Searched refs:TCG_TARGET_HAS_bitsel_vec (Results 1 – 13 of 13) sorted by relevance
151 #define TCG_TARGET_HAS_bitsel_vec 1 macro
195 #define TCG_TARGET_HAS_bitsel_vec 1 macro
168 #define TCG_TARGET_HAS_bitsel_vec 1 macro
174 #define TCG_TARGET_HAS_bitsel_vec have_vsx macro
3748 if (TCG_TARGET_HAS_bitsel_vec) {
164 #define TCG_TARGET_HAS_bitsel_vec 1 macro
166 #define TCG_TARGET_HAS_bitsel_vec 0 macro
225 #define TCG_TARGET_HAS_bitsel_vec have_avx512vl macro
299 DEF(bitsel_vec, 1, 3, 0, IMPLVEC | IMPL(TCG_TARGET_HAS_bitsel_vec))
156 #define TCG_TARGET_HAS_bitsel_vec 0 macro
754 if (TCG_TARGET_HAS_bitsel_vec) { in tcg_gen_bitsel_vec()
2229 return have_vec && TCG_TARGET_HAS_bitsel_vec; in tcg_op_supported()
599 if (TCG_TARGET_HAS_bitsel_vec) { in gen_bsl1n_vec()643 if (TCG_TARGET_HAS_bitsel_vec) { in gen_bsl2n_vec()