xref: /openbmc/linux/security/landlock/ruleset.h (revision 75c542d6c6cc48720376862d5496d51509160dfd)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Landlock LSM - Ruleset management
4  *
5  * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
6  * Copyright © 2018-2020 ANSSI
7  */
8 
9 #ifndef _SECURITY_LANDLOCK_RULESET_H
10 #define _SECURITY_LANDLOCK_RULESET_H
11 
12 #include <linux/bitops.h>
13 #include <linux/build_bug.h>
14 #include <linux/mutex.h>
15 #include <linux/rbtree.h>
16 #include <linux/refcount.h>
17 #include <linux/workqueue.h>
18 
19 #include "limits.h"
20 #include "object.h"
21 
22 typedef u16 access_mask_t;
23 /* Makes sure all filesystem access rights can be stored. */
24 static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);
25 
26 typedef u16 layer_mask_t;
27 /* Makes sure all layers can be checked. */
28 static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
29 
30 /**
31  * struct landlock_layer - Access rights for a given layer
32  */
33 struct landlock_layer {
34 	/**
35 	 * @level: Position of this layer in the layer stack.
36 	 */
37 	u16 level;
38 	/**
39 	 * @access: Bitfield of allowed actions on the kernel object.  They are
40 	 * relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ).
41 	 */
42 	access_mask_t access;
43 };
44 
45 /**
46  * struct landlock_rule - Access rights tied to an object
47  */
48 struct landlock_rule {
49 	/**
50 	 * @node: Node in the ruleset's red-black tree.
51 	 */
52 	struct rb_node node;
53 	/**
54 	 * @object: Pointer to identify a kernel object (e.g. an inode).  This
55 	 * is used as a key for this ruleset element.  This pointer is set once
56 	 * and never modified.  It always points to an allocated object because
57 	 * each rule increments the refcount of its object.
58 	 */
59 	struct landlock_object *object;
60 	/**
61 	 * @num_layers: Number of entries in @layers.
62 	 */
63 	u32 num_layers;
64 	/**
65 	 * @layers: Stack of layers, from the latest to the newest, implemented
66 	 * as a flexible array member (FAM).
67 	 */
68 	struct landlock_layer layers[];
69 };
70 
71 /**
72  * struct landlock_hierarchy - Node in a ruleset hierarchy
73  */
74 struct landlock_hierarchy {
75 	/**
76 	 * @parent: Pointer to the parent node, or NULL if it is a root
77 	 * Landlock domain.
78 	 */
79 	struct landlock_hierarchy *parent;
80 	/**
81 	 * @usage: Number of potential children domains plus their parent
82 	 * domain.
83 	 */
84 	refcount_t usage;
85 };
86 
87 /**
88  * struct landlock_ruleset - Landlock ruleset
89  *
90  * This data structure must contain unique entries, be updatable, and quick to
91  * match an object.
92  */
93 struct landlock_ruleset {
94 	/**
95 	 * @root: Root of a red-black tree containing &struct landlock_rule
96 	 * nodes.  Once a ruleset is tied to a process (i.e. as a domain), this
97 	 * tree is immutable until @usage reaches zero.
98 	 */
99 	struct rb_root root;
100 	/**
101 	 * @hierarchy: Enables hierarchy identification even when a parent
102 	 * domain vanishes.  This is needed for the ptrace protection.
103 	 */
104 	struct landlock_hierarchy *hierarchy;
105 	union {
106 		/**
107 		 * @work_free: Enables to free a ruleset within a lockless
108 		 * section.  This is only used by
109 		 * landlock_put_ruleset_deferred() when @usage reaches zero.
110 		 * The fields @lock, @usage, @num_rules, @num_layers and
111 		 * @fs_access_masks are then unused.
112 		 */
113 		struct work_struct work_free;
114 		struct {
115 			/**
116 			 * @lock: Protects against concurrent modifications of
117 			 * @root, if @usage is greater than zero.
118 			 */
119 			struct mutex lock;
120 			/**
121 			 * @usage: Number of processes (i.e. domains) or file
122 			 * descriptors referencing this ruleset.
123 			 */
124 			refcount_t usage;
125 			/**
126 			 * @num_rules: Number of non-overlapping (i.e. not for
127 			 * the same object) rules in this ruleset.
128 			 */
129 			u32 num_rules;
130 			/**
131 			 * @num_layers: Number of layers that are used in this
132 			 * ruleset.  This enables to check that all the layers
133 			 * allow an access request.  A value of 0 identifies a
134 			 * non-merged ruleset (i.e. not a domain).
135 			 */
136 			u32 num_layers;
137 			/**
138 			 * @fs_access_masks: Contains the subset of filesystem
139 			 * actions that are restricted by a ruleset.  A domain
140 			 * saves all layers of merged rulesets in a stack
141 			 * (FAM), starting from the first layer to the last
142 			 * one.  These layers are used when merging rulesets,
143 			 * for user space backward compatibility (i.e.
144 			 * future-proof), and to properly handle merged
145 			 * rulesets without overlapping access rights.  These
146 			 * layers are set once and never changed for the
147 			 * lifetime of the ruleset.
148 			 */
149 			access_mask_t fs_access_masks[];
150 		};
151 	};
152 };
153 
154 struct landlock_ruleset *
155 landlock_create_ruleset(const access_mask_t fs_access_mask);
156 
157 void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
158 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);
159 
160 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
161 			 struct landlock_object *const object,
162 			 const access_mask_t access);
163 
164 struct landlock_ruleset *
165 landlock_merge_ruleset(struct landlock_ruleset *const parent,
166 		       struct landlock_ruleset *const ruleset);
167 
168 const struct landlock_rule *
169 landlock_find_rule(const struct landlock_ruleset *const ruleset,
170 		   const struct landlock_object *const object);
171 
172 static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
173 {
174 	if (ruleset)
175 		refcount_inc(&ruleset->usage);
176 }
177 
178 #endif /* _SECURITY_LANDLOCK_RULESET_H */
179