1*8a5f34efSLei Wen /* deflate.h -- internal compression state 2*8a5f34efSLei Wen * Copyright (C) 1995-2010 Jean-loup Gailly 3*8a5f34efSLei Wen * For conditions of distribution and use, see copyright notice in zlib.h 4*8a5f34efSLei Wen */ 5*8a5f34efSLei Wen 6*8a5f34efSLei Wen /* WARNING: this file should *not* be used by applications. It is 7*8a5f34efSLei Wen part of the implementation of the compression library and is 8*8a5f34efSLei Wen subject to change. Applications should only use zlib.h. 9*8a5f34efSLei Wen */ 10*8a5f34efSLei Wen 11*8a5f34efSLei Wen /* @(#) $Id$ */ 12*8a5f34efSLei Wen 13*8a5f34efSLei Wen #ifndef DEFLATE_H 14*8a5f34efSLei Wen #define DEFLATE_H 15*8a5f34efSLei Wen 16*8a5f34efSLei Wen #include "zutil.h" 17*8a5f34efSLei Wen 18*8a5f34efSLei Wen /* define NO_GZIP when compiling if you want to disable gzip header and 19*8a5f34efSLei Wen trailer creation by deflate(). NO_GZIP would be used to avoid linking in 20*8a5f34efSLei Wen the crc code when it is not needed. For shared libraries, gzip encoding 21*8a5f34efSLei Wen should be left enabled. */ 22*8a5f34efSLei Wen #ifndef NO_GZIP 23*8a5f34efSLei Wen # define GZIP 24*8a5f34efSLei Wen #endif 25*8a5f34efSLei Wen 26*8a5f34efSLei Wen /* =========================================================================== 27*8a5f34efSLei Wen * Internal compression state. 28*8a5f34efSLei Wen */ 29*8a5f34efSLei Wen 30*8a5f34efSLei Wen #define LENGTH_CODES 29 31*8a5f34efSLei Wen /* number of length codes, not counting the special END_BLOCK code */ 32*8a5f34efSLei Wen 33*8a5f34efSLei Wen #define LITERALS 256 34*8a5f34efSLei Wen /* number of literal bytes 0..255 */ 35*8a5f34efSLei Wen 36*8a5f34efSLei Wen #define L_CODES (LITERALS+1+LENGTH_CODES) 37*8a5f34efSLei Wen /* number of Literal or Length codes, including the END_BLOCK code */ 38*8a5f34efSLei Wen 39*8a5f34efSLei Wen #define D_CODES 30 40*8a5f34efSLei Wen /* number of distance codes */ 41*8a5f34efSLei Wen 42*8a5f34efSLei Wen #define BL_CODES 19 43*8a5f34efSLei Wen /* number of codes used to transfer the bit lengths */ 44*8a5f34efSLei Wen 45*8a5f34efSLei Wen #define HEAP_SIZE (2*L_CODES+1) 46*8a5f34efSLei Wen /* maximum heap size */ 47*8a5f34efSLei Wen 48*8a5f34efSLei Wen #define MAX_BITS 15 49*8a5f34efSLei Wen /* All codes must not exceed MAX_BITS bits */ 50*8a5f34efSLei Wen 51*8a5f34efSLei Wen #define INIT_STATE 42 52*8a5f34efSLei Wen #define EXTRA_STATE 69 53*8a5f34efSLei Wen #define NAME_STATE 73 54*8a5f34efSLei Wen #define COMMENT_STATE 91 55*8a5f34efSLei Wen #define HCRC_STATE 103 56*8a5f34efSLei Wen #define BUSY_STATE 113 57*8a5f34efSLei Wen #define FINISH_STATE 666 58*8a5f34efSLei Wen /* Stream status */ 59*8a5f34efSLei Wen 60*8a5f34efSLei Wen 61*8a5f34efSLei Wen /* Data structure describing a single value and its code string. */ 62*8a5f34efSLei Wen typedef struct ct_data_s { 63*8a5f34efSLei Wen union { 64*8a5f34efSLei Wen ush freq; /* frequency count */ 65*8a5f34efSLei Wen ush code; /* bit string */ 66*8a5f34efSLei Wen } fc; 67*8a5f34efSLei Wen union { 68*8a5f34efSLei Wen ush dad; /* father node in Huffman tree */ 69*8a5f34efSLei Wen ush len; /* length of bit string */ 70*8a5f34efSLei Wen } dl; 71*8a5f34efSLei Wen } FAR ct_data; 72*8a5f34efSLei Wen 73*8a5f34efSLei Wen #define Freq fc.freq 74*8a5f34efSLei Wen #define Code fc.code 75*8a5f34efSLei Wen #define Dad dl.dad 76*8a5f34efSLei Wen #define Len dl.len 77*8a5f34efSLei Wen 78*8a5f34efSLei Wen typedef struct static_tree_desc_s static_tree_desc; 79*8a5f34efSLei Wen 80*8a5f34efSLei Wen typedef struct tree_desc_s { 81*8a5f34efSLei Wen ct_data *dyn_tree; /* the dynamic tree */ 82*8a5f34efSLei Wen int max_code; /* largest code with non zero frequency */ 83*8a5f34efSLei Wen static_tree_desc *stat_desc; /* the corresponding static tree */ 84*8a5f34efSLei Wen } FAR tree_desc; 85*8a5f34efSLei Wen 86*8a5f34efSLei Wen typedef ush Pos; 87*8a5f34efSLei Wen typedef Pos FAR Posf; 88*8a5f34efSLei Wen typedef unsigned IPos; 89*8a5f34efSLei Wen 90*8a5f34efSLei Wen /* A Pos is an index in the character window. We use short instead of int to 91*8a5f34efSLei Wen * save space in the various tables. IPos is used only for parameter passing. 