1.. _kernel_hacking_lock: 2 3=========================== 4Unreliable Guide To Locking 5=========================== 6 7:Author: Rusty Russell 8 9Introduction 10============ 11 12Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking 13issues. This document describes the locking systems in the Linux Kernel 14in 2.6. 15 16With the wide availability of HyperThreading, and preemption in the 17Linux Kernel, everyone hacking on the kernel needs to know the 18fundamentals of concurrency and locking for SMP. 19 20The Problem With Concurrency 21============================ 22 23(Skip this if you know what a Race Condition is). 24 25In a normal program, you can increment a counter like so: 26 27:: 28 29 very_important_count++; 30 31 32This is what they would expect to happen: 33 34 35.. table:: Expected Results 36 37 +------------------------------------+------------------------------------+ 38 | Instance 1 | Instance 2 | 39 +====================================+====================================+ 40 | read very_important_count (5) | | 41 +------------------------------------+------------------------------------+ 42 | add 1 (6) | | 43 +------------------------------------+------------------------------------+ 44 | write very_important_count (6) | | 45 +------------------------------------+------------------------------------+ 46 | | read very_important_count (6) | 47 +------------------------------------+------------------------------------+ 48 | | add 1 (7) | 49 +------------------------------------+------------------------------------+ 50 | | write very_important_count (7) | 51 +------------------------------------+------------------------------------+ 52 53This is what might happen: 54 55.. table:: Possible Results 56 57 +------------------------------------+------------------------------------+ 58 | Instance 1 | Instance 2 | 59 +====================================+====================================+ 60 | read very_important_count (5) | | 61 +------------------------------------+------------------------------------+ 62 | | read very_important_count (5) | 63 +------------------------------------+------------------------------------+ 64 | add 1 (6) | | 65 +------------------------------------+------------------------------------+ 66 | | add 1 (6) | 67 +------------------------------------+------------------------------------+ 68 | write very_important_count (6) | | 69 +------------------------------------+------------------------------------+ 70 | | write very_important_count (6) | 71 +------------------------------------+------------------------------------+ 72 73 74Race Conditions and Critical Regions 75------------------------------------ 76 77This overlap, where the result depends on the relative timing of 78multiple tasks, is called a race condition. The piece of code containing 79the concurrency issue is called a critical region. And especially since 80Linux starting running on SMP machines, they became one of the major 81issues in kernel design and implementation. 82 83Preemption can have the same effect, even if there is only one CPU: by 84preempting one task during the critical region, we have exactly the same 85race condition. In this case the thread which preempts might run the 86critical region itself. 87 88The solution is to recognize when these simultaneous accesses occur, and 89use locks to make sure that only one instance can enter the critical 90region at any time. There are many friendly primitives in the Linux 91kernel to help you do this. And then there are the unfriendly 92primitives, but I'll pretend they don't exist. 93 94Locking in the Linux Kernel 95=========================== 96 97If I could give you one piece of advice on locking: **keep it simple**. 98 99Be reluctant to introduce new locks. 100 101Two Main Types of Kernel Locks: Spinlocks and Mutexes 102----------------------------------------------------- 103 104There are two main types of kernel locks. The fundamental type is the 105spinlock (``include/asm/spinlock.h``), which is a very simple 106single-holder lock: if you can't get the spinlock, you keep trying 107(spinning) until you can. Spinlocks are very small and fast, and can be 108used anywhere. 109 110The second type is a mutex (``include/linux/mutex.h``): it is like a 111spinlock, but you may block holding a mutex. If you can't lock a mutex, 112your task will suspend itself, and be woken up when the mutex is 113released. This means the CPU can do something else while you are 114waiting. There are many cases when you simply can't sleep (see 115`What Functions Are Safe To Call From Interrupts?`_), 116and so have to use a spinlock instead. 117 118Neither type of lock is recursive: see 119`Deadlock: Simple and Advanced`_. 120 121Locks and Uniprocessor Kernels 122------------------------------ 123 124For kernels compiled without ``CONFIG_SMP``, and without 125``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent 126design decision: when no-one else can run at the same time, there is no 127reason to have a lock. 128 129If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT`` 130is set, then spinlocks simply disable preemption, which is sufficient to 131prevent any races. For most purposes, we can think of preemption as 132equivalent to SMP, and not worry about it separately. 133 134You should always test your locking code with ``CONFIG_SMP`` and 135``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box, 136because it will still catch some kinds of locking bugs. 137 138Mutexes still exist, because they are required for synchronization 139between user contexts, as we will see below. 140 141Locking Only In User Context 142---------------------------- 143 144If you have a data structure which is only ever accessed from user 145context, then you can use a simple mutex (``include/linux/mutex.h``) to 146protect it. This is the most trivial case: you initialize the mutex. 147Then you can call mutex_lock_interruptible() to grab the 148mutex, and mutex_unlock() to release it. There is also a 149mutex_lock(), which should be avoided, because it will 150not return if a signal is received. 151 152Example: ``net/netfilter/nf_sockopt.c`` allows registration of new 153setsockopt() and getsockopt() calls, with 154nf_register_sockopt(). Registration and de-registration 155are only done on module load and unload (and boot time, where there is 156no concurrency), and the list of registrations is only consulted for an 157unknown setsockopt() or getsockopt() system 158call. The ``nf_sockopt_mutex`` is perfect to protect this, especially 159since the setsockopt and getsockopt calls may well sleep. 