1c454fd4eSMasakazu Mokuno /* 2c454fd4eSMasakazu Mokuno * Audio support for PS3 3c454fd4eSMasakazu Mokuno * Copyright (C) 2007 Sony Computer Entertainment Inc. 4c454fd4eSMasakazu Mokuno * All rights reserved. 5c454fd4eSMasakazu Mokuno * Copyright 2006, 2007 Sony Corporation 6c454fd4eSMasakazu Mokuno * 7c454fd4eSMasakazu Mokuno * This program is free software; you can redistribute it and/or modify 8c454fd4eSMasakazu Mokuno * it under the terms of the GNU General Public License 9c454fd4eSMasakazu Mokuno * as published by the Free Software Foundation; version 2 of the Licence. 10c454fd4eSMasakazu Mokuno * 11c454fd4eSMasakazu Mokuno * This program is distributed in the hope that it will be useful, 12c454fd4eSMasakazu Mokuno * but WITHOUT ANY WARRANTY; without even the implied warranty of 13c454fd4eSMasakazu Mokuno * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14c454fd4eSMasakazu Mokuno * GNU General Public License for more details. 15c454fd4eSMasakazu Mokuno * 16c454fd4eSMasakazu Mokuno * You should have received a copy of the GNU General Public License 17c454fd4eSMasakazu Mokuno * along with this program; if not, write to the Free Software 18c454fd4eSMasakazu Mokuno * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 19c454fd4eSMasakazu Mokuno */ 20c454fd4eSMasakazu Mokuno 21c454fd4eSMasakazu Mokuno #include <linux/init.h> 22c454fd4eSMasakazu Mokuno #include <linux/slab.h> 23c454fd4eSMasakazu Mokuno #include <linux/io.h> 24c454fd4eSMasakazu Mokuno #include <linux/interrupt.h> 25c454fd4eSMasakazu Mokuno #include <sound/core.h> 26c454fd4eSMasakazu Mokuno #include <sound/initval.h> 27c454fd4eSMasakazu Mokuno #include <sound/pcm.h> 28c454fd4eSMasakazu Mokuno #include <sound/asound.h> 29c454fd4eSMasakazu Mokuno #include <sound/memalloc.h> 30c454fd4eSMasakazu Mokuno #include <sound/pcm_params.h> 31c454fd4eSMasakazu Mokuno #include <sound/control.h> 32c454fd4eSMasakazu Mokuno #include <linux/dmapool.h> 33c454fd4eSMasakazu Mokuno #include <linux/dma-mapping.h> 34c454fd4eSMasakazu Mokuno #include <asm/firmware.h> 35c454fd4eSMasakazu Mokuno #include <asm/dma.h> 36c454fd4eSMasakazu Mokuno #include <asm/lv1call.h> 37c454fd4eSMasakazu Mokuno #include <asm/ps3.h> 38c454fd4eSMasakazu Mokuno #include <asm/ps3av.h> 39c454fd4eSMasakazu Mokuno 40c454fd4eSMasakazu Mokuno #include "snd_ps3_reg.h" 41c454fd4eSMasakazu Mokuno #include "snd_ps3.h" 42c454fd4eSMasakazu Mokuno 43c454fd4eSMasakazu Mokuno MODULE_LICENSE("GPL v2"); 44c454fd4eSMasakazu Mokuno MODULE_DESCRIPTION("PS3 sound driver"); 45c454fd4eSMasakazu Mokuno MODULE_AUTHOR("Sony Computer Entertainment Inc."); 46c454fd4eSMasakazu Mokuno 47c454fd4eSMasakazu Mokuno /* module entries */ 48c454fd4eSMasakazu Mokuno static int __init snd_ps3_init(void); 49c454fd4eSMasakazu Mokuno static void __exit snd_ps3_exit(void); 50c454fd4eSMasakazu Mokuno 51c454fd4eSMasakazu Mokuno /* ALSA snd driver ops */ 52c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_open(struct snd_pcm_substream *substream); 53c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_close(struct snd_pcm_substream *substream); 54c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream); 55c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, 56c454fd4eSMasakazu Mokuno int cmd); 57c454fd4eSMasakazu Mokuno static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream 58c454fd4eSMasakazu Mokuno *substream); 59c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, 60c454fd4eSMasakazu Mokuno struct snd_pcm_hw_params *hw_params); 61c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream); 62c454fd4eSMasakazu Mokuno 63c454fd4eSMasakazu Mokuno 64c454fd4eSMasakazu Mokuno /* ps3_system_bus_driver entries */ 65c454fd4eSMasakazu Mokuno static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev); 66c454fd4eSMasakazu Mokuno static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev); 67c454fd4eSMasakazu Mokuno 68c454fd4eSMasakazu Mokuno /* address setup */ 69c454fd4eSMasakazu Mokuno static int snd_ps3_map_mmio(void); 70c454fd4eSMasakazu Mokuno static void snd_ps3_unmap_mmio(void); 71c454fd4eSMasakazu Mokuno static int snd_ps3_allocate_irq(void); 72c454fd4eSMasakazu Mokuno static void snd_ps3_free_irq(void); 73c454fd4eSMasakazu Mokuno static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start); 74c454fd4eSMasakazu Mokuno 75c454fd4eSMasakazu Mokuno /* interrupt handler */ 76c454fd4eSMasakazu Mokuno static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id); 77c454fd4eSMasakazu Mokuno 78c454fd4eSMasakazu Mokuno 79c454fd4eSMasakazu Mokuno /* set sampling rate/format */ 80c454fd4eSMasakazu Mokuno static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream); 81c454fd4eSMasakazu Mokuno /* take effect parameter change */ 82c454fd4eSMasakazu Mokuno static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card); 83c454fd4eSMasakazu Mokuno /* initialize avsetting and take it effect */ 84c454fd4eSMasakazu Mokuno static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card); 85c454fd4eSMasakazu Mokuno /* setup dma */ 86c454fd4eSMasakazu Mokuno static int snd_ps3_program_dma(struct snd_ps3_card_info *card, 87c454fd4eSMasakazu Mokuno enum snd_ps3_dma_filltype filltype); 88c454fd4eSMasakazu Mokuno static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card); 89c454fd4eSMasakazu Mokuno 90c454fd4eSMasakazu Mokuno static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void *vaddr, int ch); 91c454fd4eSMasakazu Mokuno 92c454fd4eSMasakazu Mokuno 93c454fd4eSMasakazu Mokuno module_init(snd_ps3_init); 94c454fd4eSMasakazu Mokuno module_exit(snd_ps3_exit); 95c454fd4eSMasakazu Mokuno 96c454fd4eSMasakazu Mokuno /* 97c454fd4eSMasakazu Mokuno * global 98c454fd4eSMasakazu Mokuno */ 99c454fd4eSMasakazu Mokuno static struct snd_ps3_card_info the_card; 100c454fd4eSMasakazu Mokuno 101c454fd4eSMasakazu Mokuno static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY; 102c454fd4eSMasakazu Mokuno 103c454fd4eSMasakazu Mokuno module_param_named(start_delay, snd_ps3_start_delay, uint, 0644); 104c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(start_delay, "time to insert silent data in milisec"); 105c454fd4eSMasakazu Mokuno 106c454fd4eSMasakazu Mokuno static int index = SNDRV_DEFAULT_IDX1; 107c454fd4eSMasakazu Mokuno static char *id = SNDRV_DEFAULT_STR1; 108c454fd4eSMasakazu Mokuno 109c454fd4eSMasakazu Mokuno module_param(index, int, 0444); 110c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(index, "Index value for PS3 soundchip."); 111c454fd4eSMasakazu Mokuno module_param(id, charp, 0444); 112c454fd4eSMasakazu Mokuno MODULE_PARM_DESC(id, "ID string for PS3 soundchip."); 113c454fd4eSMasakazu Mokuno 114c454fd4eSMasakazu Mokuno 115c454fd4eSMasakazu Mokuno /* 116c454fd4eSMasakazu Mokuno * PS3 audio register access 117c454fd4eSMasakazu Mokuno */ 118c454fd4eSMasakazu Mokuno static inline u32 read_reg(unsigned int reg) 119c454fd4eSMasakazu Mokuno { 120c454fd4eSMasakazu Mokuno return in_be32(the_card.mapped_mmio_vaddr + reg); 121c454fd4eSMasakazu Mokuno } 122c454fd4eSMasakazu Mokuno static inline void write_reg(unsigned int reg, u32 val) 123c454fd4eSMasakazu Mokuno { 124c454fd4eSMasakazu Mokuno out_be32(the_card.mapped_mmio_vaddr + reg, val); 125c454fd4eSMasakazu Mokuno } 126c454fd4eSMasakazu Mokuno static inline void update_reg(unsigned int reg, u32 or_val) 