1 #ifndef _BCACHE_BSET_H 2 #define _BCACHE_BSET_H 3 4 #include <linux/slab.h> 5 6 #include "util.h" /* for time_stats */ 7 8 /* 9 * BKEYS: 10 * 11 * A bkey contains a key, a size field, a variable number of pointers, and some 12 * ancillary flag bits. 13 * 14 * We use two different functions for validating bkeys, bch_ptr_invalid and 15 * bch_ptr_bad(). 16 * 17 * bch_ptr_invalid() primarily filters out keys and pointers that would be 18 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and 19 * pointer that occur in normal practice but don't point to real data. 20 * 21 * The one exception to the rule that ptr_invalid() filters out invalid keys is 22 * that it also filters out keys of size 0 - these are keys that have been 23 * completely overwritten. It'd be safe to delete these in memory while leaving 24 * them on disk, just unnecessary work - so we filter them out when resorting 25 * instead. 26 * 27 * We can't filter out stale keys when we're resorting, because garbage 28 * collection needs to find them to ensure bucket gens don't wrap around - 29 * unless we're rewriting the btree node those stale keys still exist on disk. 30 * 31 * We also implement functions here for removing some number of sectors from the 32 * front or the back of a bkey - this is mainly used for fixing overlapping 33 * extents, by removing the overlapping sectors from the older key. 34 * 35 * BSETS: 36 * 37 * A bset is an array of bkeys laid out contiguously in memory in sorted order, 38 * along with a header. A btree node is made up of a number of these, written at 39 * different times. 40 * 41 * There could be many of them on disk, but we never allow there to be more than 42 * 4 in memory - we lazily resort as needed. 43 * 44 * We implement code here for creating and maintaining auxiliary search trees 45 * (described below) for searching an individial bset, and on top of that we 46 * implement a btree iterator. 47 * 48 * BTREE ITERATOR: 49 * 50 * Most of the code in bcache doesn't care about an individual bset - it needs 51 * to search entire btree nodes and iterate over them in sorted order. 52 * 53 * The btree iterator code serves both functions; it iterates through the keys 54 * in a btree node in sorted order, starting from either keys after a specific 55 * point (if you pass it a search key) or the start of the btree node. 56 * 57 * AUXILIARY SEARCH TREES: 58 * 59 * Since keys are variable length, we can't use a binary search on a bset - we 60 * wouldn't be able to find the start of the next key. But binary searches are 61 * slow anyways, due to terrible cache behaviour; bcache originally used binary 62 * searches and that code topped out at under 50k lookups/second. 63 * 64 * So we need to construct some sort of lookup table. Since we only insert keys 65 * into the last (unwritten) set, most of the keys within a given btree node are 66 * usually in sets that are mostly constant. We use two different types of 67 * lookup tables to take advantage of this. 68 * 69 * Both lookup tables share in common that they don't index every key in the 70 * set; they index one key every BSET_CACHELINE bytes, and then a linear search 71 * is used for the rest. 72 * 73 * For sets that have been written to disk and are no longer being inserted 74 * into, we construct a binary search tree in an array - traversing a binary 75 * search tree in an array gives excellent locality of reference and is very 76 * fast, since both children of any node are adjacent to each other in memory 77 * (and their grandchildren, and great grandchildren...) - this means 78 * prefetching can be used to great effect. 79 * 80 * It's quite useful performance wise to keep these nodes small - not just 81 * because they're more likely to be in L2, but also because we can prefetch 82 * more nodes on a single cacheline and thus prefetch more iterations in advance 83 * when traversing this tree. 84 * 85 * Nodes in the auxiliary search tree must contain both a key to compare against 86 * (we don't want to fetch the key from the set, that would defeat the purpose), 87 * and a pointer to the key. We use a few tricks to compress both of these. 88 * 89 * To compress the pointer, we take advantage of the fact that one node in the 90 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have 91 * a function (to_inorder()) that takes the index of a node in a binary tree and 92 * returns what its index would be in an inorder traversal, so we only have to 93 * store the low bits of the offset. 