160 161Locking Between User Context and Softirqs 162----------------------------------------- 163 164If a softirq shares data with user context, you have two problems. 165Firstly, the current user context can be interrupted by a softirq, and 166secondly, the critical region could be entered from another CPU. This is 167where spin_lock_bh() (``include/linux/spinlock.h``) is 168used. It disables softirqs on that CPU, then grabs the lock. 169spin_unlock_bh() does the reverse. (The '_bh' suffix is 170a historical reference to "Bottom Halves", the old name for software 171interrupts. It should really be called spin_lock_softirq()' in a 172perfect world). 173 174Note that you can also use spin_lock_irq() or 175spin_lock_irqsave() here, which stop hardware interrupts 176as well: see `Hard IRQ Context`_. 177 178This works perfectly for UP as well: the spin lock vanishes, and this 179macro simply becomes local_bh_disable() 180(``include/linux/interrupt.h``), which protects you from the softirq 181being run. 182 183Locking Between User Context and Tasklets 184----------------------------------------- 185 186This is exactly the same as above, because tasklets are actually run 187from a softirq. 188 189Locking Between User Context and Timers 190--------------------------------------- 191 192This, too, is exactly the same as above, because timers are actually run 193from a softirq. From a locking point of view, tasklets and timers are 194identical. 195 196Locking Between Tasklets/Timers 197------------------------------- 198 199Sometimes a tasklet or timer might want to share data with another 200tasklet or timer. 201 202The Same Tasklet/Timer 203~~~~~~~~~~~~~~~~~~~~~~ 204 205Since a tasklet is never run on two CPUs at once, you don't need to 206worry about your tasklet being reentrant (running twice at once), even 207on SMP. 208 209Different Tasklets/Timers 210~~~~~~~~~~~~~~~~~~~~~~~~~ 211 212If another tasklet/timer wants to share data with your tasklet or timer 213, you will both need to use spin_lock() and 214spin_unlock() calls. spin_lock_bh() is 215unnecessary here, as you are already in a tasklet, and none will be run 216on the same CPU. 217 218Locking Between Softirqs 219------------------------ 220 221Often a softirq might want to share data with itself or a tasklet/timer. 222 223The Same Softirq 224~~~~~~~~~~~~~~~~ 225 226The same softirq can run on the other CPUs: you can use a per-CPU array 227(see `Per-CPU Data`_) for better performance. If you're 228going so far as to use a softirq, you probably care about scalable 229performance enough to justify the extra complexity. 230 231You'll need to use spin_lock() and 232spin_unlock() for shared data. 233 234Different Softirqs 235~~~~~~~~~~~~~~~~~~ 236 237You'll need to use spin_lock() and 238spin_unlock() for shared data, whether it be a timer, 239tasklet, different softirq or the same or another softirq: any of them 240could be running on a different CPU. 241 242Hard IRQ Context 243================ 244 245Hardware interrupts usually communicate with a tasklet or softirq. 246Frequently this involves putting work in a queue, which the softirq will 247take out. 248 249Locking Between Hard IRQ and Softirqs/Tasklets 250---------------------------------------------- 251 252If a hardware irq handler shares data with a softirq, you have two 253concerns. Firstly, the softirq processing can be interrupted by a 254hardware interrupt, and secondly, the critical region could be entered 255by a hardware interrupt on another CPU. This is where 256spin_lock_irq() is used. It is defined to disable 257interrupts on that cpu, then grab the lock. 258spin_unlock_irq() does the reverse. 259 260The irq handler does not need to use spin_lock_irq(), because 261the softirq cannot run while the irq handler is running: it can use 262spin_lock(), which is slightly faster. The only exception 263would be if a different hardware irq handler uses the same lock: 264spin_lock_irq() will stop that from interrupting us. 265 266This works perfectly for UP as well: the spin lock vanishes, and this 267macro simply becomes local_irq_disable() 268(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH 269being run. 270 271spin_lock_irqsave() (``include/linux/spinlock.h``) is a 272variant which saves whether interrupts were on or off in a flags word, 273which is passed to spin_unlock_irqrestore(). This means 274that the same code can be used inside an hard irq handler (where 275interrupts are already off) and in softirqs (where the irq disabling is 276required). 277 278Note that softirqs (and hence tasklets and timers) are run on return 279from hardware interrupts, so spin_lock_irq() also stops 280these. In that sense, spin_lock_irqsave() is the most 281general and powerful locking function. 282 283Locking Between Two Hard IRQ Handlers 284------------------------------------- 285 286It is rare to have to share data between two IRQ handlers, but if you 287do, spin_lock_irqsave() should be used: it is 288architecture-specific whether all interrupts are disabled inside irq 289handlers themselves. 290 291Cheat Sheet For Locking 292======================= 293 294Pete Zaitcev gives the following summary: 295 296- If you are in a process context (any syscall) and want to lock other 297 process out, use a mutex. You can take a mutex and sleep 298 (``copy_from_user()`` or ``kmalloc(x,GFP_KERNEL)``). 299 300- Otherwise (== data can be touched in an interrupt), use 301 spin_lock_irqsave() and 302 spin_unlock_irqrestore(). 303 304- Avoid holding spinlock for more than 5 lines of code and across any 305 function call (except accessors like readb()). 306 307Table of Minimum Requirements 308----------------------------- 309 310The following table lists the **minimum** locking requirements between 311various contexts. In some cases, the same context can only be running on 312one CPU at a time, so no locking is required for that context (eg. a 313particular thread can only run on one CPU at a time, but if it needs 314shares data with another thread, locking is required). 315 316Remember the advice above: you can always use 317spin_lock_irqsave(), which is a superset of all other 318spinlock primitives. 