xref: /openbmc/qemu/ui/vnc-jobs.c (revision c27e9014d56fa4880e7d741275d887c3a5949997)
1 /*
2  * QEMU VNC display driver
3  *
4  * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5  * Copyright (C) 2006 Fabrice Bellard
6  * Copyright (C) 2009 Red Hat, Inc
7  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a copy
10  * of this software and associated documentation files (the "Software"), to deal
11  * in the Software without restriction, including without limitation the rights
12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13  * copies of the Software, and to permit persons to whom the Software is
14  * furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included in
17  * all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25  * THE SOFTWARE.
26  */
27 
28 
29 #include "vnc.h"
30 #include "vnc-jobs.h"
31 #include "qemu/sockets.h"
32 #include "qemu/main-loop.h"
33 #include "block/aio.h"
34 
35 /*
36  * Locking:
37  *
38  * There are three levels of locking:
39  * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
40  * - VncDisplay global lock: mainly used for framebuffer updates to avoid
41  *                      screen corruption if the framebuffer is updated
42  *                      while the worker is doing something.
43  * - VncState::output lock: used to make sure the output buffer is not corrupted
44  *                          if two threads try to write on it at the same time
45  *
46  * While the VNC worker thread is working, the VncDisplay global lock is held
47  * to avoid screen corruption (this does not block vnc_refresh() because it
48  * uses trylock()) but the output lock is not held because the thread works on
49  * its own output buffer.
50  * When the encoding job is done, the worker thread will hold the output lock
51  * and copy its output buffer in vs->output.
52  */
53 
54 struct VncJobQueue {
55     QemuCond cond;
56     QemuMutex mutex;
57     QemuThread thread;
58     bool exit;
59     QTAILQ_HEAD(, VncJob) jobs;
60 };
61 
62 typedef struct VncJobQueue VncJobQueue;
63 
64 /*
65  * We use a single global queue, but most of the functions are
66  * already reentrant, so we can easily add more than one encoding thread
67  */
68 static VncJobQueue *queue;
69 
70 static void vnc_lock_queue(VncJobQueue *queue)
71 {
72     qemu_mutex_lock(&queue->mutex);
73 }
74 
75 static void vnc_unlock_queue(VncJobQueue *queue)
76 {
77     qemu_mutex_unlock(&queue->mutex);
78 }
79 
80 VncJob *vnc_job_new(VncState *vs)
81 {
82     VncJob *job = g_new0(VncJob, 1);
83 
84     job->vs = vs;
85     vnc_lock_queue(queue);
86     QLIST_INIT(&job->rectangles);
87     vnc_unlock_queue(queue);
88     return job;
89 }
90 
91 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
92 {
93     VncRectEntry *entry = g_new0(VncRectEntry, 1);
94 
95     entry->rect.x = x;
96     entry->rect.y = y;
97     entry->rect.w = w;
98     entry->rect.h = h;
99 
100     vnc_lock_queue(queue);
101     QLIST_INSERT_HEAD(&job->rectangles, entry, next);
102     vnc_unlock_queue(queue);
103     return 1;
104 }
105 
106 void vnc_job_push(VncJob *job)
107 {
108     vnc_lock_queue(queue);
109     if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
110         g_free(job);
111     } else {
112         QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
113         qemu_cond_broadcast(&queue->cond);
114     }
115     vnc_unlock_queue(queue);
116 }
117 
118 static bool vnc_has_job_locked(VncState *vs)
119 {
120     VncJob *job;
121 
122     QTAILQ_FOREACH(job, &queue->jobs, next) {
123         if (job->vs == vs || !vs) {
124             return true;
125         }
126     }
127     return false;
128 }
129 
130 bool vnc_has_job(VncState *vs)
131 {
132     bool ret;
133 
134     vnc_lock_queue(queue);
135     ret = vnc_has_job_locked(vs);
136     vnc_unlock_queue(queue);
137     return ret;
138 }
139 
140 void vnc_jobs_clear(VncState *vs)
141 {
142     VncJob *job, *tmp;
143 
144     vnc_lock_queue(queue);
145     QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
146         if (job->vs == vs || !vs) {
147             QTAILQ_REMOVE(&queue->jobs, job, next);
148         }
149     }
150     vnc_unlock_queue(queue);
151 }
152 
153 void vnc_jobs_join(VncState *vs)
154 {
155     vnc_lock_queue(queue);
156     while (vnc_has_job_locked(vs)) {
157         qemu_cond_wait(&queue->cond, &queue->mutex);
158     }
159     vnc_unlock_queue(queue);
160     vnc_jobs_consume_buffer(vs);
161 }
162 
163 void vnc_jobs_consume_buffer(VncState *vs)
164 {
165     bool flush;
166 
167     vnc_lock_output(vs);
168     if (vs->jobs_buffer.offset) {
169         if (vs->csock != -1 && buffer_empty(&vs->output)) {
170             qemu_set_fd_handler(vs->csock, vnc_client_read,
171                                 vnc_client_write, vs);
172         }
173         buffer_move(&vs->output, &vs->jobs_buffer);
174     }
175     flush = vs->csock != -1 && vs->abort != true;
176     vnc_unlock_output(vs);
177 
178     if (flush) {
179       vnc_flush(vs);
180     }
181 }
182 
183 /*
184  * Copy data for local use
185  */
186 static void vnc_async_encoding_start(VncState *orig, VncState *local)