94 * 95 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To 96 * compress that, we take advantage of the fact that when we're traversing the 97 * search tree at every iteration we know that both our search key and the key 98 * we're looking for lie within some range - bounded by our previous 99 * comparisons. (We special case the start of a search so that this is true even 100 * at the root of the tree). 101 * 102 * So we know the key we're looking for is between a and b, and a and b don't 103 * differ higher than bit 50, we don't need to check anything higher than bit 104 * 50. 105 * 106 * We don't usually need the rest of the bits, either; we only need enough bits 107 * to partition the key range we're currently checking. Consider key n - the 108 * key our auxiliary search tree node corresponds to, and key p, the key 109 * immediately preceding n. The lowest bit we need to store in the auxiliary 110 * search tree is the highest bit that differs between n and p. 111 * 112 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the 113 * comparison. But we'd really like our nodes in the auxiliary search tree to be 114 * of fixed size. 115 * 116 * The solution is to make them fixed size, and when we're constructing a node 117 * check if p and n differed in the bits we needed them to. If they don't we 118 * flag that node, and when doing lookups we fallback to comparing against the 119 * real key. As long as this doesn't happen to often (and it seems to reliably 120 * happen a bit less than 1% of the time), we win - even on failures, that key 121 * is then more likely to be in cache than if we were doing binary searches all 122 * the way, since we're touching so much less memory. 123 * 124 * The keys in the auxiliary search tree are stored in (software) floating 125 * point, with an exponent and a mantissa. The exponent needs to be big enough 126 * to address all the bits in the original key, but the number of bits in the 127 * mantissa is somewhat arbitrary; more bits just gets us fewer failures. 128 * 129 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys 130 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. 131 * We need one node per 128 bytes in the btree node, which means the auxiliary 132 * search trees take up 3% as much memory as the btree itself. 133 * 134 * Constructing these auxiliary search trees is moderately expensive, and we 135 * don't want to be constantly rebuilding the search tree for the last set 136 * whenever we insert another key into it. For the unwritten set, we use a much 137 * simpler lookup table - it's just a flat array, so index i in the lookup table 138 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing 139 * within each byte range works the same as with the auxiliary search trees. 140 * 141 * These are much easier to keep up to date when we insert a key - we do it 142 * somewhat lazily; when we shift a key up we usually just increment the pointer 143 * to it, only when it would overflow do we go to the trouble of finding the 144 * first key in that range of bytes again. 145 */ 146 147 struct btree; 148 struct btree_keys; 149 struct btree_iter; 150 struct btree_iter_set; 151 struct bkey_float; 152 153 #define MAX_BSETS 4U 154 155 struct bset_tree { 156 /* 157 * We construct a binary tree in an array as if the array 158 * started at 1, so that things line up on the same cachelines 159 * better: see comments in bset.c at cacheline_to_bkey() for 160 * details 161 */ 162 163 /* size of the binary tree and prev array */ 164 unsigned size; 165 166 /* function of size - precalculated for to_inorder() */ 167 unsigned extra; 168 169 /* copy of the last key in the set */ 170 struct bkey end; 171 struct bkey_float *tree; 172 173 /* 174 * The nodes in the bset tree point to specific keys - this 175 * array holds the sizes of the previous key. 176 * 177 * Conceptually it's a member of struct bkey_float, but we want 178 * to keep bkey_float to 4 bytes and prev isn't used in the fast 179 * path. 180 */ 181 uint8_t *prev; 182 183 /* The actual btree node, with pointers to each sorted set */ 184 struct bset *data; 185 }; 186 187 struct btree_keys_ops { 188 bool (*sort_cmp)(struct btree_iter_set, 189 struct btree_iter_set); 190 struct bkey *(*sort_fixup)(struct btree_iter *, struct bkey *); 191 bool (*key_invalid)(struct btree_keys *, 192 const struct bkey *); 193 bool (*key_bad)(struct btree_keys *, const struct bkey *); 194 bool (*key_merge)(struct btree_keys *, 195 