319 320============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 321. IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B 322============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 323IRQ Handler A None 324IRQ Handler B SLIS None 325Softirq A SLI SLI SL 326Softirq B SLI SLI SL SL 327Tasklet A SLI SLI SL SL None 328Tasklet B SLI SLI SL SL SL None 329Timer A SLI SLI SL SL SL SL None 330Timer B SLI SLI SL SL SL SL SL None 331User Context A SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH None 332User Context B SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH MLI None 333============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== 334 335Table: Table of Locking Requirements 336 337+--------+----------------------------+ 338| SLIS | spin_lock_irqsave | 339+--------+----------------------------+ 340| SLI | spin_lock_irq | 341+--------+----------------------------+ 342| SL | spin_lock | 343+--------+----------------------------+ 344| SLBH | spin_lock_bh | 345+--------+----------------------------+ 346| MLI | mutex_lock_interruptible | 347+--------+----------------------------+ 348 349Table: Legend for Locking Requirements Table 350 351The trylock Functions 352===================== 353 354There are functions that try to acquire a lock only once and immediately 355return a value telling about success or failure to acquire the lock. 356They can be used if you need no access to the data protected with the 357lock when some other thread is holding the lock. You should acquire the 358lock later if you then need access to the data protected with the lock. 359 360spin_trylock() does not spin but returns non-zero if it 361acquires the spinlock on the first try or 0 if not. This function can be 362used in all contexts like spin_lock(): you must have 363disabled the contexts that might interrupt you and acquire the spin 364lock. 365 366mutex_trylock() does not suspend your task but returns 367non-zero if it could lock the mutex on the first try or 0 if not. This 368function cannot be safely used in hardware or software interrupt 369contexts despite not sleeping. 370 371Common Examples 372=============== 373 374Let's step through a simple example: a cache of number to name mappings. 375The cache keeps a count of how often each of the objects is used, and 376when it gets full, throws out the least used one. 377 378All In User Context 379------------------- 380 381For our first example, we assume that all operations are in user context 382(ie. from system calls), so we can sleep. This means we can use a mutex 383to protect the cache and all the objects within it. Here's the code:: 384 385 #include <linux/list.h> 386 #include <linux/slab.h> 387 #include <linux/string.h> 388 #include <linux/mutex.h> 389 #include <asm/errno.h> 390 391 struct object 392 { 393 struct list_head list; 394 int id; 395 char name[32]; 396 int popularity; 397 }; 398 399 /* Protects the cache, cache_num, and the objects within it */ 400 static DEFINE_MUTEX(cache_lock); 401 static LIST_HEAD(cache); 402 static unsigned int cache_num = 0; 403 #define MAX_CACHE_SIZE 10 404 405 /* Must be holding cache_lock */ 406 static struct object *__cache_find(int id) 407 { 408 struct object *i; 409 410 list_for_each_entry(i, &cache, list) 411 if (i->id == id) { 412 i->popularity++; 413 return i; 414 } 415 return NULL; 416 } 417 418 /* Must be holding cache_lock */ 419 static void __cache_delete(struct object *obj) 420 { 421 BUG_ON(!obj); 422 list_del(&obj->list); 423 kfree(obj); 424 cache_num--; 425 } 426 427 /* Must be holding cache_lock */ 428 static void __cache_add(struct object *obj) 429 { 430 list_add(&obj->list, &cache); 431 if (++cache_num > MAX_CACHE_SIZE) { 432 struct object *i, *outcast = NULL; 433 list_for_each_entry(i, &cache, list) { 434 if (!outcast || i->popularity < outcast->popularity) 435 outcast = i; 436 } 437 __cache_delete(outcast); 438 } 439 } 440 441 int cache_add(int id, const char *name) 442 { 443 struct object *obj; 444 445 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 446 return -ENOMEM; 447 448 strscpy(obj->name, name, sizeof(obj->name)); 449 obj->id = id; 450 obj->popularity = 0; 451 452 mutex_lock(&cache_lock); 453 __cache_add(obj); 454 mutex_unlock(&cache_lock); 455 return 0; 456 } 457 458 void cache_delete(int id) 459 { 460 mutex_lock(&cache_lock); 461 __cache_delete(__cache_find(id)); 462 mutex_unlock(&cache_lock); 463 } 464 465 int cache_find(int id, char *name) 466 { 467 struct object *obj; 468 int ret = -ENOENT; 469 470 mutex_lock(&cache_lock); 471 obj = __cache_find(id); 472 if (obj) { 473 ret = 0; 474 strcpy(name, obj->name); 475 } 476 mutex_unlock(&cache_lock); 477 return ret; 478 } 479 480Note that we always make sure we have the cache_lock when we add, 481delete, or look up the cache: both the cache infrastructure itself and 482the contents of the objects are protected by the lock. In this case it's 483easy, since we copy the data for the user, and never let them access the 484objects directly. 485 486There is a slight (and common) optimization here: in 487cache_add() we set up the fields of the object before 488grabbing the lock. This is safe, as no-one else can access it until we 489put it in cache. 490 491Accessing From Interrupt Context 492-------------------------------- 493 494Now consider the case where cache_find() can be called 495from interrupt context: either a hardware interrupt or a softirq. An 496example would be a timer which deletes object from the cache. 497 498The change is shown below, in standard patch format: the ``-`` are lines 499which are taken away, and the ``+`` are lines which are added. 500 501:: 502 503 --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100 504 +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100 505 @@ -12,7 +12,7 @@ 506 int popularity; 507 }; 508 509 -static DEFINE_MUTEX(cache_lock); 510 +static DEFINE_SPINLOCK(cache_lock); 511 static LIST_HEAD(cache); 512 static unsigned int cache_num = 0; 513 #define MAX_CACHE_SIZE 10 514 @@ -55,6 +55,7 @@ 515 int cache_add(int id, const char *name) 516 { 517 struct object *obj; 518 + unsigned long flags; 519 520 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) 521 return -ENOMEM; 522 @@ -63,30 +64,33 @@ 523 obj->id = id; 524 obj->popularity = 0; 525 526 - mutex_lock(&cache_lock); 527 + spin_lock_irqsave(&cache_lock, flags); 528 __cache_add(obj); 529 - mutex_unlock(&cache_lock); 530 + spin_unlock_irqrestore(&cache_lock, flags); 531 return 0; 532 } 533 534 void cache_delete(int id) 535 { 536 - mutex_lock(&cache_lock); 537 + unsigned long flags; 538 + 539 + spin_lock_irqsave(&cache_lock, flags); 540 __cache_delete(__cache_find(id)); 541 - mutex_unlock(&cache_lock); 542 + spin_unlock_irqrestore(&cache_lock, flags); 543 } 544 545 int cache_find(int id, char *name) 546 { 547 struct object *obj; 548 int ret = -ENOENT; 549 + unsigned long flags; 550 551 - mutex_lock(&cache_lock); 552 + spin_lock_irqsave(&cache_lock, flags); 553 obj = __cache_find(id); 554 if (obj) { 555 ret = 0; 556 strcpy(name, obj->name); 557 } 558 - mutex_unlock(&cache_lock); 559 + spin_unlock_irqrestore(&cache_lock, flags); 560 return ret; 561 } 562 563Note that the spin_lock_irqsave() will turn off 564interrupts if they are on, otherwise does nothing (if we are already in 565an interrupt handler), hence these functions are safe to call from any 566context. 