92*8a5f34efSLei Wen */ 93*8a5f34efSLei Wen 94*8a5f34efSLei Wen typedef struct internal_state { 95*8a5f34efSLei Wen z_streamp strm; /* pointer back to this zlib stream */ 96*8a5f34efSLei Wen int status; /* as the name implies */ 97*8a5f34efSLei Wen Bytef *pending_buf; /* output still pending */ 98*8a5f34efSLei Wen ulg pending_buf_size; /* size of pending_buf */ 99*8a5f34efSLei Wen Bytef *pending_out; /* next pending byte to output to the stream */ 100*8a5f34efSLei Wen uInt pending; /* nb of bytes in the pending buffer */ 101*8a5f34efSLei Wen int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ 102*8a5f34efSLei Wen gz_headerp gzhead; /* gzip header information to write */ 103*8a5f34efSLei Wen uInt gzindex; /* where in extra, name, or comment */ 104*8a5f34efSLei Wen Byte method; /* STORED (for zip only) or DEFLATED */ 105*8a5f34efSLei Wen int last_flush; /* value of flush param for previous deflate call */ 106*8a5f34efSLei Wen 107*8a5f34efSLei Wen /* used by deflate.c: */ 108*8a5f34efSLei Wen 109*8a5f34efSLei Wen uInt w_size; /* LZ77 window size (32K by default) */ 110*8a5f34efSLei Wen uInt w_bits; /* log2(w_size) (8..16) */ 111*8a5f34efSLei Wen uInt w_mask; /* w_size - 1 */ 112*8a5f34efSLei Wen 113*8a5f34efSLei Wen Bytef *window; 114*8a5f34efSLei Wen /* Sliding window. Input bytes are read into the second half of the window, 115*8a5f34efSLei Wen * and move to the first half later to keep a dictionary of at least wSize 116*8a5f34efSLei Wen * bytes. With this organization, matches are limited to a distance of 117*8a5f34efSLei Wen * wSize-MAX_MATCH bytes, but this ensures that IO is always 118*8a5f34efSLei Wen * performed with a length multiple of the block size. Also, it limits 119*8a5f34efSLei Wen * the window size to 64K, which is quite useful on MSDOS. 120*8a5f34efSLei Wen * To do: use the user input buffer as sliding window. 121*8a5f34efSLei Wen */ 122*8a5f34efSLei Wen 123*8a5f34efSLei Wen ulg window_size; 124*8a5f34efSLei Wen /* Actual size of window: 2*wSize, except when the user input buffer 125*8a5f34efSLei Wen * is directly used as sliding window. 126*8a5f34efSLei Wen */ 127*8a5f34efSLei Wen 128*8a5f34efSLei Wen Posf *prev; 129*8a5f34efSLei Wen /* Link to older string with same hash index. To limit the size of this 130*8a5f34efSLei Wen * array to 64K, this link is maintained only for the last 32K strings. 131*8a5f34efSLei Wen * An index in this array is thus a window index modulo 32K. 132*8a5f34efSLei Wen */ 133*8a5f34efSLei Wen 134*8a5f34efSLei Wen Posf *head; /* Heads of the hash chains or NIL. */ 135*8a5f34efSLei Wen 136*8a5f34efSLei Wen uInt ins_h; /* hash index of string to be inserted */ 137*8a5f34efSLei Wen uInt hash_size; /* number of elements in hash table */ 138*8a5f34efSLei Wen uInt hash_bits; /* log2(hash_size) */ 139*8a5f34efSLei Wen uInt hash_mask; /* hash_size-1 */ 140*8a5f34efSLei Wen 141*8a5f34efSLei Wen uInt hash_shift; 142*8a5f34efSLei Wen /* Number of bits by which ins_h must be shifted at each input 143*8a5f34efSLei Wen * step. It must be such that after MIN_MATCH steps, the oldest 144*8a5f34efSLei Wen * byte no longer takes part in the hash key, that is: 145*8a5f34efSLei Wen * hash_shift * MIN_MATCH >= hash_bits 146*8a5f34efSLei Wen */ 147*8a5f34efSLei Wen 148*8a5f34efSLei Wen long block_start; 149*8a5f34efSLei Wen /* Window position at the beginning of the current output block. Gets 150*8a5f34efSLei Wen * negative when the window is moved backwards. 