1			 ============================
2			 LINUX KERNEL MEMORY BARRIERS
3			 ============================
4
5By: David Howells <dhowells@redhat.com>
6    Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7
8Contents:
9
10 (*) Abstract memory access model.
11
12     - Device operations.
13     - Guarantees.
14
15 (*) What are memory barriers?
16
17     - Varieties of memory barrier.
18     - What may not be assumed about memory barriers?
19     - Data dependency barriers.
20     - Control dependencies.
21     - SMP barrier pairing.
22     - Examples of memory barrier sequences.
23     - Read memory barriers vs load speculation.
24     - Transitivity
25
26 (*) Explicit kernel barriers.
27
28     - Compiler barrier.
29     - CPU memory barriers.
30     - MMIO write barrier.
31
32 (*) Implicit kernel memory barriers.
33
34     - Locking functions.
35     - Interrupt disabling functions.
36     - Sleep and wake-up functions.
37     - Miscellaneous functions.
38
39 (*) Inter-CPU locking barrier effects.
40
41     - Locks vs memory accesses.
42     - Locks vs I/O accesses.
43
44 (*) Where are memory barriers needed?
45
46     - Interprocessor interaction.
47     - Atomic operations.
48     - Accessing devices.
49     - Interrupts.
50
51 (*) Kernel I/O barrier effects.
52
53 (*) Assumed minimum execution ordering model.
54
55 (*) The effects of the cpu cache.
56
57     - Cache coherency.
58     - Cache coherency vs DMA.
59     - Cache coherency vs MMIO.
60
61 (*) The things CPUs get up to.
62
63     - And then there's the Alpha.
64
65 (*) Example uses.
66
67     - Circular buffers.
68
69 (*) References.
70
71
72============================
73ABSTRACT MEMORY ACCESS MODEL
74============================
75
76Consider the following abstract model of the system:
77
78		            :                :
79		            :                :
80		            :                :
81		+-------+   :   +--------+   :   +-------+
82		|       |   :   |        |   :   |       |
83		|       |   :   |        |   :   |       |
84		| CPU 1 |<----->| Memory |<----->| CPU 2 |
85		|       |   :   |        |   :   |       |
86		|       |   :   |        |   :   |       |
87		+-------+   :   +--------+   :   +-------+
88		    ^       :       ^        :       ^
89		    |       :       |        :       |
90		    |       :       |        :       |
91		    |       :       v        :       |
92		    |       :   +--------+   :       |
93		    |       :   |        |   :       |
94		    |       :   |        |   :       |
95		    +---------->| Device |<----------+
96		            :   |        |   :
97		            :   |        |   :
98		            :   +--------+   :
99		            :                :
100
101Each CPU executes a program that generates memory access operations.  In the
102abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
103perform the memory operations in any order it likes, provided program causality
104appears to be maintained.  Similarly, the compiler may also arrange the
105instructions it emits in any order it likes, provided it doesn't affect the
106apparent operation of the program.
107
108So in the above diagram, the effects of the memory operations performed by a
109CPU are perceived by the rest of the system as the operations cross the
110interface between the CPU and rest of the system (the dotted lines).
111
112
113For example, consider the following sequence of events:
114
115	CPU 1		CPU 2
116	===============	===============
117	{ A == 1; B == 2 }
118	A = 3;		x = B;
119	B = 4;		y = A;
120
121The set of accesses as seen by the memory system in the middle can be arranged
122in 24 different combinations:
123
124	STORE A=3,	STORE B=4,	x=LOAD A->3,	y=LOAD B->4
125	STORE A=3,	STORE B=4,	y=LOAD B->4,	x=LOAD A->3
126	STORE A=3,	x=LOAD A->3,	STORE B=4,	y=LOAD B->4
127	STORE A=3,	x=LOAD A->3,	y=LOAD B->2,	STORE B=4
128	STORE A=3,	y=LOAD B->2,	STORE B=4,	x=LOAD A->3
129	STORE A=3,	y=LOAD B->2,	x=LOAD A->3,	STORE B=4
130	STORE B=4,	STORE A=3,	x=LOAD A->3,	y=LOAD B->4
131	STORE B=4, ...
132	...
133
134and can thus result in four different combinations of values:
135
136	x == 1, y == 2
137	x == 1, y == 4
138	x == 3, y == 2
139	x == 3, y == 4
140
141
142Furthermore, the stores committed by a CPU to the memory system may not be
143perceived by the loads made by another CPU in the same order as the stores were
144committed.
145
146
147As a further example, consider this sequence of events:
148
149	CPU 1		CPU 2
150	===============	===============
151	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
152	B = 4;		Q = P;
153	P = &B		D = *Q;
154
155There is an obvious data dependency here, as the value loaded into D depends on
156the address retrieved from P by CPU 2.  At the end of the sequence, any of the
157following results are possible:
158
159	(Q == &A) and (D == 1)
160	(Q == &B) and (D == 2)
161	(Q == &B) and (D == 4)
162
163Note that CPU 2 will never try and load C into D because the CPU will load P
164into Q before issuing the load of *Q.
165
166
167DEVICE OPERATIONS
168-----------------
169
170Some devices present their control interfaces as collections of memory
171locations, but the order in which the control registers are accessed is very
172important.  For instance, imagine an ethernet card with a set of internal
173registers that are accessed through an address port register (A) and a data
174port register (D).  To read internal register 5, the following code might then
175be used:
176
177	*A = 5;
178	x = *D;
179
180but this might show up as either of the following two sequences:
181
182	STORE *A = 5, x = LOAD *D
183	x = LOAD *D, STORE *A = 5
184
185the second of which will almost certainly result in a malfunction, since it set
186the address _after_ attempting to read the register.
187
188
189GUARANTEES
190----------
191
192There are some minimal guarantees that may be expected of a CPU:
193
194 (*) On any given CPU, dependent memory accesses will be issued in order, with
195     respect to itself.  This means that for:
196
197	ACCESS_ONCE(Q) = P; smp_read_barrier_depends(); D = ACCESS_ONCE(*Q);
198
199     the CPU will issue the following memory operations:
200
201	Q = LOAD P, D = LOAD *Q
202
203     and always in that order.  On most systems, smp_read_barrier_depends()
204     does nothing, but it is required for DEC Alpha.  The ACCESS_ONCE()
205     is required to prevent compiler mischief.  Please note that you
206     should normally use something like rcu_dereference() instead of
207     open-coding smp_read_barrier_depends().
208
209 (*) Overlapping loads and stores within a particular CPU will appear to be
210     ordered within that CPU.  This means that for:
211
212	a = ACCESS_ONCE(*X); ACCESS_ONCE(*X) = b;
213
214     the CPU will only issue the following sequence of memory operations:
215
216	a = LOAD *X, STORE *X = b
217
218     And for:
219
220	ACCESS_ONCE(*X) = c; d = ACCESS_ONCE(*X);
221
222     the CPU will only issue:
223
224	STORE *X = c, d = LOAD *X
225
226     (Loads and stores overlap if they are targeted at overlapping pieces of
227     memory).
228
229And there are a number of things that _must_ or _must_not_ be assumed:
230
231 (*) It _must_not_ be assumed that the compiler will do what you want with
232     memory references that are not protected by ACCESS_ONCE().  Without
233     ACCESS_ONCE(), the compiler is within its rights to do all sorts
234     of "creative" transformations, which are covered in the Compiler
235     Barrier section.
236
237 (*) It _must_not_ be assumed that independent loads and stores will be issued
238     in the order given.  This means that for:
239
240	X = *A; Y = *B; *D = Z;
241
242     we may get any of the following sequences:
243
244	X = LOAD *A,  Y = LOAD *B,  STORE *D = Z
245	X = LOAD *A,  STORE *D = Z, Y = LOAD *B
246	Y = LOAD *B,  X = LOAD *A,  STORE *D = Z
247	Y = LOAD *B,  STORE *D = Z, X = LOAD *A
248	STORE *D = Z, X = LOAD *A,  Y = LOAD *B
249	STORE *D = Z, Y = LOAD *B,  X = LOAD *A
250
251 (*) It _must_ be assumed that overlapping memory accesses may be merged or
252     discarded.  This means that for:
253
254	X = *A; Y = *(A + 4);
255
256     we may get any one of the following sequences:
257
258	X = LOAD *A; Y = LOAD *(A + 4);
259	Y = LOAD *(A + 4); X = LOAD *A;
260	{X, Y} = LOAD {*A, *(A + 4) };
261
262     And for:
263
264	*A = X; *(A + 4) = Y;
265
266     we may get any of:
267
268	STORE *A = X; STORE *(A + 4) = Y;
269	STORE *(A + 4) = Y; STORE *A = X;
270	STORE {*A, *(A + 4) } = {X, Y};
271
272
273=========================
274WHAT ARE MEMORY BARRIERS?
275=========================
276
277As can be seen above, independent memory operations are effectively performed
278in random order, but this can be a problem for CPU-CPU interaction and for I/O.
279What is required is some way of intervening to instruct the compiler and the
280CPU to restrict the order.
281
282Memory barriers are such interventions.  They impose a perceived partial
283ordering over the memory operations on either side of the barrier.
284
285Such enforcement is important because the CPUs and other devices in a system
286can use a variety of tricks to improve performance, including reordering,
287deferral and combination of memory operations; speculative loads; speculative
288branch prediction and various types of caching.  Memory barriers are used to
289override or suppress these tricks, allowing the code to sanely control the
290interaction of multiple CPUs and/or devices.
291
292
293VARIETIES OF MEMORY BARRIER
294---------------------------
295
296Memory barriers come in four basic varieties:
297
298 (1) Write (or store) memory barriers.
299
300     A write memory barrier gives a guarantee that all the STORE operations
301     specified before the barrier will appear to happen before all the STORE
302     operations specified after the barrier with respect to the other
303     components of the system.
304
305     A write barrier is a partial ordering on stores only; it is not required
306     to have any effect on loads.
307
308     A CPU can be viewed as committing a sequence of store operations to the
309     memory system as time progresses.  All stores before a write barrier will
310     occur in the sequence _before_ all the stores after the write barrier.
311
312     [!] Note that write barriers should normally be paired with read or data
313     dependency barriers; see the "SMP barrier pairing" subsection.
314
315
316 (2) Data dependency barriers.
317
318     A data dependency barrier is a weaker form of read barrier.  In the case
319     where two loads are performed such that the second depends on the result
320     of the first (eg: the first load retrieves the address to which the second
321     load will be directed), a data dependency barrier would be required to
322     make sure that the target of the second load is updated before the address
323     obtained by the first load is accessed.
324
325     A data dependency barrier is a partial ordering on interdependent loads
326     only; it is not required to have any effect on stores, independent loads
327     or overlapping loads.
328
329     As mentioned in (1), the other CPUs in the system can be viewed as
330     committing sequences of stores to the memory system that the CPU being
331     considered can then perceive.  A data dependency barrier issued by the CPU
332     under consideration guarantees that for any load preceding it, if that
333     load touches one of a sequence of stores from another CPU, then by the
334     time the barrier completes, the effects of all the stores prior to that
335     touched by the load will be perceptible to any loads issued after the data
336     dependency barrier.
337
338     See the "Examples of memory barrier sequences" subsection for diagrams
339     showing the ordering constraints.
340
341     [!] Note that the first load really has to have a _data_ dependency and
342     not a control dependency.  If the address for the second load is dependent
343     on the first load, but the dependency is through a conditional rather than
344     actually loading the address itself, then it's a _control_ dependency and
345     a full read barrier or better is required.  See the "Control dependencies"
346     subsection for more information.
347
348     [!] Note that data dependency barriers should normally be paired with
349     write barriers; see the "SMP barrier pairing" subsection.
350
351
352 (3) Read (or load) memory barriers.
353
354     A read barrier is a data dependency barrier plus a guarantee that all the
355     LOAD operations specified before the barrier will appear to happen before
356     all the LOAD operations specified after the barrier with respect to the
357     other components of the system.
358
359     A read barrier is a partial ordering on loads only; it is not required to
360     have any effect on stores.
361
362     Read memory barriers imply data dependency barriers, and so can substitute
363     for them.
364
365     [!] Note that read barriers should normally be paired with write barriers;
366     see the "SMP barrier pairing" subsection.
367
368
369 (4) General memory barriers.
370
371     A general memory barrier gives a guarantee that all the LOAD and STORE
372     operations specified before the barrier will appear to happen before all
373     the LOAD and STORE operations specified after the barrier with respect to
374     the other components of the system.
375
376     A general memory barrier is a partial ordering over both loads and stores.
377
378     General memory barriers imply both read and write memory barriers, and so
379     can substitute for either.
380
381
382And a couple of implicit varieties:
383
384 (5) ACQUIRE operations.
385
386     This acts as a one-way permeable barrier.  It guarantees that all memory
387     operations after the ACQUIRE operation will appear to happen after the
388     ACQUIRE operation with respect to the other components of the system.
389     ACQUIRE operations include LOCK operations and smp_load_acquire()
390     operations.
391
392     Memory operations that occur before an ACQUIRE operation may appear to
393     happen after it completes.
394
395     An ACQUIRE operation should almost always be paired with a RELEASE
396     operation.
