1*57692c94SEric Anholt // SPDX-License-Identifier: GPL-2.0+ 2*57692c94SEric Anholt /* Copyright (C) 2014-2018 Broadcom */ 3*57692c94SEric Anholt 4*57692c94SEric Anholt #include <drm/drmP.h> 5*57692c94SEric Anholt #include <drm/drm_syncobj.h> 6*57692c94SEric Anholt #include <linux/module.h> 7*57692c94SEric Anholt #include <linux/platform_device.h> 8*57692c94SEric Anholt #include <linux/pm_runtime.h> 9*57692c94SEric Anholt #include <linux/device.h> 10*57692c94SEric Anholt #include <linux/io.h> 11*57692c94SEric Anholt #include <linux/sched/signal.h> 12*57692c94SEric Anholt 13*57692c94SEric Anholt #include "uapi/drm/v3d_drm.h" 14*57692c94SEric Anholt #include "v3d_drv.h" 15*57692c94SEric Anholt #include "v3d_regs.h" 16*57692c94SEric Anholt #include "v3d_trace.h" 17*57692c94SEric Anholt 18*57692c94SEric Anholt static void 19*57692c94SEric Anholt v3d_init_core(struct v3d_dev *v3d, int core) 20*57692c94SEric Anholt { 21*57692c94SEric Anholt /* Set OVRTMUOUT, which means that the texture sampler uniform 22*57692c94SEric Anholt * configuration's tmu output type field is used, instead of 23*57692c94SEric Anholt * using the hardware default behavior based on the texture 24*57692c94SEric Anholt * type. If you want the default behavior, you can still put 25*57692c94SEric Anholt * "2" in the indirect texture state's output_type field. 26*57692c94SEric Anholt */ 27*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT); 28*57692c94SEric Anholt 29*57692c94SEric Anholt /* Whenever we flush the L2T cache, we always want to flush 30*57692c94SEric Anholt * the whole thing. 31*57692c94SEric Anholt */ 32*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_L2TFLSTA, 0); 33*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_L2TFLEND, ~0); 34*57692c94SEric Anholt } 35*57692c94SEric Anholt 36*57692c94SEric Anholt /* Sets invariant state for the HW. */ 37*57692c94SEric Anholt static void 38*57692c94SEric Anholt v3d_init_hw_state(struct v3d_dev *v3d) 39*57692c94SEric Anholt { 40*57692c94SEric Anholt v3d_init_core(v3d, 0); 41*57692c94SEric Anholt } 42*57692c94SEric Anholt 43*57692c94SEric Anholt static void 44*57692c94SEric Anholt v3d_idle_axi(struct v3d_dev *v3d, int core) 45*57692c94SEric Anholt { 46*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_GMP_CFG, V3D_GMP_CFG_STOP_REQ); 47*57692c94SEric Anholt 48*57692c94SEric Anholt if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) & 49*57692c94SEric Anholt (V3D_GMP_STATUS_RD_COUNT_MASK | 50*57692c94SEric Anholt V3D_GMP_STATUS_WR_COUNT_MASK | 51*57692c94SEric Anholt V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) { 52*57692c94SEric Anholt DRM_ERROR("Failed to wait for safe GMP shutdown\n"); 53*57692c94SEric Anholt } 54*57692c94SEric Anholt } 55*57692c94SEric Anholt 56*57692c94SEric Anholt static void 57*57692c94SEric Anholt v3d_idle_gca(struct v3d_dev *v3d) 58*57692c94SEric Anholt { 59*57692c94SEric Anholt if (v3d->ver >= 41) 60*57692c94SEric Anholt return; 61*57692c94SEric Anholt 62*57692c94SEric Anholt V3D_GCA_WRITE(V3D_GCA_SAFE_SHUTDOWN, V3D_GCA_SAFE_SHUTDOWN_EN); 63*57692c94SEric Anholt 64*57692c94SEric Anholt if (wait_for((V3D_GCA_READ(V3D_GCA_SAFE_SHUTDOWN_ACK) & 65*57692c94SEric Anholt V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED) == 66*57692c94SEric Anholt V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED, 100)) { 67*57692c94SEric Anholt DRM_ERROR("Failed to wait for safe GCA shutdown\n"); 68*57692c94SEric Anholt } 69*57692c94SEric Anholt } 70*57692c94SEric Anholt 71*57692c94SEric Anholt static void 72*57692c94SEric Anholt v3d_reset_v3d(struct v3d_dev *v3d) 73*57692c94SEric Anholt { 74*57692c94SEric Anholt int version = V3D_BRIDGE_READ(V3D_TOP_GR_BRIDGE_REVISION); 75*57692c94SEric Anholt 76*57692c94SEric Anholt if (V3D_GET_FIELD(version, V3D_TOP_GR_BRIDGE_MAJOR) == 2) { 77*57692c94SEric Anholt V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0, 78*57692c94SEric Anholt V3D_TOP_GR_BRIDGE_SW_INIT_0_V3D_CLK_108_SW_INIT); 79*57692c94SEric Anholt