Searched refs:KEY_GAMES (Results 1 – 5 of 5) sorted by relevance
485 #define KEY_GAMES 0x1a1 /* Media Select Games */ macro
490 #define KEY_GAMES 0x1a1 /* Media Select Games */ macro
1112 case 0x08f: map_key_clear(KEY_GAMES); break; in hidinput_configure_usage()