Searched refs:guest_sprite_surface (Results 1 – 1 of 1) sorted by relevance
40 static SDL_Surface *guest_sprite_surface; variable745 if (guest_sprite_surface) { in sdl_mouse_define()746 SDL_FreeSurface(guest_sprite_surface); in sdl_mouse_define()749 guest_sprite_surface = in sdl_mouse_define()753 if (!guest_sprite_surface) { in sdl_mouse_define()757 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface, in sdl_mouse_define()