10d09e41aSPaolo Bonzini /* 20d09e41aSPaolo Bonzini * QEMU PS/2 keyboard/mouse emulation 30d09e41aSPaolo Bonzini * 40d09e41aSPaolo Bonzini * Copyright (C) 2003 Fabrice Bellard 50d09e41aSPaolo Bonzini * 60d09e41aSPaolo Bonzini * Permission is hereby granted, free of charge, to any person obtaining a copy 70d09e41aSPaolo Bonzini * of this software and associated documentation files (the "Software"), to deal 80d09e41aSPaolo Bonzini * in the Software without restriction, including without limitation the rights 90d09e41aSPaolo Bonzini * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 100d09e41aSPaolo Bonzini * copies of the Software, and to permit persons to whom the Software is 110d09e41aSPaolo Bonzini * furnished to do so, subject to the following conditions: 120d09e41aSPaolo Bonzini * 130d09e41aSPaolo Bonzini * The above copyright notice and this permission notice shall be included in 140d09e41aSPaolo Bonzini * all copies or substantial portions of the Software. 150d09e41aSPaolo Bonzini * 160d09e41aSPaolo Bonzini * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 170d09e41aSPaolo Bonzini * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 180d09e41aSPaolo Bonzini * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 190d09e41aSPaolo Bonzini * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 200d09e41aSPaolo Bonzini * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 210d09e41aSPaolo Bonzini * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 220d09e41aSPaolo Bonzini * THE SOFTWARE. 230d09e41aSPaolo Bonzini */ 240d09e41aSPaolo Bonzini 250d09e41aSPaolo Bonzini #ifndef HW_PS2_H 260d09e41aSPaolo Bonzini #define HW_PS2_H 270d09e41aSPaolo Bonzini 288b0caab0SFabian Lesniak #define PS2_MOUSE_BUTTON_LEFT 0x01 29ed6f72b8SFabian Lesniak #define PS2_MOUSE_BUTTON_RIGHT 0x02 30ed6f72b8SFabian Lesniak #define PS2_MOUSE_BUTTON_MIDDLE 0x04 318b0caab0SFabian Lesniak #define PS2_MOUSE_BUTTON_SIDE 0x08 328b0caab0SFabian Lesniak #define PS2_MOUSE_BUTTON_EXTRA 0x10 338b0caab0SFabian Lesniak 34*fa9414e9SPhilippe Mathieu-Daudé typedef struct PS2State PS2State; 35*fa9414e9SPhilippe Mathieu-Daudé 360d09e41aSPaolo Bonzini /* ps2.c */ 370d09e41aSPaolo Bonzini void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg); 380d09e41aSPaolo Bonzini void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg); 390d09e41aSPaolo Bonzini void ps2_write_mouse(void *, int val); 400d09e41aSPaolo Bonzini void ps2_write_keyboard(void *, int val); 418498bb8dSGerd Hoffmann uint32_t ps2_read_data(PS2State *s); 427abe7eb2SGeoffrey McRae void ps2_queue_noirq(PS2State *s, int b); 437abe7eb2SGeoffrey McRae void ps2_raise_irq(PS2State *s); 448498bb8dSGerd Hoffmann void ps2_queue(PS2State *s, int b); 457abe7eb2SGeoffrey McRae void ps2_queue_2(PS2State *s, int b1, int b2); 467abe7eb2SGeoffrey McRae void ps2_queue_3(PS2State *s, int b1, int b2, int b3); 477abe7eb2SGeoffrey McRae void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4); 480d09e41aSPaolo Bonzini void ps2_keyboard_set_translation(void *opaque, int mode); 490d09e41aSPaolo Bonzini void ps2_mouse_fake_event(void *opaque); 500d09e41aSPaolo Bonzini 51175de524SMarkus Armbruster #endif /* HW_PS2_H */ 52