xref: /openbmc/u-boot/arch/sandbox/include/asm/sdl.h (revision 8fc26fce41592175ae004514e431e68a9dd60671)
183d290c5STom Rini /* SPDX-License-Identifier: GPL-2.0+ */
2bbc09bf2SSimon Glass /*
3bbc09bf2SSimon Glass  * Copyright (c) 2013 Google, Inc
4bbc09bf2SSimon Glass  */
5bbc09bf2SSimon Glass 
6bbc09bf2SSimon Glass #ifndef __SANDBOX_SDL_H
7bbc09bf2SSimon Glass #define __SANDBOX_SDL_H
8bbc09bf2SSimon Glass 
9bbc09bf2SSimon Glass #include <errno.h>
10bbc09bf2SSimon Glass 
11bbc09bf2SSimon Glass #ifdef CONFIG_SANDBOX_SDL
12bbc09bf2SSimon Glass 
13bbc09bf2SSimon Glass /**
14bbc09bf2SSimon Glass  * sandbox_sdl_init_display() - Set up SDL video ready for use
15bbc09bf2SSimon Glass  *
16bbc09bf2SSimon Glass  * @width:	Window width in pixels
17bbc09bf2SSimon Glass  * @height	Window height in pixels
18bbc09bf2SSimon Glass  * @log2_bpp:	Log to base 2 of the number of bits per pixel. So a 32bpp
19bbc09bf2SSimon Glass  *		display will pass 5, since 2*5 = 32
20bbc09bf2SSimon Glass  * @return 0 if OK, -ENODEV if no device, -EIO if SDL failed to initialize
21bbc09bf2SSimon Glass  *		and -EPERM if the video failed to come up.
22bbc09bf2SSimon Glass  */
23bbc09bf2SSimon Glass int sandbox_sdl_init_display(int width, int height, int log2_bpp);
24bbc09bf2SSimon Glass 
25bbc09bf2SSimon Glass /**
26bbc09bf2SSimon Glass  * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL
27bbc09bf2SSimon Glass  *
28bbc09bf2SSimon Glass  * This must be called periodically to update the screen for SDL so that the
29bbc09bf2SSimon Glass  * user can see it.
30bbc09bf2SSimon Glass  *
31bbc09bf2SSimon Glass  * @lcd_base: Base of frame buffer
32bbc09bf2SSimon Glass  * @return 0 if screen was updated, -ENODEV is there is no screen.
33bbc09bf2SSimon Glass  */
34bbc09bf2SSimon Glass int sandbox_sdl_sync(void *lcd_base);
35bbc09bf2SSimon Glass 
36bbc09bf2SSimon Glass /**
37bbc09bf2SSimon Glass  * sandbox_sdl_scan_keys() - scan for pressed keys
38bbc09bf2SSimon Glass  *
39bbc09bf2SSimon Glass  * Works out which keys are pressed and returns a list
40bbc09bf2SSimon Glass  *
41bbc09bf2SSimon Glass  * @key:	Array to receive keycodes
42bbc09bf2SSimon Glass  * @max_keys:	Size of array
43bbc09bf2SSimon Glass  * @return number of keycodes found, 0 if none, -ENODEV if no keyboard
44bbc09bf2SSimon Glass  */
45bbc09bf2SSimon Glass int sandbox_sdl_scan_keys(int key[], int max_keys);
46bbc09bf2SSimon Glass 
47bbc09bf2SSimon Glass /**
48bbc09bf2SSimon Glass  * sandbox_sdl_key_pressed() - check if a particular key is pressed
49bbc09bf2SSimon Glass  *
50bbc09bf2SSimon Glass  * @keycode:	Keycode to check (KEY_... - see include/linux/input.h
51bbc09bf2SSimon Glass  * @return 0 if pressed, -ENOENT if not pressed. -ENODEV if keybord not
52bbc09bf2SSimon Glass  * available,
53bbc09bf2SSimon Glass  */
54bbc09bf2SSimon Glass int sandbox_sdl_key_pressed(int keycode);
55bbc09bf2SSimon Glass 
56bbc09bf2SSimon Glass /**
57f2b25c9bSSimon Glass  * sandbox_sdl_sound_play() - Play a sound
58bbc09bf2SSimon Glass  *
59f2b25c9bSSimon Glass  * @data:	Data to play (typically 16-bit)