127c454fd4eSMasakazu Mokuno { 128c454fd4eSMasakazu Mokuno u32 newval = read_reg(reg) | or_val; 129c454fd4eSMasakazu Mokuno write_reg(reg, newval); 130c454fd4eSMasakazu Mokuno } 131c454fd4eSMasakazu Mokuno static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val) 132c454fd4eSMasakazu Mokuno { 133c454fd4eSMasakazu Mokuno u32 newval = (read_reg(reg) & mask) | or_val; 134c454fd4eSMasakazu Mokuno write_reg(reg, newval); 135c454fd4eSMasakazu Mokuno } 136c454fd4eSMasakazu Mokuno 137c454fd4eSMasakazu Mokuno /* 138c454fd4eSMasakazu Mokuno * ALSA defs 139c454fd4eSMasakazu Mokuno */ 140*3f76d984STobias Klauser static const struct snd_pcm_hardware snd_ps3_pcm_hw = { 141c454fd4eSMasakazu Mokuno .info = (SNDRV_PCM_INFO_MMAP | 142c454fd4eSMasakazu Mokuno SNDRV_PCM_INFO_NONINTERLEAVED | 143c454fd4eSMasakazu Mokuno SNDRV_PCM_INFO_MMAP_VALID), 144c454fd4eSMasakazu Mokuno .formats = (SNDRV_PCM_FMTBIT_S16_BE | 145c454fd4eSMasakazu Mokuno SNDRV_PCM_FMTBIT_S24_BE), 146c454fd4eSMasakazu Mokuno .rates = (SNDRV_PCM_RATE_44100 | 147c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_48000 | 148c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_88200 | 149c454fd4eSMasakazu Mokuno SNDRV_PCM_RATE_96000), 150c454fd4eSMasakazu Mokuno .rate_min = 44100, 151c454fd4eSMasakazu Mokuno .rate_max = 96000, 152c454fd4eSMasakazu Mokuno 153c454fd4eSMasakazu Mokuno .channels_min = 2, /* stereo only */ 154c454fd4eSMasakazu Mokuno .channels_max = 2, 155c454fd4eSMasakazu Mokuno 156c454fd4eSMasakazu Mokuno .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64, 157c454fd4eSMasakazu Mokuno 158c454fd4eSMasakazu Mokuno /* interrupt by four stages */ 159c454fd4eSMasakazu Mokuno .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4, 160c454fd4eSMasakazu Mokuno .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4, 161c454fd4eSMasakazu Mokuno 162c454fd4eSMasakazu Mokuno .periods_min = 16, 163c454fd4eSMasakazu Mokuno .periods_max = 32, /* buffer_size_max/ period_bytes_max */ 164c454fd4eSMasakazu Mokuno 165c454fd4eSMasakazu Mokuno .fifo_size = PS3_AUDIO_FIFO_SIZE 166c454fd4eSMasakazu Mokuno }; 167c454fd4eSMasakazu Mokuno 168c454fd4eSMasakazu Mokuno static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = 169c454fd4eSMasakazu Mokuno { 170c454fd4eSMasakazu Mokuno .open = snd_ps3_pcm_open, 171c454fd4eSMasakazu Mokuno .close = snd_ps3_pcm_close, 172c454fd4eSMasakazu Mokuno .prepare = snd_ps3_pcm_prepare, 173c454fd4eSMasakazu Mokuno .ioctl = snd_pcm_lib_ioctl, 174c454fd4eSMasakazu Mokuno .trigger = snd_ps3_pcm_trigger, 175c454fd4eSMasakazu Mokuno .pointer = snd_ps3_pcm_pointer, 176c454fd4eSMasakazu Mokuno .hw_params = snd_ps3_pcm_hw_params, 177c454fd4eSMasakazu Mokuno .hw_free = snd_ps3_pcm_hw_free 178c454fd4eSMasakazu Mokuno }; 179c454fd4eSMasakazu Mokuno 180c454fd4eSMasakazu Mokuno static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card, 181c454fd4eSMasakazu Mokuno int count, int force_stop) 182c454fd4eSMasakazu Mokuno { 183c454fd4eSMasakazu Mokuno int dma_ch, done, retries, stop_forced = 0; 184c454fd4eSMasakazu Mokuno uint32_t status; 185c454fd4eSMasakazu Mokuno 186c454fd4eSMasakazu Mokuno for (dma_ch = 0; dma_ch < 8; dma_ch ++) { 187c454fd4eSMasakazu Mokuno retries = count; 188c454fd4eSMasakazu Mokuno do { 189c454fd4eSMasakazu Mokuno status = read_reg(PS3_AUDIO_KICK(dma_ch)) & 190c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_STATUS_MASK; 191c454fd4eSMasakazu Mokuno switch (status) { 192c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_DONE: 193c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_NOTIFY: 194c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_CLEAR: 195c454fd4eSMasakazu Mokuno case PS3_AUDIO_KICK_STATUS_ERROR: 196c454fd4eSMasakazu Mokuno done = 1; 197c454fd4eSMasakazu Mokuno break; 198c454fd4eSMasakazu Mokuno default: 199c454fd4eSMasakazu Mokuno done = 0; 200c454fd4eSMasakazu Mokuno udelay(10); 201c454fd4eSMasakazu Mokuno } 202c454fd4eSMasakazu Mokuno } while (!done && --retries); 203c454fd4eSMasakazu Mokuno if (!retries && force_stop) { 204c454fd4eSMasakazu Mokuno pr_info("%s: DMA ch %d is not stopped.", 205c454fd4eSMasakazu Mokuno __func__, dma_ch); 206c454fd4eSMasakazu Mokuno /* last resort. force to stop dma. 207c454fd4eSMasakazu Mokuno * NOTE: this cause DMA done interrupts 208c454fd4eSMasakazu Mokuno */ 209c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR); 210c454fd4eSMasakazu Mokuno stop_forced = 1; 211c454fd4eSMasakazu Mokuno } 212c454fd4eSMasakazu Mokuno } 213c454fd4eSMasakazu Mokuno return stop_forced; 214c454fd4eSMasakazu Mokuno } 215c454fd4eSMasakazu Mokuno 216c454fd4eSMasakazu Mokuno /* 217c454fd4eSMasakazu Mokuno * wait for all dma is done. 218c454fd4eSMasakazu Mokuno * NOTE: caller should reset card->running before call. 219c454fd4eSMasakazu Mokuno * If not, the interrupt handler will re-start DMA, 220c454fd4eSMasakazu Mokuno * then DMA is never stopped. 221c454fd4eSMasakazu Mokuno */ 222c454fd4eSMasakazu Mokuno static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card) 223c454fd4eSMasakazu Mokuno { 224c454fd4eSMasakazu Mokuno int stop_forced; 225c454fd4eSMasakazu Mokuno /* 226c454fd4eSMasakazu Mokuno * wait for the last dma is done 227c454fd4eSMasakazu Mokuno */ 228c454fd4eSMasakazu Mokuno 229c454fd4eSMasakazu Mokuno /* 230c454fd4eSMasakazu Mokuno * expected maximum DMA done time is 5.7ms + something (DMA itself). 231c454fd4eSMasakazu Mokuno * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next 232c454fd4eSMasakazu Mokuno * DMA kick event would occur. 233c454fd4eSMasakazu Mokuno */ 234c454fd4eSMasakazu Mokuno stop_forced = snd_ps3_verify_dma_stop(card, 700, 1); 235c454fd4eSMasakazu Mokuno 236c454fd4eSMasakazu Mokuno /* 237c454fd4eSMasakazu Mokuno * clear outstanding interrupts. 238c454fd4eSMasakazu Mokuno */ 239c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_INTR_0, 0); 240c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 241c454fd4eSMasakazu Mokuno 242c454fd4eSMasakazu Mokuno /* 243c454fd4eSMasakazu Mokuno *revert CLEAR bit since it will not reset automatically after DMA stop 244c454fd4eSMasakazu Mokuno */ 245c454fd4eSMasakazu Mokuno if (stop_forced) 246c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0); 247c454fd4eSMasakazu Mokuno /* ensure the hardware sees changes */ 248c454fd4eSMasakazu Mokuno wmb(); 249c454fd4eSMasakazu Mokuno } 250c454fd4eSMasakazu Mokuno 251c454fd4eSMasakazu Mokuno static void snd_ps3_kick_dma(struct snd_ps3_card_info *card) 252c454fd4eSMasakazu Mokuno { 253c454fd4eSMasakazu Mokuno 254c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST); 255c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 256c454fd4eSMasakazu Mokuno wmb(); 257c454fd4eSMasakazu Mokuno } 258c454fd4eSMasakazu Mokuno 259c454fd4eSMasakazu Mokuno /* 260c454fd4eSMasakazu Mokuno * convert virtual addr to ioif bus addr. 261c454fd4eSMasakazu Mokuno */ 262c454fd4eSMasakazu Mokuno static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, 263c454fd4eSMasakazu Mokuno void * paddr, 264c454fd4eSMasakazu Mokuno int ch) 265c454fd4eSMasakazu Mokuno { 266c454fd4eSMasakazu Mokuno return card->dma_start_bus_addr[ch] + 267c454fd4eSMasakazu Mokuno (paddr - card->dma_start_vaddr[ch]); 268c454fd4eSMasakazu Mokuno }; 269c454fd4eSMasakazu Mokuno 270c454fd4eSMasakazu Mokuno 271c454fd4eSMasakazu Mokuno /* 272c454fd4eSMasakazu Mokuno * increment ring buffer pointer. 