151*8a5f34efSLei Wen */ 152*8a5f34efSLei Wen 153*8a5f34efSLei Wen uInt match_length; /* length of best match */ 154*8a5f34efSLei Wen IPos prev_match; /* previous match */ 155*8a5f34efSLei Wen int match_available; /* set if previous match exists */ 156*8a5f34efSLei Wen uInt strstart; /* start of string to insert */ 157*8a5f34efSLei Wen uInt match_start; /* start of matching string */ 158*8a5f34efSLei Wen uInt lookahead; /* number of valid bytes ahead in window */ 159*8a5f34efSLei Wen 160*8a5f34efSLei Wen uInt prev_length; 161*8a5f34efSLei Wen /* Length of the best match at previous step. Matches not greater than this 162*8a5f34efSLei Wen * are discarded. This is used in the lazy match evaluation. 163*8a5f34efSLei Wen */ 164*8a5f34efSLei Wen 165*8a5f34efSLei Wen uInt max_chain_length; 166*8a5f34efSLei Wen /* To speed up deflation, hash chains are never searched beyond this 167*8a5f34efSLei Wen * length. A higher limit improves compression ratio but degrades the 168*8a5f34efSLei Wen * speed. 169*8a5f34efSLei Wen */ 170*8a5f34efSLei Wen 171*8a5f34efSLei Wen uInt max_lazy_match; 172*8a5f34efSLei Wen /* Attempt to find a better match only when the current match is strictly 173*8a5f34efSLei Wen * smaller than this value. This mechanism is used only for compression 174*8a5f34efSLei Wen * levels >= 4. 175*8a5f34efSLei Wen */ 176*8a5f34efSLei Wen # define max_insert_length max_lazy_match 177*8a5f34efSLei Wen /* Insert new strings in the hash table only if the match length is not 178*8a5f34efSLei Wen * greater than this length. This saves time but degrades compression. 179*8a5f34efSLei Wen * max_insert_length is used only for compression levels <= 3. 180*8a5f34efSLei Wen */ 181*8a5f34efSLei Wen 182*8a5f34efSLei Wen int level; /* compression level (1..9) */ 183*8a5f34efSLei Wen int strategy; /* favor or force Huffman coding*/ 184*8a5f34efSLei Wen 185*8a5f34efSLei Wen uInt good_match; 186*8a5f34efSLei Wen /* Use a faster search when the previous match is longer than this */ 187*8a5f34efSLei Wen 188*8a5f34efSLei Wen int nice_match; /* Stop searching when current match exceeds this */ 189*8a5f34efSLei Wen 190*8a5f34efSLei Wen /* used by trees.c: */ 191*8a5f34efSLei Wen /* Didn't use ct_data typedef below to supress compiler warning */ 192*8a5f34efSLei Wen struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ 193*8a5f34efSLei Wen struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ 194*8a5f34efSLei Wen struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ 195*8a5f34efSLei Wen 196*8a5f34efSLei Wen struct tree_desc_s l_desc; /* desc. for literal tree */ 197*8a5f34efSLei Wen struct tree_desc_s d_desc; /* desc. for distance tree */ 198*8a5f34efSLei Wen struct tree_desc_s bl_desc; /* desc. for bit length tree */ 199*8a5f34efSLei Wen 200*8a5f34efSLei Wen ush bl_count[MAX_BITS+1]; 201*8a5f34efSLei Wen /* number of codes at each bit length for an optimal tree */ 202*8a5f34efSLei Wen 203*8a5f34efSLei Wen int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ 204*8a5f34efSLei Wen int heap_len; /* number of elements in the heap */ 205*8a5f34efSLei Wen int heap_max; /* element of largest frequency */ 206*8a5f34efSLei Wen /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. 207*8a5f34efSLei Wen * The same heap array is used to build all trees. 