V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0, 0); 80*57692c94SEric Anholt 81*57692c94SEric Anholt /* GFXH-1383: The SW_INIT may cause a stray write to address 0 82*57692c94SEric Anholt * of the unit, so reset it to its power-on value here. 83*57692c94SEric Anholt */ 84*57692c94SEric Anholt V3D_WRITE(V3D_HUB_AXICFG, V3D_HUB_AXICFG_MAX_LEN_MASK); 85*57692c94SEric Anholt } else { 86*57692c94SEric Anholt WARN_ON_ONCE(V3D_GET_FIELD(version, 87*57692c94SEric Anholt V3D_TOP_GR_BRIDGE_MAJOR) != 7); 88*57692c94SEric Anholt V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 89*57692c94SEric Anholt V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT); 90*57692c94SEric Anholt V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 0); 91*57692c94SEric Anholt } 92*57692c94SEric Anholt 93*57692c94SEric Anholt v3d_init_hw_state(v3d); 94*57692c94SEric Anholt } 95*57692c94SEric Anholt 96*57692c94SEric Anholt void 97*57692c94SEric Anholt v3d_reset(struct v3d_dev *v3d) 98*57692c94SEric Anholt { 99*57692c94SEric Anholt struct drm_device *dev = &v3d->drm; 100*57692c94SEric Anholt 101*57692c94SEric Anholt DRM_ERROR("Resetting GPU.\n"); 102*57692c94SEric Anholt trace_v3d_reset_begin(dev); 103*57692c94SEric Anholt 104*57692c94SEric Anholt /* XXX: only needed for safe powerdown, not reset. */ 105*57692c94SEric Anholt if (false) 106*57692c94SEric Anholt v3d_idle_axi(v3d, 0); 107*57692c94SEric Anholt 108*57692c94SEric Anholt v3d_idle_gca(v3d); 109*57692c94SEric Anholt v3d_reset_v3d(v3d); 110*57692c94SEric Anholt 111*57692c94SEric Anholt v3d_mmu_set_page_table(v3d); 112*57692c94SEric Anholt v3d_irq_reset(v3d); 113*57692c94SEric Anholt 114*57692c94SEric Anholt trace_v3d_reset_end(dev); 115*57692c94SEric Anholt } 116*57692c94SEric Anholt 117*57692c94SEric Anholt static void 118*57692c94SEric Anholt v3d_flush_l3(struct v3d_dev *v3d) 119*57692c94SEric Anholt { 120*57692c94SEric Anholt if (v3d->ver < 41) { 121*57692c94SEric Anholt u32 gca_ctrl = V3D_GCA_READ(V3D_GCA_CACHE_CTRL); 122*57692c94SEric Anholt 123*57692c94SEric Anholt V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL, 124*57692c94SEric Anholt gca_ctrl | V3D_GCA_CACHE_CTRL_FLUSH); 125*57692c94SEric Anholt 126*57692c94SEric Anholt if (v3d->ver < 33) { 127*57692c94SEric Anholt V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL, 128*57692c94SEric Anholt gca_ctrl & ~V3D_GCA_CACHE_CTRL_FLUSH); 129*57692c94SEric Anholt } 130*57692c94SEric Anholt } 131*57692c94SEric Anholt } 132*57692c94SEric Anholt 133*57692c94SEric Anholt /* Invalidates the (read-only) L2 cache. */ 134*57692c94SEric Anholt static void 135*57692c94SEric Anholt v3d_invalidate_l2(struct v3d_dev *v3d, int core) 136*57692c94SEric Anholt { 137*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_L2CACTL, 138*57692c94SEric Anholt V3D_L2CACTL_L2CCLR | 139*57692c94SEric Anholt V3D_L2CACTL_L2CENA); 140*57692c94SEric Anholt } 141*57692c94SEric Anholt 142*57692c94SEric Anholt static void 143*57692c94SEric Anholt v3d_invalidate_l1td(struct v3d_dev *v3d, int core) 144*57692c94SEric Anholt { 145*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF); 146*57692c94SEric Anholt if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & 147*57692c94SEric Anholt V3D_L2TCACTL_L2TFLS), 100)) { 148*57692c94SEric Anholt DRM_ERROR("Timeout waiting for L1T write combiner flush\n"); 149*57692c94SEric Anholt } 150*57692c94SEric Anholt } 151*57692c94SEric Anholt 152*57692c94SEric Anholt /* Invalidates texture L2 cachelines */ 153*57692c94SEric Anholt static void 154*57692c94SEric Anholt v3d_flush_l2t(struct v3d_dev *v3d, int core) 155*57692c94SEric Anholt { 156*57692c94SEric Anholt v3d_invalidate_l1td(v3d, core); 157*57692c94SEric Anholt 158*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, 159*57692c94SEric Anholt V3D_L2TCACTL_L2TFLS | 160*57692c94SEric Anholt V3D_SET_FIELD(V3D_L2TCACTL_FLM_FLUSH, V3D_L2TCACTL_FLM)); 161*57692c94SEric Anholt if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & 162*57692c94SEric Anholt V3D_L2TCACTL_L2TFLS), 