273c454fd4eSMasakazu Mokuno * NOTE: caller must hold write spinlock 274c454fd4eSMasakazu Mokuno */ 275c454fd4eSMasakazu Mokuno static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card, 276c454fd4eSMasakazu Mokuno enum snd_ps3_ch ch, size_t byte_count, 277c454fd4eSMasakazu Mokuno int stage) 278c454fd4eSMasakazu Mokuno { 279c454fd4eSMasakazu Mokuno if (!stage) 280c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[ch] = 281c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch]; 282c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch] += byte_count; 283c454fd4eSMasakazu Mokuno if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <= 284c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch]) { 285c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch]; 286c454fd4eSMasakazu Mokuno } 287c454fd4eSMasakazu Mokuno } 288c454fd4eSMasakazu Mokuno /* 289c454fd4eSMasakazu Mokuno * setup dmac to send data to audio and attenuate samples on the ring buffer 290c454fd4eSMasakazu Mokuno */ 291c454fd4eSMasakazu Mokuno static int snd_ps3_program_dma(struct snd_ps3_card_info *card, 292c454fd4eSMasakazu Mokuno enum snd_ps3_dma_filltype filltype) 293c454fd4eSMasakazu Mokuno { 294c454fd4eSMasakazu Mokuno /* this dmac does not support over 4G */ 295c454fd4eSMasakazu Mokuno uint32_t dma_addr; 296c454fd4eSMasakazu Mokuno int fill_stages, dma_ch, stage; 297c454fd4eSMasakazu Mokuno enum snd_ps3_ch ch; 298c454fd4eSMasakazu Mokuno uint32_t ch0_kick_event = 0; /* initialize to mute gcc */ 299c454fd4eSMasakazu Mokuno void *start_vaddr; 300c454fd4eSMasakazu Mokuno unsigned long irqsave; 301c454fd4eSMasakazu Mokuno int silent = 0; 302c454fd4eSMasakazu Mokuno 303c454fd4eSMasakazu Mokuno switch (filltype) { 304c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL: 305c454fd4eSMasakazu Mokuno silent = 1; 306c454fd4eSMasakazu Mokuno /* intentionally fall thru */ 307c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_FIRSTFILL: 308c454fd4eSMasakazu Mokuno ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS; 309c454fd4eSMasakazu Mokuno break; 310c454fd4eSMasakazu Mokuno 311c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING: 312c454fd4eSMasakazu Mokuno silent = 1; 313c454fd4eSMasakazu Mokuno /* intentionally fall thru */ 314c454fd4eSMasakazu Mokuno case SND_PS3_DMA_FILLTYPE_RUNNING: 315c454fd4eSMasakazu Mokuno ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY; 316c454fd4eSMasakazu Mokuno break; 317c454fd4eSMasakazu Mokuno } 318c454fd4eSMasakazu Mokuno 319c454fd4eSMasakazu Mokuno snd_ps3_verify_dma_stop(card, 700, 0); 320c454fd4eSMasakazu Mokuno fill_stages = 4; 321c454fd4eSMasakazu Mokuno spin_lock_irqsave(&card->dma_lock, irqsave); 322c454fd4eSMasakazu Mokuno for (ch = 0; ch < 2; ch++) { 323c454fd4eSMasakazu Mokuno start_vaddr = card->dma_next_transfer_vaddr[0]; 324c454fd4eSMasakazu Mokuno for (stage = 0; stage < fill_stages; stage ++) { 325c454fd4eSMasakazu Mokuno dma_ch = stage * 2 + ch; 326c454fd4eSMasakazu Mokuno if (silent) 327c454fd4eSMasakazu Mokuno dma_addr = card->null_buffer_start_dma_addr; 328c454fd4eSMasakazu Mokuno else 329c454fd4eSMasakazu Mokuno dma_addr = 330c454fd4eSMasakazu Mokuno v_to_bus(card, 331c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[ch], 332c454fd4eSMasakazu Mokuno ch); 333c454fd4eSMasakazu Mokuno 334c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_SOURCE(dma_ch), 335c454fd4eSMasakazu Mokuno (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY | 336c454fd4eSMasakazu Mokuno dma_addr)); 337c454fd4eSMasakazu Mokuno 338c454fd4eSMasakazu Mokuno /* dst: fixed to 3wire#0 */ 339c454fd4eSMasakazu Mokuno if (ch == 0) 340c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DEST(dma_ch), 341c454fd4eSMasakazu Mokuno (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | 342c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3W_LDATA(0))); 343c454fd4eSMasakazu Mokuno else 344c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DEST(dma_ch), 345c454fd4eSMasakazu Mokuno (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | 346c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3W_RDATA(0))); 347c454fd4eSMasakazu Mokuno 348c454fd4eSMasakazu Mokuno /* count always 1 DMA block (1/2 stage = 128 bytes) */ 349c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0); 350c454fd4eSMasakazu Mokuno /* bump pointer if needed */ 351c454fd4eSMasakazu Mokuno if (!silent) 352c454fd4eSMasakazu Mokuno snd_ps3_bump_buffer(card, ch, 353c454fd4eSMasakazu Mokuno PS3_AUDIO_DMAC_BLOCK_SIZE, 354c454fd4eSMasakazu Mokuno stage); 355c454fd4eSMasakazu Mokuno 356c454fd4eSMasakazu Mokuno /* kick event */ 357c454fd4eSMasakazu Mokuno if (dma_ch == 0) 358c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_KICK(dma_ch), 359c454fd4eSMasakazu Mokuno ch0_kick_event); 360c454fd4eSMasakazu Mokuno else 361c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_KICK(dma_ch), 362c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch 363c454fd4eSMasakazu Mokuno - 1) | 364c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_REQUEST); 365c454fd4eSMasakazu Mokuno } 366c454fd4eSMasakazu Mokuno } 367c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 368c454fd4eSMasakazu Mokuno wmb(); 369c454fd4eSMasakazu Mokuno spin_unlock_irqrestore(&card->dma_lock, irqsave); 370c454fd4eSMasakazu Mokuno 371c454fd4eSMasakazu Mokuno return 0; 372c454fd4eSMasakazu Mokuno } 373c454fd4eSMasakazu Mokuno 374c454fd4eSMasakazu Mokuno /* 375c454fd4eSMasakazu Mokuno * audio mute on/off 376c454fd4eSMasakazu Mokuno * mute_on : 0 output enabled 377c454fd4eSMasakazu Mokuno * 1 mute 378c454fd4eSMasakazu Mokuno */ 379c454fd4eSMasakazu Mokuno static int snd_ps3_mute(int mute_on) 380c454fd4eSMasakazu Mokuno { 381c454fd4eSMasakazu Mokuno return ps3av_audio_mute(mute_on); 382c454fd4eSMasakazu Mokuno } 383c454fd4eSMasakazu Mokuno 384c454fd4eSMasakazu Mokuno /* 385c454fd4eSMasakazu Mokuno * PCM operators 386c454fd4eSMasakazu Mokuno */ 387c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_open(struct snd_pcm_substream *substream) 388c454fd4eSMasakazu Mokuno { 389c454fd4eSMasakazu Mokuno struct snd_pcm_runtime *runtime = substream->runtime; 390c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 391c454fd4eSMasakazu Mokuno int pcm_index; 392c454fd4eSMasakazu Mokuno 393c454fd4eSMasakazu Mokuno pcm_index = substream->pcm->device; 394c454fd4eSMasakazu Mokuno /* to retrieve substream/runtime in interrupt handler */ 395c454fd4eSMasakazu Mokuno card->substream = substream; 396c454fd4eSMasakazu Mokuno 397c454fd4eSMasakazu Mokuno runtime->hw = snd_ps3_pcm_hw; 398c454fd4eSMasakazu Mokuno 399c454fd4eSMasakazu Mokuno card->start_delay = snd_ps3_start_delay; 400c454fd4eSMasakazu Mokuno 401c454fd4eSMasakazu Mokuno /* mute off */ 402c454fd4eSMasakazu Mokuno snd_ps3_mute(0); /* this function sleep */ 403c454fd4eSMasakazu Mokuno 404c454fd4eSMasakazu Mokuno snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES, 405c454fd4eSMasakazu Mokuno PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2); 406c454fd4eSMasakazu Mokuno return 0; 407c454fd4eSMasakazu Mokuno }; 408c454fd4eSMasakazu Mokuno 409c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, 410c454fd4eSMasakazu Mokuno struct snd_pcm_hw_params *hw_params) 411c454fd4eSMasakazu Mokuno { 412c454fd4eSMasakazu