187 {
188     buffer_init(&local->output, "vnc-worker-output");
189     local->csock = -1; /* Don't do any network work on this thread */
190 
191     local->vnc_encoding = orig->vnc_encoding;
192     local->features = orig->features;
193     local->vd = orig->vd;
194     local->lossy_rect = orig->lossy_rect;
195     local->write_pixels = orig->write_pixels;
196     local->client_pf = orig->client_pf;
197     local->client_be = orig->client_be;
198     local->tight = orig->tight;
199     local->zlib = orig->zlib;
200     local->hextile = orig->hextile;
201     local->zrle = orig->zrle;
202 }
203 
204 static void vnc_async_encoding_end(VncState *orig, VncState *local)
205 {
206     orig->tight = local->tight;
207     orig->zlib = local->zlib;
208     orig->hextile = local->hextile;
209     orig->zrle = local->zrle;
210     orig->lossy_rect = local->lossy_rect;
211 }
212 
213 static int vnc_worker_thread_loop(VncJobQueue *queue)
214 {
215     VncJob *job;
216     VncRectEntry *entry, *tmp;
217     VncState vs = {};
218     int n_rectangles;
219     int saved_offset;
220 
221     vnc_lock_queue(queue);
222     while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
223         qemu_cond_wait(&queue->cond, &queue->mutex);
224     }
225     /* Here job can only be NULL if queue->exit is true */
226     job = QTAILQ_FIRST(&queue->jobs);
227     vnc_unlock_queue(queue);
228 
229     if (queue->exit) {
230         return -1;
231     }
232 
233     vnc_lock_output(job->vs);
234     if (job->vs->csock == -1 || job->vs->abort == true) {
235         vnc_unlock_output(job->vs);
236         goto disconnected;
237     }
238     if (buffer_empty(&job->vs->output)) {
239         /*
240          * Looks like a NOP as it obviously moves no data.  But it
241          * moves the empty buffer, so we don't have to malloc a new
242          * one for vs.output
243          */
244         buffer_move_empty(&vs.output, &job->vs->output);
245     }
246     vnc_unlock_output(job->vs);
247 
248     /* Make a local copy of vs and switch output buffers */
249     vnc_async_encoding_start(job->vs, &vs);
250 
251     /* Start sending rectangles */
252     n_rectangles = 0;
253     vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
254     vnc_write_u8(&vs, 0);
255     saved_offset = vs.output.offset;
256     vnc_write_u16(&vs, 0);
257 
258     vnc_lock_display(job->vs->vd);
259     QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
260         int n;
261 
262         if (job->vs->csock == -1) {
263             vnc_unlock_display(job->vs->vd);
264             /* Copy persistent encoding data */
265             vnc_async_encoding_end(job->vs, &vs);
266             goto disconnected;
267         }
268 
269         n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
270                                         entry->rect.w, entry->rect.h);
271 
272         if (n >= 0) {
273             n_rectangles += n;
274         }
275         g_free(entry);
276     }
277     vnc_unlock_display(job->vs->vd);
278 
279     /* Put n_rectangles at the beginning of the message */
280     vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
281     vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
282 
283     vnc_lock_output(job->vs);
284     if (job->vs->csock != -1) {
285         buffer_move(&job->vs->jobs_buffer, &vs.output);
286         /* Copy persistent encoding data */
287         vnc_async_encoding_end(job->vs, &vs);
288 
289 	qemu_bh_schedule(job->vs->bh);
290     }  else {
291         buffer_reset(&vs.output);
292         /* Copy persistent encoding data */
293         vnc_async_encoding_end(job->vs, &vs);
294     }
295     vnc_unlock_output(job->vs);
296 
297 disconnected:
298     vnc_lock_queue(queue);
299     QTAILQ_REMOVE(&queue->jobs, job, next);
300     vnc_unlock_queue(queue);
301     qemu_cond_broadcast(&queue->cond);
302     g_free(job);
303     return 0;
304 }
305 
306 static VncJobQueue *vnc_queue_init(void)
307 {
308     VncJobQueue *queue = g_new0(VncJobQueue, 1);
309 
310     qemu_cond_init(&queue->cond);
311     qemu_mutex_init(&queue->mutex);
312     QTAILQ_INIT(&queue->jobs);
313     return queue;
314 }
315 
316 static void vnc_queue_clear(VncJobQueue *q)
317 {
318     qemu_cond_destroy(&queue->cond);
319     qemu_mutex_destroy(&queue->mutex);
320     g_free(q);
321     queue = NULL; /* Unset global queue */
322 }
323 
324 static void *vnc_worker_thread(void *arg)
325 {
326     VncJobQueue *queue = arg;
327 
328     qemu_thread_get_self(&queue->thread);
329 
330     while (!vnc_worker_thread_loop(queue)) ;
331     vnc_queue_clear(queue);
332     return NULL;
333 }
334 
335 static bool vnc_worker_thread_running(void)
336 {
337     return queue; /* Check global queue */
338 }
339 
340 void vnc_start_worker_thread(void)
341 {
342     VncJobQueue *q;
343 
344     if (vnc_worker_thread_running())
345         return ;
346 
347     q = vnc_queue_init();
348     qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
349                        QEMU_THREAD_DETACHED);
350     queue = q; /* Set global queue */
351 }
352