xref: /openbmc/qemu/ui/gtk-egl.c (revision 91fec603bdfb07b2339fd14c31abddb608974bb7)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 #include "qemu/error-report.h"
17 
18 #include "trace.h"
19 
20 #include "ui/console.h"
21 #include "ui/gtk.h"
22 #include "ui/egl-helpers.h"
23 #include "ui/shader.h"
24 
25 #include "system/system.h"
26 
gtk_egl_set_scanout_mode(VirtualConsole * vc,bool scanout)27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
28 {
29     if (vc->gfx.scanout_mode == scanout) {
30         return;
31     }
32 
33     vc->gfx.scanout_mode = scanout;
34     if (!vc->gfx.scanout_mode) {
35         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
36                        vc->gfx.esurface, vc->gfx.ectx);
37         egl_fb_destroy(&vc->gfx.guest_fb);
38         if (vc->gfx.surface) {
39             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
40             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
41         }
42     }
43 }
44 
45 /** DisplayState Callbacks (opengl version) **/
46 
gd_egl_init(VirtualConsole * vc)47 void gd_egl_init(VirtualConsole *vc)
48 {
49     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
50     if (!gdk_window) {
51         return;
52     }
53 
54     Window x11_window = gdk_x11_window_get_xid(gdk_window);
55     if (!x11_window) {
56         return;
57     }
58 
59     vc->gfx.ectx = qemu_egl_init_ctx();
60     vc->gfx.esurface = qemu_egl_init_surface_x11
61         (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
62 
63     assert(vc->gfx.esurface);
64 }
65 
gd_egl_draw(VirtualConsole * vc)66 void gd_egl_draw(VirtualConsole *vc)
67 {
68     GdkWindow *window;
69 #ifdef CONFIG_GBM
70     QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
71     int fence_fd;
72 #endif
73     int ww, wh, pw, ph, gs;
74 
75     if (!vc->gfx.gls) {
76         return;
77     }
78 
79     window = gtk_widget_get_window(vc->gfx.drawing_area);
80     gs = gdk_window_get_scale_factor(window);
81     ww = gdk_window_get_width(window);
82     wh = gdk_window_get_height(window);
83     pw = ww * gs;
84     ph = wh * gs;
85 
86     if (vc->gfx.scanout_mode) {
87 #ifdef CONFIG_GBM
88         if (dmabuf) {
89             if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
90                 return;
91             } else {
92                 qemu_dmabuf_set_draw_submitted(dmabuf, false);
93             }
94         }
95 #endif
96         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
97 
98         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
99         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
100 
101         glFlush();
102 #ifdef CONFIG_GBM
103         if (dmabuf) {
104             egl_dmabuf_create_fence(dmabuf);
105             fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
106             if (fence_fd >= 0) {
107                 qemu_set_fd_handler(fence_fd, gd_hw_gl_flushed, NULL, vc);
108                 return;
109             }
110             graphic_hw_gl_block(vc->gfx.dcl.con, false);
111         }
112 #endif
113     } else {
114         if (!vc->gfx.ds) {
115             return;
116         }
117         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
118                        vc->gfx.esurface, vc->gfx.ectx);
119 
120         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, pw, ph);
121         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
122 
123         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
124 
125         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
126         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
127 
128         glFlush();
129     }
130 }
131 
gd_egl_update(DisplayChangeListener * dcl,int x,int y,int w,int h)132 void gd_egl_update(DisplayChangeListener *dcl,
133                    int x, int y, int w, int h)
134 {
135     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
136 
137     if (!vc->gfx.gls || !vc->gfx.ds) {
138         return;
139     }
140 
141     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
142                    vc->gfx.esurface, vc->gfx.ectx);
143     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
144     vc->gfx.glupdates++;
145     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
146                    EGL_NO_SURFACE, EGL_NO_CONTEXT);
147 }
148 
gd_egl_refresh(DisplayChangeListener * dcl)149 void gd_egl_refresh(DisplayChangeListener *dcl)
150 {
151     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
152 
153     gd_update_monitor_refresh_rate(
154             vc, vc->window ? vc->window : vc->gfx.drawing_area);
155 
156     if (vc->gfx.guest_fb.dmabuf &&
157         qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
158         gd_egl_draw(vc);
159         return;
160     }
161 
162     if (!vc->gfx.esurface) {
163         gd_egl_init(vc);
