Searched refs:power_good (Results 1 – 3 of 3) sorted by relevance
79 bool power_good; member315 if (!state.power_good) in bq24257_power_supply_get_property()336 val->intval = state.power_good; in bq24257_power_supply_get_property()439 state->power_good = !gpiod_get_value_cansleep(bq->pg); in bq24257_get_chip_state()453 state->power_good = false; in bq24257_get_chip_state()456 state->power_good = true; in bq24257_get_chip_state()470 bq->state.power_good != new_state->power_good); in bq24257_state_changed()613 if (!new_state->power_good) { in bq24257_handle_state_change()630 } else if (!old_state.power_good) { in bq24257_handle_state_change()663 state.status, state.fault, state.power_good); in bq24257_irq_handler_thread()[all …]
2215 void (*power_good) ( member
17586 G_STRUCT_OFFSET (ControlPowerIface, power_good), in G_DEFINE_INTERFACE()18966 iface->power_good = _control_power_on_signal_power_good; in control_power_skeleton_iface_init()