1 #ifndef _BCACHE_BSET_H 2 #define _BCACHE_BSET_H 3 4 #include <linux/slab.h> 5 6 #include "util.h" /* for time_stats */ 7 8 /* 9 * BKEYS: 10 * 11 * A bkey contains a key, a size field, a variable number of pointers, and some 12 * ancillary flag bits. 13 * 14 * We use two different functions for validating bkeys, bch_ptr_invalid and 15 * bch_ptr_bad(). 16 * 17 * bch_ptr_invalid() primarily filters out keys and pointers that would be 18 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and 19 * pointer that occur in normal practice but don't point to real data. 20 * 21 * The one exception to the rule that ptr_invalid() filters out invalid keys is 22 * that it also filters out keys of size 0 - these are keys that have been 23 * completely overwritten. It'd be safe to delete these in memory while leaving 24 * them on disk, just unnecessary work - so we filter them out when resorting 25 * instead. 26 * 27 * We can't filter out stale keys when we're resorting, because garbage 28 * collection needs to find them to ensure bucket gens don't wrap around - 29 * unless we're rewriting the btree node those stale keys still exist on disk. 30 * 31 * We also implement functions here for removing some number of sectors from the 32 * front or the back of a bkey - this is mainly used for fixing overlapping 33 * extents, by removing the overlapping sectors from the older key. 34 * 35 * BSETS: 36 * 37 * A bset is an array of bkeys laid out contiguously in memory in sorted order, 38 * along with a header. A btree node is made up of a number of these, written at 39 * different times. 40 * 41 * There could be many of them on disk, but we never allow there to be more than 42 * 4 in memory - we lazily resort as needed. 43 * 44 * We implement code here for creating and maintaining auxiliary search trees 45 * (described below) for searching an individial bset, and on top of that we 46 * implement a btree iterator. 47 * 48 * BTREE ITERATOR: 49 * 50 * Most of the code in bcache doesn't care about an individual bset - it needs 51 * to search entire btree nodes and iterate over them in sorted order. 52 * 53 * The btree iterator code serves both functions; it iterates through the keys 54 * in a btree node in sorted order, starting from either keys after a specific 55 * point (if you pass it a search key) or the start of the btree node. 56 * 57 * AUXILIARY SEARCH TREES: 58 * 59 * Since keys are variable length, we can't use a binary search on a bset - we 60 * wouldn't be able to find the start of the next key. But binary searches are 61 * slow anyways, due to terrible cache behaviour; bcache originally used binary 62 * searches and that code topped out at under 50k lookups/second. 63 * 64 * So we need to construct some sort of lookup table. Since we only insert keys 65 * into the last (unwritten) set, most of the keys within a given btree node are 66 * usually in sets that are mostly constant. We use two different types of 67 * lookup tables to take advantage of this. 68 * 69 * Both lookup tables share in common that they don't index every key in the 70 * set; they index one key every BSET_CACHELINE bytes, and then a linear search 71 * is used for the rest. 72 * 73 * For sets that have been written to disk and are no longer being inserted 74 * into, we construct a binary search tree in an array - traversing a binary 75 * search tree in an array gives excellent locality of reference and is very 76 * fast, since both children of any node are adjacent to each other in memory 77 * (and their grandchildren, and great grandchildren...) - this means 78 * prefetching can be used to great effect. 