1.. SPDX-License-Identifier: GPL-2.0
2
3==========================
4XFS Delayed Logging Design
5==========================
6
7Introduction to Re-logging in XFS
8=================================
9
10XFS logging is a combination of logical and physical logging. Some objects,
11such as inodes and dquots, are logged in logical format where the details
12logged are made up of the changes to in-core structures rather than on-disk
13structures. Other objects - typically buffers - have their physical changes
14logged. The reason for these differences is to reduce the amount of log space
15required for objects that are frequently logged. Some parts of inodes are more
16frequently logged than others, and inodes are typically more frequently logged
17than any other object (except maybe the superblock buffer) so keeping the
18amount of metadata logged low is of prime importance.
19
20The reason that this is such a concern is that XFS allows multiple separate
21modifications to a single object to be carried in the log at any given time.
22This allows the log to avoid needing to flush each change to disk before
23recording a new change to the object. XFS does this via a method called
24"re-logging". Conceptually, this is quite simple - all it requires is that any
25new change to the object is recorded with a *new copy* of all the existing
26changes in the new transaction that is written to the log.
27
28That is, if we have a sequence of changes A through to F, and the object was
29written to disk after change D, we would see in the log the following series
30of transactions, their contents and the log sequence number (LSN) of the
31transaction::
32
33	Transaction		Contents	LSN
34	   A			   A		   X
35	   B			  A+B		  X+n
36	   C			 A+B+C		 X+n+m
37	   D			A+B+C+D		X+n+m+o
38	    <object written to disk>
39	   E			   E		   Y (> X+n+m+o)
40	   F			  E+F		  Y+p
41
42In other words, each time an object is relogged, the new transaction contains
43the aggregation of all the previous changes currently held only in the log.
44
45This relogging technique also allows objects to be moved forward in the log so
46that an object being relogged does not prevent the tail of the log from ever
47moving forward.  This can be seen in the table above by the changing
48(increasing) LSN of each subsequent transaction - the LSN is effectively a
49direct encoding of the location in the log of the transaction.
50
51This relogging is also used to implement long-running, multiple-commit
52transactions.  These transaction are known as rolling transactions, and require
53a special log reservation known as a permanent transaction reservation. A
54typical example of a rolling transaction is the removal of extents from an
55inode which can only be done at a rate of two extents per transaction because
56of reservation size limitations. Hence a rolling extent removal transaction
57keeps relogging the inode and btree buffers as they get modified in each
58removal operation. This keeps them moving forward in the log as the operation
59progresses, ensuring that current operation never gets blocked by itself if the
60log wraps around.
61
62Hence it can be seen that the relogging operation is fundamental to the correct
63working of the XFS journalling subsystem. From the above description, most
64people should be able to see why the XFS metadata operations writes so much to
65the log - repeated operations to the same objects write the same changes to
66the log over and over again. Worse is the fact that objects tend to get
67dirtier as they get relogged, so each subsequent transaction is writing more
68metadata into the log.
69
70Another feature of the XFS transaction subsystem is that most transactions are
71asynchronous. That is, they don't commit to disk until either a log buffer is
72filled (a log buffer can hold multiple transactions) or a synchronous operation
73forces the log buffers holding the transactions to disk. This means that XFS is
74doing aggregation of transactions in memory - batching them, if you like - to
75minimise the impact of the log IO on transaction throughput.
76
77The limitation on asynchronous transaction throughput is the number and size of
78log buffers made available by the log manager. By default there are 8 log
79buffers available and the size of each is 32kB - the size can be increased up
80to 256kB by use of a mount option.
81
82Effectively, this gives us the maximum bound of outstanding metadata changes
83that can be made to the filesystem at any point in time - if all the log
84buffers are full and under IO, then no more transactions can be committed until
85the current batch completes. It is now common for a single current CPU core to
86be to able to issue enough transactions to keep the log buffers full and under
87IO permanently. Hence the XFS journalling subsystem can be considered to be IO
88bound.
89
90Delayed Logging: Concepts
91=========================
92
93The key thing to note about the asynchronous logging combined with the
94relogging technique XFS uses is that we can be relogging changed objects
95multiple times before they are committed to disk in the log buffers. If we
96return to the previous relogging example, it is entirely possible that
97transactions A through D are committed to disk in the same log buffer.