397
398
399 (6) RELEASE operations.
400
401     This also acts as a one-way permeable barrier.  It guarantees that all
402     memory operations before the RELEASE operation will appear to happen
403     before the RELEASE operation with respect to the other components of the
404     system. RELEASE operations include UNLOCK operations and
405     smp_store_release() operations.
406
407     Memory operations that occur after a RELEASE operation may appear to
408     happen before it completes.
409
410     The use of ACQUIRE and RELEASE operations generally precludes the need
411     for other sorts of memory barrier (but note the exceptions mentioned in
412     the subsection "MMIO write barrier").  In addition, a RELEASE+ACQUIRE
413     pair is -not- guaranteed to act as a full memory barrier.  However, after
414     an ACQUIRE on a given variable, all memory accesses preceding any prior
415     RELEASE on that same variable are guaranteed to be visible.  In other
416     words, within a given variable's critical section, all accesses of all
417     previous critical sections for that variable are guaranteed to have
418     completed.
419
420     This means that ACQUIRE acts as a minimal "acquire" operation and
421     RELEASE acts as a minimal "release" operation.
422
423
424Memory barriers are only required where there's a possibility of interaction
425between two CPUs or between a CPU and a device.  If it can be guaranteed that
426there won't be any such interaction in any particular piece of code, then
427memory barriers are unnecessary in that piece of code.
428
429
430Note that these are the _minimum_ guarantees.  Different architectures may give
431more substantial guarantees, but they may _not_ be relied upon outside of arch
432specific code.
433
434
435WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
436----------------------------------------------
437
438There are certain things that the Linux kernel memory barriers do not guarantee:
439
440 (*) There is no guarantee that any of the memory accesses specified before a
441     memory barrier will be _complete_ by the completion of a memory barrier
442     instruction; the barrier can be considered to draw a line in that CPU's
443     access queue that accesses of the appropriate type may not cross.
444
445 (*) There is no guarantee that issuing a memory barrier on one CPU will have
446     any direct effect on another CPU or any other hardware in the system.  The
447     indirect effect will be the order in which the second CPU sees the effects
448     of the first CPU's accesses occur, but see the next point:
449
450 (*) There is no guarantee that a CPU will see the correct order of effects
451     from a second CPU's accesses, even _if_ the second CPU uses a memory
452     barrier, unless the first CPU _also_ uses a matching memory barrier (see
453     the subsection on "SMP Barrier Pairing").
454
455 (*) There is no guarantee that some intervening piece of off-the-CPU
456     hardware[*] will not reorder the memory accesses.  CPU cache coherency
457     mechanisms should propagate the indirect effects of a memory barrier
458     between CPUs, but might not do so in order.
459
460	[*] For information on bus mastering DMA and coherency please read:
461
462	    Documentation/PCI/pci.txt
463	    Documentation/DMA-API-HOWTO.txt
464	    Documentation/DMA-API.txt
465
466
467DATA DEPENDENCY BARRIERS
468------------------------
469
470The usage requirements of data dependency barriers are a little subtle, and
471it's not always obvious that they're needed.  To illustrate, consider the
472following sequence of events:
473
474	CPU 1		      CPU 2
475	===============	      ===============
476	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
477	B = 4;
478	<write barrier>
479	ACCESS_ONCE(P) = &B
480			      Q = ACCESS_ONCE(P);
481			      D = *Q;
482
483There's a clear data dependency here, and it would seem that by the end of the
484sequence, Q must be either &A or &B, and that:
485
486	(Q == &A) implies (D == 1)
487	(Q == &B) implies (D == 4)
488
489But!  CPU 2's perception of P may be updated _before_ its perception of B, thus
490leading to the following situation:
491
492	(Q == &B) and (D == 2) ????
493
494Whilst this may seem like a failure of coherency or causality maintenance, it
495isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
496Alpha).
497
498To deal with this, a data dependency barrier or better must be inserted
499between the address load and the data load:
500
501	CPU 1		      CPU 2
502	===============	      ===============
503	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
504	B = 4;
505	<write barrier>
506	ACCESS_ONCE(P) = &B
507			      Q = ACCESS_ONCE(P);
508			      <data dependency barrier>
509			      D = *Q;
510
511This enforces the occurrence of one of the two implications, and prevents the
512third possibility from arising.
513
514[!] Note that this extremely counterintuitive situation arises most easily on
515machines with split caches, so that, for example, one cache bank processes
516even-numbered cache lines and the other bank processes odd-numbered cache
517lines.  The pointer P might be stored in an odd-numbered cache line, and the
518variable B might be stored in an even-numbered cache line.  Then, if the
519even-numbered bank of the reading CPU's cache is extremely busy while the
520odd-numbered bank is idle, one can see the new value of the pointer P (&B),
521but the old value of the variable B (2).
522
523
524Another example of where data dependency barriers might be required is where a
525number is read from memory and then used to calculate the index for an array
526access:
527
528	CPU 1		      CPU 2
529	===============	      ===============
530	{ M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 }
531	M[1] = 4;
532	<write barrier>
533	ACCESS_ONCE(P) = 1
534			      Q = ACCESS_ONCE(P);
535			      <data dependency barrier>
536			      D = M[Q];
537
538
539The data dependency barrier is very important to the RCU system,
540for example.  See rcu_assign_pointer() and rcu_dereference() in
541include/linux/rcupdate.h.  This permits the current target of an RCU'd
542pointer to be replaced with a new modified target, without the replacement
543target appearing to be incompletely initialised.
544
545See also the subsection on "Cache Coherency" for a more thorough example.
546
547
548CONTROL DEPENDENCIES
549--------------------
550
551A control dependency requires a full read memory barrier, not simply a data
552dependency barrier to make it work correctly.  Consider the following bit of
553code:
554
555	q = ACCESS_ONCE(a);
556	if (q) {
557		<data dependency barrier>  /* BUG: No data dependency!!! */
558		p = ACCESS_ONCE(b);
559	}
560
561This will not have the desired effect because there is no actual data
562dependency, but rather a control dependency that the CPU may short-circuit
563by attempting to predict the outcome in advance, so that other CPUs see
564the load from b as having happened before the load from a.  In such a
565case what's actually required is:
566
567	q = ACCESS_ONCE(a);
568	if (q) {
569		<read barrier>
570		p = ACCESS_ONCE(b);
571	}
572
573However, stores are not speculated.  This means that ordering -is- provided
574in the following example:
575
576	q = ACCESS_ONCE(a);
577	if (ACCESS_ONCE(q)) {
578		ACCESS_ONCE(b) = p;
579	}
580
581Please note that ACCESS_ONCE() is not optional!  Without the ACCESS_ONCE(),
582the compiler is within its rights to transform this example:
583
584	q = a;
585	if (q) {
586		b = p;  /* BUG: Compiler can reorder!!! */
587		do_something();
588	} else {
589		b = p;  /* BUG: Compiler can reorder!!! */
590		do_something_else();
591	}
592
593into this, which of course defeats the ordering:
594
595	b = p;
596	q = a;
597	if (q)
598		do_something();
599	else
600		do_something_else();
601
602Worse yet, if the compiler is able to prove (say) that the value of
603variable 'a' is always non-zero, it would be well within its rights
604to optimize the original example by eliminating the "if" statement
605as follows:
606
607	q = a;
608	b = p;  /* BUG: Compiler can reorder!!! */
609	do_something();
610
611The solution is again ACCESS_ONCE() and barrier(), which preserves the
612ordering between the load from variable 'a' and the store to variable 'b':
613
614	q = ACCESS_ONCE(a);
615	if (q) {
616		barrier();
617		ACCESS_ONCE(b) = p;
618		do_something();
619	} else {
620		barrier();
621		ACCESS_ONCE(b) = p;
622		do_something_else();
623	}
624
625The initial ACCESS_ONCE() is required to prevent the compiler from
626proving the value of 'a', and the pair of barrier() invocations are
627required to prevent the compiler from pulling the two identical stores
628to 'b' out from the legs of the "if" statement.
629
630It is important to note that control dependencies absolutely require a
631a conditional.  For example, the following "optimized" version of
632the above example breaks ordering, which is why the barrier() invocations
633are absolutely required if you have identical stores in both legs of
634the "if" statement:
635
636	q = ACCESS_ONCE(a);
637	ACCESS_ONCE(b) = p;  /* BUG: No ordering vs. load from a!!! */
638	if (q) {
639		/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */
640		do_something();
641	} else {
642		/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */
643		do_something_else();
644	}
645
646It is of course legal for the prior load to be part of the conditional,
647for example, as follows:
648
649	if (ACCESS_ONCE(a) > 0) {
650		barrier();
651		ACCESS_ONCE(b) = q / 2;
652		do_something();
653	} else {
654		barrier();
655		ACCESS_ONCE(b) = q / 3;
656		do_something_else();
657	}
658
659This will again ensure that the load from variable 'a' is ordered before the
660stores to variable 'b'.
661
662In addition, you need to be careful what you do with the local variable 'q',
663otherwise the compiler might be able to guess the value and again remove
664the needed conditional.  For example:
665
666	q = ACCESS_ONCE(a);
667	if (q % MAX) {
668		barrier();
669		ACCESS_ONCE(b) = p;
670		do_something();
671	} else {
672		barrier();
673		ACCESS_ONCE(b) = p;
674		do_something_else();
675	}
676
677If MAX is defined to be 1, then the compiler knows that (q % MAX) is
678equal to zero, in which case the compiler is within its rights to
679transform the above code into the following:
680
681	q = ACCESS_ONCE(a);
682	ACCESS_ONCE(b) = p;
683	do_something_else();
684
685This transformation loses the ordering between the load from variable 'a'
686and the store to variable 'b'.  If you are relying on this ordering, you
687should do something like the following:
688
689	q = ACCESS_ONCE(a);
690	BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
691	if (q % MAX) {
692		ACCESS_ONCE(b) = p;
693		do_something();
694	} else {
695		ACCESS_ONCE(b) = p;
696		do_something_else();
697	}
698
699Finally, control dependencies do -not- provide transitivity.  This is
700demonstrated by two related examples:
701
702	CPU 0                     CPU 1
703	=====================     =====================
704	r1 = ACCESS_ONCE(x);      r2 = ACCESS_ONCE(y);
705	if (r1 >= 0)              if (r2 >= 0)
706	  ACCESS_ONCE(y) = 1;       ACCESS_ONCE(x) = 1;
707
708	assert(!(r1 == 1 && r2 == 1));
709
710The above two-CPU example will never trigger the assert().  However,
711if control dependencies guaranteed transitivity (which they do not),
712then adding the following two CPUs would guarantee a related assertion:
713
714	CPU 2                     CPU 3
715	=====================     =====================
716	ACCESS_ONCE(x) = 2;       ACCESS_ONCE(y) = 2;
717
718	assert(!(r1 == 2 && r2 == 2 && x == 1 && y == 1)); /* FAILS!!! */
719
720But because control dependencies do -not- provide transitivity, the
721above assertion can fail after the combined four-CPU example completes.
722If you need the four-CPU example to provide ordering, you will need
723smp_mb() between the loads and stores in the CPU 0 and CPU 1 code fragments.
724
725In summary:
726
727  (*) Control dependencies can order prior loads against later stores.
728      However, they do -not- guarantee any other sort of ordering:
729      Not prior loads against later loads, nor prior stores against
730      later anything.  If you need these other forms of ordering,
731      use smb_rmb(), smp_wmb(), or, in the case of prior stores and
732      later loads, smp_mb().
733
734  (*) If both legs of the "if" statement begin with identical stores
735      to the same variable, a barrier() statement is required at the
736      beginning of each leg of the "if" statement.
737
738  (*) Control dependencies require at least one run-time conditional
739      between the prior load and the subsequent store, and this
740      conditional must involve the prior load.  If the compiler
741      is able to optimize the conditional away, it will have also
742      optimized away the ordering.  Careful use of ACCESS_ONCE() can
743      help to preserve the needed conditional.
744
745  (*) Control dependencies require that the compiler avoid reordering the
746      dependency into nonexistence.  Careful use of ACCESS_ONCE() or
747      barrier() can help to preserve your control dependency.  Please
748      see the Compiler Barrier section for more information.
749
750  (*) Control dependencies do -not- provide transitivity.  If you
751      need transitivity, use smp_mb().
752
753
754SMP BARRIER PAIRING
755-------------------
756
757When dealing with CPU-CPU interactions, certain types of memory barrier should
758always be paired.  A lack of appropriate pairing is almost certainly an error.
759
760General barriers pair with each other, though they also pair with
761most other types of barriers, albeit without transitivity.  An acquire
762barrier pairs with a release barrier, but both may also pair with other
763barriers, including of course general barriers.  A write barrier pairs
764with a data dependency barrier, an acquire barrier, a release barrier,
765a read barrier, or a general barrier.  Similarly a read barrier or a
766data dependency barrier pairs with a write barrier, an acquire barrier,
767a release barrier, or a general barrier:
768
769	CPU 1		      CPU 2
770	===============	      ===============
771	ACCESS_ONCE(a) = 1;
772	<write barrier>
773	ACCESS_ONCE(b) = 2;   x = ACCESS_ONCE(b);
774			      <read barrier>
775			      y = ACCESS_ONCE(a);
776
777Or:
778
779	CPU 1		      CPU 2
780	===============	      ===============================
781	a = 1;
782	<write barrier>
783	ACCESS_ONCE(b) = &a;  x = ACCESS_ONCE(b);
784			      <data dependency barrier>
785			      y = *x;
786
787Basically, the read barrier always has to be there, even though it can be of
788the "weaker" type.