100)) { 163*57692c94SEric Anholt DRM_ERROR("Timeout waiting for L2T flush\n"); 164*57692c94SEric Anholt } 165*57692c94SEric Anholt } 166*57692c94SEric Anholt 167*57692c94SEric Anholt /* Invalidates the slice caches. These are read-only caches. */ 168*57692c94SEric Anholt static void 169*57692c94SEric Anholt v3d_invalidate_slices(struct v3d_dev *v3d, int core) 170*57692c94SEric Anholt { 171*57692c94SEric Anholt V3D_CORE_WRITE(core, V3D_CTL_SLCACTL, 172*57692c94SEric Anholt V3D_SET_FIELD(0xf, V3D_SLCACTL_TVCCS) | 173*57692c94SEric Anholt V3D_SET_FIELD(0xf, V3D_SLCACTL_TDCCS) | 174*57692c94SEric Anholt V3D_SET_FIELD(0xf, V3D_SLCACTL_UCC) | 175*57692c94SEric Anholt V3D_SET_FIELD(0xf, V3D_SLCACTL_ICC)); 176*57692c94SEric Anholt } 177*57692c94SEric Anholt 178*57692c94SEric Anholt /* Invalidates texture L2 cachelines */ 179*57692c94SEric Anholt static void 180*57692c94SEric Anholt v3d_invalidate_l2t(struct v3d_dev *v3d, int core) 181*57692c94SEric Anholt { 182*57692c94SEric Anholt V3D_CORE_WRITE(core, 183*57692c94SEric Anholt V3D_CTL_L2TCACTL, 184*57692c94SEric Anholt V3D_L2TCACTL_L2TFLS | 185*57692c94SEric Anholt V3D_SET_FIELD(V3D_L2TCACTL_FLM_CLEAR, V3D_L2TCACTL_FLM)); 186*57692c94SEric Anholt if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & 187*57692c94SEric Anholt V3D_L2TCACTL_L2TFLS), 100)) { 188*57692c94SEric Anholt DRM_ERROR("Timeout waiting for L2T invalidate\n"); 189*57692c94SEric Anholt } 190*57692c94SEric Anholt } 191*57692c94SEric Anholt 192*57692c94SEric Anholt void 193*57692c94SEric Anholt v3d_invalidate_caches(struct v3d_dev *v3d) 194*57692c94SEric Anholt { 195*57692c94SEric Anholt v3d_flush_l3(v3d); 196*57692c94SEric Anholt 197*57692c94SEric Anholt v3d_invalidate_l2(v3d, 0); 198*57692c94SEric Anholt v3d_invalidate_slices(v3d, 0); 199*57692c94SEric Anholt v3d_flush_l2t(v3d, 0); 200*57692c94SEric Anholt } 201*57692c94SEric Anholt 202*57692c94SEric Anholt void 203*57692c94SEric Anholt v3d_flush_caches(struct v3d_dev *v3d) 204*57692c94SEric Anholt { 205*57692c94SEric Anholt v3d_invalidate_l1td(v3d, 0); 206*57692c94SEric Anholt v3d_invalidate_l2t(v3d, 0); 207*57692c94SEric Anholt } 208*57692c94SEric Anholt 209*57692c94SEric Anholt static void 210*57692c94SEric Anholt v3d_attach_object_fences(struct v3d_exec_info *exec) 211*57692c94SEric Anholt { 212*57692c94SEric Anholt struct dma_fence *out_fence = &exec->render.base.s_fence->finished; 213*57692c94SEric Anholt struct v3d_bo *bo; 214*57692c94SEric Anholt int i; 215*57692c94SEric Anholt 216*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) { 217*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[i]->base); 218*57692c94SEric Anholt 219*57692c94SEric Anholt /* XXX: Use shared fences for read-only objects. */ 220*57692c94SEric Anholt reservation_object_add_excl_fence(bo->resv, out_fence); 221*57692c94SEric Anholt } 222*57692c94SEric Anholt } 223*57692c94SEric Anholt 224*57692c94SEric Anholt static void 225*57692c94SEric Anholt v3d_unlock_bo_reservations(struct drm_device *dev, 226*57692c94SEric Anholt struct v3d_exec_info *exec, 227*57692c94SEric Anholt struct ww_acquire_ctx *acquire_ctx) 228*57692c94SEric Anholt { 229*57692c94SEric Anholt int i; 230*57692c94SEric Anholt 231*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) { 232*57692c94SEric Anholt struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base); 233*57692c94SEric Anholt 234*57692c94SEric Anholt ww_mutex_unlock(&bo->resv->lock); 235*57692c94SEric Anholt } 236*57692c94SEric Anholt 237*57692c94SEric Anholt ww_acquire_fini(acquire_ctx); 238*57692c94SEric Anholt } 239*57692c94SEric Anholt 240*57692c94SEric Anholt /* Takes the reservation lock on all the BOs being referenced, so that 241*57692c94SEric Anholt * at queue submit time we can update the reservations. 