60f2b25c9bSSimon Glass  * @count:	Number of bytes in data
61bbc09bf2SSimon Glass  */
62f2b25c9bSSimon Glass int sandbox_sdl_sound_play(const void *data, uint count);
63bbc09bf2SSimon Glass 
64bbc09bf2SSimon Glass /**
65bbc09bf2SSimon Glass  * sandbox_sdl_sound_stop() - stop playing a sound
66bbc09bf2SSimon Glass  *
67bbc09bf2SSimon Glass  * @return 0 if OK, -ENODEV if no sound is available
68bbc09bf2SSimon Glass  */
69bbc09bf2SSimon Glass int sandbox_sdl_sound_stop(void);
70bbc09bf2SSimon Glass 
71bbc09bf2SSimon Glass /**
72bbc09bf2SSimon Glass  * sandbox_sdl_sound_init() - set up the sound system
73bbc09bf2SSimon Glass  *
74*e221cdcfSSimon Glass  * @rate:	Sample rate to use
75*e221cdcfSSimon Glass  * @channels:	Number of channels to use (1=mono, 2=stereo)
76bbc09bf2SSimon Glass  * @return 0 if OK, -ENODEV if no sound is available
77bbc09bf2SSimon Glass  */
78*e221cdcfSSimon Glass int sandbox_sdl_sound_init(int rate, int channels);
79bbc09bf2SSimon Glass 
80bbc09bf2SSimon Glass #else
sandbox_sdl_init_display(int width,int height,int log2_bpp)81bbc09bf2SSimon Glass static inline int sandbox_sdl_init_display(int width, int height,
82bbc09bf2SSimon Glass 					    int log2_bpp)
83bbc09bf2SSimon Glass {
84bbc09bf2SSimon Glass 	return -ENODEV;
85bbc09bf2SSimon Glass }
86bbc09bf2SSimon Glass 
sandbox_sdl_sync(void * lcd_base)87bbc09bf2SSimon Glass static inline int sandbox_sdl_sync(void *lcd_base)
88bbc09bf2SSimon Glass {
89bbc09bf2SSimon Glass 	return -ENODEV;
90bbc09bf2SSimon Glass }
91bbc09bf2SSimon Glass 
sandbox_sdl_scan_keys(int key[],int max_keys)92bbc09bf2SSimon Glass static inline int sandbox_sdl_scan_keys(int key[], int max_keys)
93bbc09bf2SSimon Glass {
94bbc09bf2SSimon Glass 	return -ENODEV;
95bbc09bf2SSimon Glass }
96bbc09bf2SSimon Glass 
sandbox_sdl_key_pressed(int keycode)97bbc09bf2SSimon Glass static inline int sandbox_sdl_key_pressed(int keycode)
98bbc09bf2SSimon Glass {
99bbc09bf2SSimon Glass 	return -ENODEV;
100bbc09bf2SSimon Glass }
101bbc09bf2SSimon Glass 
sandbox_sdl_sound_start(uint frequency)102bbc09bf2SSimon Glass static inline int sandbox_sdl_sound_start(uint frequency)
103bbc09bf2SSimon Glass {
104bbc09bf2SSimon Glass 	return -ENODEV;
105bbc09bf2SSimon Glass }
106bbc09bf2SSimon Glass 
sandbox_sdl_sound_play(const void * data,uint count)107f2b25c9bSSimon Glass int sandbox_sdl_sound_play(const void *data, uint count)
108f2b25c9bSSimon Glass {
109f2b25c9bSSimon Glass 	return -ENODEV;
110f2b25c9bSSimon Glass }
111f2b25c9bSSimon Glass 
sandbox_sdl_sound_stop(void)112bbc09bf2SSimon Glass static inline int sandbox_sdl_sound_stop(void)
113bbc09bf2SSimon Glass {
114bbc09bf2SSimon Glass 	return -ENODEV;
115bbc09bf2SSimon Glass }
116bbc09bf2SSimon Glass 
sandbox_sdl_sound_init(int rate,int channels)117*e221cdcfSSimon Glass int sandbox_sdl_sound_init(int rate, int channels)
118bbc09bf2SSimon Glass {
119bbc09bf2SSimon Glass 	return -ENODEV;
120bbc09bf2SSimon Glass }
121bbc09bf2SSimon Glass 
122bbc09bf2SSimon Glass #endif
123bbc09bf2SSimon Glass 
124bbc09bf2SSimon Glass #endif
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