164         if (!vc->gfx.esurface) {
165             return;
166         }
167         vc->gfx.gls = qemu_gl_init_shader();
168         if (vc->gfx.ds) {
169             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
170             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
171         }
172 #ifdef CONFIG_GBM
173         if (vc->gfx.guest_fb.dmabuf) {
174             egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
175             gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
176         }
177 #endif
178     }
179 
180     graphic_hw_update(dcl->con);
181 
182     if (vc->gfx.glupdates) {
183         vc->gfx.glupdates = 0;
184         gtk_egl_set_scanout_mode(vc, false);
185         gd_egl_draw(vc);
186     }
187 }
188 
gd_egl_switch(DisplayChangeListener * dcl,DisplaySurface * surface)189 void gd_egl_switch(DisplayChangeListener *dcl,
190                    DisplaySurface *surface)
191 {
192     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
193     bool resized = true;
194 
195     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
196 
197     if (vc->gfx.ds &&
198         surface_width(vc->gfx.ds) == surface_width(surface) &&
199         surface_height(vc->gfx.ds) == surface_height(surface)) {
200         resized = false;
201     }
202     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
203                    vc->gfx.esurface, vc->gfx.ectx);
204 
205     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
206     vc->gfx.ds = surface;
207     if (vc->gfx.gls) {
208         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
209     }
210 
211     if (resized) {
212         gd_update_windowsize(vc);
213     }
214 
215     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
216                    EGL_NO_CONTEXT);
217 }
218 
gd_egl_create_context(DisplayGLCtx * dgc,QEMUGLParams * params)219 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
220                                     QEMUGLParams *params)
221 {
222     VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
223 
224     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
225                    vc->gfx.esurface, vc->gfx.ectx);
226     return qemu_egl_create_context(dgc, params);
227 }
228 
gd_egl_scanout_disable(DisplayChangeListener * dcl)229 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
230 {
231     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
232 
233     vc->gfx.w = 0;
234     vc->gfx.h = 0;
235     gtk_egl_set_scanout_mode(vc, false);
236 }
237 
gd_egl_scanout_texture(DisplayChangeListener * dcl,uint32_t backing_id,bool backing_y_0_top,uint32_t backing_width,uint32_t backing_height,uint32_t x,uint32_t y,uint32_t w,uint32_t h,void * d3d_tex2d)238 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
239                             uint32_t backing_id, bool backing_y_0_top,
240                             uint32_t backing_width, uint32_t backing_height,
241                             uint32_t x, uint32_t y,
242                             uint32_t w, uint32_t h,
243                             void *d3d_tex2d)
244 {
245     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
246 
247     vc->gfx.x = x;
248     vc->gfx.y = y;
249     vc->gfx.w = w;
250     vc->gfx.h = h;
251     vc->gfx.y0_top = backing_y_0_top;
252 
253     if (!vc->gfx.esurface) {
254         gd_egl_init(vc);
255         if (!vc->gfx.esurface) {
256             return;
257         }
258     }
259 
260     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
261                    vc->gfx.esurface, vc->gfx.ectx);
262 
263     gtk_egl_set_scanout_mode(vc, true);
264     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
265                          backing_id, false);
266 }
267 
gd_egl_scanout_dmabuf(DisplayChangeListener * dcl,QemuDmaBuf * dmabuf)268 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
269                            QemuDmaBuf *dmabuf)
270 {
271 #ifdef CONFIG_GBM
272     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
273     uint32_t x, y, width, height, backing_width, backing_height, texture;
274     bool y0_top;
275 
276     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
277                    vc->gfx.esurface, vc->gfx.ectx);
278 
279     egl_dmabuf_import_texture(dmabuf);
280     texture = qemu_dmabuf_get_texture(dmabuf);
281     if (!texture) {
282         return;
283     }
284 
285     x = qemu_dmabuf_get_x(dmabuf);
286     y = qemu_dmabuf_get_y(dmabuf);
287     width = qemu_dmabuf_get_width(dmabuf);
288     height = qemu_dmabuf_get_height(dmabuf);
289     backing_width = qemu_dmabuf_get_backing_width(dmabuf);
290     backing_height = qemu_dmabuf_get_backing_height(dmabuf);
291     y0_top = qemu_dmabuf_get_y0_top(dmabuf);
292 
293     gd_egl_scanout_texture(dcl, texture, y0_top, backing_width, backing_height,