98
99That is, a single log buffer may contain multiple copies of the same object,
100but only one of those copies needs to be there - the last one "D", as it
101contains all the changes from the previous changes. In other words, we have one
102necessary copy in the log buffer, and three stale copies that are simply
103wasting space. When we are doing repeated operations on the same set of
104objects, these "stale objects" can be over 90% of the space used in the log
105buffers. It is clear that reducing the number of stale objects written to the
106log would greatly reduce the amount of metadata we write to the log, and this
107is the fundamental goal of delayed logging.
108
109From a conceptual point of view, XFS is already doing relogging in memory (where
110memory == log buffer), only it is doing it extremely inefficiently. It is using
111logical to physical formatting to do the relogging because there is no
112infrastructure to keep track of logical changes in memory prior to physically
113formatting the changes in a transaction to the log buffer. Hence we cannot avoid
114accumulating stale objects in the log buffers.
115
116Delayed logging is the name we've given to keeping and tracking transactional
117changes to objects in memory outside the log buffer infrastructure. Because of
118the relogging concept fundamental to the XFS journalling subsystem, this is
119actually relatively easy to do - all the changes to logged items are already
120tracked in the current infrastructure. The big problem is how to accumulate
121them and get them to the log in a consistent, recoverable manner.
122Describing the problems and how they have been solved is the focus of this
123document.
124
125One of the key changes that delayed logging makes to the operation of the
126journalling subsystem is that it disassociates the amount of outstanding
127metadata changes from the size and number of log buffers available. In other
128words, instead of there only being a maximum of 2MB of transaction changes not
129written to the log at any point in time, there may be a much greater amount
130being accumulated in memory. Hence the potential for loss of metadata on a
131crash is much greater than for the existing logging mechanism.
132
133It should be noted that this does not change the guarantee that log recovery
134will result in a consistent filesystem. What it does mean is that as far as the
135recovered filesystem is concerned, there may be many thousands of transactions
136that simply did not occur as a result of the crash. This makes it even more
137important that applications that care about their data use fsync() where they
138need to ensure application level data integrity is maintained.
139
140It should be noted that delayed logging is not an innovative new concept that
141warrants rigorous proofs to determine whether it is correct or not. The method
142of accumulating changes in memory for some period before writing them to the
143log is used effectively in many filesystems including ext3 and ext4. Hence
144no time is spent in this document trying to convince the reader that the
145concept is sound. Instead it is simply considered a "solved problem" and as
146such implementing it in XFS is purely an exercise in software engineering.
147
148The fundamental requirements for delayed logging in XFS are simple:
149
150	1. Reduce the amount of metadata written to the log by at least
151	   an order of magnitude.
152	2. Supply sufficient statistics to validate Requirement #1.
153	3. Supply sufficient new tracing infrastructure to be able to debug
154	   problems with the new code.
155	4. No on-disk format change (metadata or log format).
156	5. Enable and disable with a mount option.
157	6. No performance regressions for synchronous transaction workloads.
158
159Delayed Logging: Design
160=======================
161
162Storing Changes
163---------------
164
165The problem with accumulating changes at a logical level (i.e. just using the
166existing log item dirty region tracking) is that when it comes to writing the
167changes to the log buffers, we need to ensure that the object we are formatting
168is not changing while we do this. This requires locking the object to prevent
169concurrent modification. Hence flushing the logical changes to the log would
170require us to lock every object, format them, and then unlock them again.
171
172This introduces lots of scope for deadlocks with transactions that are already
173running. For example, a transaction has object A locked and modified, but needs
174the delayed logging tracking lock to commit the transaction. However, the
175flushing thread has the delayed logging tracking lock already held, and is
176trying to get the lock on object A to flush it to the log buffer. This appears
177to be an unsolvable deadlock condition, and it was solving this problem that
178was the barrier to implementing delayed logging for so long.
179
180The solution is relatively simple - it just took a long time to recognise it.
181Put simply, the current logging code formats the changes to each item into an
182vector array that points to the changed regions in the item. The log write code
183simply copies the memory these vectors point to into the log buffer during
184transaction commit while the item is locked in the transaction. Instead of
185using the log buffer as the destination of the formatting code, we can use an
186allocated memory buffer big enough to fit the formatted vector.
187
188If we then copy the vector into the memory buffer and rewrite the vector to
189point to the memory buffer rather than the object itself, we now have a copy of
190the changes in a format that is compatible with the log buffer writing code.