struct bkey *, struct bkey *); 196 197 /* 198 * Only used for deciding whether to use START_KEY(k) or just the key 199 * itself in a couple places 200 */ 201 bool is_extents; 202 }; 203 204 struct btree_keys { 205 const struct btree_keys_ops *ops; 206 uint8_t page_order; 207 uint8_t nsets; 208 unsigned last_set_unwritten:1; 209 bool *expensive_debug_checks; 210 211 /* 212 * Sets of sorted keys - the real btree node - plus a binary search tree 213 * 214 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point 215 * to the memory we have allocated for this btree node. Additionally, 216 * set[0]->data points to the entire btree node as it exists on disk. 217 */ 218 struct bset_tree set[MAX_BSETS]; 219 }; 220 221 static inline struct bset_tree *bset_tree_last(struct btree_keys *b) 222 { 223 return b->set + b->nsets; 224 } 225 226 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t) 227 { 228 return t <= b->set + b->nsets - b->last_set_unwritten; 229 } 230 231 static inline bool bkey_written(struct btree_keys *b, struct bkey *k) 232 { 233 return !b->last_set_unwritten || k < b->set[b->nsets].data->start; 234 } 235 236 static inline unsigned bset_byte_offset(struct btree_keys *b, struct bset *i) 237 { 238 return ((size_t) i) - ((size_t) b->set->data); 239 } 240 241 static inline unsigned bset_sector_offset(struct btree_keys *b, struct bset *i) 242 { 243 return bset_byte_offset(b, i) >> 9; 244 } 245 246 static inline bool btree_keys_expensive_checks(struct btree_keys *b) 247 { 248 #ifdef CONFIG_BCACHE_DEBUG 249 return *b->expensive_debug_checks; 250 #else 251 return false; 252 #endif 253 } 254 255 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t)) 256 #define set_bytes(i) __set_bytes(i, i->keys) 257 258 #define __set_blocks(i, k, block_bytes) \ 259 DIV_ROUND_UP(__set_bytes(i, k), block_bytes) 260 #define set_blocks(i, block_bytes) \ 261 __set_blocks(i, (i)->keys, block_bytes) 262 263 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b) 264 { 265 struct bset_tree *t = bset_tree_last(b); 266 267 BUG_ON((PAGE_SIZE << b->page_order) < 268 (bset_byte_offset(b, t->data) + set_bytes(t->data))); 269 270 if (!b->last_set_unwritten) 271 return 0; 272 273 return ((PAGE_SIZE << b->page_order) - 274 (bset_byte_offset(b, t->data) + set_bytes(t->data))) / 275 sizeof(u64); 276 } 277 278 static inline struct bset *bset_next_set(struct btree_keys *b, 279 unsigned block_bytes) 280 { 281 struct bset *i = bset_tree_last(b)->data; 282 283 return ((void *) i) + roundup(set_bytes(i), block_bytes); 284 } 285 286 void bch_btree_keys_free(struct btree_keys *); 287 int bch_btree_keys_alloc(struct btree_keys *, unsigned, gfp_t); 288 void bch_btree_keys_init(struct btree_keys *, const struct btree_keys_ops *, 289 bool *); 290 291 void bch_bset_init_next(struct btree_keys *, struct bset *, uint64_t); 292 void bch_bset_build_written_tree(struct btree_keys *); 293 void bch_bset_fix_invalidated_key(struct btree_keys *, struct bkey *); 294 void bch_bset_insert(struct btree_keys *, struct bkey *, struct bkey *); 295 296 /* 297 * Tries to merge l and r: l should be lower than r 298 * Returns true if we were able to merge. If we did merge, l will be the merged 299 * key, r will be untouched. 300 */ 301 static inline bool bch_bkey_try_merge(struct btree_keys *b, 302 struct bkey *l, struct bkey *r) 303 { 304 return b->ops->key_merge ? b->ops->key_merge(b, l, r) : false; 305 } 306 307 /* Btree key iteration */ 308 309 struct btree_iter { 310 size_t size, used; 311 #ifdef CONFIG_BCACHE_DEBUG 312 struct btree_keys *b; 313 #endif 314 struct btree_iter_set { 315 struct bkey *k, *end; 316 } data[MAX_BSETS]; 317 }; 318 319 typedef bool (*ptr_filter_fn)(struct btree_keys *, const struct bkey *); 320 321 struct bkey *bch_btree_iter_next(struct btree_iter *); 322 struct bkey *bch_btree_iter_next_filter(struct btree_iter *, 323 struct btree_keys *, ptr_filter_fn); 324 325 void bch_btree_iter_push(struct btree_iter *, struct bkey *, struct bkey *); 326 struct bkey *bch_btree_iter_init(struct btree_keys *, struct btree_iter *, 327 struct bkey *); 328 329 struct bkey *__bch_bset_search(struct btree_keys *, struct bset_tree *, 330 const struct bkey *); 331 332 /* 333 * Returns the first key that is strictly greater than search 334 */ 335 static inline struct bkey *bch_bset_search(struct btree_keys *b, 336 struct bset_tree *t, 337 const struct bkey *search) 338 { 339 return search ? __bch_bset_search(b, t, search) : t->data->start; 340 } 341 342 #define