79 * 80 * It's quite useful performance wise to keep these nodes small - not just 81 * because they're more likely to be in L2, but also because we can prefetch 82 * more nodes on a single cacheline and thus prefetch more iterations in advance 83 * when traversing this tree. 84 * 85 * Nodes in the auxiliary search tree must contain both a key to compare against 86 * (we don't want to fetch the key from the set, that would defeat the purpose), 87 * and a pointer to the key. We use a few tricks to compress both of these. 88 * 89 * To compress the pointer, we take advantage of the fact that one node in the 90 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have 91 * a function (to_inorder()) that takes the index of a node in a binary tree and 92 * returns what its index would be in an inorder traversal, so we only have to 93 * store the low bits of the offset. 94 * 95 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To 96 * compress that, we take advantage of the fact that when we're traversing the 97 * search tree at every iteration we know that both our search key and the key 98 * we're looking for lie within some range - bounded by our previous 99 * comparisons. (We special case the start of a search so that this is true even 100 * at the root of the tree). 101 * 102 * So we know the key we're looking for is between a and b, and a and b don't 103 * differ higher than bit 50, we don't need to check anything higher than bit 104 * 50. 105 * 106 * We don't usually need the rest of the bits, either; we only need enough bits 107 * to partition the key range we're currently checking. Consider key n - the 108 * key our auxiliary search tree node corresponds to, and key p, the key 109 * immediately preceding n. The lowest bit we need to store in the auxiliary 110 * search tree is the highest bit that differs between n and p. 111 * 112 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the 113 * comparison. But we'd really like our nodes in the auxiliary search tree to be 114 * of fixed size. 115 * 116 * The solution is to make them fixed size, and when we're constructing a node 117 * check if p and n differed in the bits we needed them to. If they don't we 118 * flag that node, and when doing lookups we fallback to comparing against the 119 * real key. As long as this doesn't happen to often (and it seems to reliably 120 * happen a bit less than 1% of the time), we win - even on failures, that key 121 * is then more likely to be in cache than if we were doing binary searches all 122 * the way, since we're touching so much less memory. 123 * 124 * The keys in the auxiliary search tree are stored in (software) floating 125 * point, with an exponent and a mantissa. The exponent needs to be big enough 126 * to address all the bits in the original key, but the number of bits in the 127 * mantissa is somewhat arbitrary; more bits just gets us fewer failures. 128 * 129 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys 130 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. 131 * We need one node per 128 bytes in the btree node, which means the auxiliary 132 * search trees take up 3% as much memory as the btree itself. 133 * 134 * Constructing these auxiliary search trees is moderately expensive, and we 135 * don't want to be constantly rebuilding the search tree for the last set 136 * whenever we insert another key into it. For the unwritten set, we use a much 137 * simpler lookup table - it's just a flat array, so index i in the lookup table 138 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing 139 * within each byte range works the same as with the auxiliary search trees. 140 * 141 * These are much easier to keep up to date when we insert a key - we do it 142 * somewhat lazily; when we shift a key up we usually just increment the pointer 143 * to it, only when it would overflow do we go to the trouble of finding the 144 * first key in that range of bytes again. 