789
790[!] Note that the stores before the write barrier would normally be expected to
791match the loads after the read barrier or the data dependency barrier, and vice
792versa:
793
794	CPU 1                               CPU 2
795	===================                 ===================
796	ACCESS_ONCE(a) = 1;  }----   --->{  v = ACCESS_ONCE(c);
797	ACCESS_ONCE(b) = 2;  }    \ /    {  w = ACCESS_ONCE(d);
798	<write barrier>            \        <read barrier>
799	ACCESS_ONCE(c) = 3;  }    / \    {  x = ACCESS_ONCE(a);
800	ACCESS_ONCE(d) = 4;  }----   --->{  y = ACCESS_ONCE(b);
801
802
803EXAMPLES OF MEMORY BARRIER SEQUENCES
804------------------------------------
805
806Firstly, write barriers act as partial orderings on store operations.
807Consider the following sequence of events:
808
809	CPU 1
810	=======================
811	STORE A = 1
812	STORE B = 2
813	STORE C = 3
814	<write barrier>
815	STORE D = 4
816	STORE E = 5
817
818This sequence of events is committed to the memory coherence system in an order
819that the rest of the system might perceive as the unordered set of { STORE A,
820STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
821}:
822
823	+-------+       :      :
824	|       |       +------+
825	|       |------>| C=3  |     }     /\
826	|       |  :    +------+     }-----  \  -----> Events perceptible to
827	|       |  :    | A=1  |     }        \/       the rest of the system
828	|       |  :    +------+     }
829	| CPU 1 |  :    | B=2  |     }
830	|       |       +------+     }
831	|       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier
832	|       |       +------+     }        requires all stores prior to the
833	|       |  :    | E=5  |     }        barrier to be committed before
834	|       |  :    +------+     }        further stores may take place
835	|       |------>| D=4  |     }
836	|       |       +------+
837	+-------+       :      :
838	                   |
839	                   | Sequence in which stores are committed to the
840	                   | memory system by CPU 1
841	                   V
842
843
844Secondly, data dependency barriers act as partial orderings on data-dependent
845loads.  Consider the following sequence of events:
846
847	CPU 1			CPU 2
848	=======================	=======================
849		{ B = 7; X = 9; Y = 8; C = &Y }
850	STORE A = 1
851	STORE B = 2
852	<write barrier>
853	STORE C = &B		LOAD X
854	STORE D = 4		LOAD C (gets &B)
855				LOAD *C (reads B)
856
857Without intervention, CPU 2 may perceive the events on CPU 1 in some
858effectively random order, despite the write barrier issued by CPU 1:
859
860	+-------+       :      :                :       :
861	|       |       +------+                +-------+  | Sequence of update
862	|       |------>| B=2  |-----       --->| Y->8  |  | of perception on
863	|       |  :    +------+     \          +-------+  | CPU 2
864	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V
865	|       |       +------+       |        +-------+
866	|       |   wwwwwwwwwwwwwwww   |        :       :
867	|       |       +------+       |        :       :
868	|       |  :    | C=&B |---    |        :       :       +-------+
869	|       |  :    +------+   \   |        +-------+       |       |
870	|       |------>| D=4  |    ----------->| C->&B |------>|       |
871	|       |       +------+       |        +-------+       |       |
872	+-------+       :      :       |        :       :       |       |
873	                               |        :       :       |       |
874	                               |        :       :       | CPU 2 |
875	                               |        +-------+       |       |
876	    Apparently incorrect --->  |        | B->7  |------>|       |
877	    perception of B (!)        |        +-------+       |       |
878	                               |        :       :       |       |
879	                               |        +-------+       |       |
880	    The load of X holds --->    \       | X->9  |------>|       |
881	    up the maintenance           \      +-------+       |       |
882	    of coherence of B             ----->| B->2  |       +-------+
883	                                        +-------+
884	                                        :       :
885
886
887In the above example, CPU 2 perceives that B is 7, despite the load of *C
888(which would be B) coming after the LOAD of C.
889
890If, however, a data dependency barrier were to be placed between the load of C
891and the load of *C (ie: B) on CPU 2:
892
893	CPU 1			CPU 2
894	=======================	=======================
895		{ B = 7; X = 9; Y = 8; C = &Y }
896	STORE A = 1
897	STORE B = 2
898	<write barrier>
899	STORE C = &B		LOAD X
900	STORE D = 4		LOAD C (gets &B)
901				<data dependency barrier>
902				LOAD *C (reads B)
903
904then the following will occur:
905
906	+-------+       :      :                :       :
907	|       |       +------+                +-------+
908	|       |------>| B=2  |-----       --->| Y->8  |
909	|       |  :    +------+     \          +-------+
910	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |
911	|       |       +------+       |        +-------+
912	|       |   wwwwwwwwwwwwwwww   |        :       :
913	|       |       +------+       |        :       :
914	|       |  :    | C=&B |---    |        :       :       +-------+
915	|       |  :    +------+   \   |        +-------+       |       |
916	|       |------>| D=4  |    ----------->| C->&B |------>|       |
917	|       |       +------+       |        +-------+       |       |
918	+-------+       :      :       |        :       :       |       |
919	                               |        :       :       |       |
920	                               |        :       :       | CPU 2 |
921	                               |        +-------+       |       |
922	                               |        | X->9  |------>|       |
923	                               |        +-------+       |       |
924	  Makes sure all effects --->   \   ddddddddddddddddd   |       |
925	  prior to the store of C        \      +-------+       |       |
926	  are perceptible to              ----->| B->2  |------>|       |
927	  subsequent loads                      +-------+       |       |
928	                                        :       :       +-------+
929
930
931And thirdly, a read barrier acts as a partial order on loads.  Consider the
932following sequence of events:
933
934	CPU 1			CPU 2
935	=======================	=======================
936		{ A = 0, B = 9 }
937	STORE A=1
938	<write barrier>
939	STORE B=2
940				LOAD B
941				LOAD A
942
943Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
944some effectively random order, despite the write barrier issued by CPU 1:
945
946	+-------+       :      :                :       :
947	|       |       +------+                +-------+
948	|       |------>| A=1  |------      --->| A->0  |
949	|       |       +------+      \         +-------+
950	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
951	|       |       +------+        |       +-------+
952	|       |------>| B=2  |---     |       :       :
953	|       |       +------+   \    |       :       :       +-------+
954	+-------+       :      :    \   |       +-------+       |       |
955	                             ---------->| B->2  |------>|       |
956	                                |       +-------+       | CPU 2 |
957	                                |       | A->0  |------>|       |
958	                                |       +-------+       |       |
959	                                |       :       :       +-------+
960	                                 \      :       :
961	                                  \     +-------+
962	                                   ---->| A->1  |
963	                                        +-------+
964	                                        :       :
965
966
967If, however, a read barrier were to be placed between the load of B and the
968load of A on CPU 2:
969
970	CPU 1			CPU 2
971	=======================	=======================
972		{ A = 0, B = 9 }
973	STORE A=1
974	<write barrier>
975	STORE B=2
976				LOAD B
977				<read barrier>
978				LOAD A
979
980then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
9812:
982
983	+-------+       :      :                :       :
984	|       |       +------+                +-------+
985	|       |------>| A=1  |------      --->| A->0  |
986	|       |       +------+      \         +-------+
987	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
988	|       |       +------+        |       +-------+
989	|       |------>| B=2  |---     |       :       :
990	|       |       +------+   \    |       :       :       +-------+
991	+-------+       :      :    \   |       +-------+       |       |
992	                             ---------->| B->2  |------>|       |
993	                                |       +-------+       | CPU 2 |
994	                                |       :       :       |       |
995	                                |       :       :       |       |
996	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
997	  barrier causes all effects      \     +-------+       |       |
998	  prior to the storage of B        ---->| A->1  |------>|       |
999	  to be perceptible to CPU 2            +-------+       |       |
1000	                                        :       :       +-------+
1001
1002
1003To illustrate this more completely, consider what could happen if the code
1004contained a load of A either side of the read barrier:
1005
1006	CPU 1			CPU 2
1007	=======================	=======================
1008		{ A = 0, B = 9 }
1009	STORE A=1
1010	<write barrier>
1011	STORE B=2
1012				LOAD B
1013				LOAD A [first load of A]
1014				<read barrier>
1015				LOAD A [second load of A]
1016
1017Even though the two loads of A both occur after the load of B, they may both
1018come up with different values:
1019
1020	+-------+       :      :                :       :
1021	|       |       +------+                +-------+
1022	|       |------>| A=1  |------      --->| A->0  |
1023	|       |       +------+      \         +-------+
1024	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1025	|       |       +------+        |       +-------+
1026	|       |------>| B=2  |---     |       :       :
1027	|       |       +------+   \    |       :       :       +-------+
1028	+-------+       :      :    \   |       +-------+       |       |
1029	                             ---------->| B->2  |------>|       |
1030	                                |       +-------+       | CPU 2 |
1031	                                |       :       :       |       |
1032	                                |       :       :       |       |
1033	                                |       +-------+       |       |
1034	                                |       | A->0  |------>| 1st   |
1035	                                |       +-------+       |       |
1036	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
1037	  barrier causes all effects      \     +-------+       |       |
1038	  prior to the storage of B        ---->| A->1  |------>| 2nd   |
1039	  to be perceptible to CPU 2            +-------+       |       |
1040	                                        :       :       +-------+
1041
1042
1043But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1044before the read barrier completes anyway:
1045
1046	+-------+       :      :                :       :
1047	|       |       +------+                +-------+
1048	|       |------>| A=1  |------      --->| A->0  |
1049	|       |       +------+      \         +-------+
1050	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
1051	|       |       +------+        |       +-------+
1052	|       |------>| B=2  |---     |       :       :
1053	|       |       +------+   \    |       :       :       +-------+
1054	+-------+       :      :    \   |       +-------+       |       |
1055	                             ---------->| B->2  |------>|       |
1056	                                |       +-------+       | CPU 2 |
1057	                                |       :       :       |       |
1058	                                 \      :       :       |       |
1059	                                  \     +-------+       |       |
1060	                                   ---->| A->1  |------>| 1st   |
1061	                                        +-------+       |       |
1062	                                    rrrrrrrrrrrrrrrrr   |       |
1063	                                        +-------+       |       |
1064	                                        | A->1  |------>| 2nd   |
1065	                                        +-------+       |       |
1066	                                        :       :       +-------+
1067
1068
1069The guarantee is that the second load will always come up with A == 1 if the
1070load of B came up with B == 2.  No such guarantee exists for the first load of
1071A; that may come up with either A == 0 or A == 1.
1072
1073
1074READ MEMORY BARRIERS VS LOAD SPECULATION
1075----------------------------------------
1076
1077Many CPUs speculate with loads: that is they see that they will need to load an
1078item from memory, and they find a time where they're not using the bus for any
1079other loads, and so do the load in advance - even though they haven't actually
1080got to that point in the instruction execution flow yet.  This permits the
1081actual load instruction to potentially complete immediately because the CPU
1082already has the value to hand.
1083
1084It may turn out that the CPU didn't actually need the value - perhaps because a
1085branch circumvented the load - in which case it can discard the value or just
1086cache it for later use.