208*8a5f34efSLei Wen */ 209*8a5f34efSLei Wen 210*8a5f34efSLei Wen uch depth[2*L_CODES+1]; 211*8a5f34efSLei Wen /* Depth of each subtree used as tie breaker for trees of equal frequency 212*8a5f34efSLei Wen */ 213*8a5f34efSLei Wen 214*8a5f34efSLei Wen uchf *l_buf; /* buffer for literals or lengths */ 215*8a5f34efSLei Wen 216*8a5f34efSLei Wen uInt lit_bufsize; 217*8a5f34efSLei Wen /* Size of match buffer for literals/lengths. There are 4 reasons for 218*8a5f34efSLei Wen * limiting lit_bufsize to 64K: 219*8a5f34efSLei Wen * - frequencies can be kept in 16 bit counters 220*8a5f34efSLei Wen * - if compression is not successful for the first block, all input 221*8a5f34efSLei Wen * data is still in the window so we can still emit a stored block even 222*8a5f34efSLei Wen * when input comes from standard input. (This can also be done for 223*8a5f34efSLei Wen * all blocks if lit_bufsize is not greater than 32K.) 224*8a5f34efSLei Wen * - if compression is not successful for a file smaller than 64K, we can 225*8a5f34efSLei Wen * even emit a stored file instead of a stored block (saving 5 bytes). 226*8a5f34efSLei Wen * This is applicable only for zip (not gzip or zlib). 227*8a5f34efSLei Wen * - creating new Huffman trees less frequently may not provide fast 228*8a5f34efSLei Wen * adaptation to changes in the input data statistics. (Take for 229*8a5f34efSLei Wen * example a binary file with poorly compressible code followed by 230*8a5f34efSLei Wen * a highly compressible string table.) Smaller buffer sizes give 231*8a5f34efSLei Wen * fast adaptation but have of course the overhead of transmitting 232*8a5f34efSLei Wen * trees more frequently. 233*8a5f34efSLei Wen * - I can't count above 4 234*8a5f34efSLei Wen */ 235*8a5f34efSLei Wen 236*8a5f34efSLei Wen uInt last_lit; /* running index in l_buf */ 237*8a5f34efSLei Wen 238*8a5f34efSLei Wen ushf *d_buf; 239*8a5f34efSLei Wen /* Buffer for distances. To simplify the code, d_buf and l_buf have 240*8a5f34efSLei Wen * the same number of elements. To use different lengths, an extra flag 241*8a5f34efSLei Wen * array would be necessary. 242*8a5f34efSLei Wen */ 243*8a5f34efSLei Wen 244*8a5f34efSLei Wen ulg opt_len; /* bit length of current block with optimal trees */ 245*8a5f34efSLei Wen ulg static_len; /* bit length of current block with static trees */ 246*8a5f34efSLei Wen uInt matches; /* number of string matches in current block */ 247*8a5f34efSLei Wen int last_eob_len; /* bit length of EOB code for last block */ 248*8a5f34efSLei Wen 249*8a5f34efSLei Wen #ifdef DEBUG 250*8a5f34efSLei Wen ulg compressed_len; /* total bit length of compressed file mod 2^32 */ 251*8a5f34efSLei Wen ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ 252*8a5f34efSLei Wen #endif 253*8a5f34efSLei Wen 254*8a5f34efSLei Wen ush bi_buf; 255*8a5f34efSLei Wen /* Output buffer. bits are inserted starting at the bottom (least 256*8a5f34efSLei Wen * significant bits). 257*8a5f34efSLei Wen */ 258*8a5f34efSLei Wen int bi_valid; 259*8a5f34efSLei Wen /* Number of valid bits in bi_buf. All bits above the last valid bit 260*8a5f34efSLei Wen * are always zero. 261*8a5f34efSLei Wen */ 262*8a5f34efSLei Wen 263*8a5f34efSLei Wen ulg high_water; 264*8a5f34efSLei Wen /* High water mark offset in window for initialized bytes -- bytes above 265*8a5f34efSLei Wen * this are set to zero in order to avoid memory check warnings when 266*8a5f34efSLei Wen * longest match routines access bytes past the input. This is then 267*8a5f34efSLei Wen * updated to the new high water mark. 268*8a5f34efSLei Wen */ 269*8a5f34efSLei Wen 270*8a5f34efSLei Wen } FAR deflate_state; 271*8a5f34efSLei Wen 272*8a5f34efSLei Wen /* Output a byte on the stream. 