145 */ 146 147 struct btree; 148 struct btree_keys; 149 struct btree_iter; 150 struct btree_iter_set; 151 struct bkey_float; 152 153 #define MAX_BSETS 4U 154 155 struct bset_tree { 156 /* 157 * We construct a binary tree in an array as if the array 158 * started at 1, so that things line up on the same cachelines 159 * better: see comments in bset.c at cacheline_to_bkey() for 160 * details 161 */ 162 163 /* size of the binary tree and prev array */ 164 unsigned size; 165 166 /* function of size - precalculated for to_inorder() */ 167 unsigned extra; 168 169 /* copy of the last key in the set */ 170 struct bkey end; 171 struct bkey_float *tree; 172 173 /* 174 * The nodes in the bset tree point to specific keys - this 175 * array holds the sizes of the previous key. 176 * 177 * Conceptually it's a member of struct bkey_float, but we want 178 * to keep bkey_float to 4 bytes and prev isn't used in the fast 179 * path. 180 */ 181 uint8_t *prev; 182 183 /* The actual btree node, with pointers to each sorted set */ 184 struct bset *data; 185 }; 186 187 struct btree_keys_ops { 188 bool (*sort_cmp)(struct btree_iter_set, 189 struct btree_iter_set); 190 struct bkey *(*sort_fixup)(struct btree_iter *, struct bkey *); 191 bool (*key_invalid)(struct btree_keys *, 192 const struct bkey *); 193 bool (*key_bad)(struct btree_keys *, const struct bkey *); 194 bool (*key_merge)(struct btree_keys *, 195 struct bkey *, struct bkey *); 196 void (*key_to_text)(char *, size_t, const struct bkey *); 197 void (*key_dump)(struct btree_keys *, const struct bkey *); 198 199 /* 200 * Only used for deciding whether to use START_KEY(k) or just the key 201 * itself in a couple places 202 */ 203 bool is_extents; 204 }; 205 206 struct btree_keys { 207 const struct btree_keys_ops *ops; 208 uint8_t page_order; 209 uint8_t nsets; 210 unsigned last_set_unwritten:1; 211 bool *expensive_debug_checks; 212 213 /* 214 * Sets of sorted keys - the real btree node - plus a binary search tree 215 * 216 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point 217 * to the memory we have allocated for this btree node. Additionally, 218 * set[0]->data points to the entire btree node as it exists on disk. 219 */ 220 struct bset_tree set[MAX_BSETS]; 221 }; 222 223 static inline struct bset_tree *bset_tree_last(struct btree_keys *b) 224 { 225 return b->set + b->nsets; 226 } 227 228 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t) 229 { 230 return t <= b->set + b->nsets - b->last_set_unwritten; 231 } 232 233 static inline bool bkey_written(struct btree_keys *b, struct bkey *k) 234 { 235 return !b->last_set_unwritten || k < b->set[b->nsets].data->start; 236 } 237 238 static inline unsigned bset_byte_offset(struct btree_keys *b, struct bset *i) 239 { 240 return ((size_t) i) - ((size_t) b->set->data); 241 } 242 243 static inline unsigned bset_sector_offset(struct btree_keys *b, struct bset *i) 244 { 245 return bset_byte_offset(b, i) >> 9; 246 } 247 248 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t)) 249 #define set_bytes(i) __set_bytes(i, i->keys) 250 251 #define __set_blocks(i, k, block_bytes) \ 252 DIV_ROUND_UP(__set_bytes(i, k), block_bytes) 253 #define set_blocks(i, block_bytes) \ 254 __set_blocks(i, (i)->keys, block_bytes) 255 256 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b) 257 { 258 struct bset_tree *t = bset_tree_last(b); 259 260 BUG_ON((PAGE_SIZE << b->page_order) < 261 (bset_byte_offset(b, t->data) + set_bytes(t->data))); 262 263 if (!b->last_set_unwritten) 264 return 0; 265 266 return ((PAGE_SIZE << b->page_order) - 267 (bset_byte_offset(b, t->data) + set_bytes(t->data))) / 268 sizeof(u64); 269 } 270 271 static inline struct bset *bset_next_set(struct btree_keys *b, 272 unsigned block_bytes) 273 { 274 struct bset *i = bset_tree_last(b)->data; 275 276 return ((void *) i) + roundup(set_bytes(i), block_bytes); 