1c454fd4eSMasakazu Mokuno /* 2c454fd4eSMasakazu Mokuno * Audio support for PS3 3c454fd4eSMasakazu Mokuno * Copyright (C) 2007 Sony Computer Entertainment Inc. 4c454fd4eSMasakazu Mokuno * All rights reserved. 5c454fd4eSMasakazu Mokuno * Copyright 2006, 2007 Sony Corporation 6c454fd4eSMasakazu Mokuno * 7c454fd4eSMasakazu Mokuno * This program is free software; you can redistribute it and/or modify 8c454fd4eSMasakazu Mokuno * it under the terms of the GNU General Public License 9c454fd4eSMasakazu Mokuno * as published by the Free Software Foundation; version 2 of the Licence. 10c454fd4eSMasakazu Mokuno * 11c454fd4eSMasakazu Mokuno * This program is distributed in the hope that it will be useful, 12c454fd4eSMasakazu Mokuno * but WITHOUT ANY WARRANTY; without even the implied warranty of 13c454fd4eSMasakazu Mokuno * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14c454fd4eSMasakazu Mokuno * GNU General Public License for more details. 15c454fd4eSMasakazu Mokuno * 16c454fd4eSMasakazu Mokuno * You should have received a copy of the GNU General Public License 17c454fd4eSMasakazu Mokuno * along with this program; if not, write to the Free Software 18c454fd4eSMasakazu Mokuno * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 19c454fd4eSMasakazu Mokuno */ 20c454fd4eSMasakazu Mokuno 21c454fd4eSMasakazu Mokuno #include <linux/init.h> 22c454fd4eSMasakazu Mokuno #include <linux/slab.h> 23c454fd4eSMasakazu Mokuno #include <linux/io.h> 24c454fd4eSMasakazu Mokuno #include <linux/interrupt.h> 25c454fd4eSMasakazu Mokuno #include <sound/driver.h> 26c454fd4eSMasakazu Mokuno #include <sound/core.h> 27c454fd4eSMasakazu Mokuno #include <sound/initval.h> 28c454fd4eSMasakazu Mokuno #include <sound/pcm.h> 29c454fd4eSMasakazu Mokuno #include <sound/asound.h> 30c454fd4eSMasakazu Mokuno #include <sound/memalloc.h> 31c454fd4eSMasakazu Mokuno #include <sound/pcm_params.h> 32c454fd4eSMasakazu Mokuno #include <sound/control.h> 33c454fd4eSMasakazu Mokuno #include <linux/dmapool.h> 34c454fd4eSMasakazu Mokuno #include <linux/dma-mapping.h> 35c454fd4eSMasakazu Mokuno #include <asm/firmware.h> 36c454fd4eSMasakazu Mokuno #include <asm/dma.h> 37c454fd4eSMasakazu Mokuno #include <asm/lv1call.h> 38c454fd4eSMasakazu Mokuno #include <asm/ps3.h> 39c454fd4eSMasakazu Mokuno #include <asm/ps3av.h> 40c454fd4eSMasakazu Mokuno 41c454fd4eSMasakazu Mokuno #include "snd_ps3_reg.h" 42c454fd4eSMasakazu Mokuno #include "snd_ps3.h" 43c454fd4eSMasakazu Mokuno 44c454fd4eSMasakazu Mokuno MODULE_LICENSE("GPL v2"); 45c454fd4eSMasakazu Mokuno MODULE_DESCRIPTION("PS3 sound driver"); 46c454fd4eSMasakazu Mokuno MODULE_AUTHOR("Sony Computer Entertainment Inc."); 47c454fd4eSMasakazu Mokuno 48c454fd4eSMasakazu Mokuno /* module entries */ 49c454fd4eSMasakazu Mokuno static int __init snd_ps3_init(void); 50c454fd4eSMasakazu Mokuno static void __exit snd_ps3_exit(void); 51c454fd4eSMasakazu Mokuno 52c454fd4eSMasakazu Mokuno /* ALSA snd driver ops */ 53c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_open(struct snd_pcm_substream *substream); 54c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_close(struct snd_pcm_substream *substream); 55c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream); 56c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, 57c454fd4eSMasakazu Mokuno int cmd); 58c454fd4eSMasakazu Mokuno static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream 59c454fd4eSMasakazu Mokuno *substream); 60c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, 61c454fd4eSMasakazu Mokuno struct snd_pcm_hw_params *hw_params); 62c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream); 63c454fd4eSMasakazu Mokuno 64c454fd4eSMasakazu Mokuno 65c454fd4eSMasakazu Mokuno /* ps3_system_bus_driver entries */ 66c454fd4eSMasakazu Mokuno static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev); 67c454fd4eSMasakazu Mokuno static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev); 68c454fd4eSMasakazu Mokuno 69c454fd4eSMasakazu Mokuno /* address setup */ 70c454fd4eSMasakazu Mokuno static int snd_ps3_map_mmio(void); 71c454fd4eSMasakazu Mokuno static void snd_ps3_unmap_mmio(void); 72c454fd4eSMasakazu Mokuno static int snd_ps3_allocate_irq(void); 73c454fd4eSMasakazu Mokuno static void snd_ps3_free_irq(void); 74c454fd4eSMasakazu Mokuno static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start); 75c454fd4eSMasakazu Mokuno 76c454fd4eSMasakazu Mokuno /* interrupt handler */ 77c454fd4eSMasakazu Mokuno static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id); 78c454fd4eSMasakazu Mokuno 79c454fd4eSMasakazu Mokuno 80c454fd4eSMasakazu Mokuno /* set sampling rate/format */ 81c454fd4eSMasakazu Mokuno static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream); 82c454fd4eSMasakazu Mokuno /* take effect parameter change */ 83c454fd4eSMasakazu Mokuno static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card); 84c454fd4eSMasakazu Mokuno /* initialize avsetting and take it effect */ 85c454fd4eSMasakazu Mokuno static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card); 86c454fd4eSMasakazu Mokuno /* setup dma */ 87c454fd4eSMasakazu Mokuno static int snd_ps3_program_dma(struct snd_ps3_card_info *card, 88c454fd4eSMasakazu Mokuno enum snd_ps3_dma_filltype filltype); 89c454fd4eSMasakazu Mokuno static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card); 90c454fd4eSMasakazu Mokuno 91c454fd4eSMasakazu Mokuno static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void *vaddr, int ch); 92c454fd4eSMasakazu Mokuno 93c454fd4eSMasakazu Mokuno 94c454fd4eSMasakazu Mokuno module_init(snd_ps3_init); 95c454fd4eSMasakazu Mokuno module_exit(snd_ps3_exit); 96c454fd4eSMasakazu Mokuno 97c454fd4eSMasakazu Mokuno /* 98c454fd4eSMasakazu Mokuno * global 99c454fd4eSMasakazu Mokuno */ 100c454fd4eSMasakazu Mokuno static struct snd_ps3_card_info the_card; 101c454fd4eSMasakazu Mokuno 102c454fd4eSMasakazu Mokuno static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY; 103c454fd4eSMasakazu Mokuno 104c454fd4eSMasakazu Mokuno module_param_named(start_delay, snd_ps3_start_delay, uint, 0644); 105c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(start_delay, "time to insert silent data in milisec"); 106c454fd4eSMasakazu Mokuno 107c454fd4eSMasakazu Mokuno static int index = SNDRV_DEFAULT_IDX1; 108c454fd4eSMasakazu Mokuno static char *id = SNDRV_DEFAULT_STR1; 109c454fd4eSMasakazu Mokuno 110c454fd4eSMasakazu Mokuno module_param(index, int, 0444); 111c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(index, "Index value for PS3 soundchip."); 112c454fd4eSMasakazu Mokuno module_param(id, charp, 0444); 113c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(id, "ID string for PS3 soundchip."); 114c454fd4eSMasakazu Mokuno 115c454fd4eSMasakazu Mokuno 116c454fd4eSMasakazu Mokuno /* 117c454fd4eSMasakazu Mokuno * PS3 audio register access 118c454fd4eSMasakazu Mokuno */ 119c454fd4eSMasakazu Mokuno static inline u32 read_reg(unsigned int reg) 120c454fd4eSMasakazu Mokuno { 121c454fd4eSMasakazu Mokuno return in_be32(the_card.mapped_mmio_vaddr + reg); 122c454fd4eSMasakazu Mokuno } 123c454fd4eSMasakazu Mokuno static inline void write_reg(unsigned int reg, u32 val) 124c454fd4eSMasakazu Mokuno { 125c454fd4eSMasakazu Mokuno out_be32(the_card.mapped_mmio_vaddr + reg, val); 126c454fd4eSMasakazu Mokuno } 127c454fd4eSMasakazu