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Searched full:sprites (Results 1 – 10 of 10) sorted by relevance

/openbmc/linux/Documentation/devicetree/bindings/display/
H A Dallwinner,sun4i-a10-display-backend.yaml14 The display engine backend exposes layers and sprites to the system.
/openbmc/qemu/ui/
H A Dcursor.c98 /* Modern physical hardware typically uses 512x512 sprites */ in cursor_alloc()
/openbmc/linux/Documentation/gpu/amdgpu/display/
H A Dmpo-overview.rst37 non-cursor planes. Some drivers refer to these types of planes as "sprites"
/openbmc/linux/drivers/video/fbdev/
H A Damifb.c267 display of sprites, I use the following policy on horizontal panning and
409 #define BPC2_PF2P2 (0x0020) /* PF2 priority wrt sprites */
432 #define BPC3_BRDRSPRT (0x0002) /* Sprites in border? */
1089 * Pixel modes for Bitplanes and Sprites
1105 * Fetch modes for Bitplanes and Sprites
/openbmc/linux/drivers/gpu/drm/vboxvideo/
H A Dvbox_mode.c410 * moves are a no-op, we only need to upload new cursor sprites. in vbox_cursor_atomic_update()
/openbmc/linux/include/drm/
H A Ddrm_plane.h568 * drivers refer to these types of planes as "sprites" internally.
/openbmc/linux/Documentation/gpu/
H A Di915.rst107 plane, sprites, cursors and overlays. This includes the infrastructure
/openbmc/linux/drivers/gpu/drm/i915/display/
H A Dintel_atomic_plane.c464 * apparently handle it, whereas the sprites can not (the in i9xx_must_disable_cxsr()
H A Di9xx_wm.c2467 /* if sprites aren't enabled, sprites get nothing */ in ilk_plane_wm_max()
2820 /* ILK/SNB: LP2+ watermarks only w/o sprites */ in ilk_compute_pipe_wm()
H A Dintel_sprite.c183 * Let's assume the case with just two sprites enabled also in vlv_plane_ratio()