191that does not require us to lock the item to access. This formatting and
192rewriting can all be done while the object is locked during transaction commit,
193resulting in a vector that is transactionally consistent and can be accessed
194without needing to lock the owning item.
195
196Hence we avoid the need to lock items when we need to flush outstanding
197asynchronous transactions to the log. The differences between the existing
198formatting method and the delayed logging formatting can be seen in the
199diagram below.
200
201Current format log vector::
202
203    Object    +---------------------------------------------+
204    Vector 1      +----+
205    Vector 2                    +----+
206    Vector 3                                   +----------+
207
208After formatting::
209
210    Log Buffer    +-V1-+-V2-+----V3----+
211
212Delayed logging vector::
213
214    Object    +---------------------------------------------+
215    Vector 1      +----+
216    Vector 2                    +----+
217    Vector 3                                   +----------+
218
219After formatting::
220
221    Memory Buffer +-V1-+-V2-+----V3----+
222    Vector 1      +----+
223    Vector 2           +----+
224    Vector 3                +----------+
225
226The memory buffer and associated vector need to be passed as a single object,
227but still need to be associated with the parent object so if the object is
228relogged we can replace the current memory buffer with a new memory buffer that
229contains the latest changes.
230
231The reason for keeping the vector around after we've formatted the memory
232buffer is to support splitting vectors across log buffer boundaries correctly.
233If we don't keep the vector around, we do not know where the region boundaries
234are in the item, so we'd need a new encapsulation method for regions in the log
235buffer writing (i.e. double encapsulation). This would be an on-disk format
236change and as such is not desirable.  It also means we'd have to write the log
237region headers in the formatting stage, which is problematic as there is per
238region state that needs to be placed into the headers during the log write.
239
240Hence we need to keep the vector, but by attaching the memory buffer to it and
241rewriting the vector addresses to point at the memory buffer we end up with a
242self-describing object that can be passed to the log buffer write code to be
243handled in exactly the same manner as the existing log vectors are handled.
244Hence we avoid needing a new on-disk format to handle items that have been
245relogged in memory.
246
247
248Tracking Changes
249----------------
250
251Now that we can record transactional changes in memory in a form that allows
252them to be used without limitations, we need to be able to track and accumulate
253them so that they can be written to the log at some later point in time.  The
254log item is the natural place to store this vector and buffer, and also makes sense
255to be the object that is used to track committed objects as it will always
256exist once the object has been included in a transaction.
257
258The log item is already used to track the log items that have been written to
259the log but not yet written to disk. Such log items are considered "active"
260and as such are stored in the Active Item List (AIL) which is a LSN-ordered
261double linked list. Items are inserted into this list during log buffer IO
262completion, after which they are unpinned and can be written to disk. An object
263that is in the AIL can be relogged, which causes the object to be pinned again
264and then moved forward in the AIL when the log buffer IO completes for that
265transaction.
266
267Essentially, this shows that an item that is in the AIL can still be modified
268and relogged, so any tracking must be separate to the AIL infrastructure. As
269such, we cannot reuse the AIL list pointers for tracking committed items, nor
270can we store state in any field that is protected by the AIL lock. Hence the
271committed item tracking needs it's own locks, lists and state fields in the log
272item.
273
274Similar to the AIL, tracking of committed items is done through a new list
275called the Committed Item List (CIL).  The list tracks log items that have been
276committed and have formatted memory buffers attached to them. It tracks objects
277in transaction commit order, so when an object is relogged it is removed from
278it's place in the list and re-inserted at the tail. This is entirely arbitrary
279and done to make it easy for debugging - the last items in the list are the
280ones that are most recently modified. Ordering of the CIL is not necessary for
281transactional integrity (as discussed in the next section) so the ordering is
282done for convenience/sanity of the developers.
283
284
285Delayed Logging: Checkpoints
286----------------------------
287
288When we have a log synchronisation event, commonly known as a "log force",
289all the items in the CIL must be written into the log via the log buffers.
290We need to write these items in the order that they exist in the CIL, and they
291need to be written as an atomic transaction. The need for all the objects to be
292written as an atomic transaction comes from the requirements of relogging and
293log replay - all the changes in all the objects in a given transaction must
294either be completely replayed during log recovery, or not replayed at all. If
295a transaction is not replayed because it is not complete in the log, then
296no later transactions should be replayed, either.