Mokuno static inline void update_reg(unsigned int reg, u32 or_val) 128c454fd4eSMasakazu Mokuno { 129c454fd4eSMasakazu Mokuno u32 newval = read_reg(reg) | or_val; 130c454fd4eSMasakazu Mokuno write_reg(reg, newval); 131c454fd4eSMasakazu Mokuno } 132c454fd4eSMasakazu Mokuno static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val) 133c454fd4eSMasakazu Mokuno { 134c454fd4eSMasakazu Mokuno u32 newval = (read_reg(reg) & mask) | or_val; 135c454fd4eSMasakazu Mokuno write_reg(reg, newval); 136c454fd4eSMasakazu Mokuno } 137c454fd4eSMasakazu Mokuno 138c454fd4eSMasakazu Mokuno /* 139c454fd4eSMasakazu Mokuno * ALSA defs 140c454fd4eSMasakazu Mokuno */ 141c454fd4eSMasakazu Mokuno const static struct snd_pcm_hardware snd_ps3_pcm_hw = { 142c454fd4eSMasakazu Mokuno .info = (SNDRV_PCM_INFO_MMAP | 143c454fd4eSMasakazu Mokuno SNDRV_PCM_INFO_NONINTERLEAVED | 144c454fd4eSMasakazu Mokuno SNDRV_PCM_INFO_MMAP_VALID), 145c454fd4eSMasakazu Mokuno .formats = (SNDRV_PCM_FMTBIT_S16_BE | 146c454fd4eSMasakazu Mokuno SNDRV_PCM_FMTBIT_S24_BE), 147c454fd4eSMasakazu Mokuno .rates = (SNDRV_PCM_RATE_44100 | 148c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_48000 | 149c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_88200 | 150c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_96000), 151c454fd4eSMasakazu Mokuno .rate_min = 44100, 152c454fd4eSMasakazu Mokuno .rate_max = 96000, 153c454fd4eSMasakazu Mokuno 154c454fd4eSMasakazu Mokuno .channels_min = 2, /* stereo only */ 155c454fd4eSMasakazu Mokuno .channels_max = 2, 156c454fd4eSMasakazu Mokuno 157c454fd4eSMasakazu Mokuno .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64, 158c454fd4eSMasakazu Mokuno 159c454fd4eSMasakazu Mokuno /* interrupt by four stages */ 160c454fd4eSMasakazu Mokuno .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4, 161c454fd4eSMasakazu Mokuno .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4, 162c454fd4eSMasakazu Mokuno 163c454fd4eSMasakazu Mokuno .periods_min = 16, 164c454fd4eSMasakazu Mokuno .periods_max = 32, /* buffer_size_max/ period_bytes_max */ 165c454fd4eSMasakazu Mokuno 166c454fd4eSMasakazu Mokuno .fifo_size = PS3_AUDIO_FIFO_SIZE 167c454fd4eSMasakazu Mokuno }; 168c454fd4eSMasakazu Mokuno 169c454fd4eSMasakazu Mokuno static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = 170c454fd4eSMasakazu Mokuno { 171c454fd4eSMasakazu Mokuno .open = snd_ps3_pcm_open, 172c454fd4eSMasakazu Mokuno .close = snd_ps3_pcm_close, 173c454fd4eSMasakazu Mokuno .prepare = snd_ps3_pcm_prepare, 174c454fd4eSMasakazu Mokuno .ioctl = snd_pcm_lib_ioctl, 175c454fd4eSMasakazu Mokuno .trigger = snd_ps3_pcm_trigger, 176c454fd4eSMasakazu Mokuno .pointer = snd_ps3_pcm_pointer, 177c454fd4eSMasakazu Mokuno .hw_params = snd_ps3_pcm_hw_params, 178c454fd4eSMasakazu Mokuno .hw_free = snd_ps3_pcm_hw_free 179c454fd4eSMasakazu Mokuno }; 180c454fd4eSMasakazu Mokuno 181c454fd4eSMasakazu Mokuno static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card, 182c454fd4eSMasakazu Mokuno int count, int force_stop) 183c454fd4eSMasakazu Mokuno { 184c454fd4eSMasakazu Mokuno int dma_ch, done, retries, stop_forced = 0; 185c454fd4eSMasakazu Mokuno uint32_t status; 186c454fd4eSMasakazu Mokuno 187c454fd4eSMasakazu Mokuno for (dma_ch = 0; dma_ch < 8; dma_ch ++) { 188c454fd4eSMasakazu Mokuno retries = count; 189c454fd4eSMasakazu Mokuno do { 190c454fd4eSMasakazu Mokuno status = read_reg(PS3_AUDIO_KICK(dma_ch)) & 191c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_STATUS_MASK; 192c454fd4eSMasakazu Mokuno switch (status) { 193c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_DONE: 194c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_NOTIFY: 195c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_CLEAR: 196c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_ERROR: 197c454fd4eSMasakazu Mokuno done = 1; 198c454fd4eSMasakazu Mokuno break; 199c454fd4eSMasakazu Mokuno default: 200c454fd4eSMasakazu Mokuno done = 0; 201c454fd4eSMasakazu Mokuno udelay(10); 202c454fd4eSMasakazu Mokuno } 203c454fd4eSMasakazu Mokuno } while (!done && --retries); 204c454fd4eSMasakazu Mokuno if (!retries && force_stop) { 205c454fd4eSMasakazu Mokuno pr_info("%s: DMA ch %d is not stopped.", 206c454fd4eSMasakazu Mokuno __func__, dma_ch); 207c454fd4eSMasakazu Mokuno /* last resort. force to stop dma. 208c454fd4eSMasakazu Mokuno * NOTE: this cause DMA done interrupts 209c454fd4eSMasakazu Mokuno */ 210c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR); 211c454fd4eSMasakazu Mokuno stop_forced = 1; 212c454fd4eSMasakazu Mokuno } 213c454fd4eSMasakazu Mokuno } 214c454fd4eSMasakazu Mokuno return stop_forced; 215c454fd4eSMasakazu Mokuno } 216c454fd4eSMasakazu Mokuno 217c454fd4eSMasakazu Mokuno /* 218c454fd4eSMasakazu Mokuno * wait for all dma is done. 219c454fd4eSMasakazu Mokuno * NOTE: caller should reset card->running before call. 220c454fd4eSMasakazu Mokuno * If not, the interrupt handler will re-start DMA, 221c454fd4eSMasakazu Mokuno * then DMA is never stopped. 222c454fd4eSMasakazu Mokuno */ 223c454fd4eSMasakazu Mokuno static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card) 224c454fd4eSMasakazu Mokuno { 225c454fd4eSMasakazu Mokuno int stop_forced; 226c454fd4eSMasakazu Mokuno /* 227c454fd4eSMasakazu Mokuno * wait for the last dma is done 228c454fd4eSMasakazu Mokuno */ 229c454fd4eSMasakazu Mokuno 230c454fd4eSMasakazu Mokuno /* 231c454fd4eSMasakazu Mokuno * expected maximum DMA done time is 5.7ms + something (DMA itself). 232c454fd4eSMasakazu Mokuno * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next 233c454fd4eSMasakazu Mokuno * DMA kick event would occur. 234c454fd4eSMasakazu Mokuno */ 235c454fd4eSMasakazu Mokuno stop_forced = snd_ps3_verify_dma_stop(card, 700, 1); 236c454fd4eSMasakazu Mokuno 237c454fd4eSMasakazu Mokuno /* 238c454fd4eSMasakazu Mokuno * clear outstanding interrupts. 239c454fd4eSMasakazu Mokuno */ 240c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_INTR_0, 0); 241c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 242c454fd4eSMasakazu Mokuno 243c454fd4eSMasakazu Mokuno /* 244c454fd4eSMasakazu Mokuno *revert CLEAR bit since it will not reset automatically after DMA stop 245c454fd4eSMasakazu Mokuno */ 246c454fd4eSMasakazu Mokuno if (stop_forced) 247c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0); 248c454fd4eSMasakazu Mokuno /* ensure the hardware sees changes */ 249c454fd4eSMasakazu Mokuno wmb(); 250c454fd4eSMasakazu Mokuno } 251c454fd4eSMasakazu Mokuno 252c454fd4eSMasakazu Mokuno static void snd_ps3_kick_dma(struct snd_ps3_card_info *card) 253c454fd4eSMasakazu Mokuno { 254c454fd4eSMasakazu Mokuno 255c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST); 256c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 257c454fd4eSMasakazu Mokuno wmb(); 258c454fd4eSMasakazu Mokuno } 259c454fd4eSMasakazu Mokuno 260c454fd4eSMasakazu Mokuno /* 261c454fd4eSMasakazu Mokuno * convert virtual addr to ioif bus addr. 262c454fd4eSMasakazu Mokuno */ 263c454fd4eSMasakazu Mokuno static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, 264c454fd4eSMasakazu Mokuno void * paddr, 265c454fd4eSMasakazu Mokuno int ch) 266c454fd4eSMasakazu Mokuno { 267c454fd4eSMasakazu Mokuno return card->dma_start_bus_addr[ch] + 268c454fd4eSMasakazu Mokuno (paddr - card->dma_start_vaddr[ch]); 269c454fd4eSMasakazu Mokuno }; 270c454fd4eSMasakazu Mokuno 271c454fd4eSMasakazu Mokuno 272c454fd4eSMasakazu Mokuno /* 273c454fd4eSMasakazu Mokuno * increment ring buffer pointer. 