1087
1088Consider:
1089
1090	CPU 1			CPU 2
1091	=======================	=======================
1092				LOAD B
1093				DIVIDE		} Divide instructions generally
1094				DIVIDE		} take a long time to perform
1095				LOAD A
1096
1097Which might appear as this:
1098
1099	                                        :       :       +-------+
1100	                                        +-------+       |       |
1101	                                    --->| B->2  |------>|       |
1102	                                        +-------+       | CPU 2 |
1103	                                        :       :DIVIDE |       |
1104	                                        +-------+       |       |
1105	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1106	division speculates on the              +-------+   ~   |       |
1107	LOAD of A                               :       :   ~   |       |
1108	                                        :       :DIVIDE |       |
1109	                                        :       :   ~   |       |
1110	Once the divisions are complete -->     :       :   ~-->|       |
1111	the CPU can then perform the            :       :       |       |
1112	LOAD with immediate effect              :       :       +-------+
1113
1114
1115Placing a read barrier or a data dependency barrier just before the second
1116load:
1117
1118	CPU 1			CPU 2
1119	=======================	=======================
1120				LOAD B
1121				DIVIDE
1122				DIVIDE
1123				<read barrier>
1124				LOAD A
1125
1126will force any value speculatively obtained to be reconsidered to an extent
1127dependent on the type of barrier used.  If there was no change made to the
1128speculated memory location, then the speculated value will just be used:
1129
1130	                                        :       :       +-------+
1131	                                        +-------+       |       |
1132	                                    --->| B->2  |------>|       |
1133	                                        +-------+       | CPU 2 |
1134	                                        :       :DIVIDE |       |
1135	                                        +-------+       |       |
1136	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1137	division speculates on the              +-------+   ~   |       |
1138	LOAD of A                               :       :   ~   |       |
1139	                                        :       :DIVIDE |       |
1140	                                        :       :   ~   |       |
1141	                                        :       :   ~   |       |
1142	                                    rrrrrrrrrrrrrrrr~   |       |
1143	                                        :       :   ~   |       |
1144	                                        :       :   ~-->|       |
1145	                                        :       :       |       |
1146	                                        :       :       +-------+
1147
1148
1149but if there was an update or an invalidation from another CPU pending, then
1150the speculation will be cancelled and the value reloaded:
1151
1152	                                        :       :       +-------+
1153	                                        +-------+       |       |
1154	                                    --->| B->2  |------>|       |
1155	                                        +-------+       | CPU 2 |
1156	                                        :       :DIVIDE |       |
1157	                                        +-------+       |       |
1158	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
1159	division speculates on the              +-------+   ~   |       |
1160	LOAD of A                               :       :   ~   |       |
1161	                                        :       :DIVIDE |       |
1162	                                        :       :   ~   |       |
1163	                                        :       :   ~   |       |
1164	                                    rrrrrrrrrrrrrrrrr   |       |
1165	                                        +-------+       |       |
1166	The speculation is discarded --->   --->| A->1  |------>|       |
1167	and an updated value is                 +-------+       |       |
1168	retrieved                               :       :       +-------+
1169
1170
1171TRANSITIVITY
1172------------
1173
1174Transitivity is a deeply intuitive notion about ordering that is not
1175always provided by real computer systems.  The following example
1176demonstrates transitivity (also called "cumulativity"):
1177
1178	CPU 1			CPU 2			CPU 3
1179	=======================	=======================	=======================
1180		{ X = 0, Y = 0 }
1181	STORE X=1		LOAD X			STORE Y=1
1182				<general barrier>	<general barrier>
1183				LOAD Y			LOAD X
1184
1185Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
1186This indicates that CPU 2's load from X in some sense follows CPU 1's
1187store to X and that CPU 2's load from Y in some sense preceded CPU 3's
1188store to Y.  The question is then "Can CPU 3's load from X return 0?"
1189
1190Because CPU 2's load from X in some sense came after CPU 1's store, it
1191is natural to expect that CPU 3's load from X must therefore return 1.
1192This expectation is an example of transitivity: if a load executing on
1193CPU A follows a load from the same variable executing on CPU B, then
1194CPU A's load must either return the same value that CPU B's load did,
1195or must return some later value.
1196
1197In the Linux kernel, use of general memory barriers guarantees
1198transitivity.  Therefore, in the above example, if CPU 2's load from X
1199returns 1 and its load from Y returns 0, then CPU 3's load from X must
1200also return 1.
1201
1202However, transitivity is -not- guaranteed for read or write barriers.
1203For example, suppose that CPU 2's general barrier in the above example
1204is changed to a read barrier as shown below:
1205
1206	CPU 1			CPU 2			CPU 3
1207	=======================	=======================	=======================
1208		{ X = 0, Y = 0 }
1209	STORE X=1		LOAD X			STORE Y=1
1210				<read barrier>		<general barrier>
1211				LOAD Y			LOAD X
1212
1213This substitution destroys transitivity: in this example, it is perfectly
1214legal for CPU 2's load from X to return 1, its load from Y to return 0,
1215and CPU 3's load from X to return 0.
1216
1217The key point is that although CPU 2's read barrier orders its pair
1218of loads, it does not guarantee to order CPU 1's store.  Therefore, if
1219this example runs on a system where CPUs 1 and 2 share a store buffer
1220or a level of cache, CPU 2 might have early access to CPU 1's writes.
1221General barriers are therefore required to ensure that all CPUs agree
1222on the combined order of CPU 1's and CPU 2's accesses.
1223
1224To reiterate, if your code requires transitivity, use general barriers
1225throughout.
1226
1227
1228========================
1229EXPLICIT KERNEL BARRIERS
1230========================
1231
1232The Linux kernel has a variety of different barriers that act at different
1233levels:
1234
1235  (*) Compiler barrier.
1236
1237  (*) CPU memory barriers.
1238
1239  (*) MMIO write barrier.
1240
1241
1242COMPILER BARRIER
1243----------------
1244
1245The Linux kernel has an explicit compiler barrier function that prevents the
1246compiler from moving the memory accesses either side of it to the other side:
1247
1248	barrier();
1249
1250This is a general barrier -- there are no read-read or write-write variants
1251of barrier().  However, ACCESS_ONCE() can be thought of as a weak form
1252for barrier() that affects only the specific accesses flagged by the
1253ACCESS_ONCE().
1254
1255The barrier() function has the following effects:
1256
1257 (*) Prevents the compiler from reordering accesses following the
1258     barrier() to precede any accesses preceding the barrier().
1259     One example use for this property is to ease communication between
1260     interrupt-handler code and the code that was interrupted.
1261
1262 (*) Within a loop, forces the compiler to load the variables used
1263     in that loop's conditional on each pass through that loop.
1264
1265The ACCESS_ONCE() function can prevent any number of optimizations that,
1266while perfectly safe in single-threaded code, can be fatal in concurrent
1267code.  Here are some examples of these sorts of optimizations:
1268
1269 (*) The compiler is within its rights to reorder loads and stores
1270     to the same variable, and in some cases, the CPU is within its
1271     rights to reorder loads to the same variable.  This means that
1272     the following code:
1273
1274	a[0] = x;
1275	a[1] = x;
1276
1277     Might result in an older value of x stored in a[1] than in a[0].
1278     Prevent both the compiler and the CPU from doing this as follows:
1279
1280	a[0] = ACCESS_ONCE(x);
1281	a[1] = ACCESS_ONCE(x);
1282
1283     In short, ACCESS_ONCE() provides cache coherence for accesses from
1284     multiple CPUs to a single variable.
1285
1286 (*) The compiler is within its rights to merge successive loads from
1287     the same variable.  Such merging can cause the compiler to "optimize"
1288     the following code:
1289
1290	while (tmp = a)
1291		do_something_with(tmp);
1292
1293     into the following code, which, although in some sense legitimate
1294     for single-threaded code, is almost certainly not what the developer
1295     intended:
1296
1297	if (tmp = a)
1298		for (;;)
1299			do_something_with(tmp);
1300
1301     Use ACCESS_ONCE() to prevent the compiler from doing this to you:
1302
1303	while (tmp = ACCESS_ONCE(a))
1304		do_something_with(tmp);
1305
1306 (*) The compiler is within its rights to reload a variable, for example,
1307     in cases where high register pressure prevents the compiler from
1308     keeping all data of interest in registers.  The compiler might
1309     therefore optimize the variable 'tmp' out of our previous example:
1310
1311	while (tmp = a)
1312		do_something_with(tmp);
1313
1314     This could result in the following code, which is perfectly safe in
1315     single-threaded code, but can be fatal in concurrent code:
1316
1317	while (a)
1318		do_something_with(a);
1319
1320     For example, the optimized version of this code could result in
1321     passing a zero to do_something_with() in the case where the variable
1322     a was modified by some other CPU between the "while" statement and
1323     the call to do_something_with().
1324
1325     Again, use ACCESS_ONCE() to prevent the compiler from doing this:
1326
1327	while (tmp = ACCESS_ONCE(a))
1328		do_something_with(tmp);
1329
1330     Note that if the compiler runs short of registers, it might save
1331     tmp onto the stack.  The overhead of this saving and later restoring
1332     is why compilers reload variables.  Doing so is perfectly safe for
1333     single-threaded code, so you need to tell the compiler about cases
1334     where it is not safe.
1335
1336 (*) The compiler is within its rights to omit a load entirely if it knows
1337     what the value will be.  For example, if the compiler can prove that
1338     the value of variable 'a' is always zero, it can optimize this code:
1339
1340	while (tmp = a)
1341		do_something_with(tmp);
1342
1343     Into this:
1344
1345	do { } while (0);
1346
1347     This transformation is a win for single-threaded code because it gets
1348     rid of a load and a branch.  The problem is that the compiler will
1349     carry out its proof assuming that the current CPU is the only one
1350     updating variable 'a'.  If variable 'a' is shared, then the compiler's
1351     proof will be erroneous.  Use ACCESS_ONCE() to tell the compiler
1352     that it doesn't know as much as it thinks it does:
1353
1354	while (tmp = ACCESS_ONCE(a))
1355		do_something_with(tmp);
1356
1357     But please note that the compiler is also closely watching what you
1358     do with the value after the ACCESS_ONCE().  For example, suppose you
1359     do the following and MAX is a preprocessor macro with the value 1:
1360
1361	while ((tmp = ACCESS_ONCE(a)) % MAX)
1362		do_something_with(tmp);
1363
1364     Then the compiler knows that the result of the "%" operator applied
1365     to MAX will always be zero, again allowing the compiler to optimize
1366     the code into near-nonexistence.  (It will still load from the
1367     variable 'a'.)
1368
1369 (*) Similarly, the compiler is within its rights to omit a store entirely
1370     if it knows that the variable already has the value being stored.
1371     Again, the compiler assumes that the current CPU is the only one
1372     storing into the variable, which can cause the compiler to do the
1373     wrong thing for shared variables.  For example, suppose you have
1374     the following:
1375
1376	a = 0;
1377	/* Code that does not store to variable a. */
1378	a = 0;
1379
1380     The compiler sees that the value of variable 'a' is already zero, so
1381     it might well omit the second store.  This would come as a fatal
1382     surprise if some other CPU might have stored to variable 'a' in the
1383     meantime.
1384
1385     Use ACCESS_ONCE() to prevent the compiler from making this sort of
1386     wrong guess:
1387
1388	ACCESS_ONCE(a) = 0;
1389	/* Code that does not store to variable a. */
1390	ACCESS_ONCE(a) = 0;
1391
1392 (*) The compiler is within its rights to reorder memory accesses unless
1393     you tell it not to.  For example, consider the following interaction
1394     between process-level code and an interrupt handler:
1395
1396	void process_level(void)
1397	{
1398		msg = get_message();
1399		flag = true;
1400	}
1401
1402	void interrupt_handler(void)
1403	{
1404		if (flag)
1405			process_message(msg);
1406	}
1407
1408     There is nothing to prevent the compiler from transforming
1409     process_level() to the following, in fact, this might well be a
1410     win for single-threaded code:
1411
1412	void process_level(void)
1413	{
1414		flag = true;
1415		msg = get_message();
1416	}
1417
1418     If the interrupt occurs between these two statement, then
1419     interrupt_handler() might be passed a garbled msg.  Use ACCESS_ONCE()
1420     to prevent this as follows:
1421
1422	void process_level(void)
1423	{
1424		ACCESS_ONCE(msg) = get_message();
1425		ACCESS_ONCE(flag) = true;
1426	}
1427
1428	void interrupt_handler(void)
1429	{
1430		if (ACCESS_ONCE(flag))
1431			process_message(ACCESS_ONCE(msg));
1432	}
1433
1434     Note that the ACCESS_ONCE() wrappers in interrupt_handler()
1435     are needed if this interrupt handler can itself be interrupted
1436     by something that also accesses 'flag' and 'msg', for example,
1437     a nested interrupt or an NMI.  Otherwise, ACCESS_ONCE() is not
1438     needed in interrupt_handler() other than for documentation purposes.
1439     (Note also that nested interrupts do not typically occur in modern
1440     Linux kernels, in fact, if an interrupt handler returns with
1441     interrupts enabled, you will get a WARN_ONCE() splat.)
1442
1443     You should assume that the compiler can move ACCESS_ONCE() past
1444     code not containing ACCESS_ONCE(), barrier(), or similar primitives.
1445
1446     This effect could also be achieved using barrier(), but ACCESS_ONCE()
1447     is more selective:  With ACCESS_ONCE(), the compiler need only forget
1448     the contents of the indicated memory locations, while with barrier()
1449     the compiler must discard the value of all memory locations that
1450     it has currented cached in any machine registers.  Of course,
1451     the compiler must also respect the order in which the ACCESS_ONCE()s
1452     occur, though the CPU of course need not do so.
1453
1454 (*) The compiler is within its rights to invent stores to a variable,
1455     as in the following example:
1456
1457	if (a)
1458		b = a;
1459	else
1460		b = 42;
1461
1462     The compiler might save a branch by optimizing this as follows:
1463
1464	b = 42;
1465	if (a)
1466		b = a;
1467
1468     In single-threaded code, this is not only safe, but also saves
1469     a branch.  Unfortunately, in concurrent code, this optimization
1470     could cause some other CPU to see a spurious value of 42 -- even
1471     if variable 'a' was never zero -- when loading variable 'b'.
1472     Use ACCESS_ONCE() to prevent this as follows:
1473
1474	if (a)
1475		ACCESS_ONCE(b) = a;
1476	else
1477		ACCESS_ONCE(b) = 42;
1478
1479     The compiler can also invent loads.  These are usually less
1480     damaging, but they can result in cache-line bouncing and thus in
1481     poor performance and scalability.  Use ACCESS_ONCE() to prevent
1482     invented loads.
