1# SPDX-License-Identifier: GPL-2.0 2%YAML 1.2 3--- 4$id: http://devicetree.org/schemas/gpu/vivante,gc.yaml# 5$schema: http://devicetree.org/meta-schemas/core.yaml# 6 7title: Vivante GPU Bindings 8 9description: Vivante GPU core devices 10 11maintainers: 12 - Lucas Stach <l.stach@pengutronix.de> 13 14properties: 15 compatible: 16 const: vivante,gc 17 18 reg: 19 maxItems: 1 20 21 interrupts: 22 maxItems: 1 23 24 clocks: 25 items: 26 - description: AXI/master interface clock 27 - description: GPU core clock 28 - description: Shader clock (only required if GPU has feature PIPE_3D) 29 - description: AHB/slave interface clock (only required if GPU can gate 30 slave interface independently) 31 minItems: 1 32 maxItems: 4 33 34 clock-names: 35 items: 36 enum: [ bus, core, shader, reg ] 37 minItems: 1 38 maxItems: 4 39 40 resets: 41 maxItems: 1 42 43 power-domains: 44 maxItems: 1 45 46required: 47 - compatible 48 - reg 49 - interrupts 50 - clocks 51 - clock-names 52 53additionalProperties: false 54 55examples: 56 - | 57 #include <dt-bindings/clock/imx6qdl-clock.h> 58 #include <dt-bindings/interrupt-controller/arm-gic.h> 59 gpu@130000 { 60 compatible = "vivante,gc"; 61 reg = <0x00130000 0x4000>; 62 interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>; 63 clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>, 64 <&clks IMX6QDL_CLK_GPU3D_CORE>, 65 <&clks IMX6QDL_CLK_GPU3D_SHADER>; 66 clock-names = "bus", "core", "shader"; 67 power-domains = <&gpc 1>; 68 }; 69 70... 71