linux32.c (ebf8889bd1fe3615991ff4494635d237280652a2) linux32.c (cba4fbbff2e9722e93b28e18fa7714b9013cbdda)
1/*
2 * Conversion between 32-bit and 64-bit native system calls.
3 *
4 * Copyright (C) 2000 Silicon Graphics, Inc.
5 * Written by Ulf Carlsson (ulfc@engr.sgi.com)
6 * sys32_execve from ia64/ia32 code, Feb 2000, Kanoj Sarcar (kanoj@sgi.com)
7 */
8#include <linux/compiler.h>

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30#include <linux/utsname.h>
31#include <linux/personality.h>
32#include <linux/dnotify.h>
33#include <linux/module.h>
34#include <linux/binfmts.h>
35#include <linux/security.h>
36#include <linux/compat.h>
37#include <linux/vfs.h>
1/*
2 * Conversion between 32-bit and 64-bit native system calls.
3 *
4 * Copyright (C) 2000 Silicon Graphics, Inc.
5 * Written by Ulf Carlsson (ulfc@engr.sgi.com)
6 * sys32_execve from ia64/ia32 code, Feb 2000, Kanoj Sarcar (kanoj@sgi.com)
7 */
8#include <linux/compiler.h>

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30#include <linux/utsname.h>
31#include <linux/personality.h>
32#include <linux/dnotify.h>
33#include <linux/module.h>
34#include <linux/binfmts.h>
35#include <linux/security.h>
36#include <linux/compat.h>
37#include <linux/vfs.h>
38#include <linux/ipc.h>
38
39#include <net/sock.h>
40#include <net/scm.h>
41
42#include <asm/compat-signal.h>
39
40#include <net/sock.h>
41#include <net/scm.h>
42
43#include <asm/compat-signal.h>
43#include <asm/ipc.h>
44#include <asm/sim.h>
45#include <asm/uaccess.h>
46#include <asm/mmu_context.h>
47#include <asm/mman.h>
48
49/* Use this to get at 32-bit user passed pointers. */
50/* A() macro should be used for places where you e.g.
51 have some internal variable u32 and just want to get

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44#include <asm/sim.h>
45#include <asm/uaccess.h>
46#include <asm/mmu_context.h>
47#include <asm/mman.h>
48
49/* Use this to get at 32-bit user passed pointers. */
50/* A() macro should be used for places where you e.g.
51 have some internal variable u32 and just want to get

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