567 568Unfortunately, cache_add() calls kmalloc() 569with the ``GFP_KERNEL`` flag, which is only legal in user context. I 570have assumed that cache_add() is still only called in 571user context, otherwise this should become a parameter to 572cache_add(). 573 574Exposing Objects Outside This File 575---------------------------------- 576 577If our objects contained more information, it might not be sufficient to 578copy the information in and out: other parts of the code might want to 579keep pointers to these objects, for example, rather than looking up the 580id every time. This produces two problems. 581 582The first problem is that we use the ``cache_lock`` to protect objects: 583we'd need to make this non-static so the rest of the code can use it. 584This makes locking trickier, as it is no longer all in one place. 585 586The second problem is the lifetime problem: if another structure keeps a 587pointer to an object, it presumably expects that pointer to remain 588valid. Unfortunately, this is only guaranteed while you hold the lock, 589otherwise someone might call cache_delete() and even 590worse, add another object, re-using the same address. 591 592As there is only one lock, you can't hold it forever: no-one else would 593get any work done. 594 595The solution to this problem is to use a reference count: everyone who 596has a pointer to the object increases it when they first get the object, 597and drops the reference count when they're finished with it. Whoever 598drops it to zero knows it is unused, and can actually delete it. 599 600Here is the code:: 601 602 --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100 603 +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100 604 @@ -7,6 +7,7 @@ 605 struct object 606 { 607 struct list_head list; 608 + unsigned int refcnt; 609 int id; 610 char name[32]; 611 int popularity; 612 @@ -17,6 +18,35 @@ 613 static unsigned int cache_num = 0; 614 #define MAX_CACHE_SIZE 10 615 616 +static void __object_put(struct object *obj) 617 +{ 618 + if (--obj->refcnt == 0) 619 + kfree(obj); 620 +} 621 + 622 +static void __object_get(struct object *obj) 623 +{ 624 + obj->refcnt++; 625 +} 626 + 627 +void object_put(struct object *obj) 628 +{ 629 + unsigned long flags; 630 + 631 + spin_lock_irqsave(&cache_lock, flags); 632 + __object_put(obj); 633 + spin_unlock_irqrestore(&cache_lock, flags); 634 +} 635 + 636 +void object_get(struct object *obj) 637 +{ 638 + unsigned long flags; 639 + 640 + spin_lock_irqsave(&cache_lock, flags); 641 + __object_get(obj); 642 + spin_unlock_irqrestore(&cache_lock, flags); 643 +} 644 + 645 /* Must be holding cache_lock */ 646 static struct object *__cache_find(int id) 647 { 648 @@ -35,6 +65,7 @@ 649 { 650 BUG_ON(!obj); 651 list_del(&obj->list); 652 + __object_put(obj); 653 cache_num--; 654 } 655 656 @@ -63,6 +94,7 @@ 657 strscpy(obj->name, name, sizeof(obj->name)); 658 obj->id = id; 659 obj->popularity = 0; 660 + obj->refcnt = 1; /* The cache holds a reference */ 661 662 spin_lock_irqsave(&cache_lock, flags); 663 __cache_add(obj); 664 @@ -79,18 +111,15 @@ 665 spin_unlock_irqrestore(&cache_lock, flags); 666 } 667 668 -int cache_find(int id, char *name) 669 +struct object *cache_find(int id) 670 { 671 struct object *obj; 672 - int ret = -ENOENT; 673 unsigned long flags; 674 675 spin_lock_irqsave(&cache_lock, flags); 676 obj = __cache_find(id); 677 - if (obj) { 678 - ret = 0; 679 - strcpy(name, obj->name); 680 - } 681 + if (obj) 682 + __object_get(obj); 683 spin_unlock_irqrestore(&cache_lock, flags); 684 - return ret; 685 + return obj; 686 } 687 688We encapsulate the reference counting in the standard 'get' and 'put' 689functions. Now we can return the object itself from 690cache_find() which has the advantage that the user can 691now sleep holding the object (eg. to copy_to_user() to 692name to userspace). 693 694The other point to note is that I said a reference should be held for 695every pointer to the object: thus the reference count is 1 when first 696inserted into the cache. In some versions the framework does not hold a 697reference count, but they are more complicated. 698 699Using Atomic Operations For The Reference Count 700~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 701 702In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a 703number of atomic operations defined in ``include/asm/atomic.h``: these 704are guaranteed to be seen atomically from all CPUs in the system, so no 705lock is required. In this case, it is simpler than using spinlocks, 706although for anything non-trivial using spinlocks is clearer. The 707atomic_inc() and atomic_dec_and_test() 708are used instead of the standard increment and decrement operators, and 709the lock is no longer used to protect the reference count itself. 710 711:: 712 713 --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100 714 +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100 715 @@ -7,7 +7,7 @@ 716 struct object 717 { 718 struct list_head list; 719 - unsigned int refcnt; 720 + atomic_t refcnt; 721 int id; 722 char name[32]; 723 int popularity; 724 @@ -18,33 +18,15 @@ 725 static unsigned int cache_num = 0; 726 #define MAX_CACHE_SIZE 10 727 728 -static void __object_put(struct object *obj) 729 -{ 730 - if (--obj->refcnt == 0) 731 - kfree(obj); 732 -} 733 - 734 -static void __object_get(struct object *obj) 735 -{ 736 - obj->refcnt++; 737 -} 738 - 739 void object_put(struct object *obj) 740 { 741 - unsigned long flags; 742 - 743 - spin_lock_irqsave(&cache_lock, flags); 744 - __object_put(obj); 745 - spin_unlock_irqrestore(&cache_lock, flags); 746 + if (atomic_dec_and_test(&obj->refcnt)) 747 + kfree(obj); 748 } 749 750 void object_get(struct object *obj) 751 { 752 - unsigned long flags; 753 - 754 - spin_lock_irqsave(&cache_lock, flags); 755 - __object_get(obj); 756 - spin_unlock_irqrestore(&cache_lock, flags); 757 + atomic_inc(&obj->refcnt); 758 } 759 760 /* Must be holding cache_lock */ 761 @@ -65,7 +47,7 @@ 762 { 763 BUG_ON(!obj); 