Mokuno size_t size; 413c454fd4eSMasakazu Mokuno 414c454fd4eSMasakazu Mokuno /* alloc transport buffer */ 415c454fd4eSMasakazu Mokuno size = params_buffer_bytes(hw_params); 416c454fd4eSMasakazu Mokuno snd_pcm_lib_malloc_pages(substream, size); 417c454fd4eSMasakazu Mokuno return 0; 418c454fd4eSMasakazu Mokuno }; 419c454fd4eSMasakazu Mokuno 420c454fd4eSMasakazu Mokuno static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream, 421c454fd4eSMasakazu Mokuno unsigned int delay_ms) 422c454fd4eSMasakazu Mokuno { 423c454fd4eSMasakazu Mokuno int ret; 424c454fd4eSMasakazu Mokuno int rate ; 425c454fd4eSMasakazu Mokuno 426c454fd4eSMasakazu Mokuno rate = substream->runtime->rate; 427c454fd4eSMasakazu Mokuno ret = snd_pcm_format_size(substream->runtime->format, 428c454fd4eSMasakazu Mokuno rate * delay_ms / 1000) 429c454fd4eSMasakazu Mokuno * substream->runtime->channels; 430c454fd4eSMasakazu Mokuno 431c454fd4eSMasakazu Mokuno pr_debug(KERN_ERR "%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n", 432c454fd4eSMasakazu Mokuno __func__, 433c454fd4eSMasakazu Mokuno delay_ms, 434c454fd4eSMasakazu Mokuno rate, 435c454fd4eSMasakazu Mokuno snd_pcm_format_size(substream->runtime->format, rate), 436c454fd4eSMasakazu Mokuno rate * delay_ms / 1000, 437c454fd4eSMasakazu Mokuno ret); 438c454fd4eSMasakazu Mokuno 439c454fd4eSMasakazu Mokuno return ret; 440c454fd4eSMasakazu Mokuno }; 441c454fd4eSMasakazu Mokuno 442c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream) 443c454fd4eSMasakazu Mokuno { 444c454fd4eSMasakazu Mokuno struct snd_pcm_runtime *runtime = substream->runtime; 445c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 446c454fd4eSMasakazu Mokuno unsigned long irqsave; 447c454fd4eSMasakazu Mokuno 448c454fd4eSMasakazu Mokuno if (!snd_ps3_set_avsetting(substream)) { 449c454fd4eSMasakazu Mokuno /* some parameter changed */ 450c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IE, 451c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IE_ASOBEIE(0) | 452c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IE_ASOBUIE(0)); 453c454fd4eSMasakazu Mokuno /* 454c454fd4eSMasakazu Mokuno * let SPDIF device re-lock with SPDIF signal, 455c454fd4eSMasakazu Mokuno * start with some silence 456c454fd4eSMasakazu Mokuno */ 457c454fd4eSMasakazu Mokuno card->silent = snd_ps3_delay_to_bytes(substream, 458c454fd4eSMasakazu Mokuno card->start_delay) / 459c454fd4eSMasakazu Mokuno (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */ 460c454fd4eSMasakazu Mokuno } 461c454fd4eSMasakazu Mokuno 462c454fd4eSMasakazu Mokuno /* restart ring buffer pointer */ 463c454fd4eSMasakazu Mokuno spin_lock_irqsave(&card->dma_lock, irqsave); 464c454fd4eSMasakazu Mokuno { 465c454fd4eSMasakazu Mokuno card->dma_buffer_size = runtime->dma_bytes; 466c454fd4eSMasakazu Mokuno 467c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[SND_PS3_CH_L] = 468c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[SND_PS3_CH_L] = 469c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L] = 470c454fd4eSMasakazu Mokuno runtime->dma_area; 471c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr; 472c454fd4eSMasakazu Mokuno 473c454fd4eSMasakazu Mokuno card->dma_last_transfer_vaddr[SND_PS3_CH_R] = 474c454fd4eSMasakazu Mokuno card->dma_next_transfer_vaddr[SND_PS3_CH_R] = 475c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_R] = 476c454fd4eSMasakazu Mokuno runtime->dma_area + (runtime->dma_bytes / 2); 477c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_R] = 478c454fd4eSMasakazu Mokuno runtime->dma_addr + (runtime->dma_bytes / 2); 479c454fd4eSMasakazu Mokuno 480c454fd4eSMasakazu Mokuno pr_debug("%s: vaddr=%p bus=%#lx\n", __func__, 481c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L], 482c454fd4eSMasakazu Mokuno card->dma_start_bus_addr[SND_PS3_CH_L]); 483c454fd4eSMasakazu Mokuno 484c454fd4eSMasakazu Mokuno } 485c454fd4eSMasakazu Mokuno spin_unlock_irqrestore(&card->dma_lock, irqsave); 486c454fd4eSMasakazu Mokuno 487c454fd4eSMasakazu Mokuno /* ensure the hardware sees the change */ 488c454fd4eSMasakazu Mokuno mb(); 489c454fd4eSMasakazu Mokuno 490c454fd4eSMasakazu Mokuno return 0; 491c454fd4eSMasakazu Mokuno }; 492c454fd4eSMasakazu Mokuno 493c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, 494c454fd4eSMasakazu Mokuno int cmd) 495c454fd4eSMasakazu Mokuno { 496c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 497c454fd4eSMasakazu Mokuno int ret = 0; 498c454fd4eSMasakazu Mokuno 499c454fd4eSMasakazu Mokuno switch (cmd) { 500c454fd4eSMasakazu Mokuno case SNDRV_PCM_TRIGGER_START: 501c454fd4eSMasakazu Mokuno /* clear outstanding interrupts */ 502c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 503c454fd4eSMasakazu Mokuno 504c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 505c454fd4eSMasakazu Mokuno { 506c454fd4eSMasakazu Mokuno card->running = 1; 507c454fd4eSMasakazu Mokuno } 508c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 509c454fd4eSMasakazu Mokuno 510c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 511c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 512c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 513c454fd4eSMasakazu Mokuno while (read_reg(PS3_AUDIO_KICK(7)) & 514c454fd4eSMasakazu Mokuno PS3_AUDIO_KICK_STATUS_MASK) { 515c454fd4eSMasakazu Mokuno udelay(1); 516c454fd4eSMasakazu Mokuno } 517c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); 518c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 519c454fd4eSMasakazu Mokuno break; 520c454fd4eSMasakazu Mokuno 521c454fd4eSMasakazu Mokuno case SNDRV_PCM_TRIGGER_STOP: 522c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 523c454fd4eSMasakazu Mokuno { 524c454fd4eSMasakazu Mokuno card->running = 0; 525c454fd4eSMasakazu Mokuno } 526c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 527c454fd4eSMasakazu Mokuno snd_ps3_wait_for_dma_stop(card); 528c454fd4eSMasakazu Mokuno break; 529c454fd4eSMasakazu Mokuno default: 530c454fd4eSMasakazu Mokuno break; 531c454fd4eSMasakazu Mokuno 532c454fd4eSMasakazu Mokuno } 533c454fd4eSMasakazu Mokuno 534c454fd4eSMasakazu Mokuno return ret; 535c454fd4eSMasakazu Mokuno }; 536c454fd4eSMasakazu Mokuno 537c454fd4eSMasakazu Mokuno /* 538c454fd4eSMasakazu Mokuno * report current pointer 539c454fd4eSMasakazu Mokuno */ 540c454fd4eSMasakazu Mokuno static snd_pcm_uframes_t snd_ps3_pcm_pointer( 541c454fd4eSMasakazu Mokuno struct snd_pcm_substream *substream) 542c454fd4eSMasakazu Mokuno { 543c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 544c454fd4eSMasakazu Mokuno size_t bytes; 545c454fd4eSMasakazu Mokuno snd_pcm_uframes_t ret; 546c454fd4eSMasakazu Mokuno 547c454fd4eSMasakazu Mokuno spin_lock(&card->dma_lock); 548c454fd4eSMasakazu Mokuno { 549c454fd4eSMasakazu Mokuno bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] - 550c454fd4eSMasakazu Mokuno card->dma_start_vaddr[SND_PS3_CH_L]); 551c454fd4eSMasakazu Mokuno } 552c454fd4eSMasakazu Mokuno spin_unlock(&card->dma_lock); 553c454fd4eSMasakazu Mokuno 554c454fd4eSMasakazu Mokuno ret = bytes_to_frames(substream->runtime, bytes * 2); 555c454fd4eSMasakazu Mokuno 556c454fd4eSMasakazu Mokuno return ret; 557c454fd4eSMasakazu Mokuno }; 558c454fd4eSMasakazu Mokuno 559c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream) 560c454fd4eSMasakazu Mokuno { 561c454fd4eSMasakazu Mokuno int ret; 562c454fd4eSMasakazu