274c454fd4eSMasakazu Mokuno * NOTE: caller must hold write spinlock 275c454fd4eSMasakazu Mokuno */ 276c454fd4eSMasakazu Mokuno static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card, 277c454fd4eSMasakazu Mokuno enum snd_ps3_ch ch, size_t byte_count, 278c454fd4eSMasakazu Mokuno int stage) 279c454fd4eSMasakazu Mokuno { 280c454fd4eSMasakazu Mokuno if (!stage) 281c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[ch] = 282c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch]; 283c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch] += byte_count; 284c454fd4eSMasakazu Mokuno if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <= 285c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch]) { 286c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch]; 287c454fd4eSMasakazu Mokuno } 288c454fd4eSMasakazu Mokuno } 289c454fd4eSMasakazu Mokuno /* 290c454fd4eSMasakazu Mokuno * setup dmac to send data to audio and attenuate samples on the ring buffer 291c454fd4eSMasakazu Mokuno */ 292c454fd4eSMasakazu Mokuno static int snd_ps3_program_dma(struct snd_ps3_card_info *card, 293c454fd4eSMasakazu Mokuno enum snd_ps3_dma_filltype filltype) 294c454fd4eSMasakazu Mokuno { 295c454fd4eSMasakazu Mokuno /* this dmac does not support over 4G */ 296c454fd4eSMasakazu Mokuno uint32_t dma_addr; 297c454fd4eSMasakazu Mokuno int fill_stages, dma_ch, stage; 298c454fd4eSMasakazu Mokuno enum snd_ps3_ch ch; 299c454fd4eSMasakazu Mokuno uint32_t ch0_kick_event = 0; /* initialize to mute gcc */ 300c454fd4eSMasakazu Mokuno void *start_vaddr; 301c454fd4eSMasakazu Mokuno unsigned long irqsave; 302c454fd4eSMasakazu Mokuno int silent = 0; 303c454fd4eSMasakazu Mokuno 304c454fd4eSMasakazu Mokuno switch (filltype) { 305c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL: 306c454fd4eSMasakazu Mokuno silent = 1; 307c454fd4eSMasakazu Mokuno /* intentionally fall thru */ 308c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_FIRSTFILL: 309c454fd4eSMasakazu Mokuno ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS; 310c454fd4eSMasakazu Mokuno break; 311c454fd4eSMasakazu Mokuno 312c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING: 313c454fd4eSMasakazu Mokuno silent = 1; 314c454fd4eSMasakazu Mokuno /* intentionally fall thru */ 315c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_RUNNING: 316c454fd4eSMasakazu Mokuno ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY; 317c454fd4eSMasakazu Mokuno break; 318c454fd4eSMasakazu Mokuno } 319c454fd4eSMasakazu Mokuno 320c454fd4eSMasakazu Mokuno snd_ps3_verify_dma_stop(card, 700, 0); 321c454fd4eSMasakazu Mokuno fill_stages = 4; 322c454fd4eSMasakazu Mokuno spin_lock_irqsave(&card->dma_lock, irqsave); 323c454fd4eSMasakazu Mokuno for (ch = 0; ch < 2; ch++) { 324c454fd4eSMasakazu Mokuno start_vaddr = card->dma_next_transfer_vaddr[0]; 325c454fd4eSMasakazu Mokuno for (stage = 0; stage < fill_stages; stage ++) { 326c454fd4eSMasakazu Mokuno dma_ch = stage * 2 + ch; 327c454fd4eSMasakazu Mokuno if (silent) 328c454fd4eSMasakazu Mokuno dma_addr = card->null_buffer_start_dma_addr; 329c454fd4eSMasakazu Mokuno else 330c454fd4eSMasakazu Mokuno dma_addr = 331c454fd4eSMasakazu Mokuno v_to_bus(card, 332c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch], 333c454fd4eSMasakazu Mokuno ch); 334c454fd4eSMasakazu Mokuno 335c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_SOURCE(dma_ch), 336c454fd4eSMasakazu Mokuno (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY | 337c454fd4eSMasakazu Mokuno dma_addr)); 338c454fd4eSMasakazu Mokuno 339c454fd4eSMasakazu Mokuno /* dst: fixed to 3wire#0 */ 340c454fd4eSMasakazu Mokuno if (ch == 0) 341c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DEST(dma_ch), 342c454fd4eSMasakazu Mokuno (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | 343c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3W_LDATA(0))); 344c454fd4eSMasakazu Mokuno else 345c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DEST(dma_ch), 346c454fd4eSMasakazu Mokuno (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | 347c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3W_RDATA(0))); 348c454fd4eSMasakazu Mokuno 349c454fd4eSMasakazu Mokuno /* count always 1 DMA block (1/2 stage = 128 bytes) */ 350c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0); 351c454fd4eSMasakazu Mokuno /* bump pointer if needed */ 352c454fd4eSMasakazu Mokuno if (!silent) 353c454fd4eSMasakazu Mokuno snd_ps3_bump_buffer(card, ch, 354c454fd4eSMasakazu Mokuno PS3_AUDIO_DMAC_BLOCK_SIZE, 355c454fd4eSMasakazu Mokuno stage); 356c454fd4eSMasakazu Mokuno 357c454fd4eSMasakazu Mokuno /* kick event */ 358c454fd4eSMasakazu Mokuno if (dma_ch == 0) 359c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_KICK(dma_ch), 360c454fd4eSMasakazu Mokuno ch0_kick_event); 361c454fd4eSMasakazu Mokuno else 362c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_KICK(dma_ch), 363c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch 364c454fd4eSMasakazu Mokuno - 1) | 365c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_REQUEST); 366c454fd4eSMasakazu Mokuno } 367c454fd4eSMasakazu Mokuno } 368c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 369c454fd4eSMasakazu Mokuno wmb(); 370c454fd4eSMasakazu Mokuno spin_unlock_irqrestore(&card->dma_lock, irqsave); 371c454fd4eSMasakazu Mokuno 372c454fd4eSMasakazu Mokuno return 0; 373c454fd4eSMasakazu Mokuno } 374c454fd4eSMasakazu Mokuno 375c454fd4eSMasakazu Mokuno /* 376c454fd4eSMasakazu Mokuno * audio mute on/off 377c454fd4eSMasakazu Mokuno * mute_on : 0 output enabled 378c454fd4eSMasakazu Mokuno * 1 mute 379c454fd4eSMasakazu Mokuno */ 380c454fd4eSMasakazu Mokuno static int snd_ps3_mute(int mute_on) 381c454fd4eSMasakazu Mokuno { 382c454fd4eSMasakazu Mokuno return ps3av_audio_mute(mute_on); 383c454fd4eSMasakazu Mokuno } 384c454fd4eSMasakazu Mokuno 385c454fd4eSMasakazu Mokuno /* 386c454fd4eSMasakazu Mokuno * PCM operators 387c454fd4eSMasakazu Mokuno */ 388c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_open(struct snd_pcm_substream *substream) 389c454fd4eSMasakazu Mokuno { 390c454fd4eSMasakazu Mokuno struct snd_pcm_runtime *runtime = substream->runtime; 391c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 392c454fd4eSMasakazu Mokuno int pcm_index; 393c454fd4eSMasakazu Mokuno 394c454fd4eSMasakazu Mokuno pcm_index = substream->pcm->device; 395c454fd4eSMasakazu Mokuno /* to retrieve substream/runtime in interrupt handler */ 396c454fd4eSMasakazu Mokuno card->substream = substream; 397c454fd4eSMasakazu Mokuno 398c454fd4eSMasakazu Mokuno runtime->hw = snd_ps3_pcm_hw; 399c454fd4eSMasakazu Mokuno 400c454fd4eSMasakazu Mokuno card->start_delay = snd_ps3_start_delay; 401c454fd4eSMasakazu Mokuno 402c454fd4eSMasakazu Mokuno /* mute off */ 403c454fd4eSMasakazu Mokuno snd_ps3_mute(0); /* this function sleep */ 404c454fd4eSMasakazu Mokuno 405c454fd4eSMasakazu Mokuno snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES, 406c454fd4eSMasakazu Mokuno PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2); 407c454fd4eSMasakazu Mokuno return 0; 408c454fd4eSMasakazu Mokuno }; 409c454fd4eSMasakazu Mokuno 410c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, 