764 list_del(&obj->list); 765 - __object_put(obj); 766 + object_put(obj); 767 cache_num--; 768 } 769 770 @@ -94,7 +76,7 @@ 771 strscpy(obj->name, name, sizeof(obj->name)); 772 obj->id = id; 773 obj->popularity = 0; 774 - obj->refcnt = 1; /* The cache holds a reference */ 775 + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 776 777 spin_lock_irqsave(&cache_lock, flags); 778 __cache_add(obj); 779 @@ -119,7 +101,7 @@ 780 spin_lock_irqsave(&cache_lock, flags); 781 obj = __cache_find(id); 782 if (obj) 783 - __object_get(obj); 784 + object_get(obj); 785 spin_unlock_irqrestore(&cache_lock, flags); 786 return obj; 787 } 788 789Protecting The Objects Themselves 790--------------------------------- 791 792In these examples, we assumed that the objects (except the reference 793counts) never changed once they are created. If we wanted to allow the 794name to change, there are three possibilities: 795 796- You can make ``cache_lock`` non-static, and tell people to grab that 797 lock before changing the name in any object. 798 799- You can provide a cache_obj_rename() which grabs this 800 lock and changes the name for the caller, and tell everyone to use 801 that function. 802 803- You can make the ``cache_lock`` protect only the cache itself, and 804 use another lock to protect the name. 805 806Theoretically, you can make the locks as fine-grained as one lock for 807every field, for every object. In practice, the most common variants 808are: 809 810- One lock which protects the infrastructure (the ``cache`` list in 811 this example) and all the objects. This is what we have done so far. 812 813- One lock which protects the infrastructure (including the list 814 pointers inside the objects), and one lock inside the object which 815 protects the rest of that object. 816 817- Multiple locks to protect the infrastructure (eg. one lock per hash 818 chain), possibly with a separate per-object lock. 819 820Here is the "lock-per-object" implementation: 821 822:: 823 824 --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100 825 +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 826 @@ -6,11 +6,17 @@ 827 828 struct object 829 { 830 + /* These two protected by cache_lock. */ 831 struct list_head list; 832 + int popularity; 833 + 834 atomic_t refcnt; 835 + 836 + /* Doesn't change once created. */ 837 int id; 838 + 839 + spinlock_t lock; /* Protects the name */ 840 char name[32]; 841 - int popularity; 842 }; 843 844 static DEFINE_SPINLOCK(cache_lock); 845 @@ -77,6 +84,7 @@ 846 obj->id = id; 847 obj->popularity = 0; 848 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ 849 + spin_lock_init(&obj->lock); 850 851 spin_lock_irqsave(&cache_lock, flags); 852 __cache_add(obj); 853 854Note that I decide that the popularity count should be protected by the 855``cache_lock`` rather than the per-object lock: this is because it (like 856the :c:type:`struct list_head <list_head>` inside the object) 857is logically part of the infrastructure. This way, I don't need to grab 858the lock of every object in __cache_add() when seeking 859the least popular. 860 861I also decided that the id member is unchangeable, so I don't need to 862grab each object lock in __cache_find() to examine the 863id: the object lock is only used by a caller who wants to read or write 864the name field. 865 866Note also that I added a comment describing what data was protected by 867which locks. This is extremely important, as it describes the runtime 868behavior of the code, and can be hard to gain from just reading. And as 869Alan Cox says, “Lock data, not code”. 870 871Common Problems 872=============== 873 874Deadlock: Simple and Advanced 875----------------------------- 876 877There is a coding bug where a piece of code tries to grab a spinlock 878twice: it will spin forever, waiting for the lock to be released 879(spinlocks, rwlocks and mutexes are not recursive in Linux). This is 880trivial to diagnose: not a 881stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem. 882 883For a slightly more complex case, imagine you have a region shared by a 884softirq and user context. If you use a spin_lock() call 885to protect it, it is possible that the user context will be interrupted 886by the softirq while it holds the lock, and the softirq will then spin 887forever trying to get the same lock. 888 889Both of these are called deadlock, and as shown above, it can occur even 890with a single CPU (although not on UP compiles, since spinlocks vanish 891on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data 892corruption in the second example). 893 894This complete lockup is easy to diagnose: on SMP boxes the watchdog 895timer or compiling with ``DEBUG_SPINLOCK`` set 896(``include/linux/spinlock.h``) will show this up immediately when it 897happens. 898 899A more complex problem is the so-called 'deadly embrace', involving two 900or more locks. Say you have a hash table: each entry in the table is a 901spinlock, and a chain of hashed objects. Inside a softirq handler, you 902sometimes want to alter an object from one place in the hash to another: 903you grab the spinlock of the old hash chain and the spinlock of the new 904hash chain, and delete the object from the old one, and insert it in the 905new one. 906 907There are two problems here. First, if your code ever tries to move the 908object to the same chain, it will deadlock with itself as it tries to 909lock it twice. Secondly, if the same softirq on another CPU is trying to 910move another object in the reverse direction, the following could 911happen: 912 913+-----------------------+-----------------------+ 914| CPU 1 | CPU 2 | 915+=======================+=======================+ 916| Grab lock A -> OK | Grab lock B -> OK | 917+-----------------------+-----------------------+ 918| Grab lock B -> spin | Grab lock A -> spin | 919+-----------------------+-----------------------+ 920 921Table: Consequences 922 923The two CPUs will spin forever, waiting for the other to give up their 924lock. It will look, smell, and feel like a crash. 925 926Preventing Deadlock 927------------------- 928 929Textbooks will tell you that if you always lock in the same order, you 930will never get this kind of deadlock. Practice will tell you that this 931approach doesn't scale: when I create a new lock, I don't understand 932enough of the kernel to figure out where in the 5000 lock hierarchy it 933will fit. 934 935The best locks are encapsulated: they never get exposed in headers, and 936are never held around calls to non-trivial functions outside the same 937file. You can read through this code and see that it will never 938deadlock, because it never tries to grab another lock while it has that 939one. People using your code don't even need to know you are using a 940lock. 941 942A classic problem here is when you provide callbacks or hooks: if you 943call these with the lock held, you risk simple deadlock, or a deadly 944embrace (who knows what the callback will do?). 