294                            x, y, width, height, NULL);
295 
296     if (qemu_dmabuf_get_allow_fences(dmabuf)) {
297         vc->gfx.guest_fb.dmabuf = dmabuf;
298     }
299 #endif
300 }
301 
gd_egl_cursor_dmabuf(DisplayChangeListener * dcl,QemuDmaBuf * dmabuf,bool have_hot,uint32_t hot_x,uint32_t hot_y)302 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
303                           QemuDmaBuf *dmabuf, bool have_hot,
304                           uint32_t hot_x, uint32_t hot_y)
305 {
306 #ifdef CONFIG_GBM
307     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
308     uint32_t backing_width, backing_height, texture;
309 
310     if (dmabuf) {
311         egl_dmabuf_import_texture(dmabuf);
312         texture = qemu_dmabuf_get_texture(dmabuf);
313         if (!texture) {
314             return;
315         }
316 
317         backing_width = qemu_dmabuf_get_backing_width(dmabuf);
318         backing_height = qemu_dmabuf_get_backing_height(dmabuf);
319         egl_fb_setup_for_tex(&vc->gfx.cursor_fb, backing_width, backing_height,
320                              texture, false);
321     } else {
322         egl_fb_destroy(&vc->gfx.cursor_fb);
323     }
324 #endif
325 }
326 
gd_egl_cursor_position(DisplayChangeListener * dcl,uint32_t pos_x,uint32_t pos_y)327 void gd_egl_cursor_position(DisplayChangeListener *dcl,
328                             uint32_t pos_x, uint32_t pos_y)
329 {
330     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
331 
332     vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
333     vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
334 }
335 
gd_egl_scanout_flush(DisplayChangeListener * dcl,uint32_t x,uint32_t y,uint32_t w,uint32_t h)336 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
337                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
338 {
339     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
340     GdkWindow *window;
341     int ww, wh, ws;
342 
343     if (!vc->gfx.scanout_mode) {
344         return;
345     }
346     if (!vc->gfx.guest_fb.framebuffer) {
347         return;
348     }
349 
350     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
351                    vc->gfx.esurface, vc->gfx.ectx);
352 
353     window = gtk_widget_get_window(vc->gfx.drawing_area);
354     ws = gdk_window_get_scale_factor(window);
355     ww = gdk_window_get_width(window) * ws;
356     wh = gdk_window_get_height(window) * ws;
357     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
358     if (vc->gfx.cursor_fb.texture) {
359         egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
360                          vc->gfx.y0_top);
361         egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
362                           vc->gfx.y0_top,
363                           vc->gfx.cursor_x, vc->gfx.cursor_y,
364                           vc->gfx.scale_x, vc->gfx.scale_y);
365     } else {
366         egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
367     }
368 
369 #ifdef CONFIG_GBM
370     if (vc->gfx.guest_fb.dmabuf) {
371         egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
372     }
373 #endif
374 
375     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
376 }
377 
gd_egl_flush(DisplayChangeListener * dcl,uint32_t x,uint32_t y,uint32_t w,uint32_t h)378 void gd_egl_flush(DisplayChangeListener *dcl,
379                   uint32_t x, uint32_t y, uint32_t w, uint32_t h)
380 {
381     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
382     GtkWidget *area = vc->gfx.drawing_area;
383 
384     if (vc->gfx.guest_fb.dmabuf &&
385         !qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
386         graphic_hw_gl_block(vc->gfx.dcl.con, true);
387         qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
388         gtk_egl_set_scanout_mode(vc, true);
389         gtk_widget_queue_draw_area(area, x, y, w, h);
390         return;
391     }
392 
393     gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
394 }
395 
gtk_egl_init(DisplayGLMode mode)396 void gtk_egl_init(DisplayGLMode mode)
397 {
398     GdkDisplay *gdk_display = gdk_display_get_default();
399     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
400 
401     if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
402         return;
403     }
404 
405     display_opengl = 1;
406 }
407 
gd_egl_make_current(DisplayGLCtx * dgc,QEMUGLContext ctx)408 int gd_egl_make_current(DisplayGLCtx *dgc,
409                         QEMUGLContext ctx)
410 {
411     VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
412 
413     if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
414                         vc->gfx.esurface, ctx)) {
415         error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
416         return -1;
417     }
418 
419     return 0;
420 }
421