297
298To fulfill this requirement, we need to write the entire CIL in a single log
299transaction. Fortunately, the XFS log code has no fixed limit on the size of a
300transaction, nor does the log replay code. The only fundamental limit is that
301the transaction cannot be larger than just under half the size of the log.  The
302reason for this limit is that to find the head and tail of the log, there must
303be at least one complete transaction in the log at any given time. If a
304transaction is larger than half the log, then there is the possibility that a
305crash during the write of a such a transaction could partially overwrite the
306only complete previous transaction in the log. This will result in a recovery
307failure and an inconsistent filesystem and hence we must enforce the maximum
308size of a checkpoint to be slightly less than a half the log.
309
310Apart from this size requirement, a checkpoint transaction looks no different
311to any other transaction - it contains a transaction header, a series of
312formatted log items and a commit record at the tail. From a recovery
313perspective, the checkpoint transaction is also no different - just a lot
314bigger with a lot more items in it. The worst case effect of this is that we
315might need to tune the recovery transaction object hash size.
316
317Because the checkpoint is just another transaction and all the changes to log
318items are stored as log vectors, we can use the existing log buffer writing
319code to write the changes into the log. To do this efficiently, we need to
320minimise the time we hold the CIL locked while writing the checkpoint
321transaction. The current log write code enables us to do this easily with the
322way it separates the writing of the transaction contents (the log vectors) from
323the transaction commit record, but tracking this requires us to have a
324per-checkpoint context that travels through the log write process through to
325checkpoint completion.
326
327Hence a checkpoint has a context that tracks the state of the current
328checkpoint from initiation to checkpoint completion. A new context is initiated
329at the same time a checkpoint transaction is started. That is, when we remove
330all the current items from the CIL during a checkpoint operation, we move all
331those changes into the current checkpoint context. We then initialise a new
332context and attach that to the CIL for aggregation of new transactions.
333
334This allows us to unlock the CIL immediately after transfer of all the
335committed items and effectively allow new transactions to be issued while we
336are formatting the checkpoint into the log. It also allows concurrent
337checkpoints to be written into the log buffers in the case of log force heavy
338workloads, just like the existing transaction commit code does. This, however,
339requires that we strictly order the commit records in the log so that
340checkpoint sequence order is maintained during log replay.
341
342To ensure that we can be writing an item into a checkpoint transaction at
343the same time another transaction modifies the item and inserts the log item
344into the new CIL, then checkpoint transaction commit code cannot use log items
345to store the list of log vectors that need to be written into the transaction.
346Hence log vectors need to be able to be chained together to allow them to be
347detached from the log items. That is, when the CIL is flushed the memory
348buffer and log vector attached to each log item needs to be attached to the
349checkpoint context so that the log item can be released. In diagrammatic form,
350the CIL would look like this before the flush::
351
352	CIL Head
353	   |
354	   V
355	Log Item <-> log vector 1	-> memory buffer
356	   |				-> vector array
357	   V
358	Log Item <-> log vector 2	-> memory buffer
359	   |				-> vector array
360	   V
361	......
362	   |
363	   V
364	Log Item <-> log vector N-1	-> memory buffer
365	   |				-> vector array
366	   V
367	Log Item <-> log vector N	-> memory buffer
368					-> vector array
369
370And after the flush the CIL head is empty, and the checkpoint context log
371vector list would look like::
372
373	Checkpoint Context
374	   |
375	   V
376	log vector 1	-> memory buffer
377	   |		-> vector array
378	   |		-> Log Item
379	   V
380	log vector 2	-> memory buffer
381	   |		-> vector array
382	   |		-> Log Item
383	   V
384	......
385	   |
386	   V
387	log vector N-1	-> memory buffer
388	   |		-> vector array
389	   |		-> Log Item
390	   V
391	log vector N	-> memory buffer
392			-> vector array
393			-> Log Item
394
395Once this transfer is done, the CIL can be unlocked and new transactions can
396start, while the checkpoint flush code works over the log vector chain to
397commit the checkpoint.
398
399Once the checkpoint is written into the log buffers, the checkpoint context is
400attached to the log buffer that the commit record was written to along with a
401completion callback. Log IO completion will call that callback, which can then
402run transaction committed processing for the log items (i.e. insert into AIL
403and unpin) in the log vector chain and then free the log vector chain and
404checkpoint context.