945 946Overzealous Prevention Of Deadlocks 947~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 948 949Deadlocks are problematic, but not as bad as data corruption. Code which 950grabs a read lock, searches a list, fails to find what it wants, drops 951the read lock, grabs a write lock and inserts the object has a race 952condition. 953 954Racing Timers: A Kernel Pastime 955------------------------------- 956 957Timers can produce their own special problems with races. Consider a 958collection of objects (list, hash, etc) where each object has a timer 959which is due to destroy it. 960 961If you want to destroy the entire collection (say on module removal), 962you might do the following:: 963 964 /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE 965 HUNGARIAN NOTATION */ 966 spin_lock_bh(&list_lock); 967 968 while (list) { 969 struct foo *next = list->next; 970 del_timer(&list->timer); 971 kfree(list); 972 list = next; 973 } 974 975 spin_unlock_bh(&list_lock); 976 977 978Sooner or later, this will crash on SMP, because a timer can have just 979gone off before the spin_lock_bh(), and it will only get 980the lock after we spin_unlock_bh(), and then try to free 981the element (which has already been freed!). 982 983This can be avoided by checking the result of 984del_timer(): if it returns 1, the timer has been deleted. 985If 0, it means (in this case) that it is currently running, so we can 986do:: 987 988 retry: 989 spin_lock_bh(&list_lock); 990 991 while (list) { 992 struct foo *next = list->next; 993 if (!del_timer(&list->timer)) { 994 /* Give timer a chance to delete this */ 995 spin_unlock_bh(&list_lock); 996 goto retry; 997 } 998 kfree(list); 999 list = next; 1000 } 1001 1002 spin_unlock_bh(&list_lock); 1003 1004 1005Another common problem is deleting timers which restart themselves (by 1006calling add_timer() at the end of their timer function). 1007Because this is a fairly common case which is prone to races, you should 1008use del_timer_sync() (``include/linux/timer.h``) to 1009handle this case. It returns the number of times the timer had to be 1010deleted before we finally stopped it from adding itself back in. 1011 1012Locking Speed 1013============= 1014 1015There are three main things to worry about when considering speed of 1016some code which does locking. First is concurrency: how many things are 1017going to be waiting while someone else is holding a lock. Second is the 1018time taken to actually acquire and release an uncontended lock. Third is 1019using fewer, or smarter locks. I'm assuming that the lock is used fairly 1020often: otherwise, you wouldn't be concerned about efficiency. 1021 1022Concurrency depends on how long the lock is usually held: you should 1023hold the lock for as long as needed, but no longer. In the cache 1024example, we always create the object without the lock held, and then 1025grab the lock only when we are ready to insert it in the list. 1026 1027Acquisition times depend on how much damage the lock operations do to 1028the pipeline (pipeline stalls) and how likely it is that this CPU was 1029the last one to grab the lock (ie. is the lock cache-hot for this CPU): 1030on a machine with more CPUs, this likelihood drops fast. Consider a 1031700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic 1032increment takes about 58ns, a lock which is cache-hot on this CPU takes 1033160ns, and a cacheline transfer from another CPU takes an additional 170 1034to 360ns. (These figures from Paul McKenney's `Linux Journal RCU 1035article <http://www.linuxjournal.com/article.php?sid=6993>`__). 1036 1037These two aims conflict: holding a lock for a short time might be done 1038by splitting locks into parts (such as in our final per-object-lock 1039example), but this increases the number of lock acquisitions, and the 1040results are often slower than having a single lock. This is another 1041reason to advocate locking simplicity. 1042 1043The third concern is addressed below: there are some methods to reduce 1044the amount of locking which needs to be done. 1045 1046Read/Write Lock Variants 1047------------------------ 1048 1049Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and 1050:c:type:`struct rw_semaphore <rw_semaphore>`. These divide 1051users into two classes: the readers and the writers. If you are only 1052reading the data, you can get a read lock, but to write to the data you 1053need the write lock. Many people can hold a read lock, but a writer must 1054be sole holder. 1055 1056If your code divides neatly along reader/writer lines (as our cache code 1057does), and the lock is held by readers for significant lengths of time, 1058using these locks can help. They are slightly slower than the normal 1059locks though, so in practice ``rwlock_t`` is not usually worthwhile. 1060 1061Avoiding Locks: Read Copy Update 1062-------------------------------- 1063 1064There is a special method of read/write locking called Read Copy Update. 1065Using RCU, the readers can avoid taking a lock altogether: as we expect 1066our cache to be read more often than updated (otherwise the cache is a 1067waste of time), it is a candidate for this optimization. 1068 1069How do we get rid of read locks? Getting rid of read locks means that 1070writers may be changing the list underneath the readers. That is 1071actually quite simple: we can read a linked list while an element is 1072being added if the writer adds the element very carefully. For example, 1073adding ``new`` to a single linked list called ``list``:: 1074 1075 new->next = list->next; 1076 wmb(); 1077 list->next = new; 1078 1079 1080The wmb() is a write memory barrier. It ensures that the 1081first operation (setting the new element's ``next`` pointer) is complete 1082and will be seen by all CPUs, before the second operation is (putting 1083the new element into the list). This is important, since modern 1084compilers and modern CPUs can both reorder instructions unless told 1085otherwise: we want a reader to either not see the new element at all, or 1086see the new element with the ``next`` pointer correctly pointing at the 1087rest of the list. 1088 1089Fortunately, there is a function to do this for standard 1090:c:type:`struct list_head <list_head>` lists: 1091list_add_rcu() (``include/linux/list.h``). 