1*896e1a05SGerd Hoffmann #ifndef QEMU_SHADER_H 2*896e1a05SGerd Hoffmann #define QEMU_SHADER_H 3*896e1a05SGerd Hoffmann 4dcf30025SGerd Hoffmann #include <epoxy/gl.h> 5985e1c9bSGerd Hoffmann 6cd2bc889SGerd Hoffmann void qemu_gl_run_texture_blit(GLint texture_blit_prog); 7cd2bc889SGerd Hoffmann 8985e1c9bSGerd Hoffmann GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src); 9985e1c9bSGerd Hoffmann GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag); 10985e1c9bSGerd Hoffmann GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src, 11985e1c9bSGerd Hoffmann const GLchar *frag_src); 12*896e1a05SGerd Hoffmann 13*896e1a05SGerd Hoffmann #endif /* QEMU_SHADER_H */ 14