405
406Discussion Point: I am uncertain as to whether the log item is the most
407efficient way to track vectors, even though it seems like the natural way to do
408it. The fact that we walk the log items (in the CIL) just to chain the log
409vectors and break the link between the log item and the log vector means that
410we take a cache line hit for the log item list modification, then another for
411the log vector chaining. If we track by the log vectors, then we only need to
412break the link between the log item and the log vector, which means we should
413dirty only the log item cachelines. Normally I wouldn't be concerned about one
414vs two dirty cachelines except for the fact I've seen upwards of 80,000 log
415vectors in one checkpoint transaction. I'd guess this is a "measure and
416compare" situation that can be done after a working and reviewed implementation
417is in the dev tree....
418
419Delayed Logging: Checkpoint Sequencing
420--------------------------------------
421
422One of the key aspects of the XFS transaction subsystem is that it tags
423committed transactions with the log sequence number of the transaction commit.
424This allows transactions to be issued asynchronously even though there may be
425future operations that cannot be completed until that transaction is fully
426committed to the log. In the rare case that a dependent operation occurs (e.g.
427re-using a freed metadata extent for a data extent), a special, optimised log
428force can be issued to force the dependent transaction to disk immediately.
429
430To do this, transactions need to record the LSN of the commit record of the
431transaction. This LSN comes directly from the log buffer the transaction is
432written into. While this works just fine for the existing transaction
433mechanism, it does not work for delayed logging because transactions are not
434written directly into the log buffers. Hence some other method of sequencing
435transactions is required.
436
437As discussed in the checkpoint section, delayed logging uses per-checkpoint
438contexts, and as such it is simple to assign a sequence number to each
439checkpoint. Because the switching of checkpoint contexts must be done
440atomically, it is simple to ensure that each new context has a monotonically
441increasing sequence number assigned to it without the need for an external
442atomic counter - we can just take the current context sequence number and add
443one to it for the new context.
444
445Then, instead of assigning a log buffer LSN to the transaction commit LSN
446during the commit, we can assign the current checkpoint sequence. This allows
447operations that track transactions that have not yet completed know what
448checkpoint sequence needs to be committed before they can continue. As a
449result, the code that forces the log to a specific LSN now needs to ensure that
450the log forces to a specific checkpoint.
451
452To ensure that we can do this, we need to track all the checkpoint contexts
453that are currently committing to the log. When we flush a checkpoint, the
454context gets added to a "committing" list which can be searched. When a
455checkpoint commit completes, it is removed from the committing list. Because
456the checkpoint context records the LSN of the commit record for the checkpoint,
457we can also wait on the log buffer that contains the commit record, thereby
458using the existing log force mechanisms to execute synchronous forces.
459
460It should be noted that the synchronous forces may need to be extended with
461mitigation algorithms similar to the current log buffer code to allow
462aggregation of multiple synchronous transactions if there are already
463synchronous transactions being flushed. Investigation of the performance of the
464current design is needed before making any decisions here.
465
466The main concern with log forces is to ensure that all the previous checkpoints
467are also committed to disk before the one we need to wait for. Therefore we
468need to check that all the prior contexts in the committing list are also
469complete before waiting on the one we need to complete. We do this
470synchronisation in the log force code so that we don't need to wait anywhere
471else for such serialisation - it only matters when we do a log force.
472
473The only remaining complexity is that a log force now also has to handle the
474case where the forcing sequence number is the same as the current context. That
475is, we need to flush the CIL and potentially wait for it to complete. This is a
476simple addition to the existing log forcing code to check the sequence numbers
477and push if required. Indeed, placing the current sequence checkpoint flush in
478the log force code enables the current mechanism for issuing synchronous
479transactions to remain untouched (i.e. commit an asynchronous transaction, then
480force the log at the LSN of that transaction) and so the higher level code
481behaves the same regardless of whether delayed logging is being used or not.
482
483Delayed Logging: Checkpoint Log Space Accounting
484------------------------------------------------
485
486The big issue for a checkpoint transaction is the log space reservation for the
487transaction. We don't know how big a checkpoint transaction is going to be
488ahead of time, nor how many log buffers it will take to write out, nor the
489number of split log vector regions are going to be used. We can track the
490amount of log space required as we add items to the commit item list, but we
491still need to reserve the space in the log for the checkpoint.
492
493A typical transaction reserves enough space in the log for the worst case space
494usage of the transaction. The reservation accounts for log record headers,
495transaction and region headers, headers for split regions, buffer tail padding,
496etc. as well as the actual space for all the changed metadata in the
497transaction. While some of this is fixed overhead, much of it is dependent on
498the size of the transaction and the number of regions being logged (the number
499of log vectors in the transaction).