1092 1093Removing an element from the list is even simpler: we replace the 1094pointer to the old element with a pointer to its successor, and readers 1095will either see it, or skip over it. 1096 1097:: 1098 1099 list->next = old->next; 1100 1101 1102There is list_del_rcu() (``include/linux/list.h``) which 1103does this (the normal version poisons the old object, which we don't 1104want). 1105 1106The reader must also be careful: some CPUs can look through the ``next`` 1107pointer to start reading the contents of the next element early, but 1108don't realize that the pre-fetched contents is wrong when the ``next`` 1109pointer changes underneath them. Once again, there is a 1110list_for_each_entry_rcu() (``include/linux/list.h``) 1111to help you. Of course, writers can just use 1112list_for_each_entry(), since there cannot be two 1113simultaneous writers. 1114 1115Our final dilemma is this: when can we actually destroy the removed 1116element? Remember, a reader might be stepping through this element in 1117the list right now: if we free this element and the ``next`` pointer 1118changes, the reader will jump off into garbage and crash. We need to 1119wait until we know that all the readers who were traversing the list 1120when we deleted the element are finished. We use 1121call_rcu() to register a callback which will actually 1122destroy the object once all pre-existing readers are finished. 1123Alternatively, synchronize_rcu() may be used to block 1124until all pre-existing are finished. 1125 1126But how does Read Copy Update know when the readers are finished? The 1127method is this: firstly, the readers always traverse the list inside 1128rcu_read_lock()/rcu_read_unlock() pairs: 1129these simply disable preemption so the reader won't go to sleep while 1130reading the list. 1131 1132RCU then waits until every other CPU has slept at least once: since 1133readers cannot sleep, we know that any readers which were traversing the 1134list during the deletion are finished, and the callback is triggered. 1135The real Read Copy Update code is a little more optimized than this, but 1136this is the fundamental idea. 1137 1138:: 1139 1140 --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100 1141 +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100 1142 @@ -1,15 +1,18 @@ 1143 #include <linux/list.h> 1144 #include <linux/slab.h> 1145 #include <linux/string.h> 1146 +#include <linux/rcupdate.h> 1147 #include <linux/mutex.h> 1148 #include <asm/errno.h> 1149 1150 struct object 1151 { 1152 - /* These two protected by cache_lock. */ 1153 + /* This is protected by RCU */ 1154 struct list_head list; 1155 int popularity; 1156 1157 + struct rcu_head rcu; 1158 + 1159 atomic_t refcnt; 1160 1161 /* Doesn't change once created. */ 1162 @@ -40,7 +43,7 @@ 1163 { 1164 struct object *i; 1165 1166 - list_for_each_entry(i, &cache, list) { 1167 + list_for_each_entry_rcu(i, &cache, list) { 1168 if (i->id == id) { 1169 i->popularity++; 1170 return i; 1171 @@ -49,19 +52,25 @@ 1172 return NULL; 1173 } 1174 1175 +/* Final discard done once we know no readers are looking. */ 1176 +static void cache_delete_rcu(void *arg) 1177 +{ 1178 + object_put(arg); 1179 +} 1180 + 1181 /* Must be holding cache_lock */ 1182 static void __cache_delete(struct object *obj) 1183 { 1184 BUG_ON(!obj); 1185 - list_del(&obj->list); 1186 - object_put(obj); 1187 + list_del_rcu(&obj->list); 1188 cache_num--; 1189 + call_rcu(&obj->rcu, cache_delete_rcu); 1190 } 1191 1192 /* Must be holding cache_lock */ 1193 static void __cache_add(struct object *obj) 1194 { 1195 - list_add(&obj->list, &cache); 1196 + list_add_rcu(&obj->list, &cache); 1197 if (++cache_num > MAX_CACHE_SIZE) { 1198 struct object *i, *outcast = NULL; 1199 list_for_each_entry(i, &cache, list) { 1200 @@ -104,12 +114,11 @@ 1201 struct object *cache_find(int id) 1202 { 1203 struct object *obj; 1204 - unsigned long flags; 1205 1206 - spin_lock_irqsave(&cache_lock, flags); 1207 + rcu_read_lock(); 1208 obj = __cache_find(id); 1209 if (obj) 1210 object_get(obj); 1211 - spin_unlock_irqrestore(&cache_lock, flags); 1212 + rcu_read_unlock(); 1213 return obj; 1214 } 1215 1216Note that the reader will alter the popularity member in 1217__cache_find(), and now it doesn't hold a lock. One 1218solution would be to make it an ``atomic_t``, but for this usage, we 1219don't really care about races: an approximate result is good enough, so 1220I didn't change it. 1221 1222The result is that cache_find() requires no 1223synchronization with any other functions, so is almost as fast on SMP as 1224it would be on UP. 1225 1226There is a further optimization possible here: remember our original 1227cache code, where there were no reference counts and the caller simply 1228held the lock whenever using the object? This is still possible: if you 1229hold the lock, no one can delete the object, so you don't need to get 1230and put the reference count. 1231 1232Now, because the 'read lock' in RCU is simply disabling preemption, a 1233caller which always has preemption disabled between calling 1234cache_find() and object_put() does not 1235need to actually get and put the reference count: we could expose 1236__cache_find() by making it non-static, and such 1237callers could simply call that. 1238 1239The benefit here is that the reference count is not written to: the 1240object is not altered in any way, which is much faster on SMP machines 1241due to caching. 1242 1243Per-CPU Data 1244------------ 1245 1246Another technique for avoiding locking which is used fairly widely is to 1247duplicate information for each CPU. For example, if you wanted to keep a 1248count of a common condition, you could use a spin lock and a single 1249counter. Nice and simple. 1250 1251If that was too slow (it's usually not, but if you've got a really big 1252machine to test on and can show that it is), you could instead use a 1253counter for each CPU, then none of them need an exclusive lock. See 1254DEFINE_PER_CPU(), get_cpu_var() and 1255put_cpu_var() (``include/linux/percpu.h``). 1256 1257Of particular use for simple per-cpu counters is the ``local_t`` type, 1258and the cpu_local_inc() and related functions, which are 1259more efficient than simple code on some architectures 1260(``include/asm/local.h``). 