Searched refs:wev (Results 1 – 1 of 1) sorted by relevance
546 SDL_MouseWheelEvent *wev = &ev->wheel; in handle_mousewheel() local553 if (wev->y > 0) { in handle_mousewheel()555 } else if (wev->y < 0) { in handle_mousewheel()557 } else if (wev->x < 0) { in handle_mousewheel()559 } else if (wev->x > 0) { in handle_mousewheel()