242*57692c94SEric Anholt * 243*57692c94SEric Anholt * We don't lock the RCL the tile alloc/state BOs, or overflow memory 244*57692c94SEric Anholt * (all of which are on exec->unref_list). They're entirely private 245*57692c94SEric Anholt * to v3d, so we don't attach dma-buf fences to them. 246*57692c94SEric Anholt */ 247*57692c94SEric Anholt static int 248*57692c94SEric Anholt v3d_lock_bo_reservations(struct drm_device *dev, 249*57692c94SEric Anholt struct v3d_exec_info *exec, 250*57692c94SEric Anholt struct ww_acquire_ctx *acquire_ctx) 251*57692c94SEric Anholt { 252*57692c94SEric Anholt int contended_lock = -1; 253*57692c94SEric Anholt int i, ret; 254*57692c94SEric Anholt struct v3d_bo *bo; 255*57692c94SEric Anholt 256*57692c94SEric Anholt ww_acquire_init(acquire_ctx, &reservation_ww_class); 257*57692c94SEric Anholt 258*57692c94SEric Anholt retry: 259*57692c94SEric Anholt if (contended_lock != -1) { 260*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[contended_lock]->base); 261*57692c94SEric Anholt ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock, 262*57692c94SEric Anholt acquire_ctx); 263*57692c94SEric Anholt if (ret) { 264*57692c94SEric Anholt ww_acquire_done(acquire_ctx); 265*57692c94SEric Anholt return ret; 266*57692c94SEric Anholt } 267*57692c94SEric Anholt } 268*57692c94SEric Anholt 269*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) { 270*57692c94SEric Anholt if (i == contended_lock) 271*57692c94SEric Anholt continue; 272*57692c94SEric Anholt 273*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[i]->base); 274*57692c94SEric Anholt 275*57692c94SEric Anholt ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx); 276*57692c94SEric Anholt if (ret) { 277*57692c94SEric Anholt int j; 278*57692c94SEric Anholt 279*57692c94SEric Anholt for (j = 0; j < i; j++) { 280*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[j]->base); 281*57692c94SEric Anholt ww_mutex_unlock(&bo->resv->lock); 282*57692c94SEric Anholt } 283*57692c94SEric Anholt 284*57692c94SEric Anholt if (contended_lock != -1 && contended_lock >= i) { 285*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[contended_lock]->base); 286*57692c94SEric Anholt 287*57692c94SEric Anholt ww_mutex_unlock(&bo->resv->lock); 288*57692c94SEric Anholt } 289*57692c94SEric Anholt 290*57692c94SEric Anholt if (ret == -EDEADLK) { 291*57692c94SEric Anholt contended_lock = i; 292*57692c94SEric Anholt goto retry; 293*57692c94SEric Anholt } 294*57692c94SEric Anholt 295*57692c94SEric Anholt ww_acquire_done(acquire_ctx); 296*57692c94SEric Anholt return ret; 297*57692c94SEric Anholt } 298*57692c94SEric Anholt } 299*57692c94SEric Anholt 300*57692c94SEric Anholt ww_acquire_done(acquire_ctx); 301*57692c94SEric Anholt 302*57692c94SEric Anholt /* Reserve space for our shared (read-only) fence references, 303*57692c94SEric Anholt * before we commit the CL to the hardware. 304*57692c94SEric Anholt */ 305*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) { 306*57692c94SEric Anholt bo = to_v3d_bo(&exec->bo[i]->base); 307*57692c94SEric Anholt 308*57692c94SEric Anholt ret = reservation_object_reserve_shared(bo->resv); 309*57692c94SEric Anholt if (ret) { 310*57692c94SEric Anholt v3d_unlock_bo_reservations(dev, exec, acquire_ctx); 311*57692c94SEric Anholt return ret; 312*57692c94SEric Anholt } 313*57692c94SEric Anholt } 314*57692c94SEric Anholt 315*57692c94SEric Anholt return 0; 316*57692c94SEric Anholt } 317*57692c94SEric Anholt 318*57692c94SEric Anholt /** 319*57692c94SEric Anholt * v3d_cl_lookup_bos() - Sets up exec->bo[] with the GEM objects 320*57692c94SEric Anholt * referenced by the job. 321*57692c94SEric Anholt * @dev: DRM device 322*57692c94SEric Anholt * @file_priv: DRM file for this fd 323*57692c94SEric Anholt * @exec: V3D job being set up 324*57692c94SEric Anholt * 325*57692c94SEric Anholt * The command validator needs to reference BOs by their index within 326*57692c94SEric Anholt * the submitted job's BO list. This does the validation of the job's 327*57692c94SEric Anholt * BO list and reference counting for the lifetime of the job. 328*57692c94SEric Anholt * 329*57692c94SEric Anholt * Note that this function doesn't need to unreference the BOs on 330*57692c94SEric Anholt * failure, because