1483
1484 (*) For aligned memory locations whose size allows them to be accessed
1485     with a single memory-reference instruction, prevents "load tearing"
1486     and "store tearing," in which a single large access is replaced by
1487     multiple smaller accesses.  For example, given an architecture having
1488     16-bit store instructions with 7-bit immediate fields, the compiler
1489     might be tempted to use two 16-bit store-immediate instructions to
1490     implement the following 32-bit store:
1491
1492	p = 0x00010002;
1493
1494     Please note that GCC really does use this sort of optimization,
1495     which is not surprising given that it would likely take more
1496     than two instructions to build the constant and then store it.
1497     This optimization can therefore be a win in single-threaded code.
1498     In fact, a recent bug (since fixed) caused GCC to incorrectly use
1499     this optimization in a volatile store.  In the absence of such bugs,
1500     use of ACCESS_ONCE() prevents store tearing in the following example:
1501
1502	ACCESS_ONCE(p) = 0x00010002;
1503
1504     Use of packed structures can also result in load and store tearing,
1505     as in this example:
1506
1507	struct __attribute__((__packed__)) foo {
1508		short a;
1509		int b;
1510		short c;
1511	};
1512	struct foo foo1, foo2;
1513	...
1514
1515	foo2.a = foo1.a;
1516	foo2.b = foo1.b;
1517	foo2.c = foo1.c;
1518
1519     Because there are no ACCESS_ONCE() wrappers and no volatile markings,
1520     the compiler would be well within its rights to implement these three
1521     assignment statements as a pair of 32-bit loads followed by a pair
1522     of 32-bit stores.  This would result in load tearing on 'foo1.b'
1523     and store tearing on 'foo2.b'.  ACCESS_ONCE() again prevents tearing
1524     in this example:
1525
1526	foo2.a = foo1.a;
1527	ACCESS_ONCE(foo2.b) = ACCESS_ONCE(foo1.b);
1528	foo2.c = foo1.c;
1529
1530All that aside, it is never necessary to use ACCESS_ONCE() on a variable
1531that has been marked volatile.  For example, because 'jiffies' is marked
1532volatile, it is never necessary to say ACCESS_ONCE(jiffies).  The reason
1533for this is that ACCESS_ONCE() is implemented as a volatile cast, which
1534has no effect when its argument is already marked volatile.
1535
1536Please note that these compiler barriers have no direct effect on the CPU,
1537which may then reorder things however it wishes.
1538
1539
1540CPU MEMORY BARRIERS
1541-------------------
1542
1543The Linux kernel has eight basic CPU memory barriers:
1544
1545	TYPE		MANDATORY		SMP CONDITIONAL
1546	===============	=======================	===========================
1547	GENERAL		mb()			smp_mb()
1548	WRITE		wmb()			smp_wmb()
1549	READ		rmb()			smp_rmb()
1550	DATA DEPENDENCY	read_barrier_depends()	smp_read_barrier_depends()
1551
1552
1553All memory barriers except the data dependency barriers imply a compiler
1554barrier. Data dependencies do not impose any additional compiler ordering.
1555
1556Aside: In the case of data dependencies, the compiler would be expected to
1557issue the loads in the correct order (eg. `a[b]` would have to load the value
1558of b before loading a[b]), however there is no guarantee in the C specification
1559that the compiler may not speculate the value of b (eg. is equal to 1) and load
1560a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the
1561problem of a compiler reloading b after having loaded a[b], thus having a newer
1562copy of b than a[b]. A consensus has not yet been reached about these problems,
1563however the ACCESS_ONCE macro is a good place to start looking.
1564
1565SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1566systems because it is assumed that a CPU will appear to be self-consistent,
1567and will order overlapping accesses correctly with respect to itself.
1568
1569[!] Note that SMP memory barriers _must_ be used to control the ordering of
1570references to shared memory on SMP systems, though the use of locking instead
1571is sufficient.
1572
1573Mandatory barriers should not be used to control SMP effects, since mandatory
1574barriers unnecessarily impose overhead on UP systems. They may, however, be
1575used to control MMIO effects on accesses through relaxed memory I/O windows.
1576These are required even on non-SMP systems as they affect the order in which
1577memory operations appear to a device by prohibiting both the compiler and the
1578CPU from reordering them.
1579
1580
1581There are some more advanced barrier functions:
1582
1583 (*) set_mb(var, value)
1584
1585     This assigns the value to the variable and then inserts a full memory
1586     barrier after it, depending on the function.  It isn't guaranteed to
1587     insert anything more than a compiler barrier in a UP compilation.
1588
1589
1590 (*) smp_mb__before_atomic();
1591 (*) smp_mb__after_atomic();
1592
1593     These are for use with atomic (such as add, subtract, increment and
1594     decrement) functions that don't return a value, especially when used for
1595     reference counting.  These functions do not imply memory barriers.
1596
1597     These are also used for atomic bitop functions that do not return a
1598     value (such as set_bit and clear_bit).
1599
1600     As an example, consider a piece of code that marks an object as being dead
1601     and then decrements the object's reference count:
1602
1603	obj->dead = 1;
1604	smp_mb__before_atomic();
1605	atomic_dec(&obj->ref_count);
1606
1607     This makes sure that the death mark on the object is perceived to be set
1608     *before* the reference counter is decremented.
1609
1610     See Documentation/atomic_ops.txt for more information.  See the "Atomic
1611     operations" subsection for information on where to use these.
1612
1613
1614MMIO WRITE BARRIER
1615------------------
1616
1617The Linux kernel also has a special barrier for use with memory-mapped I/O
1618writes:
1619
1620	mmiowb();
1621
1622This is a variation on the mandatory write barrier that causes writes to weakly
1623ordered I/O regions to be partially ordered.  Its effects may go beyond the
1624CPU->Hardware interface and actually affect the hardware at some level.
1625
1626See the subsection "Locks vs I/O accesses" for more information.
1627
1628
1629===============================
1630IMPLICIT KERNEL MEMORY BARRIERS
1631===============================
1632
1633Some of the other functions in the linux kernel imply memory barriers, amongst
1634which are locking and scheduling functions.
1635
1636This specification is a _minimum_ guarantee; any particular architecture may
1637provide more substantial guarantees, but these may not be relied upon outside
1638of arch specific code.
1639
1640
1641ACQUIRING FUNCTIONS
1642-------------------
1643
1644The Linux kernel has a number of locking constructs:
1645
1646 (*) spin locks
1647 (*) R/W spin locks
1648 (*) mutexes
1649 (*) semaphores
1650 (*) R/W semaphores
1651 (*) RCU
1652
1653In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1654for each construct.  These operations all imply certain barriers:
1655
1656 (1) ACQUIRE operation implication:
1657
1658     Memory operations issued after the ACQUIRE will be completed after the
1659     ACQUIRE operation has completed.
1660
1661     Memory operations issued before the ACQUIRE may be completed after
1662     the ACQUIRE operation has completed.  An smp_mb__before_spinlock(),
1663     combined with a following ACQUIRE, orders prior loads against
1664     subsequent loads and stores and also orders prior stores against
1665     subsequent stores.  Note that this is weaker than smp_mb()!  The
1666     smp_mb__before_spinlock() primitive is free on many architectures.
1667
1668 (2) RELEASE operation implication:
1669
1670     Memory operations issued before the RELEASE will be completed before the
1671     RELEASE operation has completed.
1672
1673     Memory operations issued after the RELEASE may be completed before the
1674     RELEASE operation has completed.
1675
1676 (3) ACQUIRE vs ACQUIRE implication:
1677
1678     All ACQUIRE operations issued before another ACQUIRE operation will be
1679     completed before that ACQUIRE operation.
1680
1681 (4) ACQUIRE vs RELEASE implication:
1682
1683     All ACQUIRE operations issued before a RELEASE operation will be
1684     completed before the RELEASE operation.
1685
1686 (5) Failed conditional ACQUIRE implication:
1687
1688     Certain locking variants of the ACQUIRE operation may fail, either due to
1689     being unable to get the lock immediately, or due to receiving an unblocked
1690     signal whilst asleep waiting for the lock to become available.  Failed
1691     locks do not imply any sort of barrier.
1692
1693[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
1694one-way barriers is that the effects of instructions outside of a critical
1695section may seep into the inside of the critical section.
1696
1697An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
1698because it is possible for an access preceding the ACQUIRE to happen after the
1699ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
1700the two accesses can themselves then cross:
1701
1702	*A = a;
1703	ACQUIRE M
1704	RELEASE M
1705	*B = b;
1706
1707may occur as:
1708
1709	ACQUIRE M, STORE *B, STORE *A, RELEASE M
1710
1711When the ACQUIRE and RELEASE are a lock acquisition and release,
1712respectively, this same reordering can occur if the lock's ACQUIRE and
1713RELEASE are to the same lock variable, but only from the perspective of
1714another CPU not holding that lock.  In short, a ACQUIRE followed by an
1715RELEASE may -not- be assumed to be a full memory barrier.
1716
1717Similarly, the reverse case of a RELEASE followed by an ACQUIRE does not
1718imply a full memory barrier.  If it is necessary for a RELEASE-ACQUIRE
1719pair to produce a full barrier, the ACQUIRE can be followed by an
1720smp_mb__after_unlock_lock() invocation.  This will produce a full barrier
1721if either (a) the RELEASE and the ACQUIRE are executed by the same
1722CPU or task, or (b) the RELEASE and ACQUIRE act on the same variable.
1723The smp_mb__after_unlock_lock() primitive is free on many architectures.
1724Without smp_mb__after_unlock_lock(), the CPU's execution of the critical
1725sections corresponding to the RELEASE and the ACQUIRE can cross, so that:
1726
1727	*A = a;
1728	RELEASE M
1729	ACQUIRE N
1730	*B = b;
1731
1732could occur as:
1733
1734	ACQUIRE N, STORE *B, STORE *A, RELEASE M
1735
1736It might appear that this reordering could introduce a deadlock.
1737However, this cannot happen because if such a deadlock threatened,
1738the RELEASE would simply complete, thereby avoiding the deadlock.
1739
1740	Why does this work?
1741
1742	One key point is that we are only talking about the CPU doing
1743	the reordering, not the compiler.  If the compiler (or, for
1744	that matter, the developer) switched the operations, deadlock
1745	-could- occur.
1746
1747	But suppose the CPU reordered the operations.  In this case,
1748	the unlock precedes the lock in the assembly code.  The CPU
1749	simply elected to try executing the later lock operation first.
1750	If there is a deadlock, this lock operation will simply spin (or
1751	try to sleep, but more on that later).	The CPU will eventually
1752	execute the unlock operation (which preceded the lock operation
1753	in the assembly code), which will unravel the potential deadlock,
1754	allowing the lock operation to succeed.
1755
1756	But what if the lock is a sleeplock?  In that case, the code will
1757	try to enter the scheduler, where it will eventually encounter
1758	a memory barrier, which will force the earlier unlock operation
1759	to complete, again unraveling the deadlock.  There might be
1760	a sleep-unlock race, but the locking primitive needs to resolve
1761	such races properly in any case.
1762
1763With smp_mb__after_unlock_lock(), the two critical sections cannot overlap.
1764For example, with the following code, the store to *A will always be
1765seen by other CPUs before the store to *B:
1766
1767	*A = a;
1768	RELEASE M
1769	ACQUIRE N
1770	smp_mb__after_unlock_lock();
1771	*B = b;
1772
1773The operations will always occur in one of the following orders:
1774
1775	STORE *A, RELEASE, ACQUIRE, smp_mb__after_unlock_lock(), STORE *B
1776	STORE *A, ACQUIRE, RELEASE, smp_mb__after_unlock_lock(), STORE *B
1777	ACQUIRE, STORE *A, RELEASE, smp_mb__after_unlock_lock(), STORE *B
1778
1779If the RELEASE and ACQUIRE were instead both operating on the same lock
1780variable, only the first of these alternatives can occur.  In addition,
1781the more strongly ordered systems may rule out some of the above orders.
1782But in any case, as noted earlier, the smp_mb__after_unlock_lock()
1783ensures that the store to *A will always be seen as happening before
1784the store to *B.
1785
1786Locks and semaphores may not provide any guarantee of ordering on UP compiled
1787systems, and so cannot be counted on in such a situation to actually achieve
1788anything at all - especially with respect to I/O accesses - unless combined
1789with interrupt disabling operations.
1790
1791See also the section on "Inter-CPU locking barrier effects".
1792
1793
1794As an example, consider the following:
1795
1796	*A = a;
1797	*B = b;
1798	ACQUIRE
1799	*C = c;
1800	*D = d;
1801	RELEASE
1802	*E = e;
1803	*F = f;
1804
1805The following sequence of events is acceptable:
1806
1807	ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
1808
1809	[+] Note that {*F,*A} indicates a combined access.
1810
1811But none of the following are:
1812
1813	{*F,*A}, *B,	ACQUIRE, *C, *D,	RELEASE, *E
1814	*A, *B, *C,	ACQUIRE, *D,		RELEASE, *E, *F
1815	*A, *B,		ACQUIRE, *C,		RELEASE, *D, *E, *F
1816	*B,		ACQUIRE, *C, *D,	RELEASE, {*F,*A}, *E
1817
1818
1819
1820INTERRUPT DISABLING FUNCTIONS
1821-----------------------------
1822
1823Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
1824(RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O
1825barriers are required in such a situation, they must be provided from some
1826other means.
