Searched refs:sectorcounts (Results 1 – 2 of 2) sorted by relevance
128 uncompressed_sectors = s->sectorcounts[chunk]; in update_max_chunk_size()252 s->sectorcounts = g_realloc(s->sectorcounts, new_size); in dmg_read_mish_block()287 s->sectorcounts[i] = buff_read_uint64(buffer, offset + 0x10); in dmg_read_mish_block()292 && s->sectorcounts[i] > DMG_SECTORCOUNTS_MAX) { in dmg_read_mish_block()295 s->sectorcounts[i], i, DMG_SECTORCOUNTS_MAX); in dmg_read_mish_block()488 s->offsets = s->lengths = s->sectors = s->sectorcounts = NULL; in dmg_open()587 g_free(s->sectorcounts); in dmg_open()602 s->sectors[chunk_num] + s->sectorcounts[chunk_num] <= sector_num) { in is_sector_in_chunk()620 } else if (s->sectors[chunk3] + s->sectorcounts[chunk3] > sector_num) { in search_chunk()657 s->zstream.avail_out = 512 * s->sectorcounts[chunk]; in dmg_read_chunk()[all …]
47 uint64_t *sectorcounts; member