordered, without the need for a memory
3011barrier.  For instance with the following code:
3012
3013	U = READ_ONCE(*A);
3014	WRITE_ONCE(*A, V);
3015	WRITE_ONCE(*A, W);
3016	X = READ_ONCE(*A);
3017	WRITE_ONCE(*A, Y);
3018	Z = READ_ONCE(*A);
3019
3020and assuming no intervention by an external influence, it can be assumed that
3021the final result will appear to be:
3022
3023	U == the original value of *A
3024	X == W
3025	Z == Y
3026	*A == Y
3027
3028The code above may cause the CPU to generate the full sequence of memory
3029accesses:
3030
3031	U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
3032
3033in that order, but, without intervention, the sequence may have almost any
3034combination of elements combined or discarded, provided the program's view
3035of the world remains consistent.  Note that READ_ONCE() and WRITE_ONCE()
3036are -not- optional in the above example, as there are architectures
3037where a given CPU might reorder successive loads to the same location.
3038On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
3039necessary to prevent this, for example, on Itanium the volatile casts
3040used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
3041and st.rel instructions (respectively) that prevent such reordering.
3042
3043The compiler may also combine, discard or defer elements of the sequence before
3044the CPU even sees them.
3045
3046For instance:
3047
3048	*A = V;
3049	*A = W;
3050
3051may be reduced to:
3052
3053	*A = W;
3054
3055since, without either a write barrier or an WRITE_ONCE(), it can be
3056assumed that the effect of the storage of V to *A is lost.  Similarly:
3057
3058	*A = Y;
3059	Z = *A;
3060
3061may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
3062reduced to:
3063
3064	*A = Y;
3065	Z = Y;
3066
3067and the LOAD operation never appear outside of the CPU.
3068
3069
3070AND THEN THERE'S THE ALPHA
3071--------------------------
3072
3073The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,
3074some versions of the Alpha CPU have a split data cache, permitting them to have
3075two semantically-related cache lines updated at separate times.  This is where
3076the data dependency barrier really becomes necessary as this synchronises both
3077caches with the memory coherence system, thus making it seem like pointer
3078changes vs new data occur in the right order.
3079
3080The Alpha defines the Linux kernel's memory barrier model.
3081
3082See the subsection on "Cache Coherency" above.
3083
3084
3085VIRTUAL MACHINE GUESTS
3086----------------------
3087
3088Guests running within virtual machines might be affected by SMP effects even if
3089the guest itself is compiled without SMP support.  This is an artifact of
3090interfacing with an SMP host while running an UP kernel.  Using mandatory
3091barriers for this use-case would be possible but is often suboptimal.
3092
3093To handle this case optimally, low-level virt_mb() etc macros are available.
3094These have the same effect as smp_mb() etc when SMP is enabled, but generate
3095identical code for SMP and non-SMP systems.  For example, virtual machine guests
3096should use virt_mb() rather than smp_mb() when synchronizing against a
3097(possibly SMP) host.
3098
3099These are equivalent to smp_mb() etc counterparts in all other respects,
3100in particular, they do not control MMIO effects: to control
3101MMIO effects, use mandatory barriers.
3102
3103
3104============
3105EXAMPLE USES
3106============
3107
3108CIRCULAR BUFFERS
3109----------------
3110
3111Memory barriers can be used to implement circular buffering without the need
3112of a lock to serialise the producer with the consumer.  See:
3113
3114	Documentation/circular-buffers.txt
3115
3116for details.
3117
3118
3119==========
3120REFERENCES
3121==========
3122
3123Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
3124Digital Press)
3125	Chapter 5.2: Physical Address Space Characteristics
3126	Chapter 5.4: Caches and Write Buffers
3127	Chapter 5.5: Data Sharing
3128	Chapter 5.6: Read/Write Ordering
3129
3130AMD64 Architecture Programmer's Manual Volume 2: System Programming
3131	Chapter 7.1: Memory-Access Ordering
3132	Chapter 7.4: Buffering and Combining Memory Writes
3133
3134IA-32 Intel Architecture Software Developer's Manual, Volume 3:
3135System Programming Guide
3136	Chapter 7.1: Locked Atomic Operations
3137	Chapter 7.2: Memory Ordering
3138	Chapter 7.4: Serializing Instructions
3139
3140The SPARC Architecture Manual, Version 9
3141	Chapter 8: Memory Models
3142	Appendix D: Formal Specification of the Memory Models
3143	Appendix J: Programming with the Memory Models
3144
3145UltraSPARC Programmer Reference Manual
3146	Chapter 5: Memory Accesses and Cacheability
3147	Chapter 15: Sparc-V9 Memory Models
3148
3149UltraSPARC III Cu User's Manual
3150	Chapter 9: Memory Models
3151
3152UltraSPARC IIIi Processor User's Manual
3153	Chapter 8: Memory Models
3154
3155UltraSPARC Architecture 2005
3156	Chapter 9: Memory
3157	Appendix D: Formal Specifications of the Memory Models
3158
3159UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
3160	Chapter 8: Memory Models
3161	Appendix F: Caches and Cache Coherency
3162
3163Solaris Internals, Core Kernel Architecture, p63-68:
3164	Chapter 3.3: Hardware Considerations for Locks and
3165			Synchronization
3166
3167Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
3168for Kernel Programmers:
3169	Chapter 13: Other Memory Models
3170
3171Intel Itanium Architecture Software Developer's Manual: Volume 1:
3172	Section 2.6: Speculation
3173	Section 4.4: Memory Access
3174