1827
1828
1829SLEEP AND WAKE-UP FUNCTIONS
1830---------------------------
1831
1832Sleeping and waking on an event flagged in global data can be viewed as an
1833interaction between two pieces of data: the task state of the task waiting for
1834the event and the global data used to indicate the event.  To make sure that
1835these appear to happen in the right order, the primitives to begin the process
1836of going to sleep, and the primitives to initiate a wake up imply certain
1837barriers.
1838
1839Firstly, the sleeper normally follows something like this sequence of events:
1840
1841	for (;;) {
1842		set_current_state(TASK_UNINTERRUPTIBLE);
1843		if (event_indicated)
1844			break;
1845		schedule();
1846	}
1847
1848A general memory barrier is interpolated automatically by set_current_state()
1849after it has altered the task state:
1850
1851	CPU 1
1852	===============================
1853	set_current_state();
1854	  set_mb();
1855	    STORE current->state
1856	    <general barrier>
1857	LOAD event_indicated
1858
1859set_current_state() may be wrapped by:
1860
1861	prepare_to_wait();
1862	prepare_to_wait_exclusive();
1863
1864which therefore also imply a general memory barrier after setting the state.
1865The whole sequence above is available in various canned forms, all of which
1866interpolate the memory barrier in the right place:
1867
1868	wait_event();
1869	wait_event_interruptible();
1870	wait_event_interruptible_exclusive();
1871	wait_event_interruptible_timeout();
1872	wait_event_killable();
1873	wait_event_timeout();
1874	wait_on_bit();
1875	wait_on_bit_lock();
1876
1877
1878Secondly, code that performs a wake up normally follows something like this:
1879
1880	event_indicated = 1;
1881	wake_up(&event_wait_queue);
1882
1883or:
1884
1885	event_indicated = 1;
1886	wake_up_process(event_daemon);
1887
1888A write memory barrier is implied by wake_up() and co. if and only if they wake
1889something up.  The barrier occurs before the task state is cleared, and so sits
1890between the STORE to indicate the event and the STORE to set TASK_RUNNING:
1891
1892	CPU 1				CPU 2
1893	===============================	===============================
1894	set_current_state();		STORE event_indicated
1895	  set_mb();			wake_up();
1896	    STORE current->state	  <write barrier>
1897	    <general barrier>		  STORE current->state
1898	LOAD event_indicated
1899
1900To repeat, this write memory barrier is present if and only if something
1901is actually awakened.  To see this, consider the following sequence of
1902events, where X and Y are both initially zero:
1903
1904	CPU 1				CPU 2
1905	===============================	===============================
1906	X = 1;				STORE event_indicated
1907	smp_mb();			wake_up();
1908	Y = 1;				wait_event(wq, Y == 1);
1909	wake_up();			  load from Y sees 1, no memory barrier
1910					load from X might see 0
1911
1912In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed
1913to see 1.
1914
1915The available waker functions include:
1916
1917	complete();
1918	wake_up();
1919	wake_up_all();
1920	wake_up_bit();
1921	wake_up_interruptible();
1922	wake_up_interruptible_all();
1923	wake_up_interruptible_nr();
1924	wake_up_interruptible_poll();
1925	wake_up_interruptible_sync();
1926	wake_up_interruptible_sync_poll();
1927	wake_up_locked();
1928	wake_up_locked_poll();
1929	wake_up_nr();
1930	wake_up_poll();
1931	wake_up_process();
1932
1933
1934[!] Note that the memory barriers implied by the sleeper and the waker do _not_
1935order multiple stores before the wake-up with respect to loads of those stored
1936values after the sleeper has called set_current_state().  For instance, if the
1937sleeper does:
1938
1939	set_current_state(TASK_INTERRUPTIBLE);
1940	if (event_indicated)
1941		break;
1942	__set_current_state(TASK_RUNNING);
1943	do_something(my_data);
1944
1945and the waker does:
1946
1947	my_data = value;
1948	event_indicated = 1;
1949	wake_up(&event_wait_queue);
1950
1951there's no guarantee that the change to event_indicated will be perceived by
1952the sleeper as coming after the change to my_data.  In such a circumstance, the
1953code on both sides must interpolate its own memory barriers between the
1954separate data accesses.  Thus the above sleeper ought to do:
1955
1956	set_current_state(TASK_INTERRUPTIBLE);
1957	if (event_indicated) {
1958		smp_rmb();
1959		do_something(my_data);
1960	}
1961
1962and the waker should do:
1963
1964	my_data = value;
1965	smp_wmb();
1966	event_indicated = 1;
1967	wake_up(&event_wait_queue);
1968
1969
1970MISCELLANEOUS FUNCTIONS
1971-----------------------
1972
1973Other functions that imply barriers:
1974
1975 (*) schedule() and similar imply full memory barriers.
1976
1977
1978===================================
1979INTER-CPU ACQUIRING BARRIER EFFECTS
1980===================================
1981
1982On SMP systems locking primitives give a more substantial form of barrier: one
1983that does affect memory access ordering on other CPUs, within the context of
1984conflict on any particular lock.
1985
1986
1987ACQUIRES VS MEMORY ACCESSES
1988---------------------------
1989
1990Consider the following: the system has a pair of spinlocks (M) and (Q), and
1991three CPUs; then should the following sequence of events occur:
1992
1993	CPU 1				CPU 2
1994	===============================	===============================
1995	ACCESS_ONCE(*A) = a;		ACCESS_ONCE(*E) = e;
1996	ACQUIRE M			ACQUIRE Q
1997	ACCESS_ONCE(*B) = b;		ACCESS_ONCE(*F) = f;
1998	ACCESS_ONCE(*C) = c;		ACCESS_ONCE(*G) = g;
1999	RELEASE M			RELEASE Q
2000	ACCESS_ONCE(*D) = d;		ACCESS_ONCE(*H) = h;
2001
2002Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2003through *H occur in, other than the constraints imposed by the separate locks
2004on the separate CPUs. It might, for example, see:
2005
2006	*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2007
2008But it won't see any of:
2009
2010	*B, *C or *D preceding ACQUIRE M
2011	*A, *B or *C following RELEASE M
2012	*F, *G or *H preceding ACQUIRE Q
2013	*E, *F or *G following RELEASE Q
2014
2015
2016However, if the following occurs:
2017
2018	CPU 1				CPU 2
2019	===============================	===============================
2020	ACCESS_ONCE(*A) = a;
2021	ACQUIRE M		     [1]
2022	ACCESS_ONCE(*B) = b;
2023	ACCESS_ONCE(*C) = c;
2024	RELEASE M	     [1]
2025	ACCESS_ONCE(*D) = d;		ACCESS_ONCE(*E) = e;
2026					ACQUIRE M		     [2]
2027					smp_mb__after_unlock_lock();
2028					ACCESS_ONCE(*F) = f;
2029					ACCESS_ONCE(*G) = g;
2030					RELEASE M	     [2]
2031					ACCESS_ONCE(*H) = h;
2032
2033CPU 3 might see:
2034
2035	*E, ACQUIRE M [1], *C, *B, *A, RELEASE M [1],
2036		ACQUIRE M [2], *H, *F, *G, RELEASE M [2], *D
2037
2038But assuming CPU 1 gets the lock first, CPU 3 won't see any of:
2039
2040	*B, *C, *D, *F, *G or *H preceding ACQUIRE M [1]
2041	*A, *B or *C following RELEASE M [1]
2042	*F, *G or *H preceding ACQUIRE M [2]
2043	*A, *B, *C, *E, *F or *G following RELEASE M [2]
2044
2045Note that the smp_mb__after_unlock_lock() is critically important
2046here: Without it CPU 3 might see some of the above orderings.
2047Without smp_mb__after_unlock_lock(), the accesses are not guaranteed
2048to be seen in order unless CPU 3 holds lock M.
2049
2050
2051ACQUIRES VS I/O ACCESSES
2052------------------------
2053
2054Under certain circumstances (especially involving NUMA), I/O accesses within
2055two spinlocked sections on two different CPUs may be seen as interleaved by the
2056PCI bridge, because the PCI bridge does not necessarily participate in the
2057cache-coherence protocol, and is therefore incapable of issuing the required
2058read memory barriers.
2059
2060For example:
2061
2062	CPU 1				CPU 2
2063	===============================	===============================
2064	spin_lock(Q)
2065	writel(0, ADDR)
2066	writel(1, DATA);
2067	spin_unlock(Q);
2068					spin_lock(Q);
2069					writel(4, ADDR);
2070					writel(5, DATA);
2071					spin_unlock(Q);
2072
2073may be seen by the PCI bridge as follows:
2074
2075	STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2076
2077which would probably cause the hardware to malfunction.
2078
2079
2080What is necessary here is to intervene with an mmiowb() before dropping the
2081spinlock, for example:
2082
2083	CPU 1				CPU 2
2084	===============================	===============================
2085	spin_lock(Q)
2086	writel(0, ADDR)
2087	writel(1, DATA);
2088	mmiowb();
2089	spin_unlock(Q);
2090					spin_lock(Q);
2091					writel(4, ADDR);
2092					writel(5, DATA);
2093					mmiowb();
2094					spin_unlock(Q);
2095
2096this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2097before either of the stores issued on CPU 2.
2098
2099
2100Furthermore, following a store by a load from the same device obviates the need
2101for the mmiowb(), because the load forces the store to complete before the load
2102is performed:
2103
2104	CPU 1				CPU 2
2105	===============================	===============================
2106	spin_lock(Q)
2107	writel(0, ADDR)
2108	a = readl(DATA);
2109	spin_unlock(Q);
2110					spin_lock(Q);
2111					writel(4, ADDR);
2112					b = readl(DATA);
2113					spin_unlock(Q);
2114
2115
2116See Documentation/DocBook/deviceiobook.tmpl for more information.
2117
2118
2119=================================
2120WHERE ARE MEMORY BARRIERS NEEDED?
2121=================================
2122
2123Under normal operation, memory operation reordering is generally not going to
2124be a problem as a single-threaded linear piece of code will still appear to
2125work correctly, even if it's in an SMP kernel.  There are, however, four
2126circumstances in which reordering definitely _could_ be a problem:
2127
2128 (*) Interprocessor interaction.
2129
2130 (*) Atomic operations.
2131
2132 (*) Accessing devices.
2133
2134 (*) Interrupts.
2135
2136
2137INTERPROCESSOR INTERACTION
2138--------------------------
2139
2140When there's a system with more than one processor, more than one CPU in the
2141system may be working on the same data set at the same time.  This can cause
2142synchronisation problems, and the usual way of dealing with them is to use
2143locks.  Locks, however, are quite expensive, and so it may be preferable to
2144operate without the use of a lock if at all possible.  In such a case
2145operations that affect both CPUs may have to be carefully ordered to prevent
2146a malfunction.
2147
2148Consider, for example, the R/W semaphore slow path.  Here a waiting process is
2149queued on the semaphore, by virtue of it having a piece of its stack linked to
2150the semaphore's list of waiting processes:
2151
2152	struct rw_semaphore {
2153		...
2154		spinlock_t lock;
2155		struct list_head waiters;
2156	};
2157
2158	struct rwsem_waiter {
2159		struct list_head list;
2160		struct task_struct *task;
2161	};
2162
2163To wake up a particular waiter, the up_read() or up_write() functions have to:
2164
2165 (1) read the next pointer from this waiter's record to know as to where the
2166     next waiter record is;
2167
2168 (2) read the pointer to the waiter's task structure;
2169
2170 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2171
2172 (4) call wake_up_process() on the task; and
2173
2174 (5) release the reference held on the waiter's task struct.
2175
2176In other words, it has to perform this sequence of events:
2177
2178	LOAD waiter->list.next;
2179	LOAD waiter->task;
2180	STORE waiter->task;
2181	CALL wakeup
2182	RELEASE task
2183
2184and if any of these steps occur out of order, then the whole thing may
2185malfunction.
2186
2187Once it has queued itself and dropped the semaphore lock, the waiter does not
2188get the lock again; it instead just waits for its task pointer to be cleared
2189before proceeding.  Since the record is on the waiter's stack, this means that
2190if the task pointer is cleared _before_ the next pointer in the list is read,
2191another CPU might start processing the waiter and might clobber the waiter's
2192stack before the up*() function has a chance to read the next pointer.
2193
2194Consider then what might happen to the above sequence of events:
2195
2196	CPU 1				CPU 2
2197	===============================	===============================
2198					down_xxx()
2199					Queue waiter
2200					Sleep
2201	up_yyy()
2202	LOAD waiter->task;
2203	STORE waiter->task;
2204					Woken up by other event
2205	<preempt>
2206					Resume processing
2207					down_xxx() returns
2208					call foo()
2209					foo() clobbers *waiter
2210	</preempt>
2211	LOAD waiter->list.next;
2212	--- OOPS ---
2213
2214This could be dealt with using the semaphore lock, but then the down_xxx()
2215function has to needlessly get the spinlock again after being woken up.