that will happen at v3d_exec_cleanup() time. 331*57692c94SEric Anholt */ 332*57692c94SEric Anholt static int 333*57692c94SEric Anholt v3d_cl_lookup_bos(struct drm_device *dev, 334*57692c94SEric Anholt struct drm_file *file_priv, 335*57692c94SEric Anholt struct drm_v3d_submit_cl *args, 336*57692c94SEric Anholt struct v3d_exec_info *exec) 337*57692c94SEric Anholt { 338*57692c94SEric Anholt u32 *handles; 339*57692c94SEric Anholt int ret = 0; 340*57692c94SEric Anholt int i; 341*57692c94SEric Anholt 342*57692c94SEric Anholt exec->bo_count = args->bo_handle_count; 343*57692c94SEric Anholt 344*57692c94SEric Anholt if (!exec->bo_count) { 345*57692c94SEric Anholt /* See comment on bo_index for why we have to check 346*57692c94SEric Anholt * this. 347*57692c94SEric Anholt */ 348*57692c94SEric Anholt DRM_DEBUG("Rendering requires BOs\n"); 349*57692c94SEric Anholt return -EINVAL; 350*57692c94SEric Anholt } 351*57692c94SEric Anholt 352*57692c94SEric Anholt exec->bo = kvmalloc_array(exec->bo_count, 353*57692c94SEric Anholt sizeof(struct drm_gem_cma_object *), 354*57692c94SEric Anholt GFP_KERNEL | __GFP_ZERO); 355*57692c94SEric Anholt if (!exec->bo) { 356*57692c94SEric Anholt DRM_DEBUG("Failed to allocate validated BO pointers\n"); 357*57692c94SEric Anholt return -ENOMEM; 358*57692c94SEric Anholt } 359*57692c94SEric Anholt 360*57692c94SEric Anholt handles = kvmalloc_array(exec->bo_count, sizeof(u32), GFP_KERNEL); 361*57692c94SEric Anholt if (!handles) { 362*57692c94SEric Anholt ret = -ENOMEM; 363*57692c94SEric Anholt DRM_DEBUG("Failed to allocate incoming GEM handles\n"); 364*57692c94SEric Anholt goto fail; 365*57692c94SEric Anholt } 366*57692c94SEric Anholt 367*57692c94SEric Anholt if (copy_from_user(handles, 368*57692c94SEric Anholt (void __user *)(uintptr_t)args->bo_handles, 369*57692c94SEric Anholt exec->bo_count * sizeof(u32))) { 370*57692c94SEric Anholt ret = -EFAULT; 371*57692c94SEric Anholt DRM_DEBUG("Failed to copy in GEM handles\n"); 372*57692c94SEric Anholt goto fail; 373*57692c94SEric Anholt } 374*57692c94SEric Anholt 375*57692c94SEric Anholt spin_lock(&file_priv->table_lock); 376*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) { 377*57692c94SEric Anholt struct drm_gem_object *bo = idr_find(&file_priv->object_idr, 378*57692c94SEric Anholt handles[i]); 379*57692c94SEric Anholt if (!bo) { 380*57692c94SEric Anholt DRM_DEBUG("Failed to look up GEM BO %d: %d\n", 381*57692c94SEric Anholt i, handles[i]); 382*57692c94SEric Anholt ret = -ENOENT; 383*57692c94SEric Anholt spin_unlock(&file_priv->table_lock); 384*57692c94SEric Anholt goto fail; 385*57692c94SEric Anholt } 386*57692c94SEric Anholt drm_gem_object_get(bo); 387*57692c94SEric Anholt exec->bo[i] = to_v3d_bo(bo); 388*57692c94SEric Anholt } 389*57692c94SEric Anholt spin_unlock(&file_priv->table_lock); 390*57692c94SEric Anholt 391*57692c94SEric Anholt fail: 392*57692c94SEric Anholt kvfree(handles); 393*57692c94SEric Anholt return ret; 394*57692c94SEric Anholt } 395*57692c94SEric Anholt 396*57692c94SEric Anholt static void 397*57692c94SEric Anholt v3d_exec_cleanup(struct kref *ref) 398*57692c94SEric Anholt { 399*57692c94SEric Anholt struct v3d_exec_info *exec = container_of(ref, struct v3d_exec_info, 400*57692c94SEric Anholt refcount); 401*57692c94SEric Anholt struct v3d_dev *v3d = exec->v3d; 402*57692c94SEric Anholt unsigned int i; 403*57692c94SEric Anholt struct v3d_bo *bo, *save; 404*57692c94SEric Anholt 405*57692c94SEric Anholt dma_fence_put(exec->bin.in_fence); 406*57692c94SEric Anholt dma_fence_put(exec->render.in_fence); 407*57692c94SEric Anholt 408*57692c94SEric Anholt dma_fence_put(exec->bin.done_fence); 409*57692c94SEric Anholt dma_fence_put(exec->render.done_fence); 410*57692c94SEric Anholt 411*57692c94SEric Anholt dma_fence_put(exec->bin_done_fence); 412*57692c94SEric Anholt 413*57692c94SEric Anholt for (i = 0; i < exec->bo_count; i++) 414*57692c94SEric Anholt drm_gem_object_put_unlocked(&exec->bo[i]->base); 415*57692c94SEric Anholt kvfree(exec->bo); 416*57692c94SEric