411c454fd4eSMasakazu Mokuno struct snd_pcm_hw_params *hw_params) 412c454fd4eSMasakazu Mokuno { 413c454fd4eSMasakazu Mokuno size_t size; 414c454fd4eSMasakazu Mokuno 415c454fd4eSMasakazu Mokuno /* alloc transport buffer */ 416c454fd4eSMasakazu Mokuno size = params_buffer_bytes(hw_params); 417c454fd4eSMasakazu Mokuno snd_pcm_lib_malloc_pages(substream, size); 418c454fd4eSMasakazu Mokuno return 0; 419c454fd4eSMasakazu Mokuno }; 420c454fd4eSMasakazu Mokuno 421c454fd4eSMasakazu Mokuno static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream, 422c454fd4eSMasakazu Mokuno unsigned int delay_ms) 423c454fd4eSMasakazu Mokuno { 424c454fd4eSMasakazu Mokuno int ret; 425c454fd4eSMasakazu Mokuno int rate ; 426c454fd4eSMasakazu Mokuno 427c454fd4eSMasakazu Mokuno rate = substream->runtime->rate; 428c454fd4eSMasakazu Mokuno ret = snd_pcm_format_size(substream->runtime->format, 429c454fd4eSMasakazu Mokuno rate * delay_ms / 1000) 430c454fd4eSMasakazu Mokuno * substream->runtime->channels; 431c454fd4eSMasakazu Mokuno 432c454fd4eSMasakazu Mokuno pr_debug(KERN_ERR "%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n", 433c454fd4eSMasakazu Mokuno __func__, 434c454fd4eSMasakazu Mokuno delay_ms, 435c454fd4eSMasakazu Mokuno rate, 436c454fd4eSMasakazu Mokuno snd_pcm_format_size(substream->runtime->format, rate), 437c454fd4eSMasakazu Mokuno rate * delay_ms / 1000, 438c454fd4eSMasakazu Mokuno ret); 439c454fd4eSMasakazu Mokuno 440c454fd4eSMasakazu Mokuno return ret; 441c454fd4eSMasakazu Mokuno }; 442c454fd4eSMasakazu Mokuno 443c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream) 444c454fd4eSMasakazu Mokuno { 445c454fd4eSMasakazu Mokuno struct snd_pcm_runtime *runtime = substream->runtime; 446c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 447c454fd4eSMasakazu Mokuno unsigned long irqsave; 448c454fd4eSMasakazu Mokuno 449c454fd4eSMasakazu Mokuno if (!snd_ps3_set_avsetting(substream)) { 450c454fd4eSMasakazu Mokuno /* some parameter changed */ 451c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IE, 452c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IE_ASOBEIE(0) | 453c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IE_ASOBUIE(0)); 454c454fd4eSMasakazu Mokuno /* 455c454fd4eSMasakazu Mokuno * let SPDIF device re-lock with SPDIF signal, 456c454fd4eSMasakazu Mokuno * start with some silence 457c454fd4eSMasakazu Mokuno */ 458c454fd4eSMasakazu Mokuno card->silent = snd_ps3_delay_to_bytes(substream, 459c454fd4eSMasakazu Mokuno card->start_delay) / 460c454fd4eSMasakazu Mokuno (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */ 461c454fd4eSMasakazu Mokuno } 462c454fd4eSMasakazu Mokuno 463c454fd4eSMasakazu Mokuno /* restart ring buffer pointer */ 464c454fd4eSMasakazu Mokuno spin_lock_irqsave(&card->dma_lock, irqsave); 465c454fd4eSMasakazu Mokuno { 466c454fd4eSMasakazu Mokuno card->dma_buffer_size = runtime->dma_bytes; 467c454fd4eSMasakazu Mokuno 468c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[SND_PS3_CH_L] = 469c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[SND_PS3_CH_L] = 470c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L] = 471c454fd4eSMasakazu Mokuno runtime->dma_area; 472c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr; 473c454fd4eSMasakazu Mokuno 474c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[SND_PS3_CH_R] = 475c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[SND_PS3_CH_R] = 476c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_R] = 477c454fd4eSMasakazu Mokuno runtime->dma_area + (runtime->dma_bytes / 2); 478c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_R] = 479c454fd4eSMasakazu Mokuno runtime->dma_addr + (runtime->dma_bytes / 2); 480c454fd4eSMasakazu Mokuno 481c454fd4eSMasakazu Mokuno pr_debug("%s: vaddr=%p bus=%#lx\n", __func__, 482c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L], 483c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_L]); 484c454fd4eSMasakazu Mokuno 485c454fd4eSMasakazu Mokuno } 486c454fd4eSMasakazu Mokuno spin_unlock_irqrestore(&card->dma_lock, irqsave); 487c454fd4eSMasakazu Mokuno 488c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 489c454fd4eSMasakazu Mokuno mb(); 490c454fd4eSMasakazu Mokuno 491c454fd4eSMasakazu Mokuno return 0; 492c454fd4eSMasakazu Mokuno }; 493c454fd4eSMasakazu Mokuno 494c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, 495c454fd4eSMasakazu Mokuno int cmd) 496c454fd4eSMasakazu Mokuno { 497c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 498c454fd4eSMasakazu Mokuno int ret = 0; 499c454fd4eSMasakazu Mokuno 500c454fd4eSMasakazu Mokuno switch (cmd) { 501c454fd4eSMasakazu Mokuno case SNDRV_PCM_TRIGGER_START: 502c454fd4eSMasakazu Mokuno /* clear outstanding interrupts */ 503c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 504c454fd4eSMasakazu Mokuno 505c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 506c454fd4eSMasakazu Mokuno { 507c454fd4eSMasakazu Mokuno card->running = 1; 508c454fd4eSMasakazu Mokuno } 509c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 510c454fd4eSMasakazu Mokuno 511c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 512c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 513c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 514c454fd4eSMasakazu Mokuno while (read_reg(PS3_AUDIO_KICK(7)) & 515c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_STATUS_MASK) { 516c454fd4eSMasakazu Mokuno udelay(1); 517c454fd4eSMasakazu Mokuno } 518c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); 519c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 520c454fd4eSMasakazu Mokuno break; 521c454fd4eSMasakazu Mokuno 522c454fd4eSMasakazu Mokuno case SNDRV_PCM_TRIGGER_STOP: 523c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 524c454fd4eSMasakazu Mokuno { 525c454fd4eSMasakazu Mokuno card->running = 0; 526c454fd4eSMasakazu Mokuno } 527c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 528c454fd4eSMasakazu Mokuno snd_ps3_wait_for_dma_stop(card); 529c454fd4eSMasakazu Mokuno break; 530c454fd4eSMasakazu Mokuno default: 531c454fd4eSMasakazu Mokuno break; 532c454fd4eSMasakazu Mokuno 533c454fd4eSMasakazu Mokuno } 534c454fd4eSMasakazu Mokuno 535c454fd4eSMasakazu Mokuno return ret; 536c454fd4eSMasakazu Mokuno }; 537c454fd4eSMasakazu Mokuno 538c454fd4eSMasakazu Mokuno /* 539c454fd4eSMasakazu Mokuno * report current pointer 540c454fd4eSMasakazu Mokuno */ 541c454fd4eSMasakazu Mokuno static snd_pcm_uframes_t snd_ps3_pcm_pointer( 542c454fd4eSMasakazu Mokuno struct snd_pcm_substream *substream) 543c454fd4eSMasakazu Mokuno { 544c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 545c454fd4eSMasakazu Mokuno size_t bytes; 546c454fd4eSMasakazu Mokuno snd_pcm_uframes_t ret; 547c454fd4eSMasakazu Mokuno 548c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 549c454fd4eSMasakazu Mokuno { 550c454fd4eSMasakazu Mokuno bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] - 551c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L]); 552c454fd4eSMasakazu Mokuno } 553c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 554c454fd4eSMasakazu Mokuno 555c454fd4eSMasakazu Mokuno ret = bytes_to_frames(substream->runtime, bytes * 2); 556c454fd4eSMasakazu Mokuno 557c454fd4eSMasakazu Mokuno return ret; 558c454fd4eSMasakazu Mokuno }; 559c454fd4eSMasakazu Mokuno 560c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream) 