2216
2217The way to deal with this is to insert a general SMP memory barrier:
2218
2219	LOAD waiter->list.next;
2220	LOAD waiter->task;
2221	smp_mb();
2222	STORE waiter->task;
2223	CALL wakeup
2224	RELEASE task
2225
2226In this case, the barrier makes a guarantee that all memory accesses before the
2227barrier will appear to happen before all the memory accesses after the barrier
2228with respect to the other CPUs on the system.  It does _not_ guarantee that all
2229the memory accesses before the barrier will be complete by the time the barrier
2230instruction itself is complete.
2231
2232On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2233compiler barrier, thus making sure the compiler emits the instructions in the
2234right order without actually intervening in the CPU.  Since there's only one
2235CPU, that CPU's dependency ordering logic will take care of everything else.
2236
2237
2238ATOMIC OPERATIONS
2239-----------------
2240
2241Whilst they are technically interprocessor interaction considerations, atomic
2242operations are noted specially as some of them imply full memory barriers and
2243some don't, but they're very heavily relied on as a group throughout the
2244kernel.
2245
2246Any atomic operation that modifies some state in memory and returns information
2247about the state (old or new) implies an SMP-conditional general memory barrier
2248(smp_mb()) on each side of the actual operation (with the exception of
2249explicit lock operations, described later).  These include:
2250
2251	xchg();
2252	cmpxchg();
2253	atomic_xchg();			atomic_long_xchg();
2254	atomic_cmpxchg();		atomic_long_cmpxchg();
2255	atomic_inc_return();		atomic_long_inc_return();
2256	atomic_dec_return();		atomic_long_dec_return();
2257	atomic_add_return();		atomic_long_add_return();
2258	atomic_sub_return();		atomic_long_sub_return();
2259	atomic_inc_and_test();		atomic_long_inc_and_test();
2260	atomic_dec_and_test();		atomic_long_dec_and_test();
2261	atomic_sub_and_test();		atomic_long_sub_and_test();
2262	atomic_add_negative();		atomic_long_add_negative();
2263	test_and_set_bit();
2264	test_and_clear_bit();
2265	test_and_change_bit();
2266
2267	/* when succeeds (returns 1) */
2268	atomic_add_unless();		atomic_long_add_unless();
2269
2270These are used for such things as implementing ACQUIRE-class and RELEASE-class
2271operations and adjusting reference counters towards object destruction, and as
2272such the implicit memory barrier effects are necessary.
2273
2274
2275The following operations are potential problems as they do _not_ imply memory
2276barriers, but might be used for implementing such things as RELEASE-class
2277operations:
2278
2279	atomic_set();
2280	set_bit();
2281	clear_bit();
2282	change_bit();
2283
2284With these the appropriate explicit memory barrier should be used if necessary
2285(smp_mb__before_atomic() for instance).
2286
2287
2288The following also do _not_ imply memory barriers, and so may require explicit
2289memory barriers under some circumstances (smp_mb__before_atomic() for
2290instance):
2291
2292	atomic_add();
2293	atomic_sub();
2294	atomic_inc();
2295	atomic_dec();
2296
2297If they're used for statistics generation, then they probably don't need memory
2298barriers, unless there's a coupling between statistical data.
2299
2300If they're used for reference counting on an object to control its lifetime,
2301they probably don't need memory barriers because either the reference count
2302will be adjusted inside a locked section, or the caller will already hold
2303sufficient references to make the lock, and thus a memory barrier unnecessary.
2304
2305If they're used for constructing a lock of some description, then they probably
2306do need memory barriers as a lock primitive generally has to do things in a
2307specific order.
2308
2309Basically, each usage case has to be carefully considered as to whether memory
2310barriers are needed or not.
2311
2312The following operations are special locking primitives:
2313
2314	test_and_set_bit_lock();
2315	clear_bit_unlock();
2316	__clear_bit_unlock();
2317
2318These implement ACQUIRE-class and RELEASE-class operations. These should be used in
2319preference to other operations when implementing locking primitives, because
2320their implementations can be optimised on many architectures.
2321
2322[!] Note that special memory barrier primitives are available for these
2323situations because on some CPUs the atomic instructions used imply full memory
2324barriers, and so barrier instructions are superfluous in conjunction with them,
2325and in such cases the special barrier primitives will be no-ops.
2326
2327See Documentation/atomic_ops.txt for more information.
2328
2329
2330ACCESSING DEVICES
2331-----------------
2332
2333Many devices can be memory mapped, and so appear to the CPU as if they're just
2334a set of memory locations.  To control such a device, the driver usually has to
2335make the right memory accesses in exactly the right order.
2336
2337However, having a clever CPU or a clever compiler creates a potential problem
2338in that the carefully sequenced accesses in the driver code won't reach the
2339device in the requisite order if the CPU or the compiler thinks it is more
2340efficient to reorder, combine or merge accesses - something that would cause
2341the device to malfunction.
2342
2343Inside of the Linux kernel, I/O should be done through the appropriate accessor
2344routines - such as inb() or writel() - which know how to make such accesses
2345appropriately sequential.  Whilst this, for the most part, renders the explicit
2346use of memory barriers unnecessary, there are a couple of situations where they
2347might be needed:
2348
2349 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2350     so for _all_ general drivers locks should be used and mmiowb() must be
2351     issued prior to unlocking the critical section.
2352
2353 (2) If the accessor functions are used to refer to an I/O memory window with
2354     relaxed memory access properties, then _mandatory_ memory barriers are
2355     required to enforce ordering.
2356
2357See Documentation/DocBook/deviceiobook.tmpl for more information.
2358
2359
2360INTERRUPTS
2361----------
2362
2363A driver may be interrupted by its own interrupt service routine, and thus the
2364two parts of the driver may interfere with each other's attempts to control or
2365access the device.
2366
2367This may be alleviated - at least in part - by disabling local interrupts (a
2368form of locking), such that the critical operations are all contained within
2369the interrupt-disabled section in the driver.  Whilst the driver's interrupt
2370routine is executing, the driver's core may not run on the same CPU, and its
2371interrupt is not permitted to happen again until the current interrupt has been
2372handled, thus the interrupt handler does not need to lock against that.
2373
2374However, consider a driver that was talking to an ethernet card that sports an
2375address register and a data register.  If that driver's core talks to the card
2376under interrupt-disablement and then the driver's interrupt handler is invoked:
2377
2378	LOCAL IRQ DISABLE
2379	writew(ADDR, 3);
2380	writew(DATA, y);
2381	LOCAL IRQ ENABLE
2382	<interrupt>
2383	writew(ADDR, 4);
2384	q = readw(DATA);
2385	</interrupt>
2386
2387The store to the data register might happen after the second store to the
2388address register if ordering rules are sufficiently relaxed:
2389
2390	STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2391
2392
2393If ordering rules are relaxed, it must be assumed that accesses done inside an
2394interrupt disabled section may leak outside of it and may interleave with
2395accesses performed in an interrupt - and vice versa - unless implicit or
2396explicit barriers are used.
2397
2398Normally this won't be a problem because the I/O accesses done inside such
2399sections will include synchronous load operations on strictly ordered I/O
2400registers that form implicit I/O barriers. If this isn't sufficient then an
2401mmiowb() may need to be used explicitly.
2402
2403
2404A similar situation may occur between an interrupt routine and two routines
2405running on separate CPUs that communicate with each other. If such a case is
2406likely, then interrupt-disabling locks should be used to guarantee ordering.
2407
2408
2409==========================
2410KERNEL I/O BARRIER EFFECTS
2411==========================
2412
2413When accessing I/O memory, drivers should use the appropriate accessor
2414functions:
2415
2416 (*) inX(), outX():
2417
2418     These are intended to talk to I/O space rather than memory space, but
2419     that's primarily a CPU-specific concept. The i386 and x86_64 processors do
2420     indeed have special I/O space access cycles and instructions, but many
2421     CPUs don't have such a concept.
2422
2423     The PCI bus, amongst others, defines an I/O space concept which - on such
2424     CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2425     space.  However, it may also be mapped as a virtual I/O space in the CPU's
2426     memory map, particularly on those CPUs that don't support alternate I/O
2427     spaces.
2428
2429     Accesses to this space may be fully synchronous (as on i386), but
2430     intermediary bridges (such as the PCI host bridge) may not fully honour
2431     that.
2432
2433     They are guaranteed to be fully ordered with respect to each other.
2434
2435     They are not guaranteed to be fully ordered with respect to other types of
2436     memory and I/O operation.
2437
2438 (*) readX(), writeX():
2439
2440     Whether these are guaranteed to be fully ordered and uncombined with
2441     respect to each other on the issuing CPU depends on the characteristics
2442     defined for the memory window through which they're accessing. On later
2443     i386 architecture machines, for example, this is controlled by way of the
2444     MTRR registers.
2445
2446     Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2447     provided they're not accessing a prefetchable device.
2448
2449     However, intermediary hardware (such as a PCI bridge) may indulge in
2450     deferral if it so wishes; to flush a store, a load from the same location
2451     is preferred[*], but a load from the same device or from configuration
2452     space should suffice for PCI.
2453
2454     [*] NOTE! attempting to load from the same location as was written to may
2455	 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2456	 example.
2457
2458     Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2459     force stores to be ordered.
2460
2461     Please refer to the PCI specification for more information on interactions
2462     between PCI transactions.
2463
2464 (*) readX_relaxed()
2465
2466     These are similar to readX(), but are not guaranteed to be ordered in any
2467     way. Be aware that there is no I/O read barrier available.
2468
2469 (*) ioreadX(), iowriteX()
2470
2471     These will perform appropriately for the type of access they're actually
2472     doing, be it inX()/outX() or readX()/writeX().
2473
2474
2475========================================
2476ASSUMED MINIMUM EXECUTION ORDERING MODEL
2477========================================
2478
2479It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2480maintain the appearance of program causality with respect to itself.  Some CPUs
2481(such as i386 or x86_64) are more constrained than others (such as powerpc or
2482frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2483of arch-specific code.
2484
2485This means that it must be considered that the CPU will execute its instruction
2486stream in any order it feels like - or even in parallel - provided that if an
2487instruction in the stream depends on an earlier instruction, then that
2488earlier instruction must be sufficiently complete[*] before the later
2489instruction may proceed; in other words: provided that the appearance of
2490causality is maintained.
2491
2492 [*] Some instructions have more than one effect - such as changing the
2493     condition codes, changing registers or changing memory - and different
2494     instructions may depend on different effects.
2495
2496A CPU may also discard any instruction sequence that winds up having no
2497ultimate effect.  For example, if two adjacent instructions both load an
2498immediate value into the same register, the first may be discarded.
2499
2500
2501Similarly, it has to be assumed that compiler might reorder the instruction
2502stream in any way it sees fit, again provided the appearance of causality is
2503maintained.
2504
2505
2506============================
2507THE EFFECTS OF THE CPU CACHE
2508============================
2509
2510The way cached memory operations are perceived across the system is affected to
2511a certain extent by the caches that lie between CPUs and memory, and by the
2512memory coherence system that maintains the consistency of state in the system.
2513
2514As far as the way a CPU interacts with another part of the system through the
2515caches goes, the memory system has to include the CPU's caches, and memory
2516barriers for the most part act at the interface between the CPU and its cache
2517(memory barriers logically act on the dotted line in the following diagram):
2518
2519	    <--- CPU --->         :       <----------- Memory ----------->
2520	                          :
2521	+--------+    +--------+  :   +--------+    +-----------+
2522	|        |    |        |  :   |        |    |           |    +--------+
2523	|  CPU   |    | Memory |  :   | CPU    |    |           |    |        |
2524	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2525	|        |    | Queue  |  :   |        |    |           |--->| Memory |
2526	|        |    |        |  :   |        |    |           |    |        |
2527	+--------+    +--------+  :   +--------+    |           |    |        |
2528	                          :                 | Cache     |    +--------+
2529	                          :                 | Coherency |
2530	                          :                 | Mechanism |    +--------+
2531	+--------+    +--------+  :   +--------+    |           |    |	      |
2532	|        |    |        |  :   |        |    |           |    |        |
2533	|  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |
2534	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
2535	|        |    | Queue  |  :   |        |    |           |    |        |
2536	|        |    |        |  :   |        |    |           |    +--------+
2537	+--------+    +--------+  :   +--------+    +-----------+
2538	                          :
2539	                          :
2540
2541Although any particular load or store may not actually appear outside of the
2542CPU that issued it since it may have been satisfied within the CPU's own cache,
2543it will still appear as if the full memory access had taken place as far as the
2544other CPUs are concerned since the cache coherency mechanisms will migrate the
2545cacheline over to the accessing CPU and propagate the effects upon conflict.
2546
2547The CPU core may execute instructions in any order it deems fit, provided the
2548expected program causality appears to be maintained.  Some of the instructions
2549generate load and store operations which then go into the queue of memory
2550accesses to be performed.  The core may place these in the queue in any order
2551it wishes, and continue execution until it is forced to wait for an instruction
2552to complete.
2553
2554What memory barriers are concerned with is controlling the order in which
2555accesses cross from the CPU side of things to the memory side of things, and
2556the order in which the effects are perceived to happen by the other observers
2557in the system.
2558
2559[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2560their own loads and stores as if they had happened in program order.