Anholt 417*57692c94SEric Anholt list_for_each_entry_safe(bo, save, &exec->unref_list, unref_head) { 418*57692c94SEric Anholt drm_gem_object_put_unlocked(&bo->base); 419*57692c94SEric Anholt } 420*57692c94SEric Anholt 421*57692c94SEric Anholt pm_runtime_mark_last_busy(v3d->dev); 422*57692c94SEric Anholt pm_runtime_put_autosuspend(v3d->dev); 423*57692c94SEric Anholt 424*57692c94SEric Anholt kfree(exec); 425*57692c94SEric Anholt } 426*57692c94SEric Anholt 427*57692c94SEric Anholt void v3d_exec_put(struct v3d_exec_info *exec) 428*57692c94SEric Anholt { 429*57692c94SEric Anholt kref_put(&exec->refcount, v3d_exec_cleanup); 430*57692c94SEric Anholt } 431*57692c94SEric Anholt 432*57692c94SEric Anholt int 433*57692c94SEric Anholt v3d_wait_bo_ioctl(struct drm_device *dev, void *data, 434*57692c94SEric Anholt struct drm_file *file_priv) 435*57692c94SEric Anholt { 436*57692c94SEric Anholt int ret; 437*57692c94SEric Anholt struct drm_v3d_wait_bo *args = data; 438*57692c94SEric Anholt struct drm_gem_object *gem_obj; 439*57692c94SEric Anholt struct v3d_bo *bo; 440*57692c94SEric Anholt ktime_t start = ktime_get(); 441*57692c94SEric Anholt u64 delta_ns; 442*57692c94SEric Anholt unsigned long timeout_jiffies = 443*57692c94SEric Anholt nsecs_to_jiffies_timeout(args->timeout_ns); 444*57692c94SEric Anholt 445*57692c94SEric Anholt if (args->pad != 0) 446*57692c94SEric Anholt return -EINVAL; 447*57692c94SEric Anholt 448*57692c94SEric Anholt gem_obj = drm_gem_object_lookup(file_priv, args->handle); 449*57692c94SEric Anholt if (!gem_obj) { 450*57692c94SEric Anholt DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle); 451*57692c94SEric Anholt return -EINVAL; 452*57692c94SEric Anholt } 453*57692c94SEric Anholt bo = to_v3d_bo(gem_obj); 454*57692c94SEric Anholt 455*57692c94SEric Anholt ret = reservation_object_wait_timeout_rcu(bo->resv, 456*57692c94SEric Anholt true, true, 457*57692c94SEric Anholt timeout_jiffies); 458*57692c94SEric Anholt 459*57692c94SEric Anholt if (ret == 0) 460*57692c94SEric Anholt ret = -ETIME; 461*57692c94SEric Anholt else if (ret > 0) 462*57692c94SEric Anholt ret = 0; 463*57692c94SEric Anholt 464*57692c94SEric Anholt /* Decrement the user's timeout, in case we got interrupted 465*57692c94SEric Anholt * such that the ioctl will be restarted. 466*57692c94SEric Anholt */ 467*57692c94SEric Anholt delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start)); 468*57692c94SEric Anholt if (delta_ns < args->timeout_ns) 469*57692c94SEric Anholt args->timeout_ns -= delta_ns; 470*57692c94SEric Anholt else 471*57692c94SEric Anholt args->timeout_ns = 0; 472*57692c94SEric Anholt 473*57692c94SEric Anholt /* Asked to wait beyond the jiffie/scheduler precision? */ 474*57692c94SEric Anholt if (ret == -ETIME && args->timeout_ns) 475*57692c94SEric Anholt ret = -EAGAIN; 476*57692c94SEric Anholt 477*57692c94SEric Anholt drm_gem_object_put_unlocked(gem_obj); 478*57692c94SEric Anholt 479*57692c94SEric Anholt return ret; 480*57692c94SEric Anholt } 481*57692c94SEric Anholt 482*57692c94SEric Anholt /** 483*57692c94SEric Anholt * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D. 484*57692c94SEric Anholt * @dev: DRM device 485*57692c94SEric Anholt * @data: ioctl argument 486*57692c94SEric Anholt * @file_priv: DRM file for this fd 487*57692c94SEric Anholt * 488*57692c94SEric Anholt * This is the main entrypoint for userspace to submit a 3D frame to 489*57692c94SEric Anholt * the GPU. Userspace provides the binner command list (if 490*57692c94SEric Anholt * applicable), and the kernel sets up the render command list to draw 491*57692c94SEric Anholt * to the framebuffer described in the ioctl, using the command lists 492*57692c94SEric Anholt * that the 3D engine's binner will produce. 