Mokuno ret = snd_pcm_lib_free_pages(substream); 563c454fd4eSMasakazu Mokuno return ret; 564c454fd4eSMasakazu Mokuno }; 565c454fd4eSMasakazu Mokuno 566c454fd4eSMasakazu Mokuno static int snd_ps3_pcm_close(struct snd_pcm_substream *substream) 567c454fd4eSMasakazu Mokuno { 568c454fd4eSMasakazu Mokuno /* mute on */ 569c454fd4eSMasakazu Mokuno snd_ps3_mute(1); 570c454fd4eSMasakazu Mokuno return 0; 571c454fd4eSMasakazu Mokuno }; 572c454fd4eSMasakazu Mokuno 573c454fd4eSMasakazu Mokuno static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card) 574c454fd4eSMasakazu Mokuno { 575c454fd4eSMasakazu Mokuno /* 576c454fd4eSMasakazu Mokuno * avsetting driver seems to never change the followings 577c454fd4eSMasakazu Mokuno * so, init them here once 578c454fd4eSMasakazu Mokuno */ 579c454fd4eSMasakazu Mokuno 580c454fd4eSMasakazu Mokuno /* no dma interrupt needed */ 581c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_INTR_EN_0, 0); 582c454fd4eSMasakazu Mokuno 583c454fd4eSMasakazu Mokuno /* use every 4 buffer empty interrupt */ 584c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AX_IC, 585c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IC_AASOIMD_MASK, 586c454fd4eSMasakazu Mokuno PS3_AUDIO_AX_IC_AASOIMD_EVERY4); 587c454fd4eSMasakazu Mokuno 588c454fd4eSMasakazu Mokuno /* enable 3wire clocks */ 589c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WMCTRL, 590c454fd4eSMasakazu Mokuno ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED | 591c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED), 592c454fd4eSMasakazu Mokuno 0); 593c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WMCTRL, 594c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT); 595c454fd4eSMasakazu Mokuno } 596c454fd4eSMasakazu Mokuno 597c454fd4eSMasakazu Mokuno /* 598c454fd4eSMasakazu Mokuno * av setting 599c454fd4eSMasakazu Mokuno * NOTE: calling this function may generate audio interrupt. 600c454fd4eSMasakazu Mokuno */ 601c454fd4eSMasakazu Mokuno static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card) 602c454fd4eSMasakazu Mokuno { 603c454fd4eSMasakazu Mokuno int ret, retries, i; 604c454fd4eSMasakazu Mokuno pr_debug("%s: start\n", __func__); 605c454fd4eSMasakazu Mokuno 606c454fd4eSMasakazu Mokuno ret = ps3av_set_audio_mode(card->avs.avs_audio_ch, 607c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, 608c454fd4eSMasakazu Mokuno card->avs.avs_audio_width, 609c454fd4eSMasakazu Mokuno card->avs.avs_audio_format, 610c454fd4eSMasakazu Mokuno card->avs.avs_audio_source); 611c454fd4eSMasakazu Mokuno /* 612c454fd4eSMasakazu Mokuno * Reset the following unwanted settings: 613c454fd4eSMasakazu Mokuno */ 614c454fd4eSMasakazu Mokuno 615c454fd4eSMasakazu Mokuno /* disable all 3wire buffers */ 616c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WMCTRL, 617c454fd4eSMasakazu Mokuno ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) | 618c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(1) | 619c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(2) | 620c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASOEN(3)), 621c454fd4eSMasakazu Mokuno 0); 622c454fd4eSMasakazu Mokuno wmb(); /* ensure the hardware sees the change */ 623c454fd4eSMasakazu Mokuno /* wait for actually stopped */ 624c454fd4eSMasakazu Mokuno retries = 1000; 625c454fd4eSMasakazu Mokuno while ((read_reg(PS3_AUDIO_AO_3WMCTRL) & 626c454fd4eSMasakazu Mokuno (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) | 627c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(1) | 628c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(2) | 629c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) && 630c454fd4eSMasakazu Mokuno --retries) { 631c454fd4eSMasakazu Mokuno udelay(1); 632c454fd4eSMasakazu Mokuno } 633c454fd4eSMasakazu Mokuno 634c454fd4eSMasakazu Mokuno /* reset buffer pointer */ 635c454fd4eSMasakazu Mokuno for (i = 0; i < 4; i++) { 636c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WCTRL(i), 637c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET); 638c454fd4eSMasakazu Mokuno udelay(10); 639c454fd4eSMasakazu Mokuno } 640c454fd4eSMasakazu Mokuno wmb(); /* ensure the hardware actually start resetting */ 641c454fd4eSMasakazu Mokuno 642c454fd4eSMasakazu Mokuno /* enable 3wire#0 buffer */ 643c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0)); 644c454fd4eSMasakazu Mokuno 645c454fd4eSMasakazu Mokuno 646c454fd4eSMasakazu Mokuno /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */ 647c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_3WCTRL(0), 648c454fd4eSMasakazu Mokuno ~PS3_AUDIO_AO_3WCTRL_ASODF, 649c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_3WCTRL_ASODF_LSB); 650c454fd4eSMasakazu Mokuno update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0), 651c454fd4eSMasakazu Mokuno ~PS3_AUDIO_AO_SPDCTRL_SPODF, 652c454fd4eSMasakazu Mokuno PS3_AUDIO_AO_SPDCTRL_SPODF_LSB); 653c454fd4eSMasakazu Mokuno /* ensure all the setting above is written back to register */ 654c454fd4eSMasakazu Mokuno wmb(); 655c454fd4eSMasakazu Mokuno /* avsetting driver altered AX_IE, caller must reset it if you want */ 656c454fd4eSMasakazu Mokuno pr_debug("%s: end\n", __func__); 657c454fd4eSMasakazu Mokuno return ret; 658c454fd4eSMasakazu Mokuno } 659c454fd4eSMasakazu Mokuno 660c454fd4eSMasakazu Mokuno static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card) 661c454fd4eSMasakazu Mokuno { 662c454fd4eSMasakazu Mokuno int ret; 663c454fd4eSMasakazu Mokuno pr_debug("%s: start\n", __func__); 664c454fd4eSMasakazu Mokuno card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2; 665c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; 666c454fd4eSMasakazu Mokuno card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; 667c454fd4eSMasakazu Mokuno card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM; 668c454fd4eSMasakazu Mokuno card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; 669c454fd4eSMasakazu Mokuno 670c454fd4eSMasakazu Mokuno ret = snd_ps3_change_avsetting(card); 671c454fd4eSMasakazu Mokuno 672c454fd4eSMasakazu Mokuno snd_ps3_audio_fixup(card); 673c454fd4eSMasakazu Mokuno 674c454fd4eSMasakazu Mokuno /* to start to generate SPDIF signal, fill data */ 675c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 676c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 677c454fd4eSMasakazu Mokuno pr_debug("%s: end\n", __func__); 678c454fd4eSMasakazu Mokuno return ret; 679c454fd4eSMasakazu Mokuno } 680c454fd4eSMasakazu Mokuno 681c454fd4eSMasakazu Mokuno /* 682c454fd4eSMasakazu Mokuno * set sampling rate according to the substream 683c454fd4eSMasakazu Mokuno */ 684c454fd4eSMasakazu Mokuno static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream) 685c454fd4eSMasakazu Mokuno { 686c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); 687c454fd4eSMasakazu Mokuno struct snd_ps3_avsetting_info avs; 688c454fd4eSMasakazu Mokuno 689c454fd4eSMasakazu Mokuno avs = card->avs; 690c454fd4eSMasakazu Mokuno 691c454fd4eSMasakazu Mokuno pr_debug("%s: called freq=%d width=%d\n", __func__, 692c454fd4eSMasakazu Mokuno substream->runtime->rate, 693c454fd4eSMasakazu Mokuno snd_pcm_format_width(substream->runtime->format)); 694c454fd4eSMasakazu Mokuno 695c454fd4eSMasakazu Mokuno pr_debug("%s: before freq=%d width=%d\n", __func__, 696c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, card->avs.avs_audio_width); 