for_each_key_filter(b, k, iter, filter) \ 343 for (bch_btree_iter_init((b), (iter), NULL); \ 344 ((k) = bch_btree_iter_next_filter((iter), (b), filter));) 345 346 #define for_each_key(b, k, iter) \ 347 for (bch_btree_iter_init((b), (iter), NULL); \ 348 ((k) = bch_btree_iter_next(iter));) 349 350 /* Sorting */ 351 352 struct bset_sort_state { 353 mempool_t *pool; 354 355 unsigned page_order; 356 unsigned crit_factor; 357 358 struct time_stats time; 359 }; 360 361 void bch_bset_sort_state_free(struct bset_sort_state *); 362 int bch_bset_sort_state_init(struct bset_sort_state *, unsigned); 363 void bch_btree_sort_lazy(struct btree *, struct bset_sort_state *); 364 void bch_btree_sort_into(struct btree *, struct btree *, 365 struct bset_sort_state *); 366 void bch_btree_sort_and_fix_extents(struct btree_keys *, struct btree_iter *, 367 struct bset_sort_state *); 368 void bch_btree_sort_partial(struct btree *, unsigned, 369 struct bset_sort_state *); 370 371 static inline void bch_btree_sort(struct btree *b, 372 struct bset_sort_state *state) 373 { 374 bch_btree_sort_partial(b, 0, state); 375 } 376 377 struct bset_stats { 378 size_t sets_written, sets_unwritten; 379 size_t bytes_written, bytes_unwritten; 380 size_t floats, failed; 381 }; 382 383 void bch_btree_keys_stats(struct btree_keys *, struct bset_stats *); 384 385 /* Bkey utility code */ 386 387 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys) 388 389 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned idx) 390 { 391 return bkey_idx(i->start, idx); 392 } 393 394 static inline void bkey_init(struct bkey *k) 395 { 396 *k = ZERO_KEY; 397 } 398 399 static __always_inline int64_t bkey_cmp(const struct bkey *l, 400 const struct bkey *r) 401 { 402 return unlikely(KEY_INODE(l) != KEY_INODE(r)) 403 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r) 404 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r); 405 } 406 407 void bch_bkey_copy_single_ptr(struct bkey *, const struct bkey *, 408 unsigned); 409 bool __bch_cut_front(const struct bkey *, struct bkey *); 410 bool __bch_cut_back(const struct bkey *, struct bkey *); 411 412 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k) 413 { 414 BUG_ON(bkey_cmp(where, k) > 0); 415 return __bch_cut_front(where, k); 416 } 417 418 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k) 419 { 420 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0); 421 return __bch_cut_back(where, k); 422 } 423 424 #define PRECEDING_KEY(_k) \ 425 ({ \ 426 struct bkey *_ret = NULL; \ 427 \ 428 if (KEY_INODE(_k) || KEY_OFFSET(_k)) { \ 429 _ret = &KEY(KEY_INODE(_k), KEY_OFFSET(_k), 0); \ 430 \ 431 if (!_ret->low) \ 432 _ret->high--; \ 433 _ret->low--; \ 434 } \ 435 \ 436 _ret; \ 437 }) 438 439 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k) 440 { 441 return b->ops->key_invalid(b, k); 442 } 443 444 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k) 445 { 446 return b->ops->key_bad(b, k); 447 } 448 449 /* Keylists */ 450 451 struct keylist { 452 union { 453 struct bkey *keys; 454 uint64_t *keys_p; 455 }; 456 union { 457 struct bkey *top; 458 uint64_t *top_p; 459 }; 460 461 /* Enough room for btree_split's keys without realloc */ 462 #define KEYLIST_INLINE 16 463 uint64_t inline_keys[KEYLIST_INLINE]; 464 }; 465 466 static inline void bch_keylist_init(struct keylist *l) 467 { 468 l->top_p = l->keys_p = l->inline_keys; 469 } 470 471 static inline void bch_keylist_push(struct keylist *l) 472 { 473 l->top = bkey_next(l->top); 474 } 475 476 static inline void bch_keylist_add(struct keylist *l, struct bkey *k) 477 { 478 bkey_copy(l->top, k); 479 bch_keylist_push(l); 480 } 481 482 static inline bool bch_keylist_empty(struct keylist *l) 483 { 484 return l->top == l->keys; 485 } 486 487 static inline void bch_keylist_reset(struct keylist *l) 488 { 489 l->top = l->keys; 490 } 491 492 static inline void bch_keylist_free(struct keylist *l) 493 { 494 if (l->keys_p != l->inline_keys) 495 kfree(l->keys_p); 496 } 497 498 static inline size_t bch_keylist_nkeys(struct keylist *l) 499 { 500 return l->top_p - l->keys_p; 501 } 502 503 static inline size_t bch_keylist_bytes(struct keylist *l) 504 { 505 return bch_keylist_nkeys(l) * sizeof(uint64_t); 506 } 507 508 struct bkey *bch_keylist_pop(struct keylist *); 509 void bch_keylist_pop_front(struct keylist *); 510 int __bch_keylist_realloc(struct keylist *, unsigned); 511 512 struct cache_set; 513 const char *bch_ptr_status(struct cache_set *, const struct bkey *); 514 515 #endif 516