493*57692c94SEric Anholt */ 494*57692c94SEric Anholt int 495*57692c94SEric Anholt v3d_submit_cl_ioctl(struct drm_device *dev, void *data, 496*57692c94SEric Anholt struct drm_file *file_priv) 497*57692c94SEric Anholt { 498*57692c94SEric Anholt struct v3d_dev *v3d = to_v3d_dev(dev); 499*57692c94SEric Anholt struct v3d_file_priv *v3d_priv = file_priv->driver_priv; 500*57692c94SEric Anholt struct drm_v3d_submit_cl *args = data; 501*57692c94SEric Anholt struct v3d_exec_info *exec; 502*57692c94SEric Anholt struct ww_acquire_ctx acquire_ctx; 503*57692c94SEric Anholt struct drm_syncobj *sync_out; 504*57692c94SEric Anholt int ret = 0; 505*57692c94SEric Anholt 506*57692c94SEric Anholt if (args->pad != 0) { 507*57692c94SEric Anholt DRM_INFO("pad must be zero: %d\n", args->pad); 508*57692c94SEric Anholt return -EINVAL; 509*57692c94SEric Anholt } 510*57692c94SEric Anholt 511*57692c94SEric Anholt exec = kcalloc(1, sizeof(*exec), GFP_KERNEL); 512*57692c94SEric Anholt if (!exec) 513*57692c94SEric Anholt return -ENOMEM; 514*57692c94SEric Anholt 515*57692c94SEric Anholt ret = pm_runtime_get_sync(v3d->dev); 516*57692c94SEric Anholt if (ret < 0) { 517*57692c94SEric Anholt kfree(exec); 518*57692c94SEric Anholt return ret; 519*57692c94SEric Anholt } 520*57692c94SEric Anholt 521*57692c94SEric Anholt kref_init(&exec->refcount); 522*57692c94SEric Anholt 523*57692c94SEric Anholt ret = drm_syncobj_find_fence(file_priv, args->in_sync_bcl, 524*57692c94SEric Anholt &exec->bin.in_fence); 525*57692c94SEric Anholt if (ret == -EINVAL) 526*57692c94SEric Anholt goto fail; 527*57692c94SEric Anholt 528*57692c94SEric Anholt ret = drm_syncobj_find_fence(file_priv, args->in_sync_rcl, 529*57692c94SEric Anholt &exec->render.in_fence); 530*57692c94SEric Anholt if (ret == -EINVAL) 531*57692c94SEric Anholt goto fail; 532*57692c94SEric Anholt 533*57692c94SEric Anholt exec->qma = args->qma; 534*57692c94SEric Anholt exec->qms = args->qms; 535*57692c94SEric Anholt exec->qts = args->qts; 536*57692c94SEric Anholt exec->bin.exec = exec; 537*57692c94SEric Anholt exec->bin.start = args->bcl_start; 538*57692c94SEric Anholt exec->bin.end = args->bcl_end; 539*57692c94SEric Anholt exec->render.exec = exec; 540*57692c94SEric Anholt exec->render.start = args->rcl_start; 541*57692c94SEric Anholt exec->render.end = args->rcl_end; 542*57692c94SEric Anholt exec->v3d = v3d; 543*57692c94SEric Anholt INIT_LIST_HEAD(&exec->unref_list); 544*57692c94SEric Anholt 545*57692c94SEric Anholt ret = v3d_cl_lookup_bos(dev, file_priv, args, exec); 546*57692c94SEric Anholt if (ret) 547*57692c94SEric Anholt goto fail; 548*57692c94SEric Anholt 549*57692c94SEric Anholt ret = v3d_lock_bo_reservations(dev, exec, &acquire_ctx); 550*57692c94SEric Anholt if (ret) 551*57692c94SEric Anholt goto fail; 552*57692c94SEric Anholt 553*57692c94SEric Anholt if (exec->bin.start != exec->bin.end) { 554*57692c94SEric Anholt ret = drm_sched_job_init(&exec->bin.base, 555*57692c94SEric Anholt &v3d->queue[V3D_BIN].sched, 556*57692c94SEric Anholt &v3d_priv->sched_entity[V3D_BIN], 557*57692c94SEric Anholt v3d_priv); 558*57692c94SEric Anholt if (ret) 559*57692c94SEric Anholt goto fail_unreserve; 560*57692c94SEric Anholt 561*57692c94SEric Anholt exec->bin_done_fence = 562*57692c94SEric Anholt dma_fence_get(&exec->bin.base.s_fence->finished); 563*57692c94SEric Anholt 564*57692c94SEric Anholt kref_get(&exec->refcount); /* put by scheduler job completion */ 565*57692c94SEric Anholt drm_sched_entity_push_job(&exec->bin.base, 566*57692c94SEric Anholt &v3d_priv->sched_entity[V3D_BIN]); 567*57692c94SEric Anholt } 568*57692c94SEric Anholt 569*57692c94SEric Anholt ret = drm_sched_job_init(&exec->render.base, 570*57692c94SEric Anholt &v3d->queue[V3D_RENDER].sched, 571*57692c94SEric Anholt &v3d_priv->sched_entity[V3D_RENDER], 572*57692c94SEric Anholt v3d_priv); 573*57692c94SEric Anholt if (ret) 574*57692c94SEric Anholt goto fail_unreserve; 575*57692c94SEric Anholt 576*57692c94SEric Anholt kref_get(&exec->refcount); /* put by scheduler job completion */ 577*57692c94SEric Anholt drm_sched_entity_push_job(&exec->render.base, 578*57692c94SEric Anholt &v3d_priv->sched_entity[V3D_RENDER]); 579*57692c94SEric Anholt 580*57692c94SEric Anholt v3d_attach_object_fences(exec); 581*57692c94SEric Anholt 582*57692c94SEric