500
501An example of the differences would be logging directory changes versus logging
502inode changes. If you modify lots of inode cores (e.g. ``chmod -R g+w *``), then
503there are lots of transactions that only contain an inode core and an inode log
504format structure. That is, two vectors totaling roughly 150 bytes. If we modify
50510,000 inodes, we have about 1.5MB of metadata to write in 20,000 vectors. Each
506vector is 12 bytes, so the total to be logged is approximately 1.75MB. In
507comparison, if we are logging full directory buffers, they are typically 4KB
508each, so we in 1.5MB of directory buffers we'd have roughly 400 buffers and a
509buffer format structure for each buffer - roughly 800 vectors or 1.51MB total
510space.  From this, it should be obvious that a static log space reservation is
511not particularly flexible and is difficult to select the "optimal value" for
512all workloads.
513
514Further, if we are going to use a static reservation, which bit of the entire
515reservation does it cover? We account for space used by the transaction
516reservation by tracking the space currently used by the object in the CIL and
517then calculating the increase or decrease in space used as the object is
518relogged. This allows for a checkpoint reservation to only have to account for
519log buffer metadata used such as log header records.
520
521However, even using a static reservation for just the log metadata is
522problematic. Typically log record headers use at least 16KB of log space per
5231MB of log space consumed (512 bytes per 32k) and the reservation needs to be
524large enough to handle arbitrary sized checkpoint transactions. This
525reservation needs to be made before the checkpoint is started, and we need to
526be able to reserve the space without sleeping.  For a 8MB checkpoint, we need a
527reservation of around 150KB, which is a non-trivial amount of space.
528
529A static reservation needs to manipulate the log grant counters - we can take a
530permanent reservation on the space, but we still need to make sure we refresh
531the write reservation (the actual space available to the transaction) after
532every checkpoint transaction completion. Unfortunately, if this space is not
533available when required, then the regrant code will sleep waiting for it.
534
535The problem with this is that it can lead to deadlocks as we may need to commit
536checkpoints to be able to free up log space (refer back to the description of
537rolling transactions for an example of this).  Hence we *must* always have
538space available in the log if we are to use static reservations, and that is
539very difficult and complex to arrange. It is possible to do, but there is a
540simpler way.
541
542The simpler way of doing this is tracking the entire log space used by the
543items in the CIL and using this to dynamically calculate the amount of log
544space required by the log metadata. If this log metadata space changes as a
545result of a transaction commit inserting a new memory buffer into the CIL, then
546the difference in space required is removed from the transaction that causes
547the change. Transactions at this level will *always* have enough space
548available in their reservation for this as they have already reserved the
549maximal amount of log metadata space they require, and such a delta reservation
550will always be less than or equal to the maximal amount in the reservation.
551
552Hence we can grow the checkpoint transaction reservation dynamically as items
553are added to the CIL and avoid the need for reserving and regranting log space
554up front. This avoids deadlocks and removes a blocking point from the
555checkpoint flush code.
556
557As mentioned early, transactions can't grow to more than half the size of the
558log. Hence as part of the reservation growing, we need to also check the size
559of the reservation against the maximum allowed transaction size. If we reach
560the maximum threshold, we need to push the CIL to the log. This is effectively
561a "background flush" and is done on demand. This is identical to
562a CIL push triggered by a log force, only that there is no waiting for the
563checkpoint commit to complete. This background push is checked and executed by
564transaction commit code.
565
566If the transaction subsystem goes idle while we still have items in the CIL,
567they will be flushed by the periodic log force issued by the xfssyncd. This log
568force will push the CIL to disk, and if the transaction subsystem stays idle,
569allow the idle log to be covered (effectively marked clean) in exactly the same
570manner that is done for the existing logging method. A discussion point is
571whether this log force needs to be done more frequently than the current rate
572which is once every 30s.
573
574
575Delayed Logging: Log Item Pinning
576---------------------------------
577
578Currently log items are pinned during transaction commit while the items are
579still locked. This happens just after the items are formatted, though it could
580be done any time before the items are unlocked. The result of this mechanism is
581that items get pinned once for every transaction that is committed to the log
582buffers. Hence items that are relogged in the log buffers will have a pin count
583for every outstanding transaction they were dirtied in. When each of these
584transactions is completed, they will unpin the item once. As a result, the item
585only becomes unpinned when all the transactions complete and there are no
586pending transactions. Thus the pinning and unpinning of a log item is symmetric
587as there is a 1:1 relationship with transaction commit and log item completion.
