Searched hist:"5 f8d505e3a60b957530c7ad9b1214cc440d8b951" (Results 1 – 1 of 1) sorted by relevance
/openbmc/qemu/hw/input/ |
H A D | stellaris_gamepad.c | diff 5f8d505e3a60b957530c7ad9b1214cc440d8b951 Mon Oct 30 06:48:00 CDT 2023 Peter Maydell <peter.maydell@linaro.org> hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct
Currently for each button on the device we have a StellarisGamepadButton struct which has the irq, keycode and pressed state for it. When we convert to qdev, the qdev property and GPIO APIs are going to require that we have separate arrays for the irqs and keycodes. Convert from array-of-structs to three separate arrays in preparation.
This is a migration compatibility break for the stellaris boards (lm3s6965evb, lm3s811evb).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-id: 20231030114802.3671871-5-peter.maydell@linaro.org -- v1=>v2: mention migration compat break in commit message; bump version fields in vmstate
|