Anholt v3d_unlock_bo_reservations(dev, exec, &acquire_ctx); 583*57692c94SEric Anholt 584*57692c94SEric Anholt /* Update the return sync object for the */ 585*57692c94SEric Anholt sync_out = drm_syncobj_find(file_priv, args->out_sync); 586*57692c94SEric Anholt if (sync_out) { 587*57692c94SEric Anholt drm_syncobj_replace_fence(sync_out, 588*57692c94SEric Anholt &exec->render.base.s_fence->finished); 589*57692c94SEric Anholt drm_syncobj_put(sync_out); 590*57692c94SEric Anholt } 591*57692c94SEric Anholt 592*57692c94SEric Anholt v3d_exec_put(exec); 593*57692c94SEric Anholt 594*57692c94SEric Anholt return 0; 595*57692c94SEric Anholt 596*57692c94SEric Anholt fail_unreserve: 597*57692c94SEric Anholt v3d_unlock_bo_reservations(dev, exec, &acquire_ctx); 598*57692c94SEric Anholt fail: 599*57692c94SEric Anholt v3d_exec_put(exec); 600*57692c94SEric Anholt 601*57692c94SEric Anholt return ret; 602*57692c94SEric Anholt } 603*57692c94SEric Anholt 604*57692c94SEric Anholt int 605*57692c94SEric Anholt v3d_gem_init(struct drm_device *dev) 606*57692c94SEric Anholt { 607*57692c94SEric Anholt struct v3d_dev *v3d = to_v3d_dev(dev); 608*57692c94SEric Anholt u32 pt_size = 4096 * 1024; 609*57692c94SEric Anholt int ret, i; 610*57692c94SEric Anholt 611*57692c94SEric Anholt for (i = 0; i < V3D_MAX_QUEUES; i++) 612*57692c94SEric Anholt v3d->queue[i].fence_context = dma_fence_context_alloc(1); 613*57692c94SEric Anholt 614*57692c94SEric Anholt spin_lock_init(&v3d->mm_lock); 615*57692c94SEric Anholt spin_lock_init(&v3d->job_lock); 616*57692c94SEric Anholt mutex_init(&v3d->bo_lock); 617*57692c94SEric Anholt mutex_init(&v3d->reset_lock); 618*57692c94SEric Anholt 619*57692c94SEric Anholt /* Note: We don't allocate address 0. Various bits of HW 620*57692c94SEric Anholt * treat 0 as special, such as the occlusion query counters 621*57692c94SEric Anholt * where 0 means "disabled". 622*57692c94SEric Anholt */ 623*57692c94SEric Anholt drm_mm_init(&v3d->mm, 1, pt_size / sizeof(u32) - 1); 624*57692c94SEric Anholt 625*57692c94SEric Anholt v3d->pt = dma_alloc_wc(v3d->dev, pt_size, 626*57692c94SEric Anholt &v3d->pt_paddr, 627*57692c94SEric Anholt GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO); 628*57692c94SEric Anholt if (!v3d->pt) { 629*57692c94SEric Anholt drm_mm_takedown(&v3d->mm); 630*57692c94SEric Anholt dev_err(v3d->dev, 631*57692c94SEric Anholt "Failed to allocate page tables. " 632*57692c94SEric Anholt "Please ensure you have CMA enabled.\n"); 633*57692c94SEric Anholt return -ENOMEM; 634*57692c94SEric Anholt } 635*57692c94SEric Anholt 636*57692c94SEric Anholt v3d_init_hw_state(v3d); 637*57692c94SEric Anholt v3d_mmu_set_page_table(v3d); 638*57692c94SEric Anholt 639*57692c94SEric Anholt ret = v3d_sched_init(v3d); 640*57692c94SEric Anholt if (ret) { 641*57692c94SEric Anholt drm_mm_takedown(&v3d->mm); 642*57692c94SEric Anholt dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt, 643*57692c94SEric Anholt v3d->pt_paddr); 644*57692c94SEric Anholt } 645*57692c94SEric Anholt 646*57692c94SEric Anholt return 0; 647*57692c94SEric Anholt } 648*57692c94SEric Anholt 649*57692c94SEric Anholt void 650*57692c94SEric Anholt v3d_gem_destroy(struct drm_device *dev) 651*57692c94SEric Anholt { 652*57692c94SEric Anholt struct v3d_dev *v3d = to_v3d_dev(dev); 653*57692c94SEric Anholt enum v3d_queue q; 654*57692c94SEric Anholt 655*57692c94SEric Anholt v3d_sched_fini(v3d); 656*57692c94SEric Anholt 657*57692c94SEric Anholt /* Waiting for exec to finish would need to be done before 658*57692c94SEric Anholt * unregistering V3D. 659*57692c94SEric Anholt */ 660*57692c94SEric Anholt for (q = 0; q < V3D_MAX_QUEUES; q++) { 661*57692c94SEric Anholt WARN_ON(v3d->queue[q].emit_seqno != 662*57692c94SEric Anholt v3d->queue[q].finished_seqno); 663*57692c94SEric Anholt } 664*57692c94SEric Anholt 665*57692c94SEric Anholt drm_mm_takedown(&v3d->mm); 666*57692c94SEric Anholt 667*57692c94SEric Anholt dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt, v3d->pt_paddr); 668*57692c94SEric Anholt } 669