561c454fd4eSMasakazu Mokuno { 562c454fd4eSMasakazu Mokuno int ret; 563c454fd4eSMasakazu Mokuno ret = snd_pcm_lib_free_pages(substream); 564c454fd4eSMasakazu Mokuno return ret; 565c454fd4eSMasakazu Mokuno }; 566c454fd4eSMasakazu Mokuno 567c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_close(struct snd_pcm_substream *substream) 568c454fd4eSMasakazu Mokuno { 569c454fd4eSMasakazu Mokuno /* mute on */ 570c454fd4eSMasakazu Mokuno snd_ps3_mute(1); 571c454fd4eSMasakazu Mokuno return 0; 572c454fd4eSMasakazu Mokuno }; 573c454fd4eSMasakazu Mokuno 574c454fd4eSMasakazu Mokuno static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card) 575c454fd4eSMasakazu Mokuno { 576c454fd4eSMasakazu Mokuno /* 577c454fd4eSMasakazu Mokuno * avsetting driver seems to never change the followings 578c454fd4eSMasakazu Mokuno * so, init them here once 579c454fd4eSMasakazu Mokuno */ 580c454fd4eSMasakazu Mokuno 581c454fd4eSMasakazu Mokuno /* no dma interrupt needed */ 582c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_INTR_EN_0, 0); 583c454fd4eSMasakazu Mokuno 584c454fd4eSMasakazu Mokuno /* use every 4 buffer empty interrupt */ 585c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AX_IC, 586c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IC_AASOIMD_MASK, 587c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IC_AASOIMD_EVERY4); 588c454fd4eSMasakazu Mokuno 589c454fd4eSMasakazu Mokuno /* enable 3wire clocks */ 590c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WMCTRL, 591c454fd4eSMasakazu Mokuno ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED | 592c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED), 593c454fd4eSMasakazu Mokuno 0); 594c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WMCTRL, 595c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT); 596c454fd4eSMasakazu Mokuno } 597c454fd4eSMasakazu Mokuno 598c454fd4eSMasakazu Mokuno /* 599c454fd4eSMasakazu Mokuno * av setting 600c454fd4eSMasakazu Mokuno * NOTE: calling this function may generate audio interrupt. 601c454fd4eSMasakazu Mokuno */ 602c454fd4eSMasakazu Mokuno static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card) 603c454fd4eSMasakazu Mokuno { 604c454fd4eSMasakazu Mokuno int ret, retries, i; 605c454fd4eSMasakazu Mokuno pr_debug("%s: start\n", __func__); 606c454fd4eSMasakazu Mokuno 607c454fd4eSMasakazu Mokuno ret = ps3av_set_audio_mode(card->avs.avs_audio_ch, 608c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, 609c454fd4eSMasakazu Mokuno card->avs.avs_audio_width, 610c454fd4eSMasakazu Mokuno card->avs.avs_audio_format, 611c454fd4eSMasakazu Mokuno card->avs.avs_audio_source); 612c454fd4eSMasakazu Mokuno /* 613c454fd4eSMasakazu Mokuno * Reset the following unwanted settings: 614c454fd4eSMasakazu Mokuno */ 615c454fd4eSMasakazu Mokuno 616c454fd4eSMasakazu Mokuno /* disable all 3wire buffers */ 617c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WMCTRL, 618c454fd4eSMasakazu Mokuno ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) | 619c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(1) | 620c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(2) | 621c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(3)), 622c454fd4eSMasakazu Mokuno 0); 623c454fd4eSMasakazu Mokuno wmb(); /* ensure the hardware sees the change */ 624c454fd4eSMasakazu Mokuno /* wait for actually stopped */ 625c454fd4eSMasakazu Mokuno retries = 1000; 626c454fd4eSMasakazu Mokuno while ((read_reg(PS3_AUDIO_AO_3WMCTRL) & 627c454fd4eSMasakazu Mokuno (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) | 628c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(1) | 629c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(2) | 630c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) && 631c454fd4eSMasakazu Mokuno --retries) { 632c454fd4eSMasakazu Mokuno udelay(1); 633c454fd4eSMasakazu Mokuno } 634c454fd4eSMasakazu Mokuno 635c454fd4eSMasakazu Mokuno /* reset buffer pointer */ 636c454fd4eSMasakazu Mokuno for (i = 0; i < 4; i++) { 637c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WCTRL(i), 638c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET); 639c454fd4eSMasakazu Mokuno udelay(10); 640c454fd4eSMasakazu Mokuno } 641c454fd4eSMasakazu Mokuno wmb(); /* ensure the hardware actually start resetting */ 642c454fd4eSMasakazu Mokuno 643c454fd4eSMasakazu Mokuno /* enable 3wire#0 buffer */ 644c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0)); 645c454fd4eSMasakazu Mokuno 646c454fd4eSMasakazu Mokuno 647c454fd4eSMasakazu Mokuno /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */ 648c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WCTRL(0), 649c454fd4eSMasakazu Mokuno ~PS3_AUDIO_AO_3WCTRL_ASODF, 650c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WCTRL_ASODF_LSB); 651c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0), 652c454fd4eSMasakazu Mokuno ~PS3_AUDIO_AO_SPDCTRL_SPODF, 653c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_SPDCTRL_SPODF_LSB); 654c454fd4eSMasakazu Mokuno /* ensure all the setting above is written back to register */ 655c454fd4eSMasakazu Mokuno wmb(); 656c454fd4eSMasakazu Mokuno /* avsetting driver altered AX_IE, caller must reset it if you want */ 657c454fd4eSMasakazu Mokuno pr_debug("%s: end\n", __func__); 658c454fd4eSMasakazu Mokuno return ret; 659c454fd4eSMasakazu Mokuno } 660c454fd4eSMasakazu Mokuno 661c454fd4eSMasakazu Mokuno static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card) 662c454fd4eSMasakazu Mokuno { 663c454fd4eSMasakazu Mokuno int ret; 664c454fd4eSMasakazu Mokuno pr_debug("%s: start\n", __func__); 665c454fd4eSMasakazu Mokuno card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2; 666c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; 667c454fd4eSMasakazu Mokuno card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; 668c454fd4eSMasakazu Mokuno card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM; 669c454fd4eSMasakazu Mokuno card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; 670c454fd4eSMasakazu Mokuno 671c454fd4eSMasakazu Mokuno ret = snd_ps3_change_avsetting(card); 672c454fd4eSMasakazu Mokuno 673c454fd4eSMasakazu Mokuno snd_ps3_audio_fixup(card); 674c454fd4eSMasakazu Mokuno 675c454fd4eSMasakazu Mokuno /* to start to generate SPDIF signal, fill data */ 676c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 677c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 678c454fd4eSMasakazu Mokuno pr_debug("%s: end\n", __func__); 679c454fd4eSMasakazu Mokuno return ret; 680c454fd4eSMasakazu Mokuno } 681c454fd4eSMasakazu Mokuno 682c454fd4eSMasakazu Mokuno /* 683c454fd4eSMasakazu Mokuno * set sampling rate according to the substream 684c454fd4eSMasakazu Mokuno */ 685c454fd4eSMasakazu Mokuno static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream) 686c454fd4eSMasakazu Mokuno { 687c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 688c454fd4eSMasakazu Mokuno struct snd_ps3_avsetting_info avs; 689c454fd4eSMasakazu Mokuno 690c454fd4eSMasakazu Mokuno avs = card->avs; 691c454fd4eSMasakazu Mokuno 692c454fd4eSMasakazu Mokuno pr_debug("%s: called freq=%d width=%d\n", __func__, 693c454fd4eSMasakazu Mokuno substream->runtime->rate, 694c454fd4eSMasakazu Mokuno snd_pcm_format_width(substream->runtime->format)); 695c454fd4eSMasakazu Mokuno 696c454fd4eSMasakazu Mokuno pr_debug("%s: