Searched refs:guest_sprite (Results 1 – 1 of 1) sorted by relevance
53 static SDL_Cursor *guest_sprite; variable231 SDL_SetCursor(guest_sprite); in sdl_show_cursor()255 SDL_SetCursor(guest_sprite); in sdl_grab_start()725 SDL_SetCursor(guest_sprite); in sdl_mouse_warp()741 if (guest_sprite) { in sdl_mouse_define()742 SDL_FreeCursor(guest_sprite); in sdl_mouse_define()757 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface, in sdl_mouse_define()759 if (!guest_sprite) { in sdl_mouse_define()765 SDL_SetCursor(guest_sprite); in sdl_mouse_define()771 if (guest_sprite) { in sdl_cleanup()[all …]