277 } 278 279 void bch_btree_keys_free(struct btree_keys *); 280 int bch_btree_keys_alloc(struct btree_keys *, unsigned, gfp_t); 281 void bch_btree_keys_init(struct btree_keys *, const struct btree_keys_ops *, 282 bool *); 283 284 void bch_bset_init_next(struct btree_keys *, struct bset *, uint64_t); 285 void bch_bset_build_written_tree(struct btree_keys *); 286 void bch_bset_fix_invalidated_key(struct btree_keys *, struct bkey *); 287 void bch_bset_insert(struct btree_keys *, struct bkey *, struct bkey *); 288 289 /* 290 * Tries to merge l and r: l should be lower than r 291 * Returns true if we were able to merge. If we did merge, l will be the merged 292 * key, r will be untouched. 293 */ 294 static inline bool bch_bkey_try_merge(struct btree_keys *b, 295 struct bkey *l, struct bkey *r) 296 { 297 return b->ops->key_merge ? b->ops->key_merge(b, l, r) : false; 298 } 299 300 /* Btree key iteration */ 301 302 struct btree_iter { 303 size_t size, used; 304 #ifdef CONFIG_BCACHE_DEBUG 305 struct btree_keys *b; 306 #endif 307 struct btree_iter_set { 308 struct bkey *k, *end; 309 } data[MAX_BSETS]; 310 }; 311 312 typedef bool (*ptr_filter_fn)(struct btree_keys *, const struct bkey *); 313 314 struct bkey *bch_btree_iter_next(struct btree_iter *); 315 struct bkey *bch_btree_iter_next_filter(struct btree_iter *, 316 struct btree_keys *, ptr_filter_fn); 317 318 void bch_btree_iter_push(struct btree_iter *, struct bkey *, struct bkey *); 319 struct bkey *bch_btree_iter_init(struct btree_keys *, struct btree_iter *, 320 struct bkey *); 321 322 struct bkey *__bch_bset_search(struct btree_keys *, struct bset_tree *, 323 const struct bkey *); 324 325 /* 326 * Returns the first key that is strictly greater than search 327 */ 328 static inline struct bkey *bch_bset_search(struct btree_keys *b, 329 struct bset_tree *t, 330 const struct bkey *search) 331 { 332 return search ? __bch_bset_search(b, t, search) : t->data->start; 333 } 334 335 #define for_each_key_filter(b, k, iter, filter) \ 336 for (bch_btree_iter_init((b), (iter), NULL); \ 337 ((k) = bch_btree_iter_next_filter((iter), (b), filter));) 338 339 #define for_each_key(b, k, iter) \ 340 for (bch_btree_iter_init((b), (iter), NULL); \ 341 ((k) = bch_btree_iter_next(iter));) 342 343 /* Sorting */ 344 345 struct bset_sort_state { 346 mempool_t *pool; 347 348 unsigned page_order; 349 unsigned crit_factor; 350 351 struct time_stats time; 352 }; 353 354 void bch_bset_sort_state_free(struct bset_sort_state *); 355 int bch_bset_sort_state_init(struct bset_sort_state *, unsigned); 356 void bch_btree_sort_lazy(struct btree *, struct bset_sort_state *); 357 void bch_btree_sort_into(struct btree *, struct btree *, 358 struct bset_sort_state *); 359 void bch_btree_sort_and_fix_extents(struct btree_keys *, struct btree_iter *, 360 struct bset_sort_state *); 361 void bch_btree_sort_partial(struct btree *, unsigned, 362 struct bset_sort_state *); 363 364 static inline void bch_btree_sort(struct btree *b, 365 struct bset_sort_state *state) 366 { 367 bch_btree_sort_partial(b, 0, state); 368 } 369 370 struct bset_stats { 371 size_t sets_written, sets_unwritten; 372 size_t bytes_written, bytes_unwritten; 373 size_t floats, failed; 374 }; 375 376 void bch_btree_keys_stats(struct btree_keys *, struct bset_stats *); 377 378 /* Bkey utility code */ 379 380 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys) 381 382 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned idx) 383 { 384 return bkey_idx(i->start, idx); 385 } 386 387 static inline void bkey_init(struct bkey *k) 388 { 389 *k = ZERO_KEY; 390 } 391 392 static __always_inline int64_t bkey_cmp(const struct bkey *l, 393 const struct bkey *r) 394 { 395 return unlikely(KEY_INODE(l) != KEY_INODE(r)) 396 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r) 397 