273*8a5f34efSLei Wen * IN assertion: there is enough room in pending_buf. 274*8a5f34efSLei Wen */ 275*8a5f34efSLei Wen #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} 276*8a5f34efSLei Wen 277*8a5f34efSLei Wen 278*8a5f34efSLei Wen #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) 279*8a5f34efSLei Wen /* Minimum amount of lookahead, except at the end of the input file. 280*8a5f34efSLei Wen * See deflate.c for comments about the MIN_MATCH+1. 281*8a5f34efSLei Wen */ 282*8a5f34efSLei Wen 283*8a5f34efSLei Wen #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) 284*8a5f34efSLei Wen /* In order to simplify the code, particularly on 16 bit machines, match 285*8a5f34efSLei Wen * distances are limited to MAX_DIST instead of WSIZE. 286*8a5f34efSLei Wen */ 287*8a5f34efSLei Wen 288*8a5f34efSLei Wen #define WIN_INIT MAX_MATCH 289*8a5f34efSLei Wen /* Number of bytes after end of data in window to initialize in order to avoid 290*8a5f34efSLei Wen memory checker errors from longest match routines */ 291*8a5f34efSLei Wen 292*8a5f34efSLei Wen /* in trees.c */ 293*8a5f34efSLei Wen void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); 294*8a5f34efSLei Wen int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); 295*8a5f34efSLei Wen void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, 296*8a5f34efSLei Wen ulg stored_len, int last)); 297*8a5f34efSLei Wen void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); 298*8a5f34efSLei Wen void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, 299*8a5f34efSLei Wen ulg stored_len, int last)); 300*8a5f34efSLei Wen 301*8a5f34efSLei Wen #define d_code(dist) \ 302*8a5f34efSLei Wen ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) 303*8a5f34efSLei Wen /* Mapping from a distance to a distance code. dist is the distance - 1 and 304*8a5f34efSLei Wen * must not have side effects. _dist_code[256] and _dist_code[257] are never 305*8a5f34efSLei Wen * used. 306*8a5f34efSLei Wen */ 307*8a5f34efSLei Wen 308*8a5f34efSLei Wen #ifndef DEBUG 309*8a5f34efSLei Wen /* Inline versions of _tr_tally for speed: */ 310*8a5f34efSLei Wen 311*8a5f34efSLei Wen #if defined(GEN_TREES_H) || !defined(STDC) 312*8a5f34efSLei Wen extern uch ZLIB_INTERNAL _length_code[]; 313*8a5f34efSLei Wen extern uch ZLIB_INTERNAL _dist_code[]; 314*8a5f34efSLei Wen #else 315*8a5f34efSLei Wen extern const uch ZLIB_INTERNAL _length_code[]; 316*8a5f34efSLei Wen extern const uch ZLIB_INTERNAL _dist_code[]; 317*8a5f34efSLei Wen #endif 318*8a5f34efSLei Wen 319*8a5f34efSLei Wen # define _tr_tally_lit(s, c, flush) \ 320*8a5f34efSLei Wen { uch cc = (c); \ 321*8a5f34efSLei Wen s->d_buf[s->last_lit] = 0; \ 322*8a5f34efSLei Wen s->l_buf[s->last_lit++] = cc; \ 323*8a5f34efSLei Wen s->dyn_ltree[cc].Freq++; \ 324*8a5f34efSLei Wen flush = (s->last_lit == s->lit_bufsize-1); \ 325*8a5f34efSLei Wen } 326*8a5f34efSLei Wen # define _tr_tally_dist(s, distance, length, flush) \ 327*8a5f34efSLei Wen { uch len = (length); \ 328*8a5f34efSLei Wen ush dist = (distance); \ 329*8a5f34efSLei Wen s->d_buf[s->last_lit] = dist; \ 330*8a5f34efSLei Wen s->l_buf[s->last_lit++] = len; \ 331*8a5f34efSLei Wen dist--; \ 332*8a5f34efSLei Wen s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ 333*8a5f34efSLei Wen s->dyn_dtree[d_code(dist)].Freq++; \ 334*8a5f34efSLei Wen flush = (s->last_lit == s->lit_bufsize-1); \ 335*8a5f34efSLei Wen } 336*8a5f34efSLei Wen #else 337*8a5f34efSLei Wen # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) 338*8a5f34efSLei Wen # define _tr_tally_dist(s, distance, length, flush) \ 339*8a5f34efSLei Wen flush = _tr_tally(s, distance, length) 340*8a5f34efSLei Wen #endif 341*8a5f34efSLei Wen 342*8a5f34efSLei Wen #endif /* DEFLATE_H */ 343