1b2441318SGreg Kroah-Hartman /* SPDX-License-Identifier: GPL-2.0 */ 24baa9922SRussell King /* 34baa9922SRussell King * Copyright (C) 1995-2004 Russell King 44baa9922SRussell King * 54baa9922SRussell King * Delay routines, using a pre-computed "loops_per_second" value. 64baa9922SRussell King */ 74baa9922SRussell King #ifndef __ASM_ARM_DELAY_H 84baa9922SRussell King #define __ASM_ARM_DELAY_H 94baa9922SRussell King 10*a9ff6961SLinus Walleij #include <asm/page.h> 114baa9922SRussell King #include <asm/param.h> /* HZ */ 124baa9922SRussell King 13207b1150SNicolas Pitre /* 14207b1150SNicolas Pitre * Loop (or tick) based delay: 15207b1150SNicolas Pitre * 16207b1150SNicolas Pitre * loops = loops_per_jiffy * jiffies_per_sec * delay_us / us_per_sec 17207b1150SNicolas Pitre * 18207b1150SNicolas Pitre * where: 19207b1150SNicolas Pitre * 20207b1150SNicolas Pitre * jiffies_per_sec = HZ 21207b1150SNicolas Pitre * us_per_sec = 1000000 22207b1150SNicolas Pitre * 23207b1150SNicolas Pitre * Therefore the constant part is HZ / 1000000 which is a small 24207b1150SNicolas Pitre * fractional number. To make this usable with integer math, we 25207b1150SNicolas Pitre * scale up this constant by 2^31, perform the actual multiplication, 26207b1150SNicolas Pitre * and scale the result back down by 2^31 with a simple shift: 27207b1150SNicolas Pitre * 28207b1150SNicolas Pitre * loops = (loops_per_jiffy * delay_us * UDELAY_MULT) >> 31 29207b1150SNicolas Pitre * 30207b1150SNicolas Pitre * where: 31207b1150SNicolas Pitre * 32207b1150SNicolas Pitre * UDELAY_MULT = 2^31 * HZ / 1000000 33207b1150SNicolas Pitre * = (2^31 / 1000000) * HZ 34207b1150SNicolas Pitre * = 2147.483648 * HZ 35207b1150SNicolas Pitre * = 2147 * HZ + 483648 * HZ / 1000000 36207b1150SNicolas Pitre * 37207b1150SNicolas Pitre * 31 is the biggest scale shift value that won't overflow 32 bits for 38207b1150SNicolas Pitre * delay_us * UDELAY_MULT assuming HZ <= 1000 and delay_us <= 2000. 39207b1150SNicolas Pitre */ 40d0a533b1SWill Deacon #define MAX_UDELAY_MS 2 41fb833b1fSRussell King #define UDELAY_MULT UL(2147 * HZ + 483648 * HZ / 1000000) 42215e362dSNicolas Pitre #define UDELAY_SHIFT 31 43d0a533b1SWill Deacon 44d0a533b1SWill Deacon #ifndef __ASSEMBLY__ 45d0a533b1SWill Deacon 4656942fecSJonathan Austin struct delay_timer { 4756942fecSJonathan Austin unsigned long (*read_current_timer)(void); 4856942fecSJonathan Austin unsigned long freq; 4956942fecSJonathan Austin }; 5056942fecSJonathan Austin 51d0a533b1SWill Deacon extern struct arm_delay_ops { 52d0a533b1SWill Deacon void (*delay)(unsigned long); 53d0a533b1SWill Deacon void (*const_udelay)(unsigned long); 54d0a533b1SWill Deacon void (*udelay)(unsigned long); 556f3d90e5SWill Deacon unsigned long ticks_per_jiffy; 56d0a533b1SWill Deacon } arm_delay_ops; 57d0a533b1SWill Deacon 58d0a533b1SWill Deacon #define __delay(n) arm_delay_ops.delay(n) 594baa9922SRussell King 604baa9922SRussell King /* 614baa9922SRussell King * This function intentionally does not exist; if you see references to 624baa9922SRussell King * it, it means that you're calling udelay() with an out of range value. 634baa9922SRussell King * 644baa9922SRussell King * With currently imposed limits, this means that we support a max delay 65215e362dSNicolas Pitre * of 2000us. Further limits: HZ<=1000 664baa9922SRussell King */ 674baa9922SRussell King extern void __bad_udelay(void); 684baa9922SRussell King 694baa9922SRussell King /* 704baa9922SRussell King * division by multiplication: you don't have to worry about 714baa9922SRussell King * loss of precision. 724baa9922SRussell King * 73d0a533b1SWill Deacon * Use only for very small delays ( < 2 msec). Should probably use a 744baa9922SRussell King * lookup table, really, as the multiplications take much too long with 754baa9922SRussell King * short delays. This is a "reasonable" implementation, though (and the 764baa9922SRussell King * first constant multiplications gets optimized away if the delay is 774baa9922SRussell King * a constant) 784baa9922SRussell King */ 79d0a533b1SWill Deacon #define __udelay(n) arm_delay_ops.udelay(n) 80d0a533b1SWill Deacon #define __const_udelay(n) arm_delay_ops.const_udelay(n) 814baa9922SRussell King 824baa9922SRussell King #define udelay(n) \ 834baa9922SRussell King (__builtin_constant_p(n) ? \ 844baa9922SRussell King ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ 85d0a533b1SWill Deacon __const_udelay((n) * UDELAY_MULT)) : \ 864baa9922SRussell King __udelay(n)) 874baa9922SRussell King 88d0a533b1SWill Deacon /* Loop-based definitions for assembly code. */ 89d0a533b1SWill Deacon extern void __loop_delay(unsigned long loops); 90d0a533b1SWill Deacon extern void __loop_udelay(unsigned long usecs); 91d0a533b1SWill Deacon extern void __loop_const_udelay(unsigned long); 92d0a533b1SWill Deacon 9356942fecSJonathan Austin /* Delay-loop timer registration. */ 9456942fecSJonathan Austin #define ARCH_HAS_READ_CURRENT_TIMER 9556942fecSJonathan Austin extern void register_current_timer_delay(const struct delay_timer *timer); 9656942fecSJonathan Austin 97d0a533b1SWill Deacon #endif /* __ASSEMBLY__ */ 98d0a533b1SWill Deacon 994baa9922SRussell King #endif /* defined(_ARM_DELAY_H) */ 1004baa9922SRussell King 101