before freq=%d width=%d\n", __func__, 697c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, card->avs.avs_audio_width); 698c454fd4eSMasakazu Mokuno 699c454fd4eSMasakazu Mokuno /* sample rate */ 700c454fd4eSMasakazu Mokuno switch (substream->runtime->rate) { 701c454fd4eSMasakazu Mokuno case 44100: 702c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K; 703c454fd4eSMasakazu Mokuno break; 704c454fd4eSMasakazu Mokuno case 48000: 705c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; 706c454fd4eSMasakazu Mokuno break; 707c454fd4eSMasakazu Mokuno case 88200: 708c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K; 709c454fd4eSMasakazu Mokuno break; 710c454fd4eSMasakazu Mokuno case 96000: 711c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K; 712c454fd4eSMasakazu Mokuno break; 713c454fd4eSMasakazu Mokuno default: 714c454fd4eSMasakazu Mokuno pr_info("%s: invalid rate %d\n", __func__, 715c454fd4eSMasakazu Mokuno substream->runtime->rate); 716c454fd4eSMasakazu Mokuno return 1; 717c454fd4eSMasakazu Mokuno } 718c454fd4eSMasakazu Mokuno 719c454fd4eSMasakazu Mokuno /* width */ 720c454fd4eSMasakazu Mokuno switch (snd_pcm_format_width(substream->runtime->format)) { 721c454fd4eSMasakazu Mokuno case 16: 722c454fd4eSMasakazu Mokuno avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; 723c454fd4eSMasakazu Mokuno break; 724c454fd4eSMasakazu Mokuno case 24: 725c454fd4eSMasakazu Mokuno avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24; 726c454fd4eSMasakazu Mokuno break; 727c454fd4eSMasakazu Mokuno default: 728c454fd4eSMasakazu Mokuno pr_info("%s: invalid width %d\n", __func__, 729c454fd4eSMasakazu Mokuno snd_pcm_format_width(substream->runtime->format)); 730c454fd4eSMasakazu Mokuno return 1; 731c454fd4eSMasakazu Mokuno } 732c454fd4eSMasakazu Mokuno 733c454fd4eSMasakazu Mokuno if ((card->avs.avs_audio_width != avs.avs_audio_width) || 734c454fd4eSMasakazu Mokuno (card->avs.avs_audio_rate != avs.avs_audio_rate)) { 735c454fd4eSMasakazu Mokuno card->avs = avs; 736c454fd4eSMasakazu Mokuno snd_ps3_change_avsetting(card); 737c454fd4eSMasakazu Mokuno 738c454fd4eSMasakazu Mokuno pr_debug("%s: after freq=%d width=%d\n", __func__, 739c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, card->avs.avs_audio_width); 740c454fd4eSMasakazu Mokuno 741c454fd4eSMasakazu Mokuno return 0; 742c454fd4eSMasakazu Mokuno } else 743c454fd4eSMasakazu Mokuno return 1; 744c454fd4eSMasakazu Mokuno } 745c454fd4eSMasakazu Mokuno 746c454fd4eSMasakazu Mokuno 747c454fd4eSMasakazu Mokuno 748c454fd4eSMasakazu Mokuno static int snd_ps3_map_mmio(void) 749c454fd4eSMasakazu Mokuno { 750c454fd4eSMasakazu Mokuno the_card.mapped_mmio_vaddr = 751c454fd4eSMasakazu Mokuno ioremap(the_card.ps3_dev->m_region->bus_addr, 752c454fd4eSMasakazu Mokuno the_card.ps3_dev->m_region->len); 753c454fd4eSMasakazu Mokuno 754c454fd4eSMasakazu Mokuno if (!the_card.mapped_mmio_vaddr) { 755c454fd4eSMasakazu Mokuno pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n", 756c454fd4eSMasakazu Mokuno __func__, the_card.ps3_dev->m_region->lpar_addr, 757c454fd4eSMasakazu Mokuno the_card.ps3_dev->m_region->len); 758c454fd4eSMasakazu Mokuno return -ENXIO; 759c454fd4eSMasakazu Mokuno } 760c454fd4eSMasakazu Mokuno 761c454fd4eSMasakazu Mokuno return 0; 762c454fd4eSMasakazu Mokuno }; 763c454fd4eSMasakazu Mokuno 764c454fd4eSMasakazu Mokuno static void snd_ps3_unmap_mmio(void) 765c454fd4eSMasakazu Mokuno { 766c454fd4eSMasakazu Mokuno iounmap(the_card.mapped_mmio_vaddr); 767c454fd4eSMasakazu Mokuno the_card.mapped_mmio_vaddr = NULL; 768c454fd4eSMasakazu Mokuno } 769c454fd4eSMasakazu Mokuno 770c454fd4eSMasakazu Mokuno static int snd_ps3_allocate_irq(void) 771c454fd4eSMasakazu Mokuno { 772c454fd4eSMasakazu Mokuno int ret; 773c454fd4eSMasakazu Mokuno u64 lpar_addr, lpar_size; 774c454fd4eSMasakazu Mokuno u64 __iomem *mapped; 775c454fd4eSMasakazu Mokuno 776c454fd4eSMasakazu Mokuno /* FIXME: move this to device_init (H/W probe) */ 777c454fd4eSMasakazu Mokuno 778c454fd4eSMasakazu Mokuno /* get irq outlet */ 779c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size); 780c454fd4eSMasakazu Mokuno if (ret) { 781c454fd4eSMasakazu Mokuno pr_info("%s: device map 1 failed %d\n", __func__, 782c454fd4eSMasakazu Mokuno ret); 783c454fd4eSMasakazu Mokuno return -ENXIO; 784c454fd4eSMasakazu Mokuno } 785c454fd4eSMasakazu Mokuno 786c454fd4eSMasakazu Mokuno mapped = ioremap(lpar_addr, lpar_size); 787c454fd4eSMasakazu Mokuno if (!mapped) { 788c454fd4eSMasakazu Mokuno pr_info("%s: ioremap 1 failed \n", __func__); 789c454fd4eSMasakazu Mokuno return -ENXIO; 790c454fd4eSMasakazu Mokuno } 791c454fd4eSMasakazu Mokuno 792c454fd4eSMasakazu Mokuno the_card.audio_irq_outlet = in_be64(mapped); 793c454fd4eSMasakazu Mokuno 794c454fd4eSMasakazu Mokuno iounmap(mapped); 795c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_unmap(1); 796c454fd4eSMasakazu Mokuno if (ret) 797c454fd4eSMasakazu Mokuno pr_info("%s: unmap 1 failed\n", __func__); 798c454fd4eSMasakazu Mokuno 799c454fd4eSMasakazu Mokuno /* irq */ 800c454fd4eSMasakazu Mokuno ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, 801c454fd4eSMasakazu Mokuno the_card.audio_irq_outlet, 802c454fd4eSMasakazu Mokuno &the_card.irq_no); 803c454fd4eSMasakazu Mokuno if (ret) { 804c454fd4eSMasakazu Mokuno pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret); 805c454fd4eSMasakazu Mokuno return ret; 806c454fd4eSMasakazu Mokuno } 807c454fd4eSMasakazu Mokuno 808c454fd4eSMasakazu Mokuno ret = request_irq(the_card.irq_no, snd_ps3_interrupt, IRQF_DISABLED, 809c454fd4eSMasakazu Mokuno SND_PS3_DRIVER_NAME, &the_card); 810c454fd4eSMasakazu Mokuno if (ret) { 811c454fd4eSMasakazu Mokuno pr_info("%s: request_irq failed (%d)\n", __func__, ret); 812c454fd4eSMasakazu Mokuno goto cleanup_irq; 813c454fd4eSMasakazu Mokuno } 814c454fd4eSMasakazu Mokuno 815c454fd4eSMasakazu Mokuno return 0; 816c454fd4eSMasakazu Mokuno 817c454fd4eSMasakazu Mokuno cleanup_irq: 818c454fd4eSMasakazu Mokuno ps3_irq_plug_destroy(the_card.irq_no); 819c454fd4eSMasakazu Mokuno return ret; 820c454fd4eSMasakazu Mokuno }; 821c454fd4eSMasakazu Mokuno 822c454fd4eSMasakazu Mokuno static void snd_ps3_free_irq(void) 823c454fd4eSMasakazu Mokuno { 824c454fd4eSMasakazu Mokuno free_irq(the_card.irq_no, &the_card); 825c454fd4eSMasakazu Mokuno ps3_irq_plug_destroy(the_card.irq_no); 826c454fd4eSMasakazu Mokuno } 827c454fd4eSMasakazu Mokuno 828c454fd4eSMasakazu Mokuno static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start) 829c454fd4eSMasakazu Mokuno { 830c454fd4eSMasakazu Mokuno uint64_t val; 831c454fd4eSMasakazu Mokuno int ret; 832c454fd4eSMasakazu Mokuno 833c454fd4eSMasakazu Mokuno val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) | 834c454fd4eSMasakazu Mokuno (0x03UL << 24) | 835c454fd4eSMasakazu Mokuno (0x0fUL << 12) | 836c454fd4eSMasakazu Mokuno (PS3_AUDIO_IOID); 837c454fd4eSMasakazu Mokuno 838c454fd4eSMasakazu Mokuno ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0); 839c454fd4eSMasakazu Mokuno if (ret) 840c454fd4eSMasakazu Mokuno pr_info("%s: gpu_attribute failed %d\n", __func__, 841c454fd4eSMasakazu Mokuno ret); 842c454fd4eSMasakazu Mokuno } 843c454fd4eSMasakazu Mokuno 844c454fd4eSMasakazu Mokuno static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev) 845c454fd4eSMasakazu Mokuno { 846c454fd4eSMasakazu Mokuno int ret; 