2561
2562[!] MMIO or other device accesses may bypass the cache system.  This depends on
2563the properties of the memory window through which devices are accessed and/or
2564the use of any special device communication instructions the CPU may have.
2565
2566
2567CACHE COHERENCY
2568---------------
2569
2570Life isn't quite as simple as it may appear above, however: for while the
2571caches are expected to be coherent, there's no guarantee that that coherency
2572will be ordered.  This means that whilst changes made on one CPU will
2573eventually become visible on all CPUs, there's no guarantee that they will
2574become apparent in the same order on those other CPUs.
2575
2576
2577Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2578has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2579
2580	            :
2581	            :                          +--------+
2582	            :      +---------+         |        |
2583	+--------+  : +--->| Cache A |<------->|        |
2584	|        |  : |    +---------+         |        |
2585	|  CPU 1 |<---+                        |        |
2586	|        |  : |    +---------+         |        |
2587	+--------+  : +--->| Cache B |<------->|        |
2588	            :      +---------+         |        |
2589	            :                          | Memory |
2590	            :      +---------+         | System |
2591	+--------+  : +--->| Cache C |<------->|        |
2592	|        |  : |    +---------+         |        |
2593	|  CPU 2 |<---+                        |        |
2594	|        |  : |    +---------+         |        |
2595	+--------+  : +--->| Cache D |<------->|        |
2596	            :      +---------+         |        |
2597	            :                          +--------+
2598	            :
2599
2600Imagine the system has the following properties:
2601
2602 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2603     resident in memory;
2604
2605 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2606     resident in memory;
2607
2608 (*) whilst the CPU core is interrogating one cache, the other cache may be
2609     making use of the bus to access the rest of the system - perhaps to
2610     displace a dirty cacheline or to do a speculative load;
2611
2612 (*) each cache has a queue of operations that need to be applied to that cache
2613     to maintain coherency with the rest of the system;
2614
2615 (*) the coherency queue is not flushed by normal loads to lines already
2616     present in the cache, even though the contents of the queue may
2617     potentially affect those loads.
2618
2619Imagine, then, that two writes are made on the first CPU, with a write barrier
2620between them to guarantee that they will appear to reach that CPU's caches in
2621the requisite order:
2622
2623	CPU 1		CPU 2		COMMENT
2624	===============	===============	=======================================
2625					u == 0, v == 1 and p == &u, q == &u
2626	v = 2;
2627	smp_wmb();			Make sure change to v is visible before
2628					 change to p
2629	<A:modify v=2>			v is now in cache A exclusively
2630	p = &v;
2631	<B:modify p=&v>			p is now in cache B exclusively
2632
2633The write memory barrier forces the other CPUs in the system to perceive that
2634the local CPU's caches have apparently been updated in the correct order.  But
2635now imagine that the second CPU wants to read those values:
2636
2637	CPU 1		CPU 2		COMMENT
2638	===============	===============	=======================================
2639	...
2640			q = p;
2641			x = *q;
2642
2643The above pair of reads may then fail to happen in the expected order, as the
2644cacheline holding p may get updated in one of the second CPU's caches whilst
2645the update to the cacheline holding v is delayed in the other of the second
2646CPU's caches by some other cache event:
2647
2648	CPU 1		CPU 2		COMMENT
2649	===============	===============	=======================================
2650					u == 0, v == 1 and p == &u, q == &u
2651	v = 2;
2652	smp_wmb();
2653	<A:modify v=2>	<C:busy>
2654			<C:queue v=2>
2655	p = &v;		q = p;
2656			<D:request p>
2657	<B:modify p=&v>	<D:commit p=&v>
2658			<D:read p>
2659			x = *q;
2660			<C:read *q>	Reads from v before v updated in cache
2661			<C:unbusy>
2662			<C:commit v=2>
2663
2664Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2665no guarantee that, without intervention, the order of update will be the same
2666as that committed on CPU 1.
2667
2668
2669To intervene, we need to interpolate a data dependency barrier or a read
2670barrier between the loads.  This will force the cache to commit its coherency
2671queue before processing any further requests:
2672
2673	CPU 1		CPU 2		COMMENT
2674	===============	===============	=======================================
2675					u == 0, v == 1 and p == &u, q == &u
2676	v = 2;
2677	smp_wmb();
2678	<A:modify v=2>	<C:busy>
2679			<C:queue v=2>
2680	p = &v;		q = p;
2681			<D:request p>
2682	<B:modify p=&v>	<D:commit p=&v>
2683			<D:read p>
2684			smp_read_barrier_depends()
2685			<C:unbusy>
2686			<C:commit v=2>
2687			x = *q;
2688			<C:read *q>	Reads from v after v updated in cache
2689
2690
2691This sort of problem can be encountered on DEC Alpha processors as they have a
2692split cache that improves performance by making better use of the data bus.
2693Whilst most CPUs do imply a data dependency barrier on the read when a memory
2694access depends on a read, not all do, so it may not be relied on.
2695
2696Other CPUs may also have split caches, but must coordinate between the various
2697cachelets for normal memory accesses.  The semantics of the Alpha removes the
2698need for coordination in the absence of memory barriers.
2699
2700
2701CACHE COHERENCY VS DMA
2702----------------------
2703
2704Not all systems maintain cache coherency with respect to devices doing DMA.  In
2705such cases, a device attempting DMA may obtain stale data from RAM because
2706dirty cache lines may be resident in the caches of various CPUs, and may not
2707have been written back to RAM yet.  To deal with this, the appropriate part of
2708the kernel must flush the overlapping bits of cache on each CPU (and maybe
2709invalidate them as well).
2710
2711In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2712cache lines being written back to RAM from a CPU's cache after the device has
2713installed its own data, or cache lines present in the CPU's cache may simply
2714obscure the fact that RAM has been updated, until at such time as the cacheline
2715is discarded from the CPU's cache and reloaded.  To deal with this, the
2716appropriate part of the kernel must invalidate the overlapping bits of the
2717cache on each CPU.
2718
2719See Documentation/cachetlb.txt for more information on cache management.
2720
2721
2722CACHE COHERENCY VS MMIO
2723-----------------------
2724
2725Memory mapped I/O usually takes place through memory locations that are part of
2726a window in the CPU's memory space that has different properties assigned than
2727the usual RAM directed window.
2728
2729Amongst these properties is usually the fact that such accesses bypass the
2730caching entirely and go directly to the device buses.  This means MMIO accesses
2731may, in effect, overtake accesses to cached memory that were emitted earlier.
2732A memory barrier isn't sufficient in such a case, but rather the cache must be
2733flushed between the cached memory write and the MMIO access if the two are in
2734any way dependent.
2735
2736
2737=========================
2738THE THINGS CPUS GET UP TO
2739=========================
2740
2741A programmer might take it for granted that the CPU will perform memory
2742operations in exactly the order specified, so that if the CPU is, for example,
2743given the following piece of code to execute:
2744
2745	a = ACCESS_ONCE(*A);
2746	ACCESS_ONCE(*B) = b;
2747	c = ACCESS_ONCE(*C);
2748	d = ACCESS_ONCE(*D);
2749	ACCESS_ONCE(*E) = e;
2750
2751they would then expect that the CPU will complete the memory operation for each
2752instruction before moving on to the next one, leading to a definite sequence of
2753operations as seen by external observers in the system:
2754
2755	LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2756
2757
2758Reality is, of course, much messier.  With many CPUs and compilers, the above
2759assumption doesn't hold because:
2760
2761 (*) loads are more likely to need to be completed immediately to permit
2762     execution progress, whereas stores can often be deferred without a
2763     problem;
2764
2765 (*) loads may be done speculatively, and the result discarded should it prove
2766     to have been unnecessary;
2767
2768 (*) loads may be done speculatively, leading to the result having been fetched
2769     at the wrong time in the expected sequence of events;
2770
2771 (*) the order of the memory accesses may be rearranged to promote better use
2772     of the CPU buses and caches;
2773
2774 (*) loads and stores may be combined to improve performance when talking to
2775     memory or I/O hardware that can do batched accesses of adjacent locations,
2776     thus cutting down on transaction setup costs (memory and PCI devices may
2777     both be able to do this); and
2778
2779 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
2780     mechanisms may alleviate this - once the store has actually hit the cache
2781     - there's no guarantee that the coherency management will be propagated in
2782     order to other CPUs.
2783
2784So what another CPU, say, might actually observe from the above piece of code
2785is:
2786
2787	LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
2788
2789	(Where "LOAD {*C,*D}" is a combined load)
2790
2791
2792However, it is guaranteed that a CPU will be self-consistent: it will see its
2793_own_ accesses appear to be correctly ordered, without the need for a memory
2794barrier.  For instance with the following code:
2795
2796	U = ACCESS_ONCE(*A);
2797	ACCESS_ONCE(*A) = V;
2798	ACCESS_ONCE(*A) = W;
2799	X = ACCESS_ONCE(*A);
2800	ACCESS_ONCE(*A) = Y;
2801	Z = ACCESS_ONCE(*A);
2802
2803and assuming no intervention by an external influence, it can be assumed that
2804the final result will appear to be:
2805
2806	U == the original value of *A
2807	X == W
2808	Z == Y
2809	*A == Y
2810
2811The code above may cause the CPU to generate the full sequence of memory
2812accesses:
2813
2814	U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
2815
2816in that order, but, without intervention, the sequence may have almost any
2817combination of elements combined or discarded, provided the program's view of
2818the world remains consistent.  Note that ACCESS_ONCE() is -not- optional
2819in the above example, as there are architectures where a given CPU might
2820reorder successive loads to the same location.  On such architectures,
2821ACCESS_ONCE() does whatever is necessary to prevent this, for example, on
2822Itanium the volatile casts used by ACCESS_ONCE() cause GCC to emit the
2823special ld.acq and st.rel instructions that prevent such reordering.
2824
2825The compiler may also combine, discard or defer elements of the sequence before
2826the CPU even sees them.
2827
2828For instance:
2829
2830	*A = V;
2831	*A = W;
2832
2833may be reduced to:
2834
2835	*A = W;
2836
2837since, without either a write barrier or an ACCESS_ONCE(), it can be
2838assumed that the effect of the storage of V to *A is lost.  Similarly:
2839
2840	*A = Y;
2841	Z = *A;
2842
2843may, without a memory barrier or an ACCESS_ONCE(), be reduced to:
2844
2845	*A = Y;
2846	Z = Y;
2847
2848and the LOAD operation never appear outside of the CPU.
2849
2850
2851AND THEN THERE'S THE ALPHA
2852--------------------------
2853
2854The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,
2855some versions of the Alpha CPU have a split data cache, permitting them to have
2856two semantically-related cache lines updated at separate times.  This is where
2857the data dependency barrier really becomes necessary as this synchronises both
2858caches with the memory coherence system, thus making it seem like pointer
2859changes vs new data occur in the right order.
2860
2861The Alpha defines the Linux kernel's memory barrier model.
2862
2863See the subsection on "Cache Coherency" above.
2864
2865
2866============
2867EXAMPLE USES
2868============
2869
2870CIRCULAR BUFFERS
2871----------------
2872
2873Memory barriers can be used to implement circular buffering without the need
2874of a lock to serialise the producer with the consumer.  See:
2875
2876	Documentation/circular-buffers.txt
2877
2878for details.
2879
2880
2881==========
2882REFERENCES
2883==========
2884
2885Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
2886Digital Press)
2887	Chapter 5.2: Physical Address Space Characteristics
2888	Chapter 5.4: Caches and Write Buffers
2889	Chapter 5.5: Data Sharing
2890	Chapter 5.6: Read/Write Ordering
2891
2892AMD64 Architecture Programmer's Manual Volume 2: System Programming
2893	Chapter 7.1: Memory-Access Ordering
2894	Chapter 7.4: Buffering and Combining Memory Writes
2895
2896IA-32 Intel Architecture Software Developer's Manual, Volume 3:
2897System Programming Guide
2898	Chapter 7.1: Locked Atomic Operations
2899	Chapter 7.2: Memory Ordering
2900	Chapter 7.4: Serializing Instructions
2901
2902The SPARC Architecture Manual, Version 9
2903	Chapter 8: Memory Models
2904	Appendix D: Formal Specification of the Memory Models
2905	Appendix J: Programming with the Memory Models
2906
2907UltraSPARC Programmer Reference Manual
2908	Chapter 5: Memory Accesses and Cacheability
2909	Chapter 15: Sparc-V9 Memory Models
2910
2911UltraSPARC III Cu User's Manual
2912	Chapter 9: Memory Models
2913
2914UltraSPARC IIIi Processor User's Manual
2915	Chapter 8: Memory Models
2916
2917UltraSPARC Architecture 2005
2918	Chapter 9: Memory
2919	Appendix D: Formal Specifications of the Memory Models
2920
2921UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
2922	Chapter 8: Memory Models
2923	Appendix F: Caches and Cache Coherency
2924
2925Solaris Internals, Core Kernel Architecture, p63-68:
2926	Chapter 3.3: Hardware Considerations for Locks and
2927			Synchronization
2928
2929Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
2930for Kernel Programmers:
2931	Chapter 13: Other Memory Models
2932
2933Intel Itanium Architecture Software Developer's Manual: Volume 1:
2934	Section 2.6: Speculation
2935	Section 4.4: Memory Access
2936