588
589For delayed logging, however, we have an asymmetric transaction commit to
590completion relationship. Every time an object is relogged in the CIL it goes
591through the commit process without a corresponding completion being registered.
592That is, we now have a many-to-one relationship between transaction commit and
593log item completion. The result of this is that pinning and unpinning of the
594log items becomes unbalanced if we retain the "pin on transaction commit, unpin
595on transaction completion" model.
596
597To keep pin/unpin symmetry, the algorithm needs to change to a "pin on
598insertion into the CIL, unpin on checkpoint completion". In other words, the
599pinning and unpinning becomes symmetric around a checkpoint context. We have to
600pin the object the first time it is inserted into the CIL - if it is already in
601the CIL during a transaction commit, then we do not pin it again. Because there
602can be multiple outstanding checkpoint contexts, we can still see elevated pin
603counts, but as each checkpoint completes the pin count will retain the correct
604value according to it's context.
605
606Just to make matters more slightly more complex, this checkpoint level context
607for the pin count means that the pinning of an item must take place under the
608CIL commit/flush lock. If we pin the object outside this lock, we cannot
609guarantee which context the pin count is associated with. This is because of
610the fact pinning the item is dependent on whether the item is present in the
611current CIL or not. If we don't pin the CIL first before we check and pin the
612object, we have a race with CIL being flushed between the check and the pin
613(or not pinning, as the case may be). Hence we must hold the CIL flush/commit
614lock to guarantee that we pin the items correctly.
615
616Delayed Logging: Concurrent Scalability
617---------------------------------------
618
619A fundamental requirement for the CIL is that accesses through transaction
620commits must scale to many concurrent commits. The current transaction commit
621code does not break down even when there are transactions coming from 2048
622processors at once. The current transaction code does not go any faster than if
623there was only one CPU using it, but it does not slow down either.
624
625As a result, the delayed logging transaction commit code needs to be designed
626for concurrency from the ground up. It is obvious that there are serialisation
627points in the design - the three important ones are:
628
629	1. Locking out new transaction commits while flushing the CIL
630	2. Adding items to the CIL and updating item space accounting
631	3. Checkpoint commit ordering
632
633Looking at the transaction commit and CIL flushing interactions, it is clear
634that we have a many-to-one interaction here. That is, the only restriction on
635the number of concurrent transactions that can be trying to commit at once is
636the amount of space available in the log for their reservations. The practical
637limit here is in the order of several hundred concurrent transactions for a
638128MB log, which means that it is generally one per CPU in a machine.
639
640The amount of time a transaction commit needs to hold out a flush is a
641relatively long period of time - the pinning of log items needs to be done
642while we are holding out a CIL flush, so at the moment that means it is held
643across the formatting of the objects into memory buffers (i.e. while memcpy()s
644are in progress). Ultimately a two pass algorithm where the formatting is done
645separately to the pinning of objects could be used to reduce the hold time of
646the transaction commit side.
647
648Because of the number of potential transaction commit side holders, the lock
649really needs to be a sleeping lock - if the CIL flush takes the lock, we do not
650want every other CPU in the machine spinning on the CIL lock. Given that
651flushing the CIL could involve walking a list of tens of thousands of log
652items, it will get held for a significant time and so spin contention is a
653significant concern. Preventing lots of CPUs spinning doing nothing is the
654main reason for choosing a sleeping lock even though nothing in either the
655transaction commit or CIL flush side sleeps with the lock held.
656
657It should also be noted that CIL flushing is also a relatively rare operation
658compared to transaction commit for asynchronous transaction workloads - only
659time will tell if using a read-write semaphore for exclusion will limit
660transaction commit concurrency due to cache line bouncing of the lock on the
661read side.
662
663The second serialisation point is on the transaction commit side where items
664are inserted into the CIL. Because transactions can enter this code
665concurrently, the CIL needs to be protected separately from the above
666commit/flush exclusion. It also needs to be an exclusive lock but it is only
667held for a very short time and so a spin lock is appropriate here. It is
668possible that this lock will become a contention point, but given the short
669hold time once per transaction I think that contention is unlikely.