847c454fd4eSMasakazu Mokuno u64 lpar_addr, lpar_size; 848c454fd4eSMasakazu Mokuno 849c454fd4eSMasakazu Mokuno BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1)); 850c454fd4eSMasakazu Mokuno BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND); 851c454fd4eSMasakazu Mokuno 852c454fd4eSMasakazu Mokuno the_card.ps3_dev = dev; 853c454fd4eSMasakazu Mokuno 854c454fd4eSMasakazu Mokuno ret = ps3_open_hv_device(dev); 855c454fd4eSMasakazu Mokuno 856c454fd4eSMasakazu Mokuno if (ret) 857c454fd4eSMasakazu Mokuno return -ENXIO; 858c454fd4eSMasakazu Mokuno 859c454fd4eSMasakazu Mokuno /* setup MMIO */ 860c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size); 861c454fd4eSMasakazu Mokuno if (ret) { 862c454fd4eSMasakazu Mokuno pr_info("%s: device map 2 failed %d\n", __func__, ret); 863c454fd4eSMasakazu Mokuno goto clean_open; 864c454fd4eSMasakazu Mokuno } 865c454fd4eSMasakazu Mokuno ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size, 866c454fd4eSMasakazu Mokuno PAGE_SHIFT); 867c454fd4eSMasakazu Mokuno 868c454fd4eSMasakazu Mokuno ret = snd_ps3_map_mmio(); 869c454fd4eSMasakazu Mokuno if (ret) 870c454fd4eSMasakazu Mokuno goto clean_dev_map; 871c454fd4eSMasakazu Mokuno 872c454fd4eSMasakazu Mokuno /* setup DMA area */ 873c454fd4eSMasakazu Mokuno ps3_dma_region_init(dev, dev->d_region, 874c454fd4eSMasakazu Mokuno PAGE_SHIFT, /* use system page size */ 875c454fd4eSMasakazu Mokuno 0, /* dma type; not used */ 876c454fd4eSMasakazu Mokuno NULL, 877c454fd4eSMasakazu Mokuno _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE)); 878c454fd4eSMasakazu Mokuno dev->d_region->ioid = PS3_AUDIO_IOID; 879c454fd4eSMasakazu Mokuno 880c454fd4eSMasakazu Mokuno ret = ps3_dma_region_create(dev->d_region); 881c454fd4eSMasakazu Mokuno if (ret) { 882c454fd4eSMasakazu Mokuno pr_info("%s: region_create\n", __func__); 883c454fd4eSMasakazu Mokuno goto clean_mmio; 884c454fd4eSMasakazu Mokuno } 885c454fd4eSMasakazu Mokuno 886c454fd4eSMasakazu Mokuno snd_ps3_audio_set_base_addr(dev->d_region->bus_addr); 887c454fd4eSMasakazu Mokuno 888c454fd4eSMasakazu Mokuno /* CONFIG_SND_PS3_DEFAULT_START_DELAY */ 889c454fd4eSMasakazu Mokuno the_card.start_delay = snd_ps3_start_delay; 890c454fd4eSMasakazu Mokuno 891c454fd4eSMasakazu Mokuno /* irq */ 892c454fd4eSMasakazu Mokuno if (snd_ps3_allocate_irq()) { 893c454fd4eSMasakazu Mokuno ret = -ENXIO; 894c454fd4eSMasakazu Mokuno goto clean_dma_region; 895c454fd4eSMasakazu Mokuno } 896c454fd4eSMasakazu Mokuno 897c454fd4eSMasakazu Mokuno /* create card instance */ 898c454fd4eSMasakazu Mokuno the_card.card = snd_card_new(index, id, THIS_MODULE, 0); 899c454fd4eSMasakazu Mokuno if (!the_card.card) { 900c454fd4eSMasakazu Mokuno ret = -ENXIO; 901c454fd4eSMasakazu Mokuno goto clean_irq; 902c454fd4eSMasakazu Mokuno } 903c454fd4eSMasakazu Mokuno 904c454fd4eSMasakazu Mokuno strcpy(the_card.card->driver, "PS3"); 905c454fd4eSMasakazu Mokuno strcpy(the_card.card->shortname, "PS3"); 906c454fd4eSMasakazu Mokuno strcpy(the_card.card->longname, "PS3 sound"); 907c454fd4eSMasakazu Mokuno /* create PCM devices instance */ 908c454fd4eSMasakazu Mokuno /* NOTE:this driver works assuming pcm:substream = 1:1 */ 909c454fd4eSMasakazu Mokuno ret = snd_pcm_new(the_card.card, 910c454fd4eSMasakazu Mokuno "SPDIF", 911c454fd4eSMasakazu Mokuno 0, /* instance index, will be stored pcm.device*/ 912c454fd4eSMasakazu Mokuno 1, /* output substream */ 913c454fd4eSMasakazu Mokuno 0, /* input substream */ 914c454fd4eSMasakazu Mokuno &(the_card.pcm)); 915c454fd4eSMasakazu Mokuno if (ret) 916c454fd4eSMasakazu Mokuno goto clean_card; 917c454fd4eSMasakazu Mokuno 918c454fd4eSMasakazu Mokuno the_card.pcm->private_data = &the_card; 919c454fd4eSMasakazu Mokuno strcpy(the_card.pcm->name, "SPDIF"); 920c454fd4eSMasakazu Mokuno 921c454fd4eSMasakazu Mokuno /* set pcm ops */ 922c454fd4eSMasakazu Mokuno snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK, 923c454fd4eSMasakazu Mokuno &snd_ps3_pcm_spdif_ops); 924c454fd4eSMasakazu Mokuno 925c454fd4eSMasakazu Mokuno the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED; 926c454fd4eSMasakazu Mokuno /* pre-alloc PCM DMA buffer*/ 927c454fd4eSMasakazu Mokuno ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm, 928c454fd4eSMasakazu Mokuno SNDRV_DMA_TYPE_DEV, 929c454fd4eSMasakazu Mokuno &dev->core, 930c454fd4eSMasakazu Mokuno SND_PS3_PCM_PREALLOC_SIZE, 931c454fd4eSMasakazu Mokuno SND_PS3_PCM_PREALLOC_SIZE); 932c454fd4eSMasakazu Mokuno if (ret < 0) { 933c454fd4eSMasakazu Mokuno pr_info("%s: prealloc failed\n", __func__); 934c454fd4eSMasakazu Mokuno goto clean_card; 935c454fd4eSMasakazu Mokuno } 936c454fd4eSMasakazu Mokuno 937c454fd4eSMasakazu Mokuno /* 938c454fd4eSMasakazu Mokuno * allocate null buffer 939c454fd4eSMasakazu Mokuno * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2 940c454fd4eSMasakazu Mokuno * PAGE_SIZE is enogh 941c454fd4eSMasakazu Mokuno */ 942c454fd4eSMasakazu Mokuno if (!(the_card.null_buffer_start_vaddr = 943c454fd4eSMasakazu Mokuno dma_alloc_coherent(&the_card.ps3_dev->core, 944c454fd4eSMasakazu Mokuno PAGE_SIZE, 945c454fd4eSMasakazu Mokuno &the_card.null_buffer_start_dma_addr, 946c454fd4eSMasakazu Mokuno GFP_KERNEL))) { 947c454fd4eSMasakazu Mokuno pr_info("%s: nullbuffer alloc failed\n", __func__); 948c454fd4eSMasakazu Mokuno goto clean_preallocate; 949c454fd4eSMasakazu Mokuno } 950c454fd4eSMasakazu Mokuno pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__, 951c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 952c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 953c454fd4eSMasakazu Mokuno /* set default sample rate/word width */ 954c454fd4eSMasakazu Mokuno snd_ps3_init_avsetting(&the_card); 955c454fd4eSMasakazu Mokuno 956c454fd4eSMasakazu Mokuno /* register the card */ 957*f78dfac9STakashi Iwai snd_card_set_dev(the_card.card, &dev->core); 958c454fd4eSMasakazu Mokuno ret = snd_card_register(the_card.card); 959c454fd4eSMasakazu Mokuno if (ret < 0) 960c454fd4eSMasakazu Mokuno goto clean_dma_map; 961c454fd4eSMasakazu Mokuno 962c454fd4eSMasakazu Mokuno pr_info("%s started. start_delay=%dms\n", 963c454fd4eSMasakazu Mokuno the_card.card->longname, the_card.start_delay); 964c454fd4eSMasakazu Mokuno return 0; 965c454fd4eSMasakazu Mokuno 966c454fd4eSMasakazu Mokuno clean_dma_map: 967c454fd4eSMasakazu Mokuno dma_free_coherent(&the_card.ps3_dev->core, 968c454fd4eSMasakazu Mokuno PAGE_SIZE, 969c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 970c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 971c454fd4eSMasakazu Mokuno clean_preallocate: 972c454fd4eSMasakazu Mokuno snd_pcm_lib_preallocate_free_for_all(the_card.pcm); 973c454fd4eSMasakazu Mokuno clean_card: 974c454fd4eSMasakazu Mokuno snd_card_free(the_card.card); 975c454fd4eSMasakazu Mokuno clean_irq: 976c454fd4eSMasakazu Mokuno snd_ps3_free_irq(); 977c454fd4eSMasakazu Mokuno clean_dma_region: 978c454fd4eSMasakazu Mokuno ps3_dma_region_free(dev->d_region); 979c454fd4eSMasakazu Mokuno clean_mmio: 980c454fd4eSMasakazu Mokuno snd_ps3_unmap_mmio(); 981c454fd4eSMasakazu Mokuno clean_dev_map: 982c454fd4eSMasakazu Mokuno lv1_gpu_device_unmap(2); 983c454fd4eSMasakazu Mokuno clean_open: 984c454fd4eSMasakazu Mokuno ps3_close_hv_device(dev); 985c454fd4eSMasakazu Mokuno /* 986c454fd4eSMasakazu Mokuno * there is no destructor function to pcm. 987c454fd4eSMasakazu Mokuno * midlayer