Searched refs:spilled_ptr (Results 1 – 3 of 3) sorted by relevance
930 mark_dynptr_stack_regs(env, &state->stack[spi].spilled_ptr, in mark_stack_slots_dynptr()931 &state->stack[spi - 1].spilled_ptr, type); in mark_stack_slots_dynptr()945 state->stack[spi].spilled_ptr.ref_obj_id = id; in mark_stack_slots_dynptr()946 state->stack[spi - 1].spilled_ptr.ref_obj_id = id; in mark_stack_slots_dynptr()949 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in mark_stack_slots_dynptr()950 state->stack[spi - 1].spilled_ptr.live |= REG_LIVE_WRITTEN; in mark_stack_slots_dynptr()964 __mark_reg_not_init(env, &state->stack[spi].spilled_ptr); in invalidate_dynptr()965 __mark_reg_not_init(env, &state->stack[spi - 1].spilled_ptr); in invalidate_dynptr()988 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in invalidate_dynptr()989 state->stack[spi - 1].spilled_ptr.live |= REG_LIVE_WRITTEN; in invalidate_dynptr()[all …]
252 struct bpf_reg_state spilled_ptr; member419 ? &frame->stack[slot].spilled_ptr : NULL)
373 struct bpf_reg_state spilled_ptr;