697c454fd4eSMasakazu Mokuno 698c454fd4eSMasakazu Mokuno /* sample rate */ 699c454fd4eSMasakazu Mokuno switch (substream->runtime->rate) { 700c454fd4eSMasakazu Mokuno case 44100: 701c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K; 702c454fd4eSMasakazu Mokuno break; 703c454fd4eSMasakazu Mokuno case 48000: 704c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; 705c454fd4eSMasakazu Mokuno break; 706c454fd4eSMasakazu Mokuno case 88200: 707c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K; 708c454fd4eSMasakazu Mokuno break; 709c454fd4eSMasakazu Mokuno case 96000: 710c454fd4eSMasakazu Mokuno avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K; 711c454fd4eSMasakazu Mokuno break; 712c454fd4eSMasakazu Mokuno default: 713c454fd4eSMasakazu Mokuno pr_info("%s: invalid rate %d\n", __func__, 714c454fd4eSMasakazu Mokuno substream->runtime->rate); 715c454fd4eSMasakazu Mokuno return 1; 716c454fd4eSMasakazu Mokuno } 717c454fd4eSMasakazu Mokuno 718c454fd4eSMasakazu Mokuno /* width */ 719c454fd4eSMasakazu Mokuno switch (snd_pcm_format_width(substream->runtime->format)) { 720c454fd4eSMasakazu Mokuno case 16: 721c454fd4eSMasakazu Mokuno avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; 722c454fd4eSMasakazu Mokuno break; 723c454fd4eSMasakazu Mokuno case 24: 724c454fd4eSMasakazu Mokuno avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24; 725c454fd4eSMasakazu Mokuno break; 726c454fd4eSMasakazu Mokuno default: 727c454fd4eSMasakazu Mokuno pr_info("%s: invalid width %d\n", __func__, 728c454fd4eSMasakazu Mokuno snd_pcm_format_width(substream->runtime->format)); 729c454fd4eSMasakazu Mokuno return 1; 730c454fd4eSMasakazu Mokuno } 731c454fd4eSMasakazu Mokuno 732c454fd4eSMasakazu Mokuno if ((card->avs.avs_audio_width != avs.avs_audio_width) || 733c454fd4eSMasakazu Mokuno (card->avs.avs_audio_rate != avs.avs_audio_rate)) { 734c454fd4eSMasakazu Mokuno card->avs = avs; 735c454fd4eSMasakazu Mokuno snd_ps3_change_avsetting(card); 736c454fd4eSMasakazu Mokuno 737c454fd4eSMasakazu Mokuno pr_debug("%s: after freq=%d width=%d\n", __func__, 738c454fd4eSMasakazu Mokuno card->avs.avs_audio_rate, card->avs.avs_audio_width); 739c454fd4eSMasakazu Mokuno 740c454fd4eSMasakazu Mokuno return 0; 741c454fd4eSMasakazu Mokuno } else 742c454fd4eSMasakazu Mokuno return 1; 743c454fd4eSMasakazu Mokuno } 744c454fd4eSMasakazu Mokuno 745c454fd4eSMasakazu Mokuno 746c454fd4eSMasakazu Mokuno 747c454fd4eSMasakazu Mokuno static int snd_ps3_map_mmio(void) 748c454fd4eSMasakazu Mokuno { 749c454fd4eSMasakazu Mokuno the_card.mapped_mmio_vaddr = 750c454fd4eSMasakazu Mokuno ioremap(the_card.ps3_dev->m_region->bus_addr, 751c454fd4eSMasakazu Mokuno the_card.ps3_dev->m_region->len); 752c454fd4eSMasakazu Mokuno 753c454fd4eSMasakazu Mokuno if (!the_card.mapped_mmio_vaddr) { 754c454fd4eSMasakazu Mokuno pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n", 755c454fd4eSMasakazu Mokuno __func__, the_card.ps3_dev->m_region->lpar_addr, 756c454fd4eSMasakazu Mokuno the_card.ps3_dev->m_region->len); 757c454fd4eSMasakazu Mokuno return -ENXIO; 758c454fd4eSMasakazu Mokuno } 759c454fd4eSMasakazu Mokuno 760c454fd4eSMasakazu Mokuno return 0; 761c454fd4eSMasakazu Mokuno }; 762c454fd4eSMasakazu Mokuno 763c454fd4eSMasakazu Mokuno static void snd_ps3_unmap_mmio(void) 764c454fd4eSMasakazu Mokuno { 765c454fd4eSMasakazu Mokuno iounmap(the_card.mapped_mmio_vaddr); 766c454fd4eSMasakazu Mokuno the_card.mapped_mmio_vaddr = NULL; 767c454fd4eSMasakazu Mokuno } 768c454fd4eSMasakazu Mokuno 769c454fd4eSMasakazu Mokuno static int snd_ps3_allocate_irq(void) 770c454fd4eSMasakazu Mokuno { 771c454fd4eSMasakazu Mokuno int ret; 772c454fd4eSMasakazu Mokuno u64 lpar_addr, lpar_size; 773c454fd4eSMasakazu Mokuno u64 __iomem *mapped; 774c454fd4eSMasakazu Mokuno 775c454fd4eSMasakazu Mokuno /* FIXME: move this to device_init (H/W probe) */ 776c454fd4eSMasakazu Mokuno 777c454fd4eSMasakazu Mokuno /* get irq outlet */ 778c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size); 779c454fd4eSMasakazu Mokuno if (ret) { 780c454fd4eSMasakazu Mokuno pr_info("%s: device map 1 failed %d\n", __func__, 781c454fd4eSMasakazu Mokuno ret); 782c454fd4eSMasakazu Mokuno return -ENXIO; 783c454fd4eSMasakazu Mokuno } 784c454fd4eSMasakazu Mokuno 785c454fd4eSMasakazu Mokuno mapped = ioremap(lpar_addr, lpar_size); 786c454fd4eSMasakazu Mokuno if (!mapped) { 787c454fd4eSMasakazu Mokuno pr_info("%s: ioremap 1 failed \n", __func__); 788c454fd4eSMasakazu Mokuno return -ENXIO; 789c454fd4eSMasakazu Mokuno } 790c454fd4eSMasakazu Mokuno 791c454fd4eSMasakazu Mokuno the_card.audio_irq_outlet = in_be64(mapped); 792c454fd4eSMasakazu Mokuno 793c454fd4eSMasakazu Mokuno iounmap(mapped); 794c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_unmap(1); 795c454fd4eSMasakazu Mokuno if (ret) 796c454fd4eSMasakazu Mokuno pr_info("%s: unmap 1 failed\n", __func__); 797c454fd4eSMasakazu Mokuno 798c454fd4eSMasakazu Mokuno /* irq */ 799c454fd4eSMasakazu Mokuno ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, 800c454fd4eSMasakazu Mokuno the_card.audio_irq_outlet, 801c454fd4eSMasakazu Mokuno &the_card.irq_no); 802c454fd4eSMasakazu Mokuno if (ret) { 803c454fd4eSMasakazu Mokuno pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret); 804c454fd4eSMasakazu Mokuno return ret; 805c454fd4eSMasakazu Mokuno } 806c454fd4eSMasakazu Mokuno 807c454fd4eSMasakazu Mokuno ret = request_irq(the_card.irq_no, snd_ps3_interrupt, IRQF_DISABLED, 808c454fd4eSMasakazu Mokuno SND_PS3_DRIVER_NAME, &the_card); 809c454fd4eSMasakazu Mokuno if (ret) { 810c454fd4eSMasakazu Mokuno pr_info("%s: request_irq failed (%d)\n", __func__, ret); 811c454fd4eSMasakazu Mokuno goto cleanup_irq; 812c454fd4eSMasakazu Mokuno } 813c454fd4eSMasakazu Mokuno 814c454fd4eSMasakazu Mokuno return 0; 815c454fd4eSMasakazu Mokuno 816c454fd4eSMasakazu Mokuno cleanup_irq: 817c454fd4eSMasakazu Mokuno ps3_irq_plug_destroy(the_card.irq_no); 818c454fd4eSMasakazu Mokuno return ret; 819c454fd4eSMasakazu Mokuno }; 820c454fd4eSMasakazu Mokuno 821c454fd4eSMasakazu Mokuno static void snd_ps3_free_irq(void) 822c454fd4eSMasakazu Mokuno { 823c454fd4eSMasakazu Mokuno free_irq(the_card.irq_no, &the_card); 824c454fd4eSMasakazu Mokuno ps3_irq_plug_destroy(the_card.irq_no); 825c454fd4eSMasakazu Mokuno } 826c454fd4eSMasakazu Mokuno 827c454fd4eSMasakazu Mokuno static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start) 828c454fd4eSMasakazu Mokuno { 829c454fd4eSMasakazu Mokuno uint64_t val; 830c454fd4eSMasakazu Mokuno int ret; 831c454fd4eSMasakazu Mokuno 832c454fd4eSMasakazu Mokuno val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) | 833c454fd4eSMasakazu Mokuno (0x03UL << 24) | 834c454fd4eSMasakazu Mokuno (0x0fUL << 12) | 835c454fd4eSMasakazu Mokuno (PS3_AUDIO_IOID); 836c454fd4eSMasakazu Mokuno 837c454fd4eSMasakazu Mokuno ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0); 838c454fd4eSMasakazu Mokuno if (ret) 839c454fd4eSMasakazu Mokuno pr_info("%s: gpu_attribute failed %d\n", __func__, 840c454fd4eSMasakazu Mokuno ret); 841c454fd4eSMasakazu Mokuno } 842c454fd4eSMasakazu Mokuno 843c454fd4eSMasakazu Mokuno static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev) 844c454fd4eSMasakazu Mokuno { 845c454fd4eSMasakazu Mokuno int ret; 846c454fd4eSMasakazu Mokuno u64 lpar_addr, lpar_size; 847c454fd4eSMasakazu Mokuno 