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r); 398 } 399 400 void bch_bkey_copy_single_ptr(struct bkey *, const struct bkey *, 401 unsigned); 402 bool __bch_cut_front(const struct bkey *, struct bkey *); 403 bool __bch_cut_back(const struct bkey *, struct bkey *); 404 405 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k) 406 { 407 BUG_ON(bkey_cmp(where, k) > 0); 408 return __bch_cut_front(where, k); 409 } 410 411 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k) 412 { 413 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0); 414 return __bch_cut_back(where, k); 415 } 416 417 #define PRECEDING_KEY(_k) \ 418 ({ \ 419 struct bkey *_ret = NULL; \ 420 \ 421 if (KEY_INODE(_k) || KEY_OFFSET(_k)) { \ 422 _ret = &KEY(KEY_INODE(_k), KEY_OFFSET(_k), 0); \ 423 \ 424 if (!_ret->low) \ 425 _ret->high--; \ 426 _ret->low--; \ 427 } \ 428 \ 429 _ret; \ 430 }) 431 432 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k) 433 { 434 return b->ops->key_invalid(b, k); 435 } 436 437 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k) 438 { 439 return b->ops->key_bad(b, k); 440 } 441 442 static inline void bch_bkey_to_text(struct btree_keys *b, char *buf, 443 size_t size, const struct bkey *k) 444 { 445 return b->ops->key_to_text(buf, size, k); 446 } 447 448 /* Keylists */ 449 450 struct keylist { 451 union { 452 struct bkey *keys; 453 uint64_t *keys_p; 454 }; 455 union { 456 struct bkey *top; 457 uint64_t *top_p; 458 }; 459 460 /* Enough room for btree_split's keys without realloc */ 461 #define KEYLIST_INLINE 16 462 uint64_t inline_keys[KEYLIST_INLINE]; 463 }; 464 465 static inline void bch_keylist_init(struct keylist *l) 466 { 467 l->top_p = l->keys_p = l->inline_keys; 468 } 469 470 static inline void bch_keylist_push(struct keylist *l) 471 { 472 l->top = bkey_next(l->top); 473 } 474 475 static inline void bch_keylist_add(struct keylist *l, struct bkey *k) 476 { 477 bkey_copy(l->top, k); 478 bch_keylist_push(l); 479 } 480 481 static inline bool bch_keylist_empty(struct keylist *l) 482 { 483 return l->top == l->keys; 484 } 485 486 static inline void bch_keylist_reset(struct keylist *l) 487 { 488 l->top = l->keys; 489 } 490 491 static inline void bch_keylist_free(struct keylist *l) 492 { 493 if (l->keys_p != l->inline_keys) 494 kfree(l->keys_p); 495 } 496 497 static inline size_t bch_keylist_nkeys(struct keylist *l) 498 { 499 return l->top_p - l->keys_p; 500 } 501 502 static inline size_t bch_keylist_bytes(struct keylist *l) 503 { 504 return bch_keylist_nkeys(l) * sizeof(uint64_t); 505 } 506 507 struct bkey *bch_keylist_pop(struct keylist *); 508 void bch_keylist_pop_front(struct keylist *); 509 int __bch_keylist_realloc(struct keylist *, unsigned); 510 511 /* Debug stuff */ 512 513 #ifdef CONFIG_BCACHE_DEBUG 514 515 int __bch_count_data(struct btree_keys *); 516 void __bch_check_keys(struct btree_keys *, const char *, ...); 517 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned); 518 void bch_dump_bucket(struct btree_keys *); 519 520 #else 521 522 static inline int __bch_count_data(struct btree_keys *b) { return -1; } 523 static inline void __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {} 524 static inline void bch_dump_bucket(struct btree_keys *b) {} 525 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned); 526 527 #endif 528 529 static inline bool btree_keys_expensive_checks(struct btree_keys *b) 530 { 531 #ifdef CONFIG_BCACHE_DEBUG 532 return *b->expensive_debug_checks; 533 #else 534 return false; 535 #endif 536 } 537 538 static inline int bch_count_data(struct btree_keys *b) 539 { 540 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1; 541 } 542 543 #define bch_check_keys(b, ...) \ 544 do { \ 545 if (btree_keys_expensive_checks(b)) \ 546 __bch_check_keys(b, __VA_ARGS__); \ 547 } while (0) 548 549 #endif 550