Searched refs:shiftCount (Results 1 – 5 of 5) sorted by relevance
183 int8 shiftCount; in countLeadingZeros32() local185 shiftCount = 0; in countLeadingZeros32()187 shiftCount += 16; in countLeadingZeros32()191 shiftCount += 8; in countLeadingZeros32()194 shiftCount += countLeadingZerosHigh[a >> 24]; in countLeadingZeros32()195 return shiftCount; in countLeadingZeros32()201 int8 shiftCount; in countLeadingZeros64() local203 shiftCount = 0; in countLeadingZeros64()205 shiftCount += 32; in countLeadingZeros64()209 shiftCount += countLeadingZeros32(a); in countLeadingZeros64()[all …]
157 int8 shiftCount; in normalizeFloat32Subnormal() local159 shiftCount = countLeadingZeros32( aSig ) - 8; in normalizeFloat32Subnormal()160 *zSigPtr = aSig<<shiftCount; in normalizeFloat32Subnormal()161 *zExpPtr = 1 - shiftCount; in normalizeFloat32Subnormal()282 int8 shiftCount; in normalizeRoundAndPackFloat32() local284 shiftCount = countLeadingZeros32( zSig ) - 1; in normalizeRoundAndPackFloat32()285 return roundAndPackFloat32( roundData, zSign, zExp - shiftCount, zSig<<shiftCount ); in normalizeRoundAndPackFloat32()338 int8 shiftCount; in normalizeFloat64Subnormal() local340 shiftCount = countLeadingZeros64( aSig ) - 11; in normalizeFloat64Subnormal()341 *zSigPtr = aSig<<shiftCount; in normalizeFloat64Subnormal()[all …]
661 int8 shiftCount;663 shiftCount = 0;665 shiftCount += 16;669 shiftCount += 8;672 shiftCount += countLeadingZerosHigh[ a>>24 ];673 return shiftCount;685 int8 shiftCount;687 shiftCount = 0;689 shiftCount += 32;694 shiftCount += countLeadingZeros32( a );[all …]
4916 int8_t shiftCount; in normalizeFloatx80Subnormal() local4918 shiftCount = clz64(aSig); in normalizeFloatx80Subnormal()4919 *zSigPtr = aSig<<shiftCount; in normalizeFloatx80Subnormal()4920 *zExpPtr = 1 - shiftCount; in normalizeFloatx80Subnormal()5151 int8_t shiftCount; in normalizeRoundAndPackFloatx80() local5158 shiftCount = clz64(zSig0); in normalizeRoundAndPackFloatx80()5159 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); in normalizeRoundAndPackFloatx80()5160 zExp -= shiftCount; in normalizeRoundAndPackFloatx80()
123 int32_t aExp, bExp, shiftCount; in floatx80_scale() local168 shiftCount = 0x403E - bExp; in floatx80_scale()169 bSig >>= shiftCount; in floatx80_scale()