848c454fd4eSMasakazu Mokuno BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1)); 849c454fd4eSMasakazu Mokuno BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND); 850c454fd4eSMasakazu Mokuno 851c454fd4eSMasakazu Mokuno the_card.ps3_dev = dev; 852c454fd4eSMasakazu Mokuno 853c454fd4eSMasakazu Mokuno ret = ps3_open_hv_device(dev); 854c454fd4eSMasakazu Mokuno 855c454fd4eSMasakazu Mokuno if (ret) 856c454fd4eSMasakazu Mokuno return -ENXIO; 857c454fd4eSMasakazu Mokuno 858c454fd4eSMasakazu Mokuno /* setup MMIO */ 859c454fd4eSMasakazu Mokuno ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size); 860c454fd4eSMasakazu Mokuno if (ret) { 861c454fd4eSMasakazu Mokuno pr_info("%s: device map 2 failed %d\n", __func__, ret); 862c454fd4eSMasakazu Mokuno goto clean_open; 863c454fd4eSMasakazu Mokuno } 864c454fd4eSMasakazu Mokuno ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size, 865c454fd4eSMasakazu Mokuno PAGE_SHIFT); 866c454fd4eSMasakazu Mokuno 867c454fd4eSMasakazu Mokuno ret = snd_ps3_map_mmio(); 868c454fd4eSMasakazu Mokuno if (ret) 869c454fd4eSMasakazu Mokuno goto clean_dev_map; 870c454fd4eSMasakazu Mokuno 871c454fd4eSMasakazu Mokuno /* setup DMA area */ 872c454fd4eSMasakazu Mokuno ps3_dma_region_init(dev, dev->d_region, 873c454fd4eSMasakazu Mokuno PAGE_SHIFT, /* use system page size */ 874c454fd4eSMasakazu Mokuno 0, /* dma type; not used */ 875c454fd4eSMasakazu Mokuno NULL, 876c454fd4eSMasakazu Mokuno _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE)); 877c454fd4eSMasakazu Mokuno dev->d_region->ioid = PS3_AUDIO_IOID; 878c454fd4eSMasakazu Mokuno 879c454fd4eSMasakazu Mokuno ret = ps3_dma_region_create(dev->d_region); 880c454fd4eSMasakazu Mokuno if (ret) { 881c454fd4eSMasakazu Mokuno pr_info("%s: region_create\n", __func__); 882c454fd4eSMasakazu Mokuno goto clean_mmio; 883c454fd4eSMasakazu Mokuno } 884c454fd4eSMasakazu Mokuno 885c454fd4eSMasakazu Mokuno snd_ps3_audio_set_base_addr(dev->d_region->bus_addr); 886c454fd4eSMasakazu Mokuno 887c454fd4eSMasakazu Mokuno /* CONFIG_SND_PS3_DEFAULT_START_DELAY */ 888c454fd4eSMasakazu Mokuno the_card.start_delay = snd_ps3_start_delay; 889c454fd4eSMasakazu Mokuno 890c454fd4eSMasakazu Mokuno /* irq */ 891c454fd4eSMasakazu Mokuno if (snd_ps3_allocate_irq()) { 892c454fd4eSMasakazu Mokuno ret = -ENXIO; 893c454fd4eSMasakazu Mokuno goto clean_dma_region; 894c454fd4eSMasakazu Mokuno } 895c454fd4eSMasakazu Mokuno 896c454fd4eSMasakazu Mokuno /* create card instance */ 897c454fd4eSMasakazu Mokuno the_card.card = snd_card_new(index, id, THIS_MODULE, 0); 898c454fd4eSMasakazu Mokuno if (!the_card.card) { 899c454fd4eSMasakazu Mokuno ret = -ENXIO; 900c454fd4eSMasakazu Mokuno goto clean_irq; 901c454fd4eSMasakazu Mokuno } 902c454fd4eSMasakazu Mokuno 903c454fd4eSMasakazu Mokuno strcpy(the_card.card->driver, "PS3"); 904c454fd4eSMasakazu Mokuno strcpy(the_card.card->shortname, "PS3"); 905c454fd4eSMasakazu Mokuno strcpy(the_card.card->longname, "PS3 sound"); 906c454fd4eSMasakazu Mokuno /* create PCM devices instance */ 907c454fd4eSMasakazu Mokuno /* NOTE:this driver works assuming pcm:substream = 1:1 */ 908c454fd4eSMasakazu Mokuno ret = snd_pcm_new(the_card.card, 909c454fd4eSMasakazu Mokuno "SPDIF", 910c454fd4eSMasakazu Mokuno 0, /* instance index, will be stored pcm.device*/ 911c454fd4eSMasakazu Mokuno 1, /* output substream */ 912c454fd4eSMasakazu Mokuno 0, /* input substream */ 913c454fd4eSMasakazu Mokuno &(the_card.pcm)); 914c454fd4eSMasakazu Mokuno if (ret) 915c454fd4eSMasakazu Mokuno goto clean_card; 916c454fd4eSMasakazu Mokuno 917c454fd4eSMasakazu Mokuno the_card.pcm->private_data = &the_card; 918c454fd4eSMasakazu Mokuno strcpy(the_card.pcm->name, "SPDIF"); 919c454fd4eSMasakazu Mokuno 920c454fd4eSMasakazu Mokuno /* set pcm ops */ 921c454fd4eSMasakazu Mokuno snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK, 922c454fd4eSMasakazu Mokuno &snd_ps3_pcm_spdif_ops); 923c454fd4eSMasakazu Mokuno 924c454fd4eSMasakazu Mokuno the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED; 925c454fd4eSMasakazu Mokuno /* pre-alloc PCM DMA buffer*/ 926c454fd4eSMasakazu Mokuno ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm, 927c454fd4eSMasakazu Mokuno SNDRV_DMA_TYPE_DEV, 928c454fd4eSMasakazu Mokuno &dev->core, 929c454fd4eSMasakazu Mokuno SND_PS3_PCM_PREALLOC_SIZE, 930c454fd4eSMasakazu Mokuno SND_PS3_PCM_PREALLOC_SIZE); 931c454fd4eSMasakazu Mokuno if (ret < 0) { 932c454fd4eSMasakazu Mokuno pr_info("%s: prealloc failed\n", __func__); 933c454fd4eSMasakazu Mokuno goto clean_card; 934c454fd4eSMasakazu Mokuno } 935c454fd4eSMasakazu Mokuno 936c454fd4eSMasakazu Mokuno /* 937c454fd4eSMasakazu Mokuno * allocate null buffer 938c454fd4eSMasakazu Mokuno * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2 939c454fd4eSMasakazu Mokuno * PAGE_SIZE is enogh 940c454fd4eSMasakazu Mokuno */ 941c454fd4eSMasakazu Mokuno if (!(the_card.null_buffer_start_vaddr = 942c454fd4eSMasakazu Mokuno dma_alloc_coherent(&the_card.ps3_dev->core, 943c454fd4eSMasakazu Mokuno PAGE_SIZE, 944c454fd4eSMasakazu Mokuno &the_card.null_buffer_start_dma_addr, 945c454fd4eSMasakazu Mokuno GFP_KERNEL))) { 946c454fd4eSMasakazu Mokuno pr_info("%s: nullbuffer alloc failed\n", __func__); 947c454fd4eSMasakazu Mokuno goto clean_preallocate; 948c454fd4eSMasakazu Mokuno } 949c454fd4eSMasakazu Mokuno pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__, 950c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 951c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 952c454fd4eSMasakazu Mokuno /* set default sample rate/word width */ 953c454fd4eSMasakazu Mokuno snd_ps3_init_avsetting(&the_card); 954c454fd4eSMasakazu Mokuno 955c454fd4eSMasakazu Mokuno /* register the card */ 956f78dfac9STakashi Iwai snd_card_set_dev(the_card.card, &dev->core); 957c454fd4eSMasakazu Mokuno ret = snd_card_register(the_card.card); 958c454fd4eSMasakazu Mokuno if (ret < 0) 959c454fd4eSMasakazu Mokuno goto clean_dma_map; 960c454fd4eSMasakazu Mokuno 961c454fd4eSMasakazu Mokuno pr_info("%s started. start_delay=%dms\n", 962c454fd4eSMasakazu Mokuno the_card.card->longname, the_card.start_delay); 963c454fd4eSMasakazu Mokuno return 0; 964c454fd4eSMasakazu Mokuno 965c454fd4eSMasakazu Mokuno clean_dma_map: 966c454fd4eSMasakazu Mokuno dma_free_coherent(&the_card.ps3_dev->core, 967c454fd4eSMasakazu Mokuno PAGE_SIZE, 968c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 969c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 970c454fd4eSMasakazu Mokuno clean_preallocate: 971c454fd4eSMasakazu Mokuno snd_pcm_lib_preallocate_free_for_all(the_card.pcm); 972c454fd4eSMasakazu Mokuno clean_card: 973c454fd4eSMasakazu Mokuno snd_card_free(the_card.card); 974c454fd4eSMasakazu Mokuno clean_irq: 975c454fd4eSMasakazu Mokuno snd_ps3_free_irq(); 976c454fd4eSMasakazu Mokuno clean_dma_region: 977c454fd4eSMasakazu Mokuno ps3_dma_region_free(dev->d_region); 978c454fd4eSMasakazu Mokuno clean_mmio: 979c454fd4eSMasakazu Mokuno snd_ps3_unmap_mmio(); 980c454fd4eSMasakazu Mokuno clean_dev_map: 981c454fd4eSMasakazu Mokuno lv1_gpu_device_unmap(2); 982c454fd4eSMasakazu Mokuno clean_open: 983c454fd4eSMasakazu Mokuno ps3_close_hv_device(dev); 984c454fd4eSMasakazu Mokuno /* 985c454fd4eSMasakazu Mokuno * there is no destructor function to pcm. 986c454fd4eSMasakazu Mokuno * midlayer automatically releases if the card removed 987c454fd4eSMasakazu