Searched refs:gl_damage (Results 1 – 1 of 1) sorted by relevance
66 pixman_region32_t gl_damage; member68 int gl_damage; member632 int n_rects = pixman_region32_n_rects(&ddl->gl_damage); in dbus_gl_refresh()636 box = pixman_region32_rectangles(&ddl->gl_damage, NULL) + i; in dbus_gl_refresh()641 pixman_region32_clear(&ddl->gl_damage); in dbus_gl_refresh()643 if (ddl->gl_damage) { in dbus_gl_refresh()646 ddl->gl_damage = 0; in dbus_gl_refresh()666 pixman_region32_union(&ddl->gl_damage, &ddl->gl_damage, &rect_region); in dbus_gl_gfx_update()669 ddl->gl_damage++; in dbus_gl_gfx_update()881 pixman_region32_fini(&ddl->gl_damage); in dbus_display_listener_dispose()[all …]