1261 1262Note that there is no simple, reliable way of getting an exact value of 1263such a counter, without introducing more locks. This is not a problem 1264for some uses. 1265 1266Data Which Mostly Used By An IRQ Handler 1267---------------------------------------- 1268 1269If data is always accessed from within the same IRQ handler, you don't 1270need a lock at all: the kernel already guarantees that the irq handler 1271will not run simultaneously on multiple CPUs. 1272 1273Manfred Spraul points out that you can still do this, even if the data 1274is very occasionally accessed in user context or softirqs/tasklets. The 1275irq handler doesn't use a lock, and all other accesses are done as so:: 1276 1277 spin_lock(&lock); 1278 disable_irq(irq); 1279 ... 1280 enable_irq(irq); 1281 spin_unlock(&lock); 1282 1283The disable_irq() prevents the irq handler from running 1284(and waits for it to finish if it's currently running on other CPUs). 1285The spinlock prevents any other accesses happening at the same time. 1286Naturally, this is slower than just a spin_lock_irq() 1287call, so it only makes sense if this type of access happens extremely 1288rarely. 1289 1290What Functions Are Safe To Call From Interrupts? 1291================================================ 1292 1293Many functions in the kernel sleep (ie. call schedule()) directly or 1294indirectly: you can never call them while holding a spinlock, or with 1295preemption disabled. This also means you need to be in user context: 1296calling them from an interrupt is illegal. 1297 1298Some Functions Which Sleep 1299-------------------------- 1300 1301The most common ones are listed below, but you usually have to read the 1302code to find out if other calls are safe. If everyone else who calls it 1303can sleep, you probably need to be able to sleep, too. In particular, 1304registration and deregistration functions usually expect to be called 1305from user context, and can sleep. 1306 1307- Accesses to userspace: 1308 1309 - copy_from_user() 1310 1311 - copy_to_user() 1312 1313 - get_user() 1314 1315 - put_user() 1316 1317- kmalloc(GP_KERNEL) <kmalloc>` 1318 1319- mutex_lock_interruptible() and 1320 mutex_lock() 1321 1322 There is a mutex_trylock() which does not sleep. 1323 Still, it must not be used inside interrupt context since its 1324 implementation is not safe for that. mutex_unlock() 1325 will also never sleep. It cannot be used in interrupt context either 1326 since a mutex must be released by the same task that acquired it. 1327 1328Some Functions Which Don't Sleep 1329-------------------------------- 1330 1331Some functions are safe to call from any context, or holding almost any 1332lock. 1333 1334- printk() 1335 1336- kfree() 1337 1338- add_timer() and del_timer() 1339 1340Mutex API reference 1341=================== 1342 1343.. kernel-doc:: include/linux/mutex.h 1344 :internal: 1345 1346.. kernel-doc:: kernel/locking/mutex.c 1347 :export: 1348 1349Futex API reference 1350=================== 1351 1352.. kernel-doc:: kernel/futex/core.c 1353 :internal: 1354 1355.. kernel-doc:: kernel/futex/futex.h 1356 :internal: 1357 1358.. kernel-doc:: kernel/futex/pi.c 1359 :internal: 1360 1361.. kernel-doc:: kernel/futex/requeue.c 1362 :internal: 1363 1364.. kernel-doc:: kernel/futex/waitwake.c 1365 :internal: 1366 1367Further reading 1368=============== 1369 1370- ``Documentation/locking/spinlocks.rst``: Linus Torvalds' spinlocking 1371 tutorial in the kernel sources. 1372 1373- Unix Systems for Modern Architectures: Symmetric Multiprocessing and 1374 Caching for Kernel Programmers: 1375 1376 Curt Schimmel's very good introduction to kernel level locking (not 1377 written for Linux, but nearly everything applies). The book is 1378 expensive, but really worth every penny to understand SMP locking. 1379 [ISBN: 0201633388] 1380 1381Thanks 1382====== 1383 1384Thanks to Telsa Gwynne for DocBooking, neatening and adding style. 1385 1386Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras, 1387Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev, 1388James Morris, Robert Love, Paul McKenney, John Ashby for proofreading, 1389correcting, flaming, commenting. 1390 1391Thanks to the cabal for having no influence on this document. 1392 1393Glossary 1394======== 1395 1396preemption 1397 Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user 1398 context inside the kernel would not preempt each other (ie. you had that 1399 CPU until you gave it up, except for interrupts). With the addition of 1400 ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher 1401 priority tasks can "cut in": spinlocks were changed to disable 1402 preemption, even on UP. 1403 1404bh 1405 Bottom Half: for historical reasons, functions with '_bh' in them often 1406 now refer to any software interrupt, e.g. spin_lock_bh() 1407 blocks any software interrupt on the current CPU. Bottom halves are 1408 deprecated, and will eventually be replaced by tasklets. Only one bottom 1409 half will be running at any time. 1410 1411Hardware Interrupt / Hardware IRQ 1412 Hardware interrupt request. in_hardirq() returns true in a 1413 hardware interrupt handler. 1414 1415Interrupt Context 1416 Not user context: processing a hardware irq or software irq. Indicated 1417 by the in_interrupt() macro returning true. 1418 1419SMP 1420 Symmetric Multi-Processor: kernels compiled for multiple-CPU machines. 1421 (``CONFIG_SMP=y``). 1422 1423Software Interrupt / softirq 1424 Software interrupt handler. in_hardirq() returns false; 1425 in_softirq() returns true. Tasklets and softirqs both 1426 fall into the category of 'software interrupts'. 1427 1428 Strictly speaking a softirq is one of up to 32 enumerated software 1429 interrupts which can run on multiple CPUs at once. Sometimes used to 1430 refer to tasklets as well (ie. all software interrupts). 1431 1432tasklet 1433 A dynamically-registrable software interrupt, which is guaranteed to 1434 only run on one CPU at a time. 1435 1436timer 1437 A dynamically-registrable software interrupt, which is run at (or close 1438 to) a given time. When running, it is just like a tasklet (in fact, they 1439 are called from the ``TIMER_SOFTIRQ``). 1440 1441UP 1442 Uni-Processor: Non-SMP. (``CONFIG_SMP=n``). 1443 1444User Context 1445 The kernel executing on behalf of a particular process (ie. a system 1446 call or trap) or kernel thread. You can tell which process with the 1447 ``current`` macro.) Not to be confused with userspace. Can be 1448 interrupted by software or hardware interrupts. 1449 1450Userspace 1451 A process executing its own code outside the kernel. 1452