Searched refs:TYPE_LOCAL (Results 1 – 9 of 9) sorted by relevance
21 TYPE_LOCAL = 0 variable in BuildEnvironment23 (TYPE_LOCAL, "local"),48 if self.betype == BuildEnvironment.TYPE_LOCAL:56 if self.betype == BuildEnvironment.TYPE_LOCAL:
69 if be.betype == BuildEnvironment.TYPE_LOCAL:
34 BuildEnvironment.objects.create(betype=BuildEnvironment.TYPE_LOCAL)54 if be.betype == BuildEnvironment.TYPE_LOCAL:
23 betype=BuildEnvironment.TYPE_LOCAL,
108 betype=BuildEnvironment.TYPE_LOCAL,
363 ctx.layerVersion.layer_source == ctx.layerSourceTypes.TYPE_LOCAL) {
62 BuildEnvironment.objects.create(betype=BuildEnvironment.TYPE_LOCAL)
1424 TYPE_LOCAL = 0 variable in LayerSource1430 (TYPE_LOCAL, "local"),
592 layer_source=LayerSource.TYPE_LOCAL,