Mokuno */ 988c454fd4eSMasakazu Mokuno return ret; 989c454fd4eSMasakazu Mokuno }; /* snd_ps3_probe */ 990c454fd4eSMasakazu Mokuno 991c454fd4eSMasakazu Mokuno /* called when module removal */ 992c454fd4eSMasakazu Mokuno static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev) 993c454fd4eSMasakazu Mokuno { 994c454fd4eSMasakazu Mokuno int ret; 995c454fd4eSMasakazu Mokuno pr_info("%s:start id=%d\n", __func__, dev->match_id); 996c454fd4eSMasakazu Mokuno if (dev->match_id != PS3_MATCH_ID_SOUND) 997c454fd4eSMasakazu Mokuno return -ENXIO; 998c454fd4eSMasakazu Mokuno 999c454fd4eSMasakazu Mokuno /* 1000c454fd4eSMasakazu Mokuno * ctl and preallocate buffer will be freed in 1001c454fd4eSMasakazu Mokuno * snd_card_free 1002c454fd4eSMasakazu Mokuno */ 1003c454fd4eSMasakazu Mokuno ret = snd_card_free(the_card.card); 1004c454fd4eSMasakazu Mokuno if (ret) 1005c454fd4eSMasakazu Mokuno pr_info("%s: ctl freecard=%d\n", __func__, ret); 1006c454fd4eSMasakazu Mokuno 1007c454fd4eSMasakazu Mokuno dma_free_coherent(&dev->core, 1008c454fd4eSMasakazu Mokuno PAGE_SIZE, 1009c454fd4eSMasakazu Mokuno the_card.null_buffer_start_vaddr, 1010c454fd4eSMasakazu Mokuno the_card.null_buffer_start_dma_addr); 1011c454fd4eSMasakazu Mokuno 1012c454fd4eSMasakazu Mokuno ps3_dma_region_free(dev->d_region); 1013c454fd4eSMasakazu Mokuno 1014c454fd4eSMasakazu Mokuno snd_ps3_free_irq(); 1015c454fd4eSMasakazu Mokuno snd_ps3_unmap_mmio(); 1016c454fd4eSMasakazu Mokuno 1017c454fd4eSMasakazu Mokuno lv1_gpu_device_unmap(2); 1018c454fd4eSMasakazu Mokuno ps3_close_hv_device(dev); 1019c454fd4eSMasakazu Mokuno pr_info("%s:end id=%d\n", __func__, dev->match_id); 1020c454fd4eSMasakazu Mokuno return 0; 1021c454fd4eSMasakazu Mokuno } /* snd_ps3_remove */ 1022c454fd4eSMasakazu Mokuno 1023c454fd4eSMasakazu Mokuno static struct ps3_system_bus_driver snd_ps3_bus_driver_info = { 1024c454fd4eSMasakazu Mokuno .match_id = PS3_MATCH_ID_SOUND, 1025c454fd4eSMasakazu Mokuno .probe = snd_ps3_driver_probe, 1026c454fd4eSMasakazu Mokuno .remove = snd_ps3_driver_remove, 1027c454fd4eSMasakazu Mokuno .shutdown = snd_ps3_driver_remove, 1028c454fd4eSMasakazu Mokuno .core = { 1029c454fd4eSMasakazu Mokuno .name = SND_PS3_DRIVER_NAME, 1030c454fd4eSMasakazu Mokuno .owner = THIS_MODULE, 1031c454fd4eSMasakazu Mokuno }, 1032c454fd4eSMasakazu Mokuno }; 1033c454fd4eSMasakazu Mokuno 1034c454fd4eSMasakazu Mokuno 1035c454fd4eSMasakazu Mokuno /* 1036c454fd4eSMasakazu Mokuno * Interrupt handler 1037c454fd4eSMasakazu Mokuno */ 1038c454fd4eSMasakazu Mokuno static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id) 1039c454fd4eSMasakazu Mokuno { 1040c454fd4eSMasakazu Mokuno 1041c454fd4eSMasakazu Mokuno uint32_t port_intr; 1042c454fd4eSMasakazu Mokuno int underflow_occured = 0; 1043c454fd4eSMasakazu Mokuno struct snd_ps3_card_info *card = dev_id; 1044c454fd4eSMasakazu Mokuno 1045c454fd4eSMasakazu Mokuno if (!card->running) { 1046c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_AX_IS, 0); 1047c454fd4eSMasakazu Mokuno update_reg(PS3_AUDIO_INTR_0, 0); 1048c454fd4eSMasakazu Mokuno return IRQ_HANDLED; 1049c454fd4eSMasakazu Mokuno } 1050c454fd4eSMasakazu Mokuno 1051c454fd4eSMasakazu Mokuno port_intr = read_reg(PS3_AUDIO_AX_IS); 1052c454fd4eSMasakazu Mokuno /* 1053c454fd4eSMasakazu Mokuno *serial buffer empty detected (every 4 times), 1054c454fd4eSMasakazu Mokuno *program next dma and kick it 1055c454fd4eSMasakazu Mokuno */ 1056c454fd4eSMasakazu Mokuno if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) { 1057c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0)); 1058c454fd4eSMasakazu Mokuno if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { 1059c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, port_intr); 1060c454fd4eSMasakazu Mokuno underflow_occured = 1; 1061c454fd4eSMasakazu Mokuno } 1062c454fd4eSMasakazu Mokuno if (card->silent) { 1063c454fd4eSMasakazu Mokuno /* we are still in silent time */ 1064c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1065c454fd4eSMasakazu Mokuno (underflow_occured) ? 1066c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL : 1067c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); 1068c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1069c454fd4eSMasakazu Mokuno card->silent --; 1070c454fd4eSMasakazu Mokuno } else { 1071c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1072c454fd4eSMasakazu Mokuno (underflow_occured) ? 1073c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_FIRSTFILL : 1074c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_RUNNING); 1075c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1076c454fd4eSMasakazu Mokuno snd_pcm_period_elapsed(card->substream); 1077c454fd4eSMasakazu Mokuno } 1078c454fd4eSMasakazu Mokuno } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { 1079c454fd4eSMasakazu Mokuno write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0)); 1080c454fd4eSMasakazu Mokuno /* 1081c454fd4eSMasakazu Mokuno * serial out underflow, but buffer empty not detected. 1082c454fd4eSMasakazu Mokuno * in this case, fill fifo with 0 to recover. After 1083c454fd4eSMasakazu Mokuno * filling dummy data, serial automatically start to 1084c454fd4eSMasakazu Mokuno * consume them and then will generate normal buffer 1085c454fd4eSMasakazu Mokuno * empty interrupts. 1086c454fd4eSMasakazu Mokuno * If both buffer underflow and buffer empty are occured, 1087c454fd4eSMasakazu Mokuno * it is better to do nomal data transfer than empty one 1088c454fd4eSMasakazu Mokuno */ 1089c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1090c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 1091c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1092c454fd4eSMasakazu Mokuno snd_ps3_program_dma(card, 1093c454fd4eSMasakazu Mokuno SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); 1094c454fd4eSMasakazu Mokuno snd_ps3_kick_dma(card); 1095c454fd4eSMasakazu Mokuno } 1096c454fd4eSMasakazu Mokuno /* clear interrupt cause */ 1097c454fd4eSMasakazu Mokuno return IRQ_HANDLED; 1098c454fd4eSMasakazu Mokuno }; 1099c454fd4eSMasakazu Mokuno 1100c454fd4eSMasakazu Mokuno /* 1101c454fd4eSMasakazu Mokuno * module/subsystem initialize/terminate 1102c454fd4eSMasakazu Mokuno */ 1103c454fd4eSMasakazu Mokuno static int __init snd_ps3_init(void) 1104c454fd4eSMasakazu Mokuno { 1105c454fd4eSMasakazu Mokuno int ret; 1106c454fd4eSMasakazu Mokuno 1107c454fd4eSMasakazu Mokuno if (!firmware_has_feature(FW_FEATURE_PS3_LV1)) 1108c454fd4eSMasakazu Mokuno return -ENXIO; 1109c454fd4eSMasakazu Mokuno 1110c454fd4eSMasakazu Mokuno memset(&the_card, 0, sizeof(the_card)); 1111c454fd4eSMasakazu Mokuno spin_lock_init(&the_card.dma_lock); 1112c454fd4eSMasakazu Mokuno 1113c454fd4eSMasakazu Mokuno /* register systembus DRIVER, this calls our probe() func */ 1114c454fd4eSMasakazu Mokuno ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info); 1115c454fd4eSMasakazu Mokuno 1116c454fd4eSMasakazu Mokuno return ret; 1117c454fd4eSMasakazu Mokuno } 1118c454fd4eSMasakazu Mokuno 1119c454fd4eSMasakazu Mokuno static void __exit snd_ps3_exit(void) 1120c454fd4eSMasakazu Mokuno { 1121c454fd4eSMasakazu Mokuno ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info); 1122c454fd4eSMasakazu Mokuno } 1123c454fd4eSMasakazu Mokuno 1124c454fd4eSMasakazu Mokuno MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND); 1125