automatically releases if the card removed 988c454fd4eSMasakazu Mokuno */ 989c454fd4eSMasakazu Mokuno return ret; 990c454fd4eSMasakazu Mokuno }; /* snd_ps3_probe */ 991c454fd4eSMasakazu Mokuno 992c454fd4eSMasakazu Mokuno /* called when module removal */ 993c454fd4eSMasakazu Mokuno static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev) 994c454fd4eSMasakazu Mokuno { 995c454fd4eSMasakazu Mokuno int ret; 996c454fd4eSMasakazu Mokuno pr_info("%s:start id=%d\n", __func__, dev->match_id); 997c454fd4eSMasakazu Mokuno if (dev->match_id != PS3_MATCH_ID_SOUND) 998c454fd4eSMasakazu Mokuno return -ENXIO; 999c454fd4eSMasakazu Mokuno 1000c454fd4eSMasakazu Mokuno /* 1001c454fd4eSMasakazu Mokuno * ctl and preallocate buffer will be freed in 1002c454fd4eSMasakazu Mokuno * snd_card_free 1003c454fd4eSMasakazu Mokuno */ 1004c454fd4eSMasakazu Mokuno ret = snd_card_free(the_card.card); 1005c454fd4eSMasakazu Mokuno if (ret) 1006c454fd4eSMasakazu Mokuno pr_info("%s: ctl freecard=%d\n", __func__, ret); 1007c454fd4eSMasakazu Mokuno 1008c454fd4eSMasakazu Mokuno dma_free_coherent(&dev->core, 1009c454fd4eSMasakazu Mokuno PAGE_SIZE, 1010c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 1011c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 1012c454fd4eSMasakazu Mokuno 1013c454fd4eSMasakazu Mokuno ps3_dma_region_free(dev->d_region); 1014c454fd4eSMasakazu Mokuno 1015c454fd4eSMasakazu Mokuno snd_ps3_free_irq(); 1016c454fd4eSMasakazu Mokuno snd_ps3_unmap_mmio(); 1017c454fd4eSMasakazu Mokuno 1018c454fd4eSMasakazu Mokuno lv1_gpu_device_unmap(2); 1019c454fd4eSMasakazu Mokuno ps3_close_hv_device(dev); 1020c454fd4eSMasakazu Mokuno pr_info("%s:end id=%d\n", __func__, dev->match_id); 1021c454fd4eSMasakazu Mokuno return 0; 1022c454fd4eSMasakazu Mokuno } /* snd_ps3_remove */ 1023c454fd4eSMasakazu Mokuno 1024c454fd4eSMasakazu Mokuno static struct ps3_system_bus_driver snd_ps3_bus_driver_info = { 1025c454fd4eSMasakazu Mokuno .match_id = PS3_MATCH_ID_SOUND, 1026c454fd4eSMasakazu Mokuno .probe = snd_ps3_driver_probe, 1027c454fd4eSMasakazu Mokuno .remove = snd_ps3_driver_remove, 1028c454fd4eSMasakazu Mokuno .shutdown = snd_ps3_driver_remove, 1029c454fd4eSMasakazu Mokuno .core = { 1030c454fd4eSMasakazu Mokuno .name = SND_PS3_DRIVER_NAME, 1031c454fd4eSMasakazu Mokuno .owner = THIS_MODULE, 1032c454fd4eSMasakazu Mokuno }, 1033c454fd4eSMasakazu Mokuno }; 1034c454fd4eSMasakazu Mokuno 1035c454fd4eSMasakazu Mokuno 1036c454fd4eSMasakazu Mokuno /* 1037c454fd4eSMasakazu Mokuno * Interrupt handler 1038c454fd4eSMasakazu Mokuno */ 1039c454fd4eSMasakazu Mokuno static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id) 1040c454fd4eSMasakazu Mokuno { 1041c454fd4eSMasakazu Mokuno 1042c454fd4eSMasakazu Mokuno uint32_t port_intr; 1043c454fd4eSMasakazu Mokuno int underflow_occured = 0; 1044c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = dev_id; 1045c454fd4eSMasakazu Mokuno 1046c454fd4eSMasakazu Mokuno if (!card->running) { 1047c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 1048c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_INTR_0, 0); 1049c454fd4eSMasakazu Mokuno return IRQ_HANDLED; 1050c454fd4eSMasakazu Mokuno } 1051c454fd4eSMasakazu Mokuno 1052c454fd4eSMasakazu Mokuno port_intr = read_reg(PS3_AUDIO_AX_IS); 1053c454fd4eSMasakazu Mokuno /* 1054c454fd4eSMasakazu Mokuno *serial buffer empty detected (every 4 times), 1055c454fd4eSMasakazu Mokuno *program next dma and kick it 1056c454fd4eSMasakazu Mokuno */ 1057c454fd4eSMasakazu Mokuno if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) { 1058c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0)); 1059c454fd4eSMasakazu Mokuno if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { 1060c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, port_intr); 1061c454fd4eSMasakazu Mokuno underflow_occured = 1; 1062c454fd4eSMasakazu Mokuno } 1063c454fd4eSMasakazu Mokuno if (card->silent) { 1064c454fd4eSMasakazu Mokuno /* we are still in silent time */ 1065c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1066c454fd4eSMasakazu Mokuno (underflow_occured) ? 1067c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL : 1068c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); 1069c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1070c454fd4eSMasakazu Mokuno card->silent --; 1071c454fd4eSMasakazu Mokuno } else { 1072c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1073c454fd4eSMasakazu Mokuno (underflow_occured) ? 1074c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_FIRSTFILL : 1075c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_RUNNING); 1076c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1077c454fd4eSMasakazu Mokuno snd_pcm_period_elapsed(card->substream); 1078c454fd4eSMasakazu Mokuno } 1079c454fd4eSMasakazu Mokuno } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { 1080c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0)); 1081c454fd4eSMasakazu Mokuno /* 1082c454fd4eSMasakazu Mokuno * serial out underflow, but buffer empty not detected. 1083c454fd4eSMasakazu Mokuno * in this case, fill fifo with 0 to recover. After 1084c454fd4eSMasakazu Mokuno * filling dummy data, serial automatically start to 1085c454fd4eSMasakazu Mokuno * consume them and then will generate normal buffer 1086c454fd4eSMasakazu Mokuno * empty interrupts. 1087c454fd4eSMasakazu Mokuno * If both buffer underflow and buffer empty are occured, 1088c454fd4eSMasakazu Mokuno * it is better to do nomal data transfer than empty one 1089c454fd4eSMasakazu Mokuno */ 1090c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1091c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 1092c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1093c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1094c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 1095c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1096c454fd4eSMasakazu Mokuno } 1097c454fd4eSMasakazu Mokuno /* clear interrupt cause */ 1098c454fd4eSMasakazu Mokuno return IRQ_HANDLED; 1099c454fd4eSMasakazu Mokuno }; 1100c454fd4eSMasakazu Mokuno 1101c454fd4eSMasakazu Mokuno /* 1102c454fd4eSMasakazu Mokuno * module/subsystem initialize/terminate 1103c454fd4eSMasakazu Mokuno */ 1104c454fd4eSMasakazu Mokuno static int __init snd_ps3_init(void) 1105c454fd4eSMasakazu Mokuno { 1106c454fd4eSMasakazu Mokuno int ret; 1107c454fd4eSMasakazu Mokuno 1108c454fd4eSMasakazu Mokuno if (!firmware_has_feature(FW_FEATURE_PS3_LV1)) 1109c454fd4eSMasakazu Mokuno return -ENXIO; 1110c454fd4eSMasakazu Mokuno 1111c454fd4eSMasakazu Mokuno memset(&the_card, 0, sizeof(the_card)); 1112c454fd4eSMasakazu Mokuno spin_lock_init(&the_card.dma_lock); 1113c454fd4eSMasakazu Mokuno 1114c454fd4eSMasakazu Mokuno /* register systembus DRIVER, this calls our probe() func */ 1115c454fd4eSMasakazu Mokuno ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info); 1116c454fd4eSMasakazu Mokuno 1117c454fd4eSMasakazu Mokuno return ret; 1118c454fd4eSMasakazu Mokuno } 1119c454fd4eSMasakazu Mokuno 1120c454fd4eSMasakazu Mokuno static void __exit snd_ps3_exit(void) 1121c454fd4eSMasakazu Mokuno { 1122c454fd4eSMasakazu Mokuno ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info); 1123c454fd4eSMasakazu Mokuno } 1124c454fd4eSMasakazu Mokuno 1125c454fd4eSMasakazu Mokuno MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND); 1126