670
671The final serialisation point is the checkpoint commit record ordering code
672that is run as part of the checkpoint commit and log force sequencing. The code
673path that triggers a CIL flush (i.e. whatever triggers the log force) will enter
674an ordering loop after writing all the log vectors into the log buffers but
675before writing the commit record. This loop walks the list of committing
676checkpoints and needs to block waiting for checkpoints to complete their commit
677record write. As a result it needs a lock and a wait variable. Log force
678sequencing also requires the same lock, list walk, and blocking mechanism to
679ensure completion of checkpoints.
680
681These two sequencing operations can use the mechanism even though the
682events they are waiting for are different. The checkpoint commit record
683sequencing needs to wait until checkpoint contexts contain a commit LSN
684(obtained through completion of a commit record write) while log force
685sequencing needs to wait until previous checkpoint contexts are removed from
686the committing list (i.e. they've completed). A simple wait variable and
687broadcast wakeups (thundering herds) has been used to implement these two
688serialisation queues. They use the same lock as the CIL, too. If we see too
689much contention on the CIL lock, or too many context switches as a result of
690the broadcast wakeups these operations can be put under a new spinlock and
691given separate wait lists to reduce lock contention and the number of processes
692woken by the wrong event.
693
694
695Lifecycle Changes
696-----------------
697
698The existing log item life cycle is as follows::
699
700	1. Transaction allocate
701	2. Transaction reserve
702	3. Lock item
703	4. Join item to transaction
704		If not already attached,
705			Allocate log item
706			Attach log item to owner item
707		Attach log item to transaction
708	5. Modify item
709		Record modifications in log item
710	6. Transaction commit
711		Pin item in memory
712		Format item into log buffer
713		Write commit LSN into transaction
714		Unlock item
715		Attach transaction to log buffer
716
717	<log buffer IO dispatched>
718	<log buffer IO completes>
719
720	7. Transaction completion
721		Mark log item committed
722		Insert log item into AIL
723			Write commit LSN into log item
724		Unpin log item
725	8. AIL traversal
726		Lock item
727		Mark log item clean
728		Flush item to disk
729
730	<item IO completion>
731
732	9. Log item removed from AIL
733		Moves log tail
734		Item unlocked
735
736Essentially, steps 1-6 operate independently from step 7, which is also
737independent of steps 8-9. An item can be locked in steps 1-6 or steps 8-9
738at the same time step 7 is occurring, but only steps 1-6 or 8-9 can occur
739at the same time. If the log item is in the AIL or between steps 6 and 7
740and steps 1-6 are re-entered, then the item is relogged. Only when steps 8-9
741are entered and completed is the object considered clean.
742
743With delayed logging, there are new steps inserted into the life cycle::
744
745	1. Transaction allocate
746	2. Transaction reserve
747	3. Lock item
748	4. Join item to transaction
749		If not already attached,
750			Allocate log item
751			Attach log item to owner item
752		Attach log item to transaction
753	5. Modify item
754		Record modifications in log item
755	6. Transaction commit
756		Pin item in memory if not pinned in CIL
757		Format item into log vector + buffer
758		Attach log vector and buffer to log item
759		Insert log item into CIL
760		Write CIL context sequence into transaction
761		Unlock item
762
763	<next log force>
764
765	7. CIL push
766		lock CIL flush
767		Chain log vectors and buffers together
768		Remove items from CIL
769		unlock CIL flush
770		write log vectors into log
771		sequence commit records
772		attach checkpoint context to log buffer
773
774	<log buffer IO dispatched>
775	<log buffer IO completes>
776
777	8. Checkpoint completion
778		Mark log item committed
779		Insert item into AIL
780			Write commit LSN into log item
781		Unpin log item
782	9. AIL traversal
783		Lock item
784		Mark log item clean
785		Flush item to disk
786	<item IO completion>
787	10. Log item removed from AIL
788		Moves log tail
789		Item unlocked
790
791From this, it can be seen that the only life cycle differences between the two
792logging methods are in the middle of the life cycle - they still have the same
793beginning and end and execution constraints. The only differences are in the
794committing of the log items to the log itself and the completion processing.
795Hence delayed logging should not introduce any constraints on log item
796behaviour, allocation or freeing that don't already exist.
797
798As a result of this zero-impact "insertion" of delayed logging infrastructure
799and the design of the internal structures to avoid on disk format changes, we
800can basically switch between delayed logging and the existing mechanism with a
801mount option. Fundamentally, there is no reason why the log manager would not
802be able to swap methods automatically and transparently depending on load
803characteristics, but this should not be necessary if delayed logging works as
804designed.
805