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Searched refs:sdl2_console (Results 1 – 5 of 5) sorted by relevance

/openbmc/qemu/ui/
H A Dsdl2.c39 static struct sdl2_console *sdl2_console; variable
66 static void sdl_update_caption(struct sdl2_console *scon);
68 static struct sdl2_console *get_scon_from_window(uint32_t window_id) in get_scon_from_window()
72 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) { in get_scon_from_window()
73 return &sdl2_console[i]; in get_scon_from_window()
79 void sdl2_window_create(struct sdl2_console *scon) in sdl2_window_create()
126 void sdl2_window_destroy(struct sdl2_console *scon) in sdl2_window_destroy()
144 void sdl2_window_resize(struct sdl2_console *scon) in sdl2_window_resize()
155 static void sdl2_redraw(struct sdl2_console *scon) in sdl2_redraw()
166 static void sdl_update_caption(struct sdl2_console *scon) in sdl_update_caption()
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H A Dsdl2-gl.c33 static void sdl2_set_scanout_mode(struct sdl2_console *scon, bool scanout) in sdl2_set_scanout_mode()
49 static void sdl2_gl_render_surface(struct sdl2_console *scon) in sdl2_gl_render_surface()
66 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_update()
82 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_switch()
113 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_refresh()
125 void sdl2_gl_redraw(struct sdl2_console *scon) in sdl2_gl_redraw()
142 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_create_context()
184 struct sdl2_console *scon = container_of(dgc, struct sdl2_console, dgc); in sdl2_gl_make_context_current()
194 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_disable()
211 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_gl_scanout_texture()
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H A Dsdl2-2d.c34 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_update()
62 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_switch()
129 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); in sdl2_2d_refresh()
136 void sdl2_2d_redraw(struct sdl2_console *scon) in sdl2_2d_redraw()
H A Dsdl2-input.c32 void sdl2_process_key(struct sdl2_console *scon, in sdl2_process_key()
62 void sdl2_release_modifiers(struct sdl2_console *scon) in sdl2_release_modifiers()
/openbmc/qemu/include/ui/
H A Dsdl2.h29 struct sdl2_console { struct
57 void sdl2_window_create(struct sdl2_console *scon); argument
58 void sdl2_window_destroy(struct sdl2_console *scon);
59 void sdl2_window_resize(struct sdl2_console *scon);
60 void sdl2_poll_events(struct sdl2_console *scon);
62 void sdl2_process_key(struct sdl2_console *scon,
64 void sdl2_release_modifiers(struct sdl2_console *scon);
71 void sdl2_2d_